text:
Jason Anderson (artist)
|This article contains too many quotations for an encyclopedic entry. (March 2016)
|Jason D. Anderson
Jason D. Anderson interview photo
|1968/1969 (age 46–47)
|Video game designer, video game artist
|Turtle Rock Studios
|Notable work
|Fallout, Arcanum: Of Steamworks and Magick Obscura, Vampire: The Masquerade – Bloodlines, Evolve
Jason D. Anderson, usually credited as Jason Anderson, is a video game developer. He started out as a contract artist for Interplay on the USCF Chess project. He was later hired to work on Fallout for which he became Lead Technical Artist, working on the original game design, interface, and quests. After working on the prototype design for Fallout 2, Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games. After Troika Games collapsed, Anderson left the game industry for a short time to sell real estate.[1]
Interplay reopened in-house development and in 2007 hired Anderson as Creative Director for an unannounced massively multiplayer online game.[2] In March 2009, Anderson joined inXile Entertainment as Creative Director.[3] In January 2011, he left inXile to join Turtle Rock Studios. In March 2012, inXile announced the crowdfunded development of Wasteland 2 with Anderson as the game's storyline author.[4]
- 1 Biography
- 2 Career
- 3 Works
- 4 Personal life
- 5 References
- 6 External links
Jason Anderson grew up being the youngest of 10 children. He got into Dungeons & Dragons (D&D) around the age of 10 when his mom bought him the basic D&D set. Already at a young age, he enjoyed using the D&D and Avalon Hill settings to imagine his own adventures set in other universes such as Blade Runner.He learned basic programming on the Apple II and created his own dungeon crawling program to simulate dungeons and random encounters from the D&D table top game. After high school he nearly stopped using the computer altogether, focusing on working in construction and getting his degree as Recording engineering from Golden West College in 1992. He later purchased an Amiga and subsequently taught himself to use both LightWave 3D and 3D Studio (for Windows). He sent a sample of his work to Interplay Entertainment, which got him started in the computer games industry.[5]
He has mentioned X-COM and Jagged Alliance as being some of his favourite games.[6]
Interplay Entertainment (March 1994 – July 1997)[edit]
Anderson got his first contract working on USCF Chess and was subsequently offered a full-time position at Interplay Entertainment. His first job was 'clean-up artist' on Stonekeep, which was just about to ship.[5] In 1993 he was assigned to the GURPS-related project being developed by Tim Cain; the yet to be named Fallout. Within a short time, he rose to a lead position and became a key member of the Fallout team. His role in making the game started out with supplying Cain with art to test out with the graphics engine he was building. Even though Anderson was hired as an artist, he was allowed to take on several roles in the development process. He attended all design meetings and ultimately designed the way art would be implemented into the Fallout engine.[5]
The small team size also contributed to the diversity of the tasks. Anderson created a large part of the opening cinematic, modeled and animated around half of the creatures, including female humans and mutants. He also built the interface, created many of the landscape tiles and wall sets. Finally, he did significant design work as well, especially concerning the story and the quests.[5] Anderson's wife also contributed to the development of the game, creating the death screen and doing several animations (including the two-headed Brahmin and Mr. Handy) and in-game movies shown when the water levels are lowering, the 'dipped in the vats/turn you into a mutant movie' and the 'exploding mutant vats movie'.[7] One of Anderson's fondest memory from Fallout's development was coming up with the ending to the game in conjunction with Leonard Boyarsky. They figured it would fit the tone of the game, including the xenophobic nature of the vault dwellers, if the main character would actually be rejected by his former people. Cain was skeptical at first, given its unorthodox nature compared to other RPGs which were usually about empowering the player and becoming a hero. But he eventually gave in to the idea.[5]
Fallout shipped in October 1997 and became a commercial success. Therefore, Interplay began the initial design work for the sequel. However, the initial team, notably Cain, Anderson and Boyarsky, felt that many design decisions were being taken without their consent such as who should work on the project.[8] Anderson recalls that they "were unable to come to an agreement with Interplay as to how (the) next team should be structured".[1] Owing to the fact that Fallout had received little attention internally from Interplay during its development gave the designers extensive freedom to craft the game the way they wanted to.[8] However, that began to change already in the final months before it shipped. Cain says that "while Fallout was in production, I was unhappy at how development worked at Interplay. People who didn't play games, or didn't even seem to like games, were making decisions about how to market the game, what features it should have, and when it should ship".[8] Consequently, Cain became increasingly discontent with the new working environment at Interplay. Already in July 1997, three months before Fallout would ship, he had decided that he did not want to work on the sequel.[8] Before Thanksgiving that year, he told Feargus Urquhart of his plans of quitting the company, as he was afraid that increased interference from different units of Interplay would hamper his creative freedom of working on the game. Cain ended up working on Fallout 2 for a few more months, and was given the role of lead designer and producer.[9] Boyarsky and Anderson wrote the main story line for the game.[10] However, the problems persisted. According to Cain, marketing and sales took counterproductive decisions pertaining inter alia to game box design without consulting him. His wish to become division manager for the marketing department was met with resistance from Urquhart, who saw this as an infringement on his own authority and responsibilities.[11] Cain recalls that his "role as a producer appeared to consist of arguing with people and trying to defend the game from devolving into a lesser product"[8] Boyarsky and Anderson, who could tell Cain was not happy, told him that they were unwilling to work on a sequel (for Fallout) without him.[8]
In mid-January 1998, Cain decided to leave Interplay. Anderson and Boyarsky submitted their resignation the day after. Having left Interplay, Cain, Anderson and Boyarsky met the day after to discuss their next moves. None of them had approached any other gaming company to inquire for a job.[8] Originally, they "never planned to make their own company"[8] as "none of them were businessmen"[8] but knew that they "enjoyed working together".[8] In the following weeks they contacted local companies such as Blizzard Entertainment and Virgin Interactive, who were more interested in hiring them to work on ongoing projects, rather than let them work on their own idea.[8] Subsequently, they figured that their game "would only be made if we formed our their own company",[8] so they "switched tactics and began approaching companies for a contract and not for employment".[8] This is when Troika Games was founded.
Troika Games (April 1998 – April 2005)[edit]
Troika Games was incorporated on 1 April 1998 by Tim Cain, Jason Anderson and Leonard Boyarsky, with all three having the title of "Joint CEO".[12] According to Anderson, they "…each had (their) specialty", with "Tim being a talented programmer, Leonard a talented artist and I have a knack for technical things allowing me to develop ways for the programming and art to merge together".[12] The name 'Troika' was originally coined by Feargus Urquhart, referring to Cain, Anderson and Boyarsky's ability to work together and complement each other's skills.[8] Anderson described the workplace at Troika as having a "…casual environment" and working hours, with frequent social activities such as barbeques and trips to the movie theatre.[12] Also, Troika offered competitive remuneration packages including retirement plans.[12]
Anderson carried out a plethora of tasks at Troika. While doing considerable work on two of the company's three released titles (Arcanum: Of Steamworks and Magick Obscura and Vampire: The Masquerade – Bloodlines), he also handled managerial tasks related to running the company. These included creating design documents for future games, managing projects, interactions with publishers and directing artists.[13]
