text:
The Red Army fighter
Recently we celebrated victory day, so I decided to add a Red Army Sol...
DENISE by Gedimas
Downloaded the MOD, click on the plus! If negative, give reasons!
Girl fan Chicago Bulls
Soviet Spetsnaz
Soviet commando, the Chechen times company.Made good. All other it pro...
Sergeant. Modern Russian Army
Most of the textures in the format of 2048 × 2048. ...
The grouping of "sin" of s. t. a. l. k. ...
see the full news
Pak S. T. A. L. K. e. R v4
Pak on the stalker.Replaces:-Many skins-Weapons-Replacement of buildin...
Skin Selector v 2.1
When i press Tab + Q (or Wheel) game freezes help me please :((by ika1leo
Global reconstruction of the House CJ (G...by sloon
Russian TRAIN version v1.0by Marko31
New Fam3
i can't download thisi can't download thisby Andyygiusz
english no russian :please english no russian :pleaseby Enis_Prevljak
Sinner in red cloak of S. T. A. L. K. E. R v. 3 for GTA San Andreas
24 June 2016
bmycr (id21)Model to replace This modification replaces bmycr (id21) model in the game.
Show all mods to replace bmycr (id21)
Automatic installation This modification can be downloaded as an automatic installer that makes it easy to install the mod into the game (more info)
Sin is one of the most bizarre groupings in the zone. Once the members of the Group were religious fanatics who believed in the divinity of the zone last redemption of mankind. They are the survivors of the second explosion at Chernobyl. Many of them died of diseases previously unknown to science, but who survived, turned out to be disfigured. Dressed in dirty rags, they wander throughout the zone, keeping in their hearts many of its mysteries and dying with them. They hate singles for what many of them come to the zone for the sake of easy money, considering them for Marauders zone. But most of all they hate monolith. Dark stalkers, as they call themselves, violent people. Their grouping they call "sin".
Skin made qualitatively and works well in the SAMP.
Enjoy your games.
Skin made qualitatively and works well in the SAMP.
Enjoy your games.
You can also download zip archive (for manual installation) or download mod with ModManager
Posted: Vadim_Panenko Downloads: 11 Comments: 0
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L'esperienza del Regno Unito va, a mio modo di vedere, letta su di un piano di principi d'azione, che poi possono essere implementati in maniera diversa a seconda della realtà Paese, e anche della contingenza in cui si trova il Paese. Quello che lì ha funzionato è stata la presa di consapevolezza da parte di tutti - decisori politici, amministratori uscenti, lavoratori dipendenti sindacati, cittadini - che fosse necessaria una profonda ristrutturazione, con riduzione dei posti letto per ricovero ordinario, ridimensionamento del personale, ricomposizione del personale per qualifica e capitale umano, spostamento del valore aggiunto verso altre funzioni (pronto soccorso, collegamento con poli ospedalieri maggiori, interconnessioni con le prestazioni sociali sul territorio). A bene vedere, tutte linea guida che accomunano molti Paesi, inclusa l'Italia, nell'agenda per rinnovare la governance dei sistemi sanitari di fronte alle sfide future.
Tutti i soggetti e gli interlocutori hanno lì mostrato maturità e responsabilità, capendo che il non far nulla avrebbe significato una sconfitta per tutti, in primo luogo per la comunità locale, che avrebbe cominciato a ricevere prestazioni sempre meno all'altezza dei fabbisogni, e nel contempo sarebbe stata chiamata a contribuire a ripianare i disavanzi di bilancio. Nel caso specifico, contraddistinto anche dalla dimensione tutto sommato piccola dell'ospedale, si è optato per il passaggio ad un gestore privato con poteri di tipo straordinario rispetto alle leggi e ai regolamenti del Nhs. Questa scelta, tuttavia, è frutto dell'accordo di base sulle priorità da seguire, che è il vero snodo di cui venire a capo per permettere il cambiamento. È questa la parte dell'esperienza del "laboratorio Hinchingbrook" su cui il resto del Regno Unito e anche gli altri Paesi dovrebbero riflettere attentamente. [cfr. versione integrale in allegato]
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Newegg.com - A great place to buy computers, computer parts, electronics, software, accessories, and DVDs online. With great prices, fast shipping, and top-rated customer service - once you know, you Newegg.
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This review is from: Foxconn A76ML-K 3.0 AM3 AMD 760G + SB710 Micro ATX AMD Motherboard
Pros: Good board, easy to work with. Has a lot of cool features.
Cons: NoneREAD FULL REVIEW
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Gateway Inn
No prices found through our partners. Please contact the business directly or check some of our recommended alternatives.
How has this hotel rated in the past?
Travelers also looked at:
TripAdvisor Reviews American Inn Express Red Bluff
Travel Blogs from Red Bluff
The Ice Hotel
When we got to our room last night after dinner it was airless and hot and we wondered whether we would get any sleep at all. However, by the time Brit had mastered the various knobs on the air conditioning unit, within a fairly short time we were both freezing.
I was contemplating having a hot bath to warm up and Brit was reaching for bed socks.
I do like a cold bedroom but this was ridiculous! This was California's answer to the Ice Hotel and it was doing well on ...
Shasta in the clouds
The plan for today was to see Mount Shasta in all of its beauty, on our way to Redding, CA. So, we set out at 8:40 AM and 64 degrees with overcast skies, hoping that the clouds would lift and give us that spectacular view. Unfortunately, the clouds came down instead. We had rain off and on…not a downpour, but just enough to keep the windshield wet. Since we would not be in Shasta until afternoon, we still had ...
Day 2 - Heat stroke anyone?
... Roger kitty. Most of us know it's not the greatest joy to scoop a litter box but we do it because we love our cats. Poor things had to deal with runny poop on the bed! We are really concerned about him and discussed turning around but there's nothing we can do more than the Germans already are. We are hoping it's just a parasite or something similar and not anything more serious.
Last Stop in California
... and a second clubhouse right on the river with concrete patio with tables and chairs. The place is very clean, well kept and inviting.
March 19
Today is the day to discover Red Bluff. The town is charming with Victorian style buildings and town square, a bell tower, and many preserved buildings such as the State Theater, the IOOF building, brick churches with tall spires, and a well preserved downtown. ...
Sun Dial Bridge rocks!
... judgement a bit on this RV park and the Redding/Red Bluff area since it was so oppressively hot at 106 degrees that we stayed in the A/C most of the day. Even the dogs didn't want to go out.
At 6:30 pm or so we ventured out to see one sight that Jon can now cross off his Bucket list - the Sun Dial ...


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The Patriots have released defensive lineman Brandon Deaderick, a 2010 seventh-round pick who started five games in 2012. In addition, the team officially signed offensive linemen Tyronne Green and R.J. Mattes, and announced that wide receiver Andre Holmes had been released, as colleague Mike Rodak previously reported.
Deaderick, who was used as a starter next to Vince Wilfork down the stretch of the 2012 regular season, finished with 18 tackles and a pair of forced fumbles in 14 games played. He was entering the final year of his rookie contract in 2013.
The signing of Green was reported earlier in the day after his agent announced via Twitter that he was joining the Patriots. He started 13 games at guard for the Chargers last season.
Mattes went undrafted after playing at North Carolina State as both a guard and tackle. He's listed on the school's official website at 6-foot-6 and 313 pounds. He was not invited to the 2013 NFL combine.
The Patriots' roster is now at 90 players, the maximum allowed.


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odour filter
Odour Control Filters
- 99.9% odour removal
- Neither a chemical scrubber or biofilter
safety covers
Safety Access Covers
- Protect crews working around open voids
- 4-side void protection
auto wellwasher
- Keeps Pump Stations clean and fat free
- Uses less than 100 litres of water per day
Latest News
McBerns will be exhibiting at the first 2017 IPWEAQ Conference in Dalby.
