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Shadowrun: Cutting Aces is a sourcebook for Shadowrun and provides an odd mixed bag of information on the metaplot and setting which providing more options for social-based characters and challenges. As it covers some neglected aspects of the Shadowrun world, such as the Middle East and social skills, it is probably a good investment for a GM but the book is so unfocused unless cons or Constantinople are the focus of your campaign, I cannot say that it should be a priority to acquire.
Shadowrun: Cutting Aces, is a Deep Shadows Sourcebook for the 5th edition of Shadowrun, this particular book covers a variety of sins, confidence games and swindlers, Constantinople (formerly Istanbul) and a bit more about current events in the Sixth World.
The book begins with one of the ubiquitous fiction sections, then moves into what is going on with the big megacorporations and the world, including the special election for the Governor of the Seattle Metroplex, what is going on with Spinrad Industries in the Middle East, too much news from Faerie, and -perhaps most importantly- what sorts of cons (and thus scenarios) the situations exposed are ripe for.
Next we have Constantinople, in all its glory, which lacks that most useful of props, a map of the city, the two and a half pages spent on the pre-21st century history of the city would have been better used for maps. Oddly, the Constantinople at a Glance sidebar neglects to mention what languages are used in the city. The city is full of interesting places and adventure potential and the new information blocks for NPCs scattered throughout look useful. It is rather off the usual beaten path for Shadowrunners and while the adventure seeds are interesting, more ways to tie the city into an ongoing campaign would have been useful.
After another fiction section, there is Alibi Artists of Constantinople, twelve interesting NPCs done in traditional NPC stat blocks, not the one used in the previous section which contains some information that should be folded into any NPC that can be used into a contact. This section then has a selection of life modules for those who wish to play confidence artists (and use that alternate character generation method).
The Art of Confidence covers just that, running down the basics of short and long cons. It is mostly a list of traditional cons, sometime with more modern names, and some idea of how they run. At best an overview of the subject but sufficient for the purpose of most games.
Gat and Glad Rags is the toys section with new weapons, clothing (armored mostly), modification to armor, gear including many things that can be useful in a con (tailored perfume, social subscription software), a handful of smaller drones. Information for Sale lists the price to acquire various types of information that can be of use to con artists and shadowrunners both. A selection of new qualities, both positive and negative, almost all social oriented follows. Next a few new adept powers (three) and spells (four). Then it sets up the expanded social interaction section with new "social maneuvers" that really could have been better defined and structured. And this section then ends with a shift into a list of five character (personality) archetypes.
The next section, the Grifter's Bible, is the rules section starting with Factional Reputation, that is how particular groups see you and what you can use such reputation for. A good idea but possibly too much of a bookkeeping chore as written. Expended rules for social skills detail, maybe excessively, the value of things when Negotiating prices for services (i.e. a run) or selling gear or information. Rules and structure for using the Con skill to actually run cons. Some advice on using Intimidation in the game. And the world thing ends with a page and a half example of the new social rules in action.
Cutting Aces is a interesting resource providing new tools for the GM, and possibly for the players, but it is scattered, covering a lot of ground in different directions. However, maps for the city and tables for the social maneuvering would have made this product more useful.
Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/
Three Sorcerous Arts: Three Sorcerous Origins for Firth Edition provides some excellent options for sorcerers in 5E and expands the range of choices for that class. Everything seems well balanced and if you like playing sorcerer, or using them as rivals to the players, give this product a look.
Three Sorcerous Arts: Three Sorcerous Origins for Firth Edition by Brandes Stoddard and published by Tribality Publishing is just that, three new Sorcerers' origins (or bloodlines as they would have been called in some other sources) and some supporting magic items. The layout is clear with thematic color photographs for illustrations.
After a very brief introduction to the product, it presents Royal Sorcery, the blood of queens and kings flows through you and imbues your magic. Royal Sorcery provides an interesting mix of increased combat abilities, ally support and Charisma tricks which some payers will delight in, especially though that like to take a leadership role in a game.
Tidal Sorcery is, naturally, tied to the sea and if you want to play an underwater campaign, convince some of your players to take this origin; while they are far from useless inland, they shine in, or under, the sea.
The third origin is Winter Sorcery, the fae touched magic of frost and cold, which does mostly what you would expect with some nice weaving in of the fae's ability to charm when dealing with creatures who are otherwise not much damaged by cold. The18th level capstone ability, Master of the Frost, gives the ability to impose additional conditions but lacks a note of when those conditions end (I would say a save at the end of each of the target's actions to shake them off, but clarification would be nice).
Lastly, there are seven new magic items several of which are only for spell casters of various type but just one is a sorcerer only item, though several get attritional benefit when used by particular type or sorcerer (and a few others). These items are all quite potent and worthy of being the end result of quests or major victories.
A solid addition to the options for sorcerers, and other spell-casters when the magic items are included, except for the one concern above (easily fixed) I would have no problem with allowing any of these in my campaign.
Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review. Also, Brandes is a friend of mine and one of the players in my original Sea of Stars campaign, but I like to think that did not influence this review.
HARP Fantasy Loot is more than just lists of treasure, it has some good world building advice folded in and a very complete set of magic item creation rules. It should be indispensable for a HARP GM and those of others systems can probably find a goodly amount of material as well but obviously the rule heavy parts would be of much less use.
HARP Fantasy Loot by Jonathan Cassie and published by Iron Crown Enterprises presents rules and advice for loot and treasure for the High Adventure Role Playing (HARP) system. The layout is clean with sparse but good illustrations.
It begins with a short introduction and then moves into a look at what can be defined as loot beyond the obvious treasures, things such as information, items of sentimental value, trade goods and more are all potential loot. This section provides useful advice and good things to keep in mind for a GM.
Next it moves into Loot in the Wilderness, which discusses both loot placement and what sorts of treasure the common monsters of the HARP are likely to have. Some of this is tied specifically to the HARP view of certain creatures (say hobgoblins) but the general sweep of the discussion is still a good guide to the things that should be considered when placing treasure. Two example ruins show how to weave these creatures linked threads together in a setting that character might wish to explore (and loot). Then, Loot in the Big City, which talks more about cities than loot but is a solid reference section all the same covering types of cities: core and periphery, human and other. But indeed some loot can be found in a variety of city markets, though more through trade than seizure.
We then move onto Fabrication & Materials, this section is intimately tied to the HARP system, detailing the rules of creating magic items in the system. The sorts of materials, plant, animal, mineral and even more unusual things (such as hearts of fire) that can be combined to create magic items, and what they can be applied to and how much magic they provide, is carefully detailed. A nice selection of charts provide the costs to create a wide variety of effects which are paid for the components used to create them, providing the basics of a fascinating if clunky system. It then moves onto specific types of items: Potions define the steps needed to make potions, or other consumables, of two general types which provide many different potential potions. Runes are next, which are the scrolls of the HARP system, and are easy and useful items, there is a subset, Crystal Runes, inscribed on gems which are reusable within certain limits. Crafting Talismans covers charms, fetishes and talismans, which all fill the niche of a basic defense or enhancement item and differ in duration, weeks for charms to permanent talismans. Creating high magic items and intelligent items wraps up the fairly comprehensive fabrication section.
The short Now What? Chapter deals (briefly) with debased currency but mostly with what happens when magic items go wonky with some tables to help out the GM when such happen.
The last third of so of the book is random treasure tables and a general overview on the various kinds of loot that can be found, from coins to cultural artifacts. Then in moves to an adventure favorite sort of loot, magic, with many magic item lists and descriptions of the unusual ones, most of which come with some implied world building and a few of which are jokey or punny, so be warned. But overall a wide selection of interesting items that, while statted for HARP, could be easily adapted to other settings.
The book ends with an index, which is always helpful.
For a GM of HARP, this book is likely to be invaluable. For those who play other systems, there is still a lot of good material here but perhaps not enough to justify its purchase.
Disclosure: I received my copy of this product for free from the publisher for the purpose of this review.
Kemononmimi: Moe Races for Dungeons & Dragons 5e opens some interesting options for character race by opening seven races of animal spirit touched beings for use as characters. While they certainly will not be to the taste of every player, or fit in every campaign, there are some good and useful ideas here that are worth taking a look at if animal-themed races have a place in your game world.
Kemononmimi: Moe Races for Dungeons & Dragons 5e by Wojciech Gruchala and Greg LaRose and published by Amora Game presents the seven new subraces of the Kemononmimi, animal spirits given human form to aid humanity. The layout is clear with color artwork illustration for each of the different type of Kemononmimi.
Simply put the Kemononmimi are animal spirits that were given human form to aid, guide and protect humanity. For example, the Inumimi (dog spirits) were tasked as guardians and the Akaimimi (red panda spirits) are to help humankind in its spiritual and meditative journey. They all share darkvision, an affinity for the animals their spirits reflect but otherwise have statistic and skill bonuses to reflect their personalities and assigned role. It seems to me that the universal traits could have been placed at the beginning of the descriptions rather than fully repeated for each but that is a minor layout issue.
For the right campaign niche, they could be quite interesting to encounter in game and the animal-person vibe will appeal to some players. Though some DM guideline on divination might not have been a bad call as the Akaimimi gain supernatural insight in the form of the Augury spell once a day, and if you give a player character a free use of Augury each day, they are going to use it. The other spirits all have their own themes as well with the effect that there is a subrace of the Kemononmimi here for most player styles.
If this product has a weakness is that it is only the Kemononmimi, no backgrounds or other support material is provided to allow for quick, thematic character generation.
Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.
Genies for Fifth Edition is not, as one might expect from the title, a book of genie-type creatures (though it does include four genies of legend) but rather primarily a book about genies and their magic. If you are thinking of including genies in your D&D Fifth edition game, this product, though short, will give you useful ideas and tools to build from.
Genies for Fifth Edition is for D&D 5e by Colin McLaughlin and published by Tribality Publishing is about genies and their magic. The layout is clear with thematic color photographs for illustrations.
It begins with a brief look at how genies perceive the world and the four elemental courts they are organized into, and what they want. It is short but evocative and provides the framework for the rest of the book.
Next are four genies of legend, each one a powerful exemplar of its element and has their own lair, briefly described, complete with lair actions. These are tough (CR 16) beings so not everyday encounters but good to have access to in a world with genies about.
Next there are new spells: one aligned with each element for Cantrip (Zero), First and Fourth Level spells. The First level spells are an interesting design as each enhance the cantrip of the same elemental type. While the fourth level spells let you call upon the power of the genie-kind, granting you a spark of their power including protection from their element.
Eleven new magic items (the "Genie's Horde") round out the product with a good mix of weapons, defenses and utility items including a cursed hat and a carpet that functions as a trap. A nice selection even if a few are quite specialized, a common trait among D&D magic items though.
A good selection of genie-based magic and idea here, that being said, it really seems like this book should have had a genie-based subclass or two to really have a character type who was integrated into the lore presented here.
Kemononmimi: Moe Races for Pathfinder opens some interesting thematic options for character race. While they certainly will not be to the taste of every player, or fit in every campaign, there are some fun and interesting ideas here that are worth taking a look at if animal-themed races have a place in your game world.
Kemononmimi: Moe Races for Pathfinder by Wojciech Gruchala and Greg LaRose and published by Amora Game presents the seven new subraces of the Kemononmimi, animal spirits given human form to aid humanity. The layout is clear with color artwork illustration for each of the different type of Kemononmimi.
Simply put the Kemononmimi are animal spirits that were given human form to aid, guide and protect humanity. For example, the Inumimi (dog spirits) were tasked as guardians and the Akaimimi (red panda spirits) are to help humankind in its spiritual and meditative journey. They all share low-light vision and an affinity for the animals their spirits reflect but otherwise have statistic and skill bonuses to reflect their personalities and assigned role.
For the right campaign niche, they could be quite interesting to encounter in game and the animal-person vibe will appeal to some players. Some of the particular abilities are quite interesting the Akaimimi gain supernatural insight, the Araiguma (raccoon spirits) can dowse for water and purify food by washing it in clean water while the Usagimimi (hare spirits) have a creative craftsman ability reflecting their roles as builders that encourage in game crafting. So, there is a subrace of the Kemononmimi here for most player styles.
The products only weakness is that it is just the subraces, no traits, feats, or other support material is provided to really flesh them out and give them focused, thematic options.
Shadowrun: Howling Shadows is the latest creature book for Shadowrun and as such provides new beings and new challenges. Worth putting on the 'pick up if you are a GM list' as it provides so many useful tools and potential adventure ideas, not nearly so useful for players but still a good read.
Shadowrun: Howling Shadows, is a Core Critter Book for the 5th edition of Shadowrun, so it provides additional information on the strange, wonderful and dangerous creatures out and about in the Sixth World.
The book begins with one of the ubiquitous fiction sections, then it looks into how (meta)humanity and (para)animals interact from pets to the nations that include awaken animals as citizens or even rulers. An interesting section though the viewpoint of the 'author' (as it is written in character) is a bit annoying at times.
Then we move to the part important to the core of the game, Untamed Security, which talks about how animals and para-animals are used by corporate security with subsections on how to train animals and how to defeat them. The section ends with a quick guide to how the Big Ten megacorps approach using animals for or with their security.
Next up is mundane animals, alligator, boar, cockroaches and other animals we would recognize along with rules for basic genetic modifications (cloned, luminescent and so on) of such animals. Eight new mentor spirits, from alligator to spider, are included in this section and add some nice options for magical characters.
Following is Paranormal Animals, filled with weird and wonderful creatures from the omnipresent (and omnivorous) devil rat to cerberus hounds and vollying porcupines, a fun variety to bedevil shadowrunners with. My only complaint is that there are only a few illustrations and the descriptions are often short or nonexistent, yes, we can guess what a greater wolverine is like but what does a piasma or peryton look like? We can guess but a proper description, or better yet, illustration, would have been very helpful. A subsection covers beings altered by the HMHVV (Human-MetaHuman Vampiric Virus) which comes in three types and can infect and alter just about any sentient creature, so you have elvish banshee, human vampires, ghouls and so on. Interesting and dangerous foes or possibly friends for those that still possess their intelligence.
