text:
CROSSVILLE, TEXAS. Crossville, four or five miles east of Copperas Cove on the Coryell-Bell county line, was named for early Bell County settler James M. Cross. Families began moving into the area before the Civil War. A post office opened there in 1872 with Martin W. Warren as postmaster, but closed in 1881. In 1880 the community had a population of forty. The townsite and area farms and ranches were absorbed by Camp Hood (see FORT HOOD) in the early 1940s, and most Crossville residents relocated in Copperas Cove.
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text:
B Vitamins May Protect Against Damaging Effects of Air Pollution, and Improve Cognition and Psychiatric Health
Resveratrol Proven to Slow Brain Aging
Prunes or Plums - Which Has More Benefits?
Dr. Mercola Interviews Ronnie Cummins About GMO Awareness
Dr. Mercola, Dr. Slocum, and Travis Christofferson Discuss Treating Cancer
How to Make Chia Seed Pudding
View All Health Videos
by Dr. Tim O'Shea
We are the most conditioned, programmed beings the world has ever known. Not only are our thoughts and attitudes continually being shaped and molded; our very awareness of the whole design seems like it is being subtly and inexorably erased.
The doors of our perception are carefully and precisely regulated. Who cares, right?
It is an exhausting and endless task to keep explaining to people how most issues of conventional wisdom are scientifically implanted in the public consciousness by a thousand media clips per day. In an effort to save time, I would like to provide just a little background on the handling of information in this country.
Once the basic principles are illustrated about how our current system of media control arose historically, the reader might be more apt to question any given story in today's news.
If everybody believes something, it's probably wrong. We call that Conventional Wisdom.
In America, conventional wisdom that has mass acceptance is usually contrived: somebody paid for it. Examples:
This is a list of illusions, that have cost billions and billions to conjure up. Did you ever wonder why you never see the President speaking publicly unless he is reading? Or why most people in this country think generally the same about most of the above issues?
How This Set-Up Got Started
In Trust Us We're Experts, Stauber and Rampton pull together some compelling data describing the science of creating public opinion in America.
They trace modern public influence back to the early part of the last century, highlighting the work of guys like Edward L. Bernays, the Father of Spin. From his own amazing chronicle Propaganda, we learn how Edward L. Bernays took the ideas of his famous uncle Sigmund Freud himself, and applied them to the emerging science of mass persuasion.
The only difference was that instead of using these principles to uncover hidden themes in the human unconscious, the way Freudian psychology does, Bernays used these same ideas to mask agendas and to create illusions that deceive and misrepresent, for marketing purposes.
The Father Of Spin
Bernays dominated the PR industry until the 1940s, and was a significant force for another 40 years after that. (Tye) During all that time, Bernays took on hundreds of diverse assignments to create a public perception about some idea or product. A few examples:
As a neophyte with the Committee on Public Information, one of Bernays' first assignments was to help sell the First World War to the American public with the idea to "Make the World Safe for Democracy." (Ewen)
A few years later, Bernays set up a stunt to popularize the notion of women smoking cigarettes. In organizing the 1929 Easter Parade in New York City, Bernays showed himself as a force to be reckoned with.
He organized the Torches of Liberty Brigade in which suffragettes marched in the parade smoking cigarettes as a mark of women's liberation. Such publicity followed from that one event that from then on women have felt secure about destroying their own lungs in public, the same way that men have always done.
Bernays popularized the idea of bacon for breakfast.
Not one to turn down a challenge, he set up the advertising format along with the AMA that lasted for nearly 50 years proving that cigarettes are beneficial to health. Just look at ads in issues of Life or Time from the 40s and 50s.
Smoke And Mirrors
Bernay's job was to reframe an issue; to create a desired image that would put a particular product or concept in a desirable light. Bernays described the public as a 'herd that needed to be led.' And this herdlike thinking makes people "susceptible to leadership."
Bernays never deviated from his fundamental axiom to "control the masses without their knowing it." The best PR happens with the people unaware that they are being manipulated.
Stauber describes Bernays' rationale like this:
"the scientific manipulation of public opinion was necessary to overcome chaos and conflict in a democratic society." Trust Us p 42
These early mass persuaders postured themselves as performing a moral service for humanity in general - democracy was too good for people; they needed to be told what to think, because they were incapable of rational thought by themselves. Here's a paragraph from Bernays' Propaganda:
"Those who manipulate the unseen mechanism of society constitute an invisible government which is the true ruling power of our country. We are governed, our minds molded, our tastes formed, our ideas suggested largely by men we have never heard of.
This is a logical result of the way in which our democratic society is organized. Vast numbers of human beings must cooperate in this manner if they are to live together as a smoothly functioning society.
In almost every act of our lives whether in the sphere of politics or business in our social conduct or our ethical thinking, we are dominated by the relatively small number of persons who understand the mental processes and social patterns of the masses. It is they who pull the wires that control the public mind."
Here Comes The Money
Once the possibilities of applying Freudian psychology to mass media were glimpsed, Bernays soon had more corporate clients than he could handle. Global corporations fell all over themselves courting the new Image Makers. There were dozens of goods and services and ideas to be sold to a susceptible public. Over the years, these players have had the money to make their images happen. A few examples:
The PlayersThough world-famous within the PR industry, the companies have names we don't know, and for good reason.
The best PR goes unnoticed.
For decades they have created the opinions that most of us were raised with, on virtually any issue which has the remotest commercial value, including:
Lesson #1
Bernays learned early on that the most effective way to create credibility for a product or an image was by "independent third-party" endorsement.
For example, if General Motors were to come out and say that global warming is a hoax thought up by some liberal tree-huggers, people would suspect GM's motives, since GM's fortune is made by selling automobiles.
If however some independent research institute with a very credible sounding name like the Global Climate Coalition comes out with a scientific report that says global warming is really a fiction, people begin to get confused and to have doubts about the original issue.
So that's exactly what Bernays did. With a policy inspired by genius, he set up "more institutes and foundations than Rockefeller and Carnegie combined." (Stauber p 45)
Quietly financed by the industries whose products were being evaluated, these "independent" research agencies would churn out "scientific" studies and press materials that could create any image their handlers wanted. Such front groups are given high-sounding names like:
Sound pretty legit don't they?
Canned News Releases
As Stauber explains, these organizations and hundreds of others like them are front groups whose sole mission is to advance the image of the global corporations who fund them, like those listed on page 2 above.
This is accomplished in part by an endless stream of 'press releases' announcing "breakthrough" research to every radio station and newspaper in the country. (Robbins) Many of these canned reports read like straight news, and indeed are purposely molded in the news format.
This saves journalists the trouble of researching the subjects on their own, especially on topics about which they know very little. Entire sections of the release or in the case of video news releases, the whole thing can be just lifted intact, with no editing, given the byline of the reporter or newspaper or TV station - and voilá;! Instant news - copy and paste. Written by corporate PR firms.
Does this really happen? Every single day, since the 1920s when the idea of the News Release was first invented by Ivy Lee. (Stauber, p 22) Sometimes as many as half the stories appearing in an issue of the Wall St. Journal are based solely on such PR press releases.. (22)
These types of stories are mixed right in with legitimately researched stories. Unless you have done the research yourself, you won't be able to tell the difference.
The Language Of Spin
As 1920s spin pioneers like Ivy Lee and Edward Bernays gained more experience, they began to formulate rules and guidelines for creating public opinion. They learned quickly that mob psychology must focus on emotion, not facts. Since the mob is incapable of rational thought, motivation must be based not on logic but on presentation. Here are some of the axioms of the new science of PR:
technology is a religion unto itself
if people are incapable of rational thought, real democracy is dangerous
important decisions should be left to experts
when reframing issues, stay away from substance; create images
never state a clearly demonstrable lie
Words are very carefully chosen for their emotional impact. Here's an example. A front group called the International Food Information Council handles the public's natural aversion to genetically modified foods.
Trigger words are repeated all through the text. Now in the case of GM foods, the public is instinctively afraid of these experimental new creations which have suddenly popped up on our grocery shelves which are said to have DNA alterations. The IFIC wants to reassure the public of the safety of GM foods, so it avoids words like:
Instead, good PR for GM foods contains words like:
It's basic Freudian/Tony Robbins word association. The fact that GM foods are not hybrids that have been subjected to the slow and careful scientific methods of real crossbreeding doesn't really matter. This is pseudoscience, not science. Form is everything and substance just a passing myth. (Trevanian)
Who do you think funds the International Food Information Council? Take a wild guess. Right - Monsanto, DuPont, Frito-Lay, Coca Cola, Nutrasweet - those in a position to make fortunes from GM foods. (Stauber p 20)Characteristics Of Good Propaganda
As the science of mass control evolved, PR firms developed further guidelines for effective copy. Here are some of the gems:
dehumanize the attacked party by labeling and name calling
speak in glittering generalities using emotionally positive words
when covering something up, don't use plain English; stall for time; distract
get endorsements from celebrities, churches, sports figures, street people - anyone who has no expertise in the subject at hand
the 'plain folks' ruse: us billionaires are just like you
when minimizing outrage, don't say anything memorable, point out the benefits of what just happened, and avoid moral issues
Keep this list. Start watching for these techniques. Not hard to find - look at today's paper or tonight's TV news. See what they're doing; these guys are good!
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subset: commoncrawl


