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Forum - View topicDub VS. Sub?
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Posts: 12
Location: New Jersey
I actually used to strictly watch subtitled anime only because, as TitanXL mentioned, it's the original language. You can't really mess with the original work because you'll run the risk of losing something along the way. Something is bound to get lost in translation, the voice actor doesn't do as good of a job as the Japanese equivalent, etc. To be more simple, the Japanese do it better since it already fits.
However, recently, as a viewer, I believe that watching anime in English is actually easier than in Japanese. My opinion is really mixed. If a dub is good (in my opinion, of course), I'll watch that over the subtitled version because I'm not too into reading while watching an anime. Plus, there are some good voice acting talent in the U.S. (Vic Mignogna, Luci Christian, Wendee Lee, etc.) So if my favorite English voice actors are cast in the anime, I'll totally watch the dub. Of course, if a dub is not that good (or just plain sucks), I'll watch the sub.
So I'll vote for dub. This is because if I'll buy a DVD or rent it on Netflix, I'll watch it in English first. It's only when I feel like the bad voice acting raped my ears that I'll watch in Japanese.
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Mr. sickVisionz
Posts: 1717
I usually go for subs unless it's a series that I saw on TV and the US voices are the ones I associate with the characters.
For my tastes, I've found that dubs being...
... noticeably better are extremely rare,
... flat out terrible in comparison are extremely rare,
... decent enough/acceptable is far and away the norm,
... equally as good are rare and most of the time it's because both are equally mediocre or bad rather than both being good.
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Posts: 140
In most cases, I prefer the sub, because the dub is rarely as good as the original. There are some exceptions however, one of them being the Lucky Star dub. They definitely did a good job with that one, and it's just as great as the original (for the most part).
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Posts: 1
Subs for me personally.
I have a hard time when it comes to dubs, because it can look strange having them talk in english and the words not match up to the movement of the mouth. Throws me off a bit sometimes, so preferably, subs for me.
(Although i really just enjoy the Japanese voice actors moreover tbh. Sounds a lot better and i don't have too much of a hard time reading the subs.)
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Posts: 27
Location: Earth
Sub is always better...well mostly, because obviously it's in it's original format. Nothing wrong with dubs though, just hopefully those who worked on it are bieng faithful to the original and atleast trying but then again who will ever know.
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Posts: 4075
I intensely dislike either/or questions because they don't reflect subtlety. The options should be more like the following:
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Spastic Minnow
Bargain Hunter
Posts: 3434
Location: Central Florida
As the question says which do you prefer I think it's fine- and better than a nuanced choice list. I think it's safe to say everyone at least leans one way or the other and there are 8 pages of people explaining their choice to discover subtlety of opinion.
I'm surprised to find that I've never explained my thinking on my vote before. Although I've explained it elsewhere.
I'm mainly a sub guy, but I like dubs when English is the language that the characters are supposed to be speaking. My example for this is always Baccano The show is set in America, they go to great pains to create good stylized "Hollywood period" atmosphere, so it only seems appropriate to watch it with an English track and I have little desire to watch it in Japanese.
And I'd go further and say I think it'd be nice to watch a show in a setting other than Japan or an English speaking country with the language of that area. French for Le Chevalier D'eon, Spanish and Portuguese for Michiko to Hatchin, Maybe German for Monster when appropriate. I say if you're going to present a different country, present it completely accurately. Like the language choice you have for Night Raid 1931 for an English Dub, all Japanese dub, or the correct mix of Japanese and Chinese spoken when appropriate.
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Posts: 4075
I guess that we will just have to agree to disagree -- viva la differance! (or something like that) Me, I prefer a more granular approach whenever possible.
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Mr. Oshawott
Posts: 5509
I prefer to watch Dubs over Subs, and not just for the reason that I grew up watching them. From my viewpoint, I find subtitled anime to be boring to watch, since I'm watching a show that's in a language that I don't understand, and reading the subtitles at the bottom can get really tedious.
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Posts: 30
Location: EU (im not from the UK)
99,99-google 9's-99
i only watch dub if there is no other way
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Posts: 1855
That's an easy one for me. I prefer dubs. It's easier for me to follow the plot more if it's in my own language. No knock against subs,but it's hard for me to concentrate on the plot when the anime's in Japanese and there are words on the screen. Dubs are easier for me to enjoy. They help me enjoy the plot better and the best ones are really great to listen to.
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Enjoying the time of EVE
Posts: 7480
Location: Minnesota, USA
Dubs, since it's the next best option to "Both, I need my releases bilingual!"
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Posts: 30
Location: EU (im not from the UK)
well for me dub= equal to: removing parts that you need to know to follow the story (naruto [lot of tings are removed in the dubbed ones])
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Posts: 384
Location: Middle of Nowhere, USA
Isn't that only for the broadcasts? The DVDs are uncut.
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Enjoying the time of EVE
Posts: 7480
Location: Minnesota, USA
Yeah. Also since when did Naruto have a story?
Yes, I know it does technically have one, I watch it, I just joke because half the time it forgets that it was supposed to have one.
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August Logo Energy Ratings For Actors Revealed
August LogoVitalityRatings For Actors Published kokoberry August 13, 2016 0 The Korean TradeStudies Institute has revealed its brand power rankings for actors for August (from July 11 to August 12). The consequences come from 76,521,377 pieces of knowledge that measure brand participation, media coverage, communication, and community.
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Check out the overall list below!
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What if Darth Vader and Kamen Rider Black RX crossed swords?
Wake Up, the Hero!
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// Salvador G Rodiles
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With Takeru having a time limit to collect the heroic spirits, this element gives the show that spice that can make people want to keep up with each episode. Not only that, both Riders are able to turn them into eye-shaped items called Eyecons, which goes well with the title's spooky motif. Add the show's second Rider, Kamen Rider Specter, to the mix early on, and we ourselves the perfect mix to challenge our main hero. Just like Takeru, Specter has his own reason for wanting to collect the heroic spirits. In fact, the guy has a few of them on his side already. Due to this rivalry, the show has that OOO feeling where anyone could lose their powers at any time. This format works nicely since it affects both sides' fighting capabilities and the progress of their main objective. Unfortunately, the program's super low budget prevents it from reaching its true potential. Likely because of the Ghost's tinier budget, the series' villains are all mostly the same Ganma grunt creature design, except that they gave them different molds and/or outfits. If you look at the creatures' basic features, such as the Mozart Ganma and the Lewis Carol Ganma, the differences between the Monsters-of-the-Week are practically nonexistent. In fact, it makes the show look cheaper than your standard Heisei Rider show, which is unfortunate since the bad guys from the first episode sported one design that did a decent job in masking the basic Ganma design. That, and the Tesla Ganma was another one that stood out from the rest. Even though we've had shows like OOO or Drive where the monsters would evolve from their henchmen form, the team would make sure that each enemy has their own unique look and body build. Even if the series has to work with less money than usual, it could be possible for them to create an array of different bad guys if they would've utilized the two-part format again. Right now, the Ganma's giant forms are the closest thing to them having something that's doesn't look the same, so let's hope that we see some new changes down the road. This problem doesn't just apply to the bad guys, as the action and visuals suffer dearly as well. Usually in these types of shows, the first few episodes would always have the heroes performing an array of ridiculous moves to get everyone excited. Not just for wanting to get them to buy the toys, but to make sure that they're in for a good time. With over eight different Forms shown in the series so far, Spectre's finishers are the only ones that almost achieve this spark. These mostly apply to Ghost's scenes, which lack that 'Oomph' or 'Bam' that many Riders' special attacks have. For example, his first Rider kick during episode 1 had him do his finisher after barely jumping off the ground. While Riders like Kabuto have done finishers where they do a simple move like a roundhouse kick, the attacks are still enforced with good action direction, effects, and camera shots. Perhaps if they experimented with some effects and camera angles, we might've ended up with something better, since they could utilize special techniques