text:
"Chapter 14: The Responsibilities and Order of the Priesthood," Teachings of Presidents of the Church: John Taylor (2011), 127–37
"Chapter 14," Teachings: John Taylor, 127–37
Chapter 14
The Responsibilities and Order of the Priesthood
The organization of the church is … according to the principles that God has revealed.1
From the Life of John Taylor
President Taylor felt strongly about order and organization within the priesthood, teaching that the priesthood "is a pattern of things in the heavens" and the means "through which the blessings of God flow to his people on the earth."2 He began the practice of weekly priesthood meetings in the wards, together with monthly stake priesthood meetings and quarterly stake conferences, to encourage priesthood holders to learn and fulfill their duties.
With the death of Brigham Young in August 1877, the First Presidency was dissolved and the Quorum of the Twelve Apostles, with John Taylor as their President, became the presiding body of the Church. Although President Taylor knew that in such circumstances the Twelve as a quorum were then equal in authority to the First Presidency (see D&C 107:22–24), he also knew that the proper order of the priesthood provided that the Church be led by a President and his two counselors. At the same time, he humbly sought to do only the will of the Lord and did not want to take any position unto himself.
A little more than three years after the death of Brigham Young, the First Presidency was reorganized. On 10 October 1880, President John Taylor was sustained as President of the Church, with George Q. Cannon and Joseph F. Smith as counselors. Speaking on the day of this sustaining, President Taylor said: "Had it not been our duty to have the church organized fully and completely in all its departments, I should have much preferred to have continued with the brethren of the twelve, speaking of it merely as a matter of personal feeling. But there are questions arising in regard to these matters that are not for us to say how they shall be, or what course shall be pursued. When God has given us an order and has appointed an organization in his church, with the various quorums of priesthood as presented to us by revelation through the Prophet Joseph Smith, I do not think that either the First Presidency, the twelve, the high priests, the seventies, the bishops, or anybody else, have a right to change or alter that plan which the Lord has introduced and established."
He then noted that since the death of Brigham Young, the priesthood had been fully organized, with the exception of the First Presidency and that it was necessary that the quorum of the First Presidency, as well as all other quorums, should occupy the place assigned it by the Almighty.
President Taylor continued: "These were the suggestions of the Spirit of the Lord to me. I expressed my feelings to the twelve, who coincided with me, and indeed, several of them had had the same feelings as those with which I was actuated. It is not with us, or ought not to be, a matter of place, position, or honor, although it is a great honor to be a servant of God. It is a great honor to hold the priesthood of God. But while it is an honor to be God's servants, holding his priesthood, it is not honorable for any man or any set of men to seek for position in the holy priesthood. Jesus said, Ye have not called me, but I have called you [see John 15:16]. And as I said before, had I consulted my own personal feelings, I would have said, things are going on very pleasantly, smoothly, and agreeably; and I have a number of good associates whom I respect and esteem, as my brethren, and I rejoice in their counsels. Let things remain as they are. But it is not for me to say, it is not for you to say what we would individually prefer, but it is for us holding the holy priesthood to see that all the organizations of that priesthood are preserved intact and that everything in the church and kingdom of God is organized according to the plan which he has revealed. Therefore we have taken the course which you have been called upon to sanction by your votes today."3
Teachings of John Taylor
There are two priesthoods, namely the Melchizedek and Aaronic.
First.—We find that there are two distinctive general priesthoods, namely, the Melchizedek and Aaronic. … Second—That they are both conferred by the Lord; that both are everlasting, and administer in time and eternity. Third—That the Melchizedek priesthood holds the right of presidency, and has power and authority over all the offices in the church, in all ages of the world, to administer in spiritual things. Fourth—That the second priesthood is called the priesthood of Aaron, because it was conferred upon Aaron and his seed throughout all their generations. Fifth—That the lesser [or Aaronic] priesthood is a part of, or an appendage to the greater, or the Melchizedek priesthood, and has power in administering outward ordinances. … Sixth—That there is a presidency over each of these priesthoods, both over the Melchizedek and the Aaronic.
Seventh—That while the power of the higher, or Melchizedek, is to hold the keys of all the spiritual blessings of the church; to have the privilege of receiving the mysteries of the kingdom of heaven, to have the heavens opened to them, to commune with the general assembly and church of the firstborn and to enjoy the communion and presence of God the Father, and Jesus the Mediator of the new covenant, and to preside over all the spiritual officers of the church, yet the presidency of the high priesthood, after the order of Melchizedek, have a right to officiate in all the offices in the church, both spiritual and temporal.
"Then comes the High Priesthood, which is the greatest of all. Wherefore, it must needs be that one be appointed of the High Priesthood to preside over the priesthood, and he shall be called President of the High Priesthood of the Church; Or, in other words, the Presiding High Priest over the High Priesthood of the Church." [D&C 107:64–66.]
It is thus evident that this priesthood presides over all presidents, all bishops, including the presiding bishop; over all councils, organizations, and authorities in the whole Church, in all the world.
That the bishopric is the presidency of the Aaronic priesthood, which is an appendage to the greater or Melchizedek priesthood [see D&C 107:14], and that no man has a legal right to hold the keys of the Aaronic priesthood, which presides over all bishops and all the lesser priesthood, except he be a literal descendant of Aaron. But, that as a high priest of the Melchizedek priesthood has authority to officiate in all the lesser offices, he may officiate in the office of bishop … if called, set apart, and ordained unto this power by the hands of the presidency of the Melchizedek priesthood. [See D&C 107:17.]4
This high [or Melchizedek] priesthood, we are told, has held the right of presidency in all ages of the world [see D&C 107:8]. But there is a difference between the general powers of the priesthood, and the particular office and calling to which men are set apart. … Because a man is a high priest, is he an apostle? No. Because a man is a high priest, is he the president of a stake, or the counselor to the president of a stake? No. Because he is a high priest, is he a bishop? No, not by any means. And so on, in all the various offices. The high priesthood holds the authority to administer in those ordinances, offices, and places, when they are appointed by the proper authorities, and at no other time; and while they are sustained also by the people. … It is not because a man holds a certain class of priesthood that he is to administer in all the offices of that priesthood. He administers in them only as he is called and set apart for that purpose.5
Priesthood offices have been given for the perfecting of the Saints.
The Lord has placed in his church apostles and prophets, high priests, seventies, elders, etc. What for? For the perfecting of the Saints. [See Ephesians 4:11–12.] Are we all perfect to begin with? No. These various officers are for perfecting of the Saints. What else? For the work of the ministry, that men might be qualified and informed and be full of intelligence, wisdom, and light, and learn to proclaim the principles of eternal truth and to bring out from the treasury of God things new and old, things calculated to promote the welfare of the people. Now, then, these offices having been placed in the church, every man ought to be respected in his office.6
God has communicated to the Latter-day Saints principles that the world are ignorant of, and being ignorant of them they know not how to appreciate our feelings. They call good evil, light darkness, error truth, and truth error, because they have not the means of seeing the difference between one and the other. "But you are a chosen people, a royal generation, a holy priesthood," [see 1 Peter 2:9] separate and set apart by the Almighty for the accomplishment of his purposes. God has ordained among you presidents, apostles, prophets, high priests, seventies, bishops and other authorities; they are of his appointment, empowered and directed by him, under his influence, teaching his law, unfolding the principles of life, and are organized and ordained expressly to lead the people in the path of exaltation and eternal glory.7
Oh, if we could comprehend the glory, the intelligence, the power, the majesty and dominion of our heavenly Father! If we could contemplate the exaltation, the glory, the happiness that awaits the righteous, the pure and the virtuous of those that fear God, even the Saints of the Most High! If we could comprehend the great blessings that God has in store for those people that fear Him and observe His laws and keep His commandments, we should feel very different from what we do. But then, we do not. The Lord has brought us from among the different nations, that we may be educated in the things of the kingdom of God. He has conferred the Holy Priesthood for that purpose. And the very organizations that we have, of Stakes and Wards, with their Presidency and Bishops, High Councils, High Priests, Seventies, Elders, Priests, Teachers and Deacons, etc., are placed in the Church by the Almighty to educate and elevate us.8
We are organized with apostles and prophets: with presidents and their counselors, with bishops and their counselors, with elders, priests, teachers and deacons. We are organized according to the order of God, and these very principles that look small to us emanate from God. We have seventies and high priests, and all these men hold certain positions which it is expected of them that they will fulfil and magnify, here in the flesh, in the interests of truth and righteousness; in the interests of the kingdom of God and in the establishment of correct principles among the Saints of the most High. We are here to cooperate with God in the salvation of the living, in the redemption of the dead, in the blessings of our ancestors, in the pouring out blessings upon our children; we are here for the purpose of redeeming and regenerating the earth on which we live, and God has placed his authority and his counsels here upon the earth for that purpose, that men may learn to do the will of God on the earth as it is done in heaven. This is the object of our existence. And it is for us to comprehend the position.9
The priesthood has been organized according to the order of God.
