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Aubrielle's Column
Death By Exposure - Trails of Cold Steel
Aubrielle opens her new semiregular JRPG column with an unofficial review of Legend of Heroes: Trails of Cold Steel.
» Continue reading the article...
Torment: Tides of Numenera
Torment: Tides of Numenera Beta Impressions
Corwin entered the world of Numenera in the beta version of Torment: Tides of Numenera.
» Read the article
Recent articles
Poll Watch
It is fine as it is
Only SP CRPG games
Also mobile RPG news
Less non-RPG stuff
More JRPG news
Less JRPG news
More console news
News about My Little Pony
Something else
Recently ReleasedJul: Starbound
Jul: I Am Setsuna
Jul: Necropolis
Jul: Song of the Deep
Jul: Krai Mira
Expected ReleasesJul: Phantom Brave PC
Jul: We Happy Few
Aug: Deus Ex: MD
Aug: Champions of Anteria
Aug: Stellar Tactics
News Watch
Matt Chat - Stephen Kick Interview, pt. 2 by josephwatson
Gyre: Maelstrom - Quartet Session by Silver
Marvel Ultimate Alliance 1&2 - Available Tuesday by Shagnak
The Great Whale Road - First Impressions by Shagnak
Dungeon Guardians - 55% off & New Difficulty Changes by Carnifex
Forum WatchWhat makes a good RPG (imo) by Fluent
What games are you playing now? by kaos_war_monk
Let's discuss the forum structure by wolfgrimdark
Valerian Comic-Con Footage Description: The Mass Effect Movie is Here? by Caddy
List of Upcoming CRPGs (PC exclusive) by crpgnut
Friday - July 15, 2016
General News - Playing Roles @ TechRaptor
TechRaptor writer Robert Grosso returns with another issue of Playing Roles, and takes a look at the necessity of combat in role-playing video games. Is combat what defines an RPG, or is there more to it than that that can give the player conflict without combat?
Playing Roles: The Conflict with Combat
Last year, a YouTuber named Kyle Hinckley finished a playthrough of the RPG Fallout 4 on Survival Mode (before it was revamped to be harder) without killing a single character. This entire adventure was documented as a Let's Play Challenge, and got some mainstream attention on sites like PC Gamer for the achievement. Hinckley did this in part for the challenge, but also to prove a point regarding how the game can be played.
"I'm a little disappointed in the lack of diplomatic solutions in this game, it's a lonely departure from the rest of the Fallout series," said Hinckley in an interview with Kotaku. "My version of pacifism isn't really diplomatic, it's more exploitative of the game mechanics to achieve a zero-kill record. In other [Fallout] games, you had a lot of alternatives for bypassing the combat, whether it was with sneaking, speech checks, or a back door opened with lockpicking and hacking."
General NewsSP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development
Fallout 2 - Resurrection Mod Released
Fallout 1.5: Resurrection has been released today:
The Resurrection of Fallout has come
Finally, the English version of Fallout 1.5: Resurrection is out. You can download the installation file here. Other links (including links to the archive for manual installation) can be found on this page. Just a small reminder - You need to have Fallout 2 installed before you install Resurrection.
If you happen to have any problems with installation or with running the game, we recommend checking the "Known Issues and Their Solutions" section in the Resurrection readme. Otherwise, feel free to send us an email or contact us on our forum and we'll try to help you. We're also interested in your opinion of the game and the experiences from your playthroughs. Lastly, let us know if you come across any bugs so we can fix them. Apart from the aforementioned forum and email, you can reach us on our Facebook or Twitter.
Enjoy the game!loading...
Message from the devs:
I would like to inform you about our project called Fallout 1.5: Resurrection. It's a modification for Fallout 2 (yes, for that old game) with a completely new story taking place in the Fallout universe. Simply said, it's like new old-school Fallout, emphasizing multiple approaches to quest solving and various styles of gameplay.
Starting out as an enthusiastic idea based on our wish to create our own Fallout game, we ended up working on it for over 10 years in our spare time, and released it in 2013 in Czech (our native language), to critical acclaim. After that we worked two-and-a-half years on the English translation so that the English-speaking world could finally enjoy our game as well.
Fallout 2SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released
Bludgeons & Krakens - Gameplay @ShanePlays
ShanePlays plays through the recently released Bludgeons & Krakens and shares his impressions.
Bludgeons & Krakens is described by dev Cannibal Cat Games as a "turn-based action RPG; it draws heavily from the tradition of classic CRPGs like Ultima, but blends it with the simple, loot-centric gameplay of Diablo."
Bludgeons & KrakensSP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released
Deus Ex: MD - First 20 mins
Gamespot shows us the first twenty minutes of Deus Ex: Mankind Divided. Obviously there are spoilers so consider yourselves warned. Deus Ex: MD is due out August 23rd.
With augmented violence on the rise, Adam Jensen joins the squad in the first 20 minutes of Deus Ex: Mankind Divided.
Follow Deus Ex: Mankind Divided at GameSpot.com!
Official Site - https://www.deusex.com/
Deus Ex: MDSP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development
I Am Setsuna - Preview @Niche Gamer
Niche Gamer previews I Am Setsuna and likes the dark tale it tells.
The game opens up as the main character Endir, a mercenary, travels through a taiga in search of a young girl who went missing.
As Endir travels the arctic forest, the player is met with several monsters used to teach the general mechanics of combat. I think it was right here that I fell in love with this game.
Combat is an active turn based system and as you're waiting for your turn to start, enemies will attack. While this isn't a new approach to RPGs, it's certainly inspired by wonderful games like Chrono Trigger and Final Fantasy IV.
In keeping with the inspiration from Chrono Trigger, enemies will move around during battle, and positions will change throughout battle, granting a chance to hit multiple enemies.
One of the more interesting uses of the active combat system is the idea that there are benefits to not taking your turn as soon as you get the opportunity.
The longer you wait to take your turn, the more a gauge next to the character rises. As this gauge fills up, beneficial effects begin to accumulate - these effects can be anything from increase to your defensive stats to an improved chance to hit.
I Am SetsunaSP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released
Dragon Age - Now on GOG
EA have released Dragon Age Origins Ultimate Edition to GOG DRM free along with Dead Space and Sim City 3000. There is a launch discount for all titles.
Included goodies: manual+ 10 wallpapers+ soundtrack (MP3)
About: Dragon AgeTM: Origins - Ultimate Edition includes:
- Dragon AgeTM: Origins
- Awakening Expansion Pack
- All Nine Content Packs
Dragon AgeTM: Origins
You are a Grey Warden, one of the last of this legendary order of guardians. With the return of mankind's ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unite the shattered lands and slay the archdemon once and for all. Explore a stunning world, make complex moral choices, and engage in bone-crushing combat against massive and terrifying creatures.
Determine your legacy and fight for Thedas as a noble dwarf, an elf far from home, a mage apprentice, or a customized hero of your own design. Experience many unique origin stories on your quest to unite the kingdoms and defeat an ancient evil.
Awakening Expansion Pack
Become the commander of the Grey Wardens and embark on a new campaign in the world of Amaranthine. You'll fight new enemies, learn new spells, and fend off the advancing Darkspawn forces.
Nine Content Packs
The Stone Prisoner, Warden's Keep, Return to Ostagar, Feastday Gifts, Lailana's Song, The Darkspawn Chronicles, The Golems of Amgarrak, Witch Hunt, and the Blood Dragon Armor.
Dragon AgeSP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released
Total War: Warhammer - Beastmen Expansion
Total War: Warhammer's next update will bring the savage Beastmen into the game.
They're beasts! They're men! They're Beastmen! And they're coming to Total War: Warhammer in the Call of the Beastman DLC that's set for release later this month.
The Warhammer Wiki paints a disturbing portrait of the Beastmen. "From deep within the twisted forested woodlands of the Old World and beyond, the Beastmen are a violent, war-driven race that seeks only to plague and destroy the civilizations of Mankind. They prey on the weak and defenseless, striking at lonely settlements without warning in a rampage of destruction before disappearing into the protective darkness of their dark wilderness, running away from the dire retribution that fails to follow," it says. "To underestimate the Beastmen is a fatal mistake. The Cloven Ones are creatures of violence and conflict, and they are far more cunning than the Empire believes. Worse still, the more noble and haughty the foe, the more the Beastmen are driven to prove their own supremacy by casting him down from his lofty pedestal and trampling his body beneath blood-encrusted, filthy hooves."
Steam describes Call of the Beastmen more precisely as offering "a uniquely aggressive horde-style campaign game, carrying their infrastructure as they travel and never settling in the conventional fashion." Their passive Resistance ability makes them immune to attrition caused by infighting when two or more Hordes are in close proximity, while Chaos Corruption brings attrition and destabilization to enemy forces. But Beastmen armies must maintain the Bestial Rage that drives them forward, lest they fall prey to infighting that could lead to losses and even mutiny.
