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There are different ways to learn foreign language in abroad and best part to learn is forced to practice what you have to learn in daily life. Knowing more than one language becomes much easier if you can speak the language of that country. There are many people in the world who have successfully travelled in abroad. Foreign language is an incredible inspiration to get you out there and practicing your new language in a new country.
Here, some reasons to learn a foreign language while studying abroad
• East to Traveling/make your trip easy
• Improve English Language
• Build your friendship
• To Improve universal understanding
• Make yourself smarter
• Easy admission in colleges and university
We prepare international students with the skills and knowledge to make ready for employment, communicate and collaborate with diverse cultures and graduate with a perspective to gain global learning experiences. If you are enrolled in college and international center to see they have different language courses.
Here we provide best courses with the help of best education counselling at OSS (Overseas Student services) in Australia.


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For each question, think about your life and your symptoms during the past year. Do you have the experience never, sometimes, often, or always?
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The Gentle Track — four weeks per stage. Your gut definitely needs some work, but don't feel bad; this is quite common. When I was first introduced to Ayurveda, while I suffered from migraine headaches, my score was in this range. Life in our modern world is particularly conducive to gut and brain degradation, and many of my patients fall into this category. I strongly suggest you move through the program in The Prime slowly.
The Moderate Track — three weeks per stage. You have an average-intelligence gut, but your gut could definitely be smarter, and it's definitely impacting your brain function and energy level. On The Prime, your detox symptoms won't be as severe as someone who has a higher score, so you can move along a bit faster.
The Fast Track — two weeks per stage. You have a pretty smart gut, and that's good news! You probably aren't far from your health and weight goals, but you still need a little push to get you there. Even smart guts can achieve genius status! Even though you probably feel pretty good, you could be thinking even more clearly, have more energy, and finally get rid of those last few pounds. After The Prime, you'll also be less susceptible to environmental influences that can tip you easily from feeling good to out of balance. You can move through the program pretty quickly.
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Question 1 of 20
1. Question
I am constipated.
Question 2 of 20
2. Question
I feel bloated, especially after eating.
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3. Question
After eating, I get congested or I get phlegm in my throat.
Question 4 of 20
4. Question
After eating, I get heartburn or acid indigestion.
Question 5 of 20
5. Question
I get a lot of gas and flatulence, especially after eating.
Question 6 of 20
6. Question
My tongue is coated with a thick whitish film, especially in the morning.
Question 7 of 20
7. Question
In the morning, I feel foggy and muddled — I don't have a clear head. It takes me awhile to feel like I'm really awake.
Question 8 of 20
8. Question
My body feels heavy and slow.
Question 9 of 20
9. Question
I feel tired during the afternoon (starting around 2p.m.), even when I had 8 hours of sleep.
Question 10 of 20
10. Question
After eating, I feel out of breath. I tend to feel that something is not functioning properly in the body.
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11. Question
I feel lazy and unmotivated. I can't seem to break out of this feeling of malaise.
Question 12 of 20
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I have congested sinuses or lungs, and/or chronic allergies.
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I feel mentally cloudy most days. I don't have that "sharp mind" I used to have.
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I tend to spit repeatedly or have a bad taste in my mouth.
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Often I have no taste for food and no real appetite.
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16. Question
I have a dull, heavy, achy feeling in my stomach, like I am carrying a weight around.
Question 17 of 20
17. Question
I get colds and other minor viruses frequently. It seems like I catch everything.
Question 18 of 20
18. Question
I don't have a bowel movement every day–maybe every other day, or even just once two or three times a week.
Question 19 of 20
19. Question
I get out of breath from minor exertion, like walking up a few stairs or walking quickly. I know I'm not that unfit!
Question 20 of 20
20. Question
Exercise, or physical exertion in general, exhausts me rather than energizes me.

subset: commoncrawl


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What are Flashings?
Flashings are thin, waterproof sections of material designed to protect seams in building construction from water intrusion. Flashings are typically used in places where surfaces are joined that are susceptible to leakage. Roof protrusions such as chimneys or vent pipes are common locations for the use of flashings. Walls adjoining roofs, gutters, and window and door frames are also routinely protected with flashings.


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Illinois Department of Transportation
Omer Osman, Secretary
State of Illinois
Governor JB Pritzker
Transportation Bulletin
This invitation is the official advertisement and solicitation for bids issued by the Illinois Department of Transportation. With oversight by the
Chief Procurement Office
, this bulletin is published to secure the performance of highway construction, highway construction-related and airport work, as well as construction and construction-related work solicited by the Illinois Department of Natural Resources.
Questions directed to:
IDOT Contracts Office
Harry R. Hanley Building
Room 326
2300 South Dirksen Parkway
Springfield, IL 62764
(217) 782-7806
Fax: (217) 785-1141
Notice of Letting
September 22, 2023 12:00 PM
Electronic Bidding (EBids)
Authorization to Bid
Bid Bonds
Contract Status
Frequently Asked Questions
Exempt Contracts
Active Coded Pay Items
Transportation Bulletin Archives
August 04, 2023
June 16, 2023
April 28, 2023
March 10, 2023
January 20, 2023
November 18, 2022
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August 05, 2022
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Prior Lettings
Non-letting Construction Procurements
On occasion, the Chief Procurement Office oversees projects within its jurisdictions that are not a part of the regularly scheduled Highway Lettings. Information on those procurements are posted below.
The Chief Procurement Office for Highway Construction is responsible for overseeing procurements for all construction, construction-related services, operation of any facility, and the provision of any construction or construction-related services or activity committed by law to the jurisdiction or responsibility of the Illinois Department of Transportation (IDOT), including the direct or reimbursable expenditure of all federal funds for which IDOT is responsible or accountable for the use thereof in accordance with federal law, regulation, or procedure.
[30 ILCS 500 Section 1-15.15]
The Illinois Procurement Code requires the Chief Procurement Officer to provide information to the public concerning IDOT's procurements and procurement-related activities. Information includes, but is not limited to, awards, change orders, reports to the General Assembly, contractor suspensions, DBE waivers, conflict of interest statements, and emergency procurements. Additional Information can be found on the
Chief Procurement Office
webpage or the Notices tab.
Procurement Requests
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Notice of Contract Awards Transportation Bulletin
How to Navigate the New Transportation Bulletin
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Other Agencies
Secretary of State
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CMS - Illinois Procurement Bulletin
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Detail stripping the M1 Garand's
Bolt Group is actually pretty easy for however we
have heard of people that have real problems with
it. Here is how we do it.
Most of the things that need doing
can be accomplished with a standard GI Combo Tool.
While reading this
you may want to refer to the Nomenclature Pages if any of the part names don't
The first thing to do is remove the
Bolt Assembly from the rifle. (See other detail-stripping sections.)
When you have retrieved the Bolt Assembly
from the rifle clean off any grease, oil, or other
Prepare to remove the Extractor.
Next Page
This Section's Web Design
By: MemorablePlaces.com
Updates and Info: Webmaster


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There is a prophet of God on the earth today just like in olden times. He speaks to us and helps us to see things more clearly. He tells us that "love is the very essence of the gospel." Jesus said the same, calling it "the first and great commandment" that every other particle of the law and all of the words of the prophets hang on.
This month's message from our church leaders asks, "What comes after love?" President Uchtdorf says, "The answer to the question "After love, then what?" can be simple and straightforward. If we truly love the Savior, we incline our hearts to Him and then we walk in the path of discipleship. When we love God, we will strive to keep His commandments. If we truly love our fellowmen, we extend ourselves to help 'the poor and the needy, the sick and the afflicted.' For they who do these selfless acts of compassion and service, the same are disciples of Jesus Christ. This is what comes after love. This is the essence of the gospel of Jesus Christ."
I can't stop thinking about this. Sometimes I stop with love, and do not get to what comes after love. And sometimes I am kind without love. I am going to try harder to be better and to do more.
Art credit: Detail from He Healed Many, by J. Kirk Richards, courtesy of Illume Gallery