to make up for the program's low budget. In this case, this seems to be more of a case of poor action direction that doesn't focus much on the flashy moves, since smaller titles like Fujiyama Ichiban and Garage Pro TV's shows have been able to create cool-looking scenes and attacks with their limited funds. That being said, there's a chance that a few members of Ghost's staff aren't having fun with the production since that's a factor that can make or break many projects. Other than that, the wire work for Ghost's flying scenes felt strange, as his body movements are inconsistent while he's flying. Honestly, this could've been fixed with some effects to make him look more phantom-like during these segments. Hell, the typical ghost tail would've made these scenes amazing. On top of that, the fact that the team recycled an entire scene from the Kamen Rider OOO movie during episode 4 is a sign that the show's production is going through a major struggle. However, things start to get slightly better in later episodes, though the obvious signs of the cheaper look still remain. Despite the show's cost-related issues, Ghost still has some decent things going on. The main Rider's hooded jacket looks cool, and his Halloween color scheme work well with the ghost theme— seeing that the show premiered in October. While it's obvious that Specter's design having similarities with Ghost's looks is the result of a smaller budget, it's still neat that they have a Kamen Rider #1 and #2 vibe going on, as the two classic heroes shared similar design features. At the moment, these two suits are the best costumes in the series so far, which will likely improve when they get their stronger forms. To an extent, both characters' costumes remind me of Kamen Rider Wizard's stylish looks, which remains consistent in Ghost and Specter's different Souls that represent various historical figures. As the for the show's story, one of its best elements is Specter's backstory and reasoning for wanting to obtain the special wish. For a character that's only been around for four or five episodes, his alignment is an interesting one since the villains don't see him as a huge threat. Aran seems to know Specter and it looks like Saionji wants to manipulate him as well. Since it's hard to pinpoint the second Rider's alignment, this conflict serves as the main piece that save Ghost from its sad state. Even though the group's mysterious actions are still on track, it's a bit sad when the supporting cast outsmarts Saionji, who happens to be the main villain at the moment. For now, the only thing that could make him threatening is that he might become an evil Rider or a threatening creature later on. Seeing that Aran has his own motives, this element takes us back to how OOO and Gaim had a few of its characters switch sides or form new factions. Based on the new character Javel's appearance, the show hints that they're likely inhabitants of the Ganma's world, which I could see becoming a big thing soon. Sadly, Ghost's supporting cast doesn't hold the same strength as he potential that the evil side has. Akari is your person who refuses to believe that spirits are real and Onari is the ridiculous buffoon that happens to be a monk. They may have been helpful to Takeru from time to time, but they seem to have those same aspects that made most of Wizard's cast weak. Hopefully, this flaw is temporary, since a good dose of character development can solve this problem right away. I guess the Sage and his ghostly partner Yurusen are alright, as their appearances tend to have some amusing comedic timing to them. Speaking of which, Takeru could use this as well since his basic personality doesn't make him stand out that much. Even though his quirk is that he brings hope to the people who're being manipulated by the Ganma, he's missing that special touch that made most of the franchise's protagonists great. On the bright side, his quest and will to return to the world of the living could make him better later on. For now, he seems to be on the same level as Haruto from Wizard, which means that he's close to hitting that same level of blandness that the title's hero has. Due to its low budget and possible issues with the production's management, Kamen Rider Ghost continues to suffer from being an average show in the eyes of its predecessors. Perhaps if Kamen Rider Drive's second half didn't put the toys in the backseat, then the program would've gotten higher merchandise sales to would've allowed the latest installment to look better. However, it's still too early to dismiss the series as a disaster, since there are many elements that can turn things around. With the program starting to shed light on Takeru's dad's experiments with the supernatural, I could see this aspect opening up to some shocking surprises that'll lead to a frightfully good time.
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Get ready to shed tears of joy
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// Salvador G Rodiles
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Oct 30
// Salvador G Rodiles
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Sep 13
// Salvador G Rodiles
Happy Kaixa Day by killaf 913の日 by じゅ 仮面ライダーカイザ by ナンプラー カイザの亡霊 by レドル お誕生日by シバケン•ザ•スタンPド オルフェノク~は粉々さ~♪ by 葵野 EXCEED CHARGE!!!! by 茶っぱ ビッキー誕生日おめでとう! 響カイザ by ゆめはる by 初 カイザの日 by nene カイザ(草加 by 小林 913 Day by 大村@変身!!8/東5ア03a Kaixa fan art by Tofu Plus Beast カイザフォン by ふうじゅ 2015年913の日by 紋助 呪われた流星塾 by 紋助 カイザの日2015 by ダイ々 特撮ワンドロ by tsurugiRX 913の日!by 白玉 913の日 by 木宮 913 2015 by あのよろしぃ 2015年913の日by 番茄帝 カイザの日2015 by 白鷲 仮面ライダー913倶楽部 by trope Kaixa and Faiz fan art by emcee 呪われた流星塾
Standing By
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It's about freaking time!
Sep 09
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Shift Car sound effects included
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It's Spooky Space Time!
Sep 01
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Who you gonna call?
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Watch Garage Hero tear Super Hero Wars GP to shreds
In which Bueno tells a kid to shut the hell up
Apr 10
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Final Impressions: Kamen Rider Gaim
Nov 19
// Salvador G Rodiles
After Roshuo and Redue faced their demise, it was hard to determine the next direction that Gaim's story was going to take. The main threat was gone, and there wasn't anything that could get in Kouta's way-- at least that's what Urobuchi made us think. Because of this deception, Kamen Rider Gaim's transition towards the true finale was a wonderful experience, as the show's loose ends with Micchy, Kaito, and the rest of the cast lead to a surprising turn of events. Despite Micchy's downward spiral towards becoming one of the most hated characters in the series, Urobuchi did a fantastic job in his development. Honestly, it was surprising to see that he survived in the end, since it seemed to be the fate that most viewers wished for the character. In a way, this decision signifies that Micchy'll have to live his life with the regrets of his previous actions, which made his punishment a better fate than biting the dust. Thanks to Mahiro Takasugi's great work in expressing the character's empty state, Micchy's story during the last part of the series was a solid way to bring joy to those who hated the guy with a passion, due to it fulfilling Urobutcher's tropes that involves making a character regret their path in life. To an extent, this new level of satisfaction helped strengthen Gaim's quality in the end, as the drama made way for some great smiles and shocked expressions on the audience's faces. Of course, Kaito's evolution towards becoming Kouta's final obstacle was brilliant on its own behalf. Never did I expect for Ryouma to play such a big role in this event, since his kill-switch maneuver was something that caught us of guard in a clever manner. Overall, this action helped make Kaito's transformation into an Overlord Inves a satisfying moment when a certain scientist paid the price, due to Urobuchi placing the character in a hopeless situation. At the same time, it helped show how dedicated Kaito is when it came to gaining strength, due to the delicious ingredients that were used in the transition. While the guy's special ability felt a little far-fetched, the Butcher managed to throw in an element that justified Kaito's power, as it complemented his determination to change the world; thus turning him into a great endgame adversary. With these aspects put into play, Gaim's final countdown flowed in a manner where the drama and twists continued to astound the viewers as the intensity went up constantly. This was thanks to the biblical references that were thrown during the last stretch, as Urobutchi fully utilizes his ability to create philosophical statements to the fullest. One of the most interesting parts of the segment was how they connected episode 1's first scene. Did anyone expect to see time traveling elements in Gaim?! I don't think so. Either way, the truth behind the alternate Mai was a well-written twist, as it pieced the previous events together. Even though she was turned into a prize towards the end, it was a nice surprise to see that Mai was given a bigger role outside of being the girl who wanted everyone to survive the destruction, since it lead to some great reactions. Combined with Sagara's true identity, the series knew how to surprise its viewers when it came to revealing certain things. All in all, the show's staff did a fine job with playing with our expectations, and payoff worked out nicely after the big decisions were made. It's also worth mentioning that the Butcher was able to give hope to all female Riders everywhere, as Minato/Kamen Rider Marika movie or special exclusive character. While she wasn't part of the surviving group, her lifespan set a new record for the franchise. Despite her unfortunate death, it was great to see that she received plenty of screen time throughout the show's story-- take that, Mayu/Kamen Rider Mage from Kamen Rider Wizard. Sure, her desire to follow those with great ambition remained the same throughout the series, but she at least managed to play a good supporting role during the post Yggdrasill episodes. That being said, Minato showed us that there was more to her character outside of her preference, which made her an interesting Rider in the long