text:
People You Know, June - Nov. 2001
Greg Friberg (75, BS, math; 75, BS, computer science; 83, MS, computer science) writes, "After getting my master's, I got married and moved to Las Cruces, N.M., where I have lived ever since. I worked for several contractors at White Sands, but due to the incompetence of those I worked with, I always ending up being promoted to supervisor or manager, stressing out because I hated it, and quitting. After several nervous breakdowns I divorced my wife and quit working altogether. Now I seem to be able to handle life (finally!!!) as long as I take my daily dose of Prozac."
"I now spend my time taking care of my 91-year-old father, Martin (Flash) Friberg, who was a professor of mathematics at Tech from 1951 to 1975; taking care of my daughter, Sara, 13, soon to be sophomore at Mayfield High (skipped 3rd and 8th grade); and building a business restoring classic cars. I've got four acres on Highway 70 just outside of Las Cruces with one of the biggest classic car junk yards in the Southwest.|"
Dr. Stephen Malkowski (92, BS, biology) writes, "After graduating from Tech, I entered medical school at UNM where, after eight years, I completed an M.D./Ph.D. I spent the last year as a post-doctoral fellow at Lovelace Respiratory Research Institute in Albuquerque. I am moving to Portland, Ore. to start an internal medicine residency. In 1999, I married Theresa O'Donaughy. We have a one year old son, Calvin."
Travis Nelson (97, BS, environmental engr.) and Jocelyn Nelson (97, BS, TC) report, "We are happy to announce the arrival of our wonderful baby, Connor Ryan He arrived on May 17, and weighed in at 8 lbs. 4 oz. and 21 inches long.
Sgt. Joseph Stroud (97, BS, geology) is a member of the New Mexico Air National Guard. Last year, during the Cerro Grande fires near Los Alamos, he volunteered to assist with the financial aspects of supporting the operation. For his efforts, he was awarded the New Mexico Distinguished Service Medal. This year, he was selected to be the accounting liaison for the Air National Guard with the Defense Finance Operating Location in Limestone, Maine. He is the first Air Guardsperson in the nation's history to be selected for such a position.
Joe writes, "I will miss the state of New Mexico when I move, but this is a rare opportunity that only comes knocking once in a great while in a person's life and I am honored to have been selected for it."


text:
With flexible furniture solutions, fun textiles and cool accessories, we give you inspiration on child room decoration.
Get inspired by everyday moments with #flexa. Take a look at photos from children's rooms across the world.
Sign up for our newsletter today so you don't miss the latest trends in furniture and interior design for children.
Sign up here -->

subset: commoncrawl


text:
Fitted Ladies' Shirt of Ultimate Disambiguation
"No Plus No Equals No" - TMBG, "No!"
Yeah. You know what? That's not gonna happen. Not so much. Not if I have anything to do with it. Which I won't. Cause I'm not doing it. Period. "No" means "no." You don't even have to ask me, cause the answer's right here. Ennnn. Ohhhh. No. And also? No.
"No Plus No Equals No" - TMBG, "No!"
We offer this shirt of ultimate disambiguation for your confused friends and colleagues. It's truly versatile. Works in a wide variety of situations.
While you're there, I was wondering if you'd get me...?See what we mean? You don't even have to respond. Your shirt does it for you.
Could do me a favor and fix my comp...?
Dear Sir/Madam, I am sorry I have to contact you in this manner. I am the son of the former President of....
So many opportunities for "No." So little time. "No." printed in white across the chest of a black babydoll (fitted) shirt. It's like the adult version of Milo Oblong's shirt. Slightly more subtle, but no less true. 100% cotton t-shirt with "No" printed in white. Listed in juniors sizing.


text:
Report: Meredith Vieira Leaving 'Today'
And another one bites the dust.
Just days after Katie Couric announced she is leaving 'CBS Evening News,' the Hollywood Reporter brings word that Couric's 'Today' show replacement, Meredith Vieira, is leaving the top-rated morning news program in June.
Though unconfirmed, NBC is expected to make the announcement official as early as next week.
Taking Vieira's place will be long-time 'Today' show newsreader Ann Curry. Curry's spot will be filled by Natalie Morales.
Vieira has reportedly been wanting to leave the show for some time. She is said to be tired of the morning news schedule, and wants to spend more time with her husband, who has battled cancer and multiple sclerosis.
Vieira joined 'Today' in 2006.


text:
MILLEDGEVILLE, Ga. – The Georgia College men's basketball team (16-10) was listed at No. 10 in the most recent NCAA Southeast Region Rankings, released Wednesday, March 3. The poll is used to determine the five at-large bids to the NCAA Tournament later this month.
The Bobcats finished the season with an opening-round Peach Belt Conference (PBC) Tournament at the University of Montevallo 74-68 Tuesday.
Georgia College excelled at defense and rebounding this season, ranking 37th in defensive field goal percentage (.420) and in rebound margin (5.0).
Junior Ryan Aquino (Roswell, Ga.) is the team's lead rebounder at 8.1 per game, ranking 66th in the country. Leading the defense was senior forward Reece Wiedeman (Suwanee, Ga.) at 1.4 blocks per game, good for 68th in the nation. Wiedeman is also 68th in field goal percentage at .537.
The Georgia College Department of Athletics, back-to-back winners of the PBC Commissioner's Cup, sponsors 10 varsity athletic programs at the NCAA Division II level. As a Division II program, Bobcat Athletics prides itself on balancing the life of the student-athlete, evidenced by the teams' multiple appearances in post-season competition as well as documented academic success and community-service involvement. Sign up at www.twitter.com/BobcatSports andwww.facebook.com/gcbobcats for up-to-the-minute reports, and visit www.GCBobcats.com for more information, and to nominate your favorite former Bobcats and Colonials to the GC Athletics Hall of Fame.


text:
Nimet Habachy hosts overnights at WQXR. In 1980 she became the host and programmer of WQXR's New York at Night which was broadcast live from midnight till 5:30 am. She left the show in the spring of 2007 and returned part-time in 2010. For many years, Habachy was the host of the Metropolitan Opera broadcasts and has lectured regularly for the Metropolitan Opera and the Metropolitan Museum.
For seven years she worked at New York City Opera as the Assistant to the Company Manager and was a language coach for French and Italian. A native of Cairo, Habachy has traveled abroad extensively and has contributed to the Travel section of The New York Times. She spent summers working at the Spoleto Festival in Italy and at the National Library in Florence. She continues her career as a writer, interviewer and freelance lecturer in New York City.
