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Mario Party 5 – FAQ
FAQ by GavLuvsGA
Version: Final | Updated: 12/24/05
******************************************* ******************************************* /\/\/\/\/\/\/\/\/\/\/\/\ ~~~~~~~~~~~~MARIO PARTY 5~~~~~~~~~~~~~~ \/\/\/\/\/\/\/\/\/\/\/\/ ******************************************** ******************************************** FAQ by GavLuvsGA FINAL VERSION Please write to: firstname.lastname@example.com or firstname.lastname@example.com if you have any questions or hints, but please read below before posting. 1) First of all, I find it annoying if people ask/tell me things that are covered in the FAQ. If you took the trouble to come here, you should at least take the trouble to read the FAQ to see if your question is answered within. 2) Put "Mario Party 5" in the subject heading. About 95% of mail I get is Spam, so if I receive a mail that looks like junk, I will delete it. Also, it is NOT necessary to stick words like "SPAMFILTER" in the subject heading. 3) NO IMs. I am far too busy for them. 4) Do NOT send attachments, or imbedded files. I will not open them. Also, I sticking spam in your E-mail will not impress me. 5) Since this is now the final version, please don't send in any more tips or suggestions for Super Duel Mode. REVISION HISTORY ****************** Version 1.1 Not really a revision, but I changed the way I'd done the title since my attempt at an ASCII "M" like any other ASCII title I've done was pretty poor. Version 1.2 Added Monty Mole to Pirate Dream and Bowser Bonus. Version 2.0 Added a few hints to the FAQ section and some more happening events, and a combo for Super Duel Mode. Version 2.1 Finally witnessed Scalding Cauldron and added it to the Minigame section. Also, added the Birthday Party space in Sweet Dream, and realised I hadn't included Da Vine Climb, despite witnessing some time ago. Version 2.2 Added Mass A - Peel and the whale space. Version 2.3 Added how to get more extra parts for Super Duel Mode. Version 3.1 Made a few amendments, regarding Bowser, DK and circuit mode. Version 3.2 Spell checked. Made a few small alterations. Version 3.3 Added a few more tips and suggestions for Super Duel Mode. Version 3.4 Just a few minor tweaks because someone pointed out a few errors on my part. Final Version Added a couple of hints that I had been sent and decided to make this the final version. CONTENTS ********** 1) Characters 2) Capsules 3) Game Play 4) The Boards 5) Story Mode 6) Mini Games 7) Mini Game Mode 8) Super Duel Mode 9) Bonus Mode 10) Frequently Asked Questions 1) CHARACTERS *************** PLAYABLE --------- MARIO --------- Mario is of course the star of the game. -------- LUIGI -------- Luigi is Mario's brother. --------- PEACH --------- Also known as Princess Toadstool, Peach has starred in many of Mario's games. --------- YOSHI --------- Yoshi is Mario's pet dinosaur. --------- WARIO --------- Wario is Mario's rival. -------- DAISY -------- Daisy is also a princess. ------------ WALUIGI ------------ Waluigi is Wario's brother ------------------- MINI BOWSER ------------------- While someone complained about my use of this term in my Mario Party 4 FAQ instead of "Koopa Kid", this is the name given to Bowser's offspring in this game. Has also gone under the name of Baby Bowser and Bowser Junior. -------- TOAD -------- Here, Toad is a playable character for (I think) the first time in a Mario Party game. ------ BOO ------ In the old games, Boo would steal coins and stars. Now, you can play with him on the boards. NON - PLAYABLE ---- DK ---- I was surprised to see that he wasn't playable - until I learned that he had been given his own space in the game. (N.B. I also read you can unlock him in Super Duel Mode). ------------ BOWSER ------------ Of course, Bowser, Mario's nemesis, makes another appearance. ------------------------------------------------------------ M BOWSER G, M BOWSER B and M BOWSER R ------------------------------------------------------------ These are the Mini Bowsers you play against in Story Mode. 2) CAPSULES ************ You can either use a capsule on yourself, which costs a number of coins in most cases, or place it on any blue or red space up to ten spaces ahead of you, as long as there are no capsules already there. You can get capsules free by passing a capsule machine. Once a capsule lands on a place, it will usually stay there for the rest of the game. You can hold a maximum of three capsules at any time. ----------------- MUSHROOM ----------------- Cost: 5 coins This was replaced by the Mega Mushroom in Mario Party 4, but the ordinary mushroom makes a return here. If you use it, you get an extra dice block. Since it is cheap, it is usually worth using on yourself. -------------------------- SUPER MUSHROOM -------------------------- Cost: 10 coins This makes another appearance and gives you three dice blocks to throw. Again, I'd recommend using this one on yourself if you have enough coins. ---------------------------- CURSED MUSHROOM ---------------------------- Cost: 5 coins Similar to Mario Party 4's Mini Mushroom except without the shrinking effect, this item reduces the numbers on the dice to 1 - 5. Best placed on a space in most circumstances. On the other hand, if you are close to the star and have 15 - 19 coins, it may be useful to reduce the chances of passing it on that turn. But make sure you win coins in the next mini game. --------------- WARP PIPE --------------- Cost: 10 coins This makes another return from Mario Party 4. Switch opponents with another player. If you're going to use it on yourself, it will be most effective if all other players are close to the star. This tip (sent in by someone who doesn't wish to be named) relates to any capsule that includes a spinner; I thought I'd mention it here: It always takes the same amount of time to slow down so always time the spinner for the character AFTER the one who you want to choose. This way you will always get your way. ---------- KLEPTO ---------- Cost: 10 coins Klepto the vulture made appearances in Super Mario 64 and Mario Party 4. Here, he will move you to another player's space rather than swapping you. Similar to the warp pad in Mario Party 4. ----------- BUBBLE ----------- Cost: 10 coins Not a contestant from Big Brother 2, this will allow you to move forward 10 spaces. I recommend you don't use it if you have other capsules as these will be lost. Also, you will miss out on events such as the teleporters in Future Dream. ------------- WIGGLER ------------- Cost: 20 coins Replacing the Magic Lamp, Wiggler will take you to the next star space. If you have enough coins, you will receive the star. My advice would be to wait until you have 40 coins or more and use it on yourself, because there will be nothing more annoying than a space that allows other players to directly access the star. -------------------------- HAMMER BROTHER -------------------------- Cost: 5 coins And please don't start whining "NO ITS CALL3D A HAMMER BRO!!!!11!!!1!!!1!". You have 10 coins taken from you. Note that if another player has coins taken from them, in most cases they will not be given to you (except where indicated). Normally this is unadvisable to use on yourself; the exception would be where another players has three miracles (see below) and you're in first place by only a small amount of coins. ----------------- COIN BLOCK ----------------- Cost: 5 coins Gives 10 coins to whoever lands on that space. If you use it on yourself, you will only get a net increase of 5 coins, so I recommend you put it on a space. Be careful it doesn't allow other players to get the coins they need for a star. -------- SPINY -------- Cost: 5 coins If you use it, or land on a Spiny Space, Spiny will take 10 coins from a player chosen by a roulette wheel, which you will receive. ------------------ PARATROOPA ------------------ Cost: 10 coins Paratroopa (the winged Koopa) will take coins from every opponent. Remember, these will NOT be given to you. ----------------- BULLET BILL ----------------- Cost: 10 coins This is handy to use on yourself if there a players not far ahead of you. On your dice throw, you will ride Bullet Bill (very reminiscent of Dr. Strangelove) and take 30 coins from each opponent you pass. Similar to the Bowser Suit from other games. ------------ GOOMBA ------------ Cost: 5 coins Goomba will switch your coins with an opponent selected by the roulette wheel. Do NOT use this item if you have most coins, unless it will prevent another player from using three miracles on you (see below); this is best used when you have fewer coins than the other players. ---------------------- PIRANHA PLANT ---------------------- Cost: 5 coins A Piranha Plant takes half of the player's coins when they land on/use it. Again, only use on yourself if someone else has three miracles and another player will end up winning on coins as a result. If the player has an odd number, the game will treat it as though the player had one less coin, i.e. if a player has 13 coins, they only lose 6. ------------- BOB OMB ------------- Cost: N/A (cannot be used on yourself) Placing a bob omb on a space will start a countdown that ticks down from 3 every time a player lands on or passes it. When the countdown reaches zero, the player will receive a Bob Omb, which explodes in their face, costing them 20 coins. Any other player on the space will also lose 20 coins. ------------------ KOOPA BANK ------------------ Cost: 10 coins A throwback to older Mario Party games, passing this space will cost you 5 coins, but landing on it will award you with all the collected coins. ---------- KAMEK ---------- Cost: 10 coins Kamek will shuffle the capsules of all the players. -------------------- MR. BLIZZARD -------------------- Cost: 10 coins Mr. Blizzard (the snowman from Super Mario 64) will take all of your capsules. It is therefore not a good idea to use this item on yourself. ----------------- MAGIKOOPA ----------------- Cost: 10 coins Like Mario Party 4's Swap Card, you will swap capsules with a player chosen by a roulette wheel. Don't use this on yourself if you have any capsules you wish to keep, or not all the other players have capsules. -------- UKIKI -------- Cost: 10 coins Ukiki is the same chimpanzee who stole Mario's hat in Super Mario 64 and hosted the Banana Peel Junction in Mario Party 4. Here, he will take capsules from a player chosen by roulette and place them around the board. Obviously, you will waste this item if you use it when no one else has items. ---------- LAKITU ---------- Cost: 10 coins Lakitu will steal a capsule from one of your opponents. Again, only use when an opponent has an item. --------------- TWEESTER --------------- Cost: 15 coins Like the Chomp Call from Mario Party 4, Tweester will move the star. If you use this on yourself, make sure you aren't near the star, and that you have at least 35 coins, in case it is placed close to where you are. ------- DUEL ------- Cost: 10 coins. You will play a duel mini game (see Mini Games section). -------------------- CHAIN CHOMP -------------------- Cost: 15 coins Since Boo is now playable, another character was needed to take other players' coins and stars. This is what Chain Chomp does. You can steal coins for 5 coins and stars for 30 coins. -------- BONE -------- Cost: Nothing Like Mario Party 4's Flashlight, the Bone will stop Chain Chomp taking your coins/stars. Use it when an opponent uses Chain Chomp on you. Computer controlled players have a strange tendency to throw away their bone capsules. ------------ BOWSER ------------ Cost: N/A Unlike the other capsules, this one is used as soon as you receive it. Bowser will appear and change one red space to a Bowser space. ----------- CHANCE ----------- Cost: 20 coins You will receive/give/exchange coins and/or stars with another player. I recommend you do not use this while in first place unless you are very confident. Of course, if the worst should happen, you can always restart (a very cheap tactic which is allowed by the fact that the game saves at the end of every turn). ------------- MIRACLE ------------- Cost: Nothing It costs nothing, but it is such a good item that the chances of getting to use it are very rare, as you need three. If you have three, you will steal all the stars from the player in first place. If you are in first place when this happens, the items will be wasted. Like bone capsules, CPU players seem to like throwing these away. 3) Game Play ************* Assuming you've played Mario Party games before, you will know that you need to collect most stars to win. 3.1 SPACES ----------------- BLUE SPACE ----------------- Gives you three coins. --------------- RED SPACE --------------- You lose three coins. -------------------- Happening Space -------------------- Shown by a "?", an event will happen, depending on the board. --------------------- BOWSER SPACE --------------------- When you start to play, there will only be one of these. However, these will be added if a Bowser Capsule is drawn from the Capsule Machine. Landing on these will make Bowser appear. Events include: Bowser Revolution: Bowser divides all the coins equally Bowser Shuffle: The players are randomly switched around Bowser Mini Game: You will play a Mini Game (see Mini Games section) Bowser Bonus: Haroon888 writes: "Bowser gives the player who landed on his space a Ztar and subtracts 1 star from your score." A Ztar, incidentally, is a black star. ------------- DK SPACE ------------- New to the game, one of these will appear on every board, randomly. Landing on it summons DK (aka Donkey Kong). Events triggered include: DK Roulette: Roll a higher number than DK for a star. DK Mini Game: All four placers take part in one of DK's Mini Games (three in all). DK Bonus: Hit the dice block to get the number of coins you roll. N.B. I haven't witnessed it, but I read that if another player is on the DK space when you land on Bowser's space, DK will appear and punch Bowser. Someone who wishes to remain anonymous has told me: "A character does not have to be on the DK space to have him punch bowser when another lands on bowser, it is a random event but bowser still takes 20 coins" -------------------------- CAPSULE MACHINE -------------------------- Pass this to get a free capsule. If you have three or it is the last turn, you will not receive one (in Tag Teams, each team can carry up to six). ----------------- STAR SPACE ----------------- Pass this with 20 or more coins to get a star. 3.2 MINI GAMES In party mode, this will occur at the end of every turn. Things are different in Story Mode (see below). 3.3 LAST 5 TURNS EVENT Before the last five turns begin, Bowser will get the player in last place to spin a roulette to make certain events take place. This includes: Trebling the value of blue and red spaces (i.e. they give/take 9 coins) Turning every space into a capsule space Turn all red spaces into Bowser spaces Increase the number of stars to five. 3.4 BONUS STARS Unless you turn Bonuses off, these will be awarded at the end of the game. ----------------------- MINI GAME STAR ----------------------- Goes to the player who got most coins in mini games. -------------- COIN STAR -------------- The exact meaning of this has always caused confusion, so I will explain it. The player whose greatest number of coins owned in the game is the highest overall wins this award. This does NOT necessarily go to the player who finishes with most coins. ----------------------- HAPPENING STAR ----------------------- Goes to the player(s) who landed on most happening spaces. If there is a four way tie for any of the stars, then no one will receive the award. 4) THE BOARDS *************** N.B.: I have not witnessed all happening space events before anyone complains that I missed some out. -------------------------- 4.1 TOY DREAM -------------------------- This is a fairly simple board, filled with toys. While it appears childish at first, it isn't too bad. HAPPENING SPACES There are three different event here. ------------------------ BOWSER CANNON ------------------------ Located on the left hand side of the screen, this will send you back to the start. ----------------------- JACK IN THE BOX ----------------------- This is found in the centre of the board and will throw you to a random location. --------------- TOY TRAIN --------------- This has two stops and you will get the option of riding the train. When riding, jump to get coins that appear from the funnel. ---------------------- LETTER BLOCKS ---------------------- The letter blocks will be knocked down by a cannon, and you will end up taking a different route. -------------------------- 4.2 RAINBOW DREAM -------------------------- It seems to be the tradition of Mario Party games to have a board that is divided into four. This board includes a "Cloudy" area (where you start), a "Rainy" area, clockwise from this, a "Sunny" area opposite it and the remaining area is "Snowy". Each area has a rainbow space and when you pass it you can pay five coins to cross a bridge to the next area clockwise (i.e. Cloudy to Rainy, Rainy to Sunny, Sunny to Snowy and Snowy to Cloudy). HAPPENING SPACES ----------- CLOUDY ----------- Keep pressing A to power the generator to get up to three Capsules. --------- RAINY --------- Your platform collapses and you are sent back to the start. anyone else on the adjacent spaces will also be sent back to start. ---------- SUNNY ---------- Three rainbows will appear; choose one and see which area it takes you too (the rainbows will be different each time, so just because the central one took someone to Cloudy last time doesn't mean it will on your turn). You will get coins too. ---------- SNOWY ---------- Do a ground pound on the see - saw and make Mr Blizzard react. You will be hurled up in the air. The number of coins you get depends how hard you pounded. --------------------- CENTRAL AREA --------------------- You get to ride the device in the middle. I think it takes you to the opposite area, although this is based on the one time that I have actually witnessed anyone using it. -------------------------- 4.3 PIRATE DREAM -------------------------- Not a lot to do with pirates really, except for the pirate ship at the bottom of the screen. HAPPENING SPACES -------------------- ROLLING ROCK -------------------- The happening spaces on the tracks will send a rock rolling down them, Raiders of the Lost Ark style and chase you to the right of the screen. ---------------- WATERFALL ---------------- You fall to the bottom of the level. ------------------- MONTY MOLE ------------------- Mash the A button like crazy for five seconds to get a coin bonus. ------------ CANNON ------------ The cannon on the ship fires you to the top left area. -------------------------- 4.4 UNDERSEA DREAM -------------------------- This is a level played underwater. Amazingly, your characters are unable to drown. HAPPENING SPACES ----------------- CORAL REEF ----------------- You get the option to ride along the coral reef at the bottom of the screen. Steer yourself well to get coins. You will stop at the other end of the screen. -------- SUSHI -------- Sushi carries you across the board. -------------- CAPSULES -------------- Land on the happening space next to the Cheep Cheep with the three shells and you can choose one. It may have a capsule in, which you get to keep. ------------- WHALE ------------- The whale will move you either one place behind the star or one place ahead of it. Use with caution. -------------------------- 4.5 FUTURE DREAM -------------------------- This board is split into three areas, a central area and two side areas. You can travel between the side areas and central area by using the teleporter (at no cost). HAPPENING SPACES ------------- ROCKETS ------------- There are three of these and these will carry you to one of the other launch pads. ----------------- HOVER TAXI ----------------- This will carry you from one side of the screen to the other (you are forced to use it). You must pay 10 coins. ------------------------- MERRY GO ROUND ------------------------- When on the Merry Go Round, hold A to rise and release to descend to get as many coins as you can during your 30 second ride. -------- SLOTS -------- Land on one of the happening spaces on either side of this and you get to press A to stop the three wheels (one by one). Match all three to get an item. If you fail, you will receive a mushroom as a consolation prize. -------------------------- 4.6 SWEET DREAM -------------------------- This is a board made up of sweets. The main thing to mention here is that the two candy bridges will collapse whenever one person crosses them, and they will rebuild themselves going the other way, much like the bridges in Bowser's board in Mario Party 4. HAPPENING SPACES ----------------- CAKE SLICES ----------------- Your space will be served up on the plate at the bottom of the screen. No, you're not eaten, but you get moved down there. --------------- CUP GAME --------------- Throw as many balls as you can into the cups in the time allowed with A. You will get five coins for every direct hit. ------------------------ BIRTHDAY PARTY ------------------------ Spin the roulette to see what you will receive from your opponents (either stars, coins or capsules). This can lead to massive turnarounds if you get the star. -------------------------- 4.7 BOWSER NIGHTMARE -------------------------- You get this by beating Story Mode once. As with other games, it is a lava - filled board owned by Bowser. Incidentally, the board is also symmetrical. HAPPENING SPACES ----------------------- FLAMETHROWER ----------------------- Bowser will activate a flamethrower, which will attack the happening space and all nearby spaces. Anyone on those spaces will lose coins or capsules. ---------- TOWER ---------- There is one on each side of the level. Bowser will appear in his clown ship from Super Mario World and you can choose one of two blocks for a random event to take place (such as losing coins or going back to start). ---------- TURRET ---------- Bowser will walk across to the other turret, taking 10 coins from any player he passes and turning all blue spaces he passes into red spaces (these will be reset after a few turns). ------------ SPINNER ------------ You will be trapped in this area until you land on another happening space. There are two happening spaces; all other spaces are red ones. 5) STORY MODE *************** In Story Mode, you play against the three Mini Bowsers. The aim is to make them lose all their coins within 15 turns, without running out yourself. You cannot play as Toad, Boo or Mini Bowser. You will throw first, then they will throw simultaneously. Whenever you and a Mini Bowser pass each other or land on the same space, you will play a duel mini game, where the loser loses coins. This will either be: Mini Bowser loses 15 coins or player loses 5 coins (this is if it was the player's turn) OR Mini Bowser loses 5 coins or Mario loses 10 coins (if it was the Mini Bowsers' turn) The boards are smaller than the Party Mode boards and feature no Bowser spaces, but there are VS spaces. A mini game will start whenever you land on them. Landing on a DK space will increase our coins a lot. If a Mini Bowser lands there, he will lose half his coins. With three Mini Bowsers, a 3 v 1 game will start, with yourself as the single player. If you lose, you will lose 15 coins (5 for each Mini Bowser). If you win, you get 15 coins (5 from each of them). With two Mini Bowsers, you will play a 2 v 2 game with Toad as your helper. The losing player(s) gives 10 coins to the opponent(s), meaning that you will win or lose 20 coins in total. With one Mini Bowser remaining, you will start a duel mini game where the loser gives 20 coins to the winner. Losing one of these is not good. No bonus games are played in Story Mode. After you have played through four regular boards, you will play Bowser Nightmare, before facing the final battle with Bowser (known as "Frightmare"). You are ranked for your time in completing the boards, with ranks ranging from S (best) to E (worst). It IS possible to beat it in the first turn, but you need a lot of luck. When you reach the last five turns, Bowser will double the number of coins each space is worth and double the number of coins each duel is worth. Beating Story Mode on Hard unlocks Intense CPU difficulty (hardest to beat). For an explanation of how to beat Frightmare, read the Mini Games section below. I will NOT answer questions asking me how to beat it. 6) MINI GAMES ************** In Party Mode, these are played at the end of every turn. If all four players are on the same colour space, a 4 v 4 game stars. If two are on one colour, a 2 v 2 game starts and if one is on a different colour to the other three, a 1 v 3 game starts. DK spaces count as blue and Bowser spaces as red and Happening spaces will randomly change to red or blue. With 4 player, 2 v 2 and 1 v 3 mini games, the winner(s) will get 10 coins. Some are bonus games in which everyone collects the number of coins that they earn. Sometimes, a Battle Mini Game will be initiated instead. The ratings I have given are based on my opinions. Please do not write in complaining that something I said was easy was hard. 6.1 4 PLAYER MINI GAMES ------------------- CHIMP CHASE ------------------- Difficulty: Easy Grab a Ukiki and hand it to the Ukiki of that colour. Gold Ukikis are worth three points and can be given to any Ukiki. The player with most points wins. ------------------- CHOMP ROMP ------------------- Difficulty: Medium Guide your Chomp through the maze by using the Chomp Call; this will cause him to head directly towards you, so make sure there is nothing in his way. And you will waste time if you collide with your Chomp. ----------------- COIN CACHE ----------------- Difficulty: Medium This is a bonus game. Keep hitting the blocks to make coins appear. Some vanish, allowing you access to higher levels. There is no winner, but you get all the coins you manage to grab. --------------------- CONEY ISLAND --------------------- Difficulty: Easy This is a fun, easy mini game. Collect as many ice cream scoops as you can. Watch the shadows to see where they will fall and stand under one. Try not to let your opponents shove you out of the way. -------------------- DINGER DERBY -------------------- Difficulty: Easy Hit as many baseballs as you can with A. Watch the arm to judge the speed of the delivery. The faster it goes, the faster you will have to react. React too fast and you will also miss. Most points wins. ------------------- DODGE BOMB ------------------- Difficulty: Hard Throw bombs at each other by picking them up and throwing with A. The last person standing (if any) wins. ---------------- FISH STICKS ---------------- Difficulty: Fairly Easy Keep running from pole to pole and press A to check them. If there is a Cheep Cheep on the end, you win points. Watch to see which poles dip and head for those. ------------------------- FISH UPON A STAR ------------------------- Difficulty: Hard Keep running to avoid falling off the ever - collapsing star platform. Press A to jump, B to punch, A twice to ground pound and A and B to kick. Computer players will sometimes throw themselves off. ------------------------ FLOWER SHOWER ------------------------ Difficulty: Easy Grab as many flowers as you can, but try not to go in the water as it slows you down. Get gold flowers for extra points. ----------------------- FROZEN FRENZY ----------------------- Difficulty: Medium Run around grabbing crystals, and watch you don't hit an icicle or you'll lose your crystals. Keep picking them up; the winner is the player with most crystals at the end. Try attacking opponents too. -------------------------------- GROUND POUND DOWN -------------------------------- Difficulty: Fairly Easy Choose carefully your route, then keep ground pounding to get to the water first. Press A twice to ground pound, but time the second press so it is at the highest point of your jump to go through three soil blocks. Rocks require three ground pounds to pass. ---------------------- HOTEL GOOMBA ---------------------- Difficulty: Variable On all three levels, punch the Goombas to make them move so you can get past. The puzzles are fairly simple and if you screw up, press Y to reset the room. ------------------- HYDROSTARS ------------------- Difficulty: Fairly Easy Steer your boat through all five gates in order and then cross the finish line. Follow the arrows to find the gates. --------------------- LATER SKATER --------------------- Difficulty: Medium Use the control pad to control yourself as you skate round the ice rink. The first to complete five laps wins. --------------- LEAF LEAP --------------- Difficulty: Medium Keep jumping from leaf to leaf. Use the control pad as you jump if the leaf is on the other side from you. The player who gets highest wins. If you use the control pad when the next leaf is on the same side, you will fall. Don't let this happen. -------------------------------- MAZED AND CONFUSED -------------------------------- Difficulty: Medium Run to the star in the centre of the ever - changing maze. My best advice is to get to a space next to the star. If the way is blocked, stay there until it opens up then run in. ---------------------------- NIGHT LIGHT FRIGHT ---------------------------- Difficulty: Medium Play Chicken with Chain Chomp by letting him get as close as you dare before pressing A to shine your flashlight on him and stop him. Whoever gets him the nearest wins, but if he hits you, you're out. He will move differenty for each player, so be warned. ----------------------------- POP - STAR PIRANHAS ----------------------------- Difficulty: Medium This is a strange game. Five Piranha Plants will start dancing and you have a few seconds to decide which one is dancing differently and press the corresponding button (A,B,X,Y or R). There will be three goes and whoever gets most right wins. ----------------------- PUSHY PENGUINS ----------------------- Difficulty: Fairly Easy Avoid being pushed into the sea by the penguins; the best way is to stand towards the right hand side of the screen as they will speed up as they get near the water. Don't let yourself get trapped. ------------------------ RUMBLE FUMBLE ------------------------ Difficulty: N/A (mainly down to luck) Go up to a bucket and if the joystick rumbles, pick it up (use A) you should find a Shy Guy. If you are wrong, you will be attacked. First to get three wins. If Rumble is switched off, you will see a "!" on the screen when you are getting close. ------------------ TRIPLE JUMP ------------------ Difficulty: Medium In a similar game to Mecha Marathon from Mario Party 2 and Domination from Mario Party 4, you must repeatedly press the button shown at the bottom of the screen to perform your jump and the longest jump wins. All I can say is, keep pressing as fast as you can. ------------------------ VICIOUS VENDING ------------------------ Difficulty: N/A (based on luck) This bonus game is all about luck. Rotate your handle and you will either win coins or be flattened by a Thwomp. ------------------- WILL FLOWER ------------------- Difficulty: Fairly Easy This is another game where you must repeatedly hit a button. Hit A as fast as you can to revive your flower. The first to do this wins. 6.2 2 v 2 MINI GAMES ---------------------- BANKING COINS ---------------------- Difficulty: Fairly Easy This is a bonus game. One player hits the jar and the other grabs the coins that appear. If you fall off, Lakitu will pick you up, but you waste time. --------------------- BERRY BASKET --------------------- Difficulty: Medium One player knocks the berries out of the trees while the other has to move around and collect as many as possible. It is easier as the player knocking out the berries (position the crosshairs over a friut, then fire). ----------------- BUS BUFFER ----------------- Difficulty: Fairly Easy Almost a throwback to Super Mario Sunshine, you must move your buffer around to clean the roof of your bus first. The best advice I can give you is to avoid getting in your partner's way. ----------------------- CLOCK STOPPERS ----------------------- Difficulty: Medium CPU controlled players can be infuriating in this one, since they can be very uncooperative. Move the hands of the clock to show the time displayed before the other team. All I can suggest is again don't get in each others' way and don't push the same hand as your partner. ----------------------- DEFUSE OR LOSE ----------------------- Difficulty: Fairly Easy Do ground pounds on the fuses leading to King Bob Omb (from Super Mario 64) by pressing A twice when you see a spark to stop it. Try pounding where two wires cross and you will be able to stop two sparks at once. The winner is the one who doesn't let King Bob Omb explode. ----------------------- HANDY HOPPERS ----------------------- Difficulty: Easy One player rotates the bar, the other jumps using A. The team with most jumps wins. Watch the bar to see how fast it goes. If you are rotating it, be careful not to rotate too fast. --------- ID UFO --------- Difficulty: Medium Two UFOs appear on the screen and you must ground pound the pictures of them on your board. Make sure you and your partner ground pound simultaneously. The first team to get five correct are the winners. ----------------------- MANIC MALLETS ----------------------- Difficulty: Medium Hit A as many times as possible. The team who hit it fewest times at the end will be flattened by a hammer. In the case of a draw, both teams will be flattened. ----------------------- MARIO CAN CAN ----------------------- Difficulty: Medium Keep using ground pounds (alternately) to open your can. Try starting the ground pound just before your partner lands to save time. --------------------- PANIC PINBALL --------------------- Difficulty: Medium The player on the left controls the left flipper and the player on the right controls the right flipper. Play pinball for the highest score. ---------------------- RUMBLE READY ---------------------- Difficulty: Fairly Easy One player from each team will stand on a podium. The object is to press A first after the rumble; if you press before the rumble, the capsule goes to the other team. After each turn, the players switch places. The first team with three capsules wins. ---------------------- SUBMARATHON ---------------------- Difficulty: Fairly Easy If you're character is next to the handle, press L and R like crazy to move your submarine. If you get tired, press Y to swap over, but watch for when you have to swap back. First to the end wins. 5.3 1 v 3 MINI GAMES ----------------- BEAM TEAM ----------------- Difficulty: Medium (all players) The three players pilot flying saucers and the single player must outmanoeuvre them. When a flying saucer is over the single player, you must press A to fire a beam. If the single player is hit, the three players win. If two flying saucers crash into each other, they are momentarily stunned. As the single player, it's best to just run around and stay out of the way of your opponents. Remember, there is a small delay before their beam is activated, so you will have time to avoid them if you run as they stop above you. ------------------- BIG TOP DROP ------------------- Difficulty: Single Player - Easy; Three Players - Very Hard Nearly every Mario Party game features a game that gives the single player and enormous advantage over the three opponents and this is one of them. The single player drops balls on the other players who are walking a tightrope. The three players must avoid them, but can only move slowly and jump using A. If you're in the team of three, your only option is to look quickly and carefully and move accordingly. -------------------- CURVY CURBS -------------------- Difficulty: Single Player - Fairly Easy; Three Players - Hard Use the control pad to steer along the track without hitting the side. The three players must co-operate with each other (which is a lot harder than being on your own). Computer players can be really bad at this, so being in the team of three with two of them is quite frustrating. I only won it once like this way. ------------------ FIGHT CARDS ------------------ Difficulty: N/A (down to luck) Similar to Look Away from Mario Party 2, the three players must each press a button to hold up a card. Any player with the same card as the single player is out. If the single player knocks all the other players out, then he/she wins. --------------- FLATIATOR --------------- Difficulty: Single Player - Easy; Three Players - Medium The player on the large ball has to squash the other three. The other three players must avoid them. If you see a lump appear, a Monty Mole is about to pop up; avoid these or you will trip up; these increase in numbers as time runs out. ------------------- HEAT STROKE ------------------- Difficulty: Single Player - Fairly Easy; Three Players - Fairly Hard The three players must jump to avoid being knocked off the platforms when the single player uses the mallet, and avoid the podobos that appear on the platform. If you're the single player, I suggest you try using B to do a fake swing and quickly tapping A for a real swing. I managed to beat all three Mini Bowsers in a few seconds using this technique. -------------------- MARIO MECHS -------------------- Difficulty: Single Player - Medium; Three Players - Fairly Hard At first, a 1 v 3 battle seems grossly unfair, but it is quite evenly matched as the single player is stronger and has bigger attacks. The first player should attack with A and B, while the three players use A to fire and B to run. If the single player knocks the other three out, he wins and the three players win if the single player is knocked out. ------------------ MATHLETICS ------------------ Difficulty: N/A This is a game of chance. The single player hits the three blocks to form a mathematical sum, the answer to which is the number of coins received, then the three players each hit a block to form a sum too. So, if your sum is "2 + 3", then you get five coins. If the sum is zero, you get nothing (if you get a sum that equals a minus number, you get nothing but you lose nothing either). ------------------------ QUILT FOR SPEED ------------------------ Difficulty: Single Player - Easy; Three Players - Medium Hit the roulette above you to choose which route to go. For the three players, be careful. If you're on the left, then make sure you hit the direction you want to go. If you're in the middle, watch for the player on the left gets before choosing, otherwise you could mess things up. If you're on the right, let the other two players go first and act accordingly (try and consider where they're sending the vehicle). CPUs can mess up horribly here. ----------------------- REVOLVING FIRE ----------------------- Difficulty: Single Player - Easy; Three Players - Hard Again, the single player must knock out the opponents to win. Rotate the flames with L and R or make a shockwave by pressing A twice. The other players can only run and jump to avoid this. A good technique if you're the single player is to start rotating the flames one way, then change direction suddenly; this can catch your opponents out easily. ----------------------- SQUARED AWAY ----------------------- Difficulty: Medium Similar to Mario Party 4's Tree Stomp, the three players in large cubes must squash the single player's small cube. The small cube is much faster than the other three, and can easily dodge out of their way. -------------------------- TUBE IT OR LOSE IT -------------------------- Difficulty: Medium A similar game to Hop or Pop from Mario Party 4, the single player must hit the other three players before reaching the end of the slide. All players use the direction pad to move, A to speed up and B to slow down. The three players should slow down if the single player is ahead of them and speed up if the single player is behind them; the single player should do the opposite. 5.4 BATTLE MINI GAMES If a battle game is initiated, then the game will randomly select the amount of money that each player must pay. This can be 5, 10, 20, 30 or 50 coins. The money is divided between the players in first and second place, with 7/10 going to the former and 3/10 going to the latter. If there are ties, the coins are divided equally between the tied players (i.e. if the fee is 5 coins and two players tie for first place, they will both receive 10 coins and if two players are tied in second place they will receive 3 coins each). The table below shows what you should expect to win if everyone has enough coins. Entry Fee Total Coins 1st Prize 2nd Prize **************************************** 5 20 14 6 10 40 28 12 20 80 56 24 30 120 84 36 50 200 140 60 If the coins cannot be divided equally (i.e. if not all players had enough coins), the coins will be divided as fairly as possible with any leftover coins given to a random player or players. Battle Games appear randomly at the end of a turn in place of 4 player games. And all four players get to choose which one is played from three choices, with the most popular being the one that is played. --------------------- ASTROLOGICAL --------------------- Difficulty: Medium As the symbol in the mirror fades into view, quickly stand on an identical symbol on the board and press A. The last to do so is out. The last one standing wins. --------------------- BILL BLASTERS --------------------- Difficulty: Medium Your gun keeps spinning and you must hold down A at the right time to fire it at an opponent. You have three lives and lose one if you are hit; the last player standing wins. -------------------- LUCKY LINEUP -------------------- Difficulty: N/A This game is similar to the bonus game from Super Mario World. Keep hitting your block to make a symbol appear on your screen. The more lines of three you get, the more coins you get; different symbols have different values too. Three 7s gets you 50 points, three coins gets you 10 points and three shells gets you three points. If two identical symbols are on either side of the star in the middle, it counts as three. -------------------- RANDOM RIDE -------------------- Difficulty: N/A This is similar to Mario Party 2's Day at the Races. The players each choose a vehicle they think will get to the finish. The ones with positive sounding names have a better chance of winning (i.e. a vehicle named "Perfect Ride" would statistically be better than one called "Absolute Rubbish"*). However, there is still an outside chance that a craft with a bad sounding name will win, making this a game of chance. So, if you feel lucky, try going for one that has a negative name. *I haven't checked to see if these are real names used in the game and I doubt they are. Just saying that before anyone writes in about it. ---------------------- TUG - O' DORRIE ---------------------- Difficulty: Easy Keep pressing A as fast as you can; the slowest player will be knocked out of the tug of war. After this happens, rest for a moment while the Dorrie boats move, then start again. The last one standing wins. ------------------ TWIST 'N OUT ------------------ Difficulty: Medium Keep in the eye of Tweester and use your mallet (press A) to knock other players back. Last one standing wins. 6.5 DUEL MINIGAMES Duel Minigames are initiated when: 1) You land on a Duel space 2) You land on the same space as another player during the last five turns 3) You land on the same space as (or pass, or are passed by) a Mini Bowser during Story Mode In the first case, you get to choose what the bet is; you can bet coins, but now you can also bet stars. The player who initiates the duel will choose what to bet. If you land on the same space as a player in the last five turns, you can choose to play for one of their stars in exchange for 50 coins (if you have this many). Betting your own stars is NOT advisable unless you have many more stars than everyone else because chances are, you may end up with a luck game. -------------------- BLOWN AWAY -------------------- Difficulty: Fairly Hard Try and knock your opponent off the cloud with a bazooka. Walk and aim with the control stick and use A to fire. Hold down longer for a bigger blast. ------------------------ BOUND OF MUSIC ------------------------ Difficulty: N/A Keep jumping to find hidden blocks (the pattern is shown briefly at the start of the game and throughout). The more musical note blocks you get, the better chance you have of winning. The winner is the player who gets most music note blocks ------------------------- BUTTON MASHERS ------------------------- Difficulty: Hard Keep mashing the button(s) shown on the blocks your character is holding. This can get tricky after a while, so try and get your hand in a position where it is comfortable. My technique is to hold my right hand over B, A, X and Y and my left over L and R, but I'd be willing to share other techniques. ---------------------------- COUNTDOWN POUND ---------------------------- Difficulty: Fairly Hard Similar to Mario Party 2's Time Bomb. Ground Pound to stop the clock as close to zero as you can; remember, it takes a few moments to ground pound so don't leave it too late. You should ground pound as soon as you see your opponent do it, but be careful because they could be faking you out by jumping. ---------------- GET A ROPE ---------------- Difficulty: N/A Three ropes are placed in front of you. Choose one and press A, then both players will pull them. The three possible scenarios, from best to worst, are shown below You are showered with confetti Nothing happens A weight falls on you Whoever gets the best scenario wins. What happens is completely random. ------------------- HEAD WAITER ------------------- Difficulty: Medium The Bowser bomb starts on 9. Press A to take 1 off it and B to take off 2. When it reaches zero, it explodes. When you make your move, the bomb passes to your opponent and when the number goes below 6, you can't see what it is. My advice is to press A most of the time, unless you're really confident. ------------------------ MERRY POPPINGS ------------------------ Difficulty: Easy Mash A and B like crazy to burst the other player's balloons. The first to hit them 30 times wins. -------------- PIECE OUT -------------- Difficulty: Medium In a game similar to Tetris, pick up tiles and place them in your space until it is filled up. Rotate with L and R. If you pick up the wrong piece, click on the bin symbol at the bottom of the screen. You get more points for having more tiles of the same colour. ----------------- POUND PERIL ----------------- Difficulty: N/A Twelve switches are placed in a circle. The first one to pound (A twice) the one that WON'T hurt you wins. Watch the other player to see which ones are wrong, while watching which ones you use. -------------------- PUMP 'N' JUMP -------------------- Difficulty: Easy Press A as fast as you can to pump up your spring. Jump highest to win. -------------------------- SHOCK ABSORBERS -------------------------- Difficulty: Fairly Hard Run around to avoid the Ampz (from Super Mario 64). When they flash they're about to shoot bolts of electricity, so watch out. ------------------------------ SHY GUY SHOWDOWN ------------------------------ Difficulty: Fairly Easy The Shy Guy will hold up a sign. When you see one of the letters on the control pad (i.e. A, B, L, R), press that button before your opponent to win. Be warned; he may hold up a fake sign, which may be blank or may show a non-existent button. Going for the wrong button will mean that you lose. -------------------- SKY SURVIVOR -------------------- Difficulty: Fairly Easy Simply avoid the obstacles in your plane. Use the control stick, but remember, down means up and up means down (like in a real plane). -------------------- WHOMP MAZE -------------------- Difficulty: Medium Get through the maze, avoiding running into the Whomps (you'll waste time if you do). Try and get as close to them as you can without getting hit and they should appear. -------------------- WIND WAVERS -------------------- Difficulty: Fairly Easy Keep pressing L and R to escape from Tweester. Press the buttons as fast as you can. 6.6 DK MINIGAMES When a DK Minigame is played, a roulette will spin, which shows how much each banana medal is worth. You will get a coin bonus at the end for how many you got. All games are 10 seconds long. ---------------------- BANANA PUNCH ---------------------- Difficulty: Very Easy Punch barrels to get the bananas inside until time runs out. --------------------- DA VINE CLIMB --------------------- Difficulty: Easy Tap A to climb and B to descend and use L and R to switch vines to get bananas. Avoid the spiders or you will be temporarily stopped. ------------------- MASS A - PEEL ------------------- Collect bananas while avoiding slipping on banana skins. 6.7 BOWSER MINIGAMES The loser(s) of these minigames will have to give up coins or capsules. ------------------------- CAGE - IN COOKIN' ------------------------- Difficulty: Fairly Easy For a Bowser game, this is surprisingly simple. Press the button shown on your cage each time until you escape. Take too long and Bowser roasts you. Computer players set to hard or intense difficulty rarely lose at this. ------------------ RAIN OF FIRE ------------------ Difficulty: Very Hard Chances are there will be nothing but losers here. As the fireworks rain down on you, watch their shadows and move out of the way. This is easier said than done. ------------------------------ SCALDING CAULDRON ------------------------------ Difficulty: N/A Kind of like a 4 player version of Mario Party 4's Hide and Go Boom. Choose a cauldron (press the button indicated) to hide. You have a 1/3 chance of not being scorched by Bowser when he uses his fiery breath. There is a pretty good chance that at least half of the players will lose at this. Bowser will sometimes fake you out too, so watching what he does can be quite fun. 6.8 FRIGHTMARE This is accessed at the end of Story Mode. Part 1: Mechakoopas Kill all the Mechakoopas (remember these from Super Mario World)? Either throw them or jump on them, but don't touch them when they glow and breathe fire or you will lose health. Part 2: Rings of Fire Avoid touching the three fire rings, which move round in random patterns until time is up. Part 3: Bowser Avoid Bowser, who will chase you, charge at you and breathe fire. When he jumps, he'll jump to where you are standing so get out of the way. Try standing on the cracked tile (which Bowser initially jumped on). When Bowser jumps on a tile three times, it will collapse. Now, on to the final part. Part 4: Final Battle Bowser is trapped, but he attacks with capsules. Avoid them, and then try and end up on one side of the arena. When you see a glow in Bowser's mouth, run to the other side to avoid his flame. Any capsules hit will glow; grab one and watch while Bowser chucks a capsule, which will start a shockwave. Jump over it and go as near to Bowser as you can and throw the capsule at him. Five hits and it is all over. 7) MINI GAME MODE ******************** 7.1 FREE MODE Here, you play any mini game you like. 7.2 MINI GAME BATTLE Games are chosen randomly. First to get the required number of wins is the winner. 7.3 MINI GAME CIRCUIT Here, you only get to move if you win the mini game. You will be given a present of two mushrooms and one super mushroom, which you will use when you throw the dice. Only use them if you are confident of winning. If you land on a Bowser space, you will play a Bower Mini Game and the loser(s) will go back the number of spaces Bowser throws. If you land on a duel space, you will play a duel mini game, and if the challenging player wins, the other player is sent back. Nothing happens if the challenging player loses. 7.4 MINI - GAME DECATHLON Here, you will get points for how well you perform in each game. You must have unlocked all the games to play. To unlock games, you simply have to play them in one of the boards. The events are: 1) GROUND POUND DOWN 2) CHOMP ROMP 3) FLOWER SHOWER 4) LEAF LEAP 5) NIGHT LIGHT FRIGHT 6) DINGER DERBY 7) HYDROSTARS 8) WILL FLOWER 9) LATER SKATER 10) TRIPLE JUMP 7.5 MINI GAME WARS Compete in four player mini games chosen at random and the winner captures a tile of their choice. Capture opponents tiles by sandwiching them between your tiles. The player with most tiles at the end wins. 7.6 MINI GAME TOURNAMENT The four players battle it out in duels. The winners from each duel will then compete for first place and there will be a play off for third and fourth place. 8) SUPER DUEL MODE ********************* Redeemable points can be gained from Mini Games and these can be used to buy parts for your vehicle. More expensive parts are generally better, but you can view explanations of the pros and cons when you buy each item. Kody D. also pointed out to me that heavier parts will cause you to move slower. You will then compete in a tournament against CPU machines to be crowned the winner. You will have to play against three CPUs in total, and you must always win to progress (if you are tied, you must try again). Or, you can have a VS battle against another player. Battle Competition Like the tournament mode. Attack your opponent until their health reaches zero. Flag Competition Be the first to get three flags. This is unlocked by beating the hard tournament. Lighter weapons are generally better for this, since they will allow you to go faster. Robo Rabbit Competition Be the first to shoot the robot rabbit three times. This is unlocked by beating the Flag Competition on Hard. The rabbits in this mode can be unpredictable, and will sometimes burrow underground (all you can do is watch the radar for where they resurface). If neither player shoots three rabbits before time is up, the game is declared a draw, even if one has more hits than the other. Michael Brummett sent in this tip: run over the rabbit while holding down B. u will hit it every time. this is the easiest way i have found for that comp. If anyone has any tips for Super Duel Mode, please share them with me. k_c176 sent in this kart design: "It has a DK body, Super Wiggler tires, Goomba Trio engine, and a Bob-bomb cannon. If you need a more well-rounded machine, use the E. Gadd body instead." shellshocketernal sent in these designs: "Heart Body, Choo-choo tires, goomba engine, DK gun." "DK body, Choo-choo tires, Choo-choo engine, DK gun." This was sent in by Michael Brummett: "train body, the e.gadd engine , the e gadd jet and the bowser breath gun" Kody D. sent this in: "e-gad body skolar wheels goomba-trio engine mr. I laser" the 5 crazy shorts sent this in: "dk body, e gadd jet, star engine (cause it moves slow), skolar gun!" Beating DK (if you get to play against him) will unlock the DK parts. You can unlock other parts, such as Skolar parts, by beating all modes on all difficulty settings. 9) BONUS MODE **************** Like the Extra Room in Mario Party 4, this mode features extra games. 9.1 CARD PARTY The object of the game is to get most stars. Choose the size of the board (between 7 x 7 cards and 10 x 10 cards). Larger boards will allow for longer games. You can play as all the Party Mode characters except Toad, Boo and Mini Bowser. Throw the dice and select your direction. As cards are turned over, you'll reveal new paths. Head for the star spaces, which can hold one of three things. Star - You get one star. Double Star - You get two stars. Ztar - You lose a star (and yes, you can get a negative number of stars). If you pick an item card, you will get an item. Warp Spaces can be placed over cards to allow passage to any of the four cards next to them. Cursed Mushrooms can be used on other players and Mushrooms on yourself. Also, look out for hidden extra dies. Event cards can start random events. You might get moved to a random part of the board or the start or a boo might appear. Boos will either give you another player's star (if blue) or give one of your stars to another player (if red, providing you have any). Finally, Bower cards will start a Bowser event. 9.2 ICE HOCKEY Play in teams of two (with Shy Guys in goal, who are CPU controlled). Press B to steal the ball and A and X to shoot. Most goals at the end of the time (choose the time yourself) wins. 9.3 VOLLEYBALL Exactly the same as Beach Volley Folley from Mario Party 4. Press A to shoot and B to jump. Watch the circle in the sand as an indication for where to run to. Choose what score to aim for. 10) FREQUENTLY ASKED QUESTIONS *********************************** Please read this section (and the whole FAQ) to see if your question is answered before e mailing me. ***** Q: "What are the six events Eldstar talks about at the start of Party Mode?" A: He is referring to the six random capsules that have been used on random spaces. ***** Q: "How is the Coin Star awarded?" A: The game considers the highest number of coins each player had at any time. Whoever's is the highest wins. ***** Q: "Any tips on Vehicle Design for Super Duel Mode?" A: Sorry, no. But if anyone can suggest anything, I'll be willing to post it in the relevant section. ***** Q: "Why can't I play as Toad, Boo or Mini Bowser in Story Mode?" A: Toad is assigned to help with Mini Games. Mini Bowser is actually the three Mini Bowsers, and Boo is, well, evil. ***** Q: "And why can't I use them in Card Party?" A: Well, Mini Bowser may appear when you get a Bowser Card. Boo appears from some of the cards. I don't know about Toad, though, except that you cannot use him. ***** Q: How do I play Bowser minigames? A: They're chosen randomly on Bowser's space. Same with DK minigames, on DK's space. ***** Q: Why is Circuit Mode blacked out? A: dsmckenna writes: "Circut mode will be blacked out until you have one 1vs.3, 2vs.2, 4p, Battle, and Duel mini-game unlocked " "fafdsf r jofel" has pointed out to me that you also need to have played one Bowser Game. ***** Q: What is this "Ztar" you talk about? A: A black star. Subtracts one star from your total. ***** Q: How do I get Battle Minigames? A: Sometimes, when all four players are on the same colour space, you will get a battle minigame, but it is done randomly. ***** Q: How do I get more machine parts for Super Duel Mode? A: fafdsf r jofel has informed me that you get these by purchasing all the other machine parts. ***** Q: Can I get Bowser by beating him in Super Duel Mode? A: Sadly, no. ***** Q: How do I beat Frightmare? A: Read the Mini Game section. ***** Q: OMG! I spotted a spelling mistake/you put the wrong word in the title of a Minigame A: Big deal. Do you have nothing better to do? So what if I spelled Bowser as "Bower"? Everyone makes typing errors.
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text:
I ordered a few prints from the wonderful Sim Labs – simlabs.co.uk. I ordered 20cm x 30xm prints on handmade photo rag. The way the paper holds both the detail and the blacks is beautiful and they did turn out really well. However I realised afterwards I pressed 'inches' instead of 'cm' and now have very large prints with no walls to hang them on. Duh!
Saigon Fine Dining (above). Myself and Pete went out for a wander round the town and stopped for dinner at this food market down by the main bus station. We had an amazing noodle soup.
Looking down from above on Taormina beach in Sicily (above). Most tourists stay in the main town on the cliff above and reach the beach by funicular cable car. We stayed in Giardini Naxos below – lots more fun.
The Island of the Dolls just outside Mexico city is one of the creepiest places I have ever visited. We had to argue with the boatmen to bring us out. They usually bring tourists on a tour of the flower gardens. We hired the entire boat and don't regret it at all.
Hiking up towards Neue Schwanstein Castle in Munich we stopped but this very pretty waterfall.
And back home again (above) the mouth of the Boyne River at Mornington.

subset: commoncrawl


text:
Friday, September 9, 2011
pumped up kicks.
Posted by ilene @ muchloveilly at 12:00 AM
41 comments:
love, love, love your top! Have a great Friday!ReplyDelete
Answer me these, Ilene: HOW MANY PAIRS OF BLOWFISH SHOES DO YOU HAVE? Haha. Love this casual look.ReplyDelete
u r beautiful!ReplyDelete
what a cute knit top and those kicks are super fun!ReplyDelete
cute & little
TJMaxx Satchel Giveaway
You always have fun outfit shots!:D Loving your top.;DReplyDelete
***** Marie *****
- AnonymousSeptember 8, 2011 at 8:54 PM
Love the retro blue watch! Super fun!ReplyDelete
- AnonymousSeptember 8, 2011 at 8:55 PM
Love the retro blue watch! Super fun!ReplyDelete
Oh my gosh, I adore your top and those adorable wedges!ReplyDelete
Slap bracelets are AWESOME! As is that sweater. Love!ReplyDelete
- AnonymousSeptember 9, 2011 at 12:13 AM
You look adorable, love those wedges on you!!ReplyDelete
cuuute outfit! i also shamelessly love that song. and their other single, helena beat, have you heard it? so good!ReplyDelete
Gah! You look so adorable in this outfit! I LOVE that knit top and your Blowfish Wedges. Cuteness! :)ReplyDelete
love your jumper, perfect for fall!ReplyDelete
really like how you pull off the cropped top thing...you've got good proportions girl-- they are not easy to wear! love it on you!:) and niamh brought home a slap bracelet the other day-- i was like, OH MY GOSH!!! Let me try!! hadn't seen one of those for decades! (eek. now i sound SO old:)ReplyDelete
I love that blue watch!!! How poppy!! :)ReplyDelete
YOU HAVE A SLAP BRACELET WATCH?! Eeek - so jealous! That is totally awesome. I remember lining my arms in slap bracelets, until they were banned from my elementary school (leading to what might have been my first bout of anger at "the man"). This outfit is adorable!ReplyDelete
Dude I am majorly jealous of your Blowfish Shoes collection.ReplyDelete
What a GORGEOUS blog.ReplyDelete
Love it!
Heheheh.I've had that song on repeat too! their whole album is amazing :)ReplyDelete
Love the watch!
Ah! Love your outfit! Especially the shoes :DReplyDelete
LOVING that top! Happy weekend, sweetie :) xoxoReplyDelete
Love that knit top!ReplyDelete
So cute. And loving that song!ReplyDelete
A) That song has been stuck in my head for like a week now!ReplyDelete
B) Want your shoes!
C) Have a great weekend!!
I love that top too. I'll have to see if our TJ Maxx has it.ReplyDelete
i've missed your beauty and cuteness!ReplyDelete
- AnonymousSeptember 9, 2011 at 6:40 PM
Love that song!ReplyDelete
I saw another comment about this, but I am curious about how many blowfish shoes your have! I wore my blowfish sandals today, so I totally understand the obsession :]ReplyDelete
Ps. Love love love that top!
I love this outfit. It's looks real comfy and great for being in mama mode. The shoes too!! Have a great weekend, girlie!ReplyDelete
I love that song, and went through a phase when I listened to it non-stop too!ReplyDelete
Love your knitted top so much :)
I love the watch! It's awesome!ReplyDelete
You look great dear!ReplyDelete
Great blog! Following! Follow back? <3
you look adorable! great top!ReplyDelete
Inside and Outside Blog
Those shoes! That watch! I die.ReplyDelete
You are simply ADORABLE :)ReplyDelete
ahhh, it's officially fall! love seeing you in boots and this great top! hope you had a nice weekend.ReplyDelete
Listen to this cover of that song. You can thank me later ;)
i love that top! adorable photos!ReplyDelete
Love the watch but I can't read something like that HAHA, gotta see the numbers lolReplyDelete
LOVE that top! And Pumped Up Kicks is awesome. They're playing in AZ tomorrow and I want to go sooo bad!! Hope you had a great weekend!ReplyDelete
XO, Katie
Running on Happiness
air max 90ReplyDelete
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aw, shucks! thanks for reading and leaving me some LOVE. you (yes, YOU!) seriously rock my face off.
please, leave me your email address if you have a question that you would like me to answer!


text:
One of the saddest trends I've observed in recent years is the growing proclivity of IT professionals to discourage their children from pursuing a career in a computer-related field. Layoffs, offshore outsourcing and tough working conditions have soured so many people on the profession that kids are being steered away from studying computer science by many of the very people who have nurtured the growth of the IT industry in this country.
I had an exchange on this topic last week with a couple of readers who commented on a blog post I'd written about the unfortunate way that some disgruntled IT workers vent their anger. It went like this:
Reader 1: Don, would you encourage your children (if you have [any]) [to] pursue a STEM career? ...
Me: I have four children, and two of the three that are out of college have pursued STEM careers. I encouraged them in that pursuit, but then again I would have encouraged them regardless of the career field they chose.
Reader 2: When you say "pursued STEM careers," are they currently employed? If so, I'm interested to know where all these jobs in STEM are. Cheap labor advocates like yourself have had free rein for several years now with the promise that "more H-1B visas will equal more jobs for Americans." Where are these jobs that have been created?
Me: Yes they are. One is a U.S. naval officer, and the other is working at MIT Lincoln Labs.
The inference was that no one in his right mind would encourage his kids to go into a computer-related career field, or, one might surmise, to take computer science and other courses to prepare for such a career. If that's the case, then at least we know that our school systems are growing more sane by the day.
An article on washingtonpost.com yesterday drew some attention to the fact that fewer and fewer high schools are even offering computer science courses. Here's an excerpt:
Nationally, the portion of schools that offer an introductory computer science course has dropped from 78 percent in 2005 to 65 percent this year, and the corresponding decline in AP [advanced placement] courses went from 40 to 27 percent, according to a survey by the Computer Science Teachers Association.
In the spring, the College Board, citing declining enrollment, canceled its AP computer science AB class, the more rigorous of its two courses in the subject.
The result of sporadic or skimpy computer science training is that a generation of teenagers great at using computers will be unlikely to play a role in the way computer technology shapes lives in the future, said Chris Stephenson, executive director of the New York-based Computer Science Teachers Association.
"Their knowledge of technology is very broad but very shallow," she said.
That has economic implications. "If you look at history, the nations with economic superiority are building the tools the rest of the world is using," Stephenson said.
Especially troubling is that, according to the article, "Computer science is not considered a core subject by the No Child Left Behind law, which influences school priorities and budgets."
Parents who are IT professionals, and who by the nature of their work understand how critical the field is, should be at the forefront of encouraging school systems and their own children to make computer science an academic and professional priority. That so many of them have opted to distance themselves from that responsibility will only serve to further weaken our competitiveness.
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The simple fact of the matter is that children will end up gravitating to the fields with the most income potential. That isn't STEM right now. In fact, since the inception of the H-1B program, incomes in these fields have been steadily declining. Why would someone pursue a career in a field where you constantly have to compete with foreign slaves who are willing to work for half the money any self-respecting American would accept?Reply
I have 2 siblings, who both married engineers
out of these 4 parents are/were 3 engineers and one CIO
NONE of them are pushing their kids toward engineering/tech
Why? Becasue they've seen firsthand what's happening
H-1b is a super anti-subsidy for middle class people and a massive subsidy for corporations
"But Nobel economist Milton Friedman scoffs at the idea of the government stocking a farm system for the likes of Microsoft and Intel. "There is no doubt," he says, "that the program is a benefit to their employers, enabling them to get workers at a lower wage, and to that extent, it is a subsidy."
are kids supposed to ignore this, Don?
Maybe the solution is to drop Econ101 from degree requirements
People refrain from doing whatever it is that govenrnment punishes, be it speeding or engirneering/techReply
Actually, if you do a little research you'll find that this generation is more civic-minded than Gen X and the boomers, and will tend to gravitate to the fields where they think they can make a difference. It's not all about the money for them.Reply
"Actually, if you do a little research you'll find that this generation is more civic-minded than Gen X and the boomers"
It shows in your case, Don. ANYONE is more civic minded than you.
And you've just insulted an awful lot of people who are far more generous to those less fortunate than the h1-bs that replace them.
Our school was always giving to India, Brahmin Varna Caste H-1b Indians treat their lower caste Indians like dirtReply
and this is your 4th bite at this apple(4th article on this topic this year), Don, you can make it 10 and you wont convince anyone, becasue you are WRONG
here's a post you wrote earlier in this year
"reply | report this comment Rate this
Rated -63
73 VotesOr you could just ask me
Submitted by Don Tennant on February 2, 2009 - 14:53.
My sympathies lie not just in what's in the best interests of America and its citizens, but what's in the best interests of mankind as a whole. "
Did you take that attitude when you drew a taxpayer paid salary working for the NSA? (as your bio says) That it's OK to compromise the interests of American citizens if it serves your lofty goals 'for all of mankind'?Reply
Nonsense. I insulted no one. I simply pointed out to the reader who said that children will gravitate towards the highest-paying jobs that it's not all about the money for this generation. Millennials are more civic-minded (more into service and volunteerism, for example) than the past couple of generations. That's all. That insults no one. It's simply a trend that researchers on the topic have observed. www.usatoday.com/news/sharing/2009-04-13-millenial_N.htmReply
"Millennials are more civic-minded (more into service and volunteerism, for example) than the past couple of generations. "
that wont last if the jobs the get dont justify the time and expense of going to college. That's already happened to some peopleReply
Yes, I had the same attitude when I worked at NSA, as I did when I drew a taxpayer-paid salary when I served in the military before that. There are purposes higher than the material interests of any single country, including our own. The heroes I had the honor of serving with in both capacities would be the first to tell you that.Reply
Don, what is the point you are trying to make? Our children should pursue STEM careers even if it means low pay and long hours? We should strive to emulate the citizens of third world countries who come here and work like sled dogs for a pittance? It seems ridiculous and contradictory to be in favor of the H-1B program on one hand while bemoaning the fact that American students aren't foolish enough to jump into fields with no future earning potential.
People work for money, Don. There is less and less of it to be had because of cheap labor cheerleaders like yourself. If you want American kids to go in to STEM fields, stop importing the third world competition just to increase the profits of companies such as Microsoft. I can assure you there is nothing "civic-minded" about their quest for the cheapest labor on the planet.Reply
nobody doubts that you have a lot of company in your attitude Don
"Some even believe we are part of a secret cabal working against the best interests of the United States, characterizing my family and me as "internationalists" and of conspiring with others around the world to build a more integrated global political and economic structure - one world, if you will. If that's the charge, I stand guilty, and I am proud of it."
David Rockefeller, from his 2002 book Memoirs, page 405
Maybe you can get a pat on the head from Mr. Rockefeller someday Don, "Good Boy"Reply
Don says
"One of the saddest trends I've observed in recent years is the growing proclivity of IT professionals to discourage their children from pursuing a career in a computer-related field. Layoffs, offshore outsourcing and tough working conditions have soured so many people on the profession that kids are being steered away from studying computer science by many of the very people who have nurtured the growth of the IT industry in this country."
you are so pig-headed Don, to observe this, and think that the answer, is a lecture from you
what - you think that parents shouldnt be allowed to pass on to their OWN children the experience of their lives?!?!
That they're not allowed to say anything that isnt blessed by the media, that they should check with YOU first?
How on earth did you ever become so narcissistic Don?
I feel that you are out of touch with the realities of thousands and thousands of American Tech Workers severely impacted by widespread H-1B and L-1 visa corruption.
Before you jump to conclusions and dismiss laid off tech workers, it might help you and your readers to get some of the facts about us - talented, qualified and hardworking American Tech workers who have paid their dues and their taxes.
As a result of corrupt H-1B and L-1 visa policies, I was replaced by less qualified H-1B and L-1 workers (the plural is correct). I've lost my job, and losing my home, life savings, and healthcare. And, I am one of the luckier laid off workers I know.
I am neither a deadbeat, slacker, nor entitled out of date bottom feeder.
A top performing technical pro, with 15+ years High Tech and Wall Street background, I have an MBA, and current Deans list worker retraining student.
Despite applying for 30+ jobs weekly for 6+ months, (and doing EVERYTHING I can think of to find work), I have heard NOTHING and still unemployed.
It is a fact that laid off American workers affected by widespread visa fraud and abuse have lost their homes and living out of their cars this cold winter. It is also a fact that many laid off American workers replaced by H-1B and L-1 visa workers have committed suicide because they are unable to find a job.
Don, you are fortunate to be in a position of authority where you can make a difference in the lives of American tech workers - your family, friends, and colleagues. I encourage you to dig deeper into the facts of this crisis and listen to the people directly affected - NOT just tech company executives and paid off bureaucrats who benefit by perpetuate the lies because they are direct beneficiaries of this abuse.
Please check www.twitter.com/endh1bonlyads to see how the depth of H-1B and L-1 corruption.
Don, I am asssuming you are an American citizen.
Can you please help me understand WHY Opus 119 in Irvine, CA is seeking H-1B only flute and cello teachers?
Can you please help me understand WHY Tech Revo is seeking H-1B only Auto Workers for jobs in Ohio?
Thank you for your help and understanding. All we ask is for you to check your facts and make sure that the truth is exposed - not Bill Gates' but the truth of over 5 million Americans who's lives have been ruined by widespread corruption.
Sometimes the emperor has no clothes because people are afraid to speak the truth. In this case, the emperor's employees have no clothes because they have been replaced by H-1B and L-1 visa workers and cannot find a job.
Happy Holiday for some. For the rest of us, I wish you good fortune and hope you have a hot meal and roof over your head this holiday season.Reply
I am saddened and disgusted by the fact that you and so many other American workers have suffered because of the abuse of the system. I assure you, I dismiss no laid-off worker, tech or otherwise. As I've said so many times before, the system is broken and needs to be fixed. What I've focused on in addressing this topic is my conviction that the stench of hate-mongering, divisiveness and reckless accusations that has enveloped the discussion has to be lifted as a prerequisite to solving the problems that you so eloquently and touchingly describe. First things first. If we don't solve the hate problem, we will never stand a chance of overcoming the difficulties that confront us. Thank you for your input. I wish you and your family all the best.Reply
Someone wisely mentioned economic impetus above and I think that's a key angle. In fact, a significantly large number of top quartile STEM students in the US since 1990 have moved into financial services. When Wall Street firms pay you 100% bonuses over a 90K salary, even a 135 K dream job at Google in expensive SV is bound to inspire introspection.
Add to it the fact that IT skills are largely becoming commoditized; salaries were bound to eventually tableau (even dip to an extent).
It's just the order of things. Eventually, if healthcare costs are ever curbed, you'll see a number of doctors complain that they no longer make 5 times the average American's pay.
America's illustious 233-year history has ever been a story of adaptation. That resilience will continue, I am sure. For now, it's expedient to burn H-1Bs at the stake. What would life be without villains to blame - imaginary or otherwise.Reply
For the person above who mentions the dominance of India's top castes. You'll never see it in press (would be journalistic suicide), but there has been a systematic and overbearing concept of affirmative action in all strata (especially education and public sector jobs) over the last 62 years.
That has greatly leveled the playing field socioeconomically. You will find some, cursed to have been born of a higher caste, clean toilets in New Delhi in spite of earning a college degree of some kind. They're collateral damage for the larger good of a more equitable society in India.
Any system will always leave a few people behind. That's destiny!Reply
Well, I'm third generation IT and like Don I have 4 grown children. However, my children want to live a long life (www.democraticunderground.com/discuss/duboard.php?az=view_all&;address=103x501517) and sleep indoors (www.outsourcedandhomeless.com/) so I told them, "Yeah, get good with computers and math, but major in something else." I just love how the Indians see suffering and unfairness in their own nation, and thik it would be a good idea to export it here. Yeah, let's erase a century of labor rights progress and living standard development just to make them happy. They need to fix their own country, not ruin ours. Remember, the Indian who is posting here probably took a job that an American could easily do, and is arguing for the same benefit for his countrymen against us. They outnumber us by nearly 4 to one. Do the math, America.Reply
Jobless Americans cannot wait for Miss Manners - sure polite is nice, but for crying out loud, we're living out of cars thanks to H-1B and L-1 visa fraud and abuse.Santa said forget about getting a job because you've used a 4 letter word, and you get no supper.
American Workers have EARNED the right to be treated with respect. We are the targets, not the perpetrators of racist innuendo.Americans lack talent?Come on...Substitute Aryan race for India, Jews for American Tech Workers - what do you get - H-1B and L-1 visa abuse and millions of jobless Americans.
Respectfully, the H-1B "hate" situation you describe is not due to racism, but the direct results of corporate greed run amok, unregulated and widespread corruption that lack of legal, political, and criminal enforcement.Thanks to this toxic cocktail, Congress passed laws that allow US employers to discriminate against Americans and hire exclusively offshore for US jobs.
Net, billionaires, and temporary visa workers win (short term), and American workers lose - jobs, homes, life savings, insurance, and in several cases lives.
Why?Since employers bypass and discriminate against American workers, we are unable to compete for jobs in our own country.
Greedy billionaires buy political influence (facts, not accusations, chase the money) and voila-employers cry that there is a lack of American talent.
I say these myths are BS.I am 100% certain that I can run circles so fast around inexperienced foreign workers;they wouldn't know what hit them.
Are laid off workers angry?
You bet.
Are laid off workers frustrated that temporary visa workers take our jobs?
Of course, wouldn't you be mad?
So what are laid off workers doing to change the situation?
Everything we can to get the word out, including writing letters like this.
Sadly, displaced workers like me have no voice.
How can you help laid off Americans?
Rather than buy into the myth that Americans lack talent-why not talk about how much value American talent CONTRIBUTE to our country?
American Tech Workers are the unsung heroes of the technology revolution.
We, NOT Bill Gates, brought technology to America and the world.
- Does Home Depot get exclusive credit for rebuilding American infrastructure, just because a worker bought their hammer?
No one seems to be interested in the facts of current unemployment crisis.Dig below the income statement and balance sheet, there's more to the story.
Do you really believe Microsoft needed to lay off 5,000 American workers in 2009?
Is so, why did they hire even more H-1B and L-1 replacements? And, why do they hire temporary visa workers instead of their recently laid off workers?
Why don't laid off workers have a seat at the table to discuss ways to solve the unemployment crisis?For example, Obama's No jobs summit, not one laid off worker.Just maybe, we have some constructive ideas to contribute to solving the crisis
Side note, any laid off workers send Obama suggestions on how to address the jobs crisis?If so, anyone receive more than a canned form letter reply?
How can America solve the Unemployment Crisis?
SIMPLE and won't cost taxpayers dime. Reply
Call an IMMEDIATE, temporary moratorium on all H-1B and L-1 hiring and send temporary guest workers home at the end of their contract.Moratorium for 24 months or until US unemployment is less than 4%.
Expect to hear the employer Battle cry-BUT BUT WE NEED talent and can't find qualified Americans. (Oh, and of course, Nasscom "protectionst", innovation, xenophobia accusations).US government, let me remind you that this is the USA, NOT the United States of Microsoft or India.
Tech Revo Do you REALLY need to hire H-1B only Autoworkers from India for Ohio jobs?
Opus 119 Do you REALLY need to hire H-1B only Flute Teachers for your Irvine, CA School?
Hyatt Do you REALLY need to hire H-1B only Bartenders for your east coast hotels?
Arizona Do you REALLY need to hire H-1B only Transit Planners from India for Phoenix?
CVS Do you REALLY need to hire 400 H-1B pharmacists from India for Rhode Island?
Texas Do you REALLY need to hire American History teachers from India for public schools?
Washington State-Do you REALLY need to cut basic medical care for 100,000 state residents and cut teacher salaries to subsidize college tuition for Microsoft H-1B workers earning on average $92,000 twice the average state salary?
Guess what, we've got the solution. Despite popular belief, we have the answers to these problems and it is us. American Workers.
Thank you
Proud American, Displaced American WorkerReply
Why would you encourage your children to go in to STEM careers when there are so many cheap, labor advocates like yourself determined to keep the wages low using mechanisms like the H-1B program? Don, THERE ARE NO JOBS so HOW CAN THERE BE A SHORTAGE OF QUALIFIED PEOPLE?Reply
Shhhhhhhh. You'll wake up the kids.Reply
Somebody else preparing to post a job opening seeking a foreigner.
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Professional Journal/Assosciation website to post a web developer ad
Hi everybody,
I was wondering if somebody could help me with a journal/professional association website that my job ad (senior web developer) could be posted.
Any advice is greatly appreciated.
Also I had a question about the employment.
When one graduates from University is he/she eligible to still work for the University while waiting for the OPT?
i.e. graduation date (dec 22) - opt start date (january 17th)"
Think an American application will have a chance?Reply
My (American) cat is better qualified to be a web designer than the foreign student requesting a job. Give me a break - what a lie, Americans don't have skills.
Don, I challenge the web designer to a shoot out - once and for all put the BS lies about our lack of skills to rest. I am confident I can run circles around this person, and they wouldn't know what hit them. As demonstrated by this person's inability to write coherent English I'd let them bring a dictionary. I would not however, allow their common practice of having another person on the telephone during job interviews to look up answers to questions.
What a lie, we don't have skills. Americans, can you suggest places where like minded, talented American workers can get together to fight this economic terrorism and can reclaim our rights to life liberty and the pursuit of happiness (the historic term for JOBS).Reply
I would love to steer my kids into Engineering ... if I could afford to have any. But, no ... even though I spent 12 years in the US Navy defending our country (and 47 of my USS Iowa shipmates got vaporized), even though I am 4th generation to defend this country, even though I spent 10 years studying advanced engineering classes (56 hours, 3.95GPA) for an MSEE and almost MSCS, even though I had excellent performance reviews and multiple promotions ...
I can not get a job ANYWHERE now ... for a YEAR!
In a couple months, we TOO will be living in our SUV. We cant sell out house - so we will lose everything. My wife (also an Engineer) was DESTROYED by corruption and greed. She suggests we just commit suicide and get it over with.
Fact of the matter is, I got laid off, while ALL the 20'ish H-1B's in my group did not. In fact, my company IMMEDIATELY applied for several HUNDRED more H-1B's ... right after flushing 3600 Americans.
Lets get real. The Mega-Corps have BILLIONS to bribe politicians. They put together Cartels (Compete America) to share strategies for replacing Americans with foreigners and suppressing wages (I have proof). They are 'pleading' for emergency H-1B relief ... while firing Americans. Bill Gates and John McCain (amongst many others), want NO CAP on H-1Bs.
Of course, basic economics proves that the average wage will fall from 80,000/year to 13,000/year. Its a simple Supply/Demand equation. Number of US Engineers vs Foreign Engineers, Average Salary of Americans vs Foreigners. Right now, H-1B's are limited to 85,000/year (but 125,000 Workers are let in every month!). With 'only' 85,000/year ... the wages for companies like Texas Instruments have FALLEN 2.5% since 2001 ... while their profits have grown 2 BILLION. (look at myvisajobs.com).
Encourage our kids to get into Engineering! Haha. What an idiot.
Encourage our kids to joined the military - so they can die for foreigners.
Here's some facts for you:
To require any less, is to betray the millions of Americans who have already sacrificed for this Nation, for our Constitution, and who have invested their blood and tears in building this great nation.Reply
Thank you for your comment and especially for your sacrifices in service to our country. My family and I deeply appreciate it.Reply
I'm sure he appreciates the kind words, but if you really want to thank him you could use your position as an IT journalist to write about the damage caused by the H1b program. Perhaps start with his story, and publish it here at ITBusiness edge.Reply
Yes, my son is in the Navy and has also served in harm's way. He has an undergraduate degree in computer science from the U.S. Naval Academy. He graduated in 2003 with a 4.0 GPA, and he was awarded a scholarship to get his graduate degree in computer science from Cambridge University in the U.K. He wants to pursue a career in IT, and I guarantee you he will succeed. He will overcome any obstacle that confronts him, and he'll do it with dignity, strength, compassion, and humility. Our sincere thanks again to you and your loved ones for your service.Reply
Thanks Don for your words ... and for your considerations. I read somewhere here that one of your children is in the Marines(?). As he/she will probably relate: Its the greatest adventure of their life. It builds character, team-work attitude, ideal of duty and self-sacrifice, and a love of our great nation - to scratch the surface. When they move on later in life, they may be taken aback it anyone 'thanks' them for their service. Their immediate thought will be: It was my pleasure.
However ... if they are in IT/EE ... and get replaced by an smirky foreigner who hasnt the spine of a worm ... nor any of our ideals ... you will find a war-hardened vet looking for a fight ... and we are ready to fight.
Check out the above web page. Its a long story ...
God Bless America ...Reply
His story WAS published here at IT Business Edge, not through the prism of the understanding of some journalist, but in his own words. That, to me, is the value of raising the discussion in the first place. I'm very gratified that my blog posts on this topic have provided a forum for those who have experienced the damage of H-1B visa abuse to document their cases. They have very important stories to tell. That's why I've chosen to focus my attention on the damage being done by people who take a caustic, mean-spirited, reckless, personal-attack approach to addressing the issue. Until that nonsense stops, the reasoned voice for legitimate H-1B reform will be unheard because it will be muffled by the deafening rants of a lunatic fringe.Reply
I congratulate you and your son for outstanding successes. I surely hope your son - in 20 years, doesn't meet the demise of millions of his fellow Americans. But, i fear he will ...as Compete America holds all the cards.
Please ask your son, how he would feel, if he and ALL of his American colleagues were replaced by Chinese and Indians with no experience. Furthermore - in this 'scenario', he has applied to 100's of companies, and has been passed up because of his American citizenship. Every interview he has had, consisted of trying to understand foreigners with serious accent and grammar problems. In every interview, seven out of eight people were either Chinese or Indian ...and several laughed in his face (we are talking about BIG semiconductor companies here).
What would your son think - knowing that these companies are clamoring for congress to raise the H-1B cap to 195,000/year PLUS 200,000 Green-cards PLUS raising the max foreign employee rate to 75% of staff? Would he think:Great - I suck - they are superior? My master's degrees is mud - because, you know, I'm American. My service to this country means squat, because, you know - the hiring manager is rooting for Mumbai for Shanghai?
BTW, although I may sound as such, please dont write me off as a lunatic racist. I have, in my 'time-off' spent quite a lot of time helping my Indian, Pakistani, Chinese and 'Other' friends find jobs (ie, sending them contacts of companies who ignored me). (I dont care what citizenship/race they have - they are all victims of Corporate greed and apathy) I was instrumental in the actual hiring of several foreigners at my former company - in the spirit of the true intent of H-1B ...to hire when every attempt has failed to find a qualified or trainable American. That is, I had to do ALL the work years, before we could find anyone willing to hire into such a job. As well, i spent my Navy off-duty time overseas on goodwill missions in about 20 countries - while my shipmates went out partying.
All this lunatic ranting really means nothing, until we prove the prevalence of the abuse. But, go to myvisajobs.com, look up Texas Instruments. Look at their salaries from 2001-2008.(70,327 - 84,123)=(85729 - 84,123 Inflation adjusted).Their salaries have FALLEN in 9 years. However, TI had a loss in 2001, and a 1.92 BILLION PROFIT in 2008. In that period, TI has laid off about 9450 (americans?) and applied for almost 3000 'temp' worker visas.(not counting the 1000's of jobs 'created' overseas). I say 'temp' because TI admits that they apply for Green-Cards for EVERY H-1B as soon as they hire them. The DOL calls it a 'brazen' but does nothing about it. .
Lets all give our support to Senators Durban and Grassley - true American Patriots!
The H-1B visa program should complement the U.S.workforce, not replace it,Durbin said. Congress created the H-1B visa program so an employer could hire a foreign guest-worker when a qualified American worker could not be found.However, the H-1B visa program is plagued with fraud and abuse and is now a vehicle for outsourcing that deprives qualified American workers of their jobs. Reply
And I stand by my statement:Anyone who replaces an American with an equally or less qualified foreigner, is nothing less than a traitor. It doesnt matter if its 1 or 1 million, the effect is the same: American loses his job, his honor, his pride, his trust in America - and maybe his home and family. Foreigner gains strategically critical knowledge and (at least a few of them), returns to home country to apply that knowledge directly against America. The demise of American Semiconductor Fabs is proof.
America youth see the rampant betrayal - and the result is obvious: Our engineering graduate schools are packed with foreigners, and the rare die-hard American. America is in deep deep trouble - and pouring more H-1B on the problem is not going to solve anything (unless you ask Compete America ).
If any H-1B foreigner served in our armed forced 3 years, and passed a curriculum on US History/values/laws, and pledged to at least abide by those values/laws ...I would welcome them with arms open - even if I lost my job to them.Reply
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