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To win big, you need to gamble big.
WoW seems entrenched, but why is this so? What is it about the game that makes 10million people play it today, years after its launch.
Maybe it was because Blizzard went all out. They really risked their business with it, and they had no replacement single player games ready in the wing to generate some cash in the meantime (Bioware has both Dragon Age and Mass Effect generating cash for them and giving them brandname fans).
Maybe WoW is so big because it WAS a triple A title with a huge budget nobody else so far had spend on a MMO.
I do not know how SWTOR is going to end up. Frankly there are only two MMO's I am following and that is SWTOR and TSW but I fear both might be driving so hard for the console/casual game market they might shoot themselves in the foot and pull a Cryptic (Champions Online and Star Trek Online being less then stellar). But cryptic is a cheap and cheerful company. They spend a fraction of what EA is spending, so if the game fails after a few months, they made a profit anyway.
Will SWTOR be a success? Barring horrible beta reviews, I think we can assume it will sell like hotcakes. 1 million copies sold should be no problem AoC did that or at least came close and Bioware and Star Wars have far better reps.
What I worry about is long term appeal. I finished DOA several times in a month. How long can SWTOR keep a player hooked and paying? It is not just about story. I put DOA at its highest difficulty and still breezed through it. Its combat just ain't difficult enough. I replayed for the stories and because RPG's are thin on the ground. But there are PLENTY of MMO's. Will the combat be intresting enough to hold my intrest? So far I heard little to indicate this to be true.
In fact they seemed to go out of their way to asure me that combat is easy to get into. Uh oh. That sounds like a Cryptic game. Those are simple to. And I got bored with them in the free trial/beta
So, I don't think SWTOR will have any trouble pulling in the punters unless they screw things up horribly. But will they be able to keep them? I got my doubts. I also fear EA might nicke & dime players to such a degree that few will want to bother.
But mostly, I worry for the combat. From the vid's so far, it just doesn't look intresting enough to last years.
I dont see any long term apeal to SW:TOR. Its prime will be 2-3 months past its release date. No doubt that it will sell atleast 1 million copies at release.
Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI
Interesting article!
I look at this problem like that: WoW is something like Myspace. There were social sites before it... even better ones. But Myspace made it to the top... But now its all about Facebook. (or twitter... dosn't really matter to prove my point). I don't see a bit difference between those two... (Maybe i'm just not informed as i don't use any of them).
What i am waiting for is a Facebook of MMOs. SwTOR might be it... if it plays its cards right. There are many people playing WoW... Who is to say some of them won't just jump onto the SWTOR wagon like the did with Myspace-->facebook.
The internet works that way... somehow... Fads.. Impulses. It would take 1/7 of WoW population to enjoy SWTOR (Which propably will be the same as WoW just.. better.) for it to be succesfull... And they might pull their friends in. :P
Being a clone is not as bad as you think and it works on the world markest... But only if you're a hyped up, very popular and better clone..
And we on this forum are hardly the judges of SWTOR success. Many here hate WoW, or are seekers after WoW. Taking this into account we look at SWTOR as another clone of WoW... But there are millions of people playing WoW now... They are the ones that will judge SWTOR success. All it has to be to them is better WoW. And with 150milion in it i'm sure EA has a good shot at it.
I've been uplinked and downloaded, I've been inputted and outsourced. I know the upside of downsizing, I know the downside of upgrading.
I'm a high-tech low-life. A cutting-edge, state-of-the-art, bi-coastal multi-tasker, and I can give you a gigabyte in a nanosecond.
I'm new-wave, but I'm old-school; and my inner child is outward-bound.
I'm a hot-wired, heat-seeking, warm-hearted cool customer; voice-activated and bio-degradable.
RIP George Carlin.
So what EA is saying is that SW:TOR has 12 months to recoup its development money, sell enough boxes, sell enough subs (well, sell a ridiculous amount of subs that is not even remotely attainable in this saturated market) or EA does another Earth and Beyond and all of us stupid enought o shell out full price end up with another useless box on our shelves and another game we can't play ever again.
Who says history never repeats?
And now I read over on Massively they are looking at letting Kiddy Konsole tards also play the game....
Interest dieing rapidly.......
The countdown is not even on the SWTOR site. I doubt this announcement has anything to do with that game. Its probably DLC for Dragon Age or Mass Effect.
I haven't read through the entire thread yet so this has probably already been mentioned...
How much of that $150 million "blockbuster" budget is licensing fees to LucasArts?
If MMORPG players were around when God said, "Let their be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
-Luke McKinney, The 7 Biggest Dick Moves in the History of Online Gaming
"In the end, SWG may have been more potential and promise than fulfilled expectation. But Id rather work on something with great potential than on fulfilling a promise of mediocrity."
-Raph Koster
1m subscribers to break even? Highly doubt they need that when you are forgetting something huge... box sales.
Originally posted by Toquio3
I think my expectations are right on. All I want is to play kotor 3 online. Thats it. So no matter what happens, I'll be as happy as a pig in shit.
QFT, sir. One major reason they are making this is because so many people wanted to play KOTOR online with their friends, thus ST:TOR is in the works now that BioWare has the budget to make it.
All your MMOs are belong to me.
Dread73, I posted this early in The Old Republic community:
I know many of you have heard this before but I'll go ahead and reiterate it for those of you who may be new:
Star Wars: The Old Republic is currently being developed for the personal computer (PC) using the Microsoft® Windows® operating system. While we recognize that there are other operating systems and platforms available for games today, our development is specific to the personal computer using the Windows operating system at this time.
As to why The Old Republic is on that list, we have no idea but to allay any confusion, we should not be on there.
Sean "Ashen Temper" Dahlberg
Its always hard to read the CEO's statements to investors compared to what they tell the gamers interested in playing the game.
In some ways we all knew that this is what they were doing, making multiple appearances of hyping up the game, trying to really sell the idea of being the next big mmo with a story as a main focus, and then they announce that everything will be voice acted, which we all knew when we heard this it was a completely unrequired part of any mmo.
If you gained any info from seeing what made WoW such a success and what are its failings, it would be a quality combat system (smooth, instant action, etc.) a very big "world" to really explore and feel around, and that it was the best thing to come out when every other MMO failed.
On the other hand comparing the 80 Million that Blizzard put into WoW initially to the current game is a pretty big difference, and as far as ToR is considered by most people playing WoW that have any interest in playing something else, it has to match if not exceed WoW in just about every way, Thus Bioware/EA is playing catch up to WoW, because if they are planing to gain 2 million subs they certainly are not going to pull them entirely from non WoW subs.
$20 a month
In my experience working with indie MMO production, this is spot-on.
The creativity, energy, momentum, drive and determination are tenfold in indie production studios. What's sinking indies today are the business terms - who you have to get in bed with to get your package out the door.
A great example is TCoS - a fabulously innovative FPSMMO with great gameplay, a good story, and PVP. All was on-board and level until it landed in the hands of a greedy publishing house that stripped it and pushed it out the door as fast as possible just to make a buck. A small buck at that, considering its potential seen in the beta and attested to by the production team.
I'm sure there are dozens, if not hundreds, of innovative games with power and expertise behind them that bite the dust simply because they don't want to sell out to the major studios and compete to be the next WoW.
Today's business model is simply not maintainable. And who wants to play the exact same rogue as anyone else anyway?
I always laugh when people prattle on about how the MMO industry needs to "break away from the norm", as if its some kind of untapped treasure that no one has attempted to obtain before. It has been tried before, and it has been proven to not be as successful as people like the OP made it sound. The same goes for sandbox and "classless" MMO's, yes there is a certain percentage that likes that kind of game, but nowhere near the amount that prefers a more preset story driven experience or the amount that enjoy destinct classes in an MMO. Now, some could argue that this is because no developer as yet has managed to make a good MMO which incorporates such gameplay styles. And they maybe correct. However, note that I said MAYBE. There is no guarantee that any MMO developer could make a sandbox / classless MMO that would retain the level of subs that we see in the most successful "themepark" MMO's today.
Now, whilst it is true that MMO's can survive for a few years on low subs, its a simple fact that many people dont LIKE to play an MMO which has a low sub level. So, whilst such MMO's may technically be surviving and a certain amount of people enjoying it, it may as well be dead to the majority who found it lacking. Yes, I know, Eve Online had a small community. But lets face facts, if Eve Online launched today if the market with greater competition in that area, would it attain the same level of success? Probably not.
