text:
"The Champion of Kirkwall was an archmage without peer, a god among mortal men."note
Be it a Wizard Classic, Eccentric Mentor, Evil Sorcerer, even a bratty Child Mage, the Archmage is the apex of Magical Learning and/or power. This comes to the point of being practically a demigod (or more) in the world they are portrayed in, able to create miracles as if a minor but annoying chore, discover a world-shaking truth, or even brawl with The Devil himself.
The term "Archmage" (also called Archmagus) is a neologism strung together from the Greek word arch'e, meaning "first", and "magus", a reference specifically to the astronomer-astrologers of ancient Persia. As an analogy, the Archmage is to a normal wizard as the Surgeon General is to a resident physician.
An Archmage character, in the grand scheme of most stories, is either given their title via their country, becoming the head of that region's magical study and schooling (in which case he may also be the Court Mage for the ruler), or even by the majority of magicians in the world, to the point of being the ruler of a Magocracy. Sometimes it's even a divinely given title. If the local god of magic says you're the best and/or the chosen one, you're practically set to become an Archmage without being threatened by the same church that said god rules over. More than likely that church will become an avid supporter and bring its new leader to a highly sought-after position of power.
Granted, not all Archmages are centered within society, and certainly not all are good. An Archmage could very well become isolated from the world within a massive tower fortress in hope of quiet study in creating the flux capacitor they need for a time machine. Neither is the Archmage restricted to being human, or even the dominant race of the society in question; in fantasy, the Archmage could be a freakin' owl that can cast Meteor and Doom spells.
Most Archmages are depicted as old and wise wizards, but sometimes characters become Archmages without even being called one, simply by being the only magician (or one of the only magicians) in the world, maybe even because said-world doesn't have such a title as Archmage. Nevertheless, the Archmage is intelligent and worldly in knowledge and wisdom, and is considered an epic power within the grand scheme of things.
A character need not actually bear the title "Archmage" to qualify for this trope, though many do. The defining trait is that they are recognized in-universe as representing the pinnacle of magical power.
Note: Arguably an Archmage can also be merely the leader in a specific form of magic, but this may or may not change the title to reflect the school of magic in question (e.g. Archevoker, Archabjurer, etc, etc). Also, in some cases an Archmage that becomes a sentient undead is considered an Archlich.
— Varric, Dragon Age II
open/close all folders
Anime and Manga
- In Rave Master, Sieg Hart has the title of being an archmage. He is also an elemental master because he is not aligned to any single element and can use them all, even time! But the funny thing is, Sieg ranks as third strongest mage in the series, right behind Haja the Infinite, a sorcerer with a never ending supply of mana. And even higher is Haja's master, Shakuma.
- From the Nasuverse, we have Zelretch Schweinorg. He is a centuries old vampire mage with the ability to travel between realities, and he is far and away the most powerful mage in the series. At the height of his power, he punched out Brunestud of the Crimson Moon by transporting him onto an alternate, uninhabited Earth, and then dropped the moon on him. He's also one of only five practitioners of "True Magic", or magic that breaks all laws of magecraft because it's just that powerful. The Second Magic (aforementioned jumping between realities) is his domain.
- The Lifemaker in Mahou Sensei Negima!, who is not only immortal and at least 2,600 years old, but has created an entire world and nearly a billion living beings to inhabit it (hence his title). He has also been shown as capable of effortlessly Curb Stomping even the most powerful combat mages in the setting, with only the most powerful mage alive able to successfully stand against him in battle.
- In sequel series UQ Holder!, Fate Averruncus is recognized as the single most powerful mage in the Solar System.
- In A Certain Magical Index, a Majin (Magic God) is a magician who has reached a level where they can do practically anything with magic. The few known Majins are among the most powerful beings in the setting. However, 'pure' Majins have a problem - due to encompassing all possibilities, they have an equal chance of success and failure - something which Majin Othinus is trying to fix. 'Impure' Majins stopped their growth before this point and lack the 50/50 downside but are weaker as a result, though they are still powerful enough to easily take out Level 5 espers, as Ollerus has shown. The true GREMLIN is an entire organization of Majins from all of the world's religions.
- Clow Reed. Though we get some hints of his power in Card Captor Sakura, it really gets hammered home in Tsubasa Reservoir Chronicle (it's the same character in both series), where we learn that he caused the entire, extremely convoluted plot to happen because he accidentally lost control of his powers for a moment. To his credit, he spent the rest of his life undoing that mistake and setting things up so that everything would be fixed. The guy has multiverse-spanning Reality Warper levels of power and his clairvoyance is so powerful he almost seems omniscient. Indeed, he also set up the entire plot of Card Captor Sakura to ensure that his reincarnation did not have the same insane level of power, as it had left him unable to ever live a normal life.
- In the Lyrical Nanoha series, there are only two characters in the entire series to have attained an SS mage rank, and Hayate only has that kind of power because she had her head plugged into a sentient magical tome that downloaded its entire store of centuries worth of accumulated spell knowledge directly into her mind. Precia, on the other hand, earned her rank the hard way, and was a brilliant magical researcher in her prime. By the time of the series, she's lost most of her sanity and is practically on her deathbed, but she's still capable of spells powerful enough to disable a spaceship from another dimension, effortlessly incapacitate an entire squad of TSAB mages, and summon up an army of Mecha-Mooks. On the historical scale, the greatest combat mage of all times is believed to be Olivie Sägebrecht, the Last Sankt Kaiser of the Belkan Empire, who secured that title shortly before her death by defeating her lifelong rival Claus Ingvalt (himself a One-Man Army) in the final battle of the Belkan wars.
- In Fairy Tail, most wizards specialize in one or two types of magic at most. There are a few exceptions, and they are some of the strongest mages in the series:
- Fairy Tail guild master Makarov can turn himself into a giant and wields powerful white magic. His most powerful spell, Fairy Law, immediately destroys anyone he considers an enemy.
- His predecessor, Precht Gaeblog, taught Makarov a lot of what he knows about magic. He later expanded his knowledge to include various "Lost Magics" and spells from the Book of Zeref. Demon summoning, shadow magic, light magic in the forms of chains and his own variant of Fairy Law, are all his to command.
- Precht's predecessor, Mavis Verimillion, was Fairy Tail's first guildmaster. Fairy Tail Zero reveals that she originally only knew how to conjure illusions. Though she is long dead now (and a ghost) except not quite either, the incredibly powerful spells she left behind prove that she had become a true master wizard.
- Black Wizard Zeref, the most powerful and feared wizard who ever lived. The books he left behind contain spells that contain knowledge of, among other things, demon summoning and time travel. He was also a master of Living Magic and Death Magic.
- Warrod Sequen also counts. In-universe, he's part of a group of four wizards considered to be the true pinnacle of magic, even beyond the likes of Makarov.
- Ishgal's rival nation the Alverez Empire has the Spriggan 12. The Praetorian Guard of Emperor Spriggan, these elite wizards are all on par with the strongest of Ishgal's Four Gods, God Serena, who left Ishgal to join their ranks. They were all handpicked by Emperor Spriggan aka Zeref, someone who would obviously be a good judge of magical ability.
- One of the Spriggan 12 is "Wizard King" August, who is said to have mastered all forms of magic, surpassing even the aforementioned Black Wizard Zeref in terms of versatility. Specifically, his magic is the ability to copy any Caster-type magic used against him and nullify it. This includes magic on the level of Gildarts Crash Magic and Cana's Fairy Glitter, one of the strongest magic spells in the series. It makes sense, however, since he is Zeref and Mavis's biological son.
- God Serena himself can also be considered The Archmage amongst Dragon Slayers due to possessing eight Dragon Lacrima in his body to give him eight different elements, of which include Earth, Fire, Water and Wind Dragon Slayer Magic, with which he can stomp his fellow Gods of Ishgal.
- Irene Berserion is considered a mage on equal footing with August, who by all rights, is an absolute monster that has Makarov regard him with sheer awe and terror. Among her two major feats include shrinking the entire landmass of Fiore to 1/20th of its size, and randomly teleporting all of Fiore's citizens and Alvarez soldiers all across the land (except for Zeref, where he was teleported right to Fairy Tail's doorstep) and last but not least, straight up fighting and surviving Acnologia virtually unscathed and literally throwing him across somewhere in the middle of the ocean, if only to just buy time for Zeref to claim Fairy Heart. It is for these feats of hers that she is all but outright stated as the strongest woman in the entire setting. It also turns out she's the true archmage amongst Dragon Slayers, simply for the fact she was the one who invented Dragon Slayer Magic.
- The most powerful existing (not necessarily human) wizard in the entire setting would be Acnologia, The Black Dragon of the Apocalypse. A Dragon Slayer from over 400 years ago who became a Dragon from bathing the blood of hundreds, he is all but stated to be the reason dragons, the most powerful race in existence, are no longer around in the present and is so powerful even Zeref fears him. He also puts down God Serena in one of the shortest "fights" in the series's history.
- Regarding certain magic styles, specifically Celestial magic, Anna Heartfilia was considered the most powerful Celestial Wizard ever. Incidentally, she conspired with Zeref to kill Acnologia, the outcome of which conspiracy has yet to come to fruition.
- Seven Deadly Sins has Merlin, but unlike the typical old man form, this one takes the form of a Lady of Black Magic in very revealing clothes. Known also as the Crimson Boar, she is one of the titular sins, bearing the Sin of Gluttony for her insatiable appetite for knowledge. Her magical powers include Absolute Cancel which can end any spell, mastery of teleportation magic to the point she will send her enemies on teleporting from one unfortunate situation to another in seconds, creating powerful fire and ice magic which will last for all time or until she ends the spell, and lastly she has halted her own body from moving forward in time. Even her own allies, when hearing just how powerful she is, lampshade the game breaking nature of her powers.
Comic Books
- In the DC Universe, The Archmage was a being of magic imprisoned at the heart of Zerox, the Sorcerer's World.
- These things vary in comic books with the tendency for characters to gain or lose power through plot or depending on the writer, but the wizard Shazam prior to his death at the hands of The Spectre was the most powerful magician in the DC universe. Feats include chaining the seven deadly sins and bestowing godlike powers on a succession of champions.
- Doctor Strange, the Sorcerer Supreme of the Marvel Universe, is more or less the designated Archmage of Earth (the title comes with a power boost but a lot of responsibility). The Ancient One, his tutor, was an Old Master at their first meeting (after six hundred years of being the former Archmage).
- Dakhim the Enchanter in Man-Thing.
- Illyana Rasputin is the Sorcerer Supreme of Limbo and once managed to defeat Doctor Strange there.
- Astro City has had several so far.
- Simon Magus was a European magician who came to Astro City in The '70s because he foresaw a time of great strife centered on the city. He helped exorcise the spirit of vengeance known as the Blue Knight and warned about The Continuum's judgement of Earth. After a great spell, he was transformed into the Green Man.
- Magus' assistant, Grimoire, became a sorceress in The '80s after Magus disappeared. She appeared during the Rise of Kerresh the Devastator, and wrote a tell-all book about her relationship with Magus.
- Currently, the Silver Adept is considered the most powerful magician of the forces of light in the Astro City cosmology. However, this means there are a lot of mystical matters that need her attention, keeping her busy enough to require a personal assistant.
- Black Moon Chronicles:
- Methraton is the "ultimate archmage" who approaches the level of power of a Physical God, though he specifically denies being one.
- Haazheel Thorn is the leader of a whole army of dark mages, and is the most powerful one of them all.
- The villain, Maax, from The Beastmaster
- Yoda and Palpatine in Star Wars are the respective heads of the Jedi and Sith Orders, two opposed philosophies for harnessing the mystical power of The Force.
- Numair Salmalin in the Tortall Universe is often referred to as the "most-powerful mage in Tortall" and is likely the most powerful mage in the world. What's more, he does not fit the old-guy archetype - he's in his late twenties/early thirties and is extremely handsome.
- The evil sorcerer in Edmund Spenser's The Faerie Queene is named Archimago, though this is more directly related to the word imago ("image"), a reference to his ability to create illusions.
- The first known use of the word in modern fantasy was in Ursula K. Le Guin's A Wizard of Earthsea. The Archmage there is the head of a college of wizards, a primus inter pares or "first among peers".
- Saruman in J. R. R. Tolkien's The Lord of the Rings novels is an archmage, though he is never referred to by that title; however, as the White Wizard at the head of the order of wizards (as Gandalf describes him), he seems to occupy the place of an archmage in Middle-earth.
- It should be noted that after becoming a White Wizard himself that Gandalf can be considered this trope, having become a key adviser and leader in the armies of Middle-earth against Mordor, after Saruman is defeated by an army of angry trees (and two hobbits)...live and learn.
- In Barbara Hambly's writings, the fantasy worlds of both The Darwath Trilogy and The Windrose Chronicles feature archmages, the leaders of the wizards of those worlds. In the Windrose Chronicles, the archmage's authority magically moves to another wizard on the death of the archmage.
