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Gears of War 3 Walkthrough
Rev up that old Lancer, COG! Our Gears of War 3 Walkthrough gets you ready with info about new weapons, changes to Horde 2.0, the brand new Beast mode, and a video walkthrough.
We'll begin emailing you updates about %gameName%.
- Weapons: How returning weapons have improved and new guns to wield
- Maps: The ten multiplayer maps for Versus, Horde, and Beast
- Horde: Horde 2.0 boosts more strategy and teamwork than its old man
- Beast: Take the role of the Locust and smash puny humans
- Walkthrough: Find out how we handled the Locust Hordes and discovered hidden collectables
- Xbox 360 Achievements: Boost your Gamerscore with a huge list of Achievements
What's New:
- September 21, 2011: Version 1.1 of the Guide is ready. The video walkthrough now spans the entire game. We also added the Achievement list.
- September 20, 2011: Version 1.0 of Gears of War 3 Walkthrough Guide is up and at them. We will be updating in the next few days, so check back later for more info.
Gears of War 3 features all new additions to the COG and Locust arsenal. Even some of the returning guns have improvements and changes that set them apart from the Gears 2 versions.
There are three different Rifles to select for your default loadout. The Lancer and Hammerburst make a return from Gears 2, while the Retro Lancer is brand new to part 3.
For Gears 3 you can now aim down the sights of the Hammerburst. This allows for even more long ranged accuracy and stability. Still, the Hammerburst isn't nearly as lethal as either Lancer, but it is great for when you want to secure a down and Execution.
The new Retro Lancer has a huge recoil and poor accuracy. It's best to use short controlled bursts of fire to maximize the Retro's strong damage. The Lancer is further equipped with a sharp bayonet that can be used to charge in and skewer enemies. Though the Retro Lancer charge is powerful, it isn't the only means of close damage: you can still wield it as a melee weapon and perform Executions.
Related to Rifles but not part of the default loadout is the tried and true Longshot. This sniper rifle has the same powerful force that can obliterate enemies with a well placed headshot. One slight disadvantage to the gun is that enemy targets will be given a very brief glint to warn them of possible headshots.
Close Range Weapons
For your default shotguns you have the selection of the popular Gnasher or the brand new Sawed-Off. The Gnasher is more or less the same, though it does seem a tad less powerful compared to its Gears 2 days. It might take an extra (or simply well placed) shot to mutilate your enemy.
The high powered Sawed-Off can instantly kill one or more enemies at very close range. However, this weapon is among the slowest weapon. If you miss or simply fail to kill all of your targets, get the hell out of there. Waiting to reload your Sawed-Off will simply leave you a bloody corpse.
The Scorcher can also be considered a CQC weapon, though you can't use it in your default loadout. The only true upgrade to the Gears 3 flamethrower is the added Execution.
Explosive Launchers
In Gears of War 3 you can now find the Boomshot mounted on the Locust Multi-Turrets. Both the Boomshot and Torque Bow return, but the main attraction is the Digger.
This launcher will send out an underground burrowing creature that will leap out and explode when coming in contact with enemies. This is a great weapon for killing enemies behind cover (or forcing them out into the crossfire). It does have some drawbacks, such as being hard to aim while standing at a very different height than your target.
The Snub and Boltok work just like their Gears 2 builds (One being rather weak and fast, the other damn strong). The real change is the Gorgon. Unlike the Gears 2 Gorgon Pistol that only shot short bursts, the Gears 3 Gorgon is now a fully automatic Sub-machinegun. This upgrade makes the Gorgon almost into a bite sized Lancer and is great when paired with a Boom Shield or meaty hostage.
Heavy Weapons
The biggest and strongest guns in the game. Holding on to these will slow you down, but are over all worth it. Returning to Gears 3 are the Mortar and Mulcher. The brutal Mulcher now has the added benefit of firing while moving, making it deadly even without cover.
The real treat is the new Oneshot. As the name implies, you simply amount, aim, and let loose a deadly shot that will destroy anything in its path. This is a seriously overpowered monster that can lay waste with a fast trigger finger.
Additionally the campaign features the Vulcan, a two manned minigun that hails down an absurd amount of bullets. However, the wielder cannot reload on their own, and requires a teammate to manually crank the ammo box. Get used to being daisy chained to your brothers in arms.
Last, you can now wield the Butcher's powerful Cleaver. Yes, it's not a gun, but it still has durability, meaning you have to handle it with care. The Cleaver's damage is brutal, taking out Drones in one hit, and can down boomers over its three hit combo. Unlike the other heavy weapons you can also run while armed with this mighty slap chop.
There are ten default maps to engage in heated multiplayer action. Each map has 3-5 Command Posts, where humans can set up a base in both Horde and Beast modes. There are default weapon spawns, but can be adjusted in the match type setting.
- Command Posts: 5 (North, South, West, East, and Center)
- Primary Weapons: Digger (South Checkout)
- Pistols: 2 Boltok (West and East side of Electronics)
- Grenades: Frag (Photo Center), Incendiary (North of Checkout)
- Heavy Weapons: Mulcher (Between Electronics and Photo Center)
- Command Posts: 4 (North, South, West, and East)
- Primary Weapons: Scorcher (Security Trailer), Torque (Anchor)
- Pistols: 2 Boltok (Pump Station and west of Cargo Spawn)
- Grenades: Ink (Pump Station), Incendiary (Center of map lower level)
- Heavy Weapons: Oneshot (Banner)
- Command Posts: 5 (Outside Bank, south of Bank, Boardwalk, Restaurant, and east of Boardwalk)
- Primary Weapons: Longshot (Boardwalk), Digger (Belltower)
- Pistols: 2 Gorgon (Bank and Restaurant)
- Grenades: 2 Smoke (west and east of Boardwalk), Incendiary (Center of map)
- Command Posts: 3 (APC, Garden, Lobby)
- Primary Weapons: Torque (Elevator), Digger (South center)
- Pistols: 2 Gorgon (Near APC and Garden Posts)
- Grenades: Incendiary (Front Entrance)
- Command Posts: 4 (North, South, West, and East)
- Primary Weapons: Digger (Sanctuary)
- Pistols: 2 Gorgon (Cellar and Library)
- Grenades: Frag (North of Sanctuary), 2 Ink (West and east of Sanctuary)
- Heavy Weapons: Mortar(Balcony)
Old Town
- Command Posts: 5 (North, South, West, East, and Center)
- Primary Weapons: 2 Scorcher (West and east of Alley), Longshot (Belltower), Digger (North Alley)
- Pistols: 2 Gorgon (West and east of Belltower)
- Grenades: 2 Smoke (West and east of Market), Frag (Market)
- Command Posts: 5 (Northwest, Southeast, Southwest, Northeast, and Center)
- Primary Weapons: Scorcher (Center Post), Hammer of Dawn (Collapse)
- Pistols: 2 Boltok (East of Bridge, South of Steps), Boom Shield (Steps)
- Grenades: 2 Incendiary (Office and Subway)
- Command Posts: 5 (North, South, West, Southeast, and Center)
- Primary Weapons: 2 Longshot (West and east of fortress), Digger (Fortress)
- Pistols: 2 Gorgon (Bunker and west of Valley Spawn)
- Grenades: Incendiary (Center of Map)
- Heavy Weapons: Oneshot (Cargo Ship)
- Command Posts: 4 (North, South, West, and East)
- Primary Weapons: Digger (Scoreboard)
- Pistols: Boltok (Scoreboard)
- Grenades: Smoke (Concession Stands), Incendiary (Downed Raven)
- Heavy Weapons: Mulcher (Balcony)
- Command Posts: 4 (North, South, West, and East)
- Primary Weapons: Scorcher (Cave underground), Digger (North of crane)
- Grenades: 2 Ink (West and east of Nest)
- Heavy Weapons: Mulcher (Nest), Mortar (Crane)
Horde has undergone some major changes from its Gears 2 incarnation. There is a greater emphasis on teamwork and base control. You'll want to stick together with your team to increase chances of survival. A lone wolf might score some kills, but in the end won't have the proper protection to outlast the many waves of Locust and Lambent.
You start with a small sum of $1000, but gain more by killing enemies and completing objectives. You can also give money to your teammates by placing your crosshairs on them; use this to pool for a single powerful upgrade. Sometimes it's better to quickly build a strong Turret, rather than spread around dozens of weaker Spikes.
Also, you can spend your personal cash to respawn after dying. This starts at $1500, but increases as you progress along the waves.
Command Posts
Each map has between 3-5 Command Posts in which to set up your base of operations. You can only build Fortifications that are in close proximity to your Command Post. The first Command Post is free, but the rest will require a good sum of cash at $2000. Choose your position wisely, as you'll need to make sure you have adequate cover. For example, on Checkout you may want to avoid making your first Post at the Photo Center, as it is very open and right smack in the middle of the map. A better alterative is to hunker down in Electronics, which only has a few openings and is close to a Mulcher spawn.
In some cases, being in the center of the map can be fairly useful. At Old Town, setting your base in the Market gives you rather secure cover. The Locust have to come through a few small openings and can be shot through the short walls on the east and west sides of the market square. On other maps such as Hotel, there isn't a clear best spot. Both the APC and Garden Spawns are far too open, while the Lobby has several places to build spikes, but has too many far off entrances.
