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San Francisco is the worst. It is similar to living in French Canada mostly Jews who manipulate, tell untruths about a black person even though she or he will possess a four-year university degree.
The United States is merely the "United States" not a United People. These American residents are extremely afraid of me but I am not afraid of them because I know who they are: the children of slave traders. I simply feel compassion for their soles and lack of intelligence.
What can I say to a group of people who are brainwashing the world through the media: radio, cable television, Internet, etc. To hate others without hesitation.
I'm from the South, and California is still the most racist place I've ever been. The South has a bad past to live down, but it's integrated and we live and work together and we share a culture. Racism is dying here. The races are more separated in Los Angeles than any other place I've seen. Everyone I saw working was Latino, and the white people all just seemed to be wandering around shopping or eating. I saw almost no blacks at all and was told that they stay in their "own areas." There was very little interaction, and a big discrepancy among who was working what kind of job. I know the South has a bad reputation, but I've never seen that kind of separation down here.
San Diego is sick. Very blatantly prejudiced. But funny how the city is full of wrinkled, low class, drugged out whites who is jealous of black that looks decent and has more money than they do.
I was born and raised in Florida but have now lived in California (Bay Area) for most of my life. I still have family in my home state and visit there so I see the current environments and attitudes in both places. I will take California any day of the week over the extreme, withe-spread racism in Florida. Yes, there is prejudice in California, but nowhere near what it is in the South.
I am a black female and reside in LA. Its not that bad in LA because it's so diverse, but I happen to go to school in the Palisades, which is like the richest part of LA and there have been reports of hate crime in my school. Although its predominantly white and most families are republicans, not many are outright racists. Some express their racist thoughts behind closed doors and there are a few ignorant, zero filtered racists here and there but most people have enough common sense to know not discriminate. One of the best things about LA though is that if anyone is outright racist, both black and white will defend you. But on the flip side I do notice white hate at my school. I always hear black people claim about how much they hate white people among themselves, but still treat them equally. I don't know if its just in LA but white people here really seem to want to associate themselves with black people, which can me interpreted in many ways but I'd like to believe that they are ...more
California is EXTREMELY racist. Just because people act in such ways with a smile, others think it's not racist here. Me being a black woman, especially see it. There are a lot of hate crimes out here as well, mainly the Hispanics/Mexicans out here targeting the innocent black people. Google Cheryl Green and read her story. That poor little innocent girl is just one example. If you are black, with little to no money, this is not a place for you. It's very expensive to live out here, and even if you are educated and find a half way decent job, you will probably be paid less, and guess what? You will have a hard time finding a place to live, even in the gutters of LA. You don't want to be stuck on section 8, or receiving subsidized housing, living with these violent, dishonest latino/Latinas out here.
These gang members will kill their own people, while all of us are under attack. Blacks out here are very self-hating, and no good to even associate with.
To be honest, the ...more
It is very racist in San Diego, even though I have degrees and certifications it remains very difficult for me to obtain suitable employment. It is no secret that most medical jobs here in San Diego ask for those who are bilingual which is almost always those who are not black. It is a shame that you cannot live in certain places in San Diego either, I have tried to live here but it is very hard if you want to make progress in your life. I am not a racist individual, I hope that people will someday re-frame from their fears about blacks doing as good or better than themselves in life.P.S. I hate San Diego California with a passion.
Racism is not dead in America. It is growing, alive and well. It is subtle, however, but that does not mean it does not exist. Sometimes, I think at least a "lower level" racist is direct and so no guessing there. It's the charming, smiling, two-faced racists (especially in Corporate America) that we all have to worry about. He will smile, shake your hand, and then bury you professionally, just because you are not White.
There has been a few race wars brown on black, black on black, cop on brown and black, and etc. I have a great career here in Los Angeles, California, but this city is over-crowded, over-priced, and a very high crime rate. Once I leave this job, get laid-off, or retire - I'm out of here. I work for a major movie/T.V. studio that's been around since the early 40's and I'm the first black to work in corporate finance. Very, very, few blacks are hired for the nice better paying jobs. I may write a book on the racism I've dealt with here in Los Angeles, California. I'm sick of any racism from all races: Black, White, Asian, and Mexicans. I't just ridicules. I've looked towards Texas and Georgia, but it looks and sound as bad as what I see here.
California, is very racist or most states. Just follow the zip codes people. California like most states, it is just pure economics, the money you make and where you are suppose to live. See people understand, you reap what you so if you practice, racism as a country, it will be your ruin. Jim Crow laws are alive, and well. But let me say this, Hispanics, Blacks, Asians, Middle Eastern people we come in all colors. So White america is disappearing anyway. This is from the U.S. census 2013 check yourself
More white people died in the U.S. last year than were born, a surprising slump coming more than a decade before the census predicts that the ranks of white Americans will drop with every passing year!
In closing, San diego is very racist, they just hide it. These cities do the math your self, Fall brook home of head of skin heads tom metzger, east of that is santee I mean klantee, these areas are 90 percent white, La Jolla of located in san diego 100 percent racist areas. So ...more
The only place I have ever worked where I was let go because I did not learn product knowledge for a complex financial product for a sales position in 1 day. California is racist. They are liberal with regard to lesbian/gay issues but NOT at all in regard to race issues. They usurp the benefits of the civil rights struggle for their agenda.
I don't know about the rest of the state but Porterville is EXTREMELY RACIST. I lived there for 5 years and I might have seen 3 interracial couples. The whites are extremely critical of latinos and vice versa, my roommate who was from El Salvador was driving home and he had to stop and take a call near where we lived and the neighbor came out of the house and yelled "ya better keep going n***er". Visalia and Exeter are worse, I've come across at least 50 right wing racists the times I went to Visalia, and one of my friends (a Mexican) got pulled over in Exeter and given an outrageous ticket for going 1mph over the speed limit. And personally I'm white and people were constantly accusing me of racism. In that area its basically all races hating eachother and its sad.
Some parts of California are racist but its mainly the police who are the racist oppressors. But also I live in bakersfield California it's the most racist city in California.
Racism is very prevalent in California. It is not the overt racism, but the more insidious covert form. Do not pay attention to the liberal rhetoric that people may preach in California, but pay attention to the way they behave. Where do they live? How many minority friends do they have? Who have they dated in the past?
California is so racist it's not even funny. The Mexicans are aggressive to the whites, the blacks are aggressive to both, and the Asians only interact with themselves. It's a huge knot of tension
As a minority, strait forward racism is easier to deal with than the people that hide it, or people with fixed expectations. Politicians use race to divide people into conflicting groups. With political propaganda this has spread across the country setting racial relations back 40 years.
California is known as the passive aggressive racist state if there ever is one. Everyone ignores everyone who is not their own race. It then becomes a bit more complex when minorities make it big, not all of them but a lot of them. Will only talk to whites, because they feel like things will work to their advantage if they mingle with the white folks. White cops are the worst here, I've been discriminated to hell every time I'm pulled over. I've even had a white motorcyclist ram into my rear bumper on the freeway. The cop was white and the motorcyclist was also white. I'm sure you can image what happened here.
California is racist, not in your face, it's more hidden though. Los Angeles and San Diego are heavily segregated racially and socio economically. Racial tensions are very high in some parts of the state, Hispanics are racist against Blacks and Whites, Whites are racist against blacks, Asians are racist against Hispanics, etc. This may be a liberal utopia to outsiders, but for those of us who actually live here, we know about the racial situation. Most of us won't talk about it openly of course, when you live in such a diverse place you have to keep your negative views about other races hidden behind closed doors with family or friends.
I've felt more racism in California than any of the top ten. I've lived in several of them.
Born and raised in Cali. Lived in San Francisco, East Palo Alto, Santa Monica and presently living in San Jose. Racism does exist in less vocal terms as what is happening in the southern states. Black folks and Hispanics living in there segregated areas, White's in the suburbs along with the Asians. It seems that the Asians feel discriminated by the white establishment, yet in turn they talk "crap" against the Blacks and Latinos like they are better than them..
Especially San Diego county the Mexicans hates black men and kill them every three years in Escondido ca or stab them there. Nobody stops them from killing black men in Escondido ca every three years don't believe me type up gangs killing black men in San Diego county nobody cares about us blacks out here their murdering us it's a hush hush business.
California is very racist. Confederate flag waving Rednecks in the interior. Neo-Nazi Gustapo police in many of the cities. And pure contempt coming from many of recent immigrants towards blacks and Mexican. I black have multiple degrees, make good money but am still treated like I just crawled out from under a rock.
Racism in California is very apparent. It's more of a passive aggressive racism add opposed to the blatant, in your face racism that seems to exist in other states based on other people's comments.
I believe CA. is the most diverse in culture stemming from just about the whole world. Everyone and his brother wants to live here, I was born and raised here and it's a never ending cycle of new families with rich heritage being beat down from hatred, because that's what people do when they're uneducated, they only know what they're taught, hate, and loving just takes too much time to learn. So... there's my two and half cents.
Too me California is still the racist state not only is the government racist but the courts are so racist that they don't function the judges and clerk interfere with cases the police use drug on people to make think that committed a crime


