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This is the second in a three part series examining the ethical and justice issues discussed by the IPCC Working Group III in its 5th Assessment Report (AR5) . In the first entry in this series we concluded that although the recent IPCC AR 5 Working Group III report is laudable improvement over prior IPCC reports in regard to identifying ethical and equity issues that should be considered in developing climate change policy, some criticisms are also warranted of how IPCC has articulated the significance and implications of the ethical, justice, and equity principles that should guide nations in developing climate change policies.
In short, we will argue improvement is possible in how IPCC deals with ethics, justice, and equity issues entailed by climate change policy-making despite very significant improvements on these matters in the AR5 report compared to prior IPCC reports.
In this entry we will examine several preliminary ethical and justice issues raised by the new IPCC Working Group III Chapter 3, on Social, Economic, and Ethical Concepts. The last entry will continue the examination Chapter 3 and then turn to Chapter 4 on Sustainable Development and Equity.
As a preliminary matter, one of the challenges that IPCC faces in its mandate on of ethics and justice issues relevant to climate change policy-making is that it is not IPCC's role to be prescriptive in deciding what governments should do. It's mandate is to synthesize the extant social-economic and scientific literature for policy-makers. In this regard, the IPCC chapter on ethics said expressly:
This chapter does not attempt to answer ethical questions, but rather provides policymakers with the tools (concepts, principles, arguments, and methods) to make decisions. (IPCC, 2014.WG III, Ch. 3, pg. 10)
And so it is not IPCC's role to do ethical analyses of policy issues that raise ethical questions. IPCC can, however, distinguish between prescriptive and descriptive questions that arise in relevant socio-economic literature about climate policy-making, identify important ethical and justice issues that arise in this literature, where there is a consensus on ethics and justice issues in the relevant literature describe the consensus position, where there is no consensus on ethical and justice issues describe the range of reasonable views on these issues, and identify hard and soft law legal principles relevant to how governments should resolve ethical and justice issues that must be faced by policy-makers.
There are several subjects in climate change policy-making which raise important ethical and justice issues. They include policy judgements about:
- how much warming will be tolerated, a matter which is implicit but rarely identified when nations make ghg emissions reduction commitments,
- any nation's fair share of safe global emissions, matters which are referred to by the IPCC usually as burden-sharing or effort-sharing considerations and a matter taken up in chapter 4 of IPCC, Working Group III chapter on sustainability and equity,
- any nation's responsibility for funding reasonable adaptation and compensation for losses and damages for those who are harmed by climate change,
- when a nation is responsible for its ghg emissions given differences in historical and per capita emissions among nations,
- responsibility for funding technology transfer to poor nations,
- how to evaluate the effects on and responsibilities to others of climate change technologies that are adopted in response to the threat of climate change, including such technologies as geo-engineering or nuclear power, for instance,
- who has a right to participate in climate change policy-making, a topic usually referred to under the topic of procedural justice,
- the policy implications of human rights violations caused by climate change,
- the responsibility of not only nations but subnational governments, entities, organizations, and individuals for climate change,
- when economic analyses of climate change policy options can prescribe or limit national duties or obligations to respond to the threat of climate change,
- ethical and justice implications of decisions must be made in the face of scientific uncertainty,
- whether action or non-action of other nations is relevant to any nation's responsibility for climate change,
- how to spend limited funds on climate change adaptation,
- when politicians may rely on their own uninformed opinion about climate change science,
- who is responsible for climate refugees and what their responsibilities are.
On some of these issues, the recent IPCC report included a good summary of the extant ethical literature, on other issues important gaps in IPCC's analysis can be identified, and lastly on a few of these issues, IPCC Working Group III is silent. IPCC reports cannot be expected to be exhaustive on these matters and therefore gaps and omissions in the IPCC reports in regard to ethics and justice issues relevant to policy-making is not necessarily a criticism of IPCC and is here pointed out only for future consideration. In fact, IPCC's work on the ethical limits of economic arguments is a particularly important contribution to the global climate change debate. What is worthy of criticism, however, is if IPCC's conclusions on guidance for policy-makers is misleading on ethics and justice issues.
II. Ethical Issues Raised by Economic Arguments About Climate Policy
Perhaps the most important practical ethical and justice issues raised by Working Group III's work on ethics is its conclusions on the ethical and justice limitations of economic analyses of climate change policy options. This topic is enormously practically important because nations and others who argue against proposed climate change policies usually rely on various economic arguments which often completely ignore the ethical and justice limitations of these arguments (In the case of the United States, see Brown, 2012.) Because most citizens and policy-makers have not been trained in spotting ethically dubious claims that are often hidden in what appear at first glance to be "value-neutral" economic arguments, IPCC's acknowledgement of the ethical limitations of economic arguments is vitally important. It is also practically important because the first four IPCC reports, although not completely ignoring all ethical and justice problems with economic arguments about climate change policies, failed to examine the vast majority of ethical problems with economic arguments against climate change policies while making economic analyses of climate change policies the primary focus of Working Group III's work thereby leaving the strong impression that economic analyses, including but not limited to cost-benefit analyses, is the preferred way to evaluate the sufficiency of proposed climate change policies. On this matter, the AR5 report has made important clarifications.
The AR5 III report included a section on this very issue entitled: Economics, Rights, and Duties which we reproduce here it its entirety because of its importance to this discussion, followed by comments in bold italics:
Economics can measure and aggregate human wellbeing, but Sections 3.2, 3.3 and 3.4 explain that wellbeing may be only one of several criteria for choosing among alternative mitigation policies.
Other ethical considerations are not reflected in economic valuations, and those considerations may be extremely important for particular decisions that have to be made. For example, some have contended that countries that have emitted a great deal of GHG in the past owe restitution to countries that have been harmed by their emissions. If so, this is an important consideration in determining how much finance rich countries should provide to poorer countries to help with their mitigation efforts. It suggests that economics alone cannot be used to determine who should bear the burden of mitigation.
What ethical considerations can economics cover satisfactorily? Since the methods of economics are concerned with value, they do not take into account of justice and rights in general. However, distributive justice can be accommodated within economics, because it can be understood as a value: specifically the value of equality. The theory of fairness within economics (Fleurbaey, 2008) is an account of distributive justice. It assumes that the level of distributive justice within a society is a function of the wellbeings of individuals, which means it can be reflected in the aggregation of wellbeing. In particular, it may be measured by the degree of inequality in wellbeing, using one of the standard measures of inequality such as the Gini coefficient (Gini, 1912), as discussed in the previous section. The Atkinson measure of inequality (Atkinson, 1970) is based on an additively separable social welfare function (SWF), and is therefore particularly appropriate for representing the prioritarian theory described in Section 3.4.6 . Furthermore, distributive justice can be reflected in weights incorporated into economic evaluations as Section 3.6 explains.
Simply identifying the level of inequality using the Gini Index does not assure that the harms and benefits of climate change policies will be distributed justly. For that a theory of just distribution is needed. The Gini index is also at such a level of abstraction that it is very difficult to use it as a way of thinking about the justice obligations to those most vulnerable to climate change. Even if there is strong economic equality in a nation measured by the Gini index, one cannot conclude that climate change policies are distributively just.
Economics is not well suited to taking into account many other aspects of justice, including compensatory justice. For example, a CBA might not show the drowning of a Pacific island as a big loss, since the island has few inhabitants and relatively little economic activity. It might conclude that more good would be done in total by allowing the island to drown: the cost of the radical action that would be required to save the island by mitigating climate change globally would be much greater than the benefit of saving the island. This might be the correct conclusion in terms of overall aggregation of costs and benefits. But the island's inhabitants might have a right not to have their homes and livelihoods destroyed as a result of the GHG emissions of richer nations far away. If that is so, their right may override the conclusions of CBA. It may give those nations who emit GHG a duty to protect the people who suffer from it, or at least to make restitution to them for any harms they suffer.
Even in areas where the methods of economics can be applied in principle, they cannot be accepted without question (Jamieson, 1992; Sagoff, 2008). Particular simplifying assumptions are always required, as shown throughout this chapter. These assumptions are not always accurate or appropriate, and decision‐makers need to keep in mind the resulting limitations of the economic analyses. For example, climate change will shorten many people's lives. This harm may in principle be included within a CBA, but it remains highly contentious how that should be done. Another problem is that, because economics can provide concrete, quantitative estimates of some but not all values, less quantifiable considerations may receive less attention than they deserve.
This discussion does not adequately capture serious ethical problems with translating all values into monetary units measured by willingness to pay or its surrogates nor that such transformation may greatly distort ethical obligations to do no harm into changes in commodity value.
The extraordinary scope and scale of climate change raises particular difficulties for economic methods (Stern, forthcoming). First, many of the common methods of valuation in economics are best designed for marginal changes, whereas some of the impacts of climate change and efforts at mitigation are not marginal (Howarth and Norgaard, 1992). Second, the very long time scale of climate change makes the discount rate crucial at the same time as it makes it highly controversial (see Section 3.6.2 ). Third, the scope of the problem means it encompasses the world's extremes of wealth and poverty, so questions of distribution become especially important and especially difficult. Fourth, measuring non‐market values—such as the existence of species, natural environments, or traditional ways of life of local societies—is fraught with difficulty. Fifth, the uncertainty that surrounds climate change is very great. It includes the likelihood of irreversible changes to societies and to nature, and even a small chance of catastrophe. This degree of uncertainty sets special problems for economics. (Nelson, 2013) (IPCC, 2014.WG III, Ch. 3, pg. 12-13)
Again this discussion does not adequately describe the ethical problems with economic determinations of all values. In fact it leaves the impression that if non-market values can be discovered the problems of transforming all values to commodity values are adequately dealt with.
Chapter 3, also includes additional statements about the ethical limits of economic reasoning sprinkled throughout the chapter. They include:
1. Most normative analyses of solutions to the climate problem implicitly involve contestable ethical assumptions.(IPCC, 2014. WG III, Ch. 3, pg.10)
2. However, the methods of economics are limited in what they can do. They can be based on ethical principles, as Section 3.6 explains. But they cannot take account of every ethical principle. They are suited to measuring and aggregating the wellbeing of humans, but not to taking account of justice and rights (with the exception of distributive justice − see below), or other values apart from human wellbeing. (IPCC, 2014.WG III, Ch. 3, pg. 24)
And so Chapter 3 of the IPCC report contains a number or clear assertions about the ethical limitations of economic arguments. However there are important gaps missing from this analysis. Also several sections of Chapter 3 that can be interpreted as claims that policy makers are free to choose economic reasoning as justification for climate policies. That is, some of the text reads as if a policy-maker is free to choose whether to base policy on economic or ethical and justice considerations, choosing between these two ways of evaluation is simply an option. Some of these provisions follow with responses in italics
Chapter 3 page 6 says:
Many different analytic methods are available for evaluating policies. Methods may be quantitative (for example, cost‐benefit analysis, integrated assessment modeling, and multi‐criteria analysis) or qualitative (for example, sociological and participatory approaches). However, no single best method can provide a comprehensive analysis of policies. A mix of methods is often needed to understand the broad effects, attributes, trade‐offs, and complexities of policy choices; moreover, policies often address multiple objectives (IPCC, 2014.WG III, Ch. 3, pg. 6)
Although economic analyses can provide policy-makers with valuable information such as which technologies will achieve ethically determined goals at lowest cost, thereby providing criteria for making remedies cost-effective, there are serious ethical problems with cost-benefit analyses used prescriptively to set emissions reductions targets. Some of these are alluded to in IPCC Chapters 3 and 4, others are not acknowledged. Because of the prevalence of cost-benefit justifications for climate change policies, future IPCC reports could make a contribution by identifying all of the ethical issues raised by cost-benefit analyses.
Any decision about climate change is likely to promote some values and damage others. These may be values of very different sorts. In decision making, different values must therefore be put together or balanced against each other. (IPCC, 2014. WG III, Ch. 3, pg. 6)
This provision can be understood as condoning a consequentialist approach to climate policy that fails to acknowledge deontological limits. Since when any nation makes policy on climate change it affects poor people and vulnerable nations around the world, there are serious procedural justice issues which go unacknowledged in this section and, for the most part, all throughout Chapter 3. Nowhere does the chapter acknowledge that when a climate policy is under development at the national level, nations have no right to compare costs to them of implementing policies with the harms to others that have not consented to the method of valuation being used to determine quantitative value.
Ideally, emissions should be reduced in each place to just the extent that makes the marginal cost of further reductions the same everywhere. One way of achieving this result is to have a carbon price that is uniform across the world; or it might be approximated by a mix of policy instruments (see Section 3.8 ). (IPCC, 2014.WG III, Ch. 3, pg. 26)
This statement fails to acknowledge that emissions reductions amounts should be different in different places according to well accepted principles of distributive justice. Although other sections of the chapter acknowledge that responsibility for climate change is a matter of distributive justice, this section and others leave the impression that climate policy can be based upon economic efficiency grounds alone. The way to cure this problem is to continue to reference other sections that recognize ethical limits in setting policy on the basis of efficiency.
(IPCC, 2014.WG III, Ch. 3, pg. 6)
Since, for efficiency, mitigation should take place where it is cheapest, emissions of GHG should be reduced in many developing countries, as well as in rich ones. However, it does not follow that mitigation must be paid for by those developing countries; rich countries may pay for mitigation that takes place in poor countries. Financial flows between countries make it possible to separate the question of where mitigation should take place from the question of who should pay for it. Because mitigating climate change demands very large‐scale action, if put in place these transfers might become a significant factor in the international distribution of wealth. Provided appropriate financial transfers are made, the question of where mitigation should take place is largely a matter for the economic theory of efficiency, tempered by ethical considerations. But the distribution of wealth is amatter of justice among countries, and a major issue in the politics of climate change (Stanton, 2011). It is partly a matter of distributive justice, which economics can take into account, but compensatory justice may also be involved, which is an issue for ethics. (Section 3.3).(IPCC, 2014.WG III, Ch. 3, pg. 26)
There are a host of potential ethical problems with mitigation taking place in one part of the world to satisfy the ethical obligations of a nation in another part of the world which is emitting above its fair share of safe global emissions that are not mentioned in this article. Included in these problems are:
- Environmental Sufficiency. There are many technical challenges in assuring that a project in one part of the world that seeks to reduce ghg by an amount that otherwise would be required of a polluter will actually succeed in achieving the reductions particularly when the method of reduction is reliant on biological removal of carbon.
Permanence. Many proposed projects for reducing carbon in one part of the world to offset reductions ethically required in another part of the world raise serious questions about whether the carbon reduced by the project will stay out of the atmosphere forever, a requirement that is required to achieve the environmental equivalence to ghg emissions reductions that would be achieved at the source.
Leakage. Many proposed projects used to offset emissions reductions of high-emitters raise serious questions about whether carbon reduced by a project at one location will result in actual reductions in emissions because the activity which is the subject of the offset is resumed at another location.
Additionality. A project that is proposed in another part of the world to offset emissions reductions of a high-emitting entity may not be environmentally effective if the project would have happened anyway for other reasons.
Allowing Delay In Investing In New Technology. The ability to rely on a cheaper emissions reductions project in another part of the world as a substitute of reducing emissions creates an excuse for high-emitting entities to delay investment in technologies that will reduce the pollution load. This may create a practical problem when emissions reductions obligations are tightened in the future.
Chapter 3 also treats other important ethical issues that arise in climate change policy formation. They include:
3.3 Justice, equity and responsibility,
3.3.1 Causal and moral responsibility
3.3.2 Intergenerational justice and rights of future people
3.3.3 Intergenerational justice: distributive justice
3.3.4 Historical responsibility and distributive justice
3.3.5 Intra‐generational justice: compensatory justice and historical responsibility
3.3.6 Legal concepts of historical responsibility
3.3.7 Geoengineering, ethics, and justice
3.4 Values and wellbeing
3.4.1 Non‐human values
3.4.2 Cultural and social values
3.4.3 Wellbeing
3.4.4 Aggregation of wellbeing
3.4.5 Lifetime wellbeing
3.4.6 Social welfare functions
3.4.7 Valuing population
III. Some Additional Gaps In Chapter 3
Some of the gaps in Chapter 3 on ethical issues raised by climate change policy-making include: (1) ethics of decision-making in the face of scientific uncertainty, (2) whether action or non-action of other nations affects a nation's responsibility for climate change, (3) how to spend limited funds on climate change adaptation, (4) when politicians may rely on their own uninformed opinion about climate change science, and (5) who is responsible to for climate refugees and what are their responsibilities.
The last entry in this series will continue the analyses of IPCC Chapter 3 on Social, Economic, and Ethical Concepts and Chapter 4 on Sustainability and Equity.
Brown, 2012, Navigating the Perfect Moral Storm: Climate Change Ethics In Light of a Thirty-Five Year Debate, Routledge-Earthscan, 2012
Intergovernmental Panel on Climate Change (IPCC), 2014, Working Group III, Mitigation of Climate Change, http://www.ipcc.ch/report/ar5/wg3/ –
Donald A. Brown
Scholar In Reference and Professor
Sustainability Ethics and Law
Widener University School of Law


