text:
[179] he had more deference to the judgment of others, and more distrust of his own. 'You admire,' said he to a correspondent who had lauded his character, 'one you do not know; knowledge will cure your error.' In his Narrative he writes: 'I am much more sensible than heretofore of the breadth and length and depth of the radical, universal, odious sin of selfishness, and therefore have written so much against it; and of the excellency and necessity of self-denial and of a public mind, and of loving our neighbors as ourselves.' Against many difficulties and discouragements, both within himself and in his outward circumstances, he strove to make his life and conversation an expression of that Christian love whose root, as he has said with equal truth and beauty,
Of the great mass of his writings, more voluminous than those of any author of his time, it would ill become us to speak with confidence. We are familiar only with some of the best of his practical works, and our estimate of the vast and appalling series of his doctrinal, metaphysical, and controversial publications would be entitled to small weight, as the result of very cursory examination. Many of them relate to obsolete questions and issues, monumental of controversies long dead, and of disputatious doctors otherwise forgotten. Yet, in respect to even these, we feel justified in assenting to the opinion of one abundantly capable of appreciatingis set
In humble self-denial, undertrod,
While flower and fruit are growing up to God.Poetical fragments, by R. Baxter, p. 16.


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Message Subject
Jesus christ was right about Israel and zionist aka fake jews.
Poster Handle
Anonymous Coward
Post Content
The 10 tribes (Northern Kingdom) were taken out of Israel in 721 BC by Salamansar, King of Assyria.
They went under the Assyrian captivity for 3 years and around 718 B.C they sailed through the Euphrates, over the waters and into various regions of what we today called "The Western World" but the Apocrypha calls Asareth - hidden land.
(2 Esdras 13:40-45)
Christopher Columbus, after being inspired by
2 Esdras 6:42
and convinced he would find riches, wealth and people along the atlantic, received financing from Isabella I and Ferdinand II to undertake the voyage to the "new world."
With me so far? Good....
Columbus was making a point to the Queen that according to the Apocrypha
(2 Esdras 6:42)
there's a certain part of the Earth they haven't inhabited yet and he thinks the 10 tribes are there.
(Ronald Sanders in his book Lost tribes and promised lands gives a more complete insight into this).
So picture this, Late 1400s Columbus in the 1400's is in front of Counsel arguing with the bible about the "new world"...
Who are these "10 tribes" ? The Children of Israel who today we call: Mexicans, Puerto Ricans, Dominicans, Panamanians etc etc etc. Arawak/Tainos and Native Americans.
Now, as for the other two tribes left in Israel, after the sacking of Jerusalem in 70 AD by Vespasian and Titus, it was prophesied that if the children of Israel didn't follow the commandments, they would be scattered across the world, read this in
(Deut 28:64)
. Along with that, they would follow other gods, wood and stone (Wood representing the Cross of Christianity, Stone representing the Kaaba stone of Islam).
Deut 28:68
says that the Children of Israel would go into
captivity by way of SHIPS
to serve their enemies in a land they knew not, and would be sold. The word "Egypt" is used, but Egypt means BONDAGE (see Ex 13:3), considering the Children of Israel did hard bondage in Egypt as well as "America." - See the back of your dollar bill.
Jeremiah 17:4 says the children of Israel would lose their HERITAGE and would serve their enemies in a land they knew not.. guess what land that was? AMERICA. Only some of the Northern Kingdom who came to this side of the world (as aforementioned) knew about this land, but
Judah, Benjamin and Levi
who went into slavery by way of SHIPS knew nothing about this side of the world.
Also, When the children of Israel escaped the land in 70 AD, those who took heed and fled listened to the words of Christ in Luke 21:21 and fled into the Mountains, the ATLAS MOUNTAINS OF AFRICA and eventually settled in the Ivory Coast of Africa. Later on, they would fulfill the curses of
Deut 28
, in particular, the 68th verse.
says in
Romans 11:11
I say then,
Have they stumbled that they should fall? God forbid: but rather through their fall salvation is come unto the Gentiles
, for to provoke them to jealousy.
See so when the Children of Israel fell, the Gentiles got rich. You tell me who controls all of the wealth today.... the people you are ignorantly upholding as "Gods chosen people."
