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LOWELL -- A former school-bus driver for special-needs students pleaded guilty Monday to charges that he was driving drunk -- more than three times the legal limit -- when he crashed into another special-needs school bus last June in Tyngsboro.
In Lowell District Court, Erik K. Paulik, 37, of 170 Amherst St., Apt. 21, Manchester, N.H., pleaded guilty to operating under the influence of alcohol, child endangerment while driving drunk and failure to slow.
Paulik was sentenced to two years in the House of Correction in Billerica with one year to serve and the balance suspended for three years while he is on probation.
In addition, Paulik must attend all programs mandated under Massachusetts law and submit to a substance evaluation and treatment. He is also prohibited from drinking alcohol and must submit to random Breathalyzer testing.
None of the victims involved in the crash attended the hearing.
Tyngsboro police allege Paulik was driving a small school bus with several special-needs students from the Lighthouse School in Chelmsford at about 2:50 p.m. on June 19 when he rear-ended a school minivan, also carrying special-needs students from the Lighthouse School.
When the driver of the minivan stopped at the intersection of Middlesex and Westford roads, Paulik allegedly hit the minivan from behind, causing rear-end damage and breaking a rear window on the minivan, police said.
The crash pushed the minivan into the intersection, police said.
Paulik registered a .27 on a portable Breathalyzer test, which is more than three times the legal limit of .08, and failed field-sobriety tests, she said. He refused to submit to the Breathalyzer at the police station, she said.
The driver of the school minivan told police the school bus had been tailgating her. A bus monitor on Paulik's bus told police Paulik had been driving along the highway from Manchester at speeds of 90 mph to 100 mph.
Follow Lisa Redmond at www.twitter.com/lredmond13.


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Bartle Library Information Commons
Located at the heart of the BU campus, the Bartle Commons is staffed by Librarians and student IT Consultants who can assist you with your research and computing needs. The 217 computers on the 1st floor and 2nd floor mezzanine provide access to online research material and productivity software. Scanning equipment, a photocopier, and black & white and color printing are also available.


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With subjective opinion being one of the rare things you can actually call your own, it strikes me as odd when people respond to an invitation to write a piece for Black Metal Revolution with comments amounting to, "If people don't already know about this record, what can I tell them?"
The "invitation" is an offer to share your insights into the Black Metal record you most revere; to explore the symbiotic relationship between the author and their nominated record. Due to the subjective nature of music there really is no such thing as "good" or "bad" music. Quality, like beauty is all in the eye of the beholder.
"There is no difference between Noise and Music in my work. I have no idea what you
term 'Music' and 'Noise'. It's different depending on each person. If 'Noise' means
uncomfortable sound, then pop music is noise to me." Masami Akita, Merzbow.
The author's nominated record possesses merit because the listener deems it worthy of reverie. Outside this relationship, the record is just an object; a product of someone's imagination, efforts, convictions one hopes, but an object just the same.
So the concept of opinion here is strictly experiential – it is your vision of this record that is being sought and an interpretation unshackled by the influence of individuals exerting which records that are supposedly valid or true. To tap deep into the essence of why your chosen opus matters to you should render all other considerations redundant. My fundamental concern is for readers to be able to channel your vision and either discover an offering they hadn't had the opportunity to prior, or at least determine an unconsidered perspective.
Pre-empting reader response is futile, they will extrapolate the messages as they see fit. Considering the likely audience for a publication such as Black Metal Revolution, it is naïve to consider it some sort of "rule book" or "guide to BM for the uninitiated" as there is no prescribed list of the records that should and should not be included. There are offerings I would like to see adorn the books pages, but this is not something I intend to contrive as it is at odds with the production's essence.
A submission to BMR is a clear account of a record that matters to the author and why. Sure it can be more should you wish it to be. Some are better equipped than others to provide such an insight, though creative prowess is not necessarily a gateway to divination. VON is always going to appeal to me over some sort of pompous, overblown and overproduced act like Dream Theater; though try to explain to a Dream Theatre fan WHY that is the case is futile. The language of reverie is different for all individuals who are truly channeling their innermost.