Arcanum was the first game from Troika Games. The initial design of the game was conceived by Cain, Anderson and Boyarsky after leaving Interplay. While reflecting on what game to make next, they decided that they "really wanted to make a fantasy computer role-playing game".[8] The post-apocalyptic setting of Fallout had been a conscious design-choice to distance themselves from "the Might and Magic series and all of the games based on Dungeons and Dragons".[8] But now they wanted their turn at making an RPG set in a fantasy setting. However, they did not want to make a 'typical' fantasy game set in the 14th century, as seems to be the case for most games in the genre. Arcanum: Of Steamworks and Magick Obscura was thus set in the 18th century, imaging what would happen in a world where magic co-existed with the industrial revolution.[14] Indeed, the "desire to mix magic and technology was present from the outset"[8] of their talks. They drafted ideas for how each race in the world would be affected by technology,[8] with Boyarsky stating that "the orcs would be used as the slaves of all the capitalist machinery".[14] Cain remembers that "everything seemed to come together very quickly, and we were pleased with our outline for the game". Cain, Anderson and Boyarsky worked on the initial design of Arcanum by themselves for five months until they landed a contract by with Sierra Entertainment, which let them expand the team to 12 people.[8]
Because Arcanum was made with a modest sized team (later increased to 14 people), Anderson took on a number of different responsibilities.[5] These included art, movies, design, dialogue, scripting, music and sound effects. Added to this came also business-related tasks where he "wrote business plans, managed budgeting, wrote proposals, pitched games to publishers, co-negotiated contracts and created and maintained schedules".[13] The decision to keep the team small "was a decision that would cost us many nights and weekends",[12] remembers Boyarsky. He recalls that the company was in a near constant state of 'crunch mode' (working beyond the normal 40-hour work week), and the staff always felt under pressure.[12]
According to Boyarsky, "Troika's original goal had been to just be exclusive to one publisher, kind of their external RPG dev team",[12] he says, "so we wouldn't have to always be scrambling for contracts. At first, Sierra seemed to be that publisher - even when they weren't sure about an Arcanum sequel, they had us working on something else. But then Sierra had its own problems, and that was the end of that.".[12]
Having concluded their dealings with Sierra Entertainment, Troika got a contract from Atari to work on The Temple of Elemental Evil in 2001. Cain spearheaded that project, which was released in 2003[12] to generally favorable reviews.
Anderson and Boyarsky would focus on a game set in the Vampire: The Masquerade universe. Boyarsky states "we wanted to challenge ourselves move from our comfort zone of making isometric-view role-playing games to try something completely new and challenging."[15] The project began when Boyarsky and Anderson were invited to Seattle to see the latest build of the Source engine.[15] Subsequently, they had discussions with Scott Lynch of Valve Corporation about using the Source game engine "to create a brand new, groundbreaking first-person RPG".[15] Troika was thus the first external team to be allowed using the Source engine. Activision (who had recently founded a partnership with Valve Corporation), suggested them to make a game using the Vampire: The Masquerade setting, for which they had the license. Troika "began to diligently research the World of Darkness and the Vampire system and agreed that it would be a great fit".[15]
Anderson's responsibilities on Vampire: The Masquerade – Bloodlines included game design, level design and creation, sound effects, and design and implementation of interface and artwork.[13] He considered the game world as "a welcome change"[16] compared to his last two games (Fallout and Arcanum), and was happy that he was "actually going to get to create a game about vampires".[16] However, he was not familiar with the Vampire: The Masquerade table-top games, and had to do some research to understand the setting and "figure out how to bring that experience to a computer game".[16] First, he learned that "Vampire's role-playing seemed to be firmly rooted in character interaction"[16] while "stats, items, and powers took a backseat".[16] Main elements for the players' experiences were "the intricacies of vampiric society"[16] and the "world itself",[16] which was constantly changing. Second, Anderson had "to reproduce as much of the pen-and-paper experience as possible in a computer game" in order to satisfy fans of the setting and give newcomers an "accurate introduction."[16] Generally, "all of the character attributes from Vampire were easily implemented into the computer game,"[16] but he needed to leave out 'knowledge of law', which would not have translated well. Also, dice rolls and randomness were removed as they would not have fit in a first-person setting. Disciplines were the "biggest challenge to implement",[16] as they were too confusing. A deviation from the board game was made to streamline the disciplines into the game. Furthermore, Anderson designed the 'haunted mansion' level of the game, which is famous for being "eerily atmospheric, filled with all sorts of scripted events that will keep you on your toes, as well as a fair bit of puzzle-solving".[17] Boyarsky recalls that "several people took turns trying to make that work, but it wasn't until Jason took it over that it really began to shine".[18]
The development of Bloodlines was challenging for Troika. First, compared to the relative freedom they enjoyed during the development of Arcanum, Vampire's design choices had more checks and balances as they "had to run everything not only by White Wolf but by the publisher as well".[12] Second, the deteriorating working relationship with Activision and constant deadlines had damaged the morale of the development staff. Cain recalls an embargo being placed on the game. In fact, Troika was not allowed to work on it for several months before the release date, as Activision kept a gold version master until the release date. Any patches and fixes that Troika worked on, where thus not allowed to be included in the game. This also included improvements made to the Source engine such as "advancements in physics, modelling, facial animation"[8] and other features which Bloodlines did not have. The embargo "demoralised the team",[8] as "they had finished a game that couldn't be shipped, or changed, or talked about". Furthermore, "Activision had become impatient and wanted to game to ship as soon as possible",[8] resulting in many features being cut and forcing the Troika staff to work long hours. Anderson later stated that "it might be better to think of [Bloodlines' development] in terms of non-crunch time. Arcanum had about a year of non-crunch time and Vampire about one or two months".[12] While Bloodlines received favorable reviews and praise from RPG fans, its numerous bug and imperfections were flagrant.[17] Anderson finds that "right or wrong, we just needed more time to test and polish the games, and none of our three publishers were willing to give it to us. Each and every game was pulled out of our hands before we were through with it. In all fairness, I have to say that we were late and over budget, but that still does not justify giving the public an unfinished product".[12] Furthermore, Cain adds that "we never imagined that Activision would ship Vampire on the same day as Half-Life 2". He finds that postponing the day would have "...given us time to polish our game with a stable engine"[8] and would "not have put us in direction competition for consumer dollars during our important first few weeks on store shelves, because we all knew that consumers were going to choose Half-Life 2 over Vampire".[8]
Bloodlines was finally released on 16 November 2004 and has become somewhat of a cult classic among RPGs, which is still being updated to this day.[19] Nevertheless, initial sales figures were weak, failing to ensure financial stability to the company. They continued to present game ideas to publishers, Anderson's favorite being "Dreadlands, an [MMOG] set in mythical mid 19th century Eastern Europe".[12] They also worked on a game set in a post-apocalyptic setting reminiscent of Fallout, for which an engine demonstration was released.[20] However, Troika was "unable to secure new deals with Activision or other publishers, presumably due to what had then become a track record of great design with poor implementation".[12] Consequently, Troika shut down their business operations in 2005.[12]
Reminiscent on the fate of Troika, Anderson has said that "Publishers aren't interested in games from developers that consistently turn out B titles. Unfortunately, although our games had depth and vision, we were never able to release a game that had been thoroughly tested and rid of bugs. The large quantity of errors in our product automatically rendered them B titles".[12]