[The priesthood] is an order, as I understand it, that is introduced by the Almighty, and by Him alone. It is not of man, nor did it proceed from man; and as it did not proceed from man, neither can it progress nor be perfected by man without the direction of the Almighty. In fact, with all these helps, with all these organizations, with all these principles, owing to the weakness and infirmities of man, we find it difficult to preserve in purity those sacred institutions that God has given unto us, and we continually need the greatest care, humility, self-denial, perseverance, watchfulness and reliance upon God.10
If we have received any office, or calling, or authority, or any power to administer in any of the ordinances, we have received that from the hand of God, and we can only perform these ordinances according to the priesthood we are permitted to possess. … If we perform our duties, each one of us in our proper position, God gives us power to accomplish the object we have in view, no matter what it is, or what priesthood we hold, no matter whether it is the President of the Church, or the President of the stake, a Bishop, a High Councilor, a High Priest, a Seventy, or an Elder, Priest, Teacher or Deacon; no matter what, if they perform duties with an eye single to the glory of God, he will sustain them in their operations and administrations.11
You and I may violate our covenants; you and I may trample upon the principles of the Gospel and violate the order of the Priesthood and the commands of God; but among the hosts of Israel there will be thousands and tens of thousands who will be true to the principles of truth, and God in the heavens, the holy angels and the ancient Priesthood that now live where God lives are all united together for the accomplishment of this purpose. The Lord will roll forth His purposes in His own way and in His own time. And having thus organized, as I before stated, it is not for us to act as we may think individually, but as God shall dictate.
We have a regular order in the Church. You brethren, who hold the holy Priesthood, understand these things. Has God not given to every man a portion of His Spirit to profit withal? Yes. Has He not done more than this to the saints who are true and faithful? Has He not given to them the gift of the Holy Ghost? He has, and they know it and realize it. They are brought into communion with each other, and into communion with God and the heavenly hosts. But having this Spirit do we need others to guide us? Yes, all the time. Why? Because of the powers of darkness, the influence of Satan and the weakness of human nature. We need watchmen upon the towers of Zion, who are on the alert to look after the interests of Israel, and to see that God's people do not go astray. … All the officers necessary for the work of the ministry are to be found in the Church, and everything has been organized according to the order of God.12
Priesthood should be exercised in kindness, with fidelity to God.
We should have a common sympathy one for another, and feel a kindly regard for the lowest of God's creations, and especially for the Saints of God, no matter what position they occupy. If any are in error, try to reclaim them by kindness; if they have a bad spirit, show them a better one; if any do not do right, do right yourselves and say, "Come, follow me, as I follow Christ." Would not that be the right course to pursue? I think it would; that is the way I understand the Gospel. We do not, any of us, have the priesthood for self aggrandizement, or to be used to oppress or take advantage of anybody, or to use improper language; but with all kindness and long suffering and forbearance and with love unfeigned. I will read from the Doctrine and Covenants. …
"Behold, there are many called, but few are chosen. And why are they not chosen? Because their hearts are set so much upon the things of this world, and aspire to the honors of men, and they do not learn this one lesson—" just the very thing I have been talking about—"That the rights of the priesthood are inseparably connected with the powers of heaven, and that the powers of heaven cannot be controlled nor handled only upon the principles of righteousness." Do you think that God will give power to any man only to carry out his own contracted or selfish purposes? I tell you he never will, never, no never. "That they may be conferred on us it is true; but when we undertake to cover our sins, or to gratify our pride, our vain ambition, or to exercise control, or dominion or compulsion, upon the souls of the children of men, in any degree of unrighteousness, behold the heavens withdraw themselves, the Spirit of the Lord is grieved; and when it is withdrawn, Amen to the priesthood of that man." [See D&C 121:34–37.]
We think sometimes, we are standing in heavenly places in Christ Jesus; and so we are. But there is no priesthood of the Son of God that authorizes one man to oppress another or to intrude upon his rights in any way. There is no such thing in the category; it does not exist; as it is said—"Behold, ere he is aware, he is left unto himself, to kick against the pricks, to persecute the saints, and to fight against God." [D&C 121:38.]13
There is no authority associated with the Holy Priesthood except on the principle of persuasion, and no man has a right to plume himself upon any position he occupies in this Church, for he is simply a servant of God, and a servant of the people, and if any man attempts to use any kind of arbitrary authority and act with any degree of unrighteousness God will hold that man to an account for it, and we all of us have to be judged according to the deeds done in the body. We are here as saviors of men, and not as tyrants and oppressors. …
… It is for us who hold the Holy Priesthood to be pure. "Be ye pure that bear the vessels of the Lord." [See Isaiah 52:11.] It is for each of us to be pure, and then say to others, "follow me, as I follow Jesus." It is for us to live our religion and obey the laws of God, and perform the duties that devolve upon us.14
I do not believe in any kind of tyranny. I believe in long-suffering, in mercy, in kindness, in gentleness, and in the love and fear of God. I do not believe that the Priesthood was given to man to exercise dominion and authority over the souls of other men. Everything ought to be done with kindness and long-suffering, yet with fidelity to God.15
Suggestions for Study and Discussion
Why is it important that order exist within the priesthood? How can this order assist each of us in meeting the needs of those for whom we have responsibility?
Why are there various offices in the priesthood? (See also Ephesians 4:11–12.) How have you seen that the different priesthood offices assist in "perfecting the Saints"?
What experiences have you had in which you were blessed for following the counsel of priesthood leaders, even when you didn't understand or agree with the counsel at first?
In discussing Christlike leadership, President Taylor encouraged priesthood bearers to live by the words "Come, follow me, as I follow Christ." How can this counsel bless our relationships with our families and with others? How does honoring women help men honor the priesthood?
Why does pride diminish or destroy one's priesthood power? How can we develop the character traits of kindness, long-suffering, forbearance, and love unfeigned? In what ways can we encourage these traits among those with whom we serve in the Church?
In what ways can you help the Aaronic Priesthood holders in your family and ward prepare for the privilege of holding the Melchizedek Priesthood?
Related Scriptures: Ephesians 4:11–15; D&C 20:38–67; 84:18–32, 109–110; 107; 121:33–46


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Physicians working to reduce the risk of HIV in rural, African American communities should target factors that operate outside the health care system.
That's the conclusion of a new study led by Crystal Wiley Cené, MD, MPH, an assistant professor in the University of North Carolina at Chapel Hill School of Medicine. The study was published online Feb. 10 by the Journal of General Internal Medicine.
"In addition to asking patients about their individual health behaviors, physicians should ask them about the availability of support and local community resources since an individual's behavior both influences and is influenced by their social environment." Dr. Cené said. "Physicians might also consider tailoring their treatment recommendations based on available community resources."
"This strategy may potentially improve both patient adherence and clinical outcomes," she said.
The qualitative study was a collaborative effort between physician-researchers at UNC and community partners in two rural counties in northeastern North Carolina. The researchers conducted 11 focus groups with three populations of African American participants considered to be at high risk for HIV: youth and young adults ages 16-24, formerly incarcerated individuals, and adults over age 25. The researchers also conducted interviews with 37 adults considered to be influential "key informants" within these communities.
Findings of the study include:
- Adults felt that their communities had a high degree of cohesiveness between individuals while youths and formerly incarcerated persons felt there was a lot of tension between various groups. All participants felt that intense HIV-related stigma adversely affected HIV outreach and prevention efforts.
- The community environment in these counties was characterized by neighborhood poverty, lack of skilled jobs, segregation by race and social class, political disenfranchisement of African Americans and institutional racism. All of these factors reduced the availability and accessibility of resources needed to combat HIV.
- Participants felt there was a collective inability to combat social problems such as crime and violence due to community disorder and a lack of police protection. As a result, it was easier and more acceptable for individuals to engage in behaviors which increased HIV risk.
- African American churches are not good sources of support for HIV prevention because of their reluctance to talk about or participate in HIV-related activities.
"This study highlights the need for clinicians to look beyond individual-level behaviors when trying to prevent HIV and address HIV-related disparities," Dr. Cené said. "The communities in which people live and the social and material resources available within those communities are equally as important."
In addition to Cené, authors of the study were Aletha Y. Akers, MD, MPH of Magee-Women's Hospital in Pittsburgh, PA., Stacey W. Lloyd, MPH, of RTI International; Tashuna Albritton, MSW from the UNC School of Social Work; Wizdom Powell Hammond, PhD, MPH, from the UNC Gillings School of Global Public Health; and Giselle Corbie-Smith, MD, MSc, from the UNC Schools of Medicine and Public Health

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From Lyle Prouse's website:
This is the story of the first airline pilot ever arrested and sent to prison for flying under the influence. He was fired by his airline, stripped of his FAA licenses, tried, convicted, and sent to Federal prison. This was a first. It had never occurred before.