Rom 11:12
Now if the fall of them be the riches of the world, and the diminishing of them the riches of the Gentiles; how much more their fulness?
More proof. Children of Israel fell, Gentiles got rich. Don't forget the Romans took all of the riches and wealth from the temples after the sacking of Jerusalem in 70 AD.
I could go on and on with more proof, but understand this. Those Khazarian Edomites claiming to be Gods chosen people are Satans seed.
Rev 2:9 3:9.
Books you may want to read:
Lost tribes and promised lands
From Babylon to Timbuktu
Hebrewism of West Africa
Complete works of Flavius Josephus
Who is Esau-Edom
And of course, the Bible (KJV).
That's why Christ said, YOU ARE OF YOUR FATHER THE DEVIL, HE WAS A MURDERER FROM THE BEGINNING...
It was prophesied Gods chosen people would LOSE THEIR IDENTITY! READ YOUR BIBLES!!!!
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You best believe…if you are socially active online….someone is watching you..everything you say or post. Do you know who your stalkers are?
With the increased activity of social networks like Facebook, Twitter, and LinkedIn, we have increased our exposure. Not to say that is a bad thing, but are you conscious of the fact that people are paying attention?
Okay…I know that is your intent, but I am NOT talking about the people who interact with you via likes, comments, RTs…but those that exist in silence, yet they are paying attention.!
Have you actually thought about those that say absolutely nothing to you, no likes, no RT's, not one comment on a blog post!
Granted we are there to sell services, products, make friends, grow our businesses…short of a new client, or sale…do you really know WHO is paying attention?
The Message
I suppose first things first…why are you here? What are your intentions?
Managing social media is way to time-consuming to screw it up. Be conscious of the valuable real estate (your followers) that is available to you.
Share topics, links, blog posts, that resonate with your friends and followers, assuming they are your target market. They want to learn more about you.
If you are sharing interesting stuff (valuable to your followers), you just might remind us to pay more attention to you.
I don't know about you, but quite honestly I follow too many people to keep up with most of them, but I do keep up with those that peak my interest. Many of them are now in my Google Reader so I don't miss a blog post!
The End Result
Is your message helping or hurting your reputation? How do you measure the success of your tactics? What processes are in place to follow up?
As I have written before new clients are closer than you think. My time spent on Twitter has provided new clients and increased my network of alliances…they support me, I support them..win win!
I recently had a follower on Twitter send a private message:
"You always give great information . u r on top of your game 🙂 . Looking forward to doing a project with u one day" Prior to this message, I had NO idea who he was and most importantly that he was enjoying what I was sharing! (Yay) He definitely has my attention now and I will follow up periodically and check in.
A new client recently shared that she has been "watching" me for a year. I had no clue. We started interacting a little prior to working together. I was surprised she was paying attention. I knew her name because of her activity, but we had not engaged in any discussions. We silently observed each other.
The bottom line to our social networking efforts is to gain …Results.
We want to make that sale, gain a new client, increase our exposure through others sharing our messages.
Due to the fact that we do not know who is really watching us let's make sure we keep a few things in perspective:
- Stay positive..no one wants to read about negativity…that's easy to find. I want to walk away smiling because of something you said or did. I will return if it was beneficial and felt good.
- Share good news of others. Be of service, help show how awesome others are too. That tells quite a bit about YOU!
- Set your statuses on auto pilot. Utilize tools like HootSuite, Tweetdeck, Market Me Suite and schedule things ahead of time.
- Be responsive. Think about how that makes you feel when someone RT's or replies to something you said, comments on a blog post – Reciprocate!
- Follow-up. We all get busy and sidetracked. Sometimes it takes a few attempts to remind people that they spoke about working with you. If you don't have time or you want to establish a process, hire someone to support you.
- Be consistent..Yes, working social media is time-consuming. Establish a timeline that you can maintain consistently.


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The next concert in our spectacular 2016-17 season line-up is
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Metta String Quartet, SVC soloists and our Youth Chorale!
Read More!


