text:
ACC Current Market Price (CMP): Rs 1,432 18-month Target: Rs 1,755 Upside: 22.6% Rationale: Despite a strong balance sheet, ACC trades at a 20% discount compared to its peers like Ultratech on EV/ton basis. Return ratios, which were on a declining mode, are expected to improve in CY13 and CY14. Debt/equity continues to remain low as most of the recent expansion has been funded through internal accruals. Key risks =>Fall in cement prices, =>Government interference in the form of price caps, hike in duties etc and =>Drought like situation leading to subdued demand.
DEN Networks CMP: Rs 200 18-month Target: Rs 290 Upside: 45.0% Rationale: Backed by factual subscriber statistics and lower content cost, Den Networks being one of the leading cable distribution companies is likely to see a meaningful impact on its profitability. This was partially evident in sharp operating margin improvement during H1 FY13, from 7.3% in FY12 to 20.2%. Key risks =>If digitization does not progresses as expected, significant growth in revenue may not be realized within the expected time frame. =>Fierce competition from DTH players (via better services at competitive price) may devour MSOs share in the revenue pie.
Dr Reddy's CMP: Rs1,834 18-month Target: Rs 2,358 Upside: 28.6% Rationale: In next two years, IIFL believes the company will gain maximum from the patent cliff. Robust domestic and international generic market growth along with improving outlook of PSAI (muted growth in PSAI segment was a challenge in the past) provides us comfort. "We expect Revenue and PAT to witness a CAGR of 17% and 21% over FY12-15E, respectively," IIFL report says. Key risks =>Forex risks: revenue except for India is dollar dominated =>Legal risks associate with patent challenges and delay in product approval. =>Risk associated with policy changes in domestic and international market.
Financial Tech CMP: Rs 1,138 18-month Target: Rs 1,510 Upside: 32.7% Rationale: Regulation mandated stake sale is expected to lead to equity sale of 5% (2.5% through MCX) in MCX-SX and 8% in IEX within next 18 months. Established market leadership of these exchanges and their nascent growth stage are expected to help FTIL effectively monetize its investments in these ventures. Also, further stake sale in MCX-SX and other incubating ventures can provide additional upsides. Key Risks => Failure to garner volumes at newly developed exchanges =>Inability to monetize investments done in various exchanges and related ventures =>Adverse regulatory ruling for any of the exchange ventures can be risk to our growth estimates
ITC CMP: Rs 287 18-month Target: Rs 353 Upside: 23.0% Rationale: ITC remains one of IIFL's top picks in the sector given the strong resilience in its core cigarette business. "We believe with the ban on gutka and paan masala by almost thirteen states, some demand will shift from these tobacco products to cigarettes, which will partly help ITC improve cigarette volume growth. We see no major risks from plain packaging norms as India is primarily a single stick / loose cigarette market. ITC is gaining traction in noncigarette businesses as well, making it a well diversified growth company," the report said. Key risks => Disruptive change in cigarette taxation structure could impact volumes and margins adversely. =>Significant decline in cigarette volumes on the back of price hikes could dent profitability and valuations. =>Delay in FMCG breakeven or rise in losses due to gestation for new ventures.
Petronet LNG CMP: Rs 158 18-month Target: Rs 208 Upside: 31.9% Rationale: With complete ramp-up in Kochi facility in FY15 along with higher operational capacity at Dahej, FY15E earnings are expected to jump 29.4% (following a flattish FY14). "On FY15E EPS of Rs19.8, the stock trades at a P/E multiple of 8x, which we find attractive given robust earnings growth, healthy balance sheet and 20%+ return ratios," IIFL said. Key risks =>Regulations over marketing margins could dent profitability =>Incapability of increasing re‐gas tariffs at Dahej will dent earning estimates for the company =>Higher than expected domestic gas production can negatively impact demand for LNG % %%%%%
United Spirits CMP: Rs 1,953 18-month Target: Rs 2,400 Upside: 22.9% Rationale: Over the next 2-3 years, United Spirits is likely to sharpen its focus on selling of premium brands while backward integration steps taken in past 1-2 years could probably keep raw material cost inflation under control. "We forecast ~2.6x jump in PAT driven by margin uptick and interest cost reduction over FY13‐15; at 17.5x FY15E EV/EBIDTA, we believe potential exists for rerating in the medium term," IIFL said in its report. Key risks Higher than estimated rise in ENA costs and working capital expenses could lead to margin pressures and rise in leverage and thus impact our EPS estimates adversely
Wipro CMP: Rs 397 18-month Target: Rs 495 Upside: 24.7% Rationale: Though the consensus growth expectations remain modest (at best), we believe headroom for surprise exists as Wipro's IT services growth differential with peers is expected to narrow. Also, with the impending de-merger, valuation for the standalone IT business would gradually improve. We expect dollar revenue/rupee EPS CAGR of 8%/9% over FY13‐15E. Valuation at 12.1x FY15E earnings provides a decent entry. Key Risks =>Significant slowdown in demand from key geographies of US and Europe =>Sharp appreciation in rupee (vis-à-vis USD) can be a risk to our margin estimates =>Adverse regulation on offshoring in key markets esp. US
Wockhardt CMP: Rs 1,562 18-month Target: Rs 2,089 Upside: 33.7% Rationale: The company had defaulted on FFCB worth USD 110 mn in 2009, but now, Wockhardt is out of debt trap as it has settled all its FCCB and forex derivative liabilities. Wockhardt has also beaten the street expectations consequently for four quarter by delivering strong sales growth and margin expansion. With better operating cash flows and balance sheet, Wockhardt is expected to witness a gradual valuation re-rating henceforth. Key risks => Sharp price erosion in Toprol XL and other key molecules =>Unexpected competition in the key drugs and delay in launches and approvals in the US =>Amortisation of EU assets and Unfavourable currency
HDFC Bank CMP: Rs 685 18-month Target: Rs 850 Upside: 24.1% Rationale: With the bank estimated to deliver 24% earnings CAGR over FY12-15, valuation would continue to command premium both on absolute and relative basis. In our view, there is high probability of the bank outperforming equity market return over the next couple of years. Key risks to our view =>A sharp slowdown in the consumption momentum could moderate bank's loan growth =>Onset of an adverse retail NPL cycle could affect the asset quality of the bank
ICICI Bank CMP: Rs 1,159 18-month Target: Rs 1,500 Upside: 29.4% Rationale: Notwithstanding weakness in fee income growth and some stress on asset quality, IIFL expects core RoA to remain above 1.5% and RoE to impove on the back of increasing leverage. Amid stabilising macro conditions, continuance of healthy asset quality performance would dispel exaggerated fears around the bank and drive a steep valuation re-rating. Key risks => Persistent weakness in corporate loan demand could hamper loan and fee income growth =>Increase in wholesale rates would impair projected margin trajectory =>A sharp deterioration in asset quality would impact earnings growth/projected RoAs
LIC Housing Fin CMP: Rs 297 18-month Target: Rs 390 Upside: 31.3% Rationale: Aided by margin recovery, LICHF would revert back to high earnings growth trajectory over FY13‐15 (estimated 30% CAGR). This along with improving return ratios should drive a structural valuation re‐rating over the medium term. Further, the stock is currently trading at attractive discount to its larger peer HDFC. Key risks to our view =>Intensified competition in the home loan market would affect growth and profitability =>A slower-than-anticipated decline in interest rates would elongate LICHF's margin expansion
Shriram Trans Fin CMP: Rs 754 18-month Target: Rs 950 Upside: 26.0% Rationale: Given secured nature of business, ease in liquidation of asset, resilient customer segment and default-linked incentive structure for field officers, STFC has traditionally seen moderate delinquencies across CV/rate cycles. Even after absorbing the full impact of new regulations, RoA/RoE would settle at healthy levels of 2.5‐2.7%/17‐19% in the longer term. Such return ratios should support at least the current level of valuation. Key risks to our view => Elongation of CV recovery cycle and rate down cycle would impact company's performance =>NPLs could increase higher than estimated if company fails to respond effectively to new recognition norms
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text:
Eric McCoy
Don't let appearances fool you because although he is the stoutest member of Scared Scriptless, Eric McCoy is as light on his feet as Cirque Du Soleil performer. Eric realized his love for word play at the tender age of 5 when he began writing Dr. Suess fan fiction but was eventually forced to give up writing when his favorite crayon became too short to use. Now Eric spends his days making Anchorage a better place through our education system, and the world a better place on stage with Scared Scriptless.