Call of the Beastmen will add the Beastmen race to the Grand Campaign, along with a new story campaign called "An Eye For An Eye," which Creative Assembly says will add roughly ten hours of new gameplay. It will also feature two new playable Legendary Lords, and "hordes of new unique units, monsters, heroes, magic and game features." It's set to come out on July 28, and is currently available for preorder on Steam for ten percent off the regular $19 price.
Source: PC Gamer
Total War: WarhammerSP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released
Thursday - July 14, 2016
Moonfall - Announced for 2017
Fishcow, a developer from Slovakia, will release the 2D action RPG Moonfall next year:
Dive into an alternative medieval world, both blessed and cursed by rapid advances in technology.
Moonfall is a hand-painted side-scrolling 2D action RPG game set in a dark industrial gothic world where the age of Enlightenment never came.
Will you change the outcome of a war between a mighty empire and wild savages? In order to succeed, you must take advantage of your skills powered by the Moon itself and unleash your full potential against hordes of cunning enemies. Challenging boss-fights will force you to utilize everything at your disposal.
It's dangerous to go alone. Team up with your friends in co-op campaign and make use of your unique abilities to achieve victory together. Or maybe you prefer to walk the road as a lone wolf? Challenge real players in arenas and other modes, climb the ladder of death to prove your worth!
MoonfallSP/MP: Single + MP
Setting: Fantasy
Genre: Metroidvania RPG
Platform: PC
Release: In development
Kingdom Come - Armor & RPG Elements
Another Kingdom Come: Deliverance video showing Armor and RPG mechanics:
Kingdom Come: Deliverance - Armor & RPGloading...
We are presenting new insides of the development of Kingdom Come: Deliverance! Find out how our extensive RPG system and our sophisticated armor layer system works. Furthermore we are talking about item quality and survival elements in Kingdom Come: Deliverance. Take a look!
Thanks Joxer!
Kingdom ComeSP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development
Project Resurgence - Pre-Pro Wrap Up
Farflame spotted this Kickstarter wrap up for Project Resurgence:
Pre-Pro Wrap Up! Backer Surveys & Dehrgada Lore Intro
Welcome back, Nectarines!
Hi there, Rob here. Another month has passed, so it's time for another update on our humble game. In this update you'll find:
- Backer surveys sent!
- Cohh Carnage - PR Update #3
- New artwork and in-game screens
- Team Additions
- Dehrgada City lore
- Shout Out - Stygian: Reign of the Old Ones
We've been super busy last month, trying to wrap up our pre-production cycle. That means finishing up most of the planning and prototyping, having a solid plan of attack for the rest of development, and shifting focus to fleshing out our core mechanics. The result of the next phase will be our Core build, which is industry terminology for the first version of the game to include all the major gameplay systems working in a basic form. It won't be pretty (polished art assets come later in Alpha and Beta), but it should convey the essence of the gameplay and be fun to play. The Core Systems Tests we plan to release to backers in the coming months will demonstrate our progress towards this milestone, and let us gather your invaluable feedback to make Resurgence better and better!loading...
Project ResurgenceSP/MP: Unknown
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: In development
ELEX - Regions and Factions @ WoE
World of ELEX shows us where each ELEX-faction lives.
Hint - there is great barrier on one screen that may remind players of something :)
After the impact of the meteorite in the world of Magalan the people have devided in four big factions, which all pursue their own goals and ideals. In this article with exclusive information from Piranha Bytes we look at the world more closely. Where are the Berserkers living? What drives the Albs and who are the Clerics?
ELEXSP/MP: Unknown
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC, PS4, Xbox One
Release: In development
Champions of Anteria - Hands on @GamePressure
@GamePressure they preview Champions of Anteria, a Settlers like game that mixes RPG and strategy.
The elements of Anteria
It may seem a bit strange, as the new production from Blue Byte has come a long way and it certainly wasn't paved with roses. Champions of Anteria started out as the next entry in the aforementioned Settlers franchise, subtitled Kingdoms of Anteria. Not everything worked out with the project, however - the title was cancelled and what was left of it was used to make Champions, a game which, in terms of gameplay, lands far off the classic strategic premise focused on development of a settlement. First and foremost, this game is an RPG, and the elements characteristic of Settlers-like games are featured only as a supplement.
The main axis of the game revolves around the heroes; for each skirmish we can choose as few as three of them, each representing one of the elements. We plan our actions on a straighforward world map that clearly shows the extent of our influence in the world of Anteria. The player's task is to conquer subsequent lands, taking over more and more territory - we achieve this through a variety of missions and - mainly - clashes with enemy forces. Our main objective is to capture the capital of a given region, but before we can do that, it will be necessary not only to gain authority over individual provinces, but also to keep them in our possession - from time to time our opponents will try to recapture their former properties, launching attacks on our defensive positions or fortifications. Nothing can be taken for granted in the world of Champions of Anteria - hegemony must be constantly reaffirmed in combat.
In the presented demo version we conquered subsequent lands by completing various missions. One of them had our heroes escorting a caravan carrying goods and supplies necessary to establish a new settlement on foreign land, while in some other case we were made responsible for rebuilding some watchtowers and - consequently - taking control of the land. This impression of variety, however, doesn't change the fact that it all boils down to battles with regularly emerging groups of opponents representing different elements and level of advancement; and the former turns out to be extremely important when it comes to this game. The susceptibility of a unit to fire, water or any other given element significantly alters the power of the attack we can deliver. Furthermore, there are also some special abilities that, under certain conditions, can incapacitate a unit in combat, making it completely useless and doomed to certain death.
Champions of AnteriaSP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development
Tyranny - First Companion and Live Stream
In a new blog for Tyranny the first companion is presented.
Barik is the quintessential Disfavored soldier. He embodies all of the rigid and uncompromising values that Graven Ashe's iron legion holds dear. He's polite, respectful of authority, and doggedly intolerant of anyone born outside of the Overlord's long shadow.
He began his career with the Disfavored in the phalanx – his size and strength made him a perfect addition to the shield wall. His strong nerve and unwavering obedience quickly drew the eye of his superiors. Barik received several battlefield promotions before drawing the eye of Archon Graven Ashe, leader of the Disfavored. Once the Great General knew his name, Barik quickly ascended to the ranks of the Iron Guard – Ashe's select group of advisors and lieutenants.
In addition today at 12:00 p.m. Pacific Time, which is 9:00 pm CEST the game is streamed live on Twitch.
TyrannySP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Hero-U - A Tale of Two Castles
A new kickstarter update for Hero-U and Corey shares some thoughts on the design ideas that went into various systems. Expect a beta at the end of the year and a full release either end of this year or early next depending on beta results.
3-D Action
Like most of the attractions at Universal Studios, the Harry Potter ride is a 3-D motion simulator. Your broomstick seems to soar above and through Hogwarts as you encounter some of the scenery and situations from the Harry Potter films. It was definitely fun, but also a challenge for those of us - such as Corey - who suffer from motion sickness.
Corey has a similar problem with 3-D action games such as first-person shooters. The sometimes jerky, uneven motion is more than he can stomach, so to speak. That's one of the reasons why we are going out of our way to make Hero-U: Rogue to Redemption a very different experience. Yes, we have 3-D environments, but you control the action. Combat in particular is turn-based - it's about strategy and tactics, not about how fast you can click.
Top Five Differences Between Hero-U and Hogwarts
- Hero-U offers many other disciplines than Wizardry, even Roguery.
- Hogwarts students play Quidditch, not for the faint-of-stomach. Hero-U students play Poobah and other games that do not require flight.
- Mundanes and magicians mix freely in the halls of Hero-U.
- While many Hogwarts teachers have quirks, only Hero-U has Kwirks.
- There is no "chosen one" at Hero-U; anyone can be a Hero.
We look forward to opening the doors of Hero-U to our Beta testers late this year. Depending on the results of the tests, we'll release the full game either at the end of this year or early next year. Both Wizarding World and Hero-U took several years to develop, but they are experiences you will enjoy exploring.
Hero-USP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development
Battle Chasers: Nightwar - Gameplay Footage
@MMOGamer They report their E3 impression of Battle Chasers: Nightwar.
Another RPG that that drew my attention this year at E3 was Battle Chasers: Nightwars. The game was successfully kickstarted earlier this year, it is based on a comic book and the creators of the game are the same guys behind Darksiders franchise. The game is actually a JRPG with the art style of a comic book, you will explore random generated dungeons with your three heroes and when you run into enemies you will face them in a turn-based battle. Each hero has two normal attacks that cost no mana, they deal a small amount of damage and they build up overcharge. Overcharge is giving you a temporary mana boost so you can use your special attacks without spending your actual mana but keep in mind that overcharge resets and the end of each combat. There are also the more powerful abilities that cost mana, they can deal AoE damage, heal up all party members or deal a massive amount of damage to a single target. In each dungeon you will be able to carry a specific number of potions and consumables so you will have to manage your resources.
Battle Chasers: NightwarSP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development
Wednesday - July 13, 2016
Necropolis - Review Roundup
Here is an overview of more reviews for Necropolis, which was released yesterday on Steam.