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Pictures: A sneak peek into the all-new BMW M8
BMW publicly unveiled the BMW M8 in the minutes leading to the start of the Nürburgring 24 Hour race, offering a sneak peek into what it could look and perform like. Folks at BMW BLOG bring exclusive report and imagery.
"The future BMW M8 will build on the genes of the 8 Series and augment its DNA with added trackability and generous extra portions of dynamic sharpness, precision and agility," says Frank van Meel, President BMW M Division.
Unlike the BMW Concept 8 Series, the M8 is touting bigger air intakes, massive brakes, and an exhaust with four tailpipes as opposed to two refined and hexagonal ones.
It is pretty unclear at this moment what sort of engine or power figures the M8 will sport. We are expecting it could either get the similar S63 4.4 litre twin-turbo V8 as the F90 BMW M5 or maybe the same 6.6 litres twin-turbocharged V12 as the BMW M760i, however.
Both of them are all about the similar 600 horsepower. The original BMW 850CSi and prototype M8 dealt with a V12 engine, making room for the biggest engine on the forthcoming BMW flagship.

subset: commoncrawl


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text:
Counter Strike: Global Offensive is, on balance, a better competitive FPS than Team Fortress 2.
|Voting Style:
|Point System:
|7 Point
|2 years ago
|Post Voting Period
|1,931 times
|Debate No:
Haven't done a debate in a while, let's do this.
Keep in mind I've played TF2 a lot more than CS.
FPS: First Person Shooter
On Balance: All things considered
Better: "of a more excellent or effective type or quality" [1]
Competitive: "of or relating to a situation in which people or groups are trying to win a contest or be more successful than others" [2]
R1: Acceptance
R2: Opening arguments
R3: Rebuttals
R4: Conclusion
1. No K's/kritiks.
2. Plagiarism results in an automatic 7 point forfeit.
3. Forfeiting a round results in an automatic 7 point forfeit.
4. No trolling.
5. No arguments in round 1, no new arguments in round 4.
6. Failure to follow the debate structure will first result in a warning, and then a 7 point forfeit.
7. All citations must be within the text of the debate (not in the comments).
8. No semantics.
Good luck, and have fun!
[1] http://tinyurl.com...
[2] http://www.merriam-webster.com...
Hi Valkrin, and thank you for creating this debate topic.
Counter-Strike: Global Offensive and Team Fortress 2 are prominent games on today's First Person Shooter eSports scene.
The matter of which of those games is better is on a big part a matter of personal preference, which can't be changed through argumentation. But asking which one is better competitive-wise is not a trivial question, since, then, there are some objective characteristics that can be debated.
Since I have played both Counter-Strike: Global Offensive (I played it about 250 hours) and Team Fortress 2 (I played it about 2 000 hours) competitively, I believe I can point out some attributes that make Team Fortress 2 a game more suited for competitive play.
I would like to make clear that I do enjoy playing Counter-Strike: Global Offensive, like many other players, and the point of my argument will not be to discuss the number of players, since the quality of a game is not defined by the number of its players, but rather the quality of the competitive aspects of these games.
I'll consider a better competitive game, a game that gives a better environment for an objective appraisal of the skills of the players it opposes.
From now on, I will refer to Counter-Strike: Global Offensive as CS:GO, to Team Fortress 2 as TF2, and to First Person Shooters as FPS.
The rules are fair, and I'll do my best to comply with them.
And most importantly, good luck and have fun.
A big thanks to Icylittlething for accepting! I look forward to a fun debate.
Keep in mind throughout this debate I will mostly be referring to 6v6 TF2 as it's deemed the more "competitive" out of TF2's two primary competitive gamemodes, though I'll also make references to the other gamemode, Highlander, or 9v9 one-of-each-class gameplay.
The BoP is on me to show CS:GO is a better competitive FPS than TF2, and it is my opponent's goal to prove that TF2 is a better competitive FPS than CS:GO. Let's begin.
C1. Accessibility of Competition
Both TF2 and CS:GO have a competitive side to them that's available to access. However, when looking at the longevity of a game, determining the ease of access to a competitive side of the game is very important. And CS:GO has much easier access to a competitive format than TF2, ignoring the cost barrier.
For starters, CS:GO, at this point in time, has a complete matchmaking system built into the client, with a ranking system to boot. TF2 has no such thing. This matchmaking is not the epitome of competition within CS:GO, as there many higher services such as ESEA or FaceIt available to those seeking better competition. The closest alternative TF2 has to this is tf2center.com, which works similarly to a PUG (pick-up game) service. Because TF2 has no matchmaking built into the client, if there are any unaware of these external sites, they will not be able to play competitively, and instead stick to the public servers Valve provides. Which leads into my next point-
While Valve IS preparing for competitive in TF2 (through the use of buffs/nerfs), their primary demographic is the "pub" scene, or the scene that consists of players who spend most of their time in public servers rather than competitive ones. The only notable example of influence for competitive TF2 is a player by the name of "b4nny", who did a Q&A about Competitive as he was one of the beta testers [1]. A notable example of Valve's catering toward the pub scene is the Machina and the Phlogistinator's weapon balances. The Phlogistinator was a weapon many pub players considered overpowered even before its buff, yet competitive players knew it was not a good weapon in the slightest, removing the Pyro's utility. When Valve buffed it, the pub scene constantly complained about how overpowered it was, yet comp players still thought it wasn't good because it's completely countered through knowing where the Pyro is and watching the flanks. Because of the "complaints" Valve received, they nerfed the Phlog. The Machina, on the other hand, is a weapon considered blatantly overpowered in competitive due to being able to, with proper communication/assistance, completely negate its downsides. The pub scene doesn't have the same issue, and as such it wasn't nerfed. In addition to all of this, Valve has yet to finish a competitive matchmaking service over 8 YEARS after TF2's release, even when the interest has been there for a long time, and has been expressed (it was even revealed back in April of 2015 [2] that Valve is working on competitive, about 10 months ago). If Valve refuses to listen to its competitive community for so long, and still doesn't listen, it won't succeed as a competitive shooter.
Thirdly, there are a LOT more resources available for those looking to get better at CS:GO than those looking to get better at TF2. Some examples include:
"steel" and "adreN"'s YouTube channels
Workshop maps (training_aim_csgo2, recoil master, grenade maps, etc.)
Lastly, Valve is very poor when it comes to optimizing their game. First, Valve is forcing DirectX 9 in their matchmaking service. While this is not bad in itself, the thing that is bad is Valve's lack of optimization in TF2. Over the years of adding cosmetics, particle effects, etc., Valve has not optimized their game well enough to even be played on higher end systems without an external graphics config. If a newer player wants to play but has a bad computer, they likely can't due to how poor TF2's optimization is. If Valve is considering matchmaking, they have to make their game at least able to maintain a consistent 144 frames per second on a decent card. Secondly, the voice codec for TF2 is heavily outdated. It has very bad quality and the delay is too long to be of any use competitively. CS, on the other hand, is well optimized and can run really well even on lower end machines.
C2. Skill Floor/Ceiling
The skill floor for CS:GO is a lot lower than that of TF2's. This is because there are no really advanced mechanics a player needs to know before getting started in competitive. They need to know how to aim, common grenade spots, the map layout, and some weapon aspects (such as cost). In TF2, you'll need to know all of the above (save grenades and economy), but in addition, you'll also need to know about crit heals, Ubercharge, off-classes (in 6s), heal order, spies/spychecking (in HL), and how to push/hold in 5CP, among others. This makes the barrier for entry in competitive a lot harder for newer players in TF2 than in CS. Once this barrier is passed, however, the skill ceiling is a lot higher in CS than in TF2. This is because, apart from gamesense, the game revolves around proper crosshair placement. Evident in grenade throws, peeking angles, and AWPing, crosshair placement has an infinitely high skill ceiling because people rely on precise crosshair placement that has yet to be 100% perfect (or even close to 100%!). This can be improved upon and perfected tons over time, as well as gamesense. TF2 does not place as much as an emphasis on crosshair precision. While it's still necessary to aim well in TF2 (especially for Sniper), no class has the same amount of precision needed to aim, control recoil (recoil isn't evident in TF2), etcetera than the people in CS GO. Classes such as Medic, Demo, Pyro, Spy, and Soldier all have it so that their primary weapon isn't a hitscan gun (Spy's is technically his knife), while Scout, Heavy, Engineer, and Sniper have all hitscan primaries, 3/4 of whose primaries have lots of leniency when aiming. If someone is seeking competition, they are seeking depth. CS:GO provides more depth to a game than TF2 does, resulting in more room for improvement and competition.
C3. eSports Scene
While this does not directly deal with playerbase, the population and power of the CS:GO eSports scene should definitely be noted. The scene is alive and thriving. This is evident through many different tourneys (ESL Cologne, ESL Katowice, etc.) as well as the betting on CSGOLounge. The tourneys have large prizes and pots of hundreds of thousands of dollars, while the closest TF2 has to one of these tourneys is the Insomnia series, which pales in comparison to the previously mentioned tournaments. CS:GO betting also helps keep the scene alive, through the use of CSGL betting. Players can bet a certain amount of skins, and receive, in dollar value, some skins back if they win (in addition to their own). If they lose, they lose their skin. This encourages those seeking profit to look into the scene and its players quite a bit to profit. TF2 betting exists, but is rather small, in the form of saloon.tf. Compare some of their recent bets (50 combined) to CSGL, where tens of thousands of bets are placed on various teams.
The most notable example of how large the scene is is sponsors. Professional organizations such as Cloud9, CLG, Fnatic, and iBUYPOWER have all taken a large role in CS:GO competitive. They sponsor their players, help them head to tournaments, allow for sponsorships, etc., while most of the sponsors for TF2 (Intel most notably) have dropped out. The most recent sponsor to TF2 is Razer through their use of the Razer Arena, though it's nowhere near as popular as services such as ESEA and FaceIt.
I rushed my arguments last minute due to accidental deletion, so I apologize. I look forward to Con's Round 2!