subset: commoncrawl


text:
Created attachment 606030 [details]
f = (function() {
"use strict";
[arguments] = eval()
asserts js debug shell on m-c changeset 7e713db43d8d without any CLI arguments at Assertion failure: !(flags & (0x40 | 0x80)),
autoBisect shows this is probably related to the following changeset:
The first bad revision is:
changeset: 87904:bd71047c9b4d
user: Luke Wagner
date: Tue Feb 07 12:34:29 2012 -0800
summary: Bug 724790 - get rid of the hasOverriddenArgs funny business (r=waldo)
The bug here predates bug 724790, bug 724790 just added an assert (at Waldo's suggestion) that caught it. Waldo: seems like destructuring needs to check for a strict-mode error?
Also, why in the world is the destructoring code emitting qnamepart/enumelem...
Seems fixed by bug 740446.
autoBisect shows this is probably related to the following changeset:
The first good revision is:
changeset: 91358:fa24b215d49e
user: Luke Wagner
date: Mon Apr 02 08:58:30 2012 -0700
summary: Bug 740446 - make 'arguments' more like a normal local binding (r=bhackett)
Yeah, the destructuring code appears to need strict mode error handling. :-\ Filed bug 757273 on that.
Automatically extracted testcase for this bug was committed:


text:
To embed, copy and paste the code into your website or blog:
[author: Travis Crabtree]
I was fortunate to work with the team that won a $125,000+ judgment against the City of Paris (France, not Texas) for reverse domain name hijacking. In laymen's terms, that is when an alleged trademark owner overreaches and tries to hijack a domain name to which they don't have rights.
It is a groundbreaking decision because, as far as we could tell, it was the first time a court has awarded statutory damages in a reverse domain name hijacking case under the Anti-Cybersquatting Consumer Protection Act – not just some, but the maximum amount the court could award of $100,000.
I worked on the case with domain name attorneys John Berryhill and Paul Keating. You can read more from Domain Name Wire.
Along with attorneys' fees and the statutory award, Houston Federal Judge Melinda Harmon ordered the City of Paris to transfer the rights to the domain name parvi.org to a California man in the ruling this afternoon.
It all started when Jeffrey Walter registered as a conjugated form of the Latin word parvus, meaning small, as set forth in a latin translation of a slogan from a science fiction work, Universum ingens est et nos tam parvi sumus – "The Universe is vast and we are small" – which appealed to Walter who was providing a software "kernel", or small core of programming at the heart of a computer operating system. A few years later the City of Paris filed domain name a UDRP complaint with the World Intellectual Property Organization because Paris obtained a French trademark for PARVI for services related to its Wi-Fi services.
The effort was part of an all out war by the City of Paris over domain names held by U.S. citizens such as WifiParis.com, Wifi-Paris.com, paris.com and paris.tv. The fight for parvi.org was the only one where the City of Paris was successful—at least at first. By filing the complaint, the City of Paris agreed to jurisdiction in Texas for matters stemming from the dispute because the domain name was registered with GKG.net of Bryan, Texas. Despite agreeing to be subject to jurisdiction in Texas, the City of Paris refused to appear and defaulted.
At the hearing, we put on evidence of Paris's abusive efforts to take away domain names from U.S. citizens. For years, Paris has been sending threatening cease and desist letters to holders of domain names with the word paris in it hoping the underfunded individuals would capitulate. Despite the registration of French trademarks, the City of Paris would have no rights to the name under U.S. law. Before formal arbitrations were filed, a couple of domain name holders preemptively sued in U.S. courts, but the City of Paris would claim immunity and nothing of lasting precedent would come from those suits.
Much like bullies, when truly confronted and forced to defend themselves under U.S. law, the City of Paris defaulted. The Court agreed and issued statutory penalties for the first time, we were able to find, in a reverse domain name hijacking case.
The law was clear that trademark holders may recover statutory damages between $1,000 and $100,000. This makes sense because it is often difficult to prove that an infringer causes damages sufficient enough to make a federal lawsuit worth it.
The language under the reverse domain name hijacking provisions of the ACPA, make it clear Walter was entitled to "any damages." Any damages should include the punitive-type statutory damages to make the overreaching stop.
There is further support for the statutory damages because the Lanham Act at 15 U.S.C. § 1117(d) says, that in cases "involving a violation of section 1125," an election of damages in the courts discretion of "not less than $1,000 and not more than $100,000 per domain name, as the court considers just." Section 1125 is the portion dealing with a trademark owner's rights. We successfully argued that our claim was also one "involving a violation" because to establish reverse domain name hijacking, you have to show there is no violation of 1125. Finally, the same policy that supports statutory awards against infringers supports statutory awards against the overreachers. Without it, a judgment for attorneys' fees would simply not to deter further hijacking.
This is the first step in the battle, but an iteresting one nonetheless. Hopefully, it can be used as others that fall victim to overreaching and discourage reverse domain name hijacking.
See more »
DISCLAIMER: Because of the generality of this update, the information provided herein may not be applicable in all situations and should not be acted upon without specific legal advice based on particular situations.
© Gray Reed & McGraw
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text: I'm not going make a instructable on this because people have made instructable on this before. This is a hot wheel car with a flash drive in it. With hot glue and cuting tools and a drill with drill bits you can make it too look it up on instructable search thing.


text:
We see continued upside opportunities in convertible securities but there may be greater disparity in returns, supporting the need for selectivity and active management.
Recent data supports our view that the expectations for many safety stocks and dividend stocks/bond surrogates have been too high.
Co-CIO Eli Pars examines default trends in the convertible bond market and discusses some differences between convertibles and high yield bonds.
Convertible default rates have remained low and stable over recent years. Co-CIO Eli Pars considers the direction of defaults going forward, including the prospects for the growth-oriented tech and health care sectors the convertible team favors.
Credit spreads have widened dramatically, equities have declined significantly, and convertible valuations have cheapened. A reversal in one of these factors could provide a tailwind to convertibles; if all three reverse, convertibles may be poised for a potentially powerful "trifecta."
Amid market turmoil, contingent convertible bonds (CoCos) have become the subject of negative press. Co-CIO Eli Pars discusses our standing concerns with what he considers "the anti-convertible bond."
Co-Portfolio Manager Eli Pars, CFA, discusses issuance trends in the convertible marketplace. He also speaks to the potential advantages of investing in convertibles with a range of credit qualities.
Contingent convertible bonds, or CoCos, have been getting more global press. But with risk/reward profiles that are the opposite of what Calamos seeks from traditional convertibles, the investment team is steering clear, explains Co-Portfolio Manager Eli Pars.
Please remember that past performance may not be indicative of future results. Different types of investments involve varying degrees of risk, and there can be no assurance that the future performance of any specific investment, investment strategy, or product (including the investments and/or investment strategies recommended or undertaken by Calamos Wealth Management, LLC), or any non-investment related content, made reference to directly or indirectly will be profitable, equal any corresponding indicated historical performance level(s), be suitable for your portfolio or individual situation, or prove successful. Due to various factors, including changing market conditions and/or applicable laws, the content may no longer be reflective of current opinions or positions. Moreover, you should not assume that any discussion or information provided here serves as the receipt of, or as a substitute for, personalized investment advice from Calamos Wealth Management, LLC. To the extent that a client or prospective client has any questions regarding the applicability of any specific issue discussed above to his/her individual situation, he/she is encouraged to consult with the professional advisor of his/her choosing. Calamos Wealth Management, LLC is neither a law firm nor a certified public accounting firm and no portion of the website content should be construed as legal or accounting advice. If you are a Calamos Wealth Management, LLC client, please remember to contact Calamos Wealth Management, LLC, in writing, if there are any changes in your personal/financial situation or investment objectives for the purpose of reviewing/evaluating/revising our previous recommendations and/or services. A copy of the Calamos Wealth Management, LLC's current written disclosure statement discussing our advisory services and fees is available upon request.
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text:
tag:,2017:blogdestructoidhttp://bulk2.destructoid.com/ele2/images/destructoid/favicon.ico2017-02-18T16:00:00Ztag:https://www.destructoid.com/,2017:/post.phtml?pk=418669Josh Tolentinohttp://www.destructoid.com/blogs/Josh+TolentinoReview: Sniper Elite 42017-02-18T16:00:00Z2017-02-18T16:00:00Z
I love sniping in games, but I never do it. That's because I'm terrible at sniping in video games. Give me a sniper rifle during a multiplayer match and you may as well have pulled the plug on my session, for that's about how useful I become when armed with that type of weapon. I never had the combination of twitch skills and patience great game sniping requires, nor did I have the temperament to "get good".

Sniper Elite 4 makes me feel like a good sniper. I still wouldn't trust myself around a scope in any other game, but the folks at Rebellion have managed this feat in theirs. Ironically, they did it not by making sniping simple enough for someone of my level (what's the level below "decomposing monkey"?) but by making it harder, more complex, and altogether a rarer activity than one would expect from a game called Sniper Elite.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=416228Josh Tolentinohttp://www.destructoid.com/blogs/Josh+TolentinoReview in Progress: Sniper Elite 42017-02-13T07:00:00Z2017-02-13T07:00:00Z
Here's a fun fact for you: The invasion of Normandy, one of the largest military operations ever conducted, was delayed! Originally scheduled to take place on June 5th, 1944, a forecast of bad weather convinced Allied leadership to put their plans to invade Nazi-occupied France on hold for 24 hours.

I'm giving you this tidbit of information because just as the weather put a temporary damper on the Allies' grand plans, external factors prevented me from getting a full review of Sniper Elite 4 in on time. I do, however, have some things to say about what I've played of it so far.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=418171Kevin McCluskyhttp://www.destructoid.com/blogs/Kevin+McCluskySplatoon 2 will feature offline LAN play, spectator mode2017-02-11T17:00:00Z2017-02-11T17:00:00Z
You have to be a nerd of a certain age to remember the golden days of the LAN (Local Area Network) party, a geeky gathering where people brought their computers or consoles together in one physical location to take advantage of latency-free multiplayer. While you can still find game cafés and school networks that offer a similar experience, the practice has largely died out in the era of affordable broadband internet.

The original Splatoon was one of the smoothest online experiences I've ever had with a Nintendo release, but it's always nice to have additional ways to play. Yesterday, Nintendo of America announced that Splatoon 2 will support LAN play for up to eight players, allowing your entire squid squad to take on another without the need for an internet connection. You can still play using local wireless internet, but LAN play will help remove the issues that come about when too many people try to share the same internet connection.

In #Splatoon2 LAN Play allows you to create local Private Battle tournaments without needing an Internet connection. https://t.co/RgBPQ5iRLB pic.twitter.com/pdRl0PLQKS
— Nintendo of America (@NintendoAmerica) February 11, 2017

If hooking up eight systems isn't enough, the Splatoon US Tumblr reported that up to two spectators can join in on the same network. They'll be able to get a bird's eye view of the turf war or swap between players, recording the match for posterity. You can watch a video of how that will work below.

I hope more people get a chance to try Splatoon 2 when it hits the Switch, as the original was one of the standout titles on the Wii U. Splatoon already has a Nickelodeon neon, early '90s aesthetic, so bringing back LAN play fits right in.