Our Installation Team have performed well installing GM375 Odour Filter in Moree NSW
McBerns releases a 'CLASS D" Safety Access Cover
We have an overarching commitment to sustainable environmental outcomes and improved health and safety for all workers. We do things most other waste water companies wouldn't even consider possible!We develop innovative solutions and techniques that can make your workplace safer and cleaner.
All McBerns products are designed and manufactured in Australia and our rigorous testing ensures that our products meet all relevant Australian standards.
Quality Assurance Certification
Quality Management Systems
Occupational Health & Safety
Environmental Management Systems
Some of our many customers


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DETROIT – Along with performance and efficiency, the new Ecotec engine family is designed to deliver excellent refinement, with low vibration and noise levels. Engineers targeted every aspect of the architecture – reciprocating components, fuel system and engine management functions – in the quest for class-leading smoothness and quietness.
"From the outset, the noise and vibration requirements for the new Ecotec family were targeted at class-leading," said Randy Guild, noise and vibration engineer for global Ecotec engines. "Because we started with a clean-sheet design process, every component from the cylinder block to the fuel injectors played a role in achieving segment-class refinement. They all had a noise-and-vibration target to meet and weren't approved for production until they achieved it."
While the degree of refinement may be subjective, factors that contribute to it are measurable – such as an engine's noise frequency signature, for example. Pushing radiated noises from the architecture into a higher frequency range well above 2,000 hertz results in sound that is more pleasing to the ear, particularly in the high-load/high-rpm operating ranges where sound is the most intensive with small-displacement engines.
Arriving at a pleasing engine sound with low vibration required more than bolting on a sound-absorbing engine cover to dampen noise. All of the engine components, including structural elements such as an acoustically optimized cylinder block, were evaluated on their performance and interaction with other components.
"Refinement for the new Ecotec architecture is much more than the sum of its parts," said Guild. "Through extensive modeling and exhaustive bench testing with pre-production engines, each structural element and every engine component was designed to work harmoniously to achieve the program's sound quality and vibration goals."
In other words, good enough wasn't good enough. Parts were tested over and again with changes until the entire engine assembly hit the refinement target.
Engineers quantified the new Ecotec's noise and vibration performance by measuring it against competitors, including testing that shows the new Ecotec 1.4L turbocharged engine, which will be offered in the 2015 next-generation Chevrolet Cruze in China, has up to 50 percent lower noise intensity (up to 6 decibels quieter) than Volkswagen/Audi's 1.4L EA211 four-cylinder.
The modularity of the new Ecotec architecture and the economies of scale that come with its reduced complexity enabled greater applications of premium design features such as an inverted-tooth camshaft drive chain that's common to all variants. It not only contributes to lower noise and vibration, it enhances durability – attributes that can add up to higher perceived value for customers.
In fact, the inverted-tooth drive chain is one of the elements that help the new Ecotec 1.0L turbocharged three-cylinder, which will be offered with the Opel ADAM in Europe, achieve up to 25 percent lower noise intensity (up to 3 decibels quieter) than the 1.0L turbo three-cylinder engine in the Ford Fiesta.
"The inherent qualities of a three-cylinder's operation are challenging, but by employing a balance shaft and features such as the inverted-tooth chain, we were able to achieve the sound qualities of a refined four-cylinder," said Guild. "We believe it will set a new benchmark for small-engine refinement – and delight customers who may not have believed a small-displacement engine like this could deliver such a premium driving experience."
The all-new Ecotec engines have a quiet component set that contributes to smoothness and quietness, including:
Engine block and bedplate: The new Ecotec architecture's refinement is rooted in its all-aluminum cylinder block, which is acoustically designed to reduce airborne and structure-borne operating noise. The structure is so good at quelling noise and vibration, the need to mask the transfer of engine noise with in-car sound insulation and other attenuation components is significantly reduced, which helps reduce the vehicle's weight.
A bedplate provides stiffness to the bottom of the cylinder block and incorporates the main bearing caps – components used to secure the crankshaft within the block. Iron inserts cast into the bedplate enhance the structure at the main bearings, for greater smoothness and quietness. The insert material ensures close main bearing tolerances over a wide range of engine operating temperatures, for quieter engine lower-end noise.
Forged crankshaft: In turbocharged applications, a forged steel crankshaft is used to support the greater combustion pressures of forced induction with excellent durability, as well as enhance refinement with vibration-resistant performance – particularly at mid- and high-rpm levels, when the engine is producing maximum boost. The crankshaft is used with main bearings featuring tight tolerances that also contribute to good sound quality.
Oil jets: Piston-cooling oil jets not only enhance performance and durability, they provide an extra layer of oil on the cylinder walls and piston wristpins at start-up, which dampens noise emanating from the pistons.
Aluminum oil pan with a steel sump: A two-piece oil pan is composed of a structural, die-cast aluminum upper section, where it attaches to the cylinder block. The lower section features a coated, stamped steel sump– a design that helps reduce engine noise, because the steel section dampens noise better than an all-aluminum pan.
In-pan oil pump assembly and balance shaft: Mounting the oil pump assembly inside the oil pan reduces noise from the front cover area – an aluminum-intensive area that transmits noise – and minimizes the potential for pump cavitation noise.
On three-cylinder variants, a balance shaft is used to achieve four-cylinder-like sound and vibration qualities. It is mounted inside the oil pan and operates with the oil pump.
Inverted-tooth camshaft drive chain: The camshaft drive chain is optimized for low sound levels through an inverted-tooth design, which is significantly quieter than a roller-type chain. As its name implies, an inverted-tooth chain has teeth on its links – two-pin rolling pivot joints – that essentially wrap around the gear sprocket to take up virtually all the tension. This allows for smoother meshing of the chain links to the sprocket teeth, the cause of most noise in chain drive systems. The chain-to-sprocket tooth impact is greatly reduced with the inverted-tooth design (also known as a silent chain drive), substantially reducing noise and enhancing durability.
Camshaft drive system: In addition to the inverted-tooth camshaft drive chain, the entire chain-drive architecture, including its tensioning, wrap and guides, is designed for reduced overall noise radiation and the elimination of many perceived abnormal sounds. The tensioner is designed to never require adjustment, ensuring optimal chain tension and low noise performance for the life of the engine.
Structural camshaft and engine front covers: As a cast-aluminum part mounted on the very top of the engine assembly, the camshaft cover can be a significant source of noise. That's not the case with the new Ecotec family, thanks to a structural cover design that mounts directly to the engine to enhance its overall stiffness – an attribute that helps push the engine's sound frequency above 2,000 hertz. This frequency is attenuated easily with the acoustic treatment of the top engine cover, providing a lower overall radiated engine noise level as well as sound quality that is pleasing to the ear.
Similar to the structural camshaft cover, the front cover, which covers both the camshaft drive system and balancer drive systems, was designed with ribbing and other features to provide a stiffer, more rigid and quieter cover that contributes to lower engine noise.
Front-end accessory drive: The front-end accessory drive features an overriding alternator coupler to remove the effect of crankshaft oscillations. Along with refinement benefits, it also allows a reduction in tensioning force to reduce friction levels and improve efficiency.
Isolated fuel rail and fuel injectors: To reduce the noise associated with the high-pressure fuel system of direct injections, the injectors are suspended and the fuel rail is attached to the cylinder head with rubber-isolated, compression-limiting mounting provisions. This ensures there is no metal-to-metal contact and prevents the transmission from pulsing energy through the engine structure. The fuel pump and fuel line are also acoustically optimized.
Quieter turbo system: On turbocharged variants, the design of the turbocharger compressor reduces the characteristic whistle or hiss sound associated with turbo systems. Passengers feel the application of power as the turbocharger produces boost, but without the typical sound associated with it.
General Motors Co. (NYSE:GM, TSX: GMM) and its partners produce vehicles in 30 countries, and the company has leadership positions in the world's largest and fastest-growing automotive markets. GM, its subsidiaries and joint venture entities sell vehicles under the Chevrolet, Cadillac, Baojun, Buick, GMC, Holden, Isuzu, Jiefang, Opel, Vauxhall and Wuling brands. More information on the company and its subsidiaries, including OnStar, a global leader in vehicle safety, security and information services, can be found at http://www.gm.com.


