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Company Highlights
- $17mm+ Lifetime Sales
- 149% Compounded Annual Growth Rate; 79% YoY Sales Growth
- 78.7k+ Lifetime Customers
- $204 Lifetime Value (2017)
- Unit Economics (lifetime): blended CAC of $43; AOV of $117; repeat purchase rate of 37%
Fundraise Highlights
- Total Amount Raised: US $3,160,526
- Total Investors: 1237
- Total Round Size: US $10,000,000
- Raise Description: Series A-3
- Minimum Investment: US $1,500 per investor
- Security Type: Preferred Equity
- Pre-Money Valuation: US $35,000,000
Digital Brands Group is a curated collection of digital-first lifestyle brands that is redefining retail and the customer experience. The Group's purpose is to develop each of its brands through shared resources that support and market their products while maintaining and creating their unique customer values and identities.
Our company was first founded in 2012 as Denim.LA, LLC and specialized in crafting and selling premium essentials directly to the consumer. We launched our first brand, DSTLD ('distilled') in 2014 with an emphasis on luxury-grade denim, t-shirts, leather jackets, outerwear, and other high quality everyday essentials no one can live without. Due to the popularity of DSTLD, growing demand from its 70k+ customer base, and the success of two prior Regulation A+ financing rounds, we saw an opportunity to evolve the Denim.LA brand into Digital Brands Group, a portfolio of digital-first lifestyle brands.
Digital Brands Group's (DBG) strategy is to create a portfolio of digital-first lifestyle brands that share operational, infrastructure, and data resources as means to drive down redundant fixed costs that are difficult to establish and expensive to maintain. By forming a shared resources model of curated vertical commerce (v-commerce) labels, each of which bring a unique set of products, values, and engaged customers to DBG, we're able to scale multiple brands under one umbrella and create a business that is exponentially larger than any one single brand.
Because of the increasing market share direct and digital brands are capturing, DBG is focused on expanding its portfolio of brands through both building and buying digital-first businesses. Currently, DBG is comprised of two digitally native brands: (1) DSTLD | Premium Denim + Essentials, and (2) ACE Studios | Luxury Men's Suiting + Sportswear, launching Q4 2018.
DSTLD (pronounced 'distilled') has previously completed two Regulation A+ rounds with SeedInvest, raising over $4.6M from more than 3,400 investors. DSTLD was DBG's first portfolio company and recently surpassed $15M in revenue from more than 71.9K customers.
Pitch Deck
Product & Service
We believe our strategy for Digital Brands Group will position us to thrive in today's market by providing digitally native vertical brands (DNVBs) affordable, data-driven shared resources to optimize and scale their businesses. Sharing services (ie: manufacturing, fulfillment, marketing, accounting and legal, customer service) drives down any one brand's fixed costs and frees up cash flow to be reinvested in key areas, like better raw materials, new production partners, innovative production techniques, sales / marketing channels, and operating income.
DBG is focused on both building and acquiring digital-first brands for two primary reasons:
- E-commerce and direct-to-consumer are driving revenue growth and market share (see slide 5 of deck). We have an established tech stack with proven competency for digital marketing, consistently achieving 2-3x ROA.
DNVBs have multiple distribution opportunities: Online, Showrooms, and strategic 3rd parties (see slide 7 of deck). Showrooms or limited inventory storefronts have become a core part of our customer acquisition and retention strategy. Between our New York City and Los Angeles locations, we're seeing 12% higher LTV and 72% lower returns with our first-time retail customers.
Our target customer is the digitally native Millennial and Gen X consumer, an under marketed segment, of which 68% demand an omni-channel shopping experience. This customer values above all: transparency, quality, and value. As such, all DBG brands are required to meet not just specific financial requirements to join the Group, but also embrace the ideals crucial to the Millennial and Gen X value system.
DBG is currently comprised of two brands (and having meaningful conversations with a handful of potential acquisition targets):
DSTLD | Premium Denim + Essentials
DSTLD launched in 2014 under the premises that ethically produced, well-crafted clothing shouldn't cost so much, and that Fast Fashion is an excessive and unsustainable industry. Inspired by the creatives that constitute Los Angeles (filmmakers, writers, entrepreneurs, artists, and designers), DSTLD set out to build a contemporary brand based on the modern uniform they saw around them: Jeans, t-shirts, and other luxury-level basics that no person can live without.
DSTLD at a glance:
- $15M+ Lifetime Sales
- 149% Compounded Annual Growth Rate; 79% YoY Sales Growth
- 71.9k+ Lifetime Customers
- DSTLD customers have a 2.1x customer acquisition payback after just 12 months.
- Unit Economics (lifetime): blended CAC of $43; AOV of $117; repeat purchase rate of 37%
ACE Studios | Performance Suiting + Luxury Sportswear (launching December 2018)
ACE Studios is a luxury menswear brand that believes in performance, fit, and quality at a a fair value. We work with centuries old Italian mills and European factories to produce premium menswear that's grounded in tradition, focused on innovation and performance-forward raw materials, and offered at an exceptional value. Launching in December 2018 with a collection of performance tees, dress shirts, a suit jacket, and slacks.
ACE Studios at a glance:
Partners include centuries-old Italian mills rooted in heritage Italian craftsmanship to deliver unparalleled quality .
- Suits utilize Impact Zero fabric, a sustainable wool that's specially woven with stretch for ease of movement. Impact Zero fabric is water-repellent, anti-wrinkle, odor-free, and thermoregulated. Its development requires only one-third of the water normally used to create traditional wool fabrics and removes harsh chemicals from the process all together.
- Suits and dress shirts will be offered in Slim and Tailored fits to start.
"The Best Figure Flattering Denim" VOGUE
"A pair of premium, quite perfectly cut jeans." GQ
"Meet the denim company that will change your life (and wardrobe) for good." AOL
"Our favorite denim brand just released our favorite new jacket" InsideHook
"The Best New Jeans for Men" Men's Journal
"The DSTLD team has developed incredible fit technology that emphasizes 'body-mapping'." ELLE
"I can truly say that the style hugged my curves in all the right places." PopSugar
"The first time I tried on my DSTLD jeans, I was immediately hooked by the quality, fit, and convenience. I have yet to find a pair of jeans thats fits better." Wesley T. | Investor | Customer since December 2015
"DSTLD is taking the art of style and simplicity to a whole other level." David | Investor | Customer since May 2015
"They are the most comfortable and soft jeans I've encountered. An absolutely fabulous job on the jeans, one can see and feel the quality that has gone into them." Garrett M. | Customer since September 2015
"Great quality jeans. I never thought I'd find a pair that I love as much as my AG jeans, but these have surpassed my expectations. The skinny Black Powerstretch pair is my favorite -- great stretch without it loosening up too much and giving a baggy butt look. After several washes the black has not faded at all. Customer service is superb." Christina O. | Customer since November 2014
"Your jeans are simply the best and I want more." Shea L. | Customer since September 2015
"A unique product line that stands out above the rest with quality and design. " Andy B. | Investor | Customer since May 2016
"The clothing industry is ripe for re-imagination and DSTLD is forging that path." Joe C. | Investor | Customer since October 2014
"In an industry where fast fashion dominates, it's refreshing to have a brand that's focused on providing stylish, high-quality and affordable clothing." John P. | Investor | Customer since September 2016
*Disclaimer: The above individuals were not compensated in exchange for their testimonials. In addition, their testimonials should not be construed as and/or considered investment advice.
Media Mentions
Team Story
Our leadership team has been on the forefront of the direct-brand revolution the last 10 years, co-founding a handful of direct-to-consumer brands (Winc, J. Hillburn, BeautyKind, DSTLD).
Founders and Officers
Mark Lynn
Corey Epstein
Hil Davis
Kevin Morris
Key Team Members
Paul Roughley
Jenn Stein
Isadora Hu
Hannah Laverty
Laura Gramlich
Aaron Lifton
Amit Shah
Laura Sokol
Christel Chaudet
Michelle Finney
Caitlin Zenisek
Notable Advisors & Investors
Dennis Phelps
Patrick Falle
Clark Landry
Andrew Lanoha
CAA Ventures
Plus Capital
Tenoneten Ventures
Amplify LA
Baroda Ventures
Arena Ventures
Black Oak Capital Parnters
Tom Mcinery
John Tomich
Trevor Pettennude
Term Sheet
Fundraising Description
Key Terms
Additional Terms
SI Securities, LLC has the authority to prevent a closing from occurring if it determines, in its sole discretion, that this investment is no longer suitable at the time of the closing, which includes, but is not limited to, the Company raising at least US $399,999.48 in connection to the current round.
Investors who invest $50,000 or less will have their securities held in trust with a Custodian that will serve as a single shareholder of record. These investors will be subject to the Custodian's Account Agreement, including the electronic delivery of all required information.
Use of Proceeds
Investor Perks
New Limited-Time Investor Perk
- Any investor who invests before December 23rd will receive a $250 store credit that can be redeemed with any online purchase on DSTLD.com. (note this perk is retroactive to all investors who have invested in this Series A-3 round). Your credit will be granted after your investment is closed, however investors are eligible to receive this specific perk ahead of closing by emailing email@example.com with a copy of your SeedInvest investment confirmation email, and requesting access to the $250 credit. All other offered perks will be granted only once your investment has been closed.
All Investors:
- Investor Portal with realtime metrics and updates
- VIP Customer Service
- Monthly Newsletter
- Exclusive promotions, offers, events, and access to DBG brands
It is advised that you consult a tax professional to fully understand any potential tax implications of receiving investor perks before making an investment.
Prior Rounds
The graph below illustrates the valuation cap or the pre-money valuation of Digital Brands Group's prior rounds by year.
Series A
Market Landscape
Over the past 10 years, there has been a significant shift in the retail landscape. More than 8,600 U.S. retail stores shuttered in 2017. What's more is online sales in the United States are expected to reach $523 billion in the next five years, up 56% from $335 billion in 2015.
Since 2010, the retail landscape has undergone an undeniable shift away from traditional brick and mortar stores toward digital-first and direct-to-consumer brands (DtC), and the shift in consumer preferences already shows in the GDP. In 2016 direct sales contributed 6% ($1.12T) to the US economy, up from 3.7% in 2012.
Since 2012, investors have put nearly $2.5B into direct-to-consumer brands in design and apparel. Innovation-led growth is now driven by the smaller direct-to-consumer brands that are slowly picking apart the gradual-to-adapt big brands, filling the vacuum traditional retail is leaving behind.
Two-thirds of today's consumer expects to directly connect with the brands they're passionate about and demand brands tout a compelling mission, transparency, exceptional quality at a fair value, and and an unparalleled customer experience; this is where we maintain a competitive edge in the market. Digital Brands Group is able to meet each of these criteria through owning their customer data and shopping experience from start to finish.
Risks and Disclosures
The company's auditor has issued a going concern opinion.
Our auditor has issued a "going concern" opinion on the company's financial statements. The Company lacks liquidity to satisfy obligations as they come due, and only had positive working capital of $55,008 as of December 31, 2017 and had a working capital deficit of $1,395,579 as of December 31, 2016.
We are a new entrant to the clothing industry.
We first organized as a company in September 2012 (as Denim.LA, LLC). As such, we are a new entrant to the clothing industry and do not have the same brand awareness and customer base as other players in the market space.
Our results of operations are subject to variable influences and intense competition.
Our company is sensitive to changes to in consumer spending patterns, consumer preferences, and overall economic conditions. We are also subject to fashion trends affecting the desirability of our products. In addition to competing with other direct-to-consumer clothing and apparel companies, we face competition from a broad range of retailers, many of which have greater financial resources than we do.
New competitors may enter the market.
We operate in an established market space that regularly sees the entrance of new competitors. New competitors may copy our business model and provide an expanded range of products at a lower cost, targeting the same customer base, which may force us to cut prices and decrease our margins.
Competitors may be able to call on more resources than us.
While we believe that the company is unique, there may be other ways to deliver luxury denim and clothing products without the use of middlemen and retail establishments. Additionally, competitors may replicate our business ideas and produce directly competing products. These competitors may be better capitalized than we are, which would give them a significant advantage. This would particularly be the case if a major clothing manufacturer or retailer were to enter the market.
We may not be able to fully exploit newly acquired brands or released brands.
In the apparel industry, differing brands are used to reach different market segments and capture new market share. However, not every brand deployment is successful. We may incur significant costs acquiring, developing, and promoting new brands only to have limited market acceptance and limited resulting sales. If this occurs, our financial results may be negatively impacted and we may determine it is in the best interest of the company to no longer support that brand.
Our success depends on our ability to design and manufacture products that appeal to our customers.
It is possible that future new products will fail to gain market acceptance for any number of reasons. If the new products fail to achieve significant sales and acceptance in the marketplace, this could materially and adversely impact the value of your investment.
We may not be able to respond to changing fashion trends.
Our company is sensitive to changes in consumer preference, fashion trends, and the fashion business environment. If we are unable to respond to changes in the business environment and fashion trends it may result in our brands no longer being accepted in the marketplace.
We are subject to seasonal buying patterns.
We experience seasonal fluctuations in our net sales and net income associated with the clothing and apparel industry. Our quarterly results of operations may also fluctuate significantly as a result of a variety of factors, including the timing of new products and marketing pushes.
We depend on a small management team.
We depend on the skill and experience of four individuals, Corey Epstein, Mark Lynn, Kevin Morris, and Hil Davis. Each has a different skill set. If we are not able to call upon one of these people for any reason, our operations and development could be harmed.
We may not be able to successfully implement growth.
We depend on our ability to scale customer acquisition while maintaining an acceptable customer acquisition cost while successfully implementing any growth or strategic plans. If we are unable to scale customer acquisition at an acceptable cost, we may not be able to successfully increase our customer base.
If we cannot raise sufficient funds, we will not succeed.
We are offering Series A3 Preferred Stock in the amount of up to $15,900,000 in this offering on a best-efforts basis and may not raise the complete amount. Even if the maximum amount is raised, we are likely to need additional funds in the future in order to grow, and if we cannot raise those funds for whatever reason, including reasons relating to the company itself or to the broader economy, the company may not survive. If we raise a substantially lesser amount than the Maximum Raise, we will have to find other sources of funding for some of the plans outlined in "Use of Proceeds."
There is no current market for any shares of the company's stock.
There is no formal marketplace for the resale of the Series A3 Stock or any of the company's Preferred Stock. Shares of Series A3 Preferred Stock may be traded on the over-the-counter market to the extent any demand exists. Investors should assume that they may not be able to liquidate their investment for some time, or be able to pledge their shares as collateral.
We will incur increased costs if we decide to become a publicly-traded company.
If we decide to list our shares on a public exchange, we will incur additional legal, accounting, and other expenses not presently incurred. These expenses would result from increased public reporting requirements, new accounting practices that we may be required to adopt, and additional corporate governance requirements. Some of these costs could be reduced should we decide to have our shares quoted on the OTCQX operated by OTC Markets Group, or the Alternative Investment Market (AIM) in London. Nevertheless, the rules and regulations of being publicly quoted or listed on an exchange will increase our legal and financial compliance costs.
If securities or industry analysts do not publish research or reports about us, or if they adversely change their recommendations regarding our stock, then our stock price and trading volume could decline.
The trading market for our stock will be influenced by the research and reports that industry or securities analysts publish about us, our industry and our market. If no analyst elects to cover us and publish research or reports about us, the market for our common stock could be severely limited and our stock price could be adversely affected. As a small-cap company, we are more likely than our larger competitors to lack coverage from securities analysts. In addition, even if we receive analyst coverage, if one or more analysts ceases coverage of us or fails to regularly publish reports on us, we could lose visibility in the financial markets, which in turn could cause our stock price or trading volume to decline. If one or more analysts who elect to cover us issue negative reports or adversely change their recommendations regarding our common stock, our stock price could decline.
The Series A3 Preferred Stock is non-voting; voting control is in the hands of a few large stockholders.
The Series A3 Preferred Stock we are offering is non-voting, so investors in this offering, whether they purchase the minimum of 2,830 shares or over 100,000 shares, will not be able to influence our policies or any other corporate matter, including the election of directors, changes to our company's governance documents, expanding the employee option pool, and any merger, consolidation, sale of all or substantially all of our assets, or other major action requiring stockholder approval.
Investors must consent to jurisdiction in California.
Section 6 of the subscription agreement for this Offering requires investors to consent to the jurisdiction of any state or federal court of competent jurisdiction located within the State of California. As a result, investors located outside the State of California may have difficulty bringing a legal claim against us due to geographic limitations.
We could be hacked.
Hackers and/or data breaches could lead to material financial losses, reputational damage, and legal expenses. Credit card processors could refuse to do business with us if we were to receive a large number of chargebacks, which can be triggered by fraudulent use of stolen credit cards. We do security audits; we do not store credit card information; we do our best to safeguard our systems and assets but we cannot guarantee that we will be able to successfully repel future attempts to defraud us or hack into our customers' data.
We rely on our third-party logistics company.
All of our product is stored and shipped out of our third-party logistics provider, Newgistics. If there was a catastrophic event that resulted in a facility shut down or damaged goods, we would be unable to ship orders for a period of time. Additionally, we may be forced to renegotiate our contract and our rates, which could hamper our gross margin and potentially force us into searching for a new warehousing and fulfilment partner.
Our space is crowded and there are many competitors for share-of-wallet.
While apparel is very large industry it is also very fragmented. Competitors may be better capitalized than us and outspend us, which would give them a significant advantage.
We rely on third party manufacturers and vendors, some of whom are outside the United States.
Our products are primarily produced by, and purchased or procured from, independent manufacturing contractors located mainly in countries in North America, Europe and Asia. A manufacturing contractor's failure to ship products to Digital Brands Group in a timely manner or meet the required quality standards could cause us to miss the delivery date requirements of our customers for those items. Due to our overseas production, which in some product categories is more than 75% of total, our business is subject to the following risks:
● political and economic instability in countries, including heightened terrorism and other security concerns, which could subject imported or exported goods to additional or more frequent inspections, leading to delays in deliveries or impoundment of goods;
● imposition of regulations and quotas relating to imports, including quotas imposed by bilateral textile agreements between the United States and foreign countries;
● imposition of increased duties, taxes and other charges on imports;
● significant fluctuation of the value of the dollar against foreign currencies;
● labor shortages in countries where contractors and suppliers are located;
● a significant decrease in availability or an increase in the cost of raw materials;
● restrictions on the transfer of funds to or from foreign countries;
● disease epidemics and health-related concerns, which could result in closed factories, reduced workforces, scarcity of raw materials and scrutiny or embargoing of goods produced in infected areas;
● increases in the costs of fuel, travel and transportation;
● increases in manufacturing costs in the event of a decline in the value of the United States dollar against major world currencies, particularly the Mexican Peso and Chinese Yuan, and higher labor costs being experienced by our foreign manufacturers in Mexico and China;
● violations by foreign contractors of labor and wage standards and resulting adverse publicity.
If these risks limit or prevent us from selling or manufacturing products in any significant international market, prevent us from acquiring products from foreign suppliers, or significantly increase the cost of our products, our operations could be seriously disrupted until alternative suppliers are found or alternative markets are developed, which could negatively impact our business.
Recently imposed tariffs and countervailing actions may increase our cost of goods or result in delay to delivery.
Recent trade disputes between the United States and its traditional trading partners Mexico and China may result in increased cost of goods for our products. Due to our focus on maintaining product prices for customers, we may be required to absorb those increased costs, resulting in lower gross profits. Additionally, even without tariff duties impacting our cost of goods, our products may be subject to increased inspection or delays as retaliatory measures are taken by foreign governments.
Uncertainty with respect to US trade policy may reduce our manufacturing choices and add to our expenses.
Most of the suppliers of raw materials and/or manufacturers of our products are not in the United States. The current US President indicated a desire to re-negotiate trade deals and impose tariffs on materials and products manufactured in foreign countries, including China and Mexico. We may incur additional expenses if we are forced to base our manufacturing in the United States.
Fluctuations in the price, availability and quality of raw materials could cause delays and increase costs and cause our operating results and financial condition to suffer.
Fluctuations in the price, availability and quality of the fabrics or other raw materials, particularly cotton, leather, and synthetics used in our manufactured apparel, could have a material adverse effect on cost of sales or our ability to meet customer demands. The price and availability of the raw materials and, in turn, the fabrics used in our apparel may fluctuate significantly, depending on many factors, including crop yields, weather patterns, labor costs and changes in oil prices. If prices increase, we may not be able to pass these costs onto our customers, due to our competitive price point. This could result in lower gross margins and could have a significant adverse effect on our business, financial condition, and operating results. Delays in availability and delivery of raw materials could result in delays of product deliveries, potentially causing decreased sales and financial performance.
Hindsight may prove that an acquisition may not have been on favorable terms to the company.
Our goal with any future acquisition is that any acquired brand should be able to contribute neutral to positive EBITDA to the holding company after integration and the cost savings that are generated. To effect these acquisitions, we will likely be required to obtain lender financing or issue additional shares of stock in exchange for the shares of the target entity. If the performance of the acquired brand to does not produce positive results for the company, the terms of the acquisition, whether it is interest rate on debt, or additional dilution of stockholders, may prove detrimental to the financial results of the company, or the performance of your particular shares.
SI Securities, LLC owns warrants in Denim.LA, Inc.
SI Securities, LLC owns warrants for the purchase of 243,096 shares of Series A Preferred Stock (subject to adjustments) and 296,637 shares of Series A-2 Preferred Stock (subject to adjustments) and may have interests that conflict with those of investors in Denim.LA, Inc. These warrants were received in connection with prior offerings for which SI Securities, LLC served as placement agent. Assuming the warrants are fully exercised and only the minimum amount of Series A-3 Preferred Stock is sold in this offering, SI Securities, LLC would have 0.81% total ownership in Denim.LA, Inc. on a fully diluted basis.
General Risks and Disclosures
Start-up investing is risky. Investing in startups is very risky, highly speculative, and should not be made by anyone who cannot afford to lose their entire investment. Unlike an investment in a mature business where there is a track record of revenue and income, the success of a startup or early-stage venture often relies on the development of a new product or service that may or may not find a market. Before investing, you should carefully consider the specific risks and disclosures related to both this offering type and the company which can be found in this company profile and the documents in the data room below.
Your shares are not easily transferable. You should not plan on being able to readily transfer and/or resell your security. Currently there is no market or liquidity for these shares and the company does not have any plans to list these shares on an exchange or other secondary market. At some point the company may choose to do so, but until then you should plan to hold your investment for a significant period of time before a "liquidation event" occurs. A "liquidation event" is when the company either lists their shares on an exchange, is acquired, or goes bankrupt.
The Company may not pay dividends for the foreseeable future. Unless otherwise specified in the offering documents and subject to state law, you are not entitled to receive any dividends on your interest in the Company. Accordingly, any potential investor who anticipates the need for current dividends or income from an investment should not purchase any of the securities offered on the Site.
Valuation and capitalization. Unlike listed companies that are valued publicly through market-driven stock prices, the valuation of private companies, especially startups, is difficult to assess and you may risk overpaying for your investment. In addition, there may be additional classes of equity with rights that are superior to the class of equity being sold.
You may only receive limited disclosure. While the company must disclose certain information, since the company is at an early-stage they may only be able to provide limited information about its business plan and operations because it does not have fully developed operations or a long history. The company may also only obligated to file information periodically regarding its business, including financial statements. A publicly listed company, in contrast, is required to file annual and quarterly reports and promptly disclose certain events through continuing disclosure that you can use to evaluate the status of your investment.
Investment in personnel. An early-stage investment is also an investment in the entrepreneur or management of the company. Being able to execute on the business plan is often an important factor in whether the business is viable and successful. You should be aware that a portion of your investment may fund the compensation of the company's employees, including its management. You should carefully review any disclosure regarding the company's use of proceeds.
Possibility of fraud. In light of the relative ease with which early-stage companies can raise funds, it may be the case that certain opportunities turn out to be money-losing fraudulent schemes. As with other investments, there is no guarantee that investments will be immune from fraud.
Lack of professional guidance. Many successful companies partially attribute their early success to the guidance of professional early-stage investors (e.g., angel investors and venture capital firms). These investors often negotiate for seats on the company's board of directors and play an important role through their resources, contacts and experience in assisting early-stage companies in executing on their business plans. An early-stage company may not have the benefit of such professional investors.
Representatives of SI Securities, LLC are affiliated with SI Advisors, LLC ("SI Advisors"). SI Advisors is an exempt investment advisor that acts as the General Partner of SI Selections Fund I, L.P. ("SI Selections Fund"). SI Selections Fund is an early stage venture capital fund owned by third-party investors. From time to time, SI Selections Fund may invest in offerings made available on the SeedInvest platform, including this offering. Investments made by SI Selections Fund may be counted towards the total funds raised necessary to reach the minimum funding target as disclosed in the applicable offering materials.
Digital Brands Group's Offering Circular
The offering circular is the legal document filed with the SEC for a Regulation A offering and provides facts that an investor needs to make an informed investment decision. The offering circular includes an overview of company and company's business, historical financials and capitalization, and key risk factors.
Frequently Asked Questions
About Reg A Offerings
"The SEC has qualified this offering" means the SEC has permitted Digital Brands Group to offer for sale the securities described in the Offering Circular to investors such as you. The SEC is not judging the merits, accuracy, or completeness of the offering and information in the Offering Circular. Rather, the SEC is merely ensuring Digital Brands Group has met all legal disclosure and regulatory requirements necessary to make these securities available to you.
Making an Investment in Digital Brands Group
When you complete your investment on SeedInvest, your money will be transferred to an escrow account where an independent escrow agent will watch over your investment until it is accepted by Digital Brands Group. Once Digital Brands Group accepts your investment, and certain regulatory procedures are completed, your money will be transferred from the escrow account to Digital Brands Group in exchange for your securities. At that point, you will be a proud owner in Digital Brands Group.
Preferred equity is usually issued to outside investors and carries rights and conditions that are different from that of common stock. For example, preferred equity may include rights that prevent or minimize the effects of dilution or grants special privileges in situations when the company is sold.
A convertible note is a unique form of debt that converts into equity, usually in conjunction with a future financing round. The investor effectively loans money to a startup with the expectation that they will receive equity in the company in the future at a discounted price per share when the company raises its next round of financing.
To learn more about startup investment types check out "How to Choose a Startup Investment" in our academy.
To make an investment, you will need the following information readily available:
- Personal information such as your current address and phone number
- Employment and employer information
- Net worth and income information
- Social Security Number or passport
- ABA bank routing number and checking account number (typically found on a personal check or bank statement)
Until a closing occurs, you may cancel your investment at any time, for any reason. You will receive an email when the closing occurs and your securities have been issued. If you have already funded your investment and your funds are in escrow, your funds will be promptly refunded to you upon cancellation. To cancel your investment, please go to your portfolio page.
After My Investment
Currently there is no market or liquidity for these securities. Right now Digital Brands Group does not plan to list these securities on a national exchange or another secondary market. At some point Digital Brands Group may choose to do so, but until then you should plan to hold your investment for a significant period of time before a "liquidation event" occurs. A "liquidation event" is when Digital Brands Group either lists their securities on an exchange, is acquired, or goes bankrupt.
You can return to SeedInvest at any time to view your portfolio of investments and obtain a summary statement.
Other General Questions
This is Digital Brands Group's fundraising profile page, where you can find information that may be helpful for you to make an investment decision in their company. The information on this page includes the company overview, team bios, and the risks and disclosures related to this investment opportunity. You will also find a copy of the Digital Brands Group's Offering Circular, which has been qualified by the SEC. The Offering Circular includes important details about Digital Brands Group's fundraise that you should review before investing.
This investment is highly speculative and should not be made by anyone who cannot afford to risk the entire investment amount. In addition to these risks, you should carefully consider the specific information and risks disclosed in Digital Brands Group's profile and Offering Circular.


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If you are like me, then you feel that what you learned about machining in school might not be enough for your daily activities. This channel is exactly what is needed to understand the day to day activities of a machine shop. Tips, how to videos and also Fusion 360 tutorials, you can see the whole life of a part, from CAD to the finished product on this channel.
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NYC CNC – Weekly Machine Shop How-To Videos!

subset: commoncrawl


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The relationship between a child and her parents is so strong that it can be very easy for the child to influence her parents or vice versa. Advertisers have conducted good amount of research on this relationship and they also use this information for the benefit of their brand. Children are very attractive audience for advertisers. When we go to a mall or any food place we can see children whining or crying and parents have to give in to their demands. Many of the family do not buy stuff without consulting their kid's about it. Children can influence the purchase of electronics product, clothing stuff, automobile choice, even the food choice at home or at a restaurant can be influenced by the choice of a kid.
Brand like McDonald also came up with the concept of happy meal which kid's loved. Most of the family used to visit McDonald's just to get the toy given with the happy meal. Focusing on the kid proved to be very beneficial to the brand. Kinder joy also created a brand loyalty on the basis of the toy which it gives with the chocolate. The advertising firm Saatchi and Saatchi had hired cultural anthropologist to study children and influence of digital technology so that they can target children for their brands and products.
Animated characters and mascots representing a brand also have a huge influence on children. Many international brands use this technique to create brand loyalty. Children have a habit of getting attached to these characters because these characters are very friendly and fun like any kid would enjoy them. This helps in creating brand loyalty because kids attach that character to the product.
Advertiser's not only directly influence kid's but also try to do it indirectly like tobacco industry has created the concept of being "cool" in the mind of youth. Coco-cola has created an image of friendship and happiness. Thumbs up makes you feel manly. All this affect the mind of children to a great extent. It is important for parents to realize how advertiser's can be very influencing and be aware of what your kid's demand from the very beginning. Even these advertising companies need to take responsibility and be aware of the influence they have on children..
About the author :
Hi, this is Surabhi Damani, I have completed company secretary course and currently pursuing MBA in mass communication. I love writing stuff on different topics.


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Hoot wrote:I am totally fed up with Bushmaster. I spoke to a person there who assured me that the followers they sell are the black ones. I just got in the door from an aggravating day at work to discover they instead shipped me the blue ones. Hell, I could have gotten the blue ones cheaper if that was what I wanted. Of course they are closed for the business day, so I get to steam over this until Monday!
Got to love it. Perhaps you should take part in some " group therapy" to clear your mind Hoot.


text: In five years, an Illinois agency that disciplines nursing home administrators has received more than 400 complaints of elderly negligence from the state agency that investigates nursing home care. However, only three complaints have led to discipline. This is evidence of a broken system. Wendy Meltzer of Illinois Citizens for Better Care says the two agencies need to work more closely so nursing home administrators are held accountable. This nursing home abuse matter is under study by a task force that hopes to make recommendations to Governor Quinn. This is just another sign of the broken Illinois nursing home system. In order to learn more about disciplinary statistics, please click the link.


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There are so many things I could talk about with this prompt. I could go on and on about all the gadgets, clothes, food, and beauty things in my life, because I really am thankful for them. But as I started to write about those things last night, something felt off. I felt shallow. So I deleted every word and put my computer away.
When I woke up this morning, it hit me. The things I am most thankful for are not really things, it's people. Two people in particular.
Yep. Those two faces are my favorite faces in the whole wide world. If it weren't for them I would not be where I am or who I am today.
Philip, my wonderful Hubs. He does so much for our little family and he puts up with all my crazy antics, like my over-the-top excitement about Christmas decorations (read about that here) and my need to purchase every color of nail polish available. He reigns in my crazy and I bring him out of his shell. We're a perfect match. His unyielding support for my school dreams and goals is amazing. I don't think I'd be doing as well as I am (I made the Dean's List!!) if it wasn't for him. And he's always showing me with little things how much he loves me; a kiss every morning, a touch as he's passing, letting me buy those fleece lined leggings, and being my model for my crochet projects. I honestly do not know what I would do without him now, and I am so much happier here with him than I have been in years.
BUT, if it wasn't for my mom, I would not be here (literally!), I might have given up a long time ago. She's been my rock, my shoulder to cry on, an amazing source of support and encouragement. Quite honestly I might still be back in Georgia working at that miserable job and living a miserable lonely life. She's the one who encouraged me to follow my heart and move to Missouri to be with Philip. She's the one who helped me pack all my furniture in storage and stuff my little car full of clothes and other random items to take with me. She's the one who calls my phone and leaves a voicemail of herself reading my favorite childhood book. She's the one who inspires a lot of my creativity and nudges me to explore things. She's been the one true constant thing in my life since I was born and for that I will be forever thankful.
What are you thankful for?
Linking up with


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Many people have said Millennials are an entitled generation. They are lazy, lack focus, and believe they should be paid more for the work they actually do. But, many people believe Millennials are a generation where they embrace change and failure, where they believe in possibilities, and the high certainty of accomplishing those possibilities. The old rules and habits of Generation X and baby boomers are not something Millennials embrace. So, when we see articles about Millennials and small business ownership, the fact is nobody should be very surprised.
For more about this and other topics, follow the links below.
Millennials and small business go well together, study says
Millennials — Americans born between 1980 and 2000 — may be the most entrepreneurial generation ever. A new study shows Millennials have more experience with small business and greater desire to start businesses than previous generations. But the study also demonstrates a continuing need for help for entrepreneurs if they'll create the jobs America needs.
The study, released Wednesday by America's SBDC, the association of the country's small business development centers, shows that people in their 20s and 30s are eager to launch new companies and be their own boss and that they trust themselves to provide their own financial security more than they trust others.
This entrepreneurial yearning isn't idle dreaming. Even though they're younger, Millennials are already more likely to have started a business than Baby Boomers (born between 1946 and mid-60s) or Gen Xers (mid-60s to 1980). They're in a hurry, wanting to start businesses soon. But they know they need help.
"We are very encouraged that millennials are strongly inclined to begin the entrepreneurial journey," said C.E. "Tee" Rowe, CEO of America's SBDC, a network of nearly 1,000 SBDCs providing free consulting and low cost training.
9 Trends That Explain Why Small Businesses Are Thriving Now More Than Ever
70 percent of businesses are going to change hands in the first five years.
According to a recent Gallup Survey, optimism among small business owners is the highest it's been in eight years. In fact, "the percentage of small-business owners expecting company revenues to increase over the next 12 months rose from 48% to 58%."
What's causing this optimism? It probably has something to do with the following nine trends that are explaining why small businesses are thriving now more than ever.
1. Small business owners are motivated for the right reasons.
After surveying more than 1,000 of its small business customers from all 50 states, Guidant Financial found that "dissatisfaction with Corporate America" ranked as the main reason why respondents pursued business ownership in 2016. However, that motivation doesn't exactly explain why small businesses are becoming successful.
Workers wanted: Skilled-labor shortage hinders business boom
If economic trends continue as expected, Friday's all-important jobs report will show further strengthening of the labor market and a declining jobless rate across the nation.
With national unemployment at a 10-year low, the U.S. economy has arrived at a pivotal moment. In conversations with small business owners in my role as executive vice president and head of business banking at U.S. Bank, I hear a renewed sense of economic optimism. While many are still recovering from challenging times, small business owners in the 25 states where we operate feel more positive about the U.S. economy than they have in years and, importantly, are making plans to expand, invest and hire.
Every year, U.S. Bank surveys small business owners, and this year's findings confirm the optimism is real: Nearly 80 percent say their own business is stronger than ever. Forty percent say they plan to make a capital expenditure to expand their business in the next year and about one-fourth expect to increase the number of people working for them, both eight-year highs in the survey.


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Morning Kickaround
*Click here to read my story about D.C. United's goalkeeping situation.
*Weather outlook for Estadio RFK tonight: gloomy.
*Attendance outlook: Maybe 15,000.
*D.C. United's academy team wrapped up group play in a major youth tournament in Spain with an 8-0 loss to Partizan Belgrade. Yes, that score is correct.
*Besides the United-Dynamo match (Comcast SportsNet, 7:30), Kansas City will host Colorado at Shawnee Mission North High School in a U.S. Open Cup qualifier. The winner advances to next month's round of 16.
*USA-Spain today in Santander. Kickoff is at 4 p.m. ET, but the TV coverage is tape delay beginning at 5:30 on ESPN2 and 7 p.m. on Galavision. Spain has not lost since the fall of 2006; the USA is coming off a dreary performance at England. You make the call.
*A Swede who has coached in Portugal, Italy and England takes over the national team program in Mexico? Best of luck, Sven-Goran. "You [Mexicans] have 120 million people and it's motivating. I like big challenges so it is up to me to convince the supporters and the players that I am the right man," he said.
*Liga de Quito advanced to the Copa Libertadores final for the first time with a 0-0 home tie against Club America, winning the series on away goals following a 1-1 tie in Mexico City in the first leg. Their opponent will be decided today when Boca Juniors visits Maracana to face Fluminense with the series even on aggregate 2-2.
*The new FIFA rankings are out. Argentina, the USA's opponent Sunday at Giants Stadium, remains No. 1. Ticket sales are approaching 60,000.
France 1, Colombia 0 (friendly):
Steve Goff
June 4, 2008; 9:19 AM ET
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Freaks of Nature
In Freaks of Nature, we welcome you to Dillford, where three days ago, everything was peaceful and business as usual: the vampires were at the top of the social order, the zombies were at the bottom, and the humans were getting along in the middle. But this delicate balance was ripped apart when the alien apocalypse arrived in Dillford and put an end to all the harmony. Now it's humans vs. vampires vs. zombies in all-out, blood-sucking, brain-eating, vamp-staking mortal combat - and all of them are on the run from the aliens. It is up to three teenagers - one human, one vampire, and one zombie - to team up, figure out how to get rid of the interplanetary visitors, and try to restore order to this "normal" little town.
Genres: Sci-Fi, Horror, Comedy
Actor: Nicholas Braun, Mackenzie Davis, Josh Fadem, Denis Leary, Ed Westwick, Vanessa Hudgens, Keegan-Michael Key, Bob Odenkirk, Joan Cusack, Chris Zylka, Ian Roberts, Rachael Harris, Mae Whitman, Patton Oswalt, Pat Healy
Director: Robbie Pickering
Country: USA


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2010/10/31 — 2011/12/12
This book brings together a series of reflections and practices around issues of local and trans-local cultural production within different contexts in Europe, prompted through the agency of a collaborative and networked project : Rhyzom.
All these cultures developped within local contexts are intrinsically related to political, economic, social and material aspects and to specific temporalities, spatialities, individual and collective histories and experiences. Like the whole Rhyzom project, the book is an attempt to create transversal links and connections within and across different local framings and to seize instances of the dynamic and complicated nature of notions of 'local' an 'culture' through multiple forms of practice, which address the critical condition of culture in contemporary society. In relations with 'local', 'trans-local', 'place' and 'culture', issues of conflict and contest, ecologies, politics and care practices, common and commonality, institutions and agencies are adressed.
The book is written by architects, artists, activists, curators, cultural workers, educators, sociologists, geographers and residents living in different rural and urban areas in Europe and is addressed to anyone concerned with the relation between culture, subjectivity, space and politics today.
The list of projects and topics presented in the book is open : the Rhyzom website provides the framework for futher displays and possible collaborations.
You can send the order form available at the bottom of the page ( 20 euros + postage costs) A free PDF of the book is also available for downloading at the bottom of the page


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Last June 27, the first ever HootUpMNL gathered together social media enthuasiasts, Hootsuite ambassadors, bloggers, and anyone and everyone under the addictive influence of the world wide web. It was an intimate meetup at A Space Manila organized by The K Squad and spearheaded by my blogger friend and founder of The K Squad, Kei San Pablo...Read More
Monthly Archives June 2014
If innocence had a color, I presume that it would most certainly be white. It almost sounds redundant to phrase the words white and innocence together.
White, lacy (not racy!) and pure, this makes for a beautiful dress for a debut. I had a great time wearing this comfy dress and I can see it getting matched with jackets or blazers to make it a more casual piece.
I don't normally do OOTDs, but the boring weekend just made me want to do something different...Read More
Two weekends ago, I was given the chance to help out a friend setup at the MAC Cosmetics office in Makati. Operational word: volunteer, meaning I don't get paid, but in exchange for the time I rendered for helping them, I get any item I want that is worth Php 1,000 or less. Not a bad deal, right?
So I jumped at the opportunity to get to explore the MAC Cosmetics office in Makati. And it was paradise, I tell you...Read More
Genji-M has caught the attention of many foodies (especially Japanese food lovers) a few months ago with the buzz around town about their Unlimited (not to mention, very affordable) Sushi, Sashimi, and Rolls offer. Coupled with the Genji-M Php 250 coupon, the metro foodies headed over to Kalayaan ave. cor Makati ave. to have a taste of the sumptuous buffet for themselves.
Now back with a bigger...Read More
I've been wanting to get a dog for quite a while now, after all those years of being afraid of dogs. I finally overcame my fear of dogs and actively searched for a dog to take care of. It was hard to look for a dog that matched the photo of the dog I wanted in my head, and at times, it was depressing when day after day, there was no leads to the furbaby I want to call my own...Read More
June 21, 2014 — It's a field day for the fans as the FILA Brand Ambassadors made their way to Robinsons Galleria and SM Megamall for the FILA'Pinas Meet and Greet. These brand ambassadors included the Philippine Volcanoes, actor Fabio Ide, fashion designer and columnist Tessa Prieto-Valdez, and ice skating champ Michael Martinez.
FILA is ...Read More
I'm excited to share with you guys that the Crocs Epic Sale will be happening on July 4-6 at the Ground Floor of Building A, Frontera Verde, at Tiendesitas, Pasig City. I keep missing the previous Crocs Sales and I've heard from some of my friends who bagged some good Crocs steals that the prices were dropped by as much as 90% off!
I know that some Crocs' designs are abominable, and you wouldn't want to ...Read More
Ramon Bautista's Tales From the Friend Zone X #TFTZX Part 1
The Youtube series that launched Ramon Bautista's fame, Tales From The Friend Zone, hits its viewers right where it hurts. Which is why many people have followed the series, because they found themselves, in at least one point in their lives, in the shoes of the troubled and love-plagued characters...Read More
Did you know that drinking acidic water is found to be a contributing factor to some diseases?
This is why Aquabest has now developed Granderized Water, safe for drinking and has been found to have better absorption rates by the body. It is also Alkaline in nature, eliminating the risks that acidic water poses to our health...Read More
Red Turnip Theater made its mark on Philippine Theater last year with their straight plays, "Closer" and "Cock". With a following for their acclaimed productions, they're now kickstarting their second season with two new productions, namely Pulitzer Prize winners "Rabbit Hole" and "Time Stands Still".
The band of five talented actors(Ana Abad Santos, Topper Fabre...Read More


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East Londonderry MP Gregory Campbell has tabled a motion in the House of Commons on recent reports of significant overcharging at money exchanges and bureaux de changes.
The DUP representative said: "This is an important issue for many people travelling both on business and preparing for Christmas homecoming visits or breaks. Nowadays many people have easy access to short breaks and they should not be hit hard in the pocket with absurd overcharging at money exchanges.
"It appears that money exchange and bureaux de changes companies, particularly at airports, seem to be taking significant monetary advantage of current currency fluctuations. Reports of companies charging rates between 15 and 25 per cent more than market rates for pound to euro exchanges have become more commonplace.
"On the 25% differential, it would not be hard to imagine what the public outcry would be if forecourts, using the currency as an excuse were to push up fuel prices (by 25%) from £1.20 to £1.50 per litre."
Early day motions draw attention to a cause with MPs registering their support by signing them. Of the 12 signatories supporting Mr Campbell, eight are party colleagues, plus one each from the Conservatives, Scottish Nationalists, Labour and independents. His EDM calls for publication of the names of the firms engaged in overcharging so "the public can avoid, where possible, doing business with them".


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Express. Home of the Daily and Sunday Express.
Chelsea's David Luiz could follow Rafa Benitez to Napoli
RAFA BENITEZ wants to take David Luiz with him to Napoli.
Rafa Benitez wants to rival Barcelona in a £30million swoop for David Luiz
As Chelsea opened talks with Roma over a £10million move for Italy midfielder Daniele De Rossi, it emerged Benitez wants to rival Barcelona in a £30million swoop for Luiz.
Napoli are understood to have told Benitez there is no way they can afford either player unless they sell star striker Edinson Cavani, whom they rate at £52m – and in whom Manchester City and Chelsea are interested.


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Earlier today, Lingo Media Corporation (OTCQB: LMDCF) (TSX-V: LM) announced the hiring of Luis Ortiz. Ortiz joins the company's ELL Technologies division as director of sales, Latin America. He brings more than two decades of sales and sales management experience in the pivotal Latin American region to the Lingo team, having previously delivered significant sales growth for employers such as Wi-LAN Inc. (NASDAQ: WILN) and SMART Technologies (NASDAQ: SMT). Moving forward, the company expects this industry insight and sales expertise to play an important role in helping deliver its cutting-edge suite of English language training solutions to channel partners, distributors and direct sales clients throughout Latin America.
"We are very pleased to have such an experienced professional join the ELL Technologies team. Luis brings tremendous talent and a deep understanding of how to build out sales channels in Latin America," Gali Bar-Ziv, chief operating officer of Lingo Media, stated in this morning's news release. "We are confident that Luis will provide great value to our prospects and customers."
Ortiz's track record in Latin America is impressive. With SMART Technologies, a world leader in simple and intuitive solutions that enable more natural collaboration, Ortiz developed and implemented a successful channel program for Latin America that drove regional sales increases of 100 percent per year from 2005 to 2013, during which time SMART established a strategic foothold in 17 countries throughout the region. He also played a key role in the negotiation of the largest education technology contract ever awarded by the federal government of Mexico.
"I am very excited to join the ELL Technologies team. The current and upcoming solutions offered by the company are market-leading technologies that become more relevant as the Latin American education market grows," Ortiz stated in the news release. "These solutions represent an outstanding revenue opportunity for distributors and I look forward to driving sales growth by increasing and strengthening our distributor network in the region."
The addition of Ortiz to the ELL Technologies team comes just weeks after Lingo, through its subsidiary, announced completion of development for its 'ELL Studio' speech recognition and pronunciation mobile app, which is expected to be available on both Android and iOS devices. Using this app, language learners will be able to practice their spoken English on their mobile devices in any setting. The company plans to launch 'ELL Studio' in the second quarter of this year as a free tool for current subscribers of ELL Technologies' courses.
For more information on the company, visit www.lingomedia.com
Let us hear your thoughts: Lingo Media Corp. Message Board


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The recipe was given to me by my neighbor, and the recipe title says, "Joanie Jackson's Pecans." I'm not sure who Joanie Jackson is, but thank you very much! I love your nuts. The combination of sweet and salty is just delicious. This recipe can easily be doubled or tripled.
1 pound pecan halves
3/4 teaspoon salt
1 teaspoon cinnamon
1 cup sugar
1 egg white
1 tablespoon water
- Beat the egg white and water until foamy.
- Add the sugar, salt, and cinnamon.
- Stir in the pecan halves and spread the mixture out onto a cookie sheet lined with foil.
- Bake at 200 degrees for 45 minutes, stirring the pecans every 15 minutes to make sure all of the pecans are baked.


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Please know that your information is completely confidential. We appreciate you sharing your memories, stories, artwork, documents, and memorabilia - including tips or leads to whereabouts of any rarities. Please let us know how best we can communicate with you regarding these items. If nothing else, please let us know that you stopped by, and allow us reach out to you in the near future.
Relive the magic of Sierra On-Line in stunning detail as we celebrate the artwork, the people, and the passion behind one of gaming's most beloved success stories. In a fascinating real-life adventure, the Art of Sierra team unearths rare treasures scattered across the globe, bringing them together again in an archival publishing event for the ages.
The Project
We'd like to thank you for taking time to explore the Art of Sierra project. Our globe-spanning adventure does, indeed, continue for there are many Sierra artifacts still waiting to be discovered. A true labor of love, the project has been made possible by the generous loans of hundreds of items over the last 10 years. Now you can help complete the quest.
The Art of Sierra project has a system in place that makes it extremely easy to digitally archive and return your materials, document your stories, and preserve your memories for inclusion in this landmark publication. There are no expenses incurred on your end, and in most cases the materials are returned in better form than when sent to us! Take a look.
- Josh Mandel
Game Designer
"... the artists managed to do consistently breathtaking work. they were breathtaking even in ega, for heaven's sake. the art and music enlightened every game, and were inarguably the best in the industry."
King's Quest VI production art
About the Book
Within its pages, the Art of Sierra will take you on a visual journey that spans the company's entire catalog of products, with commentary and insight from the very people (in many cases, that's you!) that authored the original works. You'll experience incredibly detailed archival scans, photographs, and artwork from both in and surrounding the games themselves. Game development and marketing materials - original design documents, storyboards, music, programming, and promotional work - will fill the Art of Sierra, making it virtually impossible to walk away without a greater appreciation and understanding of Sierra's legacy. Collectors, game enthusiasts, and those previously affiliated with Sierra will discover an unforgettable chronicling of the complete Sierra library - from its early beginnings in 1979 and journeying through the golden years of adventure gaming.
"never apologize for your passion... it's what sets your project apart from the rest."
- Kevin Toyama
Editor, Chronicle Books
Meet the Creators
Designed and developed by three passionate industry professionals, every aspect of the Art of Sierra project has been meticulously crafted - much like the adventure games themselves. For Brandon Klassen, Eriq Chang, and Brad Herbert, Sierra games went beyond entertainment - the company's culture, artistry, and values have profoundly influenced their choices and decisions, touching both their lives and their careers. For over a decade, the Art of Sierra team has remained close to the studio's artists and designers, working side-by-side with talented Sierra alumni including Space Quest creators Mark Crowe and Scott Murphy, Quest for Glory's Lori & Corey Cole, Jane Jensen, the designer of Gabriel Knight, and many more.
Also a constant source of inspiration, the team has worked tirelessly within the adventure game community - on archival efforts with Ken Williams' Sierra Gamers, Mike Marecek's YCBSRSLY! Show, Rudy Marchant's The Sierra Chest, and on the development of new adventures with companies like AGD Interactive, Phoenix Online, and Infamous Quests.
A collaboration of the best kind, the team's combined industry experience and life-long passion will result in a rich, memorable preservation event filled with the same love and attention to detail Sierra was famous for - a project that reciprocates the storytelling excitement pioneered by Ken and Roberta Williams.
"i've always wished there was a sierra on-line museum... the art of sierra is the next best thing."
Brandon is the Art of Sierra's archivist, curating the treasured artifacts of yesteryear's adventure games with a passion for preservation. Residing close to Vancouver, BC in Canada and while working by day as a graphic designer, Brandon has pursued many freelance media interests, providing music reviews for national and international media outlets, interviewing legends in the comic book industry such as Jeff Smith, and working as a project leader with Sierra remake studio AGDI. These freelance pursuits have given him a wealth of industry experience in fields from game development to publishing.
His love for gaming has continued beyond the Sierra and LucasArts adventures of his childhood, and he's created extensive sites showcasing art and game data from Skyrim, Tomb Raider and the BioShock series, which have been frequented by almost 1 million
visitors. He's now preparing to launch a museum website dedicated to celebrating the art of computer games, as a permanent library of artwork, behind the scenes materials and much more.
Brandon is currently the VP of Publishing for Publishing 180, which includes the role of Creative Director for Babylon 5 Books, where Brandon works for writer/producer J. Michael Straczynski. Babylon 5 Books has published over 40 books dedicated to the behind the scenes making of nineties sci-fi television series Babylon 5 and its spin-off, Crusade.
"ever since my father took me to sierra as a kid, my life has been filled with great adventures... this project is the latest, and it holds a very special place in my heart."
Artist Eriq Chang has collaborated with some of the most creative people in the world. His body of work includes art direction and design, cutting-edge interactive, and a wide range of memorable projects for some of the world's most exciting brands - including Disney, Microsoft, and LucasArts Entertainment. Eriq's highly focused skillset combines meticulous, experiential concept design with a passion for interactive entertainment and print... especially packaging and promotional material that reminds him of the great Sierra days.
A die-hard fan of sci-fi and horror, Eriq's most recent work on the "Nightmare on Elm Street" franchise with Warner Bros. has the artist creating fiery designs in collaboration with FX artist Anders Eriksen, film director Christopher Johnson, and "Freddy Krueger"
star, Robert Englund. Nightmare Gloves, like the Art of Sierra project, was born out of pure love for the craft.
When Eriq finds time, which isn't as often as he'd like in the last few years, he enjoys cataloguing and studying his graphic adventure game collection, pouring through Sierra's InterAction magazine, and working on various gaming projects... not much has changed since he was 11 years old.
"I still remember the first time my friend Tim and I discovered InterAction magazine in the school library. My life would never be the same! I have carried my Sierra games and magazines everywhere with me... all through my life. And I am so excited to finally share my experiences and craft with the people who inspired me."
"if you told me at the age of 6 when i played my first sierra game, that i would be making a book about this company one day, I am sure my response would have been 'books are boring!' "
Brad Herbert is a freelance Director of Photography and Motion Graphics Designer based in Dallas, Texas. His passion for evoking emotion in his work can no doubt be attributed in large part to his fascination with the Sierra adventures of his childhood. Growing up, Sierra's magical artwork, paired with creative storytelling and problem-solving made a lasting impression on Brad as his creative drive flourished.
Brad's motion graphics experience has him busy working with a range of clients from Fortune 500 companies to toy studios. Also amongst Brad's clientele are projects for high profile directors and athletes, major television shows and commercials, theatrical releases, and a myriad of content for charitable organizations - his cinematography talents are in constant demand both locally and abroad.
Brad is currently partnered with Dallas-based animation and visual effects studio Element X as Senior Creative Director. His body of work continues to expand as he applies his talents to the motion picture industry. His approach is methodical and organized - and always with an air of adventure-game magic... his work is filled with unique touches inspired by Sierra's artistry.
When not obsessing over design and balance, Brad spends time with his wife Amanda, and daughters Brooklyn and Sierra in their North Dallas suburban home. Yes, he named his daughter Sierra. Of course!
"i saw the birth and growth of sierra from the inside. it's a story that really needs to be told."
John Williams was employee number 3 at Sierra On-Line, Inc. and worked for the company for over 20 years. His career with the company began as a sales person representing the company's games selling "door to door" to computer retailers all over the Midwest and south east though he soon moved to Sierra's Coarsegold California facility. (John actually briefly owned the home with the industry famous Sierra address on Mudge Ranch Rd. in Coarsegold, CA and also the hot tub where the cover for Sierra's infamous adventure game "Softporn" was photographed.)
John Williams was the steward of Sierra's InterAction Magazine from the genesis of the publication as an eight page black and white newsletter through the growth to the million plus circulation news magazine it would become. He also ran the company websites and multiplayer gaming portals, and was the self-styled
"company historian," providing background trivia and information for game series compilations and re-issues.
Today John lives in rural Issaquah WA on a small farm with his wife of 30 years and two daughters.
Oh, and he's Ken's brother.
founder, archivist
art director, designer
cinematographer, producer
sierra master historian
SpaceVenture Promotional Footage by Brad Herbert
The Sierra Archives by Brandon Klassen
Quest for Glory II Promotional Art by Eriq Chang
"... an unprecedented look inside a game company that changed the way we viewed, played, and interacted with home entertainment forever."
For those of you that worked at Sierra, this is your official yearbook - a scrapbook of unparalleled scope and magnitude! And for the rest of us, it will be an unprecedented look inside a game company that changed the way we viewed, played, and interacted with home entertainment forever.
Here's a visual way to think of the book we're creating together - it's the mid-90s… and you have an all-access pass inside Sierra's headquarters. You'll spend an 8-hour day running around Sierra's hallways - peering into every office, cabinet, computer, and photo album you come across - if it's not nailed down, pick it up! You won't walk away knowing everything, but you will gain tremendous insight into Sierra's process - viewing development up close and personal - and in stunning detail. This is the vision for the Art of Sierra - a tome filled with stories, magic, and memories from the very people that brought the games to market.
Your Memories
Historical Information
Artwork of Any Kind
Design Documents
Computer Code Snippets
Employee Badges
Music Score Sheets
Internal Memos
Dialogue Scripts
Character Sheets
In-House Tools
Demo / Alpha Builds
Used, Moist Towelettes
Anything Sierra!
Space Quest production art
When you're ready to contact us, email us. Just click on the Sierra tag up above to send a message. To learn more about contributing to the project, scroll down and discover how we handle the acquisition process.
Sierra On-Line memorabilia
Contribute to the Project
Supporters & Contributors
Most material contributions fit in one of two categories: Physical Loaned Items or Sharing of Memories. Both have equal importance in the book, and we'll take a look at how those are accomplished.
Whether you have stacks of design documents, colored art boards, or large props from Sierra's adventures, we'll help you pack and ship the items to us to archive digitally, and return them at no expense to you.
Packaging & Shipping your items
We recommend double boxing your items, and placing them in plastic zip
bags to protect them from potential moisture and crushing during shipment. We've round-tripped many packages, and have had zero issues to-date. We have a variety of shipping carriers to choose from, and we'll cover any charges. Please contact us to make arrangements.
Documenting your items
Once we receive your items, they will be tagged and inventoried into our
system prior to digital archiving. This insures that your items are safely
tracked throughout the process. For flat small to medium sized items we utilize a large flatbed scanner to generate files with calibrated settings to insure proper balance, color rendition, and reproduction. We handle all pre-press, including de-screening print items in preparation for design import. For larger dimensional items, we'll shoot in our professional studio on either white or black seamless paper, with lighting to render the item appropriately for display in the book.
Returning your items
After carefully capturing your items digitally, we will often create custom
envelopes or portfolios for your items - serving as excellent display pieces while housing them for their journey home. This is a small way of saying thank you for trusting us with your articles. We will ship the items with the same packaging and care as you did to our location, and provide you with tracking information.
Ready to share your stories? Email us. Just click on the Sierra tag above and send us a message with your contact information - we'll get back with you shortly. If you have more questions, check out our FAQ below or feel free to ask us directly.
Let us know how you work best and what you're most comfortable doing. We have made the preservation process as relaxed and rewarding as possible and we think you will be pleased. Currently, we offer the following methods of capturing your stories:
Email Interview
We will establish a dialogue with you over email to gather your stories together. A combination of asking you relevant questions that will help frame sections of the book as well as an open forum for you to just reflect and reminisce. We feel quite certain there are stories you have that might warrant a whole chapter!
Phone Interview
If typing isn't your style, we can arrange for one or multiple phone interviews at your leisure. As in the email interview, we can ask you specific questions based on your relationship with the company, or just open our listening ear as you recall stories and details of interest.
If you need helping jogging your memory, we can give you easy access to our archival server where you can browse a list of Sierra products and topics, and comment directly on items that jog a memory. Pictures are sometimes worth a thousand words, and both pictures and words are vital to this book!
Ready to share your stories? Email us at [email protected] or click on the Sierra tag above and send us a message with your contact information - we'll get back with you shortly. If you have more questions, check out our FAQ below or feel free to ask us directly.
physical loaned items
sharing memories
Quest for Glory production art
- Andy Hoyos
Artistic Director
"working with lori and corey on the lush jungle artwork of quest for glory iii will always be one of the most memorable highlights of my career."
The Art of Sierra Project
supporters & contributors
Sierra Alumni
Ken Williams
Owner, Sierra Online
John Williams
Creative Director, Sierra On-Line
Lori & Corey Cole
Designers, Quest for Glory Series
Mark Crowe & Scott Murphy
Designers, Space Quest Series
Al Lowe
Designer, Leisure Suit Larry Series
Jane Jensen
Designer, Gabriel Knight Series
Christy Marx
Designer, Conquests Series
Josh Mandel
Designer, Freddy Pharkas
Andy Hoyos
Bill Davis
Marc Hudgins
Al Eufrasio
Rich Powell
Shawn Sharp
Rhonda Conley
Karin Nestor
Ron Spears
Cheryl Sweeney
Cindy Vanous
Team Fable Foundry, AOS
Eric Varnes
Serena Nelson
Josh Henry
Stephen Emond
Cesar Bittar
Bryce Covert
Sierra Friends & Family
Team Phoenix Online
Himalaya Studios / AGDinteractive
Daniel Gimness
Britney Brimhall
Christopher Warren
Infamous Adventures
Simo Sakari Aaltonen
Mike Marecek
Martin Kool
Lukas Dickie
Project Partners & Supporters
Chris Lepine
The Artful Gamer
Martin Mulrooney
Alternative Magazine Online
Joe & Jewelee Gates
Draconian Games
and special thanks to,
Kevin Toyama
We've worked with numerous fans & friends over the past decade to document hundreds of pieces for the book. Here are some of our original contributors:
Frequently Asked Questions
click on a question to reveal the answer. But don't cheat! Roberta is watching!
When will 'The Art of Sierra' be released?
As soon as possible! (When it's ready?) High quality books of this magnitude come only with patience and attention to detail. When it is released, we guarantee you will forget the wait.
Why can't I scan or photograph my own items?
Capturing photographs and artwork for an archival-quality book is a detailed and painstaking process. Every item must be catalogued in a consistent manner to result in images that are cohesive and in harmony with the design.
Only the best large format scanners and high resolution camera, lenses, and lighting equipment are used for this project.
What about credit?
Credit is your choice. If you want to be recognized for your contribution, we'll shout it to the mountaintops - in the book, and online. If you choose to remain anonymous, we will respect your privacy. We've done it both ways to date.
What are the legalities involved?
Sierra On-Line Inc. intellectual property is currently owned by Activision / Blizzard Entertainment. The Art of Sierra Project has established communication with the internal publication team - the same team responsible for quality books showcasing properties like World of Warcraft, Kung Fu-Panda, and Man of Steel. Both teams have a mutual interest and history with projects highlighting the creative process of well-respected properties. We anticipate a smooth release down the road. The Art of Sierra team is actively engaging in legal counsel as we continue to privately archive materials for eventual public consumption.
Can you call Roberta or Ken for me?
Roberta!!!!!! KEN!!!! Can you hear us??
I was an artist at Sierra On-Line.
In addition to contacting us, if you have any Sierra production material - sketches, concept layouts, background paintings, napkin art, throwaway ideas, original dried up paint daubs on canvas you name it - we want to see it! We also want to connect with Sierra artists about producing commemorative art for the release of the book. Without spoiling the surprise, please contact us so that we may elaborate on what we are, specifically, looking for you to produce for us. Over twenty years have passed since Sierra's grand adventures hit the market - we're excited to see how you've grown artistically!
How do I loan stuff to the project again?
You can contact Brad Herbert directly for acquisitions by emailing him at [email protected]. You can also use our contact form which will send a message to all three of our creative team members. If you would like to speak to a team member via phone, contact us with some general information about your role at Sierra and the materials you would like to contribute, along with a good number to reach you at (we also Skype), and we will reach out to you shortly.
I'm stuck at the riddle stones in Christy Marx's Conquests of Camelot. Help!
Remember, if it's not nailed down, pick it up! Actually, there are great Conquests of Camelot game hints here. And if you're a true Sierra fan, you'll hunt down the original Conquests of Camelot hint book complete with red-gel decoder on eBay.
Here's a fun easter egg... have King Arthur go to the castle Treasury room. Once you enter the room, type the following for a special treat:
"Ham and Jam and Spam a Lot"
When will 'The Art of Sierra' be released?
The Art of Sierra will be released in - hey! You already asked this question you silly goose! See the first hint above!
- Eriq Chang
Founder, Fable Foundry
"i often reminisce with my sierra friends about how amazing it would be to go back in a time machine... that through hard work and perseverance, one day we'd collaborate with the people who inspired us. not a day has gone by where i have forgotten the magic of sierra. i have carried my sierra memories (and artifacts) by my side for many years and i am very excited to share the work of our talented team with the world."
© 2013, Fable Foundry, Inc. All rights reserved. Sierra, Sierra On-Line, and all related Sierra game imagery & content are trademarks of Activision Blizzard, Inc. Design & Production by Eriq, Brad, and Brandon.


text: Mpumalanga Application form Application for TraineeshipBursaryVacation work Title ---MrMsMrs First names Surname Gender ---MaleFemale Race ---AfricanColouredIndianWhite Disabled ---NoYes If yes, please state your disability Citizenship ---South African by birthSouth African by naturalisationPermanent residentNon-South African Identity number Telephone / mobile number Your email Postal address University of study ---Monash South AfricaNelson Mandela Metropolitan UniversityNorth West UniversityRhodes UniversityUniversity of Cape TownUniversity of Fort HareUniversity of Free StateUniversity of JohannesburgUniversity of KwaZulu-NatalUniversity of South Africa (UNISA)University of StellenboschUniversity of PretoriaUniversity of the Western CapeUniversity of WitwatersrandOther Other Student number Current year of study ---School1st year2nd year3rd yearHons.BCTAPGDA Are you a Thuthuka student ---YesNo Please provide details of the university or school awards and prizes you have received Is there anything you would like to tell us about yourself? Why would you like to join SNG Grant Thornton? Which SNG Grant Thornton office would you like to join? (First choice) Nelspruit Which SNG Grant Thornton office would you like to join? (Second choice) ---JohannesburgPretoriaDurbanCape TownBloemfonteinNelspruitKimberleyEast LondonMahikengPolokwaneThohoyandouQwa-QwaRustenburg Have you ever applied to SNG Grant Thornton before? ---YesNo If yes, please enter year applied Have you ever been convicted of a criminal offence? ---YesNo Have you ever been convicted or investigated for any form of fraud? ---YesNo May we conduct a criminal check? ---YesNo Do you want to subscribe to our newsletters? ---YesNo I confirm that the above information is true and correct and understand that any misleading statements or omissions may make me ineligible for employment. Required documentation Note: 3mb size limit, Only jpg,gif,pdf,doc,docx,ppt,pptx file types accepted Attach a copy of your identity document: Attach a copy of your Grade 12 certificate: Attach a copy of your latest academic transcript: Attach a copy of your latest CV:


text:
I've been thinking about how to implement some new features and improvements into the MySource 4.0 WebDAV server. All these changes would go in after the alpha release and user feedback, but I thought I'd try and list them in one place so I don't forget about them.
Adding new files and folders
The problem with adding (and deleting) files and folders is actually editing. That sounds a bit weird, so let me explain.
When you edit files, the application or file system decides on the process it will use to save the file. Most applications don't make things easy by using a simple LOCK then PUT (a new version) then UNLOCK. Most applications I test with move the current file and create temp files and directories before finally renaming a temp file to replace the existing file we are editing. This means that I get a lot of DELETE, MOVE, PUT and MKCOL requests coming through. If I actually processed all of these requests in the CMS, assets would be moving all over the place, and often being replaced by new assets with the same name while they end up in the trash.
To solve this problem, I don't action any of these request when asked. Instead, I keep a record of where files and folders should be. This allows me to pretend that files have been moved, created or deleted without having to actually do it. Then when a temp file is moved to the location of an existing file, I update the file's contents in the CMS.
That is a lot of background to basically say that I can never trust a PUT request. There is no way of knowing if it is a real request to create a new file or if it is just an application trying to save an existing file. Forget sessions and cookies to store information about what is going on. They are not supported in WebDAV.
So here is my idea. When someone drags a file into a folder, I pretend that it exists. I don't currently show that file in the folder, but I could. If I do show the file, I can also allow it to be edited. For users of WebDAV, it would appear that the file has been created in the CMS, but it really only exists in the WebDAV database. To commit the file to the CMS, a user could go to some location in MySource 4.0 and indicate that a pending WebDAV file should be turned into a real File asset.
Deleting existing files and folders
For the same reason as adding files and folders is a problem, deleting is a problem as well. There is no way to tell if the user deleted the file or if the application deleted it while saving.
In the same way that added files can be shown, deleted files can be hidden. In fact, I already do hide them because it causes OS X's Finder to go crazy if it thinks a file should be deleted but it is still there (fair enough I guess). Again, a user could go to a location in MySource 4.0 and indicate that files marked as deleted should be moved to the trash within the CMS.
Authentication and permissions
Forcing a user to authenticate before connecting to the WebDAV server is dead easy. However, you do need to re-authenticate every time a request is made because sessions (cookies) are not supported. That isn't a problem, but it is something to remember when this functionality is added.
Similarly, checking permissions on assets before displaying them is not going to be hard. Where I do see things getting a little interesting is the display of projects and project folders. They don't have any specific permissions applied to them, so who do we show them too? We could say that any user can see the projects in which their account exists, or we could say that they see projects where they can read at least one item in the project. The first method is quick, the second is slow. Unsurprisingly, I'm leaning towards the first option.
Temporary items on OS X
I noticed, completely by accident, that if I told Word on OS X that the Temporary Items folder didn't exist, it would save the file using less requests. The figures are something like 30 requests versus 22. Instead of moving temporary files around, it would just create backup copies in the same location as the existing file.
I do have support for the Temporary Items folder in the WebDAV server, but I'm wondering if taking out that support might actually improve performance on OS X. Word on Windows doesn't suffer from the same problem as it choses to save files differently (of course).
I'd like to do some testing to see if this could be a possible improvement to the WebDAV server.
Friday, 30 March 2007
MySource 4.0 WebDAV ideas
I've been thinking about how to implement some new features and improvements into the MySource 4.0 WebDAV server. All these changes would go in after the alpha release and user feedback, but I thought I'd try and list them in one place so I don't forget about them.
Tuesday, 27 March 2007
MySource 4.0 WebDAV complete
Well, complete enough for the alpha release anyway. There is no authentication or permission checking in there, and you cant add and remove files and folders. I didn't leave these features out because they were hard, but because I don't want to finish planing this server without some feedback from users first. I have some ideas about how I want those features to work, so I'm interested to see if they go down well.
I'll write another post with my ideas in it later. This one is all about the fact that the server finally works. I didn't have to change any of the functionality to get it working on Windows, but it has been quite a wait to test it.
The problems I had were interesting.
First, I was using Lighttpd as the web server. Everything worked fine on OS X, but when saving a Word document on Windows, Lighttpd would receive a very specific GET request from Word and drop it. That is, it would return a 400 (bad request) error without ever asking by script to process the request. This caused Word to always open the file as read-only. There was nothing I could do about this error. I couldn't get Word to change the request and I couldn't get Lighttpd to accept it.
The server admins then set me up with Apache running the php5-cgi module (our Apache already runs mod-php4, so we couldn't just use mod-php5). Everything was working great with my existing saved connections until I tried creating a new connection for testing. The very first OPTIONS request that gets sent to see what version of the WebDAV protocol is being used was being handled by Apache without asking my script to process the request. Apparently, there was a bug in Apache where it handled the OPTIONS request for all CGI scripts. The version of Apache on our dev box could not be updated for a few weeks, so we had to find another way.
The solution turned out to be FastCGI on Apache. Every request made it through to my script and saving/browsing was working on both OS X and Windows XP.
It's been a long road, but the functionality this server provides will be a fantastic addition to MySource 4.0. I'm looking forward to trying it out on some real data when the alpha is released.
Wednesday, 21 March 2007
Easier custom standards with PHP_CodeSniffer
I committed a fairly large change to PHP_CodeSniffer today that allows you to create custom coding standards without having to write your own sniffs.
The MySource 4.0 team needed a new code sniff to check that we were including files correctly, but the sniff was very specific to the product, so I could not include it in the Squiz coding standard. I needed the team to use a new MySource4 coding standard to check their code, but I wanted it to be the Squiz coding standard with a few more sniffs.
The only way to do this previously was to create empty sniffs files for every Squiz sniff that I wanted to include. This meant a lot of directories and a lot of maintenance as I would have to update the MySource4 standard every time I added or removed sniffs from the Squiz standard.
So I decided to give coding standards their own management class and allow them to override a method in there to tell PHP_CodeSniffer which sniffs, directories of sniffs, or whole coding standards they would like to include in addition to their own. This not only allowed me to create the MySource4 standard easily, but also allowed me to remove some empty sniff files from both the Squiz and PEAR coding standards.
I haven't update the end user docs for PHP_CodeSniffer yet, but I will get around to it before the next release. All existing coding standards will need this management class, so you'll need to be aware of this if you do have your own custom standard.
Posted by Greg Sherwood at 8:30 am
Tags: MySource4, PHP_CodeSniffer
Saturday, 10 March 2007
WedDAV test server
While trying to work out why I couldn't save Microsoft Word documents from OS X, it occurred to me that a good way to get it working was to look at what other WebDAV servers do and try to copy them. I used this technique with Ethereal and a Windows Sever 2003 box to get my prototype server working earlier in the year. The only problem this time was that Microsoft Word on OS X couldn't save files on a Windows Server 2003 WebDAV share running under IIS, and that's a big problem for me.
I'm not sure why saving doesn't work, but I tried it on two different Macs using two different versions of Microsoft Word and both failed. On a Windows XP machine, saving works fine. I needed to find another WebDAV server to use for testing, or configure one myself. My limited access to server hardware meant that I was going to have to go with the first option.
Enter the WebDAV Testing Server. This is a free public WebDAV server that runs Apache with mod_dav to provide WebDAV functionality. It's primary goal is to provide a test server for developers writing WebDAV clients, but it also happens to come in handy when writing your own server.
Luckily for me, this test server can read and write Microsoft Word documents on OS X just fine, so I used Ethereal to compare the requests and responses and I can now (finally) save Microsoft Word docs from OS X into MySource 4.0. As an added bonus, my problems with saving from Photoshop have gone away as well. One of the changes made today must have caused it to start working, so things are looking up.
Saturday, 3 March 2007
MySource 4.0 WebDAV server started
I've been waiting about a month for MySource 4.0 development to reach a point where it made sense to begin porting my stand-alone WebDAV server to MySource 4.0. This week, it finally caught-up.
Currently, my WebDav server can display the projects in your system as folders. Three project folders are listed under each; Documents, Images and Movies. The server currently only supports the viewing of Folder and File assets under these folders, but the mime type of each File asset is determined, so they appear as different file types in the OS.
I've had to put the ID of the asset in the path for now (which means it also appears in the folder/file name) because we don't have URLs assigned to project folders yet. For example, a folder name would be something like [23] Holiday Photos. Once these URLs go in, I'll be able to use the web path of the asset instead of the ID. For example, a folder name would be something like holiday_photos. I'm thinking of making this an option though, because some people may prefer seeing the name rather than the web path, even if the name does have the asset ID on the front. It's also one less query in most cases, so that is a bonus too. It's just a lot harder to remember a URL with /[23]%20Holiday%20Photos/ in it than /holiday_photos/ if you want to navigate to that folder directly.
The next thing to tackle for WebDAV is the editing of files, which includes working out a permanent solution for locking. Supporting the creation of new files and folders would be the next logical step, before finally moving the server into MySource 4.0 and converting it to a System with Actions and Channels.


text:
Tom Moore, Mary and Larry Beeston, Lise Cruickshank, Cresside Collette, Merrill Dumbrell, Joy Smith, Cheryl Thornton, Kate Derum, Pru la Motte,
I've found very little about Tom Moore
Just another day (detail), 1986, Tom Moore
Again there is very little information about Mary & Larry Beeston
Mrs Mary and Mr Larry Beeston at The University of Newcastle, Australia (1988).
Photo from The University of Newcastle (Australia).
Raw silk shawl, Ikat woven. Lise Cruickshank, Australia. 1983
Cresside Collette New Horizons, woven tapestry, 31 x 65 cm, 2011 (one of three)
Cresside has a website here.
Euan Heng Euan Heng
Head Study Head Study
Weaver: Merrill Dumbrell Weaver: Merrill Dumbrell
Joy Smith Chilly lilies (pastel) 2002 23 X 19 cm
Here is Joy's website.
Artist: John Olsen Title: Rising Suns over Australia Felix Weavers: Grazyna Bleja, Georgina Baker, Merrill Dumbrell, Owen Hammond, Claudia Lo Priore, Milena Paplinska and Cheryl Thornton
There seems to be much collaboration between the Australian artists – again I've found nothing for Cheryl Thornton.
Kate Derum Inside Out 1990 Woven Tapestry, wool, cotton, linen 20x30cm
Kate's website is here.
Member of the Board, Pru La Motte, Australia, 1978
I had the names of more artists but there is nothing other than the odd mention here and there about their work – no images but I think I've spent enough time looking at tapestries, Time for me to read the article.


text:
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text:
Middle readers looking for a series about time travel adventure will enjoy the third book in the series, Honor and Mercy. I would suggest the first two books in the series be read to fully appreciate the evil "trackers" who want to destroy the earth.
Check out this link to read more about the series.
The readers quickly gets pulled into the story as one of the main characters is skateboarding and is seriously injured. The story follows his rehab and introduces him to characters in the first two books who time travel and fight the trackers.
Themes of Christianity and history make this an interesting read as the characters try to do what is good to help the world in the past and the present.