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tag:,2017:blogdestructoidhttp://bulk2.destructoid.com/ele2/images/destructoid/favicon.ico2017-01-09T14:01:00Ztag:https://www.destructoid.com/,2017:/post.phtml?pk=410707Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiMicrosoft has officially canceled Scalebound2017-01-09T14:01:00Z2017-01-09T14:01:00Z
[Update: Microsoft has confirmed to IGN that Scalebound is canceled. Here's Microsoft's full statement:

"After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound. We're working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences."]

Original story: Originally revealed at E3 2014, PlatinumGames' Scalebound quickly became one of Xbox One's most highly anticipated exclusives. A lot of people pegged it as their personal system-seller, their biggest reason to eventually buy Microsoft's console. Now, it may never actually release.

According to Kotaku, Scalebound is in trouble and may be getting canceled. Kotaku has "several sources" who corroborate this development. Microsoft's official word is that "[it will] have more to share on Scalebound soon."

Eurogamer has its own report that Microsoft and Platinum have ceased development on Scalebound. This version of the story indicates that production was significantly delayed last autumn when "several senior members of the development team were forced to take a month away from the pressure of the project's heavy workload." When they returned, Scalebound was too far behind schedule and the decision was made to stop development altogether.

It seems like only a matter of time before Microsoft confirms that it has pulled out of Scalebound. After that, the big question is whether Platinum is allowed to salvage the game or if it's a treasure that Microsoft sits on forever, like a dragon nesting upon a pile of gold.

Rumors Swirl That Scalebound Is In Trouble [Kotaku], Sources: Microsoft and Platinum part ways on Scalebound, development ceased [Eurogamer], Microsoft confirms Scalebound is canceled [IGN]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=409925Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterReport: Localizing Zelda: Breath of the Wild for Europe is a tall order, might not make it in March2017-01-05T09:00:00Z2017-01-05T09:00:00Z
The Legend of Zelda: Breath of the Wild's release date has been a hotly debated subject. Multiple leakers have reported that even Nintendo doesn't know the exact date at any given time, and there's been suggestions that it might not even make it onto the Switch at launch. Obviously Nintendo wants this to happen, but now we have some idea of why there's been so many problems in one particular region.

Eurogamer's Tom Phillips, who has been rock solid with information regarding the Switch so far, states that the situation is confusing, even for Nintendo. According to his sources, Nintendo is having issues getting the game ready in time in Europe, mostly because it needs to localize it in several languages.

Allegedly as long as it shipped in North America and Japan they were okay with delaying it in Europe, which might actually happen if they can't get the work done in time. Another option is to ship the game without every language, then patch it in, just like Xenoblade Chronicles X.

Given Nintendo's long history of releasing projects later in Europe though, it's a possibility that we'll see a delay. Hopefully we'll get rock solid confirmation at the Switch event.

What's going on with Zelda: Breath of the Wild's release date? [Eurogamer]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=403627Kevin McCluskyhttp://www.destructoid.com/blogs/Kevin+McCluskyNES Classic edition restocking soon2016-12-07T20:30:00Z2016-12-07T20:30:00Z
Nintendo's NES Classic Edition has been THE must-have toy for the holidays this year, and it's been sold out pretty much everywhere since it released on November 11. Much like the early days of the Wii, the consoles are going for up to five times their list price on eBay. It's pretty clear that Nintendo vastly underestimated the demand for this thing, so rumors of restocks have been met with eager anticipation.

According to Twitter, Best Buy stores will get at least one more shipment of the miniature consoles before Christmas. Oscar Muñoz received this image in his email, saying that the NES Classic Edition would be available in all Best Buy stores "tomorrow," but with a date of December 20. It appears as though the email was sent early in error.

Nintendo Everything reached out to Best Buy for a clarification, and were told that yes, the email was sent out too early. The clarification takes care to mention that the NES Classic consoles will only be available at their physical locations, each store will have limited quantities available, and that these will be distributed to customers on a first-come, first-served basis.

If you're on the hunt for a NES Classic for Christmas this year, this is probably one of the last chances you'll have to get one at a reasonable price. It might be worth checking out Best Buy stores tomorrow, just in case. And it couldn't hurt to check other retailers on December 20, either. Just be polite to the employees when you get there, please. It's not their fault Nintendo didn't make enough of these things.

Oscar Muñoz via Wario64 [Twitter]
Best Buy is restocking the NES Classic Edition on December 20 [Nintendo Everything]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=399414Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiIt looks like Telltale will tackle Guardians of the Galaxy next2016-11-14T16:00:00Z2016-11-14T16:00:00Z
Over the past four-and-a-half years, Telltale has been on a mission to make games with its unique style of storytelling that are based on any sort of popular franchise. From The Walking Dead to Game of Thrones to Minecraft -- Telltale will seemingly try to partner with anyone if the appeal is broad enough.

One of its next projects looks to go hand-in-hand with a piece of media that will have some of the most mass appeal: A blockbuster comic book movie. As reported by USGamer, the recent SAG-AFTRA voice actors' strike lists Guardians of the Galaxy as one of the titles its not striking against. It's placed right next to The Walking Dead: Season 3, and both games are named under O'Farrell Enterprises which is the production company that handles a lot of the voice over for Telltale.

This reveal falls right in line with a report from April 2015 that Telltale inked a deal with Marvel to create a game based on one of its properties. That project was said to be scheduled for 2017. Guardians of the Galaxy Vol. 2 releases on May 5, 2017. Everything lines up perfectly.

We've reached out to Telltale Games for comment on this issue. We haven't received a response at time of publishing. We'll update this article if/when Telltale responds.

Marvel's Guardian of the Galaxy Is Telltale's Next, Just in Time for the Movie [Report] [USGamer]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=398120Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiThere will supposedly be a new Metro game next year2016-11-08T14:30:00Z2016-11-08T14:30:00Z
Post-apocalyptic survival shooter Metro will seemingly receive a third installment in the series come next year. Metro 2033 and Metro: Last Light have been released in recent years, and there looks to be one more game to round out the trilogy.

This is all according to a timeline on a website for the Metro books. Metro was first a series of novels by author Dmitry Glukhovsky before being adapted to video games. Now that the final novel, Metro 2035, has released, the site teases "the next Metro video game" in 2017.

The description for the timeline entry reads "It all adds up to something. Where the books end their story, the game will pick it up. An era of great discoveries lies ahead..."

Another Metro game makes perfect sense for everyone involved. After former publisher THQ auctioned the property off as a part of its bankruptcy proceedings, Deep Silver picked it up and has shown a willingness to invest in it. Deep Silver published both Last Light and the remasters for current consoles. A new video game seems to fit perfectly into those plans.

We reached out to Deep Silver about this issue. Deep Silver declined to comment.

Metro 2025 [Metro 2035 via reddit]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=396690Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiShadow of the Tomb Raider might be the next Tomb Raider game2016-10-31T13:30:00Z2016-10-31T13:30:00Z
I'll let you know up-front that this really isn't as juicy as it might seem. We may have the name of the next Tomb Raider game, but that's it. It's just a new name in a series where we were essentially guaranteed to have more installments. And even what we do know might be wrong.

Rumors are going around today that Shadow of the Tomb Raider is the title of the next Crystal Dynamics Tomb Raider game. That leak comes via a Montreal subway rider who allegedly snapped a picture of someone working on a presentation. If that's true, it's probably a Square Enix marketing or PR type.

Before you laugh at the ridiculousness of this type of leak, remember that it has happened before. This is the exact way that Assassin's Creed IV: Black Flag was unofficially revealed in early 2013. There's precedent.

What makes this all the more believable and also all the more unspectacular is that Crystal Dynamics recently signed a new director for the Tomb Raider games. That's not a hire you make if there won't be any more Tomb Raider games.

So, Shadow of the Tomb Raider. Sounds about right. What we don't know is the timeline, the broad story, what platforms it'll comes to -- basically everything surrounding it. But, we have a name. Probably.

Saw someone working on a presentation for "Shadow of the Tomb Raider" on the subway (Possible new game?) [reddit]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=396011Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreNintendo Switch reportedly has a 6.2" multi-touch screen2016-10-27T13:30:00Z2016-10-27T13:30:00Z
Nintendo recently announced its Switch gaming system but intentionally left out details, both major and minor, in its initial preview. The console is a handheld and TV compatible, which I find exciting as a big fan of the Wii U GamePad, but what's the deal with the screen? Following up on its successful Nintendo Switch leaks from back when we still called the thing "NX," Eurogamer has some answers.

According to "a number of sources," the Switch has a capacitive multi-touch screen -- a step up from the resistive screens found in the 3DS and Wii U -- and it's sized at 6.2 inches with 720p support.

"So, how will the touchscreen work when the Switch is docked? While connected to your TV the Switch itself is out of reach -- you play either with both JoyCon controllers attached to the system's grip or with a Pro Controller," reports Eurogamer. "The Switch's touchscreen is almost entirely obscured within the console's dock. The answer may lie hidden in the right-hand JoyCon, which houses a short-range IR sensor in its base. This could be used to point at the TV to replicate basic touchscreen functionality, picked up by a corresponding IR sensor in the Switch's dock."

The outlet posits that this information was left out of Nintendo's brief Switch reveal video because the company wanted to keep its messaging focused and avoid repeating the public perception problems that the Wii U faced. I can't speak to these details personally, but I agree. There's clearly much more going on with the system than we saw, and we'll hear about it from Nintendo on January 12, 2017.

