text:
« AnteriorContinuar »
perhaps might not have so well answered the purpose. I should have wished that you would have waited for the charges that they may think proper to exhibit against you, and, thus called upon to make your defence, I think you would have found the sword, the weapons of the spirit, mighty through God, to the pulling down strong holds. If, however, the few hints thrown out in this letter should prove advantageous, I shall be very happy.
You will let me hear from you as soon as possible; you will have frequent opportunities by captain I. but, by all means, forward me the result of the meeting between Dr. P. and Parson A.
I think your reasons for not visiting us at present are just, and of course I am necessitated to acquiesce. Remember me to Mrs. and to each of our friends, and believe me ever, most faithfully, your friend and brother.
To the Rev. A. B. of South Carolina.
ALAS! my brother, the friend to whom you have written has long since departed out of time. He hath left this bad world, in which he found much tribulation, and entering into that blessed world, where nothing that defiles can enter, he finds undisturbed repose. Mr. W. died in Hartford, in the State of Connecticut, I think about six years since. Your letter, my dear Sir, being directed to the minister of the Universal Church in Boston, I received and read it.
And now, my brother, permit me to make a few observations upon some paragraphs in your letter. Consequent upon your receiving the truth as it is in Jesus, and believing it in your heart, and from the abundance of your heart proclaiming it abroad, you have, it seems, experienced ill treatment from those who were formerly religious friends. I should have conceived it exceeding strange if you had not. As long as the world continues in its present state, the worshippers of antichrist will be extremely in
veterate in their opposition to the worshippers of the true Christ; nor should this excite surprise in any one of our Lord's disciples, inasmuch as he has told them, that they should be hated of all men for his name sake. There is no denomination in this world that do not agree in hating Christian Universalists. I said Christian Universalists; there are many who are called Universalists, and who call themselves Universalists, who are not Christians. Some are negative Universalists; they believe all will be saved from future misery, for they deny a future state of existence! these are Materialists.
. Some are Universalists, in consequence of believing that God is too good, too benevolent to punish his creatures hereafter, let the scriptures say what they will. Such are deists.
Some Universalists believe in a future state, and that the law of God, which is holy, just and good, and which declared that the soul that sinned should die, will be fulfilled by the death of the offender in his own person, and that when he has paid his debts to the uttermost farthing, he shall come forth from his prison, and of course be saved.
Other Universalists believe, that in consequence of Jesus Christ being made under the law, whatsoever the law said, it said unto him; that he fulfilled every precept, suffered every penalty, made reconciliation for iniquity, and brought in everlasting righteousness; and that in this seed promised unto Abraham, all the families of the earth are blessed; but that no one of those families will ever be happy in themselves until they believe this truth, and that none ever did, or ever will believe this truth, until the spirit of God shall witness with the spirit of the individual, to its excellency, and to its truth.
These Universalists believe, too, that multitudes of their brethren, bought with a price, all price beyond, redeemed by the blood of Jesus Christ, and reconciled unto God by that blood, leave this state of things, unacquainted with the things that make for their peace; and that they will continue unbelievers until that glorious illumination which will take place, in consequence of the fulfilment of that which was written, They shall be all taught of God. At this elucidating period, these Universalists unwaveringly believe, that every eye shall see, and every tongue confess to the glory of the Father. VOL. II.
With Universalists of these various descriptions I have frequent opportunities of conversing. But to the law, and to the testimony if any man speak not according thereto, it is a proof there is no light in him.
You say you are persecuted because you preach to the world, "that the Father so loved the world as to give it his Son; that he sent his Son to die for this world, and that in dying for it, he redeemed it; and that having died for the world, and having redeemed the world from the death merited by transgression, in his resurrection he sends forth his word and spirit to convince all men of their deplorable state."
That living in sin is living in misery, experience abundantly proves. But if Jesus suffered for these sins, in order to bring us to God; if the blood of Jesus cleanseth from all sin; if God was in Christ reconciling the world unto himself, not imputing unto them their trespassess; if he hath blessed them with all spiritual blessings in Christ Jesus; if the gospel preached to every creature be true; I cannot see with what propriety God can send his spirit to convince all men of the deplorable state they are in.
If, indeed, Jesus had not died for their sins; if he had not been raised for their justification; if he had not redeemed them from the curse of the law; if God had not given the lost world redemption in the Beloved; if he did impute unto the world their trespasses and sins, and had not reconciled the world nnto himself; if he did not, as the Lamb of God, take away the sin of the world; if he had not reconciled Jew and Gentile in one body on the cross, so making peace; if he had not consequently blotted out their iniquities as a cloud, and their transgressions as a thick cloud, declaring he would no more remember their sins; if he had not given life in the second Adam to as many as died in the first; and if this second Adam was not the bread of God, giving life unto the world; nay, if he were not himself the life of the world; I say, in this case, the spirit of God may set his seal to the truth of your declaration, the world would indeed be in a very deplorable state. For as without shedding of blood there is no remission of sins, and the Saviour having once died, dieth no more; the world, the lost world are truly wretched; universal damnation must be the certain consequence.
But God never sent his spirit to give the lie to his own testimony; no, Sir, whenever God sends his spirit, it is to convince the
world of sin, because they believe not in him. He declared himself to be the Saviour, the life of the world, but the world believed not his declaration; so far from it, they, in the style of those calumniators who are embodied against you, declare a sin, a damning sin, to believe this good report. But when God sends his spirit, he shall convince the world that it was a sin not to believe the testimony which the Redeemer had given of himself. But this same spirit, which the Saviour will send, shall convince the world of righteousness. What, shall the Holy Spirit convince the world they are righteous in themselves? No, no; but he shall convince the world of righteousness, says Jesus, "because I go unto the Father." But how will the Holy Spirit convince the world of righteousness, because Jesus goeth to the Father? Because he was made under the law, not to break, but to fulfil the law; he was sent to seek and to save that which was lost; now, saith the Lord, "the word is gone forth out of my mouth; it shall not return unto me void; but it shall accomplish' that which I please, and it shall prosper in the thing whereto I sent it." Isaiah Iv. 11. Now when God sends his spirit, he shall convince the world of righteousness because Jesus goeth to the Father, which he never could have done, had he not finished the transgression, and brought in everlasting righteousness. Thus the Prophet Daniel, ix. 24. "Seventy weeks are determined upon thy people, and upon thy holy city, to finish the transgression, and to make an end of sins, and to make reconciliation for iniquity, and to bring in everlasting righteousness, and to seal up the vision and prophecy, and to anoint the most Holy."
Thus the Saviour, as the Lamb of God, bearing the sins of the world, in his death, put away their sins; he therefore finished the transgression, precisely at the period, when he cried out with a strong voice, It is finished, and gave up the ghost. Thus sin, when finished, brought forth death, which the law denounced upon every soul, yea, upon every soul that sinned.
But the spirit was also to convince the world of judgment. What, that there will be a day of judgment? No. For those who have not the teaching of the spirit are convinced there will be a day of judgment. But the spirit the Saviour will send shall convince the world of judgment, because the prince of this world is judged. He was judged in Paradise as the doer of the deed which brought ruin on the race of Adam. The righteous Judge then
said, Because thou hast done this, thou art cursed. This sentence is confirmed in the last day, when the judge shall say to the nature represented under the figure of goats, Depart ye cursed into everlasting fire, prepared for the devil and his angels.
Thus, my brother, it is plain, that in all this work of the spirit, there is nothing but glad tidings of good things calculated to confirm, but not to weaken the faith of the believer.
The spirit is emphatically called the comforter, and he comforts, by taking of the things of Jesus, (he who saveth the people from their sins,) and showing them to the soul. Thus saith John the Evangelist, xv. 26. "But when the Comforter is come, whom I will send unto you from the Father, even the Spirit of truth, which proceedeth from the Father, he shall testify of me." Depend upon it, the spirit of God will never represent any part of human nature in a deplorable state, in consequence of their being sinners. Whenever the spirit of God teaches the children of men, he will assure them, that while they were yet sinners, Christ died for them, and that if while sinners they were reconciled by his death, much more, being reconciled, we shall be saved by his life. Romans v. 10.
You say, Jesus will come again to reward the wicked, as well as the just. There are in the Bible but two characters denominated wicked; the fallen angels, and fallen men. Nothing renders fallen men wicked, but sin or wickedness. But Jesus was manifested to destroy sin, and we have before seen, He is the Lamb of God who taketh away the sin of the world.
There are but two ways in the which the sin of the world can' be taken away; first, by Jesus Christ putting it away by the sacrifice of himself, and thus representing the human nature in himself as an offering in a clean vessel, without spot, and blameless in love; or, secondly, by his changing these vile bodies, that they may be fashioned like unto his glorious body, according to his mighty working, whereby he is able to subdue all things unto himself. But in each of these views, the reward is a gracious reward.
The chaff, it is written, will be thrown into the fire; but not a single grain of the wheat, that grew in the chaff; chaff can never be made wheat, nor wheat chaff. Tares never were good seed, nor never can be. Human nature was good when sown in the earth, but the enemy came and sowed his tares, and they will both grow together until the harvest; but no longer. The harvest is