[1] https://www.youtube.com...
My arguments about the scene and the game's accessibility are mainly rebuttals, I will then post them in Round 3 to follow the structure proposed by my opponent.
But the aspect on which a competitive game proves its worth is on its core gameplay, and this is where TF2 really shines. In fact, TF2 has many qualities that makes it, in my opinion, superior to CS:GO as a competitive game, and I will itemize here the most important of them.
CS:GO is random
The point of a competitive game is to oppose a set of players in a fair game, in which the winner will be the most skilled opponent(s). With that objective in mind, a good competitive game will strive to circumscribe the influence of randomness on the game. Indeed, random events can decide the outcome of a confrontation, but can't be controlled by any of the adversaries. This is at the opposite of the spirit of a competitive game [1].
This is why most competitive games today such as fighting games (e.g.Super Smash Bros. Melee [2]) or strategy games (e.g. StarCraft II [3]) contain little to no randomness in their competitive play.
This is the path that chose TF2: similarly to items in Super Smash Bros., stochastic actions are fun in casual play. But random weapon and damage spread, random crits, are all disabled in competitive play [4], leaving only very marginal fortuity in the game.
This is far from being the case in CS:GO. Its main flaw in that matter is the inaccuracy of weapons, which is added to the input of the player in every ranged weapon [5]. This mechanic, admittedly more realistic than the predictable shots of TF2, add on the other hand an awfully important amount of luck to every fight in the game.
Indeed, everything that the player does in the game, ranging from walking to jumping around, falling from an elevated ground or taking bullets, climbing a ladder or firing (especially the famous no-scopes), everything adds an excessive amount of computer-generated randomness to the shots the player takes. Even standing perfectly still and taking a single shot is inaccurate [6]!
Even if the idea behind this of making some weapons less viable at longer ranges is commendable, it fails at doing so in a fair and balanced way. A good aim can, and often will lose against a messy and lucky spray of bullets.
Even worse, some weapons in CS:GO have a high number of bullets and a high fire rate, making them viable to use in a this spraying fashion, such as the P90. These weapons substitute careful aiming and crosshair placement for an approximate aim and unskilled spraying. These weapons have massive spreads, and can still do shockingly high damages by hitting random head shots, making them in most cases a better option than an assault rifle at low level, and still viable at high level [7].
The idea behind this inaccuracy was to punish the use of close to mid range weapons at longer ranges, which is commendable. But where TF2 opt to a predictable and skill-based system with a damage fall-off, CS:GO random system fails at creating fair matches, rewards low-skill strategies and puts a maximum on how well a player can perform (skill cap). This results in a skill ceiling way lower than TF2's, and in a more frustrating, less interesting to watch game [8].
CS:GO is less able to judge players skill
CS:GO firefights are usually very short, usually finished in a couple seconds, after the death of one of the belligerents. This is much shorter than TF2's fights, usually involving many opponents and not always resulting in the deaths of all of them.
There are multiple reasons explaining that:
- First off, weapons in CS:GO deal tremendous damage. Every sniper rifles and shotguns in the game, the AK-47, and the Desert Eagle are able to kill any opponent in one shot. If a player is unarmored, he can be killed by almost all weapons in one shot [9].
- Another reason is the complete absence of heals in CS:GO. Once damage is taken, full health won't be restored until respawn. This is very different from TF2, that includes many ways of healing, such as health packs on the map, classes able to heal teammates (such as the Engineer or the Medic) and weapons healing the user.
This is problematic for many reasons.
Statistically speaking, the more an experiment is repeated in a test, the closer the data obtained becomes to theory. For example, if we were to roll a dice once and get five, we could think that we'll get five more often than every other numbers. If we repeat it a thousand times though, we quickly see that it's far from being true [10].
The same goes for FPS games. In these games, player behavior is, at high enough level, very unpredictable. Because of this, lucky kills do happen, even if the game is perfectly fair, and if a fight rarely lasts more than a second, it's not unlikely that a player kills a more experienced player. On top of that, considering that CS:GO is, as mentioned earlier, a game that reward luck rather than skill in its mechanics, these short fights just add another incentive to the player to use luck-based strategies such as spraying rather than a skillful aim.
Another reason why this is bad is because it hinders strategic options. In TF2, most fights are team fights because killing an opponent can't be done fast enough to just get away with it (except for pick classes specialized in doing so, such as the Spy or the Sniper). In TF2, killing an opponent is more strategic than in CS, because it's not just about being able to aim better than him and being better positioned. The value of the kill has also to be taken into consideration, and how much damage it is worth taking for it, as well as what a player taking a fight will mean for both the positioning of his team and the opposing team.
Lastly, the power of the weapons coupled with the inability for players to avoid damage through good movement results in camping techniques being extremely powerful. This is a problem, because where TF2 takes a true map awareness, CS:GO is mostly about being good at hide and seek, which isn't fun to play or play against, and watch.
This is one of the reason why TF2 is more strategic than CS:GO, but it's not the only one, and it's not the only skill that TF2 requires to a bigger extent, which brings us to the third point.
CS:GO opposes players on a narrower set of skill
The mere fact that players are able to get heals changes everything. It transforms a game that is mainly about killing every player in the enemy team to a strategic game that is more about gaining ground, since any player harmed will be healed, and any player killed will respawn in a few seconds. Similarly to more popular eSports such as MOBA, TF2 not only asks the player to perform better than their opponents, but also to be able to track what every player is doing at all times, how much health and where they are, as well as many other informations (e.g. the Über advantage, the Soldier bombing, the Spy, etc.) and act accordingly [11].
Even better, TF2 gives players the opportunity to specialize in a role. Teams are made of power classes at their core, but also need healing classes. This creates valuable targets, generating a need for pick classes specialized in killing them, themselves inducing a need for defensive and support classes.
Overall, this leads to more depth of gameplay and more strategy than CS:GO.
Traditionally, FPS games are about killing your opponent, but also about avoiding getting killed. This is why in these games, dodging is so important, and why the greatest competitive FPS games have in their core gameplay skillful movement mechanics (e.g. Bunny hopping in Quake 3).
This is the case for TF2: movement techniques by themselves require hundreds of hours to be mastered. Moreover, getting better at this skill is very rewarding, since a good sticky/rocket jumper is a force to be reckoned with, and a Spy or a Scout good at strafing is definitely more dangerous.
CS:GO chooses a completely different path. Not only does it lacks hard to master movement techniques, but it also punishes the player for moving. Indeed, jumping, falling or even just walking greatly harms your ability to shoot precisely. This results in fights where players move slowly, on very short distances, thus greatly decreasing the skill it takes to successfully shoot your opponent.
It's true that there are many weapons in CS:GO. But at the end of the day, the main differences between them are superficial differences. The skills they require comes down to two aspects: being able to aim well, and being able to control their spreads. Using them, you may be able to move more or less, or to shoot accurately at different distances and at different rates of fire, and it's true that these differences matter.
But it's nothing next to the variety of possibilities that TF2 offers. In TF2, a player can use weapons based on explosive, bullets, or fire. They may be hitscan weapons, or they can be projectiles, or melee, and require for you completely different collections of skills. This results in a wide diversity of viable gameplays: when you take the time to compare, the sneaky gameplay of the Spy and the explosive play style of the Demoman share almost nothing in common. The game can be played in a huge number of completely different ways, balanced over the years, that all take literally thousands of hours to master, where the only thing you can truly get better at in CS:GO in the long run is aiming.
This is also the reason why surprises happen way more often in competitive TF2, making it all the more entertaining to watch [12] than CS:GO's competitive gameplay which revolves over a few meta strategies.
[1] http://goo.gl...
[2] http://goo.gl...
[3] http://goo.gl...
[5] http://goo.gl...
[9] http://goo.gl...
[10] https://goo.gl...
[11] https://goo.gl...
[12] Not later than today: https://goo.gl...
C1. CS:GO is Random
I will concede that there is some degree of randomness within CS:GO's spray system. However, there is also lots of skill to be had within it. Firstly, I feel like clearing up what appears to be a misconception on Con's end. Spraying itself is not necessary a mechanic that only newer players do. In fact, many pro players will spray through smokes or through doors in the hopes of catching out an enemy. There's also various spray patterns a person has to control if they wish to spray at longer distances. This adds an element of skill to an otherwise unskillful element. Newer players will try to spray close to an enemy because they can likely hit the chest and kill them. More seasoned players will still spray at close distances, but instead aim for the head. They will also spray through medium distanes, but aim at head height and follow the "spray pattern" for each gun [1].
My next point, following this, is that opponent says that "A good aim can, and often will lose against a messy and lucky spray of bullets", which is very untrue. Assuming two players are in an equal situation, the one with better aim will always win due to proper crosshair placement. Though in a situation of the match being unequal (caught off guard, peeking a corner, etc.) one always needs to be prepared. IF they are caught off guard by someone with worse aim, then they deserve to be killed for their lack of paying attention to their environment.
In addition, while opponent's source "[6]" does display factual info, what it ignores is the context in which those shots were being taken. The source shows that from around goose to pit, the AK has around 38.1% headshot accuracy. In an actual scenario, nobody in their right mind would try to get a headshot from that far. Likely, if there's someone in pit, it's an AWPer. If the AWPer times it well enough, he could easily catch the spammer off guard. Or maybe, his teammates could be an easy distraction while he takes his shot. Point being, it's highly unlikely for someone to try to do that when there are plenty of better things he could be doing, such as smoking long to prevent the AWPer's sightline entirely instead of risking his life.