Polygon, 5.5
Maybe I should have expected all this frustration. After all, Necropolis mixes two styles of game that are known for being difficult, for scaring away the weak of heart. But I like both of those styles; I like games that challenge me, that defeat me time and again, forcing me to learn. Necropolis goes through all the motions, but it's missing the heart, and the smarts, of the hyper-difficult games it's trying to imitate.
PCGamer, 6.8
There's probably some arcane method for skipping levels, or at least running them faster, but I haven't found it yet. As exasperating as Necropolis' secretiveness can be, I do like that it rekindles the pre-internet days of word-of-mouth game lore. I'm sure I'm missing many secrets that are soon to be written in guides and FAQs. If you play Necropolis, play it before it's been fully documented, with friends who want to discover it with you—and tell me what all the codices do if you can.
Destructoid, 7
Can you play Necropolis by yourself? Only if you're really dedicated to the idea of running the same series of floors over and over with the intention of making progress. Without company, the initial dungeons begin to blend together a bit, and restarting isn't so much a pain from a pure skill-based roguelike standpoint, but a crisis of variety.
Hardcore Gamer, 4.5/5
While roguelike and roguelike-inspired games such as these feel like a dime a dozen in recent times, Necropolis stands out simply by being the best that it can be, with a striking visual style, great sense of humor and an enjoyable co-op mode working together with immense, randomized, yet terrifically-designed levels and some great combat. Developers Harebrained Schemes have crafted a stellar entry into the genre, one that's still tough as nails and yet has you coming back to it again and again. It's a superb hack-and-slash game that's fun all around and comes highly recommended. Indeed, Finn and Jake would be proud.
And two video reviews
Satellite Reign - Co-op in Open Beta
Satellite Reign has moved to open beta for the new co-op feature.
Co-op Now in Open Beta!
Hi everyone!
We've updated the main branch with the co-op build of Satellite Reign, so now everyone will have access be default! We're not "officially" launching until the end of the week, but we wanted to get a few days of it being tested by everyone, now that we've addressed the most critical issues.
First thing you'll notice, is you'll be greeted with a choice between Singleplayer and Multiplayer. To play co-op, simply select Multiplayer, and either load up your own existing save as a host, or join someone else as a client
We were having issues for some time with random disconnections, as well as an issue where clients would suddenly see everything stop (e.g. agents not responding, enemies and civs standing still), but everything is fine for the host. We're fairly confident we've solved this issue, but if anyone experiences this, please let us know! It haunted our dreams for so long, we're almost finding it difficult to believe that it's fixed!
We're also aware that you may not be able to see games hosted in other regions. We're using the Unity networking system, which uses their own relay servers, located around the world. Currently, games hosted in other regions don't seem to be showing up in the server browser-however games hosted by overseas Steam friends should be visible if you change the filtering to "Friends." We've contacted Unity about possible solutions.
We've made a feedback thread for this build. Post here if you've got any feedback!
Thanks so much for your support!
5 Lives Team.
Satellite ReignSP/MP: Single-player
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: Released
Pillars of Eternity - Patch 3.03 Live, New Novella
After a month in beta, Pillars of Eternity's patch 3.03 is live. A new novella from Chris Avellone has also been released, and comes with the patch.
After more than a month in Beta, patch v3.03 for Pillars of Eternity has been released officially on Steam and GOG. The patch's changelog hasn't been released yet, though it's likely to closely match the notes offered for the beta.
The patch also includes Chris Avellone's novella for the title, which is called The House of Wael and comes in both e-book and audiobook form. I haven't had the chance to start reading it yet, but it was a long time coming, and questions about its release were frequent on both Obsidian's boards and Chris Avellone's twitter account. Hopefully it will be satisfying for those who have been looking forward to it since the Kickstarter campaign, all the way back in 2012.
Source: GameBanshee
Pillars of EternitySP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released
Josh Sawyer - Historical RPGs, "Save Scumming"
Josh Sawyer has been verbose lately on his Tumblr page, answering fan questions about a variety of topics. He's been talking about save scumming in Fallout: New Vegas, as well as work on other projects.
Obsidian Entertainment's Josh Sawyer continues to crank out answers to community-submitted questions over on his Tumblr page, with the latest topics including the mechanics in Fallout: New Vegas used to deter "save-scumming", whether he'd consider licensing Ars Magica or Darklands for the planned historical RPG project, Pillars of Eternity combat mechanic effects, and more. A sampling from the latest post:yellowthirteen asked: Hi Josh. I've seen you mention previously how some mechanics in New Vegas were implemented in order to deter save scumming (e.g. hard speech checks). Do you think that, in general, systems which are susceptible to save scumming also tend to be less fun for players? Or would heavily percentage/RNG-based game elements be just fine in a world where save scumming didn't exist?
Tabletop RPGs are the world in which save scumming doesn't exist, so I think it serves as a reasonable subject for comparison. In TTRPGs, most GMs/DMs/storytellers/god emperors won't allow players to re-roll or take back the consequences of a stand-alone check (e.g., trying to pick the lock on a door). The game may have built in mechanics for retrying a check, but otherwise the player has to live with the results. Some games also have a caution to let the results stand, e.g. Burning Wheel's "let it ride" recommendation won't let the player test again unless the circumstances surrounding the test change significantly.
In these situations, the tension/exhilaration/relief/anguish comes from the "no take back" stakes. Here's a video from a D&D game we played a few years ago. Darren's character would die if the incoming damage were over a certain threshold:
That sort of reaction happens in a TTRPG because you can't reload from it. The chaos of die ranges normalizes in a combat, which is why save-scumming is not usually as big of a deal outside of early combat save-or-die effects.
There is also a different feeling for many people that comes from rolling physical dice rather than seeing a RNG spit out a result. A lot of people like an element of randomness in games. It increases tension and uncertainty. It doesn't really matter that people are colossally awful at understanding probability (e.g. listen to people cry about "bad beats" in poker). The emotional aspect of rolling is more compelling than the rational analysis/problem solving aspect of considering the odds.
Source: GameBanshee
Obsidian Entertainment
Ultima VII - The Cover That Never Was
The jet black cover to Ultima VII was memorable, and it made an impact. But there was almost another cover, and it's been revealed.
It's hard to believe that it has been nearly 25 years since I first laid eyes on the jet black cover of Ultima VII: The Black Gate, but perhaps the odd cover somehow helped to cement the RPG's significant place in video game history. Or maybe not, and it would have been even more successful had it sported the cover that was originally intended (Patreon contributors only) by artist Denis Loubet. We'll never know, but it's certainly cool to check out the cover that was proposed rather than the one that Origin ended up shipping the game with:
This is my cover to Ultima 7:The Black Gate from an alternate timeline where Origin Systems decided to go with an illustrative cover rather than a flat black, high-concept, box.
Here we have the Avatar with his companions, standing in a river of blood as the Guardian pulls the strings of the Fellowship in the background. The blood, of course, represents the gruesome murders which the Avatar and his party must investigate. This is all in a grim and somber color palette to highlight the melancholy nature of the plot. The Avatar's downcast eyes search for clues to end the bloody doings of Batlin and his zealots. (Sorry about the spoiler!)
As you can see, I've got The Avatar in front, Iolo with a crossbow on the right, Dupre on the left, with Jaana just behind him. You will also notice that the Guardian has ears. This is because when I did the animation of the Guardian poking his head through the screen and talking to the player, he didn't poke his head all the way through the screen. He simply did not push his face through far enough to reveal his ears. A happy "coincidence" of this rationale is that I did not have to model the Guardian's ears in 3D with the crappy tools I had available at the time. You'll notice the Guardian's face in that animation is made up of very simple shapes that overlap; This was by design. I knew I couldn't do a realistic face at that time, so I went for simple and cartoony.
Source: GameBanshee
Ultima VII Part ISP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released
Reboot Develop 2016 - Daniel Vavra talk
Back in April Daniel Vávra talked about 'Writing an Insanely Complicated RPG' at Reboot Develop 2016. The video has just now been posted.
Kingdom ComeSP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development
Fallout 4 - Workshop DLC out July 26
PCGamesN reports that the Vault-Tec Workshop DLC for Fallout 4 will launch July 26th.
Fallout 4's Vault-Tec Workshop DLC comes out on July 26, Bethesda have announced, so it's not long until you can become the Overseer of your very own vault.
Fallout 4's DLC has been a bit pants so far, hasn't it? Far Harbor was good, and the upcoming Nuka World expansion also looks to add more meat to the game, but the rest has been mostly filler.
Vault-Tec Workshop is the third workshop add-on for Fallout 4. It lets you create a massive, underground Vault and attract new dwellers.
Like the Wasteland Workshop DLC which added the ability to let your settlers, enemies and animals fight to the death in an arena, Vault-Tec also adds new mechanics as well as decorative items. Being an Overseer of your own vault, you can perform horrible experiments on your dwellers.
Fallout 4SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released
CRPG Addict - Downfall: End of an Empire
The CRPG Addict has postulated on an upcoming RPG in development by a fictional Henry Lancaster who is looking for a publisher. The made up game is called Downfall: End of an Empire.