Still, having well built spikes and turrets should be enough to overcome a Command Post's tactical position.
There are five different Fortifications you can purchase with your earned cash. As you spend more on a particular ability, it will slowly level up and become stronger. At first you'll only have access to the lowly level 1 Spikes, but gain the new Fortifications by spending more money on the earlier defenses. You will keep all of your accumulated unlocks for future Horde games, so feel free to grind and spend to your heart's content.
First off are Barriers (starting as Spikes, but upgrades include Wires). These will slow down and damage approaching enemies. These are great for deterring melee enemies such as Butchers and Wretches. However, Barriers won't do much against ranged Locust such as Drones armed with Lancers or Longshots.
The second set of Fortifications are Decoys. These dummies will draw enemy fire until they are destroyed. At higher levels the Decoys are more durable and convincing, attracting more enemy attention and leaving you free to blast the Locust from behind.
Next you'll gain access to Retro Lancer Turrets (Which can upgrade to Lancer and Troika versions). These bad boys have a good rate of fire, but leave you grounded and a key target for snipers and Boomers. The Turret also has limited ammo and can be destroyed by enemy attacks. The turret is great in a defensive pinch, such as a boss wave, but most of the time can be left alone.
The fourth Fortification is the automated Sentry. This will defend a small area and actively shoot at the first Locust that comes into range. This is great for covering areas of the map your team can't currently reach. The main weakness of the Sentry is its limited range, making it a prime target for Longshot and Hammerburst users.
The final Fortification is the Silverback Minigun, an exoskeleton mech that is armed with rapid-fire machineguns and rockets. This is great for taking on large slow bosses, such as the Brumak. The Silverback costs loads of dollars, so be sure to save it for just the right occasion.
Weapons and Bonuses
At the start of the match you'll only be equipped with your default Loadout. To gain extra weapons and ammo crates on the map you'll need to spend money. Your purchase is only good for one weapon, and you will need to spend more cash to grab a second or third spawn of that much needed Scorcher or Frag Grenade. Despite most items costing a pretty penny, the Boom Shield is still free.
Besides spending money (and looting the items off of dead Locust), some bonus waves will reward dollars or supply drops for completing a particular objective. These typically include making a number of Executions or getting a set amount of kills in a short time. As with other aspects of Horde, working with your team and planning out these bonus tasks will hasten their completion.
Other waves include boss waves where Myrrah will unleash some of the strongest enemies. These can include multiple Berserkers, Brumaks, Gunkers, and Reavers and Corpsers. Single large bosses, such as the Brumak, are actually fairly easier to deal with than storms of strong Gunkers or Berserkers. Keep your money saved up for Silverbacks and Turrets to help defend against these ominous threats.
Beast mode is the reverse of Horde. You have control over several types of Locust, each purchased with different amounts of money. Keep in mind that the playable Locust do not have regenerating health, so defense is as important as offense. Your goal is to break down fortifications and kill every human in the area. You have one minute to complete this objective, but will be rewarded with time and money for each down and kill your team scores. If you fail to kill all enemies within the time period, you'll be struck down by the Hammer of Dawn.
You have four different tiers of Locust, each of which are unlocked as you gain more money. As a rule of thumb lower end enemies are weaker and cheaper, but can still be useful when paired with the beefier (and costly) allies. Try to balance your budget, typically using tier 2 and 3 Locust for the bulk of your team, and reserving tier 4s for enemy miniguns and clustered heroes.
Among our favorite team of five includes a Mauler, Savage Drone, Boomer, Savage Grenadier, and Armored Kantus. The Mauler acts as a tough frontline tank that can smash down barriers. The Boomer is equally strong and causes further havoc with his explosions. The Grenadier is the main form of surprise damage, sneaking and rolling around back, getting in quick kills with their Gnasher. The three of them are supported by the Drone's cover fire and quickly healed by the Kantus' Screams.
Level 1 Locust
The first wave of Locust are cheap and defensively weak, however they have some great utility skills that will still help the rest of the team. The Wild Ticker ($75) has a huge bonus for taking down enemy fortifications and can eat grenades. Your team should have two or three of these early on to quickly hit the enemy. The normal Ticker ($75) is good for a single quick explosion, but their kamikaze attack might waste precious seconds as you wait for a respawn. Rounding out the smaller runts includes the Wretch ($225), which can use cover and stun enemies. Once fortifications are removed, the Wretch's quickly and wily movement will help with taking down basic Stranded.
The more humanoid Locust includes the Savage Drone ($450) and the larger Butcher ($300). The Savage Drone is armed with a Retro Lancer, making for a good mid range attacker that can be placed in the back rows. As this is your first ranged Locust, you can use the Savage Drone to attack passed fortifications and forgo having to break them down with a Wild Ticker. Finally, the Butcher is a hulking Boomer type Locust armed with a cleaver. They are slow, but make up for it with strong attacks and extra resistance. However it's better to wait for the next upgrade of Boomers: the Mauler.
Level 2 Locust
The second level of playable Locust requires quite a jump in money. Overall their power, defense, and buffs make the price tag worth it. First to join the fray is the Kantus ($975), who are armed with a Gorgon Pistol and Ink Grenades. Their most potent ability is Scream, which heals and revives injured teammates (Note that it doesn't affect the caster). Having one--or even two--Kantus on your side will greatly boost your survivability.
The more attack based units include the Bloodmount ($750) and Mauler ($1350), both of which make great additions to the party. The Bloodmount can stomp on enemies for high damage. They are additionally mounted with a Rider that freely guns down enemies. The Rider normally goes after who ever they see (including wasting time on Human decoys), but can be directed with spotting. The Mauler is a stronger version of the Butcher, this time geared with a Flail and Boom Shield. Use of the shield will greatly slow down movement, but can make you near invincible while advancing. The Flail is a powerful melee weapon capable of both destroying fortification and killing clusters of Humans.
Level 3 Locust
Level 3 Locust are more situational, but still provide heavy damage. First on the list are Giant Serapede ($1350), who have a strong electrical bite and are well protected from the front. Their only vulnerable area is their back, so make sure your team has some type of Drone or Boomer to help with protection. They aren't very good at destroying fortifications, so make sure a path is cleared before switching to a Serapede.
Rounding out the beast types is the Corpser. Savage Corpsers ($900) have good defense from their armored legs and have a strong stomp attack. They can burrow into the ground to surprise enemies, but if usually too defensive for most fights.
This tier also includes new Drones and Boomers, the Savage Grenadier ($1050) and the species named Boomer ($1500). Grenadiers are armed with Frag Grenades and a Gnasher Shotgun. They can deal out heavy damage but require getting in close. Like with Wretches and Serapede, you'll want to create a path to the enemy before switching to a Grenadier. Alternately, they make for a good rear support as the rest of your team distracts the Humans. Last, the Boomer is armed with a Boomshot that can easily lay waste to Turrets and Miniguns.
Level 4 Locust
The Level 4 Locust include the heartiest of the bunch. First is the deadly Berserker ($5625) who can soak up ridiculous amounts of damage. Their charge and smash and instantly kill or down most enemies, but can be hard to control. It's best to leave these expensive monsters for the hardiest fights, including the final wave against Prescott.
Among the best defensive units is the Armored Kantus ($3375). While it loses the Ink Grenades from its earlier form, the Armored version is blessed with dual Gorgons, high defense, and the ability to make attack rolls. It is recommended that you always have one of these tough cookies to help protect the team.
The final ally is the Savage Boomer ($1650), who is armed with a Digger Launcher. The Digger is a great weapon for taking out clusters of baffled Humans, but keep in mind that it can often stop short of its intended target.
The Humans are your intended target, but it's not like they are going to willingly bend over and take it lightly. They have a number of defensives and weapons to keep your Locust Army at bay.
The Humans are bunkered down in a small area of the map, and are using a number of creations of various quality to hinder your assault. Barriers slow down and damage your advance; you can walk through them, but your movement will be so slow that you'll be incredibly vulnerable when crossing them. It's best to first break down these walls with a Wild Ticker or Mauler before advancing.
The Humans will also set up Decoys, which can distract those not paying clear attention. The main obstacle of Decoys is for Bloodmounts who will need to manually spot for their Rider, or else the mounted Drone will waste their time gunning down a piece of cardboard.