SplatoonUS [Tumblr]
Nintendo of America [Twitter]
SplatoonJP [Twitter]

[Thanks to Frank for the tip!]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=410735Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiMega Bloks Halo: The triple-A Lego ripoff that never came to be2017-01-09T16:30:00Z2017-01-09T16:30:00Z

Back in 2010, Microsoft and Mega Brands teamed up to release Halo Mega Bloks, a set of construction toys based on Xbox's flagship shooter. That wasn't the extent of the partnership, though. While Halo was delving into the toy world, Mega Brands planned to enter the video game market.

Footage of Mega Bloks Halo has recently surfaced, a Lego-like game with triple-A ambitions. It was in development by n-Space, an Orlando-based studio that went out of business last March. While n-Space had a lot of titles to its credit, it never really had a standout hit. Most of its work was licensed stuff, a lot of it on 3DS. Mega Bloks Halo (while still a licensed property) reportedly had the scope to be n-Space's biggest undertaking.

Youtube channel PtoPOnline uploaded this prototype playthrough and detailed what was known about Mega Bloks Halo, which was codenamed "Haggar" at the time. It was in development for the majority of 2013, ran on Unreal 3, and was set for release on Xbox 360. The Lego influences are apparent in the aesthetic, the collecting studs, and the family-friendly semi-violence. But, there looks to have been plenty to set it apart, like the behind-the-back third-person view and fact that it's actually a shooter.

What's probably most interesting about Mega Bloks Halo was how much variation it's said to have had. Every weapon from Halo was usable, vehicles were present and fully customizable, there was local cooperative play, and there was even a Horde-like "Besieged" mode that was included independent of the campaign.

But, alas, it wasn't meant to be. No one can say with certainty why Microsoft scrapped Mega Bloks Halo. A leading theory is that it wanted to push Xbox One and releasing a Halo title on Xbox 360 would've been regressive. That's all conjecture, though. All that's really known is that Microsoft stopped production after almost a year of development. But if Microsoft wants to revive the project, the building blocks are already there.

Mega Bloks Halo | Unreleased by N-Space (2013) [YouTube]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=405059Cory Arnoldhttp://www.destructoid.com/blogs/Cory+ArnoldSchool Girl Zombie Hunter English trailer suggests localization, but is absolutely NSFW2016-12-15T17:00:00Z2016-12-15T17:00:00Z
The only thing that irritates me more than changing iconic hats is when in zombie-related media people refuse to refer to them as just "zombies." No, they have to try ever so hard to avoid the term, preferring phrases like "those...those...things!" or "creatures." Rather than the desired effect of immersing us into the world more, this dedicated eschewal of the term conversely takes me out of the story completely. We all know what zombies are; it's too ingrained in our society, so it's just ridiculous to see people in media based on the real world pretend to not know what's happening. That's one problem we won't have to roll our eyes over in the lewd School Girl Zombie Hunter thankfully.

Not only do the girls call the zombies what they are, but they have even given them a cute nickname: zom-zoms. Add that to the official list of walking dead nicknames, right next to zombugs, zombos, and Pokémon GO players.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=403753Cory Arnoldhttp://www.destructoid.com/blogs/Cory+ArnoldHey uh, Senran Kagura Peach Beach Splash actually looks pretty fun2016-12-08T15:30:00Z2016-12-08T15:30:00Z

Think of the perfect steak, one from your favorite restaurant. Perhaps it's momma's homecookin' or even your own hand-crafted meaty heaven. Then think how tasty that juicy, warm, medium-well steak made just the way you like it tastes. Would you still eat it if it came in the shape of an anime girl wrapped in a bikini on a pink plate while J-pop plays overhead? If the answer is yes, then you might find that there appears to be decent gameplay hidden under Senran Kagura: Peach Beach Splash's kawaii exterior. And oh yeah never mind that rubber duck spraying water on a girl's butt.

The debut trailer for Peach Beach Splash shows some of its third-person water gun shooting gameplay, where the goal is to get the opposing team all wet, naturally. Senran Kagura and Japanese game fans will need little convincing, so I'm speaking to those who don't know what this is or are morbidly curious just how anime anime has become when I say try to stomach the first 20 seconds or so and just let go of preconceived notions.

Is it dumb? Of course it is. Are there some dudes already jacking it to this video? Absolutely. Nevertheless, the Vanquish-style sliding and non-standard get-'em-all-wet objective should interest shooter fans at least on some level.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=392435Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenRed Dead Revolver is out on PS42016-10-11T15:30:00Z2016-10-11T15:30:00Z

The rather unrelated predecessor to Rockstar's Red Dead Redemption, Red Dead Revolver came out in 2004 (that's PlayStation 2 era, folks) after Rockstar bought the rights and developer Angel Studios, which became Rockstar San Diego.

You can get it for $15 on PS4 "with full 1080p up-rendering and enhanced features such as Trophies, Shareplay, Remote Play, Activity Feeds and Second Screen support for game manuals with PS Vita or PS App."

And check out when it was a Capcom joint:

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=388140Cory Arnoldhttp://www.destructoid.com/blogs/Cory+ArnoldSchool Girl Zombie Hunter has a dedicated 'remove clothes' button2016-09-20T13:30:00Z2016-09-20T13:30:00Z
OK so there is one last game from Tokyo Game Show I wanted to talk about. It's an odd one you may have heard of by now, and assuming you read the title to this article, you should have a good idea of what the game is about. Yep, in the recently announced School Girl Zombie Hunter you play as Japanese school girls, and you hunt zombies.

Someone realized that there wasn't enough zombies games, and his friend must have been at the same time thinking there aren't enough lewd school girl games out there (in Japan, anyway). So they said "Hey, let's put them together! Brilliant!" You'll see below I had to suffer the chair of shame and nearly breaking my neck to judge this game for you.

Judge it as a game that is. Japan does not have the same ideas of sexualization or "objectification" that you might have in the west. Unlike some writers at other sites, I will not preach to you or the developers about what to think or feel. If this is up your alley, go play it, but only if you are 17 years or older as this game received a D rating for 17+ from CERO, the Japanese version of ESRB.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=386899Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenWatch the first Metal Gear Survive gameplay here2016-09-17T02:00:00Z2016-09-17T02:00:00Z
Konami is debuting Metal Gear Survive gameplay at the 2016 Tokyo Game Show after announcing the Metal Gear Solid V scrap recycling job at gamescom last month.

The four-player multiplayer game is set in an alternate universe following the events of Metal Gear Solid V: Ground Zeroes and won't be full-price. It plays like The Phantom Pain in terms of mechanics, but "deepened by new survival elements," which kind of feels like a nice way to say "we're padding out a Horde mode, with stealth," but, uh, yeah.

Anyways, gameplay premiere! September 17, 4:15PM JST, 12:15AM PDT. That's in 15 minutes, if I managed simple arithmetic.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=376496Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiGears of War 4 doesn't have a locked frame rate on PC2016-07-22T15:30:00Z2016-07-22T15:30:00Z
While Gears of War 4 is coming to both Xbox One and Windows 10 PC, the experiences across the two platforms won't be identical. With the Play Anywhere functionality, players will be able to hop between the two versions freely to make the most of their preference or convenience. However, it's on PC that people will find more options.

Speaking with Eurogamer, Gears of War 4's technical director Mike Rayner gives the mission statement for how developer The Coalition is tweaking the game for PC players. "Our focus on PC is to deliver a highly optimized, customizable experience first and foremost," he said.

One of the highlights is that the single-player campaign will have an unlocked frame rate. Crank it up as high as you can. Rayner explains "Support for v-sync tearing has recently come to UWP and we will be able to offer proper unlocked frame-rate support that gamers expect on day one. With Unreal Engine 4 and our own custom modifications, we can take much better advantage of multiple CPU cores, alleviating the game from being CPU-bound and allowing more room for the GPU to shine with enhanced visual quality or higher frame rates. Single-player will not be locked to 30fps on PC."

Other PC-only features in Gears of War 4 are: dynamic resolution support, increased texture resolution (up to 4K resolution for select texture groups), a benchmark mode, full keyboard/mouse input remapping, and far more comprehensive video settings.

By Rayner's omission, it seems as if multiplayer will be locked to 60fps, the same frame rate that it targets on Xbox One. And, it's unknown if cooperative campaign play will also be unlocked, or if it's a perk that's just for the lone wolves. Regardless, PC players now know that they have more options to make the most of their setup and that they won't be restricted to the exact same experience that's on Xbox One.

Gears of War 4's PC-exclusive features detailed [Eurogamer]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=371642Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenThe Division's recent Steam reviews are 'overwhelmingly negative'2016-06-27T16:00:00Z2016-06-27T16:00:00Z
It looks like there's been...some kind of fissure, maybe, between fans of The Division and The Division itself.

The overall Steam reviews for Tom Clancy's estate's latest martial law fantasy are "Mixed" over the four months since release. There are 27,409 reviews right now and 54% of them are positive. However, the 1,582 reviews written over the last 30 days have been "Overwhelmingly Negative," according to Steam's metric. Only 16% of them are positive.

Steam automatically displays reviews that have been voted "Most Helpful" over the last 30 days, so it's drawing from a pool of blowback against Ubisoft wherein players with 50 hours in The Division post ASCII images of Ubisoft shitting on the game, or players with 400 hours clocked explain:

"Imagine getting promised a Ferrari, getting delivered an Audi, drive it for a month and find out its a Honda, a day later turning out to be a lemon."

Anyone here actually regularly playing and enjoying The Division? Excited for the DLC? Just anecdotally, it doesn't feel like Ubisoft has a Destiny on its hands. Which is good. I don't want to hear Kyle and Darren incessantly talking The Division in our office chat room.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=363905Vikki Blakehttp://www.destructoid.com/blogs/Vikki+BlakeMass Effect Trilogy comes to EA Origin Access2016-05-26T04:00:00Z2016-05-26T04:00:00Z
Subscribers to Origin Access on the PC can now play the entire Mass Effect trilogy as part of their subscription.