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2013 is in the bag, and what a year it was for gamers. The Gaming Nexus staff gathered together and discussed our favorite games of the past year. These aren't definitive game of the year awards, but you can rest assured that if a game appears on this list, then it's special in one way, shape, or form, and helped define our year in gaming. And again, what a year it was.
Tomb Raider
I've always been a fan of Lara Croft since the early days of the franchise, but the series had taken a major hit and was in desperate need of a reboot. Enter Crystal Dynamics and Square Enix who breathed life into the franchise by going to Lara in her younger years and allowing gamers to watch a survivor being born. The game is excellent and made me remember exactly why I enjoy the Tomb Raider series in the first place: puzzles and danger around every single corner.
Grand Theft Auto V
Ever since I finished my last session of GTA IV and put Niko Bellic on the shelf, I was hoping for a great showing by Rockstar with the next title in the series. We received a gorgeous world of Los Santos and the tale of three characters whose stories all intertwine, leading to a climax at the end that may have fallen short of overall expectations, but even a little bit of a rough ending wasn't enough to take away from a fantastic experience that I keep going back to.
Pokemon X and Y
What else needs to be said about this franchise, other than it's a money-making machine? Incredibly deep, plenty of new pokemon to capture, and the rebirth of testing out friendships in battles locally or online, because if you're going to go head to head with someone, you may as well have it be someone you know so you can rub it in their faces when you win.
BioShock Infinite
Irrational Games recovered nicely after what I thought was a somewhat lackluster second chapter in the series with this masterpiece of both beauty and gameplay. From start to finish, even though the ending was quite predictable up until that last little clip, I enjoyed this game so much. The world of Columbia was done brilliantly and makes me hope that this series hasn't seen its final chapter as we hit the world of next-gen consoles.
Final Fantasy VII
Yeah, here's the fanboy in me saying that this needs a mention. While this is not my favorite game in the franchise's long history (that distinction belongs to Final Fantasy VI), it's the one that truly put it on the map in the CD era of gaming. To see it reborn with cleaned up graphics and full of mods that make a good experience that much better truly made me happy.
Grand Theft Auto V
After being pretty disappointed with Grand Theft Auto IV, I eagerly awaited the next entry in the series. As more news about the game came out, the more excited I became. The game finally came out and my mind was blown. This was the GTA I'd been waiting for. It brought back that feeling of freedom that I felt was lost a bit with GTA IV and it had a great story on top of it. The soundtrack is phenomenal and it really helps the atmosphere of the game. Driving through Los Santos at night with the hip hop station makes me feel like I'm actually in the city. I can only imagine what Rockstar is going to do with GTA VI.
Tomb Raider
I pretty much lost all interest in Tomb Raider after Last Revelations, and when the new Tomb Raider was announced I still wasn't interested. I watched tons of footage leading up to the launch. Still not interested. Then the game started getting rave reviews and I figured I would give it a chance. I am so glad that I did. Tomb Raider was an amazing game and a great new take on the Lara Croft character. To me, the moment where you reach the top of the massive radio tower was the moment where Lara Croft, the badass adventurer we have all known and loved, was born. An excellent adventure that anyone can enjoy.
Animal Crossing: New Leaf
I have never played an Animal Crossing game before New Leaf, but after watching my sister play the original on GameCube, I was curious. I usually don't blind-buy games but I had an itch -- a feeling that it might be a great game. I took the plunge and bought it digitally on the 3DS store. I am so glad that I did. I couldn't believe how addicting the game was. Day after day I would find as many things as I could to sell for bells. I wanted to make the people in my town as happy as possible, so I did everything I could to get the bells to build more things. I know Nintendo usually doesn't do this but if they released some kind of expansion pack for New Leaf, I would buy it in a heartbeat.
Killer Instinct
Eighteen long years I have waited for the return of Killer Instinct, and Double Helix finally ended the long wait when the Xbox One launched last month. I am shocked at just how good this game is. Everything, from the music to the mechanics and everything in between, is amazing and I think that they have done the beloved franchise justice. I cannot wait to see what new content we get in 2014.
Smite: Battleground of the Gods
Two years in a row where my favorite game of the year is a MOBA. Last year I spent close to a thousand hours with Super Monday Night Combat. This year I did the same with Smite. The one thing that sets Smite and SMNC apart from other MOBAs like League of Legends and Dota 2 is that the game is played from a third-person perspective with WASD controls. I absolutely love everything about this game. The characters, the game modes, the gameplay. They all come together to deliver a great package that anyone, even those who aren't familiar with MOBAs, can enjoy.
Metro: Last Light
While I doubted that anything could be more of a powerful narrative experience than the original, I was proven wrong with Metro: Last Light. With an even more atmospheric world and the returning gun battles, Metro: Last Light is one of the few occasions in which the sequel was better than the original.
State of Decay
As being a huge fan of zombies, State of Decay nailed the genre perfectly with engrossing survival mechanics along with an open world that was a joy to explore during the day and a truly terrifying experience at night. The game recently received downloadable content that provides gamers with an infinite sandbox mode for those looking to see just how long they can survive against endless hordes of zombies.
Aliens: Colonial Marines
Panned by critics and gamers alike, I went into Aliens: Colonial Marines already knowing the hate -- and somehow still enjoyed the experience no matter the development troubles. While the actual aliens might have had terrible artificial intelligence and certain sections were dreadfully boring, ultimately it was set in one of my beloved movie franchises and nostalgia alone was the rewarding part for me. Oh, and flame throwers are always entertaining in my book.
Tomb Raider
This was my first introduction into the Tomb Raider franchise and what a grand introduction it was. From beginning to end, I was engrossed in the journey of Lara Croft from a humble researcher to a veteran adventurer. The narrative in Tomb Raider was also one of this year's best experiences in gaming that contained a truly-meaningful progression of a character.
Path of Exile
I'm usually not a fan of free-to-play games, not until this year's Path of Exile which changed my conception completely of the genre. Often described as what Diablo 3 should have been, Path of Exile is a great hack and slash role-playing game that contains interesting character classes to level, loot to collect, and environments to explore.
MechWarrior Online
Sure it's free to play but I spent more money on MWO than I have on any other game in recent memory. The game just gets me as it's a perfect mesh of building a mech, fighting with it, and then tweaking the mech to be a better fit. It's a vicious cycle but it scratches that itch perfectly for me. I also love that with a few clicks of the mouse I can completely change the role and play style of a mech.
Battlefield 4
The launch was a bit rough and the game still has more bugs than a two-star hotel, but when it works there isn't another game out there than can match the scope and variety of combat in Battlefield 4.
Ryse: Son of Rome
There's no way Ryse should be as much fun as it is. While the combat can get repetitive from time to time, the game is so visceral that it's hard to do anything but smile as you cleave your way through wave after wave of barbarians. It doesn't hurt that this was by far one of the best-looking next-gen launch titles, bar none.
Once again a simple twin-stick shooter is one the best launch games for a platform. Resogun is easy to play but once you dive deeply into the mechanics of the game it becomes addictive as you try to save all the humans while maximizing your score.
Saints Row IV
I only played a bit of this game but I loved every bit of it. The game has a fantastic sense of humor and the action just makes you smile from ear to ear. I'm not sure how Volition delivered such a great game after dealing with a transition in publisher but they should be commended for just getting the game out this year.
The Stanley Parable
Once in a while a game comes along and breaks the proverbial fourth wall, addressing the gaming audience as a whole, or the player specifically. The Stanley Parable takes that much, much further by deconstructing the entire video game genre, and even made me take a good, hard look at my own button-pushing real-life choices.
The Wolf Among Us - Episode 1: Faith
I never realized how badly I needed this series to happen. With a three-year-old, I'm constantly steeped in Once Upon a Times, so anything riffing on classic fairy tales and their shaking-my-head level of cautionary-tale absurdity is a Godsend to me. I'm still not fond of the fact that point-and-click adventure games get a pass when it comes to quick time events, but I'll take what I can get for this stunning level of world building and character realization.
Assassin's Creed IV: Black Flag
Black Flag is so good that Ubisoft, at this moment, is considering turning it into a separate franchise, sans the Assassin's Creed prefix. Look, I'm not going to lie: I have a preclusion toward anything having to do with nautical life along the Caribbean's Spanish Main during the Golden Age of Sail. But if Sid Meier was ever going to take a more personal look at his Pirates! series, it's too late, because Black Flag now has the controls.
Truth is, I have to sneak the occasional browser game at work. I'm not proud. But GeoGuessr was different. It took the ultimate open-world map -- Google Earth -- and made an exploration and where-the-hell-am-I? game out of Google Maps Street View. I scrolled up and down lonely and crowded country roads and boulevards for days. Never had so much fun getting lost.
EVE Online: Rubicon
At ten years old, EVE is the elder statesman of sci-fi MMOs, and Rubicon is its twentieth free expansion. This one's kind of a big deal. I can't even list off all its improvements, so, suffice it to say, it's rekindled my love of skill whoring, exploring, and doing my part as a cog in its smart, intricate, and absolutely mad design.
The Cave
Considering it was developed by Double Fine Productions and written by Ron Gilbert (who created Maniac Mansion and worked on Monkey Island with Tim Schafer), The Cave should be every 2D adventure-loving indie nerd's wet dream. I have a soft spot for dark humor, and this game hits some hilariously low points in the characters' personalities. It doesn't have infinite replay value, but I found myself playing through it two or three times just to see every character's story arc.
Papers, Please
While the tagline "A Dystopian Document Thriller" is nothing you'd see on a AAA blockbuster title, it's the best description possible for this indie minimalist masterpiece. You play a bureaucrat that stamps passports in a fictional post-war communist country, dealing with terrorists, smugglers, and deserters hiding in the waves upon waves of hopeful immigrants looking to cross the border. If you let someone in with the wrong credentials, you will be fined and may even be responsible for an attack on the state. So get it right. Glory to Arstotzka.
Rogue Legacy
Cellar Door Games' "rogue-lite" title is a highly addictive and hilarious adventure. Journey into a cursed castle to fight monsters and collect as much gold as possible, but make no mistake about it -- you will die. Fortunately, your children live to carry on your legacy -- only to be cut in half two minutes after entering the castle. Fortunately, your children's children live to carry on their legacy (that was once your legacy) -- only to die in a mage's fireball. Fortunately, your children's children's children live to carry on their legacy -- and they were able to make it all the way to a boss before getting impaled on floor spikes. So, y'know, at least they're getting better.
Animal Crossing: New Leaf
I haven't played an Animal Crossing game since the original GameCube version, and while this still feels like the exact same game, there's so much more involved and infinitely more to do in New Leaf that I'm loathe to ever put this game away. If only I was as productive in the real world as I was in Animal Crossing, I might actually get my reviews turned in on time.
The Wolf Among Us - Episode 1: Faith
It's recently been announced that Bill Willingham will be ending his multiple Eisner-winning series with issue #150, so it makes me cherish everything Fables-related that much more when I get my hands on it. The Wolf Among Us is only one episode in, but I'm already heavily invested in the story. I love the new characters Telltale has added to the series, and can't wait to see what happens in the next installment.
The Last of Us
The Last of Us showed gamers that an incredible, mature narrative could be interwoven into engaging and poignant gameplay. Rarely do I feel so disgusted and intrigued with my characters' morally gray decisions in a game as I have with The Last of Us. I just wanted to keep going to see how cruel and detached from right and wrong Joel truly was. Add to all of this the amazing voice acting of Troy Baker and Ashley Johnson and you get a perfect storm of features that makes this game a can't miss.
Rayman Legends
Rayman Origins took me by surprise at the end of 2011. Having played the PSone iterations when I was younger, I was pleasantly taken aback at the vast and intricately goofy and charming world of Rayman that Ubisoft had rebuilt. Legends took all of that and amplified it some more. Adding the same type of interesting and challenging levels as before in addition to musical stages and the ability to unlock and play stages from Origins, Legends is a welcome departure from the platforming norms of Mario and the like. It also happens to be incredibly funny.
Pokemon X and Y
Pokemon is a franchise that has stood the test of time better than most Japanese role-playing games. Its ability to both be appealing and accessible to children, as well as complicated enough to form tournaments around, has taken it from generation to generation with immense success. Pokemon X and Y decide to change just enough in the newest catch 'em all saga that it feels fresh and new again, where it was starting to wear thin. Fully 3D graphics and the ability to catch almost all of over 700 creatures means an almost infinite amount of gameplay. Add to that a fully functional online battle and trading systems and you get a game that pumps new life into a franchise I thought I would be done with for quite some time. You know you've found something novel and exciting when you can just spend hours blindly trading pokemon over WonderTrade as well.
Ni No Kuni: Wrath of the White Witch
Have you been bored and frustrated with the JRPG offerings of late? I was, until I decided to take a chance on this gem. In a genre saturated with mediocre games and HD remakes, Ni No Kuni breathes new life into one of my favorite types of experiences. Part Pokemon, part Tales, this Level-5 and Studio Ghibli collaboration makes exploring, grinding, and battling as fun as ever. With a ton of creatures, called Familiars, to choose from, each of which have their own special abilities, you could spend hours just fighting, catching, and training your little guys. If you'd rather get straight to the meat of the game, Ni No Kuni offers a touching, sad, and novel story, especially in the realm of JRPGs. It remains the only RPG I have ever grinded, battled, and explored my way to a platinum trophy in.
Batman: Arkham Origins
The Batman Arkham franchise showed us that superhero games don't have to awful. In fact, they can be downright awesome. While Arkham City may be the current crown jewel in the franchise, Origins does bring back the Batman gameplay we've been longing for. Yes, the streets appear deserted and there is not too much in the way of exploration of the overworld, but the combat and stealth feel right at home. If that wasn't enough, the bosses of the game are actually fun to fight; something lacking in the previous two titles. Deathstroke fights like a real professional assassin, Copperhead slithers her way around you with her poisonous tricks, and Bane is a massive powerhouse. It's refreshing to see a game actually take it's villains' powers and personalities seriously and implement them well into a fight. If you've been itching for more adventures with the Dark Knight as I have, Batman: Arkham Origins will give you a more than adequate scratch or two.
Dragon's Crown
Probably my front runner for game of the year right now. Beautiful visuals, some fantastic gameplay, and a lot of post-launch support (including cross platform multiplayer wowee zowee) make Atlus' brawler one of, if not my favorite game this year. I've poured dozens of hours into this one, trying to get all the trophies, and while I'm close, a few elude me. But having this game on the Vita makes it so easy to just pop in and out of a gameplay session, and it easily makes up for some of the slowdown that the handheld version suffers from at times.
Muramasa Rebirth
Another Vanillaware game that has taken over my Vita, this time by way of Aksys games. I burned through the original title on the Wii in a little over a weekend, and the same held true when I played it again on the Vita. With a revised control scheme, and some DLC in the pipe, it's been a very good year for the Sony handheld in terms of quality content. The twin tales of Momohime and Kisuke still hold up well almost four years after the original, and if you missed your chance to pick it up during the Wii era now is the perfect time to get a quality hack-and-slash title.
The Legend of Zelda: A Link Between Worlds
I went into this game completely radio silent, I passed over it at E3, I ignored articles about it, I just wanted to experience this game as if I knew nothing about it. In a way I'm glad I didn't buy into the hype because I think I would have been let down with the way some people were going about this as the second coming of gaming itself. Regardless, A Link Between Worlds is an absolutely fantastic love letter to Link to the Past fans, and Zelda fans in general. I immensely enjoyed this one and I think that this game is a must in every 3DS owner's library. Also I was a total sucker for that 3DS XL model so I had to get this game whether I wanted to or not, but boy am I glad I did.
Ys: Memories of Celceta
Noticing a trend here in my selections? It's been a banner year for the PS Vita, and the latest Ys release is one of the finest games on the handheld. The lightning-fast action and simply fun gameplay make this one of the best action-adventure RPGs to come out in a long while. This game is no slouch visually either, eschewing a lot of the gritty visuals that portable games seem to be going for and sticking with simpler, but somehow more beautiful character models. If you take away anything from my selections, know that at least one of these Vita games needs to be in your own collection. You will not regret it.
The Last of Us
Almost went a whole year with my favorites being on handheld, but this game was too good to ignore. I had originally written off The Last of Us because, again, I've been trying to not climb aboard too many hype trains these days, and let games actually speak for themselves. This is one of those games though where all the hype and praise is well deserved. Naughty Dog has created a generation-defining game with this one, one that can be mentioned with the landmark titles in gaming. The story is perfectly paced, and completely memorable with characters that have set a new standard for storytelling in the medium. Any glowing praise you've read about this game is completely deserved and if you've been holding out on this one, just go, go get it.
The Legend of Zelda: A Link Between Worlds
The Legend of Zelda has been my favorite games series for as long as I can remember, so A Link Between Worlds has been at the top of my most wanted list since it was announced. I was already hyping myself up for this game, but it ended up being even better than I could have ever expected. Every new feature (item rental, stamina bar, optional dungeon items) improves on the Zelda formula in an interesting way and I could see every one of these features in all future Zelda titles. The ability to turn into a painting deserves special praise for throwing a wrench in everyone's Zelda knowledge by forcing us to think on multiple planes in a 2D Zelda game. Your knowledge of A Link to the Past will help you in A Link Between Worlds, but it will not save you. Expect to face some new challenges and even get lost from time to time. But getting lost in a big interesting world is one of the things that made the original Zelda games great, so revel in it. A Link Between Worlds is the best of the both old and new Zeldas, and a must play of 2013.
Eight months ago during a conversation about games with some friends, Dota 2 was brought up. They began excitedly discussing their favorite heroes, ultimates, items, and strategies while I sat by listening, terribly confused. Eventually they asked me what I thought of Dota 2 and I remember saying, "MOBAs just aren't my thing," even though I had never played one. These are the same friends that recommended me Dark Souls and Persona 4 Golden, which (despite my initial resistance) quickly became two of my favorite games. So I figured I owed it to them to try Dota 2. Long story short, I have played nearly 300 hours of Dota 2 and plan on playing a whole lot more. Unlike most multiplayer games, Dota 2 requires the participation of your whole team to succeed. One skilled player can definitely make a difference, but one player cannot win a game alone. Your team of five heroes needs all kinds (carries, supports, initiatiors, disablers) in order to succeed. Although there is only one map, there are 104 heroes to master and over 100 items (various weapons, armor, and consumables) to choose from, creating a space with near infinite possibility for interesting things to happen. Get some friends together and download Dota 2 (which is 100 percent free to play by the way). You will be glad you did.
Super Mario 3D World
In the same way that the ideas in Super Mario Galaxy brought us the near perfect Super Mario Galaxy 2, Super Mario 3D Land laid down the foundation for what would become Super Mario 3D World, a game that will likely be regarded as one of the best Mario games of all time. Like most Mario games, 3D World takes simple platforming mechanics with huge level design variety to keep the player playing for a long time without ever feeling like you are going through the motions. There are quite a few great moments that only pop up once or twice, a testament to just how much creativity went into this game. On top of all of that, you have the beautiful Mario graphics and music fans expect, finally in HD. Top it all off with four different characters with unique attributes to choose from (and multiplayer!) and you have a Mario game like none before it.
Not many people seem to be aware of Tearaway (it did come out the same day as Mario, Zelda, and the Xbox One), so as a way of selling it to everyone I know I have been describing it as "LittleBigPlanet, but actually fun." It carries many of the same ideas as Media Molecule's well-known series. A story involving in the player, a world they influence, player created hero, and unique platforming challenges. The problem with LittleBigPlanet was that it did most of those things badly. Their idea of involving the player in the world was letting you put stickers on the walls. Tearaway's idea of involving the player is letting them use in-game creation tools to build objects that will become part of the world. LittleBigPlanet's platforming was awful, with overly floaty characters and mostly boring stage design. Tearaway (much like Mario) constantly tests the player with new platforming challenges, and even manages to use the rear touchpad, touchscreen, and cameras in interesting, non-gimmicky ways. It's not a difficult game, but it is always fun which to me is most important. Super Mario 3D World is the best platformer of 2013, but Tearaway is the best new platforming IP.
Fire Emblem: Awakening
I know it released all the way back in February, but do not let Fire Emblem: Awakening slip your mind during your best of year talks. I have always preferred the handheld Fire Emblems, and after a few less than stellar entries (Radiant Dawn, Shadow Dragon) Awakening showed up to remind us why Fire Emblem is still one of Nintendo's best franchises. You take the role of a tactician in this grid-based strategy RPG and are given mastery over an army of units of all different classes. Although the fundamentals of the game are simple (sort of a glorified rock, paper, scissors) the encounters, which take place on a variety of maps, always manage to be interesting and will test your prowess, as well as your ability to keep your units alive. This time around you can choose to turn off the perma-death feature, but you shouldn't because it drains a lot of the tension from battles. The best innovation in Awakening is the ability to pair units so they receive mutually beneficial bonuses from each other. Is your Paladin a little slow? Pair him with a high-speed Archer to get some of that speed. These pairs share experience, and any units can be paired, broken up, and paired again at any time. If you own a 3DS you owe it to yourself to go buy a copy of Fire Emblem: Awakening and experience what may be the best strategy game of the year.
Battlefield 4
DICE has done a good job in improving on the gameplay of the previous game and the Frostbite 3 engine really shines on the PC. Having the second screen option is great and it allows someone to play a different aspect of the game. Server and stability issues need to be ironed out, but when it works it's truly a fun time against others.
Surgeon Simulator 2013
I don't know why I kept gravitating to this game. It can be frustrating and there's not much depth, but it's funny and there are some great updates to this. The alien surgeries were a nice surprise. I can jump in for a few minutes and just have a mindless, good time.
LEGO Marvel Super Heroes
The writers are really what make this game. There's some great references to both Marvel and non-Marvel movies. When you're done with the game there's still a ton more to unlock and boy did they include a great deal of Marvel characters in here to use. From the well known to the obscure, each LEGO Marvel character is done with great attention to detail in regard to their comic counterpart.
BioShock Infinite
A lot of critics talk down about the ending, but the rest of the game is pretty damn good. Gliding around on the rails isn't as fun as it looks in the video, but it does work out well. The story takes some great turns and I love the environment that Irrational Games has crafted. It's certainly a game that leaves a lasting impression,
Injustice: Gods Among Us
Netherealms really upped the ante on fighting games with this great comic based fighter. From the multiple stages to the great super moves that the characters use, I really enjoyed the story and action. Also, the comic book tie-in is an incredible read and produced many "oh my God" moments for me. If you can, pick up the collection and read through it as well as play this great fighting game.
* The product in this article was sent to us by the developer/company.