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Supps for Libido and performance
Supps for Libido and performance
Ok, I have been running havoc for 4 weeks, and will run it another 2 weeks. My problem is my libido and my ability to perform is hurting me right now. My desire is still there so perhaps not so much the desire, but when i am in the act I "lose my rod". Then i have to start all over again and half the time the moment is lost. I am currently on Havoc and I throw in 150 mg of DHEA and this helps a little. I have Paravol but I was going to use that for PCT (along with Nolvadex) of course. Is there anything in GNC that I can take that will keep me hard? This part just sux....however my gains are awesome but the wife is not very happy right now. Any advice or suggestions regarding the supplements would be greatly appreciated.
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VQ 4 Man Team Time Trial.
Took it easy on this run. My hamstring was tight but not as bad as yesterday. I did a ton of stretching last night and will do more tonight. I think it was just a really bad cramp.
Easy run to test out hamstring. It wasn't painful, but I could feel that something wasn't right in it and it is really tight. I stretched a lot afterwards.
Decent swim. Swim time includes a 1/4 mile run from the lake to transition. Actual time in water was 28:07. I need to get faster in the water. May take some more lessons this winter or do some masters swimming
Windy going north on Lake Shore. Was able to fly coming back. The actual distance was 25.5.
Ok run. My hamstring cramped on my at about 5 1/2. Not sure what that was all about. Slowed down a ton on my last mile or so due to hanmstring.
Spin on the CompuTrainer
Quick run to stretch legs. May get a quick spin in tomorrow to flush out the legs before Sunday's race
Had to run on the treadmill as I woke up to a storm. Had a decent run and got caught up on SportsCenter.
1000 straight
Change event to:


text:
Author(s)/Editor(s): Brent Strong Published By: SME
Pages in Print Edition: 30PP
Published: 12/01/2007 Product ID: BK07PUB26_E_CH-4 ISBN: 978-1-62104-007-1
Select Type: Tablet Reader PDF Format
SME Members: $ 8.00 Non members: $ 10.00
This chapter examines the following concepts: overview of epoxy and its uses, structure of the polymer, cross-linking and processing parameters, physical and mechanical properties of cured epoxy composites,and special composite applications (prepregs tooling). Epoxies are the second most widely used family of thermosetting resins for composite applications (after polyester thermosets). In contrast to the polyester thermosets, about 50% of all epoxy resins are used for non-reinforced applications. Most epoxies are cured at elevated temperatures to facilitate the movement of the resins and hardeners, thus increasing the likelihood of their colliding and resulting in a cross-linking reaction. Epoxy resins are the second most widely used matrix materials for composites.
By Gary Conner
By George N Bullen FSME


text:
Skip to Content
Home > Wellness > Health Library > Quitting Smoking for Chronic Obstructive Pulmonary Disease (COPD)
Quitting smoking is the most important step you can take in treating chronic obstructive pulmonary disease (COPD). It is never too late to quit. No matter how long you have had COPD or how serious it is, quitting smoking will help slow the disease and improve your quality of life. Medicines and other treatments cannot prevent damage to your lungs if you continue to smoke.
There are clear benefits to quitting, even after years of smoking. When you stop smoking, you slow how quickly further damage develops in your lungs. For most people who quit, loss of lung function is slowed to the normal rate of decline. Although lung damage that already has occurred does not reverse, quitting smoking can delay the worsening of COPD symptoms.
People who complete a program to stop smoking are most likely to succeed in quitting. If the program includes counseling, the success rate is better.
Certain medicines also can help you reach your goal of quitting smoking:
Quitting smoking can be difficult. Those who are most likely to succeed in quitting are those who keep trying, even if they have tried several times before. Hypnosis or acupuncture does not help most people who are trying to quit smoking.
ByHealthwise StaffPrimary Medical ReviewerE. Gregory Thompson, MD - Internal MedicineSpecialist Medical ReviewerKen Y. Yoneda, MD - Pulmonology
Current as ofMay 20, 2016
Current as of: May 20, 2016
Author: Healthwise Staff
Medical Review: E. Gregory Thompson, MD - Internal Medicine & Ken Y. Yoneda, MD - Pulmonology
This information does not replace the advice of a doctor. Healthwise, Incorporated, disclaims any warranty or liability for your use of this information. Your use of this information means that you agree to the Terms of Use. Learn how we develop our content.
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NASA NASA NASA.gov brings you the latest news, images and videos from America's space agency, pioneering the future in space exploration, scientific discovery and aero... *nasa.gov* *646* *International*
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text:
Nuwai HLX-712L
This is a great headlamp that is very dependable with…
Price Paid: $36
This is a great headlamp that is very dependable with good battery life. Some features are:
1. Comfortable design
2. Water tight with good seals
3. Regulated power with battery indicator
4. Batteries are easy to change
5. Very bright and very good beam.
I would reccomened this light to anyone looking for a good headlamp. Most of my friends use the Princeton EOS, which is a good light, but I wanted something different. This light is everybit as good as theirs and I think I got it for just a little bit less.
If you want a good, detailed review go to flashlight reviews.com.
Nuwai HLX-712L
The Nuwai HLX-712L is not available from the stores we monitor.
If you're looking for a new headlamp, check out the best reviewed current models.