Nintendo Switch has a 6.2" 720p multi-touch screen [Eurogamer]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=393843Jed Whitakerhttp://www.destructoid.com/blogs/Jed+WhitakerReport: Sleeping Dogs developer United Front Games has closed2016-10-17T20:30:00Z2016-10-17T20:30:00Z
It seems that United Front Games, the developer behind Sleeping Dogs, Tomb Raider: Definitive Edition, Modnation Racers, and LittleBigPlanet Karting, has closed its doors in Vancouver, Canada with reports that all employees were let go sometime today. This news comes the day after its latest game Smash+Grab was available to play for free on Steam, which has now been removed from purchase.

This is pretty sad news all around. From what I'm told, Sleeping Dogs was quite good and I remember enjoying the developer's kart racers when I played them. I wish the best for all those who lost their jobs today, as I know what it is like to lose your job out of nowhere. It sucks.

RIP United Front Games [NeoGAF]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=389696Mike Cosimanohttp://www.destructoid.com/blogs/Mike+Cosimano(Update) Destiny 2 reportedly 'a totally new game,' set for PC release2016-09-27T17:30:00Z2016-09-27T17:30:00Z
[Update: Famed NeoGAF leak artist shinobi602 has offered additional details to Kotaku's report, confirming the expanded "playspaces" concept. Specifically, shinobi602 cites Saturn as a future location, reportedly "bigger than all of the playspaces currently implemented in the game combined."

He also confirms that Destiny 2 could possibly be a separate executable, leaving content from Destiny 1 behind in favor of reintroducing it in the context of Destiny 2's story. "This means we'll get to see older areas or activities through the perspective of the newer content, since the design goal for playspaces is to now make them both way bigger & way denser with activities."]

Sources at Kotaku have confirmed that the previously confirmed Destiny sequel will forgo any connections to the original game, "leaving old planets, characters, and activities behind" in favor of a brand-new experience. Insiders compared the change to Diablo II, another loot RPG that moved away from the trappings of the previous game. The outlet's sources also state that Destiny 2 will release on PC, and will completely leave previous-generation consoles behind. Long-time Destiny players will reportedly be rewarded for their loyalty, but there is currently no word as to what those rewards will be.

A post on NeoGAF from user benny_a that directly preceded Kotaku's report contains many of the same details, including the involvement of Activision-owned studios High Moon Studios and Vicarious Visions. Kotaku news editor Jason Schreier corroborates the post in his report, having heard similar things in the past few weeks.

Destiny 2 will reportedly be under the purview of The Taken King creative staff -- specifically, director Luke Smith and executive producer Mark Noseworthy will be reprising their roles for Destiny 2. The sequel will resemble more traditional RPGs, populating Destiny 2's world with "more interesting" quests and activities, along with more towns and outposts. According to one of Kotaku's sources, "D2 is a completely different game. The Taken King was a reboot for Destiny 1 to fix small things. This is the overhaul to fix big things."

Although Kotaku's report makes no specific mention of whether Destiny 2's overhaul extends to its character system, Bungie has previously addressed the issue. Back in 2014, Bungie community manager David Dague told IGN that the studio "intends" to allow players to carry their characters into Destiny 2. "The idea is that the Guardian you have created is something you can bring along with you on that adventure," Dague said.

Sources: Destiny 2 Coming To PC, Aims To Feel Like A Totally New Game [Kotaku]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=384802Peter Glagowskihttp://www.destructoid.com/blogs/Peter+GlagowskiRumor: Marston rides again in Red Dead Redemption remastered2016-09-05T11:30:00Z2016-09-05T11:30:00Z
According to a Korean website listing, Red Dead Redemption will be making its way to current generation consoles and PC by way of a remaster. This seems a bit suspect as the game was recently added to Xbox One's backward compatibility list, but I suppose stranger things have happened.

The website, GameFocus, mentions that their source confirms a PC and PS4 release, but says that the Xbox One version may be skipping Korean shelves. The original Korean release did not have a full translation (instead opting to include the script with the game), so this may be the first time Korean gamers will get the full experience.

We'll know for certain if this is true or not on September 7. According to this website, the game should be announced at Sony's big reveal event for the PlayStation 4 Neo. Call me a skeptic, but I don't see Rockstar using a Sony sponsored event to announce a game for Xbox One.

Solo Masterpieces 'Red Dead Redemption' remastered version Korean Tuesday confirmed [GameFocus]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=383077CJ Andriessenhttp://www.destructoid.com/blogs/CJ+Andriessen10 things the Nintendo NX probably won't be2016-08-28T12:30:00Z2016-08-28T12:30:00Z
In March of last year, the same day Nintendo announced it would enter the mobile market in a partnership with DeNA, the company said it was working on a new "dedicated games platform with a brand new concept." More than a year later, that's still all Nintendo has told us. Since then, it seems like there has been a new rumor every other week about what the device, codenamed the NX, will be. From pipe dreams about it being a console/handheld hybrid to crack-pipe dreams about it being twice as powerful as the PlayStation 4, if there's some unrealistic expectation you want to hold Nintendo to with its new product, chances are you can find a farfetched rumor to back it up.

Of course, there are millions of things it could be. That's not what this article is about. I've spent the last 12 weeks in an undisclosed location, down in a blast shelter able to withstand a bomb the size of six Ben-Hurs, researching every rumor out there in order to bring you this definitive list of what the Nintendo NX most likely won't be.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=380903Kevin McCluskyhttp://www.destructoid.com/blogs/Kevin+McCluskyRumor: I am Setsuna follow-up on the way2016-08-16T22:00:00Z2016-08-16T22:00:00Z
Square Enix has filed a trademark in Japan for what appears to be a follow-up to last month's I am Setsuna. According to a post on Gematsu, the game's title will be "Kimi to Kiri no Labyrinth," which roughly translates to "You and the Foggy Labyrinth." This title is more or less in line with I am Setsuna's original Japanese title, Ikenie to Yuki no Setsuna.

This appears to be the title for the sophomore effort from Tokyo RPG Factory. Square Enix set up I am Setsuna's development team after the first Bravely Default game on the 3DS was a surprise hit. The group's stated purpose is to create games that hearken back to the "good old days" of Japanese role-playing games, specifically those that were released in the late Super Nintendo and early PlayStation eras. To that end, I am Setsuna was intended to play a lot like Chrono Trigger.

It's unclear whether this game will be related to I am Setsuna, or will take place in a distinct world with different rules. There's also no word on a localized version, which would probably have a different title. Once we hear more about this game, we'll let you know.

Square Enix trademarks Kimi to Kiri no Labyrinth in Japan [Gematsu]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=380793Cory Arnoldhttp://www.destructoid.com/blogs/Cory+ArnoldRumor: Kingdom Hearts III on Nintendo NX?2016-08-16T08:30:00Z2016-08-16T08:30:00Z
[Update: Perhaps unsurprisingly, EB Games Australia has claimed via its Twitter account that KHIII was never listed for pre-order and that the image is fake.]

EB Games Australia recently listed Kingdom Hearts III on its web-store for $119.99 (placeholder price), before taking it down immediately after. Unfortunately, when you put something out on the internet, it can not be undone. Also listed, but not taken down, were The Legend of Zelda: Breath of the Wild and Just Dance 2017, also at the $119.99 placeholder price.

Additional signs that the rumor may be true are that Square will work as a third-party publisher for Nintendo with Dragon Quest XI and a Dragon Quest X port are already confirmed, as well as a lack of both NX and Kingdom Hearts III information lately (in particular at E3 2016).

It would not be the first time a Kingdom Hearts game has appeared on a Nintendo console. Chain of Memories for Game Boy Advance, 358/2 Days for Nintendo DS, and Dream Drop Distance for the Nintendo 3DS are precedent for a series that has appeared on numerous platforms. It would be a first for a numbered entry to appear on a major Nintendo console.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=379200Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevorePlayStation Neo will reportedly have an early September reveal2016-08-08T13:00:00Z2016-08-08T13:00:00Z
Next month's Tokyo Game Show would be an opportune time and place for Sony to show off its enhanced PlayStation 4 console, codenamed Neo, but based on reporting today, the reveal might happen as early as September 7.

Multiple sources have indicated to Gameblog and VICE Gaming that Sony is building toward a September showcase event in New York. It's also believed that finalized development kits will be sent out around this time.

While much has leaked regarding the more-powerful console, officially, Sony has said little about it. Notably, Neo skipped E3 2016 in June so that the company would "have a full range of the best experiences on the new system that we can showcase in their entirety," according to Sony Interactive Entertainment CEO Andrew House. All we got was a quick pre-show mention.

Smoother-running PS4 games will be nice, generally speaking, but I don't know that they'll be nice enough to justify another several-hundred-dollar purchase. I'm most curious to see exactly how much Neo will affect PlayStation VR -- that's where things start to get tricky for me.

Report: Sony to Reveal Upgraded PlayStation 4 in September [VICE Gaming]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=377463Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterAlong with the portable console hybrid rumors, the Nintendo NX might play smartphone games too2016-07-28T06:45:00Z2016-07-28T06:45:00Z
Let's get you up to speed.

The latest batch of rumors about the NX, from sources at Eurogamer, claim that the system will be a portable/console hybrid machine, where you can detach the unit's controllers. Now, the Wall Street Journal is reporting that in addition to running NX cartridges (the reported format), it will also "be compatible with its own smartphone games."

That would possibly include Miitomo, as well as the Fire Emblem and Animal Crossing projects that are due later this year. Depending on how well those go, this could be pretty big for them, but given the stark dropoff of active Miitomo users, they still have a long way to go.