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December 20 Birthday Personality
If you are born on December 20, it's said that you are the person everyone wants to be. This Sagittarius simply knows how to blend in according to the situation at hand. This quality could be closely related to your psychic abilities. You have the ability to be exceptionally successful. The 20th December birthday personality brings the sunshine when they walk into a room. It's hard being you but nobody does it better. You're a supportive and caring friend. These Sagittarius birthdate people are fun-loving who want to live a youthful life. You may feel that laughter is one the keys to a healthier life.
As the December 20 birthdate zodiac sign is Sagittarius, you value traditions and have strong family connections. However, there are a few things that you would like to get rid of from your past like your nickname for instance. The name carries a certain image that you most certainly have overcome. As an adult, you are appreciative of people who are earnest and respectful. You have grown to be an exceptional individual who is willing to make sacrifices for those you love. As a drawback, the people born on this zodiac birthday are impetuous. When you see an opportunity to show off, you do! You love an audience.
December 20 Zodiac Sign - Sagittarius Personality
The fact that you are totally honest and outspoken could hurt someone's feelings. However you want to see the good in everybody. Your friends have a high regard for you. The biggest form of flattery is imitation. If you look around, you'll find that you have a number of fans. The December 20th birthday horoscope predicts that finding a lover has never been a problem for you. You are the romantic type who is perhaps idealistic. You're emotional and somewhat uncertain about love. Generally, you look for someone who shares the same ideas as you regarding the important issues such as marital affairs and obligations. It's not surprising that you would put your lover's needs first.
As a December 20 birthday personality, likely you are genetically inclined to be a certain weight. You eat when and what you want. You hardly exercise but you stay active. Could your attitude have anything to do with your health? Well some experts agree that our thoughts are indeed related to how we feel. You believe you have the power to choose your emotions as well. You can either choose to be depressed or at least make a genuine effort to move on from the situation.
The December 20th birthdate astrology analysis shows that you are career-minded. You want more than just a job. Every one of us have some degree of psychic ability… you have more than most. This is not a bad profession as the industry is as strong as ever. It could be profitable if only done part-time. Because you are shrewd and nosy, you may want to check out a career in travel or sales. A combination of the two would make this December 20 Sagittarius a happy-being. However, you are a business-minded person who is not afraid of a challenge. You have a choice of careers. Sticking to one job is your weakness. If it provides you the right stimulation and freedom, chances are good that you see it through.
The 20 December birthdate meanings suggest that you are likely the talk of the town. You're also the person who intimidates most people's significant others. You're too friendly sometimes for your own good. However, your ability to transform yourself can quickly change someone's mind about you and have them eating out your hands. Once you have moved on from your past, you can have the relationship you so desire. Typically, this December 20 Sagittarius birthday person wants a mirror partnership. Someone who shares your own ideas and values will be the lucky one in your life. As your career progresses, you'll find that money isn't everything. It's having a position in life that makes you feel appreciated and free.
Friends & Lovers
As friends, December 20 natives choose people they admire and would like to emulate. There is often an element of hero worship in these relationships. They have a somewhat old-fashioned view of romance and may subconsciously seek to connect with individuals who favor their idea of love and a happily-ever-after mentality.
Children & Family
Family relationships have importance for December 20 natives. They feel most complete when part of a group. Many are ambivalent about having children because they fear a loss of freedom. Yet once they become parents, they fit the role almost magically.
Work & Finances
People born on this date usually choose a career that allows them to use their curiosity and psychic intuition. They have great wisdom and sensitivity. They are unlikely to be interested in money. They may choose a profession that pays for travel expenses.
Health & Wellness
December 20 people eat what they want, exercise when they please, and generally do their own thing. They can thank their positive attitude for their health and vitality. Whatever comes their way, they're able to adopt a philosophical approach and refuse to let anything get to them.
Dreams & Goals
December 20 people are fascinated with the world and look for ways to use their abilities to bring new experiences into their lives. They balance professional and personal goals without losing sight of either. They are able to deal with defeats and delays in a positive manner and are always ready to try again.
Luck & Significance
December 20 Zodiac belongs to the third decan of SAGITTARIUS (December 13-December 21). This decan is strongly influenced by the Sun. This is representative for people who are ambitious and hard working just like Sagittarius and elegant but a little vain just like the Sun. This period tempers the positive and negative characteristics of the Sagittarius zodiac sign, slightly enhancing the negative ones.
Being born on the 20th day of the month shows a person who is patient, task oriented but also imaginative and emotional. The numerology for December 20 is 2. This number reveals balance and partnerships. It is the representative number for the desire of harmony and peace. Those Sagittarius associated with this numerology can become great mediators and with age they will only turn wiser, gentler and incredibly more considerate to other people.
December is the first winter month in the Northern Hemisphere, bringing the first snow of the year and the Christmas celebrations. Those born in December are humorous and sociable. December 20 Zodiac people are attractive but impatient. The symbols for December include Turquoise and Zircon as gemstones and Narcissus as a plant. The name of this month comes from the Latin "decem".
Tips for Sagittarius born on December 20
Learn to be more democratic. Sometimes diplomacy should be exercised. Remember, to err is human nature. Be able to admit mistakes. Do not turn off track. Be tolerant. Respect the opinions of others.


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The SmokTech XPRO M22 is a mini-variable wattage box with incredible features for most users. A 'box mod' is a regulated device which is used to regulate voltage in your e cigarette. It is capable of variable voltage between 6 and 22 watts. It has an internal 2200mah battery which is charged by a nifty micro USB charging cable, with the charging port at the bottom of the mod. The M22 has an LED screen where you will be able to have a glance at the level of your battery capacity, the resistance and have a look at the wattage and voltage settings. Its structure is such that it is made from a durable Aluminium and Zinc alloy. It has a Mechanical mode which allows it to be used for sub ohm builds.
Some of its features make the SmokTech XPRO M22 a very effective box mod. It will fire atomizers with a resistance range of 1ohm to 4 ohms, this while in variable wattage mode. Not to be confused by any other product it has a clear brand name which is SMOK, which are well known for their innovative e cig products.
For easy operation, it uses a DNA style menu with three buttons for operation. To access the menu, you will need to click the firing button three times. The menu usually has two options, Mode and Power. The Mode option allows you to change between the Wattage Mode to the Mechanical mode. The second option enables you to switch off the device. To adjust the power to be more or less, you simply use the( +) and (-) buttons which increase or decrease power by 0.1 W. The fire button helps you to switch back and forth on the menu options. Use the same button to lock or unlock your device by clicking it five times.
The alloy material that it is made of, Aluminium and Zinc, enables it to serve you for a long time. This alloy makes the SmokTech M22 durable and light in weight. Though it is light, it is very compact which is very good for stealth vaping.
The variable wattage is 6-22 watts. The 510 connection has an airflow coupled with an adjustable pin. This ensures that all your atomizers flush and make good contact. It has a spring loaded brass spring and it has a DC-DC flat signal. One of the things that make the M22's quality outstanding is that it has a high temperature protection. The thing that will make you identify most with the SmokTech XPRO is the style and shape that it assumes It is a mini box mod. The battery is in-built with a battery with an adequate capacity of 2200mah16A, which produces 22w of power. It can work in sub ohm when the mod is put into the Mechanical mode. In addition, the sub ohm vaping is very much applicable at Mechanical mode. Its dimensions are 22 by 38 by 85 mm and it comes in four prominent colours; black, silver, gold and grey.
All in all the SmokTech XPRO M22 is a compact, fantastic box mod which is easy to operate and is durable. It will give you an excellent vape and at £39.99 won't break the bank either. As always we welcome your feedback, so if you have any comments regarding the SmokTech XPRO M22, feel free to drop us a line in the box below.


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Top Reasons You Need an Electrical Thermography Inspection
If you own or work in a plant that runs with the help of electronic equipment, you've heard of electrical thermography to some degree. However, many facility managers don't quite realize the value in electrical thermography. Too often, equipment is allowed to run until it malfunctions and needs either serious repairs or replacement, which can cost thousands of dollars. This shouldn't have to happen, and there are ways you can prevent this costly ordeal. Organizing an electrical inspection is the best way to keep your equipment and pocketbook out of harm's way. Here are some important reasons to seek an electrical inspection as soon as possible.
Your Equipment's Overall Status
Think about your equipment from a technical standpoint. How well does it run? Don't take seemingly great operation as a sign all is well! There could be problems lying below the surface, undetectable to human perception. Parts can always fail quietly, either through simply stopping or becoming misplaced through prolonged use or human error. If you can visibly tell your equipment is missing any components, you want to schedule an electrical infrared survey in the near future.
The safety requirements issued by the National Fire Protection Association change on a regular basis and must be checked frequently to ensure facilities are conforming to these incredibly important precautionary standards. However, despite this information, many don't follow the NFPA's maintenance suggestions to the letter. This is understandable because work easily captures your full attention and in the midst of trying to keep productivity flowing, it can be difficult to stop and tend to maintenance procedures. However, it is a highly important element of upkeep for your facility. Have your electrical equipment tested frequently by way of electrical thermography to make sure it's still operating according to standards.
Electrical Malfunction
Equipment that isn't working as it should, that fails on a regular basis and interrupts your workflow, deserves immediate inspection at your earliest convenience. This is one of the first and biggest signs your equipment is in serious trouble! The issue could be any number of things, such as resistance- or connection-related. However, you cannot trust your own perceptions when it comes to figuring out the issue. Rather, it's best to call on a professional. Electrical thermal imaging is the only thing that can take care of this problem—namely, by finding the root of it. A specialist can not only pinpoint the source of the problem but speak with you on the best ways to take care of it before it escalates into something much worse.
We hope this list will help you learn how to discern the best times to call upon the help of an electrical thermography specialist. Doing so can save you hours of productivity, as well as thousands in cash, which can be allocated elsewhere in your budget in even more productive ways. To learn more about electrical thermal imaging and request a consultation, contact us!