text:
Free Territory of Trieste
|Anthem: Inno Di San Giusto
"Hymn to Saint Justus"
|Independent territory under direct responsibility of the United Nations Security Council
and largest city
|Official languages
|Italian · Slovene · Serbo-Croatian · English (only for administrative purposes)
|Catholicism, Serbian Orthodox, Judaism
|Temporary UNSC
military government
|Governor (Zone A)
• 1945 (first)
|Bernard Freyberg
• 1951–1954 (last)
|John Winterton
|Governor (Zone B)
• 1945–1947 (first)
|Dušan Kveder
• 1951–1954 (last)
|Miloš Stamatović
|People's Assembly
|Historical era
|Cold War
|30 April 1945
|10 January 1947
|10 February 1947
• London Memorandum
|5 October 1954
|10 November 1975
|Italian lira (Zone A)
Triestine lira (Zone B)[1]
|Today part of
The Free Territory of Trieste[2] was an independent territory in Southern Europe between northern Italy and Yugoslavia, facing the north part of the Adriatic Sea, under direct responsibility of the United Nations Security Council in the aftermath of World War II. For a period of seven years, it acted as a free city.
The territory was established on 10 February 1947, by a protocol of the Treaty of Peace with Italy, to accommodate an ethnically and culturally mixed population in a neutral independent country. The intention was also to cool down territorial claims between Italy and Yugoslavia, due to its strategic importance for trade with Central Europe. It came into existence on 15 September 1947. Its administration was divided into two areas: one being the port city of Trieste with a narrow coastal strip to the northwest (Zone A); the other (Zone B) was formed by a small portion of the north-western part of the Istrian peninsula.
The territory was dissolved de facto and given to Italy and Yugoslavia in 1954. This was formalized much later by the bilateral Treaty of Osimo of 1975, ratified in 1977.[3]
The Free Territory of Trieste comprised an area of 738 square kilometres (285 sq mi) around the Bay of Trieste from Duino/Devin in the north to Novigrad/Cittanova in the south, and had approximately 330,000 inhabitants. It bordered the new Italian Republic to the north, and the Socialist Federal Republic of Yugoslavia to the south and to the east. The rivers of the territory included the Rižana/Risano, the Dragonja/Dragogna, the Timavo/Timava, the Val Rosandra/Glinščica, and the Mirna/Quieto. The Territory's highest point was at Monte Cocusso/Kokoš (668 metres (2,192 ft)). Its most extreme points were near Medeazza/Medjavas at 45° 48' in the north, at Tarski Zaliv / Porto Quieto at 45° 18' in the south, Savudrija / Punta Salvore at 13° 29' in the west, and Gročana/Grozzana at 13° 55' in the east.
See also: Imperial Free City of Trieste
Since 1382, Trieste had been part of the Habsburg monarchy, whilst Istria had been divided for centuries between the Habsburg monarchy (its central, northern and eastern parts) and the Republic of Venice (its western and southern parts). The population of the territory has been diverse and mixed, with different and often changing ethnic majorities in different parts of the territory.[citation needed] Italian-speakers have been predominant in most urban settlements and in the coast, with strong minorities of Slovenes, Serbs and Croats, especially in Trieste district, where Slovenes represented a third of the population by the end of World War I (most of them however were of recent arrivals, after 1880, from interior Slovene districts).[4][5] The countryside of the territory was mostly Slovene or Croatian in the southernmost portion of the area. There was also a smaller number of Istro-Romanians, Greeks, Albanians and a strong Triestine Jewish community.
The Triestine language reflects this ethnic mix. Its base is derived from Venetian, influenced by an ancient Rhaeto-Romance substrate, mainly due to the existence of the now defunct Tergestine language. Some of the Triestine words are of German and Slovene origin and also came from other languages, such as Greek.
The variations of spoken Slovenian and Serbo-Croatian in the territory were also largely dialectal, sharing words with the Triestine and Istrian dialects. In the southernmost part of the territory, the Croatian-based dialects are of the Chakavian type, while the Venetian-based Istrian is also commonly used.
At the end of World War I, Italy annexed Trieste, Istria and part of modern-day western Slovenia from Austria-Hungary, establishing the border region known as the Julian March (Venezia Giulia). In 1924, Italy annexed the Free State of Fiume, now the city of Rijeka in Croatia.
During the 1920s and 1930s, the Slavic population was subjected to forced Italianization and discrimination under the Italian fascist regime. They were also exposed to state violence by fascist party mobs, including the burning of the Slovene National Hall in Trieste on 13 July 1920, and also in other towns and villages. A few Slovenes and Croats consequentially emigrated to Yugoslavia, while some joined the TIGR resistance organization, whose methods included more than 100 acts of terrorism, mostly against the exponents of the Italian authorities in the region (especially in the provinces of Trieste and Gorizia).
Italy fought with Nazi Germany as an Axis power in World War II from 1940. When the Fascist regime collapsed in 1943 and Italy capitulated, the territory was occupied by German forces who created the Operational Zone of the Adriatic Littoral, the capital of which was Trieste. The Yugoslav 4th Army and the Slovenian 9th Corps entered Trieste on 1 May 1945, after a battle in the town of Opicina. The 2nd Division (New Zealand) arrived the next day and forced the surrender of the 2,000 German Army troops holding out in Trieste, who warily had refused to capitulate to Yugoslav troops, fearing they would be executed by them. An uneasy truce developed between New Zealand and Yugoslav troops occupying the area until British General Sir William Morgan proposed a partition of the territory and the removal of Yugoslav troops from the area occupied by the Allies. Yugoslav leader Josip Broz Tito agreed in principle on 23 May, as the British XIII Corps was moving forward to the proposed demarcation line. An agreement was signed in Duino on 10 June, creating the Morgan Line. The Yugoslav troops withdrew by 12 June 1945.[6][7]
In January 1947, the United Nations Security Council approved Resolution 16 under Article 24 of its charter calling for the creation of a free state in Trieste and the region surrounding it. A permanent statute codifying its provisions was to become recognized under international law upon the appointment of an international governor approved by the Quatripartite Powers. On 15 September 1947, the peace treaty between the United Nations (UN) and Italy was ratified, establishing the Free Territory of Trieste. Official languages were Italian and Slovene, possibly with the use of Serbo-Croatian in the portion of Zone B south of the Dragonja River. However, the territory never received its planned self-government and it was maintained under military occupation respecting the administrative division into two zones as decided by the Morgan Line: Zone A, which was 222.5 square kilometres (85.9 sq mi) and had 262,406 residents including Trieste, was administered by British and American forces, while Zone B, which was 515.5 square kilometres (199.0 sq mi) with 71,000 residents including north-western Istria, was administered by the Yugoslav People's Army.
Between October 1947 and March 1948, the Soviet Union rejected the candidacy of 12 nominations for governor, at which point the Tripartite Powers (United States, United Kingdom, and France) issued a note to the Soviet and Yugoslav governments on 20 March 1948 recommending that the territory be returned to Italian sovereignty. No governor was ever appointed under the terms of Resolution 16. The Territory thus never functioned as a real independent state, although its formal status was generally respected and it was involved in the European Recovery Program (ERP) and in the OEEC.[8] The Tito-Stalin split in mid-1948 resulted in the proposal to return the territory to Italy being suspended until 1954.
The Allied Military Government administered Zone A, which was divided into peacekeeping and law enforcement sectors protected by a command of 5,000 Americans ("TRUST", the Trieste United States Troops) and 5,000 British in "BETFOR" (British Element Trieste FORce), each comprising a brigade-sized infantry force and complete support units (signals, engineers, military police, etc.)
According to the estimates published by the Allied Military Government, as of 1949 in Zone A there were about 310,000 inhabitants,[9] including 239,200 Italians and 63,000 Slovenes. According to contemporary Italian sources,[citation needed] in Zone B there were 36,000 to 55,000 Italians and 12,000 to 17,000 Slovenes and Croats. According to the Yugoslav census of 1945, which was considered falsified by the Quadripartite Commission set up by the UN,[10] in the part of Istria which was to become Zone B there were 67,461 inhabitants, including 30,789 Slovenes, Serbs and Croats, 29,672 Italians, and 7,000 people of unidentified nationality. Elections were held twice, in 1949 and 1952, but only for municipal councils, never for the FTT People's Assembly (FTT legislature).
On 5 October 1954, the London Memorandum was signed in the British capital by ministers of the United States, United Kingdom, Italy, and Yugoslavia. It gave the former Zone A with Trieste to Italy for ordinary civil administration, and Zone B, which had already had a communist government since 1947, to Yugoslavia. In addition, Yugoslavia was given the area containing the city of Koper (Koppe) in Zone A, as well as several villages in the municipality of Muggia that had been part of Zone A: Plavje, Spodnje Škofije, Elerji, Hrvatini, Kolomban, Cerej, Premančan, and Barizoni. The castle and village of Socerb above San Dorligo della Valle was also ceded to the Yugoslav administration, according to the demarcation line defined by Annex I to the London Memorandum.
In 1975, the bilateral Treaty of Osimo was signed and ratified two years later, definitively stopping respective claims over the former Free Territory of Trieste by Italy and Yugoslavia, as the London Memorandum only disestablished the territory de facto, but not de jure.[11]
|In office
|Maj. Gen. Bernard Freyberg *
|2 May 1945 – July 1945
|New Zealand
|Col. Alfred Connor Bowman *
|July 1945 – July 1947
|United States
|Col. James Jewett Carnes *
|July 1947 – 15 September 1947
|Maj. Gen. Sir Terence Airey
|15 September 1947 – 31 March 1951
|United Kingdom
|Maj. Gen. Sir John Winterton
|1 April 1951 – 26 October 1954
|In office
|Dušan Kveder *
|1 May 1945 – September 1947
|Mirko Lenac
|15 September 1947 – March 1951
|Miloš Stamatović
|March 1951 – 25 October 1954
*Governors of all Julian March prior to the establishment of the Territory.[12]
The economy of the territory was based on its ports, namely the Free Port of Trieste and the Port of Koper/Capodistria. The first had a peculiar free zone (nowadays also offshore) status originated in 1719[13] and confirmed by the Treaty of Peace with Italy of 1947, which allows the transportation of goods inside the area. This status is recognised by the international community and the European Union.[14][15]
An excerpt from the answer given by Algirdas Šemeta on 7 August 2012, on behalf of the European Commission about the Free Port of Trieste:[14]
Annex VIII to the Treaty of peace with Italy of 10 February 1947 stipulates in its Article 1 that the port of Trieste shall be a customs-free port. Article 5(2) of Annex VIII provides that in connection with the importation into or exportation from or transit through the Free Port, the authorities of the Free Territory shall not levy on such goods customs duties or charges other than those levied for services rendered.[14] [emphasis added]
Further information: Confederazione dei Sindacati Unici Classisti del Territorio libero di Trieste
During the late 1940s and in the years following the division of the territory, up to 40,000 people[16] (mostly Italians) chose to leave the Yugoslav Zone B and move to the Italian Zone A for various reasons: some were intimidated into leaving, and some simply preferred not to live in Yugoslavia. (See Italianization that occurred previously.) Within Yugoslavia, the people who left were referred to as optanti 'choosers', whereas they called themselves esuli 'exiles'. About 14,000 Italians chose to remain in the Yugoslav zone. The population of the Free Territory of Trieste was approximately 370,000 in 1949.
((cite web)): CS1 maint: archived copy as title (link)
Media related to Free Territory of Trieste at Wikimedia Commons

subset: commoncrawl


text:
|- Click Image to Enlarge -
This fun quilt is created with half-square triangles, flying geese, and some strips. You can use the Kona Cotton fabrics like Dorie did, or choose some of your own favorites. Either way, this is a great quilt!
See the original article here.
Finished Size: 60 in x 85 in (152 cm x 216 cm)
Skill Level: Moderate
Visit the Website: Robert Kaufman
More Free Projects: Free Quilt Patterns
|Please note that for best results this pattern should be printed at 100% size.
|Are you having trouble downloading this pattern?