Now all Nintendo needs to do is say that it will be backward compatible with Wii U, and will feature every current Virtual Console game, and I'm good. But that's just another insular decision that will placate fans, and not woo in third-party developers. With all of these publishers parroting "how excited" they are about the NX, I wonder how many will turn tail and abandon ship at the first sign of danger like they did with the Wii U?

Lacking Pokemon Go Effect [Wall Street Journal via Nintendo Life]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=367825Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterRumor: Keiji Inafune's ReCore will launch this September2016-06-12T19:30:00Z2016-06-12T19:30:00Z
Based on a series of leaks from NeoGAF, it looks like information on ReCore has been revealed before more official notice from Microsoft in tomorrow's E3 conference (it's an exclusive, after all).

Firstly, the official release date is September 13 in the US, September 15 in Japan, and September 16 in Europe. There also seems to be several screens of the game, which show the presumed protagonist pulling down a door fixture, and donning a giant gun.

Given Inafune's scattered history since leaving Capcom I'm not anticipating this, but who knows, maybe it'll be good. I'm getting some real Remember Me vibes though which generally isn't a good thing in my mind.

ReCore [NeoGAF]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=353255Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockRumours suggest God of War 4 could be based on Norse mythology2016-06-12T14:00:00Z2016-06-12T14:00:00Z
[With Sony's E3 event just around the corner now, it's worth taking a look at this leak again. Do you think we could be seeing Kratos go against the entire Norse pantheon at E3?]

If a rumour on NeoGAF is to be believed, Kratos has gotten bored of mucking up Greek deities, and has decided to go after Norse mythology instead in the upcoming God of War 4.

The rumours started when Shinobi602, someone who is known for accurately leaking things such as Battlefield: Hardline, Mass Effect: Andromeda and the release date for The Order: 1886, posted this tweet:

...to the halls of Valhalla.

My boy.#GodofWar4
— shinobi602 (@shinobi602) April 4, 2016

Now that alarms had been raised, NerdLeaks took a poke around and found, in a private section of former Sony Santa Monica artist Finnian MacManus' website, concept art that looks incredibly God of War-y.

The interesting thing is that a lot of the evidence for this seems to be disappearing. At the time of writing, MacManus' website is down, NerdLeaks is down, and Imgur albums with the art appear to be getting wiped. That does look mighty fishy. Fortunately, you can see all of the supposedly leaked art in the gallery below.

It is important to note that despite them coming from fairly reliable sources, these are still unconfirmed rumours. Even if they are real, they could just be the development team was exploring various hypothetical settings for the game. Nothing is 100% real until Sony announces it themselves.

But still, Bearded Kratos whacking the shit outta Thor? Sign me up.

Rumor: God of War 4 set in Norse mythology, artwork leaks [Gematsu]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=366506Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterEvil Within, Prey, Wolfenstein sequels, Skyrim remaster rumored for Bethesda at E32016-06-08T07:30:00Z2016-06-08T07:30:00Z
[Update: Spotted by VideoGamer's David Scammell, here's a retailer page for Skyrim: Definitive Edition, which has a listed release date of November 23.]

And the E3 rumor train has left the station!

According to multiple sources, Bethesda will show off sequels for Prey, Evil Within, and Wolfenstein: The New Order at E3. The latter I totally get as they even followed it up with the highly successful and well-received Old Blood (plus it was basically confirmed already), but Prey is rumored to appear at every E3, and with Evil Within's mixed welcome, I'd be shocked to see a sequel.

But the biggest bombshell that will go over with the crowd is probably a Skyrim remaster, which will reportedly include mod support on consoles (just like Fallout 4), improved visuals, and all of the DLC in a GOTY-like fashion -- that might sell more than all of the above combined.

We'll be there on Sunday at Bethesda's conference to officially report everything as it's announced. I'm definitely in for Prey 2, a new Wolfenstein, and maybe a new Evil Within.

Skyrim remaster, Prey 2, Wolfenstein 2, Evil Within 2 rumoured for E3 [Eurogamer]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=366550Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterInjustice 2 seems pretty real2016-06-07T10:45:00Z2016-06-07T10:45:00Z
Polygon has obtained a flier for Injustice [Not Gods Among Us] 2, a follow-up to the DC Comics oriented fighter from 2013. The existence of a sequel has already been heavily rumored, but this pre-E3 leak seems to cement it.

The only information we have at the moment is the tagline ("Every battle defines you") and the fact that the predicable Batman and Flash are fighting it out. Evidently these posters are free for customers who pre-order at GameStop, and there are placeholders for PS4 and Xbox One, which makes sense. Though, I can easily see it being a PlayStation exclusive just like Guilty Gear and Street Fighter V -- even if it's timed -- to be announced at Sony's conference. Eurogamer reports that it will be revealed later this week though so you can probably ignore all that.

Is it too soon to get excited for the Game of the Year edition already, before this thing is even announced? It is WB after all! We've reached out for comment from the publisher for Injustice 2, the potential GOTY follow-up, a broken unsupported PC port, and the possibility of Clayface DLC.

Leaked promo posters show off Injustice 2 [Polygon]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=366328Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiDead Rising 4 looks like it'll be announced next week2016-06-06T12:28:00Z2016-06-06T12:28:00Z
At this rate, there won't be any surprises left for E3. Another one seems as if it leaked ahead of time -- the reveal of Dead Rising 4.

The news comes via a photo of a poster obtained by ThisGenGaming and independently corroborated by Kotaku. It's expected that Dead Rising 4 will be a part of Microsoft's Monday morning press conference. If that's the case, it's very likely that the game will be exclusive to Xbox One and Windows 10 PC.

While it's titled Dead Rising 4, this is said to be more of a remake than anything. It will supposedly feature Frank West in the same Colorado mall that the original Dead Rising took place in. It's reported that this one takes place in the winter around Christmas time, but it's unclear how much content has changed; it may mostly focus on features like cooperative play, online functionality -- the types of things that games have gotten considerably better at in the past 10 years.

We'll have to wait exactly one week to find out if Capcom Vancouver has another Dead Rising for us. But, given this development, the big surprise would be if it didn't.

Dead Rising 4 Poster and Gameplay Images Leaked, Might be a Remake of Dead Rising 1 [ThisGenGaming via Kotaku]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=363719Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterRumor: Microsoft planning not one, but two new Xbox One hardware revisions2016-05-25T10:45:00Z2016-05-25T10:45:00Z
The Xbox One has had a rough time, and not just in Japan. Once upon a time the 360 was the first choice for a lot of publisher-led exclusivity deals, the Xbox Live Arcade storefront was thriving, and Microsoft was making money hand-over-fist with Gold subscriptions, while Sony was just toying with the idea of charging for multiplayer.

But after the infamous anti-consumer DRM snafu, it was never the same. Some may say rightfully so, but with the strides Microsoft has made (like backward compatibility), the 180 degree turn on the business plan is mostly a distant memory. Maybe two more Xbox One models will fix all that?

According to Kotaku, who has confirmed the situation with multiple sources, Microsoft is planning a "smaller" model, and a "more powerful" model. The latter is codenamed "Scorpio," and is said to launch sometime in 2017 with a more powerful GPU (with support for 4K resolution), with potential Oculus Rift support (this makes sense, as they were heavily involved with the Rift's launch). The former will be a "Slim" of sorts, released by the end of 2016, and will reportedly sport a 2TB HDD and a smaller form factor.

This is all a part of "Project Helix," which will make an even more concerted effort to merge the Windows and Xbox platforms. Evidently future games will basically need to adhere to this dual platform standard -- cool, cool. The bad news? They are rumored to be moving towards a more "incremental" model, which would mean more hardware revisions (and possibly no Xbox One 2), and different compatibility options depending on how far along the line you were. Take it all with a grain of salt, but it's something that's being talked about according to those sources.

Between this and the rumored PlayStation Neo, this could one really expensive upcoming generation. Maybe people will get fed up with it and move to the possibly cheaper NX? Only time will tell. All I know is if Microsoft releases a Battletoads Scorpio exclusive and Sony releases Bloodborne 2 as a Neo exclusive I will be pissed.

Sources: Smaller Xbox One Coming This Year, More Powerful Xbox One In 2017 [Kotaku]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=362239Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterCould we be getting a new G-Police game?2016-05-18T11:30:00Z2016-05-18T11:30:00Z
G-Police is due for another release, don't you think?

Back in 1997 the now defunct Psygnosis released the Sony-published G-Police, which tasked players with keeping the peace in a futuristic 2097 setting. And there that IP laid, dormant, outside of a PSN re-release in Europe in 2007. But thanks to a new European trademark filing this week, we might be seeing more G-related activities. Given the timing right before E3 and the need for Sony to hype up PlayStationVR, it would make a perfect fit for that platform.

While a lot of people fondly remember G-Police, truth be told my joint was Crime Killer, a similar game for the PS1. It wasn't as good but hey, I enjoyed it!

G-Police [EUIPO] Thanks Brad!

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=362019Zack Furnisshttp://www.destructoid.com/blogs/Zack+FurnissResident Evil 7 will return to horror roots, have a P.T. alumnus involved, and be announced at E32016-05-17T17:15:00Z2016-05-17T17:15:00Z
It's not a secret that Capcom is probably working on Resident Evil 7. Sure, Resident Evil 6 failed to meet its expectations, but it's still one of the developer's main cash cows. A Tokyo-based analyst named Dr. Serkan Toto says we will be seeing the next game this E3.