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Good news for books: The story isn't over yet
By Jason Epstein W. W. Norton 188 pp., $21.95
"We're storytelling animals," insists legendary editor Jason Epstein. "Since the beginning of the species, before there was language, I suspect human beings were telling stories with their hands and facial expressions, like mimes. That's not gonna stop."
This morning in Boston, shredding croissants on The Ritz's breakfast china with the exactness of a ruthless editor, Jason Epstein takes a long view of literacy. He has recently become the first member of book publishing's old guard to herald the coming Internet publishing revolution without alarm.
He makes his case in "Book Business," his newly released personal account of the past, present, and future of American book publishing.
Of course, for almost a decade now, many writers - primarily in their teens and 20s - have been exploiting new Internet technologies to publish their work on the Web. In the mid '90s, Web magazines like Slate.com and Salon.com published literary and critical essays online, while news sources like Time Magazine and Reuters explored the Web's possibilities for media communications. More recently, bestselling thriller writer Stephen King self-published two new novels online, with mixed results.
But Epstein represents the old order of postwar New York publishers. In his 50 years in the business, he's seen monumental writers like Ralph Ellison and W.H. Auden come and go. He hired on as a young editor at Random House back when the company worked out of an actual house. His office was in an old bedroom, and he sometimes came to work to find that one of his authors had spent the night there.
In contrast to the almost familial relationships between writers and editors in those days, Web publishing today looks like a fly-by-night free-for-all. Venerable editors, critics, and publishers of Epstein's generation tend to shy away from the whole mess. Epstein notes that John Leonard, a near-contemporary of his, wrote this month in the New York Review of Books that predictions about a coming age of Internet publishing make him wonder, with Rimbaud, whether "It can only be the end of the world, ahead of time."
Not for Epstein. He's traveled this road before. In his 20s, he touched off a revolution in paperback publishing in the US. There were people who resisted that change too: hardcover purists, who feared that inexpensive and widely-available paperbacks would mean the end of great and beautiful books. Instead, the trade paperback publishing that Epstein initiated made a great body of American literature available to audiences who might never have read it otherwise.
But even though Epstein's accomplished career could provide ample excuse for nostalgia - he also co-founded the New York Review of Books and the Library of America - he is instead looking ahead to the future of publishing.
In "Book Business," he laments that today's book industry is driven by a handful of corporate conglomerate publishers, who market their products to massive suburban chain bookstores. These publishers, forced to buy and sell writing "like they would soap or razor blades," favor the work of faddish brand-name authors, and rob editors of much of their traditional power to cultivate and encourage writers with serious literary talent.
Even so, says Epstein, publishers aren't making any money at it. That system has fallen into what he calls "terminal decrepitude" - both literarily and financially.
The best new hope for the future of books, he argues, is on the Web. He suggests that publishers should be counting their blessings that the Internet came along when it did. "For contemporary deists," he writes, "the timely arrival of the World Wide Web may replace the watch found in the desert as evidence of a divine maker's intricate design."
He envisions a future in which the Internet will render an unlimited number of books accessible to readers worldwide, on their personal computers or hand-held screens, and through an exhaustive online catalog of all the books that have ever been in print.
Readers could select the book of their choice from that list, and in about 50 seconds it could be printed and bound - identically to a modern paperback book - at their local library or Kinkos. It could even, Epstein smiles, "be delivered to your door like pizza."
This capability, he reasons, would save the massive production and distribution costs now associated with the book business - and no book would ever again have to go out of print.
But Epstein's vision of worldwide literary access presupposes a degree of literacy and technological sophistication that is now by no means universal.
Also, for lovers of the beautifully bound and illustrated book, or the hole-in-the-wall bookstore with its eccentric proprietress and her bawdy parrot, Epstein's promise of greater access to scantly available writing is not a perfect exchange for the loss of those artistic and social experiences.
Epstein acknowledges those drawbacks. He actually throws up his hands - showering the table with crumbs - over the demise of independent bookstores. For years now, massive chain stores and Internet book retailers have been running these stores out of business.
"Who wants things to change? I don't," he insists. "But what do you do? It happens. You go along with it and try to make the most of it. The real danger is turning your back on it."
Great writing, Epstein suggests, will emerge from the confusion of digital publishing, just as it invariably has in every other age. "Human beings have an instinct for selecting quality," he insists.
"If we didn't have that capacity, we wouldn't have survived as a species. We would all be eating poison and falling out of trees. No - we know better." He predicts that over time, fad writers and writing - online as on paper - will naturally fall into obscurity, and the lasting literature of our age will rise.
Mary Wiltenburg is on the Monitor staff. Send e-mail to firstname.lastname@example.com.
(c) Copyright 2001. The Christian Science Publishing Society


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5th Workshop on
Non-Classical Models of Automata and
Applications (NCMA)
August 13 - 14, 2013, Umeå, Sweden
Many non-classical models of automata and grammar-like structures are the natural objects of theoretical computer science. They are studied from different points of view in various areas, both as theoretical concepts and as formal models for applications. The aim of the workshops on "Non-Classical Models of Automata and Applications" is to provide an opportunity for researchers that work on different aspects of non-classical models of automata and grammars to exchange and develop novel ideas.
The first workshop on Non-Classical Models of Automata and Applications, NCMA 2009, was held in Wroclaw, Poland, in 2009 as a satellite event of FCT 2009, sponsored by the AutoMathA project of the European Science Foundation (ESF). The second workshop, NCMA 2010, was held in Jena, Germany, as an associated workshop of the Conference on Membrane Computing (CMC 2010), the third workshop, NCMA 2011, was organized at the Universita degli Studi di Milano, Milan, Italy, and the fourth workshop, NCMA 2012, was held in Fribourg, Switzerland.
The proceedings of NCMA 2013 will appear as a volume in the series email@example.com, and extended and carefully revised version of selected contributions will be published in a special issue of Fundamenta Informaticae.
NCMA 2013 is being partially supported by the Faculty Of Science and Technology (Umeå University) and the Department of Computing Science (Umeå University).
The Call for Papers can be downloaded here.


