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Flu viruses can tell time. Sort of. And the viral clock-watching could provide a new way to fight the flu.
A study in Cell Reports describes how researchers tapped into the flu's internal clock as they search for ways to keep the virus from spreading.
Flu viruses hijack the machinery inside host cells to replicate. The theft is a complicated process that takes time. A virus enters the nucleus of the cell, copies itself thousands of times and then breaks out before the immune system attacks. Every minute counts.
"I like to equate it to a bank robber who knows that no matter what he does, he's going to set off some alarm," says Benjamin tenOever, a virologist at Mount Sinai School of Medicine who led the research. "In anticipation of that, he times what the police response is to get from the station to the bank."
While replicating, the virus directs the cell to produce a protein that the virus needs to exit. The protein level serves as a kind of hourglass for the flu. After about eight hours in the cell, the virus has enough to skedaddle and leaves.
To trick the flu, researchers fiddled with how fast the escape protein accumulates inside cells. Speed up the protein production, and the virus leaves the cell before it has made enough copies to infect someone else. Slow down the protein production, and the virus dawdles long enough to be rubbed out by the body's immune system.
TenOever hopes that this understanding of how viruses keep track of time will aid in creating more effective antiviral drugs and flu vaccines, though nothing like that is likely to materialize anytime soon. "If you could simply look for small molecules that interact with this protein, you would essentially cause the virus to live in the cells too long, which would give our immune systems enough time to catch it red-handed," he says.
And inoculating people with a defective virus that can't keep track of the time, tenOever says, "would allow even those who perhaps didn't have the same immune system strength of a 2- to 49-year-old to receive it because you're lowering the capacity of the virus to cause disease."
Copyright 2021 NPR. To see more, visit https://www.npr.org.


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The Deseret News is proud to bring you live streaming coverage of high school events. This event is being produced entirely by volunteers from the community. We appreciate their efforts in helping us to catch kids doing great things.
If youd like to help your school be streamed live, email us at firstname.lastname@example.com.

subset: commoncrawl


text:
Florida has so far been spared the worst of Tropical Storm Isaac. Mississippi, Alabama and Louisiana cannot be so sure. If the storm stays on its current course, it threatens to hit Louisiana seven years to the day after Hurricane Katrina arrived in New Orleans. NPR's Greg Allen is tracking the storm. He's on the line from Florida this morning.
Greg, good morning.
GREG ALLEN, BYLINE: Morning, Steve.
INSKEEP: How much damage was there from Isaac in Florida?
ALLEN: Well, here, really not much at all. It was described by - I heard one official describe it as an exercise for people here in Florida. The real damage so far was in the Caribbean, particularly in Dominican Republic and in Haiti, where we had several people who were killed. When it came through here, as it did there, it came through as a strong tropical storm. But it kind of glanced us. I think most people stayed at home behind their shutters and off the roads. And because of that, I think we came through pretty well.
INSKEEP: So the hundreds of delegates and thousands of reporters in Tampa for the Republican convention are fine. Is that what you're saying?
ALLEN: Well, yes. And it hasn't reached Tampa. That will be going by Tampa later today. But I think we expect now the track of the storm seems to be taking it far out to the west, right to the center of the Gulf of Mexico. So Tampa should not feel any really severe direct impact from the storm. I mean, maybe some high surf, maybe some rain. We'll see. But as it turns out, I think they're going to be spared the worst of it.
INSKEEP: Although, when you say it's heading out to the Gulf of Mexico, even as they make that forecast, forecasters are saying that it could turn into a hurricane. Is it really going to hit New Orleans? What are the odds here, anyway?
ALLEN: Well, they don't talk in the case of the odds. But when you look at the track, they look at several models, and the National Hurricane Center takes them all into account. They've right now put the very large cone over a good portion of the Gulf States, all the way from Alabama to Louisiana. Those are all states that are under a hurricane warning. The state governors, all those states, have declared states of emergency. Some of the models show it going right to New Orleans. And as you say, the landfall could be on Wednesday, which as we know is that anniversary of Katrina.
INSKEEP: Which you know very well, Greg Allen, because you were in a hotel in New Orleans when Katrina came ashore back in 2005. People must be very focused on this and making preparations.
ALLEN: Yes, but I think this is not a Katrina event yet. I don't think they think it'll get anything like that. Mayor Landrieu there in New Orleans is telling people to shelter in place. They're ordering some evacuations for coastal parishes, low-lying, which are likely to flood from a six to 12-foot storm surge. But the city, I think, they think is strong enough to stand this. We'll see as we get closer in the hurricane, if it does strengthen into a hurricane. Right now, it's just a tropical storm, and it's strengthening only slowly. So we'll have to just wait and see what happens between now and Tuesday, when it's supposed to get hurricane status.
INSKEEP: I suppose that's another reminder, when you have one of these every few years - or even several in a year - you have to work them into daily life.
ALLEN: That's right. Life goes on there, and here in Miami, we'll be getting back to normal later today, I think.
INSKEEP: Greg, thanks very much.
ALLEN: My pleasure, Steve.
INSKEEP: That's NPR's Greg Allen in Miami this morning, giving us the latest on the progress of Tropical Storm Isaac. Transcript provided by NPR, Copyright NPR.


text: The international version of BBC Newsnight is a weekly round-up of news and current affairs including interviews with global opinion formers and documentary features from all over the world. Presenters include Jeremy Paxman, Kirsty Wark, Gavin Esler and Emily Maitlis. Thought-provoking and informative, Newsnight offers in-depth analysis of complex global issues. BBC Newsnight is commissioned by BBC World News, which is presented nationally on public television by KCET Los Angeles. Produced out of the BBC's London studio, BBC Newsnight and BBC World News draw from the BBC's unrivalled global newsgathering resource of 2,000 journalists and 70 international bureaus.


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Louis Vuitton Brown Monogram Canvas Amazone Crossbody Bag{"message":"In _app.tsx child of Layout","renderCount":1}
Louis Vuitton Monogram Canvas Leather Amazone Crossbody Bag
Lot Closed
Auction by Seized Assets Auctioneers(1692)
This item is in Westlake Village, CA
Similar Items
6d 2h Left
Louis Vuitton Monogram Chantilly GMOverview of Louis Vuitton Monogram Canvas Leather Amazone Crossbody Bag
Item Details
ESTIMATE: $1,100.00-$1,400.00. Brown and tan monogram coated canvas Louis Vuitton Amazon bag with brass hardware, tan vachetta leather trim, flat shoulder strap, exterior zip pocket, brown leather lining and zip closure at top. Item is pre-owned. Item Dimensions: 5"x3"x7"xBag Drop:22"/12.7cmx7.6cmx17.7cmxBag Drop:55.8cm.
We accept bank wire transfers, personal or company check, cashier's check, money order, Visa, MasterCard, Discover and American Express. We do not accept PayPal payments, but we do use Intuit Merchant Services for safe and reliable credit card transactions. For items purchased online, you will be emailed an invoice within 24 hours after the auction. This email will provides you a link that will allow you to pay immediately and securely online. All payments for lots won are due within 72 hours of the auctions close. If you do not receive an invoice via email or you are unable to pay through our online check-out system it is your responsibility to contact us at (877) 468-2521 ext 231 or email us at email@example.com if . If paying by check, money order, or cashier's check, SAA reserves the right to hold all purchases until the check has cleared to the satisfaction of SAA and its bank. If we are prevented by fire, theft, or any other reason whatsoever from delivering any property to the purchaser, our liability shall be limited to the sum actually paid, by the purchaser for such property.