run. Aside from the major twists and plot direction, it was amazing to see a good chunk of Gaim's cast drop like flies. Even though the series is geared towards children, this didn't stop the Butcher from unleashing his knives on the unsuspecting fruits that rest within the bowl. While the Kamen Rider franchise is no stranger to human deaths, Kamen Rider Gaim might have the most deaths in regards to important characters in the story. Perhaps the best part out of these moments was the fact that they weren't done in the typical toku manner, as we see many Riders get knocked out of their transformations before they met their doom. On top of that, there are even some scenes that featured characters back-stabbing each other and using explosives or traps to kill off others; thus giving each confrontation a special element of surprise. In the end, these decisions intensified each death scene, as the shots and executions left us with a shocked expression. In a way, you could think of it as a Disney death taken to the extreme. Obviously, the deaths weren't the main thing that made Gaim a solid show, as Kouta's struggle to bring hope to everyone made way for a story that tested his resolve. Even though the guy was just a good person that desired to find a job to support his sister, his will to grow in the face of danger was expressed in the same manner how Urobuchi writes most of his main protagonists, as Kouta had to suffer on multiple occasions. From accepting his responsibility for Yuuya's death to fighting for control of the Fruit of Knowledge, Kouta's development was one of the great things that made his journey worthwhile. To an extent, his decisions were similar to the challenges that an adult faces, since making sacrifices is related to many real life situations. Speaking of growth, another one of Gaim's strengths is how each story arc represents the different stages of growing up. The Beat Riders Arc focused on the teenage phase when people are discovering themselves while living a carefree life, the Yggdrasill and Helheim Saga symbolizes the perils that people face when they have to come to terms with reality after high school, and the Overlord Saga covered the importance of finding one's resolve in the heat of crisis. Lastly, the Forbidden Fruit Storyline is all about accepting one's path while moving forward in life. To an extent, these elements were represented through the way how the characters overcame the big players in the series (such as Pierre calling out the Beat riders on their skills, or Kouta's opposition to Yggdrasill's ultimate solution for saving humanity). Overall, this concept was one of the main factors that allowed for Gaim to tell a story where the Monsters-of-the-Week weren't dominating the stage, which made the plot's progression a feel more natural this time around. In regards to the designs that appeared towards the end of the show, Kaito's Overlord Inves Form gave off a nice Fangire vibe, since body had a stain glass-like pattern. Even though it felt like something that would fit better in Kamen Rider Kiva's universe, Overlord Baron's appearance was still a good choice in the end, as it suits Kaito's fancy/royal theme that his team shows off. Unfortunately, the same can't be said about Ryugen Hell Fruit Arms, due to it being a fusion between Grape and Kiwi Arms. Seeing that Micchy's Final Form grants him the power to use the Overlord Inves' weapons, you'd think that it would look like a hellish warrior. Instead, the current look lacks that powerful feeling that the Gaim's Triumphant and Zenith Arms gives off. At least the other Riders make up for the poor design, since the fusion between the fruits/nuts and the actual armors managed to create a cool look instead of looking downright ridiculous. While Gaim's main story ended on a satisfying note, one of the show's downsides was how the real final episode wrapped things up. For a segment that was supposed to act as an epilogue, the entire segment left a rotten stain in the exquisite fruit that Urobutcher diced up, due to Micchy's characterization in the series. While it's understandable for most programs to redeem a despicable character, I felt that it was too early for Mitsuzane to be accepted by everyone else-- even if Takatora was there to help him. This element alone tarnished the build-up that lead to the character becoming an empty shell filled with regret, since a seven month time skip isn't long enough for the rest of the surviving cast to forgive him. Seeing that Urobuchi didn't write this episode, the segment suffered from the same issues that were in the ToQger x Gaim special, as the tone didn't go well with the way how the characters were written. If there was one positive aspect about this segment, it's that we got to see what the rest of characters were up to after the shows ending, which added some minor satisfying aspects to Gaim's finale. Most importantly, the show's biggest issue is that Pierre didn't get the spotlight that he deserved. Seeing that the guy didn't get a Soda or Ultimate Form, Gaim missed their chance to turn the pastry chef/former military personnel into a powerful warrior that would make Team Durian proud. Worst of all, they took away the man's power-- I call shenanigans! This travesty shall continue to haunt the series for many generations to come; thus turning Gaim into one of the worst toku shows in existence. In all seriousness, while Bravo didn't become the strongest Rider in the series, his role after the Beat Riders Arc changed him into a person who uses his expertise to help Kouta and his group instead of ridiculing them. This change allowed for us to experience a different side of the character while seeing him use his expertise in a new way. Not only that, he gave us fabulous Jonouchi, and his contribution to Zack's plan during the final storyline was a solid event for the series. Even though Gaim's epilogue left us with a bad taste in our mouth, this doesn't change the fact that Urobuchi brought us an great Kamen Rider series. Thanks to the show utilizing a more organic storytelling format, the program's event flowed more naturally than many recent Rider shows, as each segment would get resolved while opening up for more juicy bits to pull the viewers in. On top of that, Gen the Butcher's style brought us back to the era when the series used to feature mature themes, which showed that the franchise is willing to go back to its roots from time to time. Considering that the man was a fan of the franchise before becoming the series' Main Writer, his efforts have shown us that he cherished this position throughout the show's run. If anything, the guy deserves a huge round of applause for his hard work on his first toku show, as he left us with a great Rider series that made up for Kamen Rider Wizard's bland flavor. In other words, Gen the Butcher has shown us that bittersweet fruits are a way better than plain sugar doughnuts.
Now that�s how you make a Fruit Salad!
Back when it was announced that Urobuchi would become Kamen Rider Gaim's Main Writer, it was certain that 2013's Rider series was going to be an interesting tale. Despite Gaim being a children's show, t...
Kamen Rider Summonride
Kamen Rider Summonride's new screenshots are all about the stages
This gallery needs some boss images
Oct 27
// Salvador G Rodiles
Even though Kamen Rider Summonride contains a few features that should've been in the Battride War series (such as a co-op option), I'm still on the fence on whether to Drive the Game or not. As a series of new images enter t...
Kamen Rider Gaim
Zawame City's map gets redesigned in Gaim's home release
R.I.P., Gotham City-like map
Oct 16
// Salvador G Rodiles
Do you remember the time when Kamen Rider Gaim featured a map of Zawame City that resembled Gotham City? Well, that moment is now gone, since the Blu-ray/DVD version of the show's 33rd episode contained a different map from t...
Kamen Rider Summonride
Kamen Rider Summonride's first trailer gives off a Gauntlet vibe
That kid is way too excited
Oct 05
// Salvador G Rodiles
When Bandai Namco announced that they were giving Kamen Rider the Skylanders treatment in Kamen Rider Summonride, I will admit that I was a bit curious about the title will play. Now that the team has shown us the ...
Kamen Rider Drive
Start your Engine! Kamen Rider Drive's full trailer shifts into overdrive
And Drive the Kamen Rider!
Sep 17
// Salvador G Rodiles
With two more episodes left until Gaim ends, a new trailer for Kamen Rider Drive has entered the fast lane. Surprisingly, I've come to terms with the show's title, since it occurred to me that Knight Rider's main charac...
Happy Kaixa Day!
Sep 13
// Salvador G Rodiles
カイザの日2014 by ゆうの カーイーザ!カーイーザ!カーイーザ by 華焔@文化部統括委員長萌え 無題 by QUICK カーイーザ!カーイーザ!カーイーザ!カーイーザ!カーイーザ!by ゆうき カイザの日!by みっちゃん 913 awakening by ひいらぎはじめ 9月13日 by はらら@913の日 カイザの日2014 by ねこのら カイザケーキ by かめこ 仮面ライダードライザ by 中島ゆいちろ 草加雅人ならダイジョーブッ☆★ by 英知 カイザ!by しぶがき カイザの日ですね。by アベ カイザの日2014 by 晶 913(カイザ)、スマブラに参戦!?by マルバ 九一三葬 by 葵野 今日は何の日? 913の日 by ジョウカ→ Dullahan by yk 9! 1! 3! by Kkハムスター 913 DAY by 大村@変身D02ab カイザキティ by ぽむ/.崩壊プリン カイザの日 by モッチャす
Enter 9-1-3!
It's Sept. 13th, and it's time to celebrate an important holiday. Today marks the special day that's dedicated to Masato Kusaka, a.k.a. Kamen Rider Kaixa. Due to the fact that the guy dials 9-1-3 on his Kaixa Phone before he ...
Kamen Rider Drive
Let's get fired up for Kamen Rider Drive's first promo
Start your engine!
Sep 07
// Salvador G Rodiles
Move along, folks. There's nothing to see here. In all seriousness, since I'm not a professional police officer, you can ignore my previous statement when you check out Kamen Rider Drive's latest preview. While the video onl...
Kamen Rider Drive
Pull Over! Kamen Rider Drive gets a preview and more
Count up your license and registration!
Aug 30
// Salvador G Rodiles
First, I'd like to apologize for my constant ramblings about Kamen Rider Drive. Either way, my apology isn't stopping me from posting the show's preview that was featured in TV Asahi's morning news program, Good! Morning. On...
Kamen Rider Drive
Buckle up for some new details on Kamen Rider Drive
Make sure that you check your side mirrors
Aug 28
// Salvador G Rodiles
As we're experiencing the final week of August, Televi-kun's recent issue has revealed some new information on Kamen Rider Drive, and it looks like the next show will have a police theme to go with the car motif. That being s...