Here are his tweets:

2) They will show it at E3. The RE7 team hired Jordan Amaro, a designer who previously worked on MGS V and P. T. at Kojima Productions. /end
— Dr. Serkan Toto (@serkantoto) May 17, 2016

I wasn't particularly happy with Resident Evil 6, though there's a lot of fun to be had in Mercenaries mode once you learn all the cool tricks you can do. I've been wanting a soft reboot for the series for a while, and if they can bring back some scares, I'm all in. We'll know next month!

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=359529Vikki Blakehttp://www.destructoid.com/blogs/Vikki+BlakeHere's another clue the Nintendo NX will not have an optical drive2016-05-06T05:00:00Z2016-05-06T05:00:00Z
New rumours have surfaced indicating the Nintendo NX will not use optical discs.

According to Nintendo Life (via MCV), 3DS card manufacturer Macronix has revealed it is expecting a revenue hike just around the time Nintendo plans to launch its new Nintendo NX console in March 2017. Gasp.

Japanese website Money-Link has reported the following:

Macronix's ROM chips are usually supplied to videogame console maker, Nintendo. Although the sales is in off season during the first quarter, the revenue is similar compared with the same period last year. Wu Miin suggested that as Nintendo had just announced it will release a new generation console in March next year, and the console will be launched at the same time in Japan, America and Europe, so ROM's sales is expected to increase in the latter half of this year, and it will have a large growth potential.

Typically, this kind of information would be attributed to changes with the Nintendo 3DS, but given the company recently tested a new line of 32nm ROM chips - as opposed to the 3DS' smaller capacity 75nm ones - the new cards with the extra space are thought to be connected to the Nintendo NX.

It's not the first time we've talked about the Nintendo ditching optical drives for its new console, but it certainly adds fire to the flames of speculation.

What do you think -- do you have a preference between disc, ROM-based media, or cloud/digital? Or does it not even matter if the system -- and games -- are good? Tell me all, people.

HAPPY FRIDAY! <3

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=357733Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreCall of Duty: Infinite Warfare sure is a name2016-04-26T12:30:00Z2016-04-26T12:30:00Z

Based on a now-removed promotional listing found on PlayStation Network (alternate view here), the next Call of Duty will be called Infinite Warfare. Assuming that's true, and it sounds just silly enough that it probably is, where does the series go from here? Where can it go? Back to real-world wars?

Something to chew on this morning. From the sound of it, we'll get a confirmation on the new game fairly soon. Activision has revealed prior Call of Duty titles in May, and there's also this:

The next Call of Duty will apparently get unveiled by next Tuesday. Getting listed in retailers at any rate. pic.twitter.com/eYnVX5spdh
— Jim Sterling (@JimSterling) April 26, 2016

[Via reddit]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=351645Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiOf course there will be a Shadow of Mordor sequel2016-03-29T17:30:00Z2016-03-29T17:30:00Z
The Internet's Big Thing Today isn't as exciting as The Internet's Big Thing Today usually is because today's topic is utterly predictable. The likes of Nintendo controller tree conspiracies and the arrival of virtual reality are interesting because there's an air of mystery surrounding them. Hearing leaks of a Middle-earth: Shadow of Mordor sequel isn't as thrilling because is there anyone who thought that a sequel wouldn't happen?

Yet, here we are, "debating" an all-but-sure thing. The way we arrive at this news is by a premature entry on stuntwoman Lauren Mary Kim's résumé. As discovered by NerdLeaks, Kim lists "Shadows of Mordor 2" as motion capture work that she has performed at Blur Studios -- a visual effects company that's revered in the video game industry.

Whether or not this report is true is anyone's guess. People on the Internet have faked things before; there's precedent. But, let me offer this eloquent counterpoint: It's probably true because why the fuck wouldn't Warner Bros. make a Shadow of Mordor sequel?

Seriously. Shadow of Mordor was a runaway hit in 2014. It received near-universal critical praise. It won several game of the year awards. It made a lot of money. Also, it made a lot of money (this fact is extra important because it's the one Warner Bros. rightfully cares most about).

So, yeah -- Middle-earth: Shadow of Mordor will get a sequel, and the résumé entry shouldn't have been anyone's first inkling that it'll happen. There will probably be an E3 reveal and a holiday release. Maybe someone's even working on the early stages of a third Shadow of Mordor already. Players in the video game industry rarely leave money on the table, and this is one of the most obvious instances.

Shadow of Mordor 2 - A CGI Announcement Trailer Might Arrive at E3 2016 [NerdLeaks]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=346101Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreCapcom trademarks Monster Hunter Generations in Europe2016-03-02T22:30:00Z2016-03-02T22:30:00Z
Nintendo is holding a Direct presentation for 3DS and Wii U games tomorrow afternoon, and from the sound of it, Monster Hunter fans are going to want to tune in. As spotted by NerdLeaks, a representative of Capcom has filed a trademark for "Monster Hunter Generations" in Europe.

That name, Javier Ungría López, has appeared on past Capcom trademark filings.

There is also talk of a bigger leak -- one that shows alleged folders related to the Direct, including ones for Generations and Super Nintendo games on 3DS -- but it's less convincing.

In the likely event that Monster Hunter makes an appearance during tomorrow's show (streaming starts at 2:00pm Pacific), we can all just do what Jeff Goldblum does on his birthday: act surprised. Nintendo Direct viewers should be mighty familiar with that routine by now.

Monster Hunter Generations Will Be Announced By Nintendo Tomorrow [NerdLeaks]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=345209Laura Kate Dalehttp://www.destructoid.com/blogs/Laura+Kate+DaleThere's a whole host of new NX rumours floating around2016-02-28T10:45:00Z2016-02-28T10:45:00Z
While any rumours before an official announcement should be taken with a major grain of salt, a new batch of Nintendo NX hardware rumours are doing the rounds from a source who has leaked correct information in the past.

Geno, who has previously leaked new Pokémon forms and Microsoft's Illumiroom project, spoke to Dual Pixels and dropped a large amount of supposed hardware information about Nintendo's upcoming hardware.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=344843Jed Whitakerhttp://www.destructoid.com/blogs/Jed+WhitakerNintendo leak may have confirmed NX launching this year with Zelda NX2016-02-26T18:30:00Z2016-02-26T18:30:00Z
Recently, there was a Nintendo leak posted on NeoGAF said to be from an internal US marketing budget and schedule overview for the rest of 2016 leaked by a Nintendo insider. Fake leaks happen all the time (Rayman in Super Smash Bros., anyone?), but with today's official announcement of Pokémon Sun and Moon, this rumored information has gained credibility.

The leak said that a new Pokémon game would be announced for release this holiday season, code-named "Niji," and that word was included in the file names of press assets sent out today. Nintendo has since changed the file names after people started to make the connection, lending credibility to the leak.

The source says Nintendo NX will launch in 2016 alongside Zelda NX, which is apparently going to be a port of Zelda for Wii U. So, essentially the same thing Nintendo did with Twilight Princess, releasing both a version on GameCube and Wii. The marketing budget for the new Wii U Zelda is said to be $10 million with part of that funding possibly going towards the NX version. I have to imagine this will upset some fans who purchased a Wii U just for the new Zelda title.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=339041Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterIs Nintendo preparing a Mother 3 localization?2016-02-04T10:00:00Z2016-02-04T10:00:00Z
Mother 3 has been a long-awaited localization -- perhaps one of the most requested in the history of gaming. Gamers have been assuaged by fan translation efforts, but a real, actual release would get this classic into the hands of more people, which is what we all really want.

According to multiple rumors floating around, we may get just that. In addition to Emily Rogers (whose Twitter account was deleted after sharing the news), a Nintendo-focused writer who has made predictions in the past, another source has come forward at Eurogamer, adding credence to the murmurs. It would make sense, as this is officially the game's 10th anniversary since its launch on the Game Boy Advance in Japan -- and wouldn't you know -- the Wii U supports GBA games, and has hosted several Mother releases in the past few years. The most popular translation effort has also been offered to Nintendo for free.

The fact that Lucas was brought in the new Smash Bros. as DLC is definitely a sign of sorts. Sure they could have left him to die in Brawl, but making him relevant again has some sort of meaning. Note that the anniversary is officially in April, but this could also be a prime E3 announcement.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=337401Jed Whitakerhttp://www.destructoid.com/blogs/Jed+WhitakerRumor: Super Smash Bros. to be a launch title for Nintendo NX2016-01-28T17:00:00Z2016-01-28T17:00:00Z
Dr. Serkan Toto, the CEO of a Tokyo-based game industry consultancy, has taken to Twitter to reveal some inside information from an unnamed source. Supposedly, Bandai Namco has several titles in development for Nintendo's upcoming hardware codenamed NX, one of which is Super Smash Bros.

Toto says he is unsure of when exactly the NX will launch, and there is no word on whether this will be a brand new game or a port of Super Smash Bros. for Wii U.

Considering how different the 3DS and Wii U versions of Smash Bros. are, it wouldn't be a bad idea to have an NX version with its own exclusive features. Personally, I'd really like something that resembles a story mode again. You hear that, Nintendo?

Dr. Serkan Toto [Twitter via Gematsu]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=337265Vikki Blakehttp://www.destructoid.com/blogs/Vikki+BlakeBungie president steps down, new CEO announced2016-01-28T05:00:00Z2016-01-28T05:00:00Z
Harold Ryan has stepped down as Bungie's president.

As yet a replacement president has not been announced, although former COO Pete Parsons will be taking up a new position as CEO.