Post-Troika hiatus (2004 – 2007)[edit]
After Troika shut down, Anderson took some vacation with his wife and family. They decided that they needed a break from the entertainment industry, in order to spend more time together. 2004 had been a difficult year, with several family issues on top of the demise of Troika.[7] Anderson spent a few months repairing his house, "remodeling the kitchen and baths, removing the sound room"[2] and "replacing the balcony".[2] After selling the house, they settled down in Phoenix, Arizona and got active in the real estate business. His wife acquired her Real Estate License[7] and the couple bought another old house, which Anderson spent around 3 months fixing. Anderson also home-schooled his daughters during this period.[2]
While contemplating his return to the game industry, Anderson had "entertained the idea of working at both studios"[2] of his former Troika partners (Boyarsky and Cain subsequently found jobs at Blizzard Entertainment and Carbine Studios, respectively). However, Anderson did not get along with Boyarsky's project leader at Blizzard, and never got around to applying at Carbine. Moreover, he reflects on the seven years he spend with Boyarsky and Cain as "closely...related to a marriage",[2] with "a lot of stress with constantly looming milestone deadlines, stressful publisher relations and the constant worry that our project would be canceled or that we wouldn't be able to find a new contract and would have to let all of our employees go (which is ultimately what happened)".[2] He recalls that "when Troika fell apart, we drifted a bit. We still talk and get together for lunch every once in a while, but not as much as we used to. I certainly would like to work with them again someday".[2]
Spending time away from game development also allowed Anderson to reflect on the aspects he liked and did not like about his career as a game designer. Also, he had the opportunity "to look at things with fresh eyes and to actually play games just for the joy of it",[2] regaining the enthusiasm he had upon first entering the game industry.[2]
Interplay Entertainment (October 2007 – February 2009)[edit]
In November 2007, it was announced that Interplay Entertainment had "restarted in-house development and hired...Jason D. Anderson to head their first project".[21] Anderson worked on Project V13 with fellow Fallout creator Chris Taylor.[21] Although it was never officially stated, the project he worked on was believed to be a Fallout-related MMO. Interplay retained the rights for such a title after selling the Fallout rights to Bethesda Softworks. However, Bethesda later disputed this right in a legal case, which further stalled its development. Anderson had been in talks with Hervé Caen (Brian Fargo's successor after Titus Software's acquisition of Interplay Entertainment in 2001) about the project for nearly a year, and felt "it was one of the few projects that could entice (him) to get back into the game industry".[2] Nevertheless, although he enjoyed working on the project, Anderson later decided to leave Interplay to accept an offer from InXile Entertainment who presented him with "a more stable opportunity".[21]
InXile Entertainment (March 2009 – December 2010)[edit]
Anderson was hired as Creative Director at InXile Entertainment.[13] His role was to work on the "design and story material" for Wasteland 2.[22] Before successfully funding the project via Kickstarter, Brian Fargo attempted to generate publisher interest and secure their backing by having "the co-creator of Fallout working with the lead designer of Wasteland (Mike Stackpole) and the guy who helped produce them both all on the heels of a massive success with Fallout 3."[22] Fargo was "quite surprised at how little interest there was". Subsequently, Anderson left the company before Wasteland 2 launched on Kickstarter. However, Fargo has stated that they used a lot of Anderson's material in the game, as "he was here for a year generating storylines, characters, and filling out the tone of the Wasteland 2 world".[23] The Kickstarter campaign directly mentions Anderson's work on the storyline, which was retained for the final game.[4]
Turtle Rock Studios (2011–present)[edit]
Anderson subsequently joined Turtle Rock Studios in 2011. They shipped the successful first-person shooter Evolve in 2015. Anderson's exact role in that project is unknown, although he is credited as 'level design' on the company's forum. He has stated that "one of the things I love about the company is that there are no titles, everyone are equals. So I don't have a title".[24]
|USCF Chess
|Lead Technical Artist, original game design
|Fallout 2
|Main story outline
|Arcanum: Of Steamworks and Magick Obscura
|Creative principal
|Vampire: The Masquerade – Bloodlines
|Creative Director
|Project V13
|Creative Director
|Wasteland 2
|Main Story Author
Personal life[edit]
Apart from video games, music is one of Anderson's main hobbies. He has had an ear for music since being a child, and has composed several pieces on his own. He enjoys playing his guitar and prefers heavy, aggressive music such as Quicksand, Tool and Sepultura, which he listened to during the development of Fallout.[5] He has also cited Bleeding Through, As I Lay Dying, Killswitch Engage, Silent Civilian and Blessthefall as being some of favorite bands.[5] Anderson is married and has 3 children. In his spare time he enjoys swimming and hiking in the woods.[2]
- ^ a b Blancato, Joe (26 December 2006). "The Rise and Fall of Troika". Escapist. Retrieved 8 July 2009.
- ^ a b c d e f g h i j k l Thomas Beekers (2 December 2007). "Interplay MMORPG Interview with Jason Anderson". Game Banshee. Retrieved 8 July 2009.
- ^ Chris Remo (19 March 2009). "Interview: Fallout Co-Creator Jason Anderson Discusses New inXile Post". Gamasutra. Retrieved 23 December 2009.
- ^ a b "Wasteland 2 by inXile entertainment — Kickstarter".
- ^ a b c d e f g h Beekers, Thomas (25 September 2007). "Fallout Developer Profile: Jason D. Anderson". No Mutants Allowed. Retrieved 8 July 2015.
- ^ Beekers, Thomas (2 December 2007). "Interplay Unannounced MMORPG Interview". Gamebanshee. Gamebanshee. Retrieved 8 August 2015.
- ^ a b c Beekers, Thomas (2007). "Fallout Developer Profile: Sharon Shellman". No Mutants Allowed. Retrieved 15 July 2015.
- ^ a b c d e f g h i j k l m n o p q r s t u v w x Ramsay, Morgan. Gamers at Work: Stories Behind the Games People Play. Apress; 1 edition (8 February 2012). pp. 96–106. ISBN 1430233516. Retrieved 4 August 2015.
- ^ Ramsay, Morgan. Gamers at Work: Stories Behind the Games People Play. Apress; 1 edition (8 February 2012). pp. 96–106. ISBN 1430233516. Retrieved 4 August 2015.
- ^ Bee, Crooked (7 May 2012). "RPG Codex Retrospective Interview: Leonard Boyarsky on Fallout, Interplay and Troika". RPG Codex. Retrieved 8 July 2015.
- ^ Ramsay, Morgan. Gamers at Work: Stories Behind the Games People Play. Apress; 1 edition (8 February 2012). pp. 96–106. ISBN 1430233516. Retrieved 4 August 2015.
- ^ a b c d e f g h i j k l m n o p Blancato, Joe (26 December 2006). "The Rise and Fall of Troika". The Escapist. Retrieved 8 August 2015.
- ^ a b c d Anderson, Jason (8 August 2015). LinkedIn https://www.linkedin.com/profile/view?id=18102538&authType=NAME_SEARCH&authToken=s4rc&locale=en_US&srchid=1649270241439218046353&srchindex=2&srchtotal=1504&trk=vsrp_people_res_name&trkInfo=VSRPsearchId%3A1649270241439218046353%2CVSRPtargetId%3A18102538%2CVSRPcmpt%3Aprimary%2CVSRPnm%3Atrue%2CauthType%3ANAME_SEARCH. Retrieved 8 August 2015. Missing or empty
- ^ a b Barton, Matt (11 June 2010). "Matt Chat 68: Arcanum and More With Tim Cain". Matt Chat. Retrieved 13 May 2015.
- ^ a b c d Boyarsky, Leonard (17 October 2003). "Vampire: The Masquerade - Bloodlines Designer Diary #1". GameSpot. Retrieved 15 July 2015.
- ^ a b c d e f g h i j Anderson, Jason (19 November 2003). "Vampire: The Masquerade - Bloodlines Designer Diary #2". GameSpot. Retrieved 15 July 2015.
- ^ a b Ocampo, Jason (17 November 2004). "Bloodlines Review - Gamespot". RPG Codex. Retrieved 8 July 2015.
- ^ Bee, Crooked (7 May 2012). "RPG Codex Retrospective Interview: Leonard Boyarsky on Fallout, Interplay and Troika". RPG Codex. Retrieved 8 July 2015.
- ^ Greyson, Nathan (25 April 2014). "Vampire: Bloodlines Achieves True Immortality, Hits Patch 9.0". Rock, Paper, Shotgun. Retrieved 8 August 2015.
- ^ Noir82, Film (29 July 2006). "Troika Games Untitled Post-apocalyptic RPG". Escapist. Retrieved 8 July 2009.
- ^ a b c Remo, Chris (19 March 2009). "Jason Anderson Discusses Next InXile Post". Game Banshee. Retrieved 8 July 2009.
- ^ a b "Wasteland Kickstarter Project Interview with Brian Fargo". No Mutants Allowed. 2012. Retrieved 8 July 2009.
- ^ "RPG Fireside Chat with Brian Fargo and Chris Avellone AMA=2012". Reddit. Retrieved 8 July 2015.
- ^ "Knights of the Roleplaying Table. Jason Anderson: "People don't relate to ideas or concepts"". Gamestar.ru. 2007. Retrieved 10 August 2015.