text:
$19.95 – $21.95
XXL, XL, Large, Medium, Small
There are no reviews yet.
Your email address will not be published. Required fields are marked *
Your review *
Name *
Email *
Save my name, email, and website in this browser for the next time I comment.
10517 Critzer Shop Road
Afton, VA 22920
(434) 202-7790
[email protected]
Your Name (required)
Your Email (required)


text:
Big name brands and beauty startups alike have been harnessing technology to create new innovations for customers. Technology has been a main driver for transforming the whole beauty industry from product development and manufacturing to customer experience and marketing.
According to Euromonitor, the cosmetics and personal care industry in Southeast Asia was valued at $14.9 billion in 2016, with Thailand, Indonesia and Singapore being the largest markets. Thailand is the largest with a value of $4.1 billion, with Indonesia growing at 17% per annum at $3.6 billion.
What is beauty technology?
From China-based selfie app Meitu's Counter feature that allows users to test makeup on virtually, to portable skin analyzing devices like Samsung's Lumini, technology has improved the user experience and engagement for beauty fans and customers.
Smart devices that analyse and diagnose skin and hair problems, personalised beauty products, and new lab technologies are enhancing the way products are marketed and sold. According to a Euromonitor report, in Asia Pacific the sales of electric beauty devices have grown by nearly 11,000% in volume between 2010 and 2015.
Beauty technology is apparent in all stages of the product life cycle. Technology helps with product innovation and development, and uses data analysis to create personalised and consumer-driven products. It also improves the online shopping experience with direct marketing and the in-store retail experience of trying on makeup, which in turn leads to more sales. For example, Amorepacific in Korea has recorded an average sales growth of around 50% in the past three years, with the introduction of beauty tech like their "Bio Labs" for skin consultations and "Beauty Mirrors" to virtually try-on makeup in their stores.
As Chief Retail Officer of L'Oreal Marc-Alexandre Risch explains, "The purchase is not the end-game. It's about the engagement with brands, it's about the lifetime value of your customers."
What can we expect from the industry?
In product development, smart products, customised skincare and crowd-sourced products are driving new sales. Singapore-based beauty startup Skin Inc has won more than 100 beauty awards with their Optimizer skincare device and custom blend serum. The brand is investing heavily in technology, including their self-diagnostic quiz to evaluate skin type and come up with a signature serum using patented encapsulation technology from Japan.
Likewise in manufacturing, biotechnology is playing a big part in bio-engineered beauty ingredients made in the lab. Singapore-based Austrianova is one such biotech lab, which provides encapsulation technology that allows cells to be stored in a porous membrane, not only protecting them, but allowing them to be stored much longer. Technology like their Bac-in-a-Box can be used for cosmetic products such as soaps to balance the pH level on the skin environment.
Another beauty trend that continues to grow is the use of crowd-led feedback to drive product innovation. Platforms like South Korean Althea curates several K-beauty brands under one umbrella like Innisfree, Etude House and Missha, while relying on consumer feedback, beauty ambassadors and reviews to promote their site. Taking it a step further, they have also created their own in-house Althea beauty label, based on utilising customer data and insight for small-batch production.
Beauty and wellness services have also uncoupled from the traditional salons and moved towards an on-demand model. For example, #GoWabiatwork from Thailand's #1 beauty and wellness platform GoWabi brings massages and other services to offices in Thailand and have worked with clients like Sephora, Foodpanda and Lazada.
Is there space for both beauty startups and incumbents?
Despite the rise of beauty technology trends in the past few years, big beauty brands like L'Oreal and P&G are facing increasing competition from beauty startups, especially in the Asia region. In fact in 2016, US cosmetics company Revlon and L'Oréal cosmetics brand Garnier exited the $22.8 billion USD Chinese beauty market, citing the inability to compete with smaller, more agile local companies who offered more sophisticated products at lower prices.
Big beauty brands have recently been acquiring or incubating startups as they have not been able to keep up with them. For example, Nivea has launched a beauty accelerator programme for K-beauty startups to have access to Nivea's global market reach and expertise. L'Oreal's Innovation Runway was also set up in Singapore to partner with startups and small enterprises in Asia Pacific in the areas of performance materials and products, personalised beauty experiences and sustainable innovations.
Furthermore, beauty startups are now able to build a strong direct-to-consumer model through the use of online platforms and websites to grow their customer base. Bypassing the traditional retail store, D2C brands are able to cut out the middleman, lower prices and create more products specifically targeted at their niche customer base. Sephora even acquired Singapore-based Luxola.com in 2015 to help penetrate the online beauty market in Southeast Asia.
Startup brands are also strategically placed to quickly and easily incorporate customer and crowd-led feedback to create beauty products that customers actually want. Althea's in-house beauty label and Skin Inc are great examples of this.
In addition, startups are able to use new ways to reach out to online customers, through the use of influencer marketing, beauty ambassadors, sales reps and social selling. This can help them find new customers, while building online engagement for their brands, some of which were not available before.
Barriers for getting funding for research and development for new products are also lowered with the rise of crowdsourcing platforms like Indiegogo and Kickstarter, allowing beauty startups to innovate and bring products to market faster. Korea tech startup WAY, for example, used Indiegogo to fundraise its portable skin analyser in 2015.
Despite the challenges, the receptiveness towards new tech-enabled beauty products seems to be high. Singapore-based brand IOMA, which produces a moisturiser with a hydration sensor built into its cap spends over $23 million on R&D alone and ships 2,100 skin-diagnosis devices across the globe. Keeping up with this demand, both beauty startups and incumbents will have to continue using technology to innovate and create more beauty tech products for their customers.


text:
Bengaluru: In a first, Indian Air Force's (IAF's) radar controllers have shifted go sit with their Airport Authority of India (AAI) counterparts at the Kempegowda International Airport, Bengaluru (KIAB), a major initiative to co-locate and facilitate ease of doing their business.
The initiative has been taken by the IAF so that military and civilian radar controllers are located at the same work space for providing radar control services within their respective air spaces.
"The co-location will facilitate dynamic coordination between the controllers (from the military and civilian institutions), which will not only enhance safety of operations, but also ensure exploitation of the second runway at KIAB to its full potential," a statement from the Ministry of Defence spokesperson here said.
The IAF conducts ab-initio flying training for its fledgling aviators on transport aircraft and helicopters at Yelahanka air base adjacent to KIAB. The close proximity between Yelahanka and the new runway at KIAB requires aircraft from both airfield to fly accurately to ensure that specified minimum radar separation between two aircraft is not infringed.
A Joint Working Group (JWG) was constituted by the Ministry of Civil Aviation (MoCA), along comprising members of the IAF, AAI, and Bengaluru International Airport Limited (BIAL), to formulate procedures for safe conduct of operations without compromising on civilian and military operational requirement at both the airports.
The JWG had several meetings in the last few years to gradually evolve safe operational procedures, ably supported at the apex level by IAF headquarters and all the stakeholders, the statement said.
The KIAB is among the fastest growing airports in the world and it is estimated that 65 million passengers will use the airport in a year as a transit point by 2024-25. Key to handling the forecast growth of civil aviation is the second runway made operational recently at KIAB with the active support of the IAF.
"The IAF has been in the forefront in all discussions with a positive approach to sharing of airspace, co-location of radar controllers and formulation of safe procedures. IAF had also transferred a large portion of its airspace to KIAB earlier to facilitate operationalisation of the first runway at the international airport."
Categories: Uncategorized