- Many characters in the world of Harry Potter may be considered archmagi, most notably Lord Voldemort and Albus Dumbledore, the latter bearing the title of, among others, Grand Sorcerer, Supreme Mugwump, and Chief Warlock.
- Historically Gellert Grindelwald was one, at least prior to his defeat by Dumbledore, as were the Four Founders of Hogwarts School of Witchcraft and Wizardry.
- The Minister for Magic could be considered one as the head of the wizard government, although in practice he's usually chosen for political reasons rather than supreme magical knowledge.
- In the Korean fantasy novel Dragon Raja Handrake is described as an Archmage who successfully defeated Dragon Lord in the War of the Glorious Seven Weeks. Regarded by all who live in the world of Dragon Raja as the most powerful wizard of all time, he is reputed to be the only wizard who mastered Class Nine of magic.
- There are several characters, good and evil, throughout the history of Dragonlance who could rightly bear this title, but far and away the most notable (and infamous) are Fistandantilus and his student/victim/killer/reincarnation (it's complicated) Raistlin.
- It should also be noted that Par-Salian, as the head of the council of wizards and master of the Tower of High Sorcery at Wayreth would probably also merit this title, although he was certainly not as powerful as Fistandantilus.
- Both the Disciples of Aldur and Torak from The Belgariad all count, notably Belgarath, Beldin, and Polgara (Aldur) and Ctuchik and Zedar (Torak. Torak's third Disciple, Urvon, was a somewhat powerful sorcerer, but seems to have been more of an arch-butt kisser).
- Among the lot, Belgarath is the best candidate for a specific archmage, as he was the first disciple of Aldur, and probably the first disciple of any god, since Torak only started taking disciples as a copycat move. This gives him seniority over the other disciples of Aldur; however, he's not necessarily wiser or more powerful than any of them. If he has an advantage, it's that he possesses a mix of pragmatism and determination that enables him to face any specific task, no matter how difficult or morally abhorrent.
- From The Death Gate Cycle, Samah and Lord Xar are the archmage rulers of the Sartan and Patryn races (both examples of a Witch Species) respectively. Alfred probably counts too, since his magic rates him the title of "Serpent Mage", a high honorific among the Sartan, though he's very uncomfortable with his power and has no desire to lord it over lesser mages.
- There are also the mysteriarchs, who are archmages compared to other human wizards, but are far less powerful than any of the above—the most powerful mysteriarch is said to be about even with a very weak Sartan, and Patryn Anti-Hero Haplo is completely confident in his ability to take the man in a duel if it comes to that (it doesn't).
- In The Dresden Files any Wizard of the White Council is already considered to have a high level of magical ability. Any wizard who has reached a "respectable" age of several centuries might simply make this trope a logical progression. Specific examples include:
- The Senior Council, the seven wizards who form the leadership of the Council. Standing together they are equivalent to an army. Individual members are no slouches either. Causing a Colony Drop and volcanic events, more than once. Beating a shapeshifting millenia old Skinwalker at its own game. That sort of thing.
- Being the Merlin, the head of the council, is not a position one acquires by collecting bottlecaps. Arthur Langtry, the current one, specializes in defensive magic. He, along with the Gatekeeper, once, on the spot, crafted a ward capable of standing off an entire court of powerful vampires in the NeverNever, meaning he had no threshold to bind the ward to, making it a lot weaker. He later creates a ward to contain a malicious non-corporeal entity from outside reality, formulates a battle-plan, adds 3D visual aids and telepathically communicates it to the 200 or so other wizards in the room. In three seconds. In pitch dark. Without losing his cool for an instant.
- Merlin, the original. Described as a "wizard Superman" and a folkloric hero that achieved feats other wizards consider impossible. While it's uncertain how much is true he is known to have traveled through time to create the island of Demonreach, at the same time at multiple points in time. Somehow. The Demonreach is a prison built to contain beings of literally godly power so massive it is better to blow up the Midwest just to slow them down in escaping. It's described as being an internal combustion engine to Harry's wooden axles. We can take that reputation as pretty on point.
- The Archive, a little girl who knows absolutely everything that the human race has ever written down, or currently typed. She's been shown as powerful enough to hold off fallen angels, literally with one hand, using only the latent magic present in her 12 year-old body.
- Heinrich Kemmler is a dangerous warlock and necromancer who had to be hunted by the White Council. The entire Council. He was killed seven times over the years, with the final one being the one to finally stick. His most well known infamy was no less than World War I, though it took him several decades to get things up and running. When they killed him for good, it took the Senior Council neutralizing his magical powers and other wizards attacking him with more mundane things like flamethrowers. He also created a means to turn a mortal into an immortal being.
- The Wheel of Time:
- The Amyrlin Seat is the political head of the Aes Sedai, the most powerful association of magic-users in the world as of the time of the books. She (and it's always a she, as male magic use comes with a heaping helping of madness) is nearly always an incredibly accomplished and powerful magic-user in her own right as well, since Aes Sedai authority derives from strength with the Power.
- Rand is this in title as early as his founding of the Black Tower; he becomes it in fact after merging with the memories of his 400-year-old past self, becoming easily the most powerful and knowledgeable magic-user in the world and not far from a Physical God.
- Moridin / Ishamael is the evil equivalent, being at least as accomplished in the One Power as any other magic-user good or evil, and far more accomplished in the True Power, which is so addicting and destructive that even the most evil of practitioners will use it only if they have absolutely no other option.
- In Dragaera:
- Sethra Lavode is considered the most powerful sorcerer in the Empire and is known for performing miracles that have shaped history; according to Vlad she's forgotten more about sorcery in her 200,000-year lifespan than anyone else will ever learn. She's also sort of an arch-vampire who turned down an offer of godhood.
- Tazendra, a former apprentice of Sethra, is a Lady of Black Magic and warrior of legendary reputation. In her Dying Moment of Awesome, she defeated a Jenoine, one of the Eldritch Abominations feared even by the gods, while mortally wounded.
- In-universe, the title of Wizard is awarded to those who can synthesize elements of Eastern witchcraft, Imperial Sorcery, and Elder Sorcery to do things that would be impossible for an individual discipline. Such people tend to be recruited when the gods need a heavy hitter.
- In Discworld, the Archchancellor of Unseen University is the head of all organized magic and in theory the most powerful wizard on the Disc. In practice, given wizards' penchant for killing their immediate superiors, the Archchancellor was mostly just the wizard best at murdering and not getting murdered. This stopped with the stubbornly unkillable Archchancellor Ridcully, and while he seems to be powerful whether or not he's the most powerful wizard is a moot point, since the point of organized magic is to not use it as much as possible.
- Discworld also had a Sourceror, a source of raw magic. He was able to, with much effort, literally imprison all of the gods on the Disc in a pearl. Plus his mere presence dramatically boosted the powers of every other wizard.
- Elminster in the Forgotten Realms novels is basically the definition of this. He's a wizard so absurdly powerful that he is frequently accused of being a Mary Sue.
- Though the setting also contains several wizards with even more power than him. The Simbul is quoted as having more raw power (albeit not experience), Larloch and Ioulaum vastly outclass him (noted below under Tabletop Games), and Telamont Tanthul of Shade is also around (one of the last living Netherese Archwizards), among others. Elminster is more dangerous because of the networks of allies and helpers that he's managed to construct over the years rather than just his sheer power, including the Seven Sisters, the Harpers and various other organisations that he had a hand in creating and manipulating (while many evil archmages are busy manipulating right back at him in what frequently seems to result in a Gambit Pileup), potentially qualifying him as a Big Good.
- The wise Archmage Ignacius Cooper in Nick Perumov's so far English translation-lacking Keeper of the Swords series. Subverted in the end when instead of a wise patron he is shown to be spiteful, manipulative and just evil.
- The Prisoner who had spent centuries in a room under the temple of the Cold Flame is even more qualified. He turns out to be Merlin, head of the Council of True Magi generation, creator and ruler of the Avalon island. He has been imprisoned by Chaos.
- Marcia Overstand in the Septimus Heap series, where the title is known as ExtraOrdinary Wizard. It's worth noting that while her political power is unparalleled, her actual magical power may be in question. She's also a Hot-Blooded Tsundere.
- Possibly subverted in Juliet McKenna's Tales of Einarinn. Archmage is the title given to the leader of the Magocracy. However, the Archmage openly admits that actual wizardry is the least important part of the job compared to politics or being a Manipulative Bastard in general, is rarely shown using magic, and is described as a remarkably ordinary magic user with several other characters being shown to be much more powerful than him, some of whom were passed up for the position.
- Zeddicus Z'ull Zorrander and Darken Rahl of the Sword of Truth series both count, though Darken Rahl had a significant leg up on Zedd because he sold his soul to the Keeper for Subtractive Magic. Notably, Zedd wouldn't have had much standing at all in the presence of the wizards 3000 years before, and Rahl would've been just second-rate. Much later in the series, Richard becomes this, in addition to the Seeker, a Mud Man, Lord Rahl, a wizard, and many other impossible jobs that he asks not to have in the first book.
- Nathan and Ann from the Palace of the Prophets. Which is saying something, since most of its inhabitants have been there for hundreds of years. Nicci is even stronger, and about as powerful as Darken Rahl (unusual, as sorceresses are almost invariably only a shadow of wizards). That said, she and the other Sisters of the Dark have been stealing wizards' Han and making deals with the Keeper.
- War Wizards were this 3000 years ago. Special mention goes to Alric Rahl, Joseph Ander, and several others.
- In the Krondor series, Macros the Black is the archmage at the beginning of the books. His function eventually gets taken over by Pug / Milamber.
- From the Heralds of Valdemar series, the most prominent example is Vanyel Ashkevron, the titular Last Herald Mage. In the ages-ago prequels, Urtho and Ma'ar also qualify.
- Chrestomanci, in the Diana Wynne Jones series of that name, is a title equivalent to Archmage. It's technically a government job title, but is only given to one of the most powerful enchanters in the multiverse, chosen and trained by the previous Chrestomanci.
- In the Schooled In Magic series, Void is called a Lone Power, a wizard of such great power that he has no allegiances to any house, council, guild, or kingdom. It is suggested that there are other Lone Powers, but it is also clear that even a Lone Power isn't as powerful as a necromancer (who are far less talented with their magic because they rely on their power alone).
- A Song of Ice and Fire by George R.R. Martin:
- Archmaester Marwyn can be considered to be the archmage of Westeros since he's the only person really knowledgeable about magic on the whole continent. Since real, working magic is seen as a thing of the past and has not been witnessed by anyone for centuries, he is viewed as an eccentric and almost crazy man.
- As of A Dance With Dragons, the Three-Eyed Crow, aka Bloodraven, also qualifies. He's the last (human) Greenseer, with powers that make an "ordinary" warg look like a toddler on a tricycle next to an Ace Pilot in an F-15.
- Night Watch has a magical ranking system from 7 (lowest) to 1 (strongest). There is, however, an Up to Eleven level called Mage Beyond Classification/Categorization (i.e. stronger than level 1). These mages are usually centuries (if not millennia) old and spend their time playing Gambit Roulettes, as engaging in open combat is strictly forbidden by the Treaty. The most prominent examples are Geser, the head of the Moscow Night Watch, and Zabulon, the head of the Moscow Day Watch. In Last Watch, Merlin is revealed to have been a mage with unlimited potential, called an Absolute or Zero-level Other. There's also Olga, Geser's lover and faithful companion, who is a Great enchantress at least a few centuries old, and Arina, a Great witch who doesn't ally with either Watch. Several others are shown in different novels, such as Thomas/Foma Lermont, a good friend of Geser's from Scotland, and Taviscaron, a good friend of Zabulon's from Kiev. Svetlana and Anton are nominally Beyond Classification in terms of pure power and potential but are too young and inexperienced to be considered true to this trope. However, Svetlana is able to defeat Arina in a duel, although she was in her Mama Bear mode.
- Dworkin clearly holds that position in The Chronicles of Amber. He created the Pattern and is clearly the ultimate authority about the nature of Shadows, the Jewel of Judgement, the Trumps, the Pattern, and all Pattern-related powers. He is also more than a bit mad.
- In Sergey Lukyanenko and Nick Perumov's Wrong Time for Dragons, the leaders of the four Elemental clans are the most experienced practitioners of their respective Elemental magic. While they're not the only mages of the first rank, they combine strength, power, experience, and intelligence to fit this trope. Ritor is the leader of the Air Clan and is widely considered to be the most powerful mage in the Middle World. He is also a former Dragonslayer, responsible for throwing off the tyrannical rule of the Winged Masters. His counterpart in the Water Clan is Torn, a ruthless, scheming mage, who, nevertheless, also wants to protect the Middle World. The leader of the Earth Clan, Anjey, is powerful and smart but also lazy (and a pedophile). The former leader of the Fire Clan, Navajo, also fits this trope, but he is slain by an ambush set up by Torn along with many other experienced Fire mages, leaving the Fire Clan in a severely weakened position.
