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Desirée Eriksson on
I played the games in the wrong order as well, but I don't see a problem with that. I didn't know about TLJ before Dreamfall, I'm glad I even heard of it. Of course I re-played both games. I re-play the games at least once a year. They both had a huge impact on me, and I honestly miss them if I go too long without playing them xD Thanks guys for finally making a sequel! <3
TheChosenOne on
Great spoilers in comments aswell... great community. :(
Casey Yeager on
I cannot say how thrilled I am to hear that they are finally making a sequel! and then finding out they are actually playing through the older games magical I'm super excited and you can bet your ass I'll be standing right there in the front of the stream watching. Also applying for the company to work QA when they get anywhere near the point of needing it
GOOD LUCK! you will make the journey balance protect you
William Walsh - Dream Traveller on
@Marta: Note that we never see April's body. Also, that Zoe seemed to be dead (more or less) and we know that Zoe will be back.These are classic cliff-hanger endings so I will not be surprised if April turns up again as well. We can more or less count on DFC resolving that to some extent.
Everything I have read indicates that DFC is not the end of the saga. At least one more game should follow assuming RTG does well. Perhaps more. But, whatever TLJH is, I don't believe it is intended to be the final chapter.
Assuming April turns up alive after all, and I think that is what is going to happen for several reasons, I see the ending as less of a problem. Certainly the ending of TLJ was not a "they lived happily ever after" kind of ending". Also, consider this: Have you never re-read a really good book or set of books and enjoyed it/them even though, at a certain point in the story you know that some really bad things are about to happen to one or more of the characters? I certainly have.
Pure unfounded speculation but what if April was involved in/caused the collapse. Might account for her mental state in Dreamfall. Although I don't read April's state quite the same way as some people do.
Lastly, I am confident in one respect. I cannot see Ragnar telling a bad/weak story. I think that, if the only possible story was bad/weak/mundane he would not tell it at all.
I focus on story here because I personally believe that story is what adventure games are all about. But that is another story. :-)
Marta Pilliu | Dream Traveller $6.13 on
@William: I agree with that, about the story, but let's pretend for a moment that TLJ:H will be entirely focused on those ten years... Where will the story bring us to? To April's first appearence in Dreamfall? To April falling into the water? So, basically, to reach which goal should I play a game like this? I'm sure that a lot of great adventures could be happened to her, I'm not questioning the story's potential to provide additional info about April's life and the whole saga: I'm questioning its "strength" to give enough motivation to finish the game. As I said before, knowing what happens next (nothing good for our April) it spoils my enthusiasm. That's the reason why I hope to see a game not entirely focused on that part of her life. Basically I would like to know more about April after her (apparent?) death and surely Chapters can partially tell us more about this topic, but a new game is needed to go further since Chapters is mostly about Zoe. I'd be slightly disappointed if the only purpose of TLJ:H is to tell us what happened to April in those ten years... and nothing more. Unless April's story definitely stopped on that damn pier in the swamps :P
Michał Z. Gołębiowski on
I have to join: please, don't make us choose between OS versions! I love my Mac and I'd like to play Dreamfall Chapters on it but I don't want to be tied to the platform if I ever choose to change the OS. Besides, Windows versions of games are often more performant so I.d like to have an option to play on Windows, too. So many people ask for this, please, respect it!
William Walsh - Dream Traveller on
@Marta:: Actually, I think that April was bleeding the Azadi white. The fact that they sent one of their very best all the way from their own nation to kill her among other reasons. Also, if Zoe caused the collapse, she must have done it as a small child;. I believe there is more going on in that period than meets the eye and that it might be a better story than you think.
Marta Pilliu | Dream Traveller $6.13 on
@William Walsh: You may be right, but by playing Dreamfall we learned that April cut all connections to her past and fought the Azadi almost every day of her new life. Without significant success, as far as we know... I think it would be good to know more about those years, BUT personally I need more motivation to play a game... I think that playing a game while knowing that rebels didn't succeed in their fight against the Azadi and April (apparently) died it spoils almost everything. It would ruin my motivation :P
I'd like to start the game with a prologue focused on those years, yet I'd prefer to go on with April's story.
I guess we'll find out more about the Collapse (and what/who caused it) in Dreamfall: Chapters, 'cause I think it's something more tied to Zoe's story. But even if I'm wrong on this point, I'm pretty sure we'll find the answers about the Collapse in Chapters.
William Walsh - Dream Traveller on
Assuming, of course, that the developers don't immediately toss the evidence into the fires of Mount Doom. :-)
William Walsh - Dream Traveller on
@David: As I see it, TLJ is already complete in all respects; there is no reason to add to the story at this point. But you could do a remake that simply enhanced the graphics using modern digital processing techniques, fixed some of the bugs, etc. Possibly even added Mac compatibility.
However, any halfway competent shop could be contracted to do all of those things; no creativity would be required. FUNCOM could do this if they thought there was enough money in it but I don't think they would be interested.
William Walsh - Dream Traveller on
@Giorgos: I honestly don't know but I would like to know. Also, I didn't say that would necessarily be the whole story. Remember also, that other good stories have had their bleak periods and come out all right in the end.Certainly, Dreamfall Chapters is not the end of the tale either. There is more to be told.
Another thing that makes me question is that the amount of money allocated to the last stretch goal seems insufficient for another complete game, even in 2D, unless some of the other stretch goals would somehow contribute to it.
Nor would I expect Ragnar to tell a poor story (although there have been some great stores that are tragedies).
In summary, I am not ruling anything out at this point and I am curious about those 10 years.
David Fieldstad Green Ahmanson on
For the record, Red Thread Games couldn't do a TLJ remake if they wanted to, because they don't own the rights. They might license from Funcom, but that would be a fairly complicated process in and of itself, and they have other things to do.
Giorgos Chrysikopoulos - Dream Traveller on
@William: but can these things make a whole game, with well defined and meaningful beginning, middle and end? Ragnar could think of something, of course, but April's downward spiral towards depression and a deathwish isn't the best material for a computer game. It would be better to write a couple of short stories about that period, or another interactive comic, or use flashbacks (and narration) to tell parts of what happened in either Dreamfall: Chapters or TLJH. Not a full game focused ONLY on that period.
William Walsh - Dream Traveller on
@Marta: I am not sure you are correct. A lot of unexplained things happened in that period and we don't really know why. Personally, I would like to see a game that covered that period to some degree. For example, what actually caused the collapse? The guardian? Maybe, but that doesn't really fit his job description. Did April have something to do with it? Do we know that she went directly to Arcadia?
I have no answers; I am just wondering.
Marta Pilliu | Dream Traveller $6.13 on
TLJ is perfect as it is. No need to remake it. I would love to see a continuation to April's story from the point it stopped, which means: if TLJ:H turns out to be a new game... DO NOT focus entirely on those ten "lost" years in her life, please! It would be pointless, really, since we all know how the story goes on. It's not very exciting playing a game already knowing what happens to April, to the rebels... At least, this is my opinion.
William Walsh - Dream Traveller on
@Max: There is merit in what you say. In this specific case, I saw something on the web that seemed to indicate that, before the project started, RTG was a little apprehensive about even making $850,000. As it turned out though, there was no problem at all. I would guess they set it up this way because of that. In reality, the game they would like to make probably should have had a much higher funding and fewer stretch goals.Gut-wrenching decision though; I think I can sympathize. Then too, I don't believe they have ever done a kickstarter campaign before which couldn't help.
I believe RTG would have made a pretty good game if $850,000 was all they got. Ragnar has a good reputation. I don't believe it would have been their best though.
Max Loy on
@William: I won't try and argue that media support isn't key for a successful Kickstarter, nor that Mac and Linux aren't great additions. However, there has been rumbling and grumbling about Kickstarter campaigns that overuse stretch goals, especially when stretch goals encompass things that should be part of the core goal. It can be seen as circumventing Kickstarter's mandate to not pay out to campaigns that don't reach their goal as well as just a cheap marketing stunt, jeopardizing the trust that a good campaign needs to build with its backers.
Keep in mind I'm talking about general trends here. You've already got a half-dozen other bullet points on why Mac and Linux was a good stretch goal, so what I'm saying here doesn't apply to you guys in this case (nor for any of the other stretch goals you have listed). My point is that a good stretch goal should stand on its own - even if you got zero media attention it should still be something worth backing.
William Walsh - Dream Traveller on
@Max: As to stretch goals, it depends on how you look at each goal. By offering Mac and Linux support they broaden their customer base. That also broadens the range of potential backers and, perhaps, gets them mention in media specific to the Mac and Linux communities. More media attention attracts more backers and so on. More money not only makes a better game but also helps insure that RTG will be creating more games in the future and, for my money, Ragnar creates exceptionally good games.
William Walsh - Dream Traveller on
@Max: No problem. My experience is with large software projects but Chapters is a large software project and it is a mass-market product at that. Everything considered, I thought $50,000 was surprisingly cheap for adding two additional platforms.
Max Loy on
@Steven and @William: I think I came off a bit too critical in my comment. I don't mean to suggest that the amount of money requested is unreasonable, I was just hoping for a bit more insight into the price-breakdown/process. I've definitely done the push-button-release, but the budget for that entire game was five weeks of my time.
I will say, though, that I don't think stretch goals for the sake of stretch goals/enticing press is a good argument. Ideally your stretch goals should be able to stand on their own merits.
treehouseartist | Dream Traveller on
@Matthew Cengia: Yes, I think that makes sense too. At least for us backers!
treehouseartist | Dream Traveller on
@Red Thread Games: Would it be possible to make a few videos discussing how you work, your creative process etc? Also, I think it would be really neat with a video of the art director discussing some of his concept work for the game (and/or previous games) and his (/your) approach to the redesign of Zoe.
I'm sure you have a hell of a lot to do right now, but perhaps towards the end Kickstarter, or even after?
VoodooFX on
@Giorgos Chrysikopoulos: well said, brother. By now, there is really enough information about what DF: Chapters is (conclusion of Dreamfall story) and what it isn't (direct sequel to TLJ).
People should really stop complaining and start donating more :) Donations came basically to a "stand still" today. At this pace 2M goal is already out of reach.
So if you want some old-school 2D TLJ love -> donate, donate and DONATE some more.
Matthew Cengia on
As with many other commenters, I'm concerned about the prospect of having to *choose* a single platform on which to play Chapters; I'd much prefer a Steamplay-like approach where I'm licensed to play on any platform at any time.
Giorgos Chrysikopoulos - Dream Traveller on
@Panagioti: they just mentioned in this very update that they plan to make an "interactive comic" summarizing the events of the previous games (both The Longest Journey and Dreamfall), so this is your suggested "cinematic".
Also, an actual remake of the TLJ is pretty much impossible, since not only they don't have the rights for that game (Funcom does, not Red Thread Games, so it's up to Funcom to decide to make a remake) but also Ragnar and co. said -and I agree with their opinion- that they prefer to make NEW stories (either in the longest journey universe or in completely new settings) than retelling the old ones.
Your "complaint" about Dreamfall: Chapters being more close to Dreamfall than The Longest Journey is correct (and I know, I'm an April fan myself), because Dreamfall:Chapters is the direct continuation of Dreamfall (and the conclusion of Zoe's story) and together they form (in Ragnar's words) "The Dreamer's Cycle", which is like an interlude inside The Lo0ngest Journey Saga. This is Zoe's story (thus she is the protagonist), but Ragnar has confirmed that the true protagonist of the whole TLJ Saga is April, and we haven't yet seen the end of HER story (nor the War of the Balance, or the prophecized Reunification of the Twin Worlds).
So, to address both your desire for a TLJ remake and your love of April, just take a look at the stretch goals chart, there is one at the bottom called "The Longest Journey Home", with April's picture and all. From the clues there (and also some things Ragnar said in a reddit Q&A) it is very possible that The Longest Journey home is actually another, fourth game in the Longest Journey Saga, with April as the protagonist (and also 2-D, like The Longest Journey, and not 3-D like Dreamfall) that will conclude the story. This is MUCH better than a simple remake and we must all work hard to achieve it!!
Alexander Porter on
It would be cool if collecting all the books unlocked something mysterious and wonderful! Perhaps a buff or a unique item or a quest.....
Laila Eikeland Knutsen on
If you do get to make this library, could you please make sure that the books will be easier to read? I enjoyed being able to read stories in the library of Marcuria, but I had problems deciphering all the words because the font was a bit tricky, and I could not zoom in or any such thing. There are still many words in those stories I'm just not able to read. My eyesight isn't the best, so that's probably got a lot to do with it; but I hope you can make it a bit easier for people like me to enjoy the stories this time around if you get to create it!
Jakob Uhd Jepsen on
Looking forward to the stream. I'll definitely set some time aside to check in on it.
In case others are not able to join, and cannot (or prefer not to) play the games themselves, here are some links to a very good Let's Play of both games. The format is video with subtitle commentary, and the Let's Player is quite good at keeping the commentary sparse and let the games atmosphere remain intact.
TLJ: http://lp.somesingawful.com/…
Dreamfall: http://lp.somesingawful.com/…
Rosveen on
"Pledgers will be able to choose between the PC, Mac and Linux versions for their digital downloads"
Well this is inconvenient. I'm not switching to Linux until I build a new PC sometime next year, but I'm not yet sure when exactly. AFAIK Steam has a service called Steam Play which allows you to play the game on every platform it's available on. Wouldn't Chapters use it by default once it's available on Steam? If so, wouldn't it be more logical to offer all three versions to other backers too?
Panagiotis Karseras on
Hmmmm... Why I feel that the original TLJ is forgotten? Personally I didn't really like Zoe but I loved April! I wish she was the main protagonist of this game and devs to try show and remind people how was the original game like, not the Dreamfall. And another reason I'm saying this, apart for my personal preferences, is that Dreamfall is pretty playable today for almost everyone.
What would be the perfect stretch goal for me? A remake of the original TLJ! What would be close to that? A short cinematic that covers almost everything from that game.
And since my comment sounds pretty negative I must say I'm a huge fan and supporter and I love the job you've done so far. I just want to push you towards my personal desires now!
And I feel obligated to thank you every single time I contact you, for you have resurrected a dream that I thought it was dead and gone. THANK YOU!
AstralWanderer on
I agree with Konstantin and makomk - most multi-platform releases are able to include every version. Not doing so here and asking backers to choose one only will inconvenience those who migrate (say from Windows to Linux) later on.
Aside from that, thanks for the update and thanks also for using mp4 for the videos rather than requiring (as so many others do) people to install the insecure Flash plugin (running an Adobe-free system here).
Emmanuel Klein on
Digital comic, look like awesome, I can't wait to rediscover April's story in a new media.
I would ask also a little thing if possible : please please please make a true and big effort to add subtitles to all your sound medias, there are deaf people around that understand nothing and are very sad because of that.
Raven Woods on
I loove the idea of digital comics! I hope we get there. Also, the Marcuria library and book collecting system ftw!
Konstantin Senz on
"Pledgers will be able to choose between the PC, Mac and Linux"
Why not made available all platforms for pledgers?
I know its separate products (with single content, that values), but many devs made them available as one on Steam.
sVnsilver Sand, Dream Traveller on
Thanks for the interesting updates. The Loremaster stretch goals looks like it will make for a very good reason to fully explore. This is a really great idea that I haven't seen in an adventure game before. Heck after playing TSW, I'm very intrigued to see the type of puzzles RTG will put into Dreamfall Chapters.
BTW <3 Crow artwork
Rince on
@Johannes 'Waldgeist' Rebhan: Thanks for the hint with anti-aliasing (never did that before, have no Idea what it does on a GeForce 460), but it doesn't help in the enclave; as soon as you want to read the books the characters become greyish and nearly unreadable. But the rest seems to be better.
Joe Swartz - Dream Traveller $6.13 on
Yes, I agree. This should be posted somewhere after the fact, such as maybe YouTube where others can watch it later who weren't able to see it live.
Stephen Teng on
I have suggested that we have a commentary system like Half Life 2 has. That would be a really cool stretch goal.
Tom Brückner on
The idea of a live play-through is awesome! I will immediately stop my own replay to watch this, and I'm very keen on listening to the comments of the designers.