Nimet Habachy appears in the following:
My Christmas Eve Encounter with Leonard Bernstein
Sunday, December 14, 2014
Verdi's Aida and its Role in the Egyptian Revolution
Thursday, October 10, 2013
"It might distress Giuseppe Verdi, the great Italian patriot and nationalist, that Egypt's history of European occupation is in partly the fault of his wonderful opera, Aida," writes Nimet Habachy.
West-Eastern Divan Orchestra Strengthens Amid Mideast Tensions, Says Mariam Said
Friday, February 01, 2013
The arrival of the West-Eastern Divan at Carnegie Hall is enormously exciting for many reasons. But the one that resonates most with me is that it is a wonderful tribute to a dear family friend, the late Edward Said, humanist literary critic, writer, educator and musician who envisioned this endeavor with his friend, conductor Daniel Barenboim, and saw the beginnings of its success.
Tales of an Overnight Classical Deejay
Monday, October 24, 2011
WQXR's Nimet Habachy reveals how she faked an accent, lied about the weather, entertained cabbies -- and became a fixture on WQXR's overnight shift for the better part of three decades.
Frederica von Stade's Farewell to the Opera Stage
Wednesday, February 23, 2011
It is impossible to believe that Frederica von Stade has truly left the opera stage after a 40-year career. Can it be possible that I first saw my then-new friend, Flicka in 1971 at the Metropolitan Opera? She was playing Violetta's friend, Flora Bervoix in La Traviata. I saw her again a few days ago at the Houston Grand Opera, where she sang the role of the heartbroken mother of a condemned man in Jake Heggie and Terrence McNally's searing and achingly painful opera, Dead Man Walking.
On 90th Birthday, Egyptian-American Composer Expresses Concerns for Homeland
Thursday, February 03, 2011
As the world watches the events unfolding in Egypt, among those paying close attention is Halim El-Dabh, the Egyptian-American composer, performer and ethnomusicologist. WQXR's Nimet Habachy spoke with him.


text:
Miles driven so far: 7566
Bookstores visited so far: 378
Books signed so far: 3095
Books hand sold so far: 186
Bookstores remaining: 122
States visited so far: 17 + Washington DC
Not only do I believe that this tour is the most effective thing I've done for my career, as a bonus it has reaffirmed my faith in the kindness of human beings.
I keep running into wonderful, generous people who allow me into their homes, buy me food, and go out of their way to help me out.
Two such folks, Cynthia and Bill Johnson, treated me like royalty when I stayed at their gorgeous home near Richmond, VA.
They're moving this fall, and their show-stopper of a house is on the market. If you, and anyone you know, is moving to Virginia, check out their listing HERE.
Thanks again to Bill and Cynthia for their hospitality. And also to Ann, who met us at a great Mexican resturant and bought us all drinks.
While in VA, I met up with fellow writers and bloggers Bill Blume and Patrick Phillips, and Bill treated me to some damn good Chinese food.
Then I met up with some thriller writers in Raleigh, NC, including David Terrenoire, J.D. Rhoades, Alexandra Sokoloff, and Stacey Cochran. Alex bought me dinner, and Stacey allowed me to crash at his lovely home. If you've been dying to help me out on this tour, but I won't be near your city, you can support me by supporting these fine folks and buying their books.
Over the next few days I'll be in SC, GA, and FLA. If you've been trying to get in touch via email, I'm not ignoring you--I simply have a limited amount of time to reply. Once this tour is over, I'll respond to everyone who has written to me.
If you absolutely need to get in touch, email me your phone number. My wife checks my email for me several times a day, and will pass along your number.
If you absolutely need to get a signed JA Konrath book, visit one of these fine bookstores:
Olssons Alexandra VA
Olssons 19th Street DC
Olssons 7th Street DC
Borders Friendship Heights DC
Borders K Street DC
Borders 14th Street DC
BN 12th Street DC
BN Georgetown DC
Walden Alexandra VA
Walden Bethesda MD
BN Bethesda MD
Walden Silver Springs MD
Borders Germantown MD
BN Rockville MD
BN Gaithersburg MD
Borders Gaithersburg MD
Walden Gaithersburg MD
Borders Kensington MD
BAM Richmond VA
BN Newport News VA
Creatures 'n Crooks Richmond VA
Borders 9750 Broad Street Richmond VA
BN Libbie Place Richmond VA
BN Glen Allen VA
BN Chesapeake VA
Walden Chesapeake VA
BN Short Pump Richmond VA
Walden Parham Rd. Richmond VA
Walden Glen Allen VA
BN Midlothian VA
Fountain Books Richmond VA
BN Hampton VA
BAM Willimasburg VA
Borders Newport News VA
BAM Richmond VA
Carytown Books Richmond VA
Broad Street Books Norfolk VA
BN Commonwealth Midlothian VA
Borders Central Raleigh NC
Borders North Raleigh NC
BN Triangle Town Raleigh NC
BN Crabtree Raleigh NC
BAM Raleigh NC
And finally, ten years ago today I officially became the happiest man on earth. Happy anniversary, Maria! Without your love, support, and encouragement, I wouldn't be where I am today... in North Carolina.
Thanks for ten of the best years a man could have ever asked for. I miss you terribly, and I promise I'll be home soon. Remind the kids they still have a father. Make them visit www.jakonrath.com so they remember what I look like.
I love you today.
Thursday, August 10, 2006
Subscribe to: Posts (Atom)


text:
Video game fans are certainly not shy. Every forum or comment thread on a popular video game will be filled with detailed opinions about where the developers went wrong. The majority of developer or publisher forums covering a specific game series have at least one thread discussing what gamers would like to see in a patch, update, or sequel. Regardless of what most gamers think, developers do generally read these comments, and the vast majority care about catering for their fans.
The storm over the Mass Effect 3 ending is a good example. In an interview here at DT, the Mass Effect 3 Director, Casey Hudson, said "we will always listen to feedback, interpret it and try and do the right thing by our fans."
Within two weeks of the game's release BioWare acknowledged fans' disappointment with the ending and announced that Mass Effect 3: Extended Cut, featuring a new ending, would be released as a free DLC in the summer. It's pretty clear that fans exerted their influence and BioWare reacted. Is this a positive thing for the industry or does it pose a threat for developers?
Quit your whining
Not everyone agrees that fans should influence the course of game development. Tekken producer Katsuhiro Harada got so fed up with being spammed by fan requests to use specific voice actors that he wrote a long explanation of what they are doing that starts "I believe that, before whining and complaining about everything, you need practice at taking a step back and analyzing things objectively. And also at being an adult."
It's a fair point. While some demands might be popular with the majority of fans and so merit consideration, there will always be small groups of extremely vociferous fans who make questionable requests. Obviously not every idea can or should be accommodated.