Lyle Prouse came from a WWII housing project in Kansas and an alcoholic family where both parents died as a result of alcoholism. He rose through the ranks of the United States Marine Corps from private to captain, from an infantryman to a fighter pilot. He made his way to the pinnacle of commercial aviation, airline captain...then lost it all.
Today he is a recovering alcoholic with nearly twenty-two years sobriety. This story describes his rise from the ashes of complete destruction from which he was never to fly again. It is full of miracles which defy all manner of odds.
In a long and arduous journey, he eventually regained his FAA licenses. He never fought his termination; he considered it fair and appropriate.
Miraculously, after nearly four years, the President/CEO of his airline personally reinstated him to full flight despite the adverse publicity and embarrassment.
In effect, the President/CEO gambled his own career by taking such a risk on a convicted felon and publicly acknowledged alcoholic pilot.
In another stunning event, the judge who tried, sentenced, and sent him to prison watched his journey and reappeared eight years after the trial. He became the driving force behind a Presidential pardon although he'd never supported a petition for pardon in all his years on the bench.
Lyle retired honorably as a 747 captain for the airline he'd so horribly embarrassed and disgraced. He lives with his wife of nearly forty-nine years and has five grandchildren.
He continues to work with all the major airlines in their alcohol programs. He is also active in his Native American community, and he provides hope to those struggling with the disease of alcoholism, no matter who they are or where they are.
Lyle has documented his fall, and his redemption, in his fascinating memoir, Final Approach.


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Latest iPad mini rumor puts price at $200 with 8GB storage
A smaller iPad would bring a smaller price tag, but a new report suggests it might shrink down the built-in storage too.
A smaller version of the
Citing a previously reliable source, iMore today adds to the handful of existing iPad mini rumors, with something a little different.
The outlet says such a device is very much in the works and will come in around the $200 to $250 price range. On the lower end, that's less than half the price of Apple's current entry-level iPad model, and $150 to $200 less than the 16GB second-generation model that Apple still sells. That would also overlap with the pricing of Apple's iPod Touch line, which starts out at $199 and tops out at $399 for the 64GB model.
iMore's report adds two other interesting assertions. The first is that the device will only have 8GB of memory. That's half the memory of the entry-level iPad, which has kept the same three storage configurations (16GB, 32GB, 64GB) since the first-generation model. Second, is that the screen will sport the same resolution as Apple's latest iPad at 2,048 by 1,536 pixels.
That second detail is of particular interest given the notion that Apple would want to keep in step with what it calls "Retina Displays" on its iOS devices. These are displays where the pixels are so closely packed together that you cannot pick them out from one another when viewing the screen.
As iMore notes, a 2,048 by 1,536 pixel screen at 7 inches would give the smaller iPad a 326 pixels per inch display, up considerably from the 264 pixels per inch on Apple's latest iPad, and on par with the 326 ppi Apple currently offers on its iPod Touchs and iPhones -- just bigger.
That screen resolution combined with smaller storage could cause a problem though. 8GB on an iPad would fill up mighty fast with HD content, and media-rich games. For instance, many 1,080p movies on iTunes go beyond 4GB a pop. There are also games, some of which have stretched in size in the jump to the new iPad. There could be workarounds for it though, particularly if Apple makes some adjustments to its iCloud infrastructure to add streaming instead of downloading.
This is the latest rumor to suggest Apple would roll out a smaller version of the iPad later this year. A report from the often off Taipei-based DigiTimes in February said a 7.85-inch iPad model was in the works and ready to ship by the "third quarter" of this year. Separately, Chinese portal Netease asserted the same claim just last month. The big difference from both those reports is the price, which was $50 to $100 higher than iMore's suggestion.
(via MacRumors)


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Hosted by Gregg "Free Beer" Daniels, Chris "Hot Wings" Michaels, Joe, Steve and Kelly, the Free Beer and Hot Wings Morning Show brings you five hours of entertainment every Monday – Saturday 5AM – 10AM.
BRIEF HISTORY OF THE FREE BEER & HOT WINGS SHOW. The Free Beer & Hot Wings Show began as an afternoon show in Omaha, Nebr., at non-commercial radio station KIWR in March 1997. The show was comprised of two former Central Michigan University roommates who eventually moved to mornings several months later. They remained there until summer 2000, when they moved to WBON in Knoxville, Tenn. In June 2002, the show moved to New Jersey, where it was simulcast on WTHK in Trenton, N.J., and WCHR on The Jersey Shore. "The Free Beer & Hot Wings Show" began full syndication in 2004 with the addition of 97.9 WGRD in Grand Rapids, and is now heard on radio stations in 15 states
WHERE DID THE NAME COME FROM? Instead of calling the show "The Gregg & Chris Show," which by all estimations would have been the most boring sounding radio show in the world, the decision was made to call it "The Free Beer & Hot Wings Show," which seemed far more attention grabbing. It was admittedly nothing more than a cheap ploy to get people to listen under the false pretense that they may actually have a chance to win beer and/or hot wings. However, it was not intended that those two things would become permanently synonymous and attached to Gregg and Chris as nicknames, but that's what happened and now they have to live with the consequences of their B.S. forever.


text:
History will be made at the 2016 Abbotsford International Airshow when the Lockheed Martin F-35A Lightning II will appear in Canada for the very first time. The aircraft is set to arrive at Abbotsford International Airport on Thursday, Aug.11 and will be on public display at the airshow starting Friday, Aug. 12 through Sunday, Aug.14.
"We are always thrilled to connect people with airplanes, and certainly we are ecstatic to have the F-35A make its Canadian debut right here at the Abbotsford International Airshow", said Airshow President Jim Reith.
The supersonic, multi-role F-35A represents a quantum leap in air dominance capability with enhanced lethality and survivability in hostile, anti-access airspace environments. The F-35 combines 5th Generation fighter aircraft characteristics — advanced stealth, integrated avionics, sensor fusion and superior logistics support — with the most powerful and comprehensive integrated sensor package of any fighter aircraft in history. The F-35's advanced stealth allows pilots to penetrate areas without being detected by radar that legacy fighters cannot evade.
On Aug. 2, the United States Air Force declared their F-35A Lightning II fighter fleet combat ready, and the 34th Fighter Squadron of the 388th Fighter Wing, based at Hill Air Force Base, Utah, is the service's first operational squadron. This squadron is scheduled to participate at the Abbotsford international Airshow.
Air Force Declares the F-35A 'Combat Ready'
The F-35A Lightning II fifth generation fighter aircraft was declared 'combat ready' today by Gen. Hawk Carlisle, the commander of Air Combat Command. Carlisle lauded the aircraft's performance, noting that the aircraft had met all key criteria for reaching initial operational capability:Airmen trained, manned and equipped to conduct basic close air support, interdiction, and limited suppression/destruction of enemy air defenses in a contested environment with an operational squadron of 12-24 aircraft; the ability to deploy and conduct operational missions using program of record weapons and missions systems; and having all necessary logistics and operational elements in place.
"I am proud to announce this powerful new weapons system has achieved initial combat capability," Carlisle said. "The F-35A will be the most dominant aircraft in our inventory, because it can go where our legacy aircraft cannot and provide the capabilities our commanders need on the modern battlefield."
The F-35A is the latest addition to ACC's fleet of deployable and fifth generation aircraft. It provides air superiority, interdiction, suppression of enemy air defenses and close air support as well as great command and control functions through fused sensors, and will provide pilots with unprecedented situational awareness of the battlespace that will be more extensive than any single-seat platform in existence.
"Bringing the F-35A to initial combat readiness is a testament to our phenomenal Airmen and the outstanding support of the Joint Program Office and our enterprise partners. This important milestone for our fighter force ensures the United States, along with our allies and international partners, remains prepared to deter, deny, and defeat the full spectrum of growing threats around the globe," added Deborah Lee James, Secretary of the Air Force.
Gen. David Goldfein, Chief of Staff of the Air Force, said that dynamic new capability will benefit the joint warfighter.
"The combat ready F-35A is the latest fifth generation fighter aircraft in the Air Force's inventory and provides our nation air dominance in any environment.The F-35A brings an unprecedented combination of lethality, survivability, and adaptability to joint and combined operations, and is ready to deploy and strike well-defended targets anywhere on Earth," Goldfein said."Today's declaration of IOC is an important milestone on the road to achieving full warfighting capability for the F-35A."
The 34th Fighter Squadron of the 388th Fighter Wing, based at Hill Air Force Base, Utah, is the service's first operational F-35A squadron, having met all the established criteria for Initial Operational Capability including a successful June deployment to Mountain Home AFB, Idaho and a series of eight-aircraft sorties held in mid-July. 34 FS Airmen will fly and maintain the F-35A alongside Air Force Reservists from Hill's 419th Fighter Wing.