Downfall: End of an Empire takes place in a large city--the capital of the Maranian Empire--and its surrounding environs. The player takes on two roles: the origin character (drawn from one of the scenarios above) and the character he or she becomes when he or she puts on Nakata's cape and cowl and takes to the streets in disguise. The player can choose any name from the origin character but chooses from one of seven names for the assassin; this allows the in-game dialogue to refer to the character by name while still preserving some sense of freedom in character creation.
Although standard weapon-based combat is possible, the game stresses assassination and stealth as its primary mechanic. After the origin story, background, and possession by Nakata, the game becomes completely open. The player must topple the empire by assassinating (or otherwise eliminating) its leaders and functionaries, from the lowliest tax collector to the Emperor himself, but it's completely up to the player to determine who those people are, and in what order to target them. Through research, scouting, reading, listening, NPC dialogue, and other means of acquiring knowledge, he learns who controls what in the Empire and develops his own plan for working his way to the top. The story changes dynamically and plays out very differently depending on the order of execution.
The key is that every assassination produces a reaction. An individual guard may simply be replaced, although the Empire has a limited pool to work from. A mid-level bureaucrat might be succeeded by a more cruel and efficient one--though if the player assassinates several holders of the same office in a row, the Empire may have to leave it unfilled. Eliminate the captain of the guards, and the resulting confusion on the streets may give you a few nights of breathing room--or it might lead to a squad of Zaüd Seekers scouring the poor quarters and killing indiscriminately.
CRPG Addict
Tuesday - July 12, 2016
Stygian - Update #17 Interview, Paypal Donations and Project Delegation
Kickstarter update #17 of upcoming Stygian: Reign of the Old Ones includes an interesting interview and information for people who have been itching in their wallets to donate to the game.
Here's a snip from the interview from Twisted Tales blog.
DM: Although the game begins in Arkham, it has been transplanted into a much more hostile, alien environment. How does this build on H.P. Lovecraft's stories and distinguish the game as its own entity?
CO: H.P. Lovecraft emphasized humanity's fragility in the face of a cosmic threat and our inescapable demise when the Great Old Ones awaken, but he never described the actual apocalypse. Our aim is to create a supernatural post-apocalyptic anti-utopia which is being ruled hand in hand by the Mob and the Cult in the absence of the proper institutions after the fall of society in Arkham. We wanted to isolate the iconic town of Arkham in a limbo between dimensions to be able to create a pocket plane, which we intend on filling densely with figures and entities of terror. We take our inspiration from the social reality of the period in which Lovecraft wrote as well as his work to create the devilish status quo of our Arkham. So I can say that we are interpreting a lot while respecting the actual canon.
Source: Kickstarter
StygianSP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: In development
Tahira - Release Date: August 31
The tactical RPG Tahira will be released on August 31 on Steam:
Tahira is inspired by real-world travels through The Middle East, Nepal and India.
We wanted to explore how the destruction of an influential civilisation would have ramifications that lasted for thousands of years. In Tahira's world you'll encounter relics from the past. But you'll also encounter ideas and philosophies that have developed as a reaction to the destruction of a galaxy-spanning empire.
The people who live in Tahira's world can still feel the distant memories of a greater time and those memories reach from the past and cast themselves as a shadow over all that remains.
It is our hope that we've made a game that captures the excitement and adventure of going on a journey, but one that also reflects on some of the harsher realities of life in an honest and interesting way.
Tahira is a tactical turn-based RPG, set on a world fallen into a medieval dark age after the collapse of a spacefaring civilization. You must guide Tahira, the 20-year-old princess of Avestan, on the most challenging night of her life as she fights to save her people from the genocidal Astral Empire.
TahiraSP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development
Necropolis - Review @ WGTC
WGTC has reviewed the rogue-like Necropolis:
As the video game subgenre known for resetting people's progress when their characters die, roguelikes place an emphasis on additional factors, such as a rigorous challenge and randomly generated environments. Of those features, Necropolis ‒ a new action RPG from Harebrained Schemes ‒ enforces all three to some success. Upon entering the game's titular dungeon, the developers abandon intruders to their fates; you must traverse the Necropolis while fending off skeletal denizens and seeking a lost amulet. But six hours per playthrough, permadeath still in effect, begs the question: Will the enemies or the monotony take your head first?
Necropolis marks an admirable first attempt for Harebrained Schemes at breaking outside the team's comfort zone. But like the labyrinth's emaciated inmates, there is too little meat on this action RPG to sustain its lasting appeal.
Score: 3/5 - Fair
The stylish visuals and streamlined combat that define Necropolis slowly succumb to repetition, laying waste to this roguelike's longevity.
Archmage Rises - On Steam Greenlight
Archmage Rises has released a new trailer for its Steam greenlight push. The game is described as a fantasy rpg simulation with tabletop leanings.
Aug 4: Playable demo and pre-order
Q1 2017: Release Date
Its an RPG set in a World Simulation
Prepare to immerse yourself in the freedom that you can normally only get out of a tabletop RPG. Empowered with magic, you will create your own story, and experience real consequences from the decisions you make. Will you be the world's savior . . . or its destroyer? The choice is yours.
Key features:
- Explore a true open world teeming with life, choice, and consequence
- Immerse yourself in a player-driven story that evolves based on your decisions
- Unleash dangerous spells that can have game-changing consequences
- Cast magic to overcome obstacles and explore challenging dungeons
- Procedural world generation featuring in-depth political, economic, and military simulations
- Experience a never-before-seen religion/spirituality/worship system
Archmage RisesSP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Conan Exiles - Concept Art
Funcom has published a batch of new concept art for the upcoming action RPG Conan Exiles. The new art teases the weapons that will be available.
Funcom has published three separate rounds of concept art to the Conan Exiles Facebook page, with this latest eye candy depicting some of the weapons we'll be wielding in the forthcoming, open world, and action-heavy RPG. Included among them are the hammer, dagger, axe, spear, crossbow, and shield:The hammer is great for repairing broken structures and equipment, and can make for a decent makeshift weapon in case of emergencies. The pickaxe lets you very quickly break up big rocks so you can gather more resources.
Now the dagger is very special. This sacrificial knife is used to cut out the heart of your enemies so you can sacrifice it to Set, the serpent god.
Single handed axes are slower and heavier than swords, but deal much more damage to your opponents. They're also pretty awesome looking, if we're being completely honest. Very viking-y, and perfect for a Conan game.
Shields are for defense, obviously, but can also be used offensively by bashing your opponent with it and staggering them. Then you go in for the kill and cut off their heads.
Crossbows are easy to load and fire, and are great for blowing up explosive barrels or taking out enemies from a distance. The spear is a quick-jab, close combat weapon, for fast fighters who like to poke at their opponents and then retreat behind a shield.
Source: GameBanshee
General NewsSP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development
Bloodborne - Gothic Horror Music; GDC Talk
The chilling gothic horror soundtrack of Bloodborne was the subject of a panel at GDC, where they talked about the musical style and orchestral approaches that led to the phenomenal end product.
General NewsSP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development
Sir-Tech - Wizardry Interview
4Gamer has an interview with Sir-Tech's Robert Woodhead, discussing Wizardry and rambling across many topics.
There's an interview with Sir-tech co-founder Robert Woodhead up on 4Gamer, and while the entire feature is in Japanese, the folks over at RPG Codex took the time to translate it in its entirety. The article spans a number of topics, but the questions and answers dealing with the early days of the Wizardry series are the most applicable to us here. A healthy sampling to follow:4Gamer: What about the Murasama Blade and the Shuriken? Ninjas and Samurais appear as jobs in Oubliette too, but only Wizardry had actual japanese weaponry.
※The original Apple II version of Wizardry 1 had Murasama instead of Muramasa.
Woodhead: Ah, no, this is the influence of James Clavell's Shogun (1975). The Murasama Blade and Shuriken came from that novel too.
4Gamer: And what about Wizardry #4 - The Return of Werdna's ARABIC DIARY(TALES OF MADNESS)? It became Necronomicon in the console game version, was it what it was supposed to be?
Woodhead: Yes, it was supposed to be the Necronomicon. 95% of Wizardry's n°4's scenario was written by Roe Adams, the ARABIC DIARY was his idea too. I read H.P.Lovecraft's works too, so I knew it was the Necronomicon.
4Gamer: I know a big part of the influence is D&D, but there is also some influence from J.R.R.Tolkien. In 1977 the NBC TV released the Hobbit's adventure anime. It was made by future studio Ghibli staff and was top of the line.
Woodhead: I didn't know about that anime. I read Tolkien's novels, obviously, but the principal influence is clearly D&D.
4Gamer: I thought Wizardry's unique spell lingo was similar to Tolkien's fictional languages though.
Woodhead: Ah, that's impossible (laugh). It's actually fake welsh, we chose that because it sounded good. Why welsh especially?...I totally forgot (laugh).
4Gamer: There is one word that I'd like to know more about: the Maelfic monster's name, where does it come from? In the Famicon version it uses the Pazuzu image, but...
Woodhead: It comes from the English word "malefic", meaning "Extremely evil". Like an embodiment of evil. It came from the witch's name in the Sleeping beauty fairy tale, Maleficent.
