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Hey Folks! Finally got back to some gamedev today. I returned to work on the ship equipment UI system, and I think I have a working prototype now, albeit with minor issues to sort out.
Basically, I've setup a way for the game to launch different UIs based on what the AI is doing at the time. This is the precursor to controlling important ship actions using the crew.
The way it works is that the player left-clicks the crew they want to use, then right-clicks the target item. The game will first check for any valid interactions between the AI and the item. If it finds one, it'll check to see if the AI can pathfind to that interaction's specified point on the ship (usually next to the item). If that passes, the AI is ordered to walk to the item and the interaction is queued for when it gets there.
If that interaction has a GUI specified, the interaction will raise that GUI with any parameters that were specified in the interaction's data. These params will define things like label names, min and max values, and probably, which items and stats to connect to which UI elements.
And so far, it works! I have a simple charge meter UI setup for the battery, and choosing an AI and then right-clicking on the battery causes the AI to walk across the ship, opening doors as needed. When it gets to the battery, a charge meter opens on the screen, showing real-time battery charge. Pretty cool!
Of course, it has some kinks to work out. For one thing, the UI appears as the AI is finishing the interaction, instead of when it starts interacting. Also, the UI never goes away. Also, the UI is just the first valid interaction, and should probably have some list of options present for the player to choose from (in cases where more than one UI is possible).
Also, as evidenced in this discussion from an earlier post, I have a lot of thinking to do about how the player controls the crew.
There are pros and cons to each approach, and likely, I'll have to try them out to see which feels the best. For now, the easiest will be to have the AIs autonomously self-care (i.e. eat, sleep) but have the player direct them to do more complex stuff (e.g. steer ship, change life support settings). But there may be compelling reasons to make the AI handle those more UI-centric tasks, in which case I'll need to work on a way for AIs to do these widget tasks.
Anyway, progress! This is a subtle upgrade with serious power potential. Lots of cool shipboard items to interact with through widgets now!
Hey Folks! Hope everyone had a good weekend. We're gearing-up for a camping trip later this week, so we broke out the tent and took a test nap in it. Looking forward to getting some not-computer-time :)
The parade of paperwork continues this week, as I resume transferring distribution and licensing agreements from my old personal business to the new LLC. Plus, it turns out Seattle-based LLCs have some really nice bonus features, such as State and local tax filing, business licenses for each, and other LLC requirements. I may even have to get new business cards and letterhead to protect the liability shield the LLC provides.
This is how bureaucracy spells F-U-N!
Needless to say, not much excitement to report. I think I might be able to squeeze some dev time in again tomorrow, though, so hopefully more then!
Another mixed dev and business day. Though, I had a special treat today!
I had a nice lunch with another indie who used to work at BioWare with me. Over beers and lunch, we chatted about such things as Pokemon Go, sales tax, indie publishers, motivation, and our current projects. We also had a really interesting talk about procedural drama. Dusty had some really cool insight into ways to string together characters' stories, as well as persistence of personalities and named characters vs. strictly procedural characters. Food for thought!
In the dev time I had this morning, I tackled a bit more of the item GUI system. I think what I'm aiming at is a system where each interaction has an optional "RaiseGUI" property. If the player selects an AI that's in an interaction with this property set, the game will show that named GUI. The widgets in that GUI will be wired to in-game data through the interaction's settings.
So if Akiko interacts with the battery using the "inspect" interaction, it can have "RaiseGUI" set to show a meter, and the meter's value will be set to the battery's current charge. So far, this seems pretty easy to do with some data files and Unity's component-based architecture. We'll see next week!
Lastly, more business stuff. Now that I'm incorporated, I have to update all of my distribution agreements with Valve, GOG, etc. So lots of paperwork to rifle through. Fortunately, it's pretty straightforward stuff. Just takes a while to sort out.
Anyway, that's all for this week. Have a good weekend, all!
Hey Folks! Short dev day today as I had to take care of some business banking stuff. But I think I've figured out where to "jam" next: equipment UIs.
Part of the experience I want to give players in this space prototype is the joy of flipping switches and turning knobs that actually mean something in the game world. I want them to enjoy examining the controls like the owner of a new car, and design/choose ships based on their "feel," and not just stats. Manual override on an airlock is actually by the airlock, not some translucent menu floating in one's field of view. And like Ripley in Alien, if you're going to self-destruct a mobile factory, you'll have to navigate the annoying self-destruct sequence through a series of failsafes, not just through a cascading on-screen menu.
For this to work, AI is going to have to be able to raise a UI when interacting with an object. E.g. if it goes to the ship's helm, it'll show the helm controls. If they approach the navigation console, they'll see the System map, orbital projections, and possibly RADAR/LADAR readings.
To work towards this, I setup a simple bar meter UI to see if I could attach it to the battery to monitor charge. And without too much effort, that's up and running. It's hooked up to a debug hotkey, and has lots of hard-coded values, but it works.
The next step is to find a way to launch the GUI when the AI reaches a control panel. And I'm thinking this will be in the interaction system. I.e. the interaction should have an optional UI it raises while running, and that UI closes when the AI finishes the interaction.
This raises a few questions, though. For one thing, what's the AI doing when using the UI? Can the AI bail out before the user is done with the UI? What if the user switches AIs?
Also, how will UI layouts and data-mapping work? If I want a UI to monitor temperatures around the ship, how to I define all the gauges' positions on-screen, their data sources, and what various buttons and knobs do when clicked? Making stuff data-driven isn't too hard, but what data format to use so it doesn't get too complex is a harder question. Especially for something like this. Which is complex :)
Anyway, that's where I'm headed next. I'll start simple, and hopefully some patterns will emerge that show me how to solidify the system. More on that later!
Hey Folks! Got the batteries working today. And also a slight change to the power transmission system.
Yesterday's post prompted some useful discussion of the power system, and Malocodor's suggestion turned out to be a better approach than mine. I originally had each of the powered items check surroundings and try to draw power from them, and each of those surroundings would chain-request power back towards the source. This worked, but required the system to re-check each request.
Malocodor's recommendation was to instead map out all the power connections once, and just update it whenever conduits are added or removed. This way, powered objects just checked their last known connections without all the back-tracing. And since I already had a lot of the grid-walking code to trace rooms, I could easily make a tweaked copy to trace conduits.
And once I had setup the air pump to use power, it (correctly) stopped operating since none of the connected conduits had power. Time to add some batteries!
Yesterday's post showed the battery art I added as a placeholder, so the bones of the item were already done. All that remained was to setup the various properties on the battery to make it store power. Namely, it has a stored power limit and some placement rules that prevent stacking, etc.
Then, it was just a matter of hooking up the air pump and battery with appropriate stats. Since I'm trying to be near-future, hard sci-fi, I want the numbers to make sense. So as a baseline, I'm going with some current-tech values for things that NASA and industry use. So the battery is assumed to be a big nickel-hydride bank, like NASA uses. And for the in-game size of about 0.25 m3, that means it stores about 41kWh.
Similarly, a typical, 2-stage vacuum pump used industrially consumes about 100W. So each time "use power" is triggered, I made it consume 0.1 kW. Hooked up to the above battery, it'll run continuously for about 410 hours, or 17 days. I have no idea if that's accurate, but it seems reasonable at first glance.
Then, it was time to try it out. And I'm happy to report that it seems to work! Cutting down the battery capacity for testing to last about 15 seconds, I saw the pump run for 15 seconds, then cut out. And when I added a second battery to the network of conduits, the running time capped at 30s.
Mission successful! Probably some bugs yet to find, but good enough. Jam on!
What's next? Currently, I'm leaning towards item UIs. Each item that the AI can interact with is probably going to have a UI the player can tinker with to make stuff happen on the ship. E.g. AI can sit down at a nav panel on the ship, and it opens a UI where the player can plot their route. Or an AI standing at the outer airlock control panel can control pressurization to exit/enter the ship.
The idea here is that pressing buttons, looking at meters and flashing lights, and throwing switches that actually do stuff can be fun. Won't know until we try it, though!
Work continues today on the power system.
I think I've got a working set of code to emulate power needs on a ship, and I'm now in the process of filling-in some content to test it. And since seeing it makes it easier to explain, here's what I have so far:
Comes in trusty Weyland Yutani blue!
The above room is a continuation of the air pump simulation from a few days ago. To recap: an air tank (orange cylinder) is to the right of an air pump in the wall, which gathers gas from the room to its left, and pumps it into the tank. The new part are the snaking blue conduits and the battery in the lower right (below the light).
As described yesterday, ship items are going to need power, and to get it they'll request power from points specified in their data. If the thing under that request point has power, it's delivered to the requester, and it runs for one more turn. If not, the requester shuts down until it can have its power needs fulfilled again.
In the example room above, the air pump needs some kWh per "turn," something like 1 kW/h. So when the pump is ready, it checks its nearby points for power input. Assuming one of those points is the tile to the right, we find a conduit, air tank, and floor there. Since the conduit is the right type, it tries to get power from that.
The conduit, however, has no power stored, so it requests power from its nearby points. Since this conduit is an "L" shape, it tries to get power from the tile "south" of it. That, in turn, tries to get power from the conduit to the right, and so on until we reach the battery. Since the battery actually has power stored, it deducts from its charge (if any), and sends a message back up the chain about how much it gave. Assuming we have enough to fulfill the pump's request, the pump triggers another "turn's" worth of action until it makes the next request.
So far, I think this'll work. It'll allow distant power sources to supply components around the ship. It also allows power to reroute around faults in the path, in case one of the conduits is damaged. More importantly, I'm hoping this will be one of the "fun" bits of ship building: planning system layouts, power needs, redundancies, etc. Then, setting the ship loose and watching it succeed, or more likely, fail.
Spectacularly :)
One of the risks of this system is performance. Each power cycle is a series of connection requests, possibly many for complex layouts. And this could eat into performance. However, I'm hoping that by keeping the rate of requests for power limited, it won't kill performance. E.g. if each item on the ship requests power once per second, that shouldn't be too bad. And if power fails on the ship, a 1-second lag time to shut-down of connected equipment won't be unrealistic.