C2: CS:GO is less able to judge a player's skill
Again, this statement is false. Opponent mentions how CS:GO's weapons kill way faster than TF2's, thus resulting in not being able to accurately judge skill. While it is true weapons kill faster, it should also be noted that each TF2 class (save the medic) has a weapon that can kill players very fast OR dish out high amounts of damage. As follows:
Scout: Scattergun (can kill every class, except the Heavy, with 2 meatshots)
Soldier: Rocket Launcher (large amounts of splash and a high amount of damage, able to quickly bomb a med and kill them)
Pyro: Flaregun (on a target on fire, most commonly used in the "puff and sting" tactic, which will kill 4/9 classes easily)
Demoman: Stickybomb Launcher (weapon with the most DPS in standard 6v6 meta, useful for setting up traps)
Heavy: Minigun (any enemy that comes close is practically dead except for a Scout, which is a very volatile match)
Engineer: Sentries and Shotgun (level 3s do massive amounts of damage, minis are great for chip damage, and shotgun is similar to scattergun)
Sniper: Sniper Rifle (can instantly kill 5/9 classes with a single shot to the head)
Spy: Ambassador and Knife (102 headshots on any class, and a weapon that automatically kills a target with a huge range on their back (180 degrees))
So while yes, CS:GO's weapons do kill faster, TF2 has plenty of weapons that can end a life extremely fast. I just mentioned the primary ones, but there are also Scout's combos with the Crit a Cola, Guillotine+Sandman, Soldier's Buff Banner, Demo's Sword (with charge), etc., so I don't think this a valid case against CS:GO by any means.
In fact, because weapons in TF2 deal less damage, this also means that if you make a mistake in TF2, you are LESS likely to be killed by it, because of "how low" the damage is in TF2, thus lowering the skill ceiling and importance of not messing up, instead of lowering the skill ceiling of CS. And because there are no heals or respawns in CS, it places a much larger importance on a person's life, and as such they have more of an impact within the game and not a tendency to rely on their teammates, which you can do within TF2, most notably in the Highlander format.
Value of a kill is also very important in CS:GO. A lurker down means that the team can get free rotates to another site or area. An AWPer down and the AWP claimed means they don't have to worry about long sightlines. The bomb down means that the Terrorists are FORCED to come to the bomb in order to win the round. And each of these roles play a key importance within the game.
And finally, Con's comments about "hide and seek" and being "not fun to play or watch" are blatantly subjective and should not be taken into consideration.
C3: CS:GO Opposes players on a narrower set of skill
While CS:GO does place a large importance around the kills that take place, that does NOT mean that the game is mainly about killing every player. As with CS:GO, TF2, Dota, LoL, et cetera, the games are objective based, and their main way of fulfilling an objective is by killing the opposition. The bomb is the objective in CS, and you COULD plant the bomb without any resistance through the use of careful smokes, flashes, HE grenades, and molotovs. But it is unlikely. The same is true for TF2. You COULD cap the point without any resistance, but it is very unlikely. In fact, the backcap opponent cites in "[20]" would widely be considered an unsmart play unless the Medic was in position (which he was), but he also got the cap because the enemy team was not paying enough attention to leave one player behind to watch the backcap. This could be referenced to planting the bomb without killing anyone and ninja defuses. CS:GO also requires tracking of posiiton and awareness, so I don't understand why opponent is trying to argue this in favor of TF2 when it really could be said for both games.
C4: Movement
While movement was a huge part of CS:S (notably bhopping), it was nerfed extremely. Why? Because it was harmful to the game. If you didn't know how to bhop within CS:S, then you are inherently at a disadvantage against everyone else who does. This raises the floor to competitive entry (which is bad), but lowers the ceiling because everybody else will have mastered bhopping, so it is nothing more than just an extra button to press for the sake of a button press. This is similar to Melee's "l cancel" mechanic. It raises the floor because it is necessary for competitive entry by reducing your landing lag on an aerial. But it doesn't impact the ceiling because every pro player will have it ingrained into their muscle memory, and it serves no real purpose other than pressing for the sake of not being behind. While unintentional, it is harmful to game design if put in intentionally (most notably in Project M). It should also be noted that strafing still exists within CS:GO to the same extent of TF2 and CS:S. So while stuff like bhopping is essentially removed, it was for the better of the game, not for the worse of it. Players can still utilise strafing to their advantage, most notably strafing from cat to CT spawn on Dust II.
C5: Gameplay Diversity
Conceded, since this is a truism and not debatable. However this doesn't display much merit towards the competitive scene, and instead is just a fact about the game.
Since this is the last round I have to argue about anything, I'd like to point out the current design of some weapons in the game.
Matchmaking is confirmed to have NO weapon bans [source [1] from R2]. This means weapons like the Darwin's Danger Shield are unbanned. Because a Sniper can survive a headshot AND have extra health, this forces the other Sniper to use that weapon too. Also, the Vita-Saw. If one Medic isn't running it, they are at an inherent disadvantage against one who does. The GRU for Heavy is also very important in 6s, as it allows for the class that can counter all jumping movement to get to mid and stop bombs. If the Engineer were to use the Wrangler, level 3s would become a lot harder to kill and would stale gameplay. This forces weapons to be run, and unless Valve does something to these weapons, it could greatly stale gameplay, which drives off anyone from playing "true" competitive TF2, where there are item bans.
Over to Con.
[1] http://csgoskills.com...
Icylittlething forfeited this round.
Unfortunately, my opponent has forfeited round three and thus the debate in violation of rule 3:
"3. Forfeiting a round results in an automatic 7 point forfeit."
It was a huge shame because I was really looking forward to completing this debate. Oh well. Thanks to Con for the time they put in this.
Please vote Pro. Thanks.
I was indeed unable to post my round in time due to college work, and I couldn't get to it until today. Sadly, I thought I had time but I didn't take into consideration the verification page, that made me lose the 10 seconds I have left.
Still, rules are rules, I should have been able to post it sooner and it's only fair that Pro wins.
What was supposed to be Round 3
My opponent made many valid points throughout this debate, but some of them are, in my opinion, inaccurate or factually wrong. The point of this section will be to point out the arguments that are, to my mind, flawed, and to disprove them.
To be fair with my opponent, I won't refute Pro's rebuttals, since he couldn't do the same for mine, due to the debate structure.
About the accessibility of competition
Here, my opponent argues that competitive in CS:GO is more accessible, because of the built-in matchmaking system. While this is true, I concede it, I would still like to mention that it's in fact not as bad as my opponent makes it look like.
It's true that it's easier to hop in a competitive game of CS:GO, but TF2 still has many websites dedicated to find matches at different levels. There are lobby sites such as tf2center.com, but there are also leagues for organized competition, such as ETF2L, ESEA or UGC, as well as sites meant to help players to get into competitive, such as playcomp.tf. Overall, competitive TF2 managed to become popular, and players usually find out about it in a couple hundred hours, which is not much more than the time it takes to access CS:GO matchmaking anyway. Even better, I would say that the fact that TF2 competitive play survived so long without Valve support is yet another proof of how solid the competitive aspect of this game is.
CS:GO's matchmaking system is far from being flawless either. Due to how effortless it is to join a matchmaking game, and how permissive it is, it allows a huge number of cheaters, smurfs and griefers that can very often ruin a game.
CS:GO is also a new game, and isn't free, and is the sequel to three other paying Counter-Strike games. Not only does it parts the community between these games, but they also have different mechanics, so the experience gained over time isn't as meaningful as in TF2.
About the amount of resources to train, I would say the comparison my opponent makes is quite subjective and debatable, since there are many maps (e.g. tr_walkway_rc2), youtube channels offering help to get better at the game (e.g. MR SLIN and Uncle Dane) and websites dedicated to learning TF2 (e.g. wiki.teamfortress.com has 47 705 articles to this day, where, for comparison, counterstrike.wikia.com has 1293 articles). The community of TF2 is hyperactive, and new maps, game modes, weapons and cosmetics are accepted by Valve in almost every major update.
TF2's optimization problems are also quite subjective to me, since most middle-end computers can run it at a correct frame rate.
Furthermore, TF2 allows for way more customization than CS:GO: many scripts, HUDs, and configs can be installed. Not only does it helps make the game tailored for the player, thus making it more enjoyable, but it also help improving frame rate. Many configs exist to improve the frames per second of the game, making a huge difference for low-end computers that can this way still run the game smoothly, more at least than CS:GO.
About the skill floor/ceiling
Here, I agree with the facts described, but I must disagree with the conclusion that is drawn out of it.
It's true that, as said here and in my own arguments, there are a lot more things to master in TF2 than in CS:GO, and I won't try to demonstrate it again since my opponent concedes it. But this proves the exact opposite than what my opponent argues: since it takes a lot more time to master everything there is to master in the game, it means, by definition that the skill ceiling is higher. [1]
About the eSports scene
In that paragraph, my opponent mainly argues that the bigger eSports scene of CS:GO makes it a better game for competitive. It's true that CS:GO's eSports community is bigger, and that sponsors are prizes are bigger. It's also true that it plays a role in the number of players it attracts.
But I disagree that it means that it makes CS:GO a game more suited for competitive play. Money is more present in CS:GO than in TF2's eSports scene, with bigger cash prizes, and more sponsors. But the same could be said for Call of Duty, or even Asphalt 6 [2] (a mobile game), and it's very disputable to say that they are better competitive game than TF2. It's true that an eSport can't grow without money involved, but it doesn't mean in any circumstance that it makes a flawed game better.