So why do they find these MMO's that try to "break away" lacking? Because in general many players look for gameplay elements which they have enjoyed in other games. Their next MMO needs to match the level of quality of their previous one or else theres no point in them playing it. People can cry all they like about how WoW has had a huge impact on the MMO industry, but the fact remains that WoW set the standard which all others have to meet. And when you actually take a good look at it, that standard is not actually very high. And yet, many MMO devs don't even try to attain it.
Just look at Funcom, they introduced a "combo" system for only certain classes, only to implement an incomplete quest system, relatively small game environment (albeit a nice looking one), poor itemisation, very little character progression and a crafting/harvesting system that is downright awful. They failed to even get the basics right before slapping on new "innovations". Cryptic too have gone the way of trying to encourage subs based solely on its IP alone, whilst foresaking the very essence of what made that IP successful and ignoring the basic elements that are needed in a good MMO. So the player is left with relatively small amount of character progression, repetitive quests to fill the gaps in the leveling and a small game environment.
Both of these companies failed to establish a good foundation for their games (one based on tried and tested formulas and include ALL the elements that players search for in a good MMO), which is then refined and polished (just like what Blizzard did). Only THEN after establishing that foundation, can an MMO dev hope to build on top of it, introducing new and interesting concepts that are unique to that game.
This is why I feel the future of the MMO industry lies in the hands of those individuals who have produced titles before in varying genres and thus have the resources and the money to make a good product: the single player game development companies. Bioware + EA may actually succeed in leading the way, showing the other single player game companies that they too can make a good MMO.
considering Bioware sales over 1 million copies of every game they have made, I'd consider that paid pretty quick. the initial bank you get from the $50 price tag is the biggest chunk of making back that money. And of course if it turns out to be really good, then they will see even higher sales plus the price will stay higher, longer.
With a rep like Bioware, EA has nothing to worry about. That's why they aren't afraid to spend the money.
Originally posted by Jamkull
considering Bioware sales over 1 million copies of every game they have made, I'd consider that paid pretty quick. the initial bank you get from the $50 price tag is the biggest chunk of making back that money. And of course if it turns out to be really good, then they will see even higher sales plus the price will stay higher, longer.
With a rep like Bioware, EA has nothing to worry about. That's why they aren't afraid to spend the money.
Selling boxes doesn't cover the entire cost of developing and maintaing an MMO. Funcom allegedly sold 800,000 copies. WAR allegedly sold 1.2 million copies. Both of these games experienced a large drop in sub levels a few months later. And did these titles "break even" after 1 year? Probably not.
Bear in mind that the projected income for an MMO is largely based on the amount of money generated from subs because the income needs to not only cover the amount spent during development but also the re-occuring overheads such as wages etc.
Using the OPs figures, if EA came to the conclusion that 1 million subs are needed, and that figure includes the income from box sales, then that implies the game needs to generate $100 million in income from other avenues (e.g. subs). Which itself implies that the game would need to sustain 1 million players for approximately 8 months in order to attain that amount.
So, whilst its definately possible for 1 million copies of SWTOR to be sold, the question still remains as to whether SWTOR can retain 1 million+ subs for a long enough period in order to generate enough income to recoup costs within the pre-determined timescale.
Originally posted by Tarka
Originally posted by Jamkull
considering Bioware sales over 1 million copies of every game they have made, I'd consider that paid pretty quick. the initial bank you get from the $50 price tag is the biggest chunk of making back that money. And of course if it turns out to be really good, then they will see even higher sales plus the price will stay higher, longer.
With a rep like Bioware, EA has nothing to worry about. That's why they aren't afraid to spend the money.
Selling boxes doesn't cover the entire cost of developing and maintaing an MMO. Funcom allegedly sold 800,000 copies. WAR sold allegedly 1.2 million copies. Both of these games experienced a large drop in sub levels a few months later. And have these titles "broke even" yet?
Bear in mind that the projected income for an MMO is largely based on the amount of money generated from subs because the income needs to not only cover the amount spent during development but also the re-occuring overheads such as wages etc.
Using the OPs figures, if EA came to the conclusion that 1 million subs are needed, and that figure includes the income from box sales, then that implies the game needs to generate $100 million in income from other avenues (e.g. subs). Which itself implies that the game would need to sustain 1 million players for approximately 8 months in order to attain that amount.
So, whilst its definately possible for 1 million copies of SWTOR to be sold, the question still remains as to whether SWTOR can retain 1 million+ subs for a long enough period in order to generate enough income to recoup costs within the pre-determined timescale.
is that so? how is it that Guild Wars stays running? they have sold over 5 million copies of their game but it has made them enough money to take their time working on GW2. They of course don't add content for free, so they come out with expansions that you have to pay full MSRP for. You can gain money from other things other than just box sales as well, like T-shirts and collectables.
you can make plenty of money on box sales, and it is the biggest initial chunk to get back what you've invested. Plus i'm underestimating considerably, because i'm sure EA is seeing sales of over 2 to 3 million. The amount of subs it takes to maintain the game is relative. I'm sure bioware will be able to maintain plenty of subs for that too. plus make plenty for development of newer titles. it's really almost trivial for a company like bioware.
So what's your point Jamkull? That just because F2P games can exist is enough argument to suggest that all MMOs actually dont need subs, because on the whole box sales + other revenues cover all costs? Don't be so naive. Sorry, but you're jumping to conclusions that the development and maintenance costs of an MMO such as SWTOR are the same as those for GW. The differences between the two games are quite obvious. And those differences imply cost.
Now, we know that:
a) SWTOR has a very high development cost.
b) SWTOR will "be more of the traditional business model with maybe some twists as well."
c) EA have said they need 1 millions SUBS to break even, no mention was made in that original article about revenue from other sources, just subs.
Therefore, its not possible for SWTOR to be a F2P game, because the above implies that the F2P business model just won't generate enough income to recoup costs within the acceptable timescale. In the timescale of 1 year, box sales are a fraction compared to the total revenue generated from subs. Do the maths are you'll see.
GW survives for a myriad of reasons. But just because an F2P MMO can exist, doesn't mean that SWTOR (or any other monthly subbed MMO for that matter) can launch as an F2P game and survive solely based on box sales + other revenues.
Very interesting article, but to be honest I loved to read the first pages of this thread, answered by those following not only SW:TOR but the general mmo gaming industry. Pitty I cba to read full 11 pages specially when it becomes dull, repetitive and a bit trollish... as always.
Bioware has a great history for making games. EA has a horrible reputation at running games/franchises. It will be interesting to see which of these two forces wins out.
I'll come back and look at it in five years and decide whether to play - I feed no need to rush out and log into MMOs on day one.
Originally posted by SnarlingWolf
I've said before and I'll say it again. ToR will never hit 2 millions subs, guaranteed.
Yes it is a Star Wars game, yes it has computer game fanatics who are fans of Bioware (but guess what most non involved gamers don't know who game companies are at all, don't forget that being on these types of forums makes you the minority of customers). But it also has things going against it.
It is being released on PC only correct? Bioware gets a ton of sales from console, so this is immediately a huge hit in numbers. Second it's an MMO. There are still a lot of people out there who won't touch a game if it's an MMO. It's different enough from the MMO genre to lose many MMO fans with it's extremely linear, extremely solo based design.
It is completely unrealistic to ever expect an MMO released in the west to get 2 million subscribers, let alone 2 million in sales.
This game might sell a million copies out the door (preorder and first month), this game might have 500k subscribers by the end of month 2. But to expect anything above that is insane.
EA has been killing itself lately, they don't know how to manage their business. So to spend this much on an MMO and to expect 2 million or more subscribers shows how out of touch they are with the markets. It is also why Activision/Blizzard (Vivendi) are taking over the monster that was once EA. They are now the company to beat and EA is the example of what not to do.
I would put money on the fact this game will not hit 2 million subs or even come close.
Okay first up i'll take you up on this how much money do you want to put on this so well informed wager ?
I believe this game will have an appeal beyond any other mmo out there
Mass effect, Mass effect 2, Dragon age origins, Dragon age awakening, Jade empire, the amount of copies sold on the pc alone haveto be above 10m and you know what, most people who play bioware games replay them.