text:
The Spiderwick Chronicles
Walkthrough by Carrot_1
Updated: 05/10/08 | Search Guide | Bookmark Guide
The Spiderwick Chronicles
Walkthrough for the xbox 360
Copyright 2008 Regine Faller
This may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright. All trademarks and copyrights contained in this
document are owned by their respective trademark and copyright holders.
If you have any questions or find any mistakes, feel free to e-mail me.
This walkthrough contains all the quests including the location of all the
relics ( dwarve, phoenix ect.) as well as a Sprite and Sprout location guide.
I hope it helps. Have fun.
Quest: Explore the mansion
You start of as Jared in his room and the first Quest is to explore the
mansion. Leave the room and head up the stairs, to your right you´ll
find a ladder which leads to the attic. Climb it and pick up the broomstick
to get your first weapon. After that go down to the ground floor to trigger
a cutscene. Follow the noise to the kitchen to trigger another cutscene.
Break the wall with your broomstick and use the dumbwaiter to get to
Arthur´s secret office.
Quest: Spiderwick´s Secret
In the middle of the room is a big table that has the key on it, that
unlocks the chest in the attic where you found the broomstick earlier.
Use the dumbwaiter to get back to the kitchen, then head back up the
stairs and the ladder to the attic to unlock the chest. You´ll find
the Fieldguide in the chest which will trigger another cutscene.
Quest: A home for a Brownie
You´ll find yourself back in Jared´s room. Grab the crackers of the
table next to the desk. Run downstairs to the kitchen and take the
honey from the counter next to the fridge to combine it with the
cracker. Now use the front door to leave the house. Take a left and go
to an old shack (green house)located between the garage and the garden.
Take the birdhouse, which is sitting on a workbench to your right when
entering the shack. There are also two Ball Bearings on the floor that
Jared will be able to use later with his slingshot. So pick those up
before heading to Jareds moms room, which is the first one on the right
when walking up the stairs. Grab the baseball bat leaning against the
wall. After that run up the stairs leading to the attic and smash the
wooden shelfs with your bat to gain entry to the study with your
birdhouse. Turn left twice after entering and place the birdhouse on
the desk.
Quest: Lure the Boggart
Since you already picked up the honey and the cracker earlier, all
you have to do is feed the Boggart with it.
Quest: The seeing stone
You start of as the Brownie, so climb up the books and enter the
hole in the wall. Turn left and throw a needle at the cockroach you
see in front of you hanging from the wall. That will unlock a new
Quest: Cockroaches. The goal is to kill all 50 roaches, so try to
kill each one you see now, so you won´t have to go back later. You
can hear them making a clicking sound when they´re close by, so they
shouldn´t be to hard to track. Go straight ahead till you get to
a dead end. There´s some fairy fruit there, that will restore your
health. Turn around, go back and jump onto the next platform. There´s
a wire on the left, so climb it. Turn around again, and jump onto
the next platform below you. Walk straight ahead and he will
automatically grab hold of the pipe that leads you to the next
platform. Do the same thing again. On your left you´ll find another
hole in the wall. Go through it and jump from one beam to the next
to get to the other side. It doesn´t matter, if you fall down, you
can use the card to scurry up the wall. Wait for the right moment,
to jump across the electrified beams. On the other side you´ll see a
cutscene showing you the Seeing Stone. It sits in a control panel
in front of you. Hit it loose with one of your needles and watch it
roll away. Approach the wing nut in front of you to climb down the
wire. Follow the white arrow, use the pipe to get across to the next
platform. Just keep following the arrows, that will lead you to a
tunnel. Go through it, to see the Seeing Stone hanging on a pipe
right in front of you, but still to far to reach. (It must suck
being so small!) Knock it loose again by throwing a needle at it,
then jump down the tunnel next to you. Go straight ahead and use
the card to get up the wall. Turn left, jump across and slide down
the tunnel. After that, enter the tunnel you´ll see in front of you
on the left. You´ll drop down into a room. Climb the wooden
construction to your left, climb up the wire and jump on to the
next wooden panel above you, and then to the next one. Slide down
the wire in front of you. From there you have to jump from one can
of paint to the next in order to get to the 4 cans stacked on top
of each other. Pick up the Seeing Stone from on top of the cans,
then make your way back to the study. Use the card to get out of
the room with the paint cans, than go back the way you came
from. So far I killed 26 Cockroaches. You can check how many you
killed, On the first page of the pause menu.
Quest: Help from Simon
Go to Simon and talk to him. He´s standing next to the garage.
He´ll give you your slingshot,so use it to get the cat of the
garage roof. Aim for the weather cock, that will scare the cat
and make it jump of.
Quest: Building a monocle
You´re playing as Simon now. Climb up to the attic and take the lens
from the telescope. Then go to the Study, turn right after entering.
You´ll find a pair of broken glasses lying on a table on the left
side of the window. Grab them, and go straight over to the workbench
to build the monocle. Talk to Jared to complete the Quest. Jared is
on the ground floor in the hall now, waiting for you.
Quest: A monocle
You´re back to playing Jared now, so run up to the Study and pick
up the monocle from the workbench.
Quest: The Health Sprite
The net is to the left from where you´re standing on a table in
the study. Take it and leave the house via the front door.
Follow the drive way straight ahead to get to the front gate.
Catch the Leatherwing Sprite. It´s the only one there so far,so
it shouldn´t be hard to find.
Quest: Through the woods
The gate leading into the woods is on the right of the old shack
( green house). Go through it. If you keep walking straight,you´ll
come to a dead end. So take the path on the right up a little hill.
Catching Sprites will unlock new Quests. The Quests will be catching
all the different Sprites of a kind, so I suggest,you try to catch
each one you come across. If you can´t reach one, or it is too fast,
don´t worry. You come back later as Simon, and he can throw faerie
fruit, to lure the sprites to come closer. Go straight and follow
the path to an open meadow. There you´ll find three Stray Sods which
are a type of Sprite that walk on the ground instead of flying
around. One is in the middle of the meadow and two on the right
side. They keep walking back and forth through some bushes, so if
you don´t see them straight away, you might just have to wait a few
seconds. You can only draw them when they´re dizzy. So run around them
in circles and then catch them with your net. Running around them will
also lower the bushes they come out of to reveal hidden things
like the "old coin" for Thimbletack´s house in the middle of the meadow,
or the "Cockatrice feather" behind one of the bushes on the side. After
that cross the meadow and follow the path till you get back to the old
forest road. Keep following the old road in the direction the Quarry
sign is pointing. You´ll be stopped by a gap you can´t cross without
help. Turn around and take the next path on your right. Keep following
it till you get to a pond with stone platforms. Jump onto them, and go
right. It´ll lead you to a log that will turn into a bridge when pushed
down. Also grab the stone mouse lying on the floor to you right. If you
go left on the stone platforms, you´ll find some faerie fruit and some
ball bearings lying around. Go back and use the log as a bridge, go past
the pond with the monster and enter the Quarry.
Quest: Quarry walls
Walk up to the shack next to the gate and take the fuse out. Than
go up the path on the left. It will lead you into the Quarry onto a
narrow path along the rocks. Just follow the path till you get to
a hut. Climb down the ladder. Go passed the hut and jump down, than
walk straight ahead till you get to a pole where you can stick the
fuse in. Return to the hut, smash the boards that block the door with
your wooden bat, then go in and pick up the aluminium bat that´s
leaning against the wall. Activate the control panel, then cross the
bridge you just moved. Follow the path then climb down the ladder to
trigger a cutscene. Next to the ladder is a path leading down to a small
river. Follow the river and smash down the boards blocking the way. Pick
up the pocket watch. Go back and climb onto the rocks next to the big
tree and shoot down the propeller wings with your slingshot. You can
also shoot down the lanterns in the tree to free more Sprites. After that
go back up to the cage and free the hobgoblin. Cutscene.
Quest: Escape the Goblin camp
You´re Simon again now. Go to the fireplace and pick up the metal leaf
and the wheel, than run like hell up the hill out of the camp and back
to the pond with the monster.
Quest: Feed the Troll
You´re Jared again. You can´t defeat the Monster yet, but all it wants is
food anyways. Try to smack the goblins towards the monster, if you get them
close enough, it´ll eat them. You can also let yourself get caught by the
monster, it won´t hurt you if you keep smacking it until it lets you go.
That should make the goblins come close enough for the monster to eat them.
Do this 10 times and you can pass.
Quest: Twin aid
Just keep following Simon till you get back to the mansion and into the
toadstool ring. He´ll wait for you while your fighting, so don´t worry about
loosing him.
Quest: Sister´s Steel
First you have to find Mallory. Circle the house clockwise, she is in the
little wooden pavilion.
Quest: Redcap
You´re Mallory and have to defeat the big Goblin with the red hat. If you
press A on your controller just before he attacks, he´ll loose his weapon.
You can hurt him until he picks it up again. Do this 4-5 times and he´ll
run off. (Chicken!)
Quest: the splattergun
You´re Simon again and you need to build a splattergun. First go to the
garden and pick up a hose nozzle from a workbench with empty flower pots
on it. Then head to the garage to find some x-mas lights for Thimbletack
and some duct tape. Lift the basket on the workbench and a Flower winged
sprite will fly out. It´ll be flying around a tree now outside, your
looking straight at it when leaving the house via the front door. Next go
to the kitchen and take the soda bottle out of the garbage can behind the
door. Grab the oatmeal from the counter and the tomato sauce from the shelf.
Than go upstairs into the bathroom. Grab the salt from the shelf between
the mothers and Mallorys room on the way. Take the old pipe from the
bathtub, than head up to the Study. Before entering though, grab the
bicycle pump thats sitting on the floor in front of the boxes. Inside
the Study take a right and pick up the vinegar from the table. Go to
the workbench and combine everything to a splattergun.
Quest: Burn the field guide / Quest: Tomato Bombs
Use the dumbwaiter to get down to the kitchen and take the plastic bags
of the counter in the small room next to the kitchen. Simon can now make
Tomato bombs. Next to the garage, there is a woodpile and a Fire Salamander
sitting next to it. Don´t get too close, or it´ll explode in your face.
Spray it with your new fancy gun and than just simply pick it up and bring
it over to the garbage bin, where your siblings are already waiting.
Place the salamander in the bin and watch the cutscene.
Quest: Buried key
You need to get a garden spade from the shack where you found the birdhouse
earlier. Then go talk to Jared, he´s on the other side of the house. He´ll
now try to find the key and start walking around on the grass counting his
steps. Make sure to keep those goblins of Jareds back, or you´ll have to start
again. once you have the cellar key you´re playing as Jared again. Go in the
cellar and pick up the crayons right next to the cellar stairs. Smack the
washer to get a bunch of ball bearings, then smash the wooden boards and head
down the path.
Quest: Riddles in the dark
Read the riddle that´s pinned to one of the roots. "A circle of frog chairs
will provide a platform" means you need a Royal Orchid Sprite that creates
a temporary toadstool circle. Luckily there´s one flying around in the
cellar, so catch that if you haven´t already. "Only your WILL can get
through the window" means you need a Will-o-the- wisp Sprite which you´ll
find near the garage and " with enough POWER the door will open" means
you´ll need a Bellflower sprite, which you´ll find in the yard near the
Pavilion where Mallory was earlier. In the middle of the room where you
found the riddle is a round rock on the floor which looks kind of like a
platform. Stand on it, release the royal orchid sprite and the platform
will rise. Than release will-o-the-wisp while standing on the platform,
and it´ll fly through the window above the blocked door and lower the
roots. Now go up to the door, release the bellflower sprite, which will
temporary enhance your strength, and smash the door to pieces.
Quest: Tunnels
Follow the tunnel until you get to a crossing. Turn left and follow the
path, walk past the first exit to find a secret little tunnel on your
left. Go in there and collect some gobstones. Head back and take the
exit you walked past. Now we´ll meet our friend the monster again, this
time it is a land troll though and it seems pretty pissed off. So run
like hell, there´s only one way you can follow. After crawling through
a hole to safety, you can pick up a stone lizard by a weird looking tree
if you turn left. After that you can only go straight, the floor will break
and yes, just when we thought we got rid of the monster- here it is again.
So run for your life climb up the ladder and I guess it´s safe to say,
it´ll not bother us again!
Quest: the acorn in the safe
Climb through the hole in the wall, turn right, and walk through the
hole with the cobweb. Swing across the gap using your new hook. Go
straight, to the next gap and jump straight across. Turn right,
jump through the circle, walk up to the next edge, jump, than shift
your weight in the air to the left, so you´ll land around the corner.
Go straight and enter the chimney. Turn left and walk along the edge.
Use your jack to swing across the hole, then leave the chimney and jump
straight on to the lower platform. Wait for the right moment, till
the electricity stops, then grab hold of the pipe to get across. Turn
right, you´re now on the bookshelf. Turn left, then go straight till you
get to a wing nut. Drop down the wire all the way, then go straight
on the lowest level of the bookshelf and pick up the stamp. Turn around
and go back, and use the wooden platform to get onto the middle level of
the bookshelf. There´s a white arrow on the wall to lead you the way.
Go straight till you get to another wing nut. Slide down and go left
then right over the wooden bridge. After that simply follow the white
arrows on the floor till you get to some electrified pipes. Wait for the
right moment again, then press your speed button(A) to run across.
Climb the wire and you´re in Thimbletack´s little Summer retreat. The
safe combination is there on the left, hard to miss. (2826) Go back
the way you came from, almost back to the beginning, till you get to
a white arrow on the floor with a drawing of a little safe next to it.
Follow the arrow up the wire, then use the pipe to get over the gap.
Right in front of you, you´ll see a hook, use your jack to trigger
a cutscene. Watch Thimbletack open the safe, then climb in.
Use the stack of money to your left to climb up, over the book and on
to the next stack of money. Pick up the acorn and return to the Study.
You should have killed 46 cockroaches by now.
Quest: Saber
I suggest to do this Quest first, before the Goblin purge, this way you have
a stronger weapon and it´ll be easier to fight the goblins. Mallory has to
talk to Thimbletack, then you have to knock the saber of the wall as
Thimbletack. Enter the hole in the wall and turn left. Then just follow the
way like you did earlier in the "seeing stone" quest, till you get to the
electrified beams. Jump across them just like before, but instead of jumping
all the way across, stop on the last beam, turn left, and walk over to the
faerie fruit, then turn left again and jump over the next two gaps. After that
you´ll have to jump around a corner again to the left. Right in front of
you should now be a screw in the wall, that holds the saber in place. Knock
it loose with your jack. The last four cockroaches should be around there
as well, so kill them and complete Quest: Cockroaches. Now return to the Study.
Quest: The Goblin Purge
You are playing as Mallory now, so go and grab the saber right next to the
study door and make your way back through the woods to the Quarry. Use the
same way you went earlier in the "Through the woods" quest. Enter the Quarry
and defeat all 20 goblins. After that the Red Cap will appear again, defeat
him, too. There are a few Sprites flying around the place, you can use them
to make defeating the goblins easier. For example the Bellflower sprite,
flying around right at the entrance to the quarry, it reinforces your attack.
Quest: Taming a griffin
First go in to the cave at the back of the camp. Spray the fire salamander
nest with your splattergun. A Knocker will appear in one of the pipes, talk
to him, he´ll turn your stones into boomstones that explode when thrown at
goblins, which is pretty cool. He´ll also give you a hint of where to find
his friend, but we´ll get to that later. Spray the fire salamanders and
pick them up. You need to collect 5 of them, to feed to the griffin. After
that crawl through the hole in the back of the cave, to find yourself in
the quarry by the river. Turn left and climb up on the rock right in front
of you to pick up the griffin feather. Make your way back up through the
quarry, past the empty cage where the hobgoblin was found earlier, and up
the ladder. Stop there to place the wheel on the crank on the left of you
and go over the bridge, you just lowered. Smash the wooden boards with
your new boomstones and pick up the set of cards for Thimbletack. Stop
again to shoot down some more lanterns and free some sprites. Than head
out of the quarry and back to the pond with the river troll monster.
Quest: The river troll
Now that you´re already here, you might as well finish this quest
quickly. You have to get passed somehow anyways. Just keep spraying
the monster with your splattergun till it backs up in to the sunlight
and turns to stone. You can only complete this quest as Simon.
Back to Quest: Taming a griffin
After the pond go straight, till the path forks in two directions.
Take a left. After the quarry sign, go right. There you´ll find
a small hole which will take you into the deep woods. Walk past
it for now and spray and pick up the salamander in front of you.
Keep heading left, till you get around a bend. There´ll be another
salamander. You should have 5 now, if one exploded on you, just
enter the deep woods quickly and go straight back out, the salamander
will reappear. Turn around and go back, but go left on to a little
path with a dead end first, to pick up the Phoenix egg shell. Then
crawl into the hole to enter the deep woods. Go straight, and pick
up the Elven Basket that´s lying next to the path on the right.
Then go to the little island in the middle of the pond. Before
you use the cypress tree folk there, crawl through the log opposite
of it. When you come out on the other side, climb on top of
the log and pick up the old coin. There is also an edge that
you can climb up next to the log. Do so and take the elf shot lying
on the floor on the right. Also pick up the stone frog, which is
lying in the water under the log you just crawled through. Then
go back and use the cypress tree. Feed 5 fire salamanders to the
griffin to complete the quest.
Quest: get back to the mansion
Us the cypress tree to get back down, then pick up the cypress
tree leaf that should be lying on the floor in front of the tree
now. Then make your way back to the mansion. The quickest way is
to crawl through the hole again that leads back to the old forest
road and then take a right. Follow that path, keep left till you
get to a log bridge. Jump down on to the road below it and you´re
already almost back at the mansion. Turns out that there are a
bunch of goblins waiting for you, so you´ll have to find another
way in. Your player will swap from being Simon to being Mallory
now. Go back where you just came from, go over the log bridge,
and enter the deep woods using the first entrance to your left.
Once in the deep woods go left, follow the path, till you see
one of the Stray Sod Sprites guarding some bushes on your left.
Run around it to make it lower the bushes. Pick up an old coin
that´s lying there on the floor. After that turn around and go
back,and follow the path on the right next to the entrance till
you find the Phoenix feather lying on the floor. Take it than
lower one of the other bushes guarded by Stray Sods, (4 all
together), to get to the oak tree leading to the tunnels. Before
you use it though, pick up the stone bird lying next to it. Go down
the oak tree, and come straight back up to find the oak tree
leaf on the floor in front of it. Take it, and go back down the
tree. Enter the tunnels, take a right and crawl through the hole.
Now there´s only one way you can go, so follow it until you get
back to the cellar and back to the mansion yard.
Quest: Goblin Battle
Mom is preparing a tomato sauce bomb in the kitchen, so
make sure you keep those goblins of her back. You can switch
between the three kids and pick the one you want to play
with. There´ll be a tomato on the screen, which is a timer.
When the time is up, mom´s bomb is ready. Till then, you´ll
have to protect her. When she gets attacked, the timer stops.
Once the bomb exploded, the real problem starts. The big , fat
ogre will break through the floor and chase you. Run as fast
as you can,into the kitchen, and to the dumb waiter behind the
table. Use it to get upstairs into the study. Than run around
the tipped over furniture and jump over the bookshelf that´s
blocking your way till you get to the window. I´d just ignore
the goblins and simply run past them. Once out the window turn
left, jump over the gap and climb up the roof as fast as you can.
Climb up the nearby ladder to safety. Watch the cutscene.
You can now finish all the other quests that are still open in
whatever order you want. Just switch between Characters for
the different quests.
Quest: International Sprite league
You´re still Jared now and you´re standing on the front porch.
Pick up the 4 letters scattered around.
Quest: Red Hat
Talk to Hogsqueal as Jared. He´s sitting on a tree right across
from the front porch. He´ll ask you to find a red hat for him.
It´s in the kitchen next to the chimney. Pick it up, and bring
it to Hogsqueal.
Quest: Birdseed
Switch to Mallory and go talk to Hogsqueal. He´s sitting on a
tree right across from the front porch. The birdseeds are in the
cellar on a shelf next to the rocking horse. Bring them to Hogsqueal.
While you´re Mallory go up to her room, which is the one opposite
of Jared´s where you started of from at the very beginning. Grab
the fencing medal of the bedpost and the doily of the desk for
Thimbletacks house.
Quest: Fire Salamander
Switch to Simon. If you´ve been picking up salamanders on your
way through the woods, you should still have one. If not go to
the garage and pick up the one that lives near the woodpile
there. Then go up to Simon and Jareds room and place the
salamander into the terrarium by one of the beds.
Quest: The Knocker
The first Knocker we found already. It was in the cave by the
goblin camp and came out of his pipe, after we sprayed the
salamander nest. To find this one, go back into the cellar and
enter the tunnels. When you get to the second big cave, the one
where the land troll showed up earlier, take a left and follow
the path over the rocks. After the second turn, you should see
straight ahead of you a crystal hanging from the ceiling and
a green light lying on a rock. To get to it, throw a gobstone
at the crystal. It´ll build a bridge, so go over it and pick
up the metal cricket. After that keep following the path till
you get to a hole in the wall, crawl through it and go straight.
If you go all the way straight, you´ll get to a dead end, just
before that on the right is an edge you can climb. Up there is a
letter pinned to the wall saying: I found I can lure out this
shy cave knocker if I "ring" the crystal with a gobstone.
Meaning: Turn around and throw a gobstone at the crystal and
the knocker will appear. Talk to it to get a bunch of gobstones.
Don´t forget to pick up the dwarven ring that´s stuck in the
wall next to the knockers cave.
Quest: Swamp Bulls
Use Simon to talk to Hogsqueal. Do as he says and go to the
pond in the deep woods. Defeat all the goblins, then return to
Hogsqueal and tell him about it.
Quest: Garden Sprites
You have to find the 4 Sprites that used to be Arthurs companions
and invite them to come live in the mansions garden in the empty
1.Royal Orchid Sprite: it´s just after entering the deep woods
through the hole, use a faerie fruit to catch it
2.Flower Head Sprite: In the same spot than the first one,
it´ll appear after a while after you caught the first one
3.Flower Winged Sprite: on the rock in the tunnels, where you
have to use the crystal bridge to get to. Use a faerie fruit to
catch it
4.Leatherwing Sprite: After catching the other 3, another lantern
will appear in the quarry on the tree. Smash it with a
gobstone and catch the Sprite down by the water
Use their powers to make them move into the birdhouses, then go
talk to each one of them. They´ll make the gardens all
flowery again! Pretty!
Quest: Sprite race
Go talk to the Flower-winged sprite, that´s flying around Hogsqueals
tree to initiate a race. You´ll need one Flower-winged sprite to
win the race, without it you just won´t be quick enough. The race
will lead around the house clockwise and up to the front gate. Pass
through the blue lights on your way. If you win, you get some ammo
for the sling shot and some faerie fruit.
Quest: Decorate Birdhouse
Here´s a list of all the birdhouse items and their locations
1. Cockroaches: Killing Cockroaches as Thimbletack
2. Old coin: Middle of meadow, behind bushes guarded by stray sod
3. Pocket watch: down by the water in quarry , behind wooden planks
4. x-mas lights: in garage
5. crayons: in cellar next to stairs
6. stamp: Thimbletacks "acorn in safe" quest lowest level of
7. Playing cards: after lowering bridge in quarry with wheel behind
wooden planks
8. Old coin: on top of log by pond in deep woods
9. old coin: small area behind bushes guarded by stray sod in deep
woods by oak tree leading to tunnels
10. Fencing medal: Mallorys room on bedpost
11. doily: Mallorys room on desk
12. metal cricket: on rock in tunnels after crossing the crystal
13. toy soldier: dead end path in mansion yard between old shack and
Quest: Cockatrice
1. cockatrice feather: on the meadow, behind a bush guarded by stray
sod on right hand side when entering from mansion direction
2. stone mouse: first time you enter the forest, there´s a log you
have to push down so you can use it as a bridge. The mouse is,
where that log used to be
3. stone lizard: tunnel entrance if you use the oak tree
4. stone bird: by oak tree leading to tunnels
5. stone frog: in pond under log in deep woods
Quest: Treefolk
1. Cypress tree leaf: by pond next to cypress tree after taming the
2. oak tree leaf: By oak tree after using it the first time
Quest: Griffin
1. Griffin feather: on rock in water in quarry after defeating all
goblins in the camp
Quest: the Phoenix
1. Phoenix eggshell: little path with dead end in the middle of the
three entrances to deep woods
2. Phoenix feather: deep woods on path going around the oak tree
Quest: Dwarves
1. Metal leaf: goblin camp by camp fire
2. Metal cricket: on rock in tunnels after crossing the crystal bridge
3. Dwarven ring: in the tunnels stuck in wall next to knocker cave
Quest: Elves
1. Elven basket: after entering deep woods through the hole right side
next to the path
2. Elfshot: by pond in deep woods climbing onto path leading to the
oak tree, right side
Quest: A visitor
This quest will pop up, after you completed all the other quests and
found all sprites. Go to the front porch and watch the cutscene.
Congratulations! You completed the game 100% !
Sprite and Sprout Guide
Beetle mimic Sprite:
This sprite will create a copy of which ever character you´re playing with
and help you fight.
1. deep woods by oak tree small area behind bushes guarded by stray sod
Leatherwing Sprites:
This Sprite has healing powers.
1. Mansion yard by front gate
2. on top of tree log bridge just after entering forest
3. by the quarry sign
4. quarry entrance by shack
5. in quarry somewhere along the way, just follow the path and you´ll run
into it
6. tunnels, in the first big cave when coming from the cellar
7. tunnel entrance using the oak tree
8. deep woods oak tree area
9. mansion yard left of garage in bushes, use faerie fruit to lure out
10.lantern in tree in quarry , after catching all other 3 garden Sprites
This one can distract enemies and lead them of a cliff for example.
1. Main forest road, just after the mansion gate
2. Pond with rock platforms leading to where you had to push down a log
3. Pond with river troll
4. quarry entry
5. lamp in tree: will appear down by water in quarry
6. mansion yard by garage
7. tunnels entrance coming from cellar
8. tunnels first big cave end of circle, coming from cellar
9. pond in deep woods by cypress tree
10.in tunnels after entering from oak tree
Flower-Head Sprite:
This sprite creates a whirlwind which knocks enemies down.
1. Main forest road just after mansion gate
2. meadow
3. goblin camp
4. mansion yard near front gate
5. rock platform in quarry right past the shack with the button for the
6. tunnels near entry of second big cave when entering from cellar
7. deep woods just after crawling through hole, will appear after
catching the royal orchid garden sprite
Royal Orchid Sprite:
This one creates a small toadstool ring that temporary protects you
from enemies.
1. Meadow, just after entering from mansion side
2. mansion yard, by front door
3. cellar
4. just after entering deep woods through hole
5. by griffin
Flower-Winged Sprite:
Their power is dash, it makes you run as fast as the wind!:)
1. Main forest road just after mansion gate
2. in the middle of the meadow
3. by pond with river troll
4. under basket in garage, will then fly around the tree where hogsqueal
sits on
5. after lowering the bridge with the wheel in quarry
6. on rock in tunnels after crossing crystal bridge
7. by oak tree leading to tunnels in deep woods
Bellflower Sprite:
This Sprite can boost the damage of your weapon.
1. in the Meadow
2. mansion yard by little pavilion
3. tunnels, turn right after entering from cellar
4. entrance to quarry
5. by log over pond in deep woods
Pondskater Sprite:
This one grants the power of temporary invulnerability.
1. coming back onto forest road after meadow, go left to dead end
by pond
2. by water in quarry
3. by pond in deep woods
Sprout Sprite:
They´ll give you a faerie fruit when catching them. You can only catch
them once though.
1. just before the first log bridge, when entering forest from mansion
2. just after crossing that same log bridge
3. meadow, right hand side, when coming from mansion
4. meadow, left hand side, when coming from mansion
5. quarry entrance
6. mansion yard by garage
7. tunnel entrance using tree
8. lantern in quarry: than down by water in quarry
9. in front of hole leading to deep woods
10.mansion yard by little pavilion
Stray Sod:
Stray Sods always appear in front of bushes, that are hiding something.
Run around them in circles till they´re dizzy. That´ll lower the bushes,
and now you´re also able to catch them with your net.
1. Middle of meadow
2. Right hand side of meadow, when coming from mansion
3. meadow, right past the second one
4. deep woods around oak tree leading to tunnels
5. deep woods around oak tree leading to tunnels
6. deep woods around oak tree leading to tunnels
7. deep woods around oak tree leading to tunnels
8. deep woods around oak tree leading to tunnels
FAQ Display Options: Printable Version


