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These adorable felt cupcakes are simple to create! They are fun toys for children or they make great pin cushions for sewers. Fill cupcakes with polyester fiberfill stuffing or they can be filled with the finest grade of steel wool if you are using them as pin cushions – the steel wool will help keep the pins sharp. They are stitched entirely by hand using basic stitches. Instructions are included to make the cupcakes along with the wrappers (cupcakes and wrappers are separate pieces). The finished cupcakes with wrappers are approximately 3" x 3". The cupcakes are made from scraps of felt, beads, buttons, stuffing and embroidery floss.
This five page PDF e-pattern includes full size patterns to make the cupcakes, a materials list, detailed instructions written in English and clear step-by-step photos.
Copyright Precious Patterns
Note: www.YouCanMakeThis.com provides this copyright & terms of use policy review as a courtesy to our site users and eBook authors. The copyright policy applies to the associated eBook and is specified and owned by the individual eBook author.
Acrylic or wool felt scraps (5 1/2" x 8" pieces or smaller) – assorted colors
Embellishments – 1 1/8", 3/4", 7/16" buttons; 1/4" glass bugle beads; 1 1/4" plastic flower embellishment; 1/4" pearl bead
Polyester fiberfill stuffing
Thread/embroidery floss – assorted colors
Basic hand sewing supplies – embroidery needle, scissors, straight pins


text: A large focus of our lab is the study of navigating choices in space. All mobile animals track the locations of prey, predators, mates and competitors. Many animals do this using olfaction, our current focus in this area. Our new funding to study this behavior in diverse species will allow us to study this behavior in humans, pet dogs, cockroaches, terrestrial mollusks and hermit crabs, working closely with mouse and fly neuroscientists as well as computational neuroscientists. Our goal is to identify the universal algorithms used by animals to navigate in space using odors.

subset: commoncrawl


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Available On: Android, iOS
Price: $1.99, $4.99 on iTunes
Download: Google Play | iTunes
Pocket RPG is one of those fun RPG games you'll find find on the Google Play Store. This game launched with some game breaking bugs that really ruined the experience for a lot of players. Since then, the game has had updates to fix those bugs and now there is some very smooth gameplay. You may find this game to be similar to the likes of Torchlight for the PC or Dungeon Master 3 for Android devices. It is similar, but it improves upon both games offering a very unique experience. The game runs smoothly and is stable, I haven't had any issues with crashing yet.
Some of the classes you'll be able to play as include the Blade Master. You can think of this character as a warrior type hero. He mainly uses melee weapons and is very destructive around his enemies. He also has some very devastating skills that players can take advantage of to completely decimate and slaughter their enemies. I don't think this character is my favorite though. The Dark Ranger is where things get interesting.
I may just be a sucker for Rangers, but I love how versatile and deadly the Dark Ranger is in this game. It's a really fun class to play as you summon waves of arrows to bounce off of walls along with searching down enemies. This isdefinitely my favorite class to play. Pocket RPG offers hours of content between three different classes. I've only noted two to keep the review short, but there is another class called the Battle Mage. That's a fun class but not nearly as fun as the Dark Ranger or Blade master, in my opinion. The Battle Mage is very fragile and sometimes hard to play, so I tend to lean on the Blade Master or Dark Mage.
Pocket RPG is not a scores type of game. Items you find matter, just like it would matter in Torchlight and Diablo 3 (both popular PC games). If you've played either of those games you should know what I am talking about. Items basically define your character and how he or she is going to play. How strong he or she is going to be and so on.
Lastly, the graphics are outstanding. I know, graphics don't always define a game, but they sure do add a lot to it. The game has some seriously awesome graphics. Between the lighting and realism of fireballs and such, I think they did a really fantastic job. The game takes a cartoony look so you aren't going to be seeing a whole lot of realism at all really. There are bits but not much.
Pocket RPG was created by Tasty Poison Games and is available right now for $1.99. For the amount of content you get out of that game, the price is highly worth it and I really suggest giving it a try. You can get a refund if you refund the game before 15 minutes is up. So if you don't like it, it's very easy to get your money back. It's definitely a cool game though.