We are told that there is for each profession in TOR a completey seperate storyline, with emotion and signature bioware moral ambiguaty (sp) Both me, wife, and our 4 closest friends are going to buy/subscribe and play this game.
I still play through Jade Empire and I can't say the amount of times i've completed mass effect and mass effect 2.
Add to that the idea of not only soloing but joining friends and its a no brainer.
Yes maybe purity mmo players won't like it, maybe power gamers won't like it but this is a new idea a new chance and we are really looking forward to it.
msg me with your wager on this and i'll take it up.
at Calranthe:
You need an exact timeframe for this bet, ie "hit 2mio subs 90 days after release" and you need the info at this time, how many subscriptions this game actually has. If this is possible, I would bet 50 euro or something which wouldn´t hurt both of us much.
I know nothing about this game, so I am curious, what kind of fun formula this game is going to have. Longevity? Replayability?
I myself planned to buy GW2 blindly, because Arenanets first game had an interesting setting.
All I played from Bioware was Dragon Age (DLC) and Planescape:Torment (was it Bioware?)
I just hope, that Mythic goes back to the roots and implements 3 factions of PvP into a solid PvE game.
Holy Mother of All That Is Good and Wholesome, Scott. That is something verging on the edge of insanity there but I find that I agree with it one hundred and fifty percent. The fact that everyone and their imaginary girlfriend is betting that SWTOR is going to beat the pants off anything else out there and no one has put hands onto the game yet, just taking EA/Bioware's word for it and their risking a lot on just word of mouth hype
I can easily see EA playing with fire here, investing more than most Uwe Bol features in producing a video game...let me repeat that...A VIDEO GAME!!!! Even if they get lucky and get their minimum 1 MIL subs, retention is going to be the tricky fulcrum there, because if enough of the die hards get into the game, you're going to lose the casual subscriber who is not out to out duel everyone, or be the baddest Jedi/Sith around, but the Luke Skywalker/Starkiller/Darth Whoevers out there are going to make sure to keep those casuals playing the solo game and not even interacting with the rest of the SW community online.
I'm happy that EA feels that SWTOR is worth $150 MIL but the danger there is setting themselves up to fail and then blaming the MMO community for having too high an expectation which is a megalithic company's response when the community complains that the game has failed to meet their expectations and I can tell you from previous experience with other MMO's I've had the honor to Beta test in the past, the minute they remove one cool feature or fail to bring that one cool feature to the game universe, they naysayers will be out in Force (hehe) and calling the devs liars and thieves for ruining the IP and messing up the game, which always tends to happen no matter how much the devs try and reassure the community of its earnest intentions with the IP.
EA, Blizzard and Sony might be the last ones standing after they outspend the smaller independent companies under the table but the question is how long can the MMO industry last under a such limited development pool, when your meager $1 MIL investment pool is just chicken scratch to the Big Guns and you have to rush your product to market before they unless their Uber Massive WoW-Trek-Wars game to crush yours like a little girly man.
Lets hope that SWTOR doesn't disappoint because there is more than EA rep at stake here, there's all those developers who worked hard to try and bring it to fruition here that will pay the ultimate price here and shoulder all of the blame if things don't go as their EA Overlords wanted it to go.
Ahh the Hype engine.
Remember the lessons learned from STO, WAR, AoC, Aion, etc.. etc... etc......
One day people will learn.
- Case: Thermaltake Kandalf Black Chassis
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"I like wow, I like aion and I like AoC all for different reasons.....the later cause i get to see boobs, but still its a reason!!" - Sawlstone
I find it truly sad how for some, their vision, and yes their passion barely extends to the end of their nose.
As daddy used to say, it takes money to make money.
What would have happened to Vanguard: Saga of Heros had Microsoft not walked out on Sigil Games barely half way through development? (Microsoft had spent $30M but none of the MS Team could had any idea what a good MMO is, much less what they wanted Vanguard it to be).
What could have Tabula Rasa's potential been with proper management, passion, support and marketing? Unfortunatley, NCSoft thought little of doing any of these things and simply pulled the plug.
With EA/LucasArts/BioWare, all the peices are there -- the right team with the expertise in all facets and all the money they need to produce and deliver the biggest and best MMO ever. They're also thinking out of that box -- That $150M will be well over $200M -- The Old Republic offers opportunities beyond "just" the new MMO -- it's a unique part of the Star Wars IP and work is already underway to develop, market and sell card games, books, miniatures, clothing, ad nauseum and yes, likely a new series of movies.
I remember Microsoft with more money that many Countries worried about how much V:SoH was costing and how much more should they "sink" into "gaming" while at the same time, they were focusing so much time, money and effort on the XBox ...
HAH! I can still see the MS suits with frowning brows wringing their hands over Sigil ... much the same as Mr. Jennings is doing here in his Blog over EA.
Give me the passionate people with the big ideas, the courage and the money to back it up -- that will spell success for SW:TOR.
edited for typos
Originally posted by illanadan
Ahh the Hype engine.
Remember the lessons learned from STO, WAR, AoC, Aion, etc.. etc... etc......
One day people will learn.
Because Cryptic, Mythic, Funcom, and NCSoft are in fact the same company as Bioware with the same street creed.
oh wait...
One day people will think.
Alltern8 Blog | Star Wars Space Combat and The Old Republic | Cryptic Studios - A Pre Post-Mortem | Klingon Preview, STO's Monster Play


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Front and Back Camera and LED stopped working after screen replacment
Hi, I'm having an issue with my Nexus 5 which is that the front and back cameras as well as the back LED no longer seem to function. This happens in the stock Camera app where as soon as it is opened, an 'Unfortunately, Camera has stopped.' message comes up and blackness is shown. This also happens in third party apps such as Snapchat where the message 'Snapchat was unable to open the camera. You may need to restart your device ' comes up. In addition, upon attempting to use Tesla LED, the back facing LED does not turn on.
The likely cause that I can see is the recent screen replacement that took place. I ordered this[1] online which came with a new set of cameras as well as a new screen. I took the motherboard, battery and rear case from the old phone and attached them to the new set of cameras and the new screen.
After performing the replacement, everything else worked except the cameras and the LED.
Upon seeing the issue, I tried swapping out the new rear facing camera (that came with the screen replacement) for the old rear facing camera that was in the old phone (the camera still worked before the replacement). After swapping the rear camera the issue was unchanged.
I have tried the following in terms of software fixes:
-Other camera applications - they crash or are black
-Clear cache and application data for the stock camera app - no effect
-Change to ART - no effect
I would greatly appreciate any help or advice that you can offer.
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subset: commoncrawl


text:
"With IBM, there are any number of places where you can have a single point of failure," Ellison said.
And his central point is that customers that choose to run on the Oracle-optimized, Oracle-configured, and Oracle-integrated systems and infrastructure will be able to leverage all that standardization to their great benefit, instead of having to muck through all the complexity and cost and time that come with cobbling together all the components from a slew of different vendors, after which comes the tuning, testing, configuring, etc.
"We're talking about standard configurations," Ellison said, "with lots of customers running that exact same configuration, and the reason that's so important is that if one customer finds a bug, we know we can just release just a single patch to all customers and the problem will be fixed immediately, and in turn this proactively and dramatically reduces the amount of bug discovery.
"It lets us do a much better job of testing before we ship the software because whatever bug one person finds, we can fix it immediately in all the thousands of customer sites because all the configurations are standard," he said.
"That is a huge, huge difference from today's unique hardware-software combinations where every single one is unique and finding the source of problems is extremely difficult and time-consuming. So we are betting heavily that that will be very important to customers: there'll be fewer bugs to discover, and we'll be able to fix them faster because of everyone having standard hardware/software configurations."
But SAP chief technology officer Vishal Sikka says this all-Oracle-stack approach will bring customers nothing but trouble, and that Ellison's theory is a lot of nonsense. Sikka contends that the imminent IT revolution that will be triggered by in-memory computing and databases will dramatically reduce the size and complexity of traditional stacks—yet Oracle, he says, is pushing customers to continue buying all those components even though the time is near when some of those pieces will be obsolete.
"There is an unbelievable cost-benefit to in-memory computing that customer after customer is telling us they're discovering as they find ways they can simply wipe out big layers of the stack because you don't need to make that long and expense round-trip from transactional systems to the database to do the analytics and then back again," said Sikka in a phone conversation last week.