EA's subscription service initially launched on Xbox One, but recently expanded to included PC, too.

For now, the Mass Effect games are only available on PC; Xbox One subbers can play NBA Live 16, though.

Also available now is Trine 1, Trine 2, and Medal of Honor.

For more about the service — including the full list of what's available in The Vault — head over to the official website.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=361029Vikki Blakehttp://www.destructoid.com/blogs/Vikki+BlakeThe Division is now the biggest new IP launch ever2016-05-13T04:00:00Z2016-05-13T04:00:00Z
Ubisoft has confirmed The Division has 9.5 million registered users, making it the most successful launch ever.

That's not 9.5 million sales, mind you - registered users means people in the same household may be using the same copy of the game. But given the developer also stated the shooter was the most successful launch ever, knocking Bungie's Destiny off the top spot, it's not to be sniffed at — The Division has been hugely successful.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=357559Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenOne last Uncharted 4 trailer for the road2016-04-25T15:30:00Z2016-04-25T15:30:00Z

I'm not sure headline limitations and economy allow for it, but "One last Uncharted 4 trailer for the last of us" was my initial joke, but then I felt like it'd take explanation and at that point you're pushing the boundaries of what is a "good" headline or not. I promise this is not a harbinger of another week of meta-writing writing where I write out every story by way of discussing the employed rhetorical devices, thanks and god bless.

The point is that "the last of us" flows grammatically, and is oft compared to The Road, thus becomes a stand-in in phrase "for the road." Look it makes sense to me but there's a reason I didn't do it, ok? Just let me have this long-winded explanation.

Uncharted 4: A Thief's End is coming to PlayStation 4 on May 10 after a final, brief delay. Last we saw Nathan Drake, a lot of boner jokes were involved, and we remembered that time that he was a Subway sandwich mascot because capitalism. ¡Ay, caramba!Nnobody better lay a finger on my butterfinger!

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=355277Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenHere's what to expect from the Gears of War 4 multiplayer beta2016-04-17T18:45:00Z2016-04-17T18:45:00Z
Despite its bro appeal and casual association with the likes of Halo and Call of Duty, multiplayer in the first Gears of War 10 years ago was practically tacked on. Former Epic producer and continued Gears rudder at The Coalition, Rod Fergusson, says it was a 90-10 split between resources spent on single and multiplayer. With Gears of War 4, or Ge4rs (or Gears of Four), the multiplayer design lead has been there from go.

I was able to play a couple hours of Ge4rs multiplayer last week to try and get a handle on what Fergusson calls, "the best Gears of War multiplayer experience ever," which means, in this case, walking back to, and then expanding upon, Gears of War 3.

You'll be able to soon, too. Ge4rs is getting a beta on April 18 for anyone who's played Gears of War Ultimate before this week. On April 25 it will open up to everyone with an Xbox Live Gold account. Until then, let me tell you about my flailing near-adequacy across three maps and a new game mode.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=354914Jed Whitakerhttp://www.destructoid.com/blogs/Jed+WhitakerWatch this leaked Gears of War 4 alpha footage while you can2016-04-12T12:30:00Z2016-04-12T12:30:00Z

Someone uploaded what appears to be Gears of War 4 alpha footage to YouTube before deleting the video shortly thereafter as they were most likely breaking some sort of embargo. Lucky for us, someone downloaded the video and mirrored it elsewhere for us to see.

It looks like Gears all right. While it may be rough around the edges a bit do note that this seems to be an early build, as this trailer is supposed to contain footage from the beta which you can see is a lot easier on the eyes with far better shadows etcetera. The Gears of War 4 beta starts next week on April 18.

First Gears of War 4 Beta Gameplay [NeoGAF]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=354105Dealzonhttp://www.destructoid.com/blogs/DealzonWalmart is selling Quantum Break for $482016-04-08T17:45:00Z2016-04-08T17:45:00Z
Don't have an Amazon Prime or Best Buy's Gamers Club Unlocked membership? No problemo, says Walmart. If you're planning to pick up Xbox One's latest exclusive title Quantum Break, the game is already discounted by 20 perfect over at the retailer for $47.99.

Did Walmart buy one too many copies? Did the game not sell as well as expected? We're not privy to the details but we do know that discounts on AAA console games within a week after release are very rare, particularly at 20 percent off.

Generally, we'll see a modest discount of $10, and it'll take about a good month or two for it to move up to a $12 discount. But here we are, three days after release. You'll have to add Quantum Break to your cart to see the price, and free shipping isn't available so you'll need to pick up your order from the nearest Walmart.

Not sure about the title? Check out our review.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=353589Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiRemedy has an on-the-nose punishment for Quantum Break pirates2016-04-06T14:30:00Z2016-04-06T14:30:00Z
If pirates are going to act the part, they may as well look the part too. That's apparently a mantra over at Remedy Entertainment. People who are running an unlicensed copy of Quantum Break are finding themselves with a brand new accessory -- one that reminds them of their misdeed.

As reported by Eurogamer, Remedy has given Quantum Break protagonist Jack Joyce an eye patch on all illegal versions of the game. However, it may pop up for some people with legitimate copies in the event that they aren't logged into their Microsoft account before loading the game. In that case, just reboot the game -- unless you like the eye patch enough to keep it around, of course.

This isn't the first time Remedy has saddled pirates with an eye patch. Alan Wake did the exact same thing. Sounds like that's standard operating procedure for the developer. As far as piracy punishments go, there's a lot worse.

Quantum Break makes pirates wear an eye-patch [Eurogamer]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=353577Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiYou're gonna lose that foot: Here's the Gears of War 4 box art2016-04-06T13:30:00Z2016-04-06T13:30:00Z
Cover art posts are usually boring, but this one's straight-up dangerous. The trench foot is an underrated concern in today's Apple Watch-wearing, Uber-riding society. But, stand in a puddle too long? Lop it off, doc. Those dogs ain't barkin' no more.

That's why I'm worried for the protagonists of Gears of War 4. Judging by this box art, there's razor hail falling from the sky and Locusts are probably firing on them. Under those circumstances, it's easy to forget about proper foot care.

Here's what you have to do. Find someplace warm and comfortable. Towel off and make sure your feet are dry. Put on some fresh socks and boots. Sip on some hot cocoa. Throw some tiny marshmallows in there. And Kait, get a beanie that covers your ears. You're going to catch a cold!

Gears of War 4 release date and cover art revealed - exclusive [Entertainment Weekly]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=353549Darren Nakamurahttp://www.destructoid.com/blogs/Darren+NakamuraGears of War 4 hitting Xbox One on October 11 worldwide2016-04-06T08:30:00Z2016-04-06T08:30:00Z
Earlier this year we heard about a vague bump in Gears of War 4's release window, from holiday 2016 to fall 2016. Today we have some more specificity: Gears of War 4 is releasing on October 11 of this year.

For those unwilling and/or incapable of waiting seven months to chainsaw some monster people in half, a beta will be available to all Xbox Live members on April 25. Those who played Gears of War: Ultimate Edition will have access even earlier, gaining entry to the beta on April 18.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=350662Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiReview: Quantum Break2016-04-05T13:00:00Z2016-04-05T13:00:00Z
Quantum Break is a video game that is not comfortable being only a video game. Born from Microsoft's now-abandoned cross-media initiative, Quantum Break is many things, only a fraction of them being a video game. It's advertised as part television show, but it's also part novel, part film, and part radio broadcast.

In a way, this is a shame because it is an absolute pleasure to play. It's a game that excels at being a game, yet implores the player to spend a majority of the time either watching, reading, or listening. Maybe that's okay, though, because all the other components are executed with similarly stunning proficiency. Still, it's hard to not feel as if Quantum Break's individual parts outweigh the sum at times.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=352280Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiXbox thinks Quantum Break might be a 'mega hit'2016-03-31T19:30:00Z2016-03-31T19:30:00Z
It's always suspect when a publisher claims that a not-yet-released game is going to be a success. They have a vested interest in the game selling well, so it behooves them to drum up even more excitement. Xbox is speculating that Quantum Break might be wildly popular, but at least it has good reason for those projections.

On the TXR Podcast (and as reported by GameSpot), Xbox marketing executive Aaron Greenberg talked about the pre-release reception to Quantum Break. "It's been great. Pre-orders are really strong; they're performing well ahead of plan. Retailers are continuing to increase their orders for the game, which we track and watch," he said.

Greenberg continued with hopeful praise by stating "We've been playing the game; we know it's a great game. Fingers crossed, but I think we're sitting on a mega hit."

Days before launch, Microsoft has empirical data showing that Quantum Break is out-pacing its projections. That's enough to make Remedy head Sam Lake dive into a giant bottle of champagne. Our review will be up at midnight Pacific time, so it's only mere hours before you hear our verdict.

TXR Podcast #26 - Aaron Greenberg, Head of Xbox Games Marketing at Microsoft, talks with TXR [YouTube via GameSpot]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=351662Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenCheck out Quantum Break's live-action show2016-03-29T19:00:00Z2016-03-29T19:00:00Z

Quantum Break hits next week, April 5, on PC (Windows 10 only) and Xbox One. Remedy's time travel shooter didn't sit right with me for years dating back to when I saw the game at E3 2013, but a recent preview event allayed those concerns, because the game is fun as hell. Remedy can still make a tight, slick shooter.

But one of Quantum Break's less conventional hooks? Live-action, TV-like episodes between each of the game's five acts (so there are four of these bad boys in total). It's worth knowing these are streamed to your console rather than on-disc, but you'll have the option to bulk download them if you don't trust your internet connection minute to minute.