The other, more scary, risk is that this won't be fun. I was reading Tynan Sylvester's AMA today on reddit, and one of the things he discusses is the core of a game's design. He warned against adding complexity to compensate for lack of fun, or not identifying the fun soon enough. He explained that core game concepts should be identifiable as fun early on, and can be reached by trimming out excess fat over and over until there's one irresistible experience.
I'm not sure that I'm doing this very well. I mean, I expect to enjoy this, but it's not enjoyable right now. Heck, there's not much to do besides build. And maybe watch funny AI bugs. It's no more a game than a Lego set. An unfinished, glitchy Lego set.
Then again, I think I'm building towards an experience I already know I like. Namely, Prison Architect or Rimworld within the context of a spaceship. It'll have differences, but a lot of the fun I have in those games is coming up with a new design for a prison/colony, and testing to see how well it works in practice. That's the core experience, and it may be that it cannot exist without a certain minimum number of interacting systems.
Which I guess Tynan also admits in his StarCraft example. One can strip out a lot in SC to reach the core, but the core still has several parts. 4 unit types, AI for the units, a map with resources, and an opponent. I can probably narrow down the number of systems I have to a minimum, and add code to test it with a crew in space. Maybe that should be a "game jam" goal I set for the near future?
Worth serious thought.
Hey Folks! Hope everyone had a good weekend. Pretty low-key, here. Yard work, a park visit, Skyping with family. Maybe a quintessential summer weekend?
Back at the office, Tiago's shared his latest mobile port work, and still looking good! One of the bigger features he's working on is a zoom lens for making it easier to interact with tiny objects/UI items on small screens (or for those of us suffering from "fat finger"). This will also be a chance to look at the context menu and pop-up tooltips for things, and hopefully make them all play nice together and make the users' lives easier.
On the space prototype, I've decided to try tackling power as my next task. Ship equipment is going to require power to work. And though the gas stuff I added has many similarities with power (drawing from a source, depositing in a destination, and changing status based on whether any is available), it's different enough to warrant a closer look.
The current thinking is that I'll be doing everything in Watt-hours (or kWh, or MWh), since that's a pretty universal measure of a machine's power needs. Batteries will store kWh, machines will consume kWh while running, and generators will create kWh while running.
That can all be done using the ICS stat system, so I'm not too worried. The trickier part, though, is transporting power from the source to the destination. How will a player be able to define which areas of the ship are powered? And how machines get their power from local surroundings? If a chunk of the ship is damaged, which things lose power?
For that, I need some more spatial code, like the gas stuff. And since power travels differently than a gas, it'll probably use separate (but similar) special code.
So far, I'm working on a system where objects can have two points specified: a point from where they draw power, and a point to which other, downstream things can tap for power. Only the first is required for powered objects. The latter will be optional. Sort of like this:
The source will generate power, object1 will grab power from point "A" which overlaps the source, and object2 will grab power from object1's point "B." I'm hoping that this allows for a variety of powered system designs. E.g. object1 could be a simple conduit with input and output points, or it could be a working machine that has a way to transmit power downstream, like a daisy chain or string of lights.
Or so goes the theory.
Also, in case you missed it, NEO Scavenger's on sale again. This time, at the lowest price since launch: -75% off!
And it comes with a Steam key!
When purchasing, you can choose how much to pay, with a minimum of $3.74 USD. You can also choose to give 10% of the purchase to the Child's Play charity. Plus, you'll be supporting Indie Game Stand, who are all-around good folks.
So as usual, if you've been holding out, now may be your time :)
Hey Folks! I think I've got the air tanks up and running now. I spent most of the day fixing up the code for gas pumping to be compatible with both rooms and items, and then setup an "Air Canister" item to test pumping gas into a non-room item. Here's how it looks right now:
Like a colorful tax rate table.
In the screenshot above, we're looking at a couple of rooms separated by walls and doors, an air pump, an air tank, and our trusty crewman Mann. Each grid tile has a debug overlay to help me see partial pressures of each gas present, so that's what all the numbers and red/green tint are. (Green means pressure is close to atmospheric, or breathable. Red means near vacuum.)
The air tank is the orange circle with the white bracket around it, in the "red" room. Immediately to it's left is an air pump in the wall drawing air from the room to the pump's left ("orange" room) and into the air tank on its right. Mann is standing in the "green" room, which is sealed off from both the red and orange rooms.
There are a few things going on here.
First, you can see the pressure is high in that air tank. The numbers are partial pressure of each gas in kPa, and atmospheric pressure is 101.3 kPa. So that tank is quite a bit higher than normal air pressure on Earth. Though, probably still only about half of an industrial air canister pressure when full.
That air tank is being filled from the orange room. It was originally higher pressure (like the green room), but has been sealed off with the pump running a few minutes. Given enough time, the orange room would turn closer and closer to red, though probably never reaching it due to diminishing pump performance at low pressure.
Speaking of red, the red room is a total vacuum, and is demonstrating that the air pump and air tank are sealed off from it.
Finally, we see that the pressurized rooms have mostly N2 (nitrogen), some O2 (oxygen), and trace CO2 (carbon dioxide). When the simulation started, I pumped in roughly Earth-like atmospheric constituents (so about 80/20 N2/O2). All of the CO2 you see in the image was generated by our trusty windbag, Mann. Given enough time, the ship's air will have more and more CO2 and less O2. That's where future equipment will come in, such as CO2 scrubbers, ducting, and either O2 reservoirs or O2 generation beds, to create a life support system (at least the breathable component).
The question now is, what next?
I see a few options. I could go ahead with the aforementioned life support equipment to try and create a closed system. I could also start thinking about power and electricity for the systems, and how they interact with that. There needs to be some new data added to handle asphyxiation in crew (and what happens when a crew dies).
There are also higher-level systems I haven't touched yet. I want there to be a console the crew can interact with to load a UI for navigating the Solar System. And for that matter, a system to open a UI based on crew interacting with it.
So lots to choose from. I'll let that stew over the weekend, and see what I'm leaning towards on Monday. Until then, have a good weekend!
I did some refactoring today, to try and get the recently-added respiration code to work for things like air pumps and filters, too. I think I've got most of the code and data for it in place now, and I'm in the process of debugging it.
Basically, I took all the remaining gas functions and stats and moved them from Room to Condition Owners (COs). The idea is that life support systems will need to pump gas to and from ship equipment (like O2 canisters). And since equipment and rooms both have COs attached to them, I just made those the home for all that logic and data. COs are getting a bit heavy, but I can optimize and organize later.
So now, my COs have a few tools in their tool belt for managing thermodynamics:
Together, this should cover breathing, leaks, room atmo mixing, scrubbing, filtering, and just about any other gas process on a ship.
I'm also hoping that this is a good starting point for interoperating ship equipment. In theory, this could allow a chain of rooms and COs to function as a complex machine. Room A could feed an air pump which moves gas to an adsorbent bed for scrubbing CO2, and another air pump pulls the scrubbed air into room B. And since the scrubber would use GasRespire() to pull CO2 out, it could be setup to gradually increase a "saturated" stat on itself each time it activated. Once this "saturated" stat reached a threshold, the scrubber would shut down or lose efficiency.
In other words, we may have our first ship repair situation! Granted, it's pretty janitorial in nature. But hey, blue-collar sci-fi isn't exactly glamorous :)
The AIs are finally breathing!
I tried the "just game jam it" approach today, and so far, it's paid off. I now have a respiration command I can attach to my condition owners (COs) that lets them take a gas from the room, use it to pump up one of their stats, and expel another gas in its place. And the data files can control which rooms the gas comes from and goes to, which gas to use, the volume of gas to process, and the conversion rate of the gas. Those last two are useful for making the breathing process scale with gas pressure/concentrations, and modeling inefficiencies.
So now, I'm able to plop an AI into a room, pump it full of N2 and O2 at air-like proportions, and watch as the O2 partial pressure ticks down slowly, being replaced by CO2. Neat!
In the process, I also had to setup the network of data files for things like breathing stats, timers, and critical conditions (e.g. hypoxia), and they seem to be working correctly. Nothing fancy yet. The AI doesn't dramatically keel over when asphyxiated. But the chain of "bad-to-worse" conditions for not getting O2 are there and working, just like hunger would in NEO Scavenger.
It's not the most extensible code, but it works. And it has a lot of flexibility. So score one for game jamming?
In fact, my next task, air pumps and filters, may already be partially done since the function above is customizable. Air pumps need to move air from point a to point b, and are more or less effective based on the pressure of the source container. The above breathing function already does that. And if I choose the output gas to be the same as the input, it's basically just a pump. And if I wanted to make it a filter, I could make the output gas a nonexistent one, so input gas gets converted to nothing (and using the condition stat build-up, maybe I could convert the filter/scrubber to a used version that needs to be replaced by crew).
So far so good, but there are a few catches.
First, pumps work on the mixed gas, not just a constituent of it. I could work around this by just calling the pump command for all possible gases, but that's a bit inefficient (and hard to maintain). I could possibly add a parameter to the breathing function to work on all gas and not just one.
Another catch is that not all gas is going to come from or go to a whole room. There are going to be containers to store gas, and more than likely, there will be multiple of these in a single room. (Otherwise, there would have to be walled rooms for each container, which is a huge waste of deck space.) The breathing code could be made to check input and output points for containers first, and if none found, then use the room.
Finally, I'd have to tweak a few parameters in the code so that it is more customizable. E.g. the pump needs to add or subtract stats, not just subtract, the stat to be changed needs to be exposed as a param, and the timer condition that triggers it would need to be a param. These last few are easy to do, but do inflate the function param list quite a bit.
This is pretty doable. But the other approach might be to just have a separate pumping command. It just feels weird making it separate when so much of it is identical code.
More than anything, though, I should probably sort out that container issue. That seems like it's the biggest unknown in terms of architecture, and if solved, also opens up the most useful options. (E.g. more complex ship machinery, like water systems, propulsion, reactors, etc.)
More on that tomorrow. Have a good night, all!