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Start your engines: Defensive driving workshop Wednesday
The Office of Regulatory Compliance and Safety is offering the National Safety Council's defensive driving course at no charge to Mississippi State employees, including student workers. Attendees will receive a nationally-recognized certification from the NSC, which is accepted in more states than any other driver improvement or driver education program for insurance discounts.
The defensive driving course offers practical strategies to reduce collision-related injuries, fatalities and costs.
The session is limited to 15 participants and a minimum of seven attendees must be present to hold the class.
Training sessions and locations are as follows:
Wednesday, Dec. 12, 1 p.m. to 5 p.m., Room 119, Franklin Center
If you are interested in attending, please follow the steps listed below to register.
1. Click this link -- https://ssl2.msstate.edu/orc/workshops/login.php
2. Enter your NetID and password to access the "Enroll in a Course" page.
3. Click the title for the date you wish to register, and then click "Yes" to enroll, or "No" to be returned to the enrollment page.
If you have questions about this course, please contact MSU Safety Officer Alicia Musselwhite at email@example.com or 662-325-4607.

subset: commoncrawl


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Earlier in January DeepBlue had an amazing week at the YoungBlue SummerSchool. We worked with young musicians from across the country at Trinity Lutheran College at the Gold Coast. Their performance "The rise of the Siribots" not only had incredible music and physical performance, but included electronic string improvisations and flashing iphones attached innovatively to violins and cellos! We couldn't have done it without our sponsors Trinity Lutheran College and QUT, and a massive thank you to the Australian Society of Performing Arts Health Care & Skeletal Harmonics, Sally Thibault and Music Lab. And of course all the mums and dads out there supporting their young musicians!
SummerSchool at the beach
DeepBlue are very excited to announce our SummerSchool program will be hitting the Gold Coast in January 2013!
Held this year at Trinity Lutheran College's Ashmore Rd Campus, this five day creative learning adventure will run from the 7th - 11th of January 8:30am - 4:00pm.
Applications are open for string and rock/electronic students going into grade 5 at school and above.