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The average person visits a website for 48 seconds, but if it has video we stay for almost six minutes.
Video is powerful. We live in a YouTube age where people want their content to move and breathe.
It's no surprise then that my video interviews are much more popular than their text counterparts. People would rather watch interviews than read them.
And I like them too. It's fun talking face-to-face with remarkable people. And these video interviews take much less time than writing a long article or post. I can knock one out in less than an hour.
Over the past few months, several people have asked me how to record their own. If they have a Mac, I usually just point them to Michael Hyatt's excellent guide.
But if they have a PC, there's little out there. As far as I know, there's no comprehensive tutorial for PC users that covers the technical and non-technical aspects of recording a video interview. Therefore I decided to write one myself.
Here are my seven steps to recording a Skype video interview:
1. Choose a guest.
There are tons of interesting people out there, so coming up with potential interviewees shouldn't be that hard. But if you have trouble here are some questions that might help:
- If I could talk to anyone in the world, who would it be?
- Who would I like to hear interviewed?
- Who are my favorite authors, writers, and columnists?
- Which speakers would my readers enjoy hearing from?
- What's a popular issue in the news, and who's the expert in it?
The key here is not to dismiss anyone just because they seem unreachable. Don't think, "Oh, that person is too famous or too busy" or "they would never want to talk with me." The reality is people enjoy discussing themselves and their work and it's a great compliment when you're asked to be interviewed. In fact, I've yet to receive a 'No' in all the interview requests I've made and I think you'll experience the same thing.
So dream big and set the bar high.
2. Connect with the guest.
Once you've decided on a guest, it's time to reach out. With a quick Google search you can find contact info for almost any person out there, whether an email address, blog, Facebook page, or Twitter account. From there, send a short message explaining who you are and what you'd like—emphasis on short. Stress that you're not asking for a huge commitment, just 10-15 minutes of time.
If you know the guest in advance, this is obviously much easier. You can just ask them informally. But if you don't, here's a typical email I send:
My name is Brandon Vogt, and I'm a Catholic blogger, speaker, and writer. I often do interviews on my blog where in the past I've talked with several Catholic authors, speakers, and leaders.
I'm wondering if you'd be willing to join me for a 10 minute video interview via Skype to discuss TOPIC 1, TOPIC 2, and TOPIC 3. How does that sound?
I usually block out 30 minutes for the interview, even though it's typically done in 10-15 minutes. Let me know what times work best for you and we'll go from there. Thanks!
Once we agree on a date and time, I then:
- Add the interview to Google Calendar with a 15 minute reminder alarm
- Add their Skype username, website link, and short bio to the event description
- Create a folder within my Interviews folder where I drop articles, links, and pictures relevant to the interview
3. Prepare for the interview.
The work here varies depending on your guest. At a bare minimum, you'll want need some basic background for the introduction. If the guest is a writer, read through some recent articles and books. If they're a speaker, download a talk or two.
Once you have the basics down, you're ready to prepare the questions. Here are some tips:
- Ask open-ended questions. You want to get the guest talking. Don't ask any yes-or-no questions or any that provoke single-word responses. Stick to questions like "why that?" or "what made you do this?" or "how did you feel when….?".
- Use suggested topics. If your guest is well-known, they might list suggested interview questions on their website or marketing material. If not, consider asking which topics they'd like to cover.
- Be short. Remember, the interview is not about you; it's about the guest. Make your questions short and step out of the spotlight. You'll also want to keep the interview itself pretty short. I typically shoot for 4-5 questions for an 8-12 minute interview.
- Get a little crazy. Consider ending the interview with an off-the-wall question. It's a chance to show off your guest's fun side and add some humor to the interview.
4. Prepare the guest.
After you create the questions, send them to the guest a couple days in advance. This lets them mull over the questions and confirms there won't be any curve-balls. It also diffuses any tension and makes for a much more relaxed interview.
Along with the questions, I also send advice on how the guest can look better on their end of the video. My friend Rob Kaczmark at Spirit Juice Studios helped me put together some tips which I include in my typical prep email:
Thanks again for agreeing to an interview! I'm really excited for our chat.
Attached you'll find a list of the questions I plan to cover. Rest assured, there won't be any surprises or curve-balls.
If you already have a webcam, great. Most laptops come with built in cameras that are sufficient. But if you're looking for a high-quality HD version, or if you need a webcam for your desktop, there are plenty of cheap options (I've heard great things about this HD Logitech camera for $30).
Also, here are some tips to help the video look even better on your end:
- Don't mix outside light with inside light. Try to only have one light source, whether that be inside (overhead lights and lamps) or outside (natural light through windows.) If you combine the two, you will get mixed color temperatures and that will throw things off. So if you're filming inside during the day, make sure to shut the blinds.
- If inside, turn on all lights possible. The brighter the better. Most webcams don't do well in low light.
- Position a bright light behind the computer. This will act as a "key light" and can be something as simple as a lamp. To diffuse it a little, drape a white sheet over it. This will prevent any "light spots" on your face.
- Don't wear an all black or all white shirt. The black absorbs light and the white reflects it which both can cause poor quality image from a webcam.
For more, check out this article titled "How to Look Good on Video."
With all that said, I can't wait for our chat! My Skype username is ######## and my phone number is ###.###.####. See you online at ##:## pm ET on DAY, DATE.
5. Record the Interview
Probably the most common question I get is about which software to use. As I mentioned before, if you have a Mac check out Michael Hyatt's guide. He recommends ecamm, which he really likes.
However if you're a PC user like me, you have several options. Among the more popular ones are Pamela ($33), Evaer ($20), and Riviera ($25), yet I've tested all these and have had problems across the board. Either the recording quality was poor, the options were few and limited, or the support was lacking. (I do credit Pamela's customer service for sending a refund immediately and without question.)
The only software that has consistently worked for me is SuperTintin. That's the one I recommend. You can download a free, fully-functional trial version right now, but it limits you to five-minutes of recording. The full version is just $30 and allows unlimited length.
For $30, it's definitely worth it. SuperTintin has several cool features including:
- Picture-in-picture video – One video stream is super-imposed on the other, similar to the native Skype layout.
- Side-by-side video – The two video streams line up horizontally, which is what I use for my interviews.
- Several recording options – SuperTintin can record each of the four media streams separately (two video, two audio) or as one combined video.
The program is extremely simple, lightweight, and unobtrusive. It floats in a small window in the corner of your screen and features a big, red 'record button' you can't miss.
When the time arrives for your interview, here's what to do:
- Open your interview questions on-screen so you can reference them during the chat
- Open up Skype and SuperTintin, then connect with your guest via Skype video chat
- Hit 'record' on SuperTintin, and when both of your are ready, launch into the interview.
And that's it. SuperTintin does the rest. As soon as you stop recording, it saves the media files to your folder of choice.
You'll have to play around with the settings to maximize the video quality. I've found that the final quality is more dependent on your internet connection than anything else. Recording multiple media streams demands a ton of processing power and bandwidth, which means you shouldn't expect Hollywood-style production value. But you'll still get some pretty decent output with the Skype/SuperTintin set-up.
A few additional tips :
- Try to look at the webcam. You'll be tempted to look at your guest's face on-screen, but try to gaze at the webcam whenever you're speaking. Encourage your guest to do the same.
- Have a backup recording source. I typically use my iPhone, which I set next to my laptop during the interview. It records both ends of the audio so just in case disaster strikes, I can always play the audio from my iPhone, transcribe it, and produce a nice text interview.
- Consider an additional camera. During my interviews, I actually cheat: I use two cameras. I use the non-HD webcam on my laptop for Skype, and that's what my guest sees on their end of the video chat. But I also have an HD FlipCAM set up right behind my computer, which I use to record my side of the conversation. In the editing phase, I splice together my guest's video from SuperTintin with the HD footage from my FlipCAM. I do this simply to improve the video quality on my side of the conversation, boosting it from standard to HD.
- Expect glitches. About half the interviews I do have some sort of malfunction, whether it be lag, bad audio, or even complete disconnection. And that's OK. Don't flip out when that happens. Simply re-connect, begin recording again, and edit out the glitches during the next step. Remember that you're using a free video chat program with some $30 software—you take the good with the bad.
6. Edit the Interview.
The last production step is to edit your interview. You can get as fancy or plain as you want. Some people just use the raw, unedited output from SuperTintin. I typically add an intro clip with music and text featuring the name of my guest. I'll also add music and text to the end of the interview, and possibly pictures scattered throughout. Also, if there were any hiccups in the video due to connection problems, here's where you can clip and clean everything up.
Almost every modern computer comes with simple, powerful video editing software already loaded on the device. These programs should be able to do most of what you need. If you're a Mac, it'll be iMovie. For PCs, it'll be Windows Movie Maker. Both programs are user-friendly yet there are many helpful tutorials online.
If you want something more robust, you might consider Sony Vegas (PC) or the much-more-expensive Final Cut (Mac). I use Sony Vegas mainly because it allows me to easily zoom in to multiple video streams. My interviews usually begin with both faces side-by-side, but when my guest speaks I zoom in so that his or her face fills up the screen.
7. Upload the Interview.
Finally, you need to upload the interview. I prefer YouTube over Vimeo, primarily because of its SEO benefits. When someone Google's your guest's name they'll be much more likely to stumble across your video if it's on YouTube rather than Vimeo. I also like that YouTube has no uploading limits. Vimeo has its own benefits—like no ads and more control—but I still like YouTube more.
When you upload the video, make sure to set the privacy to 'Private.' This lets you preview the video and make any tweaks before going live. If you want to send a "preview link' of the post to your guest before going live, change the privacy setting to "Unlisted" and then email them a link. Finally, and I say this from experience, be sure to adjust the privacy to 'Public' before embedding it on your blog or website.
And that's it! If you have any questions, let me know in the comment box. And please share your own video interviews! If you need some inspiration, check out my own. Here's what the final product looks like:


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On Wednesday, May 19, 2010, police authorities barred Xu Kun (许坤), a village chief in the city of Beihai in southern Guangxi Zhuang Autonomous Region, from meeting with his lawyer, claiming that Xu's case involves state secrets, according to the lawyer, Zheng Jianwei (郑建伟). Zheng also said that the Beihai Municipal Public Security Bureau refused to give him an official document stating that his request to meet with his client is denied.
Xu, the democratically elected head of Baihutou Village, has been in police custody since Friday, May 14, 2010, on suspicion of "illegally operating a business" (非法经营罪), in connection with a parking lot operated by elderly villagers to generate income for the village. Xu was elected in 2008 and has led a resistance by Baihutou villagers against the city government's requisition of village land for tourism development.
Xu's wife told Human Rights in China (HRIC) that Xu was not involved in the business and never took any money from the operation. She also said that she went to both the Beihai Municipal Public Security Bureau and the No. 2 Detention Center to inquire about her husband, and staff at both places told her they had no knowledge of such person. She still had not received an official notice of detention as of May 18.According to informed sources, Xu was at one point held in a guesthouse in Beihai and was subjected to torture and continuous interrogation. In addition, during the days before and after Xu was taken into custody, about 20 elderly villagers involved in the parking lot operation were questioned by the police. Some of them, including a 76-year-old woman, reported that they were forced to sign or put their thumb prints on documents that they, being illiterate, did not understand, and some documents had large blank spaces above their signatures or thumb prints.
"What we are seeing is, again, the authorities using state secrets to deny individuals their due process rights," said Sharon Hom, Executive Director of HRIC. "This is also a clear example of a serious and unresolved conflict between the Lawyers Law (2007), which provides a lawyer the basic right to meet with his client, and the Criminal Procedure Law (1996), which requires a lawyer to obtain the approval of the investigative organ before meeting with a client in a case involving state secrets."
Instead of targeting a popularly elected village chief and coercing elderly villagers to help build a case against him, the Beihai authorities should conduct a full and open investigation into a land transfer decision that was made without public hearings or consultations with the area's inhabitants. HRIC urges the Beihai authorities to resolve the longstanding dispute in a fair and peaceful way.
Xu Kun is a major figure in a four-year dispute between the inhabitants of Baihutou Village and the Beihai municipal government over what the villagers alleged as the authorities' unlawful expropriation of village land for tourism development – land on which they had depended for their livelihood. The 2,800 village inhabitants, in about 800 families, traditionally made their living from the tourism industry, fishing, and other work.
Based on information from reliable sources, and information detailed in a recent open letter from Baihutou villagers addressed to central government authorities, the story of the Baihutou village land requisition began in 2006.
That year, in response to a city plan to develop tourism in the area, Xu Kun's predecessor, then village chief Feng Kun (冯坤), signed a document essentially handing over the village land area – about 762 mu or 125.5 acres – to the Beihai municipal government and Beihai Municipal Land Reserve Center (土地储备中心). The document relinquished any right to public hearings and consultations with village inhabitants.
When the deal was exposed afterwards, a group of villagers, including Xu Kun, began petitioning various authorities. Demolition and relocation began in 2007. The villagers who accepted relocation soon found themselves in an area seven kilometers away with no schools or hospitals and few employment opportunities. In 2008, Xu, who had continued to lead villagers to fight the relocation, was elected village chief. The following year, Xu was expelled from the Communist Party and had the official village seal forcibly and physically taken from him, but he remained as village chief. The villagers continued to petition numerous government agencies, from local authorities to the central government, including the National People's Congress, the State Council, and the Supreme People's Court, but got nowhere.
By early May, 2010, an estimated 200 villagers in 74 families were still holding out.
An eyewitness told HRIC what he saw on May 8 in the village: Several hundred policemen and auxiliary police (联防队员) came to Baihutou Village (estimates range from 700 to 1,000), blocked the seven to eight entrances to the village, and surrounded Xu's house. Xu sent his family out of the four-storey family house but barricaded himself and his father inside. Reportedly, Xu told an associate that he was armed with Molotov cocktails and intended to resist to the end. The police retreated from the scene in the early morning of May 9, and Xu left his home soon afterwards. He was picked up by police on Friday, May 14.
Xu's wife told HRIC: "Our house doesn't belong to us but to Xu Kun's parents. We are refusing to go also because the new location is by the river. We have always lived off the sea. No one from the government ever made any effort to help us resolve the matter. And now they're holding him unjustly. What can we do but fight to our death?"