You'll see by the trailer that the "show" portion really does feel like throwing a dart board at any adequate, milquetoast network TV drama with a closer lens.

Harris will love it.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=350555Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenUncharted 4 video extols the power of the PS42016-03-23T19:30:00Z2016-03-23T19:30:00Z

I have to admit I was pretty jazzed about technical powering Uncharted: Drake's Fortune leading up to its PlayStation 3 release. Little details from water physics (and Drake's varying levels of dampness when submerged) to loads of variable cover animations helped Uncharted come alive and sell what was basically Tomb Raider, a long scuttled franchise (that, ironically, Uncharted's success must have had a hand in rebooting).

So copping this second part behind the scenes video of Uncharted 4: A Thief's End is a good bit of fun. I was just rose-tintedly remembering how many games tried to shoehorn in driving sequences and other things to break up monotony (most of the time they were awful!), and here's Naughty Dog talking about the crazy attention to detail paid to A Thief's End driving, down to how the tires interact with different parts of the world, just like how detailed Drake's climbing mechanics are.

Pretty good. Uncharted 4 is done with delays and coming to PS4 May 10. I have a feeling it'll easily top Uncharted 3. Things like organic stealth (and being able to completely sidestep certain enemies, as opposed to stealth only being a different means of murder), the grappling rope, and the insistence on a more movement-focused cover-based shooting (cover degrades and environments are larger, a disincentive to "stop and pop" holing up behind one piece of cover) have me interested.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=349638Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiSniper Elite 4, now with more Assassin's Creed2016-03-19T15:00:00Z2016-03-19T15:00:00Z
For whatever reason -- perhaps through no fault of its own -- I can't help but see the workings of other games when I look at Sniper Elite. Rube Goldberg-lite environmental executions remind me of Hitman. Third-person stealth melee killing and subsequent corpse carrying smell of Assassin's Creed. Even the stylish kill cam X-ray cinematically destroying an enemy's insides feel like Mortal Kombat X, even though I'm fully aware it was Sniper's schitck first.

After spending some hands-off time with the newly-announced Sniper Elite 4 this week at GDC, those parallels are still very much present in this next game -- with a few more Assassin's Creed components added to the mix. Since the events of Sniper Elite 3, protagonist Karl Fairburne has learned how to climb and whistle. Those skills are useful for luring a guard over to a ledge and murdering him in the exact same manner as Ubisoft has had us doing for almost a decade now.

While that enhancement is tough to get excited about, Sniper Elite enthusiasts will be pleased to know this entry has some other significant improvements. What's likely the biggest one is that the locales are much larger in scale. Rebellion creative lead Tim Jones tells us that developing solely for current generation systems has prevented the developer from being hamstrung by the limitations of legacy consoles.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=348096Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiQuantum Break finds Nirvana but not peace2016-03-11T14:00:00Z2016-03-11T14:00:00Z

Although it won't launch for another three weeks, Quantum Break has a launch trailer. That's the weird dilution of terminology in the games industry today -- words used because they sound good and not because they're accurate. Really, this is more of a "pre-order, please!" trailer. Surely there will be more trailers between now and April 5.

Semantics aside, this particular trailer is fun because of its hazy, legato rendition of Nirvana's "Come As You Are." Conflict resolution comes in the form of just stopping time and simply taking guns away. Further conflict resolution involves a lot of shooting and punching. Pacifism only gets you so far, bud.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=347672Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenEat rats2016-03-09T13:45:00Z2016-03-09T13:45:00Z

Ubisoft Presents Steven Hansen's Tom Clancy's The Division is an MMO-lite a la Destiny, but that doesn't mean it can't bring in some moral choice flavor dialogue. Eats rats or starve!

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=347513Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenThe Division: Best waiting-in-line sim of 2016?2016-03-08T21:00:00Z2016-03-08T21:00:00Z

Steven Hansen Presents Tom Clancy's The Division came out today. Chris is working tirelessly on a verdict, but if you've played a Ubisoft game, you probably know what to expect, with that company's wide paint brush of open-world business (this time heavy with multiplayer components, like The Crew).

If you've played a major, online-heavy game at or around launch -- say Street Fighter V, recently -- you also probably know what to expect. Server errors et al.

But here is something surprisingly interesting in the chaos: people forming orderly lines to talk to an NPC, because NPCs can't talk to multiple players at once and players can't phase through one another.

It's probably not "fun." It's definitely funny. And, I don't know, kind of interesting? In the same way that rotating a DualShock to pour a glass of orange juice in Heavy Rain is interesting, but, still. And this is even more amusing in the context of a decidedly not Heavy Rain style of game.

It's post-apocalyptic wish fulfillment bogged down by real life tedium and I like it.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=347496Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenGears of War 4 proves Marcus Fenix actually had sex2016-03-08T19:00:00Z2016-03-08T19:00:00Z
You might think late-game John Travolta lookalike and longtime Gears of War star Marcus Fenix never made it to pound town on account of being a ghastly, thick-necked meathead, but Fenix did indeed get his dick wet, free of protection, probably bumping that ODB, according to the latest Game Informer cover story.

If his perpetual someone-pissed-in-my-cereal -- Honey Bunches of Oats with Almonds, I hope -- mug can get it in then there's hope for all of us to get as di-neep as Earl Stevens (yup).

The main protagonist of Ge4rs is JD Fenix, Marcus' son, an "idealist who ran away from home at a young age to join the the COG militia only to go AWOL after a classified incident that players will learn more about during the game." He's got Central's blond cut from XCOM 2 (something close to the Brad Pitt Fury look), piercing blue eyes, and some handsome stubble. He looks focus tested to all hell, or like an Instagram model. Basically the modern handsome man ideal (according to western/white beauty staples). He is the Brad Pitt in Fight Club alt machismo to Marcus' Dolph Lundgren.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=347178Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiXbox has the rights to The Division's DLC exclusivity2016-03-07T14:45:00Z2016-03-07T14:45:00Z
The past several years have seen the two biggest platform-holders, Sony and Microsoft, competing for rights to the most popular games' post-launch content. Call of Duty has always been the most alluring draw, and it recently switched from Xbox to PS4 timed-exclusivity. Destiny is another notable example, as Activision and Bungie also sided with Sony.

Microsoft isn't getting shut out, however. Just today, Ubisoft announced that the first two Division add-ons will be Xbox exclusives for 30 days. Underground and Survival are scheduled for later in the summer; whenever they're set for release, tack on one month to get the PC and PS4 dates. The final DLC pack, Last Stand, arrives this winter to a simultaneous launch across all platforms.

Timed-exclusivity is never the most consumer-friendly route, but it's a reality of video game business in 2016. At least this example won't prevent people from enjoying a game, like was the case with Rise of the Tomb Raider. It just holds their DLC back for a while, which feels like a wholly less egregious offense.

If you're committed to getting The Division, but are unsure of the platform you want it on, maybe this news will nudge you in a certain direction. Maybe, just maybe, it'll inspire you to pick up an Xbox One. After all, that's the reason Microsoft plunked down cash to make this deal happen.

The Division Post-Launch Content - Xbox One Exclusivity Details [UbiBlog]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=346239Zack Furnisshttp://www.destructoid.com/blogs/Zack+FurnissUbisoft details post-release support for The Division's first year2016-03-03T11:45:00Z2016-03-03T11:45:00Z
Last month Brett told you that Ubisoft has lofty expectations for The Division. Though the new loot-driven third-person shooter is releasing next week, it doesn't come as a huge surprise that Ubisoft is announcing its plans for what potential buyers will be able to play post-launch. Similar to Destiny, there looks to be a combination of free and paid content coming to the snowy, plague-y lands of New York.

Let's talk about free first. Incursion mode will be introduced a month after launch. This end-game content "developed specifically for squad play" will have teams battle against "seemingly unstoppable enemies" to gain high-level equipment. Loot trading between co-op players (which Ubisoft says is one of the most-requested features by the community) will also be part of this April update. May brings new features to the Dark Zone and a new Incursion in Columbus Circle.

Now for the paid content, which you can get through the Season Pass, Gold Edition, or Collector's Edition of the game. June heralds the first expansion, Underground, where players will explore the "uncharted underworld of New York City." The idea of an expansion based almost exclusively on subways makes my right eye twitch, but let's move on. Expansion numero dos, Survival, comes out this summer, but the description is fairly vague: "This expansion will challenge players to survive as long as possible by gathering essential supplies in a very hostile environment." Hmm. The final expansion (for this first year!) is called The Last Stand and brings a new threat next winter, where you and your squad must "prepare to defend against a relentless foe."

If The Division is as successful as Ubisoft is hoping, I'm sure we'll see a Year Two. There'll be all sorts of daily and weekly activities to keep things fresh as well. I'm still thinking about jumping in with a couple of friends, because I liked it well enough. The Division will be out on PC, PlayStation 4, and Xbox One on March 8.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=345679Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenQuantum Break plays like a dream2016-03-01T16:45:00Z2016-03-01T16:45:00Z
I last previewed Quantum Break at E3 2013, a lifetime ago, and had my reservations around the interlaced television show aspect that must have come from Microsoft's then "sports, sports, television" strategy that saw the studio trying to create a host of original programming (the same era bore Kinect-shackled Xbox Ones at too high a price).

Now here we are, four years after work on Quantum Break started at Remedy (Max Payne, Alan Wake). And I still have my reservations about the live-action television program, which I've seen one episode of (it's fine, but kind of boilerplate network gun-thriller stuff). There are four in total (22 minutes each) that separate the games five acts.