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Baptism ChristeningBeautiful post boxes for placing cards at your reception parties.
Finished in antique white or ivory and decorated in pink or blue, these are for your children's guests to place cards and or monies into, without any going astray.
Available in two designs; post box or chest box and they all have the postal slot already cut out.
Products In Baptism Christening(Total Products 16, Showing: 1 -> 16)
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12 November 2008
I have to write 20,000 more words and perfect all 50,000 by Christmas. Totally self-imposed. Is it possible? Am I mad?
4 comments:
- Barbara said...
You can do it. We'll be here to keep you going.
And, you are not crazy for dropping NaNo. You have an editor who wants something. Work on what the editor wants, absolutely!
- 12 November, 2008 21:15
- Lucy said...
Thanks so much for the support, Barbara.
Am going to try and stop whinging and obsessing about word counts and crack on with the actual writing!
How are you getting on with Nano?
- 13 November, 2008 07:09
- Barbara said...
Behind on NaNo, but I am going to keep going. I have been sick since Sunday, so it has made it hard to think let alone write.
I know how hard it is not to look at the word count. It's a crazy thing to do, but it seems like part of my habit.
Keep writing!
- 13 November, 2008 17:27
- Lucy said...
Being sick is miserable. Hope you're feeling better soon, Barbara.
- 14 November, 2008 07:55
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Home > News & Events > Wayland Press Release Archives > 2001 Press Releases > August 2001 > Lifelong Learning Center registering for office technology program
Lifelong Learning Center registering for office technology program
The Lifelong Learning Center at Wayland Baptist University has opened enrollment for its office technology training program. Classes begin August 20 for the year-long program, which ends with a program awarding certificates of completion in the summer of 2002.
The program features ten 45-hour classes, covering three semesters. Featured subjects include the following:
• Fall 2001: Accounting, beginning keyboarding, secretarial procedures and Windows.
• Spring 2002: Business communications, medical terminology and word processing.
• Summer 2002: Business machines, legal procedures and Microsoft Excel. The program offers continuing education credits as well.
Space is limited for classes. Registration is underway.
For more information, call 296-4734 or visit the Lifelong Learning Center at 708 Yonkers Street in Plainview.


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Country Singer Johnny Wright Dies at 97
Johnnie Wright, the singer best known for his 1965 hit 'Hello Vietnam' and his lengthy marriage to fellow country star Kitty Wells, passed away Tuesday morning in his Tennessee home. He was 97.
Wright rose to prominence in the '50s as half of the duo Johnnie & Jack, which helped introduce Latin rhythms to the country charts with a string of hits that included 'Ashes of Love,' 'Poison Love,' and '(Oh Baby Mine) I Get So Lonely.'
Wright largely stopped recording after the early '70s, but he continued to tour with Wells and their children, fellow country singers Ruby, Carol Sue, and Bobby Wright, until finally retiring from live performances in 2000.
After marrying Muriel Deason in 1937, Wright gave her the stage name Kitty Wells, and helped make her a headlining star during an era when the spotlight rarely shone on female country singers. Wells, who went on to record the career-defining smash hit 'It Wasn't God Who Made Honky Tonk Angels' and earn her own spot in the Country Music Hall of Fame, survives Wright, along with their children Carol Sue and Bobby.


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The Missouri Senate has given initial approval to a bill that would require newborn screenings for congenital heart disease.
The bill known as "Chloe's Law" would mandate the screening before newborns are discharged from hospitals.
Sponsoring Republican Sen. Dan Brown, of Rolla, says many hospitals already do the screenings but his bill would make sure they are done everywhere.
The law's namesake, 4-year-old Chloe Manz, of Lee's Summit, was born in 2008 with a rare congenital heart defect. She did not have a newborn screening for the disease, and it was not diagnosed until nine months later.
The measure needs one more vote before moving to the House.


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DRC home :: Events :: Feedback :: Wallpaper :: Advanced Search
Byron is the older of the twins by a full three minutes, and he admits to keeping score in the head-to-head races that he has with his younger sibling. "I don't poke him too much," he said. But then he quickly added, "But I do have a winning record against him and my dad." Nothing like a little inter-family rivalry to fire a guy up, is there? "You really don't need much motivation to get you going if you race around here. After all, with the quality of racers we have in this area if you're not on top of your game they'll send you home." And that's exactly what happened to Byron early in the season. "I went to the first couple of races and lost some really tough rounds," he said. Among them was a second round loss at the Virginia point's race, a race that he lost despite having a perfect reaction time, and that was followed by another second round loss at his next race. "At that one I was .016 on the tree and ran dead-on and still lost. That will show you what the competition is like around here."
As rigid as his schedule is, the schedule that he makes up early in the year, Byron knew that he needed to add one more date to his calendar in October. "I still had a divisional race to claim so I went to Reynolds, Georgia, and that turned out to be a good move." Now there's an understatement, because when he went south he won the race and finished with a total of 644 points. "At that point there were a couple of guys who could catch me including Dan Fletcher and Jimmy DeFrank, two of the best racers in the country." But when neither of them won at the final division race in Las Vegas the championship was Byron's. Well, almost. "Jeff Dona still had a shot if he went to Pomona and went to the final round. He told me that he thought about it, weighed his options, looked at his chances and, in the end, decided not to go to Pomona. That had to be a tough decision." Undoubtedly it was, but it worked out well for Byron.
In addition to setting his schedule early in the year Byron also sets his goals, and in 2013 he accomplished a lot of them. "Yeah, I ripped about all of those things off of my 'to do' list," he said with a smile. "My goal was to finish in the top ten, win the division, win a national event and make the All Star team." What, winning the World Championship wasn't on that list? "I had never been in the top ten before so I wanted to do that," he said. "I guess winning the championship counts, doesn't it?" I think so!
When you win a championship it's tough to stay humble, or at least I imagine it is, but Byron is still well grounded. "Just to look at the list and be mentioned in the same breath as Fletcher, DeFrank and those racers is an honor. I'm proud to be the champ and I hope I've earned the respect of those guys because they are the best." Well, Byron, in 2013 you were the best, not only in your family but in the country, too. Congratulations!


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Usually, on the last day of the working year, I write a post that reviews the past 12 months. Well, I spent my last day of work last year flying from London Heathrow to Frankfurt, back to Heathrow, across to London Luton then off to Gdansk so didn't quite manage to maintain the tradition.
But that explanation is a great start for my 2011 post as I spent much of the year – around a day every week and a half – gallivanting around Europe and further afield.
The year started, as 2010 ended, working with David Armano on Edelman's Social Business Planning offering. Over the past year, various members of the Edelman Digital and Edelman Consulting teams furthered our thinking and, in December 2011, our formal offering finally saw the light of day.
My client list has continued to grow and although I don't tend to name names, I can tell you I've had the pleasure of working with a leading global food and beverages brand, several international insitutions (UN and EU Parliament), a global leader in the finance sector, a consumer pet care brand, a mining company and others. Indeed, for some reason, my clients are almost all based outside of the UK – Zurich, Brussels, Moscow, Holland, Seoul, New York, San Francisco.
This probably goes some way towards explaining why, if follow me on twitter or foursquare, you will have noticed that, as I mentioned above, I spent quite a lot of the year out of the office. So much so that, at one point, several members of our team were calling me "Dora", in reference (if you don't have kids), to Dora the Explorer.
Here's the list – off the top of my head so likely to be missing one or two stops – of the places my job took me in 2011:
- Moscow
- St. Petersburg
- Seoul
- Dublin
- Prague
- Bratislava
- Vienna
- Amsterdam (3-4 times) and Raalte (twice) and Utrecht
- Barcelona (twice) and Sitges
- Brussels (8+ times)
- Gdansk (once for work, often for play)
- Copenhagen
- Frankfurt
- Munich
- Belfast
- Belgrade
I enjoy travelling as part of my job – it's great to see new places and meet new people – and there were far to many highlights to capture here, but here's a few of them:
Belgrade, long on my list of places to visit, rolled out the red carpet in a way no other city managed to match – my conference speaking gig there was proceeded by a surprise VIP invitation to Belgrade Fashion Week (thank you Kosta!), where I met the Prince and Princess of Serbia and watched the show as part of their entourage, was interviewed by Fashion TV (I said some nonsense about the designs evoking strong images of Spring), and then went to dinner at a hard to better piano bar with a group that included a supermodel who had done Victoria's Secret and covers for just about every fashion magazine going – this does not happen every day and half the office still remains sceptical it happened.
Sitges, near Barcelona, was extraordinary for entirely different reasons. I was there to speak at a client event – it's one of my favourite clients because they're smart, receptive to our ideas, and a lot of fun. After I spoke in the morning, I headed straight to the poolside at the Dolce. Visualise, for a moment, four or five pools split across different levels, lush gardens making each one of those feel entirely private, and beautiful views out over the Med and you're there. Clients take note – please help me get back to the Dolce, sooner rather than later.
In Seoul we also had great hospitality. The hotel where our group of four stayed was not far off perfect although I never did figure out all the gadgets eluded to by all the buttons on the toilet, which had a heated seat and a protruding nozzle. I suspect, based on the icons, there was also a dryer built in there. Our Seoul office welcomed us warmly, and our client layed on a wonderful lunch for us – the octopus running down the table in a bid for freedom (he was captured and plonked into the boiling water in the end) was surely not part of the plan, but added a great story to my after dinner repoirtoir. Other memorable moments inculde member of our team somehow getting stuck in a lift, unable to figure out which Korean symbol to press for help, having a jet lag induced meeting at 4am, and buying a neck tie at 6am. We also managed to find time, during our 36 hours on the ground 13 hours from home, for dinner in the restaurant on the top floor of the tallest building in Korea and the food – as was all the food we had in Seoul – was truly delicious.
I also had a great time during my trip to St. Petersburg and Moscow. I arrived in St. Petersburg on the weekend before a client meeting which, coincidently, was scheduled in the middle of the "white nights" when the sun sets for only an hour or so in the night. I visited the Hermitage, which must be one of the World's greatest art museums, and a short boat trip outside of the city, the "Russian Versaille", Peterhof. After finishing up with the client, I headed to Moscow to spend a day with my Edelman Digital colleagues there, two of which took the afternoon off so as to take me on a tour that included Red Square and other notable sites.
Those are just a few of the travel related highlights – there were many more, including getting lost in an industrial estate on the outskirts of a small town in Holland at 1am, wandering around inside the European Parliament, getting a free Mexican dinner off a foursquare check-in in NYC – which I'd need to write a book to fully cover. Monocle, Intelligent Life, The Economist, Wallpaper, and The Guardian kept me informed along the way with BBC iPlayer and Monocle 24 providing entertainment.
As for professional stuff, our team continued to grow rapidly during 2011 – from around 40 full time staff to 70+. We've had the opportunity to work on some amazing build projects, many of them involving a full blown research and strategy phase prior to design and implementation. We've also had the chance to devise and manage some interesting social media engagements for clients. A number of the projects I've had the pleasure to work on have involved teams in multiple countries – Germany, Brussels, Russia, Spain, Holland, Italy, China, Japan, Korea, NYC and San Francisco, and Argentina. Edelman has offices in over 54 markets, and joining up enables us to ensure that the global strategies we often devise are informed, and implemented by, people with local knowledge.
I continue to find thrills in the fast paced nature of our work, and also delight in working with such great people whether they're from within our own London based Digital practice, our wider Edelman family, or clients and their other suppliers. Oh, and did I mention that we're always looking for good people to join the team?
Anyway, enough gushing about how much fun I'm having here – best of luck to you in 2012.