Annotated Tokusatsu: Kamen Rider Gaim episodes 40-41
Aug 25
// Salvador G Rodiles
Whenever a show forces their protagonist to make an important choice, you know that something big is about to go down. While this is a recurring element in most fictional materials, this didn't prevent Gaim from doing a solid job in conveying Kouta's inner conflict. One element that sealed the deal was how they placed the hero on the receiving end of the situation when the team chose to go with a "what if" scenario where Yuuya became Gaim. Aside from acting as a great build up towards Kouta's final answer, the series gave us an idea of what the Inves are thinking when they're attacking other individuals. In fact, Kouta's situation made us question the previous monster battles in the series, as most of fights weren't as one-sided as we thought. All in all, this segment worked great as a means to help Kouta discover his personal goal before the show transitions towards the real climax. In addition to our main hero's development, the show has finally paved the way for the series' final part when they chose to kill off Gaim's two major characters. Honestly, it's hard to believe that things went the way they did, since one of the Overlord's king has the ability to warp his surroundings. While this segment was foreshadowed earlier in the series, most viewers were expecting for this moment to happen during the show's last stretch. Thanks to Urobuchi's deception, the actions shown during Roshuo and Redue's last stand acted as a phenomenal way to resolve the show's current conflict. Even though Gaim hasn't reached episode 45 yet, Urobuchi and the rest of the show's staff have made some interesting decisions with the way handed the endgame content. Perhaps the best part out of the main battle was how the recent betrayal happened so unexpectedly. Normally, a show would leave a few pieces for the viewers to assemble before the big moment. However, Gaim's team managed to shoot the scene in a manner that left the program's viewers with a shocked expression. Of course, Redue's acting helped spice up the moment, since her expressions were priceless during the scenes after Roshuo's death. In a way, this action helped make her demise turn into a satisfying treat for Gaim's viewers, due to the way how her reactions changed when she learned about Roshuo's final action. Overall, Kamen Rider Gaim continues to leave a solid mark with the way how the story has progressed. Our hero's resolve was achieved through a manner that was meant to break him, and the major battles made us yearn for the next act's big events. Since Toei did a great job in handling the Overlord Inves' demise, the upcoming episode should lead to some amazing reveals-- especially with the way how Kouta's powers have developed recently. Considering that these two episodes have left us with some interesting leftovers (such as Mai's situation), the show's dramatic moments are going to mess with our expectations again. Judging from the tone that's been set, I'm certain that Urobutcher's planning to cut up a new cuisine when the alliances change during the next arc.
I�ll turn you into fruit juice!
We're at the bottom of the inning, and Urobutcher continues to hit his home-runs like it's no tomorrow. Based on the current score board, Kamen Rider Gaim's events from episode 40 and 41 have changed the playing field for the upcoming segments. One thing for sure, the last stretch is going to be an intense journey through the fruit aisle.
Kamen Rider Drive
Vroom! Kamen Rider Drive's design has entered the parking lot
This new Rider is ready to show us his wheels!
Aug 14
// Salvador G Rodiles
It's finally time for us to take a look at the new car-themed Driv...er, I mean Rider's design. Overall, the new Rider's appearance looks great, since Drive's Type Speed Form is basically a fusion between Kamen Rider Accel Tr...
Kamen Rider Summonride
What?! Kamen Rider Summonride contains a Skylander-like system
It's time to toy around with with our favorite Riders
Aug 11
// Salvador G Rodiles
Oh my. I never expected to see the day that the Kamen Rider franchise would receive a game that'd be similar to Skylanders, Disney Infinity, and Nintendo's Amiibo toys. Then again, both Kamen Rider and Super Sentai have their...
Kamen Rider Gaim
S.H. Figuarts Gaim Pine Arms and Baron Mango Arms give off a nice tropical vibe
Pineapples and Mangoes are serious business, people
Aug 06
// Salvador G Rodiles
I probably don't say this around here too much, but I'm a huge fan of pineapples and mangoes. Actually, my passion for the latter is bigger than the former, as I find ananas to be great on certain occasions. That said, I woul...
Annotated Tokusatsu: Kamen Rider Gaim episode 39
Aug 02
// Salvador G Rodiles
As much as I enjoyed the whole build-up towards Kouta and his group sneaking into Yggdrasill, it seemed that Urobuchi was missing an important ingredient in his diced fruit salad. Due to this predicament, it almost felt like this episode was less than ten-minutes long. I guess that this has to do with the fact that there wasn't a big moment to surprise or leave us in shock, as the majority of Gaim focused on a series of random fight sequences. Sure, there were a few important moments that occurred during the episode, but there's something strange about having this sort of pacing when the show's about to hit its final stretch. Despite this episode being mostly action oriented, there were some interesting tidbits that made it enjoyable (such as Micchy's ongoing quest to become a huge jerk). Overall it was surprising to see that Urobuchi chose to handle Micchy's recent descent into madness realistically, as he could've turned the character into an full-fledged maniac. This shows that even Mitsuzane can't shrug off his emotions and doubts that easily. While I still hate the guy's guts for treating everyone around him as expendable tools, you still have to hand it to Gaim for having the guy stay true to his motives as he battles his inner regrets. Speaking of which, I found Micchy's huge obsession with Mai to be pathetic. For goodness sake, the girl has no interest in the guy, and yet, he continues to hold her against her own will (what a creep). It's no wonder why Mitsuzane's insane right now. Poor Mai. And to think that Mai still has faith in seeing Micchy redeem himself. Then again, it's moments like these that show how well Mahiro Takasugi's performance is when it comes to playing a character that's meant to be despised. Hell, Micchy might get a special award for being the Most Hated Tokusatsu Character of 2014. On the action side of things, it's nice to see that the supporting Riders were given the chance to shine once more. Even if the scene overstayed its welcome, I won't deny the fact that the episode's prolonged battle was entertaining. I mean, how often do you see a giant Mecha Watermelon with a pair of --that's right-- Watermelon Boxing Gloves go up against a horde of Flower and Fruit-themed robots? Only in an Urobutcher Kamen Rider series, folks. Thanks to these touches and more, it's hard to not be surprised with the way how Gaim's battles play out from time to time-- especially when a minor characters gets to kick butt. If there's one thing that still bothers me about Gaim, it's how the show continues to throw random Overlord Inves at us. Compared to Roshuo, Redue, and Demushu, these guys don't seem to have much of a purpose in the story, except for being a random target for the main Riders to crush. While I enjoy seeing people in crazy-looking hero or monster costumes go up against each other, the villains should have a justified reason for sending a bunch of unexpected minions to destroy the hero. If Gaim would've hinted at the existence of other Overlords, then their presence would've been better established. Once again, this issue is still minor, as Gaim's narrative obliterates its problems like a single grape that gets overwhelmed in a blender that's filled with bananas. In the end, the people can barely taste the grape in the mixture, since the banana is the dominant ingredient in the recipe. The same can be said about Gaim's overall quality, as the show's dark premise about fruits and the end of the world overshadow the Overlord-of-the-Week flaw that arose lately. As we're getting closer towards the show's final episode, there are many promising things to come. From Ryouma's ulterior motives to Kouta's fate, Gaim has some tragic events that're the works. Hopefully, the show'll handle the next parts differently from Kamen Rider OOO, since it would feel strange for Gaim to copy an existing theme without adding its own original take to the mix. In the meantime, we'll just have to wait for Gaim to return from its short break. Curse you, unexpected interruptions!
Unlimited Fruit Works
Man. Time sure flies when you're watching the world end. One moment, we're listening to a bunch of characters spouting out random lines about their ideals and what not. Then things break out into an all-out Fruity Warfa...