"Our Airmen have worked tirelessly to make sure our aircraft are combat ready:meeting challenges head-on and completing all the required milestones," said Col. David Lyons, 388th Fighter Wing commander. "We're very proud that the Air Force has declared us combat ready and we're prepared to take this aircraft wherever it's needed in support of our national defense."
Those sentiments were echoed by Col. David Smith, 419 FW commander."It's an honor to fly and maintain the F-35 with our active duty counterparts here at Hill," Smith said. "Our units were the first to fly combat-ready F-16s nearly 40 years ago and we're very proud to have made history once again in bringing the Air Force's newest fighter jet to IOC."


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Home >> Tags >> Lucknow
Listing articles 1 to 2 of 2 articles with tag 'Lucknow'
Most popular articles first. Sort by: Popularity ¦ Date ¦ Tags
Toothless Nawab Kebab
In Lucknow, kebabs are meat patties delicately flavored with spices and fried in clarified butter on a large tray. Here is one so soft you don't need your teeth to eat it. Honest!
Lucknow Edible Silver Foil
Edible sterling silver foil decorates Indian food at weddings. Here is how they make it in Lucknow and how you can use it on a leg of lamb to eat like a Nawab.
All 2 articles are on this page.
Even more articles: Most Popular ¦ By Date ¦ By Tag ¦ Last Comments
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Tuesday, July 3, 2012
Engine optimizations, game improvements
The result is update to version 1.2.0 for the game. The new version has more cool things in it than just running faster - there are two new Dangerous Drives challenges in it, and the controller configuration screen was re-done to allow for setting multiple input devices (important for players using "pro" pedals or shifters in combination with a separate steering wheel. Last but not least, we believe we have identified and fixed a bug in OpenAL sound library causing problems for some people on 32 bit WinXP systems.
247 comments:
- AnonymousJuly 3, 2012 at 1:15 PM
And still no CrossFireX support?ReplyDelete
Other than that, this is great news!
- AnonymousJuly 3, 2012 at 1:19 PM
Moving on to ETS2 news now please? :)
I modified some file in My Docs, and made my H-Shifter work as buttons, so using X-Padder I am now able to shift gears with an standard joystick, and it feels great :DReplyDeleteReplies
- AnonymousJuly 3, 2012 at 5:30 PM
Please tutorial :)Delete
I second thisDelete
Hey great. It would be possible to do a diy h-sifter with handle and splitters and stuff from real truck maybe o.O or maybe not :PDelete
- AnonymousJuly 3, 2012 at 2:07 PM
Please, focuse on ETS2. Finish ETS2, and post news from ETS2.ReplyDelete
But it's great that it runs faster. Hope I will be able to run ETS2, without having to buy a new computer.
My BIGEST wish and i know that´s everyone wish and that is TO POST A VERY LONG GAMEPLAY VIDEO OF ETS2.ReplyDelete
We would like to see ETS2 in action with the freight, the customizations and the phisics of the truck.
I am sure that most of you would agree on this and will reply this comemnt.Replies
- AnonymousJuly 3, 2012 at 2:47 PM
It's not a bad idea, but on the other hand, it would spoil some awesome ETS2 secrets SCS is keeping away from us.Delete
- AnonymousJuly 3, 2012 at 3:38 PM
I totally AGREEE dud ;)Delete
@damian, with all this delays... They delayd the game with one maybe 2 months, a gameplay would be great.Delete
- AnonymousJuly 3, 2012 at 9:34 PM
Well... I'd like to see at least some more landscape shots from Poland.Delete
- AnonymousJuly 3, 2012 at 2:55 PM
Great work guys! This game runs so well, it always has, but now it's even better! I love how all the scenes are smooth, even the forest and city areas are smooth. Definitely smoother than GTS. That lagged and skipped all the time. But, not terrible enough to make the game unplayable. Other companies should take note - so many games out there are poorly optimized.ReplyDelete
Awesome news. Thank you very much and keep up the amazing work SCS Software team.ReplyDelete
- AnonymousJuly 3, 2012 at 3:47 PM
- AnonymousJuly 3, 2012 at 3:54 PM
There isn't any check your settings most importantly steering linearity and sensitivity. (I currently use a G27)Delete
- AnonymousJuly 3, 2012 at 4:29 PM
Not only G25 but also Logitech Driving Force Pro please!Delete
- AnonymousJuly 3, 2012 at 11:26 PM
There is no delay! It's a matter of configuring your settings correctly.Delete
What? i use g25 as well and i font hava any problems... works perfectly without any options changing... it was working finr from the begginign.Delete
Hey, guys! Im using a Logitech Driving Force GT, and i don't have ANY problems, as earlier in this reply's, it just so set up your settings correctly! And it's same for me, mikEWronaPL, mine did also work from the beginning!Delete
/Axel, Sweden
- AnonymousJuly 4, 2012 at 12:34 PM
It works fine for me but after 40 km/h the sensitivity of the wheel is too much. It's hard to keep the truck on the lane without driving in zig zags. Maybe SCS will do some tweak of the wheel after that speed or add an option for sensitivity at high speed.Delete
If you using an very good wheel, you can have that setting. Like that it'll be more hard to move on the wheel. (For me in any case, using Logitech Driving Force GT and the Logitech control window, it works fine)Delete
Is there any possibility to use the features of DirectX 11?ReplyDelete
Tiago Barroso - BRAZIL
- AnonymousJuly 3, 2012 at 4:10 PM
Hello, anybody know maybe because g27 have only 12 gears max in game has no gears with more then 12 gears? and how many gearboxes be in the game?ReplyDelete
Good news SCS, 1.1.0 was great, 1.2.0 is even better, thank you, now i can play the game very well without lagging.ReplyDelete
- AnonymousJuly 3, 2012 at 4:39 PM
THE PATCH DOESNT WORK!ReplyDelete
- AnonymousJuly 3, 2012 at 4:45 PM
somebody knows if the game division into classes?ReplyDelete
- AnonymousJuly 3, 2012 at 4:47 PM
Hello to all,ReplyDelete
SCS I love your games, but there is something that still missing from your games.
the thing that weights are different between trailers, and each truck have a different amount of weight can handle. so please adjust weight that should make your game very good.
And make sure 6x4 have different tonnage than 4x2.
Also another wish make another 18 wheels of steel sequel and make it a simulator like Pedal To the metal.Replies
Didn't you know that SCS has a BUNCH of secret material? It'll maybe be like, erm, different weight between trailers, and 6x4 maybe HAS different tonnage than 4x2?Delete
I don't know, but, we'll hope that it'll be like that! Would be really great! (We're speaking ETS 2 now, huh?)
/Axel, Sweden
A vast improvement! No more weird performance issues now, thank you SCS! <3ReplyDelete
This patch really improved the performance of the game, SCS. Thnaks! Also, i'm gald you make the range-splitter gearbox simulating the Scania gearbox, that's awesome! I expect it might be possible to add crawler gears and even the other reverse gears for ETS2, but its really good for now.ReplyDelete
"d like to seize the comment to suggest the same as said above, the total weight of the combination should be a little more if the truck is 6x2 or 6x4.
Keep up the good work SCS!Replies
- AnonymousJuly 3, 2012 at 5:19 PM
Game runs better now but why cars and trucks at night look like they were made of chrome?ReplyDeleteReplies
This happens if you have the reflection quality set to medium or lower.Delete
Yeap, i had the reflection quality to medium too, change it to high and you will no more have that problem. It will slower you down with no more then 2 fps.Delete
How can i reduce lag? It is a little bit when i playing on High?Delete
/Axel, Sweden
- AnonymousJuly 3, 2012 at 6:32 PM
Thanks you for additional Dangerous drives levels, i like this! :)ReplyDelete
Good news scs teamReplyDelete
I am planning to buy the STDS in August.
I hope that ETS2 is as good as the STDS
Good work scs team!!
Thumbs up SCS :)ReplyDelete
- AnonymousJuly 3, 2012 at 7:26 PM
I get an error if i want to start the game: " aborting now "ReplyDelete
- AnonymousJuly 3, 2012 at 8:36 PM
Hmm the performance for me isn't better, but worse...ReplyDelete
And my game is original.
Ive just installed the new 1.2.0 patch and then my game stoped work :( Ive got original one, no internet copy or something. Always when I try to start the game, it show "the game filesystem failed to initialize, aborting now..." please help me! Thanks a lot
- AnonymousJuly 3, 2012 at 9:42 PM
SCS PLEASE READ!ReplyDelete
I have few very simple and very useful suggestions/fixes:
1. ESC button. When I go to options and press ESC I want to go back to the game with ESC too. This is faster and intuitive way. Same for the radio.