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Just when you thought they couldn't get any better, we're introducing a new cold-weather version of our most popular MacAlister boots. We gave them a slightly higher cut and lined them in soft shearling to keep you extra warm and well protected as the mercury drops. That means that you can now wear your favorite desert boots right through the frost. You're welcome.
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Tourism Department Plans June Bus Promotion
SIOUX FALLS - The four presidents on Mount Rushmore are going on tour. The South Dakota Department of Tourism is taking the four mascots on tour in the central United States in June as part of a promotion to drive more visitors to the state.
Tourism Secretary James Hagen tells The Associated Press that the tour will start in Sioux Falls and then head to Omaha, Neb., Kansas City, Mo., Milwaukee, Minneapolis, Chicago and Fargo, N.D., among other cities.
Along the way, representatives from the Tourism Department will stop at major sites and conduct media interviews.
The four mascots have already been to New York City. They traveled to the Big Apple in November to promote the state's float in the Macy's Thanksgiving Day parade.
Copyright 2013 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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If you don't think voters are up in arms about the discriminatory policies of Barack Obama's Department of Justice, check out this video of a town hall meeting held by Democratic Congressman Brad Sherman, CA-27. A constituent asks him about DOJ's dismissal of charges against members of the New Black Panther Party and describes the case accurately. Sherman claims not to have heard about it, drawing fury from the crowd:
What is interesting to me is how well-informed the crowd is. Democrats think the liberal media can black out stories like the one about the New Black Panther Party, but they can't, not anymore, and voters are not going to stand for feigned ignorance in their elected officials.
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- Profile: I'm a student at the University of North Alabama and working for a Entertainment Media Productions Degree. My first passion was music and to become a guitarist for a Christian rock band. My joy in amv making soon followed. I started working on videos about 4 or 5 years ago. All that I know know now I learned hear. My first few videos were made using Windows Movie Maker. I then switched to Magix movie maker 2005.
My goal now for making amvs is to entertain while in some small way sharing my faith. I try to make the best videos too, but it just isn't worth it when my faith can't be expressed some way. What I do know is use mostly Christian artist. I will not use music with cursing or nudity/half-naked scences from anime.