- A special mention goes to Loy Iver, the leader of the Cat Clan. While Totem clans are considerably weaker than Elemental clans, Loy Iver is still considered to be a first rank mage. She is a Femme Fatale Spy who uses her considerable political and seductive skills, augmented by magic, to keep her clan on an equal footing with the four Elemental clans. She is also a master of Stealth Hi/Bye and several powerful cat-like combat spells.
- In Terry Brooks' Shannara series, the title of Ard Rhys, or High Druid, is given to the leader of the Druid Order. Typically the person who holds this position is one of the oldest, wisest, and most powerful members of the Order. Grianne Ohmsford, Khyber Elessedil, and Aphenglow Elessedil are all former protagonists who have held the post at one point or another, usually graduating to Big Good status in the process. One could make a case that, prior to High Druid of Shannara (when the order was reestablished) both Allanon and Walker Boh held this position, as they were the both the only Druids around, and the most powerful magic users on the planet at the time.
- In Noob, General Helkazard, the leader of the magic side of The Magic Versus Technology War and a Magic Knight himself, is mentioned to be the most powerful human character of the Fictional Video Game in which the story is set, being overshadowed only by the world's Physical Gods.
- In The Balanced Sword, Archmage Idinus, the most powerful wizard ever to live, who has ruled the second-largest nation in the world as an iron-clad theocracy for thousands of years.
- The Elminster Series: The Magister, the "Mad Mage", and eventually Elminster himself.
- Villains by Necessity: Mizzamir, who even has this as his title. He is the most powerful wizard in the world left, and the only surviving Hero left from the Victory of Good against Evil (at least before Sir Pryse is revealed as still alive).
Live Action Television
- In the BBC Merlin (2008), Nimueh was one, as the High Priestess of the Old Religion. At least until Merlin fried her. Apparently Morgause became the next High Priestess, and now apparently Morgana's filled the role, based on events in season 4. She and Merlin are neck and neck for 'most powerful magical person in the world'. As of the Grand Finale, Merlin has taken his traditional place as the undisputed greatest sorcerer of all time.
- Merlin from Arthurian Legend can be considered an Archmage, depending on the version of the tale in question.
- Abe no Semei is pretty much the Merlin of the East and could be considered an Archmage, not only was he regarded by all other Onmyodo as the pinnacle of magic, but also by his ruler.
Tabletop Games
- In the original Advanced Dungeons & Dragons game, "Archmage" was a remnant of a time when specific levels in a character class had a name associated with them. In this case an "Archmage" was a member of the Magic-User class who had reached 18th level and could potentially cast 9th level spells (the highest available at the time). Other classes had similar naming systems (e.g. "Patriarch", "Lord", "Hierophant", etc.). Although the level names did not carry over into 2nd Edition generally, the tradition of wizards of 18th level or higher being called "Archmages" stuck. Then, from Third Edition and onward it became the name of a prestige class (documented in the 3rd edition Forgotten Realms Campaign Setting). This prestige class was updated in 3.5 and included as a stock PrC in the Dungeon Master's Guide from the core rulebooks. Their powers allow them to perform feats of magic available to few others (imagine being able to cast the spell fireball without having to worry about friendly fire ever again), but at the cost of some of their spells. The class was updated again in 4th Edition, as an epic destiny available to characters over 20th level. Now focused on reusing spells and using them more often, archmages can also exist as an arcane spirit. At 30th level, they are said to retreat into seclusion to study magic, eventually merging with the singular Demispell.
- In Forgotten Realms "archmage" was an old honorific for people who obviously better at arcane arts than the majority of wizards. Elminster Aumar, Sage of Shadowdale, and Chosen of Mystra (the goddess of magic) definitely is an archmage. But then, Maskar Wands is one too.
- Sometimes, it was used as a formal title: e.g. Gromphe Beanre is "the Archmage of Menzoberranzan", effectively the most powerful arcane caster and headmaster of the mage school in the largest city of drow. In Halruaa it's synonymous with "Elder"—a high-ranked wizard who gets to own a skyship (not all "Elders" are old). Netherese arcanists earned the title of "archwizard" by creating a floating island, to found a city on top and rule it.
- Szass Tam is the leader of the Red Wizards and in terms of his game stats is definitely more powerful than Elminster. Halaster Blackcloak is another example.
- Then there's the almighty Larloch, which Word of God describes as a 46th level lich who has had over a thousand years to construct personal defense spells, cannot be touched by a spell unless he chooses to be, and personally commands a hive mind of sixty (at least) other liches, all of whom are bound with him as their directing agent.
- And on top of that there is Ioulaum, who has perhaps slightly less magic than Larloch, but who makes up for it by having transformed himself into an undead Elder Brain commanding a city of undead Mind Flayer Liches.
- The Realms have a lot of guys like this, actually. The Simbul (aka Witch-Queen of Aglarond), also one of the Chosen of Mystra, is one of Elminster's allies and occasionally lover, and as far as game stats go, even more powerful than he is. Other powerful wizards of note in the Realms include Manshoon, the founder of the Zhentarim, Laeral Silverhand of Waterdeep, and the Seven Sisters (of which the Simbul is a member). (In short, powerful wizards seem to be everywhere in the Realms.)
- Greyhawk is no slouch either. Mordenkainen is probably the straightest example, being the second strongest mortal wizard in the setting and typically serving as a wise, inscrutable Big Good (well, Big Neutral, but whatever). There's also his buddies, notably Bigby, Tenser, Otiluke, his former friend, Rary, the last generation's big archmage, Zagyg, and the Bigger Bad and strongest mortal wizard, Iggwilv the Witch-Queen. Bar Robilar, pretty much every epic-level mortal in Greyhawk is a wizard of some stripe.
- Wizards like this aren't as common in the Dragonlance setting, but Raistlin Majere, one of the Heroes of the Lance (who later tried to slay Takhisis to obtain godhood) probably counts.
- In Forgotten Realms "archmage" was an old honorific for people who obviously better at arcane arts than the majority of wizards. Elminster Aumar, Sage of Shadowdale, and Chosen of Mystra (the goddess of magic) definitely is an archmage. But then, Maskar Wands is one too.
- The New World of Darkness portrays being an archmage in Mage: The Awakening as a desire for any specialist of a specific arcanum, the title meaning one has reached the height of excellence within that field. To be an archmage within more than one arcanum is the stuff of legends.
- Like in the Ascension example listed below, an archmage is one who's transcended the 5-dot limit in a particular Arcanum and become capable of godlike feats. However, each side has their own archmages (be they Oracles or Exarchs) who really aren't happy with a force of cosmic destruction on the other guy's side. Hence, both the Pentacle Mages and the Seers of the Throne are sworn to an ancient pact that prevents each side's archmages from exerting direct influence upon the world. The pact says nothing about indirect influence, however...Also, it doesn't apply to rewriting the universe from the Supernal Realms.
- In the Old World of Darkness game Mage: The Ascension, Archmage refers to a mage who mastered a sphere of magic to the point of surpassing the 5 dot limit. Though in the same region of power there are also Exemplars who were archmages but became focused on one sphere to the point where they started becoming extensions of that sphere, Gods who put aside regular magery and instead became powerful spirits manifesting various concepts, and the rare Oracles who actually succeeded at following the path of personal ascension to its end, then at the last moment chose to turn back and help the rest of the universe ascend instead of just ascending themselves.
- Games Workshop games:
- Kairos Fateweaver from Warhammer, Warhammer: Age of Sigmar and Warhammer 40,000 is amongst the most powerful of all magically gifted daemons Tzeentch the Chaos God of magic, and his rules make him one of the most powerful and versatile spellcasters in all three game systems.
- Warhammer:
- The term is used specifically to refer to the most powerful High Elf mages but other races have a similar rank, such as Wizard Lord, that fulfil the same role.
- The Slann spend most of their time in contemplation of the heavens and the nature of magic, tweaking things to stay on the Old Ones' plannote , and are probably the most powerful wizards in the game.
- In Warhammer: Age of Sigmar, the nine Gaunt Summoners are some of the most powerful followers of Tzeentch, the God of Magic, and are the most accomplished magic uses in all the Mortal Realms, able to easily summon daemons from the Realm of Chaos or burn their enemies to ashes with infernal flame.
- Geaticus the Chaldean from GURPS: Fantasy is an archmage with no magical abilities at all. Instead he has become so familiar with magic that he can track down places where anyone can cast spells and then wait until the astrological signs enhance the right sort of magic.
- Adrian Eldrich is the latest "Master Mage" in the Freedom City setting of Mutants & Masterminds. He's also the Doctor Strange Expy of the setting.
- Semyon Nikolaev from Age of Aquarius. In the first edition, he was described as simply a mysterious Voice with an Internet Connection; the second edition elaborates on him more, estabilishing him firmly as The Archmage and possibly the Big Good.
- Exalted has the various tiers of Sorcery, but only Solars and Infernals can learn the upper limits of Solar Circle Sorcery. In history, the two most likely to be recognized as archmages are Brigid (who first discovered the secrets of Sorcery) and Salina (who created a secret working that effectively rewrote the source code of Creation so that anyone, not just a Solar, could initiate themselves into at least the first circle).
- Brigid holds the place of honour as the Mother of Sorcery, but later on Devon, Salina and Silur would found the three principal methods of learning, studying and practising sorcery - naturally, all of them were Solars. In the Age of Sorrows, the most well-known Sorcerers would be the missing Dragonblooded Empress and her daughter Mnemon, but the most powerful would most likely be the Lunar Raksi, Queen of Fangs, who rules over the ruin-city of Mahalanka - formerly known as Sperimin, the greatest seat of sorcerous learning in all of Creation.
- In the Champions roleplaying setting, often described as "Silver Age Marvel with the serial numbers filed off (not that that's a bad thing)", the Archmage functions much like Marvel's sorcerer supreme. However, the position of Archmage has been vacant since The Tunguska Event, which killed the last one (yes, it was deliberate), and the subculture of wizardry is a little paranoid, keeping a sharp eye out for anyone who fulfills even one of the requirements for Archmagery. This has arguably not been to the planet's benefit, as the Archmage is intended to be the online line of defense against magical threat the planet needs.
- 13th Age has the Archmage as one of its Icons - a major player in the defence of the Dragon Empire, who has among other things set up protective wards around the Empire to detect powerful threats. His chief problem is that all the tasks he's assumed responsibility for have him badly overworked, forcing him to get adventurers to solve certain issues for him.
Video Games
- In Warcraft III, the Archmage is a hero type of the Human race. It is a title given to the most powerful members of the Kirin Tor, the ruling body of wizards (as compared to the elven sorceresses, a standard support casting unit) that run the nation of Dalaran's Magocracy. So magically powerful, they cause friendly units, not just themselves, to regenerate mana faster from being nearby. The most well-known of these include Antonidas (a veteran of the Second War) and his apprentice Jaina.
- There's also [Mal]furion Stormrage, the Archdruid of the Night Elves. Although arcane and nature magic are two very different things in the universe, this is functionally the same thing.
- Medivh and the other Guardians of Tirisfal were the most powerful mages Azeroth had ever known. Each Guardian (except Medivh, who instead inherited the power of Tirisfal from his mother Aegwynn the previous Guardian) was chosen by a council of archmages who would imbue the chosen champion with a portion of their own power.
- In the computer game Dungeon Siege, The Archmage is a being of unparalleled magical power, using his abilities to survive for thousands of years. He's also The Dragon.
- In The Elder Scrolls games, the Arch-Mage is (at least from Morrowind onward) a title given to the head of the Mages Guild for a given region; the Arch-Mage rules among the Mages Guild through councils and designating positions to his inferiors. In most of the games, with enough work you can make it to the rank of Arch-Mage.
- Daggerfall's phrasing of the promotion merely indicated that the heads of the regional Guild had granted you the title, without any indication of you being in charge. Oblivion, meanwhile made you head of the entire Guild at the end of its story.
- Note that only Daggerfall's and Morrowind's Archmages had any real certainty of being, well, amongst the pinnacle of magical power — thanks to the removal of skill and attribute requirements, it is quite possible for someone barely capable of wielding magic to become Arch-Mage in Oblivion and Skyrim (in the last case, Archmage of the College of Winterhold, the Mages' Guild having collapsed), especially in Oblivion.
- Before the player can take the position of Archmage in Morrowind, the Guild is actually run by incompetent moron Trebonius (incompetent, that is, at being a leader. He is a genuinely powerful battlemage). He was given this position by the mainland guild leaders as a combination of Kicked Upstairs and Reassigned to Antarctica. The dialogue and letter involved in peacefully taking over suggests that as far as Morrowind was concerned Arch-Mage may technically be a title rather than a position — Trebonius is also referred to as Guildmaster, and explicitly gets to keep the title of Arch-Mage after stepping down from leadership.
- In the lore, the leader of the Psijic Order is considered this, as attaining that position requires one to master essentially all forms of magic and capability to convene with both Aedric spirits and Daedric Princes
- In Warhammer Online: Age Of Reckoning, The Archmage is a healer/dps casting class. In the game only High Elves are seen as Archmages.