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Hi all. I'm considering starting development on a open-world Zombie survival game. There are alot of ups and downs to these games and not very many co-op/mmo games out there.
When I vision a game like this, I see 5-15 players on a 500x500 map, with hordes of zombies roaming around. I don't like a total guns blazing scenario and prefer the use of strategy, and of course running the hell away, with the option to smash in a zombie or two while doing so. Alot of sneaking and hiding in the shadows. I also like having player-errors in the game(car alarms, turning on the lights at night and giving the zombies a target, etc.)
I also would like to have a tunneling feature, where players can tunnel to other buildings which would take a lot of time and effort. This could also allow other groups to become 'neighbors' of each other and connect other 500x500 maps, which will, in turn, start creating a new world.
So I was wondering, from a zombie survival fan's perspective, What would you want in a survival game like this? Things that will allow players to work as a team, etc.
Sep 26 2011, 11:08 pm
When I think of Zombie Apocalyptic Survival, these come to mind:
- Ability of player to become sick (cold, disease, hunger), fatigued (enough to pass-out if not replenished with sleep).
- Money is no longer useful so marketing and business would be done with valued trades. Think Native American. You have a gun, and I have 50 bags of ramen noodles, we trade based on value.
- Environment (This part is huge. Practically 1/2 the game should focus on this). Besides the obvious different buildings and stores (hospital, gun shop, grocery store, etc.) things should be involved like trees and grass can burn, power lines can be broken causing electrical loss to certain buildings, radio, water, etc.
I don't want to just run around and shoot zombies to collect money to buy more ammo to repeat the process.
I'd like to actually survive. I'd take over an abandoned house, board/bar up the windows, secure the doors, set up a back-up generator and gas supply, gather food from the grocery store, etc.
When people design a Zombie Surival Game, they base their game off of Resident Evil. That's great and all, but it's already been done dozens of times.
What people 'could' base their game off of, instead, is something like Dawn of the Dead. Where there's more focus on the actual fact that people are human beings and human beings have many needs, and less focus on alien-bred demons (fake zombies that somehow have the ability to grow tentacles, multiple eyes, and whatever else they shouldn't have).
That doesn't mean sacrifice zombie interaction, because zombies should be able to hear, see, smell, and follow heat. So, if a player jumps in some cold mud and bathes in it as well as use blunt objects and silenced weapons, they aren't going to be chased as much as someone with cowboy boots and a chainsaw.
<-> Sep 27 2011, 5:49 am
In response to Mr. Robert
I actually started designing something along these lines with a world that randomly generated as it was explored(similar to minecraft's world generation). Most of the world was open terrain such as woods/plains, but towns and cities would randomly generate as you explored and provided an infinite source of materials and supplies to continue the game with.
A friend and I actually had a pretty long discussion about how to handle a "realistic" zombie apocalypse scenario and a lot of it ended up in the design of the game. Sickness, tainted food/water supplies, how a "real" zombie would act, long term effectiveness of various shelter types, etc. were all part of it. We also discussed the various types of disease transmission and different ways a zombie could "realistically" come into being. Each way had a different solution to handling it. If a zombie's disease can be transmitted through fluid exchange, then melee would be a very risky option since you would have their blood flying all over the place, potentially getting in your eyes/mouth and infecting you without ever actually biting you.
I don't see how zombies would suddenly gain heat vision or super sensory capabilities if you're going for a more realistic scenario, if anything the brain damage caused by whatever made them into zombies would dull their senses quite a bit.
Regardless, it never happened and probably never will, mostly due to my lack of motivation to complete projects.
<-> Sep 27 2011, 5:56 am
Well, there's a theory that if zombies were to be real, they would revert back into an animal instinct and that basic motor functions would be dulled, but the animal personality would kick in. This would include the comfort of heat and whatnot.
However, the whole point of zombie being undead, their organs, nerves, etc. don't function anymore except for some reason the need to feed, that means they can't hear, see, taste, touch, etc. and just plainly nom nom noms.
Pre-4.0 I had a big project just about going, most basic things done as well as some advanced stuff.
Then came a terrible bug in BYOND that corrupted every icon I would ever compile with, so I lost motivation on that. I have tried starting it up again, but I find myself too busy.
<-> Sep 28 2011, 1:35 am
In response to Mr. Robert
Yea I agree that a Zombie's senses would be dulled and they wouldn't be able to effectively sense out their prey. But if they are going into 'animal' form, then they would gain some sort of hunting ability and gain their instincts from that.
I also agree that the design has to be quite detailed in order to make this an effective survival title.
Saladon wrote:
But if they are going into 'animal' form, then they would gain some sort of hunting ability and gain their instincts from that.
How so? A human's strength is their ability to act rationally, create tools, and use their environment. These things are lost when the ability to think rationally are lost, as is the case with any zombie scenario. Humans don't have an "animal form," the closest an average person will ever get to strengthening their senses is learning to pay closer attention to their environment.
In a true "zombie" apocalypse situation, your goal isn't to survive a hoard of freakishly strong monsters with superhuman senses, it's to avoid being potentially infected by the slightest contact with a stupid, unaware person that is infected and wants to eat you. It's more about constantly being aware of your surroundings to avoid even encountering them in the first place than about running around smashing their heads in because they saw you from 200 feet away or smelled the canned beans you spilled on your shirt 3 weeks ago.
If you're going to go with something that has superhuman capabilities, then it's not really a zombie, it's just a mutated human with superhuman capabilities and a fried brain, see super mutants/ghouls from fallout.
<-> Sep 28 2011, 6:14 am
Robertbanks2 wrote:
A friend and I actually had a pretty long discussion about how to handle a "realistic" zombie apocalypse scenario and a lot of it ended up in the design of the game. Sickness, tainted food/water supplies, how a "real" zombie would act, long term effectiveness of various shelter types, etc. were all part of it. We also discussed the various types of disease transmission and different ways a zombie could "realistically" come into being. Each way had a different solution to handling it. If a zombie's disease can be transmitted through fluid exchange, then melee would be a very risky option since you would have their blood flying all over the place, potentially getting in your eyes/mouth and infecting you without ever actually biting you.
I did something similar with my Zombie game (more like 'Last Stand 1+2' than open world) in which I thought quite deeply in roughly how many would turn, how many would just die outright, how many were likely to be killed by remaining humans and how they would walk around the world. This is based on the 'Zombie knows where his grub is' and effectively makes the players the eventual only targets left for hundreds of millions of Zombies.
Its a system I'm still perfecting, but from the start I developed it based on actual world populations (grouped into regions for easier use) and even backdated it for various past years. Unfortunately, such a system is a drag on development time when it'd be better off to make pre-programmed assumptions; but I got this far so I'll continue :p
The whole Zombie concept, like others have already posted is more to do with how remaining humans interact with each other than the Zombies themselves. The 'oldschool' slow, rather pathetic Zombies is intended to act as a disastrous horrible death for indecisiveness and breakdowns within a groups decision making. Its something I'm slowly exploring in the development of my Zombie game but its a long way from being interesting yet.
<-> Oct 3 2011, 12:45 am
Robertbanks2 wrote:
Saladon wrote:_______
What I'm trying to get at is if Zombies were able to live long term, they would have to gain some sort of hunting ability, or they just wouldn't know what food was, and they all would just die in a single month.
Yeah, the problem is that zombies don't work from a realistic perspective and always require some hand waiving. The closes you can get is some rabies like pathogen, but then the infected die off after a while (ie 28 Days Later). The walking corpse thing is fantasy. Which is still fine for a game!
Alot of post zombie apoc scenarios make bad assumptions, though. Things would get rough, fast. Power would quickly be lost (month or two max without a generator- most places would lose it very quickly from unmanned power stations combined with damage to power lines from fires, car wrecks, overloads, etc.). Personal generators generally rely on gasoline and are noisy, which would be a huge liability in most zombie scenarios (they also generate carbon monoxide, so keeping them inside an enclosed space can be deadly). Gas is probably short supplied too, as no trucks are running to regfill stations and refineries go down. Without power, there is no refridgeration which means lots of food and medical supplies expire (insulin, for example, goes bad in about 30 days after removed from refridgeration and faster if exposed to more heat). Running water would also dry up pretty fast as pump and water stations suffer from a lack of electricty.
Then you have the people problem. Initially, mass panic will lead to a lot of bad situations. Afterwards, looting and crime would become commonplace among the survivors. Gangs and bands would likely form for mutual protection, but intense competition for resources would be a major source of conflict. Without access to reliable fresh water supplies or food, survivors won't last long. But it's a loosing battle anyway as the zombies never go away and humans have enough trouble surviving in such a harsh scenario (total catastrophe) without the living dead. Even moving into the wilds isn't great unless the zombies do not wander at all (in most fiction, they seem to wander and be attracted to the living, even at great distances). Most likely, all humanity would be gone within a year under most zombie scenarios.
They would gain some hunting ability, but it wouldn't boost their senses, they would be limited by the physical shortcomings of the human body just like the uninfected, except lacking the higher brain functions that allow us to survive in spite of those limitations.
On the topic of electricity, solar panels are wonderful for the bare necessities such as refrigerating drugs. Any grid based power would be gone within a couple of days(if that) though, as you said.
The wilderness would be infinitely safer than staying in a city. A zombie would still have to eat, and there is considerably less food that they would be able to get in the wilderness. If nothing else, their numbers would be considerably thinner to the point that you could erect a wall/fence around your encampment and be reasonably secure. All of this is assuming that the zombies fall into the category of "realistic" and need sustenance, rather than just eating you for the lulz. You could also consider moving into colder/higher terrain that might have significant snow cover to severely limit their mobility. Without the ability to create things like snowshoes or skis, and taking into the account the noise they would make in the snow, it would be pretty easy to keep from getting yourself surrounded.
The wilderness/mountain setting also drastically reduces the number of competing gangs. If you end up in the same area as someone else, you walk 10 miles in any direction and set up camp at the closest fresh water pond from that point. The gangs and looters would be sticking to the cities, far away from you. The cold also does all of your refrigeration for you.
Another option, though considerably more extreme, is to create a real world rivet city situation, but on a functioning boat. You make your way to a port with a small yacht or something, get it out to see, and anchor it in place. Then you can ferry people back and forth with rowboats for supplies. This completely eliminates the threat of a zombie attack on your home and allows for any scavenging/hunting to be done at the safest possible times. Your base being mobile is also pretty nice if you can manage to get a sail on it(to remove dependency upon gas).
But this has moved considerably farther away from the original context of the thread than I had intended, so I'll stop now.
i believe the game should include these core features
1. Zombie i mean a zombie Apocalypse is one with out them but . their shouldn't be demon like thing like in REO
2. Trading system money is no longer valueable so a player . . trade system is important
3. A Map that has only its natural resources replenished . . makes the player learn to survive without normal or . . . learn to make what the want
4. In a apocalypse after people will like to talk but theirs . no ooc so you need to have Ham Radio
5. In an apocalypse everyone has and can learn skills
6. In an apocalypse you can build, make up or even repair. so . a crafting system is need
One thing a lot of Zombie Survival Games lack is Roleplaying. Roleplaying lets people get active in their roles as survivors. This means that players interact as if they were in that position, so it feels more like a real setting than a game. When a game stops feeling like a game, that is called Immersion. Players who Immerse themselves in your game are much more likely to be loyal players.
Even if only 20% of your game is actually spent fighting zombies, it still gives players the feel of a real survival situation. In fact, if you keep the actual encounter time lower, and focus more on roleplaying, I guarantee that you'll attract a lot more players than your standard Cookie Cutter BYOND Zombie Game.
I'm not going to sugar coat it, this sounds a LOT like Falacy's Paradise Falls
Good job, hope to see it soon!
If I made a zombie MMO it would probably just be a 2D multiplayer version of STALKER. It's actually quite a simple game to make, mechanically speaking. Zombie AI is expected to be a bit dumb and with an even blend of Action/RPG stat building the gameplay would work out well on BYOND.
The problem lies in getting the pixel art made. There's just so much work to be put into an MMO. Every tree, every tile, every creature, the player and mountains of item overlays. It's quite daunting when you catalog everything which needs to be made.
SuperAntx wrote:
It's quite expensive when you catalog everything which needs to be made.
Fixed :)
Yeah, it adds up so quickly.
Say you're paying $3 a 32x32 frame, 3 directions with east/west mirrored. With just the bare minimum in mind and as much recycling as possible you'll need a set for unarmed walking(3), small arms walking(3), small arms shooting(1), rifle walking(3), rifle shooting(1), heavy walking(3), heavy shooting(1), throwing(2). 17 frames * 3 directions * $3 fee = $153 for just the player sprite.
Sure, $153 seems reasonable, but that's just the player sprite. You still need all the clothing, weapons, effects, enemies, map tiles, HUD, etc. When you add up all the fees on artwork alone you're looking to spend anywhere from $600 to $1000 dollars.
Oh, and then there's sound on top of all that.
And don't forget HUD design, abilities, etc.
Or you can use placeholders.
Decadence has awesome graphics, BTW. Maybe y'all could spin those off into a modern/PA RPG?
i have had the same thought if u would like i would help you with ssuch game ( i know that wasnt the question) what i have wanted in a game is traps and schematics of sorts that poeple wouldnt think of in a game like catting down curtans and making a trap to suspend the zombie in mid air you know natural supplys u would find in about any house and trust me i have many many more ideas but i dont want to reveal anything more cause i was planning on creating such game ..like u said reply to me and if u want i will join the staff of such game if u wish to do it ...have fun everyone :D


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Blue Forest Tree Houses
Out of your tree? You'll need to be because these truly awesome treehouses are serious money. Then again it's not every day you see a triple turreted treehouse equipped with lighting, electrics and underfloor heating. The only problem will be keeping the kids out 'cos these luxe structures are good enough for family living.