text:
Does Hill's Concussion Put His Season in Jeopardy?
by Mark Montieth | email@example.com
May 17, 2013, 2:03 AM
TweetEditor's Note: Have a Pacers-related question for Mark? Want to be featured in his mailbag column? Send your questions to Mark on twitter at @MarkMontieth or by email at firstname.lastname@example.com.
George Hill is officially listed as "day to day" by the Pacers, but the likelihood of him not playing again this season can not be ignored.
Hill, who suffered a concussion in the Pacers' victory over New York at Bankers Life Fieldhouse on Tuesday, participated in the team's morning practice session on Thursday, but complained of a headache and was given medication for it. He took the NBA's required concussion test in the afternoon, and was declared out of the game at about 4 p.m.
The league has a structured concussion policy – instituted before the start of the 2011-12 season – that requires players to complete a regimen of tests before returning to game action. They include riding a stationary bike, jogging, agility drills and non-contact team drills. A league neurologist must approve the player's return after proof of the absence of symptoms.
According to the league's mandate: "The process will likely take at least several days, if not weeks."
Hill reportedly watched the Pacers' loss to the Knicks in Game 5 of their playoff series on Thursday from a darkened room next to the Pacers' locker room. He was seen afterward sitting on a training table and talking with members of the training staff.
Hill's absence would be a serious blow to the Pacers, who take a 3-2 series lead into Saturday's game at Bankers Life Fieldhouse. He was replaced by backup point guard D.J. Augustin on Thursday. Augustin finished with 12 points in just under 39 minutes, but hit just 3-of-9 shots and had no assists and two turnovers.
Most of the players quoted the "next man up" philosophy when asked about the impact of Hill's absence in the postgame locker room, and refused to use it as an excuse.
"I think we have plenty to beat the Knicks with or without George Hill," coach Frank Vogel said afterward. "The guys in uniform have to play better."
Hill averaged 17.3 points, 4.8 rebounds and 4.5 assists through the first four games of the series.
Note: The contents of this page have not been reviewed or endorsed by the Indiana Pacers. All opinions expressed by Mark Montieth are solely his own and do not reflect the opinions of the Indiana Pacers, their partners, or sponsors.