- In Fire Emblem: Blazing Sword, Athos, one of the Eight Legends and the greatest magic user alive, possesses the unique Archsage class, which is capable of using all types of magic.
- In GrimGrimoire, the Archmage Calvaros serves as the Big Bad.
- A dozen or so characters in the Avernum (and Exile) games are archmages, way more skilled and powerful than the regular crop of high-level wizards. Erika and Rentar-Ihrno are basically arch-archmages.
- The Sorceresses in Final Fantasy VIII.
- In Magicka 2, a prophecy says that the energy of wizards destroyed during the Wizard Wars will accumulate in a single child, bound to become master of magic unless destroyed by an evil presence aware of it. The game initially involves the Wizards trying to find that child and save it. For reasons that make more sense in context, eventually they switch to trying to stop the child, which is shown to indeed become an archmage.
- In Nox, Archmage Horvath is the most powerful wizard of the Castle of Galava (and thus, in the entire land of Nox). Unfortunately, depending on the story route, he either serves as the Dead Mentor or a Sacrificial Lion, or doesn't appear at all (presumably for balancing reasons).
- Neverwinter Nights references Khelben "Blackstaff" Arunsun, a canon Forgotten Realms character and Archmage of Waterdeep; Master Drogan in Shadows of Undrentide and Halaster Blackcloak in Hordes of the Underdark also qualify.
- The Dragon Age series has four groups of prime candidates:
- The hierarchs of the Circle of Magi, i.e. the First Enchanters and the Grand Enchanter. The First Enchanters are experienced mages who have been elected by fellow mages and their Templar watchdogs to lead the Mage Tower of a particular region. The Grand Enchanter is nominally the leader of all Circle mages of Thedas, chosen from among the First Enchanters. Although these titles are more political roles than power levels, the two aspects tend to go hand-in-hand for mages. Two First Enchanters encountered in the games are Irving of Ferelden and Orsino of Kirkwall, though the latter gained his position mostly because nobody else could stand working under Meredith (plus, he experimented with dangerous Blood Magic and actively worked with a Serial Killer in his research). The incumbent Grand Enchanter by the time of Asunder is Fiona, who is also an example, having been a Grey Warden in her youth.
- The second group are the Tevinter Magisters, the ruling class of The Magocracy in the north, which implements the whole Circle of Magi system slightly differently. The most powerful mage of Tevinter is usually also its sovereign, bearing the title of the Imperial Archon. Technically, the Magisterium is merely the upper-house of the Imperial senate, and in fact for centuries after Tevinter converted to Andrastianism most Magisters were muggles. Conversation with Dorian and codex entries reveal that the Magisterium remains a very nepotistic institution and that there aren't much opportunities for social advancement for mages born in poverty, unless they're patronaged by established Magisters, so not all Magisters embody the pinnacle of the Imperium's magical and political might, explaining why the Magisters featured in the series so far were often outmatched by southern mages.
- The third group are the Dalish Keepers. The most powerful mages among the nomadic Dalish elves are carefully trained to lead their people and recover their lost history. Not only are they powerful, but they command magicks that are largely unknown to both the Chantry and Tevinter. The two Keepers seen thus far are Zathrian and Marathari, both of whom could give a First Enchanter pause.
- And the fourth group are, of course, the Player Characters of the Mage Character Class. The Mage Warden from Dragon Age: Origins starts off as the star-pupil of First Enchanter Irving and is widely regarded as one of the most gifted individuals in the Circle Tower before they are recruited into the Grey Wardens. The achievement for reaching level 20 is actually titled "Archmage". The Mage Hawke from Dragon Age II, in the meantime, qualifies for the title as of the Legacy DLC, where they defeat Corypheus, an Ancient Tevinter Magister who entered the Black City and became one of the first Darkspawn, in a magical duel. In Dragon Age: Inquisition, a human mage was one of the most talented mages in the Ostwick Circle of Magi, an elven mage was the first to their clan's Keeper, and a Qunari mage trained outside of any magical tradition. Whichever one the player chooses, they end up taking on Corypheus at the height of his power.
- And then there are some odd examples from among the recruitable party members. Wynne from DAO is a mere Senior Enchanter of the Circle in that game, but in the ten years between it and Asunder is granted the actual title "Archmage", which is never explicitly defined but approximates that of a First Enchanter minus being bound to a particular region—being one of the people who defeated the Archdemon and stopped the Fifth Blight definitely has its perks. Then, in Dragon Age: Inquisition, mage party member Vivienne was the First Enchanter of the Montsimmard Circle of Magi and was jockeying for the position of Grand Enchanter before the Circles rebelled across Thedas and another civil war started right in her home country, Dorian was expected to eventually take his father's place on the Magisterium, and both Velanna from Dragon Age: Origins Awakening and Merril from Dragon Age II were both expected to be the Keepers of their respective Dalish clans. Despite a lack of political affiliations, some apostates can also be said to have this level of power, such as Morrigan, Anders, Solas, and Flemeth, though in the case of the latter two, it's more a matter of being Physical Gods.
- The Elder One Corypheus, one of the Darkspawn Magisters uses a variety of magics in his schemes for godhood. Solas and Vivenne discuss this during one of their only civil conversations. Vivienne points out that he's been using demons, an elven artifact, his own knowledge as a former magister of Tevinter, Red Lyrium, and the Blight and compares him to someone drinking from multiple cups at once.
- Nessiah in Yggdra Union.
- Archibald Ironfist of Might and Magic and Heroes of Might and Magic ends up one by implication — Might and Magic VI reveals that he's knows some very rare magical knowledge, and VII's manual-found backstory reveals that he's better at necromancy than a fair number of the people who actually focus on necromancy as their field of study. In terms of the actual title, several Heroes games has it as the name for the Mage creature's upgrade, Heroes IV has it as an advanced class a hero gains by specializing in any three magic skills, and Might & Magic VI and VII has it as the final class promotion for (Light-aligned) Sorcerers.
- Dark Souls: Seath the Scaleless is a more draconic take on this trope, described as Grandfather of Sorcery. On the other hand there is also Witch of Izalith, mother of Pyromancy. Finally, there is Gravelord Nito, the First of the Dead and thus the first of the necromancers. The DLC adds Manus, Father of the Abyss, who is both the inventor and undisputed master of Black Magic: though he's completely feral and insane by the time of the game, his magic spells are among the most potent ever seen. Each and every one of these archmages is also a boss. Lucky you.
- As far as humans go, Big Hat Logan is a traveling magician the player can meet, and if they complete his quest line he reverse engineers some of Seathe's draconic magic and uses it himself.
- Dark Souls 2: Royal Sorceror Navlaan seems to fill this role: he's a master at combat magic and several of the most powerful spells in the game (encompassing the practices of Sorcery, Pyromancy, and Hexing) were all invented by him.
- Master of Magic has you play as this type of character, with one leading every faction.
- The name of a particular challenge game in Ancient Domains of Mystery: learn and cast every spell which is fairly simple... except for Wish, which takes more power points than even level 50 wizards gain.
- In Dota 2, there are two characters who could fit this trope. The first is Invoker, who practices an ancient, long forgotten form of magic that was so cumbersome that even the most learned practitioners could only know four spells at most. Invoker knows ten, as well as many more that he learned and subsequently forgot due to their uselessness - including an immortality spell that became useless as soon as he cast it on himself.
- The second is Rubick, who practices whatever magic you're using (even things that are essentially bodily functions or hitting people really hard... don't ask). He set a challenge to kill one of the ten existing Maguses (themselves essentially this trope), thereby becoming one himself. All ten came after him. Due to a combination of them thinking that Rubick's copied spells were their ally's (causing them to turn against each other) and Rubick being a badass, Rubick killed all of them and was given the title of Grand Magus.
- Yakumo Yukari from Touhou is an onmyoudo version of this trope. She is powerful enough to have shikigami with shikigami of their own, can construct immensely powerful and intriquite barriers and has even managed to create a pocket dimension to serve as a Fantastic Nature Reserve. On top of all that she's also a millenia old Youkai with the innate ability to manipulate boundaries, a completely broken-tier ability which lends itself perfectly to her magic.
- To a lesser extent, Patchouli Knowledge is an immensly talented witch who has mastered the seven elements of the Japanese week (Moon, Fire, Water, Tree, Metal, Earth and Sun) and many of her spells include using multiple elements simoultaneously. According to Marisa Kirisame, this demands of Patchouli to be able to chant several separate incantations at once... Not bad for a witch with asthma.
- The protagonist of Gyromancer, Rivel Arday, is a sufficiently powerful magic-user that the strategy of the opposition is to avoid him until they can harness a powerful source of magic for themselves - specifically, that of the magical forest in which the game takes place.
- The Legend of Zelda: Ganon, "Great King of Evil", in virtually all his appearances. Nobody else in the series (except the gods themselves) can even hope to compare to the sheer power he wields, which is significant enough to affect entire nations at a time. Only Zelda's holy magic has any real effect on him, and even then, it never actually works unless he's already to the point of near-death to begin with. To put his power in perspective, in The Legend of Zelda: Twilight Princess, he is confronted with the full might of a legendary dark power said to have the potential to end Hyrule on its own and would probably easily serve as the Final Boss in another game... and he crushes it. Effortlessly. After being greatly weakened in battle with Link. There is a reason Ganon was selected as the holder of the Triforce of Power. The revelation in Skyward Sword that Ganon isn't so much a mortal human as an eternally reincarnating expression of the hatred of a Demon King makes his power more understandable.
- The Archmage from Looking for Group is one of these in both practice and name.
- Sarda from 8-Bit Theater is the Wizard that did it.
- Miranda Deegan from Dominic Deegan. "Archmage" in this series seems to be a title given to the most powerful mage in an entire plane of reality, and there is a council of such beings across the multiverse; the council's meeting place normalizes the size and speech of the members, so they can better communicate. Miranda's predecessor King David (who retired to pursue politics, hence the "King" title) was powerful enough to convince the rest of the council to accept him in their ranks, when in the past they had dismissed humans as not being magical enough. David is apparently still powerful enough to give even Miranda pause. The Circle Archmages initially intended Miranda to be their first human archmage, but David used subtle suggestion magic on them to take the position. When he left the role of human archmage to Miranda, David also made her to restrain her own power via a suggestion spell. Later, David's plot lead to the non-human Archmagi being possessed and killed as scapegoats, but one of them manages to declare David to be controlling his actions before dying. At the end of the story, Miranda retired as archmage, leaving Milov as the new leader of the Circle, with Luna as his apprentice before she took the position years later.
- Brian and Angelo in Our Little Adventure. They are the leaders of the Souballo Empire and widely considered to be the most powerful spellcasters in Manjulias.
- The Order of the Stick:
- Dorukan qualifies, as does Vaarsuvius' master. The former dedicated his life to creating the most powerful set of spells possible in order to guard his Gate, while the latter is implied to be much more powerful than Vaarsuvius, who's arguably the most powerful of the protagonists.
- A less scholarly examples is Xykon, who, as a sorcerer, makes up for a relative lack of magical flexibility with a considerable helping of raw power. Upon becoming a lich he grew so powerful he defeated the aforementioned Dorukan in a magical duel.
- Zebra Girl: Jack turns into one after many years of studying magic.
Web Original
- Warlock was The Archmage of the Global Guardians PBEM Universe.
- In The Gamer's Alliance, Jemuel is given the title of archmage because he is a very powerful de facto leader of the Council of Mages which rules over the Magicracy of Alent during the Third Age.
- A Class in Overlord Ascendant.
Western Animation
- In Gargoyles, the Archmage was a 10th century foe of the gargoyles who returned in modern times to lay siege to the island of Avalon. He was so mystically wise (or insane...) that he could actually speak to time-traveling incarnations of himself, hold a civil conversation, and work with them to complete their goals. Although you wouldn't know it from his first appearance.note
- My Little Pony: Friendship Is Magic:
- In the universe, Star Swirl the Bearded is the archetype. He lived centuries ago, but his name is still widely known, due to making many ground-breaking discoveries and inventions in the field of magic. Twilight, a student of magic herself, idolizes him, of course.
- In the Season 3 finale Magical Mystery Cure, Twilight Sparkle writes her own magic, fixes a spell Star Swirl himself had failed to get right, and becomes the Alicorn Princess of Magic. It is pretty much safe to say that Twilight herself has become an Archmage.
- "The Crystal Empire"'s King Sombra is a villainous example, being a Dreaded One-Man Army and an expert at various curses and traps that repeatedly stump even the Princesses.
- He-Man and the Masters of the Universe (1983): Orko is the Inept Mage whose failure with magic makes him the Butt Monkey on Eternia. However, this is only because magic on Eternia works completely differently to magic on his native Trolla. His companions are therefore stunned to learn that Trolla views Orko as one of their greatest archmages and call him "Orko the Great". When given the chance to go home, Orko has no trouble protecting Prince Adam and saving his entire planet from an evil plot by one of Skeletor's most powerful servants. Single-handed.