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UFO Sighting in Plainfield, Indiana on 2017-02-01 00:00:00 - I was pulled through ceiling and my fiance withnessed this and i told her during event id be back
I was having a dream of being pulled through ceiling and my fiance woke and cried out where are you going and i responded in my dream that i would return. upon waking the next morning she told me of a strange dream she had. it was exactly as i remembered my dream from the same night. since then ive woken with several cuts on my head and what appears to be needle injections into stomach. ive also notice i have a gift id rather not discuss at this time. the best way to discribe is desernment of sprit. as if i know when something is going to happen before hand. i understand this is strange and both of us decided to keep to ourselves until i started watching your information. i am a engineer and she is a scool teacher. we cannot take unnessary chances. thank you
Latest UFO Sighting
Credit: MUFON


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This post is part of my ongoing paid campaign with Kool Tool, one of the most ingenious items ever created. All opinions are mine.
A lovely bloggy friend of mine, Tracy Morrison, just published a hilarious post on HuffPo entitled, 12 Sure Signs of Menopause. Though there is nothing funny about Menopause, just as with everything in life, we women need to find ways of laughing at ourselves and the crazy-ass stuff that happens to our bodies.
I think I have a few years yet before I can relate completely to Tracy's post, she described a few scenarios to which I can definitely relate.
The first two I have for sure (but not sure I can blame on menopause):
#1) The bitchy syndrome—I've been bitchy and cranky my whole life so this one ain't new in my life.
#2) The weight gain—I've gained a ton of weight lately but I'm gonna go ahead and blame that on my stress eating and drinking.
But the #3rd situation that she described in her post that I am definitely experiencing and is DEFINITELY a sign of perimenopause is . . .
Holy lawd, "my own personal summers" are happening nearly every damn day, and it's not pretty. Honestly, I get so hot that I make my kids wear their winter gear so I can have the A/C at a ridiculously cold temp.
One of the things that has saved me from these annoying flashes-of-heat is the most ingenious invention ever created – the Kool Tool aka the "Hot Flash Helper" that I blogged about last month.
The Hot Flash Helper is a special cloth that retains moisture and stays cool for HOURS but DOES NOT drip or leave watermarks. It's soft and can be kinda fashionable if you wear it like a scarf.
All you have to do is:
- Wet it
- Wring it
- Snap it
- Wear it
And you'll be relieved instantaneously!
Ladies, if you are experiencing this fun time of life, go straight to the check out line located HERE and buy one or ten of these life-savers. And be sure to use the code MamaMaryShow at check out for 25% off your order.
You can find them on Facebook and Twitter too!


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by Courtland Milloy
The Washington Post
A recent spate of polls suggests that Obama himself is the payoff — that he need not do much more than be the first black president, the most powerful symbol of racial progress in American history.
"Our poll showed that there is great pride in having Obama as the leader of the free world," said Robert L. Johnson, a black billionaire businessman who commissioned Zogby to survey African American attitudes in March. "But that pride is part of a Faustian bargain we made. We will not push Obama to pull us up if we think that doing so might bring him down."
Black respondents to a poll by NPR and the Robert Wood Johnson Foundation, released Tuesday, sounded as if Obama had finally let the good times roll. More than half said their lives have gotten better in the years since Obama took office, and a whopping 83 percent are satisfied or very satisfied with their lives overall.
And yet, Black America just took an economic beating of historic proportions — in many instances swindled out of two generations of wealth by fraudulent mortgage lenders. Nearly 40 percent of black children live in poverty; nearly 50 percent of young black men in some of country's largest urban areas are unemployed; the incarceration rate for black men is so high that it amounts to a state-sponsored crime.
To read this article in its entirety visit The Washington Post.


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On Sat, 27 Apr 2002, wade norris k5wpn wrote: > Well that does it the only place were money does not count has been > destroy by this gent.I don't care how much money he has he should have > not got even a temp license.He should go and do it the correct way > instead of this happening.This is a black eye to all the ham in the > world and all those now that are SK.But that just shows how the human > race has changed.This is a sad day in Ham radio.... Wade Norris K5Wpn > Mars call AAR6IW Duncan,Oklahoma Oh, I donno. He sure went though a lot more work, effort and training to get on this flight than any no-code Tech. I will be glad to have a new HAM in space to talk to... WB4APR, Bob ---- Via the sarex mailing list at AMSAT.ORG courtesy of AMSAT-NA. To unsubscribe, send "unsubscribe sarex" to firstname.lastname@example.com
AMSAT Home


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Update (11:18pm): Joe Girardi said during the postgame that x-rays were negative and that Thames was not expected to be placed on the disabled list, which I guess is good news. I just hate seeing that dead 25-man roster spot.
9:33pm: Sprained left ankle. Time to call up another reliever.
9:27pm: Marcus Thames left tonight's game after literally stepping on his own bat running out a single in the 6th inning. Not sure if it's an ankle or a knee or what, but it was obvious from the replay that stepping on the bat did the trick. He was lifted from the game after trying to walk it off, and was replaced by Ramiro Pena. We'll update this post as more info becomes available.


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BURKERT Fluid Control Systems has released version A.03.05.02 of a universal software program that communicates with its full range of mass flow meters and controllers. The software is downloadable from the technical data section of www.burkert.com and contains a full manual.
The user can make full use of all standard features that are built into the company's mass flow meters and controllers. These standard features include calibration for two gases or measured ranges without loss of accuracy or repeatability. They also offer two limits to each parameter: measured value, setpoint and valve position (detect disrupted flow or filter starting to block.
The system offers free and independent setting of input and output signal (0V-5V/0V-10V, 0mA-20/4-20mA). Binary inputs can be assigned to auto-tune, second calibrated gas, reset totaliser, open valve 100%, close valve 0%, and safety status active (where the setpoint becomes the valve position control).
The binary outputs (relays) can be connected to any of features mentioned above. The indicator LEDs can be configured to show what is happening. The software has a dynamic reading mode to monitor the input, output and valve position while commissioning the instrument or application. The software also has a monitoring and logging feature with export to Excel.


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How terrific is this woman! At her age even….!!!
I loved making these origami paper cranes when I was a child. I was taught by Japanese friend of the family when we were stationed in Japan. It's a small, calming, creative action, taking a piece of paper and transforming it into something else.


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Kate Waitzkin is a mama and yoga and meditation teacher whose passion lies in creating and sharing the teachings of yoga as a way to explore, heal and deeply reconnect with our bodies, minds and spirits and, in doing so, awaken more fully to our daily experiences, our inner guide, and our highest possibilities.
For Kate, the practice continues to shift and support her with each and every life transition. Always serving as a steady reminder of the importance of slowing down and the power of connection. Now, as a mama of three young boys, the practice most consistently shows up for her as a clear reflection and a reminder of the importance of conscious breath, paying attention and cultivating and celebrating simplicity in life.
Exclusively at Wanderlust Austin, Kate's classes are a thoughtful blend of steady, breath-centered flow, skillful alignment cues, inspired sequencing, and purposeful moments of pause and reflection.
Teaching and leading teacher training programs for over 9 years now, Kate co-leads both the 200-hour and 300-hour teacher training programs at Wanderlust Austin. She brings a deep respect for and experience of the practice and teachings and a nurturing support for the work and transformation of the students on their journeys to deepen their knowledge and step into the seat of the teacher.
Kate created and leads Sunday Ritual, the monthly yoga, meditation and community-centered experience at the South Congress Hotel.
A devoted student of yoga for nearly 16 years, Kate was formally trained through YogaWorks in New York City, Kate received over 500 hours of certification from her teachers and mentors, Jeanmarie Paolillo and Jenny Aurthur and later received her Prenatal Yoga certification with Jane Austin while living and teaching in San Francisco. Kate's primary teachers and influences today are Yogarupa Rod Stryker and Elena Brower with whom she travels to study annually.
image by neil gandhi
image by mia baxter smail


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President Trump on Thursday signed a proclamation putting steel and aluminum tariffs in effect.
Here's the reaction we've received so far:
"These tariffs are a disastrous course of action from the White House," said John Heisdorffer, American Soybean Association president and Iowa farmer. "They may lead to retaliation by one or more of our valuable trading partners, which in turn will kneecap demand for soybeans in a time when the farm economy is struggling. We have heard directly from the Chinese that U.S. soybeans are prime targets for retaliation. The idea that we're the only game in town, and these partners have no choice but to purchase from the U.S. is flatly wrong. Our competition in Brazil and Argentina is eager to capitalize on whatever openings these tariffs create for them in markets like China and elsewhere."
"We have tremendous concern about the global ramifications of any new tariffs on ag exports," said U.S. Grains Council President and Chief Executive Officer Tom Sleight. "Agriculture markets are global, and our members - both farmers and exporters - will feel the impacts immediately when new tariffs from our trading partners impact demand. Our products can compete on price and quality anywhere in the world, but the domino effects of new tariffs could make that much, much harder."
Source: American Soybean Association, U.S. Grains Council


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Travel Destinations Bali, Gili Islands, Phuket and Lanta Island
If you are looking at what to do in your next holidays you may look at this article. We are likely to talk about two beautiful travel locations: in Indonesia, Bali and Gili Islands, as well as in Thailand, Phuket and Lanta Island.
In Thailand >
Phuket may be the greatest island in Thailand and probably the most popular travel locations on the planet. Whether you are looking at aquatic sports, relaxing around the beach, shopping, night life and much more, its in Thailand.
If you are searching for a tranquility on the beautiful tropical island then you need to visit Lanta Island, also known as Koh Lanta. You are able to take ferry from Phuket to Koh Lanta and revel in beautiful scenery from the Andaman Ocean in route.
In Indonesia
The Gili Islands are Lombok's most searched for-after tourist destination. Gili Trawangan is both biggest and also the favorite island from the archipelago. Vacationers also think of it as the 'party island'. The nearest someone to Lombok is Gili Air. Between both of these islands, you'll find Gili Meno.
If you're searching for a Bali to Gili Islands ferry, you need to know that you will find a number of options you can buy – some ferries will enable you to get there faster, however a quick trip can cost you more, whereas slow ferries might take between ten to twelve hrs to achieve the Gili Islands from Bali. Nonetheless, this is actually the cheaper alternative.
From Bali towards the Gilis
The fastest method of getting from Bali towards the Gili Islands is as simple as fast boat and every one of these direct travel services continue onto Lombok. Local boat services depart daily in the port of Benoa and also the Seragan Island towards the south of Bali. If you're remaining in East Bali, you may also choose speed service from Padang Bai or Amed. You'll find both fast and slow ferry services during these places.
Ferry Tickets
You can easily contact fast boat and ferry companies either by online or phone. However, of you aren't sure which local travel agency suits your requirements best, you need to speak with one of the numerous local travel specialists. Based on regardless of whether you select a slow or perhaps a fast service, prices vary from $55 to $80 one of the ways.
If you wish to go back to Bali after investing a few days on among the wonderful Gili Islands, be ready to pay more, as return tickets for any Bali to Gili Islands ferry cost between $99 to $150. However, you will get cheaper offers with slow ferries that travel by evening – a few of these services cost under $30. Be cautioned, though, as the standard and safety of those ships is questionable.
Helpful Crossing Tips
If what you would like is really a shorter crossing, you are able to have a ferry from Padang Bai. In case your voyage towards the Gilis begins here, it will require around half as lengthy when in comparison to some southern departure site. Nevertheless, if you're ocean-sick, make certain you look into the environment forecast first, being an irritated ocean could ruin your vacation.
If such crossings don't scare you – plus they should not – you may choose to obtain a evening-time Bali to Gili Islands ferry. Ferries depart well after night time from Padang Bai and you'll get to Lembar the following morning. After that you'll have to have a bus to Bangsal Harbour where one can have a public boat towards the Gili Islands. This slow ferry choice is not intended for you, if you're not patient or if you don't have free time. However, it's the ideal method of getting from Bali towards the Gilis, if you're on a tight budget.
To sum everything up, fundamental essentials how to travel from Bali towards the Gili Islands by ferry. Bear in mind that slow ferries usually travel by evening and also the cost is substantially less than traveling by speed boat. No matter which kind of transfer you go searching for, you are able to enjoy these rides, as traveling by ferry is certainly not much like your usual inland journey.