Among the more deadly Fortifications includes the automated Sentry and the Mounted Lancer Turret. Sentries will fire at anyone that comes in close, while the Turret needs to be controlled by a living character. Both of these should be taken on by either a swift unit (Such as the Serapede) or a very strong one (Boomer).
The final Fortification is the Silverback Minigun, an exoskeleton mech that is armed with rapid-fire machineguns and rockets. It is tough as nails and require Boomers (or even Berserkers) to take on. It's strong enough that you might even need a Kantus or two to help keep your Boomers alive. Keep in mind that if a vacant Silverback can be manned by other Humans, so be sure to destroy the armor fully before moving on.
The Human survivors are mainly comprised of weaker soldiers and refugees, still with their array of weapons and Fortifications they can still be deadly. Stranded are the most basic type of enemies, whom are easily killable with one or two melee hits. Next up are the COG Gears who have more health and access to stronger weapons. They aren't much of a threat, but should still be quickly dealt with like the weaker Stranded. The strongest grunt is the Onyx Guard, who typically only arrive to help important heroes such as Hoffman and Prescott. They are more lethal than the other COGs, often starting with Silverbacks. Outside of Heroes, Onyx Guards should be the number on priority target.
Hero units are the best of the Human forces. They include the main stars of the game: Marcus, Dom, Baird, Anya, Sam, Dizzy, Carmine, Jace, Cole, Hoffman, and Griffin. Prescott also joins for the final 12th wave and your main objective is to eliminate him. As a rule of thumb Heroes are much more deadly and intelligent than soldiers, making them a higher priority to engage and kill.
Unlike the lower grunt soldiers, Heroes can survive the initial kill and will only be downed. This will require you to quickly follow up with another attack or execution, otherwise the Hero might be revived, or worse alert the rest of the enemies to your presence. As a bonus Heroes will grant more time and money than the generic troops.
Act 1: Prologue-Chapter 2
Troubled Past
Anchored Part 1
Anchored Part 2
Abandon Ship
Act 1: Chapters 3-6
Helping Hand
Hanging by a Thread
Act 2: Chapters 1-3
Shipwreck Part 2
House of Sand
Forced Entry
Act 2: Chapters 4-7
Trench Run Part 1
Trench Run Part 2
Act 3: Chapters 1-3
Breakneck Run
Act 3: Chapters 4-5
Ghost Town
Brothers to the End Part 1
Brothers to the End Part 2
Act 4: Chapter 1
Ashes to Ashes Part 1
Ashes to Ashes Part 2
Respect for the Dead Secret Achievement
Act 4: Chapters 2-3
Crater Part 1
Crater Part 2
Hang 'em High Part 1
Hang 'em High Part 2
Act 4: Chapters 4-6
Batten Down the Hatches
Bon Voyage Part 1
Bon Voyage Part 2
Bon Voyage Part 3
Watery Grave
Act 5: Chapters 1-2
Home Away from Home Part 1
Home Away from Home Part 2
Blackout Part 1
Blackout Part 2
Act 5: Chapters 3-4
Shattered Paradise Part 1
Shattered Paradise Part 2
Act 5: Chapters 5-6
Ascension Part 1
Ascension Part 2
Ascension Part 3
Reckoning Part 1
Reckoning Part 2
Xbox 360 Achievements
|Achievements Name
|How To Earn
|Marcus, It's Your Father
|Story Progression in Prologue (Standard or Arcade).
|Swimmin' in Glowie Gravy
|Story Progression in Act 1 Chapter 2 (Standard or Arcade).
|We Struck Gold, Son!
|Story Progression in Act 1 Chapter 3 (Standard or Arcade).
|My Turf! Cougars Territory!
|Story Progression in Act 1 Chapter 5 (Standard or Arcade).
|Putting it Scientifically...
|Story Progression in Act 1 Chapter 6 (Standard or Arcade).
|Okay, Now We Find Hoffman
|Story Progression in Act 2 Chapter 1 (Standard or Arcade).
|Oh Yeah, It's Pirate Time
|Story Progression in Act 2 Chapter 5 (Standard or Arcade).
|Thanks For Flying GasBag Airways
|Story Progression in Act 2 Chapter 7 (Standard or Arcade).
|Anvil Gate's Last Resort
|Story Progression in Act 3 Chapter 1 (Standard or Arcade).
|Was it Good For You?
|Story Progression in Act 3 Chapter 2 (Standard or Arcade).
|Lost Your Good Driver Discount
|Story Progression in Act 3 Chapter 3 (Standard or Arcade).
|Brothers to the End
|Story Progression in Act 3 Chapter 5 (Standard or Arcade).
|Think You Can Handle That?
|Story Progression in Act 4 Chapter 3 (Standard or Arcade).
|Baird's Favorite Kind of Toy
|Story Progression in Act 4 Chapter 5 (Standard or Arcade).
|Welcome to -redacted-
|Story Progression in Act 4 Chapter 6 (Standard or Arcade).
|Look at That, Instant Summer.
|Story Progression in Act 5 Chapter 2 (Standard or Arcade).
|Ok. Faith. Yeah. Got It.
|Story Progression in Act 5 Chapter 5 (Standard or Arcade).
|You're Dead! Now Stay Dead!
|Story Progression in Act 5 Chapter 6 (Standard or Arcade).
|Ready for More
|Complete all campaign Acts on Casual or Normal Difficulty (Standard or Arcade).
|Ain't My First Rodeo
|Complete all campaign Acts on Hardcore Difficulty (Standard or Arcade).
|That's Just Crazy
|Complete all campaign Acts on Insane Difficulty (Standard or Arcade).
|Recover 5 Campaign Collectibles (any difficulty, Standard or Arcade).
|Pack Rat
|Recover 20 Campaign Collectibles (any difficulty, Standard or Arcade).
|Recover all 42 Campaign Collectibles (any difficulty, Standard or Arcade).
|Remember the Fallen
|Recover all 15 COG Tags during the Campaign (any difficulty, Standard or Arcade).
|My Fellow Gears
|Complete all Campaign Acts in Co-op (any difficulty, Standard or Arcade).
|We Few, We Happy Few...
|Complete all Campaign Acts in 4 player Co-op (any difficulty, Standard or Arcade).
|Level 5
|Reach level 5.
|Level 10
|Reach level 10.
|Level 15
|Reach level 15.
|Level 25
|Reach level 25.
|Level 50
|Reach level 50.
|Judge, Jury, and Executioner
|Get a kill with every possible execution finishing move (any mode).
|Wrecking Locust
|Get a kill with every Locust monster in Beast mode (any difficulty).
|Enriched and Fortified
|Complete all 50 waves of Horde mode (any difficulty, any map).
|It's All About the Loot!
|Earn the Bronze "Loot Courtesan" medal.
|All for One, One for All
|Earn the Bronze "Force Multiplier" medal.
|First Among Equals
|Earn the Silver "Number 1" medal.
|Award Winning Tactics
|Earn at least one Onyx medal.
|Seriously 3.0
|Reach level 100 and earn every Onyx medal.
|Welcome to Versus
|Kill 10 enemies in Team Deathmatch (Standard or Casual).
|The Versus Sampler Platter
|Complete one match of all six Versus game modes (Standard or Casual).
|Welcome to Horde Mode
|Survive the first 10 waves of Horde mode (any difficulty, any map).
|Welcome to Beast Mode
|Survive all 12 waves of Beast mode (any difficulty, any map).
|Welcome to Arcade Mode
|Complete 5 Arcade Campaign chapters in co-op (any difficulty).
|Welcome to the Big Leagues
|Demonstrate your skill in Casual Versus multiplayer.
|Wait, What Time is it?
|Earn the maximum Consecutive Match Bonus in Versus multiplayer (Standard or Casual).
|Execute an Epic employee, or someone who already has Lambency, in Versus multiplayer (any mode).
|Earn the Onyx "War Supporter" medal.
|Respect for the Dead
|Your respect for the dead earned you access to Griffin's special weapons stash.
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Yahoo! editors have selected this video as a favorite of 2012. This report originally ran on GMA in July. The original video has garnered more than 11 million views on YouTube.
The woman made famous by a viral video showing her terrified reaction when a shark unexpectedly grabbed the bait at the end of her fishing line says she has no need to go near the ocean now.
Her fiancé who captured her expletive-laced reaction, however, says he has already dived back in to try to catch the shark for good.
"It would have been nice to get it on the first try … but we're not done trying," William Moore said today on " Good Morning America," appearing live with his fiancée, Sarah Brame, from the spot outside their vacation home in Cherry Grove, S.C., where the shark encounter occurred.
"We actually rigged up a bull shortly after that video was shot and we threw out the bait and actually hooked a shark and tried to catch it," he said.
Moore of Franklinton, N.C., was helping Brame reel in her first catch on a fishing trip Tuesday when they, along with Brame's stepfather, Van Hughes, got the surprise of a lifetime.
As Brame reeled in the red drum fish she had just caught, a shark pierced through the water and grabbed her catch.
"It was crazy. It honestly kind of scared me," Brame said. "There was no evidence anywhere that he was lurking in the water."
The video posted to YouTube by Moore and entitled, "The One That Got Away," shows what happened next. While Brame was surprised by the shark, estimated by the family to be a bull shark between four to six feet long and weighing more than 200 pounds, she was not at a loss for words, releasing a string of expletive-laced screams and cries for help.
The shark got away but Moore and Hughes remained undaunted, recruiting another relative and going back into the waters just minutes later for another try at the evidently hungry shark.
"They rigged up one of his [Hughes] big chums and threw out a full drum body with the [inaudible] cut off of it and the shark took the bait," Moore said. "I mean he wasn't even sitting in the water 10 minutes and he took the bait."
"We fought him for about 45 minutes but eventually he broke our line," he said.
The couple said they swam in the now shark-infested waters near their vacation home the past two years but not this year. Brame says she has "no need" to get in the waters now, while Moore said he's going to keep trying and made a promise to bring evidence of his big catch to "GMA" first.
"If we hook the shark, I'd love to come back and take pictures and show you all," he said.