"But the key message Oracle is missing with all their talk about these giant Exadata machines is that Oracle is still talking about the same stack with the same layers and the same expensive components that have been around since the 1980s: disks and fabrics and interfaces and all that infrastructure—it's all still there with their giant new systems."
IBM group executive and senior vice president Steve Mills, who's run the company's software group for many years and recently was given additional responsibility for hardware, also vigorously contested Ellison's theory and said customers will continue to battle against any approach that they feel is leading to vendor lock-in and a loss of control over key vendors.
In a recent interview at IBM headquarters, Mills said that while customers are clearly excited about the new wave of optimized systems coming from his company, from Oracle, and from various partnerships, "The customers also say, 'By the way, we like choice. We don't like giving vendors pricing power over us. We're the consumer, and they're the provider. We will evaluate total cost of ownership, we will evaluate time to value, we'll take all those things into consideration.'
"But they still want standards, they still want openness, they want open connectivity—they're the customer, so they want their cake and they want to eat it, too," Mills said. "So we have to be able to give them more of a prepackaged system where they want it, we have to be able to give them time to value and show them that, yet we also have to show them that we're not wiring things together in a way that inhibits their actions in the future.
"They don't like lock-ins, because the technology by its nature is general-purpose and they want to be able to apply it as they need it."
And Oracle's approach, said Mills, cuts directly across the grain of those customer desires and priorities, and Mills pointed to IBM's own extensive first-hand experience in doing Oracle implementations to shoot down Ellison's claim that customers will reap lower IT costs by turning to an all-Oracle stack:


text:
Kukla's Korner Hockey
Category: NHLPA
These Two Words- NHL Lockout
by Paul on 07/28/15 at 10:06 AM ET
Comments (0)
from Frank Seravalli of TSN,
NHL lockout.
It's the one phrase that can send a chill down your spine on the sweatiest summer July day.
Rest easy, for now: the NHL and NHL Players' Association has guaranteed labour peace for each of the next five seasons, through the 2019-20 campaign.
While another hockey work stoppage may not be on the radar of most - the lost half-season of 2012-13 still all too fresh - a group of the league's highest-paid players are already gearing up for the possibility.
New York Rangers forward Derek Stepan became the latest player to negotiate protection in his contract in case of labour strife when he inked a six-year, $39 million deal on Monday.
Technically, the NHL's Collective Bargaining Agreement runs through Sept. 15, 2022 - or shortly before the opening of training camps for the 2022-23 season. But either the NHL or NHLPA can opt out of the agreement on Sept. 15, 2020.
That's why quite a few players, like Stepan, have negotiated hefty signing bonuses to be paid on July 1, 2020 - before any side could possibly opt out.
Filed in: NHL Teams, NHL Talk, NHLPA, | KK Hockey | Permalink
Enhanced Stats In Play At Arbitration Hearings
by Paul on 07/14/15 at 06:39 AM ET
Comments (0)
from Frank Seravalli of TSN,
The first group of 18 players who filed for salary arbitration is scheduled to appear in Toronto for hearings starting on Monday, July 20. Quite a few big names – lead by New York Rangers centre Derek Stepan and Washington Capitals goaltender Braden Holtby – have exercised their right to participate in the process.
The Maple Leafs chose to take goaltender Jonathan Bernier to arbitration, a decision that will make the arbitrator's ruling in that case binding, no matter how big the award. Teams cannot walk away from awards to players they decided to take to arbitration; Edmonton is in the same position with defenceman Justin Schultz.
This year, for the first time ever, both sides will be armed with new data to support their cases. The player and the club may submit "enhanced stats" as evidence, since the NHL added the section to their website in February with the help of sponsor SAP.
Any statistic provided on NHL.com may be used as evidence, the NHLPA confirmed on Monday. Even though "enhanced stats" have been in existence for years, they were inadmissible because they were not statistics officially kept by the league.
Even though "enhanced stats" have been in existence for years, they were inadmissible because they were not statistics officially kept by the league.
Filed in: NHL Teams, NHL Talk, NHLPA, | KK Hockey | Permalink
23 Players Have Elected Salary Arbitration
by Paul on 07/05/15 at 04:10 PM ET
Comments (1)
TORONTO (July 5, 2015) – Twenty-three players have elected Salary Arbitration:
Arizona Coyotes
Mikkel Boedker
Phil Samuelsson
Brendan Shinnimin
Buffalo Sabres
Phil Varone
Filed in: NHL Teams, NHLPA, | KK Hockey | Permalink
Going Right To 3-on-3 In OT
by Paul on 06/29/15 at 01:31 PM ET
Comments (0)
from Stephen Whyno of the CP at the Brandon Sun,
Players preferred all three-on-three, Schneider said, not only because it doesn't add more time to games but because they believe it will produce better hockey.
"What it really boiled down to was, players said, 'If we want to end games sooner going three-on-three, then having three-on-three for the longest period of time was the way to go about it,'" Schneider said in a sit-down interview last week in Las Vegas. "They think it's going to be exciting, wide-open hockey."
The AHL had incredible success cutting down on shootouts in its first season under the seven-minute overtime format split four-on-four and three-on-three. The key to it working in the NHL might be how three-on-three is coached.
"I hope three-on-three does what everyone thinks it's going to do," Schneider said. "I hope coaches don't start coaching it defensively because it could turn ugly quickly. My position always was: If Mike Babcock wants to get to the shootout, he's going to get to the shootout whether it's three-on-three or four-on-four."
Schneider is a supporter of the shootout and had to put his personal feelings aside when talking to players and attending the competition committee meeting in early June. Commissioner Gary Bettman at one point asked players which they'd prefer — the status quo of four-on-four overtime or three-on-three, and Schneider said a great majority wanted the latter.
The question of the AHL format or status quo was never brought up, Schneider said.
Filed in: NHL Teams, NHL Talk, NHLPA, | KK Hockey | Permalink
Player Tweets
by Paul on 06/16/15 at 09:17 AM ET
Comments (0)
Filed in: NHL Teams, NHLPA, | KK Hockey | Permalink
Alan Eagleson An Unexpected Visitor At The Stanley Cup Final
by Paul on 06/09/15 at 02:20 PM ET
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from Ken Campbell of The Hockey News,
As Alan Eagleson made his rounds at the morning skate at the United Center before Game 3 of the Stanley Cup final, some of the many former players on hand felt uneasy. Others were angry. One former player refused to shake Eagleson's hand. Eagleson asked for a picture with another and he reluctantly agreed so as not to make a scene.
Twenty-three years after Eagleson stepped down as the executive player of the NHL Players' Association he was instrumental in starting and 17 years after he was convicted of fraud in two countries and of embezzling funds in Canada, the 82-year-old Eagleson has resurfaced in the hockey world during the Stanley Cup final. Eagleson has been around the United Center during the playoffs. He is not a guest of the NHL and the Chicago Blackhawks media department said it was not certain whether he was a guest of the team. Eagleson is friends with longtime Blackhawks executive Bob Pulford, who was the first co-president of the NHLPA along with Bobby Baun and he had close ties with late Blackhawks owner Bill Wirtz, whose family still owns the team. Eagleson managed to get into the building and that has rankled some of the many former players who are around right now.
"I don't like it," said former NHLer Barry Melrose, an analyst for NBC Sports. "He shouldn't be allowed to be here. I can't believe he's here. I can't believe the NHL lets him be here."
Filed in: NHL Talk, NHLPA, | KK Hockey | Permalink
Tags: alan+eagleson
NHLPA With A Retirement Plan
by Paul on 06/09/15 at 09:49 AM ET
Comments (1)
from Rick Westhead of TSN,
The National Hockey League Players' Association is finalizing plans on a watershed program to help current players return to school and prepare them for a multitude of issues they will face in transitioning from playing careers to retirement.
The program was conceived several years ago and will be unveiled at a time when the union is facing criticism from both current and former players about whether more can be done to help players cope with the stress of leaving hockey.
In April - two months after former Chicago Blackhawk Steve Montador was found dead in his home at age 35 - his one-time teammate Daniel Carcillo said in an online video that the NHLPA hasn't done enough to help its members move on with life. NHLPA executive Mathieu Schneider said that criticism is deserved, adding that a new program may mark a turning point.
TSN has learned that for the past two years, Schneider and his colleagues have been quietly researching professional sports leagues around the world, consulting with sports industry executives as far away as in New Zealand about programs that help active professional athletes improve levels of education and prepare for post-playing careers.