I would also like to point out that what my opponent qualifies as assets of the game didn't only bring good things to the game, far from that. In fact, since CS:GO got a bigger eSports scene, many players got involved in scandals by cheating or match-fixing (e.g. steel [3], which my opponent cites as a valuable member of the community, was banned due to match-fixing, illustrating the quantity of players banned).
TF2 competitions are in the most part organized by the community, with cash prizes emanating from the community mostly [3]. And I think it's a reason why today, CS:GO has a more toxic community, with cheaters, smurfs and trash-talkers who make for an overall competitive experience far worse.
[2] http://www.gosugamers.net...
[4] http://www.teamfortress.tv...
What was supposed to be the conclusion
To conclude, I would say that TF2 and CS:GO are both very good games, with deep gameplay, and asking a lot of skill from the player. The matter we discussed was mainly subjective, and about personal preferences. I hope though that the arguments I presented will help the readers understand why I personally consider CS:GO to be a game rewarding more luck, punishing more skill, and require in the end a lot, but less skills than TF2 to be played competitively, thus making it a game less competitive.
And as a bonus, to illustrate my main point: https://www.youtube.com...
I was literally one second too late and it didn't let me post it :'(
I wouldn't have been late without this bloody verification step :c
Sorry for shortening the links, but it was hard finding where to remove characters so I removed some there ^^
High five
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text:
The Instigator
Pro (for)
0 Points
The Contender
Con (against)
3 Points
I'd rather be blind than be deaf
Post Voting Period
The voting period for this debate has ended.
after 1 vote the winner is...
|Voting Style:
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|7 Point
|2 years ago
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Debate Rounds (3)
Comments (4)
Votes (1)
There might be few books translated into braille - however the people knowing sign language are not many. So I'd take conversations with people over a book any time. Plus, audio books are very popular know, and you can get those in several languages as well. And when it comes to seeing your family and friends, what is the point if you can't communicate with them? I mean, sure the family will probably learn sign language, but do you expect your friends to do that?
A blind person is still a part of society, even though he is more handicapped he can still hear everything around him, he can still be with his family, talk to them and feel their faces.
Are you saying that deaf people are not part of society? That can be an extremely offensive comment. What of the elderly or veterans that have lost their hearing due to old age or physical damage? They can still be with family and still feel their faces, they haven't lost their arms.
It may be an offensive comment, I didn't mean it like that though. Of course they are a part of society but it's a fact that there are deaf communities, why? Because the vast majority of society does not speak their language - which is an extremely important thing in order to be a social part of society.
I know several blind people who get around easily, they have several techniques so that they can walk around like other people, for instance with sound and the cane or a dog. Today we have several other forms of transportation where you don't need great vision to use. Also, the self driving car is already invented, it's just a matter of time before that will be the most normal form of transportation.
You should be more careful about what you say and know the implications. I don't believe there is an official language of the deaf. Literate deaf people can read and write in their native language (i.e. English, Spanish, French, German, Italian, Greek, etc).
There may be self driving cars, but are they readily available to the blind? Self driving cars also can't go everywhere that a human driven car could.
Deaf people also have access to more jobs and careers than blind people.
The cerebral cortex uses 30% of its neurons to see and only 3% to hear, therefore the brain of a deaf person has more access to their brain than a blind person.
4 comments have been posted on this debate. Showing 1 through 4 records.
Posted by shoutevenshy 2 years ago
Posted by Lavaguava 2 years ago
Posted by shoutevenshy 2 years ago
Posted by Lavaguava 2 years ago
1 votes has been placed for this debate.
Vote Placed by Balacafa 2 years ago
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Reasons for voting decision: Pro expressed opinions whilst Con provided facts. Whilst I still agree with Pro. I think that Pro's opinions weren't sufficient to contradict Con's facts regarding jobs and how you are more likely to get a job being deaf than blind. Con also demonstrates that you have better access to the brain being deaf rather than being blind. In the first round Pro refutes his own argument by saying: deaf people are excluded from society. Shortly after saying this he also says that he doesn't know any deaf people so he doesn't know whether or not it is true. If pro is uncertain about their own arguments then how can anyone else feel certain?
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text:
1.Write and submit articles . it has to be the same topic as you site is based on.
2. Put your sites link in forum signatures.
3.Review websites in your niche on Alexa to try to take some of their traffic by including a reference back to your site.
4.Whenever you send an email to someone, always add your website url as a signature.
5.Keep updating content on your websites/blogs.
6.Tag blog posts at social bookmarking sites, especially at http://del.icio.us/.
7.Politely ask your or encourage readers to subscribe to your rss feeds.
8.Encourage readers to comment on your blogs.
9.Include translation for your websites/blogs.
10.Do not be boring (simple)
11.Comment on other related blogs.
12.Make sure error pages (eg, 404) redirect to your site
13.Brand your website with a logo and a slogan/catch phrase.
14.Hold a contest that people in your niche will talk about. This will equal more links and traffic to your website.
15.Build a tool that individuals in your niche will love and enjoy. Then give it away for free.
16.Get a custom t-shirt made with your website url on it, and wear it often.
17.Open up a myspace account and find targeted friends so that you can promote your services to them. Do not spam people, myspace is cracking down on spammers and are starting to sue people.
18.Have an easy to remember domain name. If your domain name is too long or not memorable then people may forget your site.
19.Add a bookmark option to your website/blogs.
20.Stay up to date on what is going on in the world, you can monetize off hot topic trends.
21.Network, when you know more people you can find people that can help you get what you need.
22.Be funny, people like something that will make them laugh and they will spread it for you if it is a genius idea.
23.Answer people's questions on Yahoo! answers with a link to your website in the sources area.
24.Make a sitemap for your website.
25.Use a favicon for your site.
26.Look at sites related to your niche to try to figure out how they get their traffic.
27.Properly optimize your website for the right keywords (seo)
Sunday, November 30, 2008
Twenty seven tips to get Traffic on your website
1 comments:
- jowdjbrown said...
Review websites in your niche on Alexa to try to take some of their traffic by including a reference back to your site.popunder traffic
- September 29, 2014 at 10:17 PM
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text:
2016 11
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Financial Docs: WV GOP Senate Candidate's Construction Co. Built School With Cheap Foreign Labor
In West Virginia, Republican state Senate hopeful Chandler Swope has come under fire because his construction company hired immigrant labor to build a school in Wayne County. Swope denied involvement in the project, claiming he retired from the company four years ago and therefore has no say in day-to-day operations. Swope...
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Judge Sides with WV Unions, Issues Injunction Blocking State's New Right-to-Work Law
Six months ago West Virginia became a Right-to-work state. This week organized labor got its day in court. The AFL-CIO and 10 other union groups successfully sought an injunction to block the state's Right-to-work law, which took effect on July 1. The law required unions to extend benefits to all workers, even those who [&hellip...
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Labor unions in West Virginia are trying to take back what's theirs. In Kanawha Circuit Court, 11 state labor unions have filed petitions claiming that the state's new "Right-to-work" law amounts to an illegal seizure of their property and resources. The Workplace Freedom Act (SB1) was vetoed by Gov. Ear Ray...
2016 10
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WV AFL-CIO Joins Lawsuit Against "Right-to-Work"; Legal Argument Echoes Recent WI Ruling
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Teamsters File Lawsuit Against WV "Right-to-Work" Law, Say Lawmakers Have Something to Hide
As West Virginia moves towards "Right-to-Work," the Teamsters union has filed a lawsuit claiming that the State Senate did not abide by a Freedom of Information Act request that sought emails between Senate leadership and professors at West Virginia University. Last week, the House passed the "Establishing West Virginia Workplace...
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On Friday, the West Virginia Supreme Court ruled that a Republican should fill a recently vacated State Senate seat, a move which will allow the GOP a 18-16 voting advantage and the ability to move forward with an ambitious agenda that includes "Right-to-Work" and a prevailing wage repeal. Sen. Daniel Hall was elected as [&hellip...
2016 8
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Familiar Horizon: WV Weeks Away from What Could be a Year-Long "Right-to-Work" Fight
In three weeks, the West Virginia state legislature will begin its first 2016 legislative session, and passing a "Right-to-Work" bill appears to be at the top of the GOP's agenda. Following the 2014 elections, Republicans took control of both chambers of the legislature for the first time in history. The historic victory led to...
2015 18
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Committee Testimony Suggests West Virginia is Headed for a 2016 "Right-to-Work" Fight
On Sunday the state's Joint Committee on the Judiciary heard testimony on a proposed piece of legislation which would make West Virginia the 26th "Right-to-Work" state. The meeting was packed with attendees in union t-shirts who vehemently oppose to the law. The state's economy is struggling. Both houses of the legislature are...
2015 22
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WV AG Eliminates Consumer Protection Job, Uses the $100,000 to Hire Re-Election Operative
West Virginia Democrats are crying foul after Republican Attorney General Patrick Morrisey created a new position in his office and filled it with a long-time political operative. Lance James Henderson is not an attorney and has no legal experience, yet will earn nearly $100,000 a year as Morrisey's Deputy Chief of Staff. All at...