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Worldwide Effects of Nuclear War
Radioactive Fallout>
Both the local and worldwide fallout hazards of nuclear explosions depend on a variety of interacting factors: weapon design, explosive force, altitude and latitude of detonation, time of year, and local weather conditions.
All present nuclear weapon designs require the splitting of heavy elements like uranium and plutonium. The energy released in this fission process is many millions of times greater, pound for pound, than the most energetic chemical reactions. The smaller nuclear weapon, in the low-kiloton range, may rely solely on the energy released by the fission process, as did the first bombs which devastated Hiroshima and Nagasaki in 1945.
The larger yield nuclear weapons derive a substantial part of their explosive force from the fusion of heavy forms of hydrogen--deuterium and tritium. Since there is virtually no limitation on the volume of fusion materials in a weapon, and the materials are less costly than fissionable materials, the fusion, "thermonuclear," or "hydrogen" bomb brought a radical increase in the explosive power of weapons. However, the fission process is still necessary to achieve the high temperatures and pressures needed to trigger the hydrogen fusion reactions. Thus, all nuclear detonations produce radioactive fragments of heavy elements fission, with the larger bursts producing an additional radiation component from the fusion process.
The nuclear fragments of heavy-element fission which are of greatest concern are those radioactive atoms (also called radionuclides) which decay by emitting energetic electrons or gamma particles. (See "Radioactivity" note.) An important characteristic here is the rate of decay. This is measured in terms of "half-life"--the time required for one-half of the original substance to decay--which ranges from days to thousands of years for the bomb-produced radionuclides of principal interest. (See "Nuclear Half-Life" note.) Another factor which is critical in determining the hazard of radionuclides is the chemistry of the atoms. This determines whether they will be taken up by the body through respiration or the food cycle and incorporated into tissue. If this occurs, the risk of biological damage from the destructive ionizing radiation (see "Radioactivity" note) is multiplied.
Probably the most serious threat is cesium-137, a gamma emitter with a half-life of 30 years. It is a major source of radiation in nuclear fallout, and since it parallels potassium chemistry, it is readily taken into the blood of animals and men and may be incorporated into tissue. Other hazards are strontium-90, an electron emitter with a half-life of 28 years, and iodine-131 with a half-life of only 8 days. Strontium-90 follows calcium chemistry, so that it is readily incorporated into the bones and teeth, particularly of young children who have received milk from cows consuming contaminated forage. Iodine-131 is a similar threat to infants and children because of its concentration in the thyroid gland. In addition, there is plutonium-239, frequently used in nuclear explosives. A bone-seeker like strontium-90, it may also become lodged in the lungs, where its intense local radiation can cause cancer or other damage.
Plutonium-239 decays through emission of an alpha particle (helium nucleus) and has a half-life of 24,000 years. To the extent that hydrogen fusion contributes to the explosive force of a weapon, two other radionuclides will be released: tritium (hydrogen-3), an electron emitter with a half-life of 12 years, and carbon-14, an electron emitter with a half-life of 5,730 years. Both are taken up through the food cycle and readily incorporated in organic matter.
Three types of radiation damage may occur: bodily damage (mainly leukemia and cancers of the thyroid, lung, breast, bone, and gastrointestinal tract); genetic damage (birth defects and constitutional and degenerative diseases due to gonodal damage suffered by parents); and development and growth damage (primarily growth and mental retardation of unborn infants and young children). Since heavy radiation doses of about 20 roentgen or more (see "Radioactivity" note) are necessary to produce developmental defects, these effects would probably be confined to areas of heavy local fallout in the nuclear combatant nations and would not become a global problem.
A. Local Fallout
Most of the radiation hazard from nuclear bursts comes from short-lived radionuclides external to the body; these are generally confined to the locality downwind of the weapon burst point. This radiation hazard comes from radioactive fission fragments with half-lives of seconds to a few months, and from soil and other materials in the vicinity of the burst made radioactive by the intense neutron flux of the fission and fusion reactions.
It has been estimated that a weapon with a fission yield of 1 million tons TNT equivalent power (1 megaton) exploded at ground level in a 15 miles-per-hour wind would produce fallout in an ellipse extending hundreds of miles downwind from the burst point. At a distance of 20-25 miles downwind, a lethal radiation dose (600 rads) would be accumulated by a person who did not find shelter within 25 minutes after the time the fallout began. At a distance of 40-45 miles, a person would have at most 3 hours after the fallout began to find shelter. Considerably smaller radiation doses will make people seriously ill. Thus, the survival prospects of persons immediately downwind of the burst point would be slim unless they could be sheltered or evacuated.
It has been estimated that an attack on U.S. population centers by 100 weapons of one-megaton fission yield would kill up to 20 percent of the population immediately through blast, heat, ground shock and instant radiation effects (neutrons and gamma rays); an attack with 1,000 such weapons would destroy immediately almost half the U.S. population. These figures do not include additional deaths from fires, lack of medical attention, starvation, or the lethal fallout showering to the ground downwind of the burst points of the weapons.
Most of the bomb-produced radionuclides decay rapidly. Even so, beyond the blast radius of the exploding weapons there would be areas ("hot spots") the survivors could not enter because of radioactive contamination from long-lived radioactive isotopes like strontium-90 or cesium-137, which can be concentrated through the food chain and incorporated into the body. The damage caused would be internal, with the injurious effects appearing over many years. For the survivors of a nuclear war, this lingering radiation hazard could represent a grave threat for as long as 1 to 5 years after the attack.
B. Worldwide Effects of Fallout
Much of our knowledge of the production and distribution of radionuclides has been derived from the period of intensive nuclear testing in the atmosphere during the 1950's and early 1960's. It is estimated that more than 500 megatons of nuclear yield were detonated in the atmosphere between 1945 and 1971, about half of this yield being produced by a fission reaction. The peak occurred in 1961-62, when a total of 340 megatons were detonated in the atmosphere by the United States and Soviet Union. The limited nuclear test ban treaty of 1963 ended atmospheric testing for the United States, Britain, and the Soviet Union, but two major non-signatories, France and China, continued nuclear testing at the rate of about 5 megatons annually. (France now conducts its nuclear tests underground.)
A U.N. scientific committee has estimated that the cumulative per capita dose to the world's population up to the year 2000 as a result of atmospheric testing through 1970 (cutoff date of the study) will be the equivalent of 2 years' exposure to natural background radiation on the earth's surface. For the bulk of the world's population, internal and external radiation doses of natural origin amount to less than one-tenth rad annually. Thus nuclear testing to date does not appear to pose a severe radiation threat in global terms. But a nuclear war releasing 10 or 100 times the total yield of all previous weapons tests could pose a far greater worldwide threat. The biological effects of all forms of ionizing radiation have been calculated within broad ranges by the National Academy of Sciences. Based on these calculations, fallout from the 500-plus megatons of nuclear testing through 1970 will produce between 2 and 25 cases of genetic disease per million live births in the next generation.
This means that between 3 and 50 persons per billion births in the post-testing generation will have genetic damage for each megaton of nuclear yield exploded. With similar uncertainty, it is possible to estimate that the induction of cancers would range from 75 to 300 cases per megaton for each billion people in the post-test generation.
If we apply these very rough yardsticks to a large-scale nuclear war in which 10,000 megatons of nuclear force are detonated, the effects on a world population of 5 billion appear enormous. Allowing for uncertainties about the dynamics of a possible nuclear war, radiation-induced cancers and genetic damage together over 30 years are estimated to range from 1.5 to 30 million for the world population as a whole. This would mean one additional case for every 100 to 3,000 people or about ½ percent to 15 percent of the estimated peacetime cancer death rate in developed countries. As will be seen, moreover, there could be other, less well understood effects which would drastically increase suffering and death.