For fun and destruction, there is a selection of Toxic Creatures and Mutants that have been changed and empowered by toxic wastes and radiation and even a couple warped by bad juju. Lovely creatures such as Radhounds, radioactive dogs that hunt in packs, and souleater leeches that, well, I will let you work that out. Many of these creatures are scenarios waiting to happen, if your shadowrunners are up to the task, most of these creatures are really dangerous. This also has a section on the awakened creatures infected by HMHVV, so lamia (infected naga), chupacabra (which seem to be genetically engineered creatures deliberately infected) and others are covered here. In this section there are two pieces of art that showed up in the first HMHVV section which is mildly annoying.
Extraplanar Travelers talks about being from the magical metaplanes who visit or have been pulled into our world, they are manifest spirits often of considerable power and alien agenda. Interesting stuff here but using it strikes me as risking really changing the tone from fantasy cyberpunk to high fantasy with high tech trappings. That warning being mentioned, I do like the Chindi, Native American vengeance spirits, and the spirit of a city made manifest, some good plot thread could be spun off from them.
Then come Technocreatures, which are to animals what technomancers are to other people, i.e. animals that can interact in technology in unique and occasionally destructive ways. From data devouring snakes to playful hacking dolphins, fun stuff to disrupt the cozy lives of the technology dependant.
Next there are the Protospapients, creatures of resonance who live in the deep web and munge (consume) code, including the dark dwelling Grue and the Sintax who very presence makes systems vulnerable to exploitation. These are things to use carefully to drive stories not just to make life miserable for characters, which they would be perfect for, but do not be that GM.
Drakes get a more in depth write up, which admits that no one is really sure how the dragons make them but they do, and more rules for playing a drake and more options for drakes. Though they are more likely to show up as NPCs then player characters as it is so expensive to play one.
The final informational section is Building Man's Best Friend which covers: creating chimeric creatures, that blend traits from multiple creatures, Warforms, which are genetically perfected animals, dogs being especially popular. Along with discussion of augmenting creatures through various technological means. This section concludes with rules for training animals.
The book wraps up with new critter powers, an index to all of the critter power and a guide to where to find the various creatures. Though it seems odd, and a missed opportunity, that we do not get any new qualities related to animals or other things included in this book.
Howling Shadows is a useful resource providing new tools for the GM, and possibly for the players, with a considerable amount of implied adventure ideas.
Mysteries of the Gods: New Cleric Domains and Spells for D&D 5e opens some interesting options for Clerics in 5e with both new Domains and new spells. Each of the new Domains suggests an interesting direct for faith in a world and the spells provide some solid support, if you are pondering what to do with clerics in your game it is well worth looking at.
Mysteries of the Gods: New Cleric Domains and Spells for D&D 5e by Brandes Stoddard and published by Tribality Publishing presents just that, three new domains and eight spells. The layout is clear with thematic color photographs for illustrations.
The Blood Domain draws on the idea of blood as potent force both of life and death, its tricks are mostly combat oriented enhancing both healing and offense. A nice balance and suitable for both heroes and villains.
The Exorcist Domain is much more focus and, as a helpful sidebar note, may not be suitable for all campaigns because of that. Its focus is on driving out possessors and denying the ability of otherworldly creatures to control others and it should be very effective in that role.
The third Domain, Spirit, slightly recasts the Cleric as shaman and mediator with the spirits (rather than a prestress of a god or gods), this domain gains a spirit guardian who protects and aid the Cleric and provides useful ability that are triggered by Channel Divinity. A interesting adaption of the clerical powers to a different aspect of spiritual belief.
Of the eight new spells, four are damaging cantrips, two of which are associated with the new domains (spirit claw for the Spirit Domain and word of censure for Exorcism) which are appropriately flavored, I would live to see a version of song of battle cantrip for the Paladin as it is so well themed. The remains four spells are 3rd, 4th, 5th and 8th level and all are strongly in theme with the cleric, especially the Exorcist, righteous accusation which has the optional material component of a scroll detailing the target's crimes is fantastic. While a few the spells might lean a bit too much towards a Christian vision of the divine for some, I think that framing has always been part of clerical magic in D&D and thus appropriate.
A solid addition to the options for cleric, I would have no problem with allowing any of these in my campaign.
Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/
Shadowrun: Market Panic lets you know what is going on with the megacorporation at the top of the business food chain in the Sixth World of Shadowrun. It is an interesting read and has a lot of background material that with work, could be leveraged into interesting game sessions but there is very little support for the actual game of Shadowrun in this book, it is almost entirely background material. While a fascinating read, how much use it will actually be for a campaign depends on how tightly your game is tied into higher level corporate politics.
Shadowrun: Market Panic, is a Shadowrun Campaign Book for the 5th edition of Shadowrun, so what does that mean? It means that this book all about the top tier megacorporations, the movers and shakers in the Shadowrun world.
The book begins with one of the ubiquitous fiction sections, then it looks into what life is like for the average corporate worker via a heavily noted "day in the life" report on a corporate drone. Some interesting perspective on how life is lived among the corporate masses. For the average game masters, this is probably the single most useful section.
Next, Courting Disaster, discusses the Corporate Court that oversees sorting out "disputes" between the major corporations. It gives a brief history of the court and how it has become a major power in its own right even as serving as a tool of the top megacorporations. The current judges each get a brief description but mostly this serves as a framework for the current corporate power struggles.
The rest of the product is looking at the Big Ten megacorporations in detail starting with Ares and ending with Wuxing and each starts with a one page fiction piece that tells you something about the corp followed by their corporate ranking, list of major shareholders and divisions. While each is done in a slightly different format, generally each corporation's history, corporate culture and current plans and troubles are examined along with a short section on typical runs for and against that megacorp are covered.
These corporate profiles are the bulk of the product, filling more than 170 pages of the 210 of the book. There seems to be some minor editing problems as the information within each profile sometimes conflicts with those presented in others, but arguably some of that can be written off as the idiosyncratic views of the various section presenters. But it is a bit strange to read one section about how Mitsuhama is now number one, pushing down Saeder-Krupp to the number two ranking while the NeoNet section is all about how they are almost number two. It also assumes a fair amount of familiarity of the setting name-dropping people and places with little context that could be confusing to a new arrival to the setting.
Market Panic is an interesting sourcebook but it is essentially all deep background material. Which is interesting reading and all unless you are running a campaign with really high powered characters, the politics between this CEO or that board of directors is really not important. Especially not to the street level shadowrunner trying to earn the money for their next meal. A discussion on how corporate politics affect shadowrunner and runners would have been helpful and made this book more than just an interesting read.
Consider my rating of this to be 3.5, rounded up to 4 for the RPGNow system.
By Flame, Storm, and Thorn: Three Ranger Archetypes for D&D 5e opens some solid options for Rangers in 5e and nicely expands the range of choices for that class. Everything seems well balanced and if you like playing rangers, give this a look.
By Flame, Storm, and Thorn: Three Ranger Archetypes for D&D 5e by Brandes Stoddard and published by Tribality Publishing is just that, three new Ranger archetypes. The layout is clear with thematic color photographs for illustrations.
The Lantern-Bearer, unsurprisingly, uses a lantern both as a weapon and as a focus for magical light that can protect and heal, allowing the ranger to provide support as well as direct combat potential. A nice balance.
While the Stormcloak melds the tempest to the ranger, giving them the ability to ride out (and later briefly ride) storms while bringing the wrath of the storm to their foes in the form of lightning and thunder. Really, it is pretty much what you would expect from the name, not subtle but effective.
Lastly, there is the Thornguard which stretches the rules in interesting ways by giving the ranger the ability to set traps which inflict various temporary status effects and can be enhanced by spending spell slots. Very clever and a nicely builds on the ranger theme as a defender.
A solid addition to the options for rangers, I would have no problem with allowing any of these in my campaign.
These class option products from Rats in the Rain provides expansion to the new D&D rules, each providing a new background, two new class paths (one of these race specific) and a new full 20-level class. Nice to see people grasping the new OGL with both hands and creating things with it, now let us see how successful they are.
The products are fairly minimalist, two-column layout with art from public domain sources, it is clean and readable if not particularly exciting.
Seekers of Fortune has the Town Crier background, which is a good option for social (or just loud) characters. The new paths are Master Thrower for Fighters and Mountain Defender for dwarven fighters, the Master Thrower does what you would expect and has a set of new throwing weapons (including the caber!) to give them more flexibility, while the Mountain Defender is built around an idea that I frankly find silly, that of the two shield fighter but that being said, it runs with the idea fairly well. The new class is the Harlequin which is a very strange class, having limited spell use, D12 hit dice but no armor and is restricted to simple weapons, and an odd grab bag of powers, not sure what to make of this class but the idea of a battle jester is an amusing one, so I like the concept even if the execution is odd.
Overall, an interesting mix of adaption and innovation, and certainly useful as reference and inspiration even if not all will be useful for every campaign.
Warriors of Destiny provide Tavern Owner as a background, which works, though perhaps it could have been broadened a little to encompass all sort of tavern worker. Druid Lyricist for Bards and Eldritch Archer for elvenkind Rangers only are the new paths, the Lyricist -obviously- blends druidic magic with bardic ways, which has a good tradition in D&D, and has the ability to increase the potency of their ally's magic which may be a little too powerful, the eldritch archer does pretty much what you would expect but fill a common trope. The new class is the Ninja which is a hybrid of the monk and rogue class but nothing particularly groundbreaking or innovative but it does work as a classic cinematic ninja.
Heroes of the Dawn gives us the Rat Catcher background, which does not come with a small but vicious dog sadly, but could be a solid background for an urban campaign. The new paths included are the Blade Shaper for Rogues and War Chanter for fighters of the dragonborn or orcish persuasion, the Blade Shaper (not sure on that name) is a rogue with a variant of druidic shapeshifting, which is a quite neat theme, the War Chanter brings inspiring music into the fighter class, which works. The new class included here is the Wilderness Runner which is a mobility based class that gain "blitz damage" which is added to attacks after the character makes a full move, so the class is all about running into fights, there are some interesting ideas here but it seems rather narrow and easy to end up in situations where you would not be able to use your class' focus.
Shadow Spells provides additional information about magic in the Shadowrun setting filling in some gaps left by the Street Grimoire. With the niche nature of the new spells and powers and the groups and threats provided, it seems aimed primarily at GMs who should definitely pick this product up if they are running a game that is magically oriented. Players who are focused on the magic side of the game will probably want a copy too.
Shadowrun: Shadow Spells, is an additional resource on magic in the Sixth World of Shadowrun building on the material provided in the Street Grimoire providing new traditions, magical societies, threats, and (unsurprisingly given the title) more spells, ritual and adept powers.
Unlike most 5th edition books, this one is devoid of fiction (though not of in setting commentary) which I find as welcome for a focused source like this one. There are four new traditions, each ending with a paragraph description of an example (and semi-famous) practitioner, they are: Aboriginal, (Ancient) Egyptian, Norse and (my favorite) Psionic.
Next are five magical groups running from gangs to political parties, two get short write up on their most prominent member, these are useful for using as patrons or targets in a campaign. Then we have three threats, which will be used as opposition, one gets a creature (with a new power), the next three NPCs and the last, just a single NPC so they can be dropped into a game with only a little work.
The final section is new spells, around forty of them, including some classics (mob mood), a few that only work on specific types of being (ghouls, vampires), some designed for villain use (inflict disease, rot), and lots of interesting narrow purpose spells. While most of these spells are not general use, when you need them, they will be good to have. Three new rituals are included which seem to have clear use as scenario seeds. Lastly, seventeen new Adept powers, covering increased swimming, performance, and various other fun but unlikely to be seen often options. There is also a box listing the costs of reagents at the end, though I am not sure why.
Overall, a good addition to the resources for Shadowrun providing books hooks for a GM to hang adventures off of and new tools for magically active characters.
Shadowrun: Rigger 5.0 provides a wealth of vehicles and drones to expand the mobility (and other) options for riggers and other vehicle oriented characters, but especially riggers. Do you need this book? As a GM, probably, it provides such a depth of additional vehicles and drones that it helps to flesh out the world considerably, if you game uses vehicles at all, put it on your list to acquire. If you are a player, if you are playing a rigger or vehicle oriented charter, you will want to pick this up, otherwise, it can wait. Overall, another solid entry in the sourcebooks for the new Shadowrun. (Now we just need a used vehicle lot for 5th ed.)
Shadowrun: Rigger 5.0, is a Core Rigger Handbook for the 5th edition of Shadowrun, so what does that mean? It means that this book is full of information on riggers, what they do and how they do it, and the vehicles and drones they do it with, in the Shadowrun world.
The book begins with one of the ubiquitous fiction sections, then it looks into what life is like for a rigger including eight views from various riggers about their lives, ranging from Doc Wagon pilot to racer, military rigger to construction operator. It then discusses the various roles that a rigger can fill and a very brief overview of the various vehicles and drones that they can use.
Next, All the Angles, gives some in-game advice on how to get the most out of drones followed by new rules on repairs, electronic warfare and swarms. This is followed by On the Bleeding Edge which provides more positive and negative qualities for those who drive and ride, and new life modules (for that alternate character creation method).
After some more fiction, we get to the part everyone can enjoy, more vehicles: ground vehicles, water vehicles, air vehicles and more drones than you can shake a tire iron at. Ground vehicles range from personal transport to big rigs with a subsection of security/police vehicles, truly something for everyone. Water vehicles range from water ski-like vehicles to motor sailors and luxury yachts (but nothing bigger). The air vehicles section is fairly small but has helicopters, helicopter gunships, t-birds and even a couple of zeppelins.
Next, in the Automated Army, drones! Beginning with who manufactures drones in the Sixth World and then moves into how drones can be modified, it then moves into a catalog of drones from the smallest (mosquito-sized) to massive construction machines and everything in between including a wide range of humanoid drones for work and security uses. Again, something for just about every use.
Building the Perfect Beast provides rules for modifying vehicles from the basics of improving engines and adding weapons and armor to various unusual things, such as secondary propulsion systems (though, oddly, neglecting wheels), ram plates, and much more. Almost any variant that can be imagined can be built, if one has the time, money and skills.
The final rules section is Maximum Pursuit which introduces slightly expanded rules and new maneuvers for the various vehicles types and drones (and passengers!). It adds some complexity but not an excessive amount and if one wants to have vehicles play a more important role in their campaign, it increases in options and, thus, complexity, may be required.
The last section of the book is a compilation of all the vehicle and drone statistics from all of the Shadowrun (5th edition) products so far, seven pages of small type.
Rigger 5.0 is a solid sourcebook but for my tastes, has far more fiction than is needed, space that could have been used for more vehicles and drones (what most people will be buying the product for). The art is generally good but there is a whole set of Dodge vehicles that are given a very distinct set of descriptions and the art does not match that.