text: Music video by Justin Bieber performing #VEVOCertified Baby (Video Commentary). © 2012 The Island Def Jam Music Group Justin takes us behind the scenes of his VEVO Certified video for "Baby", which has the most video views online EVER! VEVO Certified is an award, for fans and by the fans, celebrating music videos with over 100 MILLION views! http://vevo.com/certified http://youtube.com/vevocertified


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"Get even with people. If they screw you, screw them back 10 times as hard. I really believe that," he begins, receiving a round of applause and cheers.
"I'll give you an example: Jennifer Hawkins. Where's Jennifer? Where's she sitting? Get over here, Jennifer," Trump says, referring to the 2004 Miss Universe winner, who is Australian. "First of all, how beautiful is Jennifer? This is about getting even."
Trump then explains why he needs to "get even" with Hawkins, whom he accuses of declining to introduce him at the event. "I was so angry at her yesterday. Seriously, as I said, I thought that she dissed me. I thought that my Jennifer ― I'm going around saying she's my favorite Miss Universe, but I think I like the new one better, Jennifer. So I go around saying she's the greatest ... then when I came here, there was no Jennifer Hawkins to introduce me."
originally posted by: spiritualzombie
How does anyone think a guy like this should be elevated to the most powerful position on the planet?
originally posted by: seasonal
a reply to: spiritualzombie
If that is what considered Sexually Humiliating a Woman then you must have grown up in a really really sheltered. The poor insulted women was laughing and playing along, and Trump wasn't the "dirty" minded one, it was the audience.
Nice try.
originally posted by: Stormdancer777
I took the time to watch the video, looked like a couple of entertainers doing what entertainers do.
Was probably scripted.
originally posted by: spiritualzombie
a reply to: xuenchen
It was not a comedy roast event. It was a speech he gave where he started lecturing on the merits of "revenge" to an audience at the National Achievers Conference in October 2011.
"Get even with people. If they screw you, screw them back 10 times as hard. I really believe that,"


text:
Job Title: IT Auditor - Blockchain / AI
Location: NYC or Collegeville, PA
Remote/relo: No
Experience: 2+ years
Type: Full Time, W2
Sponsorship: Maybe
Other comp: Bonus, Benefits, Perks
Job ID: P1710R
Blockchain Developers, the leading blockchain recruiting agency, is seeking an IT Auditor - Blockchain/AI for our client, a large, multinational pharmaceutical company. We need someone who has knowledge of emerging technology regulated processes, as in blockchain and/or artificial intelligence (AI), to develop best practices. Be the first.
Job Responsibilities:
Must Have:
Strongly Prefer:


text:
Date of Award
Spring 1-1-2010
Document Type
Degree Name
Master of Science (MS)
Electrical, Computer & Energy Engineering
First Advisor
Timothy X Brown
Second Advisor
Youjian (Eujene) Liu
Third Advisor
Juan Restrepo
This thesis considers a model consisting of a cognitive radio (CR) on an unmanned aircraft (UA) and a network of licensed primary users on the ground. The cognitive radio uses the same frequency spectrum as the primary users for its operation and hence acts as an interferer. This work analyzes the duration of interference in such a model. It defines two important metrics -- the interference radius and the detection radius. The interference radius determines the boundary of the area within which a primary user might be subjected to harmful interference due to the operation of the CR. The detection radius determines the boundary of the area within which the presence of a primary user might be detected by the CR. The interference and detection radii might vary due to the dynamic nature of the radio environment. This thesis derives the dependence of these metrics on the radio propagation parameters like antenna gain, antenna height, path-loss exponents, etc. It uses these metrics and characterizes the model using an M/G/infinity queue to determine the statistics of the interference time for the entire excursion of the unmanned aircraft. The key statistics determined are the distribution of the duration of interference periods, the mean and the total interference time. Firstly, this work analyzes a 1D system model where the primary users are distributed randomly along a straight line. The results are then extended to a 2D system where the primary users are distributed randomly over an area. The analysis is carried out for both sparsely-dense and highly-dense primary user ground network. This work gives a new dimension to analyze the effects of interference in terms of duration of interference. It also shows how these interference effects can be minimized on enhancing the detection capability of the cognitive radio. The results from this work can be used to determine the optimum setting for the cognitive radio system such that it restrains the duration of interference below tolerable limits.
Recommended Citation
Mysore Balasubramanya, Naveen, "Interference Time Analysis for a Cognitive Radio on an Unmanned Aircraft" (2010). Electrical, Computer & Energy Engineering Graduate Theses & Dissertations. 14.


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"Housing Play the Rebound" was the title of an article by Lisa Gibbs in the Money magazine Investors Guide 2013 issue. In a fine piece, Gibbs wrote about how the readers of Money should profit from the recovery of the housing market in the United States. One of the best ways is through passive investing in flipping properties.
There is certainly no shortage of television shows or articles about how to get rich from property flipping. There is actually no better way to lose everything than trying to flip properties, if you do not know what your are doing...which few do! This is true for every asset class, not just flipping properties. The biggest profits are made from passive investing for the long term. As Warren Buffett, considered by many to be the greatest investor ever who is worth over $50 billion, has stated many times, my preferred holding period is "forever."
That be done with flipping properties by investing with seasoned professionals. Those experts in the field, such as Jerry Cohen, President and Founder of EquityBuild, a real estate investment firm, have decades of experience. Cohen has participated as a principal in more than 1000 real estate transactions since 1984, of which many were property flips. Investing with Cohen in flipping properties is needed risk management, which is critical for the buying and selling of all asset classes.
Another way to practice risk management in flipping properties is to all invest in those that can be rented. If the rental income covers all expenses, a property flip that goes unsold will not be a cash drain. If there are tenants in a property paying rent, it could also be more attractive to buyers. This type of property can provide needed downside protection. Almost any property will work here so long as it selected with that requirement in mind, no matter if it is a condo, single-family house, small apartment building, or turnkey property: all can be flipped with being fully rented!
The returns on flipping properties with someone like Cohen can be high, in the double digits. These returns can be enhanced by placing the properties to be flipped in a retirement account, such as an Individual Retirement Account (IRA). When an asset is held in a retirement account, there are no taxes. So if the property is flipped for a profit, there are no taxes. If there is rental income from the real estate, it is tax free, too.
Property flipping can be very flexible, and very profitable.
To maximize the gains and minimize the risks, it is best to passively invest with a long term approach. Property flipping deals can be financed, which results in diversity, which leads to higher levels of risk management. Property flipping can be very risky, but when done properly as a passive investor, it can be even more rewarding.