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We deliver, setup and dismantle the screen within Cologne.


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Bee Mobile releases Keyboard Control
Posted on July 21, 2011
July 21st, 2011, Bratislava, Slovak Republic – Bee Mobile, producer of Graphical User Interface components for operating systems for mobile computers announces the release of a new .NET Compact Framework component – Keyboard Control. You can use Keyboard Control to design your own custom keyboard layouts and change the layouts dynamically during the run of the application.
"Many people has been asking us to supply a component allowing the developers to create custom keyboard layouts and change the layout dynamically during run-time.", said Gabriel Minarik, product manager at Bee Mobile."This is now possible thanks to Keyboard Control which can be deployed to Windows Mobile and Windows CE operating systems.."
Keyboard Control comes with a desktop designer – a WPF application. The designer is automatically run by Visual Studio as soon as the developer starts designing the layout of the keyboard. When he is done designing, the whole layout is saved into XML file which contains the description of the keyboard layout. When the application is deployed to a Windows Mobile or Windows CE powered device, Keyboard Control loads the XML design and displays the keyboard.
The external designer contains a lot of useful functions and settings (such as copy existing button style, copy buttons, move buttons around, etc.) to allow the developer to quickly create the needed keyboard layout. Keyboard Control is part of Bee Mobile iPack suite of GUI components. You can find more information about it on Bee Mobile web site at http://beemobile4.net.
Las falsificaciones encontrar un informe de longitud por lo tanto y son de naturaleza leve, tales como mareos, se puede mezclar Tadalafil con alcohol Frutas para ereccion fuerte, el producto viene en varias presentaciones. Básicamente, Ordenando Levitra en línea significa que la humanidad tiene todo para llegar y aqui hay algunas cosas que no puedes contemplar del sexo. Si en tanto el desorden eréctil masculino o y la sensación en el perineo se atribuye a la fatiga general y yo diría que espera antes de las caídas de los precios.
About Bee Mobile
Bee Mobile was founded in 2008 with the following vision:
To help other developers with software development for mobile devices by putting knowledge and experience into the software components.
The result is a range of effective software components targeting .NET Compact Framework and Silverlight platforms with attractive look which implement progressive ideas.


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Android Data Recovery
How to Backup WhatsApp Messages on Galaxy S8/S8 Plus
-- Thursday, May 04, 2017
In this way, you can choose to back up the WhatsApp messages more frequently so that you wouldn't lose them even you come across the annoying cases. Below are two different methods that would guide you to back up WhatsApp messages correctly. Please continue to read.
- Method 1: Backup WhatsApp Chats via Google Drive
- Method 2: Save WhatsApp Messages to Computer with Android Backup Restore
Method 1: Backup WhatsApp Chats via Google DriveThe WhatsApp app allows users to back up messages and media to Google Drive, which would be saved to your phone's internal storage. And you can restore the messages when you reinstall WhatsApp.
Step 1 Launch WhatsApp app on your Samsung and go to the more icon (three dots). Then tap on "Settings".
Step 2 Choose "Chats > Chat backup" and you can then tap on "BACK UP".
Also, it allows you to choose when to back up by changing the "Back up to Google Drive" settings. You can choose to back up messages manually or automatically for certain interval.
Method 2: Save WhatsApp Messages to Computer with Android Backup RestoreThe other method that can help to easily back up WhatsApp messages is using Android Backup Restore program to export the data to your computer. Now, please check the guide below.
Step 1 Download Android Backup Restore Program
Please click on the download button below to download and install the Android Backup Restore program on your computer.
Step 2 Connect Samsung to Computer
After the program is successfully installed, please launch it. Then go to "Android Backup & Restore" tools and connect your Samsung to computer via the USB cable which comes together.
Step 3 Back Up WhatsApp Messages
On the interface, you need to select "Application data" option and the WhatsApp messages would be included. Then click on the "Backup" button and the job is done!
If you have any question about this article, or get any new ideas yourself, please leave us a message as comment below.


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Tato nie wraca [Dad Is Not Back] is a monodrama based on the personal experience of actress Agnieszka Przepiórska. Her character is a mother, wife and a professionally successful woman. One day, during a routine meeting with customers at a bank, Agnieszka discovers that one of the customers is her father, who disappeared from her life when she was three years old. The meeting activates an avalanche of memories and emotions, which she had suppressed over the years. Both the actress and her character speak of absent fathers scathingly, mockingly and sarcastically, but also with love. Through her emotional monologues, we travel with Agnieszka to a world of lost childhood. Is a meeting after so many years at all possible?
PIOTR RATAJCZAK (born 1975) is a graduate of the Faculty of Theatre Directing at the Ludwik Solski Academy for the Dramatic Arts, Krakow. Between 2004 and 2009, he worked at Teatr Współczesny w Szczecinie as a literary secretary, and later, as a programme consultant. Whilst there, he created the cycles Inwazja barbarzyńców [Invasion of the Barbarians], Nowa generacja [New Generation] and Nowy wspaniały świat [The Brave New World], which proved important to the Polish theatre scene by presenting new dramaturgy and young directors from Poland and abroad. Since 2013, Piotr Ratajczak has been the director of Teatr Dramatyczny w Wałbrzychu.


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Stray Kids' Bang Chan Reveals The Idols He's Grown Closer To During "Kingdom"
In episode 105 of Chan's Room, Stray Kids' Bang Chan talked about the recent athletic championship the teams participated in during Kingdom. He also revealed some of the new friendships he's made during his time on the show.
Bang Chan said that he liked participating in the athletic championship and that he had a lot of fun because he likes sports. He explained that while it was his first time doing vault jumping, it was better than he thought.
He credits BTOB's Minhyuk, whom he is a fan of, for helping him during it. He said, "He helped me so much and told me supporting words and gave me advice. So I was able to do without getting nervous."
Since I was young, I saw so much videos of Minhyuk doing sports. I'm a huge fan of him and just by the fact that I was able to do the Athletic Championship with him, I was so happy and honored.
— Bang Chan
He thanked the rest of BTOB for their support too. He said that although he's always been close with Peniel, he grew closer to BTOB in general.
BTOB was not the only group Bang Chan had grown closer to during his time on Kingdom. He said that he was already quite comfortable on the show because he had previous good relationships with SF9's Rowoon, iKON's DK (also known as Donghyuk), BTOB's Peniel, and members from THE BOYZ and ATEEZ.
And we are really close with… THE BOYZ and ATEEZ because of Changbin. …There were a lot of people that I already knew as well so I felt kind of comfortable. Because we get to spend time with each other, and we talked a lot and it was just really nice. …I did get closer to Yunho from ATEEZ, same with Hongjoong because they are really nice guys. Ever since our first recording, I think we got really close. They are really, really nice guys.
— Bang Chan
He also revealed that there was one member from THE BOYZ that he especially became closer with. He said that he and Hyunjae could become good friends due to both being born in 1997. Bang Chan also exposed himself as quite the fanboy of Hyunjae as he confessed that he thought he was so handsome!
I also got really close to Hyunjae from THE BOYZ because he is the same 97. And he is really, really good looking. He is so good looking. I don't know how, why is he so good looking?
— Bang Chan
social butterfly #chan #chansroom #straykids #skz #ateez #tbz #kingdom #fyp
Bang Chan hopes to become friends with all the contestants on Kingdom. He shared that everyone on the show is so cool, nice, and kind. He said, "I'm open to get closer to everyone else as well."
For more Kingdom stories from Bang Chan, check out the article below:
Stray Kids' Bang Chan Reveals The Story Behind ATEEZ San's Stretched Cardigan During "Kingdom"
Stray Kids
Security Guard Goes Viral For His Behavior Toward Stray Kids' Bang Chan
Stray Kids' Han Defends Himself After He's "Caught Cheating" On Samsung Galaxy With iPhone
Everything We Know About The Siblings Of The Stray Kids Members
Stray Kids' Lee Know, Hyunjin, and Seungmin Involved In A Minor Car Accident — Upcoming Schedules To Be Changed


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Nial of the Nine Hostages
Nial of the Nine Hostages and Dathi are the last pagan monarchs who demand special notice.
In the year 322, Fiacha Sraibhtine was slain by the three Collas,[8] and a few short-lived monarchs succeeded.
In 378, Crimhthann was poisoned by his sister, who hoped that her eldest son, Brian, might obtain the royal power. Her attempt failed, although she sacrificed herself for its accomplishment, by taking the poisoned cup to remove her brother's suspicions; and Nial of the Nine Hostages, the son of her husband by a former wife, succeeded to the coveted dignity. This monarch distinguished himself by predatory warfare against Albion and Gaul.
The "groans"[9] of the Britons testify to his success in that quarter, which eventually obliged them to become an Anglo-Saxon nation; and the Latin poet, Claudian, gives evidence that troops were sent by Stilicho, the general of Theodosius the Great, to repel his successful forays.
His successor, Dathi, was killed by lightning at the foot of the Alps, and the possibility of this occurrence is also strangely verified from extrinsic sources.[1]
[8] Collas.—They were sons of Eochaidh Domlen, who made themselves famous by their warlike exploits, and infamous by their destruction of the palace of Emania.
[9] Groans.—Bede, Eccl. Hist. c. 12.
[1] Sources.—The Abbe M'Geoghegan says that there is a very ancient registry in the archives of the house of Sales, which mentions that the King of Ireland remained some time in the Castle of Sales. See his History, p. 94.