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Our new Swingset Mamas CD, MAMAMORPHOSIS has received a 2011 Parents Choice Award! Woo Hoo! Read the review and ORDER today.
All posts in April 2011
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Do you Dare to be Aware? April is Autism Awareness Month
World Autism Awareness Day: Do you dare to be aware?
by Marlowe on Fri, April 1st, 2011
(reposted from Friendship circle blog )
Tomorrow, April 2nd is World Autism Awareness Day, and April is Autism Awareness Month. Although some of us live with Autism everyday, most people have difficulty understanding what living with Autism really means. Since children with autism often physically look like other kids, it can be like having an invisible disability.
Why is awareness so important?
People tend to be afraid of what they don't understand. Awareness has the power to change people's attitudes from "Ugh, I can't believe that kid is behaving so badly" to "is there anything I can do to help?" This is why parents, educators, family and friends of kids with autism need to share their stories with their community.
Take a walk in someone else's shoes
My oldest daughter has Autism, and my experiences and challenges raising a child with autism inspired me to write the song "Take a Walk in Someone Else's Shoes" by the Swingset Mamas. Watch this video and discuss it with your family. Imagine if you "had something to say and the words wouldn't come out?" How can you "Understand another Point of view", or "See what someone else is going through". This video spreads the powerful message of acceptance and inclusion of all people.
"If you've met one kid with autism, then you've met one kid with autism."
Each person with autism is unique with their own challenges ranging from no speech or communication with extreme behaviors, to highly verbal and difficulty with social language and situations. The one thing that ALL people have in common is that everyone wants to be loved, accepted and included. Don't be afraid of Autism. Dare to be aware, and embrace a child or family with Autism today