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Ford Galaxie RideTech Level 3 Air Suspension System - 12160399
- Ford Galaxie RideTech Level 3 Air Suspension System - 12160399
- Fits: Ford Galaxie
- Level 3 Complete Air Suspension Kit for 60-64 Galaxie.
Our name has changed, and the shape of our icon, but behind the new look we are the same company. Air Ride Technologies is RideTech: the same owners, same staff, and most importantly, the same passion for performance.
We do the vast majority of our manufacturing in-house. We do the research and development, CAD drawings, prototyping, CNC machining, CNC tube bending, jig welding, shock assembly and dynoing, airspring crimping and burst testing, and final assembly all within our facility in Jasper, IN. This way we have complete control over every aspect of design, quality and delivery. This is one reason why our backorder rate is virtually ZERO.
Was: $9,419.22
Sale: $7,850.00
Fits: Ford Galaxie
Professional Installation is Recommended.
Image is for representation purposes only
Image is for representation purposes only
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text:
|Topic Review (Newest First)
Re: BVI to Panama Canal
[QUOTE=SVAuspicious;1014055Mine is signed. *grin*[/QUOTE]
Who signed it?
Re: BVI to Panama Canal
Thanks, I will avoid Barracuda and snapper this time.
Re: BVI to Panama Canal
Originally Posted by rockDAWG View Post
I have committed to this voyage from BVI to Colon, Panama. If the wait is not too long for the crossing, I will stay on the boat until Panama City. From there, the Captain/owner will have his pre-arranged crews to sail her to Australia.
Leaving for BVI next Tuesday and sail out Wednesday weather permitting. It looks like wind will die down next week. Only two of us, my favorite number (2) for the long voyage. Last month, we have 5 of us in the boat doing the Thorny path. We had no place to go. In the mid-passage, the owner had to fire the acting captain. It ended up only 4 made it to Dominican Republic.
I am bringing my fishing gear and hope to get some good sushi on our way.
Re: BVI to Panama Canal
I have committed to this voyage from BVI to Colon, Panama. If the wait is not too long for the crossing, I will stay on the boat until Panama City. From there, the Captain/owner will have his pre-arranged crews to sail her to Australia.
Leaving for BVI next Tuesday and sail out Wednesday weather permitting. It looks like wind will die down next week. Only two of us, my favorite number (2) for the long voyage. Last month, we have 5 of us in the boat doing the Thorny path. We had no place to go. In the mid-passage, the owner had to fire the acting captain. It ended up only 4 made it to Dominican Republic.
I am bringing my fishing gear and hope to get some good sushi on our way.
Re: BVI to Panama Canal
Originally Posted by JonEisberg View Post
I expect Cornell to give his honest assessment of any passage he's describing... What are you expecting him to say?
There are two reasons that references like WCR and pilot charts should be taken with a grain of salt. First, weather patterns have indeed changed over time. Second, Sailing Instructions and more recent weather observations from ships at sea understate historical conditions because ships try to avoid bad weather. Jimmy will be among the first to agree.
Jimmy Cornell and his son have collaborated on a massive new project, throwing away all the oldest data and compiling the information from visual, thermal, and radar overhead imagery to generate updated pilot charts for the planet.
You can get yours at Amazon ( http://www.amazon.com/dp/0955639654/ref=as_li_ss_til?tag=skolnickorg-20&camp=213381&creative=390973&linkCode=as4&creativeASIN=0955639654&adid=1E627QYJRH44YXK9X25Q&&ref-refURL=http%3A%2F%2Frcm.amazon.com%2Fe%2Fcm%3Flt1%3D_blank%26bc1%3D000000%26IS2%3D1%26bg1%3DFFFFFF%26fc1%3D000000%26lc1%3D0000FF%26t%3Dskolnickorg-20%26o%3D1%26p%3D8%26l%3Das4%26m%3Damazon%26f%3Difr%26ref%3Dss_til%26asins%3D0955639654 ). Mine is signed. *grin*
Re: BVI to Panama Canal
The big wave action off the north coast of Columbia is exhilirating. it's like taking the double black diamond trail on a big sky mountain. it's can be as much as 200 miles across from north to south in the winter. It's serious and I have had some real neat sails across it. Last time was in a 27 foot Benny. Imagine a 20 foot swell with a 100 foot base, and a 4 foot swell in top of it like hershey kiss shape, and 2 foot of curling chop on top of that, just to give you a nice splash slam, and every fith set is just a big curing monster of all that combined. I kind of like it for some bizzar mascacistic reason, but it's not for the faint of heart.
Re: BVI to Panama Canal
The rhumb line from the VI to Colon will take you too close to the Columbian coast and into a rought spot that varies in intensity with the seasons. You'd be wise to check the pilot charts where you'll see the spot north of Columbia where the significant wave height is higher than elsewhere. While the exact routing will depend on the weather of the day, you may find that a rhumb line from the VI to somewhere around 13 N, 77 W and from there direct Colon will serve better.
The pilot for May is athttp://msi.nga.mil/MSISiteContent/St...106/106may.pdf
A blow up of the relevant area is below:
Re: BVI to Panama Canal
Originally Posted by rockDAWG View Post
1. I have Cornell's book, I will consult it before heading out. But I am not overly worried, becasue what do you expect Cornell to say. One must evaluate each condition carefully. A Chinese proverb says: It is better not read the book, if you must believe it entirely.
I find WORLD CRUISING ROUTES to generally rather dry and sober, and somewhat understated in many of his descriptions of routes... I certainly don't see him being purposely 'alarmist', in any way. When he opens a description with "This can be a very rough passage", it's probably worth noting... His overall description of the passage between the NE and Bermuda sounds rather tame, for example - and yet history shows it can often turn into a brutal trip, with boats now being lost or abandoned with regularity...
Your citing that Chinese proverb would appear to make little sense, in this context. Cornell's descriptions of cruising routes should not be viewed as a long-term weather forecast, and it's entirely possible your passage may indeed turn out to be an "easy sail"... But if you do indeed have better sources from which to "evaluate" this passage than a book like Cornell's, or the Pilot Charts of the North Atlantic, then by all means use them, and it probably would be better "not to read the book" at all... (grin)
How did your trip down the Thorny Path turn out, btw?
Re: BVI to Panama Canal
Oh, thanks, I remember just missing you, they had called me into work early. I owed them day's because they let me go home for a Hurricane that passed through Key West. I spoke breifly with you on the phone as I was driving to meet my tug boat in Miami.
Any way's, I don't remember what I said to you about the Belize run. I do remember it was my first single handed passage on my boat. I was 19. I'm doing that run basicly next month, Key west to Honduras non stop. I'll be on the east side of the Yucatan Channel out of the current reaching south with my brand new Capehorn wind vane...can't friken wait! I'm going up to Sailorman in Ft. Lauderdale on wed. with permission from my wife to spend as much as I want on whatever I think I need! I have been waiting for this day for 20 years. I'll be like a fat kid in a chocolate store. But I digress. I think the B.V.I to Panama is a great passage for any body to get out and do a longish run, be a great run to take a newbie on. It's day 4 that you really get into the groove, and on day 9 you feel like you could keep going for another week or 2. If you make for Jamaica, a newbie would know if they wanted off the boat or not. If you have good weather you can decide not to stop, The only sea's around the area that are worse than the straights of Fla. with an opposing east wind at 25 to 30, is the Yucatan channel in a strong norther, and what I call the "blue circle" off the north coast of Columbia. So if you have stuck your nose out in to the straights with an east at 30, you can handle running down the trades. No reason to run down to Columbia in my oppinion. (Except that Cartegenia is the jewl of the Carribean as far as city's go.)
Re: BVI to Panama Canal
Originally Posted by Capt.aaron View Post
I did it. Wing on wing with interlocking jibs, main down the whole way. We left just after new year's eve. I remember because I was still hung over. We actually left from San juan P.R. passed south of Jamaica by about 30 miles. 10 day's the way I remember it. Auto Helm working away. it was 23 years ago, uneventful. I have sailed off the north coast of Columbia a lot. It's messy. I sailed from Venezuala to Belize non stop as well. 8 day's. I don't remember any thing weird happening. Last time I was in Port Antonio Jamacia, there was a load of people waiting to run down to Panama. Good place to stop. Eryll Flynn yacht club.
( Just don't by weed. I had a crew member try an sneak some on board and long story short I was deatained, and bribed my way out of it. he said he only wanted a 10 dollar bag for himself and it turned out to be as big as his leg.) Don't do the "when in Jamacia do as jamaicia does" thing. Any way's I would run down to Port Antonio Jamacia, and then cross on down to Panama. I make these runs all the time. No biggy.
Note to myself:
1. No Weed
2. No weed
3. No weed
4. Thank you Captain A for above
5. Your suggestion makes sense. We will make west to Jamaica and head south to Panama and the wind will be coming from port aft, hopefully.
BTW, last year run to Belize, the details and encouragement you gave me, it is comforting knowing what lie ahead. I was smiling all the way to Belize. It was a great run. Thanks.
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a place for zinesters - writers and readers
For anyone in Brighton and Hove (actually).
Location: Brighton, East Sussex, UK
Members: 34
Latest Activity: Oct 5, 2016
Started by Will. Last reply by mujinga Dec 30, 2010.
Started by mujinga. Last reply by mujinga Sep 16, 2010.
Started by mujinga. Last reply by Catherine Jan 31, 2010.