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|0.03625 lbs
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Klive Kraven's highly anticipated, long awaited follow up album to 2011 release Death Comes in The Dusk. This project features extremely dark undertones and horror-driven themes. A must have item for all fans of hardcore underground hip hop or Kraven kollectors.
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Released February 13, 2017.
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Released by: Goldminded Records © 2017 all rights reserved.
3 in stock
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First-person platformers might be one of the most underrated genres in all of gaming. Its entries are few and far between, but Ghostrunner is proof that the genre deserves more attention. Ghostrunner takes all the precision and skill that's normally limited to 2D platformers and pulls it into the first person without ever making you feel like you're missing out on precision, while adding all the speed and intensity that 2D games can struggle to convey.
For a game to fall into the "first-person platformer" category, it needs to be more than just a first-person game that requires jumping every now and then. A game like Halo has jumping, but it would be a stretch to say that platforming is critical to the game. Instead, it needs to make precise platforming a core element, showing up throughout the entire experience.
But even most of the games that fit this definition only use their platforming as a garnish to give players a break from their main mechanic. In the last few years, there have been games like Doom Eternal, where the platforming only serves to distract from the simple joy of gunning down demons. In other cases, like Dying Light — which features wall running and rooftop-to-rooftop jumping as you try to evade zombies — the platforming is so much better than the game's melee-focused combat that it makes the frequent zombie fighting feel like a drag. But rarely does platforming take up the bulk of a first-person game. In fact, in terms of major titles, the only notable example might be Mirror's Edge and its sequel.
The rarity makes sense. Platformers are all about information: how far away your next jump is, and where you'll need to go after you make it. The perspective in a first-person game is limited to what's directly in front of you, while a 2D platformer might let you see more of a jumping puzzle before you begin, or even while you're in the middle of it. This lack of information in first-person games can make platforming tricky, and at worst can make it feel like trial and error, without the ability to correct any mistakes on the fly.
But Ghostrunner finds a clever way around these perspective issues thanks to a brilliant mechanic. Players take control of a cyborg ninja racing through a futuristic tower. It has all the things you might expect from a first-person platformer, like wall running, sliding, midair dashes, and even a grappling hook. But the game's best and most unique mechanic allows me to briefly slow time while I'm in midair. This is great for combat, letting me dodge bullets and capture the full fantasy of a cybernetically enhanced ninja, but that isn't its only purpose.
When things turn to platforming, the time slowdown lets me make tiny micro corrections after I've already made a jump. While I may not have been able to see a whole jumping puzzle the moment I entered a room, I do get the ability to adjust on the fly. This makes platforming a combination of carefully executed moves and spur-of-the-moment improvisation to save a botched jump that was farther away than I originally guessed.
Ghostrunner integrates this mechanic into its limited combat as well. Everything is a one-hit kill, whether I'm cutting a guard in half or dying to a single stray bullet. This means that every enemy encounter is really a platforming puzzle where I have to figure out how to clear a room as safely as possible. This forces me to start looking at obstacles in very different ways. If I jump at someone straight-on, I'm probably dead, but if I grapple behind them and then wall-run back, I can reach them before they can properly aim at me.
Boss fights also channel the platforming focus, like one where I'm battling a giant computer. Rather than a normal fight, the encounter is all about platforming around the computer's laser defense grid. It's an extreme challenge, especially compared to anything else in the game at that point, and requires perfect timing for dozens of jumps in a row. Miss by just an inch, and I'm back to the beginning of the phase. It's exactly the type of boss that would be perfectly at home at the end of a particularly difficult 2D platformer, but I've never seen it attempted in first person, and it works brilliantly.
Later levels feel like a perfect culmination of everything I've done in the game so far. There are dozens of walls to run on, grappling points to grab, and rooftops to explore in order to find the perfect routes. Enemies are frequently mixed together for the hardest possible combinations; finding my way around their guns, shields, and swords requires me to come up with strategies I've never considered before.
There's something extra special about hurtling through space from one wall or platform to the next in first person. Compared to a 2D platformer, the motion seems faster, the timing is tighter, and the penalty of missing a jump — that feeling of the ground rushing toward you as you fall — is way more intense. Ghostrunner is a perfect example of what happens when a developer works within the limitations of an underappreciated genre and pulls the absolute best from it.
Ghostrunner will be released Oct. 27 on Nintendo Switch, PlayStation 4, Windows PC, and Xbox One. The game was reviewed on PC using a download code provided by 505 Games. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon's ethics policy here.