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News | July 17, 2014
Voyager Project Scientist Ed Stone Honored
Ed Stone, project scientist of NASA's Voyager mission since 1972, and former director of NASA's Jet Propulsion Laboratory, Pasadena, California, was honored with a lifetime achievement award on Wednesday from the American Astronautical Society. Stone received this honor "for sustained and extraordinary contributions to America's space programs, including innovative planetary missions in support of unmanned exploration of the solar system," the society said.
"Not only does he possess all the right professional qualifications, but his long-term accomplishments in furthering the exploration of our solar system are truly remarkable, unique and deserving of this recognition," Jim Kirkpatrick, executive director of the American Astronautical Society, said of Stone.
"This lifetime achievement award is an extraordinary honor," Stone said.
The award was presented in Washington. It is given every 10 years on the occasion of the society's anniversary. Previous recipients include Wernher von Braun, a pioneer in rocket development, and William H. Pickering, another former director of JPL.
Stone served as JPL director from 1991 to 2001, during which time a number of new missions were launched, all while Voyager 1 and 2 soared beyond planets and headed toward the boundary of the solar system.
"It's especially rewarding that the Voyager missions continue," Stone said.
His JPL leadership also coincided with the July 1997 landing of the Mars Pathfinder mission, with its Sojourner rover, on the Red Planet. This marked the first successful arrival of a roving vehicle on Mars.
After stepping down as JPL director, Stone continued his leadership role with Voyager. In 2012, Voyager 1 made history as the first probe to cross into interstellar space, leaving the "bubble" around our solar system's sun and planets known as the heliosphere.
When the probe launched in 1977, "none of us knew how big the bubble was, nor did we know how long spacecraft could last," Stone said.
The Voyager spacecraft were built and continue to be operated by NASA's Jet Propulsion Laboratory, in Pasadena, California. Caltech manages JPL for NASA. The Voyager missions are a part of NASA's Heliophysics System Observatory, sponsored by the Heliophysics Division of the Science Mission Directorate at NASA Headquarters in Washington.
Written by: Elizabeth Landau