4Gamer: In the late 80's, there was a plan to make player character data from the software production house BPS's RPGs※ and SIR-TECH's Wizardry series convertible. I remember reading about it at the time in a PC magazine. What happened to that project?
※"Black onyx" and "Fire crystal", amongst others.
Woodhead: It probably happened while I was working on the Macintosh version of Wizardry, but...I vaguely remember BPS's Henk Rogers' name. I think it's just that it never actually happened.
4Gamer: I see... Ah, I'm sorry, I keep asking questions that kept me intrigued for a while.
Woodhead: No problem. You know, as most games, Wizardry is nothing but a ring in the chain that bind all games together. Games are influenced by their predecessors and cultural events, and Wizardry was no exception. And now, it is Wizardry's turn to influence the work of others. It really does feel like being part of a big chain.
4Gamer: Oh yes indeed. The "ring" that Wizardry created in Japan is quite noticeable. I don't think I would be exaggerating saying that many games, anime and novels are directly influenced by the Wizardry series.
Woodhead: It's an honor. But I do think we were lucky more than anything else. And I do think most of the thanks are due to the localization For Tune and GameStudio as well as Asuki's staffs. I especially think that the Famicon release was our best version of Wizardry. At the very least it didn't contain my badly drawn pictures! (bitter laugh)
4Gamer: When I replay the Apple II version now, I see how Wizardry was born from a melting pot of various influencing works. The character's jobs and races, the monsters, the pictures and text messages. But what did you accomplish with Wizardry that you feel was entirely original?
Woodhead: Well...the presence of a scenario, I think. Older Computer RPGs didn't have a defined goal and were not made with an end goal in mind. We added a scenario with puzzle-like components to our game. That's the thing that make it different from the other titles, I think. The n°4 of the series was the more representative of what we aimed to do.
Source: GameBanshee
Shadow of Mordor - WB Paid for Positive Reviews
@ArsTechnica Warner Brothers has settled with the FTC over paying YouTubers for positive Shadow of Mordor reviews.
The US Federal Trade Commission (FTC) announced a settlement on Monday with Warner Brothers Home Entertainment Inc. over the studio's alleged failure to properly disclose that it had paid top YouTube "influencers" to promote the 2014 game Middle Earth: Shadow of Mordor. While the FTC's complaint against Warner Bros. (PDF) does not mention any specific influencer, the commission's press release calls out PewDiePie, the world's top-earning YouTube video creator, as one of the so-called influencers that took the studio's money.
The FTC's complaint says that a third-party marketing team hired by Warner Bros. gave the YouTube game reviewers "cash payments often ranging from hundreds of dollars to tens of thousands of dollars," as long as the videos they made about Shadow of Mordor met certain criteria. Among those criteria were stipulations that the video had to be positive about the game; could not show any bugs or glitches that the reviewer may have found in the early release copy they were given to play; could not contain any negative sentiments about the game, Warner Bros., or its affiliates; and had to include "a strong verbal call-to-action to click the link in the description box for the viewer to go to the [game's] website to learn more about the [game], to learn how they can register, and to learn how to play the game."
In addition, the YouTube creators also had to make at least one Facebook post or one Tweet to promote the video they made about Shadow of Mordor.
Shadow of MordorSP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released
Fallout Shelter - Releasing this Thursday
@GamePressure Fallout Shelter is due for release this Thursday for PC with the 1.6 update, which promises new locations, enemies and quest system.
The 1.6 update is promised to offer new places to explore and enemies to fight. You will be able to assemble a group of vault dwellers to raid dangerous locations and fight bosses for you or send them on quests in order to get some precious rewards. Another much-anticipated feature is the brand new combat system that will allow you to directly control your characters during the battles.


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If you haven't noticed, I've written about a lot of weird travel posters lately. From bull's balls to airlines run by the SS, if it's unfortunate or awkward, I've found it.
Such is the category under which this poster promoting scenic Switzerland falls:
Holy Hell, apparently Switzerland is being overrun by hyper-enthusiastic historic reenactors. Forget the devastation of Dresden, these guys are totally tearing it up!
I guess your audience here are those crazed Historic Williamsburg fans….but with real guns.
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subset: commoncrawl


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March 27, 2012
Funimation website
Black Butler And Case Closed, Can't choose between those, I like them both too much
Case Closed!
No answer yet
Playing games, hearing and playing music, drawing, and reading.
Hello! My name is L.... I kidding. I'm Preston, I enjoy anything for games, music, and anime! It's nice to meet you all ^_^
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Global Outlook
Middle East and North Africa Outlook Update: Politics Breed Divergence
By Ayah El Said, Rachel Ziemba / Jun 17, 2011
GCC far outpaces the rest of MENA, with the Maghreb[1] and the Levant[2] barely growing...


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Monday, December 9, 2002
Horizon hoops loses to Stevenson JV
The Horizon Christian basketball team began preseason play on Wednesday night with a 67-45 loss to the Stevenson High School JV team. After a slow start, the Hawks outscored the Bulldogs 20-2 in the second quarter for a 28-20 halftime lead. But Stevenson's full-court press in the second half spelled the end for the Hawks. Senior Sheldon Diers led Horizon with 22 points, while sophomore Brian Stenberg chipped in 10. Freshman Jared Nagreen scored seven and senior point guard John Winters had six. The Hawks played at Riverdale Friday night (results not yet available) and host them again today at 4 p.m.
Free avalanche clinic on Tuesday
A free avalanche clinic will be offered at 7 p.m. on Tuesday at Storm Warning, 112 Oak Street in Hood River. Registration is not required; the clinic is free and open to anyone interested in learning more about winter safety in the backcountry. For more information, call 386-9400.
Bend basketball tournament coming
The Mountain View Select Boys Basketball program is now taking registrations for the Columbia River Bank Holiday Hoop Festival for middle-school level teams. The tournament will be held Dec. 28-29 at Mountain View High School in Bend, and teams will compete in either the 6th grade, 7th grade or 8th grade division. All teams are guaranteed three games for the overall cost of $150. Proceeds will help fund the Mountain View youth program. For more, e-mail email@example.com or call Dave Higham at 541-408-2091.
HRV wrestling program seeks help
Coach Mark Brown is looking for another dedicated assistant to join his staff this season. The program is currently operating with just two assistants, Jeff MacKay and Jess Flem, and would like to bring in some additional knowledge and experience. For more, call Brown at 386-4500.
Hood River Billiards 9-ball tournament
Hood River Billiards will host the second Open 9-ball tournament of the year on Saturday, Dec. 14, beginning at 10 a.m. Warm-ups begin at 8:30 a.m., and the cost is $20 per player. Race to seven, double elimination format. Twelve players showed up for the first tournament in November, and more players are expected this time. E-mail firstname.lastname@example.com with questions.
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Internet Explorer
With endless challenges, sumoku is pure adding fun
In this crossword-style game, players arrange numbered tiles in
rows or columns that add up to multiples of a number shown on
the die.
Things can get a little more challenging as a row or column may
not contain duplicate colors. And with 5 different versions
available in the same bag, you can play in a variety of fashions,
from solo to teams to multiple players.
Sumoku is the fun, addictive game that is easy to learn but
challenging to master. It is travel friendly with bright, quality
pieces. Whether you're a mathematics amateur, just like crossword puzzles, or are looking for a new pastime, Sumoku is the answer
Game facts:
Ages: 9 to adult
1 to 8 players
Appropriate for ages: 9 - adult
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- Swimmer Ryan Lochte reveals one of his worst dates - US Weekly
- Get the latest on Dr. Dre's arrest - TMZ
- Despite rumors, Eddie Murphy's daughter is not pregnant - Gossip Cop
- The Vampire Diaries star Michael Trevino steps out for a good cause - Just Jared Jr
- Are Blac Chyna and Kylie Jenner on good terms? - Radar
- Blue Ivy is just as stylish as her mom Beyonce! - Lainey Gossip
- This Narcos star confirms he's not coming back for another season of the show - The Hollywood Reporter
23 November 2009 at 4:49 PM
Ben Affleck Picks Violet Up From School - Literally!
About this photo set: Ben Affleck is back from Boston and picks up his cutie pie daughter Violet from school in Santa Monica on Monday (November 23). The 37-year-old actor gave wife… Read More Here
Photo #: 2377842
Posted to Ben Affleck, Celebrity Babies, Jennifer Garner, Violet Affleck
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Amy Huberman - The IFTA Awards 2013 Dublin Ireland Saturday 9th February 2013 (6 Pictures)
Amy Huberman
Amy Huberman
Amy Huberman
Amy Huberman
Amy Huberman
Amy Huberman
View All: The IFTA Awards 2013
Next Amy Huberman Slideshow: Launch party for Amy Huberman's new book "I Wished For You" at the Damson Diner - - Wednesday 7th November 2012
The 1969 session, including the only known recording of 'Sunshine Woman' by the band, will be included on a re-issue of 'The Complete BBC Sessions'...