Balancing act
Fraser Simpson, Lead Designer at Climax, says: "It's a constant quandary for a game designer. You're making a game for an audience – but do you know what they want better than they do?
"Often you get results back from a gameplay test and someone's said 'Make this feature do this instead.' You think 'Well I know how to make a game and that's a stupid idea.' And you'll be right. Then, somewhere else, you see a part of the game where you intended to create a certain experience, and people just don't get it. Then you've misjudged your audience.
"It's a balance. If you've got your head in the sand, you're crazy; if you're completely democratizing your design and trying to please everyone, it's probably going to be pretty bland."
Creating a dialogue
Fans love to feel that they are in touch with the developers of their favorite games and that their complaints are being heard, even if they aren't acted upon. The community manager for Diablo 3 recently admitted in a forum post responding to fan complaints that the end game is not currently up to scratch and "There needs to be something else that keeps people engaged, and we know it's not there right now."
He probably didn't expect that response to be picked up and reported so widely by the video game press. You have to wonder about Blizzard's internal thoughts on that one, but for most gamers it was perceived as refreshingly honest. Blizzard CEO, Mike Morhaime, has also now commented assuring players it will be fixed.
Loving something too much
Sometimes fans' attempts to wield an influence are really just about their love for a particular game series. A Steam group was created at the end of last year to call for some kind of communication from Valve about when we might expect the next installment of Half-Life. It was actually a respectful attempt to get some news, and they organized a mass HL2 session which pulled in 13,000 people. The group now has over 60,000 members. Naturally they got no response. You can't rush Valve, and to be honest that's one of the reasons they produce such great games.
The 2009 Left 4 Dead 2 boycott wasn't quite so friendly. Fans of the series complained that a sequel would result in a loss of support for the original Left 4 Dead and that it should be updated with more content before being superseded by a sequel. One of the project leads at Valve, Chet Faliszek, responded in an interview with Ars Technica and appealed for fans to give them a "fair shake" before venting. The Steam group still has 16,912 members as of this writing and comments about how they'll never buy L4D2 are still rolling in.
Why shouldn't fans have an influence?
Very few of the games that are released each year are the product of one person's vision. Games are fundamentally a collaborative medium.
A game that pandered to every fan suggestion would probably never get released. Most fans lack a full understanding of how games are actually made, and many of their requests would be virtually impossible to fulfill. However, there's no reason developers can't compile a list of the most popular requests, cross reference them with existing design ideas, and accommodate the cream of the crop. The quality of some fan suggestions is actually very high.
If we're looking at this from an artistic vision angle then the influence of publishers, marketing execs, and business people is far more damaging to games than the influence of fans. Most developers actually play the game, a lot, and their desire is to improve the experience, not to squeeze more money out of it.
Fraser Simpson at Climax puts it like this, "I'd say that there are parts of a game where gamers are entitled to insist on us meeting their expectation, like any product; they have to be competitive, they have to function, they have to be usable, feel good. For the most part, these aspects are geared completely towards audience perception.
"The parts of the game where we're doing something artistic or new, that's our business. Literally. We'll test it out on people and we'll make sure it has the intended effect, but it's up to us to decide what we want you to experience. It's totally fine for an audience to criticize that experience but if they don't like it, that doesn't necessarily mean we owe them a favor.
Ultimately, if you want to experience something new, you're going to need to trust someone. It mightn't always work, but when it does it'll be worth it."
Modding community
The modding community, which uses existing game engines, content, and tools to create new games–or more often slight tweaks on existing ones–is a great testing ground for ideas. It's churlish not to be impressed by the lengths that some gamers will go to in order to realize their ideas. Skyrim, for example, has some unbelievable mods (see image on the right).
When you think about it, the modding community has grown out of a desire for fans to implement their own ideas. Mods allow fans to tweak the game parameters and change the rules to suit their vision and occasionally the results surpass the original game or spawn something entirely new that's worthy of further development.
Anyone who is really determined to see their ideas in a game has to go and make it for themselves. That's exactly what drives most developers and the pros have earned the right to do it.
Fan input is a positive
Provided developers know when to listen and when not to, fan input is a definite positive.
We'll finish off with the thoughts of Michael Hartman, CEO of Frogdice, "In my 20+ years as a game developer, I have lost count of how many times fans and players have affected or altered my designs, storylines, and plans. My core vision for the game remained the same, but beyond that nothing is sacred. Games are an interactive medium and that is a strength. Furthermore, modern games can be changed, tweaked, and improved post-release. These are strengths of the medium that movies, books, etc. do not enjoy. We should embrace these strengths not run away from them.
"While fan input is important and useful, being a slave to it is a recipe for disaster. Every recent MMO that I have played has fallen victim to this, and see-saw game/class balance is the result. As the story goes: 'Hey developer, this is Rock. Nerf Paper. Scissors is fine.' Good developers listen to their fans. Great developers know when not to."


text:
Benefits & Features
SKINS scientifically proven sports compression clothing for girls offers engineered gradient compression to improve circulation and get more fresh oxygen to your muscles. Focused support also reduces muscle vibration and the risk of injury, while improved posture promotes better breathing.
We know how important attention to detail is. The A200 Youth Girls Short Sleeve Compression Top features a comfortable neckline and stretch mesh panels for underarm ventilation.
So you'll get the advantages of adult SKINS in a compact package!
Compression Benefits
Engineered Gradient Compression
Gradient Compression has been engineered to provide the correct level of surface pressure to enhance circulation and increase oxygen delivery – boosting your power, speed and stamina
Functional Design
SKIN fit
SKINS unique sizing system is based on our unique Body Mass Index (BMI)/anthropometrical algorithm, because you only get the full benefits of gradient compression if your SKINS fits you properly
Muscle Focus
Biomechanically positioned panels and seams support and stabilise the muscles to reduce fatigue and risk of injury.
Fabric Technology
Moisture Management
Moisture wicking fabric draws sweat away from the body to the surface of the garment where it evaporates to keep you dry.
Permanent antimicrobial treatment discourages bacteria by ionically absorbing the odour causing substances normally associated with Lycra wear. These features are built into all our fabrics, so they can't ever be washed out.
50+ UV Protection
SKINS proven 50+ UV protection.
Warp Knit
SKINS compression fabric is made from a warp knitted mix of yarns that give you a carefully calculated level of stretch for controlled compression and durability.


text:
Comic book series : Vernacular Drawings
Vernacular Drawings
This monumental artbook collects a decade's worth of drawings by top cartoonist and New Yorker illustrator Seth. Ranging from portraits of show girls to jazz musicians to failed businessmen, the subjects here all somehow harken back to the lost world of the early 20th century.