subset: commoncrawl


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VMworld Europe 2008 Coverageby Liz van Dijk on March 10, 2008 12:01 AM EST
- Posted in
- IT Computing
When we're not up to our ears in lab research, we - the European branch of AnandTech - like to increase our knowledge of subjects in some classier ways. For example, by traveling down to Cannes to cover VMware's first VMworld conference in Europe, taking place in the palais des festivals, especially known for its annual hosting of the film festival. The conference hosted over 4500 visitors and 96 exhibitors, and tons of hour-long sessions were held throughout the 3-day conference (26th - 28th of February).
A view of Cannes' harbor from the balcony of the palais.
Our interest for this mostly software-related conference stems from the technology's amazing potential in the business IT-market, which is a subject we definitely don't want to keep from our readers.
A bit of info on VMware may be interesting at this point, so here's a quick rundown. Celebrating its 10th anniversary in 2008, VMware employs over 5000 people worldwide in 54 offices, and offers its virtualization services to over 100.000 customers. It's easily the biggest player in the field at this point, and is still working on strengthening that position through partnerships with many of the big hardware manufacturers.
Yours truly eagerly awaiting the start of the conference…
Virtualization has come a very long way in the past couple of years, and VMware's efforts to push this technology into every segment of the business IT world has encouraged many companies to start experimenting with it. Thanks to that, many new ways have been discovered to integrate virtualization in a way that makes the environment even more flexible, and some of those interesting new takes were displayed at VMworld. In this article, we've bundled together coverage of some of the items we saw, summarized here:
breaks a Microsoft Exchange performance record with the use of ESX
- BEA rocking the Java world with LiquidVM
- Parallels offering their own take on virtualization with a suite of
products for several platforms
- Richard McDougall offers some insights on running databases in a virtualized environment
We've tried to cover as many bases as possible, but the vast amount of subjects made complete coverage impossible. Definitely check out Johan's IT blogs and article for his experiences, though. Now let's take a closer look at the above items.


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Thanks to everyone for playing along with us, and we're ready to announce the ninth Chrismahanukwanzakah giveaway winner. The winner of the set of '8" Kodiak Bad New Bear' by Mishka and Kidrobot is Trampt member Metz27. The winner of the daily sticker pack for reposting our image is Instagram member loumanchoo.
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Techzonez now supports Android and the iPhone/iPod Touch/iPad natively with Forum Runner!
What is Forum Runner?
Forum Runner is an Android/iPhone/iPod Touch/iPad App that allows you to browse this forum using a native client. This means faster access for those users since it only downloads the actual forum information rather than all the extraneous images that slow down the mobile connection.
Forum Runner Feature List
- Browse your favorite forums in an easy-to-use-interface with multiple notification types (private message, subscription, etc)
- Fully customizable home screen with your favorite forums
- PUSH NOTIFICATION SUPPORT : Get private message and subscribed thread updates from your favorite forums in the background!
- Poll updates (private messages/subscriptions) from favorites on home screen - shows you a summary of which forums you have new messages or subscriptions on!
- Image attachment thumbnail and full size viewing from threads
- View a thread's image attachments in one convenient screen (much like the native iPhone "Photo" app)
- Save thread images to your iPhone/iPod touch library
- Fully search-able forums!
- View embedded links without leaving the app, including YouTube videos
- Supports portrait AND landscape mode
- Full posting options (quote posts, start new thread, etc)
- Attach unlimited photos from your library (or take a photo from the camera and attach it)
- Full support for private messages and private message folders
- Full support for thread subscriptions - track your favorite threads and be updated via push when they have new posts!
Some screen shots of Forum Runner running on various devices:
iPhone: Home Screen with customizable icons and notifications:
Push notification updates while outside the app:
Image attachment browser from a thread:
Fully searchable forums:
Full forum browsing:
How can I get the Forum Runner iPhone Client?
Either search "Forum Runner" in the App Store on your iPhone, or click the link below:
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Either search "Forum Runner" in the Google Market on your Android device, or click the link below:
Get Forum Runner from Google Market


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John is the Chief Meteorologist for KAMR Local 4 News and Fox 14 News.
John is a native Texan. He was born in Amarillo back in 1962. At the age of 2, his family moved to Minneapolis, Minnesota for 4 years, then to Enid, Oklahoma, where John lived for 24 years. As you can imagine, with Enid being in the heart of tornado alley, this is where John began his love affair with severe weather.
John moved to Amarillo in May 1992 from Denver, Colorado where he received his degree in meteorology. While in Denver, John was a student member of the American Meteorological Society, serving on the student staff operations for the Ninth Conference on Numerical Weather Prediction in October 1991. John went on to receive the AMS Seal of Approval for Television Weathercasting in 1994.
Prior to his position at KAMR Local 4 News and Fox 14 News, Harris served as Morning and Weekend Meteorologist for another Amarillo station from 1992-2008.
John has received two degrees: B.S. in Business Marketing, Southwestern Oklahoma State University, 1985, and a Bachelors of Science Degree in Meteorology from Metropolitan State College of Denver, 1992.
Practicing meteorology in the Texas Panhandle for over 20 years, John knows, and respects the diversity of weather that can occur at any one moment! While loving the beautiful sunsets of summer, and the whipped up snow drifts from a picturesque winter scene, John has also witnessed first hand, the horrific damage of an F-5 tornado, and the sickening heartbreak it can bring to a town in a matter of moments. Folks of the viewing area can rest assured, if dangerous weather occurs, John and his team will be on TV 24/7 to provide timely and accurate weather bulletins.
With God's perfect grace, John has a beautiful wife, Kristin, and two boys, Joshua, and Mason.


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We sat down with Star Wars: The Last Jedi cast members from the dark side and the light.
To experience Star Wars: The Last Jedi in IMAX, click HERE.
The IMAX release of Star Wars: The Last Jedi will be digitally re-mastered into the image and sound quality of The IMAX Experience® with proprietary IMAX DMR® (Digital Re-mastering) technology. The crystal-clear images, coupled with IMAX's customized theatre geometry and powerful digital audio, create a unique environment that will make audiences feel as if they are in the movie.