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Tomb Kings
this wiki
Across the arid deserts of Nehekhara, vast legions of skeletal soldiers rise up from beneath the baking sands to slaughter those that trespass into their domain. It is a lifeless realm with endless dunes stained red with the blood of savages and barbarians. This is the Land of the Dead, where mummified kings of a lost civilization raise their armies to wreak vengeance on the living.
Upon death, the Kings of Nehekhara were interred in their pyramids along with their loyal bodyguard (who were buried alive with their expired master). The Priest Kings died with the promise from the Mortuary Cult that they would awake once again in a beatific state, and with a vast empire to attend. The Tomb Kings, as they were to become, did awaken, but not at the hands of the Liche Priests...
Many years after the death of the greatest of Nehekhara's kings, Settra, the power-mad Necromancer Nagash murdered his way onto the throne of Khemri. When the fractious Priest Kings from the surrounding city-states joined forces and overthrew Nagash, he swore his revenge on the whole of Nehekhara. This he achieved several centuries later. After a great plague beset the empire, Nagash came forth and cast the great spell of awakening, forever cursing all the inhabitants of Nehekhara to Undeath.
The Tomb Kings rose from their pyramids not as flesh and blood blessed with immortal life, but as withered cadavers cursed to spend eternity trapped in their rotted bodies. What's more, the majesty of Nehekhara was no more, for the war with Nagash and subsequent plague had left the once proud empire crumbling and half buried in the desert sands. In life the Tomb Kings were always volatile, but in living death this turned to rage and a burning bitterness at the living for daring to breath whilst they could not.
And so the Tomb Kings make war, determined to reforge their lost empire and make all living things pay for the betrayal of Nagash. This is no idle boast, for the curse that summoned the Tomb Kings back to their remains has left them with untold power and an indomitable will. The Liche Priests of the Mortuary Cult serve them in death as they did in life, summoning the legions of Nehekhara to battle once more. Skeletons of fanatically loyal subjects pick up swords and spears or ride in squadrons of chariots pulled by Undead horse. At the same time stone colossi and statues of mythical beasts gain animus via the incantations of the Liche Priests. These stride across the battlefields, or even emerge from under the sands to slaughter the foe.
The most powerful of all Tomb Kings, Settra the Imperishable, has decreed that the living should be wiped from the face of the world, and that the majesty of Nehekhara be restored and even surpassed - his will be done...
A Tomb Kings army contains nothing living, consisting almost exclusively of skeletons, mummies and statues.
Unlike the zombie hordes and mindless skeletons of the Vampire Counts, the Tomb Kings and their armies are not mere extensions or puppets of a Necromancer's will. They are inhabited by the soul of an ancient Nehekharan warrior, who dutifully obey their dead king out of unswerving loyalty rather than being magically compelled to do so.
Only Nehekharan nobility were fully mummified, the process gave the Tomb Kings and Tomb Princes a skewed view of the world but a self-awareness far and above their skeletal subjects who have only retained the most rudimentary memories of their former lives. A Tomb King's faithful bodyguard, the Tomb Guard, were also mummified, albeit partially, an honour only granted to the most trusted and able servants. This gift gives those that were exceptional warriors in life even greater strength and more resilience in death.
At its zenith, Nehekhara was a collection of grand city-states, each with its own identity and distinct architecture. Statues and sculptures adorned buildings, dominated roadways, defined borders, stood over the necropolises or were sculpted in the shape of Nehekharan gods to be worshiped. Thousands of years later, these very same statues are animated, inhabited by valiant warriors, using similar incantations to those that summon the spirits into the bones of the dead. Statues of Warsphinxes, Necrolith Colossi and Hierotitans tower above the skeletal legions, ready to smite the living with their huge stone limbs or massive jade blades.
The Liche Priests - who are the magical locus around which the army functions - never actually died, but slipped into unlife as their bodies slowly withered over the passing of centuries. They serve their Tomb King masters summoning the armies and replenishing those regiments that have taken casualties. Liche Priests are magic users with access to the Lore of Light and the Lore of Death, but it's the Lore of Nehekhara that binds the spirits of the dead to their mortal remains. Every Tomb Kings army needs at least one Liche Priest present, the highest ranking of which is called the Hierophant. It is the Hierophant's role to raise the dead from the desert and give the war statuary animus. If he should perish then the army of skeletons will slowly fall apart and the statues will topple as the spirits depart the mortal realm.