Filed in: NHLPA, | KK Hockey | Permalink
Weekend Notes From Damien Cox
by Paul on 05/11/15 at 10:37 AM ET
Comments (8)
from Damien Cox of Sportsnet,
- The NHL Players' Association will meet in New York City in the first week of June for its annual board meetings, and part of that will include formulating responses to the rule changes proposed by NHL general managers in March. The competition committee meeting between the two sides is tentatively scheduled for June 4th. At the top of the agenda will be using three-on-three in overtime next season.
The GMs threw out a couple of options, and the players have yet to formally respond. More and more, however, there seems to be a sentiment that there needs to be a trial period to evaluate this rule change. One option would be to try it out during the pre-season, then hold off on implementing it until the 2016-17 season if the results are favourable. The union sees the way in which shootouts have gradually lost popularity as a warning to just implementing three-on-three play without actually understanding the impact.
- The NHLPA is becoming increasingly concerned with the drop in scoring during the regular season and playoffs, which makes sense because lower statistics can impact bonuses, arbitration and contracts. Meanwhile, more and more you're hearing out there that a growing number of coaches, players and executives believe that the move a decade ago to take out the red line for the purposes of two-line passes has proven to be a failure, producing a style of low-scoring hockey few contemplated.
more hockey topics...
Filed in: NHL Teams, NHL Talk, NHLPA, | KK Hockey | Permalink
Players Divided When It Comes To Escrow
by Paul on 03/26/15 at 03:59 PM ET
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from Katie Strang of ESPN,
While the decision on whether or not to trigger the annual 5 percent growth factor on the salary cap has often been treated like a foregone conclusion, it should not be this season.
The issue on the growth factor, commonly referred to as the "inflator" or "escalator," has become a hot topic of conversation amongst players with growing concerns about increasing escrow rates and the potential implications on revenue with the falling Canadian dollar.
Several sources told ESPN.com that there is a divide between two camps of players: those who are already under contract for next season and those who are pending unrestricted free agents. Those already set on their current deals may be against the idea of increasing the salary cap, deterred by the thought of another season of high escrow (the players were hit with 18 percent this season). Those players up for new deals, however, would ideally like more money in the pot. The current salary cap is at $69 million. At last week's General Managers meetings, the rough projection provided by commissioner Gary Bettman was $71.5 million -- assuming the inflator was triggered.
For players, there is a growing sense of skepticism about areas of potential revenue growth, such as television deals, outdoor games, etc., compounded with concerns about the devaluation of the Canadian dollar.
Filed in: NHL Talk, NHLPA, | KK Hockey | Permalink
Day 3 Of The General Managers Meeting
by Paul on 03/18/15 at 12:16 PM ET
Comments (0)
from Stephen Whyno of the CP at the Globe and Mail,
On the final day of the NHL general managers meeting, the Players' Association got its first look at rule changes being proposed for next season, most notably adding some three-on-three play to overtime.
Players will have give their input on three-on-three, expanded video review and faceoff changes and must sign off before anything becomes official.
General managers were split on whether to go to the American Hockey League model of four-on-four for the first three minutes and then three-on-three from the next whistle to the end of a seven-minute overtime or to simply play three-on-three for the existing five-minute overtime.
One concern is that the extra two minutes a game, while likely to reduce shootouts, would put more of a strain on top players.
Filed in: NHL Teams, NHL Talk, NHLPA, | KK Hockey | Permalink
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About Kukla's Korner Hockey
Paul Kukla founded Kukla's Korner in 2005 and the site has since become the must-read site on the 'net for all the latest happenings around the NHL.
From breaking news to in-depth stories around the league, KK Hockey is updated with fresh stories all day long and will bring you the latest news as quickly as possible.
Email Paul anytime at email@example.com
Most Recent Blog Posts
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Video- Game Highlights From Sunday's NHL Games
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text: Building Apple's New Campus Sounds Like a Damn NightmareRhett Jones2/07/17 11:35am3345EditPromoteGo to permalinkSteve Jobs was known for his perfectionism, insistence on innovation, megalomania, and making workers' lives miserable. Now that he's gone, Apple's quality control has slid. But Jobs' final project, a new corporate headquarters, may be his most demanding tantrum of all.


text:
Standard Article
History and future of X-ray structure determination
Part 3. Proteomics
3.7. Structural Proteomics
Introductory Review
Published Online: 15 JUL 2005
DOI: 10.1002/047001153X.g307102
Copyright © 2005 John Wiley & Sons, Ltd
Book Title
Encyclopedia of Genetics, Genomics, Proteomics and Bioinformatics
Additional Information
How to Cite
Jaeger, J. and Dennis, C. 2005. History and future of X-ray structure determination. Encyclopedia of Genetics, Genomics, Proteomics and Bioinformatics. 3:3.7:95.
Publication History
- Published Online: 15 JUL 2005
Single crystal X-ray diffraction was first applied at the beginning of the twentieth century and to this day remains the most commonly used and highly productive technique to elucidate macromolecular structures at the atomic level. Recent developments in the theoretical background and in computational methods, dramatic improvements in experimental designs of synchrotron beamlines and insertion devices, and technical advances in high-throughput methods combined with robotics have had a major impact on the analysis of macromolecular structure. Combination of cryogenic imaging techniques (EM) with multidimensional NMR, X-ray, and electron diffraction studies will lead to unprecedented, new insights into the structure–function relationships of biological macromolecules.
- macromolecular structure;
- X-ray crystallography;
- history;
- crystallization;
- phasing methods;
- computing;
- synchrotron radiation


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Use conditional logic to change the behavior of your web form based on the submitted answers. Use field rules to show or hide fields according to your visitors' answers or selected language on form (if translations are enabled), so that your form makes perfect sense and does not ask for irrelevant information. With autoresponder rules, you can send different autoresponders (confirmation messages) based on users' input.
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Investment Management Update - January 2015
Types of Crowdfunding
Thomson Reuters Session 1: Investment Management, Hedge Funds and Registered Mutual Funds: What's Happening Now?
JOBS Act Implementation Regulations
Jaffe Sees 'A Lot' of IPOs in 2013 'Pipeline'
Crowd funding under the JOBS Act
The Jobs Act: Confidential Filing
The JOBS Act: A Checklist for Start-Ups and Smaller Businesses
JOBS Act Lessens Disclosure Requirements
During 2016, there were relatively few companies that completed initial public offerings ("IPOs"). Some commentators attribute the dearth of IPOs in 2016 to volatility arising from, among other things, Brexit and the U.S....more
The JOBS Act created a new class of issuer: the emerging growth company (EGC). An EGC is defined as an issuer with total annual gross revenue of less than $1 billion during the most recent...more
2016 turned out to be a terrible year for IPOs, both in terms of number of deals and aggregate proceeds.
According to Renaissance Capital's U.S. IPO Market 2016 Annual Review, only 105 companies went public on U.S....more
The IPO market cooled in November to produce only a trio of IPOs, the slowest November since the height of the global financial crisis in 2008. The first eleven months of 2016 have produced 91 IPOs—39% below the 150 IPOs over...more
Wilson Sonsini Goodrich & Rosati's 2016 Technology and Life Sciences IPO Report presents key data related to the pricing of 49 U.S.- based technology and life sciences issuers between January 1 and December 1, 2016. In a year...more
The IPO market produced 14 IPOs in September, representing the second highest monthly figure for 2016 and only one behind May's tally of 15 IPOs. The month's total represents the third-busiest September since 2000, trailing...more
The IPO market continued its tepid pace in August, with the month producing seven IPOs. Over the first eight months of 2016, the tally of 54 IPOs represents less than half the number of IPOs over the first eight months of...more
For those who want to start preparing for the 2017 proxy season, our preliminary list of important considerations is set forth below:
Directors' and Officer's Questionnaire -
Nasdaq has adopted a rule requiring...more
This is our initial public offering guide. It will help you decide whether an IPO is the right move for your company and, if so, help you make sure your IPO goes off as quickly and as smoothly as possible, without any...more
In the wake of the 2008 financial crisis, Congress created the Jumpstart Our Business Startups Act (JOBS Act) to encourage capital formation in order to grow businesses, create jobs and spur economic activity. Congress and...more
In the years following the JOBS Act, which created the term "emerging growth company" and made available certain disclosure and other accommodations to companies that qualified as EGCs, there has been renewed focus on scaled...more
A discussion draft for the Financial CHOICE Act is now publicly available. Many of the provisions of interest from a corporate standpoint are in Title IV—Capital Markets Improvements and Title X—Unleashing Opportunities for...more
On Monday, the House passed the Fostering Innovation Act of 2015, notwithstanding this letter to Paul Ryan and Nancy Pelosi from the SEC's Investor Advocate urging a vote against it. The bill, which presumably now moves to...more
The Fixing America's Surface Transportation Act (FAST Act), which became law in December 2015, contained important federal securities law changes.