Each is focused on the bad guys, the super corporation Monarch headed by an aged, future version of the protagonist's old friend (Carcetti from The Wire and he's in Game of Thrones I guess) and each is preceded by a gameplay section (also starring the bad guys) wherein you make a major decision that affects the live-action footage you see and beyond.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=339646Zack Furnisshttp://www.destructoid.com/blogs/Zack+FurnissQuantum Break sure has changed over the last four years2016-02-07T00:00:00Z2016-02-07T00:00:00Z
I haven't been following Quantum Break too closely, even though I love Max Payne and Alan Wake. What I've seen so far has felt a bit generic, lifeless, and grey, so I'm hoping that Remedy's traditional bizarre touch is hiding under the thick film of Microsoft's marketing. That marketing has certainly changed over the last few years, as you're about to see.

DualShockers attended a lecture in Paris at the Cité des Sciences et de l'Industrie (those are exactly the words I would type if I was trying to bullshit that place's name in French) where Creative Director Sam Lake presented this video consisting mostly of 2012 footage ofQuantum Break. This is before they announced the new actors (Shawn Ashmore, Dominic Monaghan, Aiden Gillan, Lance Reddick) last year.

Really hoping that the final version of the game comes out this April and wows us all.

Xbox One Exclusive Quantum Break's Prototype Footage Shows How Much the Game Has Evolved [DualShockers]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=338203Jed Whitakerhttp://www.destructoid.com/blogs/Jed+WhitakerReview: Fortified2016-02-04T15:00:00Z2016-02-04T15:00:00Z
The 1950s were considered the golden age of campy sci-fi films, with aliens often invading Earth alongside giant animals, and, of course, robots.

Fortified tries to recreate the feeling of those films in a third-person cooperative base defense game, and does an alright job at it without being all that impressive.

One part third-person cooperative shooter, one part campy 1950's Sci-fi, Fortified released tomorrow for PC and Xbox One. I've had the chance to play through the single player mode and will be doing a full review once I'm able to test the multiplayer once the game is public.

Fortified takes the third-person multiplayer base defense genre and doesn't do much interesting with it, but that doesn't mean it is all bad. I quite enjoyed the time I've spent with the game.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=338092Jed Whitakerhttp://www.destructoid.com/blogs/Jed+WhitakerI shot martians to death and lived to tell about it in Fortified2016-02-02T09:00:00Z2016-02-02T09:00:00Z
One part third-person cooperative shooter, one part campy 1950s sci-fi, Fortified releases today for PC and Xbox One. I've had the chance to play through the single-player mode and will be doing a full review once the game goes public and I can test the multiplayer.

Fortified takes the third-person multiplayer base defense genre and doesn't do much interesting with it, but that doesn't mean it is bad. With four selectable heroes, all with varying skills, weaponry, and defenses, there are plenty of different play styles on offer. Personally, I went with the Rocket Scientist because I like to blow shit up (plus she is the only female character).

One part third-person cooperative shooter, one part campy 1950's Sci-fi, Fortified released tomorrow for PC and Xbox One. I've had the chance to play through the single player mode and will be doing a full review once I'm able to test the multiplayer once the game is public.

Fortified takes the third-person multiplayer base defense genre and doesn't do much interesting with it, but that doesn't mean it is all bad. I quite enjoyed the time I've spent with the game.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=336939Jed Whitakerhttp://www.destructoid.com/blogs/Jed+WhitakerBlow up classic sci-fi horrors in Fortified next week2016-01-26T20:00:00Z2016-01-26T20:00:00Z

Next week, on February 3, Fortified launches on Steam and Xbox One. I'll be reviewing it. Go me! In the meantime, check out the launch trailer above to get a glimpse at how the game's aesthetics have changed since Jordan played it at PAX Prime two years ago. The progress is especially jarring when compared to the original pre-alpha trailer, which almost looks like a totally different game.

I'm bound by embargo so I can't give you my thoughts just yet, but according to the developers, "Authorities have claimed the game is a cross between Orcs Must Die, Team Fortress 2, and the classic sci-fi horror films of the 1950s." I just hope there is a giant woman.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=333426Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiWe might get Gears of War 4 a little sooner than anticipated2016-01-11T18:30:00Z2016-01-11T18:30:00Z
There's a good chance that we'll be fragging Locusts and rolling into chest-high walls a bit earlier this year than we thought. Microsoft has stealthily moved the launch window for Gears of War 4 up by a month or two.

As reported by GameSpot, Microsoft is now saying that Gears 4 will release in "Fall 2016." Previously, it was set for "Holiday 2016." The two might seem synonymous, but the former smacks more of September or October, while the latter is more fit for November or December. Regardless, it'll be toward the tail-end of this year.

By the time that rolls around, we'll have a fair idea of what Gears 4 has to offer. There's still going to be a beta sometime this spring. Currently, it's available to everyone who played Gears of War Ultimate Edition, but it'll likely open up to more people eventually, as these things tend to do.

We've heard very little about Gears of War 4 to this point, but expect that to change very soon. Microsoft seems to be betting big on The Coalition's first original title, as it's poised to be the most alluring first-party Xbox One exclusive of 2016. Just wait until that marketing cycle ramps up to full speed, and there will likely be a steady flow of new details and reveals.

Could we be seeing a Gears of War 4 MP reveal this weekend? [NeoGAF via GameSpot]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=332067Vikki Blakehttp://www.destructoid.com/blogs/Vikki+BlakeNew Just Cause 3 patch coming 'later' this month2016-01-06T04:00:00Z2016-01-06T04:00:00Z
The first instalment of Just Cause 3's Air, Land and Sea Expansion Pass DLC - Sky Fortress - is almost complete.

"Whilst one side of the studio is working on patches, fixes and optimisations for the game, which will continue to roll out over the coming weeks, the other side is busily bringing this additional content to life," an Avalanche rep wrote on the Just Cause 3 Steam page.

"The first pack - 'Sky Fortress' which is the "Air" pack - is nearing completion, and will bring new missions, features and other exciting surprises to the skies of Medici. We're play-testing this content right now so watch this space for more news on this very soon."

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=328370Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockHere's over an hour of The Division gameplay2015-12-21T02:00:00Z2015-12-21T02:00:00Z

The Division isn't getting a public beta test until early next year, but there have been some very closed, very NDA'd alpha tests running recently. Here's some leaked gameplay footage of that alpha thanks to YouTuber Depro Fan.

The videos show off character customisation, wandering around the world, and then, of course, plenty of gunfights. All in all, it seems to be a pretty comprehensive look at what the alpha has to offer.

What's interesting is that I've played The Division, but because the player in the videos wasn't guided through it by a Ubisoft PR rep like I was, this is the most detailed look at the game I've seen so far.

I'm still not convinced that it's going to be the greatest game to have ever happened, but this footage certainly has got my hopes up that it might be good. We'll find out for sure when the game launches on March 8.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=327343Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenSplatoon celebrates 1 million sold in Japan with a concert2015-12-16T18:45:00Z2015-12-16T18:45:00Z

Everyone's favorite podcast (credit Animal Crossing with that joke) Splatoon sold one million danged copies in Japan and Nintendo is celebrating the success of its original Wii U game with a newly announced Squid Sisters concert on January 30, 2016.

"Splatoon Squid Sisters Live 2016" will be held at the Makuhari Messe convention center, the same place where Tokyo Game Show lives.

Now, for a brief breakdown. Splatoon hit 1.6 million worldwide sales by the end of July, or in its first two months of availability. At that time, it had sold half a million in Japan and 1.1 million elsewhere. So in the 5 months since, Splatoon has moved another half a million in Japan.

It's also worth noting that the million sold figure includes all copies (retail, digital, pack-in). But the latest physical sales reports have Splatoon's lifetime Japanese sales at 912,335. This means less than 10% of Japanese Splatoon sales are digital.

「シオカラーズ」がリアルで歌って踊る「Splatoon シオカライブ2016」開催決定! [Nintendo]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=322878Patrick Hancockhttp://www.destructoid.com/blogs/Patrick+HancockReview: Just Cause 32015-11-30T18:01:00Z2015-11-30T18:01:00Z
While driving down the New Jersey parkway for Thanksgiving, I began to notice a lot of water and radio towers perched high above the trees. "Wow, I could easily blow them up or tether them to the ground and bring them down," I thought.

That's when I realized that Just Cause 3 had taken over me and my way of thinking. For a game that's essentially "Explosion: The Video Game," it's consumed a lot of my brain.

I'm sure many of you hopped in to the series, like I did, after seeing what was possible with Just Cause 2's grappling mechanic. Well, let's just say that the sequel takes that mechanic, as well as just about every other, to a whole new level.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=323288Mike Cosimanohttp://www.destructoid.com/blogs/Mike+CosimanoBreaking Benjamin frontman hates Star Wars Battlefront2015-11-30T06:00:00Z2015-11-30T06:00:00Z
Within the first thirty seconds of the video linked below, Breaking Benjamin founder Benjamin Burnley admits to punching his Xbox One to the point where there is damage visible on the console. This comes on the heels of a much-publicized Instagram post from Burnley, where the rock musician smashed a Star Wars Battlefront disc in anger in a social media ad deal gone awry.

"They tried to basically say 'We would like to have you post on your social media about how much you enjoy the game' and I'll leave it at that. And I said 'Sure, if I like it,' which I don't. Because it fucking sucks. The gameplay sucks," Burnley said in an interview with radio station WCYY 94.3.

He then goes on to explain that Star Wars Battlefront is a terrible game because enemies can spawn either behind you or in front of you. Plus, it's bad when Darth Vader shows up in the Star Wars game. Burnley is also wearing Darth Vader shoes. That's how you know he's a fan.

It seems like Burnley doesn't much care for online shooters, which is ordinarily a fine stance to take. "All online games suck, in their own kind of way," Burnley said. "Cause you're relying on the Internet, which isn't where it needs to be. Online games are a little too ambitious for what the Internet can handle. But some of 'em definitely suck way more than others."