The lore of Nekeharia is a strange combination of Light and Death. Any Liche Priest can take Light, Death, or Nekeharian: but your army's hierophant must use Nekeharian.
A Tomb Kings army in Warhammer is an impressive sight, massed ranks of skeletons, immense stone monsters and legions of chariots. It is an army that causes Fear, that will never break from combat and can even replace models that have been lost. The army is incredible flexible, allowing for an entire force mounted in chariots or riding on statues, you can do a massed horde with rank upon rank of Skeletons and Skeleton Archers, an army of monsters or a mixture of all the above.
Skeleton Warriors form the backbone of the Khemrian armies. In life they were dedicated warriors, willing to lay down their lives for their King. In death they do much the same. Raised from mass graves beneath the ancient pyramids, the Skeleton Warriors take up sword and shield once more, their every action controlled by the Tomb King, their life sustained by the army Hierophant. While an individually Skeleton Warrior lacks the martial skill to overcome an enemy, a regiment of them fighting together in silent unison will form an impenetrable wall of spears and shields that few enemies will ever want to charge.The bulk of the Tomb Kings army will be made of Skeleton Warriors and Archers. These more than make up for their Weapon Skill and Ballistic Skill 2 by causing Fear, being Unbreakable and, due to the Lore of Nehekhara, easily replenishable during the game. They are also incredibly cheap, at a cost of only 4 points per Skeleton.
The armies of the Tomb Kings often include units of Skeleton Horsemen, cavalrymen who fight on in death much as they did in life, scouting ahead of the army and harrying enemy outriders as they advance. The Horsemen sometimes fight as armoured units, charging head-first into the enemy, aiming to break them with a well-timed charge. Their main role on the battlefield however, is as a scouting force, where they will advance along the flanks of an enemy army, peppering them with well-aimed shots from their bows before they gallop away from any harm that may befall them
The chariot legions of the Tomb Kings have ever been a formidable sight. They can field an entire army on chariots, each of which will deliver D6 Impact Hits on the charge. When ranked up, chariots can add +1 Strength for every rank in the unit. Which means a unit of six Skeleton Chariots (in two ranks of three) will inflict 3D6 Strength 5 Impact Hits on the charge!
The Tomb Guard are the partially mummified remains of the king's elite guard. In battle the Tomb Guard form unwavering ranks of armoured warriors. They have spilled the blood of their enemies for countless centuries, and numerous armies have been dashed against their implacable shield walls. To face the Tomb Guard in battle is a dreadful prospect for any foe - they fight in a regimented phalanx, utterly silent as they hack through rank after rank of those who oppose them.The partially mummified Tomb Guards are the elite infantry of the army. A Toughness and Strength of 4 coupled with the Killing Blow rule and the option to take halberds ensure they are a foe to be feared.The Ushabti are the guardian statues of the great pyramids of the Tomb Kings. In times of war, the Liche Priests imbue the Ushabti with tremendous power, working with the ancient Necrotects to give the statues unnatural life. When the Tomb Kings march to war, the Ushabti accompany them, striding silently through the sands, implacable in their advance. They carry fearsome double-handed glaives that no man could ever hope to lift, loping off limbs, heads and anything else that gets in their way.
Necropolis Knights are elite warriors who ride atop giant snake-shaped statues. They are tethered to their mounts by a sharp hook, held firm in one mummified hand as the other wields a heavy spear that carves through mortal flesh. Their monstrous mounts shatter bone with every swipe of their tails and sink scimitar-sized fangs into soft flesh.
Sepulchral Stalkers lie in wait beneath the desert sands, waiting for intruders to pass by before launching a devastating ambush. When the trap is sprung, several horrifying, snake-like forms burst from the ground to surround their prey. The Sepulchral Stalkers impale their foes on ornate staves before they even realise they are under attack. Their reputation, however, is made even more fearsome by their unnatural gaze, which can turn a foe into a pillar of sand with but a single glance.