Review: Kamen Rider Battride War II
Jul 29
// Salvador G Rodiles
Kamen Rider Battride War II (PS3 [Regular Edition Reviewed], Wii U) Developer: Eighting Publisher: Bandai Namco Games Release Date: June 26, 2014 MSRP: Regular Edition: ¥ 7,689 [PS3, Wii U], Limited Edition: ¥ 11,286 [PS3, Wii U] Starting off with the latest Kamen Rider series, Kamen Rider Battride War II focuses on Kamen Rider Gaim, Baron, and Ryugen, as they're sent into a strange movie theater. In this mysterious cinema, the three Riders meet two ghost-like children and suspicious fellow who goes by the name of Sinema. As Kamen Rider Gaim's characters try to assess the matter at hand, our heroes end up being taken to various realms that Sinema sends them to. Of course, these areas are based off of the Kamen Rider movies from the Heisei Rider shows. [embed]32905:4076:0[/embed] First and foremost, Kamen Rider Battride War II's plot is very straightforward. Gaim and his crew travel to different stages until they meet up with the other Heisei Riders. Then the players have to help the Heisei Riders win their signature battles in their corresponding films. Aside from that, the game throws in a few surprises when Sinema decides to change things up for our heroes, which acts a way to add variety to the story. Sadly, Battride War II's Chronicle/Story Mode wasn't executed well. Instead of utilizing elements from every Heisei Rider film in existence, Eighting chose to use one film per Rider show. Because of this decision, players were forced to re-battle the game's bosses more than twice. Ironically, this choice was an element that affected the first Battride War game's quality as well, so it's a bit disappointing to see that Eighting didn't learn from their previous mistakes. On top of that, the most of Battride War II's movie stages are missing certain Riders and monsters that played a major role in the original Heisei Rider films (such as Shadow Moon from the All Riders vs. Dai-Shocker film). Perhaps if Eighting chose to split each film into three stages to represent the movie's key points (beginning, middle, and end), then we could've gotten the chance to battle every Heisei Rider movie villain during the game's Chronicle Mode. If there's one good thing about Eighting's involvement with the Battride War series, it's the Riders themselves. Players have access to three special finishing moves that can be executed with the Triangle, Circle, or Triangle and Circle Buttons together. When you press the Square Button, you'll be able to execute the Riders' normal combo. Despite the title's simplistic combat actions, each Rider is capable of changing various forms, which changes the way how their combos and special moves work. While they could've added some branching combos to each character, Eighting still managed to capture the feel of using our favorite Bug-Eyed Heroes against hordes of enemies. Thankfully, Kamen Rider Fourze Base States and Gaim Zenith Arms are capable of doing different moves based on when you press Triangle during their combos, so players at least have the option to use a character with a broader move set. Aside from capturing each Rider's fighting style, Eighting managed to improve Battride War's II gameplay. For example, Kamen Rider OOO's Tajador Combo now has an actual move set, and players are able to equip different Super Forms to Riders like Fourze and Wizard. While we're on the topic of powerful transformations, if a player changes into a Rider's Super Form, then they'll be able to unleash the hero's ultimate finishing move on your targets. Afterwards, you'll be able to play as a Super Rider until your special gauge goes down; thus granting players the ability to feel like a true Kamen Rider. In addition to the Riders' Super Forms, Battride War II added an Ultimate System where players can change into the Riders' Movie Forms. Unlike your Super Transformation, the Ultimate Special only increases your strength while slowing down all enemies and bosses on screen. If a Rider lacks an Ultimate Form, then they'll remain in their Super Form while receiving the Ultimate System's benefits. Besides the game's two destructive specials, players can now cancel their combos with the X Button. Depending on the Rider that you select, players'll get to roll, jump, or use a special ability when they cancel a combo. Other gameplay features include the Assist Rider System, which allows players to summon a Rider to hit an enemy or boss with a special attack. Thanks to this system, a good chunk of the Heisei Rider series' Secondary Riders are now usable in the game. While it's unfortunate that Kamen Rider Accel, Birth, Meteor, Beast, and Baron are the only playable Supporting Riders, it's nice to see that Battride War II put some of the other Riders to good use. Best of all, the main Riders can be set to Assist Characters as well, so you'll have a ton of combinations to experiment with. Since the new system allows you to summon an extra attacker, I found this feature to be very useful when I needed to break out of a boss' combo. All in all, the game's new elements allows players to implement more effective strategies against Battride War II's challenges, which act as a nice warm welcome to the series. When you're not playing through Battride War II's story, players have the option to test their skills in the game's Survival Mode. In this segment, you'll get to fight your way through random stages while overcoming various handicaps, which is very similar to the Rider Road Mode from the first game. If you managed to reign supreme, then you'll be rewarded with special Figures that can be used to improve each Rider's ability. Unlike the first Battride War, the Figures can now increase a Rider's stats while retaining their special abilities. On top of that, the Toys are now capable of leveling up in battle, which adds a neat layer to the game itself. Unfortunately, Survival Mode is the only way for you to unlock Figures, so you'll want to switch between the title's two options if you want to awaken your favorite characters true potential. Despite Eighting's attempt to improve Battride War II's gameplay, this didn't save the title from its flaws. Besides battling human-sized bosses, the team decided to add giant adversaries to the game's sequel. While this concept sounds great on paper, the battles themselves were annoying to get through. Since it seemed that Eighting didn't program the large boss' hit-boxes properly, I found it very difficult to land a hit on most the title's huge enemies. Compared to games like the Monster Hunter series, I felt that my attacks had little to no impact on the title's ginormous foes. Thankfully, these battles weren't frequent, so it wasn't enough to turn Battride War II into a terrible game. Other than that, it's still unfortunate that players can't run over enemies with their motorcycles, and the lack of a co-op option continues to be two minor recurring issues that have yet to be resolved. Besides my issues with most of the game's mechanics, I encountered a few glitches in Battride War II that prevented me from clearing certain stages. On a few occasions, I fell through the stage, which meant that I had to replay the entire level all over again. Luckily, I only encountered this bug twice, so there's a chance that it might not happen too frequently. Other issues include the game's sound muting in most areas, and a freezing issue that occurs when you continuously use your Ultimate in any area that takes place in the castle from the Kamen Rider Wizard movie. While none of these glitches have messed with my game file, they can be annoying when you're doing great during certain stages in Battride War II. As for Battride War II's graphics, the game looks no different from the first title, as it still looks like an early PS3 game with HD PS2 quality environments. In fact, many of Battride War's previous assets were recycled in the second installment. From the stages to the Riders and enemies from Kuuga to Wizard, none of these aspects were given a graphical update. While the Kamen Rider franchise has been known for reusing sets and locations, this doesn't mean that Eighting should use the designs from the previous game without improving them. Despite being a person who favors gameplay over graphics, I felt that Battride War II could've look a bit better to warrant the title's retail price. On a more positive note, the second game's animations are better than before, which meant that Eighting touched up the characters who didn't receive new moves and/or Forms. Music wise, the game's soundtrack was disappointing, as each track felt like a generic freeware song or a rejected Kamen Rider battle theme. Sure, "Break the Shell" by Kamen Rider Girls was amazing, but one tune isn't enough to save Battride War II's entire music track. Luckily, players are given the option to create a Custom Soundtrack with any song that's on their PS3 console. On top of that, you also have the option to decide when the game plays your selected tracks (such as the menu, stage music, or the Riders' transformation themes), which can be set to each Rider as well. Thanks to this feature, players can bypass the game's mediocre tunes. Overall, Kamen Rider Battride War II had the potential to be a great game for the franchise's viewers, but the title's various flaws held it back from becoming a fine product. Even then, it was still a blast to obliterate waves of enemies with the Riders that Battride War II had to offer. While the title has enough content to please most Kamen Rider fans, I recommend waiting for Battride War II to go down in price before diving in. In the meantime, if you're interested in a good Kamen Rider action game, then I recommend checking out All Kamen Rider: Rider Generation 2 for the PSP or DS, since it's a beat em' up title that contains over 50 Riders and villains. 6 -- Alright (6s may be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.)
Journey through the Decayed
Back when Kamen Rider Battride War was first announced, many toku fans were excited over the fact that they were getting a Dynasty Warriors-like game that featured their favorite Heisei Riders from Kamen Rider Kuuga...
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fairytail is epic
Anthony Redgrave
I'm very interested going forward reading the Vertical Bakemonogatari light novels having seen the anime first i.e. the reverse of what I did with Kizumonogatari. Would I think the novels are too bland without the superb animation/ direction of the anime?
Anthony Redgrave
Kizumonogatari films 1+2 are technically marvellous and brilliant adaptation of the highlights from the source material. Despite the Monogatari origins it is not beginner friendly. A lot of Monogatari staples are omitted/muted and has more horror elements
Garage Hero
Garage Hero is an independent movie group based in Tokyo, Japan that specializes in (but not limited to) the Tokusatsu genre of Japanese Cinema. Follow us on Twitter (@garagepro7) and Facebook!
It seems like Qpost isn't as well integrated as it is in dtoid. Shame this place isn't more active but I still love all of you.
DeScruff Sypran
Hello I guess I'm new. I came in because of the Va-11 Hall-A stream last night. When I get back home I'll explore this site a bit!
Hi I'm new and well I love anime...
Sometimes it just hard waiting for the pre-order. You know? But then there is other anime :).
Red Veron
Hey, readers! I love you<3
Rin Haruka
Oh my gosh i just finished clannad after story for the second time and i need at least 5 more tissue boxes sniff sniff
Hiroko Yamamura
Yeah! I ordered three things all at different times and they all came in at the same time. Thanks name withheld ordering company!
Salvador G Rodiles
Since my condition hasn't improved that much from yesterday, my Jtor Live segment won't be happening tonight. If anything, it should be back this Saturday.
Salvador G Rodiles
Since I'm feeling under the weather right now (curse you, spring season), this week's Jtor Live shall be pushed to Sunday.
Anthony Redgrave
Hearts over Hanekawa! <3
Salvador G Rodiles
As a heads-up, this week's Jtor Live is being pushed back to Sunday.
Anthony Redgrave
Someone's got a new desktop background :D
Anthony Redgrave
I don't know what this is, but it's tres Adorbs!
I am choosing to believe Umaru randomly decided to make this reference and no one can stop me.
Anthony Redgrave
Just going to leave this here
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text:
Glanz Large Tripod Bag
Standard $11.95
Insured $15.95
Standard $11.95
Insured $15.95
Australian Stock
100% Genuine Australian Stock
100% Genuine Australian Stock
1-Year Australian Glanz Warranty
1-Year Australian Glanz Warranty
The Glanz Large Tripod Bag is a lightweight, unpadded, durable nylon bag designed to carry a tripod with a length up to 72cm. It is carried by an adjustable shoulder strap.