text:
Sunset Scientists
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Meet at the Conservancy.
$55/person for Non-Members, $40/person for BHI Conservancy Members.
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text:
Medici was given a 10-year sentence for dealing in stolen artifacts.
It was an emboldened Obama, expressing the lessons he learned in dealing with a conservative Congress in his first term.
Had Obama been dealing with the Republican Party of the Eisenhower or Nixon years, that assumption would have made sense.
"We see a direct link to this vote and dealing with the Iranian nuclear issue," this official said.
But when it comes to dealing with the opposition, nothing seems to come easy for this president.
But it is not with the theology of this subject that we are now dealing.
Where, if not in dealing with motives and causes, may one be fancy-free?
As a rule, and certainly when dealing with men, he did not know what fear was.
It is not as if Serbia never made mistakes in dealing with the Albanians.
In dealing with the subject of the judgment, reality seemed to be made synonymous with fact.
from Old English dæl "part, share, quantity, amount," from Proto-Germanic *dailaz (cf. Old Norse deild, Old Frisian del, Dutch deel, Old High German and German teil, Gothic dails "part, share"), from PIE *dail- "to divide" (cf. Old Church Slavonic delu "part," Lithuanian dalis).
Business sense of "transaction, bargain" is 1837, originally slang. Meaning "an amount" is from 1560s. New Deal is from F.D. Roosevelt speech of July 1932. Big deal is 1928; ironic use first recorded 1951 in "Catcher in the Rye." Deal breaker is attested by 1975.
"plank or board of pine," c.1400, from Low German (cf. Middle Low German dele), from Proto-Germanic *theljon, from PIE root *tel- "ground, floor." An Old English derivative was þelu "hewn wood, board, flooring."
Old English dælan "to divide, distribute, separate, share, bestow, dispense," from the source of deal (n.). Meaning "to distribute cards before a game" is from 1520s. To deal with "handle" is attested from mid-15c. Related: Dealt; dealing.
Related Terms
Related Terms
big deal, good deal, make a big production, no big deal, not make deals, raw deal, sweetheart deal


text:
MIDDLETOWN — A second-alarm fire in an upstairs room of a multifamily home Monday night displaced a mother and daughter, officials said.
At 8:45 p.m., Middletown firefighters responded to reports of a fire at 24 Mills Ave., said Middletown fire Chief Tom Amodio.
It took 50 firefighters about 20 minutes to put out the flames that damaged a room and its contents. The mother and daughter, the only occupants of the home, were unhurt, said Amodio.
Two Orange County fire investigators were on the scene to determine the cause, which wasn't immediately known, said Amodio.
The Red Cross was helping the family find a place to stay, as the home had its electric and heat cut off and also sustained fire smoke and water damage.
Mother, daughter displaced by Middletown fire
May 7, 2013 at 2:00 AM
May 7, 2013 at 8:45 AM