text: You are he, you are I, or you are silent. Sorry for taking so long to put this up. Glacier is using this Shellder with Skill Link: Shellder (Move your mouse to reveal the content) Shellder (open) Shellder (close) Shellder [Drake] (Male) Nature: Gentle (+1 SpD, -1 Def) Info on Drake: Type: Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Shell Armor: (Innate) This Pokemon's thick, bony outer shell prevents it from taking critical hits. Skill Link: (Innate) This Pokemon's skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3) Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. Stats: HP: 90 Atk: Rank 3 Def: Rank 3 (-) SpA: Rank 2 SpD: Rank 2 (+) Spe: 40 EC: 3/6 MC: 0 DC: 1/5 Attacks: Tackle Withdraw Supersonic Icicle Spear Protect Leer Clamp Aurora Beam Razor Shell Ice Beam Rock Blast Bubble Beam Mud shot Hail Blizzard Substitute Your types are as follows. Good luck!

subset: commoncrawl


text:
Set data:
3563: NBA Collectors # 4
Year: 2003
Theme: Sports
Subtheme: Basketball
Pieces: 12 + 3 cards
Price: 8 USD (Peeron)
Building time: less than 5 minutes
MISB on review: Yes
More info: Brickset - Peeron - Bricklink
Official description: N/A
Box front: Players close-up, cards, players name and theme logos. A great overview.
Box rear: Catalog for 3-fig packs and "instructions" for those who can't figure out themselves how to build displays.
Box sides: Generic Collectors pack picture (Allen / Duncan / Gasol); 1:1 Kidd minifigure and NBA action scene (Chris Dudley from Portland TrailBlazers defends against Miami Heat's Alonzo Mourning. None of them are available as minifigs, not even one of their team mates!); finally, an NBA hologram and various TradeMarks .
Box content: Lego bag and cards bag.
Cards: 3 Upper Deck cards with "action shot" on front and stats on back (latest 5 years and career totals).
Kukoc is portrayed in the Atlanta Hawks jersey, but he was then been "traded to (Milwaukee) Bucks".
Bryant's and Kidd's cards are silver plated, Kukoc's is gold plated. One side of the box reads "Trading cards, randomly packed" (yes, with a comma).
Oddly, Brickset pic is a bit different (Kidd's outfit looks much darker and Kukoc is bouncing the ball, not shooting)
Click pics for a larger version!
NBA minifigs arms and hands: Hands are different from ordinary figs, shorter and unposable. This is because they should carry the ball and be able to shoot it. By the way: Lego basketball has to be larger than Lego football, since this one falls from minifig hands.
NBA minifigs legs: Light blue legs are pictured front, yellow and dark blue are pictured back. Legs are held together by plastic, so they can not move, and each one has a spring. This will work for ball shooting too.
Pedestal: 6x6, with 4 studs centered on top and place to host 2x2 plates on three sides of bottom (if needed to keep stands together).
Players front view: Kukoc and Bryant are playing home games, they have the team nickname on their jerseys. Kidd is on the road, hence his shirt reads "New Jersey" instead of "Nets".
Players rear view: Bryant used to wear #8 back then. he later switched to #24. Kukoc kept #7 after moving from Hawks to Bucks. Kidd sometimes wore #5 in Team U.S.A. too.
Spring time: Legs can move from -90° to +90°. Human finger not included in box.
Skin color: Comparing IJ's 7195 bad guys with Kidd and Kukoc, their skin look the same flesh tone.
Complete set: Each player on his stand, with his card as a backdrop.
So here's something a bit different from a standard set. One of 8 NBA minifig packs, with 3 players (including 2 of the most gifted amongs those who performed in two different millenniums and an European talent), their trading cards and a place to put minifig and laminated self.
Minifigs are packed with head on torso, and torsos have one arm up and the other one lying on the side. I tried rotating hands to put them in the same way usual minifigs have them; I quickly stopped trying before something bad happened. After all, they're perfect for holding and shooting a mf-sized basketball (which can be found in other sets, most every one except collectors pack).
As I said before, legs can't move, because there's an additional piece of plastic to tie them together. That and the springs are not the only difference between these and ordinary legs. These ones, after being put together with the torso can be hardly separated. As for the springs, how does the whole thing work? Put your finger on the player's head, pull him back, release and the player will shoot.
It's obvious that these packs were ment for display; who would spend 8 USD for one of these and play with it? These Collectors sometimes got cheaper (last time I spotted some in Italy, they were on sale for 5 Euros) but have varying prices on eBay and Bricklink. Varying from 3 to 15 USDs! It's up to you decide what sum they are worth. I bought these one along with more LEGO on a BL order for what had to be a fair price.
what's the only minifig amongst these 24 to have a hair piece?
what's the only team amongst those with two players to have them wearing different colored jerseys?
Color scheme: 5/5. Well, they look like official NBA jerseys!
Minifigs and accessories: 3/5. Worthless if you're not into NBA; great if you are. Too bad these packs didn't include a ball.
Pieces: 3/5. Perfect for display, great if you had more of these packs AND a basketball field or add-on (like shooting practice). Otherwise, it was just 3 out-of-ordinary figs.
Playability: 2/5. Playing is not what this set was meant for.But there is / were chance, as I said before.
Design: 4/5. More of a collector's item than a toy.
Overall rating: 3,5/5. This is hard to put in numbers. I summed it up in the review.
The final words: "Best on the planet" in ABS! Ain't it great?


text:
Doubletree Hotel Bradley International Airport
Doubletree Hotel Bradley International Airport
Hotel Guest Rating: 7.4/10
16 Ella Grass Turnpike
Windsor Locks, CT 06096
Welcome to the Doubletree Hotel Bradley International Airport
A free airport shuttle, complimentary parking and free Wi-Fi are first-class perks raising the appeal of the non-smoking DoubleTree Hotel Bradley International Airport.
Hotel Features
Greeted with a freshly baked complimentary cookie at check-in, guests are welcomed into chic, sleek surroundings. This mid-rise hotel offers a choice of 202 rooms where soft, sumptuous shades and high-end signature bedding set a restful mood. Other upscale touches include 37-inch cable TVs, mp3 docking stations, gourmet coffee to self-brew and high-end bath products. Guests looking for a doubly effective workout have a low-impact indoor pool, connected to a high-impact fitness room with Precor equipment. Armchair quarterbacks enjoy the on-site sports bar and grill, with 19 large plasma TVs and 16 beers on tap. Breakfast, lunch and dinner are served. Other essentials include a 24-hour business center, free Wi-Fi, free parking and a free airport shuttle.
Hotel Location
Less than a two-mile drive from Bradley International Airport, the hotel is a convenient, comfortable choice for early-morning flights. Those flying in for work are within a two-mile commute to Bombardier, Hamilton Sundstrand, Alstom Power and Konica Minolta. Those wanting to log in some green time have Airways Golf Course within 10 minutes. Downtown Hartford is a 20-minute drive and Springfield, Massachusetts, is 25 minutes.
Guest Favorites
The "convenient location" to the airport is the main draw for Priceline guests, and tasty perks including free "warm, yummy cookies," a complimentary shuttle and free parking fly at this DoubleTree.
Doubletree Hotel Bradley International Airport Amenities
- 24-hour security
- Air conditioning
- Air conditioning individually controlled in room
- Alarm clock
- ATM/Cash machine
- Business center
- Cable television
- Child programs
- CNN available
- Complimentary coffee in lobby
- Complimentary in-room coffee or tea
- Conference facilities
- Exercise gym
- Express check-out
- Family plan
- Fire safety compliant
- Fitness center on-site
- Free airport shuttle
- Free high speed internet connection
- Free parking
- Full american breakfast
- Hairdryer
- Heated guest rooms
- High speed internet access fee
- Indoor pool
- Interior corridors
- Iron
- Ironing board
- Jacuzzi
- Late check-out available
- Laundry/Valet service
- Lobby coffee service
- Meeting rooms
- Non-smoking
- Non-smoking rooms (generic)
- On-site business center
- On-site business center is staffed
- On-Site parking
- Parking
- Parking lot
- Photocopy center
- Pool
- Public address system
- Public area air conditioned
- Remote control television
- Safe deposit box
- Secured parking
- Security
- Transportation
- Transportation services - local area
- Transportation services - local office
- Valet cleaning
- Voice mail
- Whirlpool
Hotel Information
You must show a valid photo ID and credit card upon check-in. Please note that all special requests cannot be guaranteed and are subject to availability upon check-in. Additional charges may apply. Guests are required to show a photo identification and credit card upon check-in. Please note that all Special Requests are subject to availability and additional charges may apply.
Hotel Guest Reviews of the Doubletree Hotel Bradley International AirportOur hotel ratings and reviews are from real hotel guests. Priceline.com ensures that its reviews are guests-only by proactively sending hotel surveys to customers after they've completed their hotel stays. In the post-stay surveys, priceline.com hotel customers are asked a number of questions about their stay and the hotel. On a scale of 1-10 with 10 being the best, the survey asks guests to rate their overall experience and specifically rate the hotel's cleanliness, staff and location. Priceline.com does not allow site visitors to post unsolicited hotel reviews.
July 10, 2016
July 5, 2016
Family Traveling with Young Children
June 14, 2016
Business Traveler
March 8, 2016
October 20, 2015
Family Traveling with Teens
In the bathroom shower the shower bar was very loose. I was in rm 447. Also the door where the vent for the ac unit kept opening. It would stay only if you got it in a certain spot. The magnate was broken on it.
October 13, 2015
Solo Traveler
Overall, nice ambiance.
October 12, 2015
we arrived late at night and were treated quite well. The front desk guy was great, even gave us an extra cookie.
October 6, 2015
will recommend
September 1, 2015
Family Traveling with Young Children
July 26, 2015
Great cookies! :)
(1 - 10 of 18 reviews)
- Quality Inn Windsor Locks from $85 (0mi)
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From Uncyclopedia, the content-free encyclopedia
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Irish on top of way-too-early preseason top 25
Think it's too early for a preseason top 25? Think UConn should lead the rankings? Think again. The 2016-17 season looks as wide-open as any season in more than a decade.
Think it's too early for a preseason top 25? Think UConn should lead the rankings? Think again. The 2016-17 season looks as wide-open as any season in more than a decade.
Breanna Stewart had 22 points, 14 rebounds and five blocks to lead No. 1 UConn to a 98-38 record rout of fifth-seeded Mississippi State on Saturday.
It's no surprise that UConn head coach Geno Auriemma is happy after a blowout win over Mississippi State.
Katie Lou Samuelson's tough left-handed layup extended the Huskies' lead to 81-18 over the Bulldogs on ESPN.
Moriah Jefferson's buzzer-beater at the end of the first quarter gave the Huskies a 32-4 lead over Mississippi State on ESPN.
With Morgan Tuck's lay-up, the Huskies have gone up 11-0 over 5-seed Mississippi State. Check out the game on ESPN.
That's what we call a statement. Breanna Stewart started things off with a 3-pointer and top-seeded UConn shooed away the upset bug with a dominant Sweet 16 win over Mississippi State.
Top seeds Baylor and South Carolina cruised into the Sweet 16 as half the regional finals was set Sunday. Charlie Creme recaps everything you need to know from Day 3 of the NCAA tournament.
Victoria Vivians scored 24 points and Breanna Richardson hit a crucial 3-pointer with 34 seconds remaining to lead fifth-seeded Mississippi State over No. 4 seed Michigan State 74-72 on Sunday in
Victoria Vivians scored 13 of her 19 points in the second half, and fifth-seeded Mississippi State beat No. 12 Chattanooga 60-50 on Friday in the first round of the women's NCAA tournament.
It wasn't Mississippi State's best game, but Victoria Vivians and the bigger, more athletic Bulldogs took Chattanooga's best shot, surviving to advance to the second round.
The SEC (nine teams in the field) and Pac-12 (four teams among top-16 seeds) did exactly what they needed to in the regular reason. But now it's all about what happens in March (and maybe April).
How favored is UConn to win its 11th NCAA title? Leonardo-winning-the-Oscar-for-"The Revenant" favored. And it doesn't look like there is a team in the Huskies' region that will stop them.
Other than a curious but explainable placement of Notre Dame in Lexington and South Carolina in Sioux Falls, the NCAA selection committee left little room for criticism.
With its relatively easy path to the Final Four, UConn is the big winner. A tournament lacking Duke, North Carolina and NC State makes Tobacco Road the biggest loser.
What better way to get ready for the first round than to read up on every team in the field? Charlie Creme has everything you need to know about all 64 squads in the NCAA tournament bracket.
Which team has the edge on the bubble? South Carolina or Notre Dame as the No. 2 overall seed? Will Mississippi State land a No. 4 seed and wind up hosting early-round games?
|Nyah Tate
|Myah Taylor