text:
The Shadow of the Crescent Moon (Hardback)Fatima Bhutto
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Publisher: Penguin Books Ltd
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Episode 28 — Geologic Catastrophe and the Young Earth (Steve Austin Interview)
Geologist Dr Steve Austin is responsible for making great advancements in creationist geology. This episode features an interview with Dr Austin from Creation magazine. His research into geological catastrophism (over uniformitarianism) on coal, around Mount St Helens, in Grand Canyon, in Yellowstone and other places has helped many people to better understand what the global flood of Noah could have accomplished geologically. His research on Catastrophic Plate Tectonics (CPT) and radioisotope dating and also included.
Main articleFrom Creation magazine 32(2) Geologic catastrophe and the young earth
- Startling evidence for Noah's Flood
- Excess argon within mineral concentrates from the new dacite lava dome at Mount St Helens volcano
- The Yellowstone petrified forests
- Canyon in six days!
- Geology Q&A page
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Long before this site existed, many millions searched on the word "creation". When they do that now they will get to know this site exists and read the evidence that God is Creator. Help reach millions. Support this site


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SUMMARY: Ouch. If you have never seen what your lovely HTML email campaign or
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my printer wouldn't accept this cartridge and I have used re-manufactured cartridges in it without a problem
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Travel writing maintains its seemingly endless popularity, and this volume offers a particularly transporting body of work, pairing exotic locales with writers of the highest caliber: Russell Banks writes on the Everglades, Francine Prose explores the secrets of Prague, Robert Hughes takes us on a tour of Italy, and more. From the most beautiful gardens to visit in Japan to the best free things to do in Provence, this book is as enlightening as it is entertaining. Whether off to the other side of the globe or to their favorite reading chair, wanderers of every sort will find this book truly indispensable.
Other featured writers and places include:
Nik Cohn on Savannah
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Shirley Hazzard on Capri
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Edna O'Brien on Bath
Patricia Storace on Provence and Athens
James Truman on Iran
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Edmund White on Jordan
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Another spellbinding trip around the globe with some of today's most celebrated writers and journalists
Condé Nast Traveler is the preeminent travel magazine in the United States, boasting a readership of 3.5 million. This second collection of the award-winning magazine's best travel writings, includes essays by luminaries such as, Robert Hughes, Russell Banks, E. L. Doctorow, André Aciman, Pico Iyer, and Edna O'Brien.
As the world becomes smaller and ever more accessible, interest in travel writing is only growing greater. So whether readers are preparing for their own journeys or just indulging in an armchair adventure, this new volume of The Condé Nast Traveler Book of Unforgettable Journeys will open their eyes to the world.
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JASON WILSON, series editor, is the author of Boozehound: On the Trail of the Rare, the Obscure, and the Overrated in Spirits and the digital wine series Planet of the Grapes. He has written for the Washington Post, the Boston Globe, the Philadelphia Daily News, and many other publications. He is the founding editor of The Smart Set and Table Matters. PAUL THEROUX is the author of many highly acclaimed books. His novels include The Lower River and The Mosquito Coast, and his renowned travel books include Ghost Train to the Eastern Star and Dark Star Safari. He lives in Hawaii and Cape Cod.
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text: Hi- Looking for a good lesson barn in Gainesville or nearby for my soon to be 4 year old pony obessed niece. Since I can't be a crazy pony mom, I am looking forward to being a crazy horse show aunt. Grandma who isn't a real animal lover will be the one bringing her, so needs to be someplace clean, with amenities like a viewing room with a/c and where they will tack up the pony until she is big enough to do it on her own.


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Linux Journal Meetup
Click here to check out
The Houston Linux Journal Meetup!
If you're in Houston, come join the Linux Journal crew for drinks and fun Tuesday, March 18th at 7pm. Make your favorite magazine a two-way medium -- meet other Linux Journal fans, get help with Open Source projects, suggest topics for future discussion, show and tell projects, gadgets or devices running Linux, you name it.
Look for LJ Meetups to pop up in other cities in the upcoming months. If you're interested helping launch one in a specific city, drop me a note.
See you soon!
Carlie Fairchild is the publisher of Linux Journal.
What's up Doc?
Will Doc attend ?
No Doc at this one
This is mostly just our Houston crew that will be at this event. Carlie Fairchild, Katherine Druckman, Mark Irgang as well as Mitch Frazier, Shawn Powers and Jill Franklin.
Carlie Fairchild is the publisher of Linux Journal.
I'll be there!
Shawn Powers is a Linux Journal Associate Editor. You might find him on IRC, Twitter, or training IT pros at CBT Nuggets.
Me Three!
I'll be the one wearing my super-fabulous, one-of-a-kind T-Shirt.
Katherine Druckman is webmistress at LinuxJournal.com. You might find her on Twitter or at the Southwest Drupal Summit
Hey, me too!
I'll be the person passing out the LINUX RULES rulers. I really can't get enough of them.
Carlie Fairchild is the publisher of Linux Journal.
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One of the best things about the UNIX environment (aside from being stable and efficient) is the vast array of software tools available to help you do your job. Traditionally, a UNIX tool does only one thing, but does that one thing very well. For example, grep is very easy to use and can search vast amounts of data quickly. The find tool can find a particular file or files based on all kinds of criteria. It's pretty easy to string these tools together to build even more powerful tools, such as a tool that finds all of the .log files in the /home directory and searches each one for a particular entry. This erector-set mentality allows UNIX system administrators to seem to always have the right tool for the job.
Cron traditionally has been considered another such a tool for job scheduling, but is it enough? This webinar considers that very question. The first part builds on a previous Geek Guide, Beyond Cron, and briefly describes how to know when it might be time to consider upgrading your job scheduling infrastructure. The second part presents an actual planning and implementation framework.
Join Linux Journal's Mike Diehl and Pat Cameron of Help Systems.
Free to Linux Journal readers.View Now!
|The Firebird Project's Firebird Relational Database
|Jul 29, 2016
|Stunnel Security for Oracle
|Jul 28, 2016
|SUSE LLC's SUSE Manager
|Jul 21, 2016
|My +1 Sword of Productivity
|Jul 20, 2016
|Non-Linux FOSS: Caffeine!
|Jul 19, 2016
|Murat Yener and Onur Dundar's Expert Android Studio (Wrox)
|Jul 18, 2016
- Stunnel Security for Oracle
- The Firebird Project's Firebird Relational Database
- Murat Yener and Onur Dundar's Expert Android Studio (Wrox)
- SUSE LLC's SUSE Manager
- Managing Linux Using Puppet
- My +1 Sword of Productivity
- Non-Linux FOSS: Caffeine!
- Doing for User Space What We Did for Kernel Space
- SuperTuxKart 0.9.2 Released
- Google's SwiftShader Released
Geek Guides
With all the industry talk about the benefits of Linux on Power and all the performance advantages offered by its open architecture, you may be considering a move in that direction. If you are thinking about analytics, big data and cloud computing, you would be right to evaluate Power. The idea of using commodity x86 hardware and replacing it every three years is an outdated cost model. It doesn't consider the total cost of ownership, and it doesn't consider the advantage of real processing power, high-availability and multithreading like a demon.
This ebook takes a look at some of the practical applications of the Linux on Power platform and ways you might bring all the performance power of this open architecture to bear for your organization. There are no smoke and mirrors here—just hard, cold, empirical evidence provided by independent sources. I also consider some innovative ways Linux on Power will be used in the future.Get the Guide