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Susan Mac Cormac is a partner in the Corporate Department of Morrison & Foerster's San Francisco office. She serves as Chair of the Social Enterprise and Impact Investing Group, and Chair of the Energy and Clean Technology Groups.
Ms. Mac Cormac has extensive experience representing startup to late-stage private companies primarily in the clean technology, renewable energy and sustainable space. She provides corporate and finance advice in connection with equity and debt financings, mergers, acquisitions, asset purchases and sales, reorganizations, and joint ventures. She regularly advises boards of private and public companies, special committees, and CEOs on corporate governance as it relates to sustainability and Corporate Social Responsibility (CSR) issues. In addition to her representation of nonprofit corporations involved with Sustainability and CSR, providing advice to their boards on fiduciary issues, conflicts of interest, and other corporate matters, she has deep experience and expertise in ensuring energy, sustainability, and other investments have positive impact – through use of new corporate forms, hybrid or "tandem" structures with non-profits and for-profits and alternative debt and equity instruments.
Ms. Mac Cormac was named by California Lawyer in 2012 as a California Attorney of the Year for her effective legislative change in California as co-chair of the Working Group for the Flexible Purpose Corporation and again in 2016 for her innovative work in impact investing, sustainability, and corporate form. In 2015, the Financial Times named Ms. Mac Cormac the Most Innovative North American Lawyer for her work championing impact investing and social enterprise legal innovation. In 2016, Ms. Mac Cormac was honored with the National Public Service Award by the American Bar Association's Business Law Section for providing significant pro bono legal services. Clients say that "you cannot get a better corporate counsel," and that Ms. Mac Cormac "'understands the big picture, could not be more responsive and understands the business." She was recognized by the San Francisco Business Times as one of the "Most Influential Women in Business" in 2018 and by the Daily Journal on several Top Lawyers in California lists including Top 100 Lawyers (2012), Top Female Lawyers (2011, 2012, 2016, 2017, and 2018), and Top 25 Clean Tech Lawyers (2011). She was also recognized by The Recorder as a Woman Leader in Tech Law in 2016 and 2018. Ms. Mac Cormac was selected by her peers for Best Lawyers in America (2011–2018) and was named Best Lawyers' 2014 San Francisco Energy Law "Lawyer of the Year." She was also recognized by clients in Legal 500 United States (2009–2018) in the areas of venture capital and emerging companies, project finance, and renewable and alternative energy.
Ms. Mac Cormac's representative renewable energy, cleantech, sustainable and social enterprise clients include Atacama, Cornerstone Capital, Digital Divide Data, Earth Genome Project, EDF Renewable Energy, E.On, EOS Climate, Etsy, Fem, Inc., First Look, Foldscope, Frontier Renewables, Ice Energy Holdings, Intersect, Lightsail, Keplers 2020, Komaza, Medicines360, Monolith Materials, OneSun, Planet Labs, Posiba, Revolution Foods, Rising Sun Energy, Silicor Materials, and Trelys, Inc.
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After working in New York for three years, Ms. Mac Cormac joined the firm as an associate in 1997 and became a partner in 2001. Ms. Mac Cormac was born in Davidson, North Carolina, and graduated in 1988 from Williams College with a degree in Political Economy. She received her J.D. and LL.M. degrees from Duke University School of Law in 1993. Ms. Mac Cormac lives in the Presidio National Park with her husband and three young boys (Eddie, Alex, and Matthew).
Ms. Mac Cormac was a founding board member of the Sustainability Accounting Standards Board, is a member of the Board of Directors of Business for Social Responsibility (BSR), the Ceres President's Council, and the Board of Directors of Earth Genome Project, and an advising board member of the Committee Encouraging Corporate Philanthropy's Strategic Investor Initiative.
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In 2015, the Financial Times named Ms. Mac Cormac the Most Innovative North American Lawyer for her work championing impact investing and social enterprise legal innovation. She was named one of California Lawyer's Attorneys of the Year in 2016 for her innovative work in impact investing, sustainability and corporate form, and in 2012 for her effective legislative change in California as the co-chair of the working group for the Flexible Purpose Corporation. Ms. Mac Cormac received the 2016 National Public Service Award from the American Bar Association's Business Law Section for her innovative pro bono services to nonprofits, and has been recognized on several leadership lists, including the San Francisco Business Times "Most Influential Women in Business" in 2018, The Recorder's 2018 and 2016 Women Leaders in Tech Law, as well as the Daily Journal's Top Female Lawyers for 2018, 2017, 2016, 2012, and 2011 and Top 100 Lawyers for 2012.
Ms. Mac Cormac was selected by her peers for Best Lawyers in America 2011–2018 and was named Best Lawyers' 2014 San Francisco Energy Law "Lawyer of the Year." She was also recognized by clients in Legal 500 United States (2009–2018) for her expertise working with venture capitalists and emerging companies. Clients say "you cannot get a better corporate counsel," Ms. Mac Cormac "'understands the big picture, could not be more responsive, and understands the business."
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Hi all, I'm PlumJucie, the translator of Okitegami. I'll start off by saying that I have NOT read any of NiSiO iSiN's other works. I just haven't had time yet. I also have not watched the live-action adaptation of Okitegami. Here in this blog post, I'm just going to address some of the questions people have had, and also some of my own thoughts while reading it.
Thank you all for reading my translations. It has been a joy translating this series. If you have any more questions, I will try my best to answer them in the comments.
Special thanks to MOE for first bringing it up to me way back when I first started translating back in 2015. (He was the typesetter for the first half!)
Special thanks to THE SICKEST RINGO MAIN NA for always bearing with me and my barrage of incomprehensible questions about Japanese grammar. <3
Special thanks to Studio Momotsuki for the cute fanart at the end! Check out their Twitter or Instagram! They go to conventions, too! (You might meet me at their booth one day, hahaha.)
And thank you to the Mangastream team for working on this and hosting it!
Wow, I can't believe it's been almost a year since the last blog post. Sorry about that folks. We still love ya all.
The last year's just been pretty rough, schedule changes and personal matters have had their toll on us and the amount of energy and time we had left over for scanlators-to-fans communication was subsequently pretty limited. However, things are beginning to easen up again, so here we are, back.
Didn't just come back, either. We've listened to all the great feedback you've been providing and worked on this elaborate project behind the scenes to hopefully start getting rid of all the bad ads, the unfortunate by-product of keeping us up and running. Check this page for all the info on that.
Along with that stuff, we have also implemented our very own discussion software, coded from scratch by our awesome admin. So if you've been a frequent participant in discussions on our site, make sure to get an account or use the social sign in and you're good to go. Obviously, all this stuff is new, so if you come across any bugs, please just report them here and we'll take care of it asap.
What else is there? Oh right. A public service announcement: Nothing changes, you don't have to become a "supporter" to keep reading manga here, and that'll never change. So please don't stress. This is just for those who want to donate on a regular basis.
If you do however generously decide to become a supporter, chances are we can get rid of ads completely in the future. We're also brain-storming a few additional perks. One of them, my favorite, is to put together a "translator magazine" of sorts, with articles and opinion pieces by our staff, elaborate translation notes, reviews, that sort of thing, maybe even with some public participation and a Q&A corner - that sound like something you'd be interested in? I'll pay special attention to the posters saying "yes" who have a certain badge next to their names. ;)
Anyway, that's all we had to say for now. There was a lot of new code added, so please bear with us if anything breaks, we'll try and take care of it asap. <3
Edit: To comment on this blog, click on the title.
Hey there, Anon here. In the comments many of you ask us how we learned Japanese. I decided to write a short blog series about how I, personally, learned the language since you all seem to be really interested in how the process can go - there's plenty of other paths than my own, naturally. Today we'll be covering reasons for learning the language and setting appropriate goals. This series will be written from the point of view of a self-learner. I will cover classroom learning in another post later in this series.
Goals & Motivation
So you've decided to learn Japanese, great. Many of you are most likely not sure how to embark on this enormous task. One common mistake is not setting any short, mid, and long term goals. How motivated are you really, how much time are you willing to invest on a daily/weekly basis and what would you like to achieve? This could be reading manga, watching anime, reading novels, playing Karuta, communicating with your significant other or friends, traveling, acquiring linguistic knowledge, having fun, and the list goes on and on. There are two different kinds of motivation I will talk about: the intrinsically and the extrinsically driven.
Intrinsic motivation
This is the kind of motivation that comes from within. It is usually something you like doing. Some examples of this would be:
These are things you wouldn't procrastinate on, you'd do them without a second thought because you enjoy it, find it interesting, challenging, thrilling, etc... Having intrinsically driven motivation is going to be very beneficial in the long run. Learning a language is not all fun and games though, not everything will be that enjoyable. What is fun in learning a language is also very different from person to person. You should try to find things in the language learning process that are fun to you.
Extrinsic motivation
Extrinsic motivation usually comes from an outside source. You might not always like it, it could feel more like a chore. Some examples of this would be:
Extrinsically driven motivation doesn't always last very long, and it can be hard to then motivate yourself to keep going. It's not always a bad thing, however. There's also not always a very clear distinction between the two. Sometimes people just aren't driven internally (yet) and need a little push to get started. Over time this might develop some intrinsic motivation, but that is not always the case.
Use it or lose it
Keeping yourself motivated is in my opinion the hardest task when it comes to learning a language, even more so for a difficult language like Japanese (for native English speakers at least). It's more comparable to an ultramarathon than a sprint... or even an exhausting jog, for that matter.
The most important factor in successfully learning a language is the frequency you engage with the language. You don't always have to be actively studying it; just using the language like reading and speaking the language could be enough depending on your current level in your target language. You'd ideally want to use it every day, even if it's only 20 minutes a day. 20 minutes every day would yield better results in the long term than one long 2-3 hour study session during the weekend.
I've often heard the excuse from people that they simply can't find the time to study every day. I'd say this is bullshit for 99.95% of all of you out there. There is so much dead time during the day. You could be reviewing vocabulary while you drop the kids off at the pool, read a page of a study book while you're waiting in line, think in the language or review a grammar point while taking public transportation to work or school, etc... It's not that you can't find the time, you make it so you have time for it if this is truly important to you.
Setting short, mid, and long term goals
More often than not you will have a mix of intrinsic and extrinsic motivation. You will like certain parts of the language learning process, but you might absolutely despise some of it as well. To make sure that you'll still be on this journey a year from now we will need some planning. You'll want the learning process to be as rewarding as possible and make the process itself fun whenever you can. This could for example be done by including your favorite manga, anime, or drama series in your studies.
Long term goals
These are some examples of the kind of goals you might like to achieve near the end of your studies (although you never ever finish learning a language, there's always something you didn't know yet). These are harder to quantify, and wouldn't make very good short or mid term goals:
You'll want to set your mid and short term goals with these in mind, as those will have to contribute to achieving your long term goals.
Mid term goals
These are the goals you might want to achieve in the next couple months to a year. Examples of these could be:
These goals are harder to complete in a short amount of time, but easier to quantify compared to the long term goals. Every couple months I would review these and update when needed. They are the foundation for my short term goals.
Not all of these goals would be very fun to achieve, but they could lead to rewarding results. You'll eventually see progress towards your long term goals and that will drive you to work even harder.
Short term goals
These are the goals you'd like to achieve in the next week-month. Some examples are:
You want something that you can measure, something that you can tick off in a to-do list. That will help you to stay on track and improve in the long term. Every Sunday I'd sit down and write down my goals for the next week. I'd keep track of what I did every day and would check the weekly goals I had completed that day. A week could look something like the following:
Notice how each one of these is measurable. For vocabulary I would be using a Spaced Repetition system like Anki or Memrise and review the words that were scheduled for the day.
My study time would vary from 20 minutes a day to a couple hours, depending on how I was feeling that day. The key thing was to do something every day, without breaking the streak. I would not always meet my weekly goals, but that would motivate me to work harder the following week.