Khemrian Warsphinxes are giant leonine statues that wade through the ranks of their foes, crushing them underfoot as if they were nothing more than bothersome insects. They are almost impervious to harm and their stone-hard hides protect them from all but the truest strikes; anything less than a direct hit from a war machine is likely to glance harmlessly away. They are terrifying foes to face, and enemies that do not flee before them are
swatted aside by stone claws or torn apart by fanged jaws. However, this is just a fraction of their full destructive power. With unstoppable force, the Warsphinx can crash down upon enemy units, splintiring bones and pulping
organs. For those caught beneath this titanic creature there is little hope of survival.
The Khemrian Warsphinx is a massive monster made of stone, jade, marble or any other rock-hard substance. When animated, it is a terrifying thing to face, its Toughness means all but the strongest attacks will struggle to wound the creature and its special Thundercrush attack can lay waste to even horde units in a single round of combat.
The Tomb Scorpions once guarded the Tombs of ancient kings, ensuring that those of a curious nature never escaped alive. Now their Undead husks are bound to the spirit of a mummified Liche Priest, whose ruined body is carried within the carapace of the Scorpion. As a result, the Tomb Scorpions are immensely powerful and highly resistant to magic, their own vengeful spirits bolstered by the proximity of the Liche Priest within them. Beneath the field of battle they wait patiently until they are called to the surface, their claws tearing through anything above them in a swelter of gore.
Carrion are ever-present around Nehekhara, always watchful for signs of life in the inhospitable deserts of Khemri. Despite their long-dead eyes, they can hunt their prey from many miles away, their spirits guided by the incantations of the Liche Priests. As the battle rages around them the Carrion will swooping down upon enemy war machines and isolated wizards, throwing their unfortunate victims high into the air and tearing them apart with their savage beaks.
The Screaming Skull Catapult is a truly fear-inducing war machine. Giant bones of long-dead monsters are bound together with tattered leather straps, the remains of human bodies splinted around them for added strength. This macabre, tattered feat of engineering is crewed by dedicated engineers and weapon specialists who have fought in the Khemrian armies for many centuries, their experience with siege weaponry almost unmatched in the Warhammer world. If the sight of the Catapult was not fearsome enough, then the sound of it firing will shatter the resolve of those who face it. Polished, sand-scoured skulls are launched high into the air, howling a terrifying scream through tightly clenched teeth. Their impact (should anything choose to stand their ground against it) is a magical detonation of bone and Undead sorcery that will cause untold damage amongst tightly packed troops.
Lords of LegendEdit
Settra- First Tomb King of Khemri and Leader of the World Eternal
The Cursed Prince Apophas- Murderous prince cursed to search the desert to find a soul as evil as his own
High Queen Khalida- Leader of a mighty force of Skeleton Archers
Tomb Herald Nekaph- Personal Herald of High King Settra
Ramhotep the Visionary- A necrotect of great renown, skill, and fury
High Priest Khatep - The greatest Liche Priest to ever excisted and a marvelous wizard.
Arkhan the Black- a tratorous wizard learned under Nagash


text:
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A FAB Thunderbirds gift for any fan!
We pride ourselves in making your experience as a customer as F.A.B as possible, and always work hard to resolve problems so that you will be 100% satisfied.


text:
Publication date : 21/12/2016
Imec is the world-leading research and innovation hub in nanoelectronics and digital technologies. The combination of our widely acclaimed leadership in microchip technology and profound software and ICT expertise is what makes us unique. By leveraging our world-class infrastructure and local and global ecosystem of partners across a multitude of industries, we create groundbreaking innovation in application domains such as healthcare, smart cities and mobility, logistics and manufacturing, and energy.
As a trusted partner for companies, start-ups and universities we bring together close to 3,500 brilliant minds from over 70 nationalities. Imec is headquartered in Leuven, Belgium and also has distributed R&D groups at a number of Flemish universities, in the Netherlands, Taiwan, USA, China, and offices in India and Japan. All of these particular traits make imec to be a top-class employer. To strengthen this position as a leading player in our field, we are looking for those passionate talents that make the difference! Currently we are looking for 5 motivated Service Engineers.
As Service Engineer you will be responsible for various pilot production tools and devices, often first versions, sometimes even prototypes.
You obtained a Bachelor or Master degree in Industrial Engineering or in a technical orientation. By preference, you have a first similar professional experience. Motivated graduates are definitely encouraged to apply as well!