"Seth's artwork envelops you like a sweet fog." --Boston Phoenix
"Enormous, lusciously produced... a definite asset to any book collection." --Quill & Quire
"Opening this oversized volume -- heavy, somewhat bulky, covered with thick gray linen, embossed and stamped -- feels nostalgic in itself...Most of the illustrations in this sketchbook are purely anonymous people and places. Seth has used them to create his own alternate reality: an oddly beautiful, wistful world, perfectly preserved, cobbled from our collective pasts." --Detroit Metro Times


text:
Aldrich Fired At Augustana
SIOUX FALLS, S.D. -- Augustana College has fired head football coach Mike Aldrich.
The South Dakota school released a statement Tuesday saying Aldrich and his offensive coordinator, Steve Olinger, have been let go.
Aldrich did not immediately return messages left by The Associated Press.
Augustana Athletic Director Bill Gross says the search for a new head coach would begin immediately.
Aldrich was Augustana's head coach for three seasons, compiling a record of 22-13. He led the Vikings to their best season in school history in his debut season, when the team went 11-2 and made the NCAA Division II playoffs. Augustana lost to eventual national champion Minnesota Duluth.
The Vikings finished 5-6 this season. They lost their final three home games of the year, one to city rival University of Sioux Falls.
Copyright 2012 by The Associated Press. All rights reserved. Material may not be redistributed.


text:
Marvel vs. Capcom 2 – Hayato
PlayStation 3
Hayato by Mysterious M
Version: 0.3 | Updated: 05/29/00
Plasma Series Power - Marvel vs Capcom 2
Hayato FAQ
By: Mysterious M
For more MvsC2 and SFZ3 related articles, game stuff, anime stuff and more,
visit my site at www.members.home.net/myst.mc
Or message me on ICQ # 21086683 with questions and comments.
Revision History
V.3 - Added Hayato's story, more character specific strategies, and a few
V.2 - Added some information about Hayato's kicks, as well as some character
specific strategies.
V.1 - Uh... Whatever you see here
Hayato is relatively new to the Capcom family of characters. His first
appearance was Capcom's first 3D fighting game, Star Gladiators. The game was
mediocre at best but it did have some nice ideas. The game did not launch all
that well and Hayato was never picked up in a big way, despite being the poster
boy for said game. Next, a couple of years later, enter Plasma Sword, the
sequel to Star Gladiators. Again, Hayato remains the poster boy of the game and
it remains to be seen how the game will be accepted by those of Japan / America.
"Storyline: Hayato comes from the future in the year 2348. He is a bounty
hunter who fought against the Evil Dr. Edward Bilsten (not "Blisten") who
was leading the "Fourth Empire" to invade the Earth. Why? Because Bilsten
was humiliated and imprisoned after the Earth Federation discovered that he
was sacrificing human beings to create Plasma Weapons (like the sword Hayato
uses). So Bilsten eventually escapes to revenge, and Hayato is one of the
Plasma Weapon wielders sent to stop him. Hayato is part of the Earth
Federation Army's project code-named "STAR GLADIATOR."
There is a bit more to Hayato's storyline than I've written here, or that I
know of myself. I do know he is somehow "related" to both June and Saturn,
characters from both Star Gladiator games. Also, in the second game("Star
Gladiator 2: The Nightmare of Bilsten" or "Plasma Sword"), Edward Bilsten
succeeded in planting an "Evil Factor" into Hayato. As a result, Hayato
becomes evil under certain circumstances, and literally transforms into
"Black Hayato" or "B.Hayato" By the way, this is the person, or image you
see at the end of Hayato's Level 3 super move. No, Hayato is not wearing
'normal clothes' as you say. He is wearing a different outfit. The official
name of this super move is "B.Hayato" in MvC2. Pretty interesting, huh?"
(Quoted directly from "Master Warrior", Thanks!)
As for Hayato himself, I was immediately drawn to him for that high "Style-
factor". He is in NO way similar to any generic shoto characters, which is a
big plus, and his sword is just too cool! The little light trail it leaves
behind, coupled with the sound effects just reminds me so much of a lightsaber!
= )
(BTW, as you can tell, I don't know much about his actual story)
+ Hayato's main advantage is his HUGE REACH! His small size is very, VERY
misleading because his sword easily has at least twice the reach of Strider's
+ High priority regular moves make him ideal for fighting marvel fighters.
+ Hayato's got tons of style, he's just so cool in everything he does.
+ He's not a shoto or a shoto clone
+ The only character with Plasma Series combos
- Hayato has lots of lag after his sword moves. You may find yourself being
punished often
- Hayato's power and speed are only average. You need to string together
combos in order to get big damage
- Hayato's specials / supers leave something to be desired.
1.1 - Abbreviations
1.2 - Movelist
1.3 - Special Movelist
1.4 - Super Movelist
1.5 - Assists
1.6 - Strategies
1.7 - Facing Hayato
1.8 - Combos
1.9 - Cool Animations
2.0 - Thanks
2.1 - Legal Stuff
1.1 - Abbreviations
LP = Weak punch
MP = Medium punch (Press WP twice)
HP = Hard punch
LK = Weak kick
MK = Medium kick (Press WK twice)
HK = Hard kick
1.2 - Movelist
Due to the rather odd fighting stance which Capcom gave Hayato, Hayato finds
himself with lag times both before AND after most of his normal moves.
It can't be stressed enough that Hayato's primary advantage in battle is his
ludicrous reach and as such, a fine game of poking and countering must be
applied to make him truly useful.
Standing: A forward thrust across his chest with his plasma sword. My main
poke. The recovery time is more reminiscent of Strider's moves (i.e. very
fast), which makes it pretty safe to use this.
Crouching: Basically a crouching version of the same thing. Again, another
excellent poke because the recovery time is so good. It can still be blocked
high though...
Jumping: A strike diagonally downward with the hilt of Hayato's plasma sword.
The range is good and it comes out instantly. This is actually my main jump in
attack because its range is a little shorter and thus, combos easier. The
priority is quite good, but nothing compared to his HP.
Standing: A horizontal swing of the sword. While the move comes out rather
quickly, the recover is pretty bad. You want to always cancel this into
something else. Generally if you buffer the launcher after this you'll leave
enough room to be pretty safe. An average poke, the range is huge, but bad
Crouching: A horizontal swing of the sword, and then pulled back in the same
direction as it was swung. Basically the same things can be applied here as to
the standing version, but the recovery is actually a little better. Doesn't
matter much since its combo only.