- Fits tripods up to 72cm in length
Durable nylon exterior
- Heavy-duty zipper
- Attached, adjustable shoulder strap


text:
Apr 16, 2016From Seller: m8chor
An absolutely great gentleman and a wise headphone enthusiasts to do business with, active communication and smooth transaction.
Apr 24, 2015From Seller: theboch
Very nice and relaxed contact! Very fast payment. Everything excellent!
Feb 24, 2013From Trader: wje
Great buyer. Fast payment. A++
Oct 9, 2010From Buyer: Uroboros
Bought Compass with accessories. Quick Shipment. Item as advertised. Would do business with again.


text:
This Second Edition "Wishes for Courage" Double Old Fashioned glass is rendered in astonishingly radiant fine crystal complete with a distinctive silver gift box with white satin lining.
About Snowflake Wishes
The Waterford Crystal Snowflake Wishes collection celebrates winter's most beautiful feat of engineering - the snowflake - in a 10 year series beginning in 2011 and ending in 2020. Each year offers a unique seasonal theme with universal appeal, illustrated through a different snowflake design paired with a classic Waterford Crystal pattern.
Additional Information:
Measures 4-2/5"H x 3-1/2"W. Made of crystal. For indoor display. Made in Italy.
Care Instructions:
When washing by hand, avoid using scouring pads and/or abrasive detergents. To prevent spotting, combine quarter cup ammonia with a mild lemon detergent. Rinse in clean water and air dry on a rack. Clean vases and decanters by filling them half-full with moderately hot water, a small amount of mild detergent, two tablespoons of white vinegar or ammonia and 1/2 cup uncooked rice. Swirl the rice around for a few minutes to remove residue. Rinse well with moderately hot water and air dry, upside down, on a rack.
Wine Glass Types
Red Wine Glass: A red wine glass displays a fuller, rounder bowl than most glasses. This allows you to dip your nose into the glass to experience the wine's aroma. The bulbous setting of the glass allows the bouquet to aerate and develop while the longer stem provides the ability to swish the glass.
White Wine Glass: These glasses showcase more of a U-shape than red wine glasses. This allows a more concentrated aroma (whites are often not as pungent as reds) while also maintaining cool temperature.
Sparkling Wine Glass: The sparkling wine glass is most commonly known as a flute. This is because of its long, thin shape. This shaping helps the wine retain its carbonation and preserve flavoring.
Dessert Wine Glass: The dessert wine glass is the smallest type. Its short stem and glass are contrasted with a wide bouquet. Dessert wines have the highest concentration of alcohol, making their short stature a necessity. Finally, the wide bouquet allows the wine to aerate and develop properly overtime.


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The hotel was great. We booked it through KAYAK at a great rate for a room with a limited ocean view. When we arrived we were upgraded to a larger room with full oceanfront views at the same rate. The hotel is beautiful and the staff were friendly and attentive.
Food options were too limited for children.
Standard high quality four seasons service. nearly every employee asks how you are doing, is everything meeting your expectations, is there anything they can do to improve your stay, etc etc. One small mistake was made by a wait staff person (they forgot chicken on a salad) - it wasn't a big deal to us, but he acknowledged it, apologized profusely, had his manager come apologize, and they comped our meal which was very nice. very comfortable bed. - shower leaked onto the floor, sink faucet handle leaked water - aesthetic was rather drab at the hotel - didn't feel like 'palm beach' - no color, no pattern, no quirkiness or preppy style...faded olive umbrellas, exterior of building facing the beach looked run-down, pool was function-only (not much to look at) - location is good if you want beach-access but pretty far from the hedges and billionaires row that is quintessential PB - lots of kids in the pool. We were there in early January when school is out so this probably skewed the ratio but the first day we walked out to the pool it had lots of kids in it. We were hoping for something a bit more relaxing/serene as we were taking a vacation away from our own kids for a few days of R&R. - gym was in the basement...wish it had been with a nice view overall it could be great, but just needs a facelift in terms of design
Very quite and relaxing place. Great ocean frond location with residential area(mid rise) residential surroundings. Attentive service in understated aesthetically pleasing surroundings. Beachfront bar/coffee shop a great place for lunch but very limited menu. Restaurant more than adequate but not outstanding. Hardly anything. You need a car to get around but you must use valet parking,at inflated rates,though the parking is on the sides of the hotel close and easily accessible.
staff was great, food was superb, place is really nice cost
The hotel property is right on the beach, and the beach staff is friendly and accommodating, periodically bringing guests complimentary smoothies and frozen grapes and oranges. The pool area is lovely and well-kept, as are the dining rooms. The rooms are comfortable and luxurious. The breakfast buffet, though expensive, is delicious, ample and very fresh. For a hotel of this caliber there was some unevenness in the staff. On certain days at the beach, the staff was available and responsive; on others they were entirely absent, and it was difficult to get anyone's attention. The outside dining areas, though lovely, were crowded, and every morning we had to wait 10-15 mins to be seated outdoors. When we first arrived, no doubt because we booked a "bargain" room through Kayak ($500/night as opposed to the $1,000 rack rate on the Four Seasons website), we were given a room with a direct view of the beach bar kitchen, together with smells and noises from the vent. We asked that the room be changed, and it was, though again we were given one of their less desirable rooms. I suppose most unfortunate was that when we asked, on our last day, for a late checkout - even offering to pay something for the privilege - we were told, icily, that the hotel could not accommodate us - not even for an hour - because of our "room category" (meaning, no doubt, the "cheapie" Kayak rate). The hotel was quite clearly not full, and as an experienced traveler, I know this would have been an easy accommodation for the hotel to make. Instead I left with a bit of a bad taste in my mouth.
The staff is awesome , very friendly and professional.
Oceanfront property, very nice spa that allows all guests to use its facilities regardless of whether not you book their services the restaurant quality and choices are very limited
From the moment you arrive till the moment you leave they make you feel like royalty without any stuffiness. They go above and beyond even bringing our dog treats and realizing that my wife was pregnant brought us a cupcake with blue and pink frosting along with a bottle of non-alcoholic cider to our room. Herna at the front desk was a delight. Nothing
Limpio y cómodo con un toque elegante Pagar 30 dólares para aparcar mi coche de alquiler
La ubicación es perfecta y ofrece tanto acceso directo al mar como a la piscina. El personal fue muy servicial y atento. Tengo muchas ganas de volver.
I loved the charming unique decor and genuinely friendly kind staff. Location was wonderful!! The red robes were so pretty and unusual candy in the room a fun surprise
Food and room and turndown service Excellent
The common area decor was very pleasing. No bedside table, no directions as to where things were in the hotel upon arrival (like the elevator, which was down a hall) or that complimentary coffee was In the lobby every morning (Ie no coffee maker on the room), no info on Palm Beach in the room, dirty bathroom(my barefeet stuck to the floor) with no shampoo, someone else's hair in the drain, no morning paper, room next to outdoor seating for the restaurant so very noisy, music from function room until 1 am, loud air conditioner next to the bed so cold air blew on you all night.
The grounds are imaculate, loved breakfast in the courtyard. They mix a good Martini. Relaxing. A little variety in the Musak. I have heard" time after tme" more times than I can remember. A "resort" fee of $60 is not appropriate, there is no resort aside from a lovely wading pool. Concierge absent, (assume they have one). Front desk was not up to the task. Ground floor Room lacked a window to the outside world. A door led to a claustrophobic, one chair sized patio Enclosed by a ten foot wall that limited the view to looking up at the sky. Furniture was frayed, toilet ran, wheel fell off rolling desk chair. Bring you own mouth wash, "house' mouthwash is on the mini bar tray.
The staff was exceptional Booked the room 15 mins prior to arrival on Kayak, the reservation was not processed to the hotel in a timely manner, this made check in take much longer than normal
The rooms are wonderfully appointed with rich wood cabinets, comfortable furniture and beds that you could sleep in for weeks. The staff was very accommodating with all the hallmarks of a well run hotel. The food is creative and tasty. Try the White Cosmopolitan cocktail - it is delicious.
I love the room. The staff was very attentive. They room was nice and clean. The ambiance was quiet and nice I wanted to try the restaurant. The chef is Daniel Boloud, a well known chef. The food was OK, but not a memorable experience. The only thing I found extremely good were the Madeleines. Those were the best. The rest, was good, but only good. I was expecting much more.
que la relacion precio calidad esta conseguida y que el dueño o director un chico sueco fue muy atento hab un poco pequeña
bien ubicado, pero podria ser mas economico, por lo que fui pagando en otros lados. la habitacion muy pequena
Es un hotel chico, muy confortable para pasar un fin de semana tranquilo.Me dio la impresion de estar en un hotel nuevo. Esta lejos de la mayoria de los puntos de interes de Palm Beach, pero no dejaria de volver por este tema.