subset: commoncrawl


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Sharon Van Etten Shares Songs About Work-Life Balance at the WSJ Cafe
Singer Sharon Van Etten finds that balancing her career with her romantic life can be a difficult task, but it also makes for fascinating songs. The acclaimed musician stopped by the WSJ Cafe recently to perform two intimate versions of songs ("I Love You But I'm Lost" and "I Know") from her new album "Are We There" and sit for a candid interview. She also revealed her path from unpaid music industry intern to critically-adored folk-rock star. For coming live events in music, theater, movies and the arts, follow @WSJCafe.
Watch the videos.


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With the advancement of solar photovoltaic technologies, many related industries are booming as well. As a leader in industrial control, Advantech has become one of the major pioneers pushing for progress in the photovoltaics industry.
An Interview with Hsu Pei-hsiu, Product Manager at Advantech's Industrial Automation Group, China
"Today, when new renewable energy industries including solar and wind power are thriving, we provide the solar photovoltaics industry with products and services supporting their manufacturing equipment and remote maintenance, and also all-in-one services and total solutions", remarks Hsu Pei-hsiu, Product Manager at Advantech's Industrial Automation Group in China.
As for China's present development in the photovoltaics industry, Advantech provides support services for manufacturing equipment, and is able to offer bundled HMI/SCADA products with Ethernet telecommunications for each process involved in the creation of solar cell modules. These major steps include the growth of mono- or poly- crystal silicon ingots, slicing, cleaning, diffusion, etching, coating, screen printing, assembly and packaging, done by machines with an automation control structure composed of supervisory level of human-machine interfaces (HMI) and programmable logic controllers (PLC) communicating via industrial Ethernet switches. The solar module manufacturing machines, Ethernet devices and SCADA software packages are installed at the production lines in the facilities and exemplify operation reliability and maintenance convenience.
For the stand-alone machines, there is need for an HMI to monitor and control all systems accompanied by three to four PLCs. "In this way the equipment manufacturers can choose an embedded fanless Touch Panel PC (TPC) connected to Advantech's UNO-Series fanless embedded controllers via Advantech's EKI Ethernet switches. The UNO-Series configures, monitors and controls the PLC and stores production data, and the EKI switch serves as the communication bridge between TPC and UNO-Series, and the TPC is manipulated with remote monitoring and control software that oversees the status of each UNO-Series and each PLC. The HMI, network, control and data storage devices have their own function blocks separate to each other, thus the reliability and security of the whole apparatus is ensured," Hsu mentions.
Benefiting from the idea of vertical market orientation, each business group in Advantech has a profound understanding of the specific and specialized needs of their targeted industry. Hsu said, "Using a globalized technological platform, we are dedicated to providing our customers with products and services related to equipment maintenance in the photovoltaics industry, with successful application cases increasing every year."
Presently, in remote maintenance, Advantech offers DiagAnywhere software, which is an abbreviation of "Diagnose Anywhere". DiagAnywhere is Windows-based remote maintenance software for remotely monitoring and controlling Advantech TPC, UNO-Series and ADAM devices. It includes software tools for client users and server software for the targeted equipment, and supports operation system platforms including Windows XP, Window XP Embedded, Windows CE.NET 4.2 and Windows CE.NET5.0.
According to Hsu, this practically useful software can report to its user the tasks completed at the remote end, including remote monitoring and control, acquisition of remote screen images and record data, file uploading and downloading. It also supports Windows security certifications. "With this software, the equipment manufacturers can easily maintain the remote equipment based on TPC/UNO structure. They can complete all the needed operation steps through the Internet and thus reduce personnel cost for the maintenance of equipment," Hsu said.
"In the photovoltaics industry, we have heard more and more frequent calls from our customers for the establishment of integrated projects, so we continue to adjust our market strategies to accommodate this trend. At present, the photovoltaics industry is obviously moving toward more "project-oriented" demands, so Advantech continues to enrich its products for solar power plant control, network management, software service and power storage, endeavoring to make itself a trusted 'all-in-one service provider'", Hsu said.
Advantech provides support services for manufacturing equipment, and is able to offer bundled HMI/SCADA products with Ethernet telecommunications
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NASULGC Leadership Collaborative Workshop at PhysTEC 09 Presentations
Opening Remarks
Overview of the PhysTEC project - TalkTheodore Hodapp, American Physical Society
on Tuesday, Mar 11, 2008
The U.S. faces a critical shortage of qualified physics and physical science teachers. Two-thirds of new physics teachers lack a physics degree, and over 90% of middle school physical science students are taught by teachers without a physical science major or certification. In order to address the crisis in physics and physical science education, the American Physical Society (APS), the American Association of Physics Teachers (AAPT), and the American Institute of Physics (AIP) have developed the PhysTEC project. For more information see www.PhysTEC.org.
Pedagogical content knowledge needed to teach physics - WorkshopEugenia Etkina, Rutgers University
on Wednesday, Mar 12, 2008
In this workshop the participants will learn about the concept of pedagogical content knowledge (PCK) and how this concept relates to the preparation of physics teachers. PCK is what distinguishes a content expert from an expert teacher of that content. Some aspects of physics PCK include knowledge of student ideas in different areas of physics, knowledge of effective instructional methods that help students master fundamental physics ideas and ways of reasoning, and knowledge of assessment of student learning. The participants will also learn how to design a course/a sequence of courses for future physics teachers where they start building their physics PCK.
Transforming your undergraduate physics course using Learning Assistants - WorkshopCo-presenters: Valerie K. Otero, University of Colorado at Boulder; Steven J. Pollock, University of Colorado
on Thursday, Mar 12, 2009
Research shows that students have a much better chance of learning physics in physics courses that interactively engage students [1]. Relatively straightforward transformations to physics courses can have large impacts on students' learning [2]. In addition, U.S. universities are failing to recruit and adequately prepare future high school physics teachers [3] and our nation's youth are not getting adequate preparation in high school physics [4]. The Learning Assistant (LA) model addresses these problems by using undergraduate LAs to assist in the transformation of undergraduate courses and at the same time, they make up the pool from which new high school physics teachers are recruited. The LA model has demonstrated effectiveness in improving undergraduate education and in recruiting more physics majors to teaching careers [5]. In this workshop participants will be introduced to the basic components of the LA program and will learn how to use it to make practical changes in their own large-enrollment physics courses. Participants will engage with materials that are used both to train LAs and to transform our undergraduate courses.
1. R. Hake, Interactive Engagement vs. Traditional Methods: A six-thousand-student survey of mechanics test data for introductory physics courses, Am. J. Phys. 66, 64- 74 (1998)
2. S.J. Pollock & Noah D. Finkelstein, Sustaining Educational Reforms in Introductory Physics, PhysRev: ST Phys Ed. Rsrch, (in press, 2008).
3. M. Neuschatz & M. McFarling, Broadening the base: High school physics education at the turn of a new century, findings from the 2001 nationwide survey of high school physics teachers (AIP Press, College Park, MD, 2003).
4. W. Grigg, M. Lauko, & D. Brockway, The Nation.s Report Card: Science 2005, NCES 2006-466. U.S.Department of Education,National Center for Education Statistics, (U.S. Government Printing Office, Washington, D.C., 2006).
5. V. Otero, N. Finkelstein, S. Pollock, and R. McCray, Who is responsible for preparing science teachers? Science, 313 (5786), 445 (2006).
University of North Carolina-Baccalaureate Education in Science and Teaching program - TalkKeynote speaker: Laurie McNeil, University of North Carolina
on Thursday, Mar 12, 2009
Excellence in science teacher preparation is most effectively achieved by means of partnerships between science departments and the School of Education. However, these partnerships are not always easy to form or maintain, because the partners typically do not have identical goals, cultures, or constraints. I will describe the challenges we faced at UNC-CH in developing the UNC-BEST program and give examples of how we have overcome them.


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Mass Effect 3 Special Edition has been confirmed as a Wii U launch title, meaning it will now be available the same day Nintendo's new console releases. Although BioWare previously mentioned it'd be a launch title, the exact day remained up in the air. Now we know it will release right alongside the Wii U. BioWare Edmonton external producer Melanie Faulknor today made the announcement, while highlighting a few of the special features Mass Effect 3 Special Edition will offer those who pick the game up on the Wii U.
"As this was the first time a Mass Effect game would be on a Nintendo console, we wanted to make sure we had a partner that really had a lot of experience working with Nintendo – and that's what Straight Right delivered," Faulknor said in a blog post today. "This was important because this was more than just a standard port project. We've added additional content and new features to fully utilize the Wii U GamePad."
Some of the new features include the ability to control your squadmates, utilize both Shepard and your squad's abilities and even play Mass Effect 3 all from the GamePad. Additionally, the Special Edition will ship with all of the bonus content like the From Ashes DLC, the Extended Cut DLC, the Rebellion, Resurgence, and Earth multiplayer packs, and a bonus heavy weapon already on disc.
Since this is the first time Mass Effect will be available for Nintendo console owners, BioWare decided they must include a way for players to not only learn about the backstory of the trilogy, but make decisions that will ultimately shape the way Mass Effect 3 ends. For that they are including a new update to the Genesis interactive back story comic from Dark Horse which was first released when Mass Effect 2 came to the PS3. This will allow Wii U players to learn the backstory of both prior Mass Effect games and make key decisions at certain story points. These decisions will create a save game that you can import into Mass Effect 3 for a more personalized experience or to see other endings you may have missed based on your decisions.
"I'm really excited that Nintendo fans will have the opportunity to experience the Mass Effect universe. When we were at Nintendo's launch announcement event in New York, we spoke to a lot of gamers who hadn't had the chance to play Mass Effect because we've never released on a Nintendo console before and seeing how exited they were to play the game is one of the best things about this project," Faulknor concluded. "I hope you enjoy playing it as much as I have enjoyed working on the project!"
Mass Effect 3 Special Edition will be available when the Wii U launches on November 18 in North America, November 30 in Europe, and December 5 in Japan.