Jumping: A horizontal swing of the sword across the body. It works excellently
as an air poke and can keep jumpers from ever turning their defense into
offense. Use often as air-to-air. Don't use at all in air-to-ground combos,
because it is aimed forwards not diagonally.
Standing: Hayato swings his swords down from above his head right onto the head
of the opponent. This move covers a lot of distance and can be used as an anti-
air if your timing is good. The reach, like all his sword moves, is incredibly
long and as such can be used to keep an opponent at bay. It also acts as a good
ground combo ender because it pushes the opponent far enough that they can't
capitalize on its horrible recovery.
Crouching: Hayato places all his effort into an upwards sweep from a ducking
position to a standing position with his plasma sword. This constitutes
Hayato's launcher. Again, HUGE range and priority, but horrible recovery. My
favorite tactic is to tag far ranged whiffs and then air combo to my heart's
content. If you use this as an air counter, you have to anticipate about a
second before pulling it, because there's a half second of startup time on it.
Jumping: Hayato swings down diagonally with his plasma sword. Not so great an
air-to-air but an excellent air-to-ground. The range is a little longer than
his WP and it doesn't come out instantly (there's that annoying half second lag
again) and thus is a little harder to use as a jump in. While the priority is
higher, I just don't like it as a jump in because the timing to combo off of it
is a little strange. I have seen it used effectively as such however.
Standing: A kick to the gut. Not really of any use outside of combos since the
range is quite paltry compared to his standing LP.
Crouching: A crouching kick aimed at the opponent's feet. Again, not much use
compared to his plasma sword although the move does buffer nicely.
Jumping: A kick aimed forward and slightly diagonally down. Not bad as a jump
in, but I prefer the sword attacks much more. This is probably his fastest air
move, so it has certain uses in air-to-air scenarios.
Standing: An extended kick forwards. Could be used to poke (if it wasn't a
medium attack), but why would you bother when its range is so small compared to
his sword attacks?
Crouching: Another low kick forward. Another move that isn't useful outside of
Jumping: A sword swipe aimed forward. The air-to-air properties are quite
useful, but don't abuse it because the recovery ain't all that hot. Good for
chaining strings.
Standing: A diagonal swing of the plasma sword from his feet to just above his
head in the direction starting closest to the screen to the back. This move has
HUGE range and can be used as such. Try to nail your opponent with the end of
the sword, but NEVER any closer than that. The recovery time is pretty bad so
you'll probably get nailed if you use it as anything but a poke. It looks like
it could be a good counter too, but I've yet to identify a good scenario...
Crouching: Hayato swipes the ground laterally with his plasma sword. For a
sweep move, it has insane reach and as such you can use it to keep your opponent
off balance quite often. I wouldn't recommend using it at a close range due to
its incredible lag time afterward, but as a mid-range sweep its about as good as
they get.
Jumping: A sword swipe from the back of the screen to the front, diagonally
down. An excellent jump-in since its priority is hard to beat, and the lag time
isn't all that bad. Use this to start your ground strings as well.
1.3 - Special Movelist
To be quite honest, I don't find Hayato's special moves all that useful, so this
section may be a tad short for a while.
Motion: Down, down-forward, forward + Punch
The Shiden reminds me of a variation of Gambit's Cajun Strike. Basically Hayato
rushes forward and slashes the opponent multiple times. Since this is a body
attack, its uses are quite limited. This fact is hindered further by the fact
that the starting time and lag time are both pretty horrid. The LP version
gives you 2 strikes, the HP version gives you 3. This is not a special move you
want to be pulling out of the blue. Its main uses are either comboed or as a
counter (and getting it as a counter is actually quite difficult). The only
real upside to the Shiden is that Hayato covers ground rather quickly. Its
priority is also rather high if you manage to hit the opponent with the tip of
the plasma blade.
Motion: Forward, down, down-forward + Punch (Ground or air)
"HI-SHOZUM"... er, wrong game. Did you know Capcom had a hand in Toshinden 2?
Eww... um, anyway, that's basically where this move comes from. Hayato dashes
forward a short distance and then performs a spinning uppercut. As an anti air
its use is rather limited due to the small dash at the beginning. If you try
for anti-air, be sure you can manage the distance he dashes, the time it takes
the opponent to land, and the distance that the move goes up. LP will result in
a tiny dash forward (about a step) and then a short spinning hop (leaves the
ground about as much as Ryu's LP Shoryuken). HP will go much farther (about 4-5
steps) and then a pretty high spinning leap (leaves the ground about as much as
Ryu's MP Shoryuken from MvsC1). Note that you can hit the opponent with the
Plasma Series
Motion: Hold backwards on the control stick and press...
There's some explaining that needs to be done here. In Star Gladiators and
Plasma Sword, the characters work on a combo system known as the "Plasma
Series". They basically encompass auto combos, which are initiated with certain
moves. Plasma series represent Hayato's best method of racking up big damage,
but don't abuse them because the lag time on a lot of them is quite horrid.
Sword Pierce
Motion: Down + HK (Air)
Not really a special move in most regards, the Sword pierce is still very
useful. Basically, Hayato stops dead in mid-air and comes down with his sword
end first. The main usefulness of this move is that it stops you in mid-air and
gives you an attack. This moves main use should be for hopping fireballs and
giving quick retaliation. Opponents often don't expect it, and it makes them
more cautious about playing keep away. Don't let it get blocked though, you
will usually get nailed...
Personal Story: Once I was playing against a Ken in the arcade and was passing
over his fireball. His instant reaction was to go into a Shinyuuken. My
instant reaction to that was to do a Sword Pierce. He went up, and I went down,
RIGHT NEXT TO EACHOTHER! He almost swore out loud when I just barely escaped
firey death... no real reason to tell this story, I just thought it was cool.
Shirotora Hou
Motion: Back, forward + 2 Punches
Hayato motions forward with his hand. This move has two uses. First, if
initiated close Hayato performs a throw that chucks your opponent far to the
other side of the screen. Second, if an opponent hits you in this animation, he
parries and gives you a chance to hit back with basically whatever you want
(sans supers). I don't actually find this move all that useful because its
window of counter is really quite small. Timing it is near impossible, but if
you can, go ahead and use it. The few times I've gotten this to work right,
I've really liked the results... >= )
1.4 - Super Movelist
As with his special moves, Hayato's supers aren't the most useful in the
world... I'll list them, but they aren't really great advantages.