Muy buena la relacion precio calidad.Impecables las habitaciones Muy bueno
El desayuno continental está por encima de la media. La habitación estaba limpia y era bastante moderna. Camas cómodas, almohadas de plumas suaves. Personal atento y cortés. El aire acondicionado tardó mucho en enfriar la habitación. La televisión era muy pequeña, no había ni nevera ni microondas
desayuno incluido, buena limpieza
Muy buena opcion para conocer Palm Beach. Exelentes servicios. Muy buen desayuno, linda picina, muy buena la habiltacion. A pocos pasos de la playa. Estacionamiento e internet sin cargo. Muy recomendable.
On top of many other noteworthy accommodations, the complimentary snack/drink reception and breakfast were superb! The location itself is not too ideal other than for transportation purposes, as it is right next to the airport and not far from the transit center.
I loved everything about the hotel from the room to the staff to the complimentary food, drinks, etc The elevators were extremely slow and breakfast should atleast be extrnded to 11am
Breakfast / bed Mold in bathroom caulking room 504 / shower design poor and not fitted correctly with water spraying everywhere / trash on roof looking north
Very clean rooms, very friendly staff, free happy hour and great breakfast. Convenient to the airport with free shuttle. Very enjoyable stopover!
The service was awesome. Breakfast was excellent. The room was clean and the staff was friendly. Victor (one of the chefs) makes a mean omelet! We would definitely stay there again.
The room was very clean and modern. The free breakfast buffet was great, just get there before 8:30am because that's when the crowd starts to come in. Didn't have time to check out the rest of the facilities since we were only there for one night for a volleyball tournament. I would stay at this hotel again if I was in the area.
I stayed at this hotel for the Sunfest festival held on the waterfront in downtown West Palm Beach. I loved that hotel offered free shuttle service to/from the festival at any time between 10 am and 12:20 pm. This meant we could come & go as we pleased without having to wait more than 10-15 for a shuttle. We also utilized the free shuttle service to Cityplace for a nice dinner out as well. The staff at the hotel were extremely friendly & pleasant (front desk clerks, breakfast servers, shuttle drivers, and bartenders). Also, we liked the free happy hour from 5-7 each night and the amazing free breakfast. The breakfast wasn't your standard cereal, yogurt, toast breakfast either, but made-to-order omelets, pancakes, bacon, fresh fruit, etc. So to summarize, we got free shuttle service, free breakfast, and free drinks at happy hour, all while dealing with an enjoyable staff and a beautiful room. We'll be coming back next year for sure!
I love Hawthorne Suites Air China caused me to miss my flight and cancelled my connector so I could not even stay here... I tried to cancel but it was to late and I wasted $100. Not Hawthornes fault but I wish I could have gotten some kind of refund.
Location was good...room was sizable.. No bugs that I saw... Vanity and fridge... .price just a tad bit much..decoration was blah... Had some what of old mildew smell...
Hotel was clean, bed was comfortable. It was a brief stay but it suited our needs very well.
Service was good and rooms were comfortable Pool area was awkwardly placed and and breakfast could be held at least till 10
Being close to the airport and not far from the beach was nice. The staff could have been more knowledgeable about surrounding area restaurants, directions, etc.
Social hour included wine, snacks, and pasta, salad, and fruit for a quick dinner!
2nd time I have stayed staff is friendly, buffet was very good. Amenities microwave, stove refrigerator etc. Very clean quiet. N/A
It had nice friendly staff, a good breakfast, clean rooms. Separate bedroom from the kitchenette. The only thing was the noisy vents by our main floor room. Wasn't sure what it was the first few nights, thought there was road construction going on at night.
It was an awesome stay. The room was amazing and even had a kitchen. Great service
Nicely appointed and decorated, good included breakfast. However, constant noise from nearby highway and thin walls between rooms & floors.
The two rooms, with a TV in each room. The laundry room. I liked the lemonade and the breakfasts. Really would have liked only one bed in the bedroom, for more room. The towels were old and scratchy. The Happy Hour wasn't at all nice. Weird snacks, like beef stew and chocolate pudding.
Location Popcorn ceilings. Feels like it needs an update
The staff was very friendly and rooms were very nice. Even tho check out was at 11 I still got to check out later and no extra cost and the maids didn't rush me at all. I didn't like that the parking lot gets really full and I had the park far away from the entrance
The ability to walk to everything. Great staff
The food was excellent, the room was spacious and the bed was comfortable. Because of the lobby remodeling it is not clear where to go to check in.
The desk clerk that attended to us was Daniel. He responded in a professional, friendly and courteous manner. He was made for this position. He made the difference in our stay and I am honored to have met him.
I love the location of the room. I relieved a text prior to my arrival of what was important to me and o chose the quietness of the room. Well, it was perfect and very quiet. The size of the room was good. The bed was very uncomfortable.
room was musty and dingy smelling, when I got home, my close still smelled like the room. and very high humidity. had asked for a preferred view and got a lower level room that looked at the parking lot. asked to switch to an interior room that had a sliding door opening to the courtyard but they said they were all booked up except one other exterior room on the first floor which that room also smelled. pretty sure the hotel wasn't booked bc each night the parking lot was half empty. staff was not very helpful. the bistro in the main lobby took forever to order food through as well. located right behind a topless strip club/steakhouse and the gas stating is very sketch as well
The beds were really soft and comfortable. Cable did not work what so ever. I called and asked for assistance, but was just told to change the channel. There was some red stuff on the floor. The pictures online look way more luxurious than what it really looks like . It had no refrigerator , I don't even remember if it had a microwave. Oh and apparently the location is "the nice part of the hood ." the Toilet was soak and wet for some reason. I did checked in online and requested a balcony that over looks the pool and I received a room that faces the trees and the hotel parking lot. The lobby and restaurant looks very nice, but the rooms need to look as good as the appearance and atmosphere of the lobby .
Extremely courteous and helpful every time I needed help from the staff ( for example when getting my room key reprogrammed every so often). The room keys have an incredible tendency to lose the programming whenever in a close proximity of your phone or any other magnetic type item. This was pretty annoying but quickly resolved at the desk.
Very nice hotel with excellent staff.
There was almost no street noise. The hotel has an unfortunate location, located just across the freeway from a sketchy neighborhood. The room was musty, small, and had a poor layout (tv at side of bed).
Los lugares alrededor de la Ramada No fue una estancia muy cómoda
La recepción fue servicial e informativa. La ducha no tenía agua caliente
Los empleados eran fenomenales
Cama Personal
The room was comfortable and clean. I had the pool area to myself. They had a full and mini bar available 24/7 along with ready made and made to order food. It was in easy walking distance to City Place. They had a shuttle service to the beach or anywhere within 2 mile of the hotel. The staff was friendly and helpful and we could get a late check out. The breakfast offered was pretty good except for the pancakes.
The location was superb! You are close to the convention center, city place and if you wanted to go shopping Worth Avenue was close Our shower had pink mold init when we had our room cleaned our towels were not replenished.
Clean, nice room, great location! No pool. Week amenities. Less than friendly staff. Breakfast buffet was nothing but cold leftovers - good coffee tho. Nice bar, but bartender kept disappearing!
excellent location close to convention center and City Center
The rooms were spacious and clean. Staff were also very helpful with providing feedback about the area. We also enjoyed the central location of the hotel which was about 10 minutes from the beach and great places downtown. N/a
We had a great time at the hotel! The room was clean and comfortable, and the hotel had plenty to offer both on and off the property. I didn't like that breakfast began to be packed up while I was getting a few items. If breakfast is until a certain that time, it should be fully available until that time.
good location early breakfast for marathon good breakfast selection allowed early check-in and late check-out room was never cleaned during stay (2 nights with early check-in)
I loved the suite style room. It was very comfortable. I also loved the location. Within walking distance to all of downtown and the waterfront.
Great place! Highly recommended!
The staff was very friendly and helpful. The food was excellent. The bed was very comfortable and they gave us extra pillows :-) $19 parking :-(
Location was good for event at Kravitz, but makeover of this hotel scores poorly for comfort and safety. Because this is a downtown property, access to parking through garage was not easy to access. Blind corners and poor sineage made parking less than easy. Layout of the room made it difficult for two people to move around simultaneously. Functionality sacrificing for design didn't work real well for us. High ceilings and small footprint made it feel like you were in a tube - in the very small shower, in particular. Limited storage for clothes, poor air circulation - (hot on one side of decorative screen, cold on the other), inconsistent water temp in bathroom. Missed things like make-up mirror and bathrobes. Breakfast was barely edible. What kind of bird laid those eggs?
Very personablessed staff and good amenities. The room was frigid (no thermostat control for guests)
the breakfast and later checkout was great, the room was very nice and very comfortable. They even had free cookies at checkin and they were delicious. I liked the entire experience.