text:
All our articles on Creative zii trinity in one place. Find everything here from the latest news, reviews and rumours.
Thinking of getting a new phone? You might want to hold off once you've read this.
We sort the phone facts from the fiction.
We compare the brand-new S8 and S8 Plus with last year's models.
Apple's flagship phone takes on Samsung's 2017 standard-bearer.
We take a look at how the updated 3310 compares to the classic phone.
Apple sends out invites for keynote on first day of Worldwide Developers Conference.
Everything worth knowing about Huawei's latest flagship.
We look ahead to next year's MWC.


text:
All Current Offers
Solar Eclipse 2017
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Sky & Telescope's celestial atlases are the standard by which all other star atlases have been judged for half century. Now the bar has been raised with the new Pocket Sky Atlas. There has never been such a wonderfully detailed atlas so handy to take on trips and use at the telescope, thanks to its compact size, convenient spiral-bound design, and easy-to-read labels. The charts show both constellation boundaries and stick figures to help you find your way. If you have any kind of a telescope, you need a very first-rate sky atlas. This atlas is one of the best published for meeting your night-by-night needs.
Please note this product was not designed or intended by the manufacturer for use by a child 12 years of age or younger.
Orders received by 1pm Eastern Standard Time for in-stock item the same business day. Order received after noon will ship the next business day. When an item is not in-stock we will ship it as soon as it becomes available. Typically in-stock items will ship first and backordered items will follow as soon as they are available. You have the option in check out to request that your order ship complete, if you'd prefer.
This product is available to ship Standard delivery within the 50 US states, APO/DPO/FPO addresses and US territories/protectorates. Delivery is not available to Canada.
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Online or in your mailbox. Check out our colorful catalog, filled with hundreds of quality products.
Please send me email about sales, new products, and astronomy.
Since 1975 Orion Telescopes & Binoculars has been offering telescopes for sale direct to customers, with an unswerving commitment to best quality products, value and unmatched customer care. Our 100% satisfaction guarantee says it all.
Orion offers telescopes for every level: Beginner, Intermediate, Advanced, and Expert. From our entry level beginner telescopes for amateur astronomers to our Dobsonian telescopes to our most advanced Cassegrain telescopes and accessories, you can find the best telescope for you. Because we sell direct, we can offer you tremendous value at a great price. Not sure how to choose a telescope? Orion's Telescope Buyer's Guide is a great place to start.
Orion binoculars are known for quality optics at a great price. We offer binoculars for every viewing interest, including astronomical binoculars, compact binoculars, waterproof binoculars, birding binoculars, and sport and hunting binoculars.
Orion's telescope and astrophotography accessories will enhance your telescope enjoyment without breaking the bank. Expand your viewing experience with accessories ranging from moon filters to power-boosting Barlow lenses to advanced computerized telescope mounts. Capture breathtaking photos with our affordable astrophotography cameras. And when you're stargazing, Orion's telescope cases and covers, observing gear, red LED flashlights, astronomy books and star charts will make your observing sessions more convenient, comfortable and meaningful.
At Orion, we are committed to sharing our knowledge and passion for astronomy and astrophotography with the amateur astronomy community. Visit the Orion Community Center for in-depth information on telescopes, binoculars, and astrophotography. You can find astrophotography "how to" tips and share your best astronomy pictures here. Submit astronomy articles, events, & reviews, and even become a featured Orion customer!