text:
hosted by The Milky Way
Ready to improve your maternity work?
15 talented maternity photographers take you behind-the-scenes to show you their maternity posing, styling, editing and business tips!
Get INSTANT Access to all 15 videos
(plus you can download them so you have them for life!)
Meet the Teachers...
Kansas Pitts
Kansas Pitts Photography
Beach Maternity Sessions
Meg Bitton
Meg Bitton Souls.Imagined.®
Urban Maternity Tips
Erin Elizabeth Hoskins
Erin Elizabeth Photography
Marketing and pricing maternity sessions
Alli Peck
Glow Portraits™
Elegant Nudes
Eden Bao
Eden Bao Photography
Aerial images (in studio)
Beth Wade
Beth Wade Photography
creating custom art in editing
Stephanie Robin
Stephanie Robin Photography
Emotional Posing
"How to Evoke Emotion and increase your sales"
Nicole Druce
Life Cycle Images
Styling sessions with fabrics
Chaunva LeCompte
Chaunva LeCompte Photography
Standing maternity poses
Lisa DiGeso
Milk & Honey Photography
Dream Lighting in Studio
Tiffany Burke
Tiffany Burke Photography
Milk Bath maternity sessions
Sarah Hill
Sarah Beth Photography
Maternity posing - couples
Meranda Olson
Dollhouse Boudoir
Boudoir Style Maternity
Shawn and Adam Ravazzano
Love Water Photography
Starting your business in a new place (+ other business tips!)
Emily Lucarz
Emily Lucarz Photography
Lifestyle Maternity
(and a surprise or two!)
Do I HAVE to be online at a certain time? No! When you sign up you will get instant access to all 15 instructor videos (plus you can download them so you have them for life)
Is this professionally filmed? Nope! In fact, each presenter will be creating/filming their own presentation which might be a slideshow presentation, a video of them in their office or in studio showing you some posing! You will enjoy a jam-packed event with info, tips and inspiration to help you with your maternity photography (but it won't be up for any videography awards, so if that's a deal breaker for you, give this a pass until our second annual retreat!)
Can I download the presentations? Yes
Is this beginner friendly? Yes! While we know our seasoned photographers will take away plenty of lessons from the retreat, we want this to be a great launch-pad for new and aspiring maternity photographers. We all start at the beginning.
Is there a Facebook community for the retreat? There is a bonus Facebook group. Please note, this pop-up community is a bonus - not a paid part of the Maternity Retreat experience. To participate, there is a set of community guidelines to follow (basically - be awesome!), but those who are not awesome, will be asked to leave.
Are the teachers available to answer questions? No - but you will be able to review the questions previously asked in the private FB group.
How long can I access the Retreat videos? You'll have a chance to download them, so you can have them for life. You will be able to access the videos on the Retreat website until mid-April 2017.
Do you have a money-back guarantee? Sorry friend, tickets are non-refundable.
What currency is the price? USD
Is there tax added? If you have the good fortune of living in Canada, then yes, there will be GST or HST charged. We know tax can seem like a bummer, but think of all the wonderful things it provides....free healthcare tops our list!
Have a question not answered? Email us at email@example.com
Interested in speaking at the 2017 {online} Maternity Retreat? Click here to fill out our initial application.
Interested in sponsorship opportunities? Click here to fill out our form + we'll be in touch with more info mid-March
The Milky Way. All rights Reserved | Legal mumbo jumbo that you should read