Staff was wonderful. Very helpful and courteous. Clean
Complimentary breakfasts and choc chip cookies gratis in lobby in PMs. Comfortable king bed, easy access to pool, breakfast, laundry, exercise rm. Free parking., convenient. Shuttle to downtown Location a bit far from restaurants for nights, shopping etc. Cold water in pool. Food selection at next door restaurant and mediocre quality.
Check out time is 11:00 and they push you to be out by then.
I have no serious complaints about the hotel. It was clean, staff was friendly, and the amenities were good. The free breakfast was pretty extensive. I found it a little expensive for not being a luxury hotel (but then again, West Palm tends to be pricey.) The pillows also looked really fluffy, but once I put my head on them, they flattened like pancakes! Woke up with a neck ache.
Nice and new hotel. Location can't be beat as you are right in the middle of west palm. Staff is really friendly. Overall I am usually a tough customer when it comes to reviews but I have nothing bad to say. 4.7 out of 5 stars!
Nice rooms furnished well. Good restaurant. Location was ideal for those who wish to shop at nearby city place. Parking is a big issue. Construction makes getting into hotel difficult no parking lot all in garage attached in hotel. Valet was 25 dollars. A little steep to move it 100 yards.
This room was not on a pool deck as described, it was on a concrete patio with a loud local's tiki bar. The pool was off to the side about 150 feet away. We paid $230 on Kayak and a walk-in that was at the desk in front of us paid $159 for the same exact mediocre room. Horrible experience, horrible place. Please avoid this mistake yourself.
Staff was fantastic! Great people and very helpful/understanding. There was some light construction taking place during our short stay.
La recepción fue amable. 3 tipos diferentes de moho en el baño. El granito mal aparejado. Pasta de dientes en la pared. En general, malas condiciones.
Un buen hotel,las habitaciones son amplias y el personal bien amable. No,todo nos gusto y nos parece un hotel muy recomendable


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NOTE: Everyone, from practitioners to journalists to USCIS examiners, should read and heed Eleanor Pelta's wise words.
Senator Grassley: The Puppetmaster?
01/09/2012, 6:49 pm
"Written by:
Eleanor Pelta
Over the past few days the lyrics of an old classic song by
Buffalo Springfield...
DHS Office of Inspector General, Sept. 8, 2016 - Potentially Ineligible Individuals Have Been Granted U.S. Citizenship Because of Incomplete Fingerprint Records
"USCIS granted U.S. citizenship to at least 858 individuals ordered deported or removed under another identity when, during the naturalization...


text:
Browser does not support script.
Rapid Naming Subtest: are self-corrected errors counted as errors or not?
Response from author Elizabeth Wiig:
Self-corrected responses are not counted as errors.
This is because the self-correction takes time and is therefore reflected in the total naming time. However it is worth recording the number of self-corrections. They could indicate that the child may show other evidence of impulsive responding or of word-finding deficits.
Errors of omission, commission and substitution are counted as errors.
This is because these types of errors, when uncorrected, are indicative of self-monitoring problems. Recording the number of errors gives the clinician an indication of whether to look for other instances of lack of self-monitoring.
Deficits in self-monitoring indicate an aspect of executive dysfunction that is not modality specific. In other words, children with these problems make the same errors repeatedly.
Evaluate the nature and extent of language difficulties in school children and adolescents with CELF-4 UK.
Eleanor Semel
Elisabeth H Wiig
Wayne Secord
5 to 16 years and 11 months
30 to 60 minutes
0 items : £0.00


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StellaBears TY fyi, Vit D only synthesizes when sunlight is available~ ❥to avoid depression get plenty of sun Kobi X!@kobiswim: "Jizue – Sun share with@aki_lvmsc (reblip)
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Grief Encounter
At least in its stage adaptation, the sole subject of Joan Didion's The Year of Magical Thinking is grief: how we cope with it, the deep instinct to deny its existence, the way that denial slowly erodes till we learn to assimilate it. Though it may be a moving experience on the page, the minute exploration of this emotional condition takes on a block-like quality when magnified for public scrutiny in a theater. Nobody could fail to commiserate with the enormity of Didion's loss: The narrative chronicles the aftermath of her husband's sudden death and the agonizingly protracted struggle to save her terminally ill newlywed daughter. Yet onstage, laid out in Vanessa Redgrave's pellucid, precise tones, the solid wall of feeling inevitably begs listeners to look for cracks in it. Didion's insistent focus on her sorrow pushes one away, giving the experience a cold and even a smug aura, as if nobody else but Didion had ever felt grief or known about it, because her career, having surrounded her with the trappings of wealth and celebrity, had somehow appointed her our optimal means for understanding it. She undoubtedly didn't mean this, and Redgrave's graceful directness easily dodges it, but the distancing element is there nonetheless, making the evening, uncomfortably, a little more like a Tiffany's keepsake than a memento mori.
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text: Blacksmif - Microweight (BBB004) OUT NOW by Blah Blah Blah Records published on 2012-04-18T12:15:04Z Buy Vinyl [includes wav.download] http://weareblahblahblah.bigcartel.com/product/blacksmif-microweight-hoop-dreams Available Digitally from all other online retailers: Buy iTunes: https://itunes.apple.com/gb/album/hoop-dreams-microweight-single/id984032040 Buy Beatport: http://www.beatport.com/release/hoops-dreams-microweight/904636 LOW BIT PREVIEW Written & Produced by Blacksmif Title: Microweight Format: Limited Vinyl (200 pieces) // Digital Release date: 21st April Tracklist: A - Hoop Dreams AA - Microweight <body><i>Blah Blah Blah turn 5 years old this May and as part of their celebrations they have saved perhaps their most exciting signing yet for a Ltd ʻWeAre5 Vinyl' release, the prolific genre juggling Blacksmif.<i/> <i>Blacksmif flirts on the edge of reason, taking flamboyant percussive and melodic risks within a bass driven jazz tinged environment, such is the adventurousness of his music that he has already gathered himself quite a fan club, among which he can count Mixmag, Gilles Peterson, and Mary Anne Hobbs as leading members.<i/> <i>Opening track Hoop Dreams gently patters into life as a comforting wall of sound builds beneath crisp percussion and a skittish bassline, its simplicity seductively luring you into its clutches before it totally immerses you in a unfolding mix of shifting melodies, competing vocal snippets and percussion that comes at you from every angle. Microweight follows a similarly weaving journey of evolution as layers ebb and flow between triumph and thoughtful contemplation.<i/> <i>With his first single ʻMandy' coming 5th in Mixmags Big Tunes in April and with shows lined up at Glade, Dimensions and a supporting slot with Julio Bashmore, Blacksmif is set for an enthralling 2012.<i/></body> SELECTED FEEDBACK South London Ordnance - "Top drawer - really like both tracks" (4/5) Gavin Herlihy – "liking hoop dreams here. cheers" (4/5) Mary Anne Hobbs – "incredible.. will play on Saturday's Xfm show.. thank you" (4/5) Audiojack – "Amazing! End of the night stuff i think, can't wait to spin these…" (5/5) Jimpster – "Microweight is brilliant! trying it out this weekend". (4/5) Laurent Garnier – "2 great deep melodic tracks - thanks!" (4/5) Catz N Dogz – "This is great and you know it! haha thx" (5/5) DJ MA1 (Rinse FM) – "great ep. love it " (4/5) Deadboy – "This is cool" (5/5) Ben Westbeech – "YES YES YES!!!! Thanks so much. In love with Hoop dreams. Gonna open my breach set on Boiler room tomorrow. Excited. Microweight is dope too" (5/5) <b>Released 21.05.12<b/> Vinyl available for pre-order 10th May from our SURUS store ℗ Blah Blah Blah Records © Blah Blah Blah Records www.weareblahblahblah.com Genre House, Bass, Electronica Comment by svetlozaurus Absolutely gorgeous :) 2012/07/14 19:51:21 +0000 Comment by NEZ-DJ I love that SOUND! 2012/05/28 22:26:33 +0000 Comment by LAKOSA sick.. 2012/05/17 00:33:58 +0000 Comment by NL ディープ·ハウス greatt 2012/04/18 18:25:22 +0000 Comment by ......xxx i feel like i just fell in love with house music all over again <3 2012/04/18 17:28:12 +0000 Comment by Loops & Samples 2012 Nice Work Man! If you need FREE LOOPS & SAMPLES - CHECK THIS SITE http://freeloopsandsamples.blogspot.com 2012/04/18 14:57:22 +0000 Comment by Underground Producers Nice sounds man !! you need to be more known than that, thats why like this page & post your stuff there to get way more plays+ feedback!! because its the biggest page for promoting producers & djs! http://www.facebook.com/undergroundproducersdjs 2012/04/18 14:03:24 +0000


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