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Pinocchio a wonderful Disney film. You could watch this film over and over again with your family and never get bored. The story is about making your wishes come true and it gives a lesson to children about the dangers of the world. It's a must see movie for everyone who like animated Disney movies and who like touching story. Another Walt Disney's masterpiece children will love it and Adults will enjoy it as well. Enjoy watching and let me know via comments what do you think about this movie.
How to Watch Pinocchio (1940) Disney Movie For Free Without Download?
1- Click on the play icon in the middle of the screen
2- Wait 5-10 min for stream to load
To play The Pinocchio full movie at full-screen size, click the arrow button located at the far bottom-right corner of the stream (video). Please let us know via comments if the stream is working or not.


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Melanie, this one's for you. Happy retirement, and may you bake lots for and with that new grandbaby!
Last weekend Caleb had a sleepover with his favorite troublemate, Next-Door Katie, whose family was away for the weekend. One Australian shepherd plus one German shepherd equals more than two, so I was looking for ways to burn off some canine hyperactivity. On Sunday I took about 12o pounds of dog for a long ramble in an open field bordered by some woods and a pond not too far from where I live. The walk came with an unexpected bonus: mulberry trees in full fruit.
I took one of the many, many empty doggie poop bags I had brought along and filled it with these deliciously ripe purple berries. Mulberries look like blackberries, but their flavor isn't quite so sweet or intense. And there are no briars to contend with. Mulberry juice is deeply hued, though, and it stains liberally.
Mulberry trees grow everywhere around here — they're considered trash trees — and can be found all along the streets our neighborhood. This year they have been groaning with fruit; I have never seen such a bounty. Kids love to pick and eat them right there in the playground across the street from my house. The fruit is so heavy it falls off the branches and has turned the asphalt of my little street purple. I have tracked mulberry muck onto my kitchen floor by my shoes. The birds love them, too. There is purple bird poo all over my white car at the moment.
I brought my berries into the kitchen with a recent Facebook post from a friend of mine in my mind. Esther had been on a mulberry kick and had made three pies in three nights. I messaged her — could she send the recipe? And did I have to pick out all those little green stems? She shared the recipe (it's easy and it's here) and told me not to worry about the stems, that they seemed to dissolve right into the pie.
I modified the recipe a bit — used tapioca instead of flour, added a pinch of allspice and cinnamon, and cut the sugar back to a scant one cup. And I confess to using storebought frozen crusts because I'm terrible at pastry dough.
But that pie. That pie! The perfect, melt-in-your-mouth, not-too-sweetness, a quick surprise shot of the spices, the firm yet berryish texture. It's impossible to describe the flavor, but it's nothing like any other fruit pie I have ever had — not quite blackberry, not quite anything else.
We now speak of it reverently in hushed tones as The Pie. The Pie is the boss of me, and I do not worship alone. I posted pictures on Facebook, and the next thing I knew, The Pie had gone viral. Another friend was collecting mulberries from the tree in her yard. I sent Sheryl the recipe that Esther had given me. (Sheryl's tree was so loaded, she said, that her dog's butts were purple from sitting beneath it. I forgot to check Caleb and Katie's.)
I inherited my paternal grandmother's cookbook collection. Retracing her culinary steps over the years, I discovered the phantom cookbook: all those scribbled notes in the margins of the "real" cookbooks, the index cards with handwritten recipes stuck between two pages, a scrap of personal stationery with a note at the top in the back — "Marjorie's Meatloaf, but I cut the tomato sauce in half."
In a way, we are doing the same thing, aren't we? We are, electronically now, passing along our favorite recipes, sharing our tricks and tweaks with one another (Esther recommended cutting the sugar; I suggested the cinnamon and allspice to Sheryl), so that they evolve into something personal, yet with a history. Our grandmothers did this on index cards and scraps of stationery. We are doing it on Facebook.
Yet while our grandmothers' mulberry pie recipes went viral in one another's kitchens over coffee, I have never even met Esther in person, although we live in the same city (we connected through a mutual friend who thought we ought to know each other). And even though Sheryl lives two blocks away, we've only visited face-to-face a couple of times.
Are we closer or more isolated in this digital world? It still feels like a community to me.


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Master Planning Principles
1. Protect Historic Open Spaces and Buildings
The character of the historic buildings on the campus will be preserved. The significant open spaces of the campus will be protected and enhanced.
2. Extend and Enhance the Character of the Campus through the Contextual Design of Future Buildings and Open Spaces
Future buildings and landscape design should compliment the positive precedents of the adjacent buildings and open spaces. The scale, proportions, and materials utilized in adjacent buildings and open spaces will be considered in future designs.
3. Create and Promote Environments for Learning, Research and Social Engagement
The entire campus will be developed as the learning environment. The campus will be planned and designed to engage populations and individuals of all abilities to enhance the experience of visitors. Nodes of interaction between the University and community will be established. Campus developments will incorporate safety and ensure a better sense of place.
4. Promote Sustainability, Environmental Design and Energy Conservation
The campus landscape will enhance the pedestrian environment, provide shade, and address environmental impacts that include stormwater, habitat, and air quality. Campus architecture will conserve energy and respond to the climate through building orientation and color, shade, and roof form.
5. Develop an Integrated Circulation System
A coordinated approach to campus circulation systems will include pedestrian, bicycle, electric cart, transit, automobile, service, disability, and emergency access. The campus will be a pedestrian-oriented environment emphasizing accessibility, safety, and security and comfort. Parking will be located on the campus periphery and linked to the academic core via the enhanced pedestrian network.
6. Integrate Modern Technology
The campus will sustain and improve access to technology. Current and emerging technologies will be incorporated into campus design.
7. Implement Strategic Growth Practices
Decisions made affecting campus development should be linked to the strategic mission of the University. Examples include:
- Academic facilities will be concentrated in the pedestrian core of the campus.
- Campus housing will be located in relation to student amenity and support facilities.
- Academic and functional zones will be enhanced.
- Planning for new facilities shall include comprehensive operational costs.
- Planning of future facilities will consider the displacement of existing uses.
- A standing Design Review and Implementation Committee will be established to ensure that the placement of new buildings, renovation of existing structures and the development of open spaces adhere to the Planning Principles of the Master Campus Facility Plan.