text:
If you're looking after someone with dementia at Christmas, this last-minute list will ensure you have everything you need to make the festive season go as smoothly as possible.
Let's face it, most people's pre-Christmas to-do lists can stretch on a fair bit, from buying presents and food shopping, to decorating and Christmas card-writing. But if you're also playing host to a loved one with dementia, chances are you're going to be feeling like that list suddenly got a whole lot longer. Similarly, if you and your loved one are heading off to someone else's house, you want to make sure that you've packed all the necessary items they need over the Christmas period.
While there may be a few more things to think about, your best option is to take note of our list of questions and start preparing with suitable products, so that the days before, during and after the Christmas holidays run as smoothly as possible. This could be anything from checking you've got enough dementia-appropriate activities to do, to ensuring they're comfy and warm in their room.
Ask yourself these questions:
Are they prone to wandering and getting lost?
If the person with dementia has a tendency to wander, it's vital that you make preparations for this, especially if they're not staying in their usual home. They may forget that this is where they're supposed to be over Christmas and try and get back to their own home.
Products to try:
– Simple mobile phone
If they do wander off, making sure they have a mobile phone in their handbag that's easy to use could be useful. That way, if they become lost, they can call you.
– Signs
Putting up signs around the home could be useful for someone with dementia so they can easily find places like the bathroom, toilet or their bedroom and orientate themselves in an unfamiliar environment.
– Tracker
A GPS tracker could be useful if a loved one is confused about their surroundings and keeps walking off. This can happen if they're visiting for Christmas so in an environment that they don't recognise and aren't used to.
Have you checked the lighting?
Dementia can affect eyesight, making it harder to see items and to respond in low light conditions. This could potentially put the person with dementia at risk of falls, or even worsen issues around hallucinations if they're suffering them.
Products to try:
– Plug-through night light
This is useful as you can plug the light into a socket, but still plug another item in on top.
– Night light motion sensor
These lights will flick on when they sense motion, so are useful plugged in near doors or on routes to places like the bathroom to provide a clear route for your loved one with dementia.
– Two-way light wand
A handy torch, the light from this wand lasts 10 times longer than a regular bulb and is very bright. It also has a stand so can be mounted to a wall or surface.
Are they experiencing incontinence?
This can be a traumatic challenge for both the person with dementia and their carer, so it's important that you're full prepared for the situation while they're staying with you over Christmas with a range of products.
Products to try:
– Incontinence pads or incontinence underwear
These are basics for anyone affected by incontinence, but it's vital you have enough stocked up over Christmas while the shops may be shut.
– Waterproof mattress protector
Putting a loved one with dementia up in the spare room can be an upheaval for them, and could leave them uncertain and nervous, which could lead to agitation and incontinence. Protect your mattress with a cover and it will be easier to keep their sleeping area dry and hygienic.
– Moist cleansing wipes
If the person with dementia needs help when using the toilet, moist cleansing wipes can be a useful item to have, as they make cleaning your loved one easier and more comfortable.
What activities have you got planned?
It's really important that you allow for the fact that your loved one might not be able to take part in the same activities that you usually enjoy at Christmas, and may struggle to follow TV programmes or phone conversations. Ensuring that you have things for them to do over Christmas that are suitable will help to prevent boredom and keep your loved one happy, stimulated and engaged.
Products to try:
– Jigsaws
Ideal for puzzle lovers, a dementia-friendly jigsaw contains less pieces than regular jigsaws – normally between 12 and 24 – which makes it easier to complete while still providing a feeling of satisfaction once completed.
– Call To Mind Board game
This is a game that's been specially designed for people with dementia, but created in the style of a regular board game with cards and a spinner. It encourages reminiscence and conversation.
– Christmas crafts
Get your loved one with dementia into the Christmas spirit by encouraging them to make decorations. Crafts are a fantastic activity for someone with dementia as they provide purpose and are fun and engaging.
Do they have any mobility issues?
If the person you care for can't get around as easily as they used to, you'll need to think about that when they come to stay with you (or if you're going to somebody else's for Christmas). Dementia can affect co-ordination meaning getting up and walking around becomes more difficult and could potentially lead to falls.
Products to try:
– Instant fit grab rail
If your loved one with dementia doesn't normally live with you, you're not going to want to have to install grab rails in the house just for a couple of days. An instant attach grab rail uses powerful suction to stick to walls and surfaces and provides an easy yet temporary place to hold on to which is ideal for bathrooms.
– Walking stick
A simple walking stick can be extremely useful if your loved one has some mobility issues, but is still able to walk around.
– Handling belt
If the person with dementia needs help getting up and out of a bed or chairs, a handling belt could be useful. It's a padded belt with handles that lets you securely move someone around without it putting strain on your back (and nobody wants to put their back out over Christmas!).
Have they got comfy clothing?
Everyone likes to feel cosy and comfortable at Christmas, but if your loved one with dementia hasn't packed many clothes, then they'll want something to wear around the house. This will help them to feel calm and content.
Products to try:
– Bed socks
As you age, your circulation can decline, meaning your extremities – hands and feet – can become cold more easily. Bed socks are useful for keeping feet warm.
– Cosy clothing
Great for wearing in bed or around this house, capes, bed jackets or ponchos are easy to put on and ideal for keeping a loved one with dementia warm.
– Slippers
People with dementia are often at a greater risk of falls because the illness causes them to lose some of their visuospatial abilities. It's why it's so important that the slippers they use are not only comfortable but also well-fitting and don't slide off too easily. Providing slippers that are easy to put on, but fit securely around the foot and have proper sole with grips are the best option.
Explore more


text:
Contact Information
Enquiries should be directed to local representatives of member countries. These advisory board members are voted into the committee based on their support and academic contribution to the viability of the APMSTS.
Advisory board members of the APMSTS (incomplete)
Disclaimer: This website is maintained by the Limb Salvage and Revision Arthroplasty Surgery as a service to the APMSTS. Regrettably we are not able to provide clarifications regarding the administration of the APMSTS.


text:
Information and practical guides
For families, health professionals and Healthy Start coordinators
The Department of Health Healthy Start website
This site provides details on eligibility for Healthy Start, an online application form and information on where Healthy Start vouchers can be spent. Additionally, it provides links for practitioners to order hard copies of Healthy Start application forms and Department of Health leaflets on the scheme.
Making the Most of Healthy Start: A practical guide
- Information on the Healthy Start scheme and what can be bought with the Healthy Start food vouchers
- Recipes for family meals, with photos of appropriate portion sizes for infants, children and adults
- Simple ideas for eating well on a budget, and
- Ideas for complementary food and finger foods for infants from 6 months of age
Eating Well Recipe Book: simple cost-effective ideas for the whole family
This book provides a range of recipes that include ingredients that can be bought with Healthy Start vouchers. Recipes include photos of portion sizes for infants, children and adults.
Quick information sheets
What does the Healthy Start scheme aim to do?
Using Healthy Start food vouchers to support eating well
What can you buy with Healthy Start food vouchers
Tips for keeping food shopping costs down
A simple guide to choosing infant formula and milks for infants and young children
Using Journey Maps to support delivery of Healthy Start in local areas: short guide and resources.
This short guide for professionals that deliver the Healthy Start scheme introduces the concept of journey mapping and provides a journey mapping checklist and model that can support local areas to enhance practice in the delivery of Healthy Start.
NICE Public Guidance 11: Improving the nutrition and diet of pregnant and breastfeeding mothers and children in low-income households
This guidance provides expert advice on how Healthy Start should be used to support low-income families.
Additional information on Healthy Start
Healthy Start was evaluated for the first time in 2013. The following three links will take you to the evaluation reports and an article based on one of the evaluations.
Lucas, P.J., Jessiman, T., Cameron, A., Wiggins, M. & Austerberry, K.H.C. 2013, "Healthy Start Vouchers Study: The Views and Experiences of Parents, Professionals and Small Retailers in England", University of Bristol, Bristol.
McFadden, A., Fox-Rushby, J., Green, J.M., Williams, V., Pokhrel, S., McLeish, J., McCormick, F., Anokye, N., Dritsaki, M. & McCarthy, R. 2013, Healthy Start: Understanding the use of vitamins and vouchers, University of Dundee. Dundee
Jessiman, T., Cameron, A., Wiggins, M. & Lucas, P.J. 2013, "A qualitative study of uptake of free vitamins in England", Archives of Disease in Childhood. Vol.98. Issue 8


text:
Grimmtastic Girls #4: Rapunzel Cuts Loose
Rapunzel's magical fast-growing hair can be a nuisance, especially when an accident gives it magical powers she can't control! But Rapunzel can't let her grimmiserable hair woes distract her — she and her friends, Cinda, Red, and Snow are trying to save Grimm Academy from the E.V.I.L. Society. Once Rapunzel tracks down her magic charm, she won't let a bad hair day get in the way of stopping E.V.I.L.!


text:
Links: Simulation, Programming, Crab Cakes and Hockey Player Usage Charts
- DYNAMO Someone has rewritten one of the earliest simulation systems in JavaScript (the fate of all interesting software). Also includes a link to an article about the history of simulation software that sounds very interesting.
- The Food Lab: The Crabbiest Crab Cakes I love crab cakes, but I'm not sure I really want to try to make them at home. If I do, I'll use these tips. The Food Lab is fun stuff.
- Debug It! A review of a book on debugging, which is a topic that I think should be taught right alongside programming. See also "Why Programs Fail"
- GiveDirectly: introducing a radical new way to give! | GiveDirectly Send cash straight to poor people. If their assertions are true, it's a really interesting idea, and I can't believe it hasn't been done before. It also seems transparently better than microloans.
- ContinuumIO/Bokeh · GitHub Something to look out for -- a Python ggplot that works with HTML5 is a great idea. "Bokeh (pronounced boh-Kay) is an implementation of Grammar of Graphics for Python, that also supports the customized rendering flexibility of Protovis and d3. Although it is a Python library, its primary output backend is HTML5 Canvas. There are many excellent plotting packages for Python, but they generally do not optimize for the particular needs of statistical plotting (easy faceting, bulk application of aesthetic and visual parameters across categorical variables, pleasing default color palettes for categorical data, etc.). The goal of Bokeh is to provide a compelling Python equivalent of ggplot in R."
- FitDesk X1 Level up from a standing desk? I'd love to try this for a day.
- Concurrent Revisions DVCS-like concurrent programming. Interesting sounding research - I haven't read it yet...
- Many thanks to @robvollmannhl and the good folks at Hockey Abstract for these great interactive Player Usage Charts: hockeyabstract.com/playerusagecha… Player Usage Charts are fascinating, but I can never figure out why people always change the axes so that the dots fill the space. It makes it impossible to compare two charts, and it's not obvious, so you end up comparing charts without realizing that it's meaningless.