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Product Description
KEE Auto Top Plastic Convertible Top Window for all 1994-2004 Mustang Convertibles Built After September, 1994.Replace your cracked, faded or missing plastic rear window from your 1994-2004 Mustang convertible with this high-quality replacement from KEE Auto Top. Available with black or white trim to match your convertible top.
*This is just the plastic window only.
*Fits KEE Auto Top convertible tops only.
Product ReviewsWrite a review
Product Questions
how is the rear window on a ford mustang convertable installed
Please watch this installation video that we had made, it should provide you with the proper instructions to tackle the installation yourself. https://www.youtube.com/watch?v=U8vKHK9q86Q
Date published: 2015-12-08
can I order a top with a plastic window instead of the glass and what is the cost.
Take a look here: http://www.cjponyparts.com/kee-auto-top-convertible-top-with-plastic-window-one-piece-vinyl-1994-2004/p/CT5-V/
Date published: 2015-11-12
For part # CTW7-V it says it only is the glass, but it has a part with Black or White around the glass. What comes with this part #? Thanks, Richard
Either color is available. That piece is a trim piece to match your car's convertible top color. Use the drop down menu to specify whether you want white or black to match your existing convertible top.
Date published: 2015-03-10
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Liberty of the Seas Cruise Review by tritt: Big ship.... big dissapointment
Overall Member Rating
Big ship.... big dissapointment
Destination: Mexican Riviera
Embarkation: Fort Lauderdale (Port Everglades)
2 hours plus to board... Not immigration fault too few RC check in staff
No available food after boarding except Serrento's pizza with long lines....
1st night bar = casino, club, everything shut down at 2am. Yes you heard me called concierge asked about food and bars... CLOSED.
I show for 4 nights in main stage.... Comedian/magician 1 show at 7:30pm on last night
Chops specialty restaurant sent back two veal chops which we couldn't cut.. chief came out he couldn't cut ... apologized nice guy but we had enough.
Men's rooms all over ship smelled like urine ( I am not fussing about stuff like that but it was simply not clean.
Golf simulator down entire trip.
Ship beautiful and nice, well maintained
Disappointed in RC and will not go on large ship out of Ft L again.
Getting same problem staff didn't know which level to direct us to get off with bags ... Less
Published 12/29/13
Read more Liberty of the Seas cruise reviews >>
Read Cruise Critic's Liberty of the Seas Review >>
Cabin review: D13276 Superior Oceanview Stateroom with Balcony
Read All Superior Oceanview Stateroom with Balcony (D1) Reviews >>
Fun in the Sun with Limitation...
Carnival Liberty, F; Crew, Awe...
Simple Get Away
Three Take Aways
Fun cruise
Met our expectation.
Great Trip on RCCL Liberty of ...
Not as relaxing as you think
Perfect getaway weekend with f...
Great Cruise
Great Family Vacation
Majesty of the Seas - Perfect ...
Sponsored Links


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Border Papers volume 1: October 1562
Calendar of Border Papers: Volume 1, 1560-95
with the seconde sonne, for that being the Quene of Skottes at Endernesse,View result
Close Rolls, Henry IV: February 1400
Calendar of Close Rolls, Henry IV: Volume 1, 1399-1402
marshal of Ireland to John Kokeyne, John Skotte, Thomas Harwode and JohnView result
Diary: 1557 (July - Dec)
The Diary of Henry Machyn, Citizen and Merchant-Taylor of London, 1550-1563
skott, John . . a frencheman. At Hulle, John Browne, Owyn Jones, suffered. ... and John Deyctam, skott. Att Malton, Wyllyam Palmer, John Mortfurth, scott. ... skotte. At Wakefeld, Robert Hawgatt...View result
Border Papers volume 1: August 1581
Calendar of Border Papers: Volume 1, 1560-95
and after he was gone they thowght hym to be a Skott, wherby the seller of the horse ... them that he was no Skott but a frende of hys, and that they showlde answer hym the monyView result
Diary: 1551
The Diary of Henry Machyn, Citizen and Merchant-Taylor of London, 1550-1563
and the captayne, behyng a Skott, 6 was cared to Nugate the sam day, and serten cast. ... borne abowt her, with iiij morners . . . . dyd pryche the Skott ... the Skott of saynt Peters in Cornhyll...View result
Close Rolls, Henry VI: 1449-1450
Calendar of Close Rolls, Henry VI: Volume 5, 1447-1454
to John Skotte of Brabourne esquire, his heirs and assigns. CharterView result
Inquisitions: Edward VI (part 1 of 3)
Abstracts of Inquisitiones Post Mortem For the City of London: Part 1
and John Skott, tailor; divers messuages and shops in the parish ... that Skotte, tailor, and Agnes Sawkyns dwell in. To John, Henry and Michaell ... Skotte are held of the King in free burgage,...View result
Eynford Hundred: Witchingham, Magna and Parva
An Essay Towards A Topographical History of the County of Norfolk: Volume 8
Skotte. 1581, Ed. Muslebrook. 1613, William More. 1615, John Green. 1640, ... A. M. 1547, John Strong. 1557, John Sankye. John Skotte occurs in 1561;View result
Inhabitants of London in 1638: St. Botolph without Bishopsgate
The Inhabitants of London in 1638
6 John Perce and his tenant 11 Thos. Skott 4 Widow Greene 4 MS. p. 381.View result
Friaries: Lynn
A History of the County of Norfolk: Volume 2
which is signed by Thomas Lovell, prior, Robert Skott, bachelor, and trusteesView result


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"Texts From Dog" is a brilliant book written by October Jones. It captures hilarious conversations between owner and his dog. These are my favorite moments:
Also check out Texts From My Cat!
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Foul play? Jewellery exports from SEZ up 101%
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SBI clerk mains result 2016: JA, JAA exam results to be declared soon at sbi.co.in
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Horoscope: By Peter Vidal
SAGITTARIUS After a lot of near misses or false starts, you may finally be about to achieve a cherished goal. The first requirement, though, is to sort out the continuing complications dogging your financial affairs. In matters of… read more


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Book your room at Landscape Hotel
Get an overview of this hotel3.5-star Phnom Penh hotel in Riverside, walk to Silver Pagoda
Located in Riverside, this hotel is within a 10-minute walk of Samdach Hun Sen Park and Silver Pagoda. Royal Palace and Independence Monument are also within 15 minutes.
Hotel Features
This hotel features a restaurant, a bar/lounge, and a coffee shop/café. Free WiFi in public areas and free self parking are also provided. Other amenities include a 24-hour business center, spa services, and concierge services.
Room Amenities
All 63 rooms offer free WiFi and free wired Internet, plus minibars and LED TVs with cable channels. Room service, coffee makers, and free newspapers are among the other amenities available to guests.Would you like to give us feedback? Share it! Opens in a new window
Hotel Amenities
Hotel Amenities
The hotel offers a restaurant and a coffee shop/café. A bar/lounge is on site where guests can unwind with a drink. Business-related amenities at this 3.5-star property consist of a 24-hour business center and limo/town car service.
Public areas are equipped with complimentary high-speed wired and wireless Internet access. This Phnom Penh hotel also offers spa services, tour/ticket assistance, and concierge services. Complimentary self parking is available on site.
- 24-hour business center
- 24-hour front desk
- Airport transportation (surcharge)
- Bar/lounge
- Breakfast available (surcharge)
- Coffee shop or café
- Free newspapers in lobby
- Concierge services
- Dry cleaning/laundry service
- Elevator/lift
- Free self parking
- Free WiFi
- Free wired high-speed Internet
- Laundry facilities
- Limo or Town Car service available
- Luggage storage
- Number of buildings/towers - 1
- Number of floors - 10
- Porter/bellhop
- Restaurant
- Safe-deposit box at front desk
- Spa services on site
- Television in common areas
- Total number of rooms - 63
- Tours/ticket assistance
- Year Built 2007
Available in all rooms: Free WiFi , Free wired high-speed Internet
Available in some public areas: Free WiFi , Free wired high-speed Internet
Free self parking
Room Amenities
- Air conditioning
- Bathrobes
- Bathtub or shower
- Blackout drapes/curtains
- Cable TV service
- Coffee/tea maker
- Free bottled water
- Free newspaper
- Free toiletries
- Daily housekeeping
- Desk
- Free WiFi
- Free wired high-speed Internet
- Hair dryer
- In-room safe
- Minibar
- Private bathroom
- Room service (limited hours)
Where to Eat
Rooftop Restaurant - This restaurant serves breakfast, lunch, and dinner. Guests can enjoy drinks at the bar.
Room service (during limited hours) is available.
Hotel Policies
Minimum check-in age is 18
Check-out time is Noon
Payment types
- Pets not allowed
You need to know
Extra-person charges may apply and vary depending on hotel policy.
Government-issued photo identification and a credit card or cash deposit are required at check-in for incidental charges.
Special requests are subject to availability upon check-in and may incur additional charges. Special requests cannot be guaranteed.
No cribs (infant beds) available
24-hour check-in
Optional extras
- Breakfast fee: USD 12.00 per person (approximately)
- Airport shuttle fee: USD 15 per vehicle (one way)
- Rollaway bed fee: USD 30 per night
Hotel Name
- Hotel Landscape
- Landscape Hotel
- Landscape Hotel Phnom Penh
- Landscape Phnom Penh
We should mention
Children 11 years old and younger stay free when occupying the parent or guardian's room, using existing bedding. Children may not be eligible for complimentary breakfast. Only registered guests are allowed in the guestrooms.