You are fascinated by new technologies and equipment. You are highly technically skilled and have a hands-on knowledge of pneumatics, hydraulics, mechanics, electronics, etc. You are not afraid to roll up your sleeves and dive right into the action. You can work autonomously, take the initiative and are capable to plan and organize your own work. You are a real team player and have strong communication skills in English.
In exchange for your talent, passion and expertise, you will join a multicultural and high-tech company, with challenges there for the taking. Our flexible, progressive and informal working environment offers you a range of possibilities to take initiative and show responsibility. This is your opportunity to contribute to the technology that will determine the society of tomorrow. imec supports and guides you in this process; not only with words but with concrete actions. Through imecAcademy, 'our corporate university', we are actively investing in the further development of all our employees to assure their technical and personal growth. Your valuable contribution and that of your colleagues make imec a top player in its field. Your energy and commitment are therefore appreciated by means of an attractive and competitive salary with many fringe benefits.
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¶ Now when they drew near to Jerusalem, to Bethphage and Bethany, at the Mount of Olives, Jesus[fn] sent two of his disciples |
and said to them, "Go into the village in front of you, and immediately as you enter it you will find a colt tied, on which no one has ever sat. Untie it and bring it. |
If anyone says to you, 'Why are you doing this?' say, 'The Lord has need of it and will send it back here immediately.'" |
And they went away and found a colt tied at a door outside in the street, and they untied it. |
And some of those standing there said to them, "What are you doing, untying the colt?" |
And they told them what Jesus had said, and they let them go. |
And they brought the colt to Jesus and threw their cloaks on it, and he sat on it. |
And many spread their cloaks on the road, and others spread leafy branches that they had cut from the fields. |
And those who went before and those who followed were shouting, "Hosanna! Blessed is he who comes in the name of the Lord! |
Blessed is the coming kingdom of our father David! Hosanna in the highest!" |
¶ And he entered Jerusalem and went into the temple. And when he had looked around at everything, as it was already late, he went out to Bethany with the twelve. |
¶ On the following day, when they came from Bethany, he was hungry. |
And seeing in the distance a fig tree in leaf, he went to see if he could find anything on it. When he came to it, he found nothing but leaves, for it was not the season for figs. |
And he said to it, "May no one ever eat fruit from you again." And his disciples heard it. |
¶ And they came to Jerusalem. And he entered the temple and began to drive out those who sold and those who bought in the temple, and he overturned the tables of the money-changers and the seats of those who sold pigeons. |
And he would not allow anyone to carry anything through the temple. |
And he was teaching them and saying to them, "Is it not written, 'My house shall be called a house of prayer for all the nations'? But you have made it a den of robbers." |
And the chief priests and the scribes heard it and were seeking a way to destroy him, for they feared him, because all the crowd was astonished at his teaching. |
And when evening came they[fn] went out of the city. |
¶ As they passed by in the morning, they saw the fig tree withered away to its roots. |
And Peter remembered and said to him, "Rabbi, look! The fig tree that you cursed has withered." |
And Jesus answered them, "Have faith in God. |
Truly, I say to you, whoever says to this mountain, 'Be taken up and thrown into the sea,' and does not doubt in his heart, but believes that what he says will come to pass, it will be done for him. |
Therefore I tell you, whatever you ask in prayer, believe that you have received[fn] it, and it will be yours. |
And whenever you stand praying, forgive, if you have anything against anyone, so that your Father also who is in heaven may forgive you your trespasses."[fn] |
See Footnotes |
¶ And they came again to Jerusalem. And as he was walking in the temple, the chief priests and the scribes and the elders came to him, |
and they said to him, "By what authority are you doing these things, or who gave you this authority to do them?" |
Jesus said to them, "I will ask you one question; answer me, and I will tell you by what authority I do these things. |
Was the baptism of John from heaven or from man? Answer me." |
And they discussed it with one another, saying, "If we say, 'From heaven,' he will say, 'Why then did you not believe him?' |
But shall we say, 'From man'?"—they were afraid of the people, for they all held that John really was a prophet. |
So they answered Jesus, "We do not know." And Jesus said to them, "Neither will I tell you by what authority I do these things." |
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