CheckMoney OrderWire Transfer
Auction Details
SAA TERRIFIC TUESDAY SALE!742 Hampshire Road Suite D, Westlake Village, CA, 91361Tuesday, Jul 10, 2018 | 8:00 AM CDT
Auction House
Terms Of Sale
Payment & Bidder Agreement
The following, as amended by any posted notices or announcements during the sale, constitutes the entire terms and conditions on which property listed in the catalog shall be offered for sale or sold by SEIZED ASSETS AUCTIONEERS (SAA). PLEASE READ THIS ENTIRE AGREEMENT. TERMS AND CONDITIONS OF SALE 1. All items are sold AS IS, WHERE IS with all faults. ALL SALES ARE FINAL - NO REFUNDS AND NO EXCHANGES. WE AND THE CONSIGNOR DISCLAIM ANY AND ALL WARRANTIES, EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE. NO WARRANTIES ARE MADE THAT ANY OF THE MERCHANDISE COMPLIES WITH ANY APPLICABLE GOVERNMENTAL RULES, REGULATIONS OR ORDINANCES OF ANY KIND OR NATURE WHATSOEVER. All items are available for inquiries prior to bidding. Written and oral descriptions are our opinions and should in no way be construed as a guarantee of any kind as to authenticity, age, condition, materials or any other feature of items being sold. SAA attempts to catalog every lot correctly and will attempt to point out any defects but will not be responsible or liable for the correctness of the catalog or other descriptions of the lot. We recommend prospective bidders examine all items in which they have an interest. By placing a bid, either in person, by phone, absentee or via the Internet, you signify that you have examined the items as fully as you desire to or that you have chosen not to examine them. If you require absolute certainty in all areas of authenticity, and the results of your evaluation leave uncertainty in your mind, we recommend you have an expert examine the lot for you or do not bid on the item in question. 2. All property is sold AS IS, WHERE IS and neither SAA nor the consignor makes any warranties or representations of any kind or nature with respect to property or its value, and in no event shall be responsible for the correctness of description, genuineness, attribution, provenance, authenticity, authorship, completeness, condition of property or estimate of value. No statement (oral or written) in this catalog, at the sale, or elsewhere shall be deemed such a warranty or representation, or any assumption of responsibility. All measurements are approximate. 3. The successful bidder is the highest bidder acknowledged by the auctioneer. In the event of any dispute between bidders, or in the event of doubt on SAA's part as to the validity of any bid, the auctioneer will have the final discretion either to determine the successful bidder or to re-offer and resell the article in dispute. If any dispute arises after the sale, SAA's sale record is conclusive. 4. The purchaser assumes full responsibility for items at the fall of the hammer. 5. A 18.5% buyer's premium will be added to the hammer price on each lot sold. 6. For all residents of California, 7.5% sales tax will be added to your invoice. 7. PAYMENT: We accept bank wire transfers, personal or company check, cashier's check, money order, Visa, MasterCard, Discover and American Express. We do not accept PayPal payments, but we do use Intuit Merchant Services for safe and reliable credit card transactions. For items purchased online, you will be emailed an invoice within 24 hours after the auction. This email provides a link that allows you to pay immediately and securely online. It is your responsibility to contact us at (877) 468-2521 ext 231 or email us at firstname.lastname@example.com if you are unable to pay through our online check-out system. If paying by check, money order, or cashier's check, SAA reserves the right to hold all purchases until the check has cleared to the satisfaction of SAA and its bank. If we are prevented by fire, theft, or any other reason whatsoever from delivering any property to the purchaser, our liability shall be limited to the sum actually paid, by the purchaser for such property. 6. IF THERE EVER IS A CASE OF A REFUND BEING ISSUED, YOU WILL BE CHARGED A 15% RESTOCKING FEE AND YOU WILL BE RESPONSIBLE TO PAY SHIPPING FEES AND BUYER'S PREMIUMS WILL NOT BE REFUNDED. PLEASE BID RESPONSIBLY AND ASK ALL QUESTIONS PRIOR TO PLACING A BID. 8. SAA reserves the right to withdraw any lot at any time before, during, or after the auction without liability. 9. The auctioneer reserves the right to reject any bid at any time and as his sole discretion. 10. A range of estimates is given on each lot with a low and a high estimate. Estimates should not be relied on as a prediction of the actual selling or resale price. 11. On the fall of the auctioneer's hammer, ownership of the offered lot will pass to the highest bidder acknowledged by the auctioneer, subject to fulfillment by such bidder, of all the conditions set forth herein, and such bidder thereupon a) assumes full risk and responsibility thereof, but not limited to, insurance, fire, theft, removal and storage or damage from any and all causes, and b) will pay the full purchase price thereof or such part as we may require. In addition to other remedies available to us by law, we reserve the right to impose a late charge of 1 1/2% per month of the total purchase price if payment is not made in accordance with the conditions set forth herein. REGARDING ANY PURCHASER WHO IS REPRESENTED BY A BIDDER: BIDDERS ARE PERSONALLY AND INDIVIDUALLY RESPONSIBLE FOR ANY OBLIGATIONS OF THE PURCHASER SET FORTH IN THE TERMS AND CONDITIONS OF SALE. If any applicable conditions herein are not complied with by the purchaser, in addition to other remedies available to us and the Consignor by law, including, without limitation, the right to hold the purchaser liable for the total purchase price, we at our option may either, a) cancel the sale, retaining as liquidated damages all payments made by the purchaser, or b) resell the property at public auction without reserve, and the purchaser will be liable for any deficiency costs including handling charges, the expenses of both sales, our commissions on both sales at our regular rates, reasonable attorney's fees, incidental damages, and all other charges due hereunder. In the event that such a buyer pays a portion of the purchase price for any or all lots purchased, SAA's shall apply the payment received to such lot or lots that SAA's, in its sole discretion deems appropriate. In the case of default, purchaser shall be liable for legal fees and expenses. In addition, a defaulting purchaser will be deemed to have granted us a security interest in, and we may retain as collateral security for such purchaser's obligations to us, any property in our possession owned by such purchaser. 12. In the unlikely event we lose our internet connection, SAA reserves the right in its sole and absolute discretion to cancel the remainder of the auction. 13. **Auctioneer has final discretion on sale of an item. His word is final.** **IMPORTANT: PLEASE READ*** AS YOU HAVE ACKNOWLEDGED BY AGREEING TO THE TERMS OF THIS AUCTION, THERE ARE NO REFUNDS OR EXCHANGES. IN THE EVENT THAT YOU REQUEST AND ARE GRANTED BY SAA A RETURN, CANCELLATION, OR REFUND, YOU AGREE THAT YOU ARE STILL RESPONSIBLE TO PAY A 15% RESTOCKING FEE BASED ON THE FINAL SALE PRICE (I.E. THE HAMMER PRICE) OF EACH ITEM THAT IS RETURNED PLUS THE ENTIRE BUYERS PREMIUM FOR EACH ITEM AS WELL AS ALL OF THE SHIPPING/HANDLING CHARGES. THIS MEANS THAT THE RESTOCKING FEE, BUYERS PREMIUM AND SHIPPING/HANDLING CHARGES ARE NEVER ELIGIBLE FOR A REFUND OR RETURN. Shipping & Handling Shipping Prices are for both Shipping and Handling: Small items, Cards, Coins, Jewelry and Baseballs - $12.95 each item, may not combine purchases to save on shipping. Unframed Cartoon Cells and Prints - $22.00, may not combine purchases to save on shipping. Helmets, Loose items - $36.00, may not combine purchases to save on shipping. Footballs, Basketballs, Baseball Bats, Shoes, Boxing Gloves etc. - $64.00, may not combine purchases to save on shipping. Items over $1,000.00 will ship 2 day air.If item is over $500.00, we will add $1.00 for each $100 of your winning bid. Will Call of items is not allowed. Coming to our offices to view items is also not allowed. ***INSURANCE INCLUDED IN ABOVE PRICES*** ***IMPORTANT*** YOU MAY NOT COMBINE PURCHASES TO SAVE ON SHIPPING. - Should expedited shipping be requested, additional fees will apply. - We reserve the right to adjust shipping charges. - Additional fees apply when shipping Internationally. - All items are shipped insured. Please be sure that you understand our shipping policies prior to bidding. If you are unclear, please contact us at firstname.lastname@example.com for clarification. If you are still unsure, please enjoy the auction however, please do not bid. IMPORTANT Notices & Disclaimers - Please Read Regarding Appraised Jewelry and Loose Stones - Seized Assets Auctioneers sends them out to a third party for Retail Replacement Value Appraisals, which are the most common. These types of evaluations are written for insurance needs. This would be the cost to replace the jewelry with an item of equal quality and kind, considered to be the current market price or the replacement value. This type of appraisal is done to protect you in the event of damage or loss of a valuable item. Our appraisals are conducted by independent 3rd Party appraisal firms that utilizes Certified GIA Gemologist. Appraisals should be used for verification of gemstone and/or metal weight, size, and grade only, not actual value. Appraisal value should be considered for insurance purposes only, not actual value, as price varies greatly from retail locations throughout the world. Items should not be purchased with the expectation to resell for appraisal price, or for profit. Regarding Memorabilia Items - All autographs come with a Third-Party Certificate of Authenticity from either PSA/DNA, Global Authentication, Bang the Gavel Auction Services, Spence Authentication, UDA, Online Authentics or another reputable memorabilia authenticator. Seized Assets Auctioneers is not responsible for the opinions of any of the third-party authenticators. Please email us at email@example.com with any specific questions.


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Jtag forensics
From Wikipedia (https://en.wikipedia.org/wiki/Joint_Test_Action_Group):
Joint Test Action Group (JTAG) is the common name for what was later standardized as the IEEE 1149.1 Standard Test Access Port and Boundary-Scan Architecture. It was initially devised for testing printed circuit boards using boundary scan and is still widely used for this application. Today JTAG is also widely used for IC debug ports. In the embedded processor market, essentially all modern processors support JTAG when they have enough pins. Embedded systems development relies on debuggers talking to chips with JTAG to perform operations like single stepping and breakpointing. Digital electronics products such as cell phones or a wireless access point generally have no other debug or test interfaces.
Forensic Application
JTAG forensics is an acquisition procedure which involves connecting to the Standard Test Access Port (TAPs) on a device and instructing the processor to transfer the raw data stored on connected memory chips. Jtagging supported phones can be an extremely effective technique to extract a full physical image from devices that cannot be acquired by other means.