The 55 year old actor joined Chris Martin and co. on stage in New Jersey to perform 'Earth Angel' and 'Johnny B. Goode'.
Bjork Digital comes to London's Somerset House in September, along with a single live show at the Royal Albert Hall.
Kim Kardashian released an audio excerpt from a phone call between Kanye and Taylor Swift over the lyrics of 'Famous' - but if it was recorded...
There's very much a strength of conviction in remaining what you were, but arguably more so in becoming what you want to be.
The BBC drama starring Aidan Turner returns to BBC One on September 4th.
Guns N' Roses were detained at the Canadian border last week for gun possession but they're adamant the weapon didn't belong to them.
From Ireland, this looks like yet another Hangover-style stag-night comedy, but the script has surprising...
Fionnan is the sensitive sort who's filled with excitement about his upcoming nuptials to partner...
It's usually the bride that enjoys organising every little detail for their wedding, but in...


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Choose the period
Today, I was freshening up my makeup in the car before a date. An old lady walked by and said through my open window, "Don't bother. There's no helping you, honey." FML
by f-ugly / 03/25/2013 at 2:36pm / United States / Love
Today, I announced to my family that I got accepted into Harvard. My grandma laughed and muttered, "Liar." FML
by Anonymous / 03/31/2013 at 1:10am / United States (Georgia) / Miscellaneous
Today, the kids I babysit hid from me. While I was looking for them, I stepped on multiple strategically-placed Lego bricks. When I yelped from the pain, the kids jumped out and threw soccer balls in my face. FML
by Anonymous / 03/23/2013 at 7:47pm / United States / Kids
Today, I was at McDonald's. As I left the counter with the food, I heard the cashier mutter, "Fat ass." I turned around and demanded to see the manager. Once he came and heard the situation, he looked at me and said, "Well, it's not like he's wrong, right?" FML
by first time at McDonald's in months... / 03/27/2013 at 1:04am / United States / Health
Today, I felt frisky, so I went over to my boyfriend's place, hoping to have some fun. I brought over a movie, and part-way through it, I started feeling him up. He responded by sighing, "That's really fucking annoying, babe. Cut it out, yeah?" FML
by sarajj / 03/29/2013 at 5:36pm / United States (Colorado) / Love
Today, my friend asked to borrow my new laptop to email his college professor. When he returned it, it had a virus on it, and I had to fish out two pubic hairs that were sticking out between the keys. FML
by grossed out / 03/25/2013 at 2:25pm / United Kingdom (Peterborough) / Miscellaneous
Today, my husband woke up, rolled over, and said, "Good morning, beautiful." He hasn't called me that in months, but as I was about to reply, I realized he was talking to his pet turtle, not me. FML
by Maggie / 03/18/2013 at 3:38pm / United States / Love
Today, my mom has forbidden me from drinking skim milk, because my sister is upset that I'm skinnier than her. The same sister who refuses to drink any other milk than 2% chocolate. FML
by jll14 / 03/31/2013 at 6:27pm / Malaysia (Sabah) / Miscellaneous
Today, I was hit by a car in a parking lot. The person sped off; I broke three ribs. My parents screamed at me for not getting the driver's info. FML
by TheRuleEnforcer / 03/29/2013 at 4:33am / United States / Transportation
Today, I found out that my picture from a dating profile was so "hilarious" that people have been posting it on Instagram with mean captions. FML
by And I'm still single / 03/24/2013 at 4:59am / United States (California) / Miscellaneous
Today, as I was walking with my boyfriend, holding hands, a woman began screaming at us about how we "f*ggots" are "ruining America." I'm a girl. FML
by Too manly / 03/20/2013 at 12:54am / United States (California) / Love
Today, I went out to a restaurant to meet a girl that I met online. When I arrived I texted her and she said she was wearing a blue shirt. The only person that was wearing anything blue was a fat man smiling in the corner. FML
by bobthenun / 03/20/2013 at 5:16pm / United States (California) / Miscellaneous
Today, I was walking by the side of the interstate because my car broke down. A nice young man stopped and asked if I was tired of walking. I said yes, to which he replied, "Try jogging asshole" then laughed and drove off. It was raining balls. FML
by WetWalking / 03/21/2013 at 9:31am / United States (Texas) / Transportation


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Jacqueline 2012-07-07 18:09
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StartUpHire is the place to find Digital Product Manager jobs. Review the list of Digital Product Manager career opportunities to the left. These Digital Product Manager jobs represent some of the most rewarding careers available.
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You'll lead the design and development of our eCommerce experience. Together with our UX designer and lead developer, you will define what our website looks like (the most critical touchpoint of our business).7/27/2016 Los Angeles, CA Save This Job
Location:Boston, MA Job Code:727 # of Openings:1 Description Product Manager DataXu?s vision is to make marketing better using data science. The world?s top brands and agencies partner with DataXu to better understand and engage their customers across all available media6/11/2016 Boston, MA Save This Job
NEW YORK, NYPRODUCT FULL-TIME APPLY FOR THIS JOB Hi! Thanks for checking us out. It?s a pleasure to meet you... Offerpop's Visual UGC Marketing SaaS platform empowers brands to encourage and leverage user generated content at every stage of the buyer journey, improving marketing5/31/2016 New York, NY Save This Job
At Pandora, we're a unique collection of engineers, musicians, designers, marketers, and world-class sellers with a common goal: to enrich lives by delivering effortless personalized music enjoyment and discovery. Peopleâthe listeners, the artists, and our employeesâare7/12/2016 Oakland, CA Save This Job
Location: Boulder, Colorado, United States Full-time Do you live and breathe digital marketing? If yes, we want to talk to you! We are looking for a driven, strategic Digital Marketing Manager to craft a consistent, revenue-driving, enjoyable digital experience for our target7/7/2016 Boulder, CO Save This Job
FLSA Classification: Exempt Department: Business Promoter Location: Palo Alto, CA Summary: Business Promoter provides digital marketing/advertising services to Fortune 500 and SMB customers. This role will be a key member of the Business Promoter team and is responsible for all6/5/2016 Palo Alto, CA Save This Job
Denver, CO Product Development Job#:302404 Apply Now !Return to Job ListShare Job Link CrownPeak provides web content management Software-as-a-Service (SaaS) to large global enterprises. Web content management enables digital marketers and e-business teams to create and manage7/12/2016 Denver, CO Save This Job
Denver, CO Product Development Job#:302404 Apply Now !Return to Job ListShare Job Link CrownPeak provides web content management Software-as-a-Service (SaaS) to large global enterprises. Web content management enables digital marketers and e-business teams to create and manage7/12/2016 Denver, CO Save This Job
Product ManagerTechnologyColumbia, MDType: Full TimeMin. Experience: Mid Level Lotame provides comprehensive data management capabilities helping digital Publishers, Marketers and Advertisers collect, organize and activate their audience data. Lotame?s Product and Technology6/12/2016 Columbia, MD Save This Job
Description MarkMonitor?the world leader in brand protection and a Thomson Reuters Intellectual Property & Science business?is looking for a skilled Product Manager who has significant experience with ecommerce technology, IP protection, and scaling large technology programs;6/7/2016 San Francisco, CA Save This Job
Menlo Park AnchorFree?s mission is to provide secure and private access to the world?s information for every person on the planet. AnchorFree?s Hotspot Shield app is the world?s most popular freedom and privacy platform. Hotspot Shield is the starting point, for mobile and Web6/20/2016 Menlo Park, CA Save This Job
at MomentFeed Santa Monica ABOUT MOMENTFEED MomentFeed is a digital marketing platform that empowers major brands including Starbucks, Cricket Wireless and Pizza Hut to engage with consumers in authentic and locally relevant ways across search, social and paid channels. Since7/18/2016 Santa Monica, CA Save This Job
inShare Location: Miami, FL, United States Date Posted: 07-07-2016 Apply Now Position Overview: Open English is seeking a sharp, detail-oriented product manager to join the Product Team at our headquarters office in Coconut Grove, FL. The Product Manager will facilitate7/8/2016 Miami, FL Save This Job
AnchorFree?s mission is to provide secure and private access to the world?s information for every person on the planet. AnchorFree?s Hotspot Shield app is the world?s most popular freedom and privacy platform. Hotspot Shield is the starting point, for mobile and Web access,6/20/2016 Menlo Park, CA Save This Job
Product Positions1Close Date9/30/2016LocationNew York City Outbrain is the world's leading content discovery platform, empowering marketers to distribute their content on the web's largest and most respected media properties, such as CNN, People and ESPN. We?re hiring a6/12/2016 New York, NY Save This Job
Framingham, MA, United States Full-time Product Development Apply Now As a Product Manager for Rave Mobile Safety you will work closely with Rave?s engineering, sales, user experience, and marketing teams, as well as interact with Rave?s clients, prospective clients, and end6/7/2016 Framingham, MA Save This Job
Venice, CA Over 100 million people use Snapchat every day to communicate with friends, watch Live Stories from around the world, and explore news and entertainment in Discover. In short, we are a passionate team working hard to build the best platform in the world for telling6/28/2016 Venice, CA Save This Job
At Dali Wireless, we make the industry?s most versatile, cost-effective, best-performing all-digital intelligent RF routing system for extending the coverage and capacity of wireless carriers indoors and outdoors in almost any environment. Our integrated RF signal routing6/13/2016 Menlo Park, CA Save This Job
The Boston-based Senior Product Manager will have a high-visibility role within the company driving strategy within various product initiatives. This individual will have the opportunity to innovate in an established marketplace and help evangelize programmatic TV ad sales5/30/2016 Cambridge, MA Save This Job
Marketing San Francisco, CA Full time SEE ALL POSITIONS Description At Supercell, we believe deeply in our games and want to do whatever it takes to get them into the hands of as many people as possible. We push the limits of what it means to market mobile games and we?re6/28/2016 San Francisco, CA Save This Job


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The New York Times
Just My Type: A Book about Fontsby Simon Garfield, Gildart Jackson
View All Available Formats & Editions
A hugely entertaining and revealing guide to the history of type that asks, "What does your favorite font say about you?"