I'm not sure how poor broadband infrastructure relates to an online shooter that anecdotally works as advertised, but I am also not rich enough to joke about how much I punch my expensive video game console. However, if you're a fan of willfully misinterpreting the words of others, you could take that to mean "Call of Duty is ambitious" which is what I am choosing to do. Put that on the back of your box, Activision.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=321854Kyle MacGregorhttp://www.destructoid.com/blogs/Kyle+MacGregorTwo Earth Defense Force games deploy Dec. 82015-11-21T12:00:00Z2015-11-21T12:00:00Z
XSEED Games is serving up a double-shot of bug-killing action on December 8, simultaneously putting out both Earth Defense Force 4.1 and Earth Defense Force 2 in North America.

EDF 4.1, an expansion on last year's Earth Defense Force 2025 for PlayStation 4, vaunts improved visuals, smoother framerates, and over 50 percent new content to help justify its $50 price tag.

Meanwhile, EDF 2 ($30) is a PlayStation 2 title previously unreleased in North America that's been reworked for the PlayStation Vita with extras features, including new voiceover and online co-op.

There's currently no word on when exactly the games will be released in European markets.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=321656Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenResident Evil 6 re-release on PS4, Xbox One seems imminent2015-11-19T21:00:00Z2015-11-19T21:00:00Z
Want to feel old? Resident Evil 6 (PS3, 360, PC) is three years old. The last mainline Resident Evil received a pretty mixed reception and the only new entry planned for next year's 20th anniversary year is the multiplayer shooter Biohazard: Umbrella Corps.

We still seem far from Resident Evil 7 if recent Capcom comments are any indication. Meanwhile, though, Capcom seems content with re-releasing past games in the series. The Korean Game Rating Board rated Resident Evil 6 for PlayStation 4 and Xbox One, as spotted by Gematsu. Probably means a Resident Evil 6 current gen release is on its way. The same ratings board leaked the HD versions of Resident Evil: Revelations in 2012.

Resident Evil 6 rated for PS4, Xbox One in Korea [Gematsu]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=320521Darren Nakamurahttp://www.destructoid.com/blogs/Darren+NakamuraNew Splatoon map coming out tomorrow2015-11-12T16:20:00Z2015-11-12T16:20:00Z
During today's Nintendo Direct, Nintendo announced the immediate DLC plans for its hit multiplayer shooter Splatoon. Starting today, an update with new gear will be rolling out.

The bigger deal is the new map, Museum d'Alfonsino. It comes out tomorrow, just in time for the weekend splatting.

A second map, Mahi-Mahi Resort, was also shown, which features changing water levels, making the last part of the match more unpredictable. It almost has a Super Mario 64 Wet-Dry World idea going for it, but with more paint and squids.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=318945Alissa McAloonhttp://www.destructoid.com/blogs/Alissa+McAloonPre-order Resident Evil Origins Collection to unlock new costumes in-game2015-11-03T22:00:00Z2015-11-03T22:00:00Z
Resident Evil Origins Collection isn't out until next year, but purchasing it before its January 19 release date adds a bit of eye candy into the mix. Pre-ordering the HD collection now will unlock new costumes for Resident Evil 0's Billy and Rebecca. Both costumes are throwbacks to Capcom classics like Street Fighter and Resident Evil: The Mercenaries 3D.

Rebecca's practical nurse outfit fits right in to the gritty and injury filled world of Resident Evil, but Billy's prisoner costume is a little much. Like, I get it; sexy costumes bring in pre-orders, but seriously? Do we really need to see every outline of his pecs in that thing? I don't need distracting, form-fitting onsies in my game. Is a little realism too much to ask for?

Preorder Resident Evil Origins Collection, play dress-up [Capcom]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=318899Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiRemedy: 'Quantum Break needs to be awesome'2015-11-03T14:45:00Z2015-11-03T14:45:00Z

Sam Lake, head of Remedy, would rather it be his fist in his mouth than his foot in his mouth. Remedy's next title can't afford that kind of blunder. "Quantum Break needs to be awesome," he says in this video produced by Game Informer. "We want to live up to the heritage of Max Payne and Alan Wake."

We won't learn exactly how good Quantum Break is until April of next year. We will, however, find out some more about the game in the coming weeks. Game Informer has a month of exclusive coverage scheduled for it in November.

It has been two years since I had an in-depth look at Quantum Break. I wasn't sold. Steven saw it more recently, and he was equally wary. Maybe all that time-bending and cover-shooting will come together in the end. It'd be great if it were just the fist in Sam's mouth.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=314554Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterHan Solo, Emperor, and Leia heroes datamined through Star Wars Battlefront beta2015-10-08T09:00:00Z2015-10-08T09:00:00Z
Thanks to a dedicated dataminer, we now know that Star Wars: Battlefront will sport three additional heroes -- Princess Leia, Han Solo, and the Emperor. Files have been located similar to the other announced heroes so far (such as Darth Vader), and SoundCloud clips have been unearthed.

Speaking of Darth Sidious (Emperor Palpatine), I got stuck in a Star Wars wiki wormhole the other day for two hours looking up Plagueis and various bits of the expanded universe. It's probably the most insidious wiki out there.

Did some digging [reddit]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=314514Vikki Blakehttp://www.destructoid.com/blogs/Vikki+BlakeBethesda: 'We have concerns about the Battlecry game'2015-10-08T04:00:00Z2015-10-08T04:00:00Z
Bethesda has "concerns" about upcoming free-to-play game Battlecry.

The good news? Developer BattleCry Studios is busy with "multiple projects." The bad news? Bethesda isn't convinced it hits its quality threshold... yet.

In a statement to Progress Bar (and verified by IGN), a Bethesda representative stated: "We have concerns about the Battlecry game and whether it is meeting the objectives we have for it.

"We are evaluating what improvements the game needs to meet our quality standards. The studio remains busy during this process on multiple projects."

We've heard very little about Battlecry since E3.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=314178Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterI'm not too impressed by the Star Wars Battlefront beta2015-10-06T17:00:00Z2015-10-06T17:00:00Z
There seems to be a healthy amount of skepticism surrounding the upcoming release of Star Wars Battlefront, and I don't blame people. After all, EA is involved -- always lurking in the shadows, ready to strike at consumers.

This week however the publisher not only confirmed that microtransactions are out, but also dropped the beta on press, with a wide release for consumers in two days. Sure there's still a bit of pre-order fuckery, but all in all I don't think this iteration of Battlefront is going to be a disaster in any sense of the word.

 Read more...


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text: OverviewBack to top Quality Of Life Labs - Curcumin-SR Healthy Inflammation Support - 30 Vegetarian Capsules Item# :131345UPC# :812259003288 Brand:Quality Of Life Labs Size/Form:30 Vegetarian Capsules Ship Weight:0.30 Servings:30 Dosage:1 Capsule(s) Quality Of Life Labs Curcumin-SR Healthy Inflammation Support - 30 Vegetarian CapsulesQuality Of Life Labs Curcumin-SR Healthy Inflammation Support is unique in that it delivers the curcumin in a special micronized, sustained-release matrix. This means that it is released over time, stays in the blood longer, and is therefore active longer than regular curcumin. Curcumin, derived from turmeric, is one of the most promising ingredients for promoting a healthy inflammation response. Unfortunately, curcumin is poorly absorbed and rapidly excreted, so until now, it has had to be taken in large doses continually to achieve an effect. Curcumin-SR features the MicroActive Curcumin complex, which delivers curcumin in a special micronized, sustained-release matrix to increase absorption and bioavailability. Delivers sustained release over 8 hours. Released slowly over time so blood levels stay consistently elevated. Is absorbed faster. Elevates blood levels more quickly than regular curcumin. More bioavailable than regular curcumin. Quality of Life Questions & AnswersAre their products vegetarian?Whenever possible. Quality of Life formulates their products to be vegetarian and provides them in vegetarian capsules made from vegetable cellulose. However, many of the most-researched nutritional ingredients are derived from animal products, such as vitamin D3, chondroitin, collagen, and Neptune krill oil. Because of their commitment to clinically efficacious products, when they have to choose between a vegetarian form of an ingredient (such as vitamin D2) or an animal-derived, yet more efficacious form (such as vitamin D3), they choose to prioritize the more scientifically validated form.Can your products be safely taken together?In general, yes. Because their products are formulated for specific conditions, there is very little ingredient overlap among them. In some cases, where an ingredient has multiple functions (such as vitamin D), it may be included in several products, but rarely at the upper intake level (the highest level of a nutrient that can be taken ongoing with no side effects). For example, the upper intake level for vitamin D is 4,000 IU and the vitamin D content of Quality of Life products ranges from 400 to 2,000 IU per day.Are their products safe to use while pregnant/breastfeeding?As with any nutritional supplement, you should always consult with a health care practitioner when assessing the safety of any Quality of Life product while pregnant or breastfeeding.When is the best time to take their products?Some products are best taken on an empty stomach, while others are better taken with food. The very best time to take your supplements is when you remember to take them! When it comes to results, consistency is more important than timing.Do their products contain any allergens?Quality of Life complies with the Food Allergen Labeling and Consumer Protection Act, which took effect January of 2006 and mandates that any product containing one of the eight major allergens - milk, egg, fish, crustacean shellfish, tree nuts, wheat, peanuts, and soybeans - be clearly labeled.About Quality of LifeIncorporated in 1998, Quality of Life was established with the mission to provide American consumers with access to AHCC and other life-changing nutraceutical ingredients. For over a decade, Quality of Life has been the leader in bringing clinically backed ingredients from all over the world in finished product form to the U.S. market.