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171 Local merchants offer discounts for those with UIS ID card
Every UIS student and employee has an identification card called and i-card, and they're fortunate to be eligible for discounts called "i-card perk$" from a number of local merchants. See the list of participating merchants. These are popular with students.
Related links:


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Port Galaxy is my upcoming MMOCC/IMCE based in outer-space, which is fully funded. Port Galaxy is the central Space Port located in the Milky Way Galaxy. "People" from all over the galaxy arrive at the space port everyday, meet new friends, trade with merchants, and have fun experiences! The space port also has infinite living quarters, using space-age technology!
Set to be released in 1-2 months time. You can find more information and previews at www.portgalaxy.com


text:
I just got some 30 round AR-Stoner mags from Midway for $9.99 each. They have the no tip followers and work great. I've run over 2K rounds through them with no problems.
I'm looking for some good quality AR-15 30rd mags... Any recommendations out there on what to purchase...?
"bing bang boom! hair out...hamburger time" - William Murderface
I just got some 30 round AR-Stoner mags from Midway for $9.99 each. They have the no tip followers and work great. I've run over 2K rounds through them with no problems.
If you get USGI mags, make very sure you get mags with the green M4 followers.
Brownells just landed a big military contract for magazines.
The new HK mags are simply excellent in every way.
+1 on what he said -
I've got a couple of Brownell mags, work fine. One is a tad tight in the magwell, but only when the gun is cold.
All my other mags are from Bushmaster, which I'm pretty sure must be made by someone else. But they work great and my dealer sells them for a good price.
The Hk's are like everything Hk - mucho dinero!
Mine are all genuine colt and I havent had a problem yet. They are a little more expensive tho.......
I'm partial to colt 20 rd. Labelle and Center 20 rd after that.
I have a few of the new D&H 30s that run just fine
You're a month too late. I traded three at the last gun show here.
My favorite 30rd magazine is made by Parsons Precision. I would really like to know where to find more in decent condition. I've had a lemon marked "FN MFG.". Its fit was way too tight. It's gotta be forced in and it won't drop from the magazine well.
Never heard of those Stoners and I've been under the impression that good AR15 magazines for under $10 was impossible. I'm glad to be corrected, I'll have to check them out.
I'll have to say that all of my USGI's have black followers and it doesn't seem to be a problem.


text:
Editor's Note: Whether you're a tourist or an office worker in downtown Chicago, you can get sick of eating at chain restaurants all day. So we've started a series to get you the lowdown on where to find a great and affordable lunch.
It's been a week since I've been untethered from a full time job, which means I have plenty of time to start exploring the northern section of the Loop. Because my old office was in the South Loop, going up north usually took too much time, and I didn't want to incur the wrath of the boss. We all know boss wrath is pretty high up on the Dennis Lee Scale of Wrath. Getting caught taking long lunches is one of those things a boss keeps in their back pocket in case they are crabby and want to roast you for something.
There's a stretch of Wells that I've always wanted to visit, and on this block, there are lots of fun-looking lunch spots I haven't checked out. They include Lemon Tree, Curried, Crepe Bistro, Off the Tracks Grill, and one I've always been especially curious about, Pierogi Heaven. Sadly, when you walk in, there are no angels or cherubs made of pierogi, which, now that I think about it, would be pretty creepy. Creepy, yet delicious.
Now that we have creepy pierogi angels out of the way, starting a meal out with a hot cup of red borscht ($1.99 for a cup) is a good idea if you want something comforting. Now that summer is starting up, a hot cup of soup might not be the first thing you think of, but this borscht is good enough to take the edge off a lousy day.
It has that deep red color from the beets, but isn't as earthy as you might imagine, and instead of being sweet, it's actually pretty salty. I noticed a distinct savory flavor, which I could tell was a hit of MSG, so out of curiosity I asked the woman behind the counter about the ingredients in the soup. It turns out they use bouillon cubes (she didn't specify which type).
There are 11 different types of pierogi on the menu, and you can mix and match in groups of three. I wanted to try every one of them, but eating 33 pierogi didn't seem like a particularly good idea, so I tried three types: Meat, potato and cheddar (per recommendation from the cashier), and the fruit mix ($7.87 for 9 pieces).
The potato and cheddar is the best out of the three. With a little bit of bacon, sautéed onions, and sour cream, it's pretty much like a chewy baked potato. The shredded pork and beef pierogi is fairly dry; the filling is tightly packed, and it isn't particularly seasoned. Maybe I'm not a fruit pierogi person, because the berry and plum filling is very tart and not sweet, but to be fair, these are the first fruit pierogi I've ever eaten. And just so you know, all of the pierogi are boiled and not pan-fried.
There are a few sides, one of which is the sauerkraut ($2.70). It's a relatively unique version, with a deep cabbage flavor and a soft texture. It definitely has a homemade flavor to it.
You can get a single piece of Polish sausage ($2.90), which I definitely recommend. It's scored and charred, and the skin has a hefty snap to it. It is dense, heavy, and juicy, with a very tight grind, and goes well with a bite of sauerkraut.
If you're looking for a bite of comfort food for lunch, Pierogi Heaven might be up your alley, plus it's an interesting option in an ocean of bland sandwich joints. And if you see a confused looking Korean guy running around the Loop with a DSLR, taking pictures of his lunch, say hello. It'll be even funnier if it's not me.
Pierogi Heaven
169 N Wells St, Chicago IL 60606(map)
About the author: After a failed attempt at starting a chain of theme restaurants called "Smellen Keller," Dennis Lee traveled the world to discover his true passion. Sadly, midwifery didn't pan out. Now he works in a cubicle, and screws around as much as possible. Follow his shenanigans on Twitter.


text: Crochet Applique Cami Style: 570077590 Out of Stock Love it? Everyone else did too. This item sold out! Use our search tool, chat online or call 1.877.948.2525 to find something equally desirable. Ruched cami romanced with a lacy appliqué at the neck. 95% Rayon, 5% Spandex. Machine wash or dry clean. Imported. Close stretch fit. Contoured straps. Ruched sides. Length: 25". Read More… Share on Facebook Tweet Pin


text:
Ninja Gaiden Razor's Edge as you might expect is all about hacking and slashing with heads and other bits flying everywhere, but with a few bare handed killings and a storyline thrown in. If you are a fan of the series or of the genre this will prove to be a pretty good choice.
Super Gamer Dude
Wii U
Ninja Gaiden 3 Razor's Edge for the Wii U is another installment of the Ninja Gaiden series and takes place after Ninja Gaiden Sigma 2. The storyline features a lot of action and includes stories from both the point of view of the main character and his sidekick.
The story feature the master ninja, Ryu Hayabusa and look in depth into his character Ryu as he fights off the curse of the "Grip of Murder". Ryu becomes the main focus as a cult of alchemists try to destroy the world and create a new one by using Ryu as a sacrifice. Ayane gets her own storyline and is added in with the use of cutscenes.
Ninja Gaiden 3 Razor's Edge uses the Wii U Gamepad to change weapons, view the character information, and to perform Ninpo. Control can also be performed by using the touchscreen if the player wants to opt for it, but they do not have to use it if they do not want to. Things that players liked in the earlier games in the series are brought back, such as decapitation and dismemberment. Players can also choose between four different modes to start off in these being easy, normal, hard, and hero mode.
The game also features new abilities to the series such as the ability to have Dual Katanas and Lunar Staff. Players can upgrade their weapons by using the "Karma Counter" as in previous games. These Karma points can be used to upgrade their weapons like Ninpo spells, characteristics like health bar extensions, and special attacks. Players are also able to fight brand new enemies and experience battling on new grounds.
Razor's Edge offers a new online co op mode that lets players have the choice of using a new character, Ayane, a female ninja. She has the same moves that she normally does in Ninja Gaiden Sigma 2 and will allow for the addition of cutscenes if the player decides to use her. This mode also provides competitiveness for players by featuring new modes that set up to 8 players against each other or they can work together.
Ninja Gaiden 3 Razor's Edge keeps to all the strengths and controls of the series which are popular with existing fans but offers easy enough gameplay for newcomers to absorb.
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Dec 15, 2014


text: Caught my first swarm for the season today. Nice big swarm hanging to the underside of a tree branch about 12 feet off the ground. I managed to put most of them into a 5 frame nuc and hope the rest will follow. I really need to make a bee vac, it would have made the job much easier.