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The Floor is Jelly was singlehandedly made by Ian Snyder, a student at the Kansas City Art Institute. According to his Tumblr, he started working on The Floor is Jelly as a diversion from a "serious" game he was working on for the Super Friendship Club Justice Pageant, but The Floor is Jelly eventually took on a life of its own and became a finalist in the 2013 Independent Games Festival's Student Showcase. And now, it's a fully realized game that you can pick up for 10 bucks through the Humble Bundle Store.
Honestly, I only heard about The Floor is Jelly a couple weeks ago when someone posted the launch trailer on Reddit. It piqued my interest enough to check out Snyder's dev blog and read a couple of his interviews. After that, I couldn't wait to get my hands on a copy of it. I wasn't disappointed.
The Floor is Jelly is exactly what it looks like – a platformer where you bounce around in a world made entirely out of jelly. I'm not sure if the title is just a placeholder that stuck, or if it's part of the "exactly what it says on the tin" trend indie games have been taking lately – like Don't Starve or Sir, You Are being Hunted, but it's honestly the best possible name because it tells you literally everything you need to know about it to play. There's no power-ups and no hidden abilities, just a world of non-Newtonian fluid for you to bounce around and explore. Throughout the game, there are 31 doors hidden just off screen that lead to secret houses with computers in them. When you access the computers, you have five options: HELP, LOOK, INV, WWW, SET, CRED, and EXIT. I won't spoil what each does (even though CRED and EXIT should be fairly obvious), but my second playthrough of the game has been my attempts to unlock the mystery of SET, which can only be unlocked once you have found all 31 houses.
The Floor is Jelly feels like it could be Proteus and Fez's lovechild. It's especially easy to compare it to Fez, since they were both one-man projects that are meditations on the nature of video games. But where Fez is a mental meditation that focuses on puzzles, Jelly is experiential. Like Proteus, Jelly is about exploring a world that seems to have been created solely for your amusement. Discovering their secrets involve physically looking around every corner and pushing yourself through the environment to see what's on the other side. To put it another way, Proteus and Fez are like a fully constructed LEGO Deathstar set you see on display at the mall – it's fun to look at because of how huge and intricate it is. The Floor is Jelly is like that footlocker of mismatched LEGO you kept in your closet – you use your experience and imagination to build your own Deathstar, figuring out how your vision would complete itself as you went along. And like every other LEGO magnum opus, as soon as it's fully realized it gets broken down and returned to the footlocker.
Snyder gave my favorite description of The Floor is Jelly in an interview with Gamasutra:
"I'd say it has a focus on the kinetic or sensory experience of the player – it's an experiential platformer ... I want the game to be really rewarding to the kind of player who pokes at the holes in the corners of their universe until it unravels."
The Floor is Jelly cuts out a lot of the cerebral elements most games carry. It has very little dialogue, even less story, and absolutely no character development. You aren't even given a name for your little jumping avatar. Because of its experiential nature, the only way you can learn about the world is to dive headfirst into it, which brilliantly opens up communication between the game and the player. By poking and prodding your way through the world, it teaches you necessary rules like "spikes will kill me" and "flowers like the rain." If you pay close attention, you'll be able to figure out how each level with a hidden door betrays it's secret.
The Floor is Jelly is a beautiful game that's lot of fun to play. The soundtrack by Disasterpeace (who also did the music for Fez) is excellent, and really matches the aesthetic of the game. The difficulty curve through The Floor is Jelly has a smooth pace, with very few intense difficulty spikes. When you're met with a difficult challenge, it's usually due to a change in gameplay that requires you to think differently instead of the puzzles suddenly becoming impossible to solve. At least, until you get to the later stages where you have to pull off some platforming maneuvers that would be demanding even if you were doing them on solid ground. And things get really crazy in the final world. I can't go into too much detail without spoiling it, but I can say that every time I completed a set of stages I felt an entertaining mixture of "I can't believe I just got through that" and "Oh God, what fresh hell is this?"
As much as I loved The Floor is Jelly, there are a few things missing from its formula. First and foremost, there's no gamepad integration. Maybe it's just me, but I'm more comfortable platforming with a controller in my hand instead of a set of arrow keys and a spacebar. Second, a map would be a really handy. I'm currently on my second playthrough so I can hopefully find all of the secret houses. When I began painstakingly taking every path and jumping off every ledge, I was wishing for a map – if only to keep track of secrets I had already found. The doors you haven't entered yet are highlighted, which is helpful, but if you want to go back through each world a second time, you pretty much have to draw your own map.
The biggest problem with The Floor is Jelly is the glitches. I have mixed feelings about this because most of the glitches I encountered didn't negatively effect the gameplay. Actually, they sort of added to its charm. Every so often I would clip through a platform and end up on the other side, which actually encouraged me to bounce up and down all the walls to see if I could trigger a glitch, especially if a puzzle had me stumped. And that's kind of what the game is about: "poking holes in the corners of [the] universe."
While most of the glitches were harmless and fun, there are unfortunately game-stopping problems. Many times when I was poking around looking for glitches I found exactly what I was looking for and got stuck inside a wall. Thankfully, the game saves every time you enter a new room, so restarting doesn't hurt your progress any. But it started getting on my nerves pretty quickly. Also, I experienced a game-breaking glitch that completely halted my progress: a gateway that I had opened wouldn't let me through. Thankfully, Snyder is really active on Twitter and makes his contact info readily available on his website, so it was easy to contact him and figure out how to fix the problem without losing my save data.
In short, The Floor is Jelly is beautiful, smart and it's got a great sense of humor. If it was a sentient being I'd become close friends with it and spend months working up the courage to ask it out for a cup of coffee. I love it's sense of exploration and the simple joy of bouncing around to see if there are any secrets hidden just off screen. I can only hope that there are plans to patch the few glaring errors in an otherwise amazing game.
I've been recommending this game to my friends since before it came out, and now that I've played it I'm pushing them even harder to get it. Hopefully Snyder will release a patch to fix the game's unfortunate glitches, but even in its current state The Floor is Jelly is definitely worth your 10 dollars.
I've spent an embarrassing percentage of my life planted in front of a screen. I'm pretty sure I know the layout of Planet Zebes better than my own home town, and most of my social life in high school revolved around Halo 2 and Super Smash Brothers. When I wasn't on a console I was playing every ROM I could get my mitts on.
These days I spend most of my time with games made by small studios, because they tend to make what I'm interested in playing. I love developers that experiment with new mechanics, write challenging and immersive narratives, and realize that a game's aesthetics are more than it's graphics. So long story short-you'll see a lot of posts from me about Kickstarter campaigns and Early Access debuts.
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These tap rooted perennial species produce global heads of small, tightly packed flowers, often surrounded by showy stiff bracts. Flowers appear in mid summer. The glossy heart-shaped or pinnately divided leaves form tufted rosettes at the base of the stiff flower stalks. Drought resistant plants
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Farahan Ziegler Rug - Beige
80x200 cm
Fast delivery: 2 - 5 workdays
Free Returns
The colors in the rug will be perceived differently depending on the angle you view it from.
Farahan Ziegler Rug - Beige carpet from Turkey.
These beautiful Oriental rugs are replicas of the highly popular Ziegler rugs that originate from ancient Persia. The pattern in the rugs originates from antique rugs and often have lighter colour schemes than other Oriental rugs. These well loved rugs have long been sought after mainly because they fit into most homes, modern and more traditional settings alike. The pile is made of a synthetic wool material with textile characteristics which give a soft and comfortable rug to walk on, that is easy to maintain and does not fluff.
Artificial Wool
Synthetic wool (Polypropylene) is a man-made fibre, made up of tightly twisted yarns that give the rug a lively lustre. Polypropylene has a high resistance to wear and can withstand heat well. Rugs produced using polypropylene are ideal for people with allergies to, for example, natural materials. The material is antistatic which means it does not shed fibres or attract dust and is easy to clean.
This carpet is certified according to STANDARD 100 by OEKO-TEX®, a globally uniform and independent testing- and certification system for textiles. The certification means that the finished product is free from hazardous chemicals.
Product reviews
Everyone falls in love with it the moment they enter the house
Great quality. Excellent rugs.
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Nice and qood quality. I liike.
Great quality at a reasonable price.
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Very pleased with the rug.


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James' Comedic Talents Showcased in Paul Blart
- Jeffrey Huston Crosswalk.com Contributing Writer
- 2009 16 Jan
DVD Release Date: May 19, 2009
Theatrical Release Date: January 16, 2009
Rating: PG (for some violence, mild crude and suggestive humor, and mild language)
Genre: Comedy
Run Time: 87 min.
Director: Steve Carr
Cast: Kevin James, Jayma Mays, Keir O'Donnell, Raini Rodriguez, Stephen Rannazzisi, Bobby Cannavale
While Kevin James has built a successful career for himself—the TV series King of Queens, a well-received supporting turn in Hitch, and various stand-up comedy specials—he could also be ranked high in the category of "The Underappreciated."
James can take the most standard comic scenarios and spin them into comedy gold by the sheer force of his appealing talents. He can make anything funny and anyone laugh—and he does just that in Paul Blart: Mall Cop, one of the best of its kind since Tommy Boy.
Conceived and co-written by James, Paul Blart: Mall Cop is about a down-on-his-luck mall security officer who is uninspired by his job. A single father, he's also unlucky in love, living a very bland life with his tween daughter and mother. These circumstances drive him to overeating, a trait played for inoffensive laughs and even empathy as he indulges in comfort food (like when he spreads peanut butter on a piece of pie as he whispers "Go away pain …").
He does his best to embrace his work, despite the emasculating mall security credo "Detect. Deter. Observe. Report." As he wheels around the mall on his Segue, Blart overcompensates by exercising his duties with a bit of an authoritarian streak (such as ticketing elderly people who speed in their motorized wheel chairs). But with James' amiable nature, he never comes off as mean because we understand he's really looking for purpose.
The story couldn't be more simplistic, rolling out one stock character and scenario after another. There is Amy, an attractive mall employee who catches his affection (who would honestly be out of his league in real life), the requisite "cool guy jerk" who's pursuing the woman Paul likes while mocking him openly in front of her, and other fellow officers who also belittle his commitment to the job. These are formulaic beats familiar to, say, most Adam Sandler movies—which is apropos given that Sandler serves as one of the film's producers.
Blart inevitably embarrasses himself in front of Amy as he attempts to connect with her, and so all he needs is just one opportunity to show his courage, strength and heart. Oh, if only one such chance were afforded him! The film, of course, is more than happy to oblige by serving up the perfect scenario when a highly-skilled team of thieves (that leap, jump, skate, bike, and fly around the mall like monkeys in a jungle) attempts a grand after-hours, credit-card code robbery scheme. They take Amy (and others) hostage in the process, and Blart ends up being the only "inside man".
The thrust of the movie turns into "Die Hard in a mall" mixed with Home Alone antics, and suffice it to say that Blart saves the girl and the day. Yet even while suspense is a non-factor and the script couldn't be more by-the-numbers, it's all there to support one worthy effort: to showcase the comic talents of Kevin James. Aside from acknowledging his superb instincts, impeccable timing and gifts at physical comedy (he can even make driving a Segue hilarious), there's not much to analyze about James other than he is very, very funny.
Still, he's better than most in large part because of the conviction and humanity he brings. Most comics play the obligatory "awe shucks" likeability, but James really invests a sincerity that elevates the material. He makes moments laughable or tender that aren't inherently so simply by what he brings as an actor. He and Director Steve Carr even seamlessly blend the two moods, giving a sweetness to romantic moments while still imbuing them with humor (a collection of passionate '80s ballads in the soundtrack certainly helps, too). On top of all that, the content is a very mild PG. There's virtually no profanity, the handful of innuendos are fairly vague, and on the whole is about as inoffensive as Hollywood comedies get.
Yes, the movie does drag a bit (even at a tight 87 minutes). It starts strong as it focuses on the character of Blart (and James' performance), but when it eventually kicks into its plot machine the movie loses both its Blart-focus and consistency of laughs. There's still enough to keep audiences entertained, though, and is as sure-fire a safe crowd-pleaser as you'll find. It's sure to do good box office, have a long life on DVD, and maybe even inspire a Paul Blart: Mall Santa sequel—and if that means giving Kevin James even more films with better scripts, then I'm all for it.
- Drugs/Alcohol: Co-workers go out for drinks at a bar after work. Blart unknowingly consumes a pitcher of margaritas during an eating contest and becomes inebriated. It's played for laughs.
- Language/Profanity: Only one swear word/phrase is used—"Go to hell". The crude phrase "Eat me". Someone asks in a phone call "Are you sweaty over her right now?" There's also a lyrically suggestive ring tone that briefly occurs a couple of times that uses the metaphor of chewing bubble gum. A jar of hot sauce with the fake brand "The Devil's Crotch".
- Sex/Nudity: An overweight woman's shirt is pulled up during a fight in the mall. She is wearing a bra. A romantic kiss, but chaste. A stalker boyfriend character (but is played for laughs).
- Violence/Other: All violence is played for light action or outright comedy, mostly consisting of gunfire and fighting. Criminals stab at Blart with a sharp metal pipe through a vent system, but Blart is never actually stabbed.
Jeffrey Huston is a film director, writer and producer at Steelehouse Productions in Tulsa, Okla. He is also cohost of the "Steelehouse Podcast," along with Steelehouse Executive Creative Mark Steele, where each week they discuss God in pop culture.
To listen to the free, weekly podcast, please visit www.steelehouse.com or click here. You can also subscribe to the "Steelehouse Podcast" through iTunes.