Though there's no explanations as to why Ryan has stepped down, nor information on if he will remain at the studio, Parsons did release a short statement on the official website:

"I want to personally thank Harold for his friendship, passion, hard work, and dedication in helping make Bungie the great company it is today. As a team, we celebrated many victories and weathered many storms."

"To the players of Destiny, I want you to know that my number one priority, and Bungie's, is and always has been to deliver great games that we can all share together. I believe that Destiny is a one-of-a-kind experience. I also believe you have yet to see our studio's best work. My new role here at the studio will be entirely focused on fulfilling that promise."

Could the move be a consequence of recent difficulties at the studio? Reports of an increasingly salty fanbase, coupled with rumours that Destiny 2's release has now slipped from its September 2016 window, intimate that despite the well-received The Taken King expansion, things may not be easy right now for Bungie employees.

What are your thoughts?

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=336546Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterRumor: Bungie to start selling premium ammo packs in Destiny2016-01-25T08:30:00Z2016-01-25T08:30:00Z
[Update: Bungie has responded to Destructoid that it will not be adding paid ammo drops into the game. But again, it has stated it wouldn't add non-cosmetic premium elements before, and then added paid level and class boosts in during the dead of night in December.]

Let me sum up the past few months of Destiny.

The Taken King expansion dropped in mid-September, 2015, and it was pretty good! Most players both new and old agreed that it had solved a lot of the problems present in the original game, and it had a fun raid to boot. But over time, it became clear that Bungie was not going to follow the typical meaty add-on model it had been using so far -- instead, it's peppering the game with micro-events.

Now, in practice, limited engagement events aren't bad. In fact, a lot of MMOs do them! But the key here is that said events (outside of the SRL races) are basically reskins of existing content, or are fleeting in nature, leaving players with a husk of a game after completion. That, and they're flooded with microtransactions, which were introduced as a result of the event-based model.

Inherently, this is a bad thing for everyone involved. I get that microtransactions need to fuel development, but they've been abysmal so far, and the limited nature of them is curious. Now, according to VG247, Bungie is considering adding in ammo packs, to be sold for Silver (the real money currency).

This rumor is completely believable, as Bungie recently added in level boosts to the game after saying that all of the microtransctions would remain cosmetic. Someone had a change of heart then, as the precedent has already been set. We'll see soon enough if ammo packs actually make it in. We've reached out to Bungie for comment.

Source: Bungie to sell Destiny ammo packs for real money [VG247]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=331666Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockAssassin's Creed may be taking a break this year, with an Egypt-set game coming in 20172016-01-04T15:00:00Z2016-01-04T15:00:00Z
Ever since Assassin's Creed II in 2009, Ubisoft's popular stab-'em-up series has seen at least one major release every year. 2014 even saw two games, Rogue and Unity. Critics of the series argue that this relentless release schedule is resulting in franchise fatigue and rushed games, the biggest example of which being Unity's disastrous launch.

Well if a report by Kotaku is to be believed, that trend may finally be broken as the series may be taking a break this year. It should be returning in 2017 with an Egyptian-themed game currently known as Assassin's Creed: Empire.

The report, which is based on comments made by an anonymous 4Chan poster that have been backed up by Kotaku's anonymous sources, claims that skipping 2016 was planned ever since Unity's launch. This'll mean each game will have three years of development time, as Ubisoft already alternate development studios for the series each year.

According to the 4chan posts (and put together by NeoGAF), Empire will function as a prequel to the entire Assassin's Creed series, being set before the Assassins and Templars were even a thing. Playing as a slave or former slave, Empire may be returning to the format of the older games by featuring multiple cities with a traversable overworld, as opposed to simply one big location like in Unity and Syndicate.

Of course, all of this should be considered merely as unconfirmed rumours until it's officially announced, but Kotaku has previously leaked both Unity and Syndicate, so I believe they're pretty trustworthy for this.

Even if there isn't a main-series game this year, Assassin's Creed is going to be very busy with the release of two Chronicles games (India in January, Russia in February) and a movie starring Michael Fassbender at the end of the year.

I absolutely love Assassin's Creed, and Syndicate was probably the best one yet, but having an extra year to truly polish and make Empire fantastic is a pretty exciting thought. I'm not entirely sure of the setting just yet, but it'll be nice to get away from Europe and the Americas for a change.

Sources: Next Big Assassin's Creed Set In Egypt, Skipping 2016 As Part of Possible Series Slowdown [Kotaku] [Image credit: GianlucaSorrentino]

Sources: Next Big Assassin's Creed Set In Egypt, Skipping 2016 As Part of Possible Series Slowdown

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=325190Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockCyberpunk 2077 may be launching by the end of 20162015-12-08T03:00:00Z2015-12-08T03:00:00Z
Remember Cyberpunk 2077? It's the game that The Witcher developer CD Projekt Red announced way back in January of 2013, and have since been incredibly quiet about ever since.

CD Projekt Red has previously said to not expect it to talk about Cyberpunk until 2017 at the very earliest, but if a report by the German Gamereactor site is to be believed, then maybe we'll be seeing the game itself well before then.

Claiming to have information from a "source close to the company," Gamereactor says CD Projekt Red is currently aiming to release Cyberpunk 2077 by the end of 2016. At the moment it may only be working on a PC version of the game, however considering the massive success of The Witcher 3 it's not unreasonable to expect it also to head to Xbox One and PS4 at some point.

Gamereactor is usually a pretty reliable source, being one of the biggest game publications in Europe. However, this is still a rumour based on an anonymous source. Nothing is official or confirmed until CD Projekt Red itself says so.

We've contacted CD Projekt Red for comment, and will update should we get anything from it.

Witcher-Studio will Cyberpunk 2077 nun Ende 2016 veröffentlichen [Gamereactor]

Remember Cyberpunk 2077? It's the game that The Witcher developer CD Projekt Red announced way back in January of 2013, and have since been incredibly quiet about.

CD Projekt Red have previously said to not expect them to talk about Cyberpunk until 2017 at the very earliest, but if a report by the German Gamereactor site is to be believed then maybe we'll be seeing the game itself well before then.

Claiming to have information from a "source close to the company", Gamereactor says CD Projekt Red are currently aiming to release the game by the end of 2016. At the moment they may only working on a PC version of the game, however considering the massive success of The Witcher 3 it's not unreasonable to expect it also to head to Xbox One and PS4 at some point.

Gamereactor are usually a pretty reliable source, being one of the biggest game publications in Europe. However, this is still just a rumour based on an anonymous source. Nothing is official or confirmed until CD Projekt Red themselves say so.

We've contacted CD Projekt Red for comment on this rumour, and will update should we get anything from them.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=324750Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockLots of games may have just had their Steam releases leaked2015-12-06T13:00:00Z2015-12-06T13:00:00Z
NeoGAF has caught wind of a whole load of leaked games potentially coming to Steam.

Some of the games were added as potential topics in Steam's Help Desk support system, while others have been mentioned in changes to Steam's registry and were picked up through SteamDB, which is often a pretty reliable way of telling what is and isn't coming to the platform.

There are some very interesting titles popping up in the thread on NeoGAF:

Half-Life 3

Danganronpa: Trigger Happy Havoc

Danganronpa 2: Goodbye Despair

Final Fantasy X/X-2 HD Remaster

Final Fantasy VI

Bad Rats Show

Guilty Gear Xrd -SIGN-

Little King's Story

STEINS;GATE

Everybody's Gone to the Rapture

Sonic Boom

Earth Defense Force 4.1

Criminal Girls

Stranger of Sword City

Big Steam registry leaks like this are never 100% accurate, as ports can cease development, or the entries may simply be placeholders. However, they've also been right pretty damn regularly too, so don't disregard the entire list just yet.

As usual, these aren't confirmed by the developers and publishers, and we won't know exactly what's coming until they say. Either way, the idea of former console exclusives on PC is pretty exciting.

Steam Helpdesk Site leak - FFX/FFX-2 apparently coming to Steam [NeoGAF]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=323484Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockNintendo NX suppliers rumoured to be aiming to ship 12 million units in 20162015-12-01T03:00:00Z2015-12-01T03:00:00Z
We still don't really know anything about Nintendo's next console, the NX. It might be a handheld/console hybrid, but until Nintendo formally unveils it, it could be anything. However, if rumours published by DigiTimes are to be believed, we could be getting the NX a hell of a lot sooner than we might've thought.

DigiTimes claims the controversial company Foxconn has been chosen as the NX's primary manufacturer, with a whole range of other companies supplying the resources to make it.

While Nintendo is aiming to ship up to 20 million NX units in 2016, it is claimed that the various upstream suppliers (the ones who supply the resources) are only expecting it to ship around 10-12 million units. While this may sound kind of unimpressive, it still would keep it competitive with the Xbox One and PS4 next year, who are predicted to sell around 13-18 million units.

While DigiTimes doesn't make its sources quite as clear as I would've liked (and so take this news with an entire mine worth of salt), it is consistent with the news DigiTimes released in July this year that the target release date is July 2016.

So if this news is true, expect us to either hear more about the NX in the coming months or for Nintendo to pull a Sega Saturn and stealth-release it. Hopefully it's the former, the Saturn's launch never gave it the chance it deserved…

Upstream supply chain expects new Nintendo games console to achieve 10-12 million unit shipments in 2016 [DigiTimes]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=317667Vikki Blakehttp://www.destructoid.com/blogs/Vikki+BlakeDriveclub Bikes is releasing later today2015-10-27T12:50:00Z2015-10-27T12:50:00Z
[Update: Driveclub Bikes was revealed officially today at Paris Games Week. As well as getting a reveal trailer which you can see below, we learned that Driveclub Bikes will be available later today on PSN. The game is available as DLC for Driveclub, or as a standalone experience.]