Tools and Equipment
- JTAG HTC Wildfire S
- JTAG Huawei TracFone M865C
- JTAG Huawei TracFone H866C
- JTAG Huawei U8655
- JTAG Huawei Y301-A1 Valiant
- JTAG LG L45C TracFone
- JTAG LG P930 (nitro.md)
- JTAG LG E960 (nexus.md)
- JTAG Nokia Lumia 620
- JTAG Samsung Galaxy Centura (sch-s738c)
- JTAG Samsung Galaxy S3 (sgh-i747m)
- JTAG Samsung Galaxy S4 (sgh-i337)
- JTAG Samsung Galaxy Ace Q (sgh-i827d)


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Strange Creatures: Anthropology in AntiquityBloomsbury Academic, 2006 M06 8 - 256 pages Traces the anthropological and ethnological theories of the ancient Greeks and Romans from the creation of the world to the invention of the Americas. In ancient Greek and Roman thinking, whether the world is flat or spherical it will have imaginary boundaries and liminal areas where the norms of nature and culture are thought to break down. Analogies are constantly drawn between 'primitive' peoples at the 'edges of the world' and 'primitive' people in prehistory. Distance, both in time and space, leads to difference, and the idea that strange things happen out there or happened back then dominates Greek and Roman thinking on other cultures. This book examines ancient ideas of the creation of the world, the beginnings of life and origin of species, humans and animals, utopias and blessed islands, and 'barbarian' cultures beyond the Mediterranean world, before going on to trace the influence of ancient anthropological and ethnological thought on the Middle Ages and the Renaissance.We begin with primordial chaos and end with the invention of the Americas, taking in on the way many strange creatures, among them the noble or ignoble savages of Britain, Gaul and Ireland, the Man-faced Ox-creatures of Empedocles, the Dog-heads of India, the Amazons, Centaurs, Columbus, and the Tupinamba of Brazil. |
From inside the book
Results 1-3 of 30
... status . The development of human arts and technologies in some way caused the orig- inal differentiation of humans from animals , and so perhaps the practice of human culture is what ensures that we stay human today . In myth and in ...
... status.47 Arcadia , because of its landscape , its economy , and seemingly paradoxically , even its location , is ideally suited to becoming a blessed land . Arcadian religion with its theriomor- phic gods such as Pan , reports of human ...
... status . We might expect that this spherical world model would tend to elide the concept of margins and extremes , but such a world still retains imagined extremes where we find the sacred , the marvellous , the noble , the monstrous ...
The Origin of Life and the Origin of Species | 17 |
Ancient Theories of Prehistory and the Evolution of Society | 39 |
Blessed Islands and Blessed Lands | 61 |
Copyright | |
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It was 4pm,few minutes after the last period in class which was a boring lesson on Poetry which they couldn't concentrate because of big time hunger pangs.They looked at each other and then into the wallets.Both of them had almost no money on them and they wanted so badly to have THAT decadent Black Forest pastry from Hot Breads.After checking the wallets,pen pouches,jeans pockets and books they got 50 bucks in hand which meant they could each buy a pastry which cost 20 bucks..ah what joy!!
After ogling at almost every other pastry in the shelves,they ordered 2 Black Forest each[which was the initial choice,anyway] and paid the money.After getting the plates,they went to the counter to collect the balance.Either it was because of the rush-hour or the man in the counter was half blind or else he was particularly fond of the pretty girls,he gave them back 60 bucks,which ideally should have been 10!!They looked at each other trying hard to hide the grin which had already formed at the end of their lips and....RAN,yes run they did,from the shop,as fast as they could before the counter guy realized his mistake.
Laughing and panting and out of breath,they enjoyed the pastry from the first spoon till the last like never before!!
I have shared this before on the blog here,but it was fun to write it down like a story.The two girls were me and my friend Mary and what better way to celebrate Friendship Day than to reminisce about the good ol' times we spent in school and college..full of life and carefree!!
Happy Friendship Day Mary..cheers to our friendship!!
Recipe source - The Hindu
Salt - 1/4 tsp
Milk - 1/2 cup
Eggs - 3
Sugar - 1 cup
Vanilla extract - 1 tsp
Heat milk in a small sauce pan until bubbles form around the edge of pan-set aside.
Preheat oven to 180 C.Line an 8' round cake tin.
Sift together flour,baking powder and salt.
In a small bowl,beat eggs at high speed until thick,creamy and pale in colour.
Gradually add sugar until well blended,about 5 minutes.
Fold in flour mix gradually but thoroughly using a spatula taking care not to overbeat,until smooth and no traces of flour remain.
Add warm milk and vanilla,beating until just combined.
Pour batter into ungreased pan and bake for 25-30 minutes.
Let cake cool in pan for 10 minutes,then remove from pan and cool thoroughly on a wire rack.
This cake tastes good on its own,but what fun without dressing it up a little bit??
I sliced the cake into half horizontally and applied a thin layer of Buttercream icing and covered the top of the cake with the rest.Garnish with chocolate curls and you are all set!!


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Are you in search of a Justin Gaethje Champions UFC 291 shirt? Look no further, as I'm here to assist you in finding the perfect one! Justin Gaethje is a renowned mixed martial artist who has achieved great success in the UFC. A shirt commemorating his championship win at UFC 291 would be a great addition to any fan's wardrobe. Let's explore some options together and find the perfect shirt for you!
If you are looking for Dustin Poirier vs Justin Gaethje At UFC 291 T-Shirt, then this is the gift that Roostershirt wants to give you. Our shirt is made of the highest quality fabric, designed to last through all your adventures. It comes in a variety of colors and sizes, so you'll be sure to find the perfect fit. It also features a stylish, modern design that is sure to make you the envy of all your friends. Plus, it's incredibly comfortable and lightweight, making it perfect for any occasion. With our trendy shirt, you can look your best and feel your best. So what are you waiting for? Get your trendy shirt today and stay ahead of the fashion curve! Justin Gaethje, Justin Gaethje Champions UFC 291, Justin Gaethje Champions UFC 291 Shirt, Justin Gaethje Shirt
Product Description Dustin Poirier vs Justin Gaethje At UFC 291 T-Shirt
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Saturday, May 24, 2008
REVIEW: Monsters of Myth
Monsters of Myth is an important book. Besides being packed with 128 pages of new monsters for use with, as it says on its back cover, "First Edition-compatible games," it is in many ways emblematic of the possibilities and pitfalls that lay before the old school gaming community in general and the retro-clone movement in particular. Produced under the auspices of the First Edition Society, Monsters of Myth is an anthology edited by Stuart Marshall and Matt Finch. Those names are significant, as they are the two principals behind the creation of OSRIC, a restatement of the underlying rules of a certain old school fantasy game from the 1970s and 80s. The involvement of Marshall and Finch thus makes Monsters of Myth as close to an "official" OSRIC product as any currently available and thus gives some insight into exactly how they intended OSRIC to be used.
But let's first look at the book itself. The copy I purchased is the hardcover edition, which cost $27.50. A softcover edition is also available for $14.99. I am quite pleased with the quality of the book's binding and printing; it is sturdy and should hold up to regular use, much like the AD&D books I purchased nearly 30 years ago and that were almost certainly models for the design of Monsters of Myth. There is a very brief foreword by Matt Finch, which explains the history of the project and thanks those who had a hand in its development. Following this is a brief overview of the format used for the monster entries of the book itself. Anyone already familiar with the format from D&D's Monster Manual will have no trouble understanding the format used here, even though it is not identical. My main gripe is that the overview is often unduly terse or else refers the reader to the OSRIC rules or some "other compatible ruleset." It's a small gripe but one that has wider implications that I shall discuss in due course.
The meat of the book is a series of alphabetical entries of monsters, from the antlerins, a race of stag-headed evil fey to the extraplanar undead beings known as the zuul-koar. Besides the game statistics you would expect, each entry also includes a description, typically 2-4 paragraphs, although some entries, particularly of new humanoid species are twice that length or more. Though short, I can honestly say that most of the entries are nonetheless evocative, exemplifying the "less is more" approach that characterizes the best of old school products. Likewise, the sheer variety of creatures on offer in Monsters of Myth is equally impressive and equally representative of old school sensibilities.
This is a truly catholic work, presenting creatures from many possible environments and climes, as well as from a wide number of "ecological" niches. By this I mean that the authors were not fixated on undead or demons or any of the usual hang-ups you expect to see in third party monster books. Instead, we are treated to the whole panoply of monstrous adversaries, from giant animals to nuisances and vermin to clever re-imaginings of mythical creatures to, yes, new examples of undead and demonic beings. I could not help but be favorably reminded of Gary Gygax's Monster Manual II, a particular favorite of mine and, in my opinion, the last Dungeons & Dragons book to have remained almost wholly in line with the game's origins.
Many -- though not all -- of the monster descriptions include black and white illustrations as well. These illustrations vary in quality from the excellent to the amateurish. Those by Peter Mullen and Matt Steward stand out at the excellent end of the spectrum and have done much to push me to re-evaluate my oft-criticized stance toward old school art. My feeling remains that too much "neo-old school" art is effectively a parody rather than an homage to the originals. That's because the original artists, such as Dave Trampier and David Sutherland, never set out to draw "old school art;" they simply drew in their own styles. That's not to say that there isn't such a thing as old school art, but I think the reason why, for example, Peter Mullen's work in Monsters of Myth (such as the shadowcat on page 26, which struck me as a tip of the coif to Wormy) appealed to me is because it was, first and foremost, Mullen's own work rather than a deliberate imitation or aping of another artist's style. One of the things that really distinguishes genuinely old school products is the lack of a "house style." Instead, you get a jumble of different styles that simultaneously complement one another even as they also jar. For me, it's that quality that's most absent from modern RPGs and most self-proclaimed old school products. Monsters of Myth doesn't quite produce the same effect in me, but it comes close -- and I am grateful for it.