I wouldn't be too ambitious with your weekly goals at first. If you're a novice language learner you will need time to adapt to a daily study schedule and need more time to do some of activities listed above. Heck, you'll need time to figure out how long the activities listed above will take you in the first place. I'd set one or two goals for myself and try to complete them. Once you get more comfortable with the study schedule you can try and add more to it.
Without putting a study plan together it will be very hard for you to stay on track. You don't have to do it the exact same way as I did, but at least have some understanding and record of your long, mid, and short term goals. What you study is also less important than the fact that you're actually studying and putting in the time and effort.
Next time I will be talking about input and output in language learning. Good luck with your studies!
- Anon
Hey there manga fans! Turk here with my first ever blog post as I prepare to ring in my 1 year anniversary translating at MS. Took me long enough. Anyway, today I thought I'd delve into the exciting and wondrous world of Japanese personal pronouns! This is something that came up in a translation I worked on recently and I thought I could shed some additional light on it in the blog where I have more space. Sound boring enough for you? Well, bear with me for a minute here.
First of all, for those of you who may not know, what is a personal pronoun? Well, in English, you know them as "I", "you", "he", "she", "it", etc. But today, we're going to talk about "I". In English, when you refer to yourself as the subject of a sentence, you ALWAYS use this word, no matter what. For example: "I kicked the ball." "I want ice cream." "I have a pen. I have an app-"...yeah you get the idea. It's also worth noting that gender doesn't come into play when you're speaking in the 1st person at all. Boy or girl, it's still just "I". In the English language, we only have gender-specific pronouns when we're using the 3rd person. And furthermore, in English, every sentence needs a subject. That's actually NOT the case in Japanese, but that's a topic for a whole other blog post.
On that note, let's look at the Japanese side of things. Unfortunately, things aren't quite as simple. There are different 1st person pronouns that are used in different regional dialects, by different genders, and in different social settings. Some of them could get you in a lot of trouble if used when talking to your boss, for example. It's really amazing how much the Japanese language can change depending on the relative social standings of the people in the conversation. Even Japanese people struggle with honorific speech, referred to as keigo (once again, a topic for another post...)
So now that we've established that there are many 1st person pronouns, let's look at some of them, starting with some common ones:
-私 (watashi): Relatively formal (you can use it when talking to superiors) and usable by both men and women.
-僕 (boku): Informal. Most commonly used by boys as it gives off a childish vibe. You may hear it used by girls who are boyish in nature, however (especially in anime and other media). One example of this is Diane from Seven Deadly Sins.
-俺 (ore): This one is very informal and you'll almost never hear it used by women (but once again, anime does break those rules... in fact, another 7DS character, Jericho, likes using "ore" to evoke a tougher image of herself.) The reason being is it sounds very "macho" and is usually used by men to assert their masculinity/dominance. It's used most commonly by men in social settings, although you'll hear grade school boys who want to sound tough use it as well. You should never use this one when talking with someone who has authority over you. As some of you probably know, almost all shounen manga protagonists use "ore" as well. Take our beloved Luffy, for example: "kaizokuou ni ore wa naru!" ("I'm gonna be king of the pirates!") The future pirate king has to be manly and tough, right?
From my experience, those are the most widely used in spoken Japanese by quite a large margin. Now let's check out some other ones:
-あたし (atashi): A derivative of "watashi", but this is an extra-feminine version. Only women and very flamboyant men will use this one. Characters like Nami in One Piece favor this pronoun.
-儂 (washi): This one is used by old men, at least in media. It's kind of a stereotype, but living in southwestern Japan I've definitely heard it used by old folks from time to time. Anyway, using this one just makes you sound like a grandpa. Which is quite fitting, since it's used by Ryo-san in Kochikame, which, until its conclusion a couple weeks ago, one might say was the grandfather of Weekly Shounen Jump manga. It was serialized for an astounding 40 years! More on this below.
-わたくし (watakushi): Also another way to read "watashi". This one is pretty much as formal and polite as it gets. Consider using this if you ever find yourself talking to the Emperor. Or maybe if you were a butler serving his master or something.
-内 (uchi): You might hear this one if you ever find yourself in Osaka or Kyoto, because it's often used in the Kansai dialect. Even then though, it's much more favored by women than men. If you're familiar with "Ore Monogatari" or "My Love Story" in English, the adorable Yamato likes to use this pronoun, although that story takes place in Tokyo if I recall correctly.
Feeling a bit overwhelmed? Well guess what? These are just the tip of the iceberg! And although I've tried to give you a decent enough idea of what situation each of them would be used in, there's tons of exceptions. And as I mentioned before, in many cases pronouns are skipped over entirely in the Japanese language! Anyway, I'm sure by now you're wondering what the point of all this is. Well, in the Shounen Jump author comments from issue 44 of this year, we included some extra omake chapters paying tribute to Kochikame's 40th anniversary and final chapter. You can read them here: http://mangastream.com/r/wsjac/%2316/3710/1 so check them out! In the first one authored by Kohei Horikoshi of "My Hero Academia", Ryo-san is talking to All Might and Deku. Well, remember Ryo-san's favorite pronoun? It's "washi"! So as a little extra touch for the title of this short, Horikoshi decided to switch out the "boku" in "Boku no Hero Academia" with "washi". Furthermore, the full title of Kochikame is "Kochira Katsushika-ku Kameari Kouen-mae Hashutsujo", so he slapped a piece of that on the end as well to create "Washi no Hero Academia-mae Hashutsujo". If you were to translate that, it would come out as something like: "My Police Station in front of the Hero Academia".
Unfortunately, there's really no way to accurately convey this in English, but I tried my best to come up with something. Since "washi" has that old geezer stereotype, I decided to go with "mah" in place of "my", since "mah" kinda makes you think of some old dude with no teeth yelling at kids like: "get off mah lawn!" But even so, the joke probably would have still been lost on a lot of people who couldn't read the Japanese, so I also left an accompanying TL note, and now I'm here writing this long-winded blog post. It really makes you realize how much more expressive of a language Japanese can be than English in some areas, and how disappointing it is that there are some aspects of it that just can't be carried over to English no matter how hard we translators try. In some cases, being willing to invoke a little creative license can be the key that separates a bland and awkward sounding word-for-word translation from a more natural-sounding one that conveys the same nuances as the Japanese. We've covered that issue in past blog posts as well!
Anyway, for those of you who stuck it out all the way to the end, I really appreciate it, and I hope you all learned something! I'll see you all on disqus, the forums, reddit, or maybe in the blog again someday! Until next time!
We're often asked how we manage to release so many projects every week, and it seems to be often wrongly assumed that we simply have a big team - we don't. Let me tell you a little about the secret to our productivity: it's all about our fine-tuned workflow!
We only work on series we love, but that doesn't mean we only love what we work on. There are other great series out there that, in a perfect world, we could potentially pick up, but our plate's pretty full right now as it is. We only have so many members and so much time. Of the 10 weekly series we carry, 7 are from one single magazine (update: with HxH on hxhiatus, it's only 6 :( ). We get those in raw format every Thursday - all at once. Pretty much all of us either go to university or have a proper job; we outgrew our nerdy high school selves 5-10 years ago. We're nerdy adults now. Busy, nerdy adults.
But how do we really do it then? Having almost all of it fall on 1 day is the main reason, really. What doesn't fall on that day comes in on the weekend, when most of us are free anyway. When you know weeks and months in advance when you need to be around to enjoy your hobby, it's pretty doable. Some of us have arranged their classes and seminars so that Thursdays are free, others go to work a few hours later or come home a few hours earlier. Some of us work from their home offices, and are their own bosses, so even taking all of Thursday off is possible. It's a combination of being able to predict when you're going to be needed, communication about it and then the willingness to make real-life arrangements work out for it. It's manageable because we keep it limited to a few busy days of the week. Of course, the key to all of that theory actually working is having an amazing team of very reliable people who make time no matter what, week after week.
The process itself is then pretty straightforward. Let's look at Thursdays - we get our seven series, sometimes eight (every 4th week we get a ~45 page Boruto chapter on top of it all now) and make them available to our translators, most of which have one series to work on. There is one that carries three (update: two now, damn you Togashi ruining my point - yay after-the-fact-edit humor though) on his shoulders alone. But he's a vampire who doesn't sleep at night, so there's some special advantages there. For our Shokugeki no Soma translator though, for instance, raws come in around midnight his time and he's a financial analyst - so he needs his beauty sleep, of course. That, incidentally, is the reason why we take longer to release that one than the rest; it's only completed after he's back from work the next day (update: which is why we switched to another translator, who, no worries, is also a big fan).
While the translators' quills are scratching away, the cleaners get started on their magic. Sadly, WSJ is printed on 100-fold recycled paper that wouldn't pass for toilet paper in most households, and with as little ink used as possible. Which is understandable, considering their weekly circulation is in the millions and magazines are typically thrown away after reading anyway, but yeah, doesn't make it any easier for us. So, the cleaners do their thing, and ideally start cleaning pages that require redraws, so we can start on those as soon as possible, too.
Redrawing is necessary all those times you have text not inside bubbles or on a white / black background, but actually placed on top of art. It wouldn't even be all that bad, if Japanese wasn't written top-down and right to left... so it's impossible to just cover it with English text, and we often spend the longest time removing that text and then applying the Photoshop tools and drawing skills we have at our disposal to make it appear like there was never any Japanese text there to begin with. That is, literally re-drawing the image behind the text. It does help though, of course, if that page is already typeset and you only have to redraw the bits that are still visible from beneath that.
We prioritize cleaning and redraws for series based on two factors: ease of translation/cleaning and personal preference. Bleach is done first because it's usually got less text than your average ingredients label. It's usually light on redraws, too. We've got a few huge OP/HxH fans on the staff, and the TLers tend to finish those quickly as well, so those are done next.
So, to summarize:
Receive scans -> simultaneously start translating and cleaning -> prioritize cleaning the pages requiring redraws -> prioritize cleaning the series that are translated sooner -> use translations to typeset pages -> finalize redraws with the English text on them while the non-redraw pages are being typeset.
Oh and the other important thing; we've been working with a group channel similar to IRC for a while now, so all our translators share their dedicated channel and whenever anything comes up they have trouble translating with, they can always buzz the others and get some advice or ideas. It's really useful both in terms of speeding up finding solutions for problematic lines but also in the actual final quality we produce because there's so much input by all our people.
We don't really have any particularly strict internal hierarchies, everything is pretty horizontal. For translations, though, we have some translators who "rank" higher in that they either have more years of experience with Japanese or their fields of study in university are actually useful (take voxanimus for instance, who took Japanese at the graduate level and is a linguistics major, pretty ideal for translating if you ask me). These guys and gals are there to provide help with complex structures or even TL check entire chapters. The difference, by the way, between TL checking and proofreading is that a TL checker looks at both the translation and the original text and often rewrites lines entirely or finds possible misinterpretations and whatnot. Nevertheless, although voxanimus is the main TL checker, we also get his One Piece translations TL checked by eucalyptus - nobody is above or beyond checks and quality controls. (Update: Incidentally, eucalyptus recently took over OP from vox 2 weeks ago while she's completely free from university duties). We just really try hard to get everything as correct as possible. Ego is just not an issue within our ranks.
Not that we don't proofread and quality check as well. Every redraw is double-checked, and so is the typesetting. The releases on a whole are read by a bunch of people, our staff has some pretty intense fans for these series after all. We spend hours discussing arcs, plotlines, characters and whatnot in the chat. So whenever we find something off or that could still be improved afterwards, it's also brought up and the page is updated. Plus, we do read your comments, a lot more than you might think. Partly to make sure we don't miss any mistakes that you all do us the favor of pointing out, or to answer questions when they may arise. Mostly because we like hearing what you all have to say. Really.
So yeah, basically the process is repeated throughout the day, with some people coming and others going. And now to get to the actual point why I even bothered to write this all up; We'd love some extra hands!