Rasetsu Zan
Motion: Down, down-forward, forward + 2 Punches
Hayato reels back for a half second and then rushes forward with an extended
version of the Shiden. While this is probably Hayato's most used super, it
isn't really the most useful. The startup time is just as bad as his Shiden,
the damage inflicted is marginal at best (compared to other character's supers)
and the lag at the end is just enough to allow you to be punished by specials or
even supers! Like the Shiden, this is a super that you really only want to
combo or, if the situation presents itself, counter with.
Motion: Down, down-forward, forward + 2 Kicks
Hayato raises his sword straight above him into the air and then sweeps it
downwards. As he does this, a huge pillar of light emerges from the ground and
then similar pillars move forward in a wave-like pattern. Think of this as a
merging of Captain Commando's "Captain Sword" super and Magneto's "Magnetic
Shockwave super". The block damage on it is pretty pidley, so I wouldn't waste
time with spewing it out. Of course the single best way to ensure the super's
hit is to combo it, but this is actually quite difficult (you must IMMEDIATELY
cancel it from the move before), but in other cases...
Your best bet is to anticipate a whiffed jumping move and then counter with the
shockwave. In other cases, the old tactic of tripping your opponent (crouching
HK) and then using the Engetsu will acquire the desired results as well. It
should be noted that this super's damage is dependant on where you performed it.
DO NOT perform the super while corner trapping your opponent... you'll get about
2 hits. The most ideal scenario is to perform it at the end of the screen or in
the center. Your basic formula is the farther the distance the shockwave has to
move, the more hits and damage it will produce. I believe there is a limit to
this (it doesn't just go right from one end of the screen to the other), but
I'll have to test this theorem under controlled conditions. Look for it in
future updates.
Plasma Field
Motion: Down, down-back, back + 2 Kicks (Ground or Air)
Hayato leaps straight up into the air and spreads out his arms and legs in a
"power up" position (Dragon Ball anyone?). A circular field of light then
surrounds him. If the light hits the enemy, Hayato gains unlimited super bars
for a short amount of time.
Well, what can I say? Honestly, I don't use this super often for 2 main
reasons. First, its near impossible to hit an opponent whose worth anything
with because the window of startup is so long. Second, having unlimited supers
with Hayato really isn't a big deal since his supers all leave him so open. If
you ever do manage to get this to hit, your best bet is to just spew supers like
mad. Try super canceling (I'm not sure if Hayato can even do it) Rasetsu Zan's
into Engetsu's for maximum damage. It should be noted that a lot of opponent's
become panicked when Hayato is in this mode, so try and press an advantage
through sheer intimidation.
Here's where I contradict myself. The only really good place to use a Plasma
Field is during the long combo which I'll have starred below. Its main use is
to knock off Hayato's version of the "Raging Demon" without wasting 3 levels...
B.Hayato Super
Motion: LP, HP, back, LK, HK
I saw someone pull this off in the arcade and immediately asked them "WOW, HOW
DID YOU DO THAT!?" When I figured out it was just Morrigan's old missile super,
I was kicking myself. Hey, I never thought Capcom would give Hayato such a move
(hmm, then again, they gave Morrigan one... and then took it away, hehehe).
Well anyway, basically Hayato bends low, charges a super and then rushes forward
quickly. If he connects with his opponent, all you see is a mess of sword
strikes in total darkness. After about 15 or so hits, the screen reappears and
Hayato is dressed in NORMAL CLOTHES while striking a pose as the opponent falls
down. TOTAL STYLE! This is Hayato's BEST super, figures since it takes 3
FREAKIN' BARS! I'm not completely sure if its blockable or not (I always pull
it in combos) but I do know you have to input the motion EXTREMELY fast. Did I
mention it makes a great counter as well? = )
1.5 - Assists
Assists are Marvel vs Capcom 2's new feature. An assist temporarily brings in
one of your partners to perform one of their moves. I haven't used them
extensively so I'm not sure as to how useful the assists are...
Alpha: Shiden
Beta: Guren
Gamma: Shiden
The assist that you choose also determines which super that Psylocke will use
with his double / triple teams.
Alpha: Rasetsu Zan
Beta: Engetsu
Gamma: Engetsu
1.6 - Strategies
General Strategy
To put it bluntly, Hayato is a pure offense character. He has elements of both
a dialer and a pixie in him, but his main strength is his mad poking power.
Let's run down the elements that make him this way shall we?
1.) Hayato has really, REALLY long reach. Now you could say "Hey, Venom has
long reach, howcome you never mention anything about him?", but let's look at
the big picture. The reason Hayato has long reach is due to a weapon. A weapon
is an extension to the body. The body is the only part of the character which
can be hit. Understand now? Since Hayato's range comes from an extension, it
means that its priority is much higher than any body attacks.
2.) Hayato is no Strider. Far too often have I found individuals trying to
utilize him as if he were some sort of Strider clone. The truth, however, could
not be farther. Strider is a button masher. Basically, you get close, pound
the buttons and whatever you get is what you get. Generally you don't have to
be worried about how you end the combo because Strider's recovery time is so
quick. Hayato on the other hand is a very precise combo character. You must
know exactly which combo you are performing and the timing of how to perform it.
Due to Hayato's lag after most moves, you must be sure to end in such a way that
you won't be punished at the end. Hayato is not a button masher, repeat, not a
button masher. Mastery of his Plasma series is the basis to his game.
3.) Hayato is devoid of really good defensive moves. It seems as though this
guy was built for offense. All his special moves seem to propel him forwards in
some way. His normal moves are of no real use either since they have such long
lag afterward (meaning you'll get whipped on defense). Hayato must be played
mid-range or closer to be effective. Constant pressuring is a necessity and
once this is understood, playing Hayato suddenly becomes so much clearer.
As I stated earlier, this is really Hayato's main weakness. His defensive game
needs heaps and heaps of anticipation to work well, and more often than not even
that isn't good enough. His launcher (the basic air counter for all characters)
is slow both on startup and recovery. His normal moves just can't keep the
opponent at bay for very long (they can dash in between the lag times) and
specials and supers usually just get stuffed right back into his face. Again,
your best bet is to anticipate a jump in, launch the opponent into an air combo
and take an offensive position from there. A well timed "Plasma Field" can work
well, followed by a plethora of supers to put pressure on your opponent and
again, moving you into an offensive position. If all else fails, switch to Jin
(you DID pick Jin as a helper right?) = )
Mid Range
Hayato can just do SO MUCH at mid range. His normal moves were MADE for poking.
First, his LP and MP are essential at this range because they have tons of range
and are generally quick enough to avoid retaliation at this sort of distance
(always aim to hit opponents by the end of the sword, never the middle or the
hilt). His Plasma Series combos are VASTLY useful and should definitely be
included in overall strategies. Don't really be expecting to use his other
special moves very much because they all get him a little too close. One thing
that many individuals don't realize is the sheer range of Hayato's launcher.