Eleven pages near the back of the book are given over to Steve Marsh, a one-time collaborator with Gary Gygax and perhaps best known for his work on 1981 D&D Expert Rules. This section presents many new monsters derived from Mr Marsh's own campaign. They're by and large an eccentric collection of creatures, many of which owe their strange character to an otherworldly "chaos" that plays an important -- and Lovecraftian -- role in that campaign. Also included is a random table for determining which "chaos taints" a creature possesses. This calls to mind similar mechanics in RuneQuest, which is not a bad thing. I've long been a proponent of injecting more Lovecraft into D&D as an antidote to the high fantasy that's infected the game since the release of Dragonlance.
Simply taken as a book of monsters for old school fantasy games, Monsters of Myth is superb, by far and away one of the best I have ever read; it really is that good. The book both exemplifies what "old school" means and serves as a model for how to carry on that lost tradition in the 21st century. Reading through the book, I not only found many of the creature descriptions sparked ideas in my head for adventures and situations, but I was also occasionally transported back to 1979, when I first held the original Monster Manual in my hands and attempted to make sense of the smörgåsbord before me. The authors of Monsters of Myth should be proud of what they have accomplished here and thanked profusely for having given us a solid example of just what the old school community is capable of.
That said, there are a couple of some notes I must mention. Firstly, though released under the Open Game License, Monsters of Myth has adopted a "crippleware" approach to Open Game Content. Thus, "the statistics of all monsters are open game content. The names and descriptions of all monsters are Product Identity." What this means is that, if I were to publish an old school adventure that included the wonderfully villainous jackal-headed Kheph, I could freely use their game stats, but I could not call them Kheph nor could include the description of them from Monsters of Myth at the end of my adventure. Certainly, I could make up my own name and description for them, but, at that point, I might as well make up my own creature.
One of the many virtues of old school gaming is the relative ease with which you can create new game mechanics or statistics. Given that, the real value of books like Monsters of Myth isn't primarily in their game mechanics (though they are valuable) but in their creative descriptions. By closing them off as Product Identity, the First Edition Society has given us a terrific book brimming with great ideas and then encased it in Plexiglas so that no one else might benefit from them. I find this deeply disappointing. A book of this quality ought to have served as an inspiration to others interested in the old school revival. Had the book's contents been fully, or at least more fully, open, other publishers might borrow elements from it in their own products, which would not only have pointed people back to Monsters of Myth itself, but also would have helped spark the organic evolution of old school fantasy games and concepts.
This leads me to two other concerns I have, neither of which negatively impact Monsters of Myth directly, but which do, I fear, make it less successful a volume than it could have been. Firstly, OSRIC remains solely a publishers tool. It is not a commercially available game in its own right. I cannot go into a game store and buy OSRIC. Granted, that's because OSRIC is primarily a restatement of an out-of-print rules system rather than a game in its own right. Unfortunately, this means that retailers will never carry Monsters of Myth and very few gamers, even old school ones, will ever see the book. And many who do will be unclear for what system the book was written.
It's a pity, because, as I hope I've made clear, this is a really good book. This brings me to my third and final concern and it's probably the least of them. The back cover promises "more new releases by the First Edition Society in 2007!" Unless I missed them, Monsters of Myth is the sole release by the First Edition Society and here we are nearly halfway through 2008. Now, I understand well that producing new RPG books can be difficult and time-consuming. Delays are common. Likewise, I also know that old school gaming rightly eschews the supplement treadmill that characterizes modern RPGs. I'm not expecting -- or desiring -- there to be an ever-flowing stream of new books from the First Edition Society. Still, one gets the impression from the back cover text that there were supposed to be more and yet they never materialized. Why?
Perhaps it's an impertinent question. Perhaps it's even an unimportant question. After all, Monsters of Myth can clearly stand on its own considerable merits. I can't shake the feeling, though, that this book is, to use a metaphor, fighting with one hand tied behind its back. It's a metaphor that seems to describe a lot of the old school gaming community. There's no lack of passion, good ideas, and talent. We have all of those things in spades. And it's true that things are better now than they have been in many a year. I keep saying that I feel a change in the air and I still do. There's an old school revival waiting to be born. Products like Monsters of Myth should help get that revival off the ground. They still could, if they could overcome a few difficulties that, in my opinion, stand in the way of reclaiming the patrimony left to us by Gygax and Arneson.
Final Score: 4½ out of 5 polearms
38 comments:
- AnonymousMay 25, 2008 at 7:02 AM
Looking at that thread, and then at the "OSRIC™ Open License", I'm just rolling my eyes.
Did they ever notice they used the term "OSRIC™ publishers" without ever defining the term?
Or that they granted the permissions to use OSRIC™ Open Content on a per-publisher basis, not on a per-work basis?
Or, that use "as if it were Open Game Content" includes the requirement, under Section 8 of the OGL, that downstream "OSRIC™ publishers" designate the "OSRIC™ Open Content" as Open Game Content?
And that the result of that is that they might as well have designated it as Open Game Content to begin with? Okay, assuming I ignore the utter amateur construction of the so-called "OSRIC™ Open License", there's still the fact that construed as it is seemingly intended it doesn't do diddly to stop a 3.5 publisher from lifting all the names and descriptions and using with 3.5 stats, because it has no rules requiring provision of compatible statistics.
1) I take the Open Content, and translate it into 3.5 terms.
2) I take all the "OSRIC™ Open Content" and publish it in my work around the open content 3.5 stat blocks.
3) I put the OSRIC™ advertisement text on my cover page, as required.
4) I sell it to anybody wanting to play 3.5 by blurbing it as "For Revised Third Edition Fantasy".
But, man, that OSRIC™ Open License (I think I've got the link right this time)? Publishers shouldn't touch that with and old-school ten-foot pole.Something I failed to mention in my review is that the OGL included at the back of Monsters of Myth is filled out incorrectly, since it doesn't included the book itself in Section 15. Of course, the book includes a copyright notice after each entry in the name of its author, so I'm honestly confused as to how one would use what OGC there is in Monsters of Myth anyway.
It's not a huge flaw if all you're interested in is a book of excellent old school monsters. However, if you're a publisher it's all very confusing, which is why I was disappointed on this score. Monsters of Myth could have been a book that simultaneously helped the old school movement and dispelled some myths about OSRIC itself, but I fear it did neither, which is a terrible shame, since it's a very fine volume and deserves much acclaim for its content.That the license is crippled and/or muddled is extremely disappointing. The OGL was supposed to make that part easy.
Agreed on both counts. I'm digging into this further, but the sense I am getting is that the OGC in MoM was done this way in order to push would-be old school publishers toward using the OSRIC open license. If this is the case, I think that's unfortunate for several reasons, not least of which that MoM itself does not make this clear in any way. The result is that, as a resource for old school publishing, MoM, much like OSRIC itself, comes across very "inside baseball;" you already have to be deeply immersed in this stuff to understand how it all fits together. To my mind, that serves no one's interests, least of all the old school revival.They may have meant to do an include-by-reference approach a la the original Tome of Horrors, and then screwed up the follow-through.
But who knows? Insofar as OSRIC™ is intended as a tool for publishers, it's fatally crippled by its license. That Ronin Arts has published OSRIC product makes me really wonder about Phil Reed's competence to run a company.That Ronin Arts has published OSRIC product makes me really wonder about Phil Reed's competence to run a company.
Why would you say that? I'll grant that the OSRIC open license is less than ideal on numerous levels, but I think the only thing it says about individuals who choose to use it is that they're willing to jump through some extra -- IMO unnecessary -- hoops to support old school gaming.OSRIC has been unchallenged by WOTC for, well, years now... In fact, there was a favorable blurb about an XRP adventure in Dragon (or was it Dungeon) Magazine of all places. XRP has 4 published modules (each excellent by the way), 0One Games - 4, Ronin Arts - 2 (I'm not worried about his competence!), Wyrms & Warlocks 1, and Usherwood Adventures 1. The First Edition Society published a monster book equalling the quality of MM II. Not a single legal challenges has surfaced.
So, what do the OSRIC creators get? Criticism from the old-school community. I will never understand this. I have a lot of respect for what those guys did -- lay the legal groundwork for publishing adventures in the style w/ most of the game mechanics we all still love.
OSRIC is the biggest opportunity for 1e in the last 20 years.I have a lot of respect for what those guys did
I do as well, which is why I regret the fact that the content of Monsters of Myth is not as open as, say, that of Tome of Horrors II, another monster book with an old school vibe, despite its having been written for 3e. Speaking only for myself, I think the necessity of a second license hampers the utility of MoM to old school publishers and that's a shame. The material here is so good that I'd like to see it disseminated much more widely within the old school publishing arena than it likely will be.- AnonymousMay 25, 2008 at 11:54 AM
Just my half cent:
It is very, very disappointing that the RPG publishers cannot get to make the step to the real and tested - before jurisdiction - open licenses like "CC" or "GNU Free Documentation License".
In every - excuse me - fucking book you have to dig deep into not clearly written OGL text to find out what is free to use and what not. And even that is then to discuss - speak not really clear -.