text:
"The Re-appropriation of Sensuality" is a long-term, collaborative project by artist Emma Haugh that seeks to reformulate representations of desire and the politics of architecture.
All posts by Emma Haugh
Unstable States, New Constitutions
Over the next year we will pursue parallel narratives under the framework Unstable States, New Constitutions in our first long term feature. Through this itinerary we aim to study our increasingly global instability as a method of learning and unlearning the present and gather the constellations and speculative forms rising from this constant state of crisis. We ask: Can this unprecedented moment of dissolution also be an opportunity for rearticulation and rearrangement?
- Tomorrow night we are in Oakland to discuss forms and ethics of institutions after capitalism with @OfCapitalism https://t.co/ucWjpa2UCU@temporaryreview1 week ago
- Elizabeth Metzger Sampson reviews the latest exhibition at @Sector2337 with Lindsey Dorr-Niro and Lisa Vinebaum https://t.co/ARhjFTxCAl@temporaryreview1 week ago
- I Can't Work Like This: On the Art of Boycotting by Tori Abernathy https://t.co/qFUNwtwRFf@temporaryreview2 weeks ago
- May 2017 on Temporary Art Review - https://t.co/oKXdFElVab@temporaryreview3 weeks ago
- Laura Elizabeth Shea writes about Say Uncle, an experimental residency and nomadic exhibition platform. https://t.co/TPtmWn1RDp @pontrouca@temporaryreview3 weeks ago
- Russian and Ukranian artists address propaganda, artistic repression and responsibility in times of conflict. https://t.co/QuT1vpQZbm
- Other Russias offers a visual account of Russia's protests during the Putin years and lessons for resistance. https://t.co/sDVvzyBFpE
- Alice Bucknell on Filipa César + Louis Henderson's "Op-Film: Excavating the Dark History of Light" on view @gasworks https://t.co/0CzU3Is3MJ
- Ashley Janke interviews Ami Clarke of Banner Repeater, a library of Artists' Books on a train platform in London. https://t.co/HWXJlgEzrO
- "Future Climates/The School of Redistribution: Ethics, Economics, and Precarity in the Contemporary Art World" https://t.co/IdyQoeNhsG


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Reviewed By: Janet B on 8/19/14
Just spent 4 days in full range of weather wearing my new shades and must say they are worth it. Cyclosource catalog could add that these are UVA/UVB protected - that keeps me from getting eye strain/headaches while wearing them. Lenses change color quickly and when at their darkest they still appear almost clear to me. This is great when pedaling in and out of bright light and deep, dark shade. Air vent feature was wonderful for minimizing fogging up, even in wicked heat and humidity. One pair does it all. I'm happy.


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Calling all visual artists, photographers and illustrators. Own-It (www.own-it.org), the free intellectual property advice service for London's creative people, have a range of free events planned for November 2005.
"Winner Takes All?" takes place on Monday 21 November from 6-8pm at Rootstein Hopkins Space at the London College of Fashion.
Joanna Cave, Chief Executive of Design and Artists Copyright Society (DACS - www.dacs.org.uk) will look at
*the Artists Resale Right legislation
*how it works
*how you can be paid a royalty every time your work resells.
Says Joanna, You exhibit your work and it sells, then it goes up the food chain from seller to dealer to gallery to collector and everyone makes a bit of money on the way but what about the artist and do they get a cut of the action every time someone makes a profit on their work? This event answers these questions.
Secure your free place online at own-it.org/events
Or find out more information here
This event is sponsored by Artquestand DACS
Best regards
I Like Music
Photographers Free Event On Getting More Royalties
Started by bezpez, Nov 21 2005 11:35 AM
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'"I feel like I can go," Vanek said, "but we've got to be smart and realistic about it."'
Archives for April 2010
Vanek still questionable for Game 6
NHL voids Chara's suspension
'"The action would have to be a lot worse to get a suspension," Sabres captain Craig Rivet said. "He was a little bit frustrated, but I don't think it was really cause for a suspension."'
Can Sabres team full of will find a way?
'"We're going to be as desperate, if not more," right wing Patrick Kaleta said Sunday. "It's once again a do-or-die situation. I think we're up to it."'
Miller takes playoffs at face value
'"I've grown beards seven years in a row, and we haven't won yet, so try something different," Miller said. "Dean Miller, circa 1988. … That's all I remember, my dad with a mustache for a while. He went through this phase where he had everything. Beard. Goatee. Mustache. Soul patch. He's always very creative."'
Ruff waiting to hear the magic words from Vanek
'"That's the thing," Vanek said after Sunday's practice in HSBC Arena. "Is it worth it to play those seven to nine minutes? Like I said, I feel like I can go, but we've got to be smart and realistic about it."'
Scouting report for Game Six
'The Bruins and their fans want the first goal. It's up to Miller to ensure they don't get it.'
Monday's Boston Coverage
Moving day for Lucic, Sturm (Boston Globe)
Return of Savard to Bruins would be just what doctor ordered (Boston Globe)
Sabres leave the decision to Vanek (Boston Globe)
Time for Marco Sturm to turn (Boston Herald)
Homing in on finishing blow (Boston Herald)
Waiting game (Boston Herald)
Bruins focused on eliminating Buffalo Sabres from playoffs, not on defending captain Zdeno Chara (Quincy Patriot Ledger)
Savard says he's ready to return from concussion (Quincy Patriot Ledger)
Bruins draw lines in ice (Worcester Telegram and Gazette)
Time for Sturm to stir up Game 6 magic (New Bedford Standard Times)
Buffalo at Boston (AP)
Vanek, Savard may return for Sabres-Bruins Game 6 (AP)
(3) Buffalo Sabres (2-3) at (6) Boston Bruins (3-2) (The Sports Network)
Game 6 is Bruins' second chance to eliminate Sabres (NHL.com)
Julien hopes to spark Sturm (ESPN)
Bruins' Savard needs another test (ESPN)
Marc Savard Antsy to Get Back on Ice, But Return Not Urgent (New England Sports Network)
Marco Sturm Joins Patrice Bergeron, Mark Recchi on Bruins' Top Line (New England Sports Network)
Savard: 'Not looking good' for Game Six (CSN New England)
B's hoping changes spark Lucic, Sturm (CSN New England)
Savard Braces for Contact (BostonBruins.com)
One win restores Sabres' belief
'"I can't say enough about how hard and the type of work we put into that game and we ended up losing (Game 4)," Ruff said. "That's the frustration. Again, you can fight that frustration, that disappointment. We were a pretty quiet group going into Game 5. You get concerned as a coach."'
Sabres-Bruins Is Battle of the Stingiest
'"Nobody likes pointing the finger at Tuukka," Bruins Coach Claude Julien said afterward. "And I don't think we should point the finger at Tuukka. We weren't very good in front of him. And he's been good for us. We don't play for another two days, lots of time for him to rest."'
Sabres leave decision to Vanek if he's healthy
'"He's close now. It's his decision whether he can play or not," Ruff said Sunday after Vanek took part in his second straight day of practice after missing the past three games. "If he knocks on my door tomorrow and says, 'I'm ready,' he's playing."'
Chara gets green light for Game Six
'As the teams mostly took it easy on the first of back-to-back off days, the Sabres were diplomatic about the ruling. But the Bruins were incensed Ruff even got Chara's role reviewed.'
Hope glows brighter with Game Five win
'"We've had some disappointments in the series and that's obvious," Ruff said Saturday in HSBC Arena. "… To fight that frustration and disappointment, we were a pretty quiet group going into Game Five and you get concerned as a coach. You put that much work into a game, make the mistake you make to give them that winning goal we gave them and there's a lot of frustration. The hope tank starts to get a little bit low."'
Sunday's Boston Coverage
Call rescinded, Chara will be back on duty (Boston Globe)
Trend starts to get to them (Boston Globe)
Bruins calm, ready (Boston Herald)
Zdeno Chara in clear (Boston Herald)
Julien: Chara ruling 'common sense' (ESPN)
Lindy Ruff, Claude Julien Engaged in War of Words Over Zdeno Chara (New England Sports Network)
Positives Hard to Find in Bruins' Game 5 Loss to Sabres (New England Sports Network)
Savard closing in on return? (CSN New England)
Bruins Notebook: April 24th (BostonBruins.com)
Sabres in refuse-to-lose mood
'"This is what I would call a coin-flip series," said Adam Mair, who had stunned the Bruins with an early goal. "The bounces went our way (Friday). We just talked about every shot of theirs going to the net would be a big one for us to get in front of. Grier blocked one off the side of his head on the penalty-kill. It's deseprate times and, when you get plays like that, it's hard not to win."'
NHL rescinds instigator penalty to Bruins' Chara
'The NHL rescinded the suspension on Saturday under Rule 47.22, which states it shall be served unless the director of hockey operations "deems the incident is not related to the score, previous incidents in the game or prior games, retaliatory in nature, 'message sending,' etc."'