- Among other changes, it further reduced the burdens on emerging growth...more
At an open meeting of the U.S. Securities and Exchange Commission (SEC) on April 13, 2016, the SEC voted 3-0 to issue a concept release seeking public comment on modernizing certain disclosure requirements of Regulation S-K,...more
Earlier this month, on March 2, 2016, the House Financial Services Committee reported favorably on two bills that propose changes to the federal securities laws: the Main Street Growth Act (H.R. 4638) and the Fostering...more
Our 2016 IPO Report offers a detailed analysis of, and outlook for, the IPO market, plus useful IPO market metrics. We look at rates of adoption of JOBS Act relief by emerging growth companies, and recent FAST Act amendments...more
Once again proving that you can't judge a gift by its box, emerging growth companies (EGCs) received a pleasant, but oddly wrapped, surprise in December with the enactment of a new law authorizing spending on highway and...more
Tucked into the 490 pages of the Highway Transportation Bill that President Obama signed into law in December 2015, known as the Fixing America's Surface Transportation Act (FAST Act) and which largely deals with...more
The Jumpstart Our Business Startup Act of 2012 (the "JOBS Act") was enacted on April 5, 2012 in an effort to make it easier for certain emerging growth companies (EGCs), generally defined as companies with annual gross...more
Corporate governance has changed dramatically since passage of the Sarbanes-Oxley Act of 2002 and the Dodd-Frank Wall Street Reform and Consumer Protection Act of 2010. The level of shareholder engagement and institutional...more
The 2015 IPO market produced 152 IPOs, a disappointing tally that lagged well behind the 244 IPOs in 2014 despite continued strength in the life sciences sector. Setting aside the anomalous years of 2008 and 2009, however,...more
Many market participants were taken by surprise by the enactment of the Jumpstart Our Business Startups (JOBS) Act. The JOBS Act, HR 3606, was passed by the United States House of Representatives on March 8, 2012. On March...more
The SEC's rule changes further streamline the pathway for many companies to conduct their initial public offerings and reduce the burdens associated with their subsequent SEC periodic reporting obligations.
On January...more
Last year, the Securities and Exchange Commission (SEC) made major progress in completing its rulemaking mandates under the Jumpstart Our Business Startups Act (JOBS Act) and the Dodd-Frank Act. Additionally, Congress enacted...more
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Holscher, Christian, Fung, K., McCurtin, R., Gault, Victor and McClean, Paula (2009) Novel GLP-1 analogues cross the blood brain barrier and enhance synaptic plasticity in the brain: a link between diabetes and Alzheimer's disease. DIABETOLOGIA, 52 (Suppl.). p. 790. [Journal article]
Full text not available from this repository.
|Item Type:
|Journal article
|Faculties and Schools:
|Faculty of Life and Health Sciences
Faculty of Life and Health Sciences > School of Biomedical Sciences
|Research Institutes and Groups:
|Biomedical Sciences Research Institute > Genomic Medicine
Biomedical Sciences Research Institute
Biomedical Sciences Research Institute > Stratified Medicine
Biomedical Sciences Research Institute > Genomic Medicine > Neuroscience & Neurodegenerative Diseases
Biomedical Sciences Research Institute > Diabetes
|ID Code:
|Deposited By:
|Professor Victor Gault
|Deposited On:
|25 Jan 2010 09:48
|Last Modified:
|15 Oct 2013 15:34
Repository Staff Only: item control page


text:
The Massachusetts Department of Youth Services (DYS) mandates a ZERO TOLERANCE toward all forms of sexual abuse and harassment.
It is the policy of the Department of Youth Services to comply with the requirements of the Prison Rape Elimination Act ("PREA") to protect its youth from all forms of sexual abuse and sexual harassment. In accordance with PREA, DYS seeks to prevent, detect, and respond to allegations of such conduct. All allegations of sexual boundary violations, sexual abuse, sexual harassment or retaliation for reporting such conduct against youth by employees shall be considered a serious incident, investigated and may subject employees to appropriate discipline in accordance with these procedures.
Federal legislation passed in 2012 which requires states to come into compliance with a comprehensive set of standards focused on safety from sexual assault for all people confined in correctional settings. This legislation includes youth confined in both staff secure and hardware secure residential programs. In 2014, DYS completed its first round of PREA audits and achieved the highest rating of "compliance" in all programs reviewed. The 2014 PREA audit was the first of a three series process where 1/3 of our programs will be audited each year from now through August 2016.
The Department of Youth Services completed its second round of PREA audits July 2015. In 2016, the Department of Youth Services completed its third round of PREA audits.
The Massachusetts Department of Youth Services is proud to share that the final Prison Rape Elimination Act (PREA) audit reports were completed in July 2016, and findings by a certified PREA Auditor, who also serves a Correctional Consultant for the US Department of Justice, are available on this webpage.
The PREA auditor concluded this about DYS in the final 3-year summary audit report letter:
"Department of Youth Services' commitment to the implementation of the PREA standards and PREA compliance across the full spectrum of service providers (state operated programs and contract vendor providers) is second to none. Massachusetts has created a seamless and coordinated implementation of the PREA standards across its ENTIRE juvenile justice.
I do not believe there is any other state that can claim the entire juvenile justice system (intake, detention, residential treatment, aftercare and privately operated programs) in their state is in full compliance with PREA. In my professional opinion, youth involved in the Massachusetts juvenile justice system are some of the safest youth in the country in terms of protection from sexual violence."
Click to view the complete PREA Audit Results Letter 2016 .
Third Round of DYS PREA Reports:
- 2016 PREA Audit – Adira
- 2016 PREA Audit – Alliance House
- 2016 PREA Audit – Amesbury Assessment
- 2016 PREA Audit – Brewster
- 2016 PREA Audit – Central Region ALP
- 2016 PREA Audit – CHD CATP and ALP
- 2016 PREA Audit – Douglas Academy
- 2016 PREA Audit – Fall River LEAD
- 2016 PREA Audit – Grafton Campus (GGP and REACH)
- 2016 PREA Audit – Lakeside
- 2016 PREA Audit – Leahy Center
- 2016 PREA Audit – Merrimack RP
- 2016 PREA Audit – New River Academy
- 2016 PREA Audit – Rayne
- 2016 PREA Audit – SEIL
- 2016 PREA Audit – South Hadley Girls
- 2016 PREA Audit – STRIVE
- 2016 PREA Audit – Teamworks
- 2016 PREA Audit – Windsor Academy
Second Round of DYS PREA Reports:
- 2015 PREA Audit Carbone
- 2015 PREA Audit Chelmsford Cares
- 2015 PREA Audit Goss
- 2015 PREA Audit Life Program
- 2015 PREA Audit Metro
- 2015 PREA Audit NEALP
- 2015 PREA Audit Sharp
- 2015 PREA Audit Westfield
- 2015 PREA Audit Zara Cisco
First Round of DYS PREA Reports:
- 2014 PREA Audit Allen Hall
- 2014 PREA Audit Alternative Options
- 2014 PREA Audit Bright Futures
- 2014 PREA Audit Casa Isla
- 2014 PREA Audit Center for Human Development
- 2014 PREA Audit Harvard House
- 2014 PREA Audit Judge Connelly
- 2014 PREA Audit OCY Brockton Boys
- 2014 PREA Audit OCY Brockton Girls
- 2014 PREA Audit Our House
PREA Annual Reports
These reports summarize the most recent findings of the Survey of Sexual Violence, State Juvenile Systems Summary Form as submitted to the U.S. Department of Justice, Bureau of Justice Statistics (BJS).
- 2014 Annual Report PREA Investigations
- 2013 Annual Report PREA Investigations
- BJS Report Summary for January 2012-December 2012
This information is provided by the Department of Youth Services.