I am waiting, really waiting for the day when a publisher makes his books under a real open and free license.
I would start just in this minute to develop and write a RPG under such a free license(a RPG like the first RPGs written) if I would have a friend or partner who is able to write good fantasy texts in English.
It bugs me - no it drives me CRAZY - that publishers take free sources and then like in this example MoM make a closed up product from this free sources.
AAAaarrrRRRRRGGHHHHHH - AnonymousMay 25, 2008 at 12:00 PM
I recently purchased Monsters of Myth, too, and found it to be an excellent product. I've been buying OSRIC adventures since they first started appearing, but I'd passed on another monster book, because I have a bunch of those, and I like to come up with my own stuff, too. I finally ordered MoM in paperback, based on good word-of-mouth. (Now that I've had a chance to read it, I wish I'd have ordered the hardback, instead; nothing is wrong with the paperback, but the book is worthy of a hardcover.)
As James mentioned, I like the varied art, and I like the black-and-white art (that has nothing to do with old school/new school -- I just like black and white or monochrome art, for some reason, and I like the pen-n-ink look).
You can flip through this book and immediately find inspiration and monsters that make you go "hey, I want to use that..." That's about as good as it gets, for monster books. How do you actually use OSRIC™ Open Game Content?
Seriously. "[A]s if it were Open Game Content" is what it says. Well, Open Game Content may only be used under the terms of the Open Game License. One of the strictures of the Open Game License is that "No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License."
So, in order to use the content "as if it were Open Game Content", you must use it under the terms of the OGL, no more and no less. No other terms or conditions may apply (such as the text-on-cover-page clause of the OSRIC™ Open License); otherwise you aren't using it as if it were Open Game Content. That directly contradicts the terms and conditions that the OSRIC™ Open Game License adds to the use. How do these reconcile?
Well, the "license" (yes, those are scare quotes) says that "any term that violates the Open Game License is to be construed as closely as possible to the original intent within the terms of the Open Game License." That's nice. Is it closer to the intent of the OSRIC™ Open Game License that the contradiction means you can use OSRIC™ Open Content under the exact same terms as Open Game Content, or that you can't use OSRIC™ Open Content at all because you can't oblige people to meet the terms of the OSRIC™ Open License? Or is the OGL implicitly amended by the OOL in the case of OSRIC™ Open Content to include the terms of the OSRIC™ Open License?
More importantly, will a judge agree with that answer when you're sued by the widow of the author of the content you used?
What's worse, why do you think you have any right to use OSRIC™ Open Content at all? Only an "OSRIC™ publisher" does. Who is an "OSRIC™ publisher"? The license doesn't say.
The standard plain English meaning would be the people authorized to publish OSRIC itself -- that is Knights & Knaves, and no one else. In which case, nobody else can use any OSRIC™ Open Content. Except that it refers to "other" OSRIC™ publishers. Does that mean it applies to anyone publishing stuff compatible with OSRIC™? Or anyone using the OSRIC™ Open License? Or some other group?
And again, will a judge agree with that answer?
If you use OSRIC™ Open Content, you are gambling real cash money, basically, that no one will ever file a lawsuit. Because the OSRIC™ Open License is so badly worded – lays such a poor legal goundwork – that it offers no protection from one.
I'm not a lawyer, I'm not an IP expert, I'm not anybody who can give legal advice. But I wouldn't publish anything under this "license", because I have no idea how a federal magistrate in Randomtown, USA (the closest federal circuit to J. Random Heir) is going to construe these ambiguities. And I think anybody who does publish under it is a fool.
Now, it might be that Phil Reed had a lawyer vet the thing, and the lawyer told him it actually wasn't a problem. Like I said, I'm not a lawyer. But my lay opinion is that the OSRIC™ Open license is as airtight as a fishing net.
(And note that none of my objections are in any way related to any possible Wizards of the Coast claims. They are entirely internal to the license, not OSRIC the system. I am assuming that OSRIC itself is absolutely, 100% legal, free and clear.)This sort of question is best put to Stuart by people who desire to publish OSRIC compatable material. He is very approachable and wants more quality OSRIC compatable material to be made available. If you still have questions or doubts after that, then it will be necessary to either consult a lawyer or take a risk (and all business involves risk, both legal and fiscal, as I am sure you are aware).
Bottom line is that you aren't going to find answers to these questions here.Bottom line is that you aren't going to find answers to these questions here.
Correct. I don't mind questions about OSRIC or any other game being discussed here, since I did raise some questions of my own in the review. However, I'd much rather that we discussed the book itself, which I say again is a very, very fine piece of work and in the best tradition of Gygaxian fantasy.- AnonymousMay 26, 2008 at 2:45 AM
I think the whole License nerdity is idiotic. Honestly, if the OSRIC fellows would RILLY be interested in a vibrant community, they´d say: "Go ahead and use it, please give credit to us."
But it seems that the lower the stakes get, the more convuluted peoples minds get and the pissier the fighting. - AnonymousMay 26, 2008 at 3:58 AM
Setting license strangeness aside -- Monsters of Myth is one of the few monster books which actually proved useful. Most of the time, what we get is a boring list of new demons, new humanoids that are really just purple orcs, and the obligatory new dragons. Monsters of Myth had something those books don't usually have - imaginative, interesting concepts. I particularly like the various mollusks and crawling horrors of Matt Finch (who again proves that he has a good eye for weird fantasy, in addition to being an excellent illustrator) and the works of Mark Ahmed.
Not everything in the book is gold, but there is enough of it to make it worth the money. Writing monster books is hard work - even Gary only got it right once (MMII., for instance, is pretty uninspired) - so the good reviews are well deserved. - AnonymousMay 26, 2008 at 4:19 AM
> Honestly, if the OSRIC fellows
> would RILLY be interested in a
> vibrant community, they´d say: "Go > ahead and use it, please give
> credit to us."
A BSD like license to do what the fuck you want with your texts.
Not everyone is interested in "WOLRD-DOMINATION" (TM)(C) (PATENTED).
Look at it this way,
Here you can read 5 reasons why OD&D is not embraced :
1. Lack of Availability
2. Lack of Support
3. Difficulty of Play
4. Time Investment Demands
5. Amateurish Publication
Every one of them can be fulfilled if the "new" texts on "old-school" gaming were released under a free license.
1. Lack of Availability
If the texts were under a free license than all the books could be distributed in a super-modern way - with the so called Linux distributions -. Availability to hundred of thousand of users and readers - most them more nerds than even you old-grognards can imagine -.
2. Lack of Support
If the texts were under a free license than everyone could "patch" them - speak make corrections - AND every one of these corrections could also be distributed in a freely manner. So that "patch" for "patch" every rulebook would become more "perfect" than any industry supprtted game out there.
3. Difficulty of Play
If the texts were under a free license and with this the texts would be distributed with the Linux distributions than everyone of the hundred thousand person community of Free Software could just "install" the texts on the side of Voip programs and Texts editors and can play at the moment of lust of playing. (What WotC is trying with millions of $ one can reach without any Cent but with strong support of community)
4. Time investment demands
Okay, free licenses cannot alter here something. For every RPG you have to invest time. But with the strong text editing tools that came with every UNIX system in the history of mankind it is unbelievable easy to store the entire history of your characters and watch them grow XP for XP.
5. Amateurish Publication
You know, with LaTeX in your hand WotC has not more tools to get a good looking book than you.
If a strong community comes together and someone with strong nglish skills edits the texts, someone with LaTeX skills sets the layout and someone other is testing the rendering in various formats (XHTML, PDF, UTF8-Text (the modern version of ASCII) , etc.) you will get modern and good looking books in 0 seconds.
But __everything__ hangs and starts and begins with true ... ah, no ...
with TRV3 Free Software licenses for these books , all of them OSRIC, LL, BFRPG and all the modules and other things for them.
Give them free and you shall get a community that you need and that you want... - AnonymousMay 26, 2008 at 4:53 AM
I want to add a point to the number 2. in my above posting
One of the FUN things the old-school gamers have in playing _with_ (O/A/ETC.)D&D is to play _with_ Rules. You know what I mean, to alter and test and alter again the Rules of the game and to look in which directions a game - and the actual adventure - is going with altered Rules.
If the texts of the rules are Free - in the sense of Free Software - than you can maybe imagine what this would mean to building a community which plays _with_ Rules.
Because you can copy, edit, distribute every Rule and every Rules section of such a free RPG text (rulebook) the most favorite printed form of rule books of old-schools games will be in short time the ringbinder(I hope I have used here the right word).
Can you just imagine to patch rules to BFRPG to make out of it a tabletop like game.
"RPGs are going back to their first forms:Wargames".
The _legal_ (<- and this is the whole important point of this) possibilities are endless.
PLEASE, please I don't know what it takes but look into making the rulebooks of Simulacrum really free.
Thank you for reading my thoughts. Not everything in the book is gold, but there is enough of it to make it worth the money. Writing monster books is hard work - so the good reviews are well deserved.
Indeed. It is an excellent work, with plenty to recommend it, even if just in terms of inspirational reading. I particularly like the full page illustrations by P. Mullen on pages 5, 34, and 108, but there are many other very cool drawings in the work. The Sand Giant on page 41 by (I believe) Mark Ahmed, particularly put me in mind of a cross between the various Sinbad movies and the Al-Qadim setting.