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Since joining the Legacy.com team eight years ago, I've regularly thought about what my legacy will be. After reading thousands of obituaries and condolence messages, I can't help but wonder – what will people remember about me after I pass away? What will they say in my Guest Book?
My hope is that people will remember me at my core as a caring and thoughtful friend, an understanding and encouraging boss, a loving mother, a devoted wife; someone they could turn to for comfort and support, who found the humor in nearly every situation and laughed at herself often, and who strived to put others before herself. Of course, I'm not perfect. So I also hope that the "good" things I want people to remember will dwarf any memory of the "not-so-good" things.
But it all comes down to this – I need to live the life I want people to remember. If I want people to remember that I always had a funny story to share, I need to share those stories; if I want my team members to remember me as an understanding boss, I need to be patient and kind when things don't go quite right; if I want friends to remember me as always having a shoulder to cry on, I need to notice when they need that shoulder and offer it up to them.
How do you want to be remembered? And are you living the life you want people to remember?


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Loyola alumni reinvigorate Krewe of Freret for New Orleans Mardi Gras
Loyola press release - February 18, 2014
A group of seven young Loyola University New Orleans graduates united in their passion to preserve and enhance Mardi Gras in New Orleans are debuting a new parading group under an old name—the Krewe of Freret—a group that had been absent for 20 years. On Saturday, Feb. 22 the group will debut its inaugural parade as the re-invented Krewe of Freret on the Uptown route following the Krewe of Pontchartrain and Krewe of Choctaw, which roll at 1 p.m.
In late 2011, the Krewe of Freret was re-established by the Loyola alumni, including Brendan Ryan '10, Bobby Hjortsberg '04, J.D. '07, Eugenio Hernandez '07, Loyola student Dylan Hoon, Douglas Caire '07, Hugo Miller '06 and Greg Rhoades '06. Further supporting the Loyola connection for the krewe, the Loyola dance team is also marching in the parade.
"We had witnessed the majesty and merriment of Mardi Gras during our time at Loyola, and we had ideas that we wanted to see implemented immediately in Carnival," said Ryan, the new Krewe of Freret founder.
Central to those new ideas are a dedication to local craftsmen and support for the renaissance of a community where they spent so much time in college—the Freret Street corridor. To that end, the krewe is encouraging a move away from the disposable plastic throws that are abundant during Carnival season to more quality items made in New Orleans. The group is working with IHeartLouisiana.com to source custom Freret beads, hair clips, magnets, rings and more. The krewe even worked with the Freret Entrepreneur Art Club, a group of 7- to 15-year-olds from the Freret Neighborhood Center, to create nearly 200 custom masks. In return, the krewe will donate art supplies for joint mask decorating events.
"While it's perceived as expensive and a serious transition to totally remove the plentiful plastic throws, we are moving in a positive direction by being a proving ground for krewes to start making that important change. You'll see a steady stream of custom, made-in-the-USA doubloons and thousands of hand decorated signature masks raining from the fingertips of our riders," said Rhoades, the Krewe of Freret captain.
"We are elated to be a small part of producing the greatest free show on Earth," said Hjortsberg, co-captain of the Krewe of Freret. "We will continue cultivating ideas from our riding members and the Freret community to mold a more modern and varied approach to Carnival."
The university will also host its second annual Mardi Gras Instagram Contest this year to capture on social media the Krewe of Freret and Krewe of Tucks (scheduled for Saturday, March 1 at noon) parades—both founded by Loyola graduates. Follow @Loyola_NOLA on Instagram and tag photos from either parade by using the hashtag #LOYNOMG14 for a chance to win two tickets to the All Alumni Cocktail Reception Saturday, June 21 or free entry for two to the Senior Crawfish Boil Friday, May 9. One winner for the contest will be chosen at random Wednesday, March 5.


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A Community-Developed List of Software Weakness Types
Use of the Common Weakness Enumeration and the associated references from this website are subject to the
Terms of Use. For more information, please email
CWE is sponsored by
US-CERT in the office of
Cybersecurity and Communications at the
U.S. Department of Homeland Security. Copyright © 2006-2019, The MITRE Corporation. CWE, CWSS, CWRAF, and the CWE logo are trademarks of
The MITRE Corporation.


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Students asked to choose potential Movin' On 2014 acts
Students asked to choose potential Movin' On 2014 acts
UNIVERSITY PARK, Pa. -- The Movin' On organization at Penn State has released a second online survey to gain student input for the Movin' On 2014 spring music festival.
For this online survey, participants can choose as many as six acts from a list of more than 30. The list of names is not necessarily indicative of who may be performing, however Movin' On is seeking student input on the paid-act selection process.
Movin' On books acts primarily on interest from University Park students, artist cost and artist availability. The new survey format is in contrast with the first survey which prompted for unguided input from the students via a fill-in-the-blank format.
To take the survey, go to www.movinon.org or access the survey directly at https://pennstate.qualtrics.com/SE/?SID=SV_a4bVEkoowm13FhH.
Movin' On is Penn State's annual spring music festival and typically takes place on the last Friday of classes during the spring semester. Movin' On is the largest, student-run music festival in the country and is funded by the University Park Allocation Committee with co-sponsorship and collaboration with the Graduate Student Association, Association of Residence Hall Students, University Park Undergraduate Association, Student Programming Association and the Lion FM. The outdoor festival is ticket-less and free of charge. Movin' On is a substance-free event.
For more information, visit www.movinon.org and follow on Facebook and Twitter (@psumovinon).


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Anti-Graffiti Network (Philadelphia)[Record group 60-23]
Agency home page.
Agency Function
- The Philadelphia Anti-Graffiti Network (PAGN) was initiated by the Mayor's Office. PAGN functions to eliminate existing graffiti while preventing any future graffiti. The Network organizes and sponsors neighborhood cleanups, as well as provides alternative programs to channel the energies and talents of former wall writers toward positive growth and development.
- Agency History
- Mayor W. Wilson Goode created the Philadelphia Anti-Graffiti Network (PAGN) in late 1984. On 2 September 1986, under Executive Order 10-86, Mayor Goode placed the financial supervision and direction of the PAGN under the jurisdiction of the Office of the Director of Finance.
- Archival Records
- No holdings
- Current Records
- Unavailable
Click on a folder or file to return to that level...
PhILS Home
City Agencies
Current Agency Information Sheet. (Text-only version of this page)
Send your comments to email@example.com
Last updated on November 8, 2000


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Strategy and policy
Investment strategy
The portfolio invests in a diversified group of Vanguard index mutual funds. The portfolio follows a balanced approach by allocating approximately 60% of its assets to bonds and 40% to common stocks.
The portfolio's indirect bond holdings are a diversified mix of short-, intermediate-, and long-term U.S. government, U.S. agency, and investment grade U.S. corporate bonds; mortgage-backed and asset-backed securities; and government, agency, corporate, and securitized investment-grade foreign bonds issued in currencies other than the U.S. dollar (but hedged by Vanguard to minimize currency exposures). The portfolio's indirect stock holdings are a diversified mix of U.S. and foreign large-, mid-, and small-capitalization stocks.
Investment policy


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Story highlights
- Planned Apple Store all-nighter suggests arrival of new Mac operating system
- The overnight shifts are same day as Apple's quarterly earnings report
- New system, OS X Mountain Lion, will have 200 new features, Apple says
- Many new features mirror similar ones already on Apple's mobile system
Some Apple Store employees have been told to plan an all-nighter for July 24, leading to speculation that the company's new Mac operating system, OS X Mountain Lion, will be released the next day.
Multiple Apple workers have confirmed that some staffers have been asked to work overnight that night, according to 9to5 Mac, a site that focuses on Apple news.
Mountain Lion is expected to hit stores this month, so the obvious speculation has moved in that direction.
Also, Apple's quarterly earnings report is scheduled for the 24th. Last year, the current Mac system, Lion, was announced during a July earnings report and released the next day.
OS X 10.8 Mountain Lion will be available to Mac users as a $19.99 upgrade to their current operating system.
At its WWDC developers conference last month in San Francisco, Apple said that Mountain Lion will have 200 new features.
They'll include iMessages, the texting feature already available on mobile devices, speech-to-text dictation and predictive "smart search" in the Safari browser.
The new Mountain Lion system also adds something called Power Nap, a feature that keeps your laptop up to date while it sleeps by automatically refreshing mail, contacts and other apps.
Game Center will be another adaptation coming from the mobile iOS system, giving gamers a central place to find games and opponents -- a stab by Apple at gaining relevance in a desktop gaming space that is still dominated by Microsoft with its Xbox Live network.
Developers already were given a final trial version of Mountain Lion, the so-called "gold master," at last month's conference.
Apple's transitioning of some mobile features to its desktop system suggests that the company is at least mindful of Microsoft's aggressive move to create a seamless experience between smartphones, tablets and desktops.
Microsoft's Windows 8 system, planned for later this year, is designed to work with touchscreen devices as well as on laptops and desktops. The computing giant has struggled in the mobile space, particularly with tablets, but early reviews suggest the new system will mark Redmond's most serious challenge yet to Apple's dominance.