text:
Poliwag (Vending S1)
From Bulbapedia, the community-driven Pokémon encyclopedia.
(Redirected from Poliwag (Vending Series 1))
This article is about a Japanese Pokémon Trading Card Game card which has not yet been officially released in English and, hence, may not be released outside of Japan. As such, this article may contain translated Japanese terms instead of English terms. |
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Poliwag (Japanese: ニョロモ Nyoromo) is a Water-type Basic Pokémon card. It was first released as part of the Extended Sheet 1.
Card text
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Pokédex data
Poliwag - Tadpole Pokémon | ||
No. | Height | Weight |
060 | 2'00" (0.6 m) | 27.3 lbs. (12.4 kg) |
Pokédex entry | ||
まだ足がはえたばかりでうまく歩けない。水の中を歩いているほうが好きなようだ。 |
Release information
This card was first released as part of the Extended Sheet 1 of the Vending Machine cards. It was later reprinted in the Red Deck of the Quick Starter Gift Set.
Bubble is a move in the Pokémon games that Poliwag can learn. This card's Pokédex entry comes from Pokémon Blue.
This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game. |


text:
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A primer on titanium tube and pipe
Applications abound for this versatile metal
This article discusses titanium—how it is processed; the types and grades of pure titanium and alloys that are available; and applications for titanium tube and pipe. Discusses manufacturing and testing titanium tube and pipe to ASTM standards for specific applications.
Titanium is the ninth most abundant element in the earth's crust and the fourth most commonly used structural metal. In nature, it occurs only as a mineral (ore) in combination with oxygen or iron (rutile, TiO2, or ilmenite, FeTiO3).
Titanium is a lightweight material whose density is approximately 60 percent of steel's and 50 percent of nickel and copper alloys'. It was recognized in the 1950s as a desirable material for aerospace applications—especially airframe and engine components. In the 1960s and 1970s, titanium was considered for use in vessels and heat exchangers in corrosive chemical process environments. Typical applications included marine, refinery, pulp and paper, chlorine and chlorate production, hydrometallurgy, and various other oxidizing and mildly reducing chemical services.
In the 1980s and 1990s, titanium began to be used for many nontraditional applications, including tubulars for geothermal energy extraction and oil and gas production, consumer goods (such as sporting equipment), food processing, biomedical implants, and automotive components.
According to the U.S. Geological Survey (USGS), 52 million pounds of titanium were produced in the U.S. in 2000; worldwide, more than 100 million pounds were produced.
Processing Titanium Ore
Titanium sponge is obtained by reacting rutile ore with chlorine and coke, followed by magnesium (Kroll) reduction and then vacuum distillation to remove excess magnesium and magnesium chloride. Titanium sponge is pressed into blocks to make a consumable electrode and then melted in an inert environment under vacuum to produce a titanium ingot.
Typically, vacuum-arc remelting (VAR), electron-beam (EB) hearth melting, or plasma-arc melting (PAM) processes are used to melt titanium. From ingot, titanium is processed into various mill products, dependent on alloy, which include bar, bloom, billet, slab, plate, sheet, strip, welded tube and pipe, and seamless pipe.
Properties of Titanium
Titanium is well-known for its unique combination of properties, which include low modulus of elasticity, stable and steadfast oxide film (which provides excellent corrosion and erosion resistance), and a high strength-to-density ratio.
Titanium's fabricability, weldability, and formability make possible its use in many shop and field operations. Although gas tungsten arc welding (GTAW) is the primary joining process, many other procedures are suitable. Titanium's weld characteristics are similar to those of stainless steels' or nickel alloys', with surface cleanliness and inert gas shielding being important. Fabricators often perform seal welding and butt welding operations in the shop and the field.
As for formability, titanium can be bent, cold-formed, and drawn readily. Furthermore, most industrial titanium alloys do not require stress relief annealing after cold forming.
Titanium Tube and Pipe—Types and Uses
Welded titanium tube is available in outside diameters (ODs) from 0.5 to 2.5 inches and wall thicknesses from 0.020 to 0.109 in. Welded pipe is available in standard industry sizes from 0.75 to 8 in. nominal OD with nominal wall thicknesses in Schedules 5, 10, and 40. Seamless pipe with ODs from 2 to 20 in., wall thicknesses from 0.25 to 2.0 in., and lengths to 60 feet also can be made.
Welded titanium tube and pipe can be tested with many of the same techniques used for steel tube and pipe. Eddy current, pneumatic, and ultrasonic testing all are applicable to titanium. Procedures for eddy current and ultrasonic testing can be used to meet or exceed American Society for Testing and Materials (ASTM) B-338 and to help ensure tube reliability.
Welded tubing and pipe are available in several grades of commercially pure titanium and titanium alloys (see Figure 1). Seamless and welded titanium-alloy tubes for condensers and heat exchangers are covered in ASTM B-338.
Titanium grades 1, 2, 3, 7, 9, 11, 12, 16, 17, 26 (TIRU-26TM), and 27 (TIRU-27TM) are approved for pressurized service under the American Society of Mechanical Engineers (ASME, www.asme.org) Pressure Vessel and Boiler Code. Seamless titanium and titanium-alloy pipe is specified in ASTM B-861, and welded titanium and titanium-alloy pipe is covered under ASTM B-862.
Grade 2 titanium is considered the workhorse of the titanium family and is suitable for most applications. If greater corrosion resistance is required, welded tube can be produced in grades 7, 12, 16, or 26 according to ASTM B-338. If greater strength is required, grades 3 and 12 tubing are available.
Not only is standard-size grade 2 titanium pipe and tube available from inventory or quick production runs, larger sizes also can be produced by independent fabricators. Many of them also can design and produce complete piping systems, heat exchangers, and pressure vessels. This geographically diverse fabrication base has more than 25 years of engineering and design experience.
Cost and Availability
In terms of cost, titanium is competitive with higher-end specialty steels and alloys. In fact, if analyzed on a life cycle basis, titanium often is more attractive economically. This stems from titanium's useful life—20 to 40 years or more—and ease of maintenance. Furthermore, titanium's exceptional corrosion resistance often allows a zero corrosion allowance. This means that thinner-walled titanium tube or pipe may be substituted for other materials with heavier walls.
When titanium and other materials are analyzed, they must be compared by their cost per linear foot, not by their cost per pound. Because titanium is a relatively low-density material, its cost per pound is greater than for most other metals.
With their increasing availability, titanium and titanium-alloy tubulars will continue to meet many challenges in chemical processing, oil and gas production, automotive, and consumer applications. The titanium industry's large excess capacity means it should be able to accommodate new applications and emerging markets for titanium with little or no trouble.
R.L. Porter is a corrosion engineer and C.P. Clancy is general manager of commercially pure products for RMI Titanium Co., 1000 Warren Ave., Niles, OH 44446-0269, phone 330-544-7633, fax 330-544-7796, e-mail firstname.lastname@example.com, Web site www.rti-intl.com. RMI Titanium Co. provides titanium in a variety of forms—bloom, billet, sheet, welded tube, seamless pipe, and plate—for applications such as aerospace, automotive, deep-sea oil and gas exploration and mining, and sports equipment; parent company RTI International Metals Inc. manufactures and distributes extruded shapes and provides engineered systems for energy-related markets and environmental engineering services.
TIRU-26 and TIRU-27 are registered trademarks of RMI Titanium Co.
R.L. Porter
RMI Titanium Co.
Niles, OH 44446
C.P. Clancy
RMI Titanium Co.
Niles, OH 44446
Published In...
The Tube & Pipe Journal
The Tube & Pipe Journal became the first magazine dedicated to serving the metal tube and pipe industry in 1990. Today, it remains the only North American publication devoted to this industry and it has become the most trusted source of information for tube and pipe professionals.


text: Dim your PC's screen with Power DimmerGina Trapani5/10/07 10:00amFiled to: Featured Windows DownloadDownloadsEnergy saverScreensaverTop322EditPromoteShare to KinjaToggle Conversation toolsGo to permalinkWindows only: The Power Dimmer screensaver dims your screen to a level you define, much like Macs do when they're not in use.AdvertisementUnzip the Power Dimmer and place the SCR file in your C:\Windows\system32\ folder. Then in the Display Properties dialog's Screensaver tab, choose it. Hit the Settings button to set how dim the screen should get when Power Dimmer kicks in. The Power Dimmer is a free download for Windows (XP and 2000) only. Thanks, Zwergner! Power Dimmer [WhitSoft Development]


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Anti-Yo's latest offering is a wider, modernized and improved version of its iconic "BAPE-inspired" Bapezilla. The Viszilla much like its predecessor is a reference to another heavyweight Japanese brand, visvim, and hopes to channel an inherent style of Japanese branding and design into a simple yo-yo. It weighs 68g and measures 52mm in diameter and 39.5mm in width. Visually it wears a black night and liquid grey coating of Type III Hard Coat anodization and comes with Born Crucial Grooved Bearing in a special black denim Anti-Yo x Holy Stitch holster. This impressive yo-yo is another brainchild of Self Edge founder Kiya Babzani who maintains a strong presence in the yo-yo world. It is limited to 200 pieces and will be released on April 10.


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The idle rich are up to no good in the possibly self-indulgent but undeniably haunting "Bunker Paradise," a delectably sordid look at how the fortunes of a movie-star-handsome taxi driver evolve once he stumbles on a band of bored patrician jerks. Fest-ready oddity opens March 22 in Gaul.
The idle rich are up to no good in the possibly self-indulgent but undeniably haunting "Bunker Paradise," a delectably sordid look at how the fortunes of a movie-star-handsome taxi driver evolve once he stumbles on a band of bored patrician jerks. Main tale runs parallel to an enigmatic, minimalist account of a wide-eyed boy with a wooden samurai sword who travels solo from Belgium to Japan. Fest-ready oddity, in which the sex is furtive and the wounding violence mostly emotional, opens March 22 in Gaul.
Jean-Paul Sartre declared that "Hell is other people." Chilly widescreen look at the uppermost tip of consumer society — where the women are gorgeous and the men are cynical — posits that hell may be techno music plus other people. Mimmo (Francois Vincentelli) picks up a fare from a striking post-modern pleasure palace but the girl — drunk, drugged, abused — falls out of his cab and dies. Mimmo finds the lord of the manor, John Deveau (Jean-Paul Rouve), aloof and unconcerned. John's sidekick, David Dermont de Villard (Bouli Lanners), still has some human feeling but dismisses the incident. There's an endless party in progress and frivolity rules. John's wife, Laetitia Cornet d'Anthes (fashion model Audrey Marnay, in a sensitive debut), seems quite taken with Mimmo. Mimmo's adoring mom (the always singular Yolande Moreau) supports his acting aspirations. When the police investigation is inconclusive — thanks to John's powerful and contemptuous father, Henri (Jean-Pierre Cassel, in excellent form) — Mimmo starts slumming with his new, gratuitously cruel pals, who seem to have singled out Mimmo to alleviate their wealthy tedium. Ascetically thin and magnificently tortured, Rouve, known mostly for comic roles, is a hollow dandy on the razor's edge. Vincentelli's Mimmo is a hunky plaything from the lower classes for the way-too-rich. Parallel tale in Japan is cryptic, mystical, yet somehow a fittingly serene companion piece to the agitation of the central narrative. Scripter-helmer Stefan Liberski opts for a silver blue cast to the lensing that coats the pic like a permanent fog.Bunker Paradise
A EuropaCorp Distribution (in France) release of an Artemis Prods. (Belgium)/Liaison Cinematographique, MP Prods. (France) production, in association with Media Services, RTBF, BE TV, with the participation of Scope Invest, Climax Films, Sienne, TPS Star. (International sales: EuropaCorp, Paris.) Produced by Patrick Quinet, Luc Besson. Co-executive producers, Michel Propper, Alain Mamou-Mani. Directed, written by Stefan Liberski.
Camera (color, widescreen), Jean-Paul de Zaeytijd; editor, Ewin Ryckaert; music, Casimir Liberski; production designer, Hubert Pouille; costume designers, Agnes Dubois, Natasha Francotte, Christian Schnezler; sound (Dolby SRD), Christian Monheim, Philippe Baudhuin, Matthieu Cox; associate producers, Genevieve Lemal, Alexandre Lippens; assistant director, Christophe Fontaine; casting, Richard Rousseau, Patrick Hella, Kadija Leclere. Reviewed at Club Marbeuf, Paris, March 9, 2006. Running time: 107 MIN.
Jean-Paul Rouve, Francois Vincentelli, Audrey Marnay, Bouli Lanners, Sacha Bourdo, Yolande Moreau, Jean-Pierre Cassel.


