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"It was a huge explosion, and it looked like a roadside bomb," said resident Ahmed Jama, adding that it was not clear if there were casualties.
The explosion was claimed by the Al-Qaeda linked Shebab, which said in a message that the attack had targeted "apostate militia" and boasted of leaving "scores dead and injured".
The blast occurred as AU troops and allied Somali fighters made a wary advance into the strategic southern town, a key base for Shebab islamists until they abandoned their positions there Saturday.
"Allied forces have fully entered, and taken control of Kismayo today, all key areas including the airport, the harbour and main police stations were secured," said Somali commander Ismail Sahardid.
"We have arrested several suspected Al-Shebab members and security operations are going on to ensure calm... we have called on all clan fighters to lay down their weapons."
The port had been the de facto capital of the Shehab insurgents for over a year, but the fighters said they had pulled out on Saturday after Kenyan troops with the AU force launched a beach assault.
Kenyan forces have also pushed in by land from west, where they have trekked in for some 200 kilometres (125 miles) after an invasion force of troops and tanks crossed the border last year, before later joining the 17,000 strong AU force.
In Kismayo, a seaside town of some 160,000-190,000 people, the majority of residents were reported to be hiding inside their homes as the troops made careful progress, amid fears of booby traps or guerrilla attacks.
© 2010 Ahram Online.


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Monday, 20 July 2015
Mozart - Clarinet Concerto & Quintet - Fröst et al
Rating: 4/5
Technically excellent but slightly emotionally cold
This is in many ways a very good recording of these two lovely works, but it doesn't quite hit the spot for me. Martin Fröst is a brilliant clarinettist and both the Amsterdam Sinfonietta and the Vertavo Quartet are very good, too, but to me these interpretations lack a real emotional core. The technical precision is remarkable, but it feels to me as though everyone is concentrating on producing a very beautiful sound (which they do) and not quite getting to the heart of the music.
This is a very personal feeling, of course, and you may not agree with it. In many ways these are very fine recordings, with excellent sound and a very close-miked clarinet which brings Fröst's masterly playing intimately close to the listener. I would suggest that, if you can, you listen to the samples before buying and try to make your own judgement. You may well find it is for you, but personally I would recommend Thea King's wonderful recordings on Hyperion for equal technical brilliance but a much warmer, more engaged and emotionally literate interpretation.
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Hello again, Tonight I want to highlight a really annoying part of my gaming and especially Fire Emblem experience: gender deifferences in gameplay. 1) Constitution: this can't be remedied, only males with negative modifiers are gonna have female level constitution, that's totally realistic. 2) Rescue/Aid: this is the most stupid thing where gender differences are completely unrealistic: I don't see how the same horse that carries a 12 con Kyle and has room for 13 more con couldn't carry the 9 con Amelia and 16 con Garcia/Gilliam, it's exactly the same total weight and the horse shows no difference in the animation sprite. That's why the only females who can rescue a 16 con unit are like FE6 first pegasus with garbage offence due to having this trash con, meaning she looses mountains of speed by equipping anything other than a thin lance. Female rescue is complete game design atrocity in my book. Meanwhile any normal weight cavalier can rescue these generals and heavy axers. 3) Str/def/spd: I agree that most women have lower caps in real life to their possible physical performance: less muscle means less raw strength, less heart power to inject oxygene in their limbs, meanwhile bigger bones and harder muscles mean men have more tolerance to physical hits. Then why are female units generally faster than male units? Either you say screw it it's a video game, reality doesn't matter (in this case every point in my post is invalidated and I can delete it, but then make every female and have male have the same base caps in every game), or you go all the way into realistic gameplay, meaning you take 10% away from EVERY PHYSICAL STAT from male units to make your base for female units. At this point, you might as well make female only games since it's the same as the Olympics, girls are disadvantaged in any power/speed/punching ball performance contest against men. But FE has like 90% of the generic units that are male, which means you throw your weak ass female units into the roller coaster of very high damage ennemies with higher def than what these female units' strength/def/hp can chew. All this while being hindered more often by the stronger weapons they NEED to use just to make up for the difference in base strength and growth with male units, thus having less speed from higher base than these males with more strength, which only means that females of the same gender-free classes get completely benched in terms of usability comapred with men since men have more +1/+3/+4 in con than females even when they already have a +2 base compared with females, allowing some males to take 0 penalty from a weapon that would give -3 to the generic units of the same class/gender (typically Hero Gerik with tomahawk/steel axe compared with the 11 con generic heroes who take -4 speed) and -5 to the females (not even talking of armored females with straight -3 base con compared with male armors, 10 vs 13, 12 vs 15, Amelia's neutral con vs Gilliam's +1 meaning Gilliam can wield weapons with 16 weight without loosing speed, while Amelia who shouldn't even be able to become a knight with a 20+ kg armor with a pre-teen girl body would loose 4 speed by doing so, might as well use FE4's weapon rank locks at this point, since females should be strictly unable to wield steel lances of 5-7 real life kg seeing the difference of 70-80% weight with the normal iron lance of 8 that would weigh around 3-4 kg with a high weight pike at its end) What do you think of this? What is justified, to what extent and is there a point in using females when they're hindered by every weapon closing the gap between them and equivalent male units (not even talking of the fact that most females already have -4 str/def between class and personal bases/growths compared with males)? Did Awakening and Fates solve this problem?
stats A bunch of character stats
Lewinow posted a topic in Fire Emblem: AwakeningSo i did a little thing on excel, because I wanted to make a chill op-ed army of children in a new hard/classic game of awakening. I hope it helps anyone out here, specially before chapter 13 🌺 I think that probably has been done before but whatever. Also, please mention me if there's any problem with the lecture of the document ! Have a good day ☀ Lewinow- FEA_Childrenstats.ods
Three Houses Class and Character Chart
Fyrinne posted a topic in Fire Emblem: Three HousesSo, cross referencing across 3 or 4 different pages to see all the different stats, growth rates, abilities, masteries, and whatever else has been a huge pain in the ass. So I decided to put it all together into one big chart. I also did a little write up about Advanced Classes and Master Classes to go with it over on reddit. If you find this helpful, maybe give it an upvote for visibility. I know the chart is going to help me a lot in planning my future runs, so I hope it helps other people. [EDIT: The chart is now complete with all DLC characters and classes! If anyone spots any mistakes, let me know and I'll fix it up!]
Butler vs great master
mangasdeouf posted a topic in Fire Emblem FatesHi, I typed the base stats from the main site for you to see things clearly: Great master: 19 hp 8 str 6 mag 6 skl 8 spd 5 lck 6 def 7 res 65 total Butler/maid: 18 hp 4 str 5 mag 9 skl 8 spd 4 lck 5 def 4 res 57 total Game balance? is that what butlers/maids get for being able to use shuriken? There are 8 base stats points of difference between 2 promoted classes while both are hybrid physical weapon/staff and great master has early access to a passive healing skill while butler/maid has to heal someone (so not attacking for that turn) to get heal back from the same level skill. Shuriken and daggers already hit like wet noodles. Then why this much difference in stats and why is great master as fast as butler while hitting way harder with more powerful weapons and being much bulkier, with countermagic as an anti magic skill vs tomebreaker that doesn't even break magic weapons (while countermagic counters so many weapon types) for what lv 35 skills are worth. I was wondering if I'd switch my Jakob to great master, but now I don't doubt anymore. Great master spits even more on butlers by having better growth rates (+10% hp, +5% str, +5% def) while keeping the same spd growth and loosing only to magic (5%) and skill (10%) (it means even total growths are 5% higher than butler). Why even create classes if there's absolutely no intent to balance them in the first place? I don't know, filler hurts a lot I think. Like how blacksmith and master of arms are replicates of hero with slightly different (should I say slightly worse?) stat/growth spread and different weapons (at least master of arms gets full WTC, which isn't blacksmith's case).
Share your favourite teams!
Seal posted a topic in Fire Emblem: Three HousesI have played all routes, and BL even twice. Hard mode, classic. Am deciding if I should do maddening without NG+. In the meantime, entertain me with your best teams! Here is mine. BL a 2nd time, after completing all routes. Flier emblem, speed cap dedue, some horse emblem?! http://imgur.com/a/MFBHo1B
Three Houses Spreadsheet
Dragonfire posted a topic in Fire Emblem: Three HousesThere are so many things to keep track of in Three houses so I made a spreadsheet to help with everything. I suppose there could be possible spoilers for possible recruits if you use this spreadsheet. You can: - Plan class builds for everyone and see what skill levels are required. This was helpful to decide on character goals and what to lecture them each week. - Enter your character's stats/classes to see if they were blessed/cursed by RNG. See the probabilities of reaching a set of expected or desired stats at their given class. Determine the expected number of level ups to reach maximum stats. For a given character, compare stat boosts, growth rates, and projected stats for class changes. Haha I really hope my calculations are correct. - Quickly search lost items/gifts/tea and their relevant owners (or relevant characters for a given item). Hope this helps! Fire Emblem Three Houses - Calculator.xlsx
Very Satisfying Statline
Effies_Home posted a topic in Fire Emblem HeroesOlwen is underrated tbh, this is a very likable stat table, very satisfying...And yes, that skill is correct. Soon...
Since I am such a terrible player of Fire Emblem, I thought I'd do the dumbest thing possible. What's that you may ask? Well I wonder if anyone would be interested in seeing me fail at Lunatic mode in FEA. Not just fail it, but take everyone along for the ride that is lunatic mode
Best Pairings for Revelations?
ShurRee posted a topic in Fire Emblem FatesI've been trying to make the most optimal parings for my newest Revelations run and im to determine how optimal they are. A bunch of the pairs I believe will turn out well but there are two that will be godawful. These choices are based on dozens of discussions, polls and personal experience. Any thoughts on making these pairs better? All Underlined Pairings are already married and cant be changed. None of the children have been collected yet. I'm on Chapter 13. Pairings: FeMu x Saizo - Nohr Noble Kana Jakob x Orochi - Basara / Butler Dywer (Leftover Pair) Azura x Kaze - FK Shigure Kaze x Azura - Mstr Ninja Midori Silas x Mozu - Paladin Sophie Xander x Charlotte - Paladin Siegbert Leo x Sakura (Witch) - Grandmaster Leo Benny x Peri - General / GK Ignatius Keaton x Camilla - Great Lord Velouria Arthur x Beruka - Wyvern Lord Percy Odin x Elise (Witch) - Witch Ophelia Lazlow x Hana - Swordsmaster Soleil Niles x Setsuna - Sniper Nina Ryoma x Kagero - Spear Master Shiro Takumi x Rinkah - Sniper / Kinshi Kiragi (Leftover Pair ) Saizo x FeMu - Nohr Noble Asugi Kaden x Hinoka - Basara / Nine Tails Selkie Hinata x Selena - Hero / Mstr o Arms Hisame Azama x Effie - General Mitama Subaki x Oboro - Spear Master Caeldori Hayato x Rahjat - Sorcerer / Witch Rhajat Leftovers: Felicia I found that almost all of these pairs were the most optimal based on the Growth percentages for a given childs class with the exception Nina, Rhajat and particularity Dwyer and Kigari. So If I threw Setsuna, Rinkah, Felicia, Orochi and Nyx in a pile what would be the best way to arrange them for thes ake of Nina, Rhajat, Dwyer and Kigari?
Below is an excel file that I made when the game first released. It shows all the stats you can expect over the given growths and in individual routes. It also has all the character and class data inside it so if you want to improve over it you are welcome to and share it with the community. Do mention me if you find this helpful in any way. I assume you are doing a no grind run on the base game and leveling your characters at reasonable level (6 for villagers and 10 for most other classes with exceptions of magic classes, myrmidons and celica). Sheets Listed classes : Contains data of all the classes with their minimum level to shrine up and the corresponding classes they change to classbase : Base stats and growth modifiers for all the classes Alm-char : Full expected stat progressions for characters in the Alm route. It is divided on a promotion by promotion basis so that you can clearly identify that stat auto upgrades upon promotion. Villages have been added with both lvl 7 and lvl 10 first promotion paths. For simplicity, if you plan on over leveling your characters change the level values in light green and the final stats at the end should modify accordingly. Cel-char : Same as above, no faye and kliff as they are pointless on her route. TIER 0-3 : Sheets divided according the tier at which they are recruited (0 for villagers and so on). Each sheet has clear stats listed according to the promotion path given at the from with levels. Alm-anal : a culmination of all the data in TIER 0-3 of characters on Alm route. I have created some scoring parameters, these are pretty straight forward except in the case of skl and spd. Both of them are penalised heavily if they don't have the bare minimum required to effectively hit opponents. Anything above is not given much weight and improves the character final score much less than the other parameter. This is completely my personal preference on scoring the stats and you are welcome to use your own scoring parameters that suit your gameplay. All these parameters are compiled and reflected in the STAT column. Over this I have given scores which depend on the amount of investment I need. For example : Promoting kliff at lvl 7 into a baron is much more resource friendly compared to a full lvl 10 promotion (not that you will ever use him as a baron unless you are a madman like me, he does great tbh). This score also takes into account when do the characters come into the team which is quite important too. Mathilda is basically both the best character and best psuedo-Milf you will find in all the fire emblem games and this scoring parameter confirms this. Cel-anal : Same as above. Sonya>Deen, but deen is the best dread fighter. FILE LINK, CLICK TO MARRY MATHILDA
HHM Enemy Stats: New Attempt (WIP - ch.20 done)
ping posted a topic in Fire EmblemSince I needed a break from optimizing Cog of Destiny, I started another HHM project that requires less brainpower overall: An as-exhaustive-as-possible list of enemy stats. I'm still very much at the start of this (and while it needs a lot less thought than my Ranked run, it still takes quite a lot of time), but I suppose it's not a bad idea to publish what I already have. I won't give any promises about how long I will take, since there are a bunch of chapters that I am not looking forward to (26 turns of Dragon's Gate springs to mind), but I'll do my best not to leave it unfinished. A few notes ahead: I try to remember and reset at the start of every chapter, which as far as I know will make sure that the numbers on the initial enemies are consistent. There will always be some randomness on reinforcements' stats, though. The Luck stat on all generic enemies is zero, so I won't bother listing it outside from boss stats. I obviously can't give any guarantee that all the numbers are correct - human error and all that jazz. If I list something like an Iron Lance Nomad: I use copy/paste to keep the layout consistent and this is the entry that I sometimes forget to change. I will steal an idea from the initial project and add a * to every chapter's number for easier Ctrl-F usage. Credit where it's due: I'm using fireemblemWOD's section of this game to see where and when reinforcements appear. CHAPTER 11* - Another Journey CHAPTER 12* - Birds of a Feather CHAPTER 13* - In Search of Truth CHAPTER 13x* - The Peddler Merlinus CHAPTER 14* - False Friends CHAPTER 15* - Talons Alight CHAPTER 16* - Noble Lady of Caelin CHAPTER 17* - Whereabouts Unknown CHAPTER 17x* - The Port of Badon CHAPTER 18* - Pirate Ship CHAPTER 19 - The Dread Isle CHAPTER 19x* - Prisoner of Magic CHAPTER 19xx* - A Glimpse in Time CHAPTER 20* - Dragon's Gate
What's the best way to come up with Class/Unit base stats?
NeoMasterZX posted a topic in QuestionsSo I'm working on a bit of a "Project" and was wondering what the best way to determine base stats and growths for units and classes. While this is a good general knowledge question I can apply any answers to in the future (hacking or such) as of right now I'm doing things with Heroes' 5 stat set-up rather than something more traditional.
Custom Stat Screens
GlitchWarrior posted a topic in CreativeUsing Laytruce's Stat Screen Creator (thanks, buddy) I've created this set of screens based on an old concept of mine- an FE7 hack that takes place during the Scouring. The main character will be Roland, though Hartmut will likely play a large role. And anyways, there isn't a sprite for Hartmut. Here are the starting stat screens I've made for Roland, Durban, and Bramimond, plus a thief variant of Anna and Bill the Soldier, a completely-legit OC. Here are the screens. If anyone wants to make a fangame similar to this, you MAY use my stat spreads AND Bill, if you so choose. All non-Bill characters, plus Bill's sprite, are from FE7, as are the assets used to make up their spreads.
Hi! I am working on a project to provide weighted character growth rates to one another for each mainstream Fire Emblem game and have just completed the barebones version of Awakening. Let me know what you guys think and I am open to criticism, new ideas and personal preferences! For more information, click here! Click the following link to view the spreadsheet: https://1drv.ms/x/s!AiqDxSufSqcggssD_Io1RZAWs_ip3w Enjoy!
Hello guys! I found a lot of information regarding the raw growth rate stats but had trouble finding any comparative data, thus decided to try to form my own charts. I have thus far inputted all the growth rates and then formed an average and compared each character's growth rates to the average. I totalled them all up and this allows some really good comparisons: I will work on a proper document with even more info like this including charts and graphs, so stay tuned! If you would like to help just DM me :) I have many plans and will probs do this for each game! The excel document should be ready soon with ordering too! If this all exists already please tell me, but thus far I haven't found anything like it! Name HP Atk Skl Spd Lck Def Res Total Alm 16 8 13 7 2 15 1 63 Lukas 6 -12 -2 -13 -3 10 0 -13 Gray 1 -2 -12 -8 -8 -10 -2 -40 Tobin -4 -12 8 -13 -3 -5 -2 -30 Kliff -9 -12 3 22 -13 5 -2 -5 Silque 1 -2 -7 -8 27 5 0 17 Clair -9 -2 13 32 17 -5 0 47 Clive 11 -2 -7 -13 -8 -5 0 -23 Forsyth -4 -2 -12 2 7 -5 1 -12 Python 1 -2 -17 17 -13 -10 2 -21 Luthier 6 -12 33 2 17 0 0 47 Mathilda -4 8 3 17 12 5 2 44 Delthea -14 28 -7 17 7 -15 2 19 Tatiana -14 8 3 2 2 -5 2 -1 Zeke 16 3 13 17 7 10 -1 66 Mycen -24 -32 -32 -28 -28 -25 1 -167 Faye -4 -2 -12 -8 -3 5 1 -22 Celica 6 18 8 12 12 0 2 59 Mae -9 18 -7 2 7 -5 0 7 Boey 11 3 13 -8 -8 10 -1 21 Genny -14 18 8 -8 2 -15 3 -5 Saber 16 -7 -12 -3 -8 10 -2 -5 Valbar 16 -2 -2 -8 -8 15 -1 11 Kamui 6 -2 -12 2 -8 -5 -2 -20 Leon 1 -12 8 -8 -3 -5 2 -16 Palla 6 18 8 -8 -8 10 -1 26 Catria -4 -2 3 17 -3 0 0 12 Atlas 1 8 -12 -13 -8 -10 -2 -35 Jesse -4 -7 -2 7 22 -5 -2 10 Sonya -4 3 8 -3 -3 5 2 9 Deen 16 3 -7 2 -18 5 -2 0 Est -9 13 8 2 22 15 1 53 Nomah -29 -22 -17 -23 -23 -25 -1 -139 Conrad 6 -12 18 7 7 15 6 48
Strange Stat and Weapon Type Combinations That Works?
Martin posted a topic in Fire Emblem HeroesI was just playing the most recently released story maps with Azama on my team. Usually I stay away from healers that buff the stats of the team with their specials because I usually appreciate healers who are specifically good at healing massive amounts of damage. However, I just decided to bring him along since I don't really use him that often and I got to say, he and other healers like him are better than I gave them credit for. I would always wonder why I would use a healer with DEF if I'm just going to keep him in the back lines anyways, but I then I saw how Azama can just tank a crap ton of hits, build up his special cool down, and buff the entire team with Earth-Balm healing special. It turned out to be a fantastic strategy to keep him on the front lines! His Reconcile can restore the little damage he does take and pain still allow him to inflict damage upon others even with his weak attack power. (I am still personally against the existence of the pain staff) It was during that battle I noticed that Azama is generally a well build character that does the job of def buffing and tanking rather than healing, but just because I saw that he carries a staff, I did not even consider using him in that matter until now. Have you guys noticed any other strange stat and weapon combination that does another job better than the one you would think that any other person wielding it would be able to do proficiently?
Hello everyone! I made a chart of every playable character (DLC 1 included) and their level 99 stats, skills, etc. I will update this list at some point once I get all of my characters up to the new level cap of 110. I hope this helps out. https://docs.google.com/spreadsheets/d/1HwJSA5nCsw1PByvHl7YO4z1amUBKVi5pBynwJjGwSRE/edit?usp=sharing If there are any errors, point them out so I can correct them. 12/27/17 Edit: Updated the chart with every character's level 110 stats. I also corrected the staff availability to certain characters and Tiki's HP at level 99. 2/17/18 Edit: Added Lv.99 & Lv.110 stat data for the characters added in DLC 2 (Navarre, Minerva, Linde). Also reordered the tables to be in alphabetical order and changed several terms. Added Lv.130 stats for every character (Shoutout to Taikira_Naerani over on GameFAQs https://gamefaqs.gamespot.com/boards/204209-fire-emblem-warriors/76328262).
Hi there, I've played Awakening a few times and I finished it once in hard (during my Kellam only run). While the main game can offer you a tactical performance if you play without grinding, I've found that the paralogues' difficulty is just stupid. Let me explain: I'm doing a generals only run. My team so far is Kame(avatar) with Nowi A, Tharja with Lon'qu S, Kellam with Sully S (Kjelle was hard enough to recruit with the desolation sorcerers hitting 20-ish x2 on my fastest units, x4 on Kellam and litterally tsunamis of reinforcements), Kjelle which is level 12 so she's on the side for the moment (80 stats aside of 33 HP it's ridiculously low...maybe I should've levelled Sully in EXPonential growth because 9 spd at her join was really bad), Fred with Cordelia A (yes, I reclassed him directly into knight before chapter 5 with Anna's shop that gave me a second second seal and a magister and he was a pain in the ass to get going at the beginning but now he's better than Kellam in nearly everything) and Chrom level 2 with Olivia level 1 (Lucina level 10 with aether and luck +4 has more stats than her father, like far more, but still unusable from the get-go). I've beaten Kjelle's paralogue overusing Kame and Tharja because they were my fastest units and Fred because he was holding silver weapons and his Cordelia support helped him stay relevant. But now I have to beat Noire paralogue. In hard mode. My units have average 30 def +2 and their supports, speed ranging from 15 (Kellam...) to 26 (Tharja without Lon'qu's bonuses). Using rally def I have 36 average total def. The ennemies hit 2x on Kellam with around 42 damage (except maybe Falco knights, and I'm not even sure they hit less). there are shittons of ennemies, all have 8 movement, some use bows, they can't be ORKO because LOLHP and LOLDEF and LOLSPEED. how am I supposed to beat a chapter with so high stats and keep both Fuchrom and Noire alive? The answer is simple: screw no grind and level everyone to 20/20 and maybe reset them to 20/1 until they cap all of their fuckin stats. No but seriously, how can we still call FE a T-RPG after seeing that? And these are my stats using 65% of the random encounters I've had access to+Kjelle's paralogue and Donnel's paralogue earlier. Kellam is 20/5 (he can't ORKO so he doesn't gain as much exp), Fred level 20/8, Kame 14-14/9, Tharja 10-20/6. They have more stats than they're supposed to (except poor Kellam who I'm gonna bench straight after his daughter can do the job better than he ever will). And yet they struggle even with rally-abusing. Noire died when the top ennemy units joined with the middle ones (impossible to kill them fast enough without hero weapons, even Kame deals around 15 damage per hit with steel lance B rank and Nowi A support against 50+ HP ennemies). The worst is that I bet there are paralogues even harder (I mean ennemies with even higher stats). It's no more a T-RPG, it's a stupid grinding game. If generals with 36 def can't tank with potions, it's not normal. In a T-RPG game, there are 3 kinds of levels: 1. The ones with high quality but little number ennemies (and a few low quality fillers), 2. The ones with low quality waves of ennemies, 3. Puzzle maps (lunatic early game is the best example but it is also the best example of a LOLSTATS game rather than a T-RPG since you absolutely can't win these without oversuing Fred, the only units able to tank 2 hits+). And in Noire's paralogue, I see a mix of all these. Meaning you fight fckin hoards of high quality ennemies with max mobility coming from every corner of the map and taking you in sandwich, to recruit a unit who can't do shit and get nearly OHKO by anything. Even Lunatic Donnel is easier to recruit (and he still needs a level up while Noire doesn't require any). How am I supposed to play Noire if I have to reach endgame just to reach the stats requirement for her paralogue's completion? What's this game design?
I'm going into chapter 14 Erika's route My Franz: LVL: 20 STR:15 SKL:9 SPD:13 LCK:8 DEF:10 RES:6 I was thinking of going great knight but i'm not sure My Amelia: Cavailer LVL:11 STR:10 SKL:16 SPD:14 LCK:16 DEF:8 RES:8 I'm not promoting her just yet, as i'm waiting for her to get to level 20, but just wanted to know what to promote her into beforehand, and I was leaning more towards the paladin class
s o l v e d FE11 Stat & Growth Editing
Topaz Light posted a topic in QuestionsSo, I opened up the Nightmare modules for FE11 and poked around in them again, and was swiftly reminded of why I stopped to begin with. The stat values given in the editor don't make any sense and don't seem to correlate with the values listed online in any meaningful way. I was wondering if anybody here had the "key" to converting stat and growth values between regular, comprehensible numbers and whatever bizarre cipher the numbers are hidden behind in the editor. Thanks so much for your time!
Is Shura a good or bad unit in Revelations
AlphaDialga7 posted a topic in Fire Emblem FatesI heard that Shura is a good unit in Revelations because of his godlike base stats when he joins. I plan on creating a female avatar and marrying him. My plan was to reclass him into a Butler and grab Seal Strength, Seal Magic, and Seal Speed from other playthroughs. His personal skill, Highwayman, plus these three seals and daggers will result in an unholy level of debuffing.I am now looking at his growths and caps as a Butler, and they seem.... lackluster, at best.30% HP, 35% Str, 20% Mag, 35% Skl, 50% Spd, 40% Lck, 45% Def, and 45% ResI want to know if I should use him or not, I really feel like he would fall behind if I i did.He looks great on paper, considering the fact that using a Sacrificial Knife, the enemy will obtain -8 Luck, -5 Def/Res, -9 Str, -9 Mag, and -9 Speed every time he initiates combat, but his growths are killing me. If i could have some assistance, that would be great. Thanks.
Seliph's Usability
tirnanog posted a topic in Fire Emblem Heroesd
FE15 HM Enemy Stats
Zkirsche posted a topic in Fire Emblem Echoes: Shadows of ValentiaIn case anyone wants them for anything I recorded the stats of enemies as I beat the game. Alm & Act 5: https://docs.google.com/spreadsheets/d/1eAkDo4Xi-6coOTH5lzPn4fJA77oJ_uSviyvui3X_H24/edit?usp=sharing Celica: https://docs.google.com/spreadsheets/d/1iB6Z9i-oBEt4hgOgT5Q1_IqgK06ze4PWZ7iu9BU1OcA/edit?usp=sharing There were a few terror battles in Act 5 I didn't record and I didn't do any optional stuff like the encounters, but they weren't really difficult. Can extract boss data from these too in case it's wanted for the main site.
How do People Get Their Stats in the 40s-50s?
Luna4Nohr posted a topic in Fire Emblem FatesSo I go into multiplayer. 75% of my time is spent playing against people with normal stats. However, 25% of it is spent playing against people with: Spd stat in the 40s, sometimes in the 50s Str stat at LEAST 38 Avo above 100 Skill stat 40-45 (And then they capitalize upon this by using Hoshidan Unity) So the question is HOW do they do it? Given that: Half of their chars are able to do it without being paired up The stat caps for each class far precede what their current stats actually are And most notably: None of their units are holding any stat-boosting emblems This is very frustrating, because my unit's stats are capped out under their normal circumstances with all +7 weapons and they still do no good against these teams. The teams in question have their skills triggered almost 100% of the time (which they abuse with Lethality, something id never do), and also every time I try to make an attack, their support unit ALWAYS deflects the attack. Any answers for this ungodly phenomena?
Heroes Leveling Growths in Future Games
Rezzy posted a topic in Fire Emblem HeroesI've found that I actually kinda like the way Heroes leveling works. RNG can be nice, but with fixed stats at max level, I don't feel bad if I get a really good level and have to reset for whatever reason. I also don't feel tempted to savescum if I get a bad level. In future Games, they could give us the option for "Fixed' growths or RNG as usual. And in this case, it would be real fixed growths, instead of PoR, where it depending on what weapon your unit had, what enemies they fought, and what they had for breakfast. Anyone else think this might be a nice thing to add for future FE titles as an option?


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The primary influences on mortgage rates this week came from outside the U.S. Concerns about the pace of global economic growth and uncertainty about British plans for exiting the European Union were favorable for rates, while the U.S. economic data had little impact. The net effect was that mortgage rates ended the week lower.
Investors reduced their outlook for global economic growth this week, partly due to the news that economic output contracted in Germany and Japan during the third quarter. In a speech on Wednesday, Fed Chair Jerome Powell noted the modest slowdown, which he described as a "gradual chipping away". Since a decline in growth reduces future inflationary pressures, this was good for mortgage rates.
In June 2016, the United Kingdom voted by a narrow margin to leave the European Union (EU). Since then, political leaders in the UK and the EU have been struggling with the difficult task of determining the practical details of the Brexit (British exit from the EU). There remains a high level of disagreement within the UK about the new policies for many fundamental issues such as trade and immigration, and several high level politicians have resigned to express their opposition. Uncertainty generally causes investors to shift to safer assets, including U.S. mortgage-backed securities, and a lack of progress in the negotiations also was positive for mortgage rates this week.
After a couple of disappointing months, retail sales picked up nicely in October. Excluding the volatile auto component, Retail Sales rose a strong 0.7% from September, above the consensus for an increase of 0.5%. This surge in consumer spending was welcome news heading into the holiday season.
The most recent inflation reading matched the expected levels. In October, the core Consumer Price Index (CPI), which excludes food and energy, was 2.1% higher than a year ago, below the annual rate of increase of 2.2% last month, and down from a recent peak of 2.4% in July.
Looking ahead, Housing Starts will be released on Tuesday and Existing Home Sales on Wednesday. Durable Orders, an important indicator of economic activity, also will come out on Wednesday. Mortgage markets will be closed on Thursday and will close early at 2:00 et on Friday for Thanksgiving.
All material Copyright © Ress No. 1, LTD (DBA MBSQuoteline) and may not be reproduced without permission.


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Capitalism is both primarily economic theory but can also function as a social theory that effects its inhabitants in many facets of their lives. Much of the way it acheives those effects is through the motivating mechanisms imbeded within its structure; functioning as a rewards system that has an effect both within the economic system and externally in the social sphere. How you might ask? By emphasizing profit as a powerful stimulant that effects behavior (Suciu,2009). And one of the many expressions of that powerful stimulant is in the indiscriminate buying and selling of products(by an individual or coporation) regardless of their ethical consequences–whether the repercussions be in the form of medical, mental, spiritual, or emotional disarray of those around them. All in the name of the characteristic and reinforcing profit motive central to capitalism. The bigger ethical problem, however, is when the economic system effects and transfers over to social values. As Titus Suciu (2009) of Transylvania University of Brasov, in the economic sciences department, says:
"Ethical [problem] results from the confrontation between the economic performances of the organization (measured by costs and profits) and the social performance, determined in terms of obligations towards the persons and social categories from inside and outside of the organization" (p. 241:5)
Because many of these "economic agents" (whether corporate or individual) do not have awareness of the deleterious effects might have on the population(when you consider profit as a powerful stimulant within the system), many of these agents become accustomed to the apathy and callousness that is required to make the economic system work. These lifestyles and economic-values-turned-cultural-values, train the rest of society to value these characteristics, as they are the traits that allow you to prosper and succeed.
As Suciu goes on to say:
"As an example, let's consider the case of alcohol and tobacco; even if the distribution of these commercial items is considered legal after the distributors inscribed on the labels the necessary specifications, still, the economic agents do not think about the profound moral problems that arise following the consumption, the harmful and noxious problems of the alcoholism, the dramatic effects of driving under the influence or the health issues, such as cirrhosis or pulmonary cancer"(p. 241:5)
The callousness and apathy to make an economic system like this succeed are attributes most often associated with sociopathic individuals. So it should be no surprise that production within these corporations abandon an ethical dimension because it impedes on the profit motive that acts as a powerful stimulant within the capitalist system. Looked at behavioristically, profit, acting as a rewards system, positively reinforces sociopathic characteristics, as they are a means to an end that results in a future reward(profit or capital). Throughout a period of time, these behavior patterns become normative and transfer over, inevitably, to culture. A problem that has already occured.
What On Earth Is Sociopathy?
For some of you reading this and do not know, sociopathy, or psychopathy, (often interchangeably used by clinicians) is a condition that shares many traits with antisocial personality disorder; in the form of a disregard for right and wrong, callousness or apathy, manipulativeness, superficial charm, impulsivity, and pathological lying (Kosson, 2013a). Anyone that suffers from any of these characteristic symptoms generally has a hard time with interpersonal relationships and have a more than likely potential to cause the people around them to suffer–including themselves–when these symptoms are persistently engaged with.
A great article on sociopathy is one written by Dr Seth Meyers, a blogger on Psychology Today, who writes about the sociopathy in an effort to better understand the condition that seems so illusive. He makes the distinction that sociopaths are not inherently bad or immoral people, rather that they are incapable at all of feelings toward others, or generating any emotion in that respect (Meyers, 2013b). Though the effects of some of their behaviors can be seen as evil, Dr Meyers does point out a caveat:
"Are sociopaths bad people? It's easy to utter a full-throated "Yes!" for so many reasons, but the reality is that sociopaths don't necessarily have malicious feelings toward others. The problem is that they have very little true feeling at all for others, which allows them to treat others as objects. The effect of their behavior is undoubtedly malicious, though the intention is not necessarily the same thing"(par 2)
So it is paramount not to confuse sociopathy with something as serious as antisocial personality disorder–which does require a more comprehensive psychiatric intervention. For those that would like to know, one of the differences between sociopathy and antisocial personality disorder is that antisocial personality disorder is associated with a history of child abuse or early-in-life criminal behavior. Sociopathy that critieria is not needed or relevant. Nevertheless, the ethical dilemma is still present insofar as the acts of a sociopath produces some sort of harm or destruction to their surroundings and environment.
For any lingering clarifications you might need about sociopathy(or psychopathy as it is used in this video) and antisocial personality disorder, refer here:
The video is informative if you would like to know more about the origins and genealogy sociopathy(psychopathy) and antisocial personality disorder.
Nevertheless, to shed further light on the issue, psychologist Martha Stout, who's a clinical instructor at Harvard Medical School, mentions in her book 'The Sociopath Nextdoor' that over 4% of the American population suffer from sociopathy. A 4% which translates to about 12 million Americans. And one of the main characteristics she seems to emphasize throughout the book is "conscienceless" and "apathy"; two characteristics which are hallmark indicators of sociopathy. There are many cases individuals might point out that where someone they know are emotionally unresponsive or have a difficulty in showing compassion to others. So naturally when one hears that over 4% of Americans are suffering from sociopathic symptoms, one begins to wonder what might be the cause of such a growing epidemic.
What is causing such a rise in sociopathy? Can it be economic and marketing systems that are transferring the values we seem to think are cultural alone? Is the cause of the rising tide of sociopathy a result of something more mundane as our life style? Well, the answer to that is something fundamental in capitalism: consumerism and buying patterns.
Where Does Sociopathy and Capitalism Meet?
Because capitalism requires a high degree of callousness, apathy, and an insensitivity to ethics in order to prosper on the part of the seller(i.e. either corporations or individuals), much of the required behavior it produces requires the same degree as those characteristics in the seller as it does in the buyer; that required behavior is known as consumerism and our buying patterns, as mentioned before. Capitalism cannot succeed without consumerist behavior. And so this sociopathic epidemic can be traced to the economic-value-turned-cultural-value brought to you by capitalism and its buying and selling trends. Buyers (i.e the customer/consumer) enable the prolongation of this activity and so pass it onto future generations. The resultant cultural transference becomes the gold standard in how to function in the socio-economic culture we reside in. As evolutionary psychologist Geoffery Miller puts it,
"[…]marketing is not just one of the most important ideas in business. It has become the most dominant force in human culture"(par 2)
Behavior over a long period of time becomes unnoticed and individuals, as a result, are unable to see the consequences of their actions because of the culturally transferred sociopathic-like traits. For example, the normalization of sociopathic traits is most evident when one buys cigarettes, knowing the effects that it will have on their health, those around them, and ultimately the environment, still purchase them. Despite the fact that the negative effects of cigarettes are well-known throughout the common lay person. There is even a warning symbol on the cigarette carton itself! Tobacco companies still push production and even fund lobbyists to protect their capital. And yet customers, in spite of numerous forewarnings and dangers, buy the product enabling these companies to not only produce profit but produce vast amounts of it. Both sides should be considered guilty of the sociopathic disconnect.
Even more so, when the consumer buys of a variety of products that are well-documented to be bad for your health (e.g. fastfoods), and on a consistent basis consume these products knowing they are detrimental for your health which eventually lead to life-threatening consequences. The progressive blunting to sense of self and regard for your own wellbeing could just be another example of the development of callousness and inconstientiousness seen in sociopaths. If one does not have regard for him/herself, what would make anyone think they would have any regard to those around him/her? These mundane practices and patterns are most likely contributors in the development of sociopathic traits and could go unnoticed for a long time because we are so used to them. Then, as a result of the implicit nature of sociopathy in our daily practises, many of the future CEOs are conditioned with these values that work well with corporation or businesses, and would be perfect candidates to function in these type of markets with the disastrous criterium. Our consumerist culture, for some, produces sociopaths. So the conundrum goes; you have the future CEO (the seller) and the customer/consumer (the buyer)–both conditioned with these implicit sociopathic values; creating a vicious self-sustaining cycle of automatons reeking havoc on the ecology of our environment and personal wellbeing of individuals. It is a tragic love story.
It should be nothing novel that then consumerism has become a value planted in our culture, and more than likely any culture that is industrialized and takes part in the world economy. As cultural anthropologist Dr Peter Stromberg(2012) would agree;
"If we want to have a genuine discussion about consumption, first we must understand it. And as I have said, that means we have to understand that consumption is about values, it is about people's moral convictions. We have to start from the realization that people consume in an attempt to lead a life that is meaningful according to their values"(par 9)
Anyone probably reading this can pull up several more examples of consumerist behavior that is detrimental in someway to the self or to those around them. Whether it is the corporations selling cigarettes and alcohol or the consumer buying these products that are detrimental to health and taking them anyway. Every little action weaves itself into the fabric of our normal lives which become passed on to future generations to inherit. Whether unwittingly or wittingly, these patterns become, what we believe, to be essential aspects of our lives.
Lifestyles and cultural values have a conditioning effect on our behavior, and after an extended period of time, they become inherited forms of behavior for our offspring–if not inherited, there is at least an environment that has all the right variables to transform an individual toward those lifestyles and cultural values. Whether they become CEOs of corporations producing deleterious production or consumers enabling that deleterious production as buyers, it becomes apparent that such activity would require a repertoire in the personality that is similar to a sociopath's. Apathy, callousness, a disregard for a morality are all hallmark signs of sociopathy. Although, there are few who make an earnest effort not to participate in these harmful practices, there is a majority that do not. The solution to this is in the buyer, first. Wether he/she chooses not to purchase these products as a progressive step forward does make a positive change. Not only in their lifestyle, but in the collective movement that is slowly building toward a conscientious effort to make the world a better place. The buyer is in the all important "enabler". These progressive steps can build a better environment that does not produce sociopaths. Much of it is a result of how our economic and social system function. I believe a change is in order.
Kossan, D. David Kosson : Psychopathy, Antisocial Personality Disorder, and Underlying Mechanisms. (2013a). Retrieved from http://www.youtube.com/watch?v=XIOFe5cFDg4
Meyers, S. (2013b, April 2). Understanding the Sociopath: Cause, Motivation, Relationship. Psychology Today. Retrieved on August 1 2013, from http://www.psychologytoday.com/blog/insight-is-2020/201304/understanding-the-sociopath-cause-motivation-relationship
Stout, M. (2005). The Sociopath Next Door. Harmony Publishers
Stromberg, P. (2012, July 29). Do Americans Consume Too Much? Psychology Today. Retrieved on August 1 2013, from http://www.psychologytoday.com/blog/sex-drugs-and-boredom/201207/do-americans-consume-too-much
Suciu, T. (2009). Is Capitalism Ethical? Bulletin of the Transilvania University of Brasov, Series V: Economic Sciences Vol. 2 (51). Retrieved from http://but.unitbv.ro/BU2009/BULETIN2009/Series%20V/BULETIN%20V%20PDF/237%20suciu%20BUT%202009.pdf
Walters, S. (2010). Spent: Sex, Evolution, and Consumer Behavior. Psych Central. Retrieved on August 4, 2013, from http://psychcentral.com/lib/spent-sex-evolution-and-consumer-behavior/0004868


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The Department of Agriculture's National Agricultural Statistics Service will release the 2017 Census of Agriculture results on Thursday, April 11th.
The full Census report will include millions of data points, including number of farms, land in farms, total value of production, demographics, and more at the national, state, and county levels.
The report, along with a number of related publications, will be available on the NASS website at www.nass.usda.gov.
Agriculture Secretary Sonny Perdue says the data "will help inform decisions about ag education, research, farm programs, rural development, and much more over the next several years."
The 2017 Census report will include new information on military service, food marketing practices, and on-farm decision-making.
USDA says these additions help better capture the roles and contributions of beginning farmers, women farmers, and others involved in running a farm enterprise.
The first Census of Agriculture was conducted in 1840 in conjunction with the decennial Census.


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The combined market capitalization of South Korean stocks listed in the country's both primary and secondary bourses surged about 38 percent on-year in 2017, recording the world's third biggest among 20 members of the World Federation of Exchanges (WFE). The figure was far higher than the average of the world's total market capitalization gains at 20 percent.
According to Korea's stock operator Korea Exchange (KRX) on Feb. 5, the total market capitalization of stocks listed on the benchmark main Korean Composite Stock Price Index (Kospi) and second-tier Korean Securities Dealers Automated Quotations (Kosdaq) markets reached US$1.77 trillion (1.932 quadrillion won) as of the end of last year, up 38.19 percent from US$1.28 trillion (1.398 quadrillion won) tallied as of the end of December 2016. The market capitalization of the Kospi and Kosdaq markets increased 21.76 percent and 26.44 percent respectively. The figure was the 13th largest in the world in terms of market capitalization for stock exchanges, moving up two notches from 2016.
The combined market capitalization of global stock exchanges stood at US$85.3 trillion (93.019 quadrillion won) at the end of last year, up 21.83 percent from US$70 trillion (76.335 quadrillion won) at the end of 2016.
The KRX showed the third biggest gain among WFE member states over the cited period following India's National Stock Exchange (NSE) and Bombay Stock Exchange (BSE). It was also followed by Hong Kong Exchanges and Clearing, Germany's Frankfurt Stock Exchange run by Deutsche Borse and U.S.' Nasdaq Nordic Exchanges.
By region, the value of stock markets in the Asia-Pacific region increased by the largest 25.66 percent, followed by the European areas, including Africa and Middle East, with 24.04 percent and the Americas with 17.84 percent. The combined market capitalization of exchanges in the world grew as a whole.


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Bigger, wilder, more fun than ever… but with the same punk rock attitude. The 5th edition of Bay Fest aims to be the greatest one yet with The Offsping, Ska-P and NOFX headlining the festival, which will take place on August 12-14 in Parco Pavese, Bellaria Igea Marina - Rimini, Italy.
Along with them, a dream-come-true line up with names like Pennywise, Dead Kennedys, Good Riddance, Less Than Jake, Sick of It All, The Story So Far, Frank Turner, Pup and Masked Intruder, along with local names like Punkreas, Persiana Jones, Shandon, Viboras, T.F.V. and All Coasted.
On top of that there is also an acoustic stage which will feature free shows from the likes of Dave Hause and Joey Cape just before doors open for the main stage.
Full details below or head over to bayfest.it for more info, tickets,...
Nofx + Sick of It All + Frank Turner + Punkreas + Masked Intruder + All Coasted
Acoustic Beach Stage: Dave Hause
Ska-P + Pennywise + Good Riddance + Less Than Jake + Persiana Jones + Viboras
Acoustic Beach Stage: Joey Cape
The Offspring + Dead Kennedys + The Story So Far + Pup + Shandon + All Coasted


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Posts tagged with: shelter
Petcurean Helps Pets Displaced by Hurricane MichaelPetcurean donates 2,000 pounds of pet food to local animal rescues in need One of our favourite premium pet food manufacturers Petcurean is donating 1,000 pounds of pet food to the Justin Bartlett Animal Rescue in Royal Palm Beach, Fla., which has taken in animals from shelters and residents in the Florida Panhandle who fled the area due to Hurricane Michael. How cool is that! What's more, another 1,000 pounds of pet food is being donated to the Alaqua Animal Rescue, which is located 70 miles west of the storm's path and has been collecting supplies and providing boarding and medical assistance to animals affected by the storm.more
Helping Shelter Dogs with FurHaven's Tails of Joy Program!Think of your pup at home right now. Where are they in their house when you imagine them? In their bed? By the front door? Wherever they are you know they're safe and comfortable. They can easily climb into their bed (or yours) and take a snooze until you arrive home. For shelter dogs, this isn't the case. There is no forever human they can rely on, and while they wait, sometimes for months, they can be stuck on cold hard concrete.more
The Dog Pool ProjectA pool company gets a commission from an unusual client—rescue dogs more
April 30 is National Adopt a Shelter Pet DayIf you are ready to welcome a pet into your home, consider adopting from a shelter more
Rescue RulesAre you dealing with a Risky Rescue or a Reputable Non-Profit? How to make sure you're adopting from a great rescue group more
What Pawgwarts House Would Your Dog Be Sorted Into?An Orlando shelter helps adoptable dogs find forever homes by sorting them into Harry Potter-inspired houses! more
These Foster Dogs Are Looking For Temporary HomesCould one of these cuties crash on your couch for a bit? more
Foster Kindness — Foster a Dog!Having already revolutionized rescue pet adoption, Betsy Banks Saul turns her attention to foster pets with the goal of saving millions more animals more
Puppies Rescued By Texas A&M 'VET' Team Provide Relief For RespondersWhile the Texas A&M University Veterinary Emergency Team (VET) has been deployed to a variety of locations along the Texas Coast in response to Hurricane...more
Top 4 tests when choosing a shelter dogRescue dog matchmaking: 4 important tests your future family member should pass more


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pair of 19th century giltwood and gesso girandole mirrors Read more
Georgian Antiques has 2657 antiques for sale.
click here to see them all
Circa 1920s, French Louis XV style glass and brass mount bijouterie table. With a shaped and hinged top, brass edging, and a glazed section in the middle with a brass bezel with foliate carving on it. Inside are 4 glazed walls with a fabric lined base, and it has an elaborate key with a working lock. The glazed sections of the side are brass framed, and there are foliate casts to top of each leg. It stands on stained beech cabriole legs, with cast brass sabots to the bottom.
Please note that this price may NOT include delivery charges which the seller may charge extra for.
Scotland's largest antiques warehouse is located in a converted whiskey bond in historic Leith Edinburgh. With 50,000sq ft over five floors we offer a wide range of quality Georgian, Victorian and Edwardian furniture, as well as continental and small decorative items. Our stock is constantly changing.
Georgian Antiques has 2657 antiques for sale.
click here to see them all


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Aster ericoides Snow Flurry
Derived from an eastern native, this low growing Aster (Symphyotrichum) will form a dense mat in the front of the garden border or a rock garden. Prefers sun, but will tolerate part shade and is drought tolerant once established. White flowers with yellow centers bloom later in the season, providing an important nectar source for pollinators.
One of our Wicked Ruggeds, a list with our choices for perennials that stand the test of time... rugged, hardy and durable.
- Botanical Name
- Aster ericoides Snow Flurry
- Common Name
- Snow Flurry Heath Aster
- Bloom
- Autumn
- Color
- White
- Family
- Asteraceae
- Height
- 6-8"
- Hardy to Zone
- 5-8
- Light
- Sun/Part Shade
- Spacing
- 24"
Plants A through C Plants D through G Plants H through L Plants M through P Plants Q through T Plants U through Z Filtered Search


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During the month of April the State Library of North Carolina is celebrating the environment and natural resources. We hope you will explore the resources provided to learn about progressive approaches to recycling old computers, educational opportunities in the field of environmentalism and environmental industry, or, find visitor information for one of the many beautiful trails in North Carolina. North Carolinians of all ages are embracing the opportunity to redefine citizen responsibility and increase awareness of the natural resources available in North Carolina and the United States.
Click here for more information: http://statelibrary.ncdcr.gov/colls/themes/april.html


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Super GamesAction»Mouse»
Feed us the Pirates
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ronk wrote:champagne wrote:I proposed "bi bi" because it can be used indiferently in English and in French.
Most search engines discard two-letter words. For that reason alone, "bi bi" is an unwise choice.
ok ronk
Unhappily in english BB sounds "bi bi "
but in french it sounds " be be"
I see that this is not yet clear in writing
May be a specialist in language can help me to explain it it the appropriate way
anyway; I am waiting for a counter proposal from English Native Speakers


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Many Americans are hitting the road for the Fourth of July weekend, so will you be in good company when traveling on the nation's highways? And, what can you expect to pay at the pump?
FOX News Radio's Jeff Monosso reports:
Triple A projects that 42.3 million of us will pack our cars and travel 50 miles or more to celebrate Independence Day.
Cade: "A 4.9% increase from last year."
Says Triple A's Yolanda Cade. And a tie for a high set in 2007. Cade says don't let gas prices scare you from hitting the road either.
Cade: "Fuel prices are lower than this time, last year."
By about .44 cents nationally, with an average of $3.50 per gallon for cheap stuff. Money still remains a concern. Triple A reporting the median spending for the holiday weekend about $750 dollars, that's down 7% from this time last year.
Jeff Monosso, FOX News Radio.
Click HERE to read the AAA Independence Day 2013 Travel Forecast


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|Thanks to Google for the photo
2011 is the year of Metal Rabbit ; I was born 1975 and I am a Wood Rabbit. This is how Wood Rabbit people are described according to Chinese culture:
"People who are born in the year of Rabbit with the element of Wood are full of ideas. They appears to be very shrewd and somewhat outgoing. However, the truth is Wood Rabbit people can be quite fussy. They are detail oriented people where little things may upset them quickly. Wood Rabbit people are also very stubborn, especially in romance. A bad relationship may leave a life-long scar on them. Wood Rabbit people never share their opinions in the public and they are good at keeping a secret. They are usually very lucky when encounter a problem because someone will always pull them out of the mess."
What do we expect for the year of the Metal Rabbit? Well in general, the Rabbit encourages saving (conserving money, resources and goods) , sound investments (lower interest, longer term and more certain to yield) , beautification projects (property and personal - even plastic surgery) , enduring love (marriage, babies, acquisition of property, pets and friendships) and learning (courses in myriad and sundry subjects) Choose to involve yourself in any of the above and your year will go swimmingly. Should you choose otherwise and wax aggressive, antagonistic or pushy, you will be swimming upstream all the way.


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Miriam Mondragon: Impacting Honduran Communities
April 17, 2019
AJS's impact clubs reach hundreds of children each year in some of Honduras' most challenging communities. But our dream is even bigger – we want to equip other churches and organizations to use our methodology in their own communities, impacting children across Honduras to be peacemakers and agents of change. One of the principal leaders behind this replication movement has been Miriam Mondragon, who recently returned to her home country Sweden after nearly 14 years of work with AJS. While we will miss her in our Honduran office, the project she led is only just beginning.
Miriam has been a tireless supporter of AJS's community programs since she joined the organization in 2005.
Seeing the pressures that children faced in Honduras' most violent neighborhoods, a challenge weighed on her heart – "Who will reach these children first?" she asked herself, "The gangs, or the church?"
Through weekly youth impact clubs, AJS seeks to be the church in the lives of these children, keeping them from violence and creating opportunities in their lives.
Over the years, these impact clubs have provided mentoring, community service opportunities, life skills classes, and psychological care to over 1,000 children, some of whom now work at AJS. Miriam's team also created "Strong Families," workshops that equip parents and children to communicate better about love, boundaries, and discipline, challenging cycles of interfamilial violence. In her many years with AJS, Miriam led youth protection advocacy in many sectors, including improving conditions for youth in juvenile detention centers and for children who testify in court after surviving violent crimes.
Whether it was helping to pass new legislation or quietly arranging to provide uniforms and school supplies to AJS's impact club children, her coworkers remember, "She always found a way."
Though this work was often difficult, Miriam's persistence and dedication led to many open doors. Even pastors or community leaders who were resistant to AJS's work would find their minds changed after a phone call with Miriam! In the office, her coworkers remember her generosity, encouragement, and creativity. Leading worship at staff devotions, devoting long weekends to community work, praying with a colleague after a difficult day – Miriam not only did justice, she lived her life justly.
Miriam's most recent position at AJS was the leader of a new team dedicated full-time to replicating our children and family programs. With new manuals and guides, Miriam and her team travel to churches and organizations to give them the tools and preparation to lead their own youth clubs and "Strong Families" programs. Now, new partnerships with the Catholic Church in Tegucigalpa, and the Church of God, one of Honduras' largest denominations, promise to bring AJS's programs to hundreds more children and offering even more opportunity for expansion in the future.
As Miriam's work expanded from community interventions to advocacy to replication, so did AJS's mission. Miriam exemplifies AJS's powerful approach to change—caring for survivors of injustice while also working to strengthen government systems.


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- ITV Report
Cumbrian netball star to play for England
A teenager has been picked to represent England at the Indoor Netball World Cup.
18-year-old Faye Bateson, who plays for Cumbrian team Westmorland Wanderers, has been selected for the under 21s indoor squad. The tournament takes place in New Zealand in August.
Faye attended Dallam School in Milnthorpe and the Westmorland Wanderers train at Kirkby Stephen Grammar school. Last year, she was part of the under 18s team that took gold at the Indoor Netball Age World Series in Australia.


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While you're shopping for the perfect gift, traveling to see family, and managing a long to-do list, the holiday season can leave you feeling drained emotionally and physically. In order to fit everything in and still carve out time for fun, you'll need some serious energy! I have 7 tips below to keep you at your best this holiday season.
- Exercise! I know, I know, you're too tired. However, just a quick 5-10 minute session of brisk walking, jumping jacks, push-ups, or squats is enough to give you a bolt of energy. Trust me. As the mom of a busy toddler, this works.
- Drink up. Caffeine can be your friend but it doesn't have to include major calories! Instead of soda, try a cup of tea. Ice water is also a great option. I like to keep a reusable water bottle around while wrapping gifts, running errands, and traveling.
- Turn up the music. Don't underestimate the power of Beyoncé, the Beatles, or any upbeat tune you love. Create a playlist on your phone so you can quickly crank up the tunes any time you notice your energy level dipping.
- Don't overeat. Try your best to keep your meals healthy and your portions in check. The more we overeat and mindlessly snack, the more sluggish we feel. Keep these food items around for healthy, long-lasting fuel: eggs, bananas, apples, oatmeal, and dark chocolate.
- Keep it simple. Do you have too many party invites and not enough days? Say "no" when you need to. Your health and sanity is the number one priority so don't overbook your schedule.
- Snack on fruit. Frozen mango is my go-to afternoon snack when I'm feeling tired. Snacking on frozen fruit is refreshing and full of flavor, so head to the freezer aisle to find frozen pineapple, peaches, blueberries, strawberries and more.
- Rest. Aim for 7-8 hours of sleep each night, even if that means leaving your to-do list unfinished. If you have to take a quick cat nap during the day, then do it! You'll be more productive and focused if you get the rest your body and mind needs.
Looking for more ways to step up your game this time of year? Check out Coach Trent's post for 4 Lifestyle Hacks to Conquer Your Day.
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Looking for a new headshot for your online or storefront business? It's true that your face can make a lasting impression, make it a good one! If it's the first thing people look at before doing business with you, you should make sure it's not of your cat!! ;)
Painted Light Photography headshots are pain free and fun, trust me!!
Session and three digital files
(pricing subject to change)


text: I walked into The Westbury with a sudden swagger in my step. This five-star hotel in the heart of Mayfair off Old Bond Street garuntees to make you feel like a movie star with low lighting, swathes of marble jigsawed with walls of smooth wood panelling. I was getting a taster of a new Michelin-starred supper club launching for one night only in July, which is a collaboration between the Westbury's in-house chef Alyn Williams and British sparkling wind brand Nyetimber. Scrap the white, red and dessert wine combo. This tasting dinner is all about the bubbles. Shown swiftly to one of the venu...Read more →