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MBA jobs are very eye-catching to professionals. As a result, MBA degree programs are increasingly popular. But for many working people, the prospect of returning to school for an MBA while maintaining their work and personal lives is not very promising. However, an online MBA program can be an ideal means for you to pursue an education and get an MBA job & salary increase that comes with it.
Getting an online MBA is a great way to increase your value and get that MBA job without having to put your family and job on hold. All of your coursework will be done over the internet; you will be able to do it at any time during the day or night from virtually any location that has a computer and internet access! Many graduate students enjoy this flexible schedule and it is no wonder that online MBA degrees are the most popular today.
Getting an MBA degree online presents a new employment landscape full of MBA jobs to most professionals. MBA jobs are available in several different industries, some of which include accounting, insurance, law, manufacturing, and sales. However even with a degree, it is not necessarily easy to obtain an MBA job -- although it does improve your chance! It also gives you the knowledge needed to run your own business and hopefully be successful at it!
So you're probably wondering how you can get an MBA job after you've obtained your degree. The fact is that many MBA jobs go unadvertised; well over 60% may be filled by interal promotions. Therefore, a popular way of finding these jobs is through networking with industry peers and employers. Additionally, executive recruiters (sometimes referred to as "headhunters") and internet jobsites are popular ways to find MBA jobs. Another place to turn is the career placement services that may be offered by your Online MBA school.
Ultimately, to land that MBA job you desire you must have a graduate degree. Pursuing an online MBA degree is the perfect way to get the education that you need. To learn more about MBA jobs and degrees, visit our partner sites: BusinessSchools.com, MastersPrograms.com, and TopGraduateSchools.com.


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I think of Keith Green every Easter week because he recorded one of my favorite songs about the power of the resurrection. I have written before about the amazing life of Keith. He was one of the pioneers of contemporary Christian music. His influence was so powerful that artists like Michael W Smith, Stephen Curtis Chapman, Chris Tomlin, Rebecca St. James, Matt Redmond and many other recorded tribute cover versions of his songs after his tragic death in a 1982 private plane crash.
What I loved most about Keith Green was his passion for Christ. Like many who came to faith during the Jesus movement Green was sold out to the Gospel.
His zeal for ministry led to a charge that Christian celebrities are rarely accused of committing. Not profiting from his music. Green voided his successful contract with Sparrow Records so that he could give his albums to those who could not afford them.
Keith and wife Melody mortgaged their home to finance his album, So You Wanna Go Back To Egypt, on their own. That album featured a guest appearance by Bob Dylan. The Greens offered the album through mail-order and at concerts for whatever price the purchaser determined they could pay. By May 1982, Green had shipped out more than 200,000 units of his album and 61,000 of those went out for free.
He required that any Christian bookstores carrying his cassettes should include a second cassette free of charge for every one purchased for the buyer to give away to help spread the Gospel. Green's ministry website describes the reaction.
Keith's new album policy were moves that sent shock waves through the Christian music industry, causing, some record labels, bookstores, or other artists to question his motives. Some thought he wanted to undercut the system and make others look bad. But that wasn't his heart at all and in the end it was understood he was just following his convictions.
Keith said, "I only want to build God's Kingdom and see it increase, not my own. If someone writes a great poem no one praises the pencil they used, they praise the one who created the poem. Well, I'm just a pencil in the hands of the Lord. Don't praise me, praise Him!"
How sad that such a sacrificial gesture would be viewed with suspicion.
Every Easter week I listen to his recording of the Easter Song.
Hear the bells ringing
They're singing that you can be born again
Hear the bells ringing
They're singing Christ is risen from the dead
The angel up on the tombstone
Said He has risen, just as He said
Quickly now, go tell his disciples
That Jesus Christ is no longer dead
Joy to the world, He has risen, hallelujah
He's risen, hallelujah
He's risen, hallelujah
He is risen indeed. Keith Green experienced the resurrection power of Christ when he died in 1982. I sometimes wonder how his music might have changed as he matured in his faith. His journey just before his death offers a clue.
After striving for years to measure up to God's holiness, at times even questioning his own salvation, Keith came into a deeper understanding of the sacrifice Jesus made on the cross -- both to forgive his sins, and to clothe him in His righteousness. It was like a huge weight had been lifted off of his chest.
It wasn't that Keith became less concerned with purity and holiness. But now he was more motivated by love and less by fear in His pursuit of Jesus. He learned so much more about God's grace and the importance of pausing simply to behold His glory and enjoy His presence.
Right there with you brother. Keith Green left an amazing legacy in just twenty-nine years and I believe the Easter Song is one of his most powerful recordings.
Hear the bells ringing
They're singing that you can be healed right now
Hear the bells ringing, they're singing
Christ, He will reveal it now
The angel up on the tombstone
Said He has risen, just as He said
Quickly now, go tell his disciples
That Jesus Christ is no longer dead
Clarence Hall noted that "you can put truth in a grave, but it won't stay there." That was the message the angel gave to Mary Magdalene and the other Mary as they came to the tomb.
Then the angel spoke to the women. "Don't be afraid!" he said. "I know you are looking for Jesus, who was crucified. He isn't here! He is risen from the dead, just as he said would happen. Come, see where his body was lying. And now, go quickly and tell his disciples that he has risen from the dead, and he is going ahead of you to Galilee. You will see him there. Remember what I have told you." The women ran quickly from the tomb. They were very frightened but also filled with great joy, and they rushed to give the disciples the angel's message. (Matthew 28, NLT)
As Keith Green powerfully sang many years ago...
The angel up on the tombstone
Said He has risen, just as He said
Quickly now, go tell his disciples
That Jesus Christ is no longer dead


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Barnard alumna and former Board of Trustees Chair Anna Quindlen '74, Jhumpa Lahiri '89, and Fatima Bhutto '04 are among twenty novelists nominated for the 2014 Baileys Women's Prize for Fiction, the United Kingdom's only annual book award for fiction written by a woman. The Baileys Women's Prize, formerly known as the Orange Prize for Fiction, celebrates the talent, diversity, and creativity of women writers from around the world.
Anna Quindlen's novel Still Life with Bread Crumbs is nominated for the Prize, as well as Jhumpa Lahiri's The Lowland and Fatima Bhutto's The Shadow of the Crescent Moon.
The shortlist for the award will be announced April 7, and the winner will be revealed at a ceremony to be held in London's Royal Festival Hall on June 4.
View the full list of nominees.


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The Fab Five, Monica Myres, Anna Collings, Kirk Gray, Jennifer Anthony and Mickey Moyer compete in the Bed Race at Brookfield's Summer Fest. The team placed third.
The Blue Warriors, Joan Faber, Victoria Quillin, Paul Quillin and Shannon Wilson.
Bill McMullin, 91, rides in the bed for Brookfield United Methodist Church with Jim Hoffman, Stephen Toth, Jeff Wallace and Paul Bulick.