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Super Bowl
568 Super Bowl Articles
Cam Newton: NFL Star Retires Celebratory 'Dab Dance' — What Will He Do Next?2 months ago 0
OMG! Cam Newton says he done dabbing his way to the touch down zone. but now that he's officially retired the celebratory move, what we he do next… Read Article ▶
Super Bowl 2017: Jennifer Lopez First Choice For Halftime Show — NFL 'Would Live For It'4 months ago 12
Not many can follow up Beyonce and Coldplay's awesome halftime show at Super Bowl 50 -- but if anyone can, it's JLo! Jennifer Lopez, 46, has so much… Read Article ▶
Jennifer Lopez: The Next Super Bowl Halftime Performer? — Watch5 months ago 0
Move over, Beyonce. Jennifer Lopez may be the next Super Bowl Halftime performer. That is, if Wendy Williams has anything to say about it. During the… Read Article ▶
Courtesy of Fox
Selena Gomez & Hailey Baldwin Have Awkward Run-In At Super Bowl — Report6 months ago 9
Awkward! Did Justin Bieber's girls, Selena Gomez and Hailey Baldwin, spend the Super Bowl together in NYC? Selena Gomez, 23, and her ex-boyfriend's… Read Article ▶
Rex USA
Cam Newton Isn't Sorry For Being A Sore Loser: 'I Won't Conform' For Anyone6 months ago 5
Cam Newton doesn't give a hoot if he was a 'sore loser' after the Super Bowl on Feb. 7, and he's not going to apologize for his behavior! The… Read Article ▶
Beyonce Rents $10,000 A Night Mansion From Airbnb For Super Bowl — See Pic6 months ago 4
Only the best for Beyonce! The superstar lived it UP during Super Bowl weekend in an insanely gorgeous estate that cost a whopping 10 grand a night… Read Article ▶
Courtesy of Instagram
Beyonce Busts Out Some Moves At Super Bowl After-Party: Watch Her Get Into Formation6 months ago 2
Slay, Beyonce, slay! After Queen Bey tore down the house during the Halftime show of Super Bowl 50, she kept the party going into the night. At an… Read Article ▶
Courtesy of Instagram
Rob Lowe Mocks Cam Newton For Storming Out Of Press Conference — See Sarcastic Tweet6 months ago 6
Way harsh, Rob Lowe! The actor went after Carolina Panthers quarterback Cam Newton HARD on Twitter, mocking the Super Bowl player's behavior after… Read Article ▶
REX/Courtesy of Fox
Kanye West Eyeing Super Bowl Halftime During His Presidential Run6 months ago 6
The year 2020 could not only see a President Kanye West, but Kanye West, Super Bowl halftime performer! Yeezy has his sights set on rocking the stage… Read Article ▶
Justin Bieber & Hailey Baldwin 'Spent The Night Together' Before Super Bowl: Getting Serious?6 months ago 9
Bow chicka wow wow! Justin Bieber and Hailey Baldwin's cozy Super Bowl weekend was more intimate than we initially thought. According to a new… Read Article ▶
Courtesy of Instagram
Super Bowl 51 Halftime Show: Who Should Rock The Stage Next Year?6 months ago 27
Coldplay, Bruno Mars and Beyonce's Halftime show was the best moment of Super Bowl 50. Now, the big question is: who should perform at Super Bowl 51… Read Article ▶
Getty/ Rex
Cam Newton Had A 'Locker Room Meltdown' After Super Bowl 50 Loss6 months ago 13
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Follow us
Eric and Rick track a rare, poisonous Mexican Beaded Lizard.
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UP NEXTMy Extreme Animal Phobia: Conquering Lizard Phobia
UP NEXTWildlife on One:
UP NEXTWildlife on One: Iguana Base Jumpers
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Jaws and Claws: Komodo
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Nature's Perfect Predators: Komodo Dragon
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On Animal Planet's "What's to Love?" the Komodo dragon can grow up to ten feet long, making them the largest lizard. Like vultures, they will eat almost everything including each other.
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Iguana eggs are buried in the ground for protection. After hatching out of their eggs, baby green iguanas must dig their way to the surface where predators await. See them in action on Animal Planet's "Wildlife on One."
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On Discovery Channel's series, "Natural Born Winners," we learn about geckos and their almost supernatural ability to walk on walls.
My Extreme Animal Phobia: Conquering Lizard Phobia
Tino is afraid of even small lizards, but Dr. Zasio makes him confront one that's as big as a dog. Can Tino overcome his phobia and handle this giant reptile?
Nasty by Nature: Horned Lizard Blood Gun
These spiny creatures can squirt a foul-tasting stream of blood from their eyes that can hit targets up to five feet away.
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Weird Creatures: Mole Lizard
Nick Baker is in Mexico's Baja peninsula searching for a very unusual reptile, one that fails to fit in just one category.
Chameleon Kills Grasshopper 1
Watch a chameleon lasso a chameleon with its long, sticky tongue in this clip from the archives of Discovery.
Chameleon Kills Grasshopper 3
Watch what happens when a grasshopper and a chameleon play a deadly game of tug-of-war in this clip from the archives of Discovery.


text:
Separate names with a comma.
Final Submission:
So much great art! :)
hey fal sup
Hi guys. Thanks for the helpful words. I've reworked my design so I can still maintain my original vision but with a few changes:
My original...
Colored and cleaned up! This may be my final submission but I'm not sure yet. I hope you all like it!
Hi guys, I've been working on my "It isn't over until the fat lady sings!" design, and made a few changes, and I'm happy to show you the WIP lineart....
Upon hearing this concept for the first time, my initial thought was to design something silly that would have a rather large belly--almost Snorlax...


text:
And also do the same for email addresses?
Thank you
And also do the same for email addresses?
Thank you
Here, here!
Ok here's what I have:
<?php $mcf = get_ept_field('web_website', array('raw' => 'true') ); var_dump($mcf); ?>
BUT.... for some reason it's throwing in some string for me:
See this item live!
WTF?! Help?
Also, if I didn't point it out, it adds quotation marks ("") around the text (domain).
Really weird.
Here's what I use:
<a href="<?php echo get_post_meta($post->ID, 'put your custom post type field name here',true) ?>">link text
This topic has been closed to new replies.