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There's nothing wrong with having a sweet tooth and sometimes candy bars are the only thing that will satisfy that craving. These easy to make Paleo candy bars are not only packed with nutrients, but they're also a delicious alternative to the traditional store-bought candy. To change up the flavor, add two tablespoons of almond butter.
|coconut oil
|carob powder, or cocoa powder (optional)
|nuts of choice, ground (almonds, hazelnuts)
|coconut, unsweetened shredded
|honey, raw, (optional, add more to taste)
|parchment paper
- Melt the honey and coconut oil in a saucepan over low heat. Take off heat as soon as coconut oil is totally melted.
- Once combined and off heat, add the carob (or cocoa), ground nuts, and coconut and mix together.
- Pour mixture onto a small baking sheet covered in parchment paper. Form into a square (or shape of your choice) when cool enough to touch.
- Freeze or refrigerate until hardened. Cut into 4 servings.
71 Comments
I made this tonight for Super Bowl desert. It is delicious! Taste a lot like the coconut haystacks at Whole Foods.
Great chocolate fix!! I roll them into balls, works well with texture.
I think they taste great! Quick and easy too..
Can I substitute olive oil? I don't have any coconut oil on hand.
I doubt you can use olive oil. Coconut oil solidifies when it cools so it probably wouldnt stay together with olive oil.
I brought these to paleo potluck and everyone loved them. All the kids were so excited! Has
anyone tried to add dried fruit or nuts?
These are GREAT!!! I couldn't stop eating them. They are really easy to make too.
These are great. Does anyone know what the calorie count would be?
I am brand new to Paleo…has anyone tried a substitute for the 3/4 cup dried shredded coconut???…not a fan! :)
Well it depends on how big your serving size is for calorie count,
But 1/4 of the whole batch is:
Nutrition Facts
Serving Size: 1 cookies
Amount per Serving
Calories 498
Calories from Fat 410.8
% Daily Value *
Total Fat 45.64g
Saturated Fat 0.5g
Cholesterol 0mg
Sodium 2.5mg
Total Carbohydrate 26.71g
Dietary Fiber 2.25g
Sugars 8.5g
Protein 6.71g
Est. Percent of Calories from:
Well it depends on how big your serving size is for calorie count,
But the whole batch is:
Nutrition Facts
Serving Size: 1 cookies
Amount per Serving
Calories 498
Calories from Fat 410.8
% Daily Value *
Total Fat 45.64g
Saturated Fat 0.5g
Cholesterol 0mg
Sodium 2.5mg
Total Carbohydrate 26.71g
Dietary Fiber 2.25g
Sugars 8.5g
Protein 6.71g
Est. Percent of Calories from:
Read more: http://www.livestrong.com/recipes/paleo-candy-bars/#ixzz0xA4A6sjz
I added a Tablespoon or two (to taste) of Almond Butter… OH MY GOODNESS! Takes the recipe from good to GREAT. Try it!
These are so good! Made as described, but can see there are many variations. After mixing, I dropped them into a silicone mini cupcake pan. Made great bite sized pieces.
Omg, just made these and they are soooo good! My husband will be excited to get his chocolate fix! I used a bit too much honey and added a tablespoon of sun butter. They taste like samoas, the girl scout cookies.l will keep them in the freezer! Amazing.
These are awesome! I added a small box of raisins. Wonderful!
This recipe is for two servings right?
I think I will have to only make this once in a while and when I have company or a holiday, they are so good I ate the whole thing yes I did now I feel sick. So yummy though
I split up the batch using muffin tins, then freeze. Great for quick pick-me-up snacks! Delish!
Coconut-Free Version:
Since you're heating up a pan, you may as well put it to good use and toast your nuts…
Toast the whole nuts (I used pecans, sunflowers and cashews) in a non-stick pan.
Put the hot nuts in a grinder with cocoa and cinnamon (1/4 tsp.), and grind.
Add canola or grapeseed oil and the honey in the hot pan to heat up and mix.
Dump the ground-up mixture to the honey-oil mix in the pan.
Add a tablespoon or two each of dried fruit and pepitas. I used cranberries and it was good.
Fold until all combined.
Lay out a sheet of wax paper large enough to double over.
Put your mixture on one end of the wax paper and fold over the excess wax paper to press and shape the mixture into a suitably-sized mass, a square or rectangle between 1/4-inch and 1/2-inch thick.
Chill, cut and nibble!
For, the next batch I make I think I'll add a little cayenne to give it little surprise kick and probably substitute almond butter for at least some of the oil. I'm having a hard time being happy about eating that much oil!
How well do these hold up at room temperature? I'm looking for some foods to take along on a long day of flying (but will definitely try these after in any case, if they get too soft for the trip)
DELICIOUS!! We brought them to the movies last night as our treat!! Thank you!! The whole family enjoyed them! I am thinking of making them as little mini cups for x-mas gifts!
Thanks for the lovely recipe. I did redo it but you gave thee idea and I think it is Devine. I have made them
For my whole gym and everyone loves them. We are doing a paleo challenge for sept and I refer everyone here for great recipes. I have posted a lot of my own paleo recipes on my FB page. If you'd like to see them it is Crossfit South Valley on FB. Be our friend! Thanks again….. great website.
@claudelle, these become very soft and fall apart easily at room temperature. Because the coconut oil gets soft and melts below 72 degrees. Storing it in the fridge is what keeps in a solid piece but it is still delicious, even at room temperature but it may not travel well. I certainly didn't come up w/ this recipe but have made it so much I can make it in my sleep! I love this recipe but again I slightly redid it. =]
Can I use agave syrup instead of honey? I'm allergic to honey.
Okay, thanks. I do have maple syrup in the house!
Great snack, very tasty and so easy to make…
This was perfect! I added a small handful of raisins like someone said above. Delicious! Even my picky husband loved them!!! Next time, I think I'm going to try dates and orange peal to make it a little more tangy!
On a side note::: NEELY —- is there anywhere I can purchase a book of all these recepies!?!?! I'm terrible at organization, and I write these recepies down to take them into the kitchen to prepare them… then end up loosing the paper in the clean up process after dinner. A book would be so much easier! Help?
I Made these today and they did not stay together. it's just a bunch of crumbles. not sure what I did wrong. Also, are you sure those nutritian facts are correct? Seems like a lot of fat.
I was having a hard time finding hazelnuts in the store, but remembered that I had some Torani sugar-free hazelnut syrup at home. Is it possible to use 1 tsp of this a substitute for the actual hazelnut without causes too much harm?
I made these tonight as my very first Paleo recipe. I was so scared to start the journey and decided fun treats were the push I needed- to know we could still indulge every now and again! Thank you so much for sharing this find! Not that these will last long in our house at all, but how long do you think they will keep? I'm thinking a week in the fridge? I'm looking forward to making them in bite-size-ish pieces in mini muffin tins! I cut this batch into ten pieces instead of the 4 and the bite size piece hit the spot.
Again, thank you so much for my introduction into this new lifestyle being a crazy amazing success :D
ok this is where i get confused with paleo, Its a much healthier style of eating right? So how come these treats are so high in calories? Its the same with the chocolate chip cookies. I have found that a lot of the stuff from paleo is high in calories. I do enjoy the stuff on here, but one it's really expensive, and then I wondered if it's even helping me eat right, cause of the calorie intake.
ok, that makes sense. but just another question with these being 380 calories i think that's what they are, isn't that the same as really eating a candy bar?
Delicious!!! Made them with pecans, almonds and walnuts. I think I'm going to add a bit of cinnamon next time to see!
I just did this recipe. I basically adapted it a lot with the ingredients I had at home at the moment, because I wanted to try it anyway – so my ingredient substitutions: vegetable 'butter' (not soy one) instead of the coconut one; chocolate (powder); sunflower seeds in place of the nuts; once I don't like shredded coconut (I like the taste of coconut but I don't like to shew it and the feel of it in my mouth) I never have it at home so I added a scoop of my (protein) banana flavored mass gainer in place, also to add some protein to it (I know I know! but I workout so :)) and kept the honey. Even though it didn't get solid at all (maybe because I also made it too much of a thin layer?), it turned out delicious, and tastes great because of the banana flavor from the mass gainer powder ;) XD
I had these when we first started paleo hoping they would be good they were not it was awful couldn't taste the honey only the cocoa powder
For ground nuts, do you mean something like almond meal?
I think next time I need to either add more cocoa powder and maybe 2 tablespoons of Coconut Oil (vs. 3)… When I bit into my mine – it tastes soo oily…The oil is even all over my fingers after each bite — and I measured exactly 3 tablespoons.
I made this and it is sooo good. I ended up using almond flour by accident when I chopped the almonds in my blender/food processor. My future niece loved making it with me too!
I just made a batch…doubled it, as my daughter and I share our Paleo recipes. I used agave nectar and added a tsp. of pure vanilla. It is amazing!
These were amazing. We made them with vegetable oil instead of coconut oil because it is better for heart health. But they turned out great. My boyfriend made them into perfect candy bars. I think we might try them with apple sauce instead of oil next time to lower the calories. Thanks for the recipe!
Wow, these do taste like an almond joy! Used 2 Tbs of coconut oil instead of 3 but only because it was getting runny with 2. I've been using coconut oil for a few years because of Dr. Mercola's website and wish people would understand the amazing benefits of coconut oil vs. vegetable oil.
I am day 2 onthe paleo (LIFE CHANGE). I hate to call it a diet because the first think people say to be is. Why are you on a diet. I am 5′ 1″ and weigh aprox. 105ish. I workout 3 days per week on average. I have been a calorie watcher for quite some time. I have been reading a lot about this way of eating. I am giving it a 2 week trial. Am I understanding this right in thatI have to give up my caffinated coffee Iin the am? Can u drink decaf? Amd what about store bought spices?
Not sure what all the accolades are about–these were a big "meh". I had some hazelnuts and almond butter I didn't mind wasting. The texture was certainly not amenable to rolling it into balls, so I spread it in a small loaf pan. I guess if you're hard-core Paleo, you're so incredibly desperate for something sweet that these actually taste good. They're not horrible, but they're not great, either.
I'm not paleo but my husband is so I made these for him on Father's Day. We BOTH loved them. I followed the recipe exactly and they turned out great.
These were very yummy. Although I'm only on day 4 of paleo, I was in need of a treat and this really hit the spot. I was able to break it up into about 8 portions, which will be nice to keep in the freezer and is available when I need a sweet something. I'm not normally a fan of coconut, but I liked it in this receipt, and only used 1/2 a cup vs the 3/4 cup it called for. Added about 1 tbsp extra raw honey. Thanks for the sweet recipe!
I've made these several times, but it's been a few months since the last batch. My initial thought was that the cocoa powder overpowered the treat. I added in some raisins – maybe 1/2 cup and that balanced it nicely. Overall I think the recipe is a keeper and is ripe for modification, but is good enough as it is.
I absolutely loved these and was honestly impressed. I added an extra tablespoon of honey. Will definitely make these again. Super easy!
I made these today. They were great! I did add an extra tablespoon of raw honey, and the next time I make them, I will only put 1/2 cup of the coconut instead of 3/4 cup. I think the texture will still be fine! Thank you for this recipe!
I'm actually checking out this sight for my Boyfriend, i just try to make healthier choices and eat alot of things that i've seen as recipes on here anyway, but this looks and sounds like a paleo version of no bake cookies.. has the same cooking method even, except no sugar and grains.
I make these per the recipe about once a week and cut into smaller 1 1/2″ squares for my husband and I for a treat after dinner or lunch. I use roasted organic almonds and sometimes a dark cocoa powder. I also found them a little grainy so I put the cocoa powder in with the melted coconut oil and honey before mixing it in with the coconut and almonds. My husband isn't a fan of coconut but he loves these!
We are so making these!
Hi there,
Can Baobab powder be used instead of the ground nuts?
I have been making the paleo candy bar for a year. I absolutely love them. I freeze them and break them into pieces like a bark and have one (or two) at bedtime! But after a year I just realized if I melt the coconut oil in the microwavea dn throw this all in my mixer, it is so much easier to blend. I quadruple the batch so I don't have to make it often.


