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- Ligand <Biochemie> (1) (remove)
- Spectroscopical investigations to determine RNA-ligand interactions and RNA dynamics (2009)
- This thesis describes the structural characterization of interactions between biological relevant ribonucleic acid biomacromolecules (RNAs) and selected ligands to optimize the methodologies for the design of pharmacological lead compounds. To achieve this aim, not only the structures of the RNA, the ligand and their complexes need to be known, but also information about the inherent dynamics, especially of the target RNA, are necessary. To determine the structure and dynamics of these molecules and their complexes, liquid state nuclear magnetic resonance spectroscopy (NMR) is a suitable and powerful method. The necessity for these investigations arises from the lack of knowledge in RNA-ligand interactions, e.g. for the development of new medicinal drugs targeting crucial RNA sequences. In the first chapters of this thesis (Chapters II to IV), an introduction into RNA research is given with a focus on RNA structural features (Chapter II), into the interacting molecules, the biology of the specific RNA targets and the further development of their ligands (Chapter III) and into the NMR theory and methodologies used within this thesis (Chapter IV). Chapter II begins with a description of RNA characteristics and functions, placing the focus on the increasing attention that these biomacromolecules have attracted in recent years due to their diverse biological functionalities. This is followed by a detailed description of general structural features of RNA molecules. The biological functions of the RNAs investigated in this thesis (Human immunodeficiency virus PSI- and TAR-RNA and Coxsackievirus B3 Stemloop D in the 5'-cloverleaf element), together with their known structural characteristics are introduced in Chapter III. Furthermore, a description of the investigated ligands is given, focusing on the methods how their affinity and specificity were determined. The introduction is completed in Chapter IV, where the relevant NMR theory and methodologies are explained. First, kinetics and thermodynamics of ligand binding are summarized from an NMR point of view. Subsequently, a detailed description of the resonance assignment procedures for RNAs and peptidic ligands is given. This procedure mainly concentrates on the assignment of the proton resonances, which are essential for the later structure calculation from NMR restraints. The procedure for NMR structure calculation of RNA and its complexes follows with a short introduction into the programs ARIA and HADDOCK. The final part of this chapter explains the relaxation theory and the methodology to extract dynamic information from autocorrelated relaxation rates via the model-free formalism. In the Chapters V to VII of this thesis, the original publications are included and grouped into three topics. Chapter V comprehends the publications on the investigations of HIV PSI-RNA and its hexapeptidic ligand. These three publications[1-3] focus on the characterization of the ligand and its binding properties, its structure and the optimization of its composition aiming to improve its usage for further spectroscopic investigations.


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Thanks, Coca-Cola; good luck, Boyz
AGAINST a backdrop of doubt and fear as Jamaica prepare for the final phase of the 2014 World Cup qualifying campaign, news of Coca-Cola's sponsorship of the football programme couldn't have come at a better time.
We feel Reggae Boyz coach, Mr Theodore Whitmore, perhaps best contextualised Coca-Cola's gesture.
"We have to give thanks for any support we can get, and this is a tremendous boost... football is not only played on the field, but off the field as well...," said Mr Whitmore.
We join in urging other companies to follow Coca-Cola's lead. Mr William Mahfood, head of the Wisynco Group which distributes on behalf of Coca-Cola in Jamaica, described the deal as an opportunity for the company to "give back" to Jamaica after years of successful business.
What's also true, and well recognised by forward-thinking business houses the world over, such as Coca-Cola, is the marketability of the Jamaica brand. That's the real reason German auto manufacturers Volkswagen hitched the distinctive Jamaican dialect to the promotion of their product.
Should Jamaica do as well as this newspaper fully expects, and secure a place at the 2014 World Cup in Brazil, no sponsor will have had any reason for regret.
That said, the first step in this Round of Six qualifying campaign -- against mighty Mexico at the Azteca Stadium on Wednesday night -- is a daunting one. Mexico is no ordinary football nation. It has a rich history and its current squad is easily the most technically equipped in the CONCACAF region; and among the world's more respected.
Also, the Azteca Stadium, the home of Mexican football in Mexico City, is a place feared by all visitors. Located in Mexico City at 7,200 feet above sea level, and with a capacity of more than 100,000 people, the Azteca often leaves visitors gasping for air. It's not by accident that Jamaica have never won and indeed have never even looked like playing to a draw at the Azteca.
Perhaps Wednesday's task has been made more difficult by the withdrawal from the squad of the talented English-based striker, Mr Jermaine Beckford, because of injury. Mr Beckford would have been in line for his debut as a Jamaica International. Yet his replacement by another overseas professional, the US-based Mr Je-Vaughn Watson, speaks to the depth of experience now available to Jamaica's coaches.
That experience will be crucial in Wednesday night's game, as Jamaica look to create history and come away with at least a point. The players will have to keep their heads and not panic under what will be intense pressure. They must keep their tactical shape and be disciplined enough not to chase unnecessarily.
At the end of it all, regardless of the result, all of us must bear in mind something we have said before in this space: that this is just the start, just one game. The qualifying campaign for Brazil in 2014 will remain to be conquered or lost.
We wish the Reggae Boyz well.
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subset: commoncrawl


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WILKES-BARRE TWP. - With equal parts speed, guts and finish, Brian Gibbons and Chris Conner combined to send the Mohegan Sun Arena crowd home happy Saturday night.
Conner took a drop pass from Gibbons on a breakaway and beat goalie David Leggio with 2:38 left to break a third-period tie and send the Wilkes-Barre/Scranton Penguins to a 3-1 victory over the Hershey Bears in the home opener of the franchise's 15th season.
"Those two guys have worked well together," coach John Hynes said. "They're both real fast players but they have similar sense and instincts. They seem to have a little bit of a connection."
The speed part of the game-winning goal was obvious. Gibbons picked off a Tomas Kundratek pass in the defensive zone and took off up the ice, getting a step ahead of Chad Genoway by the time they approached the Hershey goal. Conner was right behind them.
That's where the guts came in. Gibbons didn't try to shove a shot past Leggio, instead dropping a pass back to Conner.
"I don't know why, but I thought of it," Gibbons said. "I knew C.C. would be right (behind us)."
If the pass doesn't connect, Gibbons is the goat. Since it did, he's the hero.
"I wasn't sure if he had the jam to do it, but ⦠it was a great play," Conner said. "He's a really smart hockey player and he's got some high-level skills."
The finish belonged to Conner, who lifted a shot over Leggio to give the Penguins a 2-1 lead. Zach Sill added an insurance goal with 1:13 left, finishing off a pass from Dominik Uher, and the Penguins are off to a 2-0 start.
In both of their first two games, the Penguins were tied entering the third period. They outscored their opponents 5-0 the rest of the way. Conner netted the game winner both nights.
"I think we got better as the game went on the first two games," Conner said. "We have to build on that."
After a first-period feeling-out process that saw each team record just five shots, the scoring chances picked up in the second.
Hershey took a 1-0 lead when Kundratek picked up a puck that bounced off a lineman's skate in the neutral zone, flew up the right wing and beat goalie Jeff Drouin-Deslauriers low blocker at 4:05.
The Penguins answered with a highlight-reel shorthanded goal, again keyed by a Gibbons drop pass, less than four minutes later.
Gibbons took off up the right wing and left a puck for Jayson Megna at the top of the faceoff circle. Megna quickly returned it to Gibbons at the left post for a tap-in goal.
The third period looked more like a May playoff meeting than an October home opener, with the physical intensity spilling over into post-whistle scrums and both goalies making clutch saves to keep the score tied. With 8:45 left, for instance, Deslauriers made a nifty glove stop on a Dane Byers backhander from below the right hash marks.
"We made big plays on both sides," Hynes said. "A lot of times you look and you say, 'You scored the goals to give you the win,' but on the other side, our goaltender made some saves that were big plays. Some of our defensemen made some key blocked shots later in the game. It wasn't just offensively. In the third period, we had enough guys to make critical plays at big times and that was the difference."


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We'll take a good look at disk-oriented aspects of Gentoo Linux and Linux in general, including Linux filesystems, partitions and block devices. Then, once you're familiar with the ins and outs of disks and filesystems, you'll be guided through the process of setting up partitions and filesystems for your Gentoo Linux installation.
To begin, we'll introduce
The block devices above represent an abstract interface to the disk. User programs can use these block devices to interact with your disk without worrying about whether your drives are IDE, SCSI or something else. The program can simply address the storage on the disk as a bunch of contiguous, randomly-accessible 512-byte blocks.
Although it is theoretically possible to use a full disk to house your Linux
system, this is almost never done in practice. Instead, full disk block devices
are split up in smaller, more manageable block devices. On
Itanium systems use EFI, the Extensible Firmware Interface, for booting. The partition table format that EFI understands is called GPT, or GUID Partition Table. The partitioning program that understands GPT is called "parted", so that is the tool we will use below. Additionally, EFI can only read FAT filesystems, so that is the format to use for the EFI boot partition, where the kernel will be installed by "elilo".
If you are not interested in drawing up a partitioning scheme for your system, you can use the partitioning scheme we use throughout this book:
If you are interested in knowing how big a partition should be, or even how
many partitions you need, read on. Otherwise continue now with partitioning
your disk by reading
The number of partitions is highly dependent on your environment. For instance,
if you have lots of users, you will most likely want to have your
As you can see, it very much depends on what you want to achieve. Separate partitions or volumes have the following advantages:
However, multiple partitions have one big disadvantage: if not configured properly, you might result in having a system with lots of free space on one partition and none on another. There is also a 15-partition limit for SCSI and SATA.
As an example partitioning, we show you one for a 20GB disk, used as a demonstration laptop (containing webserver, mailserver, gnome, ...):
$ df -h Filesystem Type Size Used Avail Use% Mounted on /dev/hda5 ext3 509M 132M 351M 28% / /dev/hda2 ext3 5.0G 3.0G 1.8G 63% /home /dev/hda7 ext3 7.9G 6.2G 1.3G 83% /usr /dev/hda8 ext3 1011M 483M 477M 51% /opt /dev/hda9 ext3 2.0G 607M 1.3G 32% /var /dev/hda1 ext2 51M 17M 31M 36% /boot /dev/hda6 swap 516M 12M 504M 2% <not mounted>
(Unpartitioned space for future usage: 2 GB)
The following parts explain how to create the example partition layout described previously, namely:
Change your partition layout according to your own preference.
# parted /dev/sda
Once in
GNU Parted 1.6.22 Copyright (C) 1998 - 2005 Free Software Foundation, Inc. This program is free software, covered by the GNU General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. Using /dev/sda (parted)
At this point one of the available commands is
(parted) print Disk geometry for /dev/sda: 0.000-34732.890 megabytes Disk label type: gpt Minor Start End Filesystem Name Flags 1 0.017 203.938 fat32 boot 2 203.938 4243.468 linux-swap 3 4243.469 34724.281 ext3
This particular configuration is very similar to the one that we recommend above. Note on the second line that the partition table is type is GPT. If it is different, then the ia64 system will not be able to boot from this disk. For the sake of this guide we'll remove the partitions and create them anew.
The easy way to remove all partitions and start fresh, which guarantees that we
are using the correct partition type, is to make a new partition table using the
(parted) mklabel gpt (parted) print Disk geometry for /dev/sda: 0.000-34732.890 megabytes Disk label type: gpt Minor Start End Filesystem Name Flags
Now that the partition table is empty, we're ready to create the partitions. We will use a default partitioning scheme as discussed previously. Of course, don't follow these instructions to the letter if you don't want the same partitioning scheme!
We first create a small EFI boot partition. This is required to be a FAT filesystem in order for the ia64 firmware to read it. Our example makes this 32 megabytes, which is appropriate for storing kernels and elilo configuration. You can expect each ia64 kernel to be around 5 megabytes, so this configuration leaves you some room to grow and experiment.
(parted) mkpart primary fat32 0 32 (parted) print Disk geometry for /dev/sda: 0.000-34732.890 megabytes Disk label type: gpt Minor Start End Filesystem Name Flags 1 0.017 32.000 fat32
Let's now create the swap partition. The classic size to make the swap partition was twice the amount of RAM in the system. In modern systems with lots of RAM, this is no longer necessary. For most desktop systems, a 512 megabyte swap partition is sufficient. For a server, you should consider something larger to reflect the anticipated needs of the server.
(parted) mkpart primary linux-swap 32 544 (parted) print Disk geometry for /dev/sda: 0.000-34732.890 megabytes Disk label type: gpt Minor Start End Filesystem Name Flags 1 0.017 32.000 fat32 2 32.000 544.000
Finally, let's create the root partition. Our configuration will make the root partition to occupy the rest of the disk. We default to ext3, but you can use ext2, jfs, reiserfs or xfs if you prefer. The actual filesystem is not created in this step, but the partition table contains an indication of what kind of filesystem is stored on each partition, and it's a good idea to make the table match your intentions.
(parted) mkpart primary ext3 544 34732.890 (parted) print Disk geometry for /dev/sda: 0.000-34732.890 megabytes Disk label type: gpt Minor Start End Filesystem Name Flags 1 0.017 32.000 fat32 2 32.000 544.000 3 544.000 34732.874
To quit from parted, type
(parted) quit Information: Don't forget to update /etc/fstab, if necessary.
Now that your partitions are created, you can now continue with
Now that your partitions are created, it is time to place a filesystem on them.
If you don't care about what filesystem to choose and are happy with what we use
as default in this handbook, continue with
The Linux kernel supports various filesystems. We'll explain vfat, ext2, ext3, ReiserFS, XFS and JFS as these are the most commonly used filesystems on Linux systems.
vfat is the MS-DOS filesystem, updated to allow long filenames. It is also the only filesystem type that the EFI firmware on ia64 systems understand. The boot partition on ia64 systems should always be vfat, but for your data partitions you should use one of the other filesystems listed below.
ext2 is the tried and true Linux filesystem but doesn't have metadata journaling, which means that routine ext2 filesystem checks at startup time can be quite time-consuming. There is now quite a selection of newer-generation journaled filesystems that can be checked for consistency very quickly and are thus generally preferred over their non-journaled counterparts. Journaled filesystems prevent long delays when you boot your system and your filesystem happens to be in an inconsistent state.
ext3 is the journaled version of the ext2 filesystem, providing metadata journaling for fast recovery in addition to other enhanced journaling modes like full data and ordered data journaling. It uses an HTree index that enables high performance in almost all situations. In short, ext3 is a very good and reliable filesystem.
ReiserFS is a B+tree-based filesystem that has very good overall performance and greatly outperforms both ext2 and ext3 when dealing with small files (files less than 4k), often by a factor of 10x-15x. ReiserFS also scales extremely well and has metadata journaling. ReiserFS is solid and usable as both general-purpose filesystem and for extreme cases such as the creation of large filesystems, very large files and directories containing tens of thousands of small files.
XFS is a filesystem with metadata journaling which comes with a robust feature-set and is optimized for scalability. We only recommend using this filesystem on Linux systems with high-end SCSI and/or fibre channel storage and an uninterruptible power supply. Because XFS aggressively caches in-transit data in RAM, improperly designed programs (those that don't take proper precautions when writing files to disk and there are quite a few of them) can lose a good deal of data if the system goes down unexpectedly.
JFS is IBM's high-performance journaling filesystem. It has recently become production-ready and there hasn't been a sufficient track record to comment positively nor negatively on its general stability at this point.
To create a filesystem on a partition or volume, there are tools available for each possible filesystem:
|Creation Command
For instance, to have the boot partition (
# mkdosfs /dev/sda1 # mke2fs -j /dev/sda3
# mkswap /dev/sda2
To activate the swap partition, use
# swapon /dev/sda2
Create and activate the swap with the commands mentioned above.
Now that your partitions are initialized and are housing a filesystem, it is
time to mount those partitions. Use the
# mount /dev/sda3 /mnt/gentoo
We will also have to mount the proc filesystem (a virtual interface with the
kernel) on
Continue with


text:
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Battleship (UK - BD)
Chris takes a belated look at one of the year's biggest and dumbest action films
From director and producer, Peter Berg ( Hancock, Friday Night Lights) comes this ocean bound, thrilling action adventure. The world's naval forces are called upon to save the planet from an invasion of aliens intent on destruction and the end of mankind. Lieutenant Alex Hopper (Taylor Kitsch, Friday Night Lights) must rise to the challenge to prevent certain global destruction, with the help of his brother, Commander Stone Hopper (Alexander Skarsgard, True Blood, Straw Dogs) and allies from around the world. Starring Academy Award® nominee and action movie veteran, Liam Neeson ( Taken, The A-Team) as Admiral Shane, who along with the rest of the fleet are separated by an alien force field. They can only help from the side-lines as five of the navy ships must engage in a David and Goliath battle of strategy, ingenuity and plain old guts to defeat a superior force. (Taken from the PR.)
Okay, let's get one thing straight: Battleship is dumb. In fact, it's exceedingly dumb, on the level of something like Michael Bay's take on the Transformers franchise (and not even the passable first instalment). The plot makes little sense, the motivations of the alien invaders are never explored, it rehashes outdated pop culture references and memes, and Rihanna features in a prominent role. With all of that said, when not being subjected to cringe worthy dialogue and an overabundance of flag waving patriotism, I still enjoyed the film. The effects are extraordinary (no dodgy CGI here folks), the action is fast-paced and inventive, and the sound is a relentless assault on the senses – basically it's everything you'd want and expect from an action movie.
It's true that the cast has little to work with in the dialogue stakes - no one actually says 'You sunk my battleship', but they do come unnervingly close – but lead Taylor Kitsch is likeable enough in his role and I enjoyed turns from some of the supporting cast, particularly Tadanobu Asano (who is presumably looking to pad out his US résumé). However, once again it's Liam Neeson who steals the show in an extended cameo as a gruff Admiral with questionable lineage (just what is that accent supposed to be?), chewing everything from the scenery to insubordinate officers' arses. It's unfortunate that he's in danger of becoming parody of himself with these sorts of roles, but he still lends some much needed weight to the proceedings.
Would I recommend Battleship to anyone looking for a film with substance? Clearly not. If, however, you're in the mood for a good old 'switch your brain off and watch things go boom' movie it should be right up your street. That's assuming you can look past the overwrought dialogue, nonsensical plot and almost nauseating levels of schmaltz, of course.
Battleship arrives on Blu-ray with a stunning 2.40:1 widescreen transfer (1080/24p AVC) that's just about as good as anything else the format has to offer. The palette is bursting with rich, bold colours that are firmly pushed towards the warm end of the spectrum (particularly skin tones), while contrast is strong and unwavering throughout. Detail is also exemplary, in everything from facial and fabric textures, to the stunning shots of the Hawaiian Islands and the intricately rendered CGI. I saw the film theatrically and if memory serves this is a very faithful representation of that digital screening. Normally I'd follow up the positives with a list of weaknesses, but if there is anything to detract from the visual perfection I didn't spot it. There's no artefacting, edge enhancement, aliasing, black crush, blooming or, well, you get the idea. It's definitely one of the best looking discs I've seen in a while and could easily serve as 'demo material' in a large showroom. Say what you like about the film, but only the most cynical of people could criticise the visual quality of this Blu-ray release.
At the cinema Battleship's soundtrack was a monstrous, almost deafening assault on the senses. The DTS-HD Master Audio 5.1 track found on this disc loses some of that impact on a smaller sound system, but it is still a raucous affair full of neighbour-bothering set pieces and heavy metal thunder. In fact one could sum up the film's sound design with one phrase: shock and awe. Right from the outset all five channels are alive with ambient effects (although none of them particularly subtle), but it's when our intrepid seamen first encounter the aliens that things really start to come to life. The alien ships splash down in the ocean with such force that you can almost feel the water displacement, all the while coming under fire from mountains of ordnance that explodes with a tremendous accompanying roar from the subwoofer. The rear channels are just as active as the front, with fighter jets, shrapnel, rockets and explosions an almost constant presence. Pans are smooth, directionality is precise and fidelity is excellent, making for a supremely 'immersive' experience. Surprisingly dialogue is very stable in the mix, never really becoming overwhelmed by the other elements in spite of their power, while the various rock tracks all sound suitably macho. In summary, this is a fantastic soundtrack that is every bit as impressive as the visuals.
First up is an 'Alternate Ending Previsualization (07:33 HD), in which Peter Berg introduces the animatic for what he calls the 'Butch and Sundance' ending. The 'USS Missouri VIP Tour' (20:10 HD) grants us a look at the inner workings of the ship featured in the movie. The presents a look at the ship's history, from its construction and deployment in World War II right through to the present day, as well as a its impressive armaments. 'Preparing for Battle' (11:09 HD) offers us a retrospective look at the Battleship board game, and how elements of the game were incorporated into the script. 'All Hands on Deck: The Cast' (11:40 HD) is, as you'd expect, a featurette devoted to the actors. We hear from most of the principal cast, along with director Peter Berg as he sings their praises. Next we have 'Engage in Battle' (06:58 HD), which is divided into two featurettes: 'Shooting at Sea' and 'All Aboard the Fleet'. Together they examine the difficulties of shooting a movie at sea and aboard real naval vessels. 'Commander Pete' (05:46 HD) is a short featurette devoted to Peter Berg's directorial style, with plenty of comments from the cast and crew. 'The Visual Effects of Battleship' (11:30 HD) focusses on the creation of the outstanding computer generated imagery, as provided by the wizards at ILM. We're given a look at the entirely new process developed to render the complex water effects, along with the design of the aliens' intricate battle armour. Finally we have 'Battleship: The Video Game Trailer' (00:53 HD), which is exactly what it says. We miss out on the BonusView features of the US disc, which is rather annoying.
Yes the plot is a load of old pony, but every now and then I actually welcome a break from complex narratives. Disengaging one's brain and interacting with a movie purely on a visceral level can be quite liberating, and when it comes to spectacle Battleship delivers in spades. Technically the disc is pretty much flawless in the AV department, and while it's lacking some of the extras found on the US release the bonus material is interesting enough. Of course this probably won't convince you to buy the disc if you've already set your mind against it, but it could still be worth a rental if only to give your home cinema a workout.
* Note: The images below are taken from the Blu-ray release and resized for the page. Full-resolution captures are available by clicking individual images, but due to .jpg compression they are not necessarily representative of the quality of the transfer.
Review by Chris Gould
Worst Nightmare Senior Member Join Date: July 2002 Location: Australia Posts: 6,716
Gee - no beach shot Chris?
I am sure you know the one I am talking about....
I am sure you know the one I am talking about....
Suitable only for persons of 12 years and over
Disc Details
Release Date: 20th August 2012
Discs: 2
Disc Type: Blu-ray Disc
RCE: No
Video: 1080p
Aspect: 2.40:1
Anamorphic: No
Colour: Yes
Audio: DTS-HD Master Audio 5.1 English, DTS 5.1 Catalan, DTS 5.1 French, DTS 5.1 German, DTS 5.1 Italian, DTS 5.1 Japanese, DTS 5.1 Spanish
Subtitles: Catalan, Chinese, Dutch, Danish, English, Finnish, French, German, Icelandic, Italian, Japanese, Korean, Norwegian, Portuguese, Swedish, Spanish
Extras: Alternate Ending, Featurettes, Alternate Ending, Video Game Trailer
Easter Egg: No
Feature Details
Director: Peter Berg
Cast: Taylor Kitsch, Alexander Skarsgård, Tadanobu Asano, Liam Neeson, Rihanna, Brooklyn Decker
Genre: Action and Sci-Fi
Length: 131 minutes
6Review Guide
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The AIA has a long history of requiring that its Members adhere to the highest ethical standards.
The AIA Code of Ethics and Professional Conduct
National Ethics Council
The Rules of Procedure
NEC Decisions and Advisory Opinions
Guidelines for the Attribution of Credit
Articles by Members of the National Ethics Council
Frequently Asked Questions
- Information and Resources
- Institute Bylaws [Members only]
[ Browse the Code of Ethics and Professional Conduct ] (pdf/34pgs/344k)
[ Print the Code of Ethics and Professional Conduct ] (pdf/4pgs/72k)
The preamble to the AIA's Code of Ethics describes the principles upon which the Code of Ethics is based and includes a brief summary of the document. It provides that members of the American Institute of Architects are dedicated to the highest standards of professionalism, integrity, and competence. This Code states guidelines for the conduct of members in fulfilling those obligations. The Code is arranged in three tiers of statements: Canons, Ethical Standards, and Rules of Conduct:
Canons are broad principles of conduct.
Ethical Standards (E.S.) are more specific goals toward which members should aspire in professional performance and behavior.
Rules of Conduct are mandatory; violation of a Rule is grounds for disciplinary action by the Institute. Rules of Conduct, in some instances, implement more than one Canon or Ethical Standard.
Commentary, which is meant to clarify or elaborate the intent of the Rule, is provided for some of the Rules of Conduct. The Code applies to the professional activities of all AIA members regardless of their membership category and is enforced by the National Ethics Council ("NEC" or "Council").
The National Ethics Council enforces the Code of Ethics and consists of seven members of the Institute who are appointed by the AIA's Board of Directors. The NEC's decisions may be appealed to the Institute's Executive Committee and, in cases where termination is the recommended penalty, are automatically appealed to the AIA's Board of Directors. In addition to enforcing the Code, the NEC also proposes revisions to the Code of Ethics and to the NEC's Rules of Procedure.
As part of its efforts to educate members about their obligations under the Code of Ethics, as well as AIA component executives and the general public about ethical issues that arise in the fields of architecture and design, the NEC conducts educational programs on ethics at the AIA's Convention, the AIA's annual Grassroots conference for component executives, and at various other seminars and programs hosted by AIA components.
The NEC meets three times a year usually in March, June, and October. The current members are:
[View the Rules of Procedure] (pdf/23pgs/85KB)
[Download Complaint form] (MS Word/3pgs/58KB)
[Download Response form] (MS Word/2pgs/51KB)
The Rules of Procedure, which were established by the NEC under the authority of Section 8.141 of the Institute's Bylaws, govern the disposition of complaints filed with the NEC. They are divided into 10 chapters, which include a detailed description of the process for handling a complaint. The Rules of Procedure are meant to provide for the fair and expeditious disposition of cases filed with the NEC.
The NEC makes redacted versions of its decisions, in which the names of the parties have been removed, available to AIA Members and to the general public. It likewise makes available copies of its Advisory Opinions, which illustrate the meaning of the Code of Ethics as it may apply to a particular factual situation.
The giving and taking of credit in connection with work on a project is an important issue facing AIA members and the National Ethics Council. These Guidelines are for parties to use in structuring how to give attribution of credit.
Copyright in the Digital Photo Era by A. James Gersich, AIA
Are CEOs Violating the Code of Ethics & Professional Conduct? by Bill D. Smith, FAIA
Can I file a Complaint against a non-AIA member?
No. The Code of Ethics applies only to members of the Institute.
Do you have to be an AIA member to file a complaint?
No. A complaint may be filed by a member, an AIA component, or anyone directly aggrieved by the conduct of a member.
Is there a timeframe in which the complaint must be filed?
Yes. The complaint must be filed within one year of the alleged violation unless good cause for a delay beyond that period is shown.
How do I initiate a complaint against an AIA member under the Code of Ethics?
To initiate a complaint, the complaining party (the "Complainant") must prepare and submit a complaint in the format of Appendix B of the Rules of Procedure. Four copies of the complaint must be filed with the NEC addressed to:
Chair, National Ethics Council
The American Institute of Architects
1735 New York Avenue, N.W.
Washington, D.C. 20006
How long does it normally take for a case to be processed?
The Rules of Procedure provide for a process that is designed to be fair to both parties. Therefore, depending on the level of complexity of the issues raised by the complaint, the process could take more than a year from the time the complaint is filed until a final decision is issued by the NEC.
Does every complaint become a case?
No. The Chair reviews each properly formatted complaint to determine whether it will be dismissed or considered. If accepted for consideration, the Chair may elect to defer the usual processing of a complaint, where a legal or administrative proceeding is in process that concerns the essence of the complaint.
Does the full Council hear a complaint?
No. Initially, the Chair of the NEC designates a member of the NEC as the Hearing Officer in the case. The Hearing Officer conducts the hearing and prepares a Report and Recommendation to the NEC, which states whether he or she believes the member has violated the Code. If a violation is found, the Hearing Officer recommends a penalty.
Does the full Council decide the case?
No. After presenting his or her report and recommendation to the rest of the Council, the Hearing Officer is excused from the meeting room. The rest of the Council, each of whom has received and read the case file in its entirety, including the transcript of the Hearing, then discuss the case and determine whether a violation of the Code has been proven to have occurred, and, if so, the penalty appropriate to the violation found.
What kinds of penalties may the NEC impose if an AIA member is found in violation of the Code?
The NEC may impose four penalties:
(a) Admonition
(b) Censure
(c) Suspension of membership for a specific period of time
(d) Termination of membership
In all cases, except those where the penalty is admonition, when an accused member has been found in violation of the Code of Ethics by final action of the NEC, the Executive Committee, or the Board, a notice of discipline is published in a periodical publication of the Institute which is distributed to AIA members.
Can I get a list of AIA members who have been found in violation of the Code of Ethics?
No. Under the Rules of Procedure, all matters before the NEC are confidential. The only time the names of the parties are published is when a member has been found in violation of the Code of Ethics and the penalty imposed is censure, suspension, or termination. In that event, a report of the case appears in a publication which is distributed to AIA members but may be available elsewhere.
Are there terms used in the Code of Ethics that have a specific meaning?
Yes. The following terms are referred to in Rules 2.104 and 4.103 and have a specific meaning as noted below:
What is fraud?
In a previous NEC Decision, the Council, relying on a definition in Black's Law Dictionary, defined "fraud" as requiring a false representation of fact, either by positive act or a concealment, involving something which should be disclosed, which deceives and is intended to deceive another so that he or she will act upon it to his or her injury. (See Black's Law Dictionary at 594-95 (5th ed. 1979)).
What is a "statement of material fact"?
A statement of material fact is one which is essential to a consequence or outcome that impacts one of the parties to the complaint.
What is meant by "wanton disregard"?
In previous NEC Decisions, the Council has addressed the concept of "wanton disregard" and noted that in the law it is considered to be "something more than simple negligence, but something less than intentionally damaging action." In other words, it is action taken in disregard of a high degree of danger that is apparent or would be apparent to a reasonable person. (See NEC Decisions 90-4 and 93-4.)
What is meant by "confidential"?
As used in Rule 5.303 of the AIA's Code of Ethics, the term "confidential" describes documents and information that the member's firm either:
(a) has a legal duty not to disclose or provide to other persons (a legal duty might be created by a contract with a client) or
(b) has a legal right (other than the mere right of ownership) to withhold from disclosing or providing to other persons.
A legal right might be created in an employment contract between the Member's firm and the employee or might arise from the fact that the documents or information contain trade secrets, as that term is generally understood in the law.
Chair, National Ethics Council
The American Institute of Architects
1735 New York Avenue, NW
Washington, DC 20006


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The Hope of False Bay
PHOTO CREDIT: Craig Foster - Seachange Project
For most people the name Craig Foster is synonymous with internationally acclaimed documentary films capturing the essence of African hunter-gatherers and depicting the deep connection humans have with animals. But even after years of filming in remote and arid areas like the Kalahari it was always the ocean that Craig Foster returned to with fond memories of the beloved golden forests of his youth. It was where he finally felt he had found home as he immersed himself in the icy waters and kelp forests of False Bay.
"As a child our bedroom was below the high water mark in Bakoven – long before it was the trendy place it is today. From a very early age, my brother Damon and I, dived the kelp forest and foraged together as children. It seemed a natural progression to move on to making movies about the hunter gatherers in Africa.
"After 25 years of working seven days a week on films some of which took over three years to complete, I have come home to False Bay. For the last four years I dive every day, immersing myself and have attempted to develop a deep relationship with the sea and I was surprised at the amount species of animals that had previously moved away from me, now came in and made contact and realised I was not a threat. The otters come up to you and if you keep still, touch your feet, then your mouth, while sting rays brush against you, sharks tend to bump against once rib cage, while octopus or cuttlefish ," Craig said.
Craig started taking friends out with him and Tom, his son, now 12 has gone with him since age five. One day he invited Ross Frylinck, who started Wavescapes with Steve Pike to launch South Africa's first ocean film festival. Craig introduced him to new way of looking at Kelp Forest, an eco-psychological approach if you would. Put most simply, Ecopsychology explores the synergistic relation between personal health and well-being and the health and well-being of our home, the Earth. Craig found the daily dives healing and shared the emotional connection he felt when immersed in the sea. This very connection was indeed helping him to develop a more sustainable lifestyle and remedying alienation from nature.
"People in modern society are suffering a massive assault on the psyche from this disconnection. If we can get people to connect with coastal intertidal environment, they will over time forge a bond until they simply can't pollute and can't over harvest.
"I fell in love with environment at a very young age and through the films I created with my brother I wanted to bring that love to the public to a bigger audience. Now my main inspiration stems from a deep passion and love and need to get into the ocean. If we look at the hunter gathers who lived near the ocean, for them the surface of water is a metaphor for the spirit world. Craig has noticed that we literally go into another world when we cut through the surface and it is like a baptism every time. There is a massive shift – and this shift is also why we are fearful of it – yet it is healing, you need only look up the health benefits of cold thermogenesis to see that, and - it is transformative.
Craig has noticed that eating small quantities of kelp every week and daily immersions - without a wet suit - in the cold water up to an hour and a half at a time, has greatly improved his immune system.
"I believe that the kelp forests were the place where humans first learnt to wade, swim and eventually to dive. I feel they were lured in by their favourite foods and over 1000s of years learnt in this way. The great thing about learning to swim like this is that if you make a mistake the kelp forest staves offers a safe way back to shore.
"People the world over are deeply attracted to the ocean and the most highly valued properties are in these areas. My work is about exploring the deep relationship humans have with the sea," Craig said.
After four years of intensive research, by Craig and his friend Ross, they have been advised by a team of top international scientists and combining this cutting edge science, African indigenous knowledge systems and their own face-to-face observations they are telling the new story of human origins and the ancient relationship we all have with the sea and it is called the Sea-Change. We encourage you to visit their incredible website to find out more about their work. Craig and Ross are currently planning a world exhibition tour to showcase our incredible South African marine environment and its extraordinary human origin story.


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The Chalk Bluffs campground has applied for a permit to dump material into the Nueces River that borders their property in an effort to make it more "swimmer friendly". The following is a letter received by one of our Central Texas Fly Fisher members requesting our assistance in contacting TP&W to oppose this action.
Subject: Nueces Sand Marl and Gravel Permit COMMENT BY JULY 19
Importance: High
Park Chalk Bluff has applied for a sand, marl and gravel permit from Texas Parks and Wildlife to annually disturb 999 cubic yards of sediment over 10 acres of riverbed. The volume of sediment planed for movement annually is equivalent to about 166 dump truck loads; a small gravel mine. This level of disturbance can cause morphological deformations for many miles downstream. As we have all seen, the river reacts to alterations by shifting its meander pattern, cutting away at long stable banks and dropping gravels in heaps. The impact of the proposed disturbance could have disastrous consequences on the river, even in a good year. But given the current drought and weak flow conditions, aquatic life and our mutual recreation interests are in jeopardy.
You may remember that Park Chalk Bluff dug holes, channels and built an impoundment in the riverbed a few years ago without permitting. They were cited for the violation and have been cited twice since that time for similar violations. The silt generated from those activities has caused significant harm in our area. The fine sediments generated from these disturbances are finally becoming stabilized in the holes but much material remains in the channel and is easily suspended when disturbed causing less than clear conditions.
Interestingly the permit application (attached) claims plans to minimize harm to aquatic and riparian habitat by stocking bass and catfish. We would hope that this claim will be investigated by TPWD as stocking non-native fish poses a tremendous risk to the unique genetic strains of Nueces fish
The Agency is welcoming input and your written comment can impact the proposed permit and help mitigate the impacts of continued bank disturbances in the Chalk Bluff area. The permit could be denied or issued on a restricted or contingent basi
Ideas of comment include:
· Disallow the permit and enhance enforcement for violations.
· Allow disturbance only if/when the river is verifiably not flowing below site and only a one time well planned restoration project to include bank stabilization/vegetation and mitigation for offsite movement of fine sediments.
· Require a survey of the site to insure that the 10 acres planned for disturbance does not infringe on adjacent private property.
· Require engineering for project, not just a bulldozer and operator. ETC...
Comments are due by JULY 19, 2013.
Send them to
Tom Heger
Texas Parks and Wildlife Department
4200 Smith School Road
Austin, Texas 78744
Nueces River Sand Marl and Gravel Permit pending
Non-Trout pursuits
Post Reply
2 posts • Page 1 of 1
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Re: Nueces River Sand Marl and Gravel Permit pending
thanks for the heads up.
There are no native bass west of the Medina - genetically, long-ear sunfish are the baddest boys on the block.
But certainly stocked wild bass are there to stay.
Chalk Bluff is one of the last large properties before the river generally disappears into the aquifer recharge zone around US 90.
What is the source of the alert you posted?
There are no native bass west of the Medina - genetically, long-ear sunfish are the baddest boys on the block.
But certainly stocked wild bass are there to stay.
Chalk Bluff is one of the last large properties before the river generally disappears into the aquifer recharge zone around US 90.
What is the source of the alert you posted?
Ron Mc
Post Reply
2 posts • Page 1 of 1


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Asus P8Z77-V DELUXE Review
Asus P8Z77-V DELUXE Introduction:
ASUS has many different motherboards with various styles to fit different market segments. There are many types of users out there: some are hardcore gamers, others looking for business class features, media, and so on. The ASUS P8Z77-V Deluxe is at the highend of the P8Z77-V product stack and comes with a wealth of features that make it ideal for just about any build. It boasts more USB 3.0 and PCI Express connections than the regular, LE and LE PLUS models. For internet connectivity there is dual Gigabit Ethernet ports and a dual band Wi-Fi implementation supported through an included add in card with a pair of antennas with magnetic bases. Wi-Fi GO! software is included for remote desktop control through smartphones, tablets, and more using either Android or Apple systems. Gestures can be used for motion controls and the device can also be used with its QWERTY keyboard and mouse. The software also includes DLNA streaming capabilities for streaming media content.
High end features such as a best in class WIndows 8 certified UEFI BIOS that offers improved usability, Smart Digi+ all digital voltage control, ASUS SSD caching, dual Gigabit LAN, Wi-Fi GO!, four SATA 6.0Gb/s ports, and three x16 PCIe 3.0 slots (although running at x8/x8/x4 when all filled) show that this board could potentially be a solid base for any and all high-end system builds from mild to wild!
Closer Look:
The box has a sleek black look to it with white dots fading out from the center. The motherboard is based off of the Z77 chipset — socket LGA 1155 — is Windows 7 as well as Windows 8 ready, and PCIe 3.0, USB 3.0, and SATA 6.0Gb/s are all supported. The back of the box explains the features in depth and lists some of the primary specifications. A small picture shows what the motherboard looks like with the antennas and highlights some features. The P8Z77-V Deluxe potentially supports Quad-GPU SLI and CrossFireX but realistically supports Triple-GPU through three x16-length slots. Wi-Fi GO! allows the system to be controlled with smartphones or tablets. They can be used as remotes for HTPC control; both Android and Apple are supported.
The TurboV Processing Unit (TPU) plus SMART DIGI+ features give a performance boost and also make it possible to decrease power consumption. Fan Xpert 2 lets users control every aspect of the fans hooked up to the motherboard. The program can even scan each fan to learn their characteristics and then offers tailored controls. LucidLogix Virtu MVP is a Hybrid Graphics solution that supposedly boosts discrete graphics cards up to 60% beyond their original performance. Power consumption is decreased when the discrete card isn't needed by being powered down and is compatible with both NVIDIA and AMD graphic cards.
Opening the front flap reveals some features explained and shows a glimpse of the motherboard. Dual Intelligent Processors 3 with SMART DIGI+ Power Control increase efficiency. The TurboV Processing Unit boosts performance with the flip of a switch or through the AI Suite II program, which can change settings to run the CPU faster and also offers monitoring. The Energy Processing Unit is activated similarly to the TPU and offers energy usage and heat reductions by moderating power consumption. The board uses a Windows 8 Certified UEFI BIOS that can be recovered without any system components including the CPU, GPU or DRAM installed. The only requirement is a flash drive with the BIOS file and a push of the BIOS Flashback button on the I/O panel for three seconds with a power supply connected. The BIOS itself is navigable with the mouse and even supports screen capturing using the F12 key!
For connectivity there are six rear and two front USB 3.0 slots supported; these ports are much faster than USB 2.0. ASUS also employs boost technology UASP (USB Attached SCSI Protocol) to increase transmission speed up to 170%! Network iControl allows users to prioritize network traffic and bandwidth access to applications. This can be great for streaming content, home servers, gaming, and other uses. Underneath the motherboard is all of the accessories.
Two user guides and a driver disk with case badge provide helpful software and installation information to users. It is best to get the latest software usually. Four SATA 6Gb/s cables (black with white accents) and two SATA 3Gb/s cables (solid black), an SLI cable, ASUS Q-Connectors, Wi-Fi GO! Card and two antennas, and ASUS Q-Shield I/O panel are included with the motherboard. The Dual band ( both 2.4GHz and 5GHz ) Wi-Fi GO! Card supports 802.11 a/b/g/n modes and Bluetooth v4.0/3.0 + HS. The card is held onto the motherboard with a single screw and for signal it uses two antennas that are rotatable with a magnetic base. By using this solution ASUS is able to not only ensure maximum PCIe slot availability but provide EMI shielding through the shielded I/O back plate.
The Q-Shield I/O panel is padded and requires some pressure against the motherboard to start the first screws that hold the board. The padding helps against dust and EMI, and there are no sharp "springs" or "fingers" to deal with. The Q-Connectors make installing front panel wiring a breeze by hooking the different wires into it, then plugging the whole item into the motherboard.
Time for a closer look at the motherboard!


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Source: https://www.almanac.com/content/pet-goat-facts-and-tips
Pet Goat Facts and Tips
Are you thinking about getting a goat? Here are some interesting facts you might not know about our friends who were once known as "the poor man's cow."If there were wisdom in beards, all goats would be prophets.
The myth that goats eat anything, from tin cans to noxious weeds is false. In fact, goats are notoriously persnickety.
- Worldwide more people drink goat milk than any other variety.
- Goats belong to the genus Capra, an offshoot of the cattle family, and like cows, camels, and giraffes, they are ruminants, which means they are cud chewing and hoofed.
- The Egyptians worshiped goats and the Greeks sacrificed them, making them "scape-goats" that took on the sins of the community.
- During the Middle Ages, Christians feared that goats were Satan's associates because of their cloven hooves and their lecherous ways when in heat.
- In the traditional zodiac, the sign of Capricorn, represented by the goat, is noted for creativity.
- In Latin, the word for goat, capre gives us capricious for "lighthearted," or "impulsive."
- Many have found goats to be charming, whimsical, endearing, and quite possibly the precursor to the dog being "man's best friend."
Goats as Pets
- Goats hate to get wet and need protection from the cold. Plan to keep the stalls clean and draft-free.
- Well-fed, content goats with good fencing stay contained. If they're being poorly fed and poorly fenced they will find a way out.
- Goats need a balanced grain nutrition. They should be fed from two to six times a day for high-yield production.
- Anything spoiled or soiled repels them.
- Trimming hooves, dehorning, castrating, shots, grooming equipment, feed, and fencing are chores and expenses required for keeping goats.


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Contact: email@example.com
Website: http://www.andrews.edu/future/financing/scholarships/aps_calc.html
According to President Niels-Erik Andreasen, freshmen will be eligible to receive between $10,000–$40,000 in free scholarship money during their four years of undergraduate study beginning in the 2010–2011 school year.
The increase boosts the financial assistance available through the Andrews Partnership Scholarship (APS), a financial award package available to all undergraduates, including Canadian and international students. Previously, the APS capped at $8,000–$32,000 for four years of undergraduate study.
Eligibility for the Freshman APS includes a minimum 2.25 cumulative high school GPA and ACT composite score of 20 or SAT critical reading plus mathematics score of 940. Incoming freshmen who qualify as National Merit Finalists and National Achievement Program Finalists receive a special APS that covers 100% tuition for four years.
Some students may be eligible for an additional $2,000 annually in special APS for one of the following:
1. ACT composite score of 32 or higher
2. SAT Critical Reading + Mathematics combined score of 1410 or higher (writing score not included)
3. A National Hispanic Recognition Program Scholar
Undergraduate transfer students are also eligible for scholarships based on their cumulative college GPA of 25 or more previous college credits. The minimum scholarship is $1,500. A GPA of 2.5–2.99 receives $3,000 annually, 3.0–3.49 receives $5,000 annually and 3.5–4.0 receives $7,500 annually. Transfer students may receive this scholarship for up to eight semesters while pursuing their first undergraduate degree.


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Pilgrims win marathon with Wawasee, 7-6
PLYMOUTH — A win, is a win, is a win... and Plymouth's Pilgrims made it three wins in their last four games with an extra inning NLC victory over Wawasee by a final of 7-6 in nine innings Wednesday.
"It was a good win," said Plymouth coach Ryan Wolfe. "You have some of those games, what it comes down to is that we have seven and they have six, and that's all that matters. You'd like to get there a different way, but it is what it is."
"We could have folded. Just like Monday we got down, but we didn't. We battled back, got some bunts down there in the extra innings when we needed to and got guys in scoring position, and it paid off."
The Pilgrims were in position to win the game in "regulation" leading 4-3 with just three outs to play. Wawasee turned a pair of leadoff walks off Plymouth starter Joe Dragani in inning seven into three runs off reliever Bailey Clark, who entered and took a bunt from pinch hitter Bailey Yoder and threw it into right field.
Plymouth returned the favor in the bottom of the inning with leadoff singles by Braydon Davidson and Clark. Then in a wild series of events that included Trent Briles being hit by a pitch, a balk that wasn't, and RBIs by Cody Gamble and Justin Drudge, the Pilgrims found themselves headed to extras.
Clark shut down the Warriors (1-6) for two more frames, and in the ninth a wild pitch by Wawasee reliever Nate Hare plated Gamble with the winning run.
"Give Bailey credit, he battled back," said Wolfe. "He could have folded after that throw, but he didn't. He hung in there and gave us a couple innings, and he's there to get the win."
Plymouth starter Joey Dragani took the game into the seventh but had to give way after crossing the 100-pitch mark and surrendering the leadoff walks. He was still able to have another strong start, minimizing his early damage and giving the team a chance to win.
"He threw 55 pitches in innings one and two," said Wolfe. "I might have made a change earlier, but he told me he was alright and he showed me he could get his change up and curveball over, and he did a good job of battling back."
But it was a night for shortstop Justin Drudge, who ended the marathon with four hits in five at bats, including a double and RBI, scored two runs and set up the winning run with a perfect sacrifice bunt.
"Drudge has squared some balls up the last few games; he did a good job squaring some up tonight," said Wolfe "He's got great hands, anything on the outer half he drives to right field and with his speed I can do a lot of things with him up there at the top of the order."
Plymouth moves to 5-6 on the year and will be at NorthWood on Friday.
WAWASEE 6 (9 inn.)
At Plymouth
Wawasee: 030 000 300 — 6 8 0
Plymouth: 310 000 201 — 7 10 2
Andrew Milligan, Drew Anderson 7, Jordan Currie 9 (LP), Nate Hare 9, and Nate Prescott; Joe Dragani, Bailey Clark 7 (WP 1-0), and Elijah Nixon.
2B: Anderson (W), Donovan Navarro (W), Justin Drudge (P), Trent Briles (P).
JV score: Wawasee 9, Plymouth 8


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SodaStream and EBOOST to Launch Natural Energy Flavors for SodaStream Home Soda Makers
Wellness expert Jillian Michaels applauds EBOOST and SodaStream partnership
Feb 28, 2013, 08:30 ET
AIRPORT CITY, Israel and NEW YORK, Feb. 28, 2013 /PRNewswire/ -- SodaStream International, Ltd. (NASDAQ: SODA), the world's leading manufacturer and distributor of home carbonation systems, and EBOOST, a leading manufacturer and distributor of natural energy drinks and supplements, today announced a strategic agreement to license EBOOST flavors and proprietary energy blends exclusively for use with SodaStream home soda makers.
(Logo: http://photos.prnewswire.com/prnh/20130228/NY68366LOGO)
(Logo: http://photos.prnewswire.com/prnh/20121107/NY07412LOGO)
"Energy drinks are a fast-growing sector in beverages, and we are excited to offer a more natural option by adding EBOOST flavors to our portfolio," stated Daniel Birnbaum, CEO of SodaStream. "Consumers turn to SodaStream for smarter, better-for-you alternatives to packaged soda, and we look forward to attracting new users as we expand deeper into specialty flavor choices."
"EBOOST is redefining the energy drink industry with a responsible product that consumers can feel good about drinking," says Jillian Michaels, EBOOST's Chief Energy Officer. "I've always supported products that encourage a healthy lifestyle and combining EBOOST with an innovative and revolutionary product like SodaStream offers a sparkling new way for consumers to enjoy those products at home."
EBOOST continues to provide a healthy option for consumers in need of a boost. CEOs and Founders Josh Taekman and John McDonald set out to create an alternative that supplied a natural boost of energy while supplying the daily suggested amounts of vitamins such as C, D, B12, B6, and Zinc.
The initial flavors will be Orange and Super-Berry (Acai Pomegranate), which will be available during the second half of 2013. The terms of the agreement were not disclosed.
About SodaStream
SodaStream is the world's leading manufacturer and distributor of home beverage carbonation systems which enable consumers to easily transform ordinary tap water instantly into carbonated soft drinks and sparkling water. Soda makers offer a highly differentiated and innovative solution to consumers of bottled and canned carbonated soft drinks and sparkling water. Our products are environmentally friendly, cost effective, promote health and wellness, and are customizable and fun to use. In addition, our products offer convenience by eliminating the need to carry bottles home from the supermarket, to store bottles at home or to regularly dispose of empty bottles. Our products are available at more than 60,000 retail stores in 45 countries around the world, including 15,000 retail stores in the United States. For more information, visit http://www.sodastream.com. To download SodaStream's IR app featuring SEC filings, press releases, videos and more, please visit http://itunes.apple.com/us/app/soda-ir/id524423001?mt=8 for your iPhone/iPad or https://play.google.com/store/apps/details?id=com.theirapp.soda for your Android mobile device.
About EBOOST
EBOOST is a premium, vitamin-infused drink that supports energy, immunity, recovery and focus. A responsible boost in an otherwise irresponsible category, EBOOST supports natural energy from green tea and the suggested daily allowance of essential vitamins and minerals. Offered in four delicious flavors including Super Berry, Orange, Pink Lemonade and Acai Pomegranate, EBOOST is available in effervescent powder packets and liquid shot form. For more information, visit http://www.eboost.com.
Forward Looking Statements
This release contains forward-looking statements, which express the current beliefs and expectations of management. Such statements are based on management's current beliefs and expectations and involve a number of known and unknown risks and uncertainties that could cause our future results, performance or achievements to differ significantly from the results, performance or achievements expressed or implied by such forward-looking statements. Important factors that could cause or contribute to such differences include risks relating to: our ability to expand into our target markets, including the United States; our ability to continue to develop or maintain our presence in retail networks; our ability to develop and implement production and operating infrastructure to effectively support our growth; the success of our marketing campaigns and media spending in terms of increased sales or increased product and brand name awareness; our ability to maintain our customer base in markets where we have an established presence; the risks associated with our reliance on exclusive arrangements for the distribution of our beverage carbonation systems and consumables in each of the markets in which we use third-party distributors; our ability to compete effectively with other companies which currently offer, or may offer in the future, competing products; potential product liability claims if any component of our beverage carbonation systems is misused; our ability to protect our intellectual property rights; our being found to have a dominant position in certain markets which may place limits on our ability to operate; risks associated with our being a multinational corporation, including fluctuations in currency exchange rates; our potential exposure to greater than anticipated tax liabilities; our products being subject to extensive governmental regulation in the markets in which we operate; adverse conditions in the global economy which could negatively impact our customers' demand for our products; and other factors detailed in documents we file from time to time with the United States Securities and Exchange Commission. Forward-looking statements in this release are made pursuant to the safe harbor provisions contained in the Private Securities Litigation Reform Act of 1995.
SOURCE SodaStream International Ltd.


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Moderator: B&F Moderator
I know people have laughed at this in the past but it's a perfectly crafted LP both music and vocals.
chuckasaurusrex wrote:Horace Andy - "Dance Hall Style"
Yabby You - "Conquering Lion"
kalcidis wrote:Blood & Fire did the Jesus Dread compilation which is more or less the perfect reissue of that album and Chant Down Babylon.
Users browsing this forum: capullo, Google [Bot] and 5 guests


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G.I. Joe: Retaliation (US - BD RA)
Gabe liked the Real American Hero more when he wasn't frowning all the time...
Previously on G.I. Joe: The Joes defeated the evil, international terrorist organization known as Cobra. The leaders, Cobra Commander and Destro are locked in a maximum security, brain-freezing water prison (I guess), but super ninja Storm Shadow (Lee Byung-hun) and master of disguise Zartan (Arnold Vosloo) are still at large. Unknown to the Joes, the President of the United States (Jonathan Pryce) has been replaced by Zartan who, along with Storm Shadow, has put a plan into effect that will free Cobra Commander and ambush the Joes in one fell swoop. The Joes that survive the massacre, Roadblock (Dwayne Johnson), Flint (DJ Cotrona), Lady Jaye (Adrianne Palicki), and Snake Eyes (Ray Park), find themselves framed for treason and are forced underground where they plot their revenge.
Michael Bay's original Transformers was a stupid movie, but also kind of an interesting experiment in audience expectations. Hasbro had been making money hand-over-fist from the toy-based franchise, including a very popular run of cartoons that span nearly three decades, so a movie seemed a forgone conclusion. But who knew mainstream audiences would be susceptible to the charms of cars that turn into giant robots? Beyond morbid curiosity, of course. After Transformers became a hit, Hasbro and Paramount put a sequel into production, alongside another toy-based, live-action feature – G.I. Joe: The Rise of Cobra, which was directed by Deep Rising and Mummy series director Stephen Sommers. Transformers: Revenge of the Fallen was released alongside Rise of Cobra in the summer of 2009. Besides being indomitably badly written and borderline racist/misogynistic, Revenge of the Fallen was needlessly mean-spirited and violent (though not nearly as mean-spirited and violent as the third film in the series). Rise of Cobra, on the other hand, was a comparative breath of campy fresh air. Sommers knew he was making a silly movie and his shockingly star-studded cast knew they were playing animated action figures. It wasn't a good movie by any stretch of the imagination, but it was a pretty entertaining one, at least given the constraints of a movie based on a jingoistic '80s cartoon series.
The Rise of Cobra was a big enough hit to put a sequel into production, but apparently not a big enough hit for the producers to leave the formula alone. Every piece of news concerning G.I. Joe: Retaliation marked the sequel as a practical reboot – most of the original cast would not be returning and Sommers would be replaced by Jon M. Chu, a director known almost exclusively for making dance movies, like Step Up 2: The Streets and Step Up 3D. But the staff changes weren't even the weird part. One month from the film's June 2012 release, Paramount suddenly announced that they were pulling the film for the sake of a 3D post-conversion and would not be releasing it until March of 2013. Such a move was basically unprecedented, as far as I know, and rumours quickly circulated concerning the film's qualities and the assumption that producers wanted to include more Channing Tatum (which, apparently, wasn't true). Weird productions don't necessarily equate bad movies, or rather, no more than screenplays based on a toy line do, but there was very little about Retaliation that inspired faith, least of all the fact that Paramount and Hasbro clearly noticed that the darker Transformers sequels made more money than the generally sunny The Rise of Cobra.
Well, Retaliation ends up being another not terrible movie, but, just as I suspected, it has almost none of the goofy fun of Sommers' original. Almost everyone involved (a couple of actors aside), is taking this toy line-based movie way too seriously. Things start out charmingly enough, with Duke and Roadblock playing videogames and wrestling with Roadblock's kids, but the light-hearted stuff is quickly overridden by real-world military issues – as if connecting the G.I. Joe universe to the Korean demilitarized zone and the nuclear threat of Pakistani rebels somehow makes it more relevant. There are decent nods to the 'toyfulness' of the source material, largely in the cool little war gadgets the characters use, but Retaliation is more comparable to 'real world' military action movies (James Bond movies, the Mission Impossible series) than it is to something you'd expect from the title 'G.I. Joe.' The pervasive tone here is stone-faced, from the moody photography, right down to the mournful music that undercuts some of the more amusing interactions, artificially marking them as tragic. Rise of Cobra had its share of melodrama, but Sommers and his gang treated it all as you'd expect from a Saturday morning cartoon serial. It was amusing, not dour (I say this, assuming Sommers achieved his intended tone).
Chu's action direction leaves quite a bit to be desired. This isn't surprising, considering his Step Up films were woefully over-edited to the detriment of the efforts of talented dancers. Here, it appears that his stunt team has choreographed some impressive shoot-outs and bouts of hand-to-hand action, but the choppy cutting and shaking camera makes it difficult to verify. In fact, the bulk of the action is so shakily shot and edited that it's hard to believe the same guy had anything to do with the film's centric set-piece, which features Snake Eyes and his buddy Jinx battling a small army of ninjas on a snowy mountainside. One possible explanation is that Chu pretty does well with the film's special effects, much better than Stephen Sommers has ever managed, and the epic ninja fight is really effects-heavy. It's possible that he needs to be limited by technology to pull off something that makes visual sense. It's also possible that Digital Domain's effects people, 2nd unit director (George Marshall Ruge, who worked on the Lord of the Rings films), and storyboard artists were in greater control of this sequence.
I don't think anyone is surprised that Rhett Reese and Paul Wernick's plot doesn't really make much sense, but I am a bit surprised by how dull it is. There's very little downtime to speak of and, generally speaking, the pacing is tight, but, even at a fast clip, I found it difficult to maintain interest. The writers put themselves in a particularly difficult position early on by splitting their story between the main plot and Snake Eyes/Storm Shadow's subplot. The two storylines never gel and the cool factor of the ninja stuff (which actually feels more related to the first movie than anything else that happens) makes it painful to cut back to the Joes and their boring plight. The writers are pretty good at writing the kind of grandiose/dopey dialogue that we expect from our larger-than-life action heroes and villains, but their attempts at natural, dramatic discussion and levity are awkward at best. The funniest/most idiotic example is an utterly tone-deaf sequence where Lady Jaye describes her feminist stance on women in the military while Flint (and the audience) watches her undress in the reflection of a tube TV. I use the phrase 'tone-deaf,' because I hope it's the case; the only other possibility is that Chu, Reese, and Wernick are pointedly satirizing the idea of the typical strong female lead in just about the most misogynistic way possible. I do have to give them some credit for the sheer scale of the third act threat (sorry, London). It's clear they had a neat concept in place – they just weren't sure how to make it happen.
Dwayne Johnson might be the best actor of his kind working in Hollywood today and he practically carries a lot of Retaliation on his charisma alone. But one Dwayne Johnson does not equal one Joseph Gordon-Levitt and one Chris Eccleston, both of whom were a scenery-chewing blast in Rise of Cobra. Gordon-Levitt isn't exactly needed, I suppose, since Cobra Commander is wearing a mask and speaking in a modulated voice most of the film (though Chu does choose to show his non-Gordon-Levitt face at the beginning of the film for some reason), but cutting Eccleston's Destro out of the mix smells like sour grapes, apropos of nothing. Channing Tatum is notably less wooden than he was the first time around, too, but all for naught, since he appears in the film for about 10 minutes, tops. Bruce Willis continues making a joke out of himself, playing the exact same curmudgeony, gun-toting old fart he played in Expendables 2 and A Good Day to Die Hard. It's depressing (thank God for Looper and Moonrise Kingdom). Bit-part appearances from the likes of Walton Goggins and Ray Stevenson (with a hilarious Southern accent) perk things up and any movie that makes Lee Byung-hun a couple bucks is okay in my book. But the film's all-star is Mr. Jonathan Pryce, who gets to play a dual role that allows him to flex his cruel baddie and sorrowful good guy muscles. The film's two women, on the other hand, don't have much to do – Adrianne Palicki is here purely for the sake of oogling her underdressed body and I'm pretty sure Elodie Yung only has three lines.
Since it was not originally intended as a 3D release, G.I. Joe: Retaliation was shot on 35mm film, not one of the various digital HD/3D camera rigs. The film base does show in a fine grain mesh, but there aren't many other film-based artefacts to report (no real edge enhancement, for example). The overall look is pretty dark and this darkness does cause some of the deep blacks to crush detail levels and create slightly blobby detail levels. When the image is light enough to discern textures are plenty sharp and complex without any notable compression or sharpening artefacts. I'm actually confused as to why Chu and cinematographer Stephen Windon bothered with film at all, though, because they've digitally graded the material so much that it looks like shooting straight digital would've been a lot easier. The daylight sequences are coated in orange with their highlights blown-out. The nighttime and interior images are caked in brown with hyper-colourful blue elements that turn every bit of white (including Jonathan Pryce's hair) to turquoise. These hues are a bit unseemly, but, in the transfer's favour, they are tightly separated and/or smoothly blended where needed. The biggest problem is low-level noise on the warmer hues when the image is at its darkest, similar to Paramount's Mission Impossible: Ghost Protocol transfer (which was also film-based).
Paramount continues being the one major studio that fits the majority of their new releases with Dolby TrueHD, rather than DTS-HD MA audio codecs and G.I. Joe: Retaliation is no exception. This track is presented in robust 7.1 surround. There's nothing negative to report here in terms of center channel dialogue compression. The big blow-up battle moments are all thoroughly spectacular as well, beginning with Cobra's first act sneak attack on the Joes. Here, the sound designers focus on creating unique and eclectic gun and explosion sounds while maintaining a very wide and dynamic depth of field. Even more impressive is Snake Eyes and Storm Shadow's throw-down at the middle of the film. In fact, if there's one thing that sets Retaliation apart from similar films, it is the sound design of this one brief ninja-on-ninja fight with its ringing metallic weapons, flying bullets, and spinning shuriken. The exploding fireflies are another audio highlight – they buzz throughout the channels before exploding with a particular electronic-sounding boom. Henry Jackman's score is a bit silly (very '90s-ish), but is also given a very big presence throughout the channels, including heavy percussive LFE throb, directionally enhanced electronic augmentations, and some very punchy brass.
The extras begin with a commentary track featuring director Jon M. Chu and producer Lorenzo di Bonaventura. This is a low-energy track. Like, nearly comatose. It's not that Chu and Bonaventura aren't doling out enough behind-the-scenes info – they just sound like they'd rather be somewhere else. Curiously, they seem to think that they made a 'fun' movie and that they let the audience know that they were in on the joke, but mention this just before discussing the important 'weight,' including real-life political events in their action figure movie. In fact, dull tone aside (and the energy does increase as the film ticks by), this track is sort of a vital to understanding what went wrong with the film – the filmmakers truly thought they were achieving all of the things they utterly failed to achieve. Chu keeps describing super-complex stunts as they flutter by before we can fully appreciate them, signifying that he thought that amount of screen time was satisfactory. He then goes on to describe steps in costume design that were set up to differentiate characters on-screen, which doesn't matter, because the photography is so dark and moody. The best bits are the ones when Chu and Bonaventura talk about their supposedly strong female characters. There's little direct discussion concerning the decision to hold the film out of theaters for an entire year (besides the brief mention of the 3D conversion), but there is talk of arguments with the studio concerning stylistic choices, including the process of developing the film's prologue in order to ensure that scenes they'd already shot made sense to people who hadn't seen the first film.
Up next is a rather comprehensive behind-the-scenes documentary entitled G.I. Joe: Declassified (1:16:00, HD). It is broken into eight parts, beginning with Mission Briefing, a look at pre-production, including hiring Chu, screenwriting, previsualization, locations, sets, production design, and costume/make-up tests. Deployment covers stunt training/rehearsal and second unit shooting. Two Ninjas focuses on the construction/design of the massive Dojo set, the film's ninja characters, costume design, and shooting the ninja fights. The Desert Attack sort of speaks for itself and covers the process of shooting the massive action sequence towards the beginning of the film. Cobra Strikes is all about the film's various villains, including concepts, costumes, actors, and the various Cobra-themed sets. The Lone Soldiers, in turn, is all about the surviving good guys and the concepts, costumes, actors, and sets that surround them. The Monastery covers the filming of the movie's one genuinely cool sequence, including choreography, design, previz, and special effects. Fort Sumter finishes things up with a look at the film's chaotic action climax. Interview subjects include Chu, Bonaventura, executive producers Erik Hawsome and Herb Gains, Hasbro execs Brian Goldner, John Warden and Aaron Archer, screenwriters Rhett Reese and Paul Wernick, military adviser Harry Humphries, stunt coordinator Steve Ritzi, production designer Andrew Menzies, costume designer Louise Mingenbach, visual effects supervisor James Madigan, and cast members Channing Tatum, Dwayne Johnson, Joseph Mazzello, D.J. Cotrona, Adrianne Palicki, Ray Park, RZA, Elode Yung, Lee Byung-Hun, Ray Stevenson, Jonathan Pryce, and Bruce Willis.
The disc also features three deleted scenes, the first two of which probably should've been left in the final film for the sake of plot (4:00, HD), and has an option for either Cobra or Joe-themed menus.
G.I. Joe: The Rise of Cobra was a dumb movie that occasionally succeeded, because it knew it was a dumb movie. It was, at the very least, entertaining in parts. G.I. Joe: Retaliation is a dumb movie that almost never succeeds, because it takes itself far too seriously. Minus one really cool central set-piece, it is almost entirely devoid of fun. It's a little difficult to gauge the image quality of this Blu-ray, because the film is so 'gritty' looking, but the transfer certainly is vivid and well-textured. The Dolby TrueHD soundtrack, on the other hand, is absolutely fantastic, and the feature-length behind-the-scenes documentary is better than the film deserves.
* Note: The images on this page are not representative of the Blu-ray image quality.
Review by Gabriel Powers
David Blackwell Senior Member Join Date: February 2004 Location: United States Posts: 2,831
I watched the extended action cut on Blu-ray which adds additional scenes, extends some scenes, and reorders some scenes. The extended cut is 12 minutes longer. currently the extended cut is a Best Buy exclusive.
Bouncy X Member Join Date: March 2005 Location: Canada Posts: 1,931
David Blackwell wrote: I watched the extended action cut on Blu-ray which adds additional scenes, extends some scenes, and reorders some scenes. The extended cut is 12 minutes longer. currently the extended cut is a Best Buy exclusive.
assuming you already liked the movie (as i did), does the extended cut make a difference and improve it much? i pre-ordered this but there was a delay so i'll likely not get it til next week.
assuming you already liked the movie (as i did), does the extended cut make a difference and improve it much? i pre-ordered this but there was a delay so i'll likely not get it til next week.
Some material may be inappropriate for children under 13
Disc Details
Release Date: 30th July 2013
Discs: 2
Disc Type: Blu-ray Disc
RCE: No
Video: 1080p
Aspect: 2.40:1
Anamorphic: No
Colour: Yes
Audio: Dolby TrueHD 7.1 English, Dolby Digital 2.0 English DVS, Dolby Digital 5.1 Spanish, French, and Portuguese
Subtitles: English SDH, French, Spanish, Portuguese
Extras: Director & Producer Commentary, G.I. Joe: Declassified Documentary, Deleted Scenes, DVD Copy, Digital Copy, UltraViolet Copy
Easter Egg: No
Feature Details
Director: Jon M. Chu
Cast: Dwayne Johnson, Bruce Willis, D.J. Cotrona, Lee Byung-hun, Adrianne Palicki, Ray Park, Jonathan Pryce, Ray Stevenson, Channing Tatum
Genre: Action, Adventure and War
Length: 110 minutes
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Elliott posts third straight shutout as Blues blank Wild
Minneapolis, MN – Brian Elliott is riding another shutout streak and is improving St. Louis' playoff chances in the process, as the Blues earned a 2-0 victory over the Minnesota Wild at Xcel Energy Center on Thursday.
Each team entered the game with 46 points, but have been going in different directions the past two weeks.
St. Louis, currently the sixth seed in the Western Conference, has rattled off a season-high six straight wins, the last three coming on the road via Elliot shutouts. Elliott made 23 saves Thursday and has not given up a goal in 189:31. Last season, he set a club record with a 241:33 shutout streak.
Roman Polak's first goal in over two years proved to be the game-winner, and Andy McDonald added an insurance tally in the third period.
Niklas Backstrom stopped 18-of-20 shots as Minnesota lost for the fifth time in six games, scoring just six goals during the stretch. The Wild still control their postseason fate as they sit in the No. 7 spot in the West, two points ahead of the Detroit Red Wings.
The only goal St. Louis needed came 10:37 into the game, as Chris Stewart sent a cross-ice pass to an open Polak, who settled the puck and wristed it into the right corner for his first goal since Mar. 30, 2011.
The Wild, who lost a 1-0 decision against the Blackhawks on Tuesday, failed on power-play chances in each of the first two periods and fell behind even further midway through the third, when McDonald's backhander snuck through Backstrom's pads with 10:30 remaining.
Elliott stopped 16 shots over the first two periods and was tested seven times in the final stanza before keeping his streak alive and recording his 21st career shutout.
"We played a strong team and we played a good game," Wild head coach Mike Yeo said despite the loss. "I'm not saying we can't be better in a couple of areas, but obviously the complexion of the game changes if we score first."
Game Notes
This is the Blues' longest winning streak since a seven-game stretch from Oct. 22-Nov. 7, 2010 ... St. Louis as a team has not allowed a goal in 201:24 ... The entirety of Elliott's shutout streak has occurred on the road, breaking Jacques Plante's club record of 141:19 set during the 1968-69 season ... Elliott has won his last five decisions ... The Blues have not allowed a power play goal in eight straight games, killing off all 19 penalties in that span ... St. Louis swept the three-game season series and has won five straight meetings between the teams ... The Wild have lost their last three home games in regulation after going 13-3-1 to open the season at Xcel Energy Center.


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The Spring 2012 Student Art Show, featuring some of the best work of Lone Star College-CyFair's talented students, will be on display April 24 -May 3.
This exhibition features the work LSC-CyFair visual art students have completed in their classes in a variety of mediums from photography, painting and drawing to design, ceramics and art metals.
Come to enjoy the exhibition and stay to meet the student artists in person at the opening reception and awards ceremony set from 4:30 p.m. to 6:30 p.m. Thursday, April 26.
The Bosque Gallery is located in the Center for the Arts building on the Barker Cypress campus at 9191 Barker Cypress. Gallery hours are 11 a.m. to 2 p.m. Tuesday through Thursday.
For gallery information, go to LoneStar.edu/bosquegallery or call 832.482.1038.


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Trying To Add Search Box and Link Merchant Logos
I have read so many different post and not sure which ones are current. I would like to add a search box to my store, not just one category, but all categories and products would be included in the search. Like shopuland.com
I have several categories on my site, arts n crafts, baby, clothes, automotive, etc to name a few. I would like to be able to put the merchant's logo on each page that carries that category. Is there an easy way to accomplish this?
I'm pretty much a newbie and would love any help anyone could give me.


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2014 Maritimo Mustang 32
- Description
- View Full Specifications
- Year:
- 2014
- Hull Material:
- Fiberglass
- Length:
- 32'
- Engine/Fuel Type:
- /
The first Mustang model to be released under the eye of boat building legend Bill Barry-Cotter is a two-cabin 32 Sports Cruiser.
The three-side enclosed cockpit and entertaining area features a large L-shape lounge that runs along the port side and curves around the transom. A dinette table can convert this lounge into a great day bed. The cockpit includes a forward helm on the starboard side with helm and companion seats. A well-equipped galley is opposite on the port side.
Forward, a companionway leads to the accommodation of a master cabin forward with an island double bed and hanging lockers. A second two-bunk cabin is on the starboard side and the bathroom is on the port side.
The new design builds on the great tradition of the Mustang brand.
We have taken the brand back to its roots. Mustang again stands for great family sports cruisers at a competitive price.
Additional Specs, Equipment and Information:
LOA: 35 ft 4 in
Beam: 13 ft 6 in
Maximum Draft: 6 ft 8 in
Dry Weight: 11025 lbs
Engine Options
Engine Option 1: 1x Mercruiser 8.2 MAG - 380MHP
Fresh Water Tanks: (35 Gallons)
Fuel Tanks: (145 Gallons)
Holding Tanks: (28 Gallons)
Number of cabins: 2
Number of heads: 1
Manufacturer Website


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Car Review
2014 Mercedes-Benz Sprinter: Overview
Commercial grade vans like the 2014 Mercedes-Benz Sprinter aren't usually headline grabbers. They aren't sexy or radical. We doubt many 15-year-old boys have a poster of a cargo van on their bedroom wall alongside Miranda Kerr, but they're not quite as boring as they sound.
According to the U.S. Small Business Administration, there are 23 million small businesses in this country. Also, more than 600,000 franchised small businesses make up 40 percent of all retail sales in the U.S. From airport shuttles to flower shops to car dealerships, small businesses are everywhere -- and they all need just the right vehicle to get the job done. OK, maybe it is kind of boring.
Still, big vans are starting to become a big deal. Ford recently introduced a new full-size van that replaces the massively popular Econoline, and we expect Chevrolet to replace the aging Express van soon. In the mean time, Chevrolet just announced that they will sell Chevy versions of the New Nissan NV200 compact cargo van. Add to that the new FIAT-based Ram van and suddenly full-size vans are about as hot as a BIC lighter at a Dave Matthews concert.
The Mercedes-Benz Sprinter is the latest commercial van to get a makeover. Here are a few notable specs and details:
The base Sprinter comes with a 4-cylinder turbocharged diesel engine and a 7-speed automatic transmission. A V6 turbodiesel is optional. For 2014, the Sprinter sports a new front grille, headlights, LED turn signals and a new bumper and hood. Inside, there's a redesigned shifter and steering wheel, as well as a head unit with a 5.8-inch screen that includes Bluetooth, iPod and auxiliary interface.
The 2014 Sprinter is available in several body styles, including cargo, crew, passenger van, minibus and Cab Chassis. Three body lengths are available, too.
The options list reads like that of a Mercedes-Benz luxury sedan rather than a work truck. Buyers can opt for navigation, air suspension, blind spot monitoring, Lane Keeping Assist and Collision Prevention Assist.
The reworked 2014 Mercedes-Benz Sprinter should be on sale in the fall of 2013.