Due to this, you can actually launch people from mid-range! This means that
you've got a misleading combo potential which must be exploited to its full
potential. Try countering missed dragon punch moves with a launcher and then
moving into a big combo. This is one of Hayato's most tried and true tactics.
Hayato's main offense tactic is, once again, his plasma series. Once again, I
cannot stress enough that this is what makes Hayato special (everyone has
SOMETHING) and thus it must be used extensively to make yourself unpredictable.
First, to get in close, try a dropping stab (down + HK) on a jump in to come
right down on an opponent after they've thrown a fireball, then move into a
combo. Alternately you can use your jump in LP or HP, both of which are a tad
safer but also more predictable. When in close, mix up your plasma series
combos to keep the opponent guessing. Alternately end them with supers once and
a while (of course when you hit, but sometimes even when you don't) to mess up
an opponent's timing. Hayato isn't exactly the most unpredictable character in
the game, but he is VERY good at pressuring. Keeping your opponent trapped in
the corner often isn't very hard if you know what you're doing. My basic tactic
is to get in close over a jumped fireball, plasma series into an air combo then
retreat to mid-range and start again from there. Of course you have to mix up
your game more than this. Sweeping your opponent from time to time can aid
vastly in keeping them mixed up. Remember, follow your sweeps with Engetsus!
Misc. Strategies
The Plasma Series
The Plasma series is what makes Hayato such a blast to play. These are
basically a collection of auto-combo type moves which come out fairly quickly
and have far less lag than his normal ground combos. Mixing up your plasma
combos is essential because once an opponent gets accustomed to seeing the way
one ends over and over, it isn't hard to counter them. Certain Plasma Series
combos have less recovery than others, so be sure to try and be as tricky as
possible. Try to avoid just spewing them out whenever, it's much more effective
to plan your attack strategy. Remember, their recovery time is good, not GREAT.
Dealing with Hayato's lag
Over and over I have mentioned that Hayato's biggest weakness is his lag. Does
this mean he is slow? By all means the answer is no. Hayato is in no way slow.
Lag is the amount of time it takes a character to recover after performing moves
(this includes normals, specials and supers). In general, Hayato has lag on
just about EVERYTHING. Don't get me wrong, this isn't necessarily that bad of a
dis-advantage. One characteristic of the human mind is that it assumes a lot.
If you keep whipping out short lag moves (such as LP / LK) then your opponent
will expect them. This way, when you throw out those long delay moves then your
opponent will generally be sleeping. Another good thing to remember is that
Hayato's reach is far longer than most other characters. With this in mind,
play mainly a mid-range game. This is the safest way to play (but not the most
stylish) because it means that even when blocked, your opponent is often too far
away to retaliate with anything bigger than a fireball (often times this is even
too slow). The final point to remember is try not to whiff any of Hayato's
moves. Use your LP and occasionally the MP as your main pokes. When these
connect, then go into a huge string. Don't just be whipping off moves like no
tomorrow, or else there will be no tomorrow for your poor outmatched Hayato...
I'm not going to write a huge long thing about damage, but basically Hayato
takes a trifle more damage from the opponent's attacks than most other
characters. This is around the area of 5% or so (its not a BIG problem, but one
Character specific
No I'm not going to list a character strategy for every single opponent in the
game (that's 56 YOU FOOL!) but I will write strategies here for fighting the
hardest / most common opponents.
Ryu / Ken / Gouki
The inevitable shotos always pop up eventually, and there are a few ways of
dealing with them. First of all, take advantage of Hayato's insane reach to LP
opponent's right out of their fireballs. The shotos have an incredible ability
to counter your supers (uh, beams right after a missed Engetsu really hurt) so
don't really be counting on them too much to aid you in battle. Try to keep
them mid range and off balance, then stick in a plasma string or two. Block
often because they'll meet almost every jump in with a dragon punch. On the
other hand, if they whiff a dragon punch, give them serious punishment with a
plasma combo into an air chain. Don't let the shotos get too close, because
they're priority at close range is higher than Hayato's.
Hulk actually falls pretty easy to a good Hayato player. Make sure you block
any big strings he tries (trust me, they hurt). After a missed Gamma charge
(they usually end with this) then you want to chain a LP -> MP -> launcher and
then an air combo. You can usually dissipate his super armor from a safe
distance before having to get into a close combo. With Hulk, generally stay on
constant offense and he'll fall easily.
Psylocke becomes a problem with Hayato simply because she has so many means of
making you whiff your moves. Generally use your fast acting crouching LP
against her since it often fools players into thinking that its an easy counter.
Air combo her when possible as Hayato's range allows you to hit her when she
tries to escape with her retreating HK.
Cable's a real pain the backside not just for Hayato, but for EVERYONE! Those
damn beams chip you to near death, and then he pulls out his BIG beam to chip it
the rest of the way. While I'm not the best at fighting Cable (except with my
beloved Jin, his Tornado Kick is just too good!) I have developed a couple of
strategies for putting the X-man on ice. First of all, try to super jump often.
Cable players often become confused and disoriented which causes them to stop
beaming you from every which way. Since his beam has pretty bad lag, good
players tend not to use it unless you're just standing there. When they do miss
a Viper Beam, nail them with a long string. Remember that Cable's anti-air
defense is actually quite weak. His only anti air move is a pain to time right,
so capitalize on this folly. If you have the kind of player that likes to fight
face to face, use the superior priority of your standing or crouching LP to
whiff anything the big guy throws at you (his moves are actually rather slow).
Its generally not a good idea to whiff supers (but great to counter a close
range blocked Viper Beam) because you'll find yourself eating a super yourself.
One of my favorite tactics is to stick in a B.Hayato Super when the opponent
misses a NORMAL Viper Beam (this takes a lot of practice to do, but if you get
it, the look on your opponent's crushed face is just too good.).
Sadly this isn't a fight that you will probably encounter very often, but it
probably is a tough one nonetheless. You will learn to hate the Saotome Cyclone
and the crouching HK into Saotome Dynamite. You'll see the latter every time
you whiff anything (due to Hayato's long lag). Your basic pattern should be to
fight him at mid-range, but even then you might not be very successful. Your
best bet is to try and get Jin to whiff his long lag moves (they are numerous)
and then counter with Plasma Strings into air combos. Don't be jumping in too
often because his Saotome Cyclone is a superior air defense (Even if you super
jump). You'll find that the Saotome Dynamite will be able to pacify most of
your standing sword attacks, so don't try to combo him out of the blue. Your
best bet is a game of attack, defense and then countering. If you have to use
supers, I suggest the Plasma Field and then B. Hayato Super, everything else Jin
can counter nicely (seeing the Blodia Punch after a missed Engetsu is heart
1.7 - Facing Hayato
To tell you the truth, I haven't really played against a lot of good Hayato
players. From what I know when I play him, and from the few arcade veterans I
have seen, here is my list of Do's and Don'ts.