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Are you dreaming of a profession in the U.S. Armed force? And you need to do so with flying colors to get from it exactly what you're hoping for - the military profession of your choice.
1) Who Needs To Take The ASVAB
As you may have heard, the ASVAB test is difficult, so you may wonder if there's any way around it. If your plans consist of a military profession, the response is "No." You need to take the test and do effectively. It does not matter whether you intend to sign up with the Army, the Navy, the Flying force, the Marines, or perhaps the Coast Guard, there's no chance around the ASVAB, so you better prepare yourself for it.
2) Comprehend the ASVAB
This test includes an extensive section testing general aptitude in many various locations. It likewise tests customized ability in a large variety of areas.
However, there's something else ... How well you score determines which branch of the military you can get in. And not just that, however how you carry out in the more specific areas will determine your additional options for placement.
So if you simply wish to enter the armed force without too much concern as to exactly what you'll do there, you might not need to fret TOO much - though you'll definitely require to pass the test.
However, if you have your heart set on a career in the Air Force, for example, or in the Coast Guard, you have to do exceptionally well total. In addition, you likewise require to do well in the areas that will qualify you for a specific element of a Flying force (or Coast Guard) profession.
3) Start Strong
In order to be effective, it's vital that you provide it your best shot the first time around. Unlike the SAT, the ASVAB is not the sort of test you can simply take over and over once again till you lastly squeak in.
4) Practice the Right Products
There are lots of other elements that are special to the ASVAB test, so getting access to ASVAB practice tests and other genuine products is vital. That way you won't be surprised when you find exactly what's really on the test, and you can just go through it and check all the ideal responses.
5) Develop Your Test Taking Skills
Just practicing the ideal products won't be enough. You likewise need to study and practice properly in order to soak up all that info efficiently and have it at the ready throughout your ASVAB examination. And after that, you'll have to be up on your test taking methods that will assist you with recovering all that information successfully throughout the test-taking circumstance.
The composites and individual exam ratings from the sub-tests determine the test scores. The most necessary test rating on the ASVAB is the AFQT (Armed Forces Qualification Test) rating. This rating is the one that shows if you're eligible to sign up with any particular branch of the military. Each branch of service has their specific rating requirement. Exactly what does this imply? It means that some branches of service, such as the Flying force, needs higher AFQT ratings in order to enter into their branch of service. The Army & Marines are less demanding, nevertheless, this does not imply that that any other branch of service is sub-standard.
Here is the required AFQT score for the different military branches:
Navy - 35
Army - 31
Militaries - 31
Coast Guard - 45
Air Force - 36
How many versions of the ASVAB are offered? There are 3 versions of the ASVAB, which are the MET ASVAB, Trainee ASVAB (offered to high school and university student) and the CAT-ASVAB (computer system adaptive test). Each of these versions has different advantages for the test takers.
You could change your responses on this test as long as you are within the permitted time designated in taking the test. The person offering the test does not score the test in the facilities. Your work representative will share the test score with you upon getting the official test rating from the MEPS.
2. CAT-ASVAB - This variation of the ASVAB is typically administered to Military employees. The examination is programmed and shows questions, ratings and records the responses to the assessment. It likewise amounts to the AFQT exam rating. The computer adaptive test manages versatility and is administered at the MEPS for military employment functions. The CAT-ASVAB has a designated hour and a half duration to do the evaluation. The test is made from ten sub-tests involving subjects such as Automobile Store. The minute you address a test question correctly, the subsequent question will immediately become more complicated to respond to. The next concern will become less more difficult within a certain classification if your answer is not right. You can't modify your answer after you offer it. This variation of the ASVAB allows you to respond to the exam at your very own speed and there is no set time limit in ending up the test. After you accomplish the test, you can leave the room.
3. Student ASVAB - The Trainee ASVAB is administered to college & high school students to find out their career courses. This version is made up of 8 sub-tests and takes roughly 3 hours to accomplish. The evaluation results are offered to your high school or college academic therapists, which are used in examining promising future profession for students. The part of the Trainee ASVAB which is labeled "interest stock" ascertains your interest with college majors or future work. When signing up for any of the branches of the military, the AFQT rating associated with this test is a reflection of your overall evaluation results and might be utilized.
The ASVAB assessment is composed of 10 sub-tests that rate your proficiencies in arithmetic reasoning, basic science, electronics, mechanics, automobile shop as well as paragraph and reading comprehension. The ASVAB is frequently timed and takes around three hours to get done.
Where are ASVAB checks done?
These examinations are performed inside high schools, colleges, METS (Mobile Examining Team Website) or MEPS (Military Entrance Processing Station). If ever you're not one hundred percent positive about your desire to join the military, you can be guaranteed that simply taking the ASVAB won't commit you to an enlistment in the American military service.
For how long are the ASVAB ratings kept?
Ball games from the test are great for 2 years. In case you choose to enlist in the military, however you have already taken the ASVAB more than 2 years earlier, you should take the examination once again.
Who will be seeing the results of my ASVAB evaluation?
If you remain in high school or college, the examination outcomes will be made ready for you and your academic therapist. You'll be asked to sign a file authorizing the Department of Defense to launch the test scores to your high school or college. After your college or high school gets ball games, they will make the conclusion of launching your assessment ratings to the Department of Defense. This is why it is necessary that you communicate with your academic coach about your wishes of either signing up with the military or not. Be aware also that if you're a junior in high school, by law, a job agent might call and advise you to take the ASVAB examination.
What scores are thought about passing?
There is really no "passing" or "failure" grades on the ASVAB examination. The ASVAB does nevertheless allow trainees to compare and contrast the outcomes of their exam with the other trainees within their grade level. Whatever your rating is on the ASVAB assessment, this wouldn't in any method impact your college or high school standing.
Is the ASVAB important for military recruits preferring to sign up with the reserves?
It does not matter if your pursuit lies in employing in an active duty branch of the reserves or military, the ASVAB needs to be taken prior to an official enlistment will be performed. Scoring excellent on the ASVAB test would need a lot of studying and commitment. You do not wish to squander your time in taking the examination just to not score to your full potential. Do your research study and called much as you can about the ASVAB. A great deal of literature & research study guides can prepare you for the test. In preparing for the test, ensure that your research study materials are upgraded. If ever you have other questions not covered in this article, try to speak to a military employer who will be more than pleased to direct you in your preparation for the ASVAB assessment.
Are you preparing to pass the ASVAB exam? Check out on to find an extremely effective (and legitimate) method to make sure that you have the crucial information you need at your fingertips throughout the ASVAB test.
I'm going to reveal you a test preparation strategy that can help you stay calm and concentrated throughout your ASVAB test, especially provided the unique obstacles of the Armed Providers Vocational Aptitude Battery.
How about the reality that there are NINE subtests, most of them in extremely various locations. Packing for one subject is hard enough.
Fortunately, several of the test are rather associated, and there are some locations that require different techniques. However if you utilize the strategy in this article in just 2 or 3 crucial areas, it can make a big difference.
The method
I discovered this strategy way back in high school and have actually taught it to countless students over the years because that time. My own weak location was mathematics, and the biggest challenge was to keep in mind all those solutions, specifically throughout tests.
And given that math, both basic knowledge, including algebra and geometry, and math thinking, i.e., basic word issues requiring simple calculations, make up two of the 9 subtests, you can get rather a bit of mileage out of this strategy even if you do it just for mathematics and math.
There are a couple of other locations that may benefit from it, particularly the subtests for General Science, Electronic devices Information, Mechanical Comprehension, and Auto & Shop Information, particularly if these areas are essential to your particular profession objectives in the Armed Forces.
Here's how it works:
Action 1: Make a master list
As you get ready for the test, one subtest location at a time, make a running list, sorted by subtests, of any information that you'll need that you think you might forget if you got too stressed.
For mathematics, simply write down all the math formulas (i.e., algebra and geometry) and associated principles you want to be sure to keep in mind, and stash them in a safe place.
Do the exact same for science, electronic devices, auto & shop, and mechanical comprehension.
What about word knowledge? That's an area where this technique doesn't work too well. Simply use your usual study methods. If you have some words that you tend to blend up, you can include them to the list.
The staying 2 ASVAB subtests need various test preparation skills, so they don't lend themselves to this particular strategy.
Step 2: Organize and study your lists
Organize the information into logical sequences and study it completely. Discover it by heart. Evaluation it typically.
Action 3 Part 1: Compose it down
On the day of your ASVAB test, the proctor will supply you with all the scratch paper you might desire. Ask for it, then, prior to you even take a look at the test, take a sheet of that paper and ... document all the things you have actually memorized, particularly the math formulas and principles, and the essential principles of the other areas.
Important note: Don't spend more than a minute or more on this step. You might desire to practice composing this info down rapidly prior to you even get to the actual test.
Step 3 Part 2: Strategizing your "writing it down" time
The ASVAB test with its check here subtests will make writing your information down more challenging than it would be in a single subject exam, so you will have to plan.
The very first test, the General Science test, does not offer you much time to deal with, so you might wish to write down just any general science VIP notes you may have and take care of that section.
Then, before the second section, arithmetic, create your "cheat sheet" for the math and math product. You'll have a bit more time here, but don't go overboard. Keep it to a minute approximately.
Solutions do not take extremely long to write down. If you cannot remember them all ideal then and there, and do not tension. Simply do your best.
Because the electronics, shop, and mechanical subtests don't come up till later on, you'll have the ability to develop any cheat sheets, if you have them planned, for those areas as you have time. Keep it brief.
Step 4: Refer to your legitimate "cheat sheets" as required
You can refer to the information as needed as soon as you have it all composed down. It's right there, in composing, and it will not go anywhere, which ought to significantly reduce your stress.
And while it's a clever technique, it's likewise completely legit because you have clearly composed those notes AFTER you got in the ASVAB screening center, on testing-center-provided note paper.
The most vital test score on the ASVAB is the AFQT (Armed Forces Qualification Test) score. There are 3 versions of the ASVAB, which are the MET ASVAB, Trainee ASVAB (offered to high school and college trainees) and the CAT-ASVAB (computer adaptive test). You could change your responses on this test as long as you are within the allowed time designated in taking the test. The individual providing the test does not score the test in the facilities. Your employment agent will share the test rating with you upon getting the main test rating from the MEPS.