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Dolphin Artists :: Jamiroquai
Related ArtistsThom Yorke, Dust Brothers, Bootsy Collins, George Benson, Prodigy, Jamie Cullum, Massive Attack, Muse, Daft Punk, Orbital
Jamiroquai is a funk/acid jazz band which formed in London, England, United Kingdom in 1992. The band currently consists of Jason Luis 'Jay Kay' Cheetham (vocals), Matt Johnson (keyboards), Rob Harris (guitar), Paul Turner (bass), Derrick McKenzie (drums) , Sola Akingbola (percussion), Lorraine McIntosh (backing vocals) and Hazel Fernandez (backing vocals). The name "Jamiroquai" is derived from the Native American Iroquois tribe, with which Kay has said he identifies philosophically, combined with 'Jam', as in musical jamming. Read more on Last.fm more
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text:
I once got my period as I was peeing on the test stick, I kid you not. It was the weirdest thing. While I was indeed relieved, I also wished it had happened before I spent the money on the test!
I hope everything turns out the way you want.
Lmao. That is funny! I woulda been mad I spent the money too! Thanks for the well wishes!
Sent from my iPhone using CurlTalk


text:
Employment Opportunities
The Explorer Hotel is regarded as providing one of the best employment packages in the northern hospitality industry and offering excellent career opportunities. As a full-time Explorer Hotel employee, you would be eligible for accommodation in staff housing (if required), one staff meal per day, a competitive pay package and a comprehensive benefits plan (that includes group life insurance, accidental death and dismemberment insurance, long term disability and group medical and dental insurance).
If you are mature and independent and are interested in a unique work experience in the arctic we may have a role for you. The Explorer Hotel has regular requirements for new staff in the kitchen, dining room, front desk and housekeeping divisions. We invite you to fax your resume to the attention of the General Manager at the Explorer Hotel at 1-867-873-2789 or email it to email@example.com. We will keep it on file for 12 months and will contact you if a suitable position arises.
View Available Jobs:
Servers - Dining room & Lounge
Bartenders - Trapline Lounge
Chef de Parties - Kitchen
Guest Service Agents
We endeavour to run our business in accordance with the highest professional standards and invite you to review our corporate Vision, Mission and Core Values.
The Explorer Hotel Vision, Mission, and Values
The Explorer Hotel's vision is to be recognized as northern Canada's premier owner and manager of hospitality properties; to be known as an innovator and leader amongst local businesses; and to be regarded as the best company to work with in every community in which we operate.
The Explorer Hotel is committed to transforming the experience of our customers living in or visiting northern Canada from that of "roughing it in a remote and harsh northern environment" to one of "experiencing amazing comfort and excellent, friendly service in a fun and exciting frontier city". We will pleasantly surprise all our customers with our beautifully designed and highly functional properties that are inviting and comfortable "people places". We will provide first class products and leading edge services and amenities for their enjoyment. We will not accept mediocrity and we will strive to bring the best practices in North America to our hospitality business in northern Canada.
Core Values
Customers are the lifeblood of our business. Our success depends on consistently anticipating and planning to satisfy our customer's needs. We listen to and watch our customers to learn how we can change and improve the services we provide them. We foster long-term relationships with our customers by earning and maintaining their trust over time. As individuals, we understand the difference we can make in creating a positive experience or outcome for our customers. Each time we respond to a customer's need is a "moment of truth" – we either succeed or fail one moment of truth at a time.
People are the strength of our company. We act on the belief that our people are our greatest strength. We know that knowledge, hard work, commitment and multiple talents of the diverse people in our organization are the keys to satisfying our customer's needs. We maintain a business environment of caring, dignity and respect for the individual. We want our people to grow and develop their talents and achieve their maximum potential. We do not discriminate on the basis of age, gender, race or religion. We recognize and reward expertise, hard work, high performance, leadership, creativity, loyalty and team spirit. We respect each other enough to be open, to tell the truth and to give honest feedback. We listen to each other even when we disagree and we work together to make things better. We value deep thinking, true understanding, decisive action and having fun. We do not value gossip, wasted time and procrastination.
Quality is the key to satisfying our customers. We are committed to providing the highest quality facilities, services, products and amenities. We continuously seek to improve quality to better meet the needs and desires of our customers. In our hospitality and residential businesses, we know our customers want a comfortable, clean, quiet and safe environment with top-notch reliable service. We are never satisfied with just "good enough." We focus on quality in every aspect of our business – not just physical properties, but also our relationships, processes, services and creating a healthy and positive environment.
Innovation is the fuel for our future success and growth. We never accept the status quo as the way we will be able to satisfy our customer's rising expectations in the future. Only by embracing change and striving for constant improvement, will we keep ahead of our competitors. This forward looking "can-do" attitude helps define our corporate culture and it is key to our long-term success. We believe there is always a better way and, if not possible today, it will be possible tomorrow. Only by listening, understanding and innovating to meet our customers changing needs, can we be a leader in our businesses and markets. Being a leader means growing and reaching out beyond our comfort zone at a personal level and a corporate level. We appreciate and applaud the "change agents" in our organization. We value and encourage personal initiative, creativity, planning ahead and thinking "out-of-the-box".
Accountability brings clarity to our decisions and strategies. We are clear on what we are doing, why we are doing it and the outcome each of us needs to deliver. We are mature and accept complete responsibility for our area of contribution and influence. We plan for the future. We never pass-the-buck, blame others or let things go. We are accountable to each other, to our other stakeholders and to our customers for doing what we say we will do. We work as a team; communicating and taking action together.
Integrity underpins everything we do. We compete vigorously and fairly in the marketplace. We provide exceptional value for the price our customers pay. We are honest and obey all applicable laws. We are 100% ethical in our dealings. We treat others with dignity and respect. We do what we say we will do. We strive to do the right thing for individuals, organizations and society in general. We are committed to living and working in a manner consistent with our values.
Community support is essential to our long term success. We give back to the communities in which we do business. We support and participate in business organizations and community programs and events. We support charitable causes. We encourage our employees to become volunteers and community leaders.


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Mexico is once again more attractive sourcing partner for U.S. manufacturers
May 4, 2011
Highlighting geographical proximity and improvements in transportation services, 63 percent of senior executives chose Mexico as the most attractive locale for re-sourcing manufacturing operations closer to the U.S. market, compared with just 19 percent who would re-source to the United States.
That's according to a recent poll of 80 C-level and other senior executives across more than 15 industries by AlixPartners LLP, a global business-advisory firm.
The survey also found that 9 percent of executives surveyed have already taken efforts to "near-shore" manufacturing operations and another 33 percent plan to do so within the next three years. Additionally, just 19 percent of those surveyed have experienced supply-chain disruptions in Mexico due to security issues.
"While safety and security in Mexico are certainly issues to be taken very seriously, our survey suggests that many companies believe these issues can be effectively dealt with," said Foster Finley, managing director at AlixPartners and head of its Logistics & Distribution Practice. "As companies think about near-shoring production that was previously off-shored – to respond to rising labor costs overseas and exchange-rate changes – Mexico is obviously high on their lists."
According to the survey, Mexico's average ranking for attractiveness among those likely to near-shore was more than seven times that of Brazil's and countries in Central America combined.
The survey also polled executives on plans to off-shore current U.S. operations, and found that 37 percent of respondents have already completed, or are in the process of off-shoring, while 27 percent expect to off-shore U.S. operations within the next three years. Of those who have off-shored or plan to off-shore, Mexico also topped the list as the most attractive locale, beating out the much-touted BRIC countries (topping China narrowly and India, Brazil and Eastern Europe by wide margins).
"Despite security concerns in Mexico, the country has a lot of appeal right now because of its proximity to North American demand and the continuing need of many companies to improve their working-capital positions," said Chas Spence, a director in the Latin American Manufacturing Practice at AlixPartners. "That appeal could grow if fuel prices continue to rise globally."
In an interview with SCMR, Spence said that Brazil and India have excellent seaport operations, but lack the surface distribution network Mexico enjoys.
"And Mexican ports seem to be coming up to speed, too," he said, "although we don't expect them to be a competitive threat to U.S. ports."
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