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Welcome to Day 22 of our Divi 100 Marathon. Keep tuning in for 100 days in a row of awesome Divi resources as we count down to the amazing release of Divi 3.0 on the final day of the series!
When it comes to using Divi's built-in Advanced Design Settings there are three controls that, once understood, can be used to stunning effect over and over again. They are your margin, padding, and gutter controls. First, let's tackle margin and padding using the diagram below. The best way to describe the difference between margin and padding is that padding is the inner space of an element while margin is the outer space of an element.
The two images below are a great illustration of the difference between padding and margin. The first image is a button with 20px of padding added to all sides. As you can see, it has increased the space within the button. The second example is that same button with the 20px added instead to its margin, opening up space around the button instead of inside it.
Gutter is the same thing as margin, but the term is used to refer to the space between columns. So when you have a Divi row with multiple columns, like the image below, the space between each column is your gutter. And you will find controls for it in the settings for that row.
Of the three–margin, padding, and gutter–it seems to me that margin and gutter are often under utilized by many users. For some reason the idea of padding seems to instantly click with a lot of people, but the various uses for margin and gutter controls do not. That's why in today's post we're going to show you five creative ways to utilize Divi's built-in margin and gutter controls to achieve more interesting layouts.
5 Creative Ways to Use Divi's Built-in Margin & Gutter Controls
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1. Staggered Elements
To achieve this staggered image effect nagivate to the advanced design settings for each image module. Add bottom margin to the first and third images. Add top margin to the middle image. I used 70px in each instance and got the above result. You can use whatever value works best for you.
2. Closed Grid
To achieve the closed grid I've created above you will need two rows of image modules, each with three columns. Navigate to each row's general settings and flip the switch next to "Use Custom Gutter Width". Then, drag the gutter width down to the lowest setting or simply add the value of zero to the input field. Once applied to both rows this will close the gutters between your images and result in a closed grid.
3. Overlapping Images
To achieve overlapping images all you need is a single row with two columns and an image module in each. Navigate to the left image module's advanced design settings and add a negative right margin; I used -175px. Then, go to the advanced design settings for the right image module and add a top margin to push the image down, creating a more appealing overlap; I used 125px. Save these settings, save the draft or update the post and you will see that you now have overlapping images that look like an editorial collage.
4. Overlapping Text
Overlapping text is very similar to overlapping images but the way in which I've done it here requires a few more considerations. First, you'll need more than one row. I used two rows, one full-width and one with two columns as seen below.
The overlap itself occurs when you go into the module settings for the text module in the bottom row. In the advanced design settings tab, scroll to the bottom where the margin and padding controls are. Enter a negative value into the top margin field. I used -40px but you will likely have to use a different value depending on the fonts and font sizes you are using.
Text alignment can also be tricky when overlapping text. I found this particular balance by experimenting with adding various values to the left margin field under the advanced design settings and the text orientation under general settings.
5. Image Overlapping A Section
To achieve this effect, of an image overlapping another section, the first and most important requirement is creating an image that has a transparent background. I used an image from a past freebie we offered here on the Elegant Themes blog. If you're not sure how to create a similar element you can download that freebie and see how we created those image elements.
Once you have an image designed for this kind of layout, create a full-width image module at the bottom of a section, above the section you'd like to overlap.
Finally, in your image module's advance design settings tab, enter a negative value in to the bottom margin field. I've used -235px for this example. Your value will likely be different depending on your exact use case.
Diving deeper into Divi's Advanced Design Settings is a step in the right direction for making your site stand out. In particular, the custom Divi margin, padding and gutter controls can be used in some very creative ways.
From our list you hopefully have some new ideas for how to make use of these settings. If you've not ventured off the default path yet, we encourage you to try out some of the techniques shown here. And of course we hope you keep coming back for more tutorials just like this one.
Be sure to subscribe to our email newsletter and YouTube channel so that you never miss a big announcement, useful tip, or Divi freebie!
Article thumbnail image by Max Griboedov / shutterstock.com.
Divi 100 Day 22
The Countdown To Divi 3.0
This post is part of our Divi 100 marathon. Follow along as we post free Divi resources for 100 days in a row! This 100-day countdown will end with the game-changing release of Divi 3.0, including our brand new visual editor built from the ground up using React. Divi 3.0 will change the way you build websites with the Divi Builder forever!
Let the countdown begin.


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Community Action aims to support individuals and families on their path to financial well-being so that they can meet current and ongoing financial obligations, and can feel more secure in their financial future.
Andrew is our Financial Well-Being Administrator, and provides financial education training services on an individualized level. Andrew's vast knowledge of budgeting strategies, saving, and debt reduction is helpful to individuals as they move toward greater economic stability.
Financial well-being and economic stability are supported by four pillars of financial behavior:
- Budget your income to your expenses
- Save for emergencies, goals and retirement
- Borrow responsibly and build good credit history
- Protect yourself from financial shocks, accidents, scams, and identity theft
Community Action utilizes the FDIC Money Smart curriculum and offers regularly scheduled classes. We also offer other Money Smart classes as requested. Check out our Financial Education page for more details!
If you would like to know more about our Financial Education services, please contact:
Andrew Ritta
Financial Well-Being Administrator
(402) 875-9351
E-mail: email@example.com


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Lynn is a multi-million-dollar producer with a focus on service and over 30 years of experience selling residential real estate in this area. She has been awarded the Bay East Association of Realtors' Grand Master Award and is a consistent Top Producer in her area. Lynn has been the President of Soroptimist International of the East Bay and currently is their Membership Chair. Soroptimist is a worldwide group founded in Oakland in 1921 and dedicated to helping women and children locally and all over the world. At the local level, the group's focus is on helping raise money for the indigent, battered and elderly members of the community.
Born in New York City in 1947 to an Italian-American family, Lynn attended Hunter College and then went on to own her own ethnic music store in Greenwich Village, "the House of Musical Traditions." She was an accomplished craftsperson, building dulcimers, and later did music management. Lynn has one son who she home schooled and who graduated from Dominican College on a tennis scholarship with a degree in business. And, of course, saving the best for last - 6 years ago, she was blessed with a beautiful granddaughter.
Subscribing is easy! Just fill in the form below and click "Subscribe Now." You can be assured that we will never share your private information with any third parties.


text: Bought a pandigital novel and its suppose to be android but when I download the android apps it does not recognize it. Tried to leave pandigital.net and email but havent heard a response from them very disappointed and i'm ready to take it back to the store. If anyone has something that I can try please let me no. Thanks