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Wealth Management News
British Property Tax Highest Among Most Developed Countries
British taxpayers are charged with the highest property taxes in comparison to other countries from the developed world. In fact, UK property taxes are almost twice as high as the average in countries in the Organisation of Economic Co-operation and Development (OECD), a new report by think tank Policy Exchange claims.
The think tank has calculated that in total, property taxes, including stamp duty, inheritance tax, council tax, and capital gains tax come in at 4.1% of UK´s GDP. By contrast, the average property tax in the OECD countries accounts for 1.8% of GDP.
According to Alex Morton, head of housing and planning at Policy Exchange, there are serious problems with the British planning system. On the one hand, property owners are already taxed more heavily than any other developed country, but on the other, many people have called for further increases in land and property tax, as home ownership levels continue to fall and housing shortage issues become more pressing.
Morton believes the problem can only be solved through a reform in the UK´s outdated planning system, instead of burdening people with higher property tax. The report by Policy Exchange estimates that as many as 1.5 million new homes will have to be constructed by 2020, in order to stabilise the economy and tackle critical issues such as credit excess and under-supply. This is the equivalent of around 300,000 new homes per year, which is twice as many as what is being delivered at present.
Latest news
- Stay-at-home parents risk missing out on full state pension, MPs warn
- One in seven may be paying off their mortgage in retirement
- Pension flexibility leading over-50s to change their retirement plans
- Pensioners paying £3,500/year in income tax
- Retirement savers need more support to make the right choices, says FCA
Archived news
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Notebooks Drive Massive Growth at HPNovember 21st, 2007 - 2:15 am ICT by admin
Hewlett-Packard said its fourth quarter revenue rose by 15 percent from one year earlier to $28.3 billion, with each of HP's sales regions racking up double-digit growth. "We continue to benefit from our broad geographic reach, with 67 percent of our revenue coming from outside of the U.S.," said HP CFO Catherine Lesjak.
HP's Personal Systems Group — which sells desktop PCs, notebooks, workstations, and handheld devices — saw revenues climb by 30 percent year-over-year to $10.1 billion. In particular, notebook sales rose by 57 percent to account for 50 percent of the Group's sales as well as $5 billion of HP's revenues across the board.
HP saw strong consumer desire for notebooks as well as steady demand in the whole consumer segment across all product lines globally, noted CEO Mark Hurd. "We continue to benefit as demand shifts toward mobility," he said.
Above-Average Global Growth
HP retained the No. 1 position in the global PC market during the third quarter by generating growth that was well above the worldwide average, noted Mikako Kitagawa — principal analyst at Gartner's Client Computing Markets Group. HP's growth, year-over-year, was 34 percent, while worldwide growth was 17 percent, Kitagawa explained in an e-mail. "These figures are still preliminary, but I believe the final figures would not be that far from these," she added.
In Europe, Africa, and the Middle East, HP grew its PC shipments by 36.4 percent overall, with notebook shipments in particular rising by more than 70 percent, said IDC. HP's growing notebook business also captured 35 percent of the overall Latin America mobile PC market, reported Gartner research director Luis Anavitarte. "It is estimated that 53 percent of all HP PC sales were in the consumer segment, pointing to continuing explosive growth of the retail markets," he wrote recently.
In the Asia-Pacific region, where notebooks sales…
- India's PC market grew 17 percent in Q2 of 2012 - Aug 28, 2012
- Inflation affected PC sales in Q1 of 2012 in India: Gartner - May 25, 2012
- HP to keep PC business - Oct 28, 2011
- Lenovo rolls out PCs with Windows 7 operating system - Oct 22, 2009
- India's PC market declines - Feb 15, 2012
- HP eyes 21.5 percent market share in consumer notebook segment - Jun 20, 2012
- HP to exit PC business - Aug 19, 2011
- Personal Computer sales grow 2.5 percent in April-June - Aug 17, 2011
- Personal computer market grows 26 percent - Feb 17, 2011
- India's computer sales up 33 percent in first quarter - May 23, 2010
- Mobile device sales in India to reach 231 mn - Nov 22, 2011
- HP Needs A CEO Who Has More Than Cost Saving Skills Now To Replace Mark Hurd - Aug 08, 2010
- IBM net income up 12 percent boosted by BRIC sales - Oct 19, 2010
- Computer sales in India up 24 percent in July-September quarter - Nov 26, 2009
- Euro debt crisis to hit global IT spending: Gartner - Jul 02, 2010
Tags: benefit, ceo mark, client computing, consumer desire, consumer segment, gartner, global pc market, hp, idc, kitagawa, mail, mark hurd, mobile pc market, notebook sales, notebooks, revenues, rose, s sales, shipments, worldwide average


text: Direct link to ImageShareConceptually similarView AllView more with similar tones A baker delivering bread to a woman in Millers Point, Sydney, 8 March 1935.SMH NEWS Picture by STAFFPhotographer:Fairfax MediaSee all of this photographer's images08 March, 1935Keywords:bakery-city-Delivery-deliveryman-depression-great-historic-history-villageAdd to cartDownload Zoom res. (TR3)DownloadImage ID:FXJ27694Select usageWhat type of print? Related Collections:Historic Images of Millers Point, SydneyIconic Fairfax PhotographsIconic Australia


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Tydings is home to a team of experienced, talented health care lawyers, several of whom came from the ranks of the regulatory agencies before which we frequently represent clients. Our diverse backgrounds and experiences allow us to handle all of our clients' health care related legal matters -- from acquisitions to antitrust, long-term care to malpractice defense, fraud and abuse charges to regulatory compliance -- our lawyers have a track record of successful representation.
Our health care attorneys are well versed in the laws and regulations that health care practitioners and providers confront every day. Our lawyers have served as advisors and counsel to many of Maryland's health care regulatory organizations. Our breadth of experience helps clients better navigate the complexities of the Maryland health care regulatory system and the health occupations licensing boards. We deal regularly with the Maryland Department of Health and Mental Hygiene (including the Office of Health Care Quality), the Centers for Medicare and Medicaid Services (formerly HCFA), Maryland Department of Aging, and other state and federal agencies.
We are also familiar with the intricacies of licensure, Medicare and Medicaid certification and reimbursement, disciplinary cases, and Maryland's hospital rate setting and certificate of needs procedures. Our clients include nursing homes, assisted living facilities, continuing care retirement communities, adult day care centers, and all other types of senior housing, hospitals, health insurance companies, managed care organizations, ambulatory care centers, pharmacies and pharmaceutical distributors, and other health care facilities and many types of health care professionals – all of which we have successfully represented before government agencies in matters involving licensing, certification, and more.
Tydings often serves as counsel and advisor in disciplinary cases and enforcement actions, including those before the Maryland Office of Health Care Quality, the Board of Physicians, and other health occupational regulatory boards. We also represent clients in proceedings involving credentialing, peer review, and medical staff review.
Health care law today encompasses many different practice areas. Tydings offers a full spectrum of legal services to integrate seamlessly the varied needs of our health care clients. We routinely help clients:
Tydings represents health care clients in a broad range of proceedings. We have successfully challenged state and federal Medicaid enforcement procedures, including a case in which a key Medicaid regulation was overturned. Our litigators also have extensive experience in malpractice defense in Maryland, the District of Columbia, and Virginia representing individual physicians and health care companies. We routinely represent and defend clients in matters including:
Attorneys at Tydings are active members of many health care-related organizations, including the American Association of Nurse Attorneys, American Bar Association-Health Law Section, American Health Lawyers Association, American Society for Healthcare Risk Management, Center for a Healthy Maryland, DRI-The Voice of the Defense Bar, Health Facilities Association of Maryland, LifeSpan Network, Inc., Maryland Defense Counsel, Maryland-DC Society for Healthcare Risk Management, and Med-Chi.
We have represented or currently represent these clients in the health care field:


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Karl becomes major hurricane in Gulf
Forecasters predicting dangerous storm surge and life-threatening flash floods and mud slides as it reaches Mexico
MIAMI | September 17, 2010
Rains could cause life-threatening flash floods and mud slides
Nautional Hurricane Center
Hurricane Karl strengthened into a major category three storm on Friday as it quickly approached the coast of Mexico, forecasters said.
As of 4.30 a.m. EDT, the center of Karl was located about 110 kilometers (70 miles) east-northeast of Veracruz in Mexico. Forecasters at the Miami-based National Hurricane Center said its maximums sustained winds have increased to 195 kilometers (120 miles) per hour, making it an extremely dangerous category three hurricane.
Hurricane force winds extend outward up to 35 kilometers (25 miles) from the center while tropical storm force winds extend outward up to 165 kilometers (105 miles) from the center, indicating that tropical storm conditions are already affecting parts of the Mexican coastline.
Forecasters are warning for a dangerous storm surge that is expected to generate large and destructive waves in the area. "Hurricane conditions are expected to begin by late this morning or early this afternoon," the center said.
Karl is also expected to produce rainfall accumulations of 5 to 10 inches across the central and southern Mexican Gulf Coast region, with isolated amounts of 15 inches possible in the Interior Mountains. "These rains could cause life-threatening flash floods and mud slides," the center warned.
(Copyright 2010 by BNO News B.V. All rights reserved.)
Related Topics:
Should we be listening to hurricanes?
Will storms change climate debate?
Mental health often overlooked
More links on Hurricanes
Find this article at:


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Ford's "Police Responder" Combines F-150 With Law Enforcement
Ford isn't the most popular producer of police vehicles in America by mistake. It got there by producing quality vehicles that provide police departments with the rugged utility they need. As reported by AutoNews.com, Ford has unveiled the latest addition to its family of police vehicles: the F-150 Police Responder.


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|Re: Export Control Revisited AGAIN
|Tue, 15 Mar 2005 02:47:43 GMT
I just want to note (single minded) that none of this applies to POI. We keep a simple-minded focus to avoid anything with the word encryption in it because then I don't have to worry about things like this. Unfortunately it means we don't do protected workbooks but I'd rather that then think about export control rules and goofy stupid stuff like that. -Andy PS The open source tech industry needs its own lobbyist. suggested message: "Export controls on encryption hurt us and help Bin Laden" Brian Behlendorf wrote: > On Sun, 13 Mar 2005, William A. Rowe, Jr. wrote: > >> Can we please assemble an official page at >> http://www.apache.org/bxa.html, >> which answers the question submitted below? > > > This is important, though all I can afford right now is to note it and > add it (prioritized highly) to the STATUS file we keep in the > /foundation/legal/ SVN directory. > > Brian > > > --------------------------------------------------------------------- > DISCLAIMER: Discussions on this list are informational and educational > only, are not privileged and do not constitute legal advice. > --------------------------------------------------------------------- > To unsubscribe, e-mail: firstname.lastname@example.com > For additional commands, e-mail: firstname.lastname@example.com > --------------------------------------------------------------------- DISCLAIMER: Discussions on this list are informational and educational only, are not privileged and do not constitute legal advice. --------------------------------------------------------------------- To unsubscribe, e-mail: email@example.com For additional commands, e-mail: email@example.com
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