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Reforms of Portuguese orthography
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This article is about the spelling reforms of the Portuguese language.
Historical background[edit]
Portuguese began to be used regularly in documents and poetry around the 12th century. In 1290, King Diniz created the first Portuguese University in Lisbon (later moved to Coimbra) and decreed that Portuguese, then called simply the "common language", would henceforth be used instead of Latin, and named the "Portuguese language". In 1296, it was adopted by the Royal Chancellary and began to be used for writing laws and in notaries.
The medieval spelling of Portuguese was not uniform, since it had no official standard, but most authors used an essentially phonemic orthography, with minor concessions to etymology common in other Romance languages, such as the use of c for /ts/ before e or i, but ç otherwise, or the use of ss for /s/ between vowels, but s otherwise. King Diniz, who was an admirer of the poetry of the troubadours and a poet himself, popularized the Occitan digraphs nh and lh for the palatal consonants /ɲ/ and /ʎ/, which until then had been spelled with several digraphs, including nn and ll, as in Spanish.
During the Renaissance, appreciation for classical culture led many authors to imitate Latin and (Romanized) Ancient Greek, filling words with a profusion of silent letters and other etymological graphemes, such as ch (pronounced as c/qu), ph (pronounced as f), rh, th, y (pronounced as i), cc, pp, tt, mn (pronounced as n), sce, sci (pronounced as ce, ci), bt, pt, mpt (pronounced as t), and so on, still found today in the orthographies of French and English.
Contrary to neighboring languages such as Spanish or French, whose orthographies were set by language academies in the 17th century, Portuguese had no official spelling until the early 20th century; authors wrote as they pleased.
Orthographic standardization[edit]
In 1911, the newly formed Portuguese Republic, concerned with improving the literacy of its citizens, charged a commission of philologists with defining a standard orthography for Portuguese. The result was what has come to be known in Portugal as the orthographic reform of Gonçalves Viana. The new standard became official in Portugal and its overseas territories at the time, which are today the independent nations of Angola, Cape Verde, Guinea-Bissau, Mozambique, São Tomé and Príncipe, and East Timor, as well as the Chinese S.A.R. of Macau and Indian territories of Goa, Daman and Diu, and Dadra and Nagar Haveli. In 1938, Brazil set up an orthography of its own, with the same general principles as the Portuguese orthography, but not entirely identical to it.
Basic principles[edit]
The authors of the first spelling reform of Portuguese, imbued with the modern ideas of phonology, rejected the etymological spellings current in the previous centuries, preferring a more phonetic orthography, like those of Spanish and Italian. On the other hand, considering that the period of Galician-Portuguese troubadorian poetry had been a golden age of Portuguese literature, they aimed to keep the new orthography as close to the medieval spelling as possible, in spite of some phonetic changes which the language had undergone. The resulting orthographic standard was essentially a compromise between these intents, on one hand, and common traditions, on the other: in a few cases, spelling conventions which went against etymology but had long become customary were made official.
Thus, the reform kept some graphemic distinctions for phonological traits which were not present in every dialect, but still present in at least some areas: between z and intervocalic s (/dz/ and /z/ in medieval Portuguese, but now reduced to /z/ in most dialects), between c/ç and s(s) (/ts/ and /s/ in medieval Portuguese, but now reduced to /s/ in most dialects), and between ch and x (originally /tʃ/ and /ʃ/, now just /ʃ/ in most dialects, although the distinction is still retained in some). The unstressed vowels e and o were also retained for word-family homogeneity and etymology when they were pronounced as i or u, respectively, and the digraph ou was differentiated from o, even though many speakers now pronounced both as /o/. These distinctions have close parallels in the orthographies of other West European languages.
Since word stress can be distinctive in Portuguese, the acute accent was used to mark the stressed vowel whenever it was not in the usual position, more or less as in the orthographies of Spanish and Catalan. For example, the verb critica "he criticizes" bears no accent mark, because it is stressed on the syllable before the last one, like most words that end in -a, but the noun crítica "criticism" requires an accent mark, since it is a proparoxytone.
Since the height of the vowels a, e and o is also distinctive in stressed syllables (see Portuguese phonology), high stressed vowels were marked with a circumflex accent, â, ê, ô, to be differentiated from the low stressed vowels written á, é, ó. The choice of the acute for low vowels and the circumflex for high vowels went against the conventions of other Romance languages such as French or Italian, but it was already commonplace in Portuguese before the 20th century. (In many words, Portuguese ê and ô correspond to the Latin long vowels ē, ō.)
Nasal vowels and nasal diphthongs usually appear before the orthographic nasal consonants n, m, in which case they do not need to be identified with diacritics, but the tilde was placed on nasal a and nasal o when they occurred before another letter, or at the end of a word. Although the vowel u can also be nasal before other vowels, this happens in so few words (mui, muito, muita, muitos, muitas) that marking its nasality was not considered necessary.
The acute accent was used also to mark the second vowel of a hiatus in a stressed syllable, where a diphthong would normally be expected, distinguishing for example conclui "he concludes" from concluí "I concluded", saia "that he leave" from saía "he used to leave", or fluido "fluid" from fluído "flowed".
Initially, the orthographic system, both in Brazil and Portugal, determined the usage of diacritics in cases where two words would otherwise be homographic but not homophonous, such as acôrdo, "agreement", distinguishing it from acórdo, "I wake up". This principle was abandoned in all but a dozen cases in 1945 in Portugal and in 1973 in Brazil. (In most cases the homographs were different parts of speech, meaning that context was enough to distinguish them.)
The orthography set by the 1911 reform is essentially the one still in use today on both sides of the Atlantic with only minor adjustments having been made to the vowels, consonants, and digraphs. Since then, the only remaining significant differences between the two standards, and only substantial changes addressed in the 1990 spelling reform, were in the use of diacritics and silent consonants.
Portuguese orthography vs. Brazilian orthography[edit]
Brazil was never consulted about the orthographic reform of 1911, and so it did not adopt it. In the decades that followed, negotiations were held between representatives of Brazil and Portugal, with the intent of agreeing on a uniform orthography for Portuguese, but progress was slow. In 1931, Portugal and Brazil finally signed an orthographic agreement, on the basis of which Brazil established its own official orthography, in 1938.
Soon after, however, it became apparent that there were differences between the spellings being used in the two countries. Even though both were based on the same general principles, phonetic differences between European Portuguese and Brazilian Portuguese had led to divergent spellings in some cases. Various attempts were made in the remainder of the 20th century to bring the two orthographies closer to each other, sometimes with modest success, other times without success. To this day, they do not coincide completely.
Problems with the original orthography[edit]
Notwithstanding its traces of etymology, the 1911 orthography aimed to be phonetic in the sense that, given the spelling of a word, there would be no ambiguity about its pronunciation. For that reason, it had certain characteristics which later produced inconsistencies between the European and the Brazilian orthographies.
In unstressed syllables, hiatuses were originally distinguished from diphthongs with a trema. For instance, writing saüdade, traïdor, constituïção, so that they would be pronounced sa-udade, tra-idor, constitu-ição. But the pronunciation of these words is not uniform. Many speakers say sau-dade and trai-dor, especially in fast speech. Furthermore, there are no minimal pairs that distinguish a hiatus from a falling diphthong in unstressed syllables. For this reason, marking unstressed hiatuses came to be seen as unnecessary, and these tremas were eventually abolished.
The trema was also used in the words where the letter u is, exceptionally, pronounced in the digraphs gue, gui, que, qui, rather than silent as usual; e.g. agüentar, sagüim, freqüente, eqüidade. However, there is regional variation, with for example the u being pronounced in a few Brazilian Portuguese accents qüestão (though it was never accepted as a possible writing), but not in European Portuguese questão. Although the number of words with such divergent pronunciations is small, they have been seen as an obstacle to the orthographic unification of the language.
Unstressed vowels are usually high, but there are exceptions, including a few pairs of homographs in European Portuguese which vary only in having either a low or a high vowel in an unstressed syllable. To distinguish these, the grave accent was at first placed on unstressed low vowels: cf. pregar "to nail", where the e is pronounced /ɨ/ in European Portuguese, with prègar "to preach", where è is pronounced /ɛ/, or molhada /u/ "wet" with mòlhada /ɔ/ "bundle". But in Brazilian Portuguese both words in each example are pronounced the same way, so the grave accent is not used: pregar /e/ "to nail/to preach", molhada /o/ "wet/bundle"; the intended meaning is inferred from context. The grave accent was eventually abolished, except in a small number of contractions.
In other cases, where an unstressed low vowel was the result of the elision of the consonants c or p before c, ç, p, the consonant was kept in the spelling, to denote the quality of the preceding vowel. For example, in the word intercepção, which is stressed on its last syllable, the letter p is not pronounced, but indicates that the second e is pronounced /ɛ/, as opposed to the second e in intercessão, which is pronounced /ɨ/. Other examples of words where a silent consonant was left to lower the previous vowel are objecção and factor. In Brazilian Portuguese, the vowels in question are pronounced just like any other unstressed vowels, and, since there is no phonetic ambiguity to undo, the words are simply spelled objeção, fator, and so on.
The orthography distinguished between stressed éi and stressed ei. In Brazilian Portuguese, these diphthongs are indeed different, but in most dialects of European Portuguese both are pronounced the same way, and éi appears only by convention in some oxytone plural nouns and adjectives. This led to divergent spellings such as idéia (Brazil) and ideia (Portugal).
The Brazilian spelling has a, ê or ô in several words where the European orthography has á, é or ó, due to different pronunciation. For example, cf. pensamos, gênero, tônico (Brazil) with pensámos, género, tónico (Portugal). This happens when the vowels are stressed before the nasal consonants m or n, followed by another vowel, in which case both types of vowel may occur in European Portuguese, but Brazilian Portuguese allows only high vowels.
Timeline of spelling reforms[edit]
- 1911: First spelling reform in Portugal.
- 1931: Orthographic agreement between Portugal and Brazil. Silent s abolished from words such as sciência, scena, scéptico, etc., and spellings like dir-se há and amar-te hei changed to dir-se-á and amar-te-ei.
- 1937: First proposal of orthographic reform in Brazil is mentioned by the Constitution but not enforced.
- 1943: First orthographic reform of Brazil is delineated in the Vocabulário Ortográfico da Língua Portuguesa, by the Academia Brasileira de Letras.
- 1945: Sweeping spelling reform in Portugal eliminates the trema, and differential circumflex accents in most pairs of homographs such as acêrto and acerto, cêrca and cerca, côr and cor, fôra and fora, dêsse and desse, and so on.
- 1946: The Constitution of Brazil makes the orthographic reform of 1943 official and mandates that all books published in the country use the official spelling.
- 1971: Sweeping spelling reform in Brazil eliminates the trema in hiatuses, most differential circumflexes, and accent marks on vowels with secondary stressed syllables in compounds, such as ràpidamente, ùltimamente, cortêsmente, cafèzinho, and so on. This reform was mockingly nicknamed the "Remington Reform"[citation needed] because it reduced dramatically the amount of words bearing accents (the reference is to Remington Rand which manufactured both typewriters and rifles in Brazil, either because the reform made typewriting easier or because it "executed" a large number of diacritics).
- 1973: Portugal follows Brazil in abolishing accent marks in secondary stressed syllables.
- 1986: Brazil invites the other six Portuguese language countries, Angola, Cape Verde, Guinea-Bissau, Mozambique, Portugal and São Tomé and Príncipe, to a meeting in Rio de Janeiro to address the remaining problems. A radical reform which would eliminate the acute accent and the circumflex accent from all words except oxytones (as in the orthography of Italian) is proposed, but ill-received by both the Brazilian and the Portuguese media and public, and subsequently abandoned.
- 1990: A new orthographic agreement is reached between Brazil, Portugal and the other Portuguese-speaking countries. Not so radical as the 1986 attempt, it proposes a compromise between the two orthographic systems.
- 2009: The new 1990 spelling reform goes into effect in Brazil and in Portugal, changing the rules of capitalization and hyphen usage, eliminating the trema completely from the language (except for foreign words), changing the diphthongs "éi" and "ói" into "ei" and "oi", respectively in paroxytone words which don't end with a coda /r/, and eliminating silent letters as in acção or óptimo, which are now spelled ação and ótimo.[1]
Orthographic Agreement of 1990[edit]
In 1990, an orthographic agreement was reached between the Portuguese-language countries with the intent of creating a single common orthography for Portuguese.
This spelling reform went into effect in Brazil on January 1, 2009. In Portugal, the reform was signed into law by the President on July 21, 2008, allowing for a six-year adaptation period, during which both orthographies co-existed.
The legality of this decision is questioned, as the main bases of the International Treaty that governs the application of the new spelling reform are yet to be established, chiefly the common vocabulary drawn by all participating countries, that still does not exist. Also, the application of International Treaties, as per the Vienna Convention, states that the text of a treaty cannot be changed, and this one has suffered at least two revisions.
See also[edit]
- Portuguese orthography
- Academia Brasileira de Letras
- Wikisource in Portuguese - Ortografia da Língua Portuguesa
- ^ Guia do Acordo Ortográfico at the Wayback Machine (archived June 1, 2010)
- Estrela, Edite A questão ortográfica — Reforma e acordos da língua portuguesa (1993) Editorial Notícias
- Full text of the Pequeno Vocabulário Ortográfico da Língua Portuguesa (Abridged Orthographic Vocabulary of the Portuguese Language) published by the Brazilian Academy of Letters in 1943.
- Text of the decree of the Brazilian government, in 1971, amending the orthography adopted in 1943 (no updated version of the PVOLP was published).
- lusografia.org — Orthographic Agreement of 1990 (PDF - in Portuguese)


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Ive been researching on this website for awhile but this is my first post. I need to finally make a decision and get some headphones. I don't really have a budget but the lower the better. I guess $250 max. I want some headphones for about 75% pc and console gaming (Single player games so a mic isn't really necessary). The other 25% music and movies. Most of my gaming is done in our living room on my HTPC hooked to our tv. Ive never been much of a audio guy but my wife is going back to shool and likes to study in the same room as I game so I need to get some good closed headphones. I dont plan to run a separate amp or sound card it will be hooked up to this mother board. http://www.newegg.com/Product/Product.aspx?Item=N82E16813132028 it has Realtek ALC1150
audio chipset. Also wireless would be a plus but I could just get an extension cable. So far here are the models Ive looking into. In no particular order
Fidelio x1 - Im not sure about the open design of these
Beyerdynamic DT77 Pro 250 ohm
turtle beach earforce z300 - this is actually everything I want but Im not sure about the quality/ sound
MONOPRICE premium over ear headphones.


text:
Keep Them Out
Keep Them Out
Dear Editor,
I just picked up the Summer Fun brochure from the Chamber of Commerce in which they talk about publicizing Rockaway on the Mainland. The Wave keeps writing about bringing tourism to Rockaway. Rockaway is one of New York City's best kept secrets and it should remain this way.
The residents of Rockaway do not benefit from this tourism. The only people who benefit from the summer influx of the Mainlanders are the Merchants.
These Mainlanders only make an impossible parking situation even worse. They bring their garbage and leave it here. They bring their crime here. They bring their noise here. They tie up Beach 116th Street with their cars making it impossible for us residents to use Beach 116th Street. We do not need more of these Mainlanders coming here. Rockaway should be for us Rockawayites.


text:
Mel Bay 5-String Banjo Styles for 6-String Guitar
This book/CD set presents six complete songs and 19 licks and patterns (in both standard and open G tuning) in the styles of banjoists Earl Scruggs and Allen Shelton, and guitarists Chet Atkins and Jerry Reed. (Also included is the 3-finger roll tour de force Strike It Rich by 2001Winfield Fingerstyle Guitar Champion Richard Smith.) Written in standard notation and tablature, with fingerings, chord diagrams, and performance notes; a discography is included for further listening. The companion CD includes performances of all the songs, and the licks and patterns are demonstrated both slowly and up to tempo. For intermediate to advanced level guitarists.
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