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Our readers were fit using the Nike IFS (Intelligent Fitting System) launch
monitor. Nike fitters use this technology (in conjunction with club fitting) to
conduct ball fittings in 70-plus locations across the country. Go to nikegolf.com and click "360 custom fitting" for location information.
How Nike's Ball Fitting System Works
1 The player hits five to 10 balls using his own driver and a "Nike 360" control ball. The company's proprietary IFS launch monitor records ball speed, launch angle and backspin rate. The "Nike 360" ball is used exclusively for Nike club and ball fittings. It is not sold at retail.
2 The fitter examines the player's specs (ball speed, launch angle and backspin) to determine the general type of ball to play.
3 The player answers a series of questions about his game, personal preferences, etc. This allows the Nike fitter to pinpoint an exact model for the player's needs.
Rick Stevens
Current ball: Multilayer urethane cover
Age: 50 Handicap: 1
Height: 5'11" Weight: 180 lbs.
Occupation: Construction co. president
Residence: Suwanee, GA New ball: Nike One Tour D
Rock Ishii, Nike Golf
Product Development
Director, Golf Balls: "Rick
has a relatively high ball
speed (150 to 160 mph) for an
amateur, and his spin rate off
the tee hovers around 3,000
rpm. This is about optimal
for his launch angle and ball
speed (see Zone 1). He also
has a hard, steep swing with his irons. Rick says that his
steep swing also affects his wedge game, giving him too
much spin on short approaches."
Rock's recommendation: "The One Tour D should
complement Rick's game by giving him max distance and
reducing wedge spin. He'll still have plenty of stopping
ability without the fear of coming up short or rolling off the
green. The 3-piece construction and harder cover give a
nice firm feel on chips and putts, which Rick prefers."
Stephen Loflin
Current ball: Multilayer urethane cover
Age: 38 Handicap: 12
Height: 5'8″ Weight: 155 lbs.
Occupation: Bartender
Residence: Duluth, GA New ball: Nike One Vapor
Rock Ishii: "Stephen's flight
characteristics off the tee
[medium-high flight, 140 to
145 mph ball speed, 12-degree
launch angle and a slight draw]
suggest that he could play
any of our Nike One balls. He
rarely shapes shots. He is more
concerned with feel around
the green rather than added distance. That's because he
hits so many wedges into greens. He thinks he already
has plenty of spin with his wedge, which might become
too much with the four-piece Nike One Tour."
Rock's recommendation: "The softer-compression
Vapor would be my suggestion. It doesn't have a
urethane cover (like the One Tour and One Tour D). But
its low compression and soft cover should ensure that
Stephen has soft feel on chips, putts and longer iron
shots. Vapor could provide a little more distance, too."
Stewart Cink
Age: 36 Height: 6'4″
Weight: 205 lbs.
Residence: Duluth, GA
Hero Stuff: 5 career PGA Tour victories
Current ball: Nike One Black
New ball: Nike One Tour D
Stewart Cink: "I really liked the Nike
One Black ball [I played last season].
It gave me a lot of distance, even
more than I had a couple years ago,
and I liked its flight characteristics. It's so
stable because it's a lower-spin ball. At
times, though, I needed a little extra spin
to stop it, and it occasionally flew farther
than I expected. I'm trying to get a little
wider with my swing, and the shallower
swing path gives me less backspin,
especially with irons. Toward the end
of last season I experimented with the
One Platinum [a four-piece ball]. I got
extra spin with the Platinum, so I could
be more aggressive with my irons since
I didn't have to worry about the ball
getting away from me distance-wise.
Now I get the best of both balls with
the Nike One Tour D."
Rock Ishii: "We've fit Stewart for seven
years, so I have a good sense of what
he's looking for. I have years of data
to work from, too. His preferences for
a low-ball flight, soft feel and great
distance off the tee remain the same.
But his new swing creates less spin
on approach shots. Today, we fit him
to a prototype One Tour D ball. It's the
same construction and technology as the market version, with a
slightly softer cover for his precise requirements. The softer cover
mimics our 4-piece ball (e.g., softer feel and increased spin around
the green) without sacrificing the enhanced distance or lower ball
flight of the 3-piece design."
Tout Fit
Fitting PGA Tour
pros such as Stewart
Cink requires a lot
of time (on the range
and course), patience
and a trained eye
to decipher the
subtle performance
differences among
balls. Read on for the
step-by-step process.
On the range:
1. Stewart began the
session by hitting his
9-iron three times with
a "Nike 360" control
ball. He then hit Nike's
One Tour and One Tour
D balls. The Trackman
launch monitor
recorded data.
2. The fitter [in this case,
Rock Ishii] examined
the "numbers" and
compared them to
previous fitting sessions.
3. Steps #1 and #2
were repeated using
a 6-iron, 3-iron, driver
and, finally, three-quarter
swings with
Cink's 60-degree wedge.
4. Rock and Stewart
selected balls for
further testing.
On the course:
5. Stewart hit two to
three drives each with
the Nike One Black ball,
One Tour, prototype One
Tour D and One Tour D.
6. Stewart hit these
balls to the green from
160 yards and 60 yards.
7. Stewart hit 20 to 30
chips from 10 yards off
the putting green, then
repeated the process
from five yards off.
8. Stewart stroked
putts on the green.
9. Rock and Stewart
concluded that the
prototype One Tour
D performed best.
However, they also
felt that further
testing is required.


text:
Scientific discovery
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Date: 06 January 2018
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Dunsley Hall RELAX EAT DRINK Happy New Year from Dunsley Near the beach at Sandsend and in the North York Moors National Park Our treat to you 3 course dinner for 2 with 2 glasses of Champagne only £40 7 days a week throughout January & February Tables must be pre booked on 01947 893437 Also throughout January & February 3 course Sunday lunch £24.95 for 2 people between 12pm 3pm Must be pre booked -Bespoke Weddings and private gatherings are catered for throughout 2018 Dunsley Hall, Dunsley, Near Sandsend, Whitby Y021 3TL Tel: 01947 893437 dunsleyhall.com


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As part of the 2017 A to Z Challenge, participants are asked to provide their "Reflections" on their experience.
This is a quick post to share mine and to provide my humble suggestions to the A to Z Challenge organizers for 2018.
Let's talk about my experience…
I started off strong and ahead of the game with "A", "B", "C" and "D", using a flash fiction piece "Living To Die", as a base for 26 posts to serialize the story. When I first posted "Living To Die – An Intro to Kate", it was a one-time stand-alone piece. But after a trip to Hawaii, I thought it would be cool to incorporate little Hawaiian details into a story and so I picked on "Kate". I had no set storyline and/or ideas except wanting to tackle a more "serious" topic and explore someone's regrets when death is banging at the door. I took countless hours perfecting those first four posts to my liking but I didn't mind being behind the schedule I had set for myself because I was proud of my work.
But life took a turn and a health scare forced me to truly think about some of the same questions I was throwing at Kate. I got stuck and my pen became very, very heavy. I found myself struggling to write because in the back of my mind, I was thinking, "Could I be writing certain things into my own existence?"
Is that crazy or what?
Somewhere in the midst of it all and to distract myself, I came up with the idea of introducing "Kate" to "Galen". While I waited to find out if things were okay health-wise (they were), the distracting of having to think through Galen's "purpose" gave the story an unexpected "spin", one that I had not planned on.
And if you read the Epilogue, you know what I mean. 🙂
All in all, the A to Z Challenge started out smoothly, hit a few bumps but ended well with content I can revise into a novella. I'm exhausted and happy it's over but I do look forward to next year. Now, it's time to revise and edit!
Thank you to all who followed the story and became so invested! I truly appreciated your ongoing feedback and commentary.
Let's talk about the technicalities of the A to Z Challenge…
Kudos to the A to Z Challenge organizers! And congratulations to all those who survived and won!
I can't even begin to imagine the amount of hours and work that they put in to ensure that everything runs smoothly. This year, the organizers decided to make a big change to the "link posting" process as a way to make the administrative side of things easier for them – which is totally understandable.
If you don't try new approaches, there can be no progress, right?
I'll try my best to avoid pointing out what I felt worked/didn't work during this year's challenge.
Instead I'm posting what my ideal wish list would look like for the 2018 A to Z Challenge:
- Limiting links to the A to Z Challenge Facebook Group ONLY.
- Having to post links on FB + the A to Z Challenge website + the A to Z Challenge WordPress site, more than once I was tempted to simply post my link in the FB Group and call it a day…well, it was more like call it a night.
- Time Zone Confusion Equality
- Initially, I was confused when I saw the official "letter drop" the day before it was due at 3PM. Then, I realized that it was because I am in Eastern Standard Time but still often found myself forgetting and posting "early" thinking that I was behind! 🙂 I would love to see the letter drop more "in the middle" of the road for all so that it is late for some, on time for others and early for the rest of the participants.
- A return to Category Codes.
- "Category codes" would make it easier to focus on blogs that truly pique our interest. For example, I write a lot of fiction and also have an interest in reading other people's fiction so by placing a "category" next to our linky, it would be easier for others to know right away if they want to read or not. As an example, here is the introduction I used and what I added in bold is only as an illustration of what I propose:
- Name: Marquessa Matthews
- Blog: Simply Marquessa
- A to Z Theme: Hawaii
- A to Z Category : Fiction/Poetry (my suggestion)
- Letter Z: Zori : "I dropped the phone and ran to the bathroom to throw up. When I had nothing left in me, I closed my eyes and lay my cheek against the cold bathroom floor where I lay for an eternity…"
- Link: https://marquessamatthews.com/2017/04/30/zori/
- ZORI
- "Category codes" would make it easier to focus on blogs that truly pique our interest. For example, I write a lot of fiction and also have an interest in reading other people's fiction so by placing a "category" next to our linky, it would be easier for others to know right away if they want to read or not. As an example, here is the introduction I used and what I added in bold is only as an illustration of what I propose:
There were even a few blogger-writers who took the initiative to list "fiction" participants on their own blogs as a way to make the differentiation. I'll be doubling back to give all of those a read…
Generalized categories like "Fiction/Poetry", "Blogging/Writing", "Travel", etc. would help me with my "blog follow" choices. Sure, I like to read the occasional post about pets and mommy blogs but not necessarily 26 posts in a row about them.
Sorry… uh, not sorry.
- A Call to Action to all A to Z Survivors on Facebook
- In addition to the "Reflections" post, I would love to see the A to Z organizers ask all "survivors" who completed all letters on time to say it on a specific FB post. Besides bragging rights, it would be a place where participants like me who plan on "doubling back" to read "completed" challenges. I'll be honest, I find it frustrating when I start following a blog, look forward to more and then the blogger/writer goes MIA…
Those are my thoughts in a nutshell on a rainy Sunday morning!
Enjoy the rest of your weekend!
M xoxo