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Listen to free music by Daksha
Blip.fm is internet radio made social. It's easy to search for, play, and discover free music recommended by real people. Join today to create your own free station.
Daksha – Nights in Serampore
Nights In Serampore
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Dec 1, 2013 at 8:07 pm via YouTube | AMAZON | ITUNES
matoart thanks darling #wonderful #tango, always choose the right music;)) warm embrace...@Catoon: "hello dear @matoart" (reblip)
Daksha – Nuevo Tango| play
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Awaawaloa via Wa'ahila Ridge Trail is a 5.2 mile lightly trafficked out and back trail located near Honolulu, Hawaii that features beautiful wild flowers and is rated as moderate. The trail is primarily used for hiking, walking, nature trips, and birding and is accessible year-round. Dogs are also able to use this trail but must be kept on leash.
dogs on leash
kid friendly
nature trips
wild flowers
old growth
over grown
washed out
Starting from Waahila State Park, it takes about an hour to reach the Kolowalu junction to the left and the ridge to the top on the right. For the most part the trail is very well graded even past the unmaintained section. Mostly a ridge hike. Can be windy most of the time. Heavily eroded sections but they do not pose extreme danger. Some rock scrambling but very,very doable. I would rate this as an intermediate hike. To get to this hike drive to the top of St.Louis Heights and park in the Wa'ahila state park at the top. Park hours are 7am-745pm. The hike starts off pretty simple on a wide path the just keeps going up. You soon get to a junction where you go left and from then on the hike starts going up and down over the ridges. There are some rocky sections that involve small amounts of climbing up and down but other then that the hike is pretty easy. I'd recommend this to the beginner hikers as well as the more experienced. Once toward the top you get great views of Manoa Valley and Palolo Valley. At the end of the trail you meet the kolowalu trail which is a steeper hike that will take you down into the back of Manoa Valley. There is also a trail past the end of trail sign. This goes to the top of Mt.Olympus and should not be attempted by novice hikers. Hike this section at your own risk as you are not suppose to go past the end of trail sign but people do anyways. If you do choose to go past it be aware the trail gets a lot skinnier and has numerous rope sections that you will have to climb to reach the summit.
My first foray into hiking in Hawai'i. It had poured the day before, so it was quite muddy, but that did nothing to diminish the experience. I prefer the minimal approach; I normally do 8-10 miles without water, but I chose to bring a small pack with a change of clothes and water. It was the correct decision.
I am a guide for venture aloha. I am available to guide people on this trial 02/20/2017. please email firstname.lastname@example.com for details.
It is sometimes difficult but actually quite short. I needed not even 3 hours and took my time.
We came at 10am on a Monday and counted only 7 other people the whole way. Much better than diamond head which we did before and was totally packed. Beautiful views all along this trail!
Very short actual trail, when you finally reach it from the road it is so steep and slippery it really needs spiked boots
Ali T.
Christian C.
Hey Guys,
Is someone doing this awesome trail in the next few weeks? I would like to join u, because I never did this trail before. It will be a big adventure.
looking forward to hike with u
just contact me via Email email@example.com
Several parts were muddy. Be careful of the Red ants.


text:
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Hotfrog INDIA provides information regarding Rajagopal Transports in Coimbatore Tamil Nadu. Rajagopal Transports is located at 1347-b, Anna Nagar, Sathy Road, Coimbatore Tamil Nadu 641006 and provides Transportation services. Contact them on 098422 53553.
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SB ROAD NANJAPPA ROAD/RACE COURCE Coimbatore Tamil Nadu 641018
1569, MARUTHI TOWERS NANJAPPA ROAD/RACE COURCE Coimbatore Tamil Nadu 641018
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Mr. Richard Ortiz PT
Physical Therapist in Grand Terrace California
Mr. Richard Ortiz PT is a male health care provider in Grand Terrace, CA with Physical Therapist listed as his primary specialization. His credentials are: PT. He lists the following medical group affiliations: Applied Therapy Solutions, Llc. His office phone number, address, ratings, services provided, comparisons, and specializations can be viewed below.
Office Location & Contact Information
View Ratings Survey
Driving Directions and Map
Education, Experience, and Specialization(s)
Click to view: Services
Graduated: 1972
Client / Patient Ratings for Mr. Ortiz PT
Reviews must be constructive. All comments are moderated. Non-constructive posts will be deleted. (read: no insults, personal remarks, etc.)
Additional Information for Mr. Richard Ortiz PT
(1) Physical therapists are health care professionals who evaluate and treat people with health problems resulting from injury or disease.
PT's assess joint motion, muscle strength and endurance, function of heart and lungs, and performance of...
Full Definition and Listings
San Bernardino County Health Rankings
A portion of this profile is based on the provider's NPI number.
(Data Dissemination [PDF] from the Centers for Medicare & Medicaid Services)
There are 6 additional listings for this city.
(such as website, office hours, insurance accepted, appointment scheduling etc.)
Medicare, eRx, PQRS, and EHR Participation
Medicare Participation:
May accept Medicare Assignment. Please always be sure to verify with your provider.
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Rattana Mansion, Phuket
- Free WiFi in lobby
Main amenities
- 63 guestrooms
- Restaurant
- Breakfast available
- 24-hour front desk
- Coffee/tea in a common area
- Air conditioning
- Daily housekeeping
- Free newspapers in the lobby
- Luggage storage
- TV in a common area
For families
- Cribs/infant beds (surcharge)
- Rollaway/extra beds (surcharge)
- Refrigerator
- Connecting/adjoining rooms available
- Private bathroom
- Television
What's around
- Heart of Phuket
- Phuket Butterfly Garden and Insect World (3.1 mi / 4.9 km)
- Phuket Monkey School (0 mi / 0.1 km)
- Robinson Ocean Phuket (0.2 mi / 0.3 km)
- Robinson Department Store (0.2 mi / 0.3 km)
- Chinpracha House (0.9 mi / 1.5 km)
More great choices
At a glance
Key facts
Hotel size
- This hotel has 63 rooms
- This hotel is arranged over 2 floors
- Check-in time 2 PM-5 AM
- Check-out time is noon
Required at check in
- Credit card or cash deposit required
- Government-issued photo ID required
Travelling with others
- No cribs (infant beds)
- No pets or service animals allowed
- Free WiFi in public areas
- No parking
Nearby Three Star Phuket hotels
In the hotel
- Cooked-to-order breakfast daily (surcharge)
- Restaurant
- Coffee shop/café
- Room service (during limited hours)
- Coffee/tea in a common area
- 24-hour front desk
- Free newspapers in lobby
- Luggage storage
- Number of buildings/towers - 1
- Year Built 1991
- Designated smoking areas
- Television in common areas
In the room
- Air conditioning
- Fireplace
- Private bathroom
- Bathtub or shower
- Free toiletries
- 21-inch TV
- Cable TV channels
- Desk
- Phone
- Refrigerator
- Free bottled water
- Daily housekeeping
- Connecting/adjoining rooms available
Top Phuket hotels
Recently reviewed hotels in Phuket
- Diamond Cliff Resort and SpaFrom
"It was simply amazing!"Jan 13, 2017
- Angsana Villas Resort PhuketFrom
"Booked a 2 bedroom villa on hotels.com for 4 days. Upgraded to a 3 bedroom villa via the hotel directly in the last 3 days due to more family members joining. Villa was…"Nov 25, 2016
- Baan Boa ResortFrom
"Good clean hotel friendly staff breakfast was good. Bed was horrible they need new beds not fit for a dog to sleep on. And a king bed with 2 horrible pillows, if this hotel had…"Nov 16, 2016
- Thavorn Beach Village Resort & Spa PhuketFrom
"Amazing resort with wonderful pool and amenities. Lovely private beach and nice buffet breakfast food. Staff very friendly and helpful. Everything went smoothly and transport…"Nov 12, 2016
Nearby hotels
Recommended hotels
Special features
DiningRattana Thai Restaurant - This restaurant serves breakfast, lunch, and dinner. Guests can enjoy drinks at the bar.