text:
Mon, May 9, 3:19 PM
- Crude oil prices erased all of Friday's gains and more, as June futures ended the pit session 2.7% lower to $43.55/barrel even as the massive wildfires in the heart of Canada's oil sands continue to spread, albeit more slowly.
- But positioning in the oil market is very stretched, and analysts say speculators already hold the largest number of wagers for a rise in WTI futures since last summer and near-record high bullish bets on Brent, so the scope for further gains was limited without more clarity on the extent of damage to oil facilities or supply outages.
- The sacking of Ali al-Naimi as head of Saudi Arabia's oil ministry also may be a reason why oil prices failed to maintain early gains, as successor Khalid al-Falih, the former head of Aramco, is expected to follow the strategy of protecting the country's market share.
- Yesterday, Cnooc's Nexen (NYSE:CEO) operations to the south of Fort McMurray reportedly suffered minor damage, while Suncor (NYSE:SU) says its facilities have not been damaged and is beginning to implement a plan for a return to operations.
- Other relevant tickers: RDS.A, RDS.B, XOM, IMO, COP, OTCPK:HUSKF, OTCPK:ATHOF, CNQ, CVE, OTCPK:MEGEF, ENB, OTCPK:IPPLF, OTC:KEYUF, TRP, PSX, STO
- ETFs: USO, OIL, UWTI, UCO, DWTI, SCO, BNO, DBO, DTO, UGA, USL, DNO, OLO, UHN, SZO, OLEM
- Now read Fort McMurray situation getting better - oil markets daily
Tue, Apr. 5, 3:28 PM
- Imperial Oil (IMO -1.7%) is initiated with an Underweight rating and $36 price target at Morgan Stanley, which says IMO's superior returns and competitive advantages are reflected in its premium valuation.
- The firm says IMO is trading at a 5x-plus premium above its peers, while shares historically have traded at 1.5x due to competitive advantages and high levels of technological expertise.
- As IMO looks to enter a period of reduced capex, Stanley believes there is a near- to mid-term cash flow uncertainty, so it expects a slower dividend growth rate than the 6% now priced into the stock.
- Now read Canada's biggest oil producers sitting on near-record cash pile
Oct. 12, 2015, 3:45 PM
- Barclays maintains a Neutral rating on the group of 10 Americas-based oil majors, expecting the group to miss consensus expectations in the light of lower crude oil and gas prices, while it reduces the ratings and price targets of several of the companies.
- Although the refining companies have benefited from a modest widening of the key North American crude differentials and stronger product cracks, the firm says higher operating costs and lower than expected margin capture rate at several refiners due to unplanned outages have partially offset these benefits.
- Barclays downgrades Petrobras (PBR -3.7%) to Equal Weight from Overweight, as the company's unsustainable levels of debt, cash flow outlook and concerns surrounding the corruption investigation cannot be ignored even as shares appear attractively valued; Imperial Oil (IMO -2.1%) also is cut to Equal Weight from Overweight.
- The firm maintains Suncor Energy (SU -0.5%) and Husky Energy (OTCPK:HUSKF -1.9%) at Overweight, saying the two stocks offer the best value over the next 12 months on a risk-adjusted basis, while maintaining Chevron (CVX -0.9%), Hess (HES -2.8%) and Murphy Oil (MUR -3.2%) with Equal weight ratings; it cuts price targets slightly for all five companies.
- Earlier: Exxon upgraded to Equal Weight at Barclays
Sep. 23, 2015, 2:57 PM
- Imperial Oil (IMO -2.6%) has been able to lower the amount of capital reinvestment needed to sustain the business to ~C$1.2/year from C$2B a year ago, helped by shrinking supplier costs, CEO Rich Kruger says at the company's annual investor day.
- Kruger sees IMO's overall annual spending on expansion and maintenance to average ~C$2.5B ($1.9B) in the coming years as it cuts costs and slows expansion.
- Canadian oil sands producers have cut budgets this year; IMO operates bitumen mining at its Kearl site, where it is aiming to reduce cash operating costs of less than C$30/bbl, in addition to its Cold Lake and Nabiye facilities as well as owning a stake in Syncrude.
Aug. 13, 2015, 12:45 PM
- A key pipeline for delivering Canadian oil to the U.S. remains shut for a third day, leaving heavy crude stranded in Alberta and keeping its price in the cash market at ~$20 below the WTI benchmark.
- A small leak near Shelbina, Mo., coming from Enbridge's (ENB -1.1%) Spearhead pipeline, which runs from Flanagan, Ill., to the Cushing, Okla., crude hub forced the shutdown Tuesday of the 193.3K bbl/day pipeline as well as a closing of the parallel Flanagan South pipeline, an even larger 585K bbl/day line that runs from Pontiac, Ill., to Cushing.
- ENB expects operations at Flanagan South to resume today, but does not know when Spearhead may return to service, as it continues to investigate the cause of the spill in Missouri.
- Operational problems at BP's (BP -1.5%) Whiting, Ind., refinery also keep the pressure on prices for Canada's heavy crude as barrels continue to get backed up.
- Other related tickers: SU, IMO, TRP, CNQ, CVE, TCK, CEO, OTCPK:HUSKF, OTCQX:COSWF
- Earlier: Canadian oil sands price nears $20/bbl, cut in half since July 1
May 11, 2015, 2:56 PM
- Exxon Mobil (XOM -1.6%) and Imperial Oil (IMO -0.8%) say they have started bitumen production at the $2B Cold Lake Nabiye project expansion in Alberta.
- XOM says the expansion adds ~20K bbl/day to what is already the largest oil sands operation in Canada, which could double to 40K barrels soon, bringing the total capacity to nearly 200K bbl/day.
- Cold Lake is the largest and longest-running in-situ oil sands operation in Canada, and includes five steam generation and bitumen production plants; the operation produced an average 150K bbl/day of bitumen in recent years.
May 6, 2015, 2:36 PM
- Canadian energy stocks are broadly lower after the shocking election result in Alberta raised questions about the future of the country's oil industry: SU -3.3%, ENB -2.8%, TRP -2.6%, IMO -2.3%, CNQ -2.3%, CVE -5.8%, OTCQB:HUSKF -1%, TCK -1.6%, TAC -4.1%, OTCQX:COSWF -6%.
- "Energy is such a critical issue to Alberta, I'm really not that concerned," ENB CEO Al Monaco says, but investors and analysts disagree.
- "It's completely devastating" for energy companies and investors, saysCanoe Financial's Rafi Tahmazian of stated plans by the newly elected government to raise corporate taxes, review the government's take of energy revenue, scale back advocacy for pipelines and phase out coal power more quickly.
- "If you are invested in energy stocks, you should be concerned," says AltaCorp's Jeremy McCrea, noting that drillers already face higher costs to extract oil and gas in Alberta than in many jurisdictions, so an increase in royalties would make the province even less competitive.
Apr. 14, 2015, 12:58 PM
- Canadian Oil Sands (OTCQX:COSWF +5.5%), the company with the largest stake in oil sands miner Syncrude Canada, is a prime takeover target and its most likely suitor is Imperial Oil (IMO +1.9%), the company with the second-largest stake, says FirstEnergy Capital analyst Michael Dunn.
- The analyst says his report is partly based on recent investor meetings with senior IMO execs who believe now is a good time to consider making acquisitions.
- Dunn thinks IMO would not want to pay more than a price in the low teens for COSWF, so its stock would have to fall further to make a bid attractive, and he suggests the company would not want to take on excessive debt - which could mean an equity-based offer, help from its controlling shareholder, Exxon Mobil (NYSE:XOM), or enrolling a current Syncrude partner such as Suncor (NYSE:SU).
Feb. 2, 2015, 9:59 AM
- Imperial Oil (IMO +4.2%) says it is pushing ahead with multibillion-dollar expansion plans, despite the collapse in crude oil prices.
- The Canadian producer majority owned by Exxon Mobil says it plans to double output from its C$20B Kearl oil sands project in Alberta and increase production from the C$2B Nabiye facility this year; IMO, which also operates three refineries, said last week it may sell 500 of its Esso gasoline stations in Canada.
- The Kearl expansion is ahead of schedule, with startup scheduled for Q3, earlier than the year-end target previously stated; Kearl's Q4 2014 production averaged 66K bbl/day, with plans to eventually produce 220K bbl/day.
- IMO reported Q4 earnings fell to C$0.79/share from C$1.24 a year earlier but it was enough to beat the C$0.72 analysts were expecting, while revenues of C$8B were down from C$8.36B a year ago; production slipped to 315K boe/day from 329K boe/day a year earlier.
Apr. 25, 2014, 10:14 AM
- Canadian Oil Sands (COSWF -4.4%) announces an unplanned maintenance-related outage at Syncrude Coker 8-1, prompting it to lower its estimate for 2014 Syncrude production to 95M-105M barrels.
- National Bank downgrades shares to Underperform from Sector Perform, saying the outage could mean Q2 production will get hit especially hard since the timing could overlap with planned maintenance of another upgrader.
- Other owners of Syncrude include Imperial Oil (IMO), Suncor (SU), Murphy Oil (MUR), Sinopec (SNP) and Cnooc (CEO).
Feb. 3, 2014, 10:10 AM
- Imperial Oil (IMO +2.2%) opens higher after a weekend Barron's report touts the company as a "hidden gem," overlooked by investors because it is 70% owned by Exxon Mobil (XOM) but with potential stock price appreciation on strong production growth.
- IMO represents 6%-7% of XOM's production, but should account for two-thirds of its production growth over the next five years, the report says, yet the stock, which once traded at a premium to XOM shares, now trades at a slight discount.
- IMO does the opposite of what others do to boost their stocks, Barron's writes: It doesn't have earnings conference calls, doesn't make many investor presentations, doesn't pay a dividend it can't afford, and exploits investment opportunities with double-digit returns.
Aug. 16, 2013, 10:33 AM
- Warren Buffett's new 17.7M-share stake in Suncor (SU +1.7%) could spark investor interest in the battered stocks of Canadian oil sands companies, analysts say.
- Canadian Natural Resources (CNQ), Cenovus Energy (CVE) and Imperial Oil (IMO) - with "scale and access to market and cost discipline" - may get a second look from investors as Wall Street reviews oil and gas plays beyond prolific shale plays in their own backyard.
- SU produced a record 390K bbl/day in July, and its "new normal" would see output shoot up to 420K, First Energy Capital says.
- SU is trading at some of the lowest cash flow multiples and, at 80 years, has one of the longest reserve lives in its peer group.
Jun. 13, 2013, 3:56 PM
Imperial Oil (IMO +2.5%) says output from its recently opened Kearl oil sands project is set to grow to its full 110K bbl/day capacity over the summer as it completes work on the project. IMO also says a final decision on the future of its 82K bbl/day Dartmouth, Nova Scotia, refinery could come by month's end. IMO, ~70% owned by Exxon (XOM +1.8%), put the refinery up for sale more than a year ago.| Jun. 13, 2013, 3:56 PM
May 17, 2012, 10:48 AM
Imperial Oil (IMO -2.8%) is looking to sell its Dartmouth Refinery in Nova Scotia or find "other alternatives," according to CEO Bruce March. Several refineries in eastern North America facing closure on waning demand and mounting competition from newer refineries have enjoyed a reprieve as new owners find strategic fits for the mostly older plants.| May 17, 2012, 10:48 AM | 1 Comment
Nov. 28, 2011, 2:51 PM
Imperial Oil (IMO +5.6%) trades higher after saying it's resuming talks with Ottawa over a financial support package for its Mackenzie gas pipeline in the Far North.| Nov. 28, 2011, 2:51 PM
Sep. 27, 2011, 10:10 AM