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Turbo Skiddy RacingArchived
Drift, slide, skid ! 'Turbo Skiddy Racing', the ultimate 3D perspective car racing game, makes racing even tougher than ever.You race against up to 3 cars and truck (8 cars total in uppgraded version amongst Ferrari GT 2005, Toyota Celica GT4, Ford Pick Up, Indie Stockcar, Ferrari Testarossa, Porsche 911 Carrera, Lamborghini Countach, DAF Truck). As an experienced stunt racer, you will have to manage racing with your car on bumpers and jumps, narrow roads and even ice (on night and day tracks). Don't let you get overtaken by the fast computer driven cars, avoid collisions and win the championships!The game is built on the best vehicle physics engine available for real driving sensations and a very effective computer driven cars artificial intelligence system. It features high definition 3D graphics, along with rock musics and realistic sound fx.If you like car games, this one is different, this one is for you!3 championships included in uppgraded version.
Downloads: 479+


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I believe in a slower pace life. Everybody is rushing around me. My dog rushes to get toy, even though she knows it will still be there if she takes her time. It's unbelievable. Meeting someone who isn't in a hurry is like finding a four-leaf clover in a field. I'm not talking about just once in a while; I'm talking about all the time. Even high school students are becoming like this. It's almost like they have a class that teaches students how to rush around and always need somewhere to go. People look at you funny if you actually do have time to sit and read a book.
I'm a high school student who is about to graduate. I actually have time to read a book or draw a picture. How? Some people ask and I tell them that I don't let all the rush and stress get to me. At school, I see all my friends and peers rushing to try to get things done. My friend and I have five out of eight periods a day together, which means we get a lot of the same homework. One of those periods is actually a study hall, which gives us time to do the homework assigned to us.
One friend rushes to get all it done in this one period, which is only forty minutes long. She realizes that I'm sitting there listening to music or reading a book. She always questions why I'm not doing the assigned homework and I always tell her that I'm not worried about it. I'm not going to allow the time limit affect me. I'm not lazy, I do all of my work and I succeed. Writing a ten-page paper took me approximately two to three weeks to write.
Teachers don't like to accept the fact that I like to take my time. Neither do my friends, but they cope. In my time, I have rushed like most of our nation does and I became stressed and realized I needed to slow down before it turned into a dangerous situation. I'm patient and don't expect perfection from everything that I do. I believe in a slower pace of life. I believe in taking my time. I believe in myself.
If you enjoyed this essay, please consider making a tax-deductible contribution to This I Believe, Inc.


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ECCC: DC Comics The New 52
DC Comics kept their eyes on the future during their "DC Comics: The New 52" panel Saturday afternoon at Emerald City Comic Con. The Seattle gathering included "Earth 2" writer James Robinson, "Constantine" scribes Jeff Lemire and Ray Fawkes, "Justice League of America" artist David Finch, "Nightwing" writer Kyle Higgins, incoming "Action Comics" artist Tony Daniel, "Talon" writer James Tynion IV, "Batgirl" writer Gail Simone, "Batman" writer Scott Snyder, "Batman: The Dark Knight" artist Ethan Van Sciver, "Flash" writer Brian Buccellato, "World's Finest" artist KEvin Maguire, "Martian Manhunter" writer Matt Kindt.
The panel started with the announcement of a new "Trinity of Sin: Pandora" series written by Fawkes. The writer explained, "Pandora is the woman who has unjustly shouldered the blame for every bad thing that has happened in the universe or many universes." He promised that while the character has spent many Millennia walking around lamenting her fate, the book picks up where she'll take control of her situation "And kill and kill and kill." For more on the book, read CBR's exclusive interview with Fawkes right now.
The new "Action Comics" run was discussed briefly. "It's good to just spend some time drawing," Daniels said of the gig, noting that working with writer Andy Diggle was "a breath of fresh air" for the artist after working on his own for many years.
"Justice League of America" came up including the incoming backup in the series focusing on Martian Manhunter. "I always throught Superman would be the hardest character to write, but Martian Manhunter is like Superman with mind powers which is even harder," Kindt said. He explained that the backups will not only play off the main feature by Finch and Geoff Johns. It will also tell the Manhunter's origin in the New 52.
Snyder called "Batman" #19 and 20 "my ode to 'Batman: The Animated Series'" promising a fun adventure story before moving on to the next epic arc. He described the incoming 11-part story starting in #21 will be completely stand alone with no event launching from it. Snyder is looking forward to telling a stand alone tale akin to his "Black Mirror" serial.
Tynion talked about the future of Talon as in the wake of issue #5 the full cast has been set into place including regular villains. "This is where things really start ramping up…we're going to get more information on how the Court of Owls operates now, and we're going to meet the current grandmaster of the Court of Owls and understand that a bit more…there's a very major figure coming up that nobody is expecting, and it's going to be really cool," he said,
As for his upcoming run on "Red Hood & The Outlaws," Tynion said, "I wanted to tell a big story that uses all the potential of the series to go in these crazy directions." The writer promised that Starfire's space sci-fi, Arsenal's tech-based action and the tragic character of Jason Todd will let him "really tell the epic quest style story that is going to pull apart the relationships between the Outlaws so you can see who they are and why these characters fight together." Tynion announced that the book will soon introduce Cheshire to the New 52 -Â the woman who in previous continuity married Arsenal and had a child with him.
Higgins spoke on the incoming move to Chicago for Nighting, saying, "This is kind of our huge opus Nightwing story." He and artist Brett Booth "are looking to world build" making the Windy City its own history and mysteries as it relates to the superheroes of the DCU.
Lemire spoke about a number of his upcoming plans including what's next for "Green Arrow." He said that the popularity of The CW's "Arrow" allowed him to give the book a brand-new start to draw in new readers. The writer will be developing the world of the island that Oliver Queen lived on when he became Green Arrow, using it to introduce new villains like Komodo, but he'll also soon bring back many classic GA villains into the fold.
Van Sciver started his time on the mic by thanking Finch for setting up "The Dark Knight" as a book for him to take on. "I promise you we're going to do you proud," the artist said of his plans with writer Gregg Hurwitz. "We're having a really, really good time. He chose my least favorite Batman villain in the whole minagere…that meant I was able to do something with him that excited me." Van Sciver worked hard to put as much visual flair into the off-kilter character as possible so he'd enjoy working with him. Moving forward, he promised, "Bruce Wayne is going to make a huge, life-changing decision in #18 that I didn't see coming. DC almost didn't let us do it."
"Batgirl" #20's new version of the Ventriloquist was shown off, and Simone said, "For those of you who think we were going to lighten up after 'Death of the Family'…wrong!" The writer said that the new story picks up in #19 to pay off some long simmering plot threads before the villain gets introduced to be a horrific foe for Barbara Gordon. "She's terrifying, though…trust me."
May's "The Movement" were up next, of which Simone said will be a very different book than people had seen from her or comics before. She compared it just in terms of staking new territory to "The Authority" and "Secret Six." The series focuses on a band of teenagers fed up with a corrupt system. "It's in the DCU, but it's a very global book. It's got as much diversity as you can squeeze into a comic of any kind," she said, praising Freddie E. Williams II's art on the book. The artist designed the all-new cast and said the process felt more like a creator-owned book than a traditional DC gig.
Upcoming issues of "Earth 2" will continue the origin of the new Dr. Fate in the "Tower of Fate" arc. "All of it is drawn by Nicola Scott, the entire arc," Robinson explained. "If you've enjoyed her work on 'Earth 2' so far, she's certainly raised the bar even further." With issue #13, the story of Captain Steel will be told in full after the hero is introduced in the upcoming Annual. "It's one of the pieces of what DC and I are planning…little pieces building and building into what will be a major event for DC in 2014." The Annual issue will also introduce the new Batman of Earth 2. "Who this character is will be a secret for a while," the writer said, noting that the character will be a huge part of "Earth 2" and the entire DCU moving forward for a long time to come. The book will be drawn by Robinson's former "Captain Atom" artist Cafu.
"The Flash" will focus on the Reverse Flash for a long arc that will take most of the next year, but he's not the only character who will be showing up. Trickster will be involved in a two-part story before that. When the Reverse Flash appears, he'll be different in both secret identity and power set than any version of the character to appear before. Buccellato joked that "Wally West questions are off the table" for the rest of the panel.
Maguire said that he's quit "World's Finest" with #12 being his last issue.
When the floor opened up to questions, a fan who was hoping to see more stories with the characters of Robinson's "Starman" work was told by the writer that "The Shade" didn't sell well enough to warrant more just yet, but he's formulating an idea that would team the shadowy Victorian villain with a character like Batman who would bring some more name recognition to a possible five-issue mini series. He expressed hope that when he has time to develop the idea fully, DC will publish it.
Robinson also said that in "Earth 2" #11, the foldout cover for DC's "WTF Certified" promotion would introduce two characters "you'll never expect in a million years" to the series.
A frequent joke within the room was when the panel would respond with a purposeful "Stay tuned" to fan questions as if to indicate that, yes, their picks for more revivals were on the way. Queries that earned a "stay tuned" included the possibility of an "Earth 2" spinoff series, a return of Booster Gold and a series for the Atom.
One fan who wondered why DC didn't just relaunch all its titles with new #1s ever fall to be more like TV seasons was told that while DC will keep numbering the titles month-after-month, every September will feature a special publishing event of some sort to celebrate the anniversary of the New 52 akin to the #0 issues released last year.
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text:
Hey there,
I tend to open all the newly released episodes I want to see in one go when I wake up, during the day I pick which of those to watch when I have some time. I used to be able to look at the tab titles and see what was what, which was nice since I didn't need to open every tab to know what it was.
Recently (i think yesterday or something) these titles were changed from the name of the series or movie to "Download or watch....." which isn't really helpful. I now have to open each tab to know whats were, which is quite annoying tbh.
Having each tab show the same title kinda beats the purpose of naming them in the first place, no?
I know the tab title still contains the name of the show or movie but its so far to the end of the sentence it doesn't show.
It would be convenient if this change could be rolled back