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Like Macross without the drama
Way back through the mists of time — 1990 to be precise — fans of the relatively new RTS genre were treated to what is sometimes retroactively considered to be one of the world's first MOBAs, Herzog Zwei. Players commanded a flying, transforming mech that could both fight and airlift units to different parts of the battlefield. Despite its later cult status, the title didn't perform very well in North America, though it was slightly more successful in Europe, but not enough to stop it from becoming an evolutionary dead end. Until now, that is.
AirMech is very much the child of Herzog Zwei, and its creator has cited the '90s RTS as the main inspiration for this free-to-play mech-focussed MOBA. This spiritual successor is somewhat more welcoming than its predecessor, and is not as micromanagement intensive; It's very much a product of the times, yet it still captures what made the cult classic so compelling over 20 years ago.
AirMech (PC)
Developer: Carbon Games
Publisher: Carbon Games
Release: Spring 2013
MSRP: Free ($29.99 for the Beta Bundle)
AirMech tasks players with controlling an airborne mech that can rapidly transform into a giant walking murder machine. Armed with guns, rockets, or even a laser sword and shield, it patrols the colorful battlefields of the future looking for explosive scraps to dive into. It's all about these self-contained battles, and forgoes a single-player campaign entirely — though it certainly isn't any worse off for this.
It's a predominantly multiplayer affair, with combatants facing off against individual opponents or opposing teams in a war to control maps filled with bases, some of which are defended by the AI. Players can opt to fight in a match against the AI, either on their own or with a partner, but beyond learning the ropes or testing out new loadouts, there isn't much reason to fight against these computer-controlled enemies — they aren't too bright.
Battling other people, that's what it's all about. It's a frantic, often chaotic experience that offers no downtime and constant, dizzying action. Players zip around the map, grabbing units, dumping them near enemy bases, in the middle of a shoot-out, or ordering them to patrol areas, capture outposts, or attack the enemy's gigantic, heavily-armored base. Or they might just turn into a big ol' robot and kick the living daylights out of some smaller, poor, unfortunate robots.
To capture an outpost — which is essentially a factory — its inhabitants much be destroyed by attacking the building itself, then robotic troops have to be sent in to capture each node within it. Unlike vehicles, soldiers cannot be given orders, and are only ever static if you attach them to an outpost. The rest of the time they are constantly forcing their way forward, shooting everything in sight, as they make their way to the nearest building.
On their own, these troops can be very vulnerable, but are some of the most important units in the game — so it's a good idea to shield them from harm by providing them with a more stalwart escort. However, the loss of these units is easy to get over, as they are constantly being churned out automatically and can even be built by the player.
There's only one main resource which requires players to keep an eye on: money. Cash is used to buy more troops and units, and is provided by outposts and augmented by money generators that can be added to a player's loadout, but only if they've already purchased them. Even if you are filthy stinking rich — wealthy enough to wear a top hat and monocle — you're still limited by a population cap. However, this cap can be increased by selecting particular pilots or using certain items.
The AirMechs, of which there are many to choose from, have special abilities that can be accessed when you level up in a match. Depending on the mech, these could allow you to heal units, shoot missiles, wield melee weapons, or airlift more precious gun-wielding cargo. The mechs are further differentiated by their speed, damage, and hardiness. Their abilities are limited by fuel, though, and when that runs out they will become slower, unable to carry units, or use their powers. Replenishing the fuel supply is as easy as going back to an outpost. Health can be regenerated in the same way.
I've become rather partial to the Osprey mech, myself. It's a support mech that can heal units as well as carry more. I get a great deal of delight from dropping four tanks near an enemy outpost and watching as foes attempt to dispatch them to no avail. They could just attack me, since I'm the one healing them, but people can be silly.
New AirMechs, pilots, units, and items can be purchased in the store between bouts. There's a great deal of variety on offer, and there's always something on trial which allows players to use them temporarily without spending any kudos — the game's currency. Kudos can be earned merely by participating, though players obviously earn more for a victory. Giving people a little boost are quests that, upon completion, confer a small amount of kudos. They are simple things like "reach x level" or "kill x number of y," so they aren't particularly interesting, but they do give a slight sense of progression and should please those who are goal orientated.
There are quite a lot of things that can only be purchased by paying players through diamonds, a currency unavailable to the unwashed masses. Unfortunately, they are far from merely cosmetic, but they don't necessarily provide an unfair advantage for those who are willing to part with their cash. Rather, they give these players more options and hasten their progress. Using a F2P account, I did feel that I wasn't really earning as much kudos as I would have expected given that I've only lost one battle, but I did earn enough for my Osprey and some more units — including the terrifying explosive Creepers from Minecraft, of all things — which I've been enjoying immensely.
The plethora of options available to all players means that there are a hell of a lot of strategies to learn and experiment with. Part of the joy is in testing out new loadouts or experimenting how well they work in tandem with the loadouts of teammates. With that in mind, AirMech definitely benefits from playing with a friend, or even just someone you can communicate more easily with even if you secretly hate them. It's certainly possible to enjoy the experience with a silent partner, just not optimal.
As with any multiplayer RTS, there will never be an end to people debating balance. Thankfully, thus far I've not seen any tactic, mech, or unit that doesn't have some sort of weakness that can be exploited. One particular tactic that you will see time and time again is, unsurprisingly, turtling.
Turrets are available right from the get go and are easy to build very quickly. Having the ability to take out both land and air targets makes them pesky, indeed. In at least half of my scraps, I've found that my opponents will surround their entire base with these things, meaning that it's almost instant death for anyone unfortunate enough to get close. Luckily, many maps place bases not quite at the edge of the map, so there's often a tiny spot of land just behind the base.
When my enemy is being a bit boring, I respond by just shuttling unit after unit to that tiny, innocuous spot at the back of their base. Of course, these units rarely last for more than a few seconds, but do this for a couple of minutes and there's a good chance you'll snatch a victory. It's certainly not as much fun to play that way, but that's just what battles sometimes devolve into. Not before, I should add, there's plenty of fighting over outposts and crazed, explosive, shrapnel-flying fun, though.
The maps are truly wonderful creations, encouraging lots of different tactics while funneling players and their units towards each other's bases through dangerous choke points, turret-defended outposts, and forested areas where enemy squads may be lying in wait. Some places are only accessible via flight, so opponents will have to actively airlift units there to take them over, and some outposts sit snug in craters, their defenses constantly attacking the troops slowly making their way around to the single entrance point.
Despite being filled with multiple avenues for attack and encouraging multiple strategies, the maps are never particularly large. A few games on one map will reveal a lot of its twists, thus players learn quickly.
It is the fantastic momentum that really makes AirMech shine. There's never a moment of respite, as your forces are continually trying to capture areas, which inevitably leads to constant conflict with one's opponents. Whether you're healing a tank, airlifting troops into a contested area, blowing up buildings, shooting down missiles headed straight for your arse, or going toe-to-toe with an enemy mech, you're always utterly focused on the battle.
So, you can imagine how annoying it might be to be hit by some serious lag. Very bloody annoying. Lamentably, it happens a lot. In fact, I haven't played more than maybe five battles where lag wasn't an issue, and if anyone is suffering from it, all players suffer. At first I thought it was an issue at my end, but then I noticed that much of the time the game said I was stable, and it was somebody else causing everything to come grinding to a halt for a second or two. It may be an issue with the net code, or I could just be extremely unlucky. Regardless, it's been rather irritating.
Besides the lag my experience has been fortuitously free of issues. The developer is very hands-on and seems to work actively with players to solve problems, both on the Steam forums as well as Carbon Games' own forum.
If you're even remotely interested in MOBAs or RTSs, then you'll be doing yourself a great favor by downloading AirMech and firing it up. It succeeds in building on the solid foundation laid by Herzog Zwei over 20 years ago, while simultaneously feeling modern and fresh. Now, I need to get back to the game so I can eventually buy a UFO that transforms into a giant mechanical spider. Abductions here I come!


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Florida Search Engine Optimization
Member since Dec 11, 2008
- Profile: /members/136-florida-search-engine-optimization.htm
- Comments: 9
Recent Blog Comments By Florida Search Engine Optimization
Exploring Path Info And How It Interacts With ColdFusion And The Browser
Posted on Jun 1, 2008 at 12:11 AM
Ben, "The above URL has no additional path information. And, as such, it seems IIS is putting the same path into both the CGI.sciprt_name and the CGI.path_info variable." When I was creating a SES CFC to use for a project of mine, I had developed the CFC from Mike Dinowitz's SES URL UDF ... (Fusi... read more »
June 1st 2008 - National Regular Expression Day! (Post A Comment, Win A Prize)
Posted on May 31, 2008 at 11:50 PM
@Angela Any female that likes RegEx's is definitely cool by me ... { :) } That Dreamweaver trick is a pretty cool way to learn RegEx's ... Not to steal your thunder or anything ... but, for an easy way to "Cheat" at learning RegEx's ... By understanding the definitions of RegexBuddy's tokens,... read more »
June 1st 2008 - National Regular Expression Day! (Post A Comment, Win A Prize)
Posted on May 31, 2008 at 6:13 AM
The first time I realized that RegEx's were f()cking awesome was when I saw RegExPal and parse URI / SplitURL's from Steve ... I want the Shakespeare shirt ... please ... now.... read more »
CFDirectory Filtering Uses Pipe Character For Multiple Filters (Thanks Steve Withington)
Posted on May 8, 2008 at 1:41 AM
Ben ... Do you know of a good reason why Adobe doesn't put ALL the ColdFusion information regarding features & benefits in the docs? It's not as if I am at the level of programming competency to leverage these features to my benefit yet ... But it would be nice to know that there is a way to re... read more »
What Search Engine Spiders See
Posted on May 6, 2008 at 10:48 AM
Nice tool ... Check this out too ... http://www.ranks.nl/tools/spider.html... read more »
cf.Objective() 2008: Walking Among Giants
Posted on May 6, 2008 at 10:20 AM
@Ben ... You're site is a real contribution to the CF community ... And I think that other will agree ... That's not just sunshine ...... read more »
cf.Objective() 2008: Walking Among Giants
Posted on May 6, 2008 at 2:50 AM
I really wanted to be there ...... read more »
Search Engine Optimization... Another Go Round
Posted on Feb 8, 2008 at 2:15 AM
Ben, That's something that I recently did myself ... All of my pages were in directories without the /index.cfm ... so that the root would have "pretty URL's " ... that was fine, but somewhere around Dec 07', all of those directories lost their PR ... I couldn't figure out why at first ... so I de... read more »