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PDF-Shuffler is a small python-gtk application, which helps the user to
merge or split pdf documents and rotate, crop and rearrange their pages
using an interactive and intuitive graphical interface. It is a frontend
for python-pyPdf.
This requires: pyPdf, pypoppler
Maintained by: Howard Pepper
Keywords: pdf,editor,rearrange
ChangeLog: pdfshuffler
Download SlackBuild:
pdfshuffler.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
|Individual Files:
| doinst.sh
| pdfshuffler.SlackBuild
| pdfshuffler.info
| slack-desc
© 2006-2019 SlackBuilds.org Project. All rights reserved.
Slackware® is a registered trademark of Patrick Volkerding
Linux® is a registered trademark of Linus Torvalds
Web Design by WebSight Designs | Managed Hosting by OnyxLight Communications


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Farewell, Windows XP! We hated you, then loved you, and soon we'll hate you again.
(This post is a resource for home and small-business users with questions about the impending end-of-life for Windows XP. Larger enterprise users have some different options available to them; contact us to discuss your situation and options.)
For those who haven't seen it in the news yet: Microsoft will be ending support for its hugely successful operating system, Windows XP, on April 8th. This means that users of the 12-year-old operating system will no longer be able to get updates, and in particular will not be able to get security updates. Users of more modern versions of Windows, such as Windows Vista or Windows 7 will remain supported for several more years.
Once support ends, computers still on Windows XP will become a very juicy target for Internet criminals and attackers. Internet crime is big business, so every day there are criminals looking for new weaknesses in computer systems (called vulnerabilities), and developing attacks to take advantage of them (these attacks are called exploits). Normally, the software vendor (Microsoft in this case) quickly finds out about these weaknesses and releases updates to fix them. When an exploit is developed, some number of people fall victim shortly after the exploit is first used, but people who get the update in a relatively timely manner are protected.
But what happens when a vendor stops updating the software? All of a sudden, the bad guys can use these same attacks, the same exploits, indefinitely. As a product nears end of life, attackers have an incentive to hold off on using critical vulnerabilities until the deadline passes. The value of their exploits goes up significantly once they have confidence that the vendor will never patch it. Based on that, we can expect a period of relative quiet in terms of announced vulnerabilities affecting XP from now until shortly after the deadline, when we will likely see stockpiled critical vulnerabilities begin circulating. From then on, the risk of these legacy XP systems will continue to increase, so migrating away from XP or dramatically isolating the systems should be a priority for people or organizations that still use them.
How do I know if I'm running Windows XP?
- If your computer is more than 5 years old, odds are it is running Windows XP
- Simplest way: "Win+Break": Press and hold down the Windows key on your keyboard, then find the "Pause" or "Break" key and press it. Let both keys go. That will show the System Properties windows. You may have to hunt around for your "Pause/Break" key, but hey, it finally has a use.
- Alternate way: Click the Start Menu -> Right click on "My Computer" -> On the menu that comes out, click on Properties
How do I stay safe?
Really, you should think about buying a new computer. You can think of it as a once a decade spring cleaning. If your computer is old enough to have Windows XP, having an unsupported OS is likely just one of several problems. It is possible to upgrade your old computer to a newer operating system such as Windows 7, or convert to a free Linux-based operating system, but this may be a more complicated undertaking than many users want to tackle.
Any computer you buy these days will be a huge step up from a 7-year old (at least!) machine running XP, so you can comfortably shop the cheapest lines of computers. New computers can be found for $300, and it's also possible to buy reputable refurbished ones with a modern operating system for $100-$200.
For those who really don't want to or can't upgrade, the situation isn't pretty. Your computer will continue to work as it always has, but the security of your system and your data is entirely in your hands. These systems have been low-hanging fruit for attackers for a long time, but after April 8th they will have a giant neon bull's-eye on them.
There are a few things you can do to reduce your risks, but there really is no substitute for timely vendor patches.
- Only use the system for tasks that can't be done elsewhere. If the reason for keeping an XP machine is to run some specific program or piece of hardware, then use it only for that. In particular, avoid web browsing and email on the unsupported machine: both activities expose the vulnerable system to lots of untrusted input.
- Keep all of your other software up to date. Install and use the latest version of Firefox or Chrome web browsers, which won't be affected by Microsoft's end of life.
- Back up your computer. There are many online backup services available for less than $5 a month. If something goes wrong, you want to make sure that your data is safe. Good online backup services provide a "set it and forget it" peace of mind. This is probably the single most important thing you can do, and should be a priority even for folks using a supported operating system. Backblaze, CrashPlan, and SpiderOak are all reasonable choices for home users.
- Run antivirus software, and keep it up to date. AVAST, AVG, and Bitdefender are all reasonable free options but be aware that antivirus is only a layer of protection: it's not perfect.


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|New research finds that one species of moth is capable of actively jamming the sonar used by moth-hunting bats. This biological equivalent of the 'electronic countermeasures' used by the military to jam radar and sonar signals is described in the journal Science. In the study, researchers used ultrasonic recording and high-speed infrared video to examine the relationship of bats and a tiger moth known as Bertholdia trigona. They found that sudden bursts of ultrasound emitted by the tiger moth appears to actually jam the bat's sonar, not just startle the bat or warn of a bad-tasting moth. We'll find out more.


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May 12, 2000
Santa Barbara, Calif. -
Catcher Dave Lusk belted his third home run of the season leading off the ninth inning and Sacramento State added an insurance run on two more hits as the Hornets defeated UC Santa Barbara in the first game of a three game Big West baseball series Friday, 8-6.
The game see-sawed for the first eight innings. Sac State took a 1-0 lead in the top of the second inning when right fielder Ryan Brown singled with one out. After a flyout by Lusk, center fielder Jimmy McFarland doubled to right center and when Gaucho second baseman Chad Peshke's relay to the plate sailed past catcher Donovan Warrecker, Brown came up with the run.
The Hornets upped their lead to 2-0 in the third. First baseman Tim Maghan led things off with a double down the left field line. Second baseman Carlos Morales then singled to right field and when UCSB right fielder Andy Campanella bobbled the ball, Maghan came home to score.
After cutting the lead in half with a run in the bottom half of the third, the Gauchos piled up four runs in the home half of the fourth to take a 5-2 lead. Peshke led the inning off with a double to right center and after a groundout by designated hitter Dave Molidor, first baseman Tyler Von Schell walked. One-out later, Warrecker singled down the right field line, scoring Peshke with the tying run and sending Von Schell to third. Thid baseman Jon Stephens then hit a towering home run to left field, giving UCSB their 5-2 advantage.
The Hornet responded with three runs of their own in the top of the fifth. With one out designated hitter Casey Martinez singled to left. Third baseman Mike Butler then doubled down the left field line with Martinez stopping at third. Brown's single to right drove in both runners, cutting the lead to 5-4. Lusk then singled to right with Brown moving to third. After McFarland struck out swinging, shortstop Jesse Krebs singled home the tying run.
UCSB broke the tie in the bottom of the sixth when, with two outs, shortstop Jeff Bannon walked and was doubled in by Warrecker.
The Hornets tied the score in the eighth. With one out Maghan was safe on a fielding error by Stephens at third base. Morales then doubled with Maghan stopping at third. A single to right by left fielder Rick Gonzalez tied the score with Morales stopping at third. Gonzalez was the final batter that UCSB starter Gabe Neboyia faced. Freshman reliever Jim Bullard came in to get the final two outs of the inning, stranding a pair of runners and setting the stage for Lusk's heroics in the top of the ninth.
With the loss, the Gauchos' overall record drops to 24-24 and their Big West mark slips to 14-11. Sacramento State, which collected 19 hits on the day, improves to 21-30 overall and 13-12 in league. Bullard was credited with the loss, he is now 3-3 on the season while reliever Steve Cuckovich went two hitless innings to record the win and improve to 5-1. Chad Elliott started for Sac State, going seven innings and allowing all six earned runs.
UCSB and Sacramento State will return to Caesar Uyesaka Stadium on Saturday for a 12 Noon game.


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Cliff Lee pitched a complete game shutout over the visiting Cincinnati Reds by a score of 1-0 in front of 43,362 Mariners Fans. Lee squared off against Johnny Quento in a classic pitcher's duel that the crafty veteran Lee prevailed in. The Reds came into tonight's game a half game up in the NL Central thanks to a potent offense featuring four hitters batting over .300. However Cliff Lee failed to walk a single batter and struck-out 7 Reds using his aggressive style and pin-point accuracy. After tonight's performance the Mariners may have to figure out a way to come-up with whatever it takes to entice Lee into signing an extension. If not it may be worthwhile to hang on to him for the rest of the season just to give the fans a reason to come-out to the Ballpark.
The Reds did threaten in the first with runners on second and third after a 2-out double by the veteran Scott Rolen before Lee got out of the inning with a ground-ball to third. The Mariners managed to load the bases in the second following the first of two doubles by Jose Lopez and a couple of walks. Unfortunately Michael Saunders was not able to produce, leaving the bases loaded after a pop-up. The Mariners were stifled at the plate along with the Reds up until the sixth inning when Jose Lopez got hit by a pitch with 2-outs. Franklin Gutierrez who was moved down in the order tonight into the fifth spot, then blooped a single to center setting the stage for Josh Wilson. The Paper boy delivered with a single up the middle which drove home a hustling Lopez who narrowly avoided the tag with a great slide.
The Reds manager Dusty Baker pulled Queto after Wilson's single and the M's skipper Don Wakamatsu countered by bringing in Mike Sweeney off the bench to pinch-hit for the struggling Mike Carp. It was nice to Sweeney back with the club even though he was not able to drive-in the runners on base and instead struck-out against Reds reliever Daniel Herrera on a wicked curve that broke 18 inches. The Mariners got a break in the eighth when Reds left fielder Johnny Gomes lost a ball in the twilight allowing Jose Lopez to land at second with two outs. Unfortunately Gutierrez went down swinging and was unable to provide the Mariners with an insurance run off of ex-Mariner Arthur Rhodes who at age 40 can still get it done.
This was a nice game to watch for the fans many of which may have come to the game for an Ichiro-Griffey bobble-head doll but instead were treated to a pitching gem starring Cliff Lee. Perhaps the thing that sticks in my mind most from Lee's pitching performance was watching him sprint to the mound in the 8th and 9th innings. Cliff Lee just keeps getting better this year and tonight he surely turned up the dial on any trade rumors floating around baseball. Tomorrow our other newly rebounding Ace Felix Hernandez will be on the mound trying to keep the flickering flame of hope alive for the Mariners in 2010. http://jeffsmariners.com
Filed under: Cliff Lee | Tagged: Cincinnati Reds, Cliff Lee, Josh Wilson, Mariners | 3 Comments »