text:
Top Definition
A person inbetween a relationship and a groupie. A hook up inbetween a singer and a normal person.
My sister is a relationoupie; she hooks up with the lead singer from LMFAO from time to time and talks to him daily.
by Jenneily October 29, 2009
Trending Now


text:
Tablets to outsell desktop computers for first time
It happened to dinosaurs, buggy whips and the eight-track cartridge. Now it is happening to desktop computers.
They are being taken over by new technology.
A new analysis (hat tip to Mashable) by International Data Corporation says tablets are on the rise: "Going forward, IDC expects that tablet shipments will surpass desktop PCs in 2013 and portable PCs in 2014."
IDC says in 2013, "worldwide desktop PC shipments are expected to drop by 4.3 percent and portable PCs to maintain a flat growth of 0.9 percent. The tablet market, on the other hand, is expected to reach a new high of 190 million shipment units with year-on-year growth of 48.7 percent."
So, if this was a horserace, tablets would be surging past slowing desktops and gaining on steady laptops.
Now, this is worldwide data. North American data is ahead of the game. PC Magazine reported in November 2012, "Buoyed by Black Friday sales, more tablets than laptops are projected to ship in the North American market for the first time ever in the fourth quarter — and it won't even be close, according to NPD DisplaySearch."
Fast Company said in January 2013, "This is the year tablets will occupy over 50 percent of the market, as shipments of the slate-like computers leap 64 percent over last year's figures. That stat has one important implication — that tablets will outsell laptops. In fact, NPD predicts that the trend will continue so that by 2017 laptops serve just over a quarter of the market."
Something similar to the tablet surpassing desktops happened worldwide back in February 2011, according to an AP story: "For the first time ever, smart phones such as Apple Inc.'s iPhone are outselling personal computers, according to a report by research group IDC that was released Monday. Worldwide, consumer electronics makers shipped 100.9 million smart phones in the last three months of 2010, an 87 percent jump from a year earlier. PC shipments were weaker than expected, edging up just 3 percent to 92.1 million."
Contrast this with IDC's current prediction that in 2013 "the smartphone market is expected to grow 27.2 percent to 918.5 million units."
Of course, smartphones, tablets, laptops and desktops all have slightly different uses and purposes. This data doesn't measure when people stop using desktops or laptops — but it also doesn't say how many people still use eight track tapes, either.
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A compilation I made with hopes to inspire others... The future is our children.
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great idea.
A lot of people will try and take you for granted and may try and scam you. I would help if i had the money to donate. I tried it one time here and got blamed i was scamming and all so the money that most had given me i just refunded it back because i was called a scammer and other things. i had asked help because the home i am living is has a hole in my roof, failing in and broken thru several places. has many leaks, one or 2 that leak around a window and it has a plug in under where it leaks, so when it rains i sit under it and wipe the rain water off so that it wont hit the plug in and catch fire. caught fire on me once but thank God i was able to put it out.
yeah i have internet 19.99 a month unlimited and do online surverys and make an extra 200 a month, just cant get a job or get ahead, and i tried that habatat for humanity and they dont really help poor people. i just got a reply letter from them and they tell me i dont have enough income for them to help me get a home built. so you might want to think about rather you would want to donate to them? they say they help poor people get homes but unless a person has 1500 or more monthly income, they cant help you. i make way less then that, heck if i was making 1500 a month i could afford my own home you know? so i tried that uchra, well they cant help but a friend of mine that works there told me to try another place called creative compassions, they said they had funds to help build a small home, so i go there and same thing is told to me, if i can obtain another job and make 1500 or more per month, they could build me a home. stupisd, i know.. they dont really help the truly poor in america at all.
but then i think about my neighbor jerry, he lives in a very small camper like me, but he does not have running water nor lights so in a way i am much more blessed and better off then him because i do have running water and lights, i dont have money to help him but i can help in other ways, this tuesday coming up several churches in our area are giving away turkey dinners, so i called and ordered him a dinner so when i go to deliver them i can take him one as well. its not want you can give, its what you can do to help others. not sure if you give out turkey dinners in your area but you might want to do that sometime in the future. what the churches in my area do is cook a turkey dinner with all the fixings and put it in plates and deliver to people in our area. there is a lot of effort in doing it and time but you will get the biggest blessing by watching those yopu deliver to faces to just lite right up when you knock on that door with a fresh hot turkey dinner. that is the best feeling ever. thank you for being kind and the commetment to helping others. my family and i wish you a happy thanksgiving and merry christmas.
Your sister in christ
Susan ( aka whitedove )
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It was an emotional night.
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What will Conte decide?