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Pub closures have increased to 26 a week, although campaigners hope the industry's fortunes are set to improve.
The Campaign for Real Ale (Camra) said the number of pubs shutting for good has increased from 18 a week in the past few months.
Camra said the figures showed how important it was that Chancellor George Osborne had scrapped the beer duty escalator - which increased beer prices 2 per cent above inflation - in his last Budget.
Chief executive Mike Benner said: "We believe that the scrapping of the beer duty escalator and the extra 1p off beer duty announced in this year's Budget could mark a turning point for pubs."
Camra has launched a campaign to have hundreds of pubs listed as "assets of community value" in a bid to stop locals being sold for short term financial gain by owners.
Mr Benner added: "We are hopeful that the fortunes of Britain's pubs are set to change."
A Department for Communities and Local Government spokesman said: "Local pubs are part of the social and cultural fabric of this nation and we are determined to protect them.
"That's why we are cutting taxes for small community pubs by doubling small business rate relief for three and a half years and reducing corporation tax to 20 per cent, helping small and medium size pubs.
"On top of this the Community Right to Bid is already giving communities the power to step in and save their treasured locals from closure."
- More about:
- Alcohol
- Bars And Pubs
- Beer
- Inflation


text: Woe, Is Me Music, Rock and indie Add review 0 Love It Save it 0 Add review 0 Love It Save it Time Out says Details Users say Time Out says Woe, Is Me specializes in witheringly intense, industrial-style metalcore that clanks and clangs like a city-leveling robot. Here the Atlanta outfit celebrates a new LP, Genesi[s], atop a crowded bill. Details Users say Share Tweet


text: Lots More Information Prev Next Related HowStuffWorks Articles How Space Shuttles WorkHow the EZ-Rocket WorksHow Fusion Propulsion Will WorkHow Air-Breathing Rockets Will WorkHow Electromagnetic Propulsion Will WorkHow the Aptera Hybrid Works Can you make a rocket engine using hydrogen peroxide and silver? More Great Links Turbo ChannelPropulsion efficiency of an engine - equationsNational Association of RocketryHow to Design, Build and Test Small Liquid-Fuel Rocket EnginesNASA: Beginner's Guide to Model Rockets Up Next From the Enterprise to Serenity: The Sci-fi Spacecraft Quiz The Reusable Rockets Quiz What does it take to turn a spaceship into a museum piece? How to Pilot a Starship Imperial TIE Fighter or Rebel Alliance X-wing? The Super Sci-fi Armada Quiz


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We'll send you updates with the latest deals, reviews and articles for West Palm Beach each week.
Topics include Transportation, United States: For Foreign Visitors & more!
Full of pubs, restaurants, coffee houses, and dance clubs, West Palm Beach nightlife offers all kinds of potential for fun, fun, fun.
The Blue Martini offers a nice place to enjoy live music and martinis. There are several locations in South Florida including City Place.
If you're into wines, you're better off going to Better Off Red, a wine bar and gourmet restaurant on South Dixie Highway. With its enticing atmosphere and decor (brass and gold, tapestry, and velvet-lined walls), your visit is an experience in itself. Then there's the choices of wines that await you. On the weekends, after the restaurant itself closes, enjoy your wine to the beat of progressive and alternative rock.
The Blue Boar Tavern is tucked away in a nondescript strip mall on 1306 North Military Trail, but it has great food, lots of gaming opportunities, and is a just plain fun place to be. It's owned by singer Andy James, who was a former back-up singer for that long-maned country singer Crystal Gayle and 70s country rock group Poco. Best of all: Friday night happy hour includes .25 cent buffalo wings!
E.R. Bradley's Saloon is a restaurant and bar with really happy, happy hour: a full liquor bar... Top that off with great prices, varied cuisine, and a view of the ocean ,and life is good.


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Cool undertone
pros - easy to blend, not heavy on MY skin, didnt break me out ( studio fix fluid did), medium to full coverage depending on how much you build.
Cons- transfers, color range for WOC
If you want to see my full review i have a video here on it.
u only need a little is what I tell myself lol its hydration for the face I wear without lotion or primer it gets too oily when i do overall full coverage and loving it lol
At first I was a bit skeptical about using a liquid foundation because I thought it clogged up your pores and gave you cake face, but I gave it a try anyway. This has some of the BEST coverage ever and it lasts hours. Because I only use a little to cover dark spots really, it lasts for months. Overall compared to any other foundation I have used, this is the best so far!!


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Ghazanfar, Shahina A.
Research Leader, Identification and Naming (Asia)
Urdu, Arabic (basic)
- BSc, MSc (1st class), Punjab University (Pakistan), 1971
- PhD, University of Cambridge, (Newnham College), Cambridge, UK, 1981
- Senior Lecturer, Bayero University, Nigeria, (1981-1987), Sultan Qaboos University, Oman (1987-1997), University of the South Pacific, Suva, Fiji (1999-2000)
- Co-editor Flora of Tropical East Africa (Kew) (2001 to 2008)
- Fellow of the Linnean Society of London
- Council Member (and Trustee) of the Linnean Society of London (2006–2009)
- Associate Editor, Edinburgh Journal of Botany (2013-2014)
- Consortium partner in the project BOT-ERA: Reinforcing cooperation between the Royal Botanic Garden of Jordan and European Research Area, Grant Agreement No 294416, between European Commission (EC) and Royal Botanic Gardens, Kew (2011-2015)
As a Research Leader in Identification and Naming–Asia, I with my team are responsible for all plant-related matters including curatorial matters, herbarium loan requests (both material and images), plant-related queries, research visitors, students, research projects (including floristic research, flora writing, collaborative fieldwork, vegetation surveys, teaching), and for providing expertise on projects in Asia.
My area of expertise is SW Asia, especially the Middle East, where I am involved in several collaborative projects with academic and botanical research institutions relating to the floristics, biogeography and conservation of the floras of Iraq, the Sultanate of Oman, Jordan, United Arab Emirates and Kuwait.
Currently I am involved in an FP7-INCO project with Jordan, and am working on the Flora of Iraq with the Ministry of Agriculture in Baghdad. I am also completing the final volume of the Flora of the Sultanate of Oman, and preparing an up-to-date checklist of the plants of the Middle East.
Ghazanfar, S. A. (2014). Flora of the Sultanate of Oman, Vol. 3, Loganiaceae-Asteraceae (Text + photo CD-ROM). Scripta Botanica Belgica. Belgium: National Botanic Garden of Belgium, Meise. 371 pp. (In press).
Ghazanfar, S. A. & Edmondson, J. E. (eds): (2013) Flora of Iraq. Vol 5(2). Ministry of Agriculture, Baghdad & Royal Botanic Gardens, Kew. UK. 349 pp.
Ghazanfar, S. A. (2012). Medicinal plants of the Middle East. In: Ram Singh (ed) Genetic Resources, Chromosome Engineering and Crop Improvement. pp. 163–180. CRC Press. Florida. USA.
Ghazanfar, S. A. (2010). Conservation through restoration: study of a degraded gravel plain in south-eastern Arabia. Pakistan J. Bot. Special Issue 42: 193–204.
Ghazanfar S. A., Hepper, F.N. & Philcox, D. (2008). Scrophulariaceae. In: H.J. Beentje & S.A.Ghazanfar S.A. (eds), Flora of Tropical East Africa, Royal Botanic Gardens, Kew. 212 pp.


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I am available whenever you need, be it for a special occasion, party time or a fantasy experience. My preference is for sophisticated and true gentlemen those who know how to treat a lady yet have and intimate and fun dating.
Fun for me is about sharing a great time and experimenting with different sexual moods and ideas.


text:
Susan Saint James Net Worth: Susan Saint James is an American actress and activist who has a net worth of $10 million. Susan Saint James was born in Los Angeles, California in August 1946. She started to model as a teenager and attended the Connecticut College for Women. Her first role came in the 1966 TV movie Fame is the Name of the Game. She made her big screen debut in the 1968 movie New Face in Hell. Saint James appeared in the TV series Ironside from 1967 to 1968. From 1968 to 1970 she starred in the TV series It Takes a Thief. From 1968 to 1971 she starred as Peggy Maxwell in the television series The Name of the Game. Susan starred as Sally McMillan in the series McMillan & Wife from 1971 to 1976. One of her best known roles came starring as Kate McArdle in the TV series Kate & Allie from 1984 to 1989. Susan's last role came in the series Suits in 2011. Saint James was awarded a star on the Television Hollywood Walk of Fame at 1645 Vine Street in 2008. She won a Primetime Emmy Award in 1969 for Outstanding Continued Performance by an Actress in a Supporting Role in a Series and was nominated for seven more Emmys and three Golden Globe Awards for Best TV Actress – Drama. Susan married NBC executive Dick Ebersol in 1981. Their son Teddy passed away in a plane crash that Dick and their son Charles survived in 2004.
Susan Saint James Net Worth
Susan Saint James
Date of Birth
Aug 14, 1946 (70 years old)
United States of America
5 ft 7 in (1.715 m)
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All net worths are calculated by applying a proprietary algorithm. The results are then fact checked and confirmed by a team of editors. We scan all publicly available data and resources and work diligently to ensure that our numbers are the most accurate and up to date net worth data you will find anywhere on the internet.


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penguin Read More
Join and Primary this group if you are a Boss.
Max members (13/5000) Empire is now clone army we listen to General Dude the clone armada General.
Penguin Legion _________________________________________ We, the Penguins Unite Together as one If there is ever a fight It will be all right We will defend one another overnight We waddle under the sun Together as one Always having fun Until the day is done We stay united as one. _________________________________________ Greetings Penguins and Penguin Lovers! This Clan is specifically for everyone who loves Penguins! So tell your friends, so that we will one day make all of Robloxia waddle! _________________________________________ Penguin Poems: (I'm a Little Penguin) I'm a little penguin Black and white Short and wobbly A real cute sight. I can't fly at all, But I love to swim. So I'll waddle to the water And dive right in. ----------------------------------------- (Penguins) The penguin's a bird that cannot fly But can swim like a torpedo! And on the ice It looks so nice Dressed in its own tuxedo! _______________________________
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