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So I have to reread Harry Potter and the Sorcerer's Stone for an English project, and I was reading the section about the Mirror of Erised. I remember reading somewhere that the words carved around the top were the mirror image of 'I show not your face but your heart's desire,' and 'Erised' is simply 'desire.' I was wondering, if you were to look into the Mirror of Erised, what would you see?
I'd probably see myself holding a black book with the word "Eclipse" on the spine Laughing , and perhaps Edward (or someone like him) standing in the background.
What about you?


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Saturday Sermon: A sermon for Christmas
By Charles Placker
Dec. 21, 2012 at 6:21 a.m.
In the beginning was the word, and the word was with God, and the word was God. He was with God in the beginning. Through him all things were made; without him nothing was made that has been made. In him was life, and that life was the light of all mankind. The light shines in the darkness, and the darkness has not overcome it.
The word became flesh and made his dwelling among us. We have seen his glory, the glory of the one and only son, who came from the father, full of grace and truth, John 1:1-5, 14.
By Christmas Eve, most of us are very tired, worn out by endless hours of planning, shopping, overtime at work and generally trying to get everything done. Some, like my friend Jason, have traveled thousands of miles to get home. My own daughters are traveling from Dallas and California.
That first Christmas Eve, more than 2,000 years ago, there was a little 13- or 14-year-old girl who had traveled more than 20 miles, while in full-term pregnancy, walking or riding a donkey, who was a lot more worn out than any of us. She had shuffled many miles in her pregnancy, to an older cousin's home, then on here to this little town of Bethlehem with her husband, Joseph.
She was probably frightened and didn't know what to expect because it was her first child, and they couldn't find a place to stay. Finally, when they were allowed to use a stable, the baby was born.
That night, after 400 silent years, God again spoke to his people by appearing as one of us. This tiny baby was born, so God could identify with the suffering of man and could suffer and die, that man could live eternally.
Martin Luther said, "Look for no other God than the one lying in the crib, nursing at the breast of his mother, and hanging dead on a cross."
The word became flesh and dwelt among us. The core of Christmas lies in the incarnation of God. The only way to see God in his glory is to go to the manger, as the shepherds did that night, or later to the house, as the Magi did when they arrived, or to the cross, where he hung for our sins.
We can't physically do these things, but we can by coming together with our brothers in communion, in worship and in fellowship. The son of God did command us to the communion table. This was to bring us together in one body, to serve as his body on Earth, to communicate his message of salvation to all the world. In the midst of this, we grow closer in our walk with him.
We learn about this helpless babe whose mother and earthly father were trusted to raise. Can you imagine rearing your own salvation? We see him teaching, healing beside the Sea of Galilee. Here is your God, people, hanging on a cross, dying in your place. He walked in your shoes and made the ultimate sacrifice to show his love for our sick world, for us and the rest of this sick world.
Isaiah says, "He tends his flock like a shepherd, he gathers the lambs in his arms and carries them close to his heart. He gently leads those that have young." This is our God, always caring for our broken world.
Jesus came into this world to identify with our suffering. The manger in Bethlehem is as important to us as the cross of Calvary, for if he was not God, he could not save this world that had turned it back on him. What ever your need is, look to the manger. Here is your God.
The season is about peace, a commodity that is short supply in our world. We're not talking about the absence of war and conflict, but rather, the calming inner certainty that all is well.
This peace is born out of a relationship between the creator and the created, and has its foundation in a faithful allegiance to Jesus. A relationship that tiny baby was born to provide.
Merry Christmas. Love him and your fellow man always.
God Bless You.
Charles Placker is a licensed minister who writes for the Victoria Advocate.


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Welcome to the jointed account of SiriusBlack1113 and Miss Radcliffe! We're two authors here on MNFF that decided to collaborate and co-author fanfiction. Here are the links for our individual author pages:
Miss Radcliffe: http://fanfiction.mugglenet.com/viewuser.php?uid=5445
SiriusBlack1113: http://fanfiction.mugglenet.com/viewuser.php?uid=99716
****Hey Guys... We finally got a website!!!... OK, so it's really a myspace, but yea... still happy :P) The link's below...
P.S. :P Email or message us before you friend us so we know that you're a fanfiction person... thanks :P