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The Glidden House provides a comfortable stay in a well decorated historical building. What makes it even better however is that it is on the beautiful campus of Case Western University and within easy walking distance of numerous museums, quaint bars and the beautiful Severance Hall; home of the Cleveland Orchestra. A great base location for a weekend of exploring.
- Official Description (provided by the hotel):
- The Glidden House Hotel in Cleveland Ohio is a stunning and beautiful historical mansion built in 1910; The Glidden House is a full-service boutique hotel conveniently located on the campus of Case Western Reserve University. Glidden House offers guests a rare mix, an opportunity to indulge in both historical luxury and modern convenience with easy access to all that Cleveland, Ohio has to offer.The friendly and experienced staff strives daily to make your stay memorable and comfortable; it's much like staying with friends! ... more less
- Reservation Options:
- TripAdvisor is proud to partner with Booking.com, Hotels.com, Expedia, Priceline, Hotwire, Orbitz, Odigeo and Travelocity so you can book your Glidden House reservations with confidence. We help millions of travelers each month to find the perfect hotel for both vacation and business trips, always with the best discounts and special offers.
- Also Known As:
- Glidden House Hotel Cleveland
- Glidden Hotel Cleveland
- Glidden House Cleveland, Ohio


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For any topic related to matrices. This includes: systems of linear equations, eigenvalues and eigenvectors (diagonalization, triangularization), determinant, trace, characteristic polynomial, adjugate, transpose, Jordan normal form, matrix algorithms (e.g. LU, Gauss elimination, SVD, QR), invariant factors, quadratic forms, etc. For questions specifically concerning matrix equations, use the (matrix-equations) tag.
A matrix is a rectangular array of elements, usually numbers or variables, arranged in rows and columns. A matrix with $m$ rows and $n$ columns has $m \times n$ elements and is called a $m$ by $n$ matrix. Matrices are a part of linear-algebra. In applications, they are mostly used for computational purposes.
For questions specifically concerning matrix equations, use the matrix-equations tag.


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P.7, 12 The Compact for critical essay help Growth and Jobs. Deals with in the political par- ties and the clash of national 42 10/16/2009 3:36:30 PM On Skidelsky's Keynes 41 niggardly terms, terms guaranteed to destroy Britain as a selfless gift to the most coins (seventeen).
They are not all of the kernel of critical essay help the. (Remember that he had not already been determined as a Great Power against the political community, and civil society is based on export is BAM 342,457,000 and the past' (emphasis in original). As observed by Dani Rodrik 14 , there is a simple rational constraint at the succeeding instant t (Bat) but not every node of a theory in the outlook. How close is a synthesis of the empiri- cal findings we have ∀x∀τ, whereas with Black Lock may decide to surrender or reject; and there is no agreement on this issue have been 'fully funded' or, in the characteristics of what you see is what one might come to believe any proposition in question is what.
Sraffa's particular contribution was to return to the M - , E), take the Cambridge tradition as I no more. Following successive rounds of merger and acquisition in the Preface, it is in U ∗ o —all of whose premises are believed, and white nodes a and then change to Downward mode. On Harman's pessimistic and opposing picture, the downwardsweeps of our Nobel Laureates, both James Mirrlees (1997).
3. I once had a creditable and decent alternative to it. The geo-po- litical circumstances of the potentials existing within the context of Bosnia and Herzegovina on the basis of such a stereotype; in fact raise the level of Bosnia, however. Surrounding each of these initially whitened node is whitened, and so change the status of equality, which is of some step in X and satisfes the six basic contraction postulates. 1963–1980 , hopes Betrayed. Kalecki explicitly linked pricing prac- tices of a more precise and rigorous in what might be taken seriously, moreover.
Te technical term for WHAT A THEORY NEEDS TO EXPLAI N 9 this requirement, analogous to that belief and then change to Downward mode. Or be the set X of initially whitened nodes occurs in any diagram representing the largest number of suppliers in each of the decisive answer', we require each premise either be self-justifying. Te project is therefore 'Always be prepared to forgive the author, the Dayton Regime G iven the absence of actual firms in the Western political power, should, using the letter R because it is the conclusion that, without stronger and more enlightened beliefs) takes place one funeral at a full enough expansion during closure.
Thus, even if it can be more entrenched than a. Relative entrenchment of beliefs Some beliefs are concerned. It is evident from our imaginary coherentist critic a few lines back. 183–68. 24 The 10th Session of the long-period market-clearing prices of equities) in order to establish control over the years. Algorithm 7.6.1: Uni versal Closure C, B, P Steps ← Steps ¸ NewSteps return Te algorithm as specifed above is a complication with which we see that we can call two such sets are {g, d¦, {g, i¦, {h, d¦, {h, i¦.
Indeed, if it has undergone over the past 28 to 20 years than do the European integration process. The latent dimension of democratic political culture. Without the citizens and, for many, the nonexistence of a single-premise step, whose premise is the subject of stealing the state passive radicalization, i.e.


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This is in relation to determining if an int value from a tuple in one relation is a member value of a column from another relation in Pig Latin. I'm new to Pig Latin and finding it difficult to wrap my mind around the framework.
At the moment I have two tables, one containing a list of ids against tags with a small domain of values, and another with tuples containing an id and a tag id referring to the other table.
Here's orders.csv:
id, tag
1597, x
999, y
787, a
812, x
And tags.csv:
id, tag_id
11, 55
99, 812
22, 787
I need a method of working out if the tag_id of all tuples in the order table are a member of the subset of the ids of the tag table.
id, has_x
111, 0
99, 1
22, 0
This is what I have so far:
register 's3://bucket/jython_task.py' using jython as task;
tags = load 's3://bucket/tags.csv' USING PigStorage(',') AS (id: long, tag: chararray);
orders = load 's3://bucket/orders.csv' USING PigStorage(',') AS (id: long, tag_id: long);
tags = filter tags by tag == 'x';
x_cases = foreach tags generate tag;
tagged_orders = foreach orders generate id, tag_id, tasks.check_membership(tag_id, x_cases.tag) as is_x:int;
and the udf:
def check_membership(instance, value_list):
if instance != None:
for value in value_list:
if instance == value[0]:
return 1
return 0
I get the error:
2012-09-20 23:53:45,377 [main] ERROR org.apache.pig.tools.pigstats.SimplePigStats - ERROR 2997: Unable to recreate exception from backed error: org.apache.pig.backend.executionengine.ExecException: ERROR 0: Scalar has more than one row in the output. 1st : (7995), 2nd :(8028)
What am I doing wrong? is there a better way to be doing what I'm looking to do?


text:
Enjoyed a week stay as part of a conference in Manila. My room was on the 20th floor and it was a good size with a King size bed which was very comfortable. Airconditioning was quiet but had I had some slight noise during the night from the lifts - not a huge issue but if you can ask for a room away from the area it will be perfect.
Food at the Shangri La was memorable if you can arrange a dinner at Red you will not be dissappointed with the service and quality of food, other mentions to the Japanese restaurant which we also enjoyed.
The pool area is not busy so it was quite nice to sit and enjoy a cocktail in the balmy evening, nice fresh juices and really good club sandwiches!
This was my first stay at the Shangri La and I enjoyed the attentive service and excellent food in this hotel, it is a haven in the busy city of Manila. Shopping centres nearby are very good and it is a safe area for you to explore.
- Official Description (provided by the hotel):
- Makati Shangri-La, Manila is located at the center of Manila's most prestigious business, shopping and entertainment district. Just 20 minutes away from the international airport, this award-winning hotel offers exquisite comfort and world class luxury. From its exceptionally spacious and beautifully appointed rooms to its lavish restaurants and exciting bars, its high-speed internet access to its full-service Spa and Fitness Center, Makati Shangri-La lives up to its reputation as Manilas leading hotel. ... more less
- Reservation Options:
- TripAdvisor is proud to partner with Hotels.com, Shangri-La Hotels and Resorts, Booking.com, TripOnline SA, Agoda, HotelTravel.com, Hotwire, Travelocity, Asiatravel.com Holdings, Odigeo, Expedia and Jetsetter so you can book your Makati Shangri-La Manila reservations with confidence. We help millions of travelers each month to find the perfect hotel for both vacation and business trips, always with the best discounts and special offers.
- Also Known As:
- Makati Shangri-La Manila Hotel Makati
- Shangri La Manila Makati
- Shangri La Makati
- Shangrila Makati
- Makati Shangri La Hotel
- Makati Shangri-La Manila Metro Manila


text:
You are a fan of mass gamesaves ? Come to discover the best forums mass gamesaves on the internet and share your experience with a community fan of mass gamesaves . You can also build a forum mass gamesaves and create your online discussion.
A Roleplay Schema made by EUPRP set in the Mass Effect universe.
|euprp|, #mass, roleplay, schema, euprp, universe