text:
Customer Creation - if you're in the mood for the perfect summer smoothie, this tropical coconut whip created by Heather Salis is exactly what you need!
1 scoop Pineapple Chia Cleanse
1 scoop Vegan Vanilla Proteini
Tropical fruit of your choice (mango, pineapple, guava, etc..)
1/4 - 1/2 cup coconut water
Handful ice cubes
Add all of your ingredients into a blender, blend and enjoy!
Statements made on this website have not been evaluated by the U.S. Food and Drug Administration. Information provided by this website or this company is not a substitute for direct, individual medical treatment or advice. It is the responsibility of you and your healthcare providers to make all decisions regarding your health. We recommend that you consult with your healthcare providers regarding the diagnosis and treatment of any disease or condition. Products sold on this website are not intended to diagnose, treat, cure, or prevent any disease.


text:
Welcome to the Milcom Monitor Post sponsored by Teak Publishing (Copyright © 2006-2023 Teak Publishing). All rights are reserved. Redistribution of these pages in any format without prior permission is prohibited. Links to individual stories are permitted without permission. The comment section on this blog is closed, but you can pass along material or comments via email MilcomMP at gmail dot com. If you submit material for this blog and want to remain anonymous, indicate that in your message.
Milcom Monitoring Post Profiles
- Home
- What are Emergency Action Messages (EAM)? Updated 20 September 2021
- UFO Milsat Program
- Fleetsatcom System
- UHF 225-380 MHz Milcom Spectrum Holes: Updated 24 July 2019
- Civilian Air Cargo/Airline/Military Call Signs
- Intl HF Aero Civ/Gov/Mil Frequency List
- USN Aircraft Modex Numbers
- University of Twente Wide Band WebSDR Netherlands
- U.S. Military ALE Addresses
- DoD Air Refueling Frequencies - Update 15 Jul 2016
- COTHEN HF Network – Last Update 23 May 2023
- Monitoring the Civil Air Patrol Auxiliary Update 10 Sep 2016
- US Coast Guard Asset Guide - Update 24 May 2023
- The Spectrum Monitor e-Zine Milcom Column Index - Update 17 January 2022
- The Milcom MT Files (1998-2013) Articles Index
Saturday, July 18, 2009
Navy's ANDE-2 Launched Aboard Endeavour Downlink on 2 Meters
Blog Editor's Note: Want a shot at monitoring an orbiting spacecraft? Hams, Scanner Enthusiast and other radio hobbyist have a chance to monitor these two Navy satellites on their amateur band downlinks at 145.825 MHz. See AMSAT notice at the end of this post.
By Donna McKinney, Naval Research Laboratory Public Affairs
WASHINGTON (NNS) -- The Naval Research Laboratory's (NRL) satellite suite, the Atmospheric Neutral Density Experiment 2 (ANDE-2), launched aboard NASA's Space Shuttle Endeavour July 15.
The ANDE-2 satellite suite consists of two nearly perfectly spherical micro-satellites with instrumentation to perform two interrelated mission objectives. The first objective is to monitor the total atmospheric density along the orbit for improved orbit determination of resident space objects. The second objective is to provide a test object for both radar and optical U.S. Space Surveillance Network sensors.
ANDE-2 is a low-cost mission designed to study the atmosphere of the Earth from low-Earth orbit by monitoring total atmospheric density between 300 and 400 kilometer altitude. ANDE-2 data will be used to improve methods for the precision orbit determination of space objects and to calibrate the Space Fence, a radar space surveillance system belonging to the Air Force 20th Space Control Squadron, a principal resource for tracking low-Earth orbiting space satellites.
Because of ANDE-2's particular design requirements, a new deployment technique was developed by the Air Force Space Test Program and tested with the ANDE Risk Reduction (ANDERR) flight in December 2006. The primary ANDERR mission objective, a test of the Shuttle deployment mechanism, was successful.
The ANDE project was conceived and developed at NRL, by Andrew Nicholas of NRL's Space Science Division. The mission consists of two microsatellites with the same size but different masses sent into orbit at the same time: the lighter satellite, known as Pollux, and the heavier satellite, Castor.
The Castor spacecraft carries active instruments: a miniature wind and temperature spectrometer to measure atmospheric composition, cross-track winds and neutral temperature; a Global Positioning Sensor; a thermal monitoring system to monitor the temperature of the satellite; an electrostatic analyzer to monitor plasma density spacecraft charging.
Each satellite contains a small lightweight payload designed to determine the spin rate and orientation of the satellite from on-orbit measurements and from ground-based observations. The two microsatellites will slowly separate into lead-trail orbit to provide researchers an opportunity to study small-scale, spatial and temporal variations in drag associated with geomagnetic activity.
Both satellites will be fitted with an array of 30 retro reflectors and will be observed by the U.S. Space Surveillance Network and domestic and international satellite laser ranging sites. The variation in observed position will be used to determine in-track total density. Scientists will determine its position in relation to the passive satellite to compute total density and validate drag coefficient models. In addition, instrumentation on board Castor will measure density and composition.
A joint effort between the Space Science Division and the Naval Center for Space Technology to routinely process and analyze the ANDERR data has led to improved orbit determination and prediction using an atmospheric model correction method. The ANDE data provide a valuable tool for correcting deficiencies in atmospheric models and have led to advancements in miniature sensor technology. These advancements are pivotal for multi-point in-situ space weather sensing. The DoD Space Test Program will provide launch services for the ANDE-2 mission.
Experiment/Payload Description
Research Summary
Atmospheric Neutral Density Experiment - 2 (ANDE-2) objectives are to measure atmospheric density and composition in low Earth orbit (LEO) and to better characterize the parameters used to calculate a satellite's drag coefficient.
This experiment consists of two microsatellites, called ANDE Active (AA) spacecraft (Castor) and the ANDE Passive (AP) spacecraft (Pollux), that are launched from the Space Shuttle cargo bay.
These spherical satellites are 19 inches in diameter and will be tracked by the Satellite Laser Ranging systems and the Space Surveillance Network.
The main objective of Atmospheric Neutral Density Experiment - 2 (ANDE-2) is to measure the total atmospheric density between 100 and 400 km. The density data that is gathered will be used to improve orbit determination calculations of the orbits of resident space objects.
ANDE-2 consists of two spherical micro satellites. These satellites are launched from the Space Shuttle cargo bay into a circular orbit just below the International Space Station altitude.
Both satellites will be tracked by the Satellite Laser Ranging (SLR) system and the U.S. Space Surveillance Network (SSN). These satellites have the same dimensions, but have different masses. Because of the difference in mass, the satellites will drift apart over time. Observing the satellites' position will provide a study on spatial and temporal variations in atmospheric drag associated with geomagnetic activity.
Operational Requirements
ANDE-2 uses two spherical microsatellites which are launched from the Space Shuttle cargo bay. Both satellites are 19 inch diameter spheres, have a mass of 50 and 25 kg, and are constructed of aluminum. The surface of both spheres contains an embedded array of sensors including 30 retro reflectors, six laser diodes for tracking, and six photovoltaic cells for determining orientation and spin rate. Both spheres also have thermal monitor systems. The ANDE spacecraft are located inside the Internal Cargo Unit (ICU). The ICU is made of three aluminum sections. Each section is separated by a light band separation system. Once ejected from the cargo bay, the ICU will separate and deploy the ANDE spheres at a safe distance from the shuttle.
Operational Protocols
ANDE will be launched from the Space Shuttle cargo bay. The two microsatellites will be contained inside the ICU canister. Once the ICU canister is a safe distance from the Space Shuttle, two micro satellites will be released at an altitude of approximately 350 km.
And from AMSAT
AMSAT News Service Bulletin 193.06
From AMSAT HQ SILVER SPRING, MD.
July 12, 2009
To All RADIO AMATEURS
Castor and Pollox, two satellites in the Atmospheric Neutral Density Experiment (ANDE) program are ready to fly with the launch of STS-127 from Kennedy Space Center. The ANDE mission consists of two spherical spacecraft fitted with retro-reflectors for satellite laser ranging (SLR). The constant and well-determined cross section and surface properties of the ANDE spacecraft provide an ideal set of objects for monitoring atmospheric drag and the calibration of space surveillance network (SSN) assets both radar and optical.
Castor is a 19 inch diameter aluminum sphere with a mass of 63 kg. It is as near perfect sphere as possible given the constraints of cost and manufacturability. The sphere is split in half with e delrin disc. The hemispheres are also the satellite antenna. For power, the satellite has 112 19AH lithium primary cells. This provides about 7000 watt-hours of power which has to last for the one year mission.
The satellite has several different types of sensors. There are two main sensors, a Neutral particle wind and temperature spectrometer and an ion mass spectrometer.
A group of college students designed and built a MEMS sensor payload to test some commercial gyroscopes and a magnetometer. There are also six light sensors and six temperature sensors mounted in the satellite hemispheres.
The Pollux satellite was originally to be a passive satellite with retroreflectors for laser ranging. It has been turned into a high school student project involving several schools in the Fairfax County, Virginia area.
The satellite is powered by twenty-eight 19AH Lithium-ion cells configured to provide 14 volts. The battery configuration uses the spare ANDE satellite hardware.
The electronics is based on cubesat hardware developed at the Naval Research Laboratory and Stensat Group LLC.
The communications board contains the transmitter and receiver. The transmitter operates at 2 meters and can put out up to 1 watt of signal. Power level is adjustable. The transmitter can operate at 1200 baud AFSK and 9600 baud FSK. The transmitter uses the AX.25 protocol. An experimental FX.25 protocol will be tested that adds forward error correction capability to the AX.25 protocol and still allows typical TNCs to decode the packets.
Both satellites will transmit on 145.825 MHz. Additional details about the telemetry format, as well as the FX.25 and GMSK experiments can be found at https://goby.nrl.navy.mil/ANDE/Main.html