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Commerce And Accountancy
Accounting and Finance
Accounting, Taxation & Auditing
1. Financial Accounting:
· Accounting as a Financial Information System; Impact of Behavioural Sciences.Accounting Standards e.g., Accounting for Depreciation, Inventories, Researchand Development Costs, Long-term Construction Contracts, Revenue Recognition, Fixed Assets, Contingencies, Foreign Exchange Transactions, Investments and Government Grants, Cash Flow Statement, Earnings Per Share.
· Accounting for Share Capital Transactions including Bonus Shares, Right Shares, Employees Stock Option and Buy- Back of Securities.
· Preparation and Presentation of Company Final Accounts.
· Amalgamation, Absorption and Reconstruction of Companies.
2. Cost Accounting:
· Nature and Functions of Cost Accounting. Installation of Cost Accounting System. Cost Concepts related to Income Measurement, Profit Planning, Cost Control and Decision Making.
· Methods of Costing: Job Costing, Process Costing, Activity Based Costing.
· Volume – cost – Profit Relationship as a tool of Profit Planning.
· Incremental Analysis/Differential Costing as a Tool of Pricing Decision,ProductDecision,Make or Buy Decisions,Shut Down Decisions etc.
· Techniques of Cost Control and Cost Reduction: Budgeting as a Tool of Planning and Control. Standard Costing and Variance Analysis.
· Responsibility Accounting and Divisional Performance Measurement.
3. Taxation:
· Income Tax: Definitions; Basis of Charge; Incomes which do not form Part of Total Income. Simple problems of Computation of Income (of Individuals only) under Various Heads, i.e., Salaries,Income from House Property, Profits and Gains from Business or Profession, Capital Gains, Income from other sources, Income of other Persons included in Assessee's Total Income.
· Set - Off and Carry Forward of Loss.
· Deductions from Gross Total Income. Salient Features/Provisions Related to VAT and Services Tax.
4. Auditing:
· Company Audit: Audit related to Divisible Profits, Dividends, Special investigations Tax audit.
· Audit of Banking, Insurance, Non-Profit Organizations and Charitable Societies/Trusts/Organizations.
Financial Management, Financial Institutions and Markets
1. Financial Management:
· Finance Function: Nature, Scope and Objectives of Financial Management: Risk and Return Relationship.
· Tools of Financial Analysis: Ratio Analysis, Funds-Flow and Cash-Flow Statement.
· Capital Budgeting Decisions: Process, Procedures and Appraisal Methods. Risk and Uncertainty Analysis and Methods.
· Cost of capital: Concept, Computation of Specific Costs and Weighted Average Cost of Capital. CAPM as a Tool of Determining Cost of Equity Capital.
· Financing Decisions: Theories of Capital Structure - Net Income (NI) Approach, Net Operating Income (NOI) Approach, MM Approach and Traditional Approach. Designing of Capital structure: Types of Leverages (Operating, Financial and Combined), EBIT- EPS Analysis, and other Factors.
· Dividend Decisions and Valuation of Firm: Walter's Model, MM Thesis, Gordan's Model Lintner's Model.Factors Affecting Dividend Policy.
· Working Capital Management: Planning of Working Capital. Determinants of Working Capital. Components of Working Capital Cash, Inventory and Receivables.
· Corporate Restructuring with focus on Mergers and Acquisitions (Financial aspects only).
2. Financial Markets and Institutions:
· Indian Financial System: An Overview Money Markets: Participants, Structure and Instruments.Commercial Banks. Reforms in Banking sector. Monetary and Credit Policy of RBI. RBI as a Regulator.
· Capital Market: Primary and Secondary Market. Financial Market Instruments and Innovative Debt Instruments; SEBI as a Regulator.
· Financial Services: Mutual Funds, Venture Capital, Credit Rating Agencies, Insurance and IRDA.
Organisation Theory and Behaviour, Human Resource Management and Industrial Relations
Organisation Theory and Behaviour
1. Organisation Theory:
· Nature and Concept of Organisation; External Environment of Organizations -Technological, Social, Political,Economical and Legal; Organizational Goals - Primary and Secondary goals, Single and Multiple Goals;Management by Objectives.
· Evolution of Organisation Theory: Classical, Neo-classical and Systems Approach.
· Modern Concepts of Organisation Theory: Organisational Design, Organisational Structure and Organisational Culture.
· Organisational Design–Basic Challenges; Differentiation and Integration Process; Centralization and Decentralization Process; Standardization / Formalization and Mutual Adjustment. Coordinating Formal and Informal Organizations. Mechanistic and Organic Structures.
· Designing Organizational structures–Authority and Control; Line and Staff Functions, Specialization and Coordination.
· Types of Organization Structure –Functional. Matrix Structure, Project Structure. Nature and Basis of Power,Sources of Power, Power Structure and Politics. Impact of Information Technology on Organizational Design and Structure.
· Managing Organizational Culture.
2. Organisation Behaviour:
· Meaning and Concept; Individual in organizations: Personality, Theories, and Determinants; Perception -Meaning and Process.
· Motivation: Concepts, Theories and Applications. Leadership-Theories and Styles. Quality of Work Life (QWL): Meaning and its impact on Performance, Ways of its Enhancement. Quality Circles (QC) – Meaning and their Importance. Management of Conflicts in Organizations. Transactional Analysis, Organizational Effectiveness, Management of Change.
Human Resources Management and Industrial Relations
1. Human Resources Management (HRM) :
· Meaning, Nature and Scope of HRM, Human Resource Planning, Job Analysis, Job Description, Job Specification, Recruitment Process, Selection Process, Orientation and Placement, Training and Development Process, Performance Appraisal and 360° Feed Back, Salary and Wage Administration, Job Evaluation,Employee Welfare, Promotions, Transfers and Separations.
2. Industrial Relations (IR):
· Meaning, Nature, Importance and Scope of IR, Formation of Trade Unions, Trade Union Legislation, Trade Union Movement in India. Recognition of Trade Unions, Problems of Trade Unions in India. Impact of Liberalization on Trade Union Movement.
· Nature of Industrial Disputes : Strikes and Lockouts , Causes of Disputes, Prevention and Settlement of Disputes.
· Worker's Participation in Management: Philosophy, Rationale, Present Day Status and Future Prospects.
· Adjudication and Collective Bargaining.
· Industrial Relations in Public Enterprises, Absenteeism and Labour Turnover in Indian Industries and their Causes and Remedies.
· ILO and its Functions.