Rattana Mansion, Phuket's small print
Also known as
- Rattana Mansion
- Rattana Mansion Hotel
- Rattana Mansion Hotel Phuket
- Rattana Mansion Phuket
- Rattana Mansion Hotel Phuket Town
- Rattana Mansion Phuket/Phuket Town
The property has connecting/adjoining rooms, which are subject to availability and can be requested by contacting the property using the number on the booking confirmation.
This property does not have elevators.
The name on the credit card used at check-in to pay for incidentals must be the primary name on the guestroom reservation.
Optional extras
Late check-out can be arranged for an extra charge
Rollaway beds are available for THB 300 per night
Cooked-to-order breakfast is offered for an extra charge of THB 120 per person (approximately)
Cribs/Infant beds are available for an extra charge
We have included all charges provided to us by this hotel. However, charges can vary, for example, based on length of stay or the room you book.
Recent reviews
Good 3.1 /5 from 60 reviews
Room is abit old but clean. Location is excellent and price is cheap.
We stayed 2 nights a Rattana Mansion. While it was an okay experience, I'm not sure we would return. On a positive note, the staff were really friendly and helpful in getting a boat to Koh Phi Phi (good price too). The location was good, very close to Old Town, transportation, shops and restaurants! But the hotel is old and a bit run down. The Internet was pretty much non-existent, in the rooms and lobby. The room was old, the bathroom was quite moldy (mostly in the shower). It was cleaned, but not well and we are still suspicious of possible bed bugs after seeing the mattress. It looks like they might be trying to renovate, but it would need a lot of work for us to return.
The room was OK though when I walked into the room there was a lizard on the wall and a few mozzies flying about. left the lizard and dispatched the mozzies. Bathroom was OK though the bum washer was very high pressure, nearly gave myself an impromptu colonic first time of using. Can't complain, the price was decent enough for what you got.
The hotel was very nice. The staff were very helpful. Overall was a nice experience
Rattana is a budget option for a short time accommodation but I wouldn't stay the more than one night. Hotel is not very new and it was out of the date. Overall cleanliness was average and from my window I could see the AC machine which was very noise as well. The good side was that bed was clean and comfy enough. And they gave me very good guidance and tips while leaving.
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[Unidentified group of people]
Description: Photograph of unidentified group of people standing outside of the new Haslet Fire Station. The mixed group of men, women and children are standing alongside FM 156. There is visible a side garage, trees and electric poles in the background. This building is currently still used and it is now Haslet City Hall and offices.
Date: [1980?]
Item Type: Photograph
Partner: Haslet Public Library


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Hotel Solar de la Plaza
No prices found through our partners. Please contact the business directly or check some of our recommended alternatives.
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- Suites
- Free High-Speed Internet
- Continental Breakfast
- Room service
- Restaurant
- Swimming pool
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TripAdvisor Reviews Hotel Solar de la Plaza Salta
Travel Blogs from Salta
The last few days in Paraguay
... Salta, notre prochaine �tape, ils nous ont indiqu� qu'un bus partait pour Salta presque directement apr�s notre arriv�e � Resistencia. Changement de plan, n'ayant pas de Pesos Argentins... Nous devions �changer quelques dollars, heureusement, un des vendeurs de billets de bus faisant �galement dans la contrebande. Au moment m�me o� nous avons achet� les billets, le bus arrivait. 12h de bus en direction de Salta dans le Nord Ouest de l'Argentine.
Arriv�e t�t ce matin du Mardi ...
Salta- Land of Empanadas and Guanacos
... so fat with all this exercise? I eventually made it back to Ruta 68 and headed north to Salta. Arriving in town, I dropped all my luggage off at my room for the night, then took the car back to the airport rental agency. The car was filthy! The inside was ok but the outside was one giant dusty mess. Fortunately the manager of the car rental agency (Alamo) didn't seem to care, and he clocked in my miles (1105km, about 685 miles). I went to ...
Coffee with legs, Pisco and wine, wine, wine :)
From laid back Bariloche in Argentina, we travelled via a 9 hour not so spectacular stopover in (rather ugly) Osorno to Santiago, to spend some time in the Chilean capital before moving on to the coastal town of Concon, to visit my old uni friend Livia.
But first things first: Our time in Santiago can only be described with 2 words: Lazy, and social. Lazy because even though we had the best intentions to do all the ...
A hill, McDonalds and a dog
... we had goat roasted over the fire which was lovely, and then we had a look around Cachi itself. There was a crazy lady in the main square who kept banging a drum and shouting. It was a pretty main square with a nice church and cobbled streets. We got ice cream from the Heladeria and also went to look at the river. Then it was time to return back through the scenery to Salta. We took the bus to Mendoza at 10pm, and they gave us dinner, shockingly.
Loki Loki Loki Oi Oi Oi
... and rocky terrain.
That night we checked out and got a bus back to the centre of Salta to catch our main bus to La Quica which is on the border of Argentina into Bolivia.


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Barielle Clearly Noticeable Nail Thickener
- 1 reviews See the Breakdown
- Product Info | Add Your Review
Barielle Clearly Noticeable Nail Thickener Reviews
Not Crazy about thisI have a number of their products which I'm happy with except for this product. I am so satisfied with their products I even bought this product for a friend of mine. We both had the same experience with it. Barielle clearly noticeable nail thickener starts to peel off by the second day, it just doesn't stay on long enough to work. — 9 years agoneenew | 8 reviews
This review is: Helpful | Not helpful | Inappropriate | 2 of 2 people said helpful
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Grandmother's Whisper
As I roll down the street alone,
My spine stiffens;
As a presence enters my consciousness.
The scrapbook of my memory flips to a page in real time;
Back before my innocence was slowly erased, without contemplation or rhyme.
My Grandma C. is speaking,
Her wizened hands rest gently on top of mine.
The chasm between generations shows no sign.
I promise her that I will keep her flame of legacy alight.
No matter what the circumstance,
Because my heart says that this action is not only noble but right.
My Grandma C. may have exited the earthy realm with only a simper,
But she is thriving with each breath that leaves my lips,
I exhale, a living document rooted by my grandmother's soft but iron whisper.
© Copyright 2017 Wheels Warrior. All rights reserved.
Status: Finished
Genre: Non-Fiction
loved it throughout.. your grandma must be proud of you ... god bless her soul.. take care my friend
Short Story / Literary Fiction
Poem / Non-Fiction
Short Story / Historical Fiction
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Troy Lee Designs Skyline Shorts - Mens - Mens - Road Bike Shop
Road Bike Shop
Product Search Results For "Troy Lee Designs Skyline Shorts - Men's - Men's" - (show more like this)
|Troy Lee Designs Skyline Race Jersey - Short-Sleeve - Men's
From the lofty heights of Chamonix to the flowing singletrack of Pisgah, dedicated riders need a jersey that's both highly functional and well-ventilated when they're drifting around corners, plunging into rock gardens, and hucking off natural hits in warmer weather. As the most ventilated jersey...
Price: $60.00
|Troy Lee Designs Skyline Race Short - Men's
Look no further than the Troy Lee Designs Men's Skyline Race Short if you're the type or rider that doesn't discriminate against long uphill grinds, so long as there's a blistering descent that follows. This pair of classic trail baggies sits just below the knee, offering plenty of coverage for...
Price: $98.00
|Troy Lee Designs Skyline Shorts - Men's
Ingeniously designed with hip height and waist adjustments, the Troy Lee Designs Men's Skyline Shorts dial-in a custom fit that's ideal for conquering trails and sending hits in the bike park. Its customizable fit not only promotes freedom of movement for your trail and freeride exploits, but it...
Price: $75.00


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Wego.com.sg recently found 2 hotels in Santa Cruz, Spain. Find a range of accommodation in Santa Cruz at great prices. Book luxury Santa Cruz hotels or find last minute accommodation. Save more on cheap hotels in Santa Cruz with affordable room rates.
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Tropical Fish Keeping - Aquarium fish care and resources (http://www.tropicalfishkeeping.com/forum.php)
- Cichlids (http://www.tropicalfishkeeping.com/cichlids/)
- - Redecorated tank! New rocks & plants (http://www.tropicalfishkeeping.com/cichlids/redecorated-tank-new-rocks-plants-101110/)
Redecorated tank! New rocks & plants
Rocks are from the creek behind my house. Scrubbed with hot water then dipped in boiling water. Also added 2 amazon swords. More fish on the way!
Let me know what you think!
hide the heater so it will look nicer the other thing is there's a lot of o2 coming from your filter it wont be good for the real plants you have in there
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3:2 You only have I known. In addition to cognition (Gen. 4:9), the Hebrew word for "know" has a wide range of meaning, including sexual relations (Gen. 4:1). Here the term denotes God's sovereign choice, or election, of Israel as the object of His loving concern (Gen. 18:19; cf. Deut. 7:7, 8).
therefore. The Lord's covenant graces include punishment for sins precisely because He loves His people too much to allow them to sin without discipline (Prov. 3:11, 12).
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text: Respect The NOOCH!Leitch11/02/05 9:26amFiled to: NbaNoochNew Orleans Oklahoma City HornetsSacramento KingsEditPromoteShare to KinjaToggle Conversation toolsGo to permalink This image was lost some time after publication. Last night, the New Orleans/Oklahoma City Hornets (NOOCH!) shocked pretty much everyone by hammering to Sacramento Kings in front of nearly 20,000 crazed Oklahomans. Much had been said in recent weeks about the apparent ridiculousness of having an NBA team in Oklahoma City — even the Hornets owner once said, "You've got to be kidding me. Do they have an arena?" — and there were fears this would be a season of empty arenas that more resembled the Old West. Hardly. Last night, 19,163 people showed up, as opposed to 17,250 for the New Orleans opener last year. Obviously, you can't expect that number to stay so high all year, but you can also think it won't drop as dramatically as it did in New Orleans (where, we might add, the team was failing). Advertisement Advertisement We have a sneaking suspicion this will be the best moment for NOOCH all season, so let's enjoy it and celebrate it. Say it loud! Say it proud! NOOCH!Oklahoma City's NBA Debut Better Than Expected [Ryan Welton] Hornets Settle Into New Home [ESPN] America's NBA Team: NOOCH! [Deadspin]ReplyLeave a reply


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Welcome to the Municipality of Tweed!
February is Heart Month At their Regular Council Meeting January 24, 2017, Council proclaimed that the month of February be observed as Heart Month in the Municipality of Tweed. Residents are urged to open their hearts to the Heart & Stroke Canvassing Campaign along with all civic and social organizations, including local businesses to give this campaign the greatest possible support. You can find more
February 2, 2017 - L Wales
Stoco Lake Kids Ice Fishing Tournament This is a great way for kids to participate in the first annual Stoco Lake Black Crappie Kids Fishing Tournament. We have several draw prizes that have been donated and each kids will walk away with at least one prize if not more. For more information visit http://tweed.ca/kids-ice-fishing-tounament.php.
January 31, 2017 - R. Hardesty
Emergency Management With prolong freezing rain in the forecast today it is important to be prepared. Do you have a 72 hour kit? To find more information regarding emergency preparedness visit http://www.hastingscounty.com/services/emergency-services/emergency-management. Weather Network update: "Ice build-up due to freezing rain is expected or occurring. Freezing rain will begin this morning or early this
January 17, 2017 - R. Hardesty
Stoco Lake Black Crappie Ice Fishing Tournament Join Us January 21, 2017 for the 1st Annual Stoco Lake Black Crappie Ice Fishing Tournament. For a complete list of details click here.
January 11, 2017 - R. Hardesty
News & Notices
Municipal News
January 9, 2017
January 9, 2017
Municipal News From Our Backyard
December 13, 2016
December 13, 2016
Christmas Garbage & Recycling Pickup
December 12, 2016
December 12, 2016
Our Tweed Fire Department
December 6, 2016
December 6, 2016


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Grap Hicks & Distribution, Graphic Designers - Computer, listed under "Graphic Designers - Computer" category, is located at 25 Xavier St Denver CO, 80219 and can be reached by 3039352005 phone number. Grap Hicks & Distribution has currently 0 reviews.This business profile is not yet claimed, and if you are the owner, claim your business profile for free. If you are not the owner you can invite this business to join by email or by phone.Browse all Graphic Designers - Computer in Denver CO. Discover census data for Denver, CO.
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I have the worst memory for names. I find that I spend a lot of time scouring through blogs, and profiles, and old emails trying to find someone's name before crediting them or emailing them. And I'm often surprised when I discover that my friend, Whosit, on Flickr, turns out to also be my friend, Whatsit, on her blog.
Listkeeper that I am, I've started up a spreadsheet (gotta love those spreadsheets) where I'm keeping a list of names, but it occurred to me that other people might be interested in something like that. So I'm thinking about starting a sort of Who's Who and Where blog page. The page wouldn't be fancy, because I'm a klutz at computerese, but it'd be updated fairly regularly. Anyone interested?
Now, not everyone wants their name pasted for all to see, so no one will be added to this list unless they ask to be. So if you want to be listed, just me the information here or email me firstname.lastname@example.com). Please give me all the info you want listed, such as First name, Last Name, Flickr Name, Blogname. If you are a CZT, or have an etsy shop, etc., let me know and I'll include that too.
Once I've got 10 names, I'll start up the list. If I don't get at least 10 names, I'll figure there isn't really much interest.


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Is an arbitration clause in the main contract between the owner and the contractor incorporated into a subcontract between the contractor and subcontractor? If that incorporation occurs, then the subcontractor's court claim must be stayed and the subcontractor must assert its claim by way of arbitration. The Nova Scotia Supreme Court dealt with this contentious issue May 6, 2011.
There is logic and a lesson to be learned from this case. The parties to a subcontract may well intend to be bound by the conditions in the main contract relating to the actual nature and performance of the work. After all, they need a common road map to get the project built that is consistent with the main contract. But it is quite another thing for them to agree to be bound by consequential, remedial and procedural matters found in the main contract. There is no inherent reason why the parties to the subcontract cannot agree to a different regime for those matters. For a court to find that they made an agreement to be bound by the main contract about those matters, there should be specific provisions in the subcontract to that effect.
Arbitration - Construction Agreement - Subcontract
Sunny Corner Enterprises Inc v. Dustex Corporation 2011 NSSC 172
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Invaluable cannot guarantee the accuracy of translations through Google Translate and disclaims any responsibility for inaccurate translations.
Lot 366: EMILIO PASINI, Italian, 19th Century, The Bay of Naples., Oil on canvas, 20" x 25". Framed 23" x 28".
Fine & Decorative Arts
by Eldred's
October 29, 2016
East Dennis, MA, USALive Auction
Emilio Pasini Please Register/Login to access your Invaluable Alerts
Italian, 19th Century
The Bay of Naples. Signed lower right "E. Pasini".
Oil on canvas, 20" x 25". Framed 23" x 28".
Condition Report:
Two medium sized punctures to lower right. Other smaller punctures. Needs restoration.
Please contact Eldred's 48 hours prior to the auction start time with condition report requests. Please do not bid on any item without reading the condition report. The absence of a condition report does NOT imply that an an object is free of defects or restoration. Please contact Eldred's before bidding with any questions as to condition. Condition reports are provided as a complimentary service and only reflect the opinion of Eldred's and should not be taken as a statement of fact. Condition reports only detail flaws or restorations and do not take into account wear, fading, or other issues consistent with an object's age.


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Cajun Justice
What parents need to know
Parents Need to Know
Parents need to know that that Cajun Justice features law enforcement doing their job in the Louisiana Bayou, which means lots of discussions about violent criminals and drugs, and deputies are often shown drawing their guns or chasing down criminals. Some folks may find what they see here a bit stereotypical, especially when it references alligator attacks, black magic ceremonies, and regional folklore. The language can get salty ("piss," "bitch"; stronger words bleeped), and people are sometimes shown smoking cigarettes.
User reviews
Parents say
Kids say
What's the story?
CAJUN JUSTICE is a reality series that follows the work of Sheriff Vernon Bourgeois and the deputies of the Louisiana Bayou's Terrebonne Parish. Cameras follow Bourgeois and his deputies, including Paul "Highlights" Thibodeaux, Jacob "Funkynuts" Fonseca, Justin "Vegan" Herbert, and Storm Fitch as they follow up on theft reports, investigate strange swamp sightings, and chase down dangerous criminals. Also working with the team is former Massachusetts-native Deputy Melissa "Catfish" Quintal, who often finds herself having to be extra tough in order to hold her own in the male-dominated field. There's never a dull moment, but the sheriff and his department work hard to serve their community and keep its residents safe.
Is it any good?
From chasing drug dealers to run-ins with paranormal investigators, the unique situations of this series documents what Southern Louisiana law enforcement must contend with as a result of the economic challenges and cultural traditions of the region. It also shows how law enforcement must balance their role with the ways the close-knit communities of this parish pursue their own justice.
While it features the typical fan fare of most reality cop shows, Cajun Justice is surprisingly entertaining. The characters, while serious about their work, appear positive and sensitive to their community's needs rather than flexing their muscle for the camera. Some of the calls they get, and the people they deal with, also lead to the occasional chuckle. If you like this this sort of thing, you will definitely find it worth the watch.
Families can talk about...
Families can talk about why Louisiana is often featured in reality shows. Is it their unique law enforcement system? The geography of the region? The residents and their cultures? Are there other reasons or incentives to produce them?
Do you think reality programs like these highlight the best and most interesting characteristics of a place? Or do they rely on generalizations and stereotypes to make them entertaining for a mass audience?
TV details
|Premiere date:
|June 7, 2012
|Melissa Quintal, Paul Thibodeaux, Vernon Bourgeois
|Reality TV
|TV rating:
|Available on:
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Gator hunting/Cajun culture docu is interesting but graphic.age 12+
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While backpacking in Europe, or just visiting Europe in general you see if you can have sex with one girl from each country. There are 50 countries so that is one girl from each country which equals 50 women. Good luck.
Bro1-Hey when we reach Europe game 50 starts
Bro2- Yeah man i am already planning which country to start in!
Bro2- Yeah man i am already planning which country to start in!
by Be chill March 19, 2010
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I personally prefer non-instanced dungeons, but only on certain conditions which are hard to meet.
Firstly the dungeons need to be big enough, and hard enough to find, according to estimated population. Nothing kills immersion like a supposedly abandoned mine as full as a football stadium :S An open world dungeon would need several hidden entrances spread across the map, linked together with hidden passageways and mazes. Of course, crowded dungeons are fine as long as it suits the lore^^ (I'm still waiting for Sword Art Online, now that we have the Oculus Rift!)
Secondly It helps to have bosses interspersed that can't be killed, and instead simply retreat into the depths once defeated, opening up a small part of the dungeon for a limited time. This completed kills the need for instancing, as good dungeon design would allow a natural equalized distribution of the population.
Also, I HATE gear-centric games because so far, all of those are gear-centric because they move away from the skill-centric model that I prefer. I like to compare it with Magic: The Gathering. YES to new cards and possibilities of new lethal combinations relevant to the player's skill, NO to giving hardcore players more powerful versions of the same cards...
Besides, running a dungeon and rescuing people who need some help, or getting rescued, or just plain chilling out with another group taking a rest/healing before moving on, or getting lost and meeting up with someone else who is lost too trying to find your way out..etc. These things are all impossible in instanced dongeons^^
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Originally posted by kaz350
But there has to be a better way....back in EQ1 I could literally name every single peice of my gear by exact name and where I got it down to rings and earrings.....ask me what my Warlock is wearing in WoW? Bits and peices of Tier 14, WTF is tier 14 gear? .... And yes I agree you can still use instances to tell a story nothing wrong with that, have something like a Story line dungeons that groups can LFG for. But then have harder "Side quest" dungeons that are non-instanced in the open world.
Eh, the item thing is just how much item content a game has. If your class in a game only has 3 weapons upgrades, you will remember their names (good) the game will feel woefully short on item content (bad.) Doesn't really have anything to do with dungeon design.
Also I'm not sure why you'd try to have the "harder" dungeons in the open world, as you'd have to go out of your way to invent several new systems for them to actually be capable of being hard. Otherwise that "hard" boss is just going to be zerged because...well because that's how open world content works: you can zerg it to make it trivially easy.
It's much easier to handle it in instanced dungeons, probably via a difficulty selection where you can choose the difficulty which is right for your group. Each encounter would be custom-tailored to provide an extremely tight challenge (and presumably have better rewards to match to increase in challenge.) Although I suppose I feel like it's slightly better to just have some dungeons which are always at least a certain difficulty since while I don't feel letting everyone see (the easy mode of) all content is bad, I think it's slightly better to have some sections of the game which are clearly known as a good solid challenge.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Simple version is this word devs always toss around called... Immersion.
I don't exactly find a dungeon packed with people and no mobs... likely to be the experience they were going for. It would be like sitting down to a game of D&D and when you get to the dungeon its full of other parties... that neither you or the DM knew were there.. somehow. "Ok sorry guys... obviously the adventure is over for now as the camps are all taken." Altho I think a lot of Devs decided "contested" content was a good thing... but never really looked at what it was doing to the community in their game. The only thing that ever makes them "think" is when subs drop and by then its already too late...
As to something I saw on the first page...
Instances do not kill crafting. What killed crafting was when devs decided the best gear would come from either doing PvE (aka raiding as it currently is) or farming PvP currency. Another variation of the "let's kill crafting" scenario is when they make the mats drop in "raids" and also make them BoP. A lot of people who want to craft... might not have the leet raiding skills to ever actually get the drops.
Which really is another problem... raid progression has almost always been about gear (that wasn't crafted). While I could respond further to me its just another issue all together and not part of the "instance" versus "non instance" topic...
Originally posted by xray00
It has nothing to do with gear but rather with making a dungeon feel like a dungeon. Dungeons are about a small group of people entering, exploring and conquering. When a dungeon is not instanced and you can have dozens of groups working through them. Dungeons are about isolation. They are about overcoming the current occupants. They are not about camping or fighting with other adventurers for content. I've never understood why people oppose instanced dungeons. If you don't want to run them because they are instanced and it breaks your 'immersion' (now there is a joke in an mmo but that aside).
Because the thrill of meeting someone in the last likely place and forming a social bond pretty damn entertaining. I'll never forget the First time I stepped foot in Glendon Wood Dungeon or Black Death Catacomb while playing Asheron's Call or Stonehenge Barrow's in DAoC. The same can not be said for any generic instanced dungeon in any other game I played in the last 7 or 8 years.
Random Forum Poster: I want an MMO that is different, original and fun.
Me: So you want something like EQN
Them: Nah dude, I want a Holy Trinity, Tab Target combat, Instanced Raiding, and Rigid classes.
Me: Double Facepalm.
Originally posted by ariboersma Im just curious what makes a non instanced dungeon fun because I cannot think of a single thing.. fighting over spawns and being trained is just not fun in my book.
Part of it is the size, none instanced dungeons are usually huge.
Another thing is that sometimes others show up and actually help you out, this would work excellent in a similar system to GW2 where everyone in a bossfight actually get part of the loot and XP.
There is the competetive thing for PvP of course, and you will never be sure which boss that is up and not.
Being able to stay in the dungeon a long time without beting yourself in from the start several time helps as well even if it ain't that fun.
It kinda sounds a bit weird when I analyze it but I really had fun in those large open dungeons, I guess you need to play a few to really get it. Then again, taste differs but I think more people would like it if they just gave it a try.
I'm not opposed to them, but I'd never want them to be the only option for that type of content. Both instance and non instance dungeons offer a different type of experience for people.
You'll never really get that PnP feel from an open world one when you have multiple other groups inside killing every thing, but it is fun to have huge open world caves to explore and happen upon other people.
I am not against them at all.
The best PVE x PVP mix I have experienced was in huge public dungeons in Lineage 2. There is nothing massive about instanced dungeons / raids for a few people like in WoW.
In L2 in Lair of Antharas, which was a huge open world dungeon, for instance, there were constantly dozens of other people with whom you could group or eventually fight for nice spots. It wasnt a game breaking issue if you had to fight someone for a spot. If something, it just spiced up the gameplay a little bit.
There have never been huge guilds camping anything on the server where I played, so this argument does not hold at least in case of this game.
Instanced dungeons / raids turn MMORPGs into lobby games. WoW's and other MMOs' design is getting closer to Starcraft with the only difference that they have a persistent world for some reason and Orgrimmar serves as the lobby.
I'm not opposed to open world BUT i think a mix of open dungeons and instances is superior.
Decent example would be EQ2 during it first 2-3 years. You had your great open dungeons for exploration and some nice adventures but you also had your instances(especially for raiding i prefere having instances).
Originally posted by DamonVile
I'm not opposed to them, but I'd never want them to be the only option for that type of content. Both instance and non instance dungeons offer a different type of experience for people. You'll never really get that PnP feel from an open world one when you have multiple other groups inside killing every thing, but it is fun to have huge open world caves to explore and happen upon other people.
I actually had a Forgotten realms campaign where another group of adventurers sometimes beat the players to the goal. It was surprisingly fun and they really did everything to beat that other group (they were shocked when the big boss in the second adventure were dead and he whole nation celebrated the brave heroes who took him down).
But yeah, having instanced dungeons for story purpose is good. I could also see a 2 group PvE dungeon where you run through different paths to try to beat that other group though as well as regular open dungeons and instances.
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Originally posted by Jean-Luc_Picard
What I think would be a good solution is open world dungeon with instanced/phased boss rooms.
EQ2 actually did that way back. Some dungeons were open with an instanced endboss (like the one in Antonica, can't remember the name).
And yes, it did work fine. Instancing every boss on the other hand might be a bit too much. 1-3 high end bosses is a good idea.
Originally posted by kyssari
While I still prefer open world noninstanced dungeons I wouldn't mind instanced ones quite so much if they were actually large NONLINEAR areas with respawning named mobs that you could actually spend time in and EXPLORE rather than just zerg from point A to point B in 10 minutes over and over and over and over again.
That is a very different problem. MMO dungeons are too small nowadays.
A MMO should have small, medium and large dungeons, not just small. Have an hour to play? Pick a small. Saturday afternoon and crappy weather? Time to do a huge one.
i dont really care...
if instances are made so that there is no loading screens I WANT THEM and only party members and friends can enter the same instance
Open dungeons.... if the entrance requires a key and the players can choose to leave the door open when they enter allowing others to enter as well or if they dont, they can close the door behind them and only those with a duplicate key can enter behind them
good or what?
or just instance the boss room
well i have to admit i dont like that there is 100 other players running around in the dungeon (unless there is open PvP) when im trying to have an adventure and proceed with my own pace
i'm Assuming that the "Dungeon" you people speak of is more than just a cave of monsters
Originally posted by kaz350
I'm really curious to hear your feedback. Is being able to "Run a dungeon" worth killing so many other aspects of the MMO?
Yes. Particularly killing the non-fun (for me, and many, may not for you) aspects of MMOs.
News flash, nothing in video games made a player "special". It is all illusions created by devs to entertain. Hence, i much prefer to see all the content, and get more enjoyment out of the illusion.
You don't think you are the only master chief when you finished HALO, do you? The same applies to MMOs.
I choose Non-instanced dungeons/content all the way.
[mod edit] I prefer to have people on my friends list that are good tanks, healers, or dps that on any given night any combo of my friends could work together and dungeon hunt.
To me this allows you to enjoy the content much more than just clearing a instance all week and then complaining that there is a lack of content. And for the person complaining about eq1 rare drops, thats why they are RARE. Everybody and their momma isnt suppossed to get it, unless you sacrifice your time and sanity to do it.
In eq1 if you did a shitty job at healing, or any other role, you probably didnt get asked again for a group. Your reputation mattered. Unlike games now, only healers had heal spells. Now every game every class has some sort of healing oh shit button at least etc.
Now granted everybodys want out of a MMO will be different and i can understand that. But what fun is it when you walk around the town and see the bastard sword of elite on alot of warriors.
Example eq1 Bone bladed claymore. If you wanted that you needed to gather some strong friends and grind your way down. Now adays you ask oh where did you get that. Such and such instance. 2 clicks later you are in the instance with some random group of people spending the first few mins getting loot rules straight because you dont want a ninja. And someone always does do a oops.
Originally posted by singe22
To me this allows you to enjoy the content much more than just clearing a instance all week and then complaining that there is a lack of content.
nah .. i prefer to clear a instance all week, then move onto another game.
I never complain about a lack of content. There is so much content out there that i can hardly consume even a small fraction. The trick is don't only play one game.
In fact, i don't most gamers will stick to one game.
Originally posted by kaz350
Infinite Dungeons kill crafting : Due to an infinite amount of loot on par with or better than crafting there is usually little incentive to wear crafted gear. The crafted gear that IS useful is usually quickly replaced.
Dropped, epic Gear is what kills Crafting...end of story.
Whether it drops on Instanced Dungeons or Open Dungeons it matters little.
When the rewards of the game compete with the what the players can create, your problem is there.
On the flip side. Players are to a degree responsible of this shift. Because many tend to be very greedy, and if the crafted gear is better than the dropped one then people will overprice their crafted goods, others will take advantage of the market in many different ways with mats and price gauging, to generate cash to sell on ebay and Gold/level Services sites...and that kills the game over time.
The only solution is basically equal gear between Raiding and Crafting with readily available gathering materials as to eliminate the situation of Rarity which opens the opportunity of taking advantage the system for the purpose of RMT.
But I guess...cash shops are more popular now days...
Originally posted by Suraknar
Dropped, epic Gear is what kills Crafting...end of story.
So? It is not like crafting is important to combat centric MMOs anyway.
I don't see a scenario where meeting other players (players other than in my group) in a dungeon would be a good experience. Sure they may help, but usually players just ignore each other. More often, they are actually harmful to each other.
Also, spawncamping is the lamest gameplay ever invented. Absolutely horrid.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Originally posted by nariusseldon
Originally posted by Suraknar
Dropped, epic Gear is what kills Crafting...end of story.
So? It is not like crafting is important to combat centric MMOs anyway.
This is debatable. It all depends how Combat centric you want your game to be and how much Depth you want in it.
There is no crafting in a game such as, WorldWar II Online for instance, it is all Combat. You die you respawn etc.
On the other hand, in a Game such as Arch Age, or, let me use a running example, EVE Online. Crafting is most important as it constitutes the backbone of the economy. Coprs/Alliances go out to claim their own piece of the Galaxy, they have to Build Ships to protect it, and they need both material and Money to do so which does come from Crafting (including Gathering in it such as Mining), which they trade for.
It has much depth and there are interdependencies between Crafting and Combat. You can wage War and you can certainly affect the outcome with a combination of Military and Economic Strategy.
So...it is not as simple as you seem to think
As for the Topic at hand.
People got used to run Instances/Dungeons/Raids in a structured way.
It is a paradox today...and it will take some gradual re-education of players. You cannot just throw everyone in to an open dungeon where they will be forced to deal with other groups, potentially feel like if they are being griefed. After a couple of unsuccessful runs without rewards players today will take the walking out door.
So now lets think of the game makers, let us put ourselves in their shoes. There are two possibilities.
1 - They are young and never experienced open Dungeons themselves. All they had fun with is Instanced Dungeons and that is what they know and that is what they design.
2 - They know of the potential fun of open Dungeons, but they are there to make a Successful product in terms of a business. Knowing that players today will not accept to go through troubles and tribulations, they have no choice than to offer an experience they know players will enjoy and will not start quitting the game in complaint. (At least game designer who are dependent on the paycheck from a major publisher).
Then, well we have the Independent game makers, who stick to their Vision no matter what and self finance their games (Public likeKickstarter, and without the Backing of Venture Capital and Major Publishers). This is one way more players of today will have an opportunity to become accustomed to different gameplay. In time a critical mass will exist and will show up on the tendency Charts of Major Publishers, and at that point we may start seeing Major Publishers venturing in to more open experiences with their games.
Ultimately it does depend on the Public opinion and consuming habits of us the players. If we want change we need to show it through the games w prefer to play.
Originally posted by kaz350
Infinite Dungeons kill crafting : Due to an infinite amount of loot on par with or better than crafting there is usually little incentive to wear crafted gear. The crafted gear that IS useful is usually quickly replaced. In a Themepark game that has focus Dungeons and Raids, this is not an issue. Crafting is there for Variety of play. I never crafted in WoW, and I never felt the need to do it either, and that was fine with me, because I still had fun in the game. I do have friends who liked to craft and they did on the other hand. This means both types of playstyles had fun, and everyone was happy. Infinite Dungeons kill the life of the game: A Full set of so called "RARE/Epic" gear in a weekend? Not problem at all with the help of infinte spawning dungeons + LFG tools! Again this is not a problem. It is a Solution when the only thing you can do in game is Instances and Dungeons in order to Play it. Can you imagine WoW without Instances? What will people do when they log on? Count their toes? Infinite dungeons make rare/epic gear the Norm...meaning nothing is epic or rare: When you sloooow down the amount of available gear in the game everything instantly becomes more valauble and *Gasp* memorable! As it should be, the Instances are there and should be accessible to EVERYONE playing the game. Can you imagine logging on to WoW and not be able to do an instance for the sake of making Gear "valuable" and for the "Elite" ? Pffft. So youre opposed because ...."Guild A will just camp and Kill the Skeleton King 24/7 so I'll never get to see it" Amongst other issues with Open Dungeons, basically yes, that is one valid one why many would be opposed to it. In order for this to work there should be another way people who cannot go to the Dungeon for xyz reason can still have access to the same rewards. In UO there was not problem because the Crafted Gear was equal to the dropped one. So if you were not part of a large Guild that was running the Open dungeons every night and could repel/survive the PK sweeping operations, you could craft it in the peace and quiet of your House So? Whats wrong with that? You want your MMO world to feel immersive and real having an infinite amount of dungeons spawning on the fly? Thats not immersive....whats wrong with "Sorry adventurer the Skeleton King has already been slain we are safe...for now" Well, it would not be wrong if like the above there were alternatives that gave people same Power Items as the Skeleton King who is being monopolised by a few Organized Guilds. In a context of a Themepark game with Focus Character Progression, it is very wrong, because the one's monopolising the Skeleton king are preventing others from progressing their character and ultimatelly actually enjoying and playing the game. Also consider once the "next tier" of dungeons come out, the older dungeons will clear out which will allow YOU to start farmiing those dungeons while the top tier guilds farm the new stuff. Isnt this CONSIDERBLY a better option than welfare tokens? Umm. No, what am I supposed to do in the mean time? Wander around admiring the Moonlight? Why should some players be forced to wait before they can have access to the rides which permit them to advance their characters/story/lore etc which constitute the Core gameplay? This can only work in a game where there are no Tiers of Gear. And Dungeons are part of the world and constitute Adventure opportunities for those that prefer that play style. It cannot work in a game where everyone has one goal a dictated by the game's design. You effectively segregate players between First class and Second and Third class players...and guess what? In reality they are just as equal as you, and have every right to the same content as you. So forget it in such a game. having an organized guild doe snot make you better than others in terms of your value as a player and as a person. Not to mention if you kill Infinite dungeons you can kill the whole Bind on Equip feature which will allow those top guilds to sell off their old gear. This would help guilds earn money for their guild raids instead of the absoutely terrible guild feature of "spawning an extra 10% gold from nowhere" perk. Umm, no again, this is a mechanism to make the rich richer and the poor remain poor and dependent on the "Top" guilds offers and price gauging. if there is a mechanic for some people to monopolise the access to certain content then your game is flawed, and not fun. And will be heading toward becoming a niche game very soon which eventually you will quit too because you will nto be able to sell what you get from your priviledged positioning to anyone. This can only work in a game that has been designed to give the opportunity to all to have something to exchange, whether you are a lone adveturer trapping animals for their hides or part of a 5000 member guild. This is also part of the reaon why I dislike many Asian MMO's in their design there are mechanisms which force "player castes" or "social ranks" through economic means. This to me is flawed mechanics and are not fun in the long run. And of course those flawed approaches are being exploited by RMTers...which in many cases turn out to be members or even whole Guilds (the "Top" ones you mention) which have monopolised Content for a profit and priviledged position within the Game's world. I'm really curious to hear your feedback. Is being able to "Run a dungeon" worth killing so many other aspects of the MMO? Glad to offer my feedback


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In 1911
Thursday, Aug. 31 — Paul Wicar, the young Italian laborer, who was recently bound over to the grand jury on a charge of assaulting a young native with a dangerous weapon, has been ordered released from jail on a bond of $200 by Judge Roberts. Wicar was arrested some time ago. His bond was fixed at a much higher figure. Wicar was about to institute habeas corpus proceedings when he was given a hearing by the judge. He is employed on the construction of the Las Vegas sewer system.
Story Time at Carnegie is Wednesday
Story Time at Carnegie Library will be held at 10:30 a.m. and 3:30 p.m., Wednesday, Aug. 31, in the children's area of the public library. This week's book is "Planting the Wild Garden" by Kathryn O. Galbraith. All programs are free and open to the public.
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A 20 percent chance of showers and thunderstorms. Partly sunny, with a high near 86. Southwest wind 5-10 mph. A 20 percent chance of showers and thunderstorms at night. Mostly cloudy, with a low around 58.
A story in Monday's Optic on the man who will be standing trial in his grandmother's death contained an error. Paragraph 10 of the story should have said that Ryan Garcia allegedly hit another of his relatives over the head with a pipe.
By Ron Luebke
Wagon Mound Bean Day Association
While the rest of the U.S. celebrates Labor Day, in Wagon Mound, N.M. many gather for "Bean Day," a time for celebrating the annual harvest and a way of life that has existed in Wagon Mound for more than 100 years.
Numerous bear sightings in and around the Gallinas Park River Walk have forced officials to close the popular exercise trail from Bridge Street to Mills Avenue.
Las Vegas Police Chief Christian Montaño announced the closure Friday morning after more bear sightings there Thursday night. One bear was even caught on camera at the State Employees Credit Union. That bear managed to escape capture.
Montaño said the river walk was closed due to safety concerns. A lot of walkers use the trail in the evening, when the bears are looking for food, he said.
Two city of Las Vegas water department employees were suspended recently for failing to follow safety rules, the city confirmed last week.
City Attorney Dave Romero said he could not reveal the names of the two employees because personnel actions are confidential. Romero said the incident occurred earlier this month.
The Las Vegas man accused of beating his grandmother to death in February 2010 will stand trial for murder after all.
Ryan Garcia, 28, had been found to be unfit for trial after the attack. But he has since been treated to competency.
According to a court document, a forensic evaluator for the state Behavioral Health Institute concluded that Garcia is currently competent to stand trial.
Submitted to the Optic
Where do the people of Las Vegas stand on difficult questions about the national economy? What is the relative importance of jobs versus cuts in spending? Where can cuts be made? Should taxes be raised? How do our opinions compare with those of the country as a whole?
The annual Penny Poll conducted at the People's Faire by the Las Vegas Committee for Peace and Justice attempted to answer these questions.
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