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Bag Magic
Tote-ally enchanting finds in makeup artist Kecia Littman's purse
What you wouldn't give for a makeup wand that could turn you into a princess on even your toad-iest days. If only you had the special touch of makeup artist Kecia Littman, who has worked her magic on HONOLULU Magazine and HONOLULU Shops fashion shoots and always left us totally spellbound.
We know, we know—magicians don't reveal their secrets. She did, however, give us a peek into her everyday bag of tricks, stocked with her favorite on-the-go potions for staying fresh, keeping cute and looking absolutely enchanting.
Clockwise from left.
From beachside shoots to drinks in Chinatown, Kecia's life demands a purse that can go from boho to dressy ASAP. This classic black multistrap Kate Spade works like a charm. Plus, it's big enough for a whole vanity-worth of beauty products—an obvious must. Find similar styles at katespade.com.
Cute and fun, this poppin' Kate Spade champagne-bottle coin purse matches Kecia's own bubbly personality perfectly. Since she tends to skip the wallet, it's also just the spot for keeping cards and IDs at the ready. No longer available, but check out this other fun coin purse from Kate Spade.
No scrounging for mascara wands or eyeliner pencils: Kecia's handy purple Cozzette vessel container holds all her small pieces. The matching Cozzette brushes are also vegan and made by makeup artists for makeup artists, so they deliver the perfect amount of product each time. $24 for the midsize vessel. Brushes range from $20-$30. Available at Sedona at Ward Centers, 591-8010.
Her cheery makeup pouch keeps the oodles of compacts, blushes, powders and tools neatly in place. Plus, it functions as an emergency clutch for a seamless transition from day to night. Find similar styles on asos.com.
A super convenient, pressed color compact for the girl on the go, Nars duo in Orgasm and Laguna is a luscious, peachy shimmer and sheer bronzer. It gives cheeks a flush of Island-ready color in (almost) one fell swoop of a brush. $42 at Sephora, Ala Moana Center, 944-9797.
This new Luminessence Giorgio Armani CC Cream is delicately tinted to give skin a subtle coverage and alluring glow. The lightweight feel and SPF 35 make it the ideal cream for Kecia's sunny life. $50 at Nordstrom, Ala Moana Center, 953-6100.
Perfect for Kecia's deep skin tone, her What Comes Naturally lip pencil and Water Deities lip gloss from MAC's new Alluring Aquatic collection pair together for what she calls "that J.Lo look." $16.50 each on maccosmetics.com.
For more information on Kecia, visit her website keciabella.com. You can see some of her latest stunning work with HONOLULU Shops here.


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[Download from Codeproject]
• You need to have installed VS2010 or Microsoft Visual C++ 2010 Redistributable Package.
Visual C++ 2010 Redistributable Package can be downloaded from the below path
For 32 bit applications (4.8 MB)
For 64 bit application (5.5 MB)
How to use
This tool consists of three binaries, Injector, HookDll and a DumpViewer.
To start with, run the Injector.exe.
• Refresh :- Refresh the process list
• Inject :- Injects the hook DLL to the target process to start tracking of the leak
• Dump : - Dumps the leak found so far to a file.
• Reset: :- Ignore/Clear all the leaks found up to this point.
• PDB Info : - After Injecting the DLL to the target process, you can click this button to view and make sure that all the pdb's of necessary DLL's are loaded correctly.
The setting window allows you to choose the "type of leak" you want to track. The types include memory leak, GDI leak and Handle leak.
The next option in the Settings dialog is "Stack Depth". The value in the stack depth controls the number of functions that will be retrieved while tracking the allocation call stack. The value you enter in here can considerably affect the speed of the application. Lesser the value, the faster the application will be.
Collecting the call stack will never be perfect, without proper PDB files. So to get proper call stack information, specify the path PDB files of the binaries used in your application. Without the pdb's of Microsoft dll's such as MSVCRT.dll, MFCxx.dll etc, you will not be able to see the call stack of memory allocated using new and new[] sometimes. If you don't have the symbols for Microsoft dlls, click on the "Add Symbol server". Also it is a must that you have to specify the Folder in which the LeakMon binary resides. ("T:\LeakMon" in the below sample). Once you have set all the necessary pdb's path click OK. The tracking starts from this moment
So now, once you have finished your processing and want to see all the allocations that haven't de-allocated, press the "Dump" button in the injector. If there is some leak, it will prompt you with a save dialog, though which you can save the leak information file.
Analyzing the leak dump file
I will explain the format of the dump file with the following example. Consider the below code
_heap_alloc_base f:\dd\vctools\crt_bld\self_x86\crt\src\malloc.c(105)
_heap_alloc_dbg_impl f:\dd\vctools\crt_bld\self_x86\crt\src\dbgheap.c(427)
_nh_malloc_dbg_impl f:\dd\vctools\crt_bld\self_x86\crt\src\dbgheap.c(239)
_nh_malloc_dbg f:\dd\vctools\crt_bld\self_x86\crt\src\dbgheap.c(296)
_malloc_dbg f:\dd\vctools\crt_bld\self_x86\crt\src\dbgheap.c(160)
operator new f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\afxmem.cpp(407)
operator new[] f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\afxmem.cpp(442)
operator new[] f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\afxmem.cpp(67)
func2 t:\naveen\pgms\cpp\2008\mulitthread\mulitthreaddlg.cpp(178)
func1 t:\naveen\pgms\cpp\2008\mulitthread\mulitthreaddlg.cpp(184)
CMulitThreadDlg::OnBnClickedButton1 t:\naveen\pgms\cpp\2008\mulitthread\mulitthreaddlg.cpp(189)
_AfxDispatchCmdMsg f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\cmdtarg.cpp(82)
CCmdTarget::OnCmdMsg f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\cmdtarg.cpp(381)
CDialog::OnCmdMsg f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\dlgcore.cpp(85)
CWnd::OnCommand f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\wincore.cpp(2364)
CWnd::OnWndMsg f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\wincore.cpp(1769)
CWnd::WindowProc f:\dd\vctools\vc7libs\ship\atlmfc\src\mfc\wincore.cpp(1755)
Analyzing the leak with DumpViewer
Even though you can viewer the dump file in any text editor, DumpViewer provides you some extra features that are really handy. Most of the features are self explanatory. One of the main feature is that, when you double click on a particular function in the tree, it will open the source file in visual studio with the line in which leak occurred as selected.


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The Larimer County Department of Health and Environment reminds people to take common sense precautions against exposure to animals with rabies.
"We're having longer days, warmer weather and an increase in outdoor activities," said Rich Grossmann, environmental health specialist with the Health Department. "The risk of coming in contact with a rabid animal is increased as summer approaches."
According to Grossmann, a bat recently found and tested in west Fort Collins is the only animal confirmed to have rabies in Larimer County so far this year. "This time of year bats begin to emerge from hibernation or begin their northern migrations," he said. "During this seasonal movement, bats may roost in temporary sites increasing the likelihood of human or pet contact."
Skunks too are emerging after staying close to their dens during the winter. As they search for food for and mates, they may be seen in city neighborhoods and in pastures and barns of rural parts of Larimer County.
Though the majority of them are healthy, skunks and bats are the main carriers of rabies in Colorado. Prior to 2012, bats were the main species in this area that carried rabies. But in 2012, after gradually spreading west for five years from eastern Colorado, rabid skunks were found for the first time in cities in Larimer County. In 2012 and 2013 skunks surpassed bats as the main carrier of rabies in Larimer County, and skunk rabies is now a permanent presence in our county.
Since 2012, bats, skunks, raccoons, bison, horses, a cat, foxes and cattle have tested positive for rabies along the Front Range. Also since 2012, about 25 percent of all wild animals that tested positive for rabies in Colorado were found in Larimer County. But merely watching numbers and percentages can be misleading.
"The numbers represent only those animals that have been tested because of encounters with people, pets, or livestock," Grossmann said. "Certainly there are many more animals with rabies out there but they haven't been tested, so they are not counted."
Grossmann added that it's important to know the signs of a rabid animal and to avoid any exposure that could pass rabies on to you, your family or your pets. He stressed that the most important thing you can do to prevent rabies is to have your pets vaccinated against rabies and to keep their shots up-to-date. He also stresses the importance of keeping your pets' shot records in case there is a question of whether or not your animal needs to be quarantined after exposure to a rabid animal.
Other preventive steps to prevent exposure to rabies include:
• Avoid animals displaying aggressive or other behavior unnatural for its breed
• Avoid touching wild animals at all times, even if they seem "tame"
• Do not try to care for a wild animal that seems ill
• Teach children NEVER to touch a wild animal and to report finding a dead or sick animal to an adult immediately.
• Keep bats from entering your home through damaged screens, open windows and small holes near doors or under gutters.
• Keep your pets under supervision, obey leash postings and prevent them from roaming and coming in contact with wild animals that might be rabid.
• Report animals that look sick or behave in unusual ways to the Larimer Humane Society Animal Control program at 970-226-3647, #7 . Skunks and bats are active at night, so if you see one during the daytime, it may be ill.
• If you suspect your pets or livestock have been in contact with a rabid animal or if they are showing signs of illness or unusual or aggressive behavior, contact your veterinarian immediately.
• If you have been bitten or exposed to the saliva of an animal that might be carrying rabies, call the Health Department at 498-6775 for advice or seek medical care as soon as possible. The Health Department does not administer rabies post-exposure treatment; only emergency rooms can provide the initial treatment for a rabies exposure, should it be needed.
• Livestock owners should check with their veterinarian about rabies vaccinations for their horses, cattle, and other livestock.
Though rabies is fatal if left untreated, there is a human vaccination series for rabies that is successful in halting the virus if started as soon as possible after a rabies exposure. Dogs and cats that are up-to-date on their rabies shots should get a booster after exposure. Those that have never been vaccinated or are not up-to-date will face lengthy and expensive quarantine or euthanasia.
For more information on rabies and steps to reduce the risk of exposure, or to see maps showing locations where rabid animals have been found in Larimer County in 2014, 2013 and 2012, see www.larimer.org