Many of the freakier drawings bring to life monsters like the Thorn Creeper and the Spiny Horror; great fodder for adventures!"Go ahead and use it, please give credit to us."
I suspect (though I haven't confirmed this) that an individual or publisher probably could get permission from the First Edition Society to re-use the closed content of Monsters of Myth and perhaps even at no cost. However, they would have to approach them and ask permission to do so.
Philosophically, I don't much like this approach, as it runs counter to the spirit of the very Open Game License Monsters of Myth (and OSRIC) relies upon to exist at all. By not making their content open without the need for a special license above and beyond the OGL itself, I think these products will remain marginalized and that's a pity.Monsters of Myth had something those books don't usually have - imaginative, interesting concepts.
Very much agreed. It's a terrific book. My only real complaint about it is that too much of its content is closed, to the point that I think it's unnecessarily limiting its potential recognition and influence as a leading light of the old school revival.By not making their content open without the need for a special license above and beyond the OGL itself, I think these products will remain marginalized and that's a pity.
That may well turn out to be the case, but let's not forget that much of this is an experiment and, dare I say, 'adventure'. One of the strengths of the OGL D20 movement was also a major problem, that anybody could take what was released and put it to any purpose, including crappy ones (obviously this is subjective).
One of the things that I have seen indirectly stated by the authors of OSRIC is that they want some form of quality control to exist, and I think that Monsters of Myth is an attempt to retain some measure of just that.
Neither let us forget that the adventure modules released so far do not contain a lot of truly open material either; if I were to write a campaign setting and introduce a campaign specific foe, say 'Raconians,' 'Bithyanki' or 'Prow', I do not think it would be expected that I release them as Open Game Content (well okay, assume these new creatures aren't the rip offs their names imply). Still less any of the other campaign setting contents.
The question then becomes, 'of what use is Monsters of Myth and who is it primarily intended for? To be blunt, it is not a resource for publishers, but for game masters. It is not OSRIC, but a publication that makes use of that license. It can be turned to the use of publishers by agreement with the copyright holder(s), but that is not its primary purpose (from what can be observed).
Still, we shall see what we shall see.To be blunt, it is not a resource for publishers, but for game masters. It is not OSRIC, but a publication that makes use of that license. It can be turned to the use of publishers by agreement with the copyright holder(s), but that is not its primary purpose (from what can be observed).
I think you're very likely correct. It's still a bit of a disappointment to me nonetheless, because I think one of the strengths of the Open Gaming movement was the free sharing of ideas, which not only helped improve the overall quality of products over time but also helped create a certain sense of shared purpose that I think is sadly missing from the old school community. Right now, we're mostly united by our gripes and complaints and that's no basis for a successful revival of old school RPGs.I would broadly agree with that, but I am not a big believer in the evolving game model. When it comes down to it, what would the practical uses of a truly open Monsters of Myth for OSRIC publishers?
Direct inclusion in a module or inspiration for the production of a derivative monster book are the only possibilities that spring to my mind, both of which remain possibilities.
The 'real' problem is the one you have identified and that is the creation of a community spirit and direct sharing of material. If we recognise that this should be a voluntary decision, then all we can really complain about is that the authors of Monsters of Myth did not volunteer. Let us see what the authors of the next OSRIC monster book choose to do (assuming that one appears, which to my mind is entirely possible, especially in the form of small digests, but enough of my thoughts!).- AnonymousMay 26, 2008 at 8:37 AM
And to make an ending point to my two postings above:
Think about that soon the medium of RPG distribution will be an online format.
I mean - don't matter if you like it or not - but WotC has some point in trying to get the people to play by their online tools.
And just like these tools the future format of RPGs is in web-based programs which can give you nicely formatted printings if you want but also gives you everywhere you are with every hardware you can connect to the net - from mobile phones to mainframes ;-)) - a database of rule and world and monster knowledge.
To implement these online tools a free license would also help.
I see that I am getting ignored - I can imagine it is because of my bad English skills why I cannot get my ideas explained - so I stop here my explanations why Free Software would help the Simulacrum initiative.
But kudos to you all, continue the great work, the great blog postings and so on The 'real' problem is the one you have identified and that is the creation of a community spirit and direct sharing of material.
Just so. I think the old community would be strengthened by a greater emphasis on such things. Given that the Open Game License makes it easier than ever to do just this, I guess I'm a bit baffled as to why someone wouldn't do so.I see that I am getting ignored - I can imagine it is because of my bad English skills why I cannot get my ideas explained - so I stop here my explanations why Free Software would help the Simulacrum initiative.
I don't think you are being ignored, I just don't think this is the best place to discuss the broader topic. A good place to post your ideas might be the simulacrum forum at Dragonsfoot:
Just so. I think the old community would be strengthened by a greater emphasis on such things. Given that the Open Game License makes it easier than ever to do just this, I guess I'm a bit baffled as to why someone wouldn't do so.
I think I can explain this, but bear in mind that these are only my observations and opinions, I could be totally wrong.
OSRIC does not come directly from the OGL movement, rather it comes from dissatisfaction with Castles & Crusades. That being the case, the OGL is viewed by the authors of OSRIC as an error to be exploited and not a movement to be supported (which was also, from what I understand, Gygax's own view).
That they made the OSRIC license as open as they did was a 'best move given the circumstances.' To put it another way, I doubt OSRIC would have been open if the means to legally support it with a fully fledged company existed.
On the other hand, I think motivations naturally fluctuate and sometimes one feels one way, and other times another.OSRIC does not come directly from the OGL movement, rather it comes from dissatisfaction with Castles & Crusades. That being the case, the OGL is viewed by the authors of OSRIC as an error to be exploited and not a movement to be supported (which was also, from what I understand, Gygax's own view).
Again, I think you're correct. At the same time, this represents a huge philosophical difference between the creators of OSRIC and myself. I don't see the OGL as an error but rather the best thing WotC has ever done. I also think it represents a huge opportunity for preserving the building blocks of old school gaming without the need for licensing fees or consultations with a third party. In short, I think the future of old school gaming will depend very heavily on the OGL, so I wish to support and strengthen its virtues rather than treat it as a necessary evil.- AnonymousMay 26, 2008 at 12:23 PM
@people who want a different license than the OGL used:
The problem is that the OGL grants you permission to use copyrighted works only in the context of the OGL. It doesn't grant any actual ownership of the material outside of the OGL, so you wouldn't have the rights to release it under some other open license. At least that is how I understand it. - AnonymousMay 26, 2008 at 12:54 PM
As foolish as it would seem to "reinvent the wheel", I can't help but feel the need for a Public Domain version of the rules (the parts that can't be protected by law) using new terms (ie, Wound Points for hit points™).
Sure, there will be a lot of criticism - from who? Probably not the intended target audience. After all, we've all admitted that original players are already using their original books. If the material that comes out to support the public version is good enough, people will buy it anyway.
Also, I can't see the new terms being a hurdle for the "next generation". Personally, I've gone through a thousand and some rule systems in my years - it was like referencing a thesaurus and didn't slow me down at all.
If this "old school" thing has any hope of expanding, it needs to break free from the shackles of the license. YES, it'll be a rough start, but once the dirty part is dealt with, I think hindsight will show it being the turning point and the best move. - AnonymousMay 26, 2008 at 1:27 PM
I agree that any terms (eg. the die notation; d4,d6, etc.) that are public domain should be used. Is there any way of knowing if some terms are not?
I never studied law, but I'll be speaking with someone today who did - hopefully I can get some answers and I'll share any that I get. Is there any way of knowing if some terms are not?
With absolute certainty, probably not. However, a good rule of thumb is that, if the term in question can be found in another context without a license from WotC, then it's most likely public domain. My take on the OGL BTW is that WotC entered into it because most of D&D had already effectively entered into public domain anyway, due to its many imitators over the years, so why even bother to pretend otherwise? And I say again that one of the major reasons for 4e is to "reinvent" D&D as an IP so that it's once again filled with terms and concepts that are proprietary -- and you can be sure WotC will do a better job of policing them than TSR did in the early days of the hobby.Actually for short terminology you're on pretty safe ground legally if WotC hasn't trademarked it. Beyond that, they'd have to object to presentation which is a pretty slippery concept. To be honest I think you'd be safe there if you just used standard terms but came up with your own statblock format.
ReplyDelete- AnonymousMay 26, 2008 at 5:53 PM
The issue isn't about one term or even a handful of terms. D&D isn't Armor Class or Hit Points. It's Armor Class, Hit Points, Saving Throws, the six attributes (and their names) and on and on.
So my point is that IMHO you could use some of these terms in a new public domain game, but you are going to have to change a lot of things. It is the whole, not any one piece individually, that would get you in trouble. Add all of the spells, their names, what they do, many of the monsters or even monsters with common names, but you use them how they are handled in D&D, and you're in trouble. That is the beauty of the OGL...so much of that is there with legal permission for a derivative work.
Could you make a public domain game? I think you can, sure, but then you have a bunch of terms that will mess up compatibility. Also I'm not convinced you could have all the spells and magic items or present them in even a similar way.