- Try your hardest to get in close to Hayato. His moves come out a little
slower than most other characters so keeping him pinned is one of the best
strategies to use against him.
- Capitalize on his slow recovery. If you manage to block a missed HP or HK, go
for an air combo.
- Switch characters often when fighting him. Hayato's damage is actually quite
poor and the only way he can inflict anything worth mentioning is through is
long strings. If you get nailed by a Plasma Combo, by all means, switch out at
the next opportunity and rejuvenate your health.
- Try to win a poking game with him. Even with character's like Strider or Hulk
(for God sakes he has Super armor!), they'll lose everytime to Hayato's superior
- Be running away from Hayato. If you play someone who knows all of Hayato's
long strings, you may think it best to play a keep away game from him. Hayato
does have the means necessary to deal with this and as such, you will probably
get nailed.
- Become panicked after you see a huge combo done by Hayato. Remember, that
little red bar is there to be refilled. If you find Hayato is constantly
pressuring you, switch out with a double team (even if you have to let it be
blocked). Losing 2 super bars is much better than losing an entire health bar.
- Let yourself be suckered into thinking Hayato cannot hit you at mid range.
Often times players miscalculate because they think of him as Strider. His
range is FARTHER than Strider's and should be treated as such.
1.8 - Combos
It is essential to learn Hayato's Plasma series to perform his most damaging
combos. Practice often, once you get them down, the huge combos below are
actually quite easy to do.
The great thing about Hayato's combos are that they aren't the same repeated
move over and over again (Ahem, cough cough, Strider, Cable, Ryu, Cammy... too
many to name...). They are all varied, which makes them more difficult to pull,
but also more stylish and skillful.
Dash in LP -> LK -> MP -> Crouching HP (launcher) -> Jump LP -> LK -> MP -> MK -
> Guren
- His basic magic series combo. There are numerous variations on this, but this
is the most stylish version.
Dash in LP -> HP -> HP Shiden -> Rasetsu Zan
- Simple but effective. You must cancel the FIRST hit of the Shiden for the
combo to work properly
Dash in LP -> LK -> MP -> crouching HK -> Engetsu
- Some people don't like OTGs, but let me remind you this can be rolled out of.
(Plasma String) B + LP, LP, LP, HP, LP -> Crouching HP -> jump HP -> LK -> LP
Guren -> Plasma field -> (wait to land) -> crouching HP -> B.Hayato Super
- Alright, this is the END ALL combo! After seeing this combo on Shroyuken.com
I just had to try it for myself. So, on my friend's Dreamcast, we booted up
practice mode and concentrated on it for a straight 10 min... by then we got it
down. The hardest part is judging when to do the crouching HP after you land,
and then canceling the "Hayato Sword Pierce" afterward (you have to input that
command really fast. Thanks to Johnny Foodmaster for outlining the exact chain.
Down-back LP -> LK -> HK -> Shiden -> Raesetsu Zan or Engetsu
- Your all purpose counter combo (thanks to Master-Warrior). The damage done is
quite good, but you can only counter missed ground combos with it (duh). It
works quite well and serves as creating a safe window for yourself to tag out.
1.9 - Cool animations
Opening Animations
1.) Hayato is dressed in normal day clothes, he then is engulfed in a blaze of
fire and suddenly appears in his Star Gladiators costume complete with Plasma
2.) Hayato rides in on a futuristic looking motorcycle. He then jumps off as
the motorcycle drives away off the screen (What a waste of a motorcycle!)
Standing Animation - Hayato stands sideways holding his plasma sword far behind
him. While this is a very cool looking fighting stance, it is not practical at
Ending animations
1.) June (from Star Gladiator) appears and the two of them pose
2.) Saturn (from Star Gladiator) appears and the two of them pose (I luv
Saturn's teeth, so cool).
3.) Hayato changes back to normal clothes and poses.
2.0 - Thanks
Morrigan - For telling me to actually use Hayato (I probably wouldn't have if
she didn't tell me to). Afterward, for giving me a punching bag (namely her
Psylocke) to practice my Hayato on.
Red Sheep - Actually, I didn't really use my Hayato too much on you. It's just
really for giving me a plethora of good rounds.
Johnny Foodmaster - Your Hayato FAQ helped me immensely with that combo section
as well as some of the move names.
Master-Warrior: For HUGE tips concerning play and Hayato's storyline.
2.1 - Legal Stuff
Feel free to distribute this FAQ so long as MY NAME IS ATTACHED TO IT! Yes, we
do have a copyright thing here in Canada... No we don't all live in igloos... =
View in:


text: All, I've been having problems setting up the IDE drives on my slave nodes. First of all I am using the software installed from the Distribution CD from Scyld. The drives on the slaves are all the same type of drive and currently have RedHat Linux installed on them. What I want to do is instead of booting from the floppy drive is to boot from the IDE drive. When I do a /usr/lib/beoboot/bin/beofdisk -q the partition table in /etc/beowulf/fdisk looks good so I want to write that partion table to the disks using /usr/lib/beoboot/bin/beofdisk -w. This runs just fine and it tells me I have to reboot the slave nodes for the new table to be saved. I reboot the slaves and they come up just fine but I can't do the beoboot-install because it has problems writing to the disk. Doing a bpsh 0 /sbin/sfdisk -l /dev/hda it shows me that the partition table has not even changed: it is still the old Redhat installation. Something is wrong here and the Help I've received from Richard Walsh is great but it also brings up other problems. He states that I should copy everything in /lib to the slaves using bpcp. Every single time I do this I get error messages saying invalid option or file not found. Then I do a bpsh 0 ls -la /lib and it only shows me the one library that is there after booting. What is up here? Does bpcp really work or does it only work when you boot from the hard drive? These are really bad problems and I do need to get this thing running again so that our faculity can use it. If anyone has had this problem I'd appreciate it if I could find out how you got around it. If anyone at Scyld can help me that would be great too. I was told by someone at Scyld that I should get the distribution CD when I was trying to install this from the RPMs. Now I have and I don't get answers to these questions from them. I know this is free software but I am perplexed at why they wouldn't like to know there may be a problem here. -- Robert Sand. mailto:rsand at d.umn.edu US Mail University of Minnesota Duluth 10 University Dr. Information Technology Systems and Services MWAH 176 144 MWