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Tuesday, August 9, 2016
Kyrie's all-encompassing list of things
People want a status update, so here it is.
I haven't released anything for a long time. Because I barely make enough money to live off of through residual sales (would help if I didn't have to support my family, too), I haven't paid taxes and student loans in full. Can anybody say "crippling debt"?
But hey, no problem. I have a patreon, and I can develop games pretty quickly.
Except, I suffer from insomnia, back-pain that inhibit's breathing during sleep, and find it difficult to find the will to even wake up in the morning. This, combined with lethargy from other health problems, and occasional symptoms that literally make it impossible to work at times, all might have something to do with the depression. There's nothing more frustrating than helplessly watching time slip away when you want to work, and then lacking the energy to do so when you finally can.
Yet, despite the solution to at least some of these problems being to simply release something so I have the time to deal with them properly, I find myself held back by standards, and even the smallest of projects have been delayed because I felt something wasn't good enough, or "should" be better. But then they just get caught up in the rest of my life's problems, and seem as unlikely a solution as anything else.
Promises in passing become obligations; more in the way before I can finally get back to finishing things that will make a difference. Porting Eroico and Kurovadis are examples of things that seemed simple at first, but simply take a lot of time.
List of Projects and Status.
Here's a list of all the stuff I've worked on, and their status.
Noaika: It's almost done in terms of %, but there's still a lot left to do in practice. I still need to do pretty much the whole soundtrack (at least 20 songs), fix all the bugs, do animation variations, a lot of the cutscenes and writing I've left to the end, and most importantly, I'm going to need to go through and change the way things work in order to lower the memory requirements.
Side projects: These are things I worked on whenever I was taking a break from Noaika early on, and later as potential quick projects to release so that I wouldn't be broke while working on Noaika. (Not that it ever worked out that way)
Collab-1 "Monster girls": I did a Kurovadis sized project with a sprite artist, involving mischief maker-like mechanics and monster girls. The majority of the backgrounds, H, and character animation were completed. What's left is to do around 5 songs, bosses, and some of the remaining level design. I set it aside at the time to "finish" Noaika. (This was more than a year ago)
Collab-2 "asteroids": Another collab with the same artist, but with the goal of finishing in a week. This one is an asteroids style game with some twists, and H content. Like with the other one, I'd need to finish some music, and program program some stuff. This one is the smallest of these side projects.
Side project 1 "Castlevania": This one began as a castlevania clone but kept changing, and is now in an uncertain state. In it's previous castlevania clone state, it's 50% done, but in it's current changed state it's less-so.
Side project 2 "Mario/sonic": This game was initially my project file for testing new code for the camera, controls, and various other things in Noaika. Eventually I added some animations for fun and it became a project on it's own, somewhat of a mix between Mario and Sonic (attempting to do sonic right), and with a monster girl protagonist.
So...plans. At the end of the day, despite my depression, and financial troubles, I've never really been too worried, and despite the comments from people saying I'm some scam artist, I've never really been all that concerned with my reputation, either. Money? I'll release stuff and pay it off. Players? All that matters is that I make good games, and people will be happy "eventually" when I release a string of good titles.
However, that can only go on for so long before I have to commit to something that will help my current situation, rather than repeating a self destructive cycle. I need to get out of debt, I need to start saving money for the future, and once everything is out of the way and I'm "free", I need to make sure I'm not in this situation again.
First of all, I need to release some stuff. Unfortunately, Noaika isn't the quickest solution given it's scale, and I can't scrape by until it's done the way I have been. Patreon works as a constant, temporary solution, but it's not going to make a lot of money all at once, the way a game would. The sooner I pay stuff off, the less I'm getting hit by interest in the long run.
So, from longest to shortest, I've put the previously worked on projects in this order, with the top being the shortest to complete.
Monster Girls
This month I need to release two Patreon animations in order to survive financially. As soon as those are finished, I'm begin finishing those previous side projects, until I'm in a financially stable again. Once I am (And given that released games contrinue to make money), I'll get back to Noaika, and potentially use some of the money to pay for help with the soundtrack.
As I've said in the past, anything I release until Noaika is done will be free for those who pre-ordered it. Less of a bonus at this point and more like a constant apology. As for Kurovadis and Eroico, given that it's taking too long, I'll probably release Eroico with the redone CGs, and leave the rest for when I have the time, though I might finish it amidst the Patreon stuff.
Anyhow, that's what's going on, and that's the plan.
170 comments:
- AnonymousAugust 9, 2016 at 7:04 PM
specifically "Recognizing "Good Enough""Replies
As far as graphics go I don't actually encounter this problem much anymore. Nowadays the problem is usually with game design. However, I think it's more a result of testing a lot, which results in getting bored of your own game, creating the illusion that there's always something missing.Delete
- AnonymousAugust 14, 2016 at 3:18 AM
Perhaps the solution there is to release small chunks of WIP content to Patreon backers as a way to not only show that you exist and are working on things, but as a way to get community help with bug fixing and other feedback issues.Delete
Not sure about the feasibility of that though.
Hey man, good luck with your things, get well soon.ReplyDelete
While I didn't get around playing Eroico, I really enjoyed Kurovadis (one of the best H games out there)
Have you considered releasing on steam (cencored) and offer a free uncencore patch? hunniepop got away with it.Replies
I'm weary of releasing on Steam because mainstream culture doesn't exactly react well to rape.Delete
- AnonymousAugust 22, 2016 at 2:03 PM
I feel like Eroico can get away with it. Kurovadis, probably not, but Eroico has the elements of "typical weeb porn game and the protagonist is a male"Delete
- AnonymousAugust 9, 2016 at 9:51 PM
I'm not sure if your position on having employees of sorts has changed, but the quickest all-around solution is to start delegating and collaborating. Delegation will force you to have a clear design from the outset that can't be redone or evolve into something else part-way, and keep things on schedule; while small-time up-front contracts for other people's projects will get money in your pocket and keep you out of the ruts that happen from focusing on a single project for so long. Doing bits and pieces of multiple projects at once actually raises productivity because it keeps your creativity high and teaches you to be satisfied with a job that's 90% perfect instead of wallowing over the 100% perfection that will never actually be completed.ReplyDelete
There are ways to get people to work for you without cost too, particularly with music. A free song and credit is a small price to pay for increased exposure, and it's common even for major companies to incorporate fan submissions for character and object designs.
Your best move right now is to drop the collabs and side projects that won't immediately give you cash, get a slim version of Noaika released, then go back to the other stuff before finishing Noaika. Just put out half or a third of Noaika, now and for free, like an extended demo. Analyze the feedback while finishing the shorter stuff. If the reaction isn't hot enough to warrant making a finished sellable version, just cut your losses. Then for god's sake, get yourself a project manager :p Seriously, development and management in one person does not exist in the real world. Read up on it before starting your next work.Replies
I'll probably move onto managing projects with multiple people in the future, but that will come later, when I have more money and titles behind me with a consistent dev cycle.Delete
I wouldn't accept work without pay, so that angle for music is out of the question. Plus I have high standards for stuff, and that amount of asking for iterations isn't something one can ask of a free worker in good conscience.
I won't be releasing a slim version of Noaika. Releasing a third of it, in terms of music and the work I still have to do, would be as much work as finishing one of the shorter side projects. Also, I'm not really concerned about Noaika being sellable. It is, especially compared to my past games.
I don't need a project manager. I've lead projects with multiple people many times before, so that isn't really the issue. The problems I have with design, are things that would beneficial for me to solve whether I work alone, or with others in the future, and at the end of the day a project manager isn't going to be able to do much about health issues.
Project management only works when the payment is coming from on high, not the other way around lol.
seems like you are having a harsh time. you know, your work are very acceptable on Dlsite and DMM, you can sell your product on there and at mean time it would create more follower to visit your Patreon page and thous more people will be hyped for your work thous more money even you sell your product cheap. And I think it is the best time to do so since Japanese Yen is now more expensive.ReplyDelete
PS. most of RPG game sells around around 1500 yen, and lots of ACT sells around 2000 yen. I suggest that you sell your small product around 800 yen (it is around 8 dollar USD if you live in US), and Noaika sells 2300 yen (around 22 dollar USD). hope this will help, and I know your last few games are on Dlsite.
to end this boring suggestion. long story short is that sell your small games or even your animation on Dlsite too and make your next game more expensive., trust me people will buy it.
- AnonymousAugust 10, 2016 at 2:45 AM
Indeed, famalam.ReplyDelete
- AnonymousAugust 10, 2016 at 3:23 AM
You can do it man!ReplyDelete
See people, you got your status report as if he was your subordinate or something. Now you can shut up. It's as if there's an actual human being behind creating your fapping material huh?
Well, to look at the bright side, maybe writing it down like this helps you see the big picture of the situation yourself.
- AnonymousAugust 10, 2016 at 3:28 AM
I know you're going to get crap for this post from overzealous fans but ignoring that I just want to say if you do the collabs then for the love of all that is good within you, resist the urge to turn a small side project into a major thing. You have a tendency to overload yourself.ReplyDeleteReplies
Well, the side projects aren't going to get more complicated since they are already almost complete. Plus, the mechanics of the monster girl one stand on their own without fluff, so it's pretty safe. It's one of the few games I've made thats based on a unique mechanic, rather than generic fighting and focusing on enemies/items and stuff.Delete
- AnonymousAugust 10, 2016 at 3:32 AM
I pre-ordered Noaika, but I'd like to make a Paypal donation if you do release a new game. Will you accept those?ReplyDelete
BTW, asteroids game sounds like it might be cool. Especially if you can finish it this year.Replies
The asteroids style game was initially meant to be finished in a week, and it's one of the few games that stayed a very small project. Once I've done the patreon stuff I need to do, it will be finished pretty quickly, which is why I chose to finish it first.Delete
Some of the other projects would only take a month or so, with the longest being the castlevania style, which would take a couple monthes, given it's weird situation. I probably wont have to do all of them anyway though.
- AnonymousAugust 10, 2016 at 4:48 AM
Curious if you're still planning on finishing the pixel art cgs for Kurovadis. No worries if not, I am suffering from major depression too so I know how it goes. The art you showed off in your previous post was amazing despite your claims to the contrary, and I would love if CGs of that caliber were put in-game as they are.ReplyDelete
- AnonymousAugust 10, 2016 at 5:19 AM
I have a suggestion for you. Find five or so guys to test your unreleased games for free. I'm sure there are plenty here willing to do that, perhaps they'd even pay you to be able to test your games. It'll be much more beneficial to the games. You'll be able to spend much less time playing your own games, and receive more constructive feedback. It might even allow you to skip your perfectionism, when you see a ton of positive feedback. But be sure you know how to ask them the right questions, and what of their feedback is valuable.ReplyDeleteReplies
The problem is that a lot of the polish comes from the extensive testing, and some of it is unavoidable for programming reasons. I think the main thing is that I just need to be more self aware about when that boredom has set in, and when it's actually problem or not.Delete
- AnonymousAugust 10, 2016 at 6:17 AM
Letting people test your content without a contract leads to major content leaks. I'm confident that I'd not do that but I'm absolutely sure there are not many people who think like me.ReplyDelete
- AnonymousAugust 10, 2016 at 8:09 AM
Asteroids H-game? That sounds interesting.ReplyDelete
I wish you all best. Regarding the first paragraph of Plans, it really doesn't have to worry you.
I have depression too, and it seems like it's more of a genetic thing rather than something which involves outside factors. But a new method of treatment called BA which arose out of CBT says that forcing yourself to go out everyday to meet people is one way of dealing with depression.ReplyDelete
That or that thing where they claim that giving yourself an IV with 1/10 diluted MDMA completely removes all symptoms for a couple of weeks (magical!)Replies
I've tried to do as much as I can while still working; going outside everyday (sunlight is a big factor), eating more health foods, etc. However I think that above all else, I need to try and work out more, because sitting all day seems to be a death sentence for humans.Delete
- AnonymousAugust 10, 2016 at 10:36 AM
Sounds to me like you need to leave these H-games behind and get a 'proper' job and sustain yourself, then return to this. You're stopping yourself from progressing. Stopping yourself from living.ReplyDelete
" All that matters is that I make good games"ReplyDelete
Exactly. I'm glad you've got the right idea.
Know that everybody loves you and wishes you good health.
- AnonymousAugust 10, 2016 at 3:29 PM
So the "monstergirls" game is the one with the male mc?ReplyDelete
- AnonymousAugust 10, 2016 at 8:47 PM
I was starting to be disheartened by your lack of status updates, this was all I needed to hear. Gl man.ReplyDelete
- AnonymousAugust 10, 2016 at 11:49 PM
Coooooould I preorder Noakia NOW and receive the "extra" stuff for free still? Or would it have been if I'd prodered it wayyyyy back when that I'd be able to do that?ReplyDeleteReplies
- AnonymousAugust 10, 2016 at 11:53 PM
Also follow up because I'm a poopy dumb person: where do I preorder Noakia from (even if those other stuff aren't there)?Delete
Nah, the free stuff is just as an apology for taking so long. I'm never doing preorders for anything ever again, and I regret doing it at the time.Delete
- AnonymousAugust 11, 2016 at 2:52 AM
Holy shit! You have a Patreon? Why isn't it anywhere on the blog's main page? :oReplyDeleteReplies
Well, animation is on the main page, and it's out in the open there. I think it makes sense that people only see it if they're interested in the animations to begin with.Delete
(Though what I MIGHT do is add a little flair that shows the latest animation thumbnail, linking to the animation page)
- AnonymousAugust 11, 2016 at 11:07 AM
I see. :oDelete
Anyways, far from me to tell you what to do *cough cough* since you're pretty good at the stuff you do *cough*, but consider getting another Patreon thumbnail(or just a link, it works) on the home page. The point being, if someone only ever visits your blog for the games, and not the animations, they won't get to see it(personal experience here, trust me >.>).
Glad to be supporting you, you deserve a lot more. <3
I preordered noakia loooooong ago but i'd buy those other games too for a few bucks each after seeing them in action.ReplyDelete
I dont need an apology for my pre-order of Noaika, at this point I have moved along to other things...I will just buy whatever new games you release since I am sure more money will speed up the game I pre-ordered...i suggest to anyone that has given the money for it to do the sameReplyDelete
- AnonymousAugust 11, 2016 at 6:23 PM
Kyyyy, you told me once a while back that your financial situation was stable.ReplyDelete
You have admirers. People that love your work (the short term would be "fans" but that makes it sound overzealous).
You're way more critical of your work than we are, and that's fine but then don't resign yourself to being knee-deep in shit when you've got an entire following that would gladly buy some of your stuff to help you get out of it!
We live in a digital age. And digital products >can be improved at any time<. You don't need to spit-polish a game to perfection before releasing it. If the product is functional and completed up to a *normal* standard then release it and improve it (like you're doing with Kurovadis and such) later instead of taking twenty years to finish a product on a homeless person's budget!
For the sake of argument, let's say that Noika is finished in terms of being able to play from start to finish. Imagine if you released Noika now with a complete story but some of the elements of the game isn't what *you'd* want it to be, then you can release updates or new versions over time, while enjoying the income from your product that helps you do so!
This is my obviously on-the-outside take on things and it is NOT a demand or a request or anything. You do you Kyrieru, but it might not neccessarily have to be this way.Replies
My financial situation was stable. I make less from previous games over time. Plus, "in theory" I can just drop things at any time and do a bunch of patreon animations, however it's obvious I don't have the motivation for that.Delete
As for Noaika...ehh....The main stuff that needs to be done is almost all stuff that needs to be done anyway, including things like music and bug fixes.
- AnonymousAugust 12, 2016 at 3:17 AM
Well I hope you figure out a solution that you'll be happy with. Is it weird if I say I care more about that than your products? I mean, in a sort of distant relative kinda way. :pDelete
Good luck dude, you've got this.
- AnonymousAugust 11, 2016 at 8:08 PM
Steam now allows uncensored adult content.ReplyDelete
Would you be interested in getting Kurovadis and Eroico on greenlight?Replies
Not all adult content = rape, so I dont see it happening.Delete
- AnonymousAugust 12, 2016 at 10:13 AM
Yeah dude. Explicit sex in games not being necessarily censored doesn't mean suddenly Steam can become a hive for fetish porn. Keep it separate. Besides, on Steam everyone knows what you're playing and when.Delete
- AnonymousAugust 13, 2016 at 7:45 AM
I agree that not all adult content is rape , I happy to hear this.Delete
Meeeee too -__-ReplyDelete
DID SOMEONE SAY MISCHIEF MAKERS?!ReplyDelete
ALL OF MY MONEY!Replies
Basically it's a cross between mischief makers and that Shota game involving soccer mechanics. Except the enemies are the ball.Delete
Where could i find this Mischief Makers game?Delete
- AnonymousAugust 14, 2016 at 4:59 AM
It's a N64 game, so it all depends on how much of the original experience you want.Delete
A few years ago emulators still had some issues with the game (it has some windowing/rendering quirks). Not sure if they're fixed by now.
- AnonymousAugust 12, 2016 at 6:20 PM
Will you accept donations from pre-orders who want to pay you something for the games you finish before Noaika?ReplyDeleteReplies
I mean, I don't really "accept" donations so much as they just occur. Whether people find the donate button that's hidden away is up to them.Delete
That said, people who want to pay me for the games can just buy the games, and accomplish pretty much the same thing. Either way, I'm not too worried about it, and I think the people who pre-ordered deserve something a little extra
I can never argue with someone who wants to get better at the craft but compared to a LOT of H-games out there you are certainly a top tier. Think the only games I actually have fun with aside from yours are the Artificial Academy 2 and the games by eh, whoever made Wankuri and Usasituke. Demon Sperm is a close contender on the action side. I know you mentioned Nutaku as a seller as well and even though they just translate, most of the games themselves are boring.Delete
While I do appreciate the idea of giving to pre-orders I know I plan to buy the games myself.
- AnonymousAugust 23, 2016 at 1:31 AM
I know what you mean, I've only played a handful of H-games I'd consider actually fun to play. It seems like you either get visual novel things with pretty good art but no gameplay, RPG Maker games, or platformers with mediocre art and wonky programming. I think I've yet to try an H platformer that looks and feels as good to play as Kurovadis or Eroico, even though at the end of the day there's not much to them.Delete
My favorite H-game is probably Sengoku Rance. I consider it really good even at the standard of non H-games, although it's mostly a visual novel (with an addictive strategy game backbone). I like Artificial Academy 2 up until I get out of the character creator and finally start playing. Way too random and shallow for me.
I just like to believe sometimes I have standards even in this hellscape we call hentai games lol.
Just asking, are you going to sell your game more expensive? like "Fighting Girl" series sells around 2000yen, and MASURAO's also sells around 2000yen.ReplyDelete
I think your games are totally worth this much with such high quality. I always enjoyed your game. "except Eroico it's not my fetish"
- AnonymousAugust 13, 2016 at 1:25 AM
Is "keeping to your standards" worth not releasing content or having to give up on full-time development?ReplyDelete
That's entirely your decision, and if you're an art-for-the-sake-of-art expressionist then I completely understand you not wanting to release something that you don't feel reflects your message or entire scope of your ability.
I guess I don't see how you view your own work in its entirety and that's why I feel compelled to tell you "quit over-obsessing and sell some games so you can not starve". Maybe your work, to you, has a price tag as more of a courtesy rather than just because you want to earn profits. And maybe this is an attempt for you to sustain yourself long enough to continue to express yourself in this art medium rather than to form a business and make a good profit.
I just hope you're proud of your prior releases and, despite now being capable of doing more impressive things with what you learned, you can appreciate the charm of the titles and the effectiveness of the simplicity in their design. Your titles don't have to be overwhelming triumphs of skill and design in order to be good games.Replies
Nah, I'm not an art for the sake of art guy. I'm a "I like art and money lets me keep doing art" kinda guy. The way I see it, making good games and more profit go hand in hand, so I need only worry about making good games. My hope is that as I get better, I'll get faster and more consistent, too. Being healthier would help, of course -___-Delete
I'm proud that I made my previous games when, and how I did, but I'm not proud of them as games outside of that context. Eroico, specifically, has some bad examples of actual negligence. I'd say Eroico is bad, and Kurovadis is passable in some ways, but neither are what I'd consider good games.
- AnonymousAugust 22, 2016 at 5:36 PM
Weird since Eroico was alot more enjoyable. It has some flaws like the op gun later on but these things stay in the minority.Delete
OP gun in Eroico? Shit, I must have missed an awesome secret in stage 3.Delete
Ehh...we'll talk about my shit being together when I've released a bunch of games without incident lol.ReplyDelete
- AnonymousAugust 15, 2016 at 6:26 AM
Hey, if you're looking for financial gains you could always make an individual 'gallery mode' sprite viewer for Kuro, bundle it with a demo, then release it on DLsite for $3-4. Gets some extra cash, gives existing fans a cool way to 'donate', and it could pull in new customers.ReplyDelete
Just a suggestion.
- AnonymousAugust 15, 2016 at 8:24 AM
What's the point of even commenting if you're so "whatever" and don't care anymore?ReplyDelete
This comment is gonna look a little strange but regarding your depression, how is your work environment? You've said you might work out more too and that's great. I'm not implying that you work in awful conditions but sometimes just knowing that you work in a place you can call home can really help lower stress levels and get productivity into a higher place. My depression isn't 100% gone now but around a month ago I decided to re-organize my room and even personalize it a bit (my room was very much a blank slate) and it's lifted my spirits a fair bit and helping do a bit more and actually feeling better doing it. Again, this is just a suggestion since I obviously don't know your conditions but sometimes the simple things are a great pick-me-up. Hope you can find that balance and let me know if you have something else that's helped your depression a little 'cause I'd like to know too. ^^'ReplyDeleteReplies
Well, my room is a good size, and I generally keep it clean. However, I tend to keep my room bland. I tend to not be enough of a "fan" of anything to buy things like posters. I may try stuff like that at some point.Delete
More than that, though, I think what I really need is a change of location (I also hear that working in a different place from where you sleep helps).
Hmm, working from a different location to where you sleep does sound like something worth trying. I'd have to think about where I guess but not something I thought about before so that's good.Delete
I guess as for personalising your work space would be anything to what inspired you to be where you're at now and why you're doing it to something like your favourite colour slapped onto your wall with a pattern you like. Not everything has to be merchandise as such but really anything that reflects the kinda stuff you like. Picture of a flower field for example or a quote from some famous guy on your wall that might of maybe got you thinking "I'm gonna make video games/art". It really doesn't matter as long as it makes you feel comfortable I find.
- AnonymousAugust 15, 2016 at 7:06 PM
Hey I'm one of the few who is not a fan of female protagonists. Because of that I'm asking which of these games have a male character?ReplyDelete
This is the male protagonist of the monster girl one.ReplyDelete
So the MC is a monster boy? That's something you don't see everyday. Do you have plans to include his animal traits as a gameplay element or is it just aesthetic?Delete
- AnonymousAugust 16, 2016 at 7:53 PM
I'm a programmer and a game design enthusiast and a lover of all things lewd and I wish I could help you on your games Q_QReplyDelete
Since I know you won't let me I'll just wish you good luck and buy all your things Q_Q
- Mamono Assault ForceAugust 21, 2016 at 2:41 AM
You only let friends playtest your games, huh?ReplyDelete
I'll have you know, I have a very impressive friendship resume. I throw you cans of soda and beer and cook a mean BBQ, and will be there (even in spirit) to brofist you upon any accomplishment.
- AnonymousAugust 21, 2016 at 10:14 PM
Did you think about the price of Noaika? how much would it be?ReplyDelete
- AnonymousAugust 24, 2016 at 9:30 PM
Honestly i think you should release this game on steam with H-content removed and release a patch that can be downloaded online for the steam version that enables h content again. I really like your games dudeReplyDeleteReplies
- AnonymousAugust 25, 2016 at 5:43 AM
That's a sneaky loop hole right there. But still. I believe it would be to risky.Delete
Anyway I'm actually more excited for the Eroico update than for the other games.
- AnonymousAugust 25, 2016 at 4:10 PM
I think he should put a bundle of Eroico and Kurovadis on Steam for $5, without h-content period.Delete
- PasserbyAugust 25, 2016 at 12:11 AM
Hey there, bit late on this due to the release of AM2R. Inadvertently got mixed up in keeping things running smoothly over there.ReplyDelete
Anyway, glad to see that you've got somewhat of a plan now. Maybe once you get the financial situation relatively stable, it'd be worthwhile to focus on finishing the Eroico updates; might get a nice sales boost from that.
- AnonymousAugust 25, 2016 at 1:58 AM
Saw your twitter complaint from nearly 10 days ago, UnsungMasterworks>> https://www.youtube.com/channel/UCfiMAn4aZuazzkjwMHEqt7gReplyDelete
- AnonymousAugust 26, 2016 at 5:34 AM
Attention. "Hey everybody, look how aloof I am!"ReplyDelete
Good to see you still alive XDReplyDelete
- AnonymousAugust 28, 2016 at 8:53 PM
will you be making an updated noaika demo when the full game is released?ReplyDelete
- AnonymousAugust 29, 2016 at 8:08 PM
Just out of curiosity, how did you come up with the name Kyrieru?ReplyDelete
Sorry if you already answered this several times.Replies
Kyrie is a greek phrase.Delete
I stuck ru on the end of it because it didn't have google results that way.
- AnonymousAugust 30, 2016 at 1:20 PM
Should've been Kyriejew.Delete
jk i luv u
- AnonymousAugust 30, 2016 at 5:04 PM
Wait. Wut?Delete
- AnonymousSeptember 5, 2016 at 2:48 PM
How about Kyrieru = [ (Kyrie),(RU44) ]Delete
Ru44 = Ruthenium
- AnonymousAugust 30, 2016 at 6:24 AM
Any releases soon?ReplyDelete
- AnonymousSeptember 1, 2016 at 4:08 AM
"This month I need to release two Patreon animations in order to survive financially."ReplyDelete
So are you filing for bankruptcy?Replies
Nah, I'm fine. Last month someone from my family paid me back for some financial support I had given them in the past, out of the blue. My sales report from DLsite also had a small spike, so this month's payment is going to be around $900.Delete
- AnonymousSeptember 7, 2016 at 3:12 AM
Just hurry up and make us some more porn, you lazy/depressed blob! ;PDelete
...Joking aside, why do you do H games, Kyrieru? Is it because you really enjoy doing them? Or is it to pay the bills until you're "good enough" to work on a "normal game?" If it's the former, then carry on - I don't have much advice for you. If it's the latter, and you'd be making "normal" games in your ideal world, I'd seriously suggest working on what you *really* want to make on the side, while your H work pays the bills. I really think working on a project that you *really* want to make for yourself would do wonders for you.
Just my two cents. You seem like a nice guy, so I worry sometimes when you go a long time without updating, especially when you talk about your health troubles and how unmotivated you sometimes feel. I don't think it's healthy (or productive) if you're feeling "trapped" by your work.
Anyway, all the best to you. Keep up the good work. Just remember to take it easy and work on things *you* want to work on as an artist once in awhile. You're not helping anyone if you're working while burnt out.
- AnonymousSeptember 2, 2016 at 7:02 PM
What's the good word on the upcoming animations? Hope you've been feeling better lately, too.ReplyDelete
- AnonymousSeptember 4, 2016 at 3:59 AM
Haven't you been thinking about doing another stream lately? The last one was interesting ^^ReplyDelete
Really not sure whether this is necessary since the old version is way out of date by now, but in the Noaika demo, if you are in the broken armor state as you hit a jump pad, your armor is automatically fixed.ReplyDeleteReplies
- AnonymousSeptember 6, 2016 at 7:09 AM
MASH the button to re-integrate the armour , maybe?Delete
if it true , I try not to cry.
- AnonymousSeptember 7, 2016 at 1:44 PM
Or maybe an upgrade to mash button faster.Delete
Well, this made me feel like an ass. Seems all devoted content creators I know suffer some kind of disability or have serious problems irl, erotibot is actually colorblind, yet he colors beautifully and suffers from insomnia too (there are few more, but don't really say any names, erotibot has made that public so no harm there). And here I am, no money worries, no school, no health problems, not a care in the world, yet I'm the laziest/lousiest of them all. I'm starting to think having kinda the world against you is an advantage over someone like me, who has the luxury to do things out of want, instead of need.ReplyDelete
No animations this month? :'(ReplyDeleteReplies
Back problem became too bad to ignore, so I'm trying to use the computer/sit down as little as possible until I get it checked out. Waiting on health card renewal, at the moment. Even with that, though I may still get some stuff out by the end of the month.Delete
- AnonymousSeptember 12, 2016 at 2:59 AM
- AnonymousSeptember 12, 2016 at 3:10 PM
Get well and don't push it.Delete
- AnonymousSeptember 12, 2016 at 3:13 PM
Or is the correct English for it "Don't push yourself"? Well, you know what I mean.Delete
- AnonymousSeptember 13, 2016 at 5:15 PM
- AnonymousSeptember 14, 2016 at 6:15 PM
just get your back removedDelete
you only need your hands for animations anyway
- AnonymousSeptember 16, 2016 at 11:44 AM
That "IN-HUMAN!"Delete
can I say that is totally "Ray-man"
I just looked through your old blog posts and I realized that It's been two years since I started frequenting your blog for updates on Noakia. Fortunately I have made a rule for myself to never pay for pre-purchases or early-access so I'm not that emotionally invested in it.ReplyDelete
Now, I'm not usually one to comment on things like this, and I don't really have much to add, but I hope you will find the time and calm required to finish your work, sometime.
Oh, and uh, good luck.
- AnonymousSeptember 14, 2016 at 5:25 PM
Ky, I've only seen a bit of your stuff. I don't care that you're an adult artist, man, I just really admire your art. You're one of the reasons I decided to strive to get better myself. Your blog and your games were fun to play, too, not just for the sake of adult content. Like spending hours to level up in Kurovadis and getting frustrated at grapple attacks sometimes, because it's a truly honestly good game.ReplyDelete
You really do a lot for your admirers whether you know it or not. If there's anything they want done, we eventually ask you. For now, I'm just waiting for you to get better. And if there's anything you need done, I'm here to try and help.
If anyone is interested in making games, currently Humble Bundle is doing a Gamemaker Studio bundle, deal ends in about a day or two.ReplyDelete
- AnonymousSeptember 18, 2016 at 8:24 PM
Well...always been curious about game making but didn't want to spend crazy amounts of money on a whim but hell for $15 maybe i'll finally give it a go. Thanks for the tip buddy.ReplyDelete
- AnonymousSeptember 23, 2016 at 12:17 PM
Hi. Off topic. The Load more comments in the character vote doesn't work for me, even though it does works on the main site. Anyone else having the same issue?ReplyDelete
- AnonymousSeptember 25, 2016 at 6:51 PM
get money = stop working?ReplyDeleteReplies
- AnonymousSeptember 25, 2016 at 7:28 PM
cabbage = world dominationDelete
- AnonymousSeptember 30, 2016 at 8:50 AM
I understand that Kyrierus breaks are a problem but I don't think it's for the money. I mean go to patreon and you will see the definition of money hungry.Delete
If i over looked you already answering this or saying what you did sorry but here's my question did you just change the Game Over pictures or did you change some stuff in the game such as animations and maybe add some new enemy's?ReplyDeleteReplies
- AnonymousSeptember 29, 2016 at 4:27 AM
What about the Priscilla animation?ReplyDelete
Hey guys clickteam fusion 2.5( https://www.humblebundle.com/clickteam-fusion-bundle) is on sale the Dev version is $15. It a little easier then GameMaker studio.ReplyDelete
For those that dont know, 1st Priscilla animation went upReplyDelete
- AnonymousOctober 4, 2016 at 2:34 PM
Could you show the Mario/Sonic protagonist? What kind of monster girl is she? ^__^ReplyDeleteReplies
- AnonymousOctober 5, 2016 at 7:20 AM
Wow, that is so cute, you're the man!Delete
- AnonymousOctober 5, 2016 at 1:12 PM
I like your twig-waggy machine , it remind me of balrog and doctor , will we see more of it variant your game?Delete
I explaining my imagination.
well...I heard...like...so I...put tree and machine on another tree and machine then pile all tree and machine up on the rest of the tree and machine
- AnonymousOctober 5, 2016 at 1:34 PM
Nice job, this could be a micro-post on its own. But what is that tree machine?Delete
- AnonymousOctober 5, 2016 at 2:45 PM
Finally I found a more suitable way to explain.Delete
- it is Kyrieru mechanized sapling(Kyrieru's link above) combining their power in this fashion.
- this fashion ---> https://www.youtube.com/watch?v=kxx2ZmHZ8sY <---
however , I not exactly think this imagination will happened for real.
- AnonymousOctober 5, 2016 at 11:35 AM
Female prot.... *falling asleep*ReplyDeleteReplies
- AnonymousOctober 12, 2016 at 2:05 AM
10/10 commentDelete
I really like Kurovadis and the female protagonist/monsters. Not really a fan of the soldiers though.Delete
- AnonymousOctober 17, 2016 at 10:49 AM
Soldier what?Delete
- not a TF2 , right?
Soldiers as in the enemies in Kurovadis, there solid enemies but there h-animation is just a guy fucking a girl nothing really special there y'knowDelete
- AnonymousOctober 12, 2016 at 1:46 AM
Any progress ?ReplyDelete
- Mamono Assault ForceOctober 12, 2016 at 6:21 PM
Almost complete in terms of %, as he would probably say.ReplyDelete
Though, without dropping any juicy content of the game, he probably has nothing to say.
- AnonymousOctober 13, 2016 at 10:42 PM
"almost done in terms of % with the % of being almost done in terms of % almost done % wise %"ReplyDelete
- AnonymousOctober 14, 2016 at 5:05 AM
- AnonymousOctober 17, 2016 at 1:17 PM
Nah. there just isn't much to say until I have some content finished. Going into detail about health issues or family members in the hospital aren't exactly good stand-ins for sex games.ReplyDelete
- AnonymousOctober 18, 2016 at 8:09 PM
But they are for guilt trips and donations!ReplyDelete
But no really. We obviously care and want to buy your things or else we wouldn't be wasting time checking these comments everyday for an update. Your stuff is higher quality than legit 99% of what gets thrown on patreon or hits swfchan or boards like legendofkrystal. And those people rake in monthly $$$ like no ones buisness and still churn out total shit. But you put out games that are challenging with quality gameplay, sound, atmosphere and art which the above usually skip one of the 4.
Hell, that should be apparent itself just by the people that are literally speedrunning Kurovadis, just for the gameplay and challenge.
I'm still hyped for Noaika, and possibly any re-cg-re-release of Kurovadis. Eroico wasn't my shtick so much as I'm not into male-protag so much, so I'm especially hype for this.
- AnonymousOctober 22, 2016 at 9:21 AM
Kyrieru. I'm so hype for the Eroico remake. I just can't wait...ReplyDelete
Enough of the "I have medical issues" pandering, literally every other h-game dev pulls this shit, either make it or don't because most of us are just gonna pirate this shit anyway.ReplyDeleteReplies
- AnonymousOctober 24, 2016 at 8:10 AM
Please try not to respond to the angry fans , these angry fans process is common thing to happen.Delete
- their anger commonly disappear in time , not in retaliation , so pleaseeee.
- AnonymousOctober 25, 2016 at 12:55 AM
"We need more artists like Kyrieru."Delete
This comment has been removed by the author.Delete
This comment has been removed by the author.Delete
- AnonymousOctober 24, 2016 at 1:37 PM
I love how the Priscilla animations are looping.ReplyDelete
In some more complicated ones, I'd like if maybe there was also some aftermath, like a break for breathing and then she looks confused at first when the loop restarts. ^__^
- AnonymousOctober 25, 2016 at 12:26 AM
Link to patreon page? I want to support you.ReplyDelete
- AnonymousOctober 25, 2016 at 6:31 PM
Your fans are thirsty. That thirsty that some of them actually talk big shit.ReplyDelete
From what i can see is that you are almost finished with the remakes, right? Will it be available until next month?
- AnonymousOctober 26, 2016 at 3:58 AM
Today is the two year anniversary of when Noaika went up for preorders, isn't it? And look at where we are now. I'm sorry to say that I've lost almost all of my faith in you during this long period of time, though I realize that a lot of your more rabid fans (many of whom didn't invest in the game, I would wager, and thus don't care as long as they get their animations) will flock to defend you, so you won't have to feel guilty about it. It's just that it's incredibly unfair to put your faith and money in someone who then decides to work and make money on other projects while publishing nothing about the project that people have already paid for out of their faith and respect for you, and then you treat them as if they don't exist or are being unfair if they bring up the question of where their investment has gone. You've literally shown nothing but a reworked sprite of the protagonist this entire time, while entire games have been started and finished in this same time span. Sheesh.ReplyDeleteReplies
- AnonymousOctober 26, 2016 at 8:52 AM
While I sympathize with your general feelings on the matter, you're being pretty dishonest saying he 'treats those people as if they don't exist or are being unfair'; to the contrary, he's very self-critical and demeaning in most of his general posts and responses when it's brought up.Delete
He knows the score and that he's failed in some regards. If you're so tilted about it, request a refund, which I believe he gives and has openly stated repeatedly, and move on.
- AnonymousOctober 26, 2016 at 6:33 PM
It's not so much the refund. It's just the hope a game from Kyrieru brings being dashed away. This game is never coming out I'm afraid. I don't think he's working on it, with his patreon animations taking precedence over everything else. The best we'll get for a good long time is just these animations.Delete
- AnonymousOctober 27, 2016 at 12:29 AM
You paid $5 for a porn pre-order and got a refund, dude.
- AnonymousOctober 27, 2016 at 2:08 PM
Mwahahaha. I love the honesty and the on-the-point-ness of that last post.Delete
Sometimes you don't bounce back from things like this. Best of luck to you, but I'm not exactly awaiting your return.ReplyDelete
- AnonymousOctober 26, 2016 at 6:42 PM
He's self-demeaning as an escape from actually confronting the problem, though, which is that there really hasn't been any progress on the game. He could probably get the whole thing knocked out if he just sat down and plugged away at it for a month or two, considering it's almost done anyway. Yet he's sucked himself into a cycle of depression and self-loathing in order to avoid it. That's not healthy, and not only does it hurt himself, it hurts the community around him, whether it's his real life social network or the online one.ReplyDelete
Just because he's aware that he's "failing" (which is bullshit btw, because the only time you've failed is when you've given up), doesn't change the fact that either he's not doing anything about it, or he's not telling us about the things that he -is- doing about it.Replies
You sound like the EXACT type of person who's never actually developed a game neither knows how long it takes to make one alone when all assets (high quality too) are your own.Delete
- AnonymousOctober 26, 2016 at 7:39 PM
The problem isn't that he's given up, it's that he became too ambitious with the project and now it's too late to go back. He showed us a remake of the character sprite, which means he must have redone every single other enemy sprite to match. That means new animations and new levels to match the new sprite sizes. That doesn't sound like a lot, but just doing a single animation for a character can take hours.Delete
He's already gone into this at length though, it's just that everybody here is so salty that their porn isn't getting to them fast enough that they forgot everything Ky has said regarding this.
- AnonymousOctober 28, 2016 at 8:58 AM
@FrostedFireFly haha, sounds like you've never developed a game either. The fact is, the same things remain unfinished now as did 6 months ago. It sounds like you've never experienced the crushing defeatism that you go through when you get depressed, either, so maybe you can be forgiven. The thing is, though, Kyrieru has admitted all of this himself. So go whiteknight elsewhere.Delete
- PasserbyOctober 26, 2016 at 8:05 PM
Undertale took about 2 years after finishing the basics of the game and mostly finishing the first area.ReplyDelete
With a relatively massive donation pool.
...and it was a good game, but it still looked kinda bad, even if going for an older style.
The delays are still delays, but they're not THAT long. Not for doing other animations and projects on the side and actually making something that looks nice and plays smoothly.
He could always go the EA route and rush out a pile of crap, but then noone would be happy.Replies
- AnonymousOctober 27, 2016 at 9:44 PM
Massive is the right word dude. :DDelete
Toby dox got over 50000 US$ through kickstarter although his goal was 5000 US$ he also had an artist for his Sprites i think. And it still took a bit more than 2 years to finish.
well i dont think Kyr had 50000 US$ to spend on his game(s), he even said at some point that he needed some money if i am correct. wasnt there even a comment of someone who said he pirated his game?...well great help from your side then to help Kyr whoever it was.
Kyr is doing his sprites alone and dont even think of saying something like "he could have hired someone". *refers to money problem*
he does not have any artists by his side.
Those two in comparison: I think i can wait, preorderd or not. look at those differences in graphics. i´d like to see good sprites in a porn game and not something like these crippled UT sprites (sry passerby, i just didnt like the art style of Undertale :p )
- AnonymousOctober 28, 2016 at 12:54 AM
I think people are just antsy because it's about to be 3 months since he last updated his blog in just a few weeks. Also, I know he hates showing off what he's working on because he's a spoiler free fanatic, but it'd be nice if he could at least show something.Delete
He said he had this secret game that was almost finished back in January and he was going to give it away to those who donated and also sell it. What happened to that? Is that the astroid game, mario/sonic game, castlevania? It'd be nice for details. I wouldn't be surprised if once again he decided to change those games to add new mechanics or sprites and once more taking bigger bites than he can chew. Honestly, maybe he should do what a certain youtuber did and hire a boss who can keep him on a straight track and help him from deviating from it too much.
I fully understand the whole I want to make it look better and scraping stuff because it's not good enough for yourself, but the original Noika demo was by far better than a huge percentage of games that came out. Instead of essentially restarting over again he could have added all that in a new game.
I still think you're awesome though Kyrieru. I'll continue supporting your patreon and I hope your health, financial, and personal problems are able to get better. Also, hope for your self management skills to come in order. You remind me too much of someone I worked with.
- AnonymousOctober 29, 2016 at 11:13 PM
So Noaika will be finish in the year 2019?Delete
- AnonymousOctober 29, 2016 at 6:53 PM
He's dead JimReplyDelete
Hello guys! I want to tell you about new game - Resident Evil: Propagation - http://repropagation.blogspot.comReplyDelete
Check this site and know a lot of info about this game.))) Have a good day!


text:
A&M International Announces Fourth Annual Scholarship Golf Tournament
Texas A&M International University's Fourth Annual "Dusty" Scholarship Golf Tournament has been scheduled for April 9-10, 1999 at the Lake Casa Blanca Golf Course and Club House, organizers said.
Tournament proceeds support student scholarships at A&M International, said Tournament Executive Committee co-chair Dr. Stephen Lunce, associate professor of information systems.
"Eighty percent of A&M International students receive financial aid to help make their higher education dreams a reality and support generated by this Scholarship Tournament will help to make this dream more accessible to more students," Dr. Lunce said.
Lunce said the tournament will include a variety of skills contests designed to help make the event fun and memorable.
"The format will be a three-person scramble with both morning and afternoon tee times. All entries will be handicapped and flighted to insure the event is enjoyable for golfers of all skill levels. Skills contests will include putting and chipping contests, " Lunce explained.
Dr. Henry C. Smith, Tournament Executive Committee co-chair and associate professor of accountancy, said special events will add to the two-day tournament.
"There will be a silent auction and an awards dinner and a special 'Dusty' Challenge to other Texas A&M University System institutions will be issued by A&M International president Dr. Charles Jennett. Other TAMUS institutions will vie for the first 'Dusty Trophy.' A&M International's four Colleges will also compete for the A&M International 'Dusty' College Challenge Trophy,' " Dr. Smith explained.
Entry fee for individuals will be $150 with an "early bird" discount of $25 for entries received prior to March 31, 1999. Team entries are welcome.
Smith said student and university players including faculty and staff will participate in the event and are looking forward to joining with the community in competition.
"This has always been a fun event that brings together people from throughout this community, region and our neighbors to the South. Our university and students truly appreciate the support generated by the golfers and sponsors partnership of this Scholarship Tournament," he said.
Community partners for the event include CP&L and American Campus Communities. In addition to the 288 openings for tournament play, several levels of underwriting, sponsorship or direct student support are available.
For additional information on entry, supporting or volunteering to assist with the Fourth Annual 'Dusty' Scholarship Golf Tournament, please contact Smith or Lunce at 326-2507 or 326-2502 respectively, or the Office of Institutional Advancement at 326-2175.
University office hours are from 8 a.m. - 5 p.m. Monday - Friday.
Journalists who need additional information or help with media requests and interviews should contact the Office of Public Affairs and Information Services at firstname.lastname@example.com

subset: commoncrawl


text:
How sensitive is our climate?
What the science says...
|Select a level...
Net positive feedback is confirmed by many different lines of evidence.
Climate Myth...
Climate sensitivity is low
"His [Dr Spencer's] latest research demonstrates that – in the short term, at any rate – the temperature feedbacks that the IPCC imagines will greatly amplify any initial warming caused by CO2 are net-negative, attenuating the warming they are supposed to enhance. His best estimate is that the warming in response to a doubling of CO2 concentration, which may happen this century unless the usual suspects get away with shutting down the economies of the West, will be a harmless 1 Fahrenheit degree, not the 6 F predicted by the IPCC." (Christopher Monckton)
Climate sensitivity is the estimate of how much the earth's climate will warm in response to the increased greenhouse effect if we double the amount of carbon dioxide in the atmosphere. This includes feedbacks which can either amplify or dampen that warming. This is very important because if it is low, as some climate 'skeptics' argue, then the planet will warm slowly and we will have more time to react and adapt. If sensitivity is high, then we could be in for a very bad time indeed.
There are two ways of working out what climate sensitivity is. The first method is by modelling:
Climate models have predicted the least temperature rise would be on average 1.65°C (2.97°F) , but upper estimates vary a lot, averaging 5.2°C (9.36°F). Current best estimates are for a rise of around 3°C (5.4°F), with a likely maximum of 4.5°C (8.1°F).
The second method calculates climate sensitivity directly from physical evidence, by looking at climate changes in the distant past:
Various paleoclimate-based equilibrium climate sensitivity estimates from a range of geologic eras. Adapted from PALEOSENS (2012) Figure 3a by John Cook.
These calculations use data from sources like ice cores to work out how much additional heat the doubling of greenhouse gases will produce. These estimates are very consistent, finding between 2 and 4.5°C global surface warming in response to doubled carbon dioxide.
It's all a matter of degree
All the models and evidence confirm a minimum warming close to 2°C for a doubling of atmospheric CO2 with a most likely value of 3°C and the potential to warm 4.5°C or even more. Even such a small rise would signal many damaging and highly disruptive changes to the environment. In this light, the arguments against reducing greenhouse gas emissions because of climate sensitivity are a form of gambling. A minority claim the climate is less sensitive than we think, the implication being we don't need to do anything much about it. Others suggest that because we can't tell for sure, we should wait and see.
In truth, nobody knows for sure quite how much the temperature will rise, but rise it will. Inaction or complacency heightens risk, gambling with the entire ecology of the planet, and the welfare of everyone on it.
Basic rebuttal written by GPWayne
Update July 2015:
Here is the relevant lecture-video from Denial101x - Making Sense of Climate Science Denial
Last updated on 5 July 2015 by skeptickev. View Archives


text:
Cole 160cm Male doll
- Regular Price
- $1,299.00
- Sale Price
- $1,299.00
- Regular Price
- $2,199.00
- Unit Price
- per
You can cancel within 24 hours of the purchase. Once the order processing has initiated, however, it will not be possible to ask for a refund
A used product is not eligible for refunds due to hygienic concerns.
Prices include express shipping except for the UK where a USD 60.00 surcharge is applicable to ensure discreet and safe delivery. UK deliveries will be delivered to a 3rd party warehouse after clearing customs. Once the 3rd party warehouse secured the item, it will then be delivered to you. Please contact us if you wanted to pick up your purchase by yourself.
After you placed your order, please allow 1-2 days for us to prepare your order.
Once your order is ready, we will ship her out to you via DHL or UPS express. You will also receive a tracking number once we sent the item.
Delivery normally takes 3-7 days.
Contact us
Contact Information
Working Days/Hours: 24/7 via Phone/Email
E-mail: email@example.com
Phone: (+86) 170 8188 8108
For questions about any of our products, or help with placing your order, don't hesitate to contact us:
Your questions are important to us. We check our email frequently and will reply back almost immediately during business hours. Thank you for your patience.


text:
The Honda Logo GA3 5-Door D-series hatch (the Fit before the Fit) was in pretty poor shape when I bought it a year and a half ago for $975. Mechanically, it's great! Passes inspection, has insurance, has a comfortable interior, all that… Jazz (womp womp). However, the outside was trashed, and I've even had a few mishaps of my own.
Honestly, at this point, I'm not even trying to modify it that much. My primary focus right now is simply, you know, not having destroyed panels. It's harder than you might think. I'm mostly trying to bring it back in line with stock, and then branching off towards making a sort of GA3/5 "Type R." I mean it's already a Type TS, and I'll keep it called that because calling it an R would be lame, but this is the look I am going for, as I think it is the best design language put out by Honda. Stock the TS comes with front and rear lips, side skirts, and the same steering wheel as the JDM Integra Type R. There's a later model one that resembles the EK9, and I might get it.
And of course, I'm looking to modify the engine or do an engine swap, and do a transmission swap, although that's honestly probably last. The car is already faster than my base model EK hatch ever was, and I assume that despite the 10 less horsepower, it's due to the significant difference in weight. The GA3 already weighed substantially less, and then I went and pulled a bunch of shit out of it and put in the false floor.
But first is first: gotta have those panels. Pretty much the only places I have been using to rebuild the GA3 are Amazon Japan, where yes, you actually can buy car parts:
And Super Autobacs, which is sort of like an AutoZone or O'Reilly's except, uhm… full of JDM goodies, helpful people, and if you're a member (as I am) $5 installations of pretty much everything.
So one of the advantages to having a $975 car is that you don't feel so bad if you screw up doing the work yourself. So, you know, I'm trying to do as much of the work myself as possible. While the driver's side is pretty good (aside from a couple of scratches), the hood was dented, and the entire passenger side, fender, front door, rear door, are really in poor condition and need to be replaced. Unfortunately, with Amazon, since it's marketplace, I'm limited by what people put up. So starting on the 25th, I ordered myself a hood, which arrived the next day:
After running over to the Sekichu hardware store, and picking up a socket wrench set, I got it installed after work, but before dark. I then headed back to Autobacs for Castrol Oil and a new PIAA oil filter. I was pretty sure that the oil and the oil filter had been changed at shaken (inspection), but when I checked my records, I was well over what I should have been in mileage. I let the Autobacs staff do the oil change because, remember…? $5 install anything. Not DIY, but come on, in this case time was worth more than the money, besides I think I pay a membership fee of like $9 a year or something.
Next thing I ordered off of Amazon as neither Autobacs nor Honda carried one was a new air filter. None of that "cold air intake" bullshit for me. I had custom piping on the EK, and honestly? It probably didn't even help. On the GA3 I removed the baffler from the assembly so I could hear the vroom vroom, but otherwise, I left the stock box alone.
I also dealt with an impromptu snow rally last week, as I live in the mountains, that had a branch fall on me as I was driving on the twisties, that scratched the GA3 even more than it was, and, oh yeah, tore up and off one of my side skirts.
This left the passenger side skirt with huge gashes, a rip in the corner, and a giant hole. Well, this was going to be fun. Time to cue up Mighty Car Mods and figure out how to do something I've never done before.
That meant that starting with the few hours of light I had on Saturday and a beautifully warm day today, I bogged, primed, painted, and clear coated the side skirt, but alas, did not have time to install it. I also made the running plastic strip BLAAAAAACK to snap on before it goes back on the car. It had been spray painted silver when the previous owner gave zero fucks and just sprayed over the damage to the passenger side. Honestly, not bad Kat, not bad.
It didn't come out perfect, but it came out better than when I bought it, so before snowrallypocalypse, and it'll be replaced as soon as one pops up on Amazon. Alternately, if it ends up being the final piece, I'll see if Honda still has one stashed somewhere.
While I was waiting between each coat, I painted the inside hatch panel cover to match the rest of the car and replaced the missing snap clamp thing by buying a new one from Autobacs.
And I washed and waxed, and then washed and tire shined the wheels/tires.
Finally, I reattached window visor on the passenger side door, although that door is up and being replaced as soon as I find one in silver on Amazon. After the experience I had with the side skirt, it would take me several days to even attempt to fix it. It would also best be done off of the car, and honestly, since the GA3 is both a project car and my daily driver, that's not going to work.
All in all, not too shabby for a week. Next up, probably redoing the back bumper, and painting the wheels gunmetal, as the current silver (same color as the car) is thoroughly shot, although you can't see it so much in the pictures. The hub caps will be getting red Hs in lieu of the current black ones.
Images via Kat Callahan/Jalopnik and Fujimi Models.


text:
TFLcar presents a Car Quiz segment, and this is the Classics Revealed car quiz edition. This is Car Quiz #10 and the next in a regularly scheduled series.
Can you tell us the Year, Make, and Model of this car? Please be as specific as possible.
Car Quiz Rules:
- New 'Car Quiz' is posted every Monday and Wednesday (at 6:00 am MT).
- Use the Comments section below to provide your answer (there will be delay in comment posting).
- Please be as specific as possible.
- First response that gets all: Year, Make, and Model correct wins.
- This page will be updated with the answer: after correct answer is given or by the end of the week.
- Winner of one Car Quiz gets a title of "TFLcar – Car Quiz Guru".
- Winner of two Car Quizzes get a title of "TFLcar – Car Quiz Pro".
- Winner of three or more Car Quizzes gets a title of "Car Quiz Sage".
Answer: 1956 Velorex 16/350
Winner: Marcus the TFLcar Car Quiz Guru!
Andre Smirnov is a life-long automotive enthusiast, software engineer, writer, and reporter. He has been writing and reporting at TFLcar since 2011. When not working or spending time with the family – you can find him tinkering in the garage or scouring the internet and other media for various automotive, mechanical, and computer related information.


text:
November 27, 2018
Find out how Darryl & Barb Andrews enjoyed building their house with R&M Homes.
Comments are closed.
At R&M Homes we pride ourselves on providing the highest quality custom built homes in Brandon and Winnipeg Manitoba while maintaining professionalism, honesty, and fairness in our relationships with our customers, employees and vendors.
We are dedicated to offering the highest quality building, carpentry, construction and remodeling services.


text:
Jahi's family told ABC7 News the latest round of tests still showed no brain activity, but that's not keeping the family from fighting to keep the girl on life support and it's a battle they've won, at least in the short-term.
"When I kiss her, I feel her breath..." said Nailah Winkfield, Jahi's mother.
Winkfield says all she wants is more time and late Tuesday that's what the family received word when Children's Hospital in Oakland agreed to leave the 13-year-old on life support...at least for now.
"It's just like she's sleeping and I just go in there and I pray over her and I let her know, 'We are fighting for you. Your mother will never stop fighting for you,'" said Winkfield.
"The heart is beating on its own. The assistance is for ventilation. The family has asked for nutritional support and antibiotics to be given," said attorney Christopher Dolan.
According to the family, this was the day that Children's Hospital Oakland was planning to take Jahi off life support. The hospital declared her brain dead and under California law has no obligation to keep her alive, in spite of the family's wishes.
"We're happy that they backed off. We're not on doctors' times anymore, we're on God's time. It's provided us more time to get together and pray," said Omari Sealey, Jahi's uncle.
The family claims Jahi came in for a routine tonsillectomy last week and ended up having a heart attack.
"The doctors are humans just like us. They're just humans with a degree. So I believe that God has the final say so for my daughter and I just want everyone to pray for her everywhere," said Winkfield.
Late on Tuesday, Children's Hospital offered this statement about Jahi's case: "Unfortunately, we have not been authorized by the family to share information with the public about this matter. Consequently, we are not able to correct misperceptions created about this sad situation."
Jahi's family says now there is no timetable for removing the girl from life support.
The family will hold a prayer vigil Wednesday from 6:00 p.m. to 7:00 p.m., at Paradise Baptist Church in Oakland, located at 9670 Empire Road.


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EFF Wants VeriSign Held Responsible In Sex.com Case
A San Francisco-based civil liberties group on Wednesday urged a federal appeals court to rule that Internet addressing giant VeriSign Inc. can be held responsible for allowing a lucrative domain name to be illegally transferred within its network.
The Electronic Frontier Foundation (EFF) filed a brief with the Ninth Circuit Court of Appeals on behalf of Gary Kremen, the rightful owner of Sex.com, in his appeal against VeriSign. Kremen lost control of the valuable Sex.com domain in 1995, when a man named Stephen Cohen duped VeriSign (then Network Solutions) into transferring the name.
"A court has ruled that (VeriSign) can screw up its monopoly on dot-com domain name management and face no consequence for its actions," EFF Attorney Robin Gross said in a release today. "We hope the appellate court will recognize the danger in eliminating all accountability for this key component of Internet governance."
At the time of the transfer, VeriSign was the sole seller of names ending in .com, .net and .org.
Kremen's lawyer, James Wagstaffe, said that EFF's involvement with the appeal would help raise the profile of the lawsuit.
"It communicates to the court that this an issue more than ... just one domain holder," Wagstaffe told Newsbytes today. EFF's involvement "increases the odds that this case will not go below the radar screen," he said.
Last year, a federal judge ruled in Kremen's favor in the Sex.com case, ordering that the domain be transferred back to Kremen's control and further ordering that Cohen - who had reaped substantial profits by using sex.com as a banner farm for adult Web sites - pay Kremen $65 million in damages.
But while the judge adjudicated the case in Kremen's favor, he also dealt Kremen and his legal team a blow earlier in the trial when he ruled that VeriSign could not be held financially responsible in the case.
U.S. District Court Judge James Ware accepted VeriSign's argument that Internet addresses are not property and concurred with the company's assertion that it was not responsible for ensuring that domains be transferred properly.
Cohen gained ownership of the domain name in 1995 by using forged papers purporting to contain Kremen's signature.
Kremen has not been able to collect any money from Cohen, who is wanted on a warrant for not appearing in court.
VeriSign, which also filed a brief this week in the case, was not immediately available for comment on this story.


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iPhone Mini reportedly launching this summer
A smaller iPhone may be joined by an iPad refresh
The next device from Apple is rumored to be the iPhone Mini, a smaller - and more importantly cheaper - version of its smartphone, and the release date may be in the summer.
There are plenty of reasons why Apple needs to start making the cheaper iPhone Mini, and the Morgan Stanley managing director of the PC hardware industry, Katy Huberty, points that out after meeting with Apple Chief Financial Officer Peter Oppenheimer.
Emerging markets like China and Brazil have snapped up the iPad Mini, according to her comments picked up by CNET.
"iPad Mini is expanding Apple's customer base with 50 [percent] of purchases in China/Brazil representing new customers to the ecosystem," said Huberty.
Likewise, Chinese consumers are showing signs that they're willing to buy into the latest models of the iPhone instead of the smartphone's older generations.
Preparing for expanding markets as well as existing ones, she anticipates that new carrier partnerships will take place in Q2 2014 with NTT Docomo, T-Mobile, and China Mobile.
All Quiet on the Western Front
Outside of those emerging markets, Huberty notes that Apple's everyday consumers have been buying older versions of the iPhone.
"iPhone 4 demand surprised to the upside in the December quarter," she said.
She didn't speculate whether the reason for this is due to the lower price of the iPhone 4 and iPhone 4S or the lack of innovation in the iPhone 5.
In addition to saying that the iPhone Mini could launch in the summer, Huberty said that she expects that the iPad could be refreshed in the middle of the year.
I'm no analyst, but I think summer and middle of the year might happen at the same time.
Either way, rumors suggest that an iPad Mini 2 will roll out with a Retina display, and that iPad 5 will be completely redesigned.
Via CNET
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Intel put on a brave face Monday at Mobile World Congress in Barcelona, insisting that there is continued strong support from it and many companies for MeeGo, the open source software platform that Nokia last week said it would abandon in favor of Microsoft's Windows Phone 7.
"Intel is disappointed at Nokia but life goes on," said Renee James, senior vice president and general manager of Intel's software and services group, during a press conference. "Our decision and resolve on MeeGo is only stronger."
She pointed to a long list of companies that are participating in the development of MeeGo including competitors Advanced Micro Devices, Texas Instruments and ST Ericsson; operators including Orange, Telefonica and Sprint; and software companies including Novell and Wind River.
Intel expects to see MeeGo tablets shipping this year based on its Atom chip, a low-power chip designed for smartphones and other portable devices. Handsets will follow, James said.
Despite Nokia's announcement that it would phase out use of Symbian and MeeGo, it still plans to ship its MeeGo phone this year.
To demonstrate the continued progress for the software, Intel showed off a new user interface for MeeGo running on tablets. It involves a series of columns that users can scroll through. The columns include one called "My Friends," which pulls in data from friends from Twitter, e-mail and other social networking sites.
Other columns display photos, videos and recently viewed Web pages.
In the MeeGo booth, a demonstration tablet includes an application that gives users remote access to their Windows PC or Mac computer, so that any application running on the computer can be accessed from the tablet. That demonstration unit also included Swype, the software that aims to make typing on touch screens faster.
An executive from Orange spoke at the press conference, reiterating the operator's support for MeeGo. He said that Orange first decided to support MeeGo because it represents an open environment. "The vision we shared [with Intel] was that this industry needed a truly open ecosystem providing a level field for all players," said Patrick Remy, vice president of devices for Orange. "That need is still there."
He may have been subtly referring to Android, which is open source but developed essentially exclusively by Google.
Even though the first MeeGo phones have yet to reach the market and only a few tablets are shipping with the software, Intel has high hopes. At a minimum, Intel would like to be in third place, since Apple and Android area already far ahead, James said.
Despite its enthusiasm, Intel is sure to be negatively impacted by Nokia's decision. Intel has made very little headway in the mobile phone market. It likely hoped that Nokia's support for MeeGo would help it sell its low-power Atom chips. Now that the world's largest phone maker has switched to Windows Phone, Intel loses that opportunity. Windows Phone 7 does not work with Intel's Atom processors.


text: Cyber espionage attacks from China are nothing new, but public awareness of the attacks is growing.A report by news service Reuters published last week warned that Chinese spies, affiliated with the People's Liberation Army, are stealing massive amounts of data from the systems of Western governments. Information about the nearly decade-long series of attacks, dubbed "Byzantine Hades," appeared in the U.S. State Department memos leaked by Wikileaks last year. A November 2008 memo pointed to the most recent series of attacks, a subset of the operation referred to as "Byzantine Candor," as targeted operations against the U.S. government using social engineering and malicious attachments and links in e-mail messages."BC actors typically gain access with the use of highly targeted socially engineered e-mail messages, which fool recipients into inadvertently compromising their systems," the memo stated. "The intruders then install malware such as customized keystroke-logging software and command-and-control (C&C) utilities onto the compromised systems and exfiltrate massive amounts of sensitive data from the networks."Attacks on government agencies and U.S. companies emanating from China are not new. In 2010, Google blamed China for a series of attacks that compromised the U.S. search giant and other companies. While initial reports said that nearly three dozen companies were breached, one intelligence official told Reuters that thousands of companies were targeted by the operation, dubbed Aurora by security firm McAfee.While the Reuters report argues that China is leading the cyber espionage race, the United States capabilities are largely unknown, says Tim Belcher, chief technology officer for security firm NetWitness."To think that we don't have mature state capabilities, is naive," Belcher says. "I think where the difference is that most of the rest of the world don't make the distinction between commercial and government targets. They don't look at Google as a private company; they look at Google as an extension of the U.S."The memos say that attacker linked with the People Liberation Army use compromised systems at Internet service providers from which to launch their attacks. A consensus of U.S. and German intelligence officials indicated that the majority of attacks using so-called spearphishing tactics, using tailored e-mails sent to a single person to increase the chance of compromise.Over the course of a year, more than 500 targeted attacks hit a variety of German organizations and agencies, according to the November 2008 memo citing the German Federal Office for the Protection of the Constitution. Like targeted attacks against U.S. agencies and non-governmental organizations, the source of the e-mails appeared to be trusted parties and contained information of interest to the recipient, the memo states."I think it is certainly escalating," Belcher says. "Part of it could be that we are detecting more of it. It is dramatically underestimated in terms of how many companies around the world have problems like this -- it is now more (have been attacked), then not."


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Missouri farmers look to boost US elderberry crop
Missouri farmers look to expand elderberry production in US as scientists study benefits
HARTSBURG, Mo. (AP) -- Missouri farmer Terry Durham is among those willing to bet the next hot food crop will be a berry now more commonly found in roadside ditches than supermarket shelves.
Folk healers have long used elderberries to concoct herbal remedies, but the federal government is now investing millions of dollars in studying their potential medicinal benefits. At the same time, the berries are enjoying increased popularity among gourmands ready to pay top dollar for locally grown produce.
Those factors have created interest among farmers and potential farmers. More than 150 from Missouri and seven other states gathered earlier this month for a workshop organized by Durham and sponsored by the University of Missouri's Center for Agroforestry.
Durham, who oversees one of the nation's largest commercial elderberry farms on 37 acres of Missouri River bottomlands, believes the crop has huge potential as Americans continue to tap into the medicinal properties of food. Elderberries have long been used in herbal teas and cough syrups.
"We had all this history, and knew that it worked," said Durham, who farms in the 104-person village of Hartsburg. "But we didn't have the science."
The National Institutes of Health has given five universities a total of $37.5 million for a five-year study exploring possible medical benefits of elderberries, wild yams and other herbal and dietary supplements. One of the recipients is the University of Missouri's Center for Botanical Interaction Studies, where researchers are in the early stages of studying the antioxidant-rich elderberry's effect fighting prostate cancer.
"You've got 5,000 years of human lore that says this plant is good for human disease," said biochemist Dennis Lubahn, who operates the center. "This is an extraordinarily rich area for research."
Most elderberries used now in foods and herbal remedies still come from Europe, and there are some hurdles for those hoping to grown them in the United States. The dark purple and black berries must be picked by hand — the plant's stems and leaves are toxic to humans.
Durham is working to refine a mechanized process for picking the berries and to expand a growers cooperative that links small producers with a network of buyers, while also providing farmers with growing tips and other resources. The co-op, known as River Halls Harvest, also produces elderberry juices, jelly and a "throat coat" cordial for the cold and flu season. On its own, the berry has a slightly bitter taste, so it's usually blended with sugar or other sweeteners.
Dana Boyle, a pharmacist from Snellville, Ga., attended the Missouri workshop, where participants learned the latest in elderberry pest prevention, propagation and pruning methods. They also were introduced to two new varieties that have emerged from Missouri field tests as hearty alternatives to those developed decades ago for the far different climates of New York and Nova Scotia.
Boyle hopes to start her own berry orchard. A member of Slow Food Atlanta, she said the city's chefs are eager to tap into new tastes and fresh ingredients for customers seeking a farm-to-table experience. At the workshop, she and others dined on pulled pork with elderberry barbecue sauce, spread dollops of elderberry-infused butter on dinner rolls and washed down the meal with elderberry tea.
Boyle also said she's seen a surge of patients whose medicine cabinets include black cohosh, Echinacea, saw palmetto, St. John's wort and other botanical remedies sometimes called "nutraceuticals," or naturally derived nutritious pharmaceuticals.
"You can see all kinds of things on their medication (charts)," she said.
Lubahn the university researcher, emphasized it's far too early to know whether elderberries have real medicinal benefits. But intuition tells him the early settlers and ancient cultures that relied on the plant — Hippocrates is said to have referred to the elderberry bush as his "medicine chest" — were on to something.
"You have all these cultures around the world using herbs to treat diseases," he said. "Forty to 50 percent of prescription drugs are originally derived from plants. ... The idea that there aren't any new (treatments) to be found in plants is silly."
University of Missouri's Center for Botanical Interaction Studies: http://www.phyto-research.org/
Elderberry farmers cooperative: http://www.riverhillsharvest.com/
Alan Scher Zagier can be reached at http://twitter.com/azagier


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Amy McQueen, PhD
Associate Professor of Medicine, School of Medicine
- Email: firstname.lastname@example.com
Dr. McQueen's research is based on the belief that scientists already know much about what will improve the health and well-being of people, but continually need new tools to effectively engage individuals in positive behavior change and create system-level changes (e.g., communities, healthcare systems) to affect population health.
She is interested in conducting experimental research to better understand the effects of specific strategies for directly and indirectly influencing behavior change for diverse audiences, particularly in the areas of cancer prevention, addictive behaviors, and chronic disease management. She has a particular interest in understanding the causal mechanisms underlying the inter-relations between health behaviors and cognitive, psychosocial, and environmental determinants.
Dr. McQueen's specific training and expertise in psychometrics and structural equation modeling supports her research interests in measurement development and evaluation, assessing the effects of interventions, and examining complex mediating and moderating pathways of influence involving psychological factors, health behaviors, and health outcomes.


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Kasper Schmeichel pulled off a dramatic late penalty save as Leicester City sank Sevilla 2-0 on Tuesday to reach the Champions League quarter-finals for the first time.
Trailing 2-1 from the first leg, after which Claudio Ranieri was sacked as manager, Leicester scored through Wes Morgan and Marc Albrighton before Schmeichel repelled Steven N'Zonzi's spot-kick.
It gave them a 3-2 aggregate win and continued a remarkable turnaround under new manager Craig Shakespeare, who has won three games in a row since stepping up from his role as Ranieri's assistant.
"The players can be immensely proud of themselves," said Shakespeare.
"When we needed Kasper the most, he came up trumps. We deserve to be there. We have just knocked out one of the best teams in Europe in my opinion."
Unrecognisable in the defence of their miraculous Premier League title, Leicester have found solace in the Champions League and have now won all four of their home matches in the competition.
They also chose a good time to rediscover a bit of defensive solidity — and good fortune — having previously gone 12 matches without keeping a clean sheet in all competitions.
Sevilla, winners of the last three Europa Leagues, saw Samir Nasri sent off late on after he was shown an extraordinary second yellow card for aiming a headbutt at Jamie Vardy.
N'Zonzi might yet have taken the game to extra time after Schmeichel was penalised for catching Vitolo after the forward had dinked a shot past him.
But the Dane redeemed himself with a save low to his left, thwarting Sevilla's hopes of reaching the last eight for the first time since 1958.
A carpet of blue and white flags greeted the teams, while Leicester's fans unveiled a giant banner of Shakespeare, accompanied by the rousing William Shakespeare quote: "Let slip the dogs of war."
But in the 27th minute Leicester took control of the tie, Riyad Mahrez swinging a free-kick into the box after Vicente Iborra had felled Vardy and Morgan bundling home with his right knee.
The King Power Stadium erupted with a noise that recalled the triumphs of last year and short of a mishit Gabriel Mercado cross that Schmeichel had to palm over, Leicester reached the break without alarm.
Then Mahrez's cross from the right was tamely headed away by Adil Rami, allowing Albrighton to chest the ball down and arrow a left-foot drive past a statuesque Sergio Rico.
Nasri's moment of madness arrived shortly after Schmeichel had parried from substitute Joaquin Correa.
With play ongoing, the Frenchman, taking exception to a push from Vardy, squared up to the England striker and lowered his head, prompting a second yellow card from referee Daniele Orsato.
Orsato was not prepared to abandon centre-stage and after awarding Sevilla's penalty, he compounded the visitors' frustrations by sending the protesting Sampaoli to the stands.


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President Trump ended that railroading of an 85-year-old man whose only crime was upholding federal law.
Congress may wish to seek impeachment of the judges involved for denying Arpaio his civil rights.
But then again, I am vindictive.
In pardoning Arpaio, President Trump sent a message to those under investigation by two dozen Democratic lawyers -- the biggest boondoggle since Solyndra.
The message of his pardon is: Donald Trump has your back.
Nobody will be hung out to dry like Scooter Libby. (And Trump ought to pardon him too.)
This is terrible news for the Swamp Critters.
No one will roll over on Trump to avoid Mueller's charges, because people now know Trump can and will pardon them if they remain loyal.
From Philip Bump of the Washington Post:
The broader question raised by the pardon, then, is where Trump would draw the line. If he's willing to pardon Joe Arpaio for ignoring a court order in service of a political goal Trump embraces, why wouldn't he pardon another individual he respects for similarly ignoring a demand from the court. Say, a former employee or a family member who, say, was issued a subpoena to testify before a special prosecutor?
One message from the Arpaio pardon is precisely that Trump sees his evaluation of the boundaries of legality as superior to the boundaries set by the legal system. The Constitution gives him that power. As we've noted before the presidential pardon is absolute. He can pardon anyone for any federal crime at any time — even before the person actually faces any charges and even if no crime actually took place. There's nothing anyone can do about it, except to impeach Trump and remove him from office to prevent him from doing it again. (The president who replaces him might be able to revoke a recent pardon, one expert told us, but it's far from certain.)
In other words, if any of Trump's allies decides to tell special counsel Robert Mueller to stick his subpoena in the south side of the National Mall, Mueller can press a court for contempt charges. The person could be convicted of those charges — and then get a pardon identical to Arpaio's.Yep.
And you can even do a preemptive pardon, as Ford did with Nixon in 1974, and Bush 41 did with his officials in 1992.
You know how many votes such pardoning would cost President Trump in 2020?
Less than zero.
Oh, a few people may drop him, but more who did not support him last year are encouraged by the spine he shows and uses.
After Arpaio, there really is no reason to continue the Mueller Inquisition. Or maybe they will indict on something outrageously absurd to feed red tofu to the Fifth Columnists in the media and Antifa fascists.
At any rate, pardon my laughter.
ADDENDUM: Reaction to this observation has reached a critical mass of stupidity on Twitter.
Please enjoy my books on how the press bungled the 2016 election.
Caution: Readers occasionally may laugh out loud at the media as they read this account of Trump's election.
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It is available on Kindle, and in paperback.
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Just 30,000 years after the Big Bang, the universe started singing. Vast soundwaves rang out and expanded through the primordial cosmos, their ripples determining the universe's large-scale structure. And this all fits perfectly with one particularly theory of dark energy.
The Baryon Oscillation Spectroscopic Survey, or BOSS, has just completed a massive survey of a whopping 327,349 galaxies. These galaxies are on average about six billion light-years away, which was quite possibly the most momentous time in the universe's history since the Big Bang itself. Six billion years ago, the universe reached a tipping point, where the matter in the universe became spread out enough that the force of gravity could no longer slow down the universe's attraction. Instead, the repulsive force of dark energy took hold, and the universe has been speeding up its expansion ever since.
By studying these hundreds of thousands of galaxies, all dating back to right about the time dark energy emerged as the dominant force in the universe, cosmologists can hopefully learn more about this mysterious...something. Dark energy is everywhere - it likely accounts for about 73% of all the mass-energy in the universe - and fifteen years of astronomical observations tell us that it's absolutely essential to explaining the behavior of the universe.
And yet, it's difficult to even conceptualize what it is even in the vaguest of terms, in part because we may not even have the physics yet to explain what it is. (In case that makes you skeptical of dark energy's very existence, I'd recommend our own Dr. Dave Goldberg's spirited defense of the stuff.) The hope is that the data we get from BOSS - which includes their distances from each other and the universe's age and rate of expansion relative to each galaxy - can help eliminate some dark energy models while illuminating others.
The good news from BOSS is that it really does look like astrophysicists are on the right track when it comes to dark energy, and one model in particular is coming away looking very good. Central to these findings are baryon acoustic oscillations. These are the primordial soundwaves I mentioned earlier. These acoustic waves were formed just 30,000 years after the Big Bang, as regular matter started collapsing around dense dark matter.
The resultant pressure forged these waves, which oscillated outwards for about 350,000 years, tracing out the future structure of the universe as they went. By the time the universe had cooled enough to stall these waves, matter had clumped around the center and edges of the wave, causing more galaxies to form in these areas than elsewhere.
That's the theory behind these baryon acoustic oscillations, or BAOs, and it turns out all the galaxies spotted by BOSS are exactly where they should be according to the BAO model...assuming dark energy was also there to direct how these countless galaxies cluster together. Speaking to BBC News, Professor Will Percival of the University of Portsmouth explains how all the measurements confirm both BAOs and dark energy:
"Because you can trace this pattern all the way through the Universe, it tells you a lot about its content. If it had a different content - it had more matter, or it had less matter, or it had been expanding at a different rate - then you'd see a different map of the galaxies. So, the fundamental observation is this map. What we find is everything is very consistent with Einstein's theory of general relativity, coupled with the cosmological constant that he put into his equations. He put it in originally to make the Universe static, and then took it out. But if we put constant in with the opposite sign, we can get acceleration. And if we do that, we find equations that are perfectly consistent with what we're seeing."
In particular, the BOSS survey found a number of pairs of galaxies that were separated by a distance of some 500 milllion light-years. That's the precise distance predicted by the cosmological constant. This constant is simply the idea that the amount of repulsive energy - dark energy, in other words - is uniform across all space, and this amount is proportional to the size of the universe.
The cosmological constant isn't necessarily an elegant solution, insofar as it introduces a new arbitrary constant that is apparently hardwired into the structure of the universe just because. And yet all this BOSS data suggests that it's the cosmological constant at the heart of dark energy, even if that simply shifts the big mystery back one step. Still, for anyone looking for real, tangible evidence of dark energy's existence, look no further than BOSS.
And there's still plenty more where that came from. The survey itself is still only about a third complete, and the more galaxies cosmologists have to play around with, the more we can restrict with models of dark energy work and which do not. There are dark energy tests that won't work with just a few hundred thousand galaxies that could reveal major breakthroughs if we have millions to work with.
That's why the European Space Agency's Euclid mission, slated to launch around 2019, is so exciting - it is set to measure the precise positions of some 50 million galaxies going back over 10 billion years. Dark energy is officially running out of places to hide.
Illustration by Pixel Embargo/Shutterstock


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Friends are constantly giving us their old electronics. We love it because our junk box is a never-ending pile of possibilities. We're really starting to amass a collection of LCD screens that are not easily interfaced and this project gives us some hope for the future. [Philip] has been posting about using an FPGA as a driver for a replacement PSP LCD screen.
Many projects source cell phone LCD screens that have their own driver chip that can be addressed over SPI for use with a simple microcontroller. More complicated screens need a more involved control scheme and this is where the Field Programmable Gate Array takes over. [Philip] lays out the steps he's using to implement his controller, from setting up the correct voltage levels, to planning for coordinate addressing, and even some of his follies with reverse current. We think this would be a great way to introduce yourself to FPGA projects.


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Maytag has released a new tall tub dishwasher with a steam cleaning option to help loosen dirt and clean glassware to a shine. The tall tub has an oversize capacity and nylon coated racks to protect fragile stemware. A stainless steel interior helps hold heat so dishes dry faster. Options include sanitizing, delay settings and high temperature. It also has the jet clean II power module and is Energy Star qualified. It retails for around $600.
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text: Fireworks have long been a favorite subject for photographing. The colors and shapes created are infinitely varied. Then I learned how zooming the focus ring during the exposure creates even more fun! (Check out this article on Photo Cascadia's blog by Sean Bagshaw http://bit.ly/2IeTALa; also this Flickr post by Allyeska http://bit.ly/2Kpp0B4) Of course, Scott Kelby has a great article every year on the basics of photographing fireworks: https://scottkelby.com/take-awesome-photos-fireworks/Read More