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The Secret Beyond Matter
Never Forget
Never Forget That The Abode Of Disbelievers Is Hell, The Place Of Eternal Punishment
Hell is the place of eternal punishment for those who deny Allah, spending their lives in ambivalence. The truth is that this world to which those who do not believe in the hereafter are excessively attached will surely vanish, while Hell will last forever. The "Companions of the Fire" will remain in it for all eternity. As a punishment that they will never be able to escape from, it will be unlike any other punishment:
That Day no one will punish as He punishes. (Surat al-Fajr, 25)
What will convey to you what Saqar is? It does not spare and does not ease up, ceaselessly scorching the flesh. (Surat al-Muddaththir, 27-29)
Some people hold to the superstition that they will enter Paradise after remaining in Hell for a certain time. The dreadful reality about Hell, however, is that the punishment there will never cease, and that there will never be a way out of it. The Qur'an makes it clear that it is a serious mistake to hold to such a superstition:
They say, "The Fire will only touch us for a number of days." Say, "Have you made a contract with Allah—then Allah will not break His contract—or are you rather saying about Allah what you do not know?" No indeed! Those who accumulate bad actions and are surrounded by their mistakes, such people are the Companions of the Fire, remaining in it timelessly, for ever; whereas those who believe and do right actions, such people are the Companions of Paradise, remaining in it timelessly, for ever. (Surat al-Baqara, 80-82)
Hell lies in wait—a homecoming for the profligate remaining in it for countless aeons, (Surat an-Naba, 21-23)
Unless willed by Allah, it is impossible to leave Hell. Once the evildoers enter Hell, its doors will be closed for all eternity, and fire will cover them from everywhere:
Those who reject Our signs, they are the Companions of the Left. Above them is a sealed vault of Fire. (Surat al-Balad, 19-20)
Never forget that every individual who spends the limited time granted to him in this world carelessly will earn Hell, where its fire will engulf him for all eternity.
It is difficult to even grasp the severity of the torment beyond the sealed doors. From the Qur'anic account, we understand that Hell is a confined, noisy, gloomy and smoky place. Hell is the final destination, a place of torment, where heat overwhelms every cell of its inmates, and where disgusting food and drinks are consumed. Every moment in Hell is filled with unfathomable pain. The Inhabitants of Hell will see the most dreadful and abominable images; they will hear the most horrifying and distressing sounds, loud noises, screams, moans and cries. They will perceive the most offensive odours; taste the worst and most acrid flavours. Their bodies will be scorched from head to foot.
The faces of the people in Hell will be engulfed by fire; boiling water will be poured over their heads. And, they will be branded on their sides and their backs. With no rest or relief, the agony will last for all eternity.
A scorching blaze will engulf the inhabitants of Fire. Descriptions in the Qur'an provide a clear picture of the severity of the punishment inflicted on the inhabitants of the Fire; garments of flame will be cut out for them (Surat al-Hajj: 19) and they will wear shirts of tar (Surah Ibrahim: 50). Every time their skins are burned off, their bodies will be replaced with new skins (Surat an-Nisa': 56) so that they can constantly taste the unrelenting pain of fire. They will be chained and whipped. Hands tied to their necks, they will be cast into the core of Hell. (Surat al-Furqan: 13) They will lie in beds of Hell-fire covered in a linen of fire.
They will cry out and beg for relief, but to no avail; there will be none around to answer. They will ask for the alleviation of the punishment, even only for a day, but their request will be answered with humiliation and more torment.
The roaring of the Fire is so great that it can be heard from very far away. The companions of Hell will be flung into the raging Fire (Surat al-Ma'arij: 15), which blazes fiercely (Surat al-Layl: 14), and burned as they shriek and cry.
Remember how it hurts when you burn even just your fingertip. So never forget to avoid a misdeed that could lead to enter such a place where the punishment of fire is so severe.
In this permanent abode, people will of course feel hunger and thirst. However, in return for their ingratitude and their wrongdoings, they will be repaid with fruits of the bitter thorn (Surat al-Ghashiyya: 6) and the tree of Zaqqum. They will not taste any drink, except for boiling water and scalding pus. They will gag (Surat al-Muzzammil: 13), unable to swallow their food or drink (Surat an-Naba': 24-25), which will neither nourish nor satisfy them. (Surat al-Ghashiyya: 7)
All their efforts to escape the Fire will prove useless; once they will have entered it, there will be no return. Through this unbearable punishment, they will cry out for their own destruction. However, in Hell, one will neither die nor live; death will surround him from all sides but he will not die. (Surah Ibrahim: 17) The people of Hell will only suffer because of what they had earned. There will be no mercy for them, nor any alleviation of their pain.
The Hellfire does not kill, but causes intense pain. Aware now that this agony will last for all eternity, the people of Hell will realize how desperate, hopeless and defeated they are. Meanwhile, the faces of the arrogant and boastful, which they had so adored in this world, will be in flames. And, the face is the part of the body where pain is felt most severely because it is where all the sense organs intersect:
They will say on the Day their faces are rolled over in the Fire, "If only we had obeyed Allah and obeyed the Messenger!" (Surat al-Ahzab, 66)
The Fire will sear their faces, making them grimace horribly in it, their lips drawn back from their teeth. (Surat al-Muminun, 104)
If you do not want your face to be covered in fire, never forget the reason behind your existence in this world, and that you will definitely encounter Hell, unless you earn Allah's good pleasure.
Apart from physical torment, the people of Hell will also writhe in spiritual anguish; that is, they will be abased, humiliated and disgraced. They will be consumed with feelings of regret, helplessness and hopelessness. The arrogant who are too proud to worship their Lord in this world will enter Hell abject. Humiliated and ashamed, they will be unable to keep their heads up:
On the Day that they are dragged face-first into the Fire: "Taste the scorching touch of Saqar!" (Surat al-Qamar, 48)
Seize him and drag him bodily into the middle of the Blazing Fire. Then pour the punishment of boiling water on his head. Taste that! You are the mighty one, the noble one! This is the very thing you used to doubt. (Surat ad-Dukhan, 47-50)
The Day they are shoved roughly into the Fire of Hell. (Surat at-Tur, 13)
As Allah states in another verse, "…they will be bundled into it head first, they and the misled." (Surat ash-Shu'ara': 94) On that day, each one of them will admit their wrongdoing. As the Qur'an conveys to us, their words will be: "If only we had really listened and used our intellect, we would not have been Companions of the Blaze." (Surat al-Mulk : 10), "Oh! If only we could be sent back again, we would not deny the Signs of our Lord and we would be among the believers." (Surat al-An'am: 27), and "If only we had obeyed Allah and obeyed the Messenger!" (Surat al-Ahzab: 66). On that day they will denounce one another. They will ask for water and food from the people of Paradise, but it will all be forbidden to them: If they call for help, they will be helped with water like seething molten brass, frying their faces. (Surat al-Kahf: 29)
They will shout out, "Our Lord! Take us out! We will act rightly, differently from the way we used to act!" (Surah Fatir: 37) But all such efforts will be futile. It will be of no help to them, and their bitter fate will never be altered.
Therefore, always remember the verse, "Respond to your Lord before a Day comes from Allah which cannot be turned back. On that Day you will have no hiding-place and no means of denial." (Surat ash-Shura: 47)
Never forget that Allah, Who decides between people with justice, has sent a warner to all of humanity, including you, and has granted every one enough time to take heed. Therefore, in the hereafter, there will be no one to help those who are referred to in the Qur'an as "wrongdoers." (Surah Fatir: 37) The truth, absolutely, is that no one will be requited except for what he earned in this world:
Then it will be said to those who did wrong, "Taste the punishment of eternity! Have you been repaid for anything other than what you earned?" (Surah Yunus: 52)
This is Hell of which Allah warns His servants in various ways. No one on the face of the earth can claim that he has not been warned about the eternal punishment of Hell. Allah describes the bitter regret the people will feel on that day:
…And that Day Hell is produced, that Day man will remember; but how will the remembrance help him? He will say, "Oh! If only I had prepared in advance for this life of mine!" (Surat al-Fajr, 23-24)
Never forget that on that day, heeding the warnings you received in this world will be of no help to you, and it will be impossible to get out of Hell, not after a year, a thousand years, a billion years, trillions of years, nor even all eternity.