text:
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Magaji Muhammed
|Magaji Muhammed
|Federal Minister of Industry, Nigeria
|In office
May 2003 – 13 July 2005
|Preceded by
|Stephen Akiga
|Succeeded by
|Fidelis Tapgun
|Federal Minister of Internal Affairs
|In office
13 July 2005 – June 2006
|Preceded by
|Iyorchia Ayu
|Succeeded by
|Oluyemi Adeniji
|Personal details
31 December 1940
Dutsin-Ma, Katsina State, Nigeria
|Political party
|People's Democratic Party (PDP)
Magaji Muhammed (born 31 December 1940) headed the Nigerian Federal Ministry of Internal Affairs until the June 2006 cabinet reshuffle, when he was replaced by Oluyemi Adeniji. He is also a former Minister of Industries.[1]
Magaji Muhammed was born on 31 December 1940 in Dutsin-Ma, Katsina State. He attended Ahmadu Bello University, Zaria where he earned a BA Degree in Administration. From 1965 to 1975, he was district Officer in-charge of Idoma, Wukari and Tiv Division of defunct Northern Nigeria, and Principal Assistant Secretary, Military Governor's Office, Kaduna. He also served as Administrator, Kaduna Capital Territory. In 1975, he was appointed Permanent Secretary. He joined the Federal Civil Service in 1980 and was Director Project Implementation, Federal Ministry of Industries and Director, Commercial and Industrial Incentives, Federal Ministry of Trade and Industries.[2]
Obasanjo government[edit]
Alhaji Muhammed was Nigeria's Ambassador, Extraordinary and Plenipotentiary, to the Kingdom of Saudi Arabia from 2000-2003. He was appointed Minister of Industry by President Olusegun Obasanjo in June 2003.[2]
- ^ "As Obasanjo Reshuffles Cabinet... Ministers Under Probe for Corruption". ThisDay. 2005-07-14. Retrieved 2010-05-03.
- ^ a b "Ministers: A Biographical Summary". NigeriaFirst. Retrieved 2010-02-19.
|This article about a Nigerian politician is a stub. You can help Wikipedia by expanding it.


text:
Classic Genoese Pesto
|Fine green beans
|4 Ounce (125 Gram)
|New potatoes
|4 Small, sliced 1/8 inch thick
|Dried pasta
|1 Pound (500 Gram)
|Basil pesto
|1 Cup (16 tbs) (Simple Type)
|Extra virgin olive oil
|3 Tablespoon
|To Taste
Cook beans in a large pot of boiling salted water until tender, 5 minutes.
Remove with a slotted spoon.
Cool completely, by plunging into cold water, and reserve.
Add potatoes to the pot and cook until tender in the centre when pierced with the tip of a small, sharp knife, 6-8 minutes.
Remove with a slotted spoon and reserve.
Add pasta to the pot and cook until firm to the bite if serving hot or just firm to the bite if serving as a salad.
Return beans and potatoes to pot just before draining pasta, to heat through, 1 minute.
Drain pasta, beans and potatoes, reserving 1/2 cup water.
Return pasta, beans and potatoes with the pesto and olive oil to the warm pasta pot.
Toss well, adding reserved water as needed.
Add salt to taste.
Serve immediately or at room temperature.
Recipe Summary
Rate It
Nutrition Rank
Nutrition Facts
Serving size
Calories 831 Calories from Fat 154
% Daily Value*
Total Fat 16 g24.9%
Saturated Fat 0.8 g4%
Trans Fat 0 g
Cholesterol 0 mg
Sodium 1094.6 mg45.6%
Total Carbohydrates 140 g46.8%
Dietary Fiber 9.7 g39%
Sugars 5.6 g
Protein 23 g46.9%
Vitamin A Vitamin C 8.8%
Calcium 3.6% Iron 17.7%
*Based on a 2000 Calorie diet


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Definitions for copped
This page provides all possible meanings and translations of the word copped
Webster Dictionary
rising to a point or head; conical; pointed; crested
Origin: [From Cop.]
Chaldean Numerology
The numerical value of copped in Chaldean Numerology is: 8
Pythagorean Numerology
The numerical value of copped in Pythagorean Numerology is: 5
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text:
Brewers suffer painful loss: Reds win, Carlos Gomez hurt
No support for Lohse, again
During an ongoing nightmare of a season that can't end soon enough, the Milwaukee Brewers have experienced too many nights like this.
Another key player injured. Another fine pitching effort by Kyle Lohse wasted. Another close loss that might have been different if this team could just execute fundamentals when it counts.
Add it all up and the result was a 2-1 loss Thursday night at Miller Park to the Cincinnati Reds, who have been thumping the Brewers for some time now (16-9 over the last two years).
"It kind of sums up the way things have been going," said Lohse, whose 3.17 earned run average is indicative of the way he has pitched most of the season, not his 8-8 record.
"Nobody feels sorry for us. We've got to keep going out there and trying to play these games. These guys we're playing are in the hunt for the playoffs. We can take a little pride in hurting their chances. That's all we can do."
In what has been a horrific year for injuries, the Brewers suffered yet another as centerfielder Carlos Gomez once again gave up his body to make a sensational catch. Gomez raced back to the warning track and made a leaping grab to rob Brandon Phillips of an extra-base hit in the fourth inning but crashed into the wall and suffered a sprained right knee.
Gomez, who will undergo an MRI on Friday morning to see if the damage is worse, injured a shoulder smashing into the wall earlier in the year making a leaping catch to rob Atlanta's Andrelton Simmons. Gomez said the preliminary examination by team physician William Raasch did not indicate a serious injury but Gomez was concerned about the amount of discomfort in the knee.
"It's really painful right now," said Gomez, who also banged up his right hip on the play. "We're going to find out tomorrow. The doctor says he doesn't think it's something bad, but the way I feel is different. I feel a lot of pain."
As for getting injured again smacking into the wall, Gomez said, "That's part of the job. You don't want to hit the wall and get caught. Sometimes you can't control it. It's part of the game. When I came down I lost my balance and hit the wall hard."
Lohse had to battle with his control from the very start. He entered the game with an average of 1.6 walks per nine innings, one of the top marks in the National League, but issued three in the first inning, including an intentional pass to Brewers killer Jay Bruce that loaded the bases.
Lohse escaped when second baseman Jeff Bianchi made a diving stab of Ryan Ludwick's liner up the middle.
"In that situation with Bruce if they didn't call for the walk I was going to walk him anyway," said Lohse, who has 12 quality starts in his last 15 outings. "Ludwick hasn't been playing all year, so I'd rather have that matchup than the one I had.
"After that, I felt that I pitched pretty well. I didn't have my best stuff, but you're not going to have that every day. You've just got to go out there and battle."
Reds lefty Tony Cingrani had struck out three hitters in a row when rookie leftfielder Khris Davis stepped to the plate in the bottom of the second. Davis worked the count to 3-2, then crushed a 92-mph fastball near the base of Bernie's slide in deep left, a 458-foot blast that gave him five homers in 49 at-bats and accounted for the Brewers' only run.
Double plays in the second and fourth innings kept the Reds off the board, but they finally broke through in unusual fashion in the fifth to tie the game. Devin Mesoraco smashed a grounder up the middle that Bianchi fielded and made an off-balance throw from the outfield grass. First baseman Juan Francisco stretched for the throw but Mesoraco collided with him in a heap, then got up and advanced to second when the ball rolled away.
Zack Cozart followed with a single up the middle, and Logan Schafer's throw home was in time for a play on Mesoraco but catcher Jonathan Lucroy couldn't handle the short hop and the runner scored to make it 1-1.
Joey Votto put the Reds ahead when he led off the sixth with a long homer to right-center, getting all of a 2-0 changeup from Lohse.
"I didn't quite get the grip," said Lohse. "I tried to throw it down away, but it didn't have any life on it. It was an OK location, but it wasn't the pitch I wanted to throw there."
The Brewers had a chance to at least draw even in the seventh when Lucroy led off with a single and Aramis Ramirez drew a walk. But Schafer, who entered the game for the injured Gomez, fouled out to Mesoraco attempting to bunt the runners up.