text:
MOZAMBIQUE The Manny Oquendo Touch
The mozambique is a popular style that was developed
in Cuba by Pello 'El Afrokan' in the early 1960s. This carnival style
rhythm, originally performed with numerous drums, was greatly influenced
by another important Afro-Cuban carnival style; the conga de comparsa.
The rhythms presented here are examples of the
style adapted by the New York bands who popularised the rhythm in the late
1960s, and in particular the band led by Eddie Palmieri which featured
the great Manny Oquendo on timbales. According to noted bassist Andy
Gonzalez (WKCR-FM interview, 1995) "Manny had a great deal to do with popularising
the mozambique. The actual pattern has become the repertoire for
almost every timbal player, a standard rhythm that Manny synthesised from
a bunch of parts played in a big ensemble of drummers. To this day
you ask any drummer or timbalero to play mozambique, and he or she will
play the beat that Manny came up with. It's too bad he didn't patent
In Manny Oquendo's mozambique style for timbales,
the right hand plays a cha cha bell (small high pitched bell), while the
left hand with a stick plays muffled and open tones on the low drum. The conga part presented here is one of the most popular parts employed
in this style. The clave pattern is the one that provides the foundation
in Afro-Cuban styles. The patterns — son clave and rumba
clave — can be approached two ways. In the 3-2 direction
often referred to as the 'forward clave' and in the 2-3 direction referred
to as 'reverse clave'. In the example presented here the claves play
the rumba clave style. The rhythms are written in 2-3 clave.
conga key: O= Open Tone
S= Open Slap
timbal key: RH= cowbell
LH= low drum (with stick) O= Open Tone
M= Muffled Tone
Some excellent resources featuring Manny Oquendo
and the mozambique rhythm include:
▪ Eddie Palmieri
Mambo Con Conga Is Mozambique (Tico SLP-CD-1126)
Molasses (Tico SLP-CD-1148)
▪ Cal Tjader
Bamboleate (Charly CD 194)
El Sonido Nuevo (Verve 314 519 812-2)
▪ Manny Oquendo
Manny Oquendo On Timbales (Alchemy Pictures
- Video)
© Alex Pertout. All rights reserved. No part of this article
may be reproduced without prior written permission from the author. This article was first published in Drumscene magazine.


text:
Sean Johnson & The Wild Lotus Band
Wild Lotus Productions
The New Orleans-based kirtan music group, Sean Johnson & The Wild Lotus Band, bring an energetic mix of global treasures with lively kirtan, yoga, Sanskrit-inspired, and new age mantras with beautiful vocals and melodies on Unity. The ten-track release romps through infectious mantras, global chants, and Rumi poetry all composed in an easy-to-listen-to format. The extended instrumentals and repetitive vocals in spots reinforces the melodies and rhythms throughout. "Remember" contains an upbeat world rock beat with vocals akin to Australia's Yothu Yindi, but the tune is more South Asian-inspired than Aboriginal. "The Man In Blue" features a great mantra and uppity guitar tune with a little Southern charm. In a similar manner, "I'll Fly Away" is a gospel-esque tune with Southern roots and a kirtan infusion. "Unity" is a Rumi poetry and chant song that promotes happiness for all by repeating the popular mantra: Lokah Samastah Sukhino Bhavantu in a light pop/rock arrangement. Whether this is neo-kirtan, new age, yoga music, or spiritual music, you will find happiness and solace in the music of Sean Johnson & The Wild Lotus Band. ~ Matthew Forss
Monday, August 18, 2014
CD Review: Sean Johnson & The Wild Lotus Band's 'Unity'
Posted by Matthew Forss at 6:57 AM
Labels: forss, india, kirtan, louisiana, new orleans, rumi, sanskrit, sean johnson and the wild lotus band, USA, yoga, yothu yindi
No comments:
Subscribe to: Post Comments (Atom)


text:
Television March 02, 2011
Christina Aguilera to Give 'Voice' Lessons
Singer Christina Aguilera is lending her skills to the new NBC musical competition show, "The Voice," for which she will serve as a coach.
"I am so excited to be part of such a wonderful project that celebrates music and the talent behind it," said Aguilera in a statement, adding, "To be given the opportunity to help shape new artists' careers and mentor them to see their dreams come to fruition is a task I welcome with open arms."
Christina joins fellow coaches Cee Lo Green and Maroon 5's Adam Levine.
Earlier this week, Aguilera was arrested for public intoxication, while boyfriend Matt Rutler was arrested for DUI.
"The Voice" premieres April 26 on NBC.


text:
The story of Sacacuento Mezcal starts on a ranch in Oaxaca, Mexico in 1913 with a young married couple, Emilio and Agripina Maldonado.
Emilio and Argipina were farmers, like most in the area. As part of Emilio's work, he dabbled in making his own mezcal from wild espadine agave that grew on his land. As travelers would pass through, they would stop and taste Emilio's mezcal.
As they sat and shared the mezcal they would tell great stories. Those who told the best stories were called "Sacacuento."
Leave a Reply Cancel reply
You must be logged in to post a comment.
Translate / Traducir:
Rancho Photos
Awards & Recognition
Ranch Photos
Translate / Traducir:
Contact Us
1701 S. Grove Ave. #D Ontario, CA 91761


text:
TitanHQ offers ultimate protection from internet based threats and powerful Web filtering functionalities to SMBs, Service Providers and Education sectors around the World. With its extensive reseller base the product is easily accessible in all countries.
WebTitan is a division of Copperfasten Technologies, founded in 1999, the global provider of sophisticated enterprise-level security solutions. The company has offered its email filtering solutions since 2004, with its biggest product yet SpamTitan being launched in 2006. It was only in 2009 that the company started selling its powerful web filtering appliance, now offering it in three deployment options: ISO, VMware® and Cloud.
WebTitan Cloud released in 2013 is the company's response to the latest needs of the market. Requiring no on premises or end user client software with no latency issues makes it extremely simple to install and manage, yet highly secure and affordable.
The product was awarded five stars by SC Magazine thanks to its "policy control combined with solid malware protection, web filtering and application control".
Today the product is being sold in over 100 countries, which is a simplified process thanks to our extensive network of distributors and resellers. This support network allows us to deliver not only a great product, but also an exceptional service to our customers.
'WebTitan is all about helping our customers to successfully manage internet usage, improve network security and reduce bandwidth demands in an innovative, flexible and affordable way.'
Ronan Kavanagh, CEO WebTitan


text:
Next Week!
Gospel Planters,
Thank you for coming out Tuesday! Jaxon and I are feeling better so thank you for the prayers. I wanted to give everyone a heads up that we will be meeting next Tuesday night at 6:30 for a focused time of prayer. I will send communication out in the next few days about location. We will likely either meet at "The Gear" or at Pastor Gary and Sharon's house again.
"The condition of the church may be very accurately gauged by its prayer meetings. So is the prayer meeting a grace-ometer, and from it we may judge of the amount of divine working among a people. If God be near a church, it must pray. And if He be not there, one of the first tokens of His absence will be a slothfulness in prayer!"
Charles H. Spurgeon
Your comment will be posted after it is approved.
Leave a Reply.


text:
Professional Entertainment™
Your browser does not support the audio element.
Request Free Information
Email us
Call 800-801-2484
RamFunkshus is 'L.A.'s Hottest Dance Band.' We are a runaway favorite of entertainment companies and clients who know they can trust us to provide a memorable musical experience at wedding receptions, corporate parties, or community events. We are a 7-piece cover band led by a male/female vocalist team.
We have 1-5 horn section players who have played with such acts as Tower of Power and The Tonight Show. We specialize in the dance music of the 1960s through today, including Motown, Soul, R&B, dance rock, and funky disco. We can also play the softer jazz and pop standards for dining or early dancing portions of your event. Rick Fitts, our male vocalist, is an accomplished comedic and dramatic actor who has years of experience in being a Masters of Ceremonies at major events. In addition to being a wonderful singer, he is so warm, charming, quick-witted and genuine, and Brides, Grooms, Corporate Executives, and guests absolutely love what he brings to these events.
Sean Wiggins, our female vocalist, won first place in the Billboard Songwriting Contest in The R&B/Blues Category for 2002 and is considered one of the most soulful 'blue-eyed divas' in Southern California. We have played at corporate or organizational receptions for Hughes, Global Crossing, First American Title, Culver City Rotary Club, Northrop Grumman, Merril Lynch, California Credit Union, Nobel Biocare, and Glaxo Wellcome.
We have played at the top hotels, country clubs, restaurant clubs, and other venues from Ventura to S. Orange County. Our club appearances have included BB King's, Harvelle's, Point 705, Lunaria, Gitana, and The Warehouse. We have also played at numerous wedding receptions.
© Professional Entertainment
Contact Us
Privacy Policy


text:
Anti-Semitic Democrats Rep. Rashida Tlaib (D-MI) and Rep. Ilhan Omar (D-MN) lashed out at the Israeli government on Monday in a joint press conference in Minnesota.
On Thursday Democrats Rashida Tlaib and Ilhan Omar were banned from entering Israel after months of their frequent attacks on the Jewish state and their promotion of the anti-Semitic BDS movement.
Their trip was planned by the antisemitic, pro-terror Miftah organization and their meetings included several stops with radical anti-Israel officials.
On Monday the two radical Democrats lashed out at Israel for blocking their entry.
Ilhan Omar repeated her lie from Friday that she was scheduled to meet members of the Israeli Knesset and Israeli security officials.
First, I planned to hold meetings with members of the Knesset (both Jewish and Arab) along with Israeli security officials.
The claims of @IsraeliPM otherwise are not true.
As a delegation, we were also were scheduling a meeting with @USAmbIsrael. https://t.co/tazkSiUYkM
— Ilhan Omar (@IlhanMN) August 16, 2019
But that is a complete lie.
Ilhan's schedule was released and there were NO meetings with Knesset members and NO meetings with Israeli security officials.
This woman is a compulsive liar.
Here's Ilhan's full schedule — She WAS NOT meeting with members of the Knesset or Israeli security officials according to her schedule.
Via The Reagan Battalion:
Tlaib's tears are about as real as Ilhan's planned meetings with Knesset members.
— A.C. Spollen (@ACSpollen) August 20, 2019