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currently on the plane on the way back home from uds. it's been a pretty great week, but i'm glad to be getting home.
first thing: props to canonical. when i was checking out of the hotel the guy at the desk said something to the effect of "and canonical has everything covered". that stuck with me.
earlier this year i was considering a job with canonical. it turns out that my interests were more aligned with work elsewhere and i ended up working for codethink. despite being employed elsewhere, canonical still invited me to uds. when you take a step back to consider that, you really realise that we live in a special sort of world. "normal companies" don't tend to do things like that.
in any case, twice a year canonical flies a bunch of us out for this awesome event that they put on. this year i also attended fosscamp. for both events, the gnome group, as usual, spent a good deal of time on the hallway track getting things done.
a few hilights from this week:
notifications: by the end of the week many of us were refering to uds as "nbs: notification bikeshed summit". in a way, it was a little bit demotivating to spend so much time talking on this subject. on thursday, however, christian hammond drove up to the googleplex from vmware and we all had a sitdown meeting. we came to a good compromise and — even better, as a result of the compromise — canonical's changes are going upstream this cycle. in the end, i think this ended up being a pretty big win. also: awesome to see that rob carr is back. during uds he wrote what is probably the most awesome patch ever.
trash: i rewrote the gvfs trash backend and committed it to trunk on thursday. awalton (cool hacker who i met for the first time) is working on some associated UI changes to nautilus. seb will be rolling a jaunty package shortly after he arrives home. please try to break it — you know where to send the hatemail. :)
gnio: downloaded and started poking at gnio, which is a library to do networking in a way similar to gio (using the same stream abstractions, etc). started hacking on it a bit. christian and i are aiming to have this included in gio during this cycle (ie: by guadec time).
gritty: jono had one of the first sessions of fosscamp. his idea is that we'd have a lot more experimentation with the development of cool new software if it wasn't so damned difficult to get your hacks on to other people's machines. lowering the barrier to distribution would encourage people to share ideas. early exposure to users will encourage hackers to develop their ideas into proper projects. mvo and i have started hacking on a prototype for how this might work. gritty is a name chosen at random by mvo picking a number and me going to that line in /usr/share/dict/words (+/- about 10 lines… "groans" wasn't such a good name). with any luck we can have a first version of this in jaunty.
in non-uds/fosscamp news, i've also heard word from rob that work on dconf will be starting within the next couple of weeks.
after a week, i am returning home with excitement and a renewed focus. i have a whole lot of projects that i'm pretty excited about.
time to start hacking!


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Following the acquisition of certain assets and the complete set of intellectual property of Cakewalk Inc. from Gibson Brands on 2/23/18, BandLab Technologies announced the relaunch of SONAR as Cakewalk by BandLab - available free-to-download to all BandLab users worldwide.
As of Feb 21st 2018, information elsewhere on this website may no longer be accurate.
Digital audio workstations and instruments for professionals.
Turn your PC into a full-on music production studio.
Cakewalk develops the world's best software for recording and music creation for the PC.
Amazing sounds, right at your fingertips. For Mac and PC.
Get started making music with our LE family of products
Expansion Packs, loops, audio FX, learning resources, and more
Additional ProChannel modules are now available separately for SONAR X1 Producer Expanded, SONAR X2 Producer, SONAR X3 Producer, SONAR X3 Studio, SONAR Platinum and SONAR Professional.
The "Advanced Workshop" series teaches you how to use SONAR in ways you didn't think possible.
In addition to the Cakewalk store, many Cakewalk products are now available on Steam.


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CALGARY – William Shatner got an out-of-this-world welcome Friday as throngs of fans jostled to catch a glimpse of the Canadian-born actor, who is serving as this year's Calgary Stampede parade grand marshal.
Even before the parade began, some people were yelling "bring out William Shatner," who played Capt. James T. Kirk in the original "Star Trek" TV series and subsequent films.
A crowd gathered as Shatner and his wife Elizabeth prepared to make their way down the parade route in the back of a light blue antique convertible. Fans snapped pictures on cellphones and clamoured for autographs.
"I'm excited that they're excited," said Shatner, who donned a white cowboy hat.
He said with a laugh that he's looking forward to the end of the parade.
Shatner intends to stay in Cowtown for a while to take in the rodeo and other attractions.
"I'm going to be part of the experience," he said. "That's why we're here, actually. We're rodeo fans."
About 250,000 people lined up early on downtown Calgary streets to get the best vantage point.
Rae Thorogood, who said she is a big fan of the actor, got up at 5 a.m. to stake out a prime spot.
"We barely slept. We were so excited," she said.
Vern Neiley said he has never been able to make it out to the annual parade because he's always had to work. Now that he's retired, he said he couldn't pass up a chance to attend this year.
"The big draw, I guess, was William Shatner. I've been a fan of his for a lot of years — 'Star Trek' and all the other stuff that goes with it."
For Neiley's wife, Sandy, it was a similar story.
"William Shatner is one of my favourites as well too and he's my big draw too," she said.
"This is fabulous for Calgary and I think this is wonderful that we get so many people every year for the Stampede parade."
Before the parade began Jean Cornell sat on a curb with her 18-month-old grandson squirming in her arms, while his siblings played nearby on a blanket.
She said seeing Shatner would be a treat. But for her the main attraction would be "watching these guys' faces light up."
On hand to watch the parade were Prime Minister Stephen Harper and federal Liberal Leader Justin Trudeau.
The Stampede runs through July 13.


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Welcome to Singing Practice Partner
Discover a new way to practise!
Our new Singing Practice Partner app gives you flexibility like never before.
Featuring all 66 piano accompaniments from the new Songbook Plus series at Grades 1 to 5, you can download the tracks you need then sing them in your chosen key, at your chosen speed!
What does Singing Practice Partner include?
With the app, you can:
- Change the speed without altering the pitch and practise at a tempo that suits you
- Choose the key that best suits your voice – the accompaniments are available in all 12 keys
- Repeat tricky passages by setting loops around them
How can I get it?
Free to download, individual tracks available as in-app purchases.
To use Singing Practice Partner, the Songbook Plus series audio must be downloaded within the app.
Just want the audio?
Download the accompaniment tracks in the published key from iTunes , Google Play or the ABRSM audio download shop.


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Last night I dreamed I was an immense beast, floating in darkness. I knew nothing of the surface world until I fell in love with the majesty of colors."(I Fell in Love With) The Majesty of Colors" is a pixel-horror game that puts the player behind the tentacles of a titanic, writhing sea creature. It's a tale of love, loss, and balloons with five different endings. Will you befriend the humans or fight them? The choice is up to you. Hold down the mouse button to reach toward the cursor. Release the mouse button to let go of what you're holding.You can click to skip text in the opening and closing narration.
(Visited 29 times, 1 visits today)


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That's right everyone it's time for another "Radio Sucks" episode of the Decibel Geek Podcast because as you know, radio sucks. So once again Chris and AAron put on the DJ hats and spin some great music that you probably will not hear on your radio dial. So just sit back, relax, open your ears real wide and say "give it to me straight Decibel Geek Podcast. I can take it!"
Chris' pick of Heaven's Basement performing "I Am Electric" is a testament to how important you, the listener, are to this show as a suggestion from listener Devin Fox impressed us so much that it took the place of one of our previously picked songs. This is a great, energetic track from their debut album Filthy Empire that starts the show off right. Dig it!
Up next is "Tomorrow Never Comes" from Saints of the Underground, the heavy metal super-group featuring members of Ratt, Warrant, Alice Cooper. From the 2008 release "Love the Sin, Hate the Sinner" this would be Jani Lane's last full length album release, he passed away on August 11th, 2011.
Nu Metal band turned straight ahead rockers, Papa Roach are "Still Swinging" from their 2012 The Connection album. This may seem like an unorthodox pick for the Decibel Geek podcast but we think you'll agree that this group has definitely matured their sound since their earlier days.
In 1993 Kerrang Magazine voted Earth vs. The Wildhearts, the debut album from The Wildhearts as the number #1 album of the year. A band with quite an interesting and unpredictable history, Chris and AAron spin "TV Tan" from their debut album.
Also in 1993 producer Tom Werman (Motley Crue, Cheap Trick, Poison, Nugent, LA Guns, etc.) was at the helm for Pariah's To Mock a Killingbird" album. An amazing album featuring the tune "Love To Turn You On" but the band was dropped by Geffen records.
Swiss band Shakra formed in the late 90's and have released 11 albums including 2013's Powerplay album. Turned on to the Decibel Geek Podcast from the Talking Metal podcast, "Back On Track" is the title track from their 2011 album on AFM Records
Up next is 100 Watt Opera - "Servant" from their self titled 2005 album. This is a band that AAron recently discovered right in his backyard of Nashville. Veterans of the Nashville club circuit, 100 Watt Opera are an impressive group of Music City rockers that deserve your attention.
Closing out the show this week, you wanted the best, you got the best! The hottest band in the world.....KISS! If your hungry and you need a meal you can always call for a little "Room Service" from their 1975 Dressed to Kill album.
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We started in rainy Portland and just after a few hours driving South(!) we ended up in winter!
Like a real winter! A winter we didn't have for many years already! And guess what, cars don't have winter tires here. Time to put those chains on!
Would be almost Lithuanian/Finnish winter landscapes if not the mountains in the background
And then it's gone! Suddenly snowy valleys turn into a desert!
desert full of cows
and spiky plants


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Community Library of Allegheny Valley
Community Library of Allegheny Valley strengthens the community by inspiring ideas, enriching lives and encouraging lifelong learning.
June 8, 2019
Telephone: (724) 226-3491
1522 Broadview Blvd
Natrona Heights, PA 15065
Email: [email protected]
Library Hours
Mon to Thurs: 10 to 7
Fri: 10 to 3
Sat: 9 to 4
Other Libraries
For Lobby Pick Up of your materials please call the library at 724-226-3491 or e-mail us at [email protected].
Pick up is available during normal library hours.


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MINNEAPOLIS – Percy Harvin is on his way to Seattle to join the Seahawks.
A person with knowledge of the deal tells The Associated Press that the Minnesota Vikings have agreed to trade the unhappy receiver to Seattle for a package that includes the Seahawks' first-round draft pick in April. The person requested anonymity because the deal will not be official until Harvin passes a physical.
Foxsports.com first reported the trade and also reported that Seattle included a seventh-rounder this year and a mid-round draft pick in 2014. The deal gives Russell Wilson one of the league's most dynamic playmakers.
Harvin was unhappy with his contract and his role in the Vikings' struggling passing offense. He missed the final six games last season with an ankle injury.


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