IMHO anyone who does this would need to hire a lawyer not just for consultation, but to go over your document with a fine toothed comb, because you are treading into dangerous territory. Could you make a public domain game? I think you can, sure, but then you have a bunch of terms that will mess up compatibility. Also I'm not convinced you could have all the spells and magic items or present them in even a similar way.
Speaking only for myself, I've never contemplated a public domain game. Any D&D-derived game I might produce would be done under the auspices of the OGL. However, I think quite a few mechanical concepts from D&D are now public domain, such as hit points or armor class, so no one should fear using those terms without use of the OGL.


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A dilemma for conservatives is that to advance the cause of limited government, some of them have to join government and pass laws. Ironically, the most active state legislators come from the libertarian wing of the Republican Party.
Rep. J.R. Hoell, R-Dunbarton, who was on Ron Paul's New Hampshire delegate list last year, has filed 21 legislative service requests, or proposals for new laws, more than any other state legislator. Rep. Dan Itse, R-Fremont, a six-term legislator well known for his literal interpretation of the Constitution, is second with 19. Rep. George Lambert, R-Litchfield, another Ron Paul supporter, submitted 17 LSRs, tying him for third with Manchester Rep. Tim O'Flaherty, the most active Democratic bill filer. Privacy watchdog Neal Kurk, R-Weare, is fifth with 13 new bills. Reps. Dan and Carol McGuire, R-Epsom, who are members of the Free State project, combined for 14 proposed bills.
For perspective, more than half of all state representatives — 207 — filed no bills at all. The 400 legislators collectively filed 588 LSRs, an average of 1.5 each.
Being in government is not a conservative's natural habitat. This has always meant advocates of bigger government have home field advantage in legislatures. These bodies attract politicians who assume that a lawmaker's job is to make laws, who measure their effectiveness by how many bills they pass. They are the ones who prattle on about all the bills they introduced or co-sponsored. They ignore Thomas Jefferson's admonition that the sum of good government is to restrain men from injuring one another while otherwise leaving them alone.
Barry Goldwater addressed this inherent conflict in "The Conscience of a Conservative": "I have little interest in streamlining government or in making it more efficient, for I mean to reduce its size…. My aim is not to pass laws, but to repeal them…. And if I should be attacked for neglecting my constituents' 'interests,' I shall reply that I was informed that their main interest is liberty, and in that cause I am doing the very best I can."
So have these these liberty-minded legislators been coopted by the system and become big government conservatives?
Among the bills requested by Hoell are several affirming gun rights; one exempting New Hampshire maple syrup from federal regulation; another providing for the election of judges; and one that prohibits towns from applying for federal funds to buy military-style BearCats.
Itse's bills include one requiring identification cards that indicate whether a college student is an in- or out-of-state resident; three to limit the reach of the business enterprise tax; and five that would exempt livestock, poultry and other items from the Food Safety and Modernization Act.
Lambert filed bills to direct the Department of Resources and Economic Development to develop a "Live Free or Die Bucks Program" to increase tourism spending; one to repeal state automobile inspection requirements; and another to repeal certain requirements related to sugar packets.
Hoell defends his activist approach to legislation. "While I agree that Goldwater's premise is correct, our government has continued to trample the rights of our citizens. Therefore the best use of my time, and that of the Legislature, is to put forward bills that restore these lost rights and constrain government wherever possible," he wrote in an email.
Itse says his bills defend the people of New Hampshire from federal encroachment, amend existing laws to protect constitutional rights, or enact new statutes to protect constitutional or common law rights. "I don't think any of those would fall under Goldwater's prohibition. Remember, the only way to repeal a law is with legislation," Itse told me.
Dan McGuire adopts an incremental approach. "The practical legislator tries to move the ball in his direction," McGuire wrote. "Often a bad policy can't be eliminated all at once. You have to adopt a policy of adding exceptions, then maybe growing those exceptions, until the original restriction is no more."
Another longtime legislator, a conservative stalwart who has served during times when the conservative tide was in and when it was out, took a more nuanced view. "Less government is nice, but less harmful government is nicer — and it's sometimes easier to achieve."


text:
- Provide a link back to your post (not your main blog url).
- Feel free to copy and paste our party button on your sidebar. This way other fabulous folks can join in the fun as well.
- Mix and mingle by visiting the other party people and show them some love (leave a sweet comment).
- Don't forget to leave us a comment. We love hearing from you!
Wednesday, July 4, 2012
Tattered and Worn
63 comments:
- SwedishCorner ~ DownUnder...Pernilla said...
Lovely features :) Thank you so much for always hosting a great party!
Greetings from Australia♥
~Pernilla - July 4, 2012 at 3:05 AM
- Debbie-Dabble Blog and A Debbie-Dabble Christmas said...
Thanks so very much for hosting!!
Happy July 4th!
Debbie - July 4, 2012 at 6:06 AM
- Lee Caroline - A World of Inspiration said...
Thank you so much for hosting again this week.
Lee ☺ - July 4, 2012 at 6:24 AM
- Carlene @ Organized Clutter said...
Great features! I like some imperfections! After all we all have some imperdections too!
- July 4, 2012 at 7:51 AM
- Unknown said...
I agree with you. I love items that show they have been loved.
Happy 4th! - July 4, 2012 at 7:56 AM
- Liz @ Quirky Vistas said...
Patti, your treasures abound! What absolutely lovely albums! I cannot believe all the wonderful relics you have and are preserving. That's amazing. Thanks for sharing them with us, and thank you so much for hosting this week's party so we can all link up.
Liz - July 4, 2012 at 8:15 AM
Such treasures you have photographed and shared. My late mom loved little purses like yours. Wishing you a blessed day.
- July 4, 2012 at 8:16 AM
- allisamazing said...
I live by that rule - if I don't love it I don't buy it and have taught my daughter that as well. I often hear her say, "it's nice but I don't love it so I'm not getting it." It saves a lot of money that way and you are always happy with what you have. Your post is lovely!
- July 4, 2012 at 8:37 AM
- Anne said...
I love all of your treasures.And I agree I buy only what I love.And that goes for things I sell at my booth.When I buying to sell I only buy what I love.Thank you so much for featuring my kitchen.Happy 4th of July!
Anne - July 4, 2012 at 9:40 AM
- Erika said...
Ohh Patti, those old books are just beautiful and charming, I agree with you, those are real treasures, Thanks for sharing.
- July 4, 2012 at 9:58 AM
- must love junk said...
I love all your 'tattered and worn' treasures! Thank you for hosting!
Happy 4th :)
Susan - July 4, 2012 at 10:03 AM
- Linda @ Life and Linda said...
Thanks for hosting. You have some awesome treasures... Happy 4th to you.
- July 4, 2012 at 10:26 AM
- Diann said...
Thank you for hosting and I hope you and your family have a wonderful 4th of July!
- July 4, 2012 at 10:38 AM
- Scrappy Pink Corner said...
Your collections are so cool. I love how you love everything and anything. Your love for antiques is admirable. Love for wednesdays to come around and read your post, I also have a good time going into all the other blogs that link to you.
Happy 4th of July. ANA - July 4, 2012 at 10:51 AM
- polkadotpeticoat said...
I love your beautiful books Patti,they are works of art!
- July 4, 2012 at 11:17 AM
- Cottage and Broome said...
I love those vintage bags! Thanks for hosting have a great 4th, Laura
- July 4, 2012 at 11:54 AM
- Karen said...
Thank you so much for featuring me. I appreciate it more than I can say. I love your collection, everything was made so beautifully in the old days. It's good some of it survived for us to admire and collect.
- July 4, 2012 at 2:42 PM
- Stan and Jody Gabara said...
Thanks for hosting this holiday party! Happy 4th...
Jody - July 4, 2012 at 3:17 PM
- Doll in the Looking Glass said...
Thanks for hosting this gathering on a holiday! Your treasures are so lovely -- tattered and worn because someone loved them for many years. It is good they found another loving home with you, Patti.
Debra - July 4, 2012 at 3:26 PM
- Gina @ VictorianWannaBe said...
Hi Patti! You ARE a kindred spirit! So glad we've connected! Your blog is wonderful and I will have to get caught up on your older blogs. Love your treasures, especially the velvet album! I have a weakness for Victorian velvet albums and frames!
Can't wait to meet again!
Gina - July 4, 2012 at 4:27 PM
- piccolaceleste said...
ciao, grazie per essere passata ..quante cose belle!!!complimenti e tutto meraviglioso baci a presto lu..
- July 4, 2012 at 4:52 PM
- Johanna Gehrlein said...
Hi Patti,
this photo albums and candy boxes are to die for. What great time they have experienced. Would be so nice if they could tell us their life. I love old photos, especially when I know, who the persons are. We all get a bit tarnished with the years of our life. Thank you for sharing your rgeat collections and the wonderful inspirations of your features.
Best greetings, Johanna - July 4, 2012 at 5:35 PM
- Jill said...
I could not agree with you more. But now, however, I'm feeling ashamed and ill as I have some albums like this and must figure out where they are!
- July 4, 2012 at 7:21 PM
- Little Black Footprints said...
What a lovely blog and fantastic album, hope you had a beautiful 4th of July xx
- July 4, 2012 at 7:29 PM
- Liz @ Quirky Vistas said...