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Malawi - the warm heart of Africa
If you could give yourself a nickname - then what would it be?
I thought my longest bus ride remains the 54 hour ride in Brazil. I remember getting into the bus and looking out the window. I remember the sun setting and I remember trying to get some sleep. The next morning the sun arose and we continued forward as we had been doing all night and the day before. But then as the day progressed the sun set for a second time!! Rewind and repeat...
The bus ride from Lusaka in Zambia to Lilongwe in Makawi wasn't that long in hours. But it started at 04:00am and I had to be there 30 minutes before. My last night in Lusaka was spent in a dorm room with good wifi internet! So I ended up doing stuff until 01:00am. As you can imagine I was pretty much a zombie when I reached the bus at 03:30am. Sleeping was easier said than done. I think some engineers had worked out exactly how much leg room I need to be comfortable on the bus...and then they subtracted 15 %...
The road wasn't smooth either or perhaps it was the suspensions on the bus. In any case it felt like a long ride. I was however fortunate to sit next to Annie who was a lovely little Malawian and I was seated behind Maya which was quite a coincidence?! Maya was my AirBnB host in Lilongwe and I couldn't tell her my exact arrival time in advance. She also couldn't tell me what time she would be home on the day where I was supposed to arrive. That eventually worked out exceedingly well since the case was that we were both in Lusaka and we both had a ticket for the same bus. What are the odds?
I'm not sure - but I think Barbie might be working at the Malawian immigration?
2 Brazilians were struggling at the border. I myself felt that I was treated unfair. I wanted the transit visa for $50, but immigration told me I had to buy the $75 visitors visa because I had "business" within the country. That "business" was visiting the Red Cross as a volunteer which is to say unpaid. I complained a bit but eventually paid for the visitors visa. The 2 Brazilians had it worse! They couldn't get their visa at the border do to their nationality. So now they had to return all the way back to Lusaka and visit the embassy there! That reminded me of something I have tried myself at the border between Senegal and Mali. It sucks!
Anyway, I could have avoided paying the additional $25 if I had only said that my reason to be in Malawi was pure transit. That gives you 7 days. I'm not sure why I didn't? Perhaps I just felt like being honest...
So! The warm heart of Africa? I did a little research and as far as I can tell that nickname was given to Malawi by the Malawians. How about that? But as far as I'm concerned it's quite fitting. Annie, who I was sitting next to in the bus was really nice company. And my hostess Maya from AirBnB is an absolute delight.
During my time in Malawi I have been fortunate to head out to Dowa which possesses some spectacular views of the warm hearts beautiful landscape. I have also had a chance to visit Salima, and from there continue out to Lake Malawi. Lake they say? It looks like the ocean!! That was absolutely not what I expected to find within a landlocked country!!
That island is just left of what you can see of Mozambique in the distant background.
I have met my fair share of Malawians and they have all been kind and forthcoming. And on a side note I could mention that many of them are beautiful too. I usually reference Senegal as a country with a lot of beautiful people. But now Malawi is adding some competition to that :)
How about a few days at the beach at Lake Malawi?
I have seen a bit of both sides when it comes to Malawian welfare within society. Like in most countries there are those who have and those who don't. On that note I can say that there is still much to be done within Malawi in certain parts of the country. But as a tourist you might never notice. You see, you could fly in and get collected at the airport. Then you could go straight to a lodge and spend a few extraordinary days on a safari. Afterwards you could head to a resort at the lake and feel the sand between your toes while drinking an ice cold Carlsberg (Malawi has Africa's only Carlsberg brewery). Finish your vacation shopping for souvenirs at a local market and send a few postcards back home describing how wonderful friendly everyone has been.
Rural Malawi shows a different face and Malawi is like the other Southern African countries greatly effected by the draught.
You could also arrive as a humanitarian worker. Everyday you could visit vulnerable societies, who walk far to collect water or pray for the drought to be over, so that their harvest won't fail. Both scenarios are to be found in the warm heart of Africa. And somewhere in between there is a middle class with smartphones, Candy crush and Game of thrones.
My friend Zaitun is from Kenya and told me that she takes pills every three months just in case she has eggs, worms or other passengers onboard. They are easy to pick up in some places, but also easy to cure. Just chew 2 pills 3 days in a row. I've been in Africa for far more than a year, so Zaitun certainly felt that it was about time for me.
I did a bit of research on bacteria for my story about Zambia Red Cross. What I found was really interesting!! Bacteria were observed for the first time by a coincidence. That was back in the 1660s, but they weren't combined with illness until around 1840. However back then it was deemed as utter madness and completely disregarded! In England a theory arose in the 1850s that an "invisible force" in the water could spread disease. But the actual connection between bacteria and illness did not become accepted until the late 19th century. With all of that in mind it should be no surprise that we are still informing people about bacteria today. After all...smartphones are usually used on taking selfies far more often than anything else.
And to underline the irony I caught a cold! Imagine that!! A cold in Africa ;) Ah yes. Or should I say "Oh yeah", which is something you will commonly hear the Malawians say. It's a common response instead of saying Yes. Oh yeah :) I think it's charming.
Corn, which is the stable food in most Southern African countries, was originally introduced to Malawi by the Portuguese.
Having a cold is almost ridiculous to me. It's not like having a broken leg or having malaria. It's a runny nose and red eyes. It's not something that stops me...it's just something that makes everything so much more difficult. And I'm sorry to say that it seems Maya caught a cold too. But after me...so I'm probably responsible. She has been so nice to me...getting tea and serving biscuits.
Yum yum! Kanyenya and chiwaya at Kaphatenga, Salima. It's liver and other intestines fried in fat and oil. It tastes a lot better than it sounds. It's served with fried potatoes :)
The last blog was quite Red Cross heavy. I want to put everyone straight here!! I'm NOT criticizing the Red Cross!! My heart BEATS for the Red Cross. Although you might think it's "just" a humanitarian organization. I can assure you that I'm under the impression that our planet would BURN without the Red Cross. We are talking 17 million volunteers across 190 countries on EVERY level of society. Estimates predict that a full 150 million people rely on the Red Cross EVERY day! That's yesterday, today and tomorrow. So that's my take on the Red Cross!! ;)
I love how they stand in line! This borehole was provided to the villagers by the Red Cross. The villagers have been trained and form a committee which oversees the borehole and tests the water quality. It takes less than 14 days to create.
What I have been questioning is why hasn't this project been put into better use? And I think it might be put into better use within the Red Cross in the future. I have immense respect for the Danish Red Cross, which carries out life changing work every day. And the Secretary General, Anders Ladekarl, is a man I hold very high in opinion! I consulted him and suggested that future "Always present" stories should be written in English and not in Danish as they have been for the first 108 countries. And he replied that he agreed. That is GREAT news as I can now share them with the rest of the world. Hopefully that would help the world see, why I feel the way about the Red Cross I do. Because the engagement is truly outstanding.
Felix has been such a good friend throughout my stay. He has attended to my every need. Thank you!
I also proposed that I would consider to revisit much of Europe for a second time. This could add 1-2 months to the project. But in return the project along with the Red Cross could get far more visibility. When I visited most of those countries in the beginning of the Saga I was visiting country number 4, country number 12, country number 15 etc... My point is that nearly anyone could visit 20 countries in Europe with relative ease. So it wasn't interesting in the public eye. But after I leave Africa the count will be above 125 countries so a series of revisits would have far more magnitude. Let's see...
I managed to get a multiple entry visa for Tanzania - which is valid for a full year?!? So that puts me on the safe side :)
Between a lot of administrative work and my silly cold (sorry Maya!) I haven't done as much in Malawi as I wanted to. But I still think I managed to get myself a good impression. I will remember Malawi as a beautiful and friendly country where I felt safe and didn't see enough. Perhaps I will one day find my chance to come back.
A bus will take me onwards tomorrow evening. Tanzania is awaiting and my sisters plane lands in Dar es Salaam on June 2nd. As I mentioned last week it will be our first reunion since 2013. Something to look forward to!! ;)
Best regards
Mr. Torbjørn C. Pedersen (Thor) - Atchoooo!! ;)
"A stranger is a friend you've never met before"
Once Upon A Saga


text:
A blog for people with a critically rational individualist perspective
We are developing the social individualist meta-context for the future. From the very serious to the extremely frivolous... lets see what is on the mind of the Samizdata people.
Samizdata, derived from Samizdat /n. - a system of clandestine publication of banned literature in the USSR [Russ.,= self-publishing house]
What's that peculiar phallic pillar across the room from the sultry Beverly-Hills-style starlet?
It looks a bit like a giant nail-varnish bottle. And am I imagining it, or are her slim, manicured fingers about to select an 18-inch cigarette from the Old Gold box? You got this from a psychology book?
Raise your hand if you're going to be really, really disappointed when it turns out there's not actually an Echelon file on you.
I bet I have one. I imagine it's stamped something like, "oh, hell! This boring old wind-bag again. Don't bother taking notes."
No, No Mr Weasel,
We take great interest in all you say. It is all most interesting…all the Samizdatae have BIG Echelon files!
But of course mine is bigger, and size does matter in these things.
"Threre is no smoke without being fired".
>all the Samizdatae have BIG Echelon files
I think we probably do, yes.
Aww, bless! Look how important you think you are! That's so cute.
Actually Jason does have a point… until we represent effective action which actually makes a difference to the snoops and control freaks who regulate our lives, I suspect our echelon files are languishing in zip format on some seldom accessed archive server labled 'harmless loonies'.
The Samizdata people are a bunch of sinister and heavily armed globalist illuminati who seek to infect the entire world with the values of personal liberty and several property. Amongst our many crimes is a sense of humour and the intermittent use of British spelling.
We are also a varied group made up of social individualists, classical liberals, whigs, libertarians, extropians, futurists, 'Porcupines', Karl Popper fetishists, recovering neo-conservatives, crazed Ayn Rand worshipers, over-caffeinated Virginia Postrel devotees, witty Frédéric Bastiat wannabes, cypherpunks, minarchists, kritarchists and wild-eyed anarcho-capitalists from Britain, North America, Australia and Europe.
All content on this website (including text, photographs, audio files, and any other original works), unless otherwise noted, is licensed under a Creative Commons License.Powered by WordPress & Atahualpa


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Y'all know I'm usually a Loretta Chase fan. But somehow Lord Perfect didn't do it for me. Maybe it was the contrast with the fantastically vivid Gentle book A Sundial In a Grave that I just finished.
Whatever the reason, the romance in this one didn't come to life for me. It should have! I really liked Mr. Impossible, about our perfect hero Benedict's scapegrace younger brother. But Benedict is too proper. The sexual tension between him and the scandal-dogged Bathsheba didn't seem real to me, and still less did their giving in to it.
Certainly there was a nice adventure and some funny bits, but it just didn't deliver the frisson I was looking for.
Reading Journal Entry: Lord Perfect, by Loretta Chase
Posted by mapletree7 at Tuesday, April 11, 2006
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Linked by Thom Holwerda on Tue 4th Dec 2012 09:50 UTC
"For a seventh consecutive month, the Samsung Galaxy S III is the most popular smartphone in the United Kingdom. The data compiled by uSwitch is based on live searches, pre-orders, as well as postpaid sales. Curiously, Apple's current smartphone flagship is not even second. The iPhone 5 is outperformed by its predecessor, whose lower price and improved contract offers helped it remain appealing. The Samsung Galaxy S II completes the quartet at the top. The rest of the top ten smartphones is entirely an Android party. It includes the Google Nexus 4, who entered the rankings a solid fifth. The second half of the top ten includes the Samsung Galaxy Ace, Samsung Galaxy Note 2, Sony Xperia U, HTC One X, as well as the Samsung Galaxy Ace 2." This is getting ridiculous, and it's not good for the market. For the love of Fiona, people, buy something that's not Android. I don't want to live in an Android-dominated smartphone world.
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RE: Android Dominated Smartphone world
by tylerdurden on Wed 5th Dec 2012 01:00 UTC in reply to "Android Dominated Smartphone world"
Silly corporate FUD is silly. The Android market has a healthy number of vendors; Samsung, LG, HTC, Motorola, Sony, Acer, Asus, Google, etc, etc. That can most definitively not be said about the iOS or RIM gardens, for example.
The new Windows 8 Phone ecosystem is not a proven quality yet. But Microsoft has also managed to bring vendor diversity to their phone OS.
There is plenty of competition and offer in the mobile market place.
Perhaps that is why it's moving at such pace. BTW, a year and a half ago Samsung had a smaller share of the Android market than either HTC or Motorola. It's a bit too early to cry wolf regarding their dominance.
Edited 2012-12-05 01:02 UTC