Are you interested in joining our team? You can not only help us improve the quality further, release faster and lighten the workload on our team but also join a super cool club of really hardcore fans (and, surprisingly, pretty fun people) - we do have a lot of fun, otherwise we wouldn't bother coming back week after week, and we're willing to teach you all you need to know to be of use. We went out of our way and prepared a forum entirely dedicated to showing you the ropes, no matter which position you're interested in. As of now, not all sections are completed, but you can find out all about the status and positions we need to fill right over here.
A few (rather important) new characters and epithets were introduced in this week's chapter. We ended up going back and forth a few times with the romanization of their names, and there appears to be a bit of confusion among you all as well, so I thought I'd just come forward and clear the air.
Let's talk about Sanji's older sister. Her name in katakana is レイジュ. This is pronounced "Ray-joo." The standard romanization for this name would be "Reiju." Initially, I wasn't too much of a fan of this spelling, as I felt it didn't look appropriately "feminine." She herself is clearly quite feminine, and her charms/flirtyness are a part of her character. At first, then, I didn't (and still don't) feel that the word "Reiju" looked like the kind of name a character like that should have. Her name is very close to the word "Rouge," a relatively common name for similar "sexy possibly villanous woman" archetype characters. (Anyone ever played Sonic Adventure 2?) I therefore decided that Reige would be a better romanization; it maintains the pronunciation while fitting more with the image of the character.
However, after thinking about it a bit more, I realized it was more important to preserve the commonality in the patterning of the Vinsmoke children's names. As many of you probably already know, the Vinsmoke siblings introduced so far all have a number at the beginning of their names. Additionally, with the introduction of Yonji and Reige/Reiju, we can perhaps guess that the pattern is "number + j + vowel." The "Reige" spelling goes against this patterning, and makes it seem like Reiju is somehow unique or different than her siblings, a conclusion I would rather avoid readers jumping to. So I ended up switching the name back. This happened pretty soon after the chapter was released, within about 10 minutes.
Next, let's talk about name ordering. This was basically just my mistake. For those who aren't aware, Japanese names are traditionally written with one's surname or "last" name first. Obama Barack, Smith Will, etc. In certain series (Haikyu, BNHA, TG) we reverse the ordering because it can be confusing for readers to identify which is a character's first name and which isn't, especially when they are referred to by both. However, there's a strong existing precedent for NOT swapping names in One Piece, because "Luffy D. Monkey" just sounds weird. We've gotten used to the other ordering, and the rest of the names should follow suit. I forgot about that this week. My apologies. The name ordering is now fixed; it took me a bit longer than I'd like to get around to having it switched, however.
Finally, while we're talking about ordering, I'd like to offer my thoughts on the epithets of the two newly-introduced Vinsmoke siblings. People seem to be preferring an ordering that has the color come first, followed by the noun. That is, "Green Winch," not "Winch Green." Unfortunately, the latter ordering is the one given in the raws. Additionally, the epithet is not written in kanji or hiragana like a regular name; it literally is "Winchu Guriin" in katakana. with the information we have at the moment, I don't feel that that's enough to assume that it's an actual name and should therefore be reordered, especially given what I just mentioned about not reordering names in One Piece. People have also pointed to Sanji's name as an example of a "switched" ordering, but the two aren't exactly comparable. The reason Sanji's epithet, "Black Leg," is written in that order is because it is fundamentally different from his other siblings (so far, at least). As I mentioned earlier, "Winch Green" and "Poison Pink" are written in katakana. "Black Leg" is written in Kanji, and it's often written in the Japanese text after Sanji's own name, similar to how "Pirate Hunter" comes after Zoro's, or "Straw Hat" after Luffy's. Adjective ordering in Japanese dictates that these epithets be placed in FRONT of the names they describe. That's why you get "Straw Hat Luffy" not "Luffy the Straw Hat." As far as we can tell in this chapter, "Winch Green" and "Poison Pink" do not follow this pattern. Reiju refers to herself just as "the Poison Pink," not "Reiju the Poison Pink" or "Poison Pink Reiju." Of course, this information may change as we learn more about these characters, but at the moment, given the information we do have, I don't think we can assume that the ordering of the epithets of the two Vinsmoke siblings should be switched.
Thanks as always for your support.
- vox
Just got a quick info regarding Hunter x Hunter for you today. The series takes about 2-3 times as long to translate as One Piece (the 2nd longest series in our weekly line-up), but at the same time, for many of us on the team, it's their favorite.
We have various systems of proofreading set up for all our series, ranging from simply reading through it while typesetting (putting the text into the bubbles) and making sure there aren't any typos to having a 2nd translator attached to a series who reads both, the raws and the primary translation fully - making sure no meaning is lost and often offering alternative phrasing options to the primary translator.
In the case of Hunter x Hunter, we have our most veteran translator working on the series, whose translations we generally only look through for typos and such and who makes those lightning-fast releases possible in the first place by staying up well into the early morning hours every week for us all. However, HxH is not an easy series to translate by any means. Not only is it extremely text-heavy, but often also worded very ambiguously, with complex grammar and vocabulary; especially so in the current arc where Togashi is throwing one complex scenario into the mix after another, along with dictionary-styled explanations for them all — leaving us feeling like Gon.
But as I mentioned above, it IS the staff's darling, so we go through extra lengths for it. We have several translators going through the chapters bubble by bubble, offering alternative readings. (For better understanding; Japanese often doesn't clarify who is talking to who or about who as pronouns tend to be omitted and/or unclear.) Given the length of the chapters and people involved, our goal is to have an updated, final, as-close-to-perfect-as-possible chapter that we're all very happy with by the following week. Thus, we highly recommend that you all re-read the previous week's chapter now before reading the current one.
For 350, we did the update already ~24h ago, about 2 days before the new chapter coming in, and we'll definitely try to do those updates asap, but generally speaking, re-reading it on Thursdays is your safest best. Let me know in the comments if you'd like facebook updates on that progress. To give you an idea, we updated 1-2 bubbles on about half the pages. While I wouldn't say that any of the changes affect the overall understanding of the chapter, most of them do contribute a lot to helping the dialog make more sense than previously. For instance, we changed the assumed speaker on 1-2 occasions, changed the implied (groups of) people in some other bubbles and improved the overall flow in everything else. In short: It's definitely worth re-reading, especially if you want to be sure that you have the most complete understanding of what happened.
Finally, I just wanted to state - those complex, difficult and often rambling bubbles are most definitely INTENDED to be difficult to understand, they're meant to look long and complex, and we aren't fans of removing that aspect in the translation by just summarizing what it says. We're meant to feel like this and enjoy it.
Literal vs. Liberal
Pt. 2 - Profanity
Heya Heya, it's DzyDzyDino again.
It's been a little while since my last update, and for that I apologize. In between getting perpetually sick and being really busy with other projects, I just had problems finding the time! But I'm back to pick up where I left off!
Last time, I wrote a bit about Literal vs. Liberal translations. Since then, it's something I've been even more aware of than usual while translating and reading.
One area where Literal vs. Liberal really raises some questions is profanity.
First, let's talk shit.
Shit. shit. shit.
What is shit? A "profane" word for fecal matter? A vulgar expletive? A casual word among perhaps younger and more "rowdy" people for "stuff"?
I'm taking a shit.
Oh, shit!!
Oh... shit...
Look at this shit everywhere.
You're in deep shit now.
Are you shitting me?
I don't give a shit.
This list can go on and on, and although in some cases, maybe it literally is referring to fecal matter, not always.
So the japanese dictionary equivalent for shit, くそ (kuso) doesn't fit in all these (or nearly any) situations. "Kuso" really just is a more vulgar term for feces that can be used as an expletive.
The pure English concept of profanity though doesn't exist the same way in Japanese. You can be profane and vulgar without using "kuso." You can be profane just by how you talk and who you're talking to.
I keep bringing up "kuso" for a few reasons. One, because that's the one people tend to know and is easily / readily available to look up online. Two, because, frankly, that's just about where the direct translations stop.
English can be a very colorful language, and when it comes to profanity, you could paint Picasso. Cockramming assmunching fuckmongering bitchfaced dickhole of a douche pirate.
I've heard colorful Japanese insults thrown around, too, around drunk and rowdy Japanese folk, but the word "kuso" was not involved among them. Calling people things like "Toxic Waste" and "Scattered Trash" and stuff like that. Ugly stupid octopus. etc.
If I was translating a serious Yakuza manga, and some tough gangster who'd seen some shit was really pissed off at someone... if he stood up, slammed his fist down on the table and said "Vanish! You foolish octopus!", what we'd have is a problem to communicate. Unless he was talking to the comic relief in the series, a magical disappearing cephalopod, this is the time for something like "Get the fuck out of my face, you... umm... douche pirate."
You get the picture.
I keep coming back to "kuso" also because that's really the only direct profanity translation there is. There's nothing for fuck. Fuck? A vulgar way to describe two people having sex? It's a lot more than that. I won't list the options here.
When translating vulgarity in manga, usually you take a look at the character and how the phrase compares to their regular speech. Is what they're saying way more forward than what they'd usually say? Or are they the kind of character that usually speaks pretty loose/brash to begin with?
Apart from expletives, name-calling is also a pretty common place for profanity.
In japanese, name calling usually starts with "kono!!" (with what comes after it implied possibly) or "Kono ______!!!" now. If we were being super literal (and I have seen plenty of bad scanlations/translations that have done this), we would translate "kono" to the literal "this!!!"
このやろう!! Kono yarou!! Yarou literally being a guy, dude, whatever. But depending on context can be very vulgar. How vulgar? It depends on the situation. If you're shouting angrily at someone and say this, it'd come across as "You motherfucker!!" or "You bastard!" or whatever else, depending on how you say it and who you are and who they are. But of course, if we're being super literal, we'd go "THIS GUY!!"
What are we? Guidos? "Ayyye! This guy!! This guy right 'ere? Can you believe this guy?" No. No we are not.
殺す コロス ぶっ殺す ぶっ殺してやる
Here's some manga favorites. The kanji in above is for korosu or "to kill." If we're being super-duper literal with no concept of Japanese language whatsoever, we'd type that into google translate and see it pops up as "to kill" and be like "To kill!!"
Kill is a strong word, and without getting into who would / wouldn't say this and too far out of subject, the most usual context would be "I'm gonna kill you" "I'll kill you." But again, it's so context based, it's not going to be translated as that in every situation.
It's a pretty heated thing to say and sometimes they'll inflect even more "passion" into it with that little bu- prefix which kind of adds strength into the following verb. (like the internet favorite, Kake meaning to cover with, or to put on (top of). Adding a Bu- for emphasis leaves you with something for another discussion entirely.)
But so what, someone struggling for their life, enraged and out of control saying bukkorosu!! We translate as "I'm REALLY going to kill you!!" or even better, "I'm going to kill you" ... IN BOLD? Come on. No. Context, people.
"I'm gonna fucking kill you!" at the very least. "You're fucking dead."
It really depends. And again, it might not always be profane. It really depends so much on context.
Profanity is not as cut and dry as it is in English. There are not simply "bad words" you don't say. If we're going there, there's whole manners of speech you shouldn't use, and there's a proper way to conduct yourself, and anything going against those would be "profane" in some way, depending on context.
We read a lot of your comments and many of you feel profanity in manga feels inappropriate or doesn't seem like what a certain character would say. For the most part, we try not to use profanity unless it actually adds something to the scene or character.
If a character who normally speaks in a rather tame tone suddenly starts speaking in a manner way more, well, vulgar than he normally speaks and is popping off at people, profanity is an excellent way to illustrate that.
If we had to, could we leave the profanity out? Sure. Some translators choose not to use any. Some translators have a vision of an anime/manga world that's, well... PG as opposed to PG-13/R. It's always a choice, always up for discussion, and apart from straight mistranslations, there's always room for debate.
In the end, it all comes down to interpretation, the translator/scanlation group, and choices.
We know you trust us to bring you a quality, meaningful scanlation every week and appreciate your readership. We love the series we translate and make every choice with as much information and intent as possible. As translators, we try to convey all the meaning we found when reading the original Japanese raws into English.
I had a lot more to say and a lot more examples, but this went on way longer than I expected already. Perhaps I'll revisit this topic at a future date, as I know it's one that's constantly being addressed.
Until then, from me and the crew here at mangastream, thanks as always for your readership and we hope to continue to bring you timely scanlations of the highest quality we can muster for the forseeable future!
Peace out, bitches.