subset: commoncrawl


text: Item is not available Find Another One Others Looked At... Mossberg 500 Cruiser 410GA Pistol Grip S... SELLER: R R Gun Shop 1 $365.00 Mossberg 500 Cruiser American 12Ga Pump ... SELLER: Ammo And Arms 1 $359.99 **MOSS 535 12GA 20" TURKEY THUG PG STOCK... SELLER: Defient Arms 1 $475.00 MOSSBERG 500 SCORPION CRUISER 12 GAUGE SELLER: The Shot Group 1 $599.00 Mossberg 590, Marinecoat, 12 Ga Pump, Pi... SELLER: Karl T 1 $450.00 Mossberg 500 Combo Field/Security 12 Gau... SELLER: Discount Tactical Supply 1 $399.95 Guns Shotguns Mossberg Shotguns Pump Tactical Mossberg GA Pistol Grip | 463 | 85 | Lc | 312.5753ms Mossberg 500 20GA Pistol Grip For Sale from R R Gun Shop | Positive feedback: 97% View | Verified Seller | 690 Completed Sales View Sellers Items This item is no longer available. /UserImages/137504/977034179 4453351.jpg Description Shipping and Payment More Info Cash or Credit same Great Price! When a 12 Ga is a little more than you want to handle, here is the next best in Home Defense! MOSSBERG® 500® PISTOL GRIP PERSUADER® - 20 GA. - 15.5" BRL •Parkerized finish •Pump-action •6 Rd Capacity •Dual-action bars •Factory installed heat shield •Ambidextrous tang safety •Meets all MIl-S-3443 •Positive steel-to-steel lock up requirements •Includes gun lock •Matte black stock & forearm •Ten-year limited warranty Ships to lower 48 States. Additional Shipping charges apply to HI and AK. Please call for those rates. Trades Accepted: We do not take trades. We thrive on excellent customer service and want this to be a pleasant experience. Please take time to verify all information with us when we contact your for your payment. We don't mind answering questions so you can make an informed decision. The only bad question is the one that never gets asked! We usually do not respond to inquiries on Sunday. This is our only day off.Thank you for doing business with R & R Gun Shop. We look forward to serving you. Condition: New In Box Caliber: 20 Gauge Location: FL Share Item Item #: 977034179 Stock No.: 50138 This item is no longer available. Price: (Price reflects 3% cash discount.) This Seller Accepts Online Payment Shipping: $40.00 (or FREE in-store pick up!) Accepted Payment Methods: Returns: Only if Defective R R Gun Shop Seller Since: Nov. 2011 Seller Level: Trusted Seller This seller is an FFL City: Sebastian State: FL Your Recently Viewed Items


text:
Customizable double-sided business cards are available in three card sizes. The cards are printed on acid free papers, and customers can select from 8 different paper types. All cards are made and printed in the USA.
Medium Options Include:
White - 100# Matte
Pearl - 100# Iridescent
Cream - 100# Matte
Platinium - 110# Silvery Metallic
Eggshell - 100# Textured
Gold - 110# Golden
Linen - 90# Speckled
Indestructable - Recyclable & Water Resistant
Create a professional image for your business with business cards.
Puzzle themed business cards for strategists and mind bending companies.
Small Business Resource | Logo Designs | Stock Photos


text:
Business Process Modeling Tools
Process modeling is a procedure that shows efficient and repeatable processes. Business process modeling is important in order to understand the purpose of doing the business process.
Using business process modeling tools is a great help to entrepreneurs.
Every enterprise has specific goals and primary objective. Usually, the goal is to generate profits from the services and goods offered. However, it is not that easy to achieve the goals in such a way that it needs efficient business process methods. A business process is a set of instructions that enable the staff to perform efficiently. Likewise, the instruction would make the staff members become more efficient. In this sense, it is necessary to use business process modeling tools in order to track the business processes.
The Importance of BPM Tools
Nowadays, it is very easy to find business process modeling tools because there are lots of companies developing the tools. The good thing about these tools is that it can help your company to achieve the goals. Likewise, the business process modeling tools offer lots of advantages. Although the tools are quite expensive it ensures to give a collaborative environment based from the database you choose. Moreover, the tools allow users to engage in the process of discovery initiative. It also helps in creating comprehensive business intelligence reports from the database. In addition, the tools include workflow automation that would make efficient execution of the business process.
On the other hand, business process modeling tools are also necessary in automating business processes. By using the business process modeling tools it enables descriptive modeling of processes, metadata, business rules and organizational hierarchies. After automating the selected processes you need to monitor the processes and at the same time improve the processes. Thus, it is necessary to make report on how the business processes works. Moreover, by using the business process modeling tools you could not only model processes but also simulate the processes. In this way you can keep away from costly mistakes and gives opportunity for improvement.
Furthermore, the business process modeling tools allow simulation, descriptive modeling, reporting as well as automation. That is why in order to obtain the desired processes you should use BPM tools that can help in identifying methods in order to optimize the processes. By taking an overview of the processes you can have the opportunity to develop new methods that can help to achieve more efficient process. Other benefits of business process modeling tools include process improvement, process simplification, process impact predictions and quantitative costing predictions. Nevertheless, before deciding to use this tool it is important to understand how it will work in your business. Although it offers lots of benefits but it is essential to know first its functions. Keep in mind that it will be used to improve your business and it is just right to make keen perusal.


text:
Trius Cabernet Sauvignon 2015, VQA Niagara Peninsula
Cabernet Sauvignon
Ontario, Canada
$14.95 (587956)
Serving Suggestion Steak, roast beef, lamb or aged cheddar.Critic Reviews (1)
David Lawrason
It's really tough to find decent Niagara cabernet sauvignon, and at under $15 this is frankly the only one I can...
Sign In to see Critic Reviews. Not a Member? Please Sign Up.


text:
dc.contributor.supervisor | Campbell, Cathy | |
dc.contributor.author | Purse, Christopher Kenneth | |
dc.contributor.author | University of Lethbridge. Faculty of Education | |
dc.date.accessioned | 2010-03-23T19:42:20Z | |
dc.date.available | 2010-03-23T19:42:20Z | |
dc.date.issued | 2000 | |
dc.identifier.uri | http://hdl.handle.net/10133/994 | |
dc.description | xi, 127 leaves ; 29 cm. -- | en |
dc.description.abstract | The goal of this project was to develop a new method of assessing school accountability. The project arose from dissatisfaction with a mandated model of externally driven school reviews. The external process involved a week-long survey of a school. Considerable emphasis was placed on generating a review report, but there seemed to be little emphasis on actually working toward improving schools by acting on the report recommendations. A significant shortcoming of the external review process is the lack of interest on the part of the staff being reviewed. The challenge became to develop a process that involves the staff in the entire evaluation process. Based on the notion that one of the most effective forms of evaluation is accomplished through the collection of tangible evidence, the project delves into an examination of demonstrating accountability through the collection of evidence. A number of topics were reviewed in the educational literature in order to develop a philosophy for this process. The next step was to take tasks from my job description and collect evidence to demonstrate how I performed in my own accountability framework. This gave me valuable experience with the process of documenting accountability. My conclusion is that this is a worthwhile task as, based on ajob description, anyone can determine what is actually being done and what needs more attention. In the case of a school system, the starting point is the Education Act. Typically included in Education Acts are statements of the legal duties of school staff, which provide the basis for the operation of schools. The statements in the Northwest Territories Education Act were analyzed and grouped into themes to develop the items for this school accountability framework. This project stops at the frramework development stage, but provides some direction for future steps to complete the process. Prior to use in the schools, the framework will need to be harmonized with the Nunavut Education Act which is currently before the Members of the Legislative Assembly. Once the items are revised, a committee will be struck to review the framework and provide feedback. Of particular interest is the perceived ability to use the framework in an operating school without putting undue stress on staff members. A manual will need to be developed providing information for the school on how to prepare for data collection, how to collect data and how to interpret the data. Another developmental task will be the development of support materials to allow the items collected to be assessed for quality. The goal of the process is to provide data for making improvements to each school both in meeting the duties within the Education Act and improving the quality of education the students receive. The intent is to have the first one or two pilot reviews occur in the 2001-02 school year. | en |
dc.language.iso | en_US | en |
dc.publisher | Lethbridge, Alta. : University of Lethbridge, Faculty of Education, 2000 | en |
dc.relation.ispartofseries | Project (University of Lethbridge. Faculty of Education) | en |
dc.subject | Education -- Nunavut | en |
dc.subject | Schools -- Evaluation -- Nunavut | en |
dc.subject | Educational accountability -- Nunavut | en |
dc.title | Developing an evidence based school accountability framework | en |
dc.type | Thesis | en |
dc.publisher.faculty | Education | en |