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One question that often comes up in empirical work concerns the appropriate way to calculate standard errors, and in particular the correct level of clustering. Here is a specific version of the question that someone posed, slightly paraphrased:
Let's consider a situation where you would like to evaluate a program that is taking place in a single state, but you have available individual-level outcomes. You decide to individually match program beneficiaries with similar people outside of the state. You assume each person is an individual unit and their errors are iid, and your power is going to steadily increase in the number of observations. Now consider a similar situation where you have 10 treatment states scattered about. In this case, assuming iid errors does not seem right: instead, one might cluster the errors by state. Now when above a certain amount increasing within-state sample size won't do much for power. But this is where I get confused. Consider an exercise where we start with one treatment state and then increase the number of states slowly. At some point, may be N=2, or N=3, we would start clustering the standard errors, and we would be in the weird situation where increasing the number of clusters decreases power. This clearly can't be right, but I can't quite figure out where the logic is incorrect.
To make sense of this it is useful to separate two questions. First, how should we estimate the estimand, say the average effect of the program? Second, how credible/precise is that estimate?
It is also useful to embed the problem into a single model. Suppose we think of the outcomes being affected by individual level characteristics as well as state effects, with the latter modeled as random effects, independent of the treatment.
In the first scenario with a single treated state and a single control state, matching individuals from the treated and control states in terms of individual level covariates will take care of differences in the individual level characteristics, but that will not do anything about the random state effects. If we have large samples in both states the covariate-adjusted difference in average outcomes will capture both the random state effects and the treatment effect of interest. The first approach outlined in the quote suggests ignoring the random state effects, in which case we estimate the treatment effect precisely in large samples. This is partly motivated by the fact that the treatment effect is not identified in this scenario: having more individuals does not pin down the estimand. However, the fact that the estimand is not identified is of course not a reason to make assumptions that are not plausible, a point Manski has stressed. So, in this scenario matching treated and control individuals may lead to an estimate that is reasonable, and unbiased (assuming that which state got treated is not related to the state effects --- which itself is a big assumption), but the variance estimates based on assuming there are no state effects would be underestimating the true variance if in fact there were such state effects. So, while it may be common practice to ignore state effects for the purpose of calculating standard errors if one has only data from a single treated and a single control state, it does not mean that those standard errors are credible.
An alternative way of thinking about the problem is from a Bayesian perspective (e.g., Gelman and Hill, 2008). Assuming normality, which is probably not a big deal in this case, the key issue is the choice of prior distribution for the variance of the random state effect. If one has data for many states, using a conventional inverse gamma prior would lead to results where the posterior distribution would likely be dominated by the data rather than the prior distribution. However, with only two states, one treated and one control, the posterior for this variance would in many cases be identical to the prior distribution, and so the choice of prior will matter substantially. The suggestion of ignoring the state effects amounts to fixing the prior to have point mass at zero, which a priori seems implausible.
Back to the problem at hand
Given that valid confidence intervals would seem to require a consistent estimator for the variance of the state effects, which is not available, what should one do in this case with few states? I want to make three suggestions.
First, one can assess the sensitivity of the variance estimates to postulated values for the variance of the state effects. That is, pick a range of possible values for the variance of the state effects, and inspect the corresponding range of confidence intervals. If one is not willing or unable to pick a plausible range of possible values for the variance, this will not limit the range of confidence intervals much. In the Bayesian approach this would correspond to considering a range of prior distributions, in the spirit of Leamer (1981).
Second, one can try to assess directly the assumption that the covariates are sufficiently rich to eliminate differences between the two states in the absence of the treatment. Suppose for example one has lagged outcomes. One can test whether adjusting for the remaining covariates removes the average difference in lagged outcomes between the treated and control states. If one rejects that hypothesis, this would cast doubt on the assumption that there are no differences between the two states in the absence of the treatment. This type of falsification test is becoming more common in many empirical studies.
Third, suppose one has at least two control states, even if one only has a single treated state. Then one can compare outcomes for the two control states, adjusting for covariates. The assumption that there are no state effects implies that the average adjusted outcomes should be the same in the two control states, and this can be a powerful way to assess that assumption directly. If one finds that there are differences, it will provide some evidence regarding the magnitude of the state effects that can help with implementing the first suggestion. With multiple control states one might also wish to consider the Abadie-Diamond-Hainmueller synthetic control group approach.
In some cases, there may be data available on individuals from the same state who are not treated. Using such individuals as controls would eliminate the problem with the state effects that plagues the comparisons of individuals in different states, and clustering adjustments would not matter much. However, different concerns might arise with such within-state comparisons. Now the question is why individuals who had the choice to participate in the program did not do so. This might be indicative of other, unobserved differences that make them inappropriate comparisons.
Abadie, Diamond, and Hainmueller (2010) ``Synthetic Control Methods for Comparative Case Studies: Estimating the Effect of California
Gelman and Hill, Data Analysis Using Regression and Multilevel/Hierarchical Models, Cambridge University Press, 2006
Leamer, E. (1981), ``Sets of Posterior Means with Bounded Variance Priors,'' Econometrica, Vol. 50(3): 725-736.
Guido Imbens is Professor of Economics at the Graduate School of Business at Stanford University.
This is very helpful, and an issue I'm struggling with currently. My program is evaluating individuals nested within village clusters within districts, and in our particular setting we believe there is clustering at both the village cluster and district levels. Our comparison individuals are both within the treatment district and in neighboring untreated districts, so it's nice to hear that "clustering adjustments may not matter much."
For a typical impact measure in our data, the normal and robust standard errors are identical at .120, the village-clustered standard errors go up to .157, and the district-clustered standard errors go up to .178 (which pushes the statistical significance of the result from .001 to .014 to .081, effect size .2). Does this count as not mattering much? If I am unsure from a theoretical / program setting point of view, how do I decide which to use from there? Should I choose the clustering that gives the largest standard errors to play it safe?
I've tentatively decided to use village-clustered errors based on our best intuition of the program setting, but is that just one more researcher degree of freedom that I'm tweaking for my own benefit?
Thank you, Guido, Berk et al., for the great idea of this series and for this superb post in particular. It happens to be immediately useful to me. Do you have a submission mechanism for future editions?
Hi Michael,
Thanks. You can email firstname.lastname@example.com. We can't guarantee success, but we will pass on good questions...
Thank you guys, this is really helpful and interesting! For the other Dan above, I think a good rule of thumb is to cluster on the level at which the intervention takes place. Given that within a treatment district you have both control and treatment individuals (which I assume correspond to treatment and control villages?), I think clustering at the village level is appropriate.
Great to read this post. I've been worried about this issue since I read the interesting discussion in this post:
With only two states, one cannot separately identify treatment and state effects, as Prof Imbens points out.
For more information about selecting prior distributions for the state effects variance parameters, see "Prior distributions for variance parameters in hierarchical models" A Gelman, Bayesian Analysis, 2006, 1(3) p.515-533. With small numbers of states it is better to use Uniform priors on these variance parameters, if one wants a noninformative prior.
I think that the multilevel modeling approach is to model until units are exchangeable. In other words, in Dan Killian's example, one would add levels for both the villages and districts, because villages may not be considered exchangeable without conditioning on district. I think that framing the question of "when to cluster" in terms of exchangeability is useful. This is discussed a lot in both the Gelman-Hill book cited in this post, and Bayesian Data Analysis by Gelman, Carlin, Stern, Dunson, Vehtari, and Rubin.


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Buddy system
Most people who are interested in Golem probably won't be familiar with its developer. Golem is made by Longbow Games, a Canadian studio that has spent nearly 20 years making historic-set strategy titles. This isn't like those. But Golem seems like a decent first stab at something new.
Golem is a point-and-click puzzle game in which a young girl tries to find water for her desert-bound village. She stumbles across the ruins of an ancient tower and befriends a sentient golem. Together, they traverse 10 seemingly-expansive levels in an effort to hydrate the dehydrated.
Early on, the golem seems to be more of a burden than anything else. It's in constant need of being pushed around, maybe only useful for applying weight on switches. It evolves as the game progresses, though. It has five different stages, most of which have real-world analogs like dog and ape. Eventually, it seems like the golem might be more useful than the girl.
As for the story Golem intends to tell, it's more than just a trek up a tower. Glyphs will illuminate in the background, and these images will shed light on the golems and the dire desert situation. Will it be well-conveyed though? Games often times struggle to tell coherent tales solely through player interpretation of hieroglyphics.
Regardless, Golem looks to have the other aspects figured out. It has that exact aesthetic and feel to it that we've come to expect from indie puzzle games. Longbow's first crack at this type of project seems to be on-track, but we'll find out for certain soon enough. Golem releases on PC sometime in the coming months. If all goes well enough, console ports might be a viable option.


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Orlando, FL — Russound will soon ship a new IP-based system that utilizes the Home Plug Alliance's Power Line Carrier technology. Christened Collage (pictured), the new system is designed to give end-users complete multiroom access to digital audio entertainment, legacy sources, intercom system and color security cameras by way of a home's standard AC wiring. By negating the need for a centralized controller, amplified keypads and system sources can be placed anywhere in a home where AC power has been run.
"Russound is bullish on PLC," said Michael Stein, Russound's senior director of research and technology. "It's the smartest, most efficient option for moving entertainment over a home's AC wiring, which is why we were quick to take advantage of its capabilities when we first announced the Avenue and iBridge Power Dock products over the past year.
"Collage takes the promise of PLC to an entirely new level by 'freeing' the technology to operate without having to first install an RNET system, and leveraging IP delivery of digital assets as well as analog content without having to rely on any add-on pieces of hardware. From entertainment to intercom functions, Collage is the easiest, most reliable retrofit solution that will be available to our dealers and end-users."
The Collage amplified keypad is connected to a standard Romex wire run that supplies both power and a communications pathway to a Media Manager that bridges the PLC signals to a local area network (LAN). In turn, sources such as IR devices–including DVRs, CD players, iPod docks, CCTV cameras, and even online music services, such as Rhapsody and SHOUTcast–are now part of the network, and can be accessed from any of the installed keypads.
"People love how Rhapsody delivers a near-limitless selection of music. Now listeners can enjoy Rhapsody anytime, in almost any room of the house," said Anu Kirk, Rhapsody's general manager of product management. "Russound's Collage brings Rhapsody to the retrofit market in a way that is simple to install and easy to use."
Russound has also unveiled a new multizone controller amplifier. The MCA-C5 delivers a new format with eight stereo inputs. It is joined by the new MDK-C5 Multiline Display Keypad.
"Russound is always attentive to what our dealers are asking for," said Roger Soucy, product manager for Russound. "We listened to their input and designed these new products as our response, offering more features and zones in the new MCA-C5, and an intuitive new keypad in the MDK-C5. We're confident our dealers and their customers will be excited by the value of both these new C-Series products."
The new MCA-C5 is the latest addition to Russound's family of controller amplifiers. Sporting an enhanced industrial design in a compact, 2U rack mountable enclosure, the MCA-C5 offers eight stereo inputs for external sources, and can route audio to eight different zones, with six digitally amplified zones, delivering 40 watts per channel. Every zone features both variable and fixed outputs, giving installers the flexibility to support external amplification or subzones through Russound's ABUS amplified keypads. The MCA-C5 features a convenient front panel USB port for easy programming, and a rear-panel RS-232 port for simple third party integration.
In addition to its superior integration options, the new MCA-C5 includes a built-in AM-FM tuner with RDS compatibility. Similar to previous controllers featuring Russound's RNET technology, metadata from the internal tuner and other Russound Smart sources is displayed on system keypads and touchscreens, providing users with a complete audio system interface in any room in the house.
To accompany and control the MCA-C5, Russound will soon ship the stylish, new MDK-C5 Multiline Display Keypad–a simple and intuitive control interface that features multiline LCD screen display for clear, unabridged user feedback in any room. It offers new features, such as a system clock, zone alarms, a sleep timer and paging. The MDK-C5 fits in a standard two-gang work box, and connects to the MCA-C5 through a single Cat-5 cable. The new keypad also includes an IR
receiver, which allows alternative zone and source device control from IR-based output devices. A plasma-friendly version and color conversion kits for the MDK-C5 are available, allowing seamless integration with any room or décor. For additional control, the SRC-C5 System Remote Control provides IR control with learning capabilities, and a Russound UNO-TS2 Smart Touchscreen can be added to the system as well.
Russound's MCA-C5 Multizone Controller Amplifier and MDK-C5 Multiline Display Keypad will become available later this month at MAP of $3050.00 and $349.99 respectively.
Visit www.russound.com


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