Right-hander Sam LeCure took over for Cingrani and fielded Davis' sharp comebacker to start a 1-6-3 double play that got the Reds out of the inning with the lead intact. The game would end with Lucroy and Ramirez striking out on 101-mph fastballs from Aroldis Chapman with the tying run on second base.
"The (botched) bunt was big, no question," said manager Ron Roenicke. "You play them tough; they're a good team. We pitched really well. A couple of little things made the difference."


text:
Monarch Health Services Ltd IPO Detail
Secondary market is in search of new bottom as even after postponement of GAAR by a year and few more relaxation in budgetary proposals, market did not gained and marked recent new lows. SMFL IPO failed and while we have an IPO from Plastene India via book building route, we are witnessing another small IPO daring to test the mucky waters. This is the SME platform IPO from Monarch Healthcare Services Ltd. (MHSL)
The company engaged in healthcare services related business is floating this issue with a fixed price of Rs. 40 per share and offering 3000000 equity shares of Rs. 10 each for subscription. The issue opens on 12.05.12 and will close on 16.05.12. Out of this 50% is reserved for retail investors and the balance is for promoters, promoters' group, corporate bodies and market makers. Company is mobilizing Rs. 12 crore to finance its healthcare service centres in Mumbai and other cities. As the company is new, it has not yet started any operations and hence no performance figures are available.
For this IPO minimum application is to be made for 3000 shares and in multiples thereof. Post issue, shares will be listed on BSE-SME platform. Networth Stock Broking Ltd is the sole manager as well as market maker for this IPO. Sharepro Services India Pvt. Ltd. Is the registrar to the issue.
The first such IPO of BCB Finance that got listed and having a minimum lot for trading of 4000 shares on BSE SME platform is not doing well. There too the minimum application size was of 4000 shares at an offer price of Rs. 25 per share. This is really wondering that a relatively small company floating small IPO is compelled to have a minimum lot of application ranging above Rs. 1 lakh. With this kind of minimum lot, will retail investors come forward in the given time to support SME platform? Even post listing, minimum trading lot of 3000 shares in case of this company will also make it unattractive to find new investors. With placement at premium to promoter group, NAV is boosted up to around Rs. 34.
Well, today's investors are really shrewd enough and understand better on such gimmicks. This IPO is only for those who have surplus funds and can wait for long to get returns from the company that has yet to start operations.
Dilip Davda, a freelance journalist for more than 25 years, is a stock market analyst and news article writer. Since 1985, he has contributed to print media, electronic media and often appears on TV channels as visiting stock analyst. His articles are regularly publishes in Corporate India, Smart Investment (English and Gujarati weekly published from Ahmedabad), Free Press Journal and many other news papers & magazines. He is also a visiting stock analyst on DD News TV Channel.
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text:
- Euphemia (Ross) Stewart's Profile
- Images
- Family Tree & Genealogy Tools
Consort Euphemia is listed, marrying Robert II on the 2 May 1355. His first marriage was declared illegitimate, as he & Elizabeth Mure were too closely related. Their 9 children were declared illegitimate. Robert married Euphemia with dispensation. They had 4 children. She was Countess of Moray and Queen of Scotland, crowned in 1355.
From Wikipedia, the free encyclopedia
Euphemia de Ross (died 1386) was the second wife and first Queen consort of Robert II of Scotland, and a member of Clan Ross.
Euphemia was a daughter of Hugh, Earl of Ross and Margaret de Graham, Hugh's second wife and daughter of Sir David de Graham of Montrose. She first married John Randolph, 3rd Earl of Moray but the marriage was childless. Her husband died in 1346 and she remained a widow for nine years.
On 2 May 1355, Euphemia married Robert Stewart, sole son of Walter Stewart, 6th High Steward of Scotland and Marjorie Bruce. Marjorie was a daughter of Robert I of Scotland and his first wife Isabella of Mar.
It appears that there was an obstacle of affinity to this second marriage, and a papal dispensation by Pope Innocent VI was required for it to be recognized by the Catholic Church. However, there is some doubt about exactly what the affinity between them was.[1] The children of Robert's first marriage to Elizabeth Mure were considered illegitimate by some due to reasons of consanguinity. Both sets of children from each marriage considered themselves rightful heirs to the throne, which constituted considerable future conflict.[2]
Euphemia and Robert were parents to four children:
David Stewart, 1st Earl of Caithness (d. bef. 1389) Walter Stewart, 1st Earl of Atholl (d. 1437) Elizabeth Stewart Egidia Stewart, married 1387 Sir William Douglas of Nithsdale
Robert II succeeded his childless maternal uncle David II of Scotland in 1371. Euphemia became his Queen and served in this position for about fifteen years, until her death in 1386.
Original Data
This biography was auto-generated by a GEDCOM import. It's a rough draft and needs to be edited.
- Birth:
- User ID: EA2E1DFB-0B2B-4984-AE0B-FA2086CC2B50
- Record ID Number: MH:IF1562
- Death:
- User ID: 05D84E98-4B34-4E0C-AA5C-419CA4DD0D32
- Record ID Number: MH:IF1563
Record ID Number
- Record ID Number: MH:I736
User ID
- User ID: 58C2CA2D-89F6-4556-96F2-3EBBEC48A982
- Royal Ancestry by Douglas Richardson Vol. I p. 615
Thank you to Colin Mcdonald for creating WikiTree profile Ross Of Moray-1 through the import of COCO2013.GED on Jun 25, 2013. Click to the Changes page for the details of edits by Colin and others.
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- Login to edit this profile.
- Private Messages: Contact the Profile Managers privately: Katherine Patterson, Allan Stuart, Adam McQuery, Doug Stewart, Gay Brown, Robert Garcia, Alan MacLeod, and Tim O'Bryan. (Best when privacy is an issue.)
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- Public Q&A: These will appear above and in the Genealogist-to-Genealogist (G2G) Forum. (Best for anything directed to the wider genealogy community.)
On 1 Jul 2016 at 13:47 GMT Gay (Leonard) Brown wrote:
On 30 Jun 2016 at 22:59 GMT John Atkinson wrote:
On 22 Sep 2015 at 23:51 GMT Doug Stewart wrote:
http://www.clanmacfarlanegenealogy.info /genealogy/TNGWebsiite/getpersonID=I1451&tree=cc.)
On 16 Mar 2015 at 02:24 GMT Anonymous (Holland) Carroll wrote:
Euphemia (Ross) (Ross-7170) & Euphemia (Ross) (Ross-649 they appear to be the same person. Note: 1. Husband, father, and mother are the same. Birth and death dates are different.
2. Possible merge needed for Euphemia's daughters of Catherine & Elizabeth Euphemia (Ross) (Ross-7170), daughter Catherine Stewart, (Stewart-12938). Euphemia (Ross) (Ross-649), Elizabeth (Stewart) Lindsay, (Stewart-965)
3. Possible merge needed for the husband of both Catherine & Elizabeth Husband of Catherine Stewart (Stewart-12938 is David Lindsay (Lindsay-1988). Husband of Elizabeth (Stewart) Lindsay, (Stewart-965), is David Lindsay (Lindsay-154).
On 9 Mar 2013 at 06:32 GMT Sheri (Petersen) Sturm wrote:
Child: Elizabeth Catherine Scotland Countess Stewart
Child: Egidia Jill Fair Maid of Nithsdale Stewart
Child: Margaret Stewart
Child: Walter Stewart
Child: David Earl Palatine Strathearn and Stewart
On 9 Mar 2013 at 06:30 GMT Sheri (Petersen) Sturm wrote:
Child: David Stewart Child: Catherine (Jean) Stewart Child: Egidia (Jill) Stewart Child: Walter Stewart Marriage: Date: 02 MAY 1355, Place: Dispensation, Scotland[2]
Husband: Walter Stewart Wife: Marjorie Bruce Child: Robert Stewart
Marriage: Date: BET 02 MAR 1314 AND 1315 Place: Scotland
Euphemia is 21 degrees from Kevin Bacon, 13 degrees from Abraham Lincoln, 21 degrees from Ayn Rand, 23 degrees from Peter Roberts and 18 degrees from Queen Elizabeth II of the Commonwealth Realms on our single family tree. Login to find your connection.


text:
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Prices are updated periodically, the prices quoted here were correct at the time of last update.
Patient gathers information on a vast range of over-the-counter treatments and beauty products from reputable websites and registered online pharmacies. We perform a price comparison so that you can see who offers the best price.