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Message Subject
I am a time traveler from the year 2020......
Poster Handle
Anonymous Coward
Post Content
The next two years are going to be very difficult for your world be ready....
Anonymous Coward 1180573
Well, and the next some hundred incarnations of yours will be very tough if you wont stop now.
bibi 10382964
In the next few years not only you will find cures to certain cancers by the use of your own immune systems, but you will also understand what happens after you die. All that exist is energy your bodies are simply vessels of energy that manifest in the lives that sustain and reanimate your bodies. When the vessels that are your bodies damage this manifest as the processes that you call death. The energy that exist in the vessels or bodies do not expresses itself as life in other realms not does contain the personality or awareness of your persons. It simply returns into its previous form of unconsciousness. In other words there is no life after death. Death is the end of the human path and perspective....
Anonymous Coward 11184183
Either you are so dumb and stupid or just a liar.
Please verify you're human:
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Protester shouting 'DNC Leak!' ejected from Hillary Rally
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If Obama brings armed UN troops into American cities, that might be the next shot heard round the world.
LOL Of The Day - "Hillary for Prison" banner plane spotted over Philadelphia
Congress approves Monsanto Dark Act 2.0, destroying consumers' chances of having on-package labels
Don't let the globalists start a race war!
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Doctor at psychiatric hospital accused of experimenting on children with 'truth serum' drug used on soldiers during WWII
Ohio moves towards mandatory vaccines, proposing to eliminate philosophical exemptions entirely
Scientists 'REVERSE' menopause...
Obama Administration Technocrats On Fire: Obama's Brain Mapping Initiative Is Racing Forward
French government orders destruction of Nice attack CCTV footage officially to prevent leaks
White House Moves To Reauthorize Military Equipment For Police
Verizon Nears Deal to Acquire Yahoo
Leaked DNC Emails Confirm Democrats Rigged Primary, Reveal Extensive Media Collusion
VIDEO: The Militarization Of Police In Cleveland
DoD Creating Virus-Fighting Viruses For Outbreak Emergency
New York Lawsuit Claims 2016 Election Was Rigged
Edward Snowden Develops Phone Case to Alert Users if Their Data is Being Compromised
In Light of Recent Attacks on Police, White House Considers Re-Militarization
Human DNA sent into Space to 'back-up' species so we're Never extinct
Twitter Executives Refuse to Answer Whether They Believe in Freedom of Speech
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Exploding Meteor Shakes Buildings in Argentina
Justice Department Lynch, sues Pennsylvania town for rejecting mosque
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Three in the pink, Two in the stink and Three fingers in your own Ass........ Not yet known to be done as of yet, But what an accomplishment if done!!!!!
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Other Sellers on Amazon
Philips ShoqBox SB7200 Bluetooth Wireless Speaker (Black)
|$72.70 & FREE Shipping
- Universal wireless speaker works with virtually any stereo Bluetooth smartphone, tablet, computer or MP3 player.
- Shock & splash-proof design and 8 hr. Li-ion rechargeable let you enjoy your music anywhere you go.
- wOOX speaker technology for outstanding bass reproduction
- Built-in microphone for speaker phone conversation
- Swipe the smart sensor to skip forward or backward to a song
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This item: Philips ShoqBox SB7200 Bluetooth Wireless Speaker (Black)
Cambridge SoundWorks OontZ Angle 3 Next Generation Ultra Portable Wireless Bluetooth Speaker : Louder Volume 10W+, More Bass, Water Resistant, Perfect Speaker for Golf, Beach, Shower & Home (Black) B010OYASRG
|Customer Rating
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|Sold By
|Cambridge Soundworks
|Angle 3 Black
|Connectivity Technology
|4.6 inches x 12.2 inches x 1.6 inches
|2.72 inches x 2.28 inches x 4.21 inches
|2.5 inches x 5.25 inches x 2.75 inches
|3.88 inches x 7.5 inches x 4.5 inches
|Item Package Weight
|2 pounds
|0.3 pounds
|0.85 pounds
|1.65 pounds
|Power Source
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Product Description
Product Description
The Philips ShoqBox Bluetooth portable speaker, black is a rugged, portable speaker that is built endure an active lifestyle. Compact and easy to carry, this speaker features robust rubber casing, Bluetooth connectivity, and a rechargeable lithium battery that lasts up to eight hours. Powered by two neodymium speaker drivers and Philips wOOx bass radiators, this speaker offers loud, clear sound indoors and out. A built-in microphone turns the ShoqBox into a speakerphone, and a motion sensor lets you swipe your hand to skip or pause tracks or join two or more ShoqBox speakers together to listen to music in stereo.
View larger.
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Neodymium Speaker Drivers Offer Loud, Clear Sound
At normal volume, the two 4-watt neodymium speakers provide a wide, clear range of tones. With the volume cranked up, the Philips wOOx bass radiators offer a booming lower register and full, room-filling sound.
Rechargeable Battery Lasts Eight Hours
With its eight-hour rechargeable lithium battery, the ShoqBox can last as long as your party and can be easily recharged via power adapter or USB cable.
Wireless Streaming via Bluetooth
With the ShoqBox's Bluetooth connectivity, you can connect the speaker to your smartphone or any Bluetooth-enabled MP3 player, tablet, or computer. You can stream music from your device to the ShoqBox speaker, which works best within a 30-foot line of sight. The ShoqBox is compatible with A2DP, AVRCP, HFP, and HSP Bluetooth profiles.
Drop- and Splash-Proof for Outdoor Use
The ShoqBox is splash and drop-proof, with sturdy rubber casing that is water resistant, so you can take it on your outdoor adventures without worrying about the rain or spills. An attached ring lets you clip the ShoqBox to your bag, so you can take it with you while hiking, camping, or going to the gym. A water-resistant cover protects the USB outlet and 3.5-millimeter auxiliary jack.
Motion Sensor Lets You Control Music and Connect Speakers
Control your music with a simple swipe of your hand. The motion sensor on the front of the speaker lets you move your hand in front of the speaker to quickly skip, pause, or resume tracks.
You can also play your music in stereo by pairing two ShoqBox speakers-just wave your hand over the motion sensors to connect them, and a voice prompt will identify the left and right speakers.
Built-In Microphone for Hands-Free Speakerphone Use
A built-in microphone allows you to use your ShoqBox as a speakerphone in meetings or while chatting with friends. A voice prompt provides instant feedback on battery level and tells you when you have correctly connected the speaker to your device.
Product Dimensions and Warranty
The speaker measures 2.8 by 2.6 by 7 inches (width by depth by height) and weighs just under one pound.
The Philips ShoqBox Bluetooth portable speaker is covered by a limited one-year warranty.
About Philips
Philips is committed to understanding and meeting the needs and desires of its customers. This is why Philips creates cutting-edge products that are user friendly. With 60,000 registered patents, Philips is a global leader in innovation, receiving numerous international design awards every year.
What's in the Box
Philips ShoqBox Bluetooth portable speaker, black (SB7200/37), AC power cord, USB cable, and quickstart guide.
Customer Reviews
Top Customer Reviews
|Length: 3:46 Mins
If you check out my video you'll see how compact this speaker is, along with how it looks. I also test out some of the cool features and give you a listen to the sound. Overall it's a nice speaker and definitely worth consideration if you are looking to make a purchase.
The Shoqbox is very small is size and amazingly, produces a very full spectrum of sound for such a small speaker. In reflecting on home speaker design, often a small acoustical box with small speaker size is quite challenged in producing full and rich sound.
The Shoqbox really blew me away in how full and clear the sound is. It has Bass, just don't expect it to be room-shaking, but, the Bass is certainly there and noticeable. The over-all sound impression is that sound is coming from a much larger speaker source.
I use an iPhone 4 and like many other Smart devices used for audio output, you most likely have an audio equalizer function that if used correctly, can dramatically alter and improve the sound field.
In the same way you'd tweak sound for the different frequency ranges on a home receiver system, think of the Shoqbox as more just the powered set of speakers that it is and do consider the benefits of adjusting the low, mid and high ranges using your audio output device. It WILL make a world of difference in what you hear. Additionally, if you are playing iTunes, or other ripped audio sources, how you rip your audio from CD in terms of quality and compression can often make a big difference in how the ripped audio sounds as compared to the original CD audio source.
Build quality of this little "rubber covered sound tube" is superb. It seems "weather-resistant" and built reasonably rugged as the manufacture claims.
Bluetooth range for me went beyond 30 feet. Perhaps 40 and no drop-outs nor a single lose of the audio..Read more ›
-Stopped working after 5 months and Phillips wont honor the 1 year warranty. Phillips said amazon is not a authorized vendor.
Why put a 1 year warranty on the box if it not a warranty.
I wasted a hour on phone and emails, yet they said i'm out of luck even though its only been 5 months
Warranty is a complete lie.
here is the email
Dear Mike W*******,
We have received the proof of purchase for your SB7210/37. We were able to review your receipt and we see that your unit was purchased from Capital Electronics on Amazon.com. We are sorry to inform you that Capital Electronics is not an authorized seller of Philips products so we would not be able to offer warranty assistance for your unit. Please contact Capital Electronics for warranty options for your unit. If the seller purchased the unit from an authorized Philips dealer they should be able to have the unit replaced through that dealer. We do sincerely apologize for this inconvenience.
If you have any questions please contact our customer service center 1-866-309-5962 with the following reference number: 138*****. Thank you for choosing Philips.
Have a great day!
Philips Entitlement Department
Show message history
I set it in water bottle cage.
Pairing is OK and sounds good.
Sound quality is important for me, and I can't find better speaker on bike.
That being said after 2 hours of use i heard static and poof, burned out. Blue light was on, couldn't turn it off, couldn't charge, blue tooth sync or anything. Then the undeniable smell of burning wire.
Its not the "hyped" high end, over priced, afraid to take it outdoors type of device but it isn't a cheap piece of junk either! It's very well built & put together. Feels solid in the hand, some weight to it but not heavy. I don't feel worried if it fell or was knocked around/fell off something. I think it sounds better laying on its side but does sound almost as good standing up although it needs to be on its side to charge, which to me is a "con" but not much of one.
It has an AUX input on the back side of the unit to plug in older iPods/mp3 players under an attached plug to keep the unit water tight when not being used.
The overall sound quality is Very good. Produces full/rich bass that you can feel in the surface it's placed on. The bass doesn't get overpowering & distort the music (has wOOx radiator). Mids aren't "hollow"/but are smooth. Highs aren't over powering or ear piercing, they almost seem flat but then again don't. It depends on the song being played..it's like, during one song they aren't very prevalent but in the next song they are shinning & colorful...kinda weird but eh, could just be me.
It can easily fill a room or immediate area outdoors with sound. In my opinion I think it could get louder, however if did I think it would sound distorted or sub par & take away from how great it sounds. So its kind of a trade off. Yes I there are " louder" speakers out there but I don't think they sound as good....and don't get me wrong, it does get "loud" just not as loud as I would like in some situations. And again, that's just me...
With any Bluetooth speaker consider it's size, don't expect earth shattering sound from 1.Read more ›
Most Recent Customer Reviews
I received the ShoqBox quickly and it was exactly as described.Published 5 days ago by Marsha D. Morton
Very low sound. Do not recommend. It is also very sensitive to water. One drop of water and its donePublished 1 month ago by Rosario Benavides
longest lasting battery out of this bluetooth speakers and the sound is terrific.Published 3 months ago by mafana j.
Purchased this in December and didn't use it much.. and it apparently stop working... not a happy camper..Published 3 months ago by ana tapia
This thing is tough. I take it mountain biking, although it is a little too big for that application. Read morePublished 3 months ago by Cmrn414