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National Survey of the Aged [United States], 1957 (ICPSR 7686)
Principal Investigator(s): Shanas, Ethel
This survey, sponsored by the Health Information Foundation at the University of Chicago and conducted at the National Opinion Research Center, consists of three component parts. Part 1, the Health Needs of Older Persons, covers health, the use of medical facilities, the cost of medical care, the older person's sources of income, his/her social relationships, attitudes toward younger family members, work, religion, and a self-evaluation of health status for persons aged 60 and over. Part 2, Household Enumeration: Noninterviewed Individuals, contains information describing persons located during the enumeration process who were unable to complete an interview. For Part 3, Public Attitudes on Older People, a cross-section of adult Americans was surveyed. This survey was mainly concerned with the level of responsibility younger and middle-aged people assumed for older relatives, the kinds of plans they were making for their own maintenance in later years, and overall attitudes on the part of all age groups toward certain situations that are commmon in later life.
Access Notes
The public-use data files in this collection are available for access by the general public. Access does not require affiliation with an ICPSR member institution.
This study is maintained and distributed by the National Archive of Computerized Data on Aging (NACDA), the aging program within ICPSR. NACDA is sponsored by the National Institute on Aging (NIA) at the National Institutes of Heath (NIH).
ASCII + SAS Setup SPSS Setup
Study Description
Shanas, Ethel. National Survey of the Aged [United States], 1957. ICPSR07686-v1. Ann Arbor, MI: Inter-university Consortium for Political and Social Research [distributor], 1998. https://doi.org/10.3886/ICPSR07686.v1
Persistent URL: https://doi.org/10.3886/ICPSR07686.v1
Export Citation:
- RIS (generic format for RefWorks, EndNote, etc.)
- EndNote XML (EndNote X4.0.1 or higher)
Scope of Study
Subject Terms: aging, health, health facilities, health insurance, income, medical care, medical history, older adults, personal finances, retirement, Social Security, work
Geographic Coverage: United States
- 1957
- 1957 (May-June, and November)
Sample: Parts 1 and 2 are based on a random sample of the total noninstitutionalized population in the United States aged 60 and over. The six-stage area probability sample was of the general design used by the United States Bureau of the Census for the Current Population Survey. Part 3, the general public survey, used the same sampling frame used in Parts 1 and 2 but employed quotas rather than probability selection at the last two stages. It is based on an areally-restricted quota sample of the adult population.
Extent of Processing: ICPSR data undergo a confidentiality review and are altered when necessary to limit the risk of disclosure. ICPSR also routinely creates ready-to-go data files along with setups in the major statistical software formats as well as standard codebooks to accompany the data. In addition to these procedures, ICPSR performed the following processing steps for this data collection:
- Performed consistency checks.
- Standardized missing values.
Original ICPSR Release: 1985-01-11
- 2006-03-30 File QU7686.ALL.PDF was removed from any previous datasets and flagged as a study-level file, so that it will accompany all downloads.
- 2006-03-30 File CB7686.ALL.PDF was removed from any previous datasets and flagged as a study-level file, so that it will accompany all downloads.
- 2005-11-04 On 2005-03-14 new files were added to one or more datasets. These files included additional setup files as well as one or more of the following: SAS program, SAS transport, SPSS portable, and Stata system files. The metadata record was revised 2005-11-04 to reflect these additions.
- 1998-04-28 The codebook and data collection instruments are being released as PDF files. For the logical record length data, SAS data definition statements are now available and the SPSS data definition statements have undergone minor editing.
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MSNBC Live 11/13/17
New Accuser on Roy Moore: 'He Reached Over and Began Groping Me'
NBC's Vaughan Hillyard and MSNBC's Garrett Haake report on a new accuser who says Roy Moore assaulted her when she was 16-years-old. ... more Duration: {{video.duration.momentjs}}
New Accuser on Roy Moore: 'He Reached Over...
Rep. Speier is fighting sexual harassment on the Hill
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Is John Kelly risking a 'Bannon moment'?
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Sen. Coons: Gov't seems headed for a shutdown
Key White House figures to be interviewed by House
Hawaii rep hid in bathtub with family during missile false alarm
Breaking down the false alarm Hawaii missile threat
Hawaii resident shares experience receiving missile threat
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Rep. Speier invited #MeToo founder to State of the Union
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GOP fears of 'blue wave' in midterm elections grow
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Puzzle Levels
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Maze Racer
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|Move the ball through the maze
|Level 8 - Demanding
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Reagan Official: Bush May Stage False Flag Events To Reinstate Draft
Former Assistant Secretary of the Treasury in the Reagan administration Paul Craig Roberts has gone further than ever before, warning that the Bush administration could be about to stage false flag events and terror attacks in order to reinstate the draft, announce a dictatorship and attack Iran.
Roberts has been dubbed the "Father of Reaganomics" and is also a former editor and columnist for the Wall Street Journal, Business Week, and Scripps Howard News Service.
In his weekly syndicated column, Roberts suggests that unfolding events and the nature of the rhetoric emanating from government quarters suggests that a major staged terror attack could be just around the corner.
(Article continues below)
"Ask yourself: Would a government that has lied us into two wars and is working to lie us into an attack on Iran shrink from staging "terrorist" attacks in order to remove opposition to its agenda?" writes Roberts.
Roberts concludes that coming "terrorist" events within the next year will be the means for overthrowing constitutional democracy unless Congress moves to impeach Bush and Cheney immediately.
Roberts' warning is dovetailed by a series of high profile individuals expressing the need for more terror as the only recourse for saving a doomed foreign policy and reversing anti-war sentiment in the U.S. that is now dominating the country.
In a July 8 Toronto Star piece, Lt.-Col. Doug Delaney, chair of the war studies program at the Royal Military College in Kingston, Ontario, said that "The key to bolstering Western resolve is another terrorist attack like 9/11 or the London transit bombings of two years ago."
"If nothing happens, it will be harder still to say this [the occupation of Iraq] is necessary," he added.
Delaney's comments are in a similar vein to former Republican Senator Rick Santorum's statements to a radio show last weekend, in which he said that "unfortunate events" would occur along the lines of the recent car bomb attempts in the UK, that will change American's views of the war.
Last month, the new chairman of the Arkansas Republican Party Dennis Milligan said that there needed to be more attacks on American soil for President Bush to regain popular approval.
Yearning for more terror was also explicitly expressed in a 2005 GOP memo, which hankered for new attacks that would "validate" the President's war on terror and "restore his image as a leader of the American people."
It seems painfully clear that the Neo-Cons are still obsessed with the notion of using staged terror as the only ultimate means of facilitating their dark agenda, and that thousands and potentially millions of Americans could be about to pay with their lives to realize such a nightmare.
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Discussion in 'Junior League & Tournament Talk' started by gameboy, Jul 16, 2012.
well I knew she was gifted academically, knew she had music in her and now tennis
if I were on the acceptance committee in an ivy league school and two asian girls had all else equal except one had all county tennis, I would choose the girl with tennis, that is just me. But if parents of girl was an alumni who donated lots of $ to the school, all else goes right out of the window.
I'd never be selected to serve on the acceptance committee at an Ivy League school.
I begged my mother to let me quit piano when I was 12.
The biggest regret in my life...
Obviously TeflonTom knows nothing about the quality of the passions people pursue. We're on a tennis forum. We are all on a journey to pursue tennis. We pass this to our kids. If they want to play, nothing wrong with trying to be the best they can be. It's called work ethic, pride, passion and fun. Remember, by the time kids get to be 10-12, they know it's no fun to suck. The hit and giggle stage is over. The fun is in playing well, improving, and being good. As it is with everything.
I would venture to guess, given by the short history of his posts, that he has no kids and knows as much about parenting as he does about spelling. Rant over.
dood thats a massive load. So u tellin me u never do anythin u aint good at? I play off 21 n not often enough 2 improve but I still enjoy golf. Not everythin u do requires a burnin desire 2 succeed
If 10 is old enough to kno that suckin aint fun, how bout lettin her make the decision bout how serious she wants to take tennis. Mebbe she wants 2 be good. Mebbe not. Just cos u love workin on ur tennis game don't mean she will
Its a bit pathetic that u r lecturing me bout how kids should have fun. Kids r pretty good at workin out how to have fun by emself
You totally missed the point. This is a TENNIS FORUM. People aren't on here discussing the casual game of golf with buddies to drink beer and laugh at each other. We are passionate about tennis. And yes, to a certain extent, parents make choices for their kids until they are old enough to choose for themselves. I'm not advocating pressuring them to become pros at 10, but show them that you get out of something what you put in. And when you do that, it's a ton of fun. That's sports.
It's not pathetic, it's called parenting. I see parents all the time that just let their kids play video games and eat junk food all day long. Might be fun for them now, but pathetic later.
dood tennis aint video games or junk food
The kid is playin tennis. Gettin outside, exercisin, bein healthy. Does it matter if she does it for fun or competition? Not really. Yet all these parents r sayin pull her outta a clinic she loves n put her somewhere to learn
My dad was an olympic sprinter. When I was growin up, the only rule bout sports was we had to do two - one in summer n one in winter - for health reasons. He didn't care what sport we did, or if we wanted to do it for fun or to improve/compete, or anythin. We could quit any time, as long as we replaced it with another sport. He never set our goals 4 us, just supported us how we wanted 2 pursue stuff
result bein me n my bro never saw sport as a chore, both loved it. Our competitive streak came out naturally in a coupla things, other stuff we just did 4 fun. We set our own goals n pursued em. I ended up all state in a coupla things n my bro is currently in london preparin for his second games.
My point bein that parent who push goals on kids might end up with a success but more likely they get a kid with self esteem issues cos they r constantly performin 2 meet mommy n daddy's expectations. Tell em they gotta quit clinic with their friends 2 get better, or make it to level 6 piano, or be all-county tennis, or get into an ivy league school then suddenly they're not really doin it for emselves any more.
Give kids the opportunity to play tennis but let em pursue it the way they want. If she aint naturally competitive, don't push her to improve just cos u think its no fun 2 play tennis if u suck. Ur kids aint u
There is a wonderful feature on this forum called "ingore list".
I can attest to that it works wonderfully (even better if people stop quoting the offender).
Please don't feed the troll.
Thanks. I'll definitely employ that feature.
the butthurt is strong in this thread
Here is an update.
The summer league is winding down and I am happy that I kept her in the clinic.
Her form has improved quite a bit without much input from me. She had a lot of fun playing against other kids (and kids from other clubs), and made some good friends.
She even played the league tournament, and even though she lost 6-4, the opponent ended up winning the tourney. Not too bad for her first tournament (I have been keeping her away from tourneys - probably till next year at the earliest).
I think I worried too much about this. Kids really do a good job of learning on their own and adjust as they go. I probably shouldn't worry about every little bit.
Separate names with a comma.


text: On Sun, 28 Oct 2007 17:24:55 +0000, garlicdevel at ntlworld.com wrote: > > Thanks! > > That was the missing piece of the puzzle! By using szap2 I can tune > in > > and receive all DVB-S channels FTA on 19.2E, > > cat dvr0 | mplayer > > works almost perfectly; got some glitches from time to time, but > that > > was just the same with the ttpci (with budget patch) I used before. > > > > -Daniel > > wow you've managed to get this working? > can you list which driver your using, and which version of stb0899 > I'm still trying to get video output from mine I use: - Linux 2.6.22-ck1 on VIA Esther processor 1200MHz - stb0899 from http://linuxtv.org/hg/~manu/stb0899/ (last change on 10-10-2007) - enable_pctv452e_20071021.patch posted by Dominik Kuhlen - I changed the initial value of register STB0899_I2CRPT to 0x58 as suggested by Dominik some hours after publishing the patch. - szap2 from http://dev.kewl.org/hvr4000/utils/szap2.tgz finally did the trick... (again, big thanks to Dominik for this hint!) szap2 -r -c /home/daniel/channels.conf -i tunes successfully to every DVB-S (but not -S2!) channel I ask it for. I can play the stream in /dev/dvb/adapter0/dvr0 with mplayer (actually, I do this on my router machine, the box the pinnacle is connected to: cat /dev/dvb/adapter0/dvr0 | nc -l -p 12345 and this on my workstation: nc 192.168.XXX.XXX 12345 | mplayer -stop-xscreensaver -v -vo xv -vf tfields - ). got to restart netcat and mplayer everytime I tune to a different channel. I guess, this is more a problem with mplayer not expecting the TS to end/die unexpectedly... Also, I tried to compile szap2 using the headers included in manu's stb0899 code instead of the ones included in szap2, which did NOT work (tuner doesn't lock to channel). Anyway, just to mention, the LED seems to stay yellow at all times after plugging the device, but i don't care as i cannot see it anyway ;) btw: as dvbscan doesn't work yet with the new tuner api, I need an up-to-date channels.conf for 19.2E. somebody, please run dvbscan and send me the result by email. -Daniel