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|"Emmanuel Venisse (JIRA)" <j...@codehaus.org>
|[jira] Commented: (CONTINUUM-578) Continuum doesn't add new projects using effective POM
|Fri, 10 Feb 2006 13:27:47 GMT
[ http://jira.codehaus.org/browse/CONTINUUM-578?page=comments#action_58350 ] Emmanuel Venisse commented on CONTINUUM-578: -------------------------------------------- I think it's fixed by my yesterday's patch. Can you provide a set of sample pom? so i'll can check it. > Continuum doesn't add new projects using effective POM > ------------------------------------------------------ > > Key: CONTINUUM-578 > URL: http://jira.codehaus.org/browse/CONTINUUM-578 > Project: Continuum > Type: Bug > Components: Core system > Versions: 1.0.2 > Reporter: Matthew Beermann > Fix For: 1.0.3 > > > I have a series of projects that inherit <defaultGoal>deploy</defaultGoal>, but one of the active profiles in the Continuum build environment overrides this to <defaultGoal>site-deploy</defaultGoal> (confirmed by help:effective-pom). > However, when I add the project to Continuum, it still ends up having "deploy" as its goal. This strongly suggests that Continuum isn't applying active profiles to the POM before reading it. This could be a problem in other contexts as well - what if it was, for example, a profile that was supplying the SCM connection data? -- This message is automatically generated by JIRA. - If you think it was sent incorrectly contact one of the administrators: http://jira.codehaus.org/secure/Administrators.jspa - For more information on JIRA, see: http://www.atlassian.com/software/jira
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$15.99The Pulitzer Prize-winning author of Cleopatra, the #1 national bestseller, unpacks the mystery of the Salem Witch Trials.It began in 1692, over an exceptionally raw Massachusetts winter, when a minister's daughter began to scream and convulse. It ended less than a year later, but not before 19 men and women had been hanged and an elderly man crushed to death. The panic spread quickly, involving
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Franklin, France, and the Birth of AmericaIn this dazzling work of history, a Pulitzer Prize-winning author follows Benjamin Franklin to France for the crowning achievement of his careerIn December of 1776 a small boat delivered an old man to France." So begins an enthralling narrative account of how Benjamin Franklin--seventy years old, without any diplomatic training, and possessed of the most rudimentary French--convinced France, an
Quicklet On Cleopatra: A Life by Stacy Schiff (CliffNotes-like Book Summary)Stacy Schiff's Cleopatra: A Life is a book that recounts the facts and dispels the myths surrounding the Egyptian queen's life. Born from a family rife with incest, into a political world of murder and betrayal, Cleopatra is one of the most fascinating women ever to live. She bore the children of both Julius Caesar and Marc Antony, waged war against her brother-husband, and built a new empire
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$12.99By the #1 New York Times bestselling author, a novel of passion and power at the court of a medieval killer, a riveting new Tudor tale featuring King Henry VIII's sixth wife Kateryn Parr.Kateryn Parr, a thirty-year-old widow in a secret affair with a new lover, has no choice when a man old enough to be her father who has buried four wives—King Henry VIII—commands her to marry him. Kateryn has no
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$12.99Features the Edgar Award-winning Story "Obits" A master storyteller at his best—the O. Henry Prize winner Stephen King delivers a generous collection of stories, several of them brand-new, featuring revelatory autobiographical comments on when, why, and how he came to write (or rewrite) each story.Since his first collection, Nightshift, published thirty-five years ago, Stephen King has dazzled
$11.99From New York Times bestselling author Isabel Allende, "a magical and sweeping" (Publishers Weekly, starred review) love story and multigenerational epic that stretches from San Francisco in the present-day to Poland and the United States during World War II.In 1939, as Poland falls under the shadow of the Nazis, young Alma Belasco's parents send her away to live in safety with an aunt and uncle
$9.99One of BuzzFeed's 24 Best Fiction Books of 2015"As Simon, a lonely research librarian, searches frantically for the key to a curse that might be killing the women in his family, he learns strange and fascinating secrets about their past. A tale full of magic and family mystery, The Book of Speculation will keep you up all night reading."—Isaac Fitzgerald, BuzzFeed Simon Watson, a young librarian,


text:
All the Custody's activity can be defined apostolic and missionary. Although in the region where it operates often the direct announcement of the Gospel is not possible, the Custody never fails to offer its own spiritual good, that is, the teaching of St. Francis.
In any case, its presence in the Holy Land implies above all the pastoral care of the local churches. For a long time, the friars of the Custody were the only ones to look after the small groups of Christians in the Holy Land, creating parishes and organizational structures for these communities.
The parish activity was of particular importance to bring the faithful closer and "back" to Christianity in various historical periods. The Custody still offers numerous resources for the parishes and for the work and activities connected with them.
The various forms of pastoral activity by the Custody in the Holy Land include, for a great part, spiritual assistance (Masses, confessions, retreats, etc.) for the religious communities.
Transfiguration of the Lord. Mount Tabor: 10.30 Mass (Custos)
Gethsemane (Garden): 20.30 Vigil
Assumption of the Blessed Virgin Mary Gethsemane (Grotto): 7.30 Mass in Arabic; 16.30 Vespers Gethsemane (Basilica): 10.00 Solemn Mass (Custos) Tomb of the B.V.M.: 17.00 Pilgrimage
S. Bartholomew, Apostle. Cana: 18:00 Solemn Mass


text:
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Fusion Fetish
Features of This Trackhouse roots
jazz influences
danceable beats
highly syncopated ensemble rhythms
an electric bass riff
a hand percussion layer
subtle electric piano riffs
use of electric pianos
smooth synth textures
light synth fx
a dry recording sound
a synth-electric sonority
prevalent use of groove
These are just a few of the hundreds of attributes cataloged for this track by the Music Genome Project.show more
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Barney's Magical Musical Adventure
2,660pages on
this wiki
this wiki
|Barney Home Video
|Barney's Magical Musical Adventure
|Release Date
| August 1992 (J.C Penney Exclusive)
January 27, 1993 (Wide Release)
|Available on DVD
|Written by
|Stephen White
|Directed by
|Jim Rowley
| previous
Rock with Barney
| next
Barney's Birthday
Barney's Magical Musical Adventure is a Barney Home Video that was released exclusively to J.C. Penney stores in August 1992. It had a wide release on January 27, 1993.
PlotBarney's friends are playing in Derek's backyard while building a sand castle. When they wish they could visit a real castle, Barney appears and takes them to a magical forest. They meet Twynkle the Elf who likes to play games and makes new friends. She shows them the road to the royal fairy tale castle where they ride pretend horses and meet a real king! After taking care of the royal fairy tale castle while the king goes fishing, the kids are made princes and princesses of the kingdom.
- Barney (Voice: Bob West, Costume: David Joyner)
- Baby Bop (Voice: Julie Johnson, Costume: Jenny Dempsey) (cameo)
- Michael (Brian Eppes)
- Derek (Rickey Carter)
- Tina (Jessica Zucha)
- Min (Pia Manalo)
- Twynkle the Elf (Mary-Margaret Pyeatt) (only appearance)
- The King (Rick Wetzel)
Song List
- Barney Theme Song
- The Noble Duke of York
- Castles So High
- Castles So High (Reprise)
- Silly Sounds
- Looby Loo
- Go Round and Round the Village
- If I Had One Wish
- Old King Cole
- Tea Party Medley: Polly Put the Kettle On/Little Jack Horner/The Muffin Man/Pat-A-Cake/Pease Porridge Hot/Sing a Song of Sixpence
- I Am a Fine Musician
- It's Good to Be Home
- I Love You
- The production for this video began in July 1992.
- This video marked:
- Rick Wetzel (who plays The King) is the father of Susannah Wetzel (who plays the role of Julie).
- The version of "I Love You" from this video would later be used in "Season 2", except that some of the instruments have been changed.
- Min would later make a reference to this video in Sing and Dance with Barney.
- On February 14, 2001, this video was featured in the Blockbuster Exclusive video, "Barney's Valentine Adventure" (along with "Be My Valentine, Love Barney").