text:
The breakfasts drag the experience from probably 1 or 2 to 3, they are really good. Otherwise - if you get room 18 as we did on the first night, you will think you have died and gone to hell. We asked to be moved to a balcony room and we got one. Whilst this takes the standard to that of a good clean travel lodge style, it is not for the infirm as we have a series of stairs to climb to get there. We have gone for the "full package", 15 treatments at the Danubius resort and dinner. The treatment experience is excellent, although probably not to everyone's taste. English people might think they are going to have beauty treatments - so understand that's not what it is. It is medical massage, hydritherapy, that sort of thing. Watch out for naked people in the sauna (we don't like getting naked in public and stayed in our swimsuits - but others do not mind and at one point we found ourselves surrounded by a group of naked geriatrics) - not particularly uplifting (in fact slightly traumatic), but something we now laugh about.
The diinners at the Park Hotel are shipped in from a nearby restaurant. Whilst they are reasonably tasty and fill a hole, it is by no means a gourmet experiene. There is no wine list - we are a party of six and the hotel ran out of draught beer the first night (after we ordered four), and white wine the second night after we'd consumed two bottles. Despite speaking little English the staff are friendly and aim to please, and the hotel is very clean and functional. The walk to the Danubius is a short one. We stayed here rather than the Danubius as we are relatively young and were fearful of an abundance of nursing home clientele. We were right to think that, so this has been a good choice for us. Finally if you want a cup of tea beyond breakfast you will be disappointed. Make sure you take a travel kettle and tea bags as there are no tea/coffee making facilities!


text:
- Swimmer Ryan Lochte reveals one of his worst dates - US Weekly
- Get the latest on Dr. Dre's arrest - TMZ
- Despite rumors, Eddie Murphy's daughter is not pregnant - Gossip Cop
- The Vampire Diaries star Michael Trevino steps out for a good cause - Just Jared Jr
- Are Blac Chyna and Kylie Jenner on good terms? - Radar
- Blue Ivy is just as stylish as her mom Beyonce! - Lainey Gossip
- This Narcos star confirms he's not coming back for another season of the show - The Hollywood Reporter
08 August 2013 at 11:16 AM
Keanu Reeves: 'Side by Side' at PBS' Summer TCA Tour!
About this photo set: Keanu Reeves speaks onstage while attending PBS' 2013 Summer Television Critics Association Tour to promote his documentary Side by Side at the Beverly Hilton… Read More Here
Photo #: 2925261
Posted to 2013 Summer TCA Tour, Keanu Reeves, Side by Side
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Carly Baldwin - Boyd County Foundation $1,000 grant for "BreakOut EDU" project.
Teresa Cassity - Boyd County Foundation $1,000 grant for "From the Page to the Stage" project.
Robin Crum - Boyd County Foundation $850 grant for sound equipment to support student drama and music performances.
Carolyn Enders - Boyd County Foundation $1,000 grant for Space Mountatin (STEM) Week Summer Camp.
Sheri Henry - Boyd County Foundation $1,000 grant for K-3rd grade Reading Eggs Program; Marathon, Inc. $1,250 grant for K-5th grade Splash Math project..
Annie Johnson and Melissa Downey - Boyd County Foundation $1,000 grant for Schoolhouse Rock Live! Musical production.
Judi King - Boyd County Foundation $992.76 grant for SPIN - Sensory Processing Increases Knowledge initiative.
Mary Leigh Lewis - Boyd County Foundation $1,000 grant for Summer Science Camp.
Christi Miller - Boyd County Foundation $1,000 grant for Youth Mallet Orchestra, K-5 students at Ponderosa and all district 4th -5th graders.
Kathy Rice - Boyd County Foundation $1,000 grant for the utilzation of the Ultimate Speed Reader to improve student performance.
The beginning day for student attendance k-12 has been moved to August 10th.
Ashland Town Center, Ashland's premier indoor shopping destination, will raise money for local schools through its annual Earning for Learning promotional program. Shoppers can help their schools earn points when they turn in receipts from purchases made at the mall Monday, August 1 through Sunday, August 28th, 2016.
Shoppers are encouraged to bring their day-of-purchase receipts to the Guest Services Center where they can decide which school will receive the points earned from their purchases. Each week, the school in first place will receive $600, second place, $300, and third place will be presented with $150.
Double points will be given to shoppers on Mondays and Tuesdays during the promotion. Additionally, purchases from select stores will be worth double points each week. Shoppers can find each week's double point stores posted at Guest Services on the Ashland Town Center website and on social media. Each receipt redeemed will provide a shopper with the chance to win a $25 Ashland Town Center gift card. One winner will be slected at random and awarded weekly.
School supporters can enjoy Ashland Town Center's mix of more than 70 popular stores including Belk, JC Penney, American Eagle Outfitters, Bath and Body Works, Carter's, Kay Jewlerlers and more.
For more information, please call 606-324-1100 or visit wwww.ashlandtowncenter.com. Like us on Facebook www.facebook.com/ashlandtowncenter and follow us on Twiter @ShopAshland and on instagram @AshlandTownCenter
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Dec. 9, 2011, 06:33 PM
I had a knee arthroscopy 6 weeks ago. I received a letter from my health insurance carrier, Anthem, stating "If another person or entity caused or may be responsible for the injury/illness treated, we have processed the claim in accordance with you contract benefits. However, we may be able to recover the expense of these services from the party causing the injury." As much as I LOVE helmet threads, I think this might give pause to allowing anyone to ride on your property or in your barn without a helmet. Your friends may not sue you, but it sure sounds like the insurance company will. I'm not a lawyer, so correct me if I'm wrong. TIA! The rest of the letter is a questionnaire asking details about when and how and if I was injured. They can't sue my dog, he's the one that did it.


text:
Lee Daniels' The Butler Quotes
The top Lee Daniels' The Butler quotes selected by the Rotten Tomatoes community. Login to submit a quote!
- Louis Gaines: What are you doing here?Cecil Gaines: I came here to protest with you.‐ Submitted by Caleb D (2 years ago)
- Cecil Gaines: Americans always turn a blind eye to our own. We look out to the world and judge. We hear about the concentration camps, but these camps went on for 200 years in America.‐ Submitted by madi E (2 years ago)
- Cecil Gaines: I know my way around.‐ Submitted by Lucas B (2 years ago)
- John F. Kennedy: I'll be looking forward to working with you the next four years.Jacqueline Kennedy: Eight years.‐ Submitted by Kathy O (2 years ago)
- Cecil Gaines: You need to go.Louis Gaines: What?Cecil Gaines: Get the hell out!Louis Gaines: Oh, I'm sorry, Mr. Butler. I didn't mean to make fun of your hero!‐ Submitted by Moe J (2 years ago)
- Gloria Gaines: Everything you are and everything you have, is because of that butler.‐ Submitted by Marcus Y (2 years ago)
- Louis Gaines: You'll get arrested, you'll lose your job.Cecil Gaines: I lost you.‐ Submitted by Marcus Y (2 years ago)
- Carter Wilson: They say this new white boy's smooth.‐ Submitted by Max T (2 years ago)
- Maynard: Are you political, Mr. Gaines?Cecil Gaines: No sir.Maynard: Good. We have no tolerance for politics here at the White House.‐ Submitted by Joey M (2 years ago)
Find More Movie Quotes
The Secret Life of Pets
The Legend of Tarzan
Finding Dory
Mike and Dave Need Wedding Dates
The Purge: Election Year
Central Intelligence