text:
The Morning News of NW Arkansas
OMAHA, Neb. - Friday's humbling 13-2 loss against top-seeded Texas seems like it set the Arkansas baseball program back months.
Sure, the Razorbacks (45-23) have had a successful season - reaching the College World Series for the first time since 1989 - but if they leave here without a win, it will be a disappointing end.
They face Arizona (35-26-1) at 1 p.m. today in an elimination game in Rosenblatt Stadium.
So during a 90-minute workout Saturday at Bellevue East High, just south of Omaha, they focused on basic fundamentals with an intense batting practice followed by some light base running.
"We went back to basics," said junior shortstop Scott Hode. "We went back to what got us here and kept it simple.
"We played a good team last night and we didn't play the best that we could, but it's over with.
"We never say die and we're a better comeback team anyway."
Saturday's practice reminded a few of where they started 10 months ago, a similar high school field at the Tyson Sports Complex, some 420 miles from here in Springdale.
They spent all fall there as Baum Stadium was undergoing renovations, switching to natural grass on the playing surface and adding some new skyboxes.
"It's kind of funny when you think about where we started," said junior third baseman Clay Goodwin. "A Springdale high school field and here we are in Rosenblatt (Stadium) playing.
"It's amazing, really."
The sweat spilled out in Springdale is where the never-say-die attitude was ingrained into all 31 players on roster as coaches pushed them to the absolute limit.
"That's the attitude we've got to have," Hode said. "Back in September, when we were out there at Springdale, that's where it started.
"Every practice it was, 'Let's go! Let's get going! We're on the road to Omaha!' and that would make us work as hard as we could.
"Now, we're here and it's time to make something happen."
There was a handful of media on hand and just four onlookers in the stands, so it was welcome break from the hustle and bustle of the usual CWS experience.
"It's great to get away from the big atmosphere for a little bit," said senior first baseman Haas Pratt. "To come out and just swing the bat, have fun screwing around a little bit and just start focusing in on Arizona.
"Just focus on baseball."
It's quite a change from the 22,487 fans, who crammed into Rosenblatt Stadium for Friday night's game or the 10,000-plus the Hogs played in front of while sweeping Florida State in the super regional at Baum Stadium.
"Think about this surrounding compared to what we've been playing in," said Arkansas coach Dave Van Horn. "This kind of makes you realize that this is where you start. There's nobody in the stands, just a normal ballpark out in the middle of nowhere really."
Seeing another ballpark on the bus ride from downtown to Saturday's practice also was inspiring.
"We past three or four fields just side by side off the highway there," Van Horn said. "We saw some kids out there at 10:45 in the morning playing games and it just kind of makes you realize that you've come a long way as a player."
"I can remember doing that and I know the players do, too."
No field was needed for the Razorbacks to remember how resilient they've been to this point. They've lost consecutive games just three times and don't seem ready to end the season with a fourth double whammy.
"We've been here before, we've just got to get over it," Van Horn said. "I think they feel like they're going to win (today) and I think they've felt that way all year. Once we got to a certain point in the season where we got over the hump mentally, they started realizing that, 'Hey, we're not bad.'
"They feel like they can win. There's no doubt about that."
Practice in meager surroundings - the fence was any where from 15-20 feet shorter all the way around, resulting in a home run derby of sorts - also helped regain certitude in an unsure offense which was limited to two hits against Texas.
"We built a lot of confidence out here," Pratt said. "It was good for some guys to hit some long balls and just relax some.
"We haven't really got to relax since we got here."
Van Horn joked with the team earlier in the week that it would never have to practice at Springdale again since it made it to the College World Series.
But some players say it's important to remember those fall practices because that's what got them here.
"It is important," Goodwin said. "Just going back and reflecting on where we came from and how far we've come as a team and how much better we've gotten since then is really kind of neat.
"It's been a great year.
"But now we just want to get a win (today) and get on about a five-game winning streak, so we can stay around a little bit and have some fun."


text:
Skrillex Tops Dance/Electronica Nominees
This year, The Recording Academy experienced some Southern hospitality, staging "The GRAMMY Nominations Concert Live!! — Countdown To Music's Biggest Night" in Nashville. LL Cool J returned as host and was joined by country royalty and pop crossover sensation Taylor Swift. True to the GRAMMYs' patented genre-bending pairings, the show kicked off with Swift and LL Cool J reversing roles, with her beat boxing and his honkey-tonk lighting up the venue.
I doubt this year's Dance/Electronica Field nominees will find themselves in countrified getups anytime soon, but they should all have been proud to be a part of this night in a city that is now known as the center of all genres, and appropriately nicknamed "Music City."
Now on to the nominations. For those keeping score, three-time GRAMMY winner Skrillex led the pack with three nominations, including Best Dance Recording and Best Dance/Electronica Album. Swedish House Mafia's Axwell received two of his own, including Best Dance Recording for "Don't You Worry Child." Avicii, Deadmau5 and the Chemical Brothers are back in the race with nominations in the Best Dance/Electronica Album category. First-time EDM nominees vying to make a GRAMMY splash include Steve Aoki, Kaskade, Tommy Trash, and Al Walser. The latter two received nods for Best Remixed Recording, Non-Classical. Diplo received a Producer Of The Year, Non-Classical nomination.
We now look forward to the chering that will greet these nominees as they begin the road to Music's Biggest Night.


text: "Myreille Bédard provides a light bossa nova with just a touch of chanson hidden away inside. Polémil Bazar successfully mixes klezmer aesthetics with a trippy circus sound, and after one of the most traditional (and almost Celtic) pieces on the album from La Bottine Souriante, the set closes with a different, more French-influenced traditional sound courtesy of Le Vent du Nord's accordion, violin, and hurdy-gurdy. Where many Québecois compilations would have you believe that Quebec is all French cafés and extended chansons, this album makes a good show of the range of sounds, including much of the contemporary styling of the province."All Music Guide


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This item is currently not available.
We've found most knee pads to be pretty uncomfortable, but not these! They're so comfortable, it's easy to forget you're even wearing them. The soft and stretchy knit fabric encloses a 1/2"-thick gel pad that cushions your knees and helps keep them dry. Fully adjustable hook and loop straps don't interfere with kneeling or walking. Can be worn over pants or with shorts. One size fits most.
(based on 302 reviews)
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Huge disappointment and a waste of money
By Sunnycal
from Sacramento, CA
About Me Getting Started
Comments about Stretch Knee Pads:
I played volleyball with better kneepads than this. Not what I expected at all. Very thin with no significant cushion. Fabric seems that it would not be resistant to moisture although I did not test this. You would be better off using a knee cushion pad.
Bottom Line No, I would not recommend this to a friend
Was this review helpful? Yes / No
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Comfy without Bulk
By korib
from Boise, ID
About Me Avid Gardener
I love these knee pads. They provide a great level of protection and comfort without being huge and bulky. I can see that they will be great in the summer months, too. They aren't huge and hot.I am glad I picked up a pair of these on sale!
Bottom Line Yes, I would recommend this to a friend
Very comfortable
By Digger
from Boise Idaho
Used these while pulling weeds in a rocky area. Very comfotable to wear and good protection.
Great product!
By Angie in SD
from San Diego, CA
These are great knee pads. I bought them to use for gardening and also indoors for cleaning that involves kneeling. I love that I can machine wash them after using them outside and then use them indoors. They are comfortable, adjust to a wide range of leg sizes, and protect the knees well. I'm extremely happy with this purchase and would definitely recommend these.
They are really comfortable.
By Ann L
from Sheridan WY
I use them for work and I love them. I will use them this summer in the garden also.
Great product
By C cleaner
from flagstaff,AZ
Over all they are great. Just would like better adjustment for smaller legs
Just OK
By Nicky
from Monmouth, Or
They just seem a bit over priced. A little too light weight, needs more padding I guess.
(1 of 1 customers found this review helpful)
Fall off too easily
By gardenerb
from Lunenburg, MA
I gave these to my husband who is taller and heavier than I am! At 5'2" and 110 lbs. these simply do not work. Even around jeans, they are too loose and just fall off. Much more trouble than good, I'm afraid.
A godsend for old knees!
By Iris's Daughter
from Galax, VA
I'm so glad to find these knee pads! They are so comfortable that I forget I have them on, until I kneel on the ground and it doesn't hurt. I just put them on as I put on my gloves, and I'm ready for anything I decide to do. When they get muddy or really dirty, I throw them in the washer and dryer and they are good as new! So far, they are holding up very well, no signs of wear.
(2 of 2 customers found this review helpful)
Smaller size might provide a better grip
By Pease Porridge Hot
from Campton, NH
I do like the gel pad and it's made well; however, I am an average size woman and I have to pull the straps way around to attach them to the velcro tape; accordingly, only the end of the strap is attached. It's the only way to keep the pads from sliding down my leg. I think offering a smaller size would work well, or shortening the straps??
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text:
Access to Information Act (R.S.C., 1985, c. A-1)
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Act current to 2017-12-11 and last amended on 2017-11-30. Previous Versions
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- Access to Information Act Extension Order, No. 1
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text:
"The Wizard of Oz" will open at 7:30 p.m. today and Saturday, with a 2 p.m. matinée on Sunday. It will resume its 7:30 p.m. show time on June 28-29, with the final performance a 2 p.m. matinee on June 30.
All performances are in The Center for the Arts. Tickets are $16 for adults (age 18 to 59) and $12 for Arts Center adult members, senior citizens over age 60 and students age 13 to 17. $8 for youth age 4 to 12, free for age 3 and under.
• Bring your lawn chairs to the Train Depot at 7 p.m. Saturday for Music Downtown @ Sundown, Main Street Russellville's new summer concert series.
Headliners for the June show include Sound of the Mountain, the 2013 Arkansas Times Musicians Showcase winner, and Some Guy Named Robb, the 2012 River Valley Arts Center Beaux Arts Academy Performing Artist, and his backup band, The Irresponsibles.
Opening acts include Matthew Ritchie, Larissa Gudino and Dani McCarter.
Admission is free.
Food and drink sales help keep the concerts free. Bring your own cooler for a $10 fee, but no alcoholic beverages are allowed.


text:
Miniature Christmas Lights Standard Grade
Christmas Lights Home Page
Christmas Treasures Home Page
Miniature Christmas Lights- Standard Grade
Mini Christmas Light Guarantee and FAQ
Set of 140 Green Random Twinkling and Chasing Miniature Christmas Lights
Item Sku: 3140GREEN
Set of 140 Green Random Twinkling and Chasing Miniature Christmas Lights
- 140 Green Bulbs on green cord. 4" Spacing. Indoor/Outdoor Use. A full range of speed control by a high technology micro-chip allows the speed at which the lights twinkle and chase to be adjusted by the user - from slow speed to full strobe effect or steady burning. Use as "Random Twinkle" or "Chaser" lights. 58" lead (with control box). Set Length approx. 54'. UL Approved. 3.5v/150mA bulbs. Green bulbs with Green Wire.
(Please Note: These lights ARE NOT end-to-end connectable.)
(Indoor or Outdoor Use) Includes 4 spare bulbs. Every 4th bulb illuminates at the same time, see the video for the 3140MULTI for an example.