text: Angelo Joe Posted August 19, 2009 Please post ONLY "real time" Live Feed observations here ! If you are adding personal comments, please keep them to a minimum and use Parenthesis (*brackets*) around the text. If you post questions or start conversations with each other, it will be deleted. Thank you! Share this post Link to post Share on other sites


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Commentary: Decrypting Satya Nadella's CEO Welcome Letter
What is Satya Nadella really saying when he addressed Microsoft's employees in a memo this morning? The Wall Street Journal's Business Editor Dennis K. Berman decrypts his letter, offering commentary in [brackets].
From: Satya Nadella
To: All Employees
Date: Feb. 4, 2014
Subject: RE: Satya Nadella – Microsoft's New CEO [Why make your welcome letter part of an e-mail chain? Is there anything more representative of big, lumbering companies than interminable email chains?]
Today is a very humbling day for me. It reminds me of my very first day at Microsoft, 22 years ago. Like you, I had a choice about where to come to work. I came here because I believed Microsoft was the best company in the world. I saw then how clearly we empower people to do magical things with our creations and ultimately make the world a better place. [Magical things? Creations? This is the language of Walt Disney and Steve Jobs. Somehow it doesn't quite fit in the Microsoft context, but perhaps this is part of being a leader. Trying to get people to believe in such a vision.] I knew there was no better company to join if I wanted to make a difference. This is the very same inspiration that continues to drive me today. [Translated: We really value your tech talent. Please don't decamp to Facebook or Oracle. We will keep the stock options coming, accordingly.]
It is an incredible honor for me to lead and serve this great company of ours. Steve and Bill have taken it from an idea to one of the greatest and most universally admired companies in the world. I've been fortunate to work closely with both Bill and Steve in my different roles at Microsoft, and as I step in as CEO, I've asked Bill to devote additional time to the company, focused on technology and products. [This is the most intriguing part of the letter. Just how much power and influence is he still going to exert on the company? Who really is in charge of Microsoft? Nominally, and perhaps in fact, it is Nadella. But what happens when the two clash on the course going forward? How will people in the trenches respond to something that "Bill wants" versus something that "Satya wants."] I'm also looking forward to working with John Thompson as our new Chairman of the Board. [This feels obligatory. It makes it sound like Gates is the Boss, while Thompson is simply the nominal chairman.]
While we have seen great success, we are hungry to do more. Our industry does not respect tradition — it only respects innovation. This is a critical time for the industry and for Microsoft. Make no mistake, we are headed for greater places — as technology evolves and we evolve with and ahead of it. Our job is to ensure that Microsoft thrives in a mobile and cloud-first world. [This seems like an important marker in the ground. He is right about this. And at least for the cloud, Microsoft does have some strengths there. Mobile, however, is a persistent and money-losing conundrum. What is Nadella going to do with Nokia, for instance? No clues yet.]
As we start a new phase of our journey together, I wanted to share some background on myself and what inspires and motivates me.
Who am I?
I am 46. I've been married for 22 years and we have 3 kids. And like anyone else, a lot of what I do and how I think has been shaped by my family and my overall life experiences. Many who know me say I am also defined by my curiosity and thirst for learning. I buy more books than I can finish. I sign up for more online courses than I can complete. I fundamentally believe that if you are not learning new things, you stop doing great and useful things. So family, curiosity and hunger for knowledge all define me. [Have to respect his self-description. It seems sincere and honest.]
Why am I here?
I am here for the same reason I think most people join Microsoft — to change the world through technology that empowers people to do amazing things. I know it can sound hyperbolic — and yet it's true. We have done it, we're doing it today, and we are the team that will do it again. [Another admirable way of looking at the world. But its insistence shows a kind of self doubt. Can Microsoft really do it again? The answer is uncertain.]
I believe over the next decade computing will become even more ubiquitous and intelligence will become ambient. The coevolution of software and new hardware form factors will intermediate and digitize — many of the things we do and experience in business, life and our world. [Translated: Microsoft is not getting out of the device business, no matter its many failures there. It will probably be doubling down.] This will be made possible by an ever-growing network of connected devices, incredible computing capacity from the cloud, insights from big data, and intelligence from machine learning.
This is a software-powered world. [Not a new insight, but sounds about right. Still, the tone of Nadella's note suggests this will be a company with a significant consumer focus. In other words, this does not seem like a big strategic shift is on the way.]
It will better connect us to our friends and families and help us see, express, and share our world in ways never before possible. It will enable businesses to engage customers in more meaningful ways. [Again, more consumer focus. Interesting that he puts end-consumers first and not businesses.]
I am here because we have unparalleled capability to make an impact.
Why are we here?
In our early history, our mission was about the PC on every desk and home, a goal we have mostly achieved in the developed world. Today we're focused on a broader range of devices. While the deal is not yet complete, we will welcome to our family Nokia devices and services and the new mobile capabilities they bring us.
As we look forward, we must zero in on what Microsoft can uniquely contribute to the world. The opportunity ahead will require us to reimagine a lot of what we have done in the past for a mobile and cloud-first world, and do new things.
We are the only ones who can harness the power of software and deliver it through devices and services that truly empower every individual and every organization. We are the only company with history and continued focus in building platforms and ecosystems that create broad opportunity. [A nice sound bite, but this does not seem quite accurate, especially with the iOS and Android ecosystems so ubiquitous and profitable. More open software standards at both the consumer and enterprise level are deeply changing this equation. This sounds like an aspiration at the moment, but not quite the reality.]
Qi Lu captured it well in a recent meeting when he said that Microsoft uniquely empowers people to "do more." This doesn't mean that we need to do more things, but that the work we do empowers the world to do more of what they care about — get stuff done, have fun, communicate and accomplish great things. This is the core of who we are, and driving this core value in all that we do — be it the cloud or device experiences — is why we are here. [This sounds like a nice re-summation of the old "productivity" approach to computing. It does not answer why Microsoft helps people do more, compared with the likes of Apple, Oracle, Salesforce, Google, Splunk and hundreds of other companies harnessing the wonders of computational improvement.]
What do we do next?
To paraphrase a quote from Oscar Wilde — we need to believe in the impossible and remove the improbable. [Sounds like he's getting impatient with Microsoft bureaucracy and structure. Might it be time to re-organize the company again after the recent Ballmer restructuring in August, 2013 that turned Microsoft into a "devices and services" company?]
This starts with clarity of purpose and sense of mission that will lead us to imagine the impossible and deliver it. We need to prioritize innovation that is centered on our core value of empowering users and organizations to "do more." We have picked a set of high-value activities as part of our One Microsoft strategy. [Sounds like the overall strategy is not going to change.] And with every service and device launch going forward we need to bring more innovation to bear around these scenarios.
Next, every one of us needs to do our best work, lead and help drive cultural change. We sometimes underestimate what we each can do to make things happen and overestimate what others need to do to move us forward. We must change this. [Translated: "We have lost confidence in ourselves. We are bogged down in bureaucracy."]
Finally, I truly believe that each of us must find meaning in our work. The best work happens when you know that it's not just work, but something that will improve other people's lives. This is the opportunity that drives each of us at this company.
Many companies aspire to change the world. But very few have all the elements required: talent, resources, and perseverance. [Translated: Microsoft has a lot of money to play with. Give the new CEO time to experiment and get things right.] Microsoft has proven that it has all three in abundance. And as the new CEO, I can't ask for a better foundation.
Let's build on this foundation together.
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