text:
Paul Andrew Amiga Thong Sandals
Paul Andrew
Amiga Thong Sandals
Free Shipping on All U.S. Orders. See Details
- 0.25"/5mm heel (approximately)
- Open toe, stacked heel, polished silvertone hardware
- Hook-and-loop closure
- Smooth leather lining
- Leather sole with metal logo
- Available in Black
- Made in Italy
This item cannot be shipped to California.
Need Help? Have Questions? Contact Us.
Please call 1.888.222.7639 to speak with a Customer Service Representative.
We're here to help you:
Monday - Friday, 9 AM - 9 PM (ET)
Saturday - Sunday, 11:30 AM - 8 PM (ET)
If you prefer email, we can be reached anytime at firstname.lastname@example.com.
Free Shipping on All U.S. Orders. See Details


text:
Autumn Blues?
The clocks going back marking the end of British Summer Time is not normally a item that is associated with green shoots of optimism. Yet off the back of a 3-0 home win against Kilmarnock, Rangers fans were finally treated to a display that may make the onset of the darker nights a little more bearable, as they take home some positivity at last.
With the exclusion of an out of form Barrie McKay from the starting line-up and the long called for introduction of Michael O'Halloran, Rangers fans were treated to a display of pace and direct running that has been sorely missed thus far this season. O'Halloran's raison d'être is to get to the by-line and deliver crosses into the box and he accomplished this to great effect. O'Halloran's running gave a poor Kilmarnock team all sorts of problems - particularly in the first half - and the score line after 45 minutes could have been far more than just the two goals that separated the teams. Joe Garner in particular looks to be a player who can benefit from the consistent, quality service that O'Halloran can provide, as so far this season he has spent too many games with his back to goal.
In the centre of the park Josh Windass is also starting to find form and fitness and together with Halliday and Holt is forging a midfield trio that is full of energy, running and no little guile. Windass showed a real willingness and enthusiasm for getting on the ball and displayed a range of passing against Kilmarnock that was hitherto unsuspected, while laying on the perfect ball for Lee Wallace for the opening goal. Rangers have to keep taking their chances in this manner as the difference to matches when Rangers get the first goal in games cannot be over stated.
Defensively, Rangers are starting to look more solid than they have done recently and the introduction of Hill seems to have had a growing, positive effect on Rob Kiernan. It is worth remembering that Rob Kiernan is only 25 and has played for Rangers for the most part partnering Danny Wilson - who is a year younger. Having an experienced campaigner like Hill next to him can only be good for Kiernan's development and hopefully he can grow further into this demanding role. A clean sheet at home is exactly what the doctor ordered in that respect.
Even more good news was forthcoming from the fact that Mark Warburton could make substitutions and give some players who should be pushing for first team starts some much needed game time, without the game hanging in the balance. Martyn Waghorn, Joe Dodoo and Matt Crooks will no doubt all have big parts to play in the season ahead and the benefit of them getting time on the pitch when the game is already won can be nothing but good for these players and the squad as a whole.
At the managerial level, Mark Warburton finally seems to have a clearer idea of his best eleven and is getting nearer to a stable starting team that is match fit and can be trusted to deliver. "The first half, especially, was by far our best performance. It was a good 90 minutes' work," said Warburton. For once, nobody would disagree.
The onus is now on the team to build on this impressive display and consolidate the second place slot, with a view to start closing the gap on Celtic. While Rangers have now shown against Kilmarnock that they can provide an excellent level of entertaining football against an SPFL team that is on a par with that shown last season, only a consistent level of performance similar to this will help achieve these goals.
Rangers have shown they can do it. They now have to show they can do it regularly.


text: We all look for good places to eat and this one is no exception. Menu choices are plenty and it's all made fresh. This trip was for take out but it seemed a little expensive. When I got the food home and opened up the containers I was surprised how much they had stuffed into the little boxes. We enjoyed... More


text:
Mix approved by the Xerces Society for Pollinator habitat enhancement and restoration.
MNL produces premium, local origin native seed. All of our native seed is tested for noxious weeds and certified to be of Minnesota origin. It is also tested for germination and purity, allowing us to sell it as "Pure Live Seed" (PLS). This assures you are only paying for viable seed.
Seed pricing and availability are subject to change without notice. Tax and shipping will also be added to any applicable orders. Please contact MNL for more information or to place an order.
Suggested |
Price/ |
Purchase |
Price/ |
Rate |
acre |
Qty (PLS) |
PLS lb |
10 PLS lbs/acre |
$1250.00 |
1-9 lbs |
$14.00 |
10+ lbs |
$125.00 |
NEW!! This mix is now available in our packet size. Retail Price: $15.00 Covers approximately 100 sq ft
For smaller, hand-seeded sites MNL recommends seeding this mix at a rate of .75 PLS lbs per 1,000 square feet
Click here for some tips on seeding your own project! MNL's 5 P's for Prairie Establishment


text:
Capital Tonight Dec. 9: US Senate Candidate Kevin Griffin
On Capital Tonight: We talk with Democratic candidate Kevin Griffin about his run for the US Senate and why he feels he's the best candidate to take on Richard Burr. Our Advocates Chris Fitzsimon and John Hood take on former state lawmaker Robert Brawley's run against Gov. Pat McCrory and more. Watch the program here.
Print article | This entry was posted by Ben McNeely on December 10, 2015 at 10:50 am, and is filed under Capital Tonight episodes. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |


text:
Copy and paste the embed code below. The code changes based on your selection.
The code has been copied to your clipboard.
Video size
Video: Obama discussing his support for same-sex marriage
THE WHITE HOUSE - In a major reversal of his position on a controversial issue in a U.S. presidential election year, President Barack Obama said Wednesday that same-sex marriage should be legal.


text:
Thursday, 5 July 2012
8 comments:
Thanks, I was wondering how things were going with Type-O-Matic.
Sure is an odd way to send a love letter ...I think this is a wonderful service you offer, and I am glad that people are making use of it!
I recently used my Olympia SM9 for typing out the 'thank you' cards for our recent wedding, along with typing all of the envelopes for Leila's resumes. I must say, it does take a while when you realize that you CANNOT make a mistake. I only had about fifty 'thank you' cards to type up, but it took over two hours, and at the end of it I did not even feel up to typing the envelopes. Those were, unfortunately, handwritten.
Great to hear that people still see the value of a typewritten letter!Oddly, I found a ton of people offering this service at fiverr.com. I was a bit astonished when I looked for typewriter related services and found a ton of people offering this...
ReplyDeleteRepliesHi Deek, I could only find one similar (100 words max) and fixed price did not include postage "anywhere in the world". Loads of people will type for cash - very few will do it on a manual typewriter and actually post the hard copy. The devil's in the detail. Plus, Type-O-Matic is guaranteed 100% confidential. Hope you are well.


text: Ganache Recipe< /p>Flo-coat is a food coloring agent that allows you to use any of AmeriColor's Soft Gel Paste to color white chocolate and compound coatings. The usage ratio is 5 parts of Flo-Coat to 1 part of Soft Gel Paste. To color compound coating: melt 1 lb. compound coating, add 1 ½ tablespoons Flo-Coat then 1 teaspoon Soft Gel Paste onto the Flo-Coat, mix thoroughly. The Flo-Coat will smoothly and evenly disperse the Soft Gel Paste into the coating, resulting in a smooth pouring consistency. As you proceed with your work and find that your coating is beginning to set up, add more Flo-Coat to keep it liquefied. Flo-Coat will not harm your coating regardless of the quantity used to maintain your desired consistency. Flo-Coat will enable you to realize the maximum yield from your batch of coating resulting in a savings by eliminating lost batches. Flo-Coat provides a firm texture, beautiful shine, and greatly improves mold release. Flo-Coat is a wonderful candy making aid that allows you to use any of the Soft Gel Paste colors to achieve your most demanding compound coating coloring needs, while making your task a great deal easier.


text:
The only way to reach hidden areas between teeth and in the back of the mouth is with a thorough professional dental cleaning. Read More →
Most people would consider a chipped tooth to be an emergency dental situation that needs to be corrected within one or two days of the ... Read More →
General dentists provide all-in-one oral care for patients of all ages. Read More →
Most dental practices have a few things in common when it comes to how they care for and treat incoming patients. Read More →
The best way to get over dental anxieties is by working with a dentist who puts communication above all else. Read More →
Dental veneers have become a popular choice for many patients seeking to fix for misaligned or discolored teeth. But, Dr. Scott A. Gelder, a dentist ... Read More →
If you are in search of Cincinnati dental care, keep these tips in mind to find the best possible care. Read More →
For many people, finding the right dentist also means finding a dentist who can treat the whole family. Read More →
Some tooth chips can happen in areas with multiple nerve endings, and these can be especially painful. In other cases, such as when a patient ... Read More →
Dental implants are a fantastic solution when it comes to restoring missing teeth, however Dr. Robert L Stirm DDS is still careful to caution that ... Read More →


text:
little houses of Iceland old and new
Thursday, 23 August 2012
If you have been following my blog for a while you will know my love for little old houses.
Having just returned from a trip around Iceland, I have some Icelandic houses old and new to show you. Hope you find the interiors and exteriors as inspiring as I did.
Icelandic farmers stayed in these grass covered houses - this one was built in the 1860's, some were still lived in until the 1930's.
beds for life- they were extendable both width ways and length ways
The loom was in the attic room
all the farms had their own church
bottom was made from stone, and top part was made with peat so very insulated. But they must have got very cold (and dark) in the winter.
we had hot chocolate and fresh pancakes here, it was soooo beautiful
this man is now in his 80's and still lives there.
modern houses are painted in beautiful ice cream colours- and mostly made from corrugated aluminium.
Little houses for the little fairy folk
I love the colours of the paint they used.
I saw quite a few of these intricate beaded pieces in the churches
a moden cafe in Reykjavik
10 comments:
This little houses looks wonderful. Glad I came here and saw your fantastic blog. You are very creative also. You did an incredible job. Thank you and keep posting.
Subscribe to:
Post Comments (Atom)