2. Hazard warning lights. When I use hazard lights I can't switch to indicators without turning off hazard lights. It's my habit from GTS.
3. Zoom inside. It would be great if we could zoom camera with mouse scroll inside the cab (not too much), like we can outside. It's hard to see in right mirror (I don't like to use virtual mirrors).
4. Anti Aliasing. Even with ingame AA edges are not smooth, especially power lines doesn't look good and corners.
5. Object in rear view mirros disappears too soon, like the world is ending behind us.
I'm starting to like this game. Few more patches with those small fixes and maybe i will buy full game :)Replies
Yea, I agree with the option to add a "field of view" option to the in cab view.Delete
And with the Anti Alasing, I also notice objects (more so in the distance) are not smooth at all. Even with all the game settings maxed out. I tried using my video driver settings to overwrite in game AA but no difference. Please look into this as lack of AA is so distracting to me..
(All suggestions for ETS 2)
- AnonymousJuly 3, 2012 at 10:16 PM
Yes even with AA at max i can se a line on the fences and road where the AA stops 5-10 meters in front of the truck, thats not much AA if you consider what it takes to run it at 400% + MlaaDelete
- AnonymousJuly 4, 2012 at 12:39 AM
I strongly agree with your fifth point. The objects just disappear and it's sort of distracting when drivingDelete
Oh yes, rear view mirror, wish I could set to higher view distance for them, it does present a flaw in the immersion, as it were. Perhaps a setting, like the visible distance of light and that? (c:Delete
- AnonymousJuly 3, 2012 at 10:11 PM
Absolutely stunning work on the engine optimization! The game now runs silky smooth everywhere...even on the Demo Centre! This makes me even more excited for ETS 2! You guys can be proud of yourself :)ReplyDelete
- AnonymousJuly 3, 2012 at 10:20 PM
Respect... Amazing work you´ve done! I also cant wait for ETS 2 now - it will be loooong waiting...ReplyDelete
Just one detail from the game that realy surprised me: I was waiting by the road and nobody stoped for me, but than one truck came and stoped and blinked with lights to let me drive on the road... I was shocked by the performance of AI!! Realy nice...
Hello from Slovenia!Replies
- AnonymousJuly 4, 2012 at 12:36 PM
Here's another amazing detail: drive with high beam and sometimes other cars will flash their lights, letting you know that you're blinding them with your lights ;)Delete
I saw that too!Delete
it really felt "human"...
Indeed, details like these are what makes it an experience. Fabulous! (c:Delete
YO check out www.ets2-mods.com ! News, videos and others stuff. Thanks!ReplyDelete
- AnonymousJuly 3, 2012 at 10:42 PM
Great job on the multiple controller support!ReplyDelete
- AnonymousJuly 3, 2012 at 11:06 PM
Does the ingame Antialiasing "Mlaa" work with a nvidia card????ReplyDelete
- AnonymousJuly 3, 2012 at 11:43 PM
Headlights should be brighter and clear because now they are too gray and foggy. When camera is straight infront the truck lights should be white and intense.ReplyDelete
Maybe someone could make a mod with better headlights?Replies
- AnonymousJuly 4, 2012 at 11:41 AM
Yes! I think, that high beam headlights should definitely be more powerful than they are now. You should see a lot futher ahead with them.Delete
- AnonymousJuly 4, 2012 at 3:31 PM
I think the problem yes, is with the high beams are to powerless, but on the otherhand, when playing STDS I noticed another problem, what should be corrected.Delete
You now these road border posts - the white ones. In reality, there are reflectors on them so if a light is pointed to this post from far away, they sort of glow. But the posts itselves become wisible later, when you move closer. In STDS I can't see any refection from these posts when headlights are pointing too them. They should start to glow lot earlyer and from longer distance!
Somebody agrees?
People please remember that the team working on Euro Truck Simulator 2, are not I repeat also working on Scania Truck Driving Simulator, SCS has stated this more than once, ETS2 will be released, when they have finished working on it, they also give information about the game than any other game developer does, they are working hard to try to complete the game as fast as possible, and have little time to do videos or screenshots or even write on their blog, they do what they can when they canReplyDelete
SCS I am willing to wait no matter how long it takes for you to complete ETS2 and as I have it on pre-order it will arrive when it arrives, its that simple, I trust you will make the game as good as you can with as few bugs/glitches as possibleReplies
- AnonymousJuly 4, 2012 at 5:16 PM
They may not be actually working on it but they will certainly use any improvements/optimisations made to STDS for ETS2 .Delete
All information will be swapped between the two and used as necessary .
ETS2 will have the same graphics and game engine as STDS
- AnonymousJuly 4, 2012 at 12:46 AM
One more. In tunels inside interior. In mirrors it's still evident sunlight and this is crazy. But it's my serial number STDS. So call me maybe ;) SCS rulez! Poland master of Poland :)ReplyDelete
- AnonymousJuly 4, 2012 at 4:51 AM
Sound problem is fixed for me. Game runs smoother than GTS even on my old PC. Great job SCS! I will be buying STDS in the next day or so... It's a lot of fun, and will allow me to hone my driving skills before ETS2 :-)ReplyDelete
- THE PIRATEJuly 4, 2012 at 7:39 AM
It would be good to have ability to turn off/on (with hotkey) the "automatic stering wheel center"...eg when the left/right key is released the wheel stays at the angle you turned it to,does not automatic return in center (then it would be more precisely and smoother passing thru sharp or long bends).ReplyDelete
Great job SCS and keep it up.Replies
- AnonymousJuly 4, 2012 at 9:36 AM
I agree, in some situations the auto centering wheel is really annoying thing and it would be nice to have option to turn him off during the gameplay.Delete
- AnonymousJuly 4, 2012 at 5:12 PM
Yeah really annoying that the steering acts like a real truck and self straightens .Delete
- AnonymousJuly 4, 2012 at 9:12 AM
Feel free to use/print my map for STDS.ReplyDelete
You will find it in this link
- AnonymousJuly 4, 2012 at 9:18 AM
SCS I have great idea! ELECTRIC WINDOWS! When you look from outside windows are closed but you can immediately put your head out on 2nd camera. It would be awesome to open the window first! Only two buttons (up and down) and it would give us a lot of fun and make game more realistic. Notice the sound should be louder from outside when windows are open. It would be awesome to cruise with windows half way opened. Please make it happen!ReplyDeleteReplies
- AnonymousJuly 4, 2012 at 11:24 AM
It's a nice idea to have electric windows!Delete
I support! +1
- AnonymousJuly 4, 2012 at 3:41 PM
Very nice idea!!Delete
I have a problem with 1.2.0 patch. I play for 2 minutes and then the game is quiting to the menu, i enter again in any category, free drive, dangerous drive, doesen`t matter, after 1-3 minutes the game quits into the menu. WHY?ReplyDeleteReplies
I solved the problem i hope. U uninstalled the game and installed it again, i deleted the save data too. I had 5000 points with the profile from 1.1.0, maybe that caused the game to quit to menu, i don`t know.Delete
I wanted to play the fosrt mission from dangerous drives and at 50 seconds the game quited to menu, now worked fine, i hope i wont encounter any more problems :|.
BTW i saw a 10fps improvment, GJ SCS.
Not solved.
When i play at dangerous drive i have problems.
I satrted all over gain, now at second mission at the end of it, just before that right turn the game quits into menu, WHY? Is this a bug, or i`m the only one having it?
- AnonymousJuly 4, 2012 at 1:49 PM
I have about 19000 points and have no problem with any version of the game.Delete
I installed 1.1.0 and runs ok, i installed again 1.2.0 and i have finished the driver licence and first mission on dangerous drive, i wanted to play the second one and at the end of it the game jumped into menu. :| I can`t explain why it does that it`s fucking anoying.Delete
delete mods.Delete
Im deleted the mods and run fine.
I don`t have mods. 2 more friends have the same problem, it`s a patch problem. 1.1.0 runs perfect.Delete
- AnonymousJuly 4, 2012 at 8:31 PM
Same problem here. Sometimes I can play for a whole five minutes before it quits to menu. 1.0.0, 1.1.0 I had no problems.Delete
Also why do scs not support 4:3 and 5:4 aspect ratio monitors ? Fed up with black lines above and below. Any chance of adding aspect ratio to the next patch, along with a fix to the quit to menu problem.
- AnonymousJuly 5, 2012 at 8:55 AM
Like S7efan said a little further up this blog:Delete
He has a pirated version :|. It works fine to me :), buy the game if you want to work the patch.