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Author: Greystoke
Added: June 11, 2012
Rated: (4)
Last of the work I finished this weekend. I plan on using this as a Beastmen hero unit/general.Found in:
|Screaming Bell & plague monks: Fall 2012
|by Greystoke
|Some more of my stuff I finished this past fall. Skaven army is roughly 2500 points now.
|Rat Ogres and Handler: Fall 2012
|by Greystoke
|Got these from Island of Blood. Plan on getting more at some point.
|Warplock Engineer & Weapon Teams: Fall 2012
|by Greystoke
|I have four weapon teams (doubles, so I show only two here). These are to bolster my horde of clanrats.
|Shoggoth: Fall 2012
|by Greystoke
|To be honest, I had alot of trouble with the horns. So I decided to try and make it look like one was cut off in battle. Also some nicks in the paint during transport. Didn't notice until after the pics were taken.
|Lizardman Skink Chief
|by Greystoke
|Another model I did in fall 2012. The beginnings of my Lizardmen army. What do you think?
|Painting Partner Program | Challenge Us | Contact Us | Legal Stuff | Job and Volunteer Opportunities


text:
Take a step back for a minute and think about a new way you could draw one of your favorite characters. For me, I mainly make tutorials for people that want specific things. Take this lesson for example, I was asked to "draw Jedi Mickey", step by step and I suppose it was a good idea because after all, doesn't Mickey look good dressed up as anything? Anyways, there is no hard task when it comes to drawing Jedi Mickey because all you're really doing is drawing him out wearing a Jedi robe and a lightsaber. Overall Mickey is supposed to look like a Jedi that is in mouse form. Imagine what all of Mickey's friends would look like in Star Wars gear, I bet it would definitely be a site to see. If you like this lesson on how to draw Jedi Mickey, you are free to ask for other tutorials on some of your favorite characters whether they are from Mickey's club, or from another series. I will be back no matter what and with my return I will have some awesome lessons for you all to tackle. Peace out people and try to enjoy your drawing day no matter how hot it may be outside.
DragoArt members upload artwork and drawing tutorials! They are also allowed to leave comments on tutorials, profiles, etc. Many more features, as well; it's way better than just being a boring guest! Register Now!


text:
Personal computing discussed
Moderators: morphine, SecretSquirrel
Mr Bill wrote:So, the system in the sig used to have an Asus Radeon 4770 and I upgraded to the XFX R7870 Double Dissipation (2GB memory GHz edition). The power draw on my UPS is typically showing around 205W load at present and jumps up to about 350W when actually playing WOW. I have been occasionally smelling a burnt smell from the PSU. Seems to me I may be pushing the limits? Maybe this card is a bit much for my PSU?
XFX wrote:Requirements
External Power - 6-Pins:2
Minimum Power Supply Requirement:500 watt
XFX Recommended Power Supply:XFX 650W PSU
■500W (or greater) power supply with one 75W 6-pin PCI Express power connector recommended ◦600W power supply (or greater) with two 75W 6-pin PCI Express power connectors recommended for AMD CrossFire™ technology.
Mr Bill wrote:Its just that one day I got home and the whole house smelled burnt and it was all coming from the PSU. But now there is no odor. Very odd. I have an APC Back-USP NS1250 protecting this system and it give real time watts.
continuum wrote:Antec NeoHE 550W for a 7870? You're showing 350W AC from the UPS, which is probably only about 280W DC from the PSU itself?
You should be more than fine, unless the PSU is failing for some other reason. Load-wise you're more than ok. Heck, a Seasonic G360 should run that setup easily.
Chrispy_ wrote:My advice would be to look for any of the models from Antec/Corsair/Seasonic and hunt the deals/sales for the models where Seasonic is the OEM.
Antec also use CWT, Fortron and HEC to make cheaper models. Seasonic makes their flagship stuff.
Seasonic stuff tends to be expensive, but sometimes you can get deals.
Cheaper Corsair models are made by CWT, pricier models are (can you guess?) Seasonic.
The fact that some of the biggest PSU names use Seasonic to make their flagship lines speaks volumes about Seasonic quality in general.


text:
An Onslow County man gunned down in his car on N.C. 53 had a long list of pending drug charges, according to court records.
An Onslow County man gunned down in his car on N.C. 53 had a long list of pending drug charges, according to court records.
Watson Earl Chentlen, 20, who died of a gunshot wound to the chest, according to medical examiner reports, was found dead in his bullet-riddled Cadillac late Wednesday night.
Crime scene investigators found six bullet holes in the sedan: two in the front and four in the driver�s side door.
Two or three suspects are involved in the shooting, Onslow County Sheriff Ed Brown said in a Thursday afternoon press conference. Brown added Friday that the suspects may not necessarily be any of Chentlen�s past criminal co-conspirators.
Chentlen is the defendant in multiple drug cases pending in district and superior court. The Onslow County Sheriff�s Office and the Jacksonville Police Department had charged him along with several other people with selling crack cocaine. In one of the alleged transactions, Chentlen is reported to have ripped off an informant during a deal, according to court records.
Events that led to Chentlen�s death began Wednesday night at his residence in Gainey�s Mobile Home Park where neighbors reported hearing shots.
While it is still unknown whether Chentlen returned fire during the shooting, deputies found a .40-caliber semi-automatic pistol on the floorboard of his car.
Crime Stoppers of Onslow County is offering a reward of up to $2,500 for information leading to an arrest or apprehension in Chentlen�s death.
Anyone with information concerning this incident can contact the Jacksonville/Onslow Crime Stoppers at 910-938-3273 or the Onslow County Sheriff�s Office at 910-455-1472. Callers do not have to reveal their identities.
Contact Daily News Senior Reporter Lindell Kay at 910-219-8455 or email@example.com. Follow him on Twitter and friend him on Facebook @ 1lindell.


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First, I understood a 1/4 of what you wrote
Second, it is all about the Benjamins with every player..... SON
Three, I really wish parents would control their 14 year old kids!
Get a new owner!!!
lol..I'm really,really,really hoping this dude does not sign an extension with The Nets.
I would like for him to go to the knicks..Btw the knicks look Horrible last night..Shows how much we need size and Among other key players ,Because we just don't look good at all against,,Miami, orlando, lakers..
But anyway Does anybody think that Jay z could actually convince melo to stay in New Jersey if this deal happens ? I hope not man .I mean I seriously don't think they'll be a championship caliber team, I think they'll be Just a playoff team for a looooong time. I mean waiting 2 years for them to go to brooklyn is awhile..No one is promise tomorrow. for now nobody wants to play in Newark ??
I don't believe 'Melo would sign a three year extension with the Nets. He will lose the three best years of his career with a crap team. 'Melo is run and gun dude and that won't happen i Jersey.
Brook Lopez is not the fast running guy. Rip Hamilton is six years beyond his prime, not a dude you build a team with. In New York he would be surounded by Amare and Felton, both in their prime, including himself. It's a no brainer. Forget Jersey. 'Melo is coming to NY.
Its not all about the benjamins with every player, and since youre not a player, you cant tell me otherwise. and you are very ignorant for assuming he is 14. idiots.
jordan farmar - 2.4 assist per game in his career
- 38% from the field
- 35% from 3
richard hamilton - born in 1978
- 13 ppg
- 40% fg
Humphries - career 5pts 4 rebs. having a breakout season tho averaging almost 9 n 9. no defense tho
Lopez - 5 rpg
- 1.5 bpg
- 45% fg
- 1.5 assists per game
The nets are losing because they suck and their players suck. as someone said, landry fields rebounds better than lopez, so does amare and wilson chandler....they all board better than 'brooke lopez'. hamilton is not better than wilson chandler. amare is better than hump. felton is better than farmar. if melo goes to nj, i will garuntee the nets dont even make the playoffs in a weak eastern conference.
As for their size, I agree 100% and If I was Donnie I would actually consider Acquiring Carmelo an then moving him for a quality Center and some draft picks. While this is super hypothetical, the Knicks have a glut of talent at the SF position in Chandler Gallo and Fields that Carmelo is not exactly what we need.
aint no way melo signs wit nj man.
he may be dumb but he sure as **** aint STOOPID!