Some clever so-and-so has spotted something new on the PEGI website - a listing for Driveclub Bikes.

[Image credit: Gemastu]

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=316687Laura Kate Dalehttp://www.destructoid.com/blogs/Laura+Kate+DaleRumor: New DLC coming for Until Dawn titled Rush of Blood2015-10-21T13:00:00Z2015-10-21T13:00:00Z
[Update: Rush of Blood was announced as a stand alone VR title at Paris Games Week. Told you internet, it's legit].

According to an email received today by Destructoid, verified and confirmed through a second independent source, Sony is currently performing market testing in the UK on a piece of Until Dawn DLC, tentatively titled Rush of Blood.

The DLC, which appears to be an on-rails first-person shooter, is being designed to work with PlayStation VR.

Well you get transported around inside a mine cart; it's very literally an on-rails experience. There are a few scattered jumpscares, as you'd expect, but I played the same 20 minute section twice (once with DS4, once with dual Move controllers), so I'm hoping the full DLC is a lot more padded out. I didn't see which character I was playing as, I'm not sure if it's specified, but no names were mentioned at all.

It starts off shooting targets in the snow, then moves toward a house and as you get deeper into the house, enemies start appearing (I believe they were Wendigos). The frequently reused jumpscare is the 'ghost' from inside the house in Until Dawn, who you end up fighting for the final area I played. Upon killing the ghost, the game would crash every time.

While it's currently unclear how far along this DLC project is, it seems like it's set in the same areas as the main game, and relies heavily on motion controls.

So, how do you feel about the prospect of on-rails, virtual-reality Until Dawn DLC?

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=316285Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockThe PS4 might be getting a price cut in the EU this week2015-10-19T02:00:00Z2015-10-19T02:00:00Z
If you're in North America or Japan, you've already enjoyed a pretty hefty price cut for the PS4. I've heard (from an admittedly not reliable source) that some towns in rural Oklahoma now build their houses out of PS4s instead of bricks, just because of how cheap they've apparently become.

Those of us in Europe are still having to pay a bit more for our consoles, but maybe not for too much longer. In an upcoming Dutch retail advert posted by Twitter account All Games Beta, it's claimed that the PS4 will be slashing its price from 400 euros to 349 euros (£257, or $397 roughly). Whether this will only be at the shop advertising it, Bart Smit, or whether it's a sign of a larger price slash across Europe is currently unknown.

PS4 price cut in Europe starting Oct. 21, now starting at 349. Expect an official announcement at Paris Games Week pic.twitter.com/Dgu0nrIvVt
— AGB (@AllGamesBeta) October 18, 2015

We might find out if this rumour is true this week at the Paris Games Week. The advert says the price cut is coming by October 21, so we don't have long to wait to see if this is true.

And soon all of Europe, from Lisbon to Saltsburg shall be torn down, to be rebuilt with those cheap, cheap PS4s. Oh, and it'd be just in time for Christmas too, I guess.

PS4 price cut in Europe starting Oct. 21, now starting at 349. Expect an official announcement at Paris Games Week pic.twitter.com/Dgu0nrIvVt
— AGB (@AllGamesBeta) October 18, 2015

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=314982Jonathan Holmeshttp://www.destructoid.com/blogs/Jonathan+HolmesFans hope upcoming Nintendo online maintenance means good things2015-10-18T11:00:00Z2015-10-18T11:00:00Z
Rumor buzz warriors in Nintendo land have been on high alert of late. Between the clamor around the buried listing for Twilight Princess HD and the hopes/dreams/nightmares that Shovel Knight will a Smash Bros. DLC character, fans have done a great job of generating their own speculative Nintendo news in the wake of a dearth of major announcements from the company since E3.

The latest potential doing down Nintendo road to inspire many a passionate prediction is the publishers upcoming online maintenance that's occurring between tomorrow, October 19, and late in the day on October 20. The maintenance will effect everything from the old Wii Shop Channel to online play on both the Wii U and 3DS consoles at various points over the two day period, which has some fans guessing that its all in preparation for Nintendo to roll out their new online customer reward system, set to replace the late Club Nintendo which was discontinued earlier this year.

I've heard from reliable sources that Club Nintendo's successor is being headed up by one of their most beloved but under-publicized creative minds, which gives me high hopes for the services whenever it eventually launches. We'll see soon enough if its unveiling happens before the end of 2015, as previously promised.

Nintendo Network ID Going Offline Next Week During General Maintenance [Nintendo Life]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=315854Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreNintendo reportedly shipping NX dev kits2015-10-16T12:45:00Z2015-10-16T12:45:00Z
Nintendo has started sending software development kits for its next video game platform, NX, according to The Wall Street Journal. Sources tell the outlet that the system will "likely include both a console and at least one mobile unit that could either be used in conjunction with the console or taken on the road for separate use." That's what most of us expect at this point, right?

While Nintendo maintains that it won't talk about specifics regarding NX until 2016, there's speculation consumers might be able to buy the system as early as that year.

On Twitter, WSJ reporter Takashi Mochizuki said the NX is "likely to 1) have more than two devices 2) come with powerful chips 3) be launched by end of 2016."

If the hybrid approach works the way I'm envisioning it, I am on board. My favorite part about the Wii U, by far, is the GamePad. I'd like to see Nintendo push that concept further.

Nintendo Begins Distributing Software Kit for New NX Platform [Wall Street Journal]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=315358Jed Whitakerhttp://www.destructoid.com/blogs/Jed+WhitakerThe Legend of Zelda: Twilight Princess HD might be coming to Wii U2015-10-13T21:00:00Z2015-10-13T21:00:00Z
You may have heard rumors recently that The Legend of Zelda: Twilight Princess was headed to the Wii U as either a Virtual Console title or potentially an HD remake. Well, it is looking more and more like the latter is true.

The hackers over at Wiibrew have found a listing on Nintendo's update servers for a Japanese version of The Legend of Zelda: Twilight Princess HD. This comes just a day after an icon that looks a lot like Twilight Princess' artwork was found on Nintendo's network.

 Read more...tag:https://www.destructoid.com/,2017:/post.phtml?pk=313299CJ Andriessenhttp://www.destructoid.com/blogs/CJ+AndriessenShovel Knight amiibo probably coming to US early next year2015-09-30T21:45:00Z2015-09-30T21:45:00Z
Shovel Knight, the greatest hero to wield a shovel since The Shoveler, is getting his own amiibo. That we know. We also know this future garage sale item will most likely be hitting stores in Europe this November. What we don't know is when gamers in the US, with the insatiable amiibo appetite they seem to have, will be able to add him to their ever growing collection. While Yacht Club Games has been silent on the matter, online retailers have not.

Best Buy and Target have both opened pages for the Shovel Knight amiibo with a release date of January 8, 2016; which will be perfect for all those day after Orthodox Christmas sales. As of right now you are not able to pre-order the figure at either site, but we'll let you know when you can. Or, we won't tell you, buy them all up ourselves and then sell them to you at an inflated rate. Because we're evil like that.

The Best Buy page is pretty sparse on info, but if you haven't been clued in to what the Shovel Knight amiibo will do, the Target page has a pretty thorough summary of everything we know so far, including the Wii U exclusive co-op mode and details about customization options.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=312705Jonathan Holmeshttp://www.destructoid.com/blogs/Jonathan+HolmesAngry Sun, Tetrimino, and Windows logo data found in Super Mario Maker data2015-09-27T10:00:00Z2015-09-27T10:00:00Z
Hunting for hidden data on big name Wii U games has yielded some pretty accurate predictions on future DLC in the past. Ryu's inclusion in Smash Bros. for the Wii U and the 3DS was discovered way before it was announced, and most of the stages and weapons we've seen pop up in Splatoon in recent months were first found a while ago on semi-secret folders.

It will be interesting to see if that trend continues with Super Mario Maker. Hackers have been digging in to the games code and have found a lot of interesting stuff, including placeholders for the angry sun enemy from Super Mario Bros. 3, and references to character data character for Prof. E. Gadd, "Tetris", "GoldenRetri" (presumably a golden retriever from Nintendogs). "Mashiko" (the Japanese name for Mary O, the guide from Super Mario Maker's manual), Baby Mario, the Windows Logo, and more.

I was expecting Chibi Robo [Correction: Chibi is actually in the game already] or Shovel Knight to join the game's already lengthy list of crossover cameos before any of those guys, but I certainly won't complain if the Windows Logo becomes a playable Mario character. Maybe Nintendo could return the favor by allowing an actual Nintendo 64 to be a guest fighter in Killer Instinct Season 3. I'm sure the 90's kids would go bananas for that.

More costume data found hiding in Super Mario Maker, could point to future content [Gonintendo]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=312156Laura Kate Dalehttp://www.destructoid.com/blogs/Laura+Kate+DaleWolfenstein: The New Order 2 just got teased2015-09-23T07:00:00Z2015-09-23T07:00:00Z
If there's one job role in the video game industry that's terrible at knowing when projects they've worked on are public, it seems to be professional voice actors. Barely a month goes by without an unannounced game being casually mentioned in an offhand comment somewhere in the world.

The newest example of this is Polish voice actress Alicja Bachleda-Curus, who played Anya Oliwa in Wolfenstein: The New Order. According to Alicja, she's voicing a character in what sounds an awful lot like a Wolfenstein sequel, due out in 2017.