I wonder if S7efan has a pirated version aswell. LOL
- AnonymousJuly 4, 2012 at 1:08 PM
How long STDS will be supported with patches? This game will be still improved with updates and new challenges? How many patches developers will provide? Before I buy this game I wanna know if it gonna last when ETS2 will be released.ReplyDelete
- BBatesJuly 4, 2012 at 2:26 PM
STDS is now running smoother, but the range rover's rear lights and brake lights are lop-sided [one higher than the other] can this be fixed in the next patch?ReplyDelete
I must admit that after a long time since I support your work. I look forward to ETS2.ReplyDelete
- AnonymousJuly 4, 2012 at 3:15 PM
I noticed that the tail lights are ON even when the lights and engine are OFF! This need to be fixed.ReplyDeleteReplies
- AnonymousJuly 4, 2012 at 3:38 PM
It's because you use automatic gearbox. It means that the driver keeps his foot on the brake pedal when standing still.Delete
The engine is OFF, when the engine is off the tail lights shoud go off too.Delete
- AnonymousJuly 4, 2012 at 5:07 PM
To S7efanDelete
NO . As in real trucks the lights operate seperately to the ignition . This is for safety reasons so that the lights can be left on in dark areas while the vehicle is stationary or parked if necessary
- AnonymousJuly 4, 2012 at 5:37 PM
You said "can be left" but I say I don't want to. When you leave truck on a parking for a week you don't leave your lights on, right? Truck is safe, all lights should be off.Delete
'When you leave truck on a parking for a week you don't leave your lights on, right? Truck is safe, all lights should be off.'Delete
- AnonymousJuly 4, 2012 at 6:45 PM
OK, just imagine like the driver put his foot on pedal all the time (automatic gearbox/simple gearbox), when stands still, and because of this tail lights are on. Stop lights glows when you press the brake pedal, regardless of whether the engine is running or not (magic, isn't it?).Delete
If you choose H-shifter mode - i bet you will be amazed.
- AnonymousJuly 4, 2012 at 6:54 PM
Truck driver in this game is always inside the cabin, behind the wheel, and this guy still pressing that darn pedal. So what's the problem?)Delete
- AnonymousJuly 4, 2012 at 8:50 PM
I totally AGREE!!!Delete
Mitsos from Greece.
- AnonymousJuly 5, 2012 at 7:18 PM
The truck driver in this game does not leave the cab and go off for a week .Delete
I would be more annoyed if the lights did not come on rather than the fact when you are stopped they are still on .
Has anyone actually tried stopping , turning off the engine and lights and applying the parking brake to see if they go off .
Not that it is of any importance as there are a lot more important things for ScS to do than something as totally trivial as this
- AnonymousJuly 4, 2012 at 5:00 PM
Very frustrated.. it was nice to see the multiple controller support, until I discovered that all my pedal axis are reversed! Still undrivable for me then :(ReplyDeleteReplies
What kind of pedal HW do you have? The game configuration makes some assumptions on behavior of the pedal axes which did work for normal integrated pedals. You can manually change the configuration as described on http://www.scaniadrivergame.com/en/input_config.php#using_multiple_controllersDelete
That text is long so it might be easier to look at the existing configuration generated by the game (search for "mix aforward" and "mix abackward" in the configuration file controls.sii). From the default configuration it should be relatively easy to determine how to change the expressions to invert the axis for your case.
- AnonymousJuly 4, 2012 at 5:37 PM
Thanks for the response Kombat,Delete
I use G25 pedals with a Bodnar cable that makes them a standalone set. I also tried with my brothers custom built set of high end pedals. Neither of which have this problem in anything else we've tried them with.
I've had a look through the config and found the bits you're referencing, and the lines referring to my pedals but I really don't have a clue what i'm supposed to change/edit etc.
I do not know how the that cable reports the axes however you can try following variants (replace the existing double quoted string with the new one) to check which works better:Delete
For situation when the axis is returned as value from <0,1> range where 0 is not pressed and 1 is fully pressed:
"mix aforward `normalize(j_throttle?0, c_throt_dz)`"
"mix abackward `normalize(j_brake?0, c_brake_dz)`"
For situation when the axis is returned as value from <-1,1> range with -1 not pressed and 1 fully pressed (this is inverse of what the G27 pedals do when connected trough the wheel):
"mix aforward `normalize((j_throttle?-1 * 0.5 + 0.5), c_throt_dz)`"
"mix abackward `normalize((j_brake?-1 * 0.5 + 0.5), c_brake_dz)`"
- AnonymousJuly 4, 2012 at 5:26 PM
SCS Hello... Again, beautiful work ... I would like to make one question ... How do to set up a gearbox 24 with gears, for example. I could not understand how to change the command line "gears [0]: _nameless.1BDB.E138" ... I could not understand how to change it ... Whenever I change, the game back to the setting of 12 speed... Thank you ...ReplyDelete
André from Brazil..Replies
To use 24 gears you would have to do more than edit this file as it only maps between inputs (up to 16 positions, two toggles) and simulated gears. To add more gears you would also have to modify the vehicle definition file to add transmission ratios for all those gears.Delete
As for the editation of the gearbox.sii. You might want to compare the provided configuration of range-splitter gearbox with the range-only gearbox. The range-splitter adds additional blocks. Note that you need to back up your gearbox.sii before launching the game when experimenting with it because if the game detects a syntax error in that file, it will recreate it with default values as you already noticed.
- AnonymousJuly 4, 2012 at 7:28 PM
Thank you ... I'll try ...Delete
André from Brazil..
- AnonymousJuly 5, 2012 at 12:34 AM
Unfortunately I could not configure ... SCS, please, help me!!!!Delete
André from Brazil..
Can you describe the setup you are trying to achieve in more detail?Delete
- AnonymousJuly 7, 2012 at 2:54 AM
I'm trying to rebuild a transmission equal to the U.S. Eaton 18 and 13 speeds...Delete
André from Brazil..
- Roli, HungaryJuly 4, 2012 at 6:54 PM
Please ETS2 skirts in the three-axle lorry!ReplyDelete
- AnonymousJuly 4, 2012 at 8:44 PM
Yes! Should be included!Delete
- AnonymousJuly 5, 2012 at 6:20 AM
I TOTALLY AGREEE. THAX....Delete
- AnonymousJuly 4, 2012 at 7:02 PM
Kombat, you're a lifesaver :) Thanks so much for your input.ReplyDelete
The solution for anyone else with the problem was the first solution:-
For situation when the axis is returned as value from <0,1> range where 0 is not pressed and 1 is fully pressed:
"mix aforward `normalize(j_throttle?0, c_throt_dz)`"
"mix abackward `normalize(j_brake?0, c_brake_dz)`"
Please add support for crossfire ;)ReplyDelete
it does not work with catalyst control center 12.6 and application profile 12.7cap1
Playing in Lithuania language (Lietuviškai) some text are offensive. For example dangerous roads (Pavojngi keliai)ReplyDeleteReplies
Get to GetLocalization and fix it yourself, if you want to, translations aren't done by SCS. http://www.getlocalization.com/ScaniaTruck/Delete
- AnonymousJuly 4, 2012 at 11:29 PM
May I ask how is it offensive?Delete
This how:Delete
Searched on geolocalization and found who did itDelete
This comment has been removed by the author.Delete
C'mon, mate, go change it yourself, write your translation, click on a green button and report that idiot. I'm not sure they would do anything to him, but that's the right thing to do. Wierd that that bulls*it is in the game, I mean someone should have noticedDelete
I see, they are doing something, that's good, but it won't be fixed in the game itself 'till the next patch.Delete
A new patch 1.2.1 is available. It should fix this issue.Delete
ruszcie sie z Euro Truck Simulator 2 a nie caly czas tylko ta Scania TruckReplyDelete
- HuenchunlaoJuly 4, 2012 at 11:44 PM
First of all, to those without wheel, I use a Microsoft XBOX 360 for PC controller. The L1 and R1 buttons acts as axis, so they are perfect for acceleration, and the left analog is perfect for use as the wheel.ReplyDelete
Second, nobody is bothered by the speed tickets? When you pass from 90 to 50 and you are breaking, is still gets you a ticket if you are over 50. Maybe it could be used a system like 18 Wheels of Steel American Long Haul, where you got a ticket only when a "cop" sees you. In STDS could be with "cameras" or a similar thing. Is not too realisting getting tickets every time you pass the speed limit.Replies
- AnonymousJuly 5, 2012 at 12:20 AM
Do you think a ps3 controller will work too?Delete
- AnonymousJuly 5, 2012 at 12:24 AM
Without a steering wheel you can steer with the mouse.Delete
Agree! If I want to drive 90km/h where the limit is 70, then i shouldn't get a ticket if it isn't a fotobox or cop that checks speed.Delete
Anyhow, in real trucks, it's a card or paper you need to put inside of the truck. SCS should also use this in the game!