text:
|Thread Tools
|Display Modes
|June 28, 2018, 18:50
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
Towards better tactical combat
In another thread Derakon asked that I outline what I think combat should look like. A justified request since I was saying some provocative things, some of which may have been poorly thought out. Anyway, I've thought about it a few days and tried to organize my thoughts.
What Angband does well
I find Angband to be the most interesting from many areas from dungeon level 5 to about 40. It general starts when the player find some secondary means of attack besides the weapon (or magic missile for mages), and it ends, well we'll get to that later. During this range, players tend to have several different viable approaches to attack. These include both damage wands with limited charges, valuable ammo, and status effect wands and staves. Furthermore, with the exception of out of depth monsters, and super low hp classes, there are few one-shot threats around.
I actually find Angband at this range to be one of the most engaging and rewarding roguelikes. It has interesting tactics and a very nice interplay between tactical and strategic considerations. More on that now.
Tactics versus strategy
I'm going to throw these terms around, so it's probably a good idea to define them. I think my definitions are standard, but I'll define them anyway. Tactics regards to player decisions in the shrot term, usually this refers to a given encounter or objective, like clearing a vault. Strategy refers to what decisions you should make to win the game in total. For Angband, which doesn't have character builds and skill trees, the strategic elements lie entirely in the decision of inventory decisions and use of valuable consumables.
Therefore, a given battle, although tactically focused, involves strategic decisions. Using a wand charge in one battle, means you do not get to use it later. The decision usually starts before the battle begins. Angband forces players to estimate what resources they'll need to use to defeat an enemy, and then decide whether its better to engage or not. This is one of the key decisions that Angband throws at the player, and it's one that's mostly unique to *bands. Other games expect players to clear all enemies on a level before progressing to the next one. Angband absolutely and emphatically does not expect this. The decision of whether to engage is neither strategic or tactical, but a mix of the two. Because it is something unique to Angband, it probably behooves us to ensure that it remains in the game.
Tactically dull situations
There are two types of situations that commonly crop up that are tactically dull. The first situation occurs if the player has a zero-cost combat option that straight up outclasses all others. Usually this is a powerful weapon, but it can also be a powerful launcher that can do loads of damage even with unenchanted ammo. Spells sometimes also fill this role, there is a significant range of the game where Priest Orb of Destruction is the best attack available by far, limited only by spell points. These tactically dull situations occur in every roguelike I've played. There's really no avoiding it. The random nature of drops means that at some point, in some games, you will find a weapon that is just dominant. However, we could consider trying to change up tactically dull situations for spell-casting classes if they're too prominent.
However, it's really the second dull tactical situation that bugs me more. It's what I'd prefer to focus on. The situation arises when the player is put in a situation where they need to take X or Y action immediately, or they have a chance to die before they get another move. Due to the asymmetric nature of roguelike combat, even 1% chances of death are unacceptable, and must be avoided. The player only has the full set of tactical choices when they are not in risk of dying next turn. Angband produces way too many situations where the player is at immediate risk of dying. These situations are often unavoidable. Morgoth (or Vecna even) summoning a single black reaver in LoS is enough to kill all but the most hardy of players on the next turn if both decide to cast Mana Storm.
So I said there were two situations that I wanted to talk about, but there's also a third situation. When monsters can outright kill you in one turn, the decision of whether to engage or not is removed. You absolutely cannot engage these monsters. A very common example are monsters that hit to paralyse. If you don't resist paralysis, you must flee. There is no choice.
Why the game gets less fun after level 40
In my opinion, after about level 40, the game starts throwing many situations at the player in which they go from a perfectly ok situation, to one where they are in immediate danger. This is when you start getting summoning monsters, and monsters with highly deadly attacks, both of which can cause forced move situations. Tactical combat then becomes, at most, a two turn affair. Thinking more than two turns ahead is pointless in many situations.
Because of the proliferation of these situations, Angband also gives the player the ability to handle them. There are many "get out of jail free" cards in Angband. A super-powerful one, the staff of teleportation, is available in town. It's not foolproof, but it's incredibly powerful. Things only get more powerful from there. Stuff like Destruction, teleport level, teleport other, and banishment are incredibly useful to get the player out of tricky situations. Even the lowly phase door would be a fairly powerful escape option in some games. Based on the way Angband works, these escapes are necessary. Because you are often put in a situation where not having a powerful escape could kill you next turn, you must make sure the player has access to these escapes.
There are many tactical avenues that are employed to great effect in other roguelikes that are not present in Angband, much to its detriment. One example is, if you've played Sil or DCSS you know how important it is to make sure you have a path to the stairs. Speed isn't as pervasive or as deadly as in Angband, so if you blunder into something you can't handle, you are usually perfectly free to walk back to the stairs and either reset the level (sil) or attempt a different approach (DCSS). This, of course, provided that you were cognizant of the terrain and made sure you had a safe path back to the stairs. In Angband, worries about paths back to the stairs are pretty much non-existent. Levels are huge, and many fast moving monsters (cats, hydras) will kill you before you ever make it back. Pretty much from an early stage in the game, teleport becomes a necessary escape, and phase door is necessary from the very beginning.
The situation gets much worse after level 40. And the main reason is that way too many monsters have attacks that do over half-hp damage to even the best-kitted character, and outright kill weaker characters. You absolutely cannot engage two or more of these monsters at once.
The fact that situations can go from full health to dire in a single turn really limits what attacks are available to monsters. Status effect attacks must either be mild or resistable. You can't have monsters that can confuse through resistance, for example. And you must give players the ability to resist confusion completely. There is also a requirement to avoid specific status effects. Teleportation resistance from either the monster side (resistant to TO) and the player side (prevent player teleportation) is pretty much out of the question.
Where should we be headed
A rule of thumb I suggested in another thread is to try to move from having lots of situations that look like, "If I don't do X,Y or Z now I may die next turn" into "If I don't do X, Y or Z now I may die in 3-5 turns" At first glance this looks similar, both require immediate action, but there's actually a huge difference here. It allows for situations where planning ahead is critical. If you can survive 3 attacks from a monster, you have a good chance of being able to run to the stairs (if stairs are close enough). You still need to start evasive maneuvers immediately, but it extends the range. Another example, in DCSS, teleports exist, but they work after a delay. They are also valuable consumables. What this means is that you may need to recognize the potential for bad things to happen and start teleportation in advance. This is only possible in DCSS because there are few monsters that can kill you in a small number of turns, and, the truly deadly monsters can often be avoided.
I'll list a few things that would help move the game in this direction, knowing full well that many of these are large scale departures. Most of this is theorycrafting, but a lot is informed from playing other roguelikes and trying to steal mechanics that work well.
I wrote this over the course of a few days, so I apologize if it's not entirely coherent. I'll probably come up with more things I should have said later too. Oh well. Better post this before my browser crashes or something.
|June 28, 2018, 20:02
Join Date: Dec 2009
Posts: 9,022
Thanks for the writeup, fizzix! It sounds to me (and feel free to correct me if I'm wrong) that your primary complaint is a lack of tactical variety: that is, the player's hand can be forced towards one of their superpowered escape options, because of the large "swinginess" of lategame combat.
In other words "X happened, therefore I must Y or take an unacceptably large risk of death". Whether that death is immediate or not is largely moot, though; for example, if you get a mortal wound and have no healing options, then you're going to die, just in a few turns rather than immediately. In other words, dead-man-walking is dead.
That in mind, I feel like there isn't a strong differentiation between "this monster showed up, therefore I must teleport immediately lest it breathe" and "this monster showed up, therefore I must flee for the stairs immediately lest it overwhelm me before I can escape." In either case the player must take immediate action or be dead, it's just that in one they die in a single turn while in the other they die over many turns.
It's certainly possible that the latter setup leaves more room for interesting tactical decisions...but if you want to remove all escapes that aren't "walk away" then I have a feeling that won't be very tactically interesting. Whatever approach you want to come up with should be IMO focused on the decisions the player is making each turn moreso than it is on how swingy the combat is or how apparently powerful the player's/monsters' options are.
EDIT: I will also note that modern Vanilla has plenty of "I failed to take an action X turns ago and therefore am now dead" scenarios. They just tend to be things like "I didn't flee as soon as I detected Kavlax/that pack of Plasma Hounds, and when they got into LOS they one-shot me" or "I wasn't carefully detecting, so I didn't notice that Drolem, so it one-shot me" or "I decided to fight that Great Crystal Drake and its breath does more damage than I thought it would". You can always push back the critical decision point to some extent. That doesn't change that when you choose to engage with a summoner or a powerful breather, you may be forced to flee at a moment's notice, though.
Last edited by Derakon; June 28, 2018 at 20:12.
|June 28, 2018, 23:10
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
There's a subtlety which didn't come across, probably because I'm bad at explaining these things with words. I'm not really proposing a "mortal wounds" type situation, but rather one where you can calculate the probability of dying some number of turns out (provided you're good enough of a computer).
So imagine the situation where your escape is running to the stairs. This comes with the risk of suffering some ranged attacks along the way, and possibly being intercepted by another monster. Now imagine the situation where you can calculate the probability of reaching the stairs after some number of turns of non-evasive actions. Let's say it looks something like:
Flee now: 100%
Flee in 1 turn: 99%
Flee in 2 turns: 90%
Flee in 3 turns: 70%
Flee in 4 turns: 40%
Flee in 5 turns: 10%
Flee in 6 turns: 1%