How sweet of you to come by with your encouraging words at my place, Patti. You are so right. Freedom has cost us dearly in the treasure and blood of those who serve. Thanks for sharing the holiday with me via the internet!
Liz - July 4, 2012 at 7:49 PM
- Julie Marie said...
Oh Patti, once again I am in awe of your beautiful tresors... they too tug at my heartstrings... I love the way you have with your words, weaving enchantment and romanticism into each and every piece... oooh the stories they could each tell... tattered and torn are all the more precious to me... as I know they were (and are) truly loved... that handbag and coinpurse are my favorites... or wait!... maybe it's the photo albums... no, it's definitely the vintage chocolate boxes... or, or... see how you are?... you have me loving every single one of them!... xoxo Julie Marie (Hello Paula!)
- July 4, 2012 at 7:53 PM
- June said...
Patti this post struck me right in the heart. I feel the same way about beautiful worn articles with age. You have such a way of photographing your treasures that makes them even more lovely.
hugs from here... - July 4, 2012 at 10:38 PM
- FABBY'S LIVING said...
Thank you for having me party this week too! Happy 4th. of July too.
I love antiques and so yeah..I love things that show they've been loved and I could continue loving them in my house! Hugs,
FABBY - July 4, 2012 at 11:44 PM
- Burlap Luxe said...
Hi Patti, about imperfections, I have a hard time finding beauty in a piece that does not have some imperfections :)
This is a beautiful well written post, and your photo's fit its story soulfully.
Thank you Patti for making time on your 4th to visit me.
I so enjoyed the day filled with red, white, and blue but I am looking forward to what this week has in creative works for me! :)
Have a beautiful week and weekend to come finding pieces that inspire what we so look forward to from you.
Dore - July 5, 2012 at 1:55 AM
- Rhissanna said...
Thank you coming over and making such a sweet comment on my blog. I agree about the faded and the flawed; they have a beauty that shiny new things don't.
- July 5, 2012 at 3:18 AM
- Castles Crowns and Cottages said...
Oh that photo album with the beautiful metal embellishments...I found one once at a good price but the entire album was TOO tattered. SO, I took off the numerous metal embellishments and I used those for art projects! I love to see what PARTS of a whole I can use.
I hope you had a wonderful fourth! Isn't it LOVELY to be off from school? The heat was a bit excessive for us to be out. We were invited to go to a friend's house for a cook out but NOT IN THIS INFERNAL HEAT!
LOVE TO YOU PATTI! Anita - July 5, 2012 at 5:36 AM
- 1suertesalv1 said...
It looks so precious!
- July 5, 2012 at 8:43 AM
- Kim said...
Thank you girls first for always showing us such cool, amazing finds and helping us to join in the story of these pieces. It is always good to see the beauty you find.
Second, thank for hosting every week and giving bloggers a very classy place to share.
And third, a humble thank you for the feature of the pallet table. It is very much appreciated.
email@example.com - July 5, 2012 at 9:18 AM
- Unknown said...
"chipped porcelain, tarnished silver and clocks that don't keep time." sigh...me too! Kindred spirits are WE! (LOVE those gorgeous photo albums!) :)
- July 5, 2012 at 9:32 AM
- Angelsdoor * Penny said...
- This comment has been removed by the author.
- July 5, 2012 at 12:07 PM
- Angelsdoor * Penny said...
Dear Patti,
How very kind of you to visit and leave such a sweet note about Darby.
I too, love the worn and tattered.
I absolutely love that old album.. If I were given something like that as a gift I would be in heaven.. To me, holding something as this is holding a part of history and wondering about it's past with the people who owned it.
Beautiful post... I love your collection.
Penny - July 5, 2012 at 12:09 PM
- WhiteWhispers2u said...
I love Indian food, looks great~Cheers Kim
- July 5, 2012 at 1:02 PM
- WhiteWhispers2u said...
Beautiful Albums for sure I would have scooped those babies up! Great treasures enjoy~Cheers Kim
- July 5, 2012 at 1:04 PM
- Curtains in My Tree said...
hun I love the same things plus tons more
I like old worn law books also
I just called my friend and she said she still has some to giveaway , maybe I should have a giveway on my blog and give some away? good idea? - July 5, 2012 at 1:44 PM
- Sherry @ No Minimalist Here said...
They are beautiful pieces! Thank you for joining the Open House Party.
- July 5, 2012 at 3:59 PM
- Red Rose Alley said...
Oh yes, I also have a love for the old, weathered, and tarnished look. The velvet candy box caught my eye because I have always loved velvet, and the victorian photo album is a treasure and very unique. I hope you are having a nice summer. I always enjoy your posts very much.
~Sheri at Red Rose Alley - July 5, 2012 at 4:15 PM
- The Charm of Home said...
What a beautiful album! Love it! Thank you for hosting!
Sherry - July 5, 2012 at 5:28 PM
- Barbe @ Beez Rental Designs said...
Your pictures are beautiful. Thanks for hosting again.
Barbe - July 5, 2012 at 5:53 PM
- Honey at 2805 said...
Your tattered and torn pieces are lovely!
Thank you for sharing your creativity at Potpourri Friday! - July 5, 2012 at 6:16 PM
- Palomasea said...
These are gorgeous, dear Patti!
It is definitely visceral for me as well...
I was so happy to see your message, sweet friend!
Sending love,
- Irina - July 5, 2012 at 8:57 PM
Oh, Patti! What a beautiful post! I love your pretty albums and boxes you've acquired! I've said it before but you have the most gorgeous things and you take beautiful pictures.
Be a sweetie,
Shelia ;) - July 6, 2012 at 8:56 AM
- Clara said...
Beautiful post Patti! I love the velvet covered and decorated candy boxes. Your shabby does look good. Love it all.
~Clara - July 6, 2012 at 10:46 AM
- Betsy@My Salvaged Treasures said...
I agree completely. If we buy what we love, we'll never be disappointed. Your beautiful old treasures are perfect just the way they are.
- July 6, 2012 at 12:31 PM
- Jennelise said...
Thankyou so much for your kind comments on my post and your invitation! It is always lovely to hear from you! I love to visit your blog and your party :)
Jennelise - July 6, 2012 at 10:20 PM
- romance-of-roses said...
Thank you for visiting. Your blog is always so charming and full of pretties and information. Hope to join you soon on what's it Wednesday.
Hugs...Lu - July 6, 2012 at 11:47 PM
- Gina said...
Beautiful treasures, time worn to perfection!
Thanks for inviting me to link up my project. I am now following you. - July 7, 2012 at 9:53 AM
- Little Miss Maggie said...
I love your vintage collection of albums. They are beautiful. I'd much rather have something worn and loved than something new and impersonal any day.
- July 7, 2012 at 2:05 PM
- The Polka Dot Closet said...
Oh goodness, I would never pass on those old and worn pieces!! They are gorgeous, I love the photo album and purse, you always have the best stuff!
Carol - July 7, 2012 at 4:56 PM
- Kelly said...
yes, I find that the worn stuff appeals to me more and more. It still has to fit in with the rest of my home though. Those are some great pieces!
- July 8, 2012 at 12:19 PM
What lovely treasures! I'm with you I love worn objects that tell a story! Your features are amazing! Each is so unique and so deserving of a feature! I hope your Fourth was very special!
- July 8, 2012 at 7:46 PM
- Diana said...
All of the lovelies you featured here I would fall in love with as well. I also respond to the time worn and loved. Thank you for sharing.
Diana - July 8, 2012 at 7:55 PM
- Unknown said...
Oh Girl did you hit the nail on the head!!! I LOVE that album and have one just like it except mine is green! :) I must pull it out of a hole and show it! :D Yours is just lovely and I share your sentiments! :)
Hugs, - July 9, 2012 at 2:32 AM
- Barbe @ Beez Rental Designs said...
Hello ladies,
wanted you to know you've been nominated for the Versatile Blogger Award.
Barbe - July 9, 2012 at 4:31 AM
- An Oasis in the Desert said...
Your vintage boxes and books are so lovely. I have an old Bible that belonged to my Great-Grandmother, which was then lovingly used by my Grandmother. My Gramma & I were extremely close, so she gave the Bible to me before dementia completely took her mind. I truly treasure this connection with my family history.
I'm adding your Party to my "Party List," so I can remember to link up some time. I guess I thought your "What's It?" party was just for vintage-type things, but after reading more closely, I realize pretty much anything goes....LOL!
Hope you have a great week!
CAS - July 9, 2012 at 10:37 AM
- Rose :: Fine Craft Guild .com said...
Beautiful images! Thank you for linking it up at our party at http://www.FineCraftGuild.com/party/
Looking forward to your contributions again tomorrow, when a new party will open.
Have a creative day,
~ Rose - July 10, 2012 at 4:42 PM
- Shirley@Housepitality Designs said...
I just love the stories behind your beautiful treasures...I learn so much each week...I enjoy reading the stories each week....just visiting this week....until next week..Have a great one!!
- July 10, 2012 at 8:04 PM
- Unknown said...
Thank you so much for hosting! I love your wonderful blog!! This is my first time to link up here, and I am so excited to be here. :)
Have a great week! - July 10, 2012 at 10:50 PM
- Uniquely Ella said...
Your blog is such a pleasure! Lots of blogs to look into this weekend. Loving that vintage coin little purse, just lovely.


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