text:
Pro zobrazení celkové ceny zadej termín. Mohou být přidány další poplatky a daně.
1 Pronájem · Kerama Islands
1 Pronájem · Kerama Islands
カップル、子ども連れファミリー、団体にぴったりです。Tokashiki guest house is located 10 min from Tokashiki port,5 min from Aharen and Tokashiku beach by car. We provide free pick up service from and to the port,beach and restaurants. and We will pick you up on your arrival at Tokashiki port. There is also a kitchen, fitted with a microwave,toaster,refrigerator.Provide bedding(Japanese futon) for 6 persons.Surrounded nature and very private. We speak Japanese and English. Authorized property.There are 2 cabins.
We provide 6 futons(Japanese bedding) and there is a bunk bed. Terrace and big playing field just few steps from the cabins.
We are sure kids will love bunk bed!
We are living in Aharen town. Please call us anytime you need for information or picking up! We show you good restaurants,photogenic place to take some pictures,marine sports information.
There are no stores or restaurants,beaches around the cabins.
About 2 km away from these. It takes 5 min by car 20 min by foot.
Isolated,peaceful,quiet and great place to get away.
There are some restaurants and a store in Aharen town(behind the Aharen beach)
ATM is near by Tokashiki port.
We provide free pick up service from and to the port,restaurants and beaches. Please feel free to use it.
There are some rent a car,motapet stores in town.
If you would like to bring a car from Okinawa main land please let us know.
SORRY!! No Wi-Fi and No TV in the cabin.
We don't provide any meals.
Please let us know which boat will you take to Tokashiki.
We will pick you up on your arrival.
Also rent a BBQ grill.1000 yen/day. Please bring or buy charcoal and food.
Most of restaurants and stores can't take credit card.
If the boat would be canceled due to bad weather(strong wind,big wave) We don't take cancel fee.
Typ pokoje
Celý dům/byt
Typ nemovitosti


text:
Netgear Ma111v2 Driver Download
Netgear Ma111v2 Driver Details:
Netgear Ma111v2 File Name: netgear_ma111v2.zip
Netgear Ma111v2 Driver Version: 18254qv
Netgear Ma111v2 ZIP Size: 139.kb
Manufacturer: Netgear
Scan Status: OK
Netgear Ma111v2 special revision for: Windows XP Media Center Edition 2003 64 bit, Windows 7 Professional 32 bit, Windows XP Home Edition N 32 bit, Windows Vista Business 64 bit, Windows 7 Home Premium 32 bit, Windows XP Home Edition, for home desktops and laptops 64 bit, Windows XP Media Center Edition 64 bit, Windows Vista Ultimate 64 bit
Netgear Ma111v2 Download Stats:
Direct Downloads: 3515
Most Recent Download: 3/27/2017
Managed Downloads: 4677
Most Recent Download: 3/27/2017
Download Mirrors: 1
Current Delay: 20 Seconds
Driver License: General Public License
Direct Download Success Stats:
Reports Issued By 2670/3515 Users
Success Reported By 609/2670 Users
Driver Download Score66/100
Driver Installation Score69/100
Overall preformance Score73/100
Installation Manager Success Stats:
Reports Issued By 3546/4677 Users
Success Reported By 2839/3546 Users
Driver Download Score91/100
Driver Installation Score86/100
Overall preformance Score93/100
1. Direct Download
Select your OS and press "Download".This option requires basic OS understanding.
Select Your Operating System, download zipped files, and then proceed to
manually install them.
Recommended if Netgear Ma111v2 is the only driver on your PC you wish to update.
2. Driver Installation Manager
This option requires no OS understanding.
Automatically scans your PC for the specific required version of Netgear Ma111v2 + all other outdated drivers, and installs them all at once.
After downloading and installing Netgear Ma111v2, or the driver installation manager, take a few minutes to send us a report:
* Only registered users can upload a report.
Don't have a password?
Please register, and get one.


text:
Brand Names: US
Beta Med [OTC]; DHS Body Wash [OTC]; DHS Zinc [OTC]; Theraplex Z [OTC]
What is this drug used for?
- It is used to control seborrheic dermatitis.
- It is used to treat skin irritation and dandruff.
- It may be given to you for other reasons. Talk with the doctor.
What do I need to tell my doctor BEFORE I take this drug?
- If you have an allergy to this drug or any part of this drug.
- If you are allergic to any drugs like this one, any other drugs, foods, or other substances. Tell your doctor about the allergy and what signs you had, like rash; hives; itching; shortness of breath; wheezing; cough; swelling of face, lips, tongue, or throat; or any other signs.
What are some things I need to know or do while I take this drug?
All products:
- Tell all of your health care providers that you take this drug. This includes your doctors, nurses, pharmacists, and dentists.
- Use care when using on a large part of the skin. Talk with the doctor.
- This drug may cause harm if swallowed. If this drug is swallowed, call a doctor or poison control center right away.
- Tell your doctor if you are pregnant or plan on getting pregnant. You will need to talk about the benefits and risks of using this drug while you are pregnant.
- Tell your doctor if you are breast-feeding. You will need to talk about any risks to your baby.
- Do not use near an open flame or while smoking. It may burst.
What are some side effects that I need to call my doctor about right away?
WARNING/CAUTION: Even though it may be rare, some people may have very bad and sometimes deadly side effects when taking a drug. Tell your doctor or get medical help right away if you have any of the following signs or symptoms that may be related to a very bad side effect:All products:
- Signs of an allergic reaction, like rash; hives; itching; red, swollen, blistered, or peeling skin with or without fever; wheezing; tightness in the chest or throat; trouble breathing or talking; unusual hoarseness; or swelling of the mouth, face, lips, tongue, or throat.
Bar, cream, and spray:
- Very bad skin irritation.
Liquid and shampoo:
- Very bad scalp irritation.
What are some other side effects of this drug?
All drugs may cause side effects. However, many people have no side effects or only have minor side effects. Call your doctor or get medical help if any of these side effects or any other side effects bother you or do not go away:Bar, cream, and spray:
- Skin irritation.
Liquid and shampoo:
- Scalp irritation.
How is this drug best taken?
Use this drug as ordered by your doctor. Read all information given to you. Follow all instructions closely.All products:
- Follow how to use as you have been told by the doctor or read the package insert.
- If this drug gets in the eyes, rinse with cool water.
Bar, cream, and spray:
- Do not take this drug by mouth. Use on your skin only. Keep out of your mouth, nose, ears, and eyes (may burn).
Cream and spray:
- Put on affected skin and let dry.
- Use on affected skin in place of normal soap.
- Lather well and rinse.
Liquid and shampoo:
- Do not take this drug by mouth. Use on your scalp and hair only. Keep out of your mouth, nose, ears, and eyes (may burn).
- Wet hair and scalp.
- Lather well and rinse.
Shampoo and spray:
- Shake well before use.
What do I do if I miss a dose?
- Put on a missed dose as soon as you think about it.
- If it is close to the time for your next dose, skip the missed dose and go back to your normal time.
- Do not put on 2 doses or extra doses.
How do I store and/or throw out this drug?
All products:
- Store at room temperature.
- Keep all drugs in a safe place. Keep all drugs out of the reach of children and pets.
- Check with your pharmacist about how to throw out unused drugs.
- Protect from heat or open flame. Do not puncture or burn even if it seems empty.
General drug facts
- If your symptoms or health problems do not get better or if they become worse, call your doctor.
- Do not share your drugs with others and do not take anyone else's drugs.
- Keep a list of all your drugs (prescription, natural products, vitamins, OTC) with you. Give this list to your doctor.
- Talk with the doctor before starting any new drug, including prescription or OTC, natural products, or vitamins.
- Some drugs may have another patient information leaflet. If you have any questions about this drug, please talk with your doctor, nurse, pharmacist, or other health care provider.
- If you think there has been an overdose, call your poison control center or get medical care right away. Be ready to tell or show what was taken, how much, and when it happened.
Consumer Information Use and Disclaimer
This information should not be used to decide whether or not to take this medicine or any other medicine. Only the healthcare provider has the knowledge and training to decide which medicines are right for a specific patient. This information does not endorse any medicine as safe, effective, or approved for treating any patient or health condition. This is only a brief summary of general information about this medicine. It does NOT include all information about the possible uses, directions, warnings, precautions, interactions, adverse effects, or risks that may apply to this medicine. This information is not specific medical advice and does not replace information you receive from the healthcare provider. You must talk with the healthcare provider for complete information about the risks and benefits of using this medicine.Last Reviewed Date


text:
Road Equipment Batteries - Brands
We offer only the highest performing, top-quality Road Equipment Batteries around. Take a look at all of the options available for battery replacements.
Road Equipment Battery Finder
Unable to find the Road Equipment battery you were looking for?
Please contact your local store.Road Equipment Battery Recycling
We are an industry leader for battery recycling. Each of our store locations is a drop-off point for battery recycling. Learn more about our recycling programs for consumers and businesses.
Have more questions? Contact us or visit your nearest store.


text:
Im just wondering how much money everyone spends on there apple accessories. I think that ive spent a whole $70 usd on iPod stuff (unfortunitly no mac yet ) which thats not much but i was amazed to read that the average amount of money spent was $150 see link. http://www.macobserver.com/article/2005/03/04.9.shtml
i read that earlier today and was surprised as well. i spent 80$ on the stereo connector kit (which was a mistake because the cable is way overpriced, but i decided to get it because it came with the dock and an extra charger brick) and 40$ on a case. so 120$ for me, a bit under the average.
ALL my Apple Purchases: 20 GB 3G iPod: $399 iPod USB/Firewire cable for 3G iPod: $19 AppleCare protecion plan for iPod with Dock Connector: $149 (about...) Apple USB Keyboard: $29 It is amazing how much prices have dropped on the iPod: I got mine for $399 and the 40 GB was $499. The old days!
Besides the 15" PowerBook (SD), 20" Cinema Display (For the PowerBook) and two iPod mini's, I've bought: Two Apple Keyboards ($49 each) Apple Bluetooth Mouse ($70) Airport Express ($129) Two iPod Firewire cables ($20 each) So I've spent ~$340 in Apple accessories.
That is certainly a win win situation for Apple and the companies involved. It's the accessories that provide additional pleasure.
ipod 30 gig 3g, about $500 ipod 20 gig 4g - (no clue got it from the cram and jam deal) now my brother's - Airport express - 130 isight - 150 .mac -70- bought it when i bought my pb apple care - 350 FCE- 100 extra ram through apple - god knows how much apple wired keyboard - 30 my HP printer (bought through apple - 100 MS office edu. - 150 Itrip - 35 Not bought through apple Altec lansing speakers -300 podium thingy to raise it - 30 Marine aquarium - 20 Logitech mouse - 50 dam that's alot of money....