text:
Surely this wasn't what Barack Obama had in mind.
One need not revisit the mountains of purple prose that greeted Obama's ascent to the White House (or his descent, given the Olympian esteem many held for him). We all remember it well enough. He was a redeemer, a healer, the prophet who vowed to close the partisan divide behind him, like the waters of the Red Sea, after he delivered us to a new promised land.
In 2004, he emerged from the political wilderness to proclaim at the Democratic convention:
"The pundits like to slice and dice our country into red states and blue states: red states for Republicans, blue states for Democrats. But I've got news for them,...


text:
Giant pandas like sweets, but prefer the natural ones
When given the choice of plain or sweetened water, giant pandas go for the sugary drink. And, they prefer the natural kind.
The pandas lap up water flavored with fructose and sucrose but aren't as interested in artificial sweeteners, scientists report March 26 in PLOS ONE. The team tested the finding by isolating the genes that give the animals their sweet tooth and inserting them in human cells. The cells reacted strongly to natural sweeteners but not artificial ones. The result could help with conservation efforts to maintain the giant pandas' population.


text:
April 17, 2010
WALNUT, Calif. - Three Gauchos set school records during this weekend's competitions at Azusa Pacific and Mt. SAC. The track teams competed at Azusa's Bryan Clay Invitational and Mt. SAC's Mt. SAC Relays.
Scott Smith became the first Gaucho to break 14 minutes in the 5000m with his time of 13:56.72, in the fastest invitational university/open section at Mt. SAC. He bettered the previous record of 14:00.00 set by Dave Cullum in 1997. Smith's previous personal best was 14:03.28 from last season, and entering this week his time would place him in the top-10 of the west region.
Danielle Domenichelli broke the women's 5000m record, running in the invitational/open section of the 5000m at Mt. SAC. She finished with a time of 16:01.20, which broke the UCSB record of 16:12.77 set by Stephanie Rothstein in 2007. Domenichelli's previous personal best was 16:27.98 from two seasons ago, and entering this week her time would place her second in the west region.
The final record broken this weekend was by Irene Kujore in the discus. She competed at Azusa's Bryan Clay Invitational and had her best throw measure 171'6" (52.27m), which placed her second at the meet. She bettered the previous UCSB record of 170'11" set by Amy Haapanen in 2007.
Other highlights from Azusa included Michael Guerra posting a huge throw in the javelin of 219'7" (66.92m), bettering his previous best of 202'9" and winning the competition by more than 30 feet. Guerra is now third on the UCSB all-time javelin list. Additionally, Alex Umstead won the men's hammer at 189'4" (57.72m), Tamara Thomas won the triple jump at 39'5.75" (12.03m) and placed second in the long jump at 17'10.25" (5.44m), and Helena Montin took second in the high jump with a personal best clearance over 5'7" (1.70m).
Other highlights from Mt. SAC included Julian DeRubira moving into third place on the Gaucho all-time 5000m list with a performance of 14:03.38. His previous best competing for the Gauchos was 14:16.96, set at this season's Stanford Invitational.
Next weekend the Gauchos will be in San Diego for the UCSD Triton Invitational.
- UCSBgauchos.com -


text:
We are currently seeking a full-time Clinical Supervisor for our Manchester Comprehensive Treatment Center. Hours are Monday - Friday, 6:00 AM - 2:00 PM.
Manchester CTC, a member of Acadia Healthcare's Comprehensive Treatment Centers, is a part of the leader in medication assisted treatment for individuals struggling with an opioid addiction. With full-circle care that includes a blend of therapies and the use of safe and effective medications, we are prepared to treat the entire problem, not just a piece of it.
Position Characteristics
The Clinical Supervisor is responsible for the supervision of a clinical work group in an outpatient addiction recovery environment; maintains standards of professional counseling practice in accordance with clinic policies and procedures; responsible for directing care of patients, facilitating work flow, serving as a resource for staff and providing team leadership.Responsibilities
Company Benefits
We offer a competitive benefits package to all full-time employees including Medical, Dental, Vision, 401k, Company paid group term life insurance.


text:
by Wesley Ratko
After a presenatation by Bowman Properties, The chestnut Hill Community Association's Land Use Planning and Zoning Committee discussed its own role under impending changes to the Philadelphia Zoning code and considered a possible change in meeting schedule to keep the CHCA's zoning process relevant under the changes in the city's zoning meeting requirements.
LUPZ Committee member Larry McEwen presented the committee with a memo that summarized the discussion he and others had with the Chestnut Hill Historical Society regarding the registered community organization (RCO) process that will become a part of the administrative procedures in the city's new zoning code, which takes effect on August 22.
The concern from LUPZ members is that the new regulations will only require a developer to have a single meeting with any community that a project would impact. The CHCA process requires several meetings. A single-meeting requirement, it's feared, would undermine the well-established process.
Attempts by LUPZ members to persuade the zoning code commission to include procedures that would recognize the civic design review process now practiced by the CHCA's physical division have been unsuccessful.
"It's just too much for them to deal with," McEwen said.
However, in response to comments received from the Philadelphia City Planning Commission, McEwen suggested ways the CHCA process might be streamlined to, in a sense, meet the planning commission half way.
The memo included principles that focus on maximizing the value CHCA review adds to a project, strengthening communication between the subcommittees and the CHCA Board, and finding ways to streamline the CHCA review process.
To this end, McEwen proposed a modified meeting schedule that would schedule one DRC meeting an hour before the CHCA Board meeting, and three successive meetings on a single night – the first Thursday of the month. He added that they continue to press Philadelphia City Planning Commission to support a multi-meeting process.
The committee expressed some skepticism that the necessary materials required for a complete review would be available given such a compacted schedule.
Committee member Joyce Lenhardt wondered whether they weren't trying to solve a problem that doesn't exist.
Landis said there were the process does add value and that developers would be well-served to bring their projects to the committees for review.
Committee member John Haak said that while the new regulations only require a single meeting, there is nothing that says the outcome of that meetings must determine the next step in the process.
The committee plans to send the memo on to the Development Review Committee for discussion but took no formal action.


text:
MILLEDGEVILLE, Ga. – Incoming freshman Georgia College golfer Conner Albright (Macon, Ga.) recently landed a second alternate spot at a Georgia Amateur Qualifier.
Albright carded a four-over 75 at the Amateur Championship West at the Green Island Country Club Tuesday, June 11. He finished the single-round tourney in third, taking second alternate status for the Georgia Amateur.
He now awaits the announcement of the tournament field.
Albright also posted a two-round 151 at the SJGT Junior Peach Blossom at Idle Hour Country Club. His rounds of 76 and 75 put him 16th in the male 16-19 year-old division.
The Georgia College Department of Athletics, two-time winners of the PBC Commissioner's Cup, sponsors 11 varsity athletic programs at the NCAA Division II level. As a Division II program, Bobcat Athletics prides itself on balancing the life of the student-athlete, evidenced by the teams' multiple appearances in post-season competition as well as documented academic success and community-service involvement. Sign up at @GCBobcats on Twitter and Facebook for up-to-the-minute reports, and visit www.GCBobcats.com for more information, and to nominate your favorite former Bobcats and Colonials to the GC Athletics Hall of Fame.