A hugely entertaining and revealing guide to the history of type that asks, "What does your favorite font say about you?"
Editorial Reviews
The New York Times
The Washington Post
"Here is a wonderful update for those whose fondness for matters typographical predates the digital age, as well as those whose eyes need awakening to this particular enchantment. Garfield has a light touch and moves effortlessly among various aspects of typography past and present, not only from design perspectives but from accessible social, historical, and legal angles as well. Throughout, Garfield offers "fontbreaks" in which he focuses on the provenance of a particular typeface. An added pleasure: the book''s own text switches fonts to briefly reflect the typeface under discussion. "Highly recommended to all, whether or not you feel predisposed to like this kind of thing! Eye-opening and mind-expanding!"
A thoroughly entertaining, well-informed tour of typefaces, some now 560 years old, some invented within just the last few years.
If you own a computer, chances are good that you have hundreds of fonts available on your machine. Unless you're a typophile, then the chances are equally good that you don't make full use of all those possibilities—or know why Minion is different from Garamond is different from Times New Roman. Enter Garfield, a genial Briton who confesses to "a soft spot for Requiem Fine Roman and HT Gelateria." Some fonts, by the author's account, are dear and necessary—the late-Renaissance inventions of Claude Garamond, for instance, which, adapted by the English compositor William Caslon, "would provide the letters for the American Declaration of Independence," or Sabon, "one of the most readable of all book fonts." Others are an offense to the eye, such as Comic Sans, which started life innocently enough but has been used so overly and wrongly as to constitute a typographic felony. (Garfield defends the font's designer, though, who also designed Trebuchet, "which is a nicely rounded semi-formal humanist font ideal for web design." The author traces the evolution of font families over the several technologies of typemaking and typesetting that have emerged in the last half-millennium, including some of the digital ones that are used today. He is just old enough, too, to pay homage to typography in quite another context, namely the "boastful B" and "dropped T" spelling out "The Beatles" on Ringo Starr's drum kit. He also offers pointers on what fonts work best for what uses, even if some of his profiles should remain lost forever: The world would be a better place without Souvenir Light and Cooper Black.
"When we choose a typeface," asks Garfield, "what are we really saying?" His book offers an informed and pleasing answer, and a lively companion to books such as Robert Bringhurst's essentialElements of Typographic Style(1992) and John Lewis'sclassic Typography: Design and Practice.
Product Details
- 9781452634517
- Publisher:
- Tantor Media, Inc.
- Publication date:
- 09/30/2011
- Edition description:
- Library - Unabridged CD
- Product dimensions:
- 6.80(w) x 6.50(h) x 1.00(d)
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Meet the Author
Simon Garfield is the author of twelve acclaimed books of nonfiction. He lives in London and St. Ives, Cornwall, and currently has a soft spot for Requiem Fine Roman and HT Gelateria.
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"Just My Type: A Book About Fonts" by Simon Garfield is a nonfiction book about fonts. After reading this book I will never look at signs the same way again. The book documents the history of fonts and typefaces from Gutenberg to modern digitized versions. Using humor the author tells of the impact of fonts on business and culture. "Just My Type" by Simon Garfield is a humorous and entertaining book which will change the way you look at the world. Like me, most people probably don't think much about fonts, unless they're ugly, unfitting or difficult to read. As it turned out there are font aficionados out there, enough to merit heavy discussions on IKEA changing its font and to religiously maintain Internet groups. That is not including those whose livelihood depends on fonts (authors, designers, advertisers, etc.). f you know nothing about typography don't worry, the second chapter explains common terms which you'll want to know because the first chapter already hooked you in by discussing font related anecdotes about Comic Sans. Between chapters there are "Font Breaks", which praise fonts, tells of font controversies as well as great stories about dead typographers and interviews with those who are still among the living. The book is a quick tour around the world, not only by looking at road signs, but by including movies, TV shows, album covers, magazines, movies, computers and more. What I found even more fascinating is the misuse of fonts in movies, fonts that are used in time-period movies but have actually been created later in history. In this lively book you'll discover how fonts are picked for road signs (very important), how are they tested at high speeds and what do fonts say about products and politicians. Of course one could make the very legitimate argument that politicians are products, but that's a different book. Among the many tidbits in the book you'll find some gems such as how the @ sign is called in different languages (strudel in Hebrew, escargot in French), the secrets of Rolling Stone's "R" and why the "T" is lowered on the Beatles' logo. You'll also read stories about the font makers and their curious lives. No book about fonts will be complete without the "worst of" section. Mr. Garfield does well by staying away from home made fonts and covering only those made by professionals; otherwise that section would prove to be unruly. Mr. Garfield did a great job writing an intriguing book on, what could have been a very boring subject, the history and analysis of fonts. The author completed that feat by writing a cheeky book about the human side and our reaction to fonts. An added detail to this wonderful book is that most of the font names are printed in that font.
Per Janet Maslin's rave in the New York Times, JUST MY TYPE deserves to be mentioned in the same breath as Lynne Truss's EATS, SHOOTS & LEAVES -- and for the same word-loving audience, not just (excuse the pun) graphic design types. This is a great, fun, and eye-opening book for anyone who loves the written word. I'm someone who generally pays more attention to what words say than how the letters are formed, and yet I found this to be one of the most enjoyable books I've read in years. Might have something to do with the author being from the UK, where clever writing is clearly emphasized and appreciated. For sheer writing quality, and therefore reading pleasure, it was an actual page-turner. To say nothing of the fun of the many witty visual samples (and captions) interspersed throughout. As I've previously found with works by Malcolm Gladwell & Atul Gawande, Simon Garfield's book brought both reading pleasure and intellectual gratification in its combination of light-touch prose and behind-the-scenes history. It's not exaggerating to say this book has changed my whole perception of the reading experience from both a tactile and an historical point of view. Indeed it changes my visual appreciation of the world OUTSIDE of books in a way that hasn't happened since my sitting through two semesters of The History of Western Art in college! Immersed while on the crosstown bus, I found myself lifting my eyes to examine every awning I passed, wondering what is that font, how old is it, who chose it for this store or billboard, etc. etc. Treat yourself to appreciating the world in a new way, spotting details you may have never paid attention to before, and enjoying a few chuckles (and even a gasp or two) along the way.
I've been waiting for a book like this most of my life. (Yes, I was a rather odd child!) Informative, funny, and with plenty of pictures & examples of fonts, this book is fascinating. Granted, I'm obviously a geek about such matters, but some of the stories should appeal to the average public (such as the story of the uproar when IKEA changed it's font. ) Also, while I do own a Nook, I did not read this on the Nook, but on a hard-bound copy. Therefore I have no idea of the quality of the pictures & graphic examples as a Nook book. This is an excellent book for anyone interested in the printing world -- past, presentm & future. A fantastic book!
I may not be the girl who notices the small details or differences in ads or commercials, but I do love how the subtle differences in font can change the way something reads. As a bona-fide reader, I can definitely feel a difference between a more manly font compared to a more feminine font. From the history of fonts and typography to where a few fonts were specifically created, this book took a humorous and educational approach to teaching the reader what makes a font a font. At times there was a little too much education for me, but I think even your average reader would love to learn about how the art of typography has evolved, even from the production side. How the computer has completely changed how accessible fonts are? And to the job of a font designer - where is the money? A book that I am passing onto my sister a graphic designer, craft guru, but also one that I would pass onto my fellow reader. Why is one drawn to a certain font? How does Microsoft dictate what font is default? I think this book answers many questions that the typical reader may have thought from time to time.
I very much enjoyed this book; I now look at signs, menus, books in a much different way. It covers so many different themes and topics that you are not learning only about fonts, but about art and social history. If you liked Bill Bryson's A Short History of Nearly Everything or At Home, I bet you will enjoy this book. It was actually fun and delightful to read while even being educational and I feel it is one of the best books I've read in the past year.