- HuenchunlaoJuly 5, 2012 at 6:48 AM
Anonymous n° 1, a ps3 controller for PC should only work for the wheel (or whatever use you want) with the analog stick. Unlike the XBOX controller, the ps3 type don't have L and R buttons as axis (ot at least, none of my ps3 type of controllers have this option, they only work as buttons)Delete
- AnonymousJuly 5, 2012 at 11:58 AM
Kristian you mean the tachograph? Yes it detects your speed too but then you can only get a ticket when the police sees the print-ticket.Delete
Huenchunlao I'm totally following your opinion! I prefer the style of 18 WoS LongHaul too when the police sees you but in ETS2 they will have speed cameras and I believe I saw on in STDS too (not sure if it works) and I think only these 2 reasons are best to get a ticket. I think its super annoying too ..
- AnonymousJuly 5, 2012 at 1:48 PM
Yes it's ridiculous when you drive 90, pass 50 sign, and immediately got ticket even when you drive 55. It should give more margin for error, eg. 100m after sign to slow down and acceptable speed 100 when limit is 90 and 60 when 50.Delete
- AnonymousJuly 5, 2012 at 4:34 PM
Yes, should be reworked!Delete
ok, some countries allow a 10km/h tolerance, but, come to mine and you will get your ticket 2m after the sign, if there is police around!Delete
they won't care about your lame excuse and will tell you that you did not drive cautiously enough! :))
- AnonymousJuly 6, 2012 at 1:19 PM
Well once you go past a signpost with a speed limit if you are over that limit you are speeding . All you need to go is look out for the signs and slow down before you reach them . Its not rocket science and its not as if there are a lot of different speed limits involved .Delete
- HuenchunlaoJuly 7, 2012 at 5:48 AM
I know how transit laws work. The thing is that is unrealistic to get a ticket for EVERY sign you pass over the limit even when you are braking, or EVERY time you pass the speed limit when you are driving on any road. Signs in the game can't be seen far away as in real life.Delete
In fact, even inside companies or construction roads you get tickets. You can call it reckless maybe, but not realistic, it's called simulator for something and knowing that a system worked fine in previous games from SCS Soft. why not ask for one here too?
I agree, due to the fact it is hard to see the signs (that they even are there is the main issue) compared to real life. So either more lenient penalty system or perhaps some kind of discreet "zoom" or notice of upcoming speed limit?Delete
- AnonymousJuly 5, 2012 at 12:22 AM
engine improvements are greatReplyDelete
i thit play the game on full option only first paremeter i used 200% now i use 400%
shadows are now perfect and stil able to play the game like it should be
there is only one thing i like to have see
in the interior you can turn the camera outside
i like to see the game can get a little bit further so i can see my left front bumper
on the normal truck it is also possible
so a little bit further is fine
now i look to the outside a need to gamble where the bumper is
some mirrors let me see i am to close to object but i am able to drive further
when you now this you wil do this automatcily but mirrors in the interior may be a little bit more brighter so we can see it better
- AnonymousJuly 5, 2012 at 6:59 PM
one mods or option with a hands visible to the driver would be cool....ReplyDelete
in the external camera the driver is visible...keep the driver visible in the view cabine give more realistic...Sorry for my bad english...Replies
Do not be ridiculous,you asking too much.There are many other important things to do,and in real and serious simulations you can not see the hands on the wheel because it is unnecessary and only slows the game.In these types of games the most important is physics and not a fancy graphics and details.(negative example: Shift 2)Delete
...no hard feelings
- AnonymousJuly 5, 2012 at 8:49 PM
lol ridiculous? I think that will be ridiculous ...Delete
Each one his opignion ... and then a serious simulation of the driver's hands are simulated ....
rfactor is a reference simulation and they simulate the hands ....
and then I said a mod or an option, not a mandatory thing for everyone ....
ps: Each one's vision so the answers derogatory .... very little for me ...
... No hard feelings also.
+1 from me too.Delete
I would not mind the option to show the hands on the wheel. Immersion, it is called. Like Test Drive Unlimited, for instance.
- AnonymousJuly 6, 2012 at 6:09 AM
For those in need of different screen resolutions, not offered by the game menu, there is a simple fix:ReplyDelete
Go to your "My Documents" folder and locate the game (SCANIA Truck...) folder. You will find a file called "config.cfg" which you can edit using Notepad.
Locate the line starting with "uset r_mode" and enter your exact screen resolution, replacing the first two values, corresponding to horizontal x vertical. Note that this doesn't mean it will appear in the game menu.
All modifications of the default settings using third party software, can lead to performance deterioration or even game crashes. Always create backups and only modify what you are certain of!Replies
- AnonymousJuly 6, 2012 at 12:38 PM
What about aspect ratio? I play on 5:4 but have that stupid black stripes on both upper and down screen, and I can't properly see text on information pannelDelete
normally, you should get a full screen if you enter the correct values. the aspect ratio is the result you get when dividing the horizontal by the vertical values. so, if you have a 1280x1024, your ratio is 5:4. this means that the screen should be completely covered. if not, then there must be something wrong. maybe your screen resolution is not set to the native values of the monitor, or... I don't know.Delete
- wombleJuly 6, 2012 at 11:19 PM
Game does not support 4:3 or 5:4 aspect ratios. I have a 5:4 monitor and have the black line problem. I guess like most developers SCS design there games for widescreen. If they did support 4:3 and 5:4 aspect ratio the drivers mirror would not be so visible, maybe not even visible at all. Not that this would cause a problem as it is a simple press of a button to see the mirror now, or a slight move of the head if you have a trackerIR :) I do not hold out much hope of SCS supporting 4:3 and 5:4 ratios, so it is a case of getting used to the black lines or buying a windscreen monitor.Delete
- wombleJuly 6, 2012 at 11:27 PM
Opps..typo. I meant widescreen monitor. windscreen monitor LMFAO.Delete
OK, I can't really check this until I get such a display, but, if I use windowed mode, I can obtain any aspect ratio, with no problems. I even set it to 1280x600, so the game obviously supports different values.Delete
- wombleJuly 8, 2012 at 2:00 PM
Not for me it does not. Even in windowed mode I get the black lines. I guess you are running a widescreen monitor, because a couple of my friends have 5:4 monitors and they have the same problem. To get my monitor to display a full screen no black lines my resolutions have to be 1280x720 which then stretches the picture to fill the screen and as the native resolutions are 1280x1024. The screen is therefore being stretched by 304 pixels, which of course make the picture blurry.Delete
1280x720 is a native 16:9 aspect ratio (widescreen) so as I said in my last reply, SCS does not support different aspect ratios. Set resolutions to any widescreen aspect ratio (16:9) and the game displays full screen (stretched picture). Set resolutions to 4:3 – 5:4 aspect ratio and you get the black lines.
- AnonymousJuly 5, 2012 at 9:47 PM
Please Ets2 in improving the control of three-axle trucks, STDS because it was very bad!
Can someone make a video with shifting gears with H-shifter and simulated range-splitter transmission?ReplyDeleteReplies
You can check video from the real truck http://www.youtube.com/watch?v=VQHbvLiwUL0 The switch at the upper part of the lever corresponds to Toggle 1 and the bottom one corresponds to Toggle 2.Delete
Yeah, yeah, I know how it works in the real truck. I just wanted to see, how does it look in the game. Thanks anyway, i'll show that vid to my uncle, he loves stuff about Australia.Delete
Yeh .. that's a good idea.. I want to see how the clutch works in game.. does it lowers the RPM when the clutch is down no matter the gear.. Becouse I'm buying G27 next week, want to see if it worth it !Delete
ArmoredLKW: What? "Does it lowes the RPM when the clutch is down no matter what the gear" - Well, yes, if u press a clutch the rpm drops IF u let go of the throttle ^^Delete
Now that sounds perfect O,O.. lots of other games uses the clutch just to release and change gear without RPM drop.. nice .. tnx man, seems the G27'll worth buying ! :DDelete
Looking good, SCS, keep up the great work. Can barely wait for ETS2 but sure will!ReplyDelete
- AnonymousJuly 6, 2012 at 2:34 AM
my key is not working nowReplyDeleteReplies
You stole it!Delete
- AnonymousJuly 7, 2012 at 3:07 PM
Just get a new crack and leave these rich idiots who actually buy a game, when they don't have to. Who wants to buy a game where your truck slides sideways driving 30 km/h? GO PIRATESDelete
it isnt sliding in this game, its you who is diog something wrong, and since when are you rich when you have 20 euros. you don't buy a game because you have to do it, you do it because you like the game IDIOTDelete
- AnonymousJuly 6, 2012 at 9:49 AM
ETS 2 NEWSSS PLEASE SCS team.....ReplyDelete
- AnonymousJuly 6, 2012 at 12:34 PM
I don't want news, I want them to be finish with ETS2 instead. I'll see all the new stuff in game.. Go make the game to the end now, instead of pleasing us.ReplyDelete
- AnonymousJuly 6, 2012 at 1:45 PM
Would be great to see other trucks in ETS2.ReplyDelete
man I LOVE the job you have done with manual shifter. Especially Scania version with splitter! I wish you had authentic gearboxes in each car at euro truck simulator 2. For example Iveco manual you have to use clutch and there is 8 gears each with splitter and range changer between 1-4 and 5-8. Quess I may have to invest H-sifter now. How about Thrustmaster T500 with external H-sifter is it gonna work?ReplyDelete
- AnonymousJuly 6, 2012 at 9:43 PM
, Hello SCS teamReplyDelete
my English is not so good but I wanted to write because of the mirror
at gts ats and it is back to normal view declined it sucks when you turn back must always have you had with gts ats and better resolved
the scania truck driving game is great thanks for this game
- AnonymousJuly 6, 2012 at 11:41 PM
Join Today!
