text: U.S. News Florida: Decision to Drop Mandatory Health Class May Harm Students, Teachers SaySeptember 12, 2006 Effective next school year, Florida is no longer requiring a half-year health class for high school students. The half-credit course, also known as life management skills, includes information about nutrition, weight management, consumer finance, STDs, and the risks of alcohol, drug, and tobacco use. Cutting the health unit as a requirement was necessary to make room for Gov. Jeb Bush's "A-Plus-Plus Plan" in which ninth-graders choose major and minor areas of interests with a view to their future careers. Life management will still be available as an elective, said Mary Jane Tappen, deputy chancellor for the state Department of Education. A student may even choose health and physical education as fields of interest. "I envision we could have more participation in PE and health, not less actually," she said. Without being a graduation requirement, it is uncertain whether or how many students would opt to take a health course, said Mary Adas, a Cyprus Bay High School health teacher. Next year's incoming freshmen must still complete a one-credit physical education course. But some Broward County teachers question whether the health education requirement should be eliminated, given the area's rising youth obesity rates and high HIV/AIDS prevalence. The county's Council of Parent Teacher Associations plans to lobby state lawmakers to have the requirement restored, said Latha Krishnaiyer, the council's legislative affairs representative. South Florida Sun-Sentinel (Fort Lauderdale) 09.10.2006; Douane D. James This article was provided by CDC National Prevention Information Network. It is a part of the publication CDC HIV/Hepatitis/STD/TB Prevention News Update.


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U.S. Stocks Rise as Fed Official Says FOMC Backs Stimulus
Nikolaj GammeltoftU.S. stocks rose, with the Standard & Poor's 500 Index erasing earlier losses, after Federal Reserve Bank of Atlanta President Dennis Lockhart said central bank officials are committed to record stimulus measures.
Merck & Co. and Bristol-Myers Squibb Co. jumped at least 3.4 percent as a JPMorgan Chase & Co. analyst said the companies' experimental cancer drugs show promise. Intel Corp. surged 4 percent after FBR Capital Markets upgraded the chipmaker's shares. Bank of America Corp. and JPMorgan dropped at least 0.2 for the only losses among the 30 companies in the Dow Jones Industrial Average.
The S&P 500 rose 0.6 percent to 1,640.42 at 4 p.m. in New York. The Dow added 138.46 points, or 0.9 percent, to 15,254.03. Almost 7.7 billion shares traded hands on U.S. exchanges today, 23 percent higher than the three-month average.
"There certainly seems to be an acute fixation on the timing of any adjustment to the asset purchase program and I guess I would just encourage everyone to not lose sight of the bigger picture," Lockhart said today in a Bloomberg Television interview in New York with Michael McKee. "Any adjustment is not a major policy shift. The high level of accommodation will stay in place."
The S&P 500 declined 1.1 percent last week, with stocks alternating between gains and losses during the four sessions, amid data showing uneven performance in the economy. Federal Open Market Committee members have been weighing economic data to determine whether to expand or taper bond purchases that, along with better-than-expected corporate earnings, have propelled the bull market in U.S. equities into a fifth year and driven the S&P 500 up 142 percent from a 12-year low in 2009.
Manufacturing Data
Data today fueled concern that economic growth could slow, as a report from the Institute for Supply Management showed manufacturing unexpectedly contracted in May at the fastest pace in four years. A separate report from the Commerce Department showed construction spending climbed in April, as private projects rose and public spending slumped.
The S&P 500 initially traded higher on the reports before retreating as much as 0.5 percent. The index pared losses in the early afternoon before charging higher after Lockhart's remarks.
"Bad news can only be good news for so long for stock prices," John Lynch, the Charlotte-based regional chief investment officer for Wells Fargo Private Bank, said by telephone. His firm manages $170 billion. "At some point it will impact earnings and market levels. I prefer for this market to be more data-dependent going forward, but I think the market is using this report as another reason to say that one man's speed bump is another man's stepping stone. So the market is suddenly not concerned about tapering."
Data 'Mixed'
Lockhart said the ISM report is a 'good example' that economic data remains 'very mixed' and suggests the economy isn't strong enough to justify a reduction in bond buying.
"I'm not getting a clear picture of an economy that really is tracking with considerable momentum," he said. "I'd tend to be a little more cautious, and say maybe August, September or later in the year" would be time to consider slowing purchases, he said.
The Chicago Board Options Exchange Volatility Index, or VIX, fell 0.1 percent to 16.28. The equity volatility gauge, which moves in the opposite direction as the S&P 500 about 80 percent of the time, has fallen 9.7 percent this year.
All 10 industries in the S&P 500 advanced, with producers of consumer staples and energy rising at least 1 percent.
Merck, Bristol
Health-care companies added 0.6 percent. Merck rose 3.8 percent to $48.45 and Bristol-Myers Squibb added 3.4 percent to $48.11 after New York-based JPMorgan analyst Chris Schott said the two have promising cancer immunotherpaies.
Bristol-Myers is "well in the lead" with a combination of Yervoy, a medicine already on the market, with its experimental immune therapy nivolumab, Schott wrote in a note to investors today. Meanwhile, Merck is rolling forward "the next agent to watch," he wrote.
Clovis Oncology Inc. soared 104 percent to a record $74.59. The biotechnology company reported positive early results in a trial of its ovarian cancer drug.
A gauge of computer-chip makers gained 1.8 percent, the most among 24 industries in the S&P 500, led by Intel.
The chipmaker rallied 4 percent to $25.24, the highest level since August. FBR Capital Markets raised its rating on the stock to the equivalent of buy, saying the world's largest chipmaker's development of mobile technology gives it "enough new avenues of growth."
Banks, Homebuilders
Financial stocks added 0.2 percent for the smallest gain in among 10 groups in the S&P 500. Bank of America dropped 0.8 percent to $13.55 and JPMorgan slid 0.2 percent to $54.49 for the only drops in the Dow.
An index that tracks homebuilder stocks plunged 1.2 percent, paring a loss of as much as 3.4 percent. Eight of 11 members in the gauge retreated. PulteGroup Inc. slid 1.3 percent to $21.32 and D.R. Horton Inc. slumped 2.4 percent to $23.78.
F5 Networks Inc. declined 4.9 percent to $79.16 for the biggest drop in the S&P 500. Morgan Stanley downgraded its rating on the maker of data-management equipment to equal weight, similar to a neutral rating, from overweight.
Pandora Inc. slumped 11 percent to $15.22. The biggest online radio provider fell after CNET and the New York Times reported Apple Inc. aims to unveil a competing service as early as next week.
Zynga Inc. tumbled 12 percent to $2.99. The biggest maker of online social games said it will cut 520 jobs, or 18 percent of its staff, and close some offices amid disappointing results from its titles outside the Farmville series.
Further Gains
The S&P 500 gained 2.1 percent in May, pushing its winning streak to seven months of advances, the longest stretch since September 2009. The rally, combined with the index's strong start to the year, may indicate further gains for stocks in June, according to Sam Stovall, S&P's New York-based chief equity strategist.
A seven-month winning streak has happened 13 times since 1945 and it has led to advances of 0.4 percent on average in the eighth month as stock prices rose 62 percent of the time, Stovall wrote in a note today. The S&P 500's advances in January and February may also help, as the benchmark U.S. equity index has returned annual gains in each of the 26 years with such a positive start since World War II. The strong starts to the year have been followed by increases of 1 percent in June compared with its normal flat performance.
"Could sell in May have started in the end of the month, rather than the usual? One could easily infer that from the performance of the last three days," the strategist wrote, referring to the gauge's 1.8 percent drop in the month's closing days. "However, history says, but does not guarantee, that the S&P 500's performance in June could surprise to the upside."

subset: commoncrawl


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There are countless day trips to suit everyone's needs, so whether you love the theatre, are passionate about trains or want to embrace some local history, you're sure to find your perfect day out.
You can explore top sites such as Windsor Castle, take an idyllic cruise along the Thames, or take part in a wine tasting tour at one of the finest vineyards around.
For those who enjoy the finer things in life, why not indulge in an exquisite afternoon tea? Served at a variety of premium venues, you can relax as you tuck in to a number of teatime treats.
Whether you're looking to take part in a great British tradition or are simply after a relaxing break away from home, your ideal day out is just around the corner!


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Larry and Clara Waldridge of Lawrenceburg announce the engagement of their daughter, Cassandra Janette Waldridge of Lawrenceburg, to Jon Wesley Yates of Mount Eden, son of Terry and Jane Yates of Mount Eden.
Grandparents of the bride are Edith Waldridge and the late Russell Waldridge and the late Arthur and Prudy Arnold.
Grandparents of the groom are Arthur and Juanita Yates and the late Oscar and Finetta Helen Thacker.
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Corona Makes Guys Feel Like Losers
Really? Really? Hey, we're all for advertising casting a warm and fuzzy glow on life but how many commercials featuring the chance hookup can you watch before you start feeling like a loser? Hey, if we could meet hot women like the guy in this Corona commercial does in the grocery store we wouldn't be so bitter.
Trouble is, the only women we tend to see in the grocery are fat, ugly and in no way, shape or form hot. OK, a bit of an over generalization but even if the store was teaming with hot women, they'd probably slap us in the face if we approached and tried to make some witty comment about the melons she was picking out.
Fuck, maybe we are just a loser. Thanks Cramer-Krasselt!


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One year, I served this recipe and got nothing but raves. My family prefers these moist glazed hens instead of turkey.
16 Impressive Christmas Dinner Ideas
- 1 cup finely chopped onion
- 1 cup finely chopped celery
- 1/2 cup sliced almonds
- 1/2 cup butter
- 3 cups cooked rice
- 4 teaspoons sugar
- 1 teaspoon salt
- 1/2 teaspoon dried thyme
- 1/4 cup grated orange peel
- 4 Cornish game hens (20 to 24 ounces each)
- 1 cup orange juice
- 1/4 cup honey
- 1/4 cup vegetable oil
- 1 tablespoon grated orange peel
- In a skillet, saute the onion, celery and almonds in butter. Add rice, sugar, salt, thyme and orange peel; mix well. Loosely stuff hens. Place, breast side up, on a rack in a shallow baking pan. In a small bowl, combine glaze ingredients; spoon some over hens. Bake, uncovered, at 350° for 40 minutes. Cover and bake 40 minutes longer until juices run clear, brushing often with remaining glaze. Yield: 4 servings.
Originally published as Orange-Glazed Cornish Hens in Country Woman Christmas
Annual 2001, p24
Reviews for Orange-Glazed Cornish Hens
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Click stars to rate
Any changes to your rating or review will appear where you originally posted your review


text:
NORWICH - The state Bond Commission next Friday is expected to approve more than $1 million in aid to Norwich that will pay for technology upgrades for the city's school system and major improvements to the Rose City Senior Center.
Norwich schools will get $462,841 to strengthen its technology infrastructure ahead of new Common Core testing standards that must be completed by every student online. The funds are part of a larger state grant package to cover costs for such upgrades at districts across Connecticut.
Meanwhile, the city's senior center is set to receive $690,000 that officials will use to replace its roof, lay down new flooring and make exterior improvements to the 8 Mahan Drive facility.
"I'm pleased I was able to help secure these state funds for Norwich's seniors. As the senior population continues to grow, we need to ensure that the town has the resources needed to serve and support our seniors," said state Rep. Kevin Ryan, D-Montville.
Norwich in line for $1M to benefit schools, senior center
Dec 27, 2013 at 12:17 PM
Dec 27, 2013 at 12:40 PM


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February 2nd, 2007, 02:40 PM | #2 |
Senior Member
there's tons of lockers availabe for the 44. i am going to get an aussie for mine though. they have better warranties than the other lunchbox style lockers; they are also the least expensive of them too.
February 2nd, 2007, 02:55 PM | #3 |
sie sehen mich rollin ...
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I have been doing a lot of research on lockers lately and I just ordered an Aussie for my D30 today...they are on backorder and wont ship for 2 weeks but after talking with few suppliers of multiple lockers it sounds like they are well worth the wait!
not to mention they have a 3 year unconditional warranty, no matter what size tire you run....lockrite has a 33" max tire size warranty... click on the following for some pretty good write ups.....doesnt hurt they are easier on the pocket book than others, and by the sounds of it come with extremely detailed and easy to follow install instructions. here and here and here good luck! |
February 2nd, 2007, 03:20 PM | #4 |
Ignore GreenMeenie as he's obviously confused. I've been running the aussie in mine now for about 8 months....no problems. I'll be trussing my axle soon. I was gonna swap it for an 8.8 and decided it's not worth the trouble. You'll need to buy an open carrier too if you don't already have one. I'm running 5" lift and 33's
February 2nd, 2007, 03:29 PM | #5 |
Senior Member
I think mine is open, it acts like it is. I can not find any tags on the diff and the build sheet does not says it has trac-loc, or whatever jeep called their lsd. I will have to open it up and make sure though.
How does it do in the snow? Would it negativly effect towing? I don't tow anything heavy or even that often, but I wouldn't want to loose the ability to do so. Last edited by Chinski; February 2nd, 2007 at 04:02 PM. |
February 2nd, 2007, 04:15 PM | #6 |
It won't affect your towing at all. Any locker on slippery road surfaces will make the rear want to fishtail when power is applied....because it's both tires spinning and not just one. As long as you drive like a human being you won't have any problems. I love mine. You just have to drive it like you know there's a locker back there.
February 20th, 2007, 09:04 AM | #7 |
GVSU Jeeper
I am also going to add the aussie to my 44a. Lucky for me I have a WJ and my 44a is NOT c-cliped and much stronger. Becuase the WJ uses the rear axel for speedo it is really not worth it to swap for something else.
After I truss it, which bypasses the strees on the aluminum center section I don't forsee having any problems locked on 35's. Yukon makes alloly shafts for the WJ 44a now too... |
March 24th, 2007, 07:59 PM | #8 |
Got Jeep?
March 25th, 2007, 06:22 PM | #9 | |
As far as towing you will be fine as long as the circumference of the 2 rear tires are within a 1/4" of each other. And the fact that you have an auto trans will take a lot of torque steer out of the rear axle when on and off the gas. |
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©2000 Charles Todd; (P)1999 Recorded Books
"Tenacity wins the day!"
Inspector Ian Rutledge is presented with a mystery that could result in an innocent man's death by hanging if he doesn't find out the true story. A casualty of WWI, the man thinks he spies his wife and children on a railway platform and sets about to find them. The woman turns up dead and all assume that he is the guilty party. But where are the children? Where is the other man that was with the woman? Rutledge sees a man haunted by his experience in WWI, much as Rutledge himself is. He'll set about to find the truth and, in doing so, unearths a more complicated mystery. His superiors throw roadblocks in his way, but Rutledge is tenacious at the least. What I love most about Rutledge is his tenacity. He never gives up, always going one more time to this witness, or one more time to that witness. He is a wonderful exercise in analysis. Of course, he has some help from his ghostly nemesis, Hamish, who at times harangues him to the point of near insanity and at other times provides him with the direction he needs. I missed Simon Prebble's narration in this installment. Samuel Gillies was quite good, and I would enjoy his narration again. But Prebble is the absolute best.
Don't know what I want to be when I grow up. Trip's cool though. Use Audible to make gym-training sane... And rip my imagination.
"Yeah, It's Dark, Scary, and Perfectly Plotted"
Okay... I didn't guess who dunnit. Todd creates so many perfect suspects and so many red herrings. I love this schizzo inspector. It's very British here in its plotting but not so British as to exclude us from chewing along with Ian Rutledge on the clues swirling around like the tiny bugs in a mid-summer swarm. On occasion I sort of wish that Samuel Gillies's characters were just a tad more different to avoid a bit of confusion, but on the whole he's competent.
There's a dark anti-war shadow over this post WWI period when Britain stood between imperial greatness and modern-age coping. And Todd explores that cultural crack wonderfully in this series. So well, I've just downloaded another Ian Rutledge mystery.
"If you like historical mysteries, you'll like this"
I liked Samuel Gillies performance very much in this (and all the other) Inspector Ian Rutledge novel. It's very descriptive of the period, and the someone-else-in-my-head aspect of the character is fascinating. I wish Audible would get the whole series.
"Search The Dark"
Had this been the first title I read it might well have been the last. Fortunately I had just completed listening to A Lonely Death and thought it one of the best ever. The issue did not come from the story line but with the delivery. Samuel Guillies was difficult to listen to and lent no personality to the characters. I started the book several times and just about gave up. A review of other Charles Todd titles available on Audible indicate Simon Prebble as the reader. I look forward to those titles and hope "earlier works" by Charles Todd will soon become available.
"Inspite of the Narrator"
Samuel Gilles could not ruin this book, although he really tried. His stiff plumy accent made most of the characters sound priggish. Although he did a good job with the local accents they still sounded wooden and pompous. Charles Todd???s well thought out story and brilliant characters draw the listener into the action. I really enjoyed the book, but will think twice about buying any other books narrated by Samuel Gilles.
"Good Story, Difficult to Follow Naration"
The Ian Rutlage mysteries are great stories with well developed characters, but (for the early novels at least), the time, place or perspective sometimes change abruptly causing confusion without the visual ques from the actual text.
OCD over books, listening to 1 a day; ANY genre, fact & fiction. Influenced by Audible reviewers so I keep mine unbiased - FRONT to BLACK!
Somehow I started with just one of the books in the series but soon bought all of them back to back. FYI: This book is the 3rd in the seriers. Simon Prebble, as always, is a superb narrator - much better than Samuel Gillies, who narrates like he's performing "Hansel and Gretel" to 6 year olds!
No matter how hard you try, you will never guess who will be murdered and by whom. There are so many twists and turns and red herrings that the reader is always kept guessing. The Scotland Yard Inspector Ian Rutledge is a tortured soul but a great detective. He suffers from World War I "shell shock" which is what we now recognize as Post Traumatic Stress Disorder that is manifested by a dead "imaginary friend" named Hamish McCloud. This adds an interesting component into how this detective acts and reacts. Hamish is to Rutledge what cocaine is to Sherlock Holmes - a dangerous nemesis that both helps and hampers. All of the books are pretty much the same plot but just different enough in locations, people, class distinctions, and twists to make each worth reading. My suggestion is to go on Google or Wikipedia to learn the order of the series and start with the first one. Each book fills in the gaps if you start somewhere in the middle but the continuity really helps. It would be nice if Audible.com would assign chronological order to books which contain a series or prequels and sequels. )I will post this same comment on all of the Ian Rutledge books that I've read.)
"Another Winner From Charles Todd"
This is one of my favorite detective series. It is remiscent of crime writers like Agathe Christis -- evoking the same country Britain of pre WWII. The people are living leisurely lives but no less complicated.
I didn't think the reader was nearly as good as latter readers like Simon Prebble, but still good.
The plotting and evocation of Post WWI Britain are so good that I have listened to every one. I wish Audible would bring out the earlier books in the series.
The one thing this writer excells in is great plotting. What seems like a simple murder or death turn out to be one with many twists and turns in. The secondary are well plotted too and come alive as people in these books.
"Another winner!"
This is my favorite series - I am rationing myself to one a month. As usual, this one has a very intricate, intriguing plot with some real surprises at the end.
I enjoy Samuel Gillies's narration - perhaps, as someone said, he is a bit stiff, but I find that style appealing. I know some prefer Simon Prebble but both are fine in my opinion.
I'm looking forward to my next credit and my next Inspector Rutledge novel!
"Not as good as hoped..."
I was not happy with the ending. Several things left me feeling unsatisfied. Not as good as the previous books but I am continuing the series.


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Lady Gaga Insists That Her Bisexuality Is Not A Marketing Gimmick
Marketing and PR are necessary tools of the music business, tools that unfortunately can sink pretty low to drum up some media attention. Lady Gaga insist that her bisexuality is not one of those tools, however, as a stream of "doubters" over the years have finally brought her to a breaking point.
While partaking in a Q&A with fans at the Berghain Club in Berlin, Germany, Gaga insisted that her true sexuality is aligned with the "B" in the LGBT spectrum.
"You know what? It's not a lie that I am bisexual and I like women, and anyone that wants to twist this into 'she says she's bisexual for marketing,' this is a fucking lie. This is who I am and who I have always been."
(h/t: Gay Star News)
Oh pleeease ... What's next? Did she call Madonna for Sandra Bernhard's phone number, to sing a duet with her now? So sad. I loved Gaga's edge in the beginning, but she became what the press wanted her to be ... and so she simply became the odd one out ... Yeah OUT ... OVER AND OUT !!


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Looks pretty smooth to me. The measurements show a stronger V-shape than I expected, and I also underestimated the warm tilt. (Might be due to my thin head.)
I do like how the bass and mids are one line and I think that's what makes it well rounded. The elevated highs balance out the warm tilt, just like I assumed in my review.
I'm positively surprised by the sub-bass.
Considering the price, the L1 remains a respectable option in the upper mid-fi, being favorable to many unportable headphones even.


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EH-008 headphone Specifications Acoustic Design: Dual Dynamic Driver Driver: : 8mm and 5.8mm α (Alpha –Cryo treated) magnet drivers Sensitivity : 100±3 dB SPL (130mW input at 1 KHz ) Frequency response: 20Hz ~ 20kHz Input Power: 2mW / 5mW (Max.) Rated Impedance: 19 ohm @ 1KHz Left and right balance: ≦3dB, @ 100Hz and 1KHz Connection: α (Alpha)–OFC conductor wire...
Earbuds with Wind-Up Case
The JB9, a unique set of earbuds, is designed for enhanced audio performance, comfort, style and carrying convenience. Although designed with a sense of fun, the JB9 delivers serious high quality sound from its proprietary custom design and tooling. Enhanced acoustic chambers built into the earbuds improve overall sonic performance and increase bass response for overall clearer sound...


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TOWN OF NEWBURGH — ES Bancshares, the parent company of Empire State Bank, reported a profit of $86,000 for the third quarter, down 41 percent from the $146,000 reported during the same time period last year.
The bank posted a $180,000 provision for loan losses, up almost $95,000 from last year. The average balance of the loan portfolio is nearly unchanged from last year at $126 million.
ES Bancshares 3Q profit down by 41% from 2011
Nov 13, 2012 at 2:00 AM


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Ford Keys to the Game: Celtics 95, Kings 120
Celtics 95, Kings 120
Key Moment
When the second half of tonight's game between Boston and Sacramento began, the Kings came out hot, and the Celtics did not.
While Boston came out in the third quarter ice cold – they did not make a field goal until 7:26 remained in the period – Sacramento put on an offensive clinic. Simply put, the Kings starters dominated the Celtics starters and took control of the contest.
Marcus Thornton led the Kings in the third quarter with 14 points but was closely followed by 10 from Jason Thompson, nine from Isaiah Thomas and eight from DeMarcus Cousins. Sacramento's reserves did not score a point in the period, but they didn't need to. The group of Kings starters combined to shoot 14-for-20 in the third for a ridiculous shooting percentage of 70.0 percent.
The 41-point outburst by Sacramento in the third quarter turned this from a one-point game at halftime to an absolute blowout. The Kings led 93-74 as the teams headed into the fourth quarter and Boston never cut that deficit down to less than 17 points from that point on.
If either team was expected to have a brutal defensive performance tonight, it would have to have been the Kings. They headed into this game ranked last in the league in both opponent scoring and opponent field goal percentage. Tonight, however, it was the Celtics who couldn't get a stop. The Kings shot 53.5 percent in the game en route to a season-high 120 points. Sacramento won by a final score of 120-95.
Key Box Score Line
Three Kings starters scored at least 20 points tonight, but it was Marcus Thornton who turned in the best performance of the game. Thornton, who came into the contest leading Sacramento in scoring with 18.0 PPG, dropped a season-high 36 points on Boston.
The Celtics had no answers for the 6-foot-4 shooting guard. He scored in a variety of ways and finished the night shooting 13-of-24 from the field, including a 5-for-10 performance from downtown. Thornton also cashed in on five of his six free throws and chipped in four rebounds, four assists and five steals to boot.
It didn't take long to figure out that this wasn't Boston's night. By the time the final buzzer sounded, we knew that it instead belonged to Thornton and the Kings.
Box Score Nuggets
- Marcus Thornton scored 36 points, which fell six short of his career high 42-point game that was notched almost exactly a year ago on March 14, 2011.
- Three Kings scored at least 20 points. They were Thornton (36), Jason Thompson (21) and DeMarcus Cousins (20).
- Boston was outrebounded 45-28.
- The Celtics committed 19 turnovers that led to 26 points for Sacramento.
- Thornton grabbed a game-high five steals, more than double that of the next-highest total.
- Thompson grabbed a game-high 15 rebounds.
- Ray Allen led the Celtics in scoring with 26 points.
- Thornton and Allen both shot 5-for-10 from 3-point range.
- Thompson (21 points, 15 rebounds) and Isaiah Thomas (13 points, 10 assists) were the only players in the game to log a double-double.
- Both teams attempted 21 free throws.
- Sacramento scored at least 26 points in every quarter.
- Kevin Garnett led the Celtics in rebounding with nine boards.
- Rajon Rondo dished out a game-high 12 assists but scored just four points and committed four turnovers.
- Mickael Pietrus shot a perfect 3-for-3 from the field en route to his nine points.
- The teams combined for 54 assists and 98 points in the paint.
- Sacramento's 120 points was a season high total.


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Cozy 1 bedroom apartment in Bica
尺寸45 平方米
Floor No.
- 厨房
- 电视机
- 互联网/无线网路
- 阳台/露台
- 毛巾
Accommodation summary
地址 | Rua do Almada, 1200-021 Lisbon, 葡萄牙 |
房源类型 | 公寓 |
回覆率 | 100% |
回覆时间 | 几小时内 |
更新日历 | 今日 |
• Comfortable queen sized bed
• Crisp quality sheets and soft towels
• Fully equipped kitchen
• Internet and wireless service
• Large flat screen TV with cable service
Bica is located between Bairro Alto and Chiado, this neighborhood is characterized by casual-chic atmosphere, with streets full of shops, fine restaurants, beautiful cobblestone, beautiful churches and timeless cafes, Bica/Chiado/Bairro Alto makes any visitor feel real Lisbon.
In Bairro Alto the stage is "artistic," alternative and bohemian city, as well as the center of Lisbon nightlife. Filled with crowds of night people, who enjoy a drink in a bar or restaurant, a menagerie of musical types and small and cozy restaurants. 2 minuts walking you reach one of the most popular and spectacular viewpoint which is S. Pedro de Alcantara. Close to Príncipe Real and Baixa, two of the most prominent historical and cultural areas in the center of Lisbon.
Do not forget to drink an espresso in the café A Brasileira - a meeting point for intellectuals and poets of the nineteenth century, such as Fernando Pessoa.
Deposit €100,00. Please Note the deposit value will be returned via bank transference after your check out.Check-in is after 3:00 p.m. and need to be arranged before the day of arrival. Please call or send us a message after collecting your luggage at the Lisbon airport, or train/bus station, to let us know you are already in Lisbon. Our representative will give you a friendly welcome and answer any questions you may have.
Check-in after 23:00 is subject to a 25 EUR fee.
Check in on the 24th of December and 31 of December after 6 pm are not allowed..
We will provide you with our contact details after your reservation is confirmed. The apartment will be ready and cleaned for you before your arrival. Fresh towels and bed clothing are also provided and all is included in the total price. You will be given a set of towels per person. Keys delivery: In the apartment. Cleaning: On departure.
Please note that from the 1st of January 2016 a city tax of EUR 1 per person, per night is not included in the total price and should be paid on site. This tax is charged to guests aged 13 and older. It is subject to a maximum amount of EUR 7 per guest.
價格 |
详细说明 |
入住时间 | 15:00 |
Check-in before | 靈活的 |
退房时间 | 11:00 |
取消方案 |
The apartment is on the 2nd floor and located well where the restaurants as well as best ice cream parlour is. You need to be relatively fit to stay in this neighbourhood as there are a lot of steep gradients!
The apartment itself is ok we paid around £50 a night and for this price I was expecting more. The kitchen itself looks very nice however it was not well equipped with basic items such as bowls, salt and pepper, sugar not provided. This is a must as we had to then purchase from new even when staying just for three nights. The apartment bathroom needs toilet roll holder, there was some mould, also needs a place where you can place where you can put shampoo, soap etc. No toiletries are provided.
We did not manage to get the TV working but that was not the end of the world as we were on holiday - a message in portugese was mentioned on the screen which we couldn't understand and unfortunately was not fixed whilst on our stay. We were also charged 8 euros for the 3 nights and I have just realised now that it should have been 6 according to the description. A light was not working in the apartment as well.
Overall its an OK place to stay given the price maybe we have too much of a high expectation having stayed in 5 different countries with Wimdu. Some small improvements will go a big way.
It is a nice apartment in the bar district bairro alto. Eventough there are a lot of people outside, there is not much noise. the kitchen is small and was very uncleaned (garbage hasn't been put away, fridge wasn't cleaned, teakettle had still water inside). The apartment has an ugly oldish smell. But the location is very central and the arrangement with the code instead of a key to the apartment is very smart.
The Flat is very nice,confortable and very close to city center and metro station.All around there are a lot of nice restaurantes.
If i will come back to Lisboa i will choose margarida's flat for sure.
Nice appartment, very friendly and helpful reception.
Locationwise also perfect.
Less appealing were the low amount of natural light, the ants and noise when raining.
This is a very beautiful and very clean Appartment in the middle of the nightlife in Lisboa!
Also the house keeper and all comunication is very fast and friendly!
Next time we get to Lisboa we like to get back here!
What a great apartment! The view is amazing! The location perfectly suited in the old part of Lisbon. You can walk in a few minutes into the city centre. The flat was very clean! We really enjoyed our stay here and I wish I could have taken the comfortable bed with me. The bed is more than big enough for two persons. Apartment is equiped with everything you need. (Towels, kitchen equipment,..) Absolutely recommendable.
Very nice and comfortable Appartement. It is near the "nightlife" of lisbon, the Bairro Alto, with lots of bars and places. Very friendly and helpful owners. We (group of 6) enjoyed our trip to lisbon.
We had a great time in a very nice, clean and renovated apartment in a lively neighborhood. Everything we needed was in the apartment and we had good communication with Margarida. The only minor thing: the noise of the street at night. So if you are not used to that, make sure to have some earplugs with you.
Great, beautiful and clean apartment in perfect location, super nice and helpful host - recommended us where to go, what to do and where to eat - we took the advice and were 100% happy with that!!! We totally recomment that apartment :)
Great stay with a very accommodating host. We had a great time in the heart of Lisbon. Lots of action in the neighborhood. Loads of restaurants, cafes and interesting points of interest. Highly recommended.
- 住宿品质保证
- 屋主通过电话验证


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JUNE 15, 2015 Framingham, MA – Last Thursday night the MetroWest Jewish Day School (MWJDS) community celebrated the second graduation of an 8th grade class. These seven students will go on to high school next year and join the ranks of the newly formed Alumot, the MWJDS Alumni Association.
At the graduation, the first MetroWest Jewish Day School Excellence in Teaching Award was presented to Janis Kamin, the current MWJDS 3rd grade teacher.
These graduates were Kamin's first students when she joined the MWJDS faculty 5 years ago. She told them last night "you were the greatest students I could have hoped for." She reminded them of how lucky they have been to be in an environment where they were able to express their curiosity and creativity. She charged them to remember their foundation at MWJDS. Finally, Kamin shared these words, "In the past five years I have watched you grow into young adults. Every now and then, one of you will appear in my classroom to give a hug to a sibling or friend. Remember us as you continue to move forward in your academic careers although I think you will since once you are a part of this community it is always a part of you."
Later in the evening, Kamin was surprised when she was the one called up to receive the Excellence in Teaching Award from Seth Wulf and Sam Rothkopf, 2 members of the first set of MWJDS graduates. "As MWJDS students, we were lucky to have some of the most dedicated and caring teachers around. It takes a special kind of teacher to teach at MWJDS. You must be patient. You must be caring, and you MUST have a sense of humor. You must be smart, you must be creative, and you MUST be willing to think outside the box. Teachers are the heart and soul of MWJDS," said Wulf.
"This year's honoree was chosen because she embodies the spirit of MWJDS everyday. She uses her special qualities and abilities to engage our students in learning and to inspire them to become lifelong learners," Rothkopf shared. "She is a team player and meets every new challenge with a smile and an open mind. She is caring and nurturing while she pushes her students to do their best work. She understands that each student learns a little bit differently and she finds ways to bring out the best in each of them."
A plaque was awarded to Kamin to keep, and a new plaque will be proudly displayed in the lobby of the School.
STEM Initiative
We earned a Robotics Engineering Grant!
with their "Fourth Grade Buddies."
Our First Graduation!
June 17, 2013 was a very special day for MWJDS, as we celebrated our first graduating class! Read all about it here from the Ashland Tab, and here is the article from the Jewish Advocate:
MWJDS Students participate in the ADL's "A Nation of Immigrants" Community Seder, March 3, 2013
The Boston Globe article can be viewed here.
From the September 2012 issue of The Jewish Chronicle, Worcester's own Jewish community newspaper:
MWJDS Social Justice Initiative receives $5,000 Grant from Framingham Co-operative Bank Foundation
For the fourth year, FCB Charitable Foundation continues to be the premier sponsor of the MetroWest Jewish Day School (MWJDS) Social Justice Initiative.
MWJDS Wins PEJE Challenge Award!
This fall, MWJDS launched an innovative marketing program. This initiative became the basis for 2011 Partnership for Excellence in Jewish Education (PEJE) Challenge Award. MWJDS embarked on the Apple iPod Touch promotional program to grow our potential student base and widen our recruiting database. We sought to broaden awareness of MWJDS, diversify our target market, drive traffic to our updated website, and increase our "likes" on our new Facebook page. We reached out to over 600 children in our area during the 2011 High Holidays; it was the first marketing program of its kind for MWJDS. The team integrated traditional outreach approaches with significant online and social media efforts. The 2011 PEJE Challenge Award was the perfect motivator for MWJDS to be more aggressive and innovative while reexamining our marketing strategy via online and social media marketing efforts. Through this process, we made a significant shift in our strategy for future MWJDS marketing efforts.
Read the PEJE Press Release here. To learn more about PEJE and other award recipients, visit www.peje.org.
Should Kippot be Mandatory or Optional?
Hebrew Teacher Tali Mugg wins Grinspoon Steinhardt Award for Excellence in Jewish Education!
Designed to recognize, honor, and support, outstanding classroom Jewish educators on the local level, these awards will be presented to professionals in communities across North America in conjunction with their central agencies for Jewish education or federations. The Awards have been presented to educators of excellence in 88 communities across North America since the program's inception in 2000.
Jewish HERoes: Our Founder, Renee Finn
Jewish Women International's magazine, Jewish Women, features a story on our own HERo, Renee Finn, and her nomination as Jewish Community Hero by the Jewish Federations of North America.
MWJDS will have a New Head of School
We are thrilled to announce Behzad Dayanim as our new Head of School, starting the 2011 – 2012 school year.
Building Jerusalem brick by brick with Legos
The MetroWest Jewish Day School held a fun event, in which families from the school and the community, constructed Jerusalem, the Old City, with 60,000 LEGOs. Feb 13 2011
Come see what other events are going on at our school!
Framingham school debuting sixth grade
For the students, it's just a move down the hall, but for MetroWest Jewish Day School, the addition of a sixth grade this coming year is a show of faith. Jul 09 2010
Come see what's happening in our new Atid program!
MetroWest Jewish Day School names co-president
The MetroWest Jewish Day School has named a new co-president to lead the private institution. Jun 24 2010
Our Board of Directors is a dedicated group of community leaders.
Framingham sukkah takes students back in time
After walking through Yaakov Cohn's otherwise normal home and out the back door, visitors step into a scene literally from the Bible. Sep 29 2010
Our third graders visited Mr. Cohn's fabulous sukkah!
Framingham veteran recalls liberation of Dachau
Sidney Caplan spent three years as an Army medic during World War II, and yesterday the 89-year-old recounted battles in Italy and France, and the liberation of the Nazi concentration camp in Dachau, Germany, to a group of local schoolchildren. Apr 13 2010
Read all about our Special Guests Programs!
MWJDS Students Celebrate Chess
For five days in early January, MWJDS students took part in Chess Week, where they played chess for an hour a day. Feb 2010
Chess Club meets every Tuesday, and club members help coach fellow students during Chess Week.
Students to participate in first annual Jewish Day School Regional Science Exposition
About 200 students from local Jewish schools will explore science Sunday… May 21, 2010
The Science Fair is one of the highlights of the school year.
Giving thanks under the sukkah
Gathered beneath a sukkah constructed of metal poles and green netting, brightly decorated with children's drawings and ornaments, local families yesterday celebrated one of Judaism's most joyful holidays. Oct 20 2008
School Receives Education Grant
The MetroWest Jewish Day School, (MWJDS), has been chosen as one of several area Jewish day schools to share a $2 million Special Education grant from the Peerless Excellence Project. August 6, 2005
MWJDS on YouTube
MetroWest Jewish Day School: A Celebration of Community: Enjoy MWJDS' new video, which expresses our community's love of our school and its students.
Rabbi Larry Bazer sends his greetings to the Finns, live from Kabul, Afganistan.
MWJDS Makhela performing at Kol Haneshama DaySchool Concert, December 12, 2010
4th grade Hebrew Rap, 2010 Winter Lights Gala
Susan and Aron Ain, 2010 Winter Lights Gala honorees
MWJDS Faculty perform at the Cirque du So'Hanukah 2010 Talent Show
Shavuot Rap: Students wrote this rap with the help of Shorty, the Israeli hip hop star. They performed the song live via videoconference to their pen pals in Haifa.
4th graders perform "The Scrambled States of America" skit, March, 2009


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Beat (2000), written and directed by Gary Walkow, stars Courtney Love (Joan Vollmer Burroughs), Keifer Sutherland (William S. Burroughs), Norman Reedus (Lucien Carr), Ron Livingston (Allen Ginsberg), Daniel Martinez (Jack Kerouac), and Kyle Secor (Dave Kammerer).
This is a weirdly unassuming little movie that should clearly have a cult following. Its highly stylized opening sequence signals exactly what you're in for even if you don't know the key players. You get a still life series of shots depicting the most stylish '50s objects — typewriters and bangles and scripts and cigarette cases — that put you in mind of an Edward Hopper painting.
The action itself focuses mostly on the two least overtly famous characters of this particular set, Lucien Carr and Joan Vollmer. The authors of the Beat generation should be tolerably well known even if the viewer is not a huge fan of the Beats, or even a big reader. Kiefer Sutherland might seem like an odd choice for Burroughs until you see him and, more importantly, hear him. He has captured the signature speech patterns that make Burroughs unmistakable very well, and that's not an easy trick to pull off.
I've read all these guys and I know a little bit about them, but I've never been big on the autobiographical aspect of writers' lives, seeing as how there's always an aspect of the fantastic to autobiographical material anyway. Personally, I always find the opening statement "this is a true story" in any book or movie an open invitation to snark. And possibly glee. The very nature of truth and objective reality is something that the Beats had fun with anyway.
I get a huge kick out of the fact that Joan and Burroughs reference the article in the newspaper that supposedly inspired the title for the book And the Hippos Were Boiled in Their Tanks that Kerouac and Burroughs used for the novel that talks of the events that transpired between Kammerer and Carr.
Kammerer had what can best be described as an unhealthy attraction to Lucien Carr, who he first met while serving as his Boy Scout leader. It's difficult to work out how intense that got, but looking at it from the outside it seems like a bad case of stalking. Carr, who was straight, tried repeatedly to get away from Kammerer, who followed him from school to school, seemingly becoming more and more unhinged.
Kyle Secor, who plays Kammerer, manages to get across the clammy-palmed desperation of someone who is coming to the end of their rope as Lucien tries to ship off as a sailor with Kerouac, largely to get away from him. Burroughs takes Lucien aside and tells him to set Kammerer straight before something bad happens. There's the proverbial gun on the wall for you.
Of course there are a couple of things that most Beat-readers know, like the fact that Burroughs played William Tell with his wife above a bar in Mexico. Or that Lucien Carr, who was never a fiction writer himself, introduced Kerouac, Burroughs, and Ginsberg to each other. They were the core of the Beat generation. Lucien killed Kammerer, probably in self-defense when he tried to ward off the advances of Kammerer who was simply too far gone to be able to handle Lucien trying to get away from him.
These are all seminal moments in the collective lives of this group and they have inspired some of the most well known works of the Beat generation, like Ginsberg's "Howl" or Burroughs' Naked Lunch.
"This is a true story," says the movie as it starts. And it might sort of, kind of, be. But that is neither here nor there.
There are no women among the Beats, or none who haven't been just at the margins of the main events, but the choice to focus on Joan is intriguing. Even more intriguing is how perfect Courtney Love is for the part. And I mean that. She is ridiculously good in this one. Her angelic face, her long-lashed mock flirting and the searingly sharp tongue she uses when displeased… all this is underscored by a wild-at-heart darkness that seems sad and desperate and self-destructive at the same time.
Norman Reedus's version of Carr makes a good foil for Joan's "staring into the abyss" with his somewhat self-serving and indifferent bohemian attitude. Of course there is more to Carr than meets the eyes, which is probably a good thing, seeing as how he can be ridiculously pretty at times.
This is one of those reviews that could just go on and on, because it is too easy to get mired in all the semi-factual detail and mock-authenticity, so I'll try to cut to it.
The visual style is very much affected, very much a series of deliberate still life picture postcard pretty backdrops to the very ugly and sometimes desperate actions of these characters who are more or less real, even to themselves, I might add. If you like the Beats, if you know anything about them, this is a must-see.
The performances are solid throughout. I think you will be pleasantly surprised by Courtney Love, as I was. And Keifer Sutherland is more of a Burroughs than I thought he would manage to be, given that even Burroughs himself has had problems playing that part at times.
This movie deserves a cult following. I mean that in all sincerity. See it.
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Im new to Gyaoppi's but i know they can get pretty pricey.
I saw this on ebay and it's for a Gyaoppi 2 but it seems too cheep to me, is it legit or fake?
gyaoppi II too good to be true?
Started by
, Nov 17 2012 08:36 PM


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Angry said: 5 times in 4 hours during the day
JG said: Weird number ive never seen. I thought it could be some telemarketer although I havent signed up for anything or gone into some "out of the ordinary websites". I didnt answer and they didnt leave a message.
annoyed said: This number comes up on caller ID, but when you call it the number does not exist. Can't FCC do something?
contessa said: Got a call at 4:55 a.m. Sounded like a woman. I said Hello, who is this. The voice repeated what I said in a creepy way. I hung up.
ZWITCH said: Normally will not answer, but number was STRANGE. Woman came on called my name and strted rattling some spell about PC Wizard. When I said, "Who the hell is this?" they hung up. I tried dialing the number back and got recording that it's an invalid number call operator for help. I don't know what they are scamming, but it was a live person, not a recording.
Andrew said: Asked for access to our computer to remove spyware. Spoke w oriental accent.
cindi said: I get numerous missed calls from this number every day. They never leave a message, always hangs up.
anonymous said: Don't know what this call was, I didn't answer, but it's a strange number with a fake area code.
Sue said: STOP this number from calling our number in Alberta
anonymous said: Jade or Jada Hernandez said she's calling to collect a debt. Very rude. She says the name of the company, something like Something Finance, but it's hard to understand her. Very nasally voice. Doesn't say which company she's collecting a debt for. She calls home, cell, and job numbers.
polly doesn't wanna cracker said: this number called a few minutes ago, a woman called with good english asking for my husband, when i asked if i could help her she hung up, so i recalled the number and found out that the number is not in service at this time. SCAMMMERS
anonymous said: Caller claims to be a represenitive of Publishers Clearing House, NOT true !.......tried to get my mother to send money via a Green Dot Card to claim prize, PCH does not request money if you have won a prize. DO NOT be fooled by these LOW LIFE'S who pray upon our families. Thank you


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Yura begins to learn some harsh realities about show business. Read More »
Home / Tag Archives: Miki Aihara
Manga Review: Honey Hunt Volume One by Miki Aihara
The teenage daughter of two divorcing celebrities gets into showbiz for revenge. Read More »
Manga Review: Hot Gimmick Volume One by Miki Aihara
In this manga, a teenage girl finds herself in the middle of a disturbing love triangle. Read More »


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Here you go - the answers to Wednesday's quiz, taken from an article in Vitality magazine. Enjoy!
1) B - 12 million. Turns out 8 in 10 people will have back pain sometime in their lives.
2) C - spinal cord. The spinal cord is part of the central nervous system. The brain is the other part.
3) C - damage to cartilage and spine. When osteoarthritis occurs in the spine, the cartilage wears down and the space between the vertebrae decreases. The spinal nerves can become pinched, causing pain. As the condition worsens, the person may feel numbness, weakness in the back, muscle spasms and stiffness.
4) D - all four choices. Also important, according to the NINDS (National Institute of Neurological Disorders and Stroke): Don't slouch while sitting or standing. Don't stand or work in any one position for a long time. Don't smoke. Sleep on your side with your knees drawn (which was the other small piece of advice my nurse gave me!). Lastly, try to reduce stress in your life that causes muscle tension.
5) C - disc material has bulged into the spinal cord. Discs are made of tough, elastic tissue. They are found between each of the vertebrae of the spine. The elastic tissue acts as a shock absorber for the vertebrae.
6) D - all four choices. The most common cause of a slipped disc is aging. The elastic tissue of the disc breaks down and weakens with age. The ligaments holding the disc in place also weaken as you grow older. Some people are more prone to having a slipped disc, so a sudden twisting or sudden strain on the back may result in one.


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Monday, June 11, 2012
The Curiositorium
It was called The Curiositorium and was put on by Hendrick's Gin. We arrived to the address and wandered into a beautiful garden to the sound of a vaudeville band playing.
We were greeted by people in 1800s garb and found ourselves in what appeared to be a whimsical dreamland of odd but pretty displays. There was a stone well at the front with a leprechaun serving beverages from it, a hot air balloon parked in a corner, a levitating cake stand, a lab of concoctions and libations, and lots of other interesting things.
We were served delicious appetizers and there was an abundance of drinks. I see that their next stop is San Francisco, so if you're in that area - I recommend you check out their site for more information about it. It was definitely a quirky, one-of-a-kind experience!
(PS. The winner of the Noonday Giveaway is Kaylie. Congrats!)
12 comments:
- Jess said...
FUN! I saw this on The Recollection Vintage page too, looks like a fabulous event!
- June 11, 2012 at 9:18 AM
- Dancing Branflake said...
Amazing! I love these photographs. I'm so happy they're coming to SF- just a hop skip and twirl away!
- June 11, 2012 at 11:24 AM
- Daisy said...
Wow this place looks amazing! I love gardens!
- June 11, 2012 at 11:54 AM
- K said...
Sounds like a fun time in a beautiful location. Maybe they'll come to Seattle?
- June 12, 2012 at 12:04 AM
- Mekkan said...
Sounds so fun! It took a little while for me to figure out what this was all about. It must be fun if they come over in Japan. Thanks Dionne, for sharing this.
- June 12, 2012 at 3:27 AM
- Whatever Dee-Dee wants said...
What a fun place!
- June 13, 2012 at 9:32 AM
- caroline @ patagonia gifts said...
awesome! sounds really fun. have a fabulous day, darling!
caroline @ patagonia gifts and jewelry - June 14, 2012 at 10:33 AM
- Holly Knitlightly said...
Ooh what an awesome place!!
& you are SO pretty! Love your outfit! - June 14, 2012 at 11:42 AM
- Barbara said...
Fun! (I have a bottle of Hendricks in my pantry!)
The gardens are beautiful. - June 18, 2012 at 6:28 AM
- Behold the Metatron said...
Looks like a dream!
- June 19, 2012 at 3:10 PM
- Looking Glass said...
This looks awesome! Wish we had something like this downunder!
~ Clare x - June 23, 2012 at 12:02 AM
- GLENDA CHILDERS said...
I always love seeing pictures of you and Brian. You guys are just adorable.
- June 23, 2012 at 7:03 PM


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After a whirlwind double eviction episode of "Big Brother 16," Jocasta and Hayden have been sent packing. Read on to find out which two houseguests won HOH, or just sign up for the live feeds to follow along for yourself.
When the live show ended, Nicole was storming around fit to be tied at the way the double eviction went down. Well, she's going to get some revenge this week because Nicole and Christine won Heads of Household. It sent the guys into a little bit of a panic, which … honestly, it's about time.
The immediate reaction from Nicole and Christine is that Nicole puts up Victoria/Caleb and Christine puts up Zach/Donny. Cody is the option if someone comes down using the Power of Veto.
However, as the night wore on Thursday (Aug. 7), Nicole and Zach form an alliance by being completely honest with each other regarding the Detonators and Rationale. So Nicole starts encouraging Christine to nominate Derrick/Donny instead.
Meanwhile, Team America got its mission about getting a pawn to go up on the block and then getting that pawn evicted. Derrick started in on Nicole, trying to get her to go after Zach (who would be the "pawn"). But then a pawn kind of falls in their lap when Caleb says he'll volunteer to go on the block next to Frankie, throw the Battle of the Block competition and then Frankie can get voted out — but Team America would make sure it was Caleb going home, not Frankie.
It's all very interesting. Keep checking back here to find out who Nicole and Christine nominate and who is left standing after the Battle of the Block competition.


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Category Archives: Final Reports
2013 Texas IPM Annual Report
Texas IPM 2013 Annual Report
2010 Hill/McLennan Cotton Production Principles
Marty Jungman EA – IPM Relevance This program provides crop producers with environmentally and economically sustainable options. Cotton producers in Hill and northern McLennan Counties are confronted with reduced income therefore creating a greater need for IPM practices. Approximately ten thousand acres of cotton are planted in Hill and northern McLennan Counties. Adoption of new technologies is vital for producers to maintain economic competitiveness. Hill/McLennan IPM Steering Committee sets the guidelines for the IPM Cotton Scouting Program, recommends result demonstration/applied research trials and educational meetings. IPM practices will… Read More →
Greenhouse Vegetable IPM
Relevance Although the US Greenhouse Hydroponic Vegetable Industry is relatively new in North America – most of its growth has been in the last 20 years – it now represents greater than 40% of the US retail market for fresh tomatoes. Village Farms is one of the largest Hydroponic Greenhouse companies in North America. In Texas, they have one research and three production greenhouses (122 acres under glass) near Marfa producing cucumbers and tomatoes. Village Farm's Texas sales exceed $50,000,000 and they employ approximately 600 employees. This makes… Read More →


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Festival Venues
SIFF Cinema at the Uptown has 3 screens, ranging from 150 seats to 500 seats. It is equipped with 35mm archival print-ready projection, state-of-the-art digital projection, and sound systems that perfectly complement the great sightlines and excellent acoustics.
SIFF Film Center is a state-of-the-art jewelbox cinema, with seats rescued from the balcony of Seattle's Cinerama Theatre. Featuring archival-ready 35mm print projection and digital 3D capabilities, the Film Center is a true home for extraordinary film experiences.
AMC Pacific Place 11 is the state-of-the-art movie house in downtown Seattle. With stadium and rocker chair seating in each of its 11 auditoriums, as well as digital sound and wall-to-wall screens, Seattle film fans will enjoy a phenomenal moviegoing experience.
Kirkland Performance Center enriches Kirkland, Washington and Seattle's Eastside communities with excellent performing arts, concerts, festivals and events. Set in the vibrant downtown Kirkland waterfront, the beautiful and intimate, 402-seat theatre presents over 300 theatre, music, and dance performances each year from acclaimed artists and groups from around Washington and the world
Lincoln Square Cinemas
700 Bellevue Way NE, Lincoln Square, 3rd Level,
Bellevue WA 98004
Lincoln Square Cinemas


text: Happy Birthday, Kige RamseyA.J. Daulerio12/24/08 8:45amFiled to: Wake up deadspin!kige ramsey22EditPromoteShare to KinjaToggle Conversation toolsGo to permalinkGot an image you'd like to see in here first thing in the morning? Send it to email@example.com. Subject: Morning crapAdvertisementSince we're not publishing tomorrow, I'd like to take this opportunity to wish "YouTube Sports" phenom and former SHOTY/DHOF nominee Kige Ramsey a happy 23rd birthday. Yes — Kige Ramsey was born on Christmas day. It all makes sense now, doesn't it?Go Titans.Reply22 repliesLeave a reply


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Step into Libby's rich past . . .
The Heritage Museum preserves the diverse historical culture and heritage of the Lincoln
County, Montana area in northwest Montana. The unique twelve-sided, 130-foot diameter
log structure houses artifacts from early Libby history of settlement, mining and logging.
On the grounds surrounding the Museum are pieces of equipment from the early gold and
silver mining era, logging equipment, log buildings, and "Ole Four Spot", a Shay locomotive
that served as a workhorse for the Libby Lumber Co and later the J. Neils Lumber Co. for
logging operations in and around
The Museum is open
for the summer season from the Saturday after Memorial Day through the end of August.
Actual dates vary by year. Our archives are open by appointment only. Hours during the
season are Monday through Saturday from 10AM to 5PM, Sunday from 1-5PM. We are
closed September through May (open by special appointment). Visits can be
accommodated at other times by special arrangement. The Heritage Museum is staffed and
operated by volunteers. Admission is by donation.
The Heritage Museum, 34067 US Hwy 2, PO Box 628, Libby, MT 59923, 406-293-7521
libbyheritagemuseum.org, E-mail:
We are a 501(c)3 organization. ©2016
We welcome volunteers who
would like to help us to restore
Ole Four Spot to active service
or help in other ways at the
Museum. Contact us for more
Volunteer Form
Libby, Montana
2016 Schedule
February 21:
Dedication of
"The Mary & Larry Hebenstreit
Center for Archival Research" at
the Museum, 2:00 p.m.
June 4:
Opening day for the
summer season
September 1 through
October 1:
The Museum will be
open September on Tuesdays,
Fridays and Saturdays from
10AM to 5PM through October 1,
September 14:
Official Opening
of "The Story of Libby
Vermiculite and Asbestos with
Personal Perspectives" exhibit
at the Museum. 7:00PM.
Holiday Bazaar
Friday and Saturday
Museum Hours
June 4-August 30, 2016
Monday-Saturday 10AM-5PM
Sunday 1-5PM
August 1-September 1
Tuesday, Friday, Saturday
10AM to 5PM
Admission by donation
See News page for Schedule


text:
SUNRISE Launched, High altitude baloon solar observatory |
SUNRISE Launched, High altitude baloon solar observatory |
Jun 8 2009, 07:48 PM
Junior Member Group: Members Posts: 30 Joined: 30-May 05 Member No.: 396 |
More here:
http://star.mpae.gwdg.de/Sunrise/ http://www.mps.mpg.de/projects/sunrise/sci...g/index_en.html Trajectory here: Trajectory |
Lo-Fi Version | Time is now: 30th March 2017 - 10:40 PM |
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SUPPORT THE FORUM Unmannedspaceflight.com is a project of the Planetary Society and is funded by donations from visitors and members. Help keep this forum up and running by contributing here. |


text:
From the headline, I was wondering how dangerous "nerf" rage could be. I would take my chances. :)
Weeks after its release date, Diablo III has been completed on the highest difficulty level with hardcore (i.e. one life only) characters. The victorious duo are Kripp and Krippi, and one may watch their achievement on YouTube, though at this level of play the pace is best described as strategic. The feat cannot now be […]
Thread count isn't like one of those deceiving metrics like camera megapixels or Facebook friends—more threads are always better if you can afford them. If price was no object, we would all be snoozing soundly bundled up in 1.8 kilo-thread sheets every single night. Guess what? Price doesn't have to be an object with this […]
Maybe it's entirely because of podcast ads, but drag-and-drop tools like Squarespace have gotten immensely popular in recent years. While it's definitely a great tool for any non-coders who want to get a small website up and running quickly, managing content with a primarily visual interface can become a pain once you have more than […]
When you can't wait for the world's longest meeting to end, the mindless leg bouncing makes your boredom obvious and just annoys everybody else. Everyone knows the TPS reports need the damn cover sheet, but some sadistic colleague keeps forgetting, probably on purpose just to eat into your lunch hour. Enough is enough!While serving a […]
From the headline, I was wondering how dangerous "nerf" rage could be. I would take my chances. :)
i was assuming that "nerf rage" must be a possible manifestation of "nerdrage". the latter for some reason often splits phonetically as "ner-drage". like the closely related, yet distinct, 'gee-krage' or 'dwee-brage'
I was hoping for a nerf battle gone wrong, involving someone losing an eye, like parents have always warned us.
How can you write this article without mentioning, even in passing, that because of the existence of a real-money auction house, everything in the game has a market value in dollars to its players, and so real money is on the line for all of these fans when it comes to every game balance and technical issue? Isn't that an immense oversight?
Because no-one cares about them. No-one will cry for people trying to make "real money" from a private, rigged, opaque in-game market with no rules, where commodities can be generated fiat sux by the proprietor to control supply and demand as it pleases.
Hey! I know a lot of people who get very invested in World of Wallstreet…
But if you are trying to examine why fans are getting so unusually upset about this game, isn't that the first thing that should leap to mind? Or least worth mentioning?
i don't think that "nobody cares about them" – it's just that they are a small percentage of the actual player base.
Rob, I haven't seen eye to eye with you on everything, but props to you for keeping it real.
Are they scruffy looking? Do they travel in herds?
I thought that Nerf rage was the anger experienced when you stay up all night painting and weathering a Nerf Maverick only to have your efforts snubbed by a Steampunk in a brown leather and brass corset the following afternoon.
Isn't it "preternaturally"? Or "praeternaturally"?
The former!
I think the answer to the question is a lot simpler than the article suggests. Speaking as someone working in the industry, I think I'm being completely fair and reasonable in saying that the issues arise entirely out of "gamer culture" having a very high proportion of childish assholes with serious entitlement issues.
A bit of both, really.
Yes, absolutely, I was being hyperbolic in attributing it to only to gamers being self-entitled children, although that bit's true. ;)
There are certain things that set off gamers, and with D3 there was a (not entirely unreasonable) feeling of betrayal with the "always on" element before the game even released, for example. Blizzard was unconvincing in their denials, but it was transparently implemented primarily as an unbreakable form of DRM, and people recognized that the functionality of the game was being limited to increase sales.
I'm going to rage about how this guy missed the point entirely about what people are upset about. D3 vs. D2 v1.13 is sub-par game play at high levels, and the fans that still playing D2 when that patch was released (2010 – a decade after release) saw this as what D3 was going to include.
Here's the legit gripes about D3:
– Inferno was extremely easy and they had to nerf the monk, the wizard, the demon hunter, attack speed buffs, life gain buffs, magic find buffs, gold find buffs, and misc. things to make it artificially harder. They also patched in nerfs based on difficulty level. In fact, the game is much easier than D2.
– Legendary equipment has randomized stats, which makes most legendary equipment strictly worse than rare equipment that you can create. The idea of unique level items being worse than mid to high range rares of the same level is bad design.
– D2's skill tree had a distinct advantage to customize not just by the skill tree points, but by equipment improving those skill points. That means your equipment was not about finding the highest DPS for your build, it was about trying to maximize your build through equipment. Again, this makes magical and rare armor much better than it would be – especially at range where you don't need vitality as much.
I could go on, but the article proves it's point even with my gripes about his D3 specific content. I want to be addicted to it to the level of D2, but D3 will never have the same staying power to last years with me because the high-level content doesn't even come close to D2. There's no extraordinarily hard bosses, no PvP, and there's not even basic things like voice chat to make group play easier to dick around in.
It's no betrayal on Ultima's level but it's still disappointing.
A minor point regarding making the difficulty artificially harder…
It's a videogame – everything about it is artificial.
WHOOSH that's the sound of the point literally whooshing over your head
Reading the article I noticed that he pointed out that most people nerdraging at people who are still playing the game. It turns out that for the most part game companies should not listen to complaints in their forums because the only people who post in forums are people who are so hopelessly devoted to the game that they are certainly going to keep playing anyway.
I was very disappointed with the game and I've actually stopped playing it. I didn't "ragequit" I just noticed that I hadn't played it in a week and that I didn't miss it at all. I think the incredible level of nerdrage surrounding Diablo 3 comes from the fact that it actually is quite a let down from a company that has consistently put out high quality games. Still, the whole question of what part of the human psyche creates nerdrage is an interesting one.
"companies should not listen to complaints in their forums"
Game designers know this is true for multiple reasons. The people posting on the forums not only represent a tiny fraction of the audience that's passionate about the game, as you say, but the fraction that's also feeling disgruntled (you don't hear from the larger number of people who are happy with things as they are). So by caving in to their demands, you risk alienating a much larger number of players. The other thing is that people tend to complain about the wrong things. Bits that are really broken are avoided (when possible) by players; it's the bits that players frequently use that they'll obsess about. Player surveys have shown this to be true: when asked what skills they thought needed fixing for one game I worked on, everyone ignored bits that we knew didn't work; no one was using them. They all wanted to see changes in skills they were using, due to perceived imbalances that didn't necessarily even exist.
I don't know if I've mentioned it in this forums, but I'm a veteran of an obscure Christian fundamentalist late 70's, early 80's phenomenon called the Institute in Basic Youth Conflicts, sometimes called the Bill Gothard Seminar. I mention this because despite the fact that at least a third of the seminar's weird hybrid of Biblical literalist theology and early cognitive/behavioral psychology was total BS, like most graduates, there are really useful things I got out of it that I carry with me to this day, some of which it seems like almost nobody else ever heard of.
And near the top of that list, for me, probably in the top three, is the something like 6 hour long lecture he gave on Anger. So let me sum up, briefly, 6 hours of really useful insights into anger as briefly as I can:
All anger, and I mean all anger, derives from one source: a sense of entitlement. In all of human history, nothing else has made anybody angry. People (and even animals) get angry because they feel that they are entitled to something, and either don't get it or, worse, have it taken away from them. It can be justifiable anger: you are entitled not to get murdered, which means you're entitled to get angry when somebody tries to murder you. Some of it is completely unjustifiable anger: you feel entitled to have that one person over there, the one that you are currently attracted to, love you back, and you get murderously angry that they don't.
Leaving Gothard behind for a second, nerdrage is pretty simple to understand at this point, just knowing this. Nerd-culture producers, ESPECIALLY in the techically and financially fragile television and computer gaming industries, over-promise in hopes of attracting investors and sustaining interest during long development cycles; those who don't, we seldom hear about, because they got choked of funding before they ever shipped. Because they know that what they're trying to do is artistically and/or technically complicated, nerd-culture producers TRY to cover themselves by making their promises vague, in hopes that when they fail to deliver some of what they wanted to deliver, they can soothe people by saying, "Well, technically, we never did promise exactly what you thought we did." This actually makes it worse, though, because when hungry consumers read or hear vague promises of future coolness, how they interpret that is by filling in the gaps mentally with what they HOPE to see.
What to do about nerdrage? Back to Gothard, if I may: he pointed out that both the Bible and history are unambiguous when they say that no, frankly, you are not entitled to anything. No, really. Neither a hungry tiger nor a raging wildfire care a fig about your right to life; it goes downhill from there. Even when you think that you're promised something, even if the person promising it isn't lying, all you've really been promised is that they'll try; you are not entitled to them succeeding.
So when you're angry, about ANYTHING, nerd culture or not, you have two choices. You can cling to your sense that you were entitled to not be disappointed or deprived, and you can stay angry, and you can accept the health and social consequences of being angry all the time. Or else you can give up on feeling entitled, and learn acceptance. You can either say, "I'm disappointed! I guess I let myself feel entitled to (fill in the blank), that was a mistake, next time I'll try to remember not to expect that," or else you can say, "I'm disappointed! They cheated me out of something I'm entitled to!" and make yourself sick (and unpleasant) with rage.
If there is a third alternative, nobody has ever found it.
Quite insightful, nice food for thought!
As for OP… It's a decietful article trying to dismiss legitimate user complaints as "nerdrage" as if computer game players are somehow inferior beasts, spoiled brats whose cries of anger should be ignored by the game developer aristocrats who "know better."
I've seen this arrogance happen many times. Hollywood in particular passed through several dark ages when the moneyed aging producers "knew better" than the uncouth great unwashed who were supposed to be watching their bloated musicals or warsies or whatever but instead decided to stay home and watch TV (the evil television was what "piracy" is today). And it's always the audience's fault and never, EVER the producers who "know better" what the audience is supposed to enjoy than audience itself. It is not their fault that the audience doesn't know what's "good"… Until someone like Spielberg or Scorsese comes around.
Current big players in game industry are pretty much all dinosaurs, living off their past glory and audience expectation, as evidenced by ridiculous number of sequels at E3, but with these recent flops such as SWTOR and, to a degree D3, they have all but ran out of credit.
"Nerdrage" lol.
How come it's normal to get pissed off when someone sells you faulty microwave, but when you spend the same amount of money on a faulty game then it's childish "nerdrage" that can be easily dismissed and even laughed at?
Imo this is a much more interesting question than the one posed by the article. Not what this nebulous buzz-word "nerdrage" means, but how is it so easy to dismiss complaints by simply labeling them so?
They paid their money, for something they were 'promised' (or thought they were promised) and then it changed or failed to live up to their expectations, legitimate ones or not. Of course they're going to be angry.
Comments are closed.


text:
ST. CHARLES – The St. Charles Police Department is urging people to be sure to lock their vehicles after reports of two calls for burglary to a motor vehicle were received on Wednesday.
The incidents took place in the early morning hours, one in the 100 block of St. Germain Place and the second in the 200 block of Tower Hill Drive, according to a news release issued Friday. Police said both incidents involved vehicles that were left unsecured by owners.
Police said "miscellaneous personal items" were taken from both vehicles.
"The St. Charles Police Department is urging citizens to secure your vehicles and to not leave any personal items in plain view," the release stated. "Remove anything of value if possible."
Police ask anyone with information about the incidents to call 630-377-4435.


text:
Tom Foster publishes first issue as INK SPOTS O.E.!
For more information, check out the Current Issue.
The current issue, #20-C, features contributions from:
Plus: Spotty's Scrapbook, a special section featuring the art of J. Allen St. John, and everyone's favorite bobcat mastcot, Spotty!
MEMBERSHIP: 25 members, including the Organizing Editor (OE).
PUBLICATION: Bi-monthly, alternating between "art" issues and "comment" issues. The deadlines for the "art" issues of INK SPOTS are April 1, August 1, and December 1. Submissions for "comment" issues are due on February 1, June 1, and October 1.
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INK SPOTS is published bi-monthly. The
deadlines for the "art" issues of INK SPOTS are
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for "comment" issues are due on February 1, June
1, and October 1.
Contact O.E. Tom Foster
for more information regarding the current INK SPOTS
Contributions received after the deadline will be held for the next collation or will be returned to the contributor at their option. Late contributions will not apply towards a member's Minimum Activity (or MINAC), so mail early! INK SPOTS will be collated on the first weekend following the deadline, and mailed to the membership thereafter.
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The responsibilities of each member of an
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requires each member to print, or arrange to have
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The person in charge of running the APA is the
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relating to the APA should be mailed to:
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INK SPOTS is rather special among APAs in
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INK SPOTS is a creative APA, so share the best you have to contribute! The OE is personally very fond of animals of any sort, and pro-animal material will be gently encouraged. "Adult" material (which generally means violent or sexual subject matter) has its place in some comics and cartoons, but contributors to INK SPOTS are encouraged to keep this to a minimum. Material will be reviewed for tastefulness should the need arise. Material unacceptable for professional publication will be rejected here, too! Remember, professionalism is not who you work for or how much you make. Rather, professionalism is a mature, intelligent attitude toward your work, the works of others, and in your relations with your fellow cartoonists. Hopefully, INK SPOTS will be an entertaining and challenging experience for everyone involved.


text:
There are many ways to display 3D scenes based on XNA in a WPF environment. Some suffer from problems of speed (with the use of WindowsFormHost), others allow only limited interaction with the WPF controls and interfaces. Implementing multiple displays as seen in programs like Maya becomes problematic:
There is a relatively simple way to do this. This way is simply to give a visual impression to the user of a perfect integration of XNA in a WPF widget when it is not. The key to this lies in the perfect handling of windows.
We want to integrate our XNA scene in a WPF user interface in the same way that we integrate a canvas or any widget. But the best way to view a 3D scene in XNA is to incorporate it in a window. It is impossible to obtain the handle of any WPF control as can be done with a WinForm. The trick then is to rewrite part of the XNA framework revolving around the Game class. The goal is to inherit a new Game class from Panel (in our case, a Canvas) to be able to include it in the WPF visual tree. The visual bounds of the panel will be the viewing area of the XNA scene. Yet, we have just said that it is not possible to obtain a handle to a visual control that does not inherit from Window. How do we display 3D with XNA then? We will simply display a window without border just above the panel. This window will always be on top when the application has focus and the panel is visible and will be hidden in this case. Similarly, when the panel is not visible, we will halt the activity of the game.
Each change of size or position of the panel will cause a change equivalent to the window above it.
This window is located exactly above the panel and has the same size: the illusion is perfect.
The first step is to rewrite part of the classes in the assemblies Microsoft.Xna.Framework and Microsoft.Xna.Framework.Game. The project Arcane.Xna.Presentation has some classes of these assemblies for use with WPF.
Nothing very complicated. Only the Game and GameHost classes are really interesting here.
The Game class, as stated above, is the display of 3D scenes in WPF user interfaces. It inherits from Canvas. Using Canvas meets a particular need that we present below. The Game class is distinguished from the Game class in the Microsoft.Xna.Framework.Game assembly by only a few members. First, it has a member type named GameHost which is the window that is positioned just above. It also has a member _tichGenerator which will update the display at regular intervals.
The constructor initializes its members as follows:
this._window = new GameHost(this); this._window.Closed += new EventHandler(_window_Closed); this._tickGenerator = new DispatcherTimer(); this._tickGenerator.Tick += new EventHandler(_tickGenerator_Tick);
It starts by creating the window to be located above it, and registers the Closed event to close the 3D scene. The object DispatcherTimer is used to recreate a loop game by regularly calling the Update and Draw methods. Its velocity depends on the property IsFixedTimeStep.
The last important element, the recording of the event IsVisibleChange:
this.IsVisibleChanged += new DependencyPropertyChangedEventHandler(GameCanvas_IsVisibleChanged);
The activation of DispatcherTimer is based on visibility.
The GameHost class is simple too. It creates a borderless window not visible in the taskbar, and records the SizeChanged event of the panel and the XNA LocationChanged event from the window at the highest level. Both events allow it to always be above the panel XNA by making a call to the method UpdateBounds:
public void UpdateBounds() { if (this.IsVisible) { GeneralTransform gt = this.game.TransformToVisual(this.TopLevelWindow); this.Width = this.game.ActualWidth; this.Height = this.game.ActualHeight; this.Left = this.TopLevelWindow.Left + gt.Transform(new Point(0, 0)).X; this.Top = this.TopLevelWindow.Top + gt.Transform(new Point(0, 0)).Y; } }
This method determines the position of the current window by using the top level window (the window containing the panel of the XNA Game class). It also ensures the same width and height as the panel XNA.
Once again, the window registers on the event IsVisibleChange if it to be visible or not.
We will base our example on the framework AvalonDock (http://www.codeplex.com/AvalonDock), an effective way to create interfaces to be dockable on Visual Studio easily. Also, a way for us to show the power and simplicity of our system in WPF interfaces.
Our solution contains a project called Demo which corresponds to an example of AvanlonDock, nut slightly modified. We added a class inheriting from Game that will display a rotating cube on itself.
This class was simply extracted from a pure XNA application to be added in this project, without any change (or almost):
public class RotatingCubeGame : Arcane.Xna.Presentation.Game { #region Fields Arcane.Xna.Presentation.GraphicsDeviceManager graphics; SpriteBatch spriteBatch; BasicEffect effect; VertexPositionColor[] vertices; Vector3 position = Vector3.Zero; Vector3 size = Vector3.One; VertexBuffer vertexBuffer; IndexBuffer indexBuffer; #endregion #region Constructors public RotatingCubeGame() { if (!(System.ComponentModel.DesignerProperties.GetIsInDesignMode(this))) { graphics = new Arcane.Xna.Presentation.GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } } #endregion /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); // TODO: Add your initialization logic here this.graphics.IsFullScreen = false; this.graphics.PreferredBackBufferWidth = 800; this.graphics.PreferredBackBufferHeight = 600; this.graphics.ApplyChanges(); this.Window.Title = ""; this.InitializeVertices(); this.InitializeIndices(); } private void InitializeVertices() { vertices = new VertexPositionColor[8]; vertices[0].Position = new Vector3(-10f, -10f, 10f); vertices[0].Color = Color.Yellow; vertices[1].Position = new Vector3(-10f, 10f, 10f); vertices[1].Color = Color.Green; vertices[2].Position = new Vector3(10f, 10f, 10f); vertices[2].Color = Color.Blue; vertices[3].Position = new Vector3(10f, -10f, 10f); vertices[3].Color = Color.Black; vertices[4].Position = new Vector3(10f, 10f, -10f); vertices[4].Color = Color.Red; vertices[5].Position = new Vector3(10f, -10f, -10f); vertices[5].Color = Color.Violet; vertices[6].Position = new Vector3(-10f, -10f, -10f); vertices[6].Color = Color.Orange; vertices[7].Position = new Vector3(-10f, 10f, -10f); vertices[7].Color = Color.Gray; this.vertexBuffer = new VertexBuffer(this.graphics.GraphicsDevice, typeof(VertexPositionColor), 8, BufferUsage.WriteOnly); this.vertexBuffer.SetData(vertices); } private void InitializeIndices() { short[] indices = new short[36]{ 0,1,2, //face devant 0,2,3, 3,2,4, //face droite 3,4,5, 5,4,7, //face arrière 5,7,6, 6,7,1, //face gauche 6,1,0, 6,0,3, //face bas 6,3,5, 1,7,4, //face haut 1,4,2}; this.indexBuffer = new IndexBuffer(this.graphics.GraphicsDevice, typeof(short), 36, BufferUsage.WriteOnly); this.indexBuffer.SetData(indices); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here this.effect = new BasicEffect(graphics.GraphicsDevice, null); this.effect.View = (Matrix.CreateLookAt(new Vector3(20, 30, -50), Vector3.Zero, Vector3.Up)); this.effect.Projection = (Matrix.CreatePerspectiveFieldOfView( MathHelper.PiOver4, this.GraphicsDevice.Viewport.AspectRatio, 0.1f, 100f)); // this.effect.EnableDefaultLighting(); // this.effect.LightingEnabled = true; this.effect.VertexColorEnabled = true; } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot /// of timing values.</param> protected override void Update(GameTime gameTime) { if (Keyboard.GetState()[Keys.Up] == KeyState.Down) position += Vector3.Up; if (Keyboard.GetState()[Keys.Down] == KeyState.Down) position += Vector3.Down; if (Keyboard.GetState()[Keys.Left] == KeyState.Down) position += Vector3.Left; if (Keyboard.GetState()[Keys.Right] == KeyState.Down) position += Vector3.Right; if (Keyboard.GetState()[Keys.PageUp] == KeyState.Down) size += new Vector3(0.1f, 0.1f, 0.1f); if (Keyboard.GetState()[Keys.PageDown] == KeyState.Down) size -= new Vector3(0.1f, 0.1f, 0.1f); // Allows the default game to exit on Xbox 360 and Windows if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); float fAngle = (float)gameTime.TotalGameTime.TotalSeconds; //la transformation en elle même Matrix world = Matrix.CreateRotationY(fAngle) * Matrix.CreateRotationX(fAngle) * Matrix.CreateScale(size) * Matrix.CreateTranslation(position); this.effect.World = (world); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { this.graphics.GraphicsDevice.Vertices[0].SetSource(this.vertexBuffer, 0, VertexPositionColor.SizeInBytes); this.graphics.GraphicsDevice.Indices = this.indexBuffer; this.graphics.GraphicsDevice.VertexDeclaration = new VertexDeclaration(this.graphics.GraphicsDevice, VertexPositionColor.VertexElements); graphics.GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here this.effect.Begin(); foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Begin(); this.graphics.GraphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, 0, 0, 8, 0, 12); pass.End(); } effect.End(); base.Draw(gameTime); } }
Nothing very complicated here for anyone who knows XNA. We just show here a rotating cube. The first change is to inherit the class RotatingCubeGame from the Game class of our assembly and not the Game class of the Microsoft.Xna.Framework.Game assembly. The second modification is to surround the initializations made in the constructor:
to ensure that our game will not be created as part of the Visual Studio designer. The rest is very simple. We just replace the contents of each DockablePane in the XAML code in Window1 by:
The result gives us:
Obviously, our system complies with the advantage of allowing AvalonDock docking strong and without disrupting our 3D scene:
Not so bad, but we can do better.
Why not try to display widgets (Button, Label, Grid, Canvas, ...) in our 3D scene for a perfect integration with WPF?
We might be tempted to add these items directly to the window GameHost. But we would have flicker problem (two different types of displays -3D and vector- on the same clip area is not necessarily good ...). We will simply add a new window above the existing window:
Its content will be directly connected to the content of the panel XNA (the Canvas). The class GameHost will have a new member named _frontWindow (which is a Window). It sets out in the internal property named WPFHost giving access to the content of this window:
internal object WPFHost { get { return this._frontWindow.Content; } set { this._frontWindow.Content = value; } }
The Game class will also expose the content of this window with a property using the same name:
public object WPFHost { get { if (!(System.ComponentModel.DesignerProperties.GetIsInDesignMode(this))) return this.Window.WPFHost; else return (base.Children[0] as ContentControl).Content; } set { if (!(System.ComponentModel.DesignerProperties.GetIsInDesignMode(this))) this.Window.WPFHost = value; else (base.Children[0] as ContentControl).Content = value; } }
This property determines if we are in Design mode (in Visual Studio) or in runtime mode. In Design mode, we use the Canvas class which inherits Game; in runtime mode, we directly target the window. This allows us, in the Visual Studio Designer, to be able to see and modify the UI of our control with the mouse.
In addition, we mark the class attribute of Game:
[System.Windows.Markup. ContentProperty ( "WPFHost" )] [System.Windows.Markup. ContentProperty ( "WPFHost")]
We enable direct content in XAML:
Window1.xaml is modified to add more content to the RotatingCubeGame canvas as shown in the image above. We added pure shapes and paths to reproduce the character orange and yellow, symbolizing XNA, buttons, and labels associated with events, and FlowDocument with scrolling.
The assembly Arcane.Xna.Presentation presents a simple way to integrate professional XNA applications to WPF. The only real flaws that can be found is the code, realized very quickly due to time and the creation of two windows by XNA game classes. The number of displayable windows under Windows is unfortunately limited. The result still works perfectly, and can be used for professional applications:
You can download the latest source code here: http://msmvps.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/ valentin.articles.CoursXna.annexe3/7026.XnaInWpf.zip.
This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)
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