A collection of random thoughts about fonts, loosely tied together and underwhelming


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2003 Pontiac Vibe Wagon GT Fwd 4dr Wagon (1.8L 4cyl 6M)
I bought this for my 6'3" husband to commute from MD to D.C., brand new in 2003 - Trying to figure out how to please a guy, who drove a Camaro for years, but, who only believes in paying for GTO (Gas, Tires & Oil) & is a bad owner (I take care of scheduling all reg. maintenance on our cars), I knew that this would be a perfect choice. Lowest Cost of Ownership, ever! A $1K Ox Sensor, Cat Converter & Exhaust was needed by 150K Miles & just dropped her off for her first Clutch & Full Assembly & 2nd-Ever Tune-up with an Odometer Reading of 241K Miles, which will be $1500-$1600. My Mechanic stated that it has a Supra Engine & I have to tell you, it handles like an Dream Fast, Fun, Smooth & Solid
6-speed transmission = Overall better handling on curvy, treacherous back roads & superior acceleration for merging into the insane traffic, that encompasses MD, DC & N.VA.
Solid Frame - Not A Unibody - Won't fold up like an accordian in a crash.
Converts to SUV - All the seats including the front passenger seat - fold down - I have moved furniture in this car - provides alot more cargo room, than it appears.
The only improvement needed would be better lumbar support in the driver's seat for long commutes; otherwise, absolutely perfect!
2003 Pontiac Vibe Wagon AWD 4dr Wagon (1.8L 4cyl 4A)
Bought my Vibe for $200 as a Winter beater about 2 years ago from a gentleman who definitely did not car for the car. A $50 flywheel, $300 in winter tires and alot of TLC and it was back in action. Car has ran great since and is a blast to drive. Not fast by any means but the little 4 banger screams up top and handles pretty well. Its excellent in the snow on fresh winter tires and so easy to play around in without losing control. Got the car with 91k miles, now is nearing 110k. Just the initial stuff and regular maintenance and not other expenses yet! (knock on wood) Gets around 30 mpg on the highway and low-mid 20s in the city. If you need a fun point A to point B car, buy a Vibe!
Fuel Economy, durability, reliability, winter handling, plenty of room for a 6 footer in front and back. Good sized cargo space, excellent with back seats folded down. Excellent Visibility.
A little under powered for a hot-hatch, passenger compartment is not the quietest and wind is felt strongly through the steering wheel. (poor aerodynamics.)
Being a Toyota, I thought I could get at least 250k miles out of it before any major repairs. They say about cars nickle and diming you after they got older. This car never did that, it just slammed me with a book. I replaced the cat once, which was under warranty. At 188k, I replaced the clutch. Great so far. It has 219k on it now and it just cost me almost as much to fix as the car is worth. Needless to say, I most likely wont get another car with a Toyota engine in it.
Horsepower,6 speed manual, looks and interior space.
2003 Pontiac Vibe Wagon Fwd 4dr Wagon (1.8L 4cyl 5M)
I bought this car used3 months ago (with 118,000 miles), and in the 3000 miles I've driven it, it has needed TWO catalytic convertors! It also needed repair on a window that was cobbled together (which of course, I couldn't see).It is also the NOISIEST car I've ever had.It revs up alot each morning when it is cold outside until I've traveled a few miles at higher speeds. I rue the day I bought this car and I'm afraid to drive it for fear the transmission will be next. I clearly have a lemon.
Roomy, handles well.
NEVER ever buy a car with TWO catalytic convertors because they are $500 a piece.
Also when buying a used car, be sure to:
1) turn off all radios, blowers so you can hear the engine
2) check thoroughly for burn holes (push front seat backs apart from seat so you can see into cracks - big burn hole I discovered later)
3) get into back seat and thoroughly inspect
4) look at ceiling for wear and dirt
5) roll and unroll all windows completely up and down (mine fell out of track when lowered certain amount)
6) if warranty is offered - take it
7) look in trunk and check for signs of rust
8) don't buy a car that has more than average number of owners (look at car fax)
I now have 114,000 miles on car.Am very satisfied,It handles like a sports car, feels like a sport car, performs like a sports car with its hi tech engine and 6 speed trans.I wish a supercharger was available,Did you know that the GT engine is the same base engine used in the Lotus Elise sports car?I understand the engine is built by Yamaha A supercharger is available for the engine by Lotus plus it has a special software to control the valve timingI have replaced only normal wear items ie clutch, brakes, tires, strutsDid have powerwidow problem ie glass coming loose from regulater, but they did have a recall on that
Engine, fold down seats, trans, handlling, all the other standard features
would be great if they offered a supercharger\\
Would be good if they could better sound proof car.
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To celebrate her most recent release in her Thompson & Sons series, Vivian Arend is giving way the first two books in the series to one lucky reader! Check out the latest release, Let it Ride: LET IT RIDE Thompson & Sons 3 Release Continue Reading
One Sexy Ride pretty much had me at the blurb. Chasing her best friend's big brother has both entertained and frustrated Janey for years. She's not sure what triggered his change of heart, but hell, yeah, she'll accept it. Best friend's brother is Continue Reading
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I have to admit that when I saw this in my inbox I made a little squeally sound and kind of danced around the room for a bit. I'm not usually a big fan of anthologies because I always seem to be picking them up for just one of the stories and there Continue Reading
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Rocky Mountain Freedom by Vivian Arend Three hurting hearts. Too many secrets. One chance to conquer their fears. Over the past year, Travis Coleman lost the two people he allowed closest to his heart. Both gave him ultimatums—then left. Hell Continue Reading
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I started this book knowing the heroine is Caroline, a human who is the lover of Evan, the wolf pack alpha. I also knew Evan was not going to be her love interest in this story. This presented a problem because this is not a menage romance. So, I Continue Reading
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Rebecca "Becki" James is taking a break from her life in Yellowstone and returning to Banff, Alberta where she attended college and discovered her love for rock climbing and her desire to be a part of a search-and-rescue organization. Believing when Continue Reading
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Why do they call the pittsburgh pirates the bucs?
kgb answers » Sports » Baseball » Why do they call the pittsburgh pirates the bucs?
Tags: bucs, buccaneers, 17th century, pirate, pittsburgh
Monday, February 06 2012
Source: http://dictionary.reference.com/browse/buccaneers
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American Water to Replace Miles of Aging Pipes in Pittsburgh
American Water Works Co., the biggest publicly traded water utility in the U.S., said its Pennsylvania unit today began work replacing more than 10 miles of aging water pipes in the Pittsburgh area.
Costs of the upgrades and network improvements that will improve pressure and boost fire protection for residents will be about $13.4 million, the company said in a statement. Some of the water mains are more than 100 years old, it said.
American Water is based in Voorhees, N.J., and its Pennsylvania subsidiary is the largest water utility in that state.
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text: 925 AWUS83 KMKX 242047 RWSWI WIZ001>074-250930- WISCONSIN WEATHER SUMMARY NATIONAL WEATHER SERVICE MILWAUKEE/SULLIVAN WI 345 PM CDT SUN JUL 24 2016 .FORECAST... A cold front moving across eastern WI Sunday afternoon will bring scattered showers and thunderstorms through the afternoon and early evening. Then less humid and somewhat cooler temperatures are expected for Monday and Tuesday. Highs will be in the lower to mid 80s with lows in the upper 50s to mid 60s. There is a chance for showers and thunderstorms starting Tuesday across the northern half of the state and then statewide for the middle and later part of the week. Highs in the 70s are expected for the later half of the week. $$ MARQUARDT


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Re-examine the shocking story of Leopold and Loeb, who murdered a 14-year-old boy in 1924. Tuesday, July 26 at 7 PM
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Wed., October 30, 2013 1:30pm
Savannah Beer Surge Prompts Questions
Savannah is taking off as a beer town. And that's prompting officials to take a new look at the city's drinking laws. Savannah is one of the few cities where people can drink downtown in public year-round.
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Savannah Getting First Public Marina
Savannah officials broke ground today on what will be Chatham County's only publicly-owned marina. The $4 million project at Coffee Bluff ensures one of the coastal city's most fought over properties remains open to the public.
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Savannah Looks Again At Bar Rules
Savannah officials are considering reversing a ban they put in place six years ago against people under 21 entering bars and nightclubs. The ban was aimed at curbing underage drinking and drug use. But City Council member Tony Thomas says police reports are showing the problems just moved to other areas where teenagers hang out.
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Savannah Council Broke Meeting Laws
The state Attorney General's office says, members of Savannah City Council broke the law three times when they met to discuss hiring a new city manager. The office says, the violations occurred when the council met behind closed doors. In one meeting, council members broke up into teams to interview potential candidates for the city manager position.
Thu., August 12, 2010 1:26pm
Smoke-Free Savannah May Allow Hookah
Savannah City Council members want to make sure no one's put out of business by a new smoking ban. Savannah is poised to ban smoking at all bars and restaurants in weeks or months. But at a meeting , council members expressed concern over a handful of tobacco-related businesses, including a just-opened hookah lounge.
Mon., April 26, 2010 3:37am
Cruise Line May Not Land In Savannah
A spokesperson for Jacksonville's port authority says, officials in Savanna


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