text:
The sad thing is that politics is a virus with no known cure. At any given time a country of your choice could join the race for futility. That being said, the USA fails in every category. Education, health, employment, military, economy, taxation, housing, integrity and honor. The only thing we are superb at is military contracts to fat cat corporations. To top everything else off, we offer the world our best collection of clowns and jesters as our nationally recognized elected representatives. There is no respite from our stampede for world-wide domination of stupidity.My answer to the OP is that the USA may not always be the lead act of this comedy, but we set the bar higher each time we are.
Only Trump could take properties upside down in debt and call himself a billionaire. Only Trump could bankrupt property after property, and call himself a successful businessman. Only Repuglicans would buy that load of crap and applaud his audacity for running in a presidential race. I'm always amazed at how many people are so willing to drink the kool-aid.
My thought is there are too many huge states and too many tiny states. So my plan would be to divide California into 3 states; Texas into 4 states; Montana into 2 states; split West Virginia between Ohio and Virginia; combine Maine, New Hampshire, Vermont, Massachusetts, Rhode Island, Connecticut; combine New Jersey, Pennsylvania, Delaware, Washington, DC, Maryland. And let's cut that screwy tip off of Idaho and give it to Washington. Forget the UK. They talk funny and don't carry guns.
A subjective life becomes objective when you look back in review. Changes could have been made. Choices should have been made. Successes and failures are all links in the same chain. I have a beautiful daughter and an amazing grandson. I have a loving long-term relationship with Aletheia. What could have been and what will be are only pipe dreams compared to what I actually hold in my hands.
Time.From those, I have loved who couldn't or wouldn't love me back. And those who loved me that I didn't.
Foolish man.
Mel Gibson.
The sad thing is the choice between these two party candidates is so awful, that anyone who thinks farts and helium beer is funny could win this election just by showing up. The Democraps and Repuglicans are pathetically alike in that they never pick the apples from the top of the tree but rather offer us the fallen rotten fruit. The answer to the OP question is sure. Bernie could win. Yes. Trump could win. Hell, a fucking baked potato could win.
Being an "outsider" I get tickled reading these threads. They always start off so innocent in appearance and build up to "neener-neener" and "I know you are but what am I?" It's always the same cast of characters lobbing snowballs at each other. I think you guys just want a chance to visit. Maybe next time just start a thread "Hey, how's it going? Hope all is well with you."(apologies to the OP. Not ridiculing your thread, just expressing my opinion)
For trying to pass off polyester as denim.
No one can control you unless you let them. Every moment is a lesson. https://upload.lushstories.com/2051967768-motivational-gentleman-quotes_19.jpg
I would bet naughty..
My Uncle's girlfriend.. she was 22.. and I was not.. I did get a bike for my birthday that year though..
Yes. Pathetically there is a long list of people with whom my presence would be less than envisioned.
My disappointment in most people and my penchant for turning my back to the issue..
I don't know what more can be said on this subject. An RR is a way to make someone feel nice and just maybe for a moment a chance to stand in the spotlight. It isn't intended to be demeaning to all others. We all have work we are proud of. It doesn't change the quality of anyone else's work simply because we didn't get a thumbs up. The process isn't broken nor is it corrupt. It is simply a stroke on a keyboard.
we're trying something different - only publishing crap until further notice. new direction, and all. thanks for being supportive. Finally.. a chance to shine.. I've got the Stool Badge nailed! https://upload.lushstories.com/1519161211-dog_pooping.jpg
Bare, trimmed and natural. Been with all three. Loved all three.
I have been awarded several mustard badges.. but I think it's a mod conspiracy that I haven't ever received a ketchup badge yet.. https://upload.lushstories.com/1884828529-20091007-mustard-yellows.jpg
For licking self-adhesive stamps..
FireflyDeadwoodNewsroomSons of Anarchy
What we should be terrified by is a two-party system that offers us a choice between clowns and jesters. Do away with the party system and let everyone run without affiliation. The obligatory "I vote Repuglican" or "I vote Democrap" has spiraled this nation straight into a military cesspool. Yes. Be terrified.
Yes and yes.. trust in your relationship only enhances the level of pleasure received. There is nothing more intimate than snuggling after and she says "That was nice."
Oh, hell yes. Before.. during.. and after..
I have 9 tats.. arms, chest, back, legs.. all my own designs for events in my life..
I attracted one very amazing woman who obviously was having a weak moment. She looked down through the cracks in my bridge and beckoned me out. Since then she has let me detail her car a couple of times and pick up her dry cleaning. True love.
Damn you guys put a lot of thought in to all this. And now I feel kind of dumb because I just came here to find a nice girl to lick my balls and throat my dick. PM Jack. He has connections.


text:
Fresh off yet another Emmys sweep, "Modern Family" is back for Season 4 (premieres Wed., Sept. 26 at 9 p.m. ET) and to celebrate the comedy's return, we've assembled a hilarious montage of Phil Dunphy's (Ty Burrell) finest moments in one bite-sized mashup for your viewing pleasure.
Feast your eyes on the Dunphy patriarch's best, worst and most painfully awkward scenes from the first three seasons of the critically-acclaimed show, and chime in with your favorites in the comments!
'Modern Family'
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Sesame Snow Peas
|Sesame seeds
|2 Tablespoon
|Snow peas
|14 Ounce (2 packages, 7 ounces each)
|4 Tablespoon (1/2 stick)
|Lemon juice
|1 Teaspoon
Place sesame seeds in a small frying pan.
Heat slowly shaking pan constantly, until seeds are golden brown.
Remove from heat and set aside for Step 3.
Cook snow peas, following label directions; drain.
Add butter or margarine, lemon juice, and sesame seeds to pan; heat slowly just until butter melts.
Rate It
Nutrition Rank
Nutrition Facts
Serving size
Calories 128 Calories from Fat 93
% Daily Value*
Total Fat 11 g16.5%
Saturated Fat 5.5 g27.6%
Trans Fat 0 g
Cholesterol 21.5 mg7.2%
Sodium 4.3 mg0.2%
Total Carbohydrates 6 g2.1%
Dietary Fiber 2.3 g9.3%
Sugars 2.7 g
Protein 3 g5.7%
Vitamin A 19.4% Vitamin C 66.8%
Calcium 8% Iron 11.7%
*Based on a 2000 Calorie diet


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First name origin & meaning:
Latin: Attendant
First name variations: Sergius, Sergei, Serge
Last name origin & meaning:
Italian, Portuguese (Sérgio), and Spanish: from the
personal name, from Latin Sergius (originally a family name, of
uncertain, possibly Etruscan, origin). This was borne by a 4th-century
Christian saint martyred in Cappadocia under Diocletian. The personal
name was hereditary in the ducal houses of Amalfi and Naples between
the 11th and 13th centuries.
First name content excerpted from The Complete Idiot's Guide to 30,000 Baby Names © 2005 by
Marcia Layton Turner.
this book online or call 1-800-253-6476.
Last name content copyright © 2006 Patrick Hanks.
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My husband and I stay here for 3 nights in late September. The hotel itself is very beautiful but when we got to our room (in the villa portion of the hotel), we were a bit surprised by how bare bones it felt, with inexpensive looking furniture and stuff. However, the view from our balcony more than made up for the slight disappointment. We had breakfast delivered to the room one morning and ate on the balcony overlooking the ocean; it was awesome. The location was good, close enough to the stores and restaurants, though walking up there from the ferry with our luggage did give us quite a workout. The breakfast buffet was over-the-top good! The one real complaint I had was that the wifi did not really work in our room, perhaps because it was in the villa part of the hotel. Maybe it works better in the main building? Overall, we had a great stay and would recommend it and would stay there again.
- Reservation Options:
- TripAdvisor is proud to partner with Expedia, Booking.com, Hotels.com, Hotwire, Travelocity, Agoda, Priceline, Odigeo and Cheap Tickets so you can book your Hotel Marincanto reservations with confidence. We help millions of travelers each month to find the perfect hotel for both vacation and business trips, always with the best discounts and special offers.
- Also Known As:
- Marincanto Hotel Positano


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Rent The Privilege Of Being A Woman 1st edition today, or search our site for other textbooks by Alice Von Hildebrand. Every textbook comes with a 21-day "Any Reason" guarantee. Published by Ignatius Pr.
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- Miss Florida 2017 stripped of crown days after win - US Weekly
- Lindsay Lohan steps out amid relationship drama - TMZ
- Was Taylor Swift snubbed by the VMAs? - Gossip Cop
- Rachel Platten sings "Fight Song" with lots of stars - Just Jared Jr
- Farrah Abraham sizzles in a revealing bikini - Radar
- New pics from the Clooneys' Italian summer - Lainey Gossip
- Fox News snubs major DNC moment - The Hollywood Reporter
14 May 2014 at 2:15 PM
Hugh Jackman Premieres 'X-Men' in Beijing with Fan Bingbing & Peter Dinklage!
About this photo set: Hugh Jackman suits up as he arrives at the premiere of his new movie X-Men: Days of Future Past held at Indigo Shopping Mall on Tuesday (May 13) in Beijing, China.… Read More Here
Photo #: 3113098
Posted to Fan Bingbing, Hugh Jackman, Peter Dinklage, X-Men
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MOBILE, Ala. (AP) - Mobile police say they have arrested the father of two children who have been missing since the summer and are believed to be dead.
Police Chief Michael T. Williams says authorities are now searching for the bodies of 5-year-old Natalie Deblase and 3-year-old Chase Deblase.
He says police think the children are dead based on what their father told investigators.
The children's father, John Deblase, was arrested Friday night on charges of aggravated child abuse and abuse of a corpse.
Their stepmother, Heather Leavell-Keaton, was arrested Wednesday in Louisville, Ky.