This is already a dire situation, even though it looks like the player has a good chance of getting out of it alive. Most players probably will not recognize it as a dire one though. Not fleeing on turn 1, could lead to a situation where a series of bad rolls leads to death. The math obviously gets upgraded after each turn, since some of the uncertainties will have resolved after the first move. The 1% probably is a bad case scenario of another monster appearing (through summons or whatever) along with you failing to do significant neutralization of the threat.
This also assumes the player doesn't have "get out of jail free" cards. In reality you need to give players some of these, because no one can calculate the probabilities for strings of bad rolls. So even the most competent of players are going to make bad estimates, and there need to be ways to survive some number of these. The trick is that these cards need to be rare items, not spammable escapes. You might get something like 10-15 blink scrolls in a game of DCSS, that's it. The probabilities above assume you don't have any of these get out of jail free cards.
Right now angband math usually looks like:
Flee now: 100%
Flee next turn: 90%
Flee in 2 turns: 90%
Flee in 3 turns: 90%
Flee in 4 turns: 90%
At any turns you have the chance to escape so that 10% loss is the probability of you dying on the next turn, or your escape failing after you've engaged. One of the differences between this scenario and above, is that this situation is not dire at all. This can be any late game encounter with a summoner for example.
|June 28, 2018, 23:14
Join Date: Dec 2009
Posts: 9,022
So if I wait a turn before fleeing, is that not roughly equivalent to (in modern Angband) taking that 1% chance that both monsters in LOS will choose to use their strongest attacks?
Anyway, I don't really want to bicker over whether Angband is equivalent to other games when viewed through the right lens. I'm more interested in what success and failure look like under your proposal. What kinds of decisions will the player have to make to either a) succeed, or failing that, b) escape without dying? Conversely, how would they screw up that would result in them dying?
|June 28, 2018, 23:22
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 909
I don't think tactical combat is that much weaker for having frequent immediate lethal threats. Yes, decisions are effectively forced in those cases, but it's still mostly just a category of action that you are forced into, since there are various escapes. One of the tactical choices the player has to make a lot is teleport/teleport level/teleport other/destruct/door creation. That said, if we want to make those choices more interesting, giving some monsters immunity to teleportation wouldn't break the game (though maybe also make them impossible to summon), and nor would restricting the power of Banishment (no vault Banish).
I think V is not sorely lacking in terms of tactical depth, and from what I can tell, will probably get some interesting new depth from the new class system and possibly the new monster list.
I agree that V is interesting precisely at the intersection of tactics and strategy, where the decision to engage or not (and how to go about whatever was chosen) is both strategic and tactical. I think V could do better at this, though. The main problem, to me, is that the answer is tilted too far towards not engaging. Almost no monster is really worth engaging at depth, no floor item is really interesting enough to fight a monster over, and no area of the map is significant enough to force or justify a fight.
O fixes the problem of engaging monsters at depth by making engaging monsters out of depth less rewarding. If the only sources of objects are monsters at depth and the floor, the value of a difficult fight goes up. That said, O also doesn't allow recall depth to be reset, which removes the potential strategic decision of where to spend time, which is a shame.
The previous fix also works for floor items, which suddenly become a whole lot more important. O blocking Banishment from affecting vaults is something of a tradeoff in this sense, since it removes one strategic decision in an attempt to force and modify others.
The third problem is one that O shares. Levels are not distinct, and they are renewable. This is fine, but it would be possible to make control of an area of a level a strategic consideration as well.
I think that on the whole, the main problem with V is that too many choices are obvious. I just don't think the obvious choice is the one that is forced. The obvious decision is to pass on the challenging fight and go kill some trolls instead. The problem with TO is not that it is sometimes forced in a fight with a summoner, but that it means that any character with TO can gain control of an area and all the stuff on the ground with minimal risk.
|June 28, 2018, 23:32
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 909
Hm, in the sense that the current structure voids planning past the next turn, you are sort of correct. There is little incentive to prepare the grounds for later fights the way a character might look for the best place to engage a group of orcs with a unique in the early game. The only real difference becomes that some areas will lead to you having to press a panic button earlier than others, and the difference is rather small. Any prep work longer than the part of the battle that accompanies it feels wasted.
However, I kind of like the skirmishing feel of repeatedly engaging and disengaging from a fight, and wearing down a powerful enemy.
|June 28, 2018, 23:32
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,615
Making something TO-immune works doesn't seem game breaking in other variants.
The thing I miss in the 1 hit instakill is the feeling of tension during a dangerous escape & the dynamics of encountering new situations while under pressure. Sil does this by removing teleports & very small simple rooms. It's a lot harder in a teleport game which V distinctly is.
|June 29, 2018, 09:45
Join Date: Oct 2016
Location: London-ish
Age: 50
Posts: 2,190
So raise TS level and let mobs roll save on TO.
"i can take this dracolich"
|June 29, 2018, 15:02
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
The scenario is a player vs a uruk or black orc. They are about 30 steps from the stairs. They're inventory consists of a couple potions of cure serious wounds and two scrolls of teleportation. Those scrolls are valuable to the player, so they'd prefer not to use them if possible. Same with the potions. Let's assume no phase door scrolls for some reason, so we're breaking some believability.
Also, to make this work we have to sort of assume that uruk is a bit beefier on the HP front (or the player does less average damage per turn) and simultaneous does less damage, especially with arrows. So imagine that the player has 120 HP, the Uruk has 100 HP. Both have about a 2/3 chance to hit and do about 10 damage per hit. The Uruk can also fire an arrow for about 10 HP damage with about a 50% chance to hit. Let's say if the Uruk is 2 squares or more from the player it will fire an arrow 20% of the time and move towards the player the other 80%.
Let's also assume that the Uruk is one of the more difficult monsters the player is expected to find. A teleport, or use of an up (or down) stairs should on average land them in a safer environment.
Decision 1) Do you engage with the uruk or not. This is the standard risk reward decision. There are generic issues with this in Angband, as Philip points out. But I don't really know how to solve those besides enforcing stuff like forced descent. I'm not proposing really any difference here.
Let's say the player engages with the Uruk and they start exchanging blows. The player should win the battle, based on stats, but with a couple of bad rolls things can start getting a little closer.
Decision 2.1) When should the player abandon the battle in order to reach the stairs without having to use the potion or the scroll? With 30 steps towards the stairs, assuming the Uruk can always see the player, the Uruk will get on average about 6 shots off and hit about 3 of those. So from this point the player can safely flee around 50 HP or so and will usually reach the stairs before dying, but it will be close. They'll also be very wounded when they go up stairs, and it's not guaranteed that they will be safe up (or down) stairs, especially if they are at 20 or 30 HP. 70 HP would be safer to start fleeing.
Decision 2.2) Should the player use a healing item to win the battle? Here it's a question of what is more valuable, the scroll of teleportation or the healing item?
Decision 2) in all. The player is about 70 hp, the Uruk is at about 50 or 60 HP. The player needs to decide whether to continue fighting, in which case they may need to use a healing item or teleportation. Or they could choose to flee to the stairs, where they'll almost definitely make it with a good amount of HP.
Decision 3) occurs if the player continues to fight and things go bad so that they look unlikely to win. Decision 3 is the player is at 40 HP, the Uruk is at 30 HP. They can either attempt to reach the stairs in which case they'll be at deaths door, or they can suck it up and use a heal or escape.
The situation often happens in current Angband where you get into a fight and realize that it was a bad choice. The monster does more damage than you thought, and you are doing less damage than you thought. The only issue is that since escapes are so cheap, you usually just abandon the battle immediately.
|June 29, 2018, 16:42
Join Date: Dec 2009
Posts: 9,022
In your example, then, the player basically has the following choices:
* Engage or not
* Whether to use hard-to-replace consumables
* When if at all to disengage
I feel like the main difference between those choices and what's in Vanilla right now is just that whether to disengage becomes harder to calculate, and the act of disengaging is more involved and potentially riskier. But the actual fighting remains basically similar to how it is in current Vanilla -- that is, a sequence of bump-attacking. You're even proposing removing the shoot-n-scoot tactic (that is, Phase Door plus a missile weapon), so arguably the player has fewer options in deciding how to persecute combat.
I guess when I was thinking of a deeper tactical game, I was imagining something where the player has a wide range of options, not a narrow range of options that require complex statistical analyses to choose between. Something like:
* Use my most expensive, highest-damage spell, and hope that it kills the monster before I run out of mana (and that nothing else shows up while I'm resting)
* Ditto, but spend a rare consumable to refresh SP if/when I run out
* Use a cheaper spell which I know will be enough to kill the monster, but I'll take more damage because the fight takes longer
* Use wands to get high damage without spending SP, at the risk of the wands not being available later
* Use a bow and arrows for moderate damage without spending SP, at the cost of losing some arrows and having to lug around the bug and arrows in the first place
I'd like to see basic combat have a similar depth of decision-making as the above, ideally.
|Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
|Thread Tools
|Display Modes
Linear Mode
|Similar Threads
|Thread Starter
|Last Post
|How v4 combat works
|March 18, 2012 23:45
|Combat thread
|March 18, 2012 11:11
|Combat Spells
|Old Coach
|February 1, 2012 22:00
|A somewhat silly tactical idea
|Therem Harth
|October 22, 2010 03:33
|[FA, O?] Combat
|July 16, 2007 19:06


text:
Holiday 3 Pack for $30
Spread some holiday cheer from around the world. Purchase a Holiday 3 Pack for your friends and family. This holiday sampler includes 3 bags of freshly roasted coffee beans from South America, Africa and Central America that have been selected for you by our roaster.


text:
Shporta është e zbrazët
Mikrotik PWR-LINE
31.80 €
Përfshirë TVSH-në
26.95 € pa TVSH
Power adapter with PWR-LINE functionality for microUSB powered MikroTik router (Type C power plug)
Disponueshmëria Në Stok
PL7400 is designed for MikroTik products with microUSB port, like hAP mini or hAP lite. Connect PL7400 to your electrical outlet and then connect the USB cable to power your supported MikroTik device. When doing the same with another PWR-LINE compatible device somewhere further in your premises, the devices will form a 100Mbit (max) connection without needing to install any LAN cables.
Comes with Type C power plug (commonly used in Europe, South America and Asia)
|Product code
|AC input range
|Operating Temperature
|Tested ambient temperature
|-40°C to 70°C
|PLC chipset