- AnonymousJuly 7, 2012 at 2:09 AM
Just wanted to say thank you for the 1.2.1 patch, keep it up SCS.ReplyDelete
- AnonymousJuly 7, 2012 at 1:10 PM
Can you *please* add an option where the steer gets set to neutral right once the arrow keys are released. I know this new steering is way more realistic, but I prefer the old, arcade-style steering like in GTS and ETS1. I really can't manage to control my truck, and I'm not enjoying the demo.ReplyDeleteReplies
- AnonymousJuly 7, 2012 at 3:32 PM
Just put steering sensitivity about 80% ,and non- linearity 25%, and you will be fine.Delete
- THE PIRATEJuly 7, 2012 at 3:56 PM
+ I agree AnonymousDelete
SCS improve the keyboard steering!
The keyboard steering is very very very good. Steering in GTS was very shity, in STDS is like you are having a wheel. Stop complaining about something that is right.Delete
- THE PIRATEJuly 7, 2012 at 5:54 PM
Keyboard steering in STDS is on good way but it can be even better.Eg when the steering sensitivity is set to 0% the steering is quite smooth and accurate but the wheel is turning too slowly and is unable to pass through sharp bends.When the sensitivity is increased the wheel is rotate quickly but is rough and skips angle degrees,quite difficult to precisely control the truck.Delete
The wheel rotation must be equally smooth and precise regardless on steering sensitivity,without degree skipping.
Degree Skipping oh NooooDelete
- AnonymousJuly 8, 2012 at 1:37 AM
I say againDelete
I simply cannot understand why people don't steer with the mouse!! KEYS SUCKS!!
- AnonymousJuly 8, 2012 at 8:12 AM
How to control your truck is purely a user preference. I'm not asking SCS to *change* the steering controls, I'm asking them to *add an option* for arcade-style steering (similar to 99% of the driving games out there).Delete
- AnonymousJuly 8, 2012 at 8:20 AM
"Just put steering sensitivity about 80% ,and non- linearity 25%, and you will be fine."Delete
Thanks. I set them both too 100% and it does steer a lot better. still prefer arcade-style steering, but this seems to be the closest it'll get until SCS adds an arcade-style steering option. (Please?)
- AnonymousJuly 7, 2012 at 5:55 PM
new news. BrawoReplyDelete
- AnonymousJuly 8, 2012 at 12:17 AM
Here is a mod that adds all the missing trailer definitions for AI and player for use in both the editor and in free drive, which brings the total number of trailer variants for AI to 139 and for the player to 141, all of which the AI trucks will use or will be spawned for the player to deliver around the map, which makes free-drive a more colourful and varied experience.ReplyDelete
http://webspace.ssesurf.co.uk/~m.todd/stds/STDS_all_missing_trailers_for_freedrive_and_editor_v1.1.zip (338kb)
- AnonymousJuly 8, 2012 at 12:48 AM
Congratulations ScSReplyDelete
STDS has managed to put both myself and my friend off from bothering to get ETS2 . The frame rate and controls are atrocious and seeing as ETS2 is using the same game engine and controls neither of us will spend a single penny buying it .
after the game freezing 5 times in an hour and crashing and once actually turning off the nvidea graphics drivers on a 6 month old gaming machine you really need to look at optimising it as it SUCKS
- AnonymousJuly 8, 2012 at 12:54 AM
What is with the view not centreing back to the windscreen when you release the control to look out of the side window as you pull out of depots or companies . Having to then re centre the view is ridiculous . by that time the traffic is once again there and smashes into your truck or you pull out without seeing where you go .ReplyDelete
Also the steering straightening back up is way too slow no matter how much you adjust the settings
Thirdly for those who want to play with an automatic gearbox like my son the brake why the need to press other buttons to select forward back and neutral .
all these changes for me make the game worseReplies
Use "Simple" in the setting for the old style automatic gear box, no need for any other buttons then.Delete
I have everything in hd it traverses me well but I do not see the lighting ignite the lights of the truck and nothing does mas happen to someone?ReplyDelete
ets 2 status update?ReplyDelete
- AnonymousJuly 8, 2012 at 7:24 AM
Hi Everybody
ETS 2 Preorder this link. Check it please.
I give preorder. Preorder Game release 8/31/2012 ;)
Thanx SCS team :) I waiting ETS 2 :)
- AnonymousJuly 8, 2012 at 10:20 AM
Has anybody found all 50 Scania signs in Free Drive map?ReplyDelete
I still miss one and after more than 60 hours I begin to think it ain't there.
- AnonymousJuly 8, 2012 at 10:44 AM
Would someone please help me calculate here.ReplyDelete
I see that record in Scania DemoCenter is around 40.000 point.
When I drive deleveries there, I make around 400pt/hour.
Can it really be true that I need to drive over 100 hours to gain first position there?
- AnonymousJuly 8, 2012 at 11:48 AM
SCS Please show us 'Where is This place# ?'ReplyDelete
Like you did before, we want to see the pictures of the map.
- AnonymousJuly 8, 2012 at 12:21 PM
[url]http://www.try-phpbb.com/30x/viewforum.php?f=2[/url] my new forum check it out and register my forum is going to be an anti modern football forumReplyDelete
- AnonymousJuly 8, 2012 at 12:51 PM
I think there is something should be fixed before releasing ets2. You see in this picture http://2.bp.blogspot.com/-7udaXVjKxf8/T-zAISiJm2I/AAAAAAAAA0Q/IjfiZjLvERA/s1600/04.jpg that the lights aren't good and the light beam not realistic at all, so please change them and your game will be better.ReplyDelete
There is one big problem, as you look in the mirrors, you don't see the shadow you have to see. There are no shadows in the mirrors, so please change that. Thank you.ReplyDelete
This comment has been removed by the author.ReplyDelete
This comment has been removed by the author.ReplyDelete
- AnonymousJuly 8, 2012 at 5:32 PM
New news in euro truck simulator 2 np. mercedes soundReplyDelete
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text:
Target said it will stop offering health coverage to part-time workers, citing new public insurance exchanges floated by the U.S. government.
Less than 10 percent of the company's 361,000 employees currently participate in the insurance plan that is being discontinued, Target said in a company blog post on Tuesday.
"By offering them insurance, we could actually disqualify many of them from being eligible for newly available subsidies that could reduce their overall health insurance expense," Target said.
(Read more: Aetna could be forced out of Obamacare: CEO)
The public exchanges set up under the health care law, also known as Obamacare, allow individuals to buy government-subsidized health care based on their income.
The health insurance coverage will be discontinued from April 1.
Getty Images
"Target will provide U.S. stores' part-time team members who are currently enrolled in Target's health coverage and who are losing access to that coverage a $500 cash payment," Jodee Kozlak, executive vice president of Human Resources at Target said in a company blog post.
The retailer joins a list of companies looking for ways to tackle rising health care costs. In September, Home Depot said it was shifting medical coverage for part-time workers to new public marketplace exchanges.
(Read more: No Medicaidexpansion? There's an Obamacare tax hit)
Walgreen, the largest U.S. drugstore, and more than a dozen other large employers have said they would offer their employee insurance for 2014 through the Aon Hewitt Corporate Health Exchange.
More than 2.1 million people have enrolled in private health insurance plans through new federal and state websites since they were launched in October as part of President Barack Obama's health care overhaul, U.S. officials earlier said.
—By Reuters


text:
June 12, 2006
Where Monsters Dwell #7 [1971]
Posted by bob 1 comments Labels: 1, Marvel, Reprint, Science Fiction
Pretty simple story, but a lot of nice touches. I like that mouse in the opening (although I'm surprised the story doesn't do anything with the fact that Magor takes it along on the safari). The aliens are also a nice design, looking very curious and thoughtful rather than menacing.
I'm kind of surprised that this issue isn't promoted as a prototype issue for Kraven the Hunter. Hey, it's a great hunter. That's more of a prototype than most of the characters thus billed these days.
"The Terrible Trap" V-137
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