Speaking to Poland's TVN and translated by Eurogamer, she made heavy hints about the nature of the project.

I'm working on a video game, first part of which I have already made. Now we're making a second one, which will take two more years. I played this game as a child. I was very happy when I got to the point where I could shoot Hitler.

Certainly seems like a new Wolfenstein in 2017 to me. So, which voice actor is going to announce a game next?

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=296967Mike Cosimanohttp://www.destructoid.com/blogs/Mike+CosimanoRumor: GameStop holding amiibo event on 8/8 for Duck Hunt, Game and Watch, and R.O.B. (Update)2015-08-03T17:00:00Z2015-08-03T17:00:00Z
[Update: The beloved amiibo News Twitter account just posted a picture of a GameStop flyer advertising this event. We currently have no official confirmation from GameStop, but this looks fairly legitimate.

Confirmed. GameStop pre-orders for an exclusive amiibo 3 pack on Saturday. No pro membership required. More to come. pic.twitter.com/BPw73SpZjR
— Amiibo News (@AmiiboNews) August 3, 2015

It's worth noting a PowerUp Rewards Pro membership is not required to line up at the special 9 AM opening time, but you'll still have to get up mad early just to be competitive. I got to a Best Buy two and a half hours early for Dark Pit and I ended up being the 40th person in line, and that was on a weekday. Good luck!]

A post on r/amiibo today cut through the post-Dark Pit celebrations/commiserations to deliver a grim warning: the world was but one week and change away from what was sure to be another profound boondoggle. According to an anonymous GameStop employee on r/GameStop & the aforementioned r/amiibo post, there will be an event on the August 8 where collectors can drop $5 to pre-order an amiibo three-pack.

The alleged three-pack will be retro themed, and will contain Duck Hunt, Mr. Game and Watch, and R.O.B. amiibo. Each store will have "approximately 30 available for pre-order," and pre-orders will only be conducted through the standard in-store, not the dreaded Web-in-Store. The post claims that GameStop will be the only retailer getting the three-pack. However -- and this is crucial -- there will also supposedly be individual releases of these characters. You'll likely save a couple bucks with this method, but your odds of nabbing these figures are slim.

Both the r/amiibo post & the r/GameStop post claim that stores will be opening an hour earlier for Pro Rewards members, which could honestly mean anything. The last time I went through the GameStop amiibo Dance™, my store let us in about an hour early just to get everything finished. A couple hours ago, I got into a Best Buy two hours early to get my Dark Pit. So this could mean GameStop will crack down on letting people into the store before the official time -- or you'll have to get up even earlier to be competitive.

This sucks, and yet I'm still going to participate in this. I'm not going to look it up, but I'm pretty sure that's been at the bottom of every amiibo-related news post on Destructoid to date.

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=296699Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockMetal Gear Solid 1-3's composer might know why Kojima and Konami have split up2015-07-27T03:00:00Z2015-07-27T03:00:00Z
[Update: I've received word from The Codec podcast's co-host Daley that the interview with Muranaka he discusses below is now online. It was for another podcast he hosts called Metal Gear Central. This wasn't released at the time of the original publication of this article.

So if you now want to see exactly what Rika says herself, you can do so below. The section in question begins at roughly 00:35:00:

]

Day 91: Silent Hills is still cancelled, Hideo Kojima's still parting ways with Konami, and we still don't know why we have been made to suffer like this. However, according to rumours on The Codec podcast, we might be a little bit nearer to the closure our society so desperately needs.

Daley, Co-host of The Codec Podcast, claims he has been part of an interview with the series' former composer Rika Muranaka. Apparently she said the reason Konami and Kojima split is because Kojima was not paid a portion of the profits on game sales, but was instead paid a fixed wage regardless of the success of the game. That, combined with an incredibly high budget, sparked the breakup.

It's also worth pointing out this is a case of "someone said that someone said." This didn't come directly from Rika, this came from someone who was talking to Rika a while ago and is remembering it on a podcast, so take it with as much salt as you like.

 The portion of the podcast relating to this starts at 1:45:00 until roughly 2:03:00. Thanks to /r/MetalGearSolid, there is also a condensed transcript of what was said:

The main reason for the falling out, at least in her opinion, is that Kojima gets paid a salary, and doesn't make any profit share on the game. He gets paid a certain amount no matter what, and he was spending so much money and delaying the project, and adding all these features and making sure the game was the biggest and best thing it could be, and Konami was unhappy with that because [delaying] has no effect on him. He was spending the budget on this and that and upgrading the Fox Engine and then delaying further because the engine wasn't ready, and Konami wasn't happy with that because he gets his salary and he takes a more traditional "Japanese man" approach by not taking a profit share. So in doing that, he gets a little more than a game creator would but doesn't take bonuses from the game selling well…

In her eyes, Kojima's a fantastic creator, and probably the best creator of his time, but he doesn't have a strong business sense like Konami would like him to have. Where instead of, for example, cutting corners by lowering foliage resolution, he wants to make sure everything looks as good and polished as possible. She said they paid for her to write 30-40 songs that ended up not being used, and he'd tell her to write another one, then another one, then another one, because he settles for what he likes and has a good mind for what people want to see and what people want to hear…

She's worked directly with Kojima for the music before so she does have some insight, and personally believes that the music has suffered in MGSV because she's not a part of it, because they couldn't afford her. So instead of paying her to go to all these people and recruit them for the music, they chose to remove her from the equation and go to the people directly.

There's two ways to look at this. First is the stance that Konami simply didn't want to give Kojima the funds to make the game to the best of his ability because it'd be too expensive. Konami isn't in the best financial position right now, so putting all of their funds into something like Metal Gear Solid V would be a potentially unnecessary risk.

The other way of looking at it is that Kojima was simply pissing away Konami's funds on things they didn't feel were necessary, and he was safe to keep stretching out development for as long as he wanted while still drawing a salary.

But still, Metal Gear games having a big budget? Absolute fucking shocker.

We'll probably never have the entire picture, but here's some actual insight into the Kojima-Konami situation, from Rika Muranaka (composer/writer/singer for MGS1, 2 and 3) herself [/r/MetalGearSolid]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=296437Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockNokia might be announcing its own VR hardware next week2015-07-22T02:00:00Z2015-07-22T02:00:00Z
Virtual reality is like the bus: you wait twenty years for one, and then four of them come along at once. Typical. This time, it's Nokia stepping into the VR ring, going up against Sony's Morpheus, Valve and HTC's Vive, and of course the Oculus Rift.

According to re/code and "sources familiar with [Nokia's] plans", Nokia is set to announce its own VR headset next week. Of course, anonymous sources are about as trustworthy as your friend's uncle who works for Nintendo, so until we know for sure next week, take this with a grain of salt.

It seems a bit weird, seeing the last time Nokia tried to do anything substantial gaming-related was the N-Gage, and we all know how that went. We'll just have to wait and see.

Nokia Plans to Debut Virtual Reality Product Next Week [re/code]

 tag:https://www.destructoid.com/,2017:/post.phtml?pk=295649Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockFour characters rumoured to be returning in Street Fighter V2015-07-09T02:00:00Z2015-07-09T02:00:00Z
Recently, Yoshinori Ono unveiled a whole new Brazilian stage for Street Fighter V. With it, there's a strong possibility everyone's favourite green guy Blanka is on the way. However, Siliconera claims it knows four other returning characters coming to the game too.

These are all totally unsubstantiated rumours that Destructoid has been unable to independently verify, though Siliconera seems fairly confident about them.

The site asserts the characters are Street Fighter 3's Alex and Urien, and Street Fighter Alpha 3's Karin Kanzuki and R. Mika. We don't know any details about their appearances in the game, how they'll play, or what their stories will be, we're just being told they're in there.

Three of those characters have been seen outside of their debut games, which means it's more likely Capcom hasn't forgotten about them: Alex was in Tatsunoko vs. Capcom, while Urien and Karin were both in Capcom Fighting Evolution.

R. Mika on the other hand has only been playable in Street Fighter Alpha 3. She's been a fan favourite since her debut though, so maybe she's finally being let back into the series? We won't know for sure until it's been confirmed by Capcom.

I would consider it strange knowing about them before series staples like Zangief or Sakura, but then again we also know fuckin' Birdie's coming back, so who knows?

Street Fighter V Will Include Alex And Urien From Street Fighter III [Siliconera, Siliconera]


text:
4 Charts That Show How Bad A Debt Ceiling Crisis Is For The Economy
Are we ready to do it again?
With all of Washington atwitter with the possibility of a government shutdown starting at midnight, economics and investors have another worry: the debt ceiling. Even if Congress manages to agree to keep the lights on for another week or two, they still need to increase the federal government's legal authority to borrow money so that it can pay interest on its debt and appropriations passed by Congress.
According to the Treasury and outside experts, the so-called "X-Date," when the federal government cannot borrow money to pay its bills, starts midnight, Oct. 18. More than two years ago, thanks to a standoff between the Republican-controlled House and President Obama over spending, the government creeped right up to the debt limit but managed to avoid it thanks to a last-minute deal. But that didn't stop the crisis from affecting the real economy.
1. Consumer Sentiment
The University of Michigan Consumer Sentiment Index is one of a few surveys that track how individuals feel about their own personal financial situations and the long- and short-term prospects for the economy. It hit its second-highest point in April 2011 and then immediately started to decline. Why?
Later that month, the House and Senate finally passed a budget for the 2011 fiscal year, and the projected deficit spending ensured the federal government would hit up against the statutory debt ceiling sometime in 2011. It kept on tanking through May and June. The debt ceiling was actually hit in May, after which then-Treasury Secretary Tim Geithner instituted what are known as extraordinary measures to keep the government funded without going above the statutory limit, but that would only buy about six weeks of time; the so-called "X-Date" was sometime in late July or early August, after which the federal government would not be legally able to meet all of its commitments.
2. The S&P 500
The S&P 500 started falling precipitously in late July, as the government creeped closer and closer to a default on its debts and the possibility of another financial crisis. Stocks had been rising fairly steadily for about a year until late July when, they plunged more than 15% in less than a month. While this can't all be attributed to the near-miss on the debt ceiling — the European sovereign debt crisis was near its worst point that summer — monkeying around with the full faith and credit of the United States certainly didn't help.
3. Jobs
Job growth had been solid but unspectacular in the beginning of 2011, as it has been since the end of the recession. For the first five months of the year, job growth averaged just over 193,000 new jobs a month. In the three months that contained the run-up and then last-second second resolution of the crisis, jobs growth plunged to just under 140,000 new jobs a month. These few data points, on their own, wouldn't be enough to show a relationship, but combined with the stock and consumer sentiment data, the jobs growth numbers suggest that employers seized up in the summer of 2011.
4. Treasury Bonds
This one is a bit more complicated. Investors tend to buy U.S. debt when the economy starts slowing down or they think other types of assets — stocks, corporate debt, other sovereign debt — have gotten too risky or more risky than they thought. What's weird about the plunge in the government's borrowing costs that started in April is that, in theory, breaching the debt ceiling and not being able to make interest payments on the U.S. government's debt would make investors demand higher interest rates and thus drive up borrowing costs. But when an economic panic is happening, or investors think one is about to, they tend to pile into the safest asset they can find, and that's still Treasury bonds.
And right before and right after the debt ceiling crisis, that's what happened. Interest rates fell and then dropped off a cliff in August. Some of this was, once again, the European debt crisis getting particularly awful that summer, but it still showed a general unwillingness among investors to put money toward anything but the safest assets.
- Over two dozen people were injured after a truck crashed into a crowd at a Mardi Gras parade, New Orleans police said.
- President Trump said he will skip the White House correspondents' dinner. On Friday, he called the media "the enemy of the people."
- Moderate to severe coral bleaching continues to affect the Great Barrier Reef almost a year after the worst bleaching crisis in history.
- Here's the beef: Rapper Remy Ma dragged Nicki Minaj in a new diss track, and she fired back with a Beyoncé endorsement 😱

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text:
The search bar on Mac Default is about 40% higher than the url bar. The dropmarker looks also wrong and the field itself doesn't looks like a search field (should have rounded corners).
The search bar in current patches shouldn't have any dropmarker at all any more, though. ;-)
What is this used for:
".searchbar-engine-image {
height: 16px;
width: 16px;
list-style-image: url("chrome://global/skin/icons/folder-item.png");"?
The reason I ask is that this is a winstripe icon that doesn't exist on Mac (it doesn't exist in gnomestripe either, but I assume gnomestripe gets it from winstripe). Is this the search-engine icon that will appear when the search provider lacks its own icon?
(In reply to comment #2)
> Is this the search-engine icon that will appear when the search
> provider lacks its own icon?
Exactly. And I'd think that pinstripe must have such a rule in browser/ for .searchbar-engine-image as well, you probably can take the one from there (not that it's visible very often).
pinstripe uses the defaultFavicon.png in mozapps, that'll do fine here.
Created attachment 519022 [details] [diff] [review]
I need to think a bit about the borders here. We want the search bar to match with the urlbar, but the urlbar is native-themed and the searchbar is not native-themed. The border-radius seems sensitive to contrasting border-colors. Compared to a real cocoa searchbar, the transit between the different border-colors isn't 100% perfect.
This patch uses a slightly different color scheme for borders/shadows compared to the urlbar.
Created attachment 519036 [details]
Screenshots, before-after
Here's a "before-after" screenshot. Hmm, I could have sworn that the current search bar was higher than it is in the screenshot. That's more like 10-15% ;-)
(In reply to comment #5)
> I need to think a bit about the borders here. We want the search bar to match
> with the urlbar
Note to self: Consider re-styling the urlbar (remove -moz-appearance etc) and pick border colors that fit both fields.
I like the new rounded ends, but it would be better if the urlbar also had the same (well all search textboxes as well)
On mac, all search fields have rounded ends - this is done with native theming (the "instant" search ones). This search field is a bit special, though - the difference is the search provider icon and the drop-down. So, we can't use native theming here (it adds a magnifying glass in the left part of the field where the search provider icon).
Regarding the urlbar, I'm not sure I agree that it should look like (have the shape of) a search field. I mean, sure - you can search from the urlbar. But the urlbar also have a lot of other functionality than just being able to search from it. I can see the point of not mixing rectangular shapes with rounded shapes, though - but otoh it can also be a nice contrast (on Mac, the FF urlbar have about the same shape as it has on windows, the same with Opera, but Camino and Omniweb have rectangular shaped urlbars).
I realize comment #5 was a bit unclear. Even though the major difference is the shape, I was actually thinking of border-colors. :-)
(In reply to comment #9)
> (on Mac, the FF urlbar have about the same shape as it has on windows
And with this I ment "rectangular, but with 'slightly' rounded corners". The Omniweb/Camino urlbar is rectangular, but has sharp corners.
And Safari?
Ah, yeah - forgot Safari. The same as FF and Opera. Re navbar/toolbar, SeaMonkey looks more like Camino.
I should wait with this until bug 640425 is resolved.
Created attachment 520326 [details] [diff] [review]
OK, so I think this one should work fine. One possible enhancement would be to re-style the urlbar so the searchbar and urlbar match in terms of borders and box-shadows, but that is follow-up material, I think. I used rgb/rgba colors here, since I find it easier. The searchbar top border and top box-shadow is the same as the urlbar, but I needed slightly darker colors for the left/right/bottom borders - otherwise the transition between top and side/side and bottom borders became too abrupt (the native styling does this much nicer than our border-radius, sigh)


text:
- Location:
- Poland
- Price:
- Manufacturer:
- Rail
- Model:
- Rail Head Grinding Machine ROBEL 13.44 4-Suw
- Weight:
- 59kg
Interested in this machine?
- Condition:
- used
- Weight:
- 59kg
- Country:
- Poland
- Division:
- Construction Equipment
- Category:
- Grinding machines in Poland
- Subcategory:
- Railroad maintenance
- Subcategory 2:
- Road construction equipment
Grinder train to the railhead Robel.
Model: 13.44
Convenient to use grinder to the railhead, powered 4-stroke.
The possibility of swiveling the machine 90 degrees, allows the grinding of the upper and side portions of rail.
The machine is adjustable for height stone, eliminating the clearance between the stone sanding, and the rail.
Weight: 59kg
We offer a large selection of machines and tools railway.
VAT invoice.
Get email updates for Rail Head Grinding Machine ROBEL 13.44 4-Suw


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text:
Sweet N Sour Chicken Thigh Legs
1 teaspoon poultry seasoning
2 teaspoons salt
1/4 teaspoon pepper
1 cup orange juice
1 tbsp cornstarch
2 tbsps rice vinegar
3 tbsps low sodium soy sauce
2 tbsps honey
1 cup onion, chopped
1 tsp minced garlic
1 tsp fresh minced ginger
1 green bell pepper, cut into 1/4 inch strips
1 red bell pepper, cut into 1/4 inch strips
To make the Sauce.
1. In a medium microwave safe bowl add everything except the chicken and poultry seasoning, salt and pepper. Stir well until blended.
2. Cook, covered on 100% power 8-10 minutes or until vegetables are tender, stirring twice:cover and set aside.
3. Cooking the chicken - In a 12x8-inch microwave-safe baking dish, place chicken in a single layer with the thicker pieces on the ends. Season with salt, pepper and seasoning.
4. Cook covered, on 100% power for 10 minutes, rearranging once.
5. Discard drippings.
6. Spoon the sauce over the chicken pieces.
7. Cook on 100% power 6-8 minutes, until chicken juices run clear, rearranging once.
8. Serve with cooked rice or noodles.
You can substitute the orange juice with pineapple juice and add pineapple chunks too if you like.


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Magna Street Drag Day WSID
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10.29 acres in Walton County, Florida
Rare opportunity to own 10 acres in Santa Rosa Beach that is bordered on three sides by the Point Washington State Forest. Property is ''High & dry'' with elevations over 60' above sea-level and zoned General Agriculture. General Agriculture density is 1 unit per 10 acres with a provision for 1 unit per 2.5 acres along with allowing horses, campgrounds, rv parks and a myriad of other commercial applications. Water and sewer are available from Forest Lake Estates area or from Co 30A through Gulf Hills s/d area. Sale conveys a direct deeded & private access from Co 30A to the property. Don't miss this rare opportunity to own 10 acres surrounded by state forest, lot 11-A in Gulf Hills s/d plus access easement connecting the properties - Truly one of a kind property.
Call agent - property is due North of Draper Lake atop the ''Santa Rosa Ridge'' - gated access through Gulf Hills Estates.
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NOTE: The information contained herein is provided as general information only and has been obtained from sources deemed reliable. It is provided without any guaranty, warranty or representation, expressed or implied, made by Lands of America, or any related entity, as to the accuracy or completeness of the information. The information is presented subject to errors, omissions, change of price or conditions, prior sale or withdrawal without notice. Prospective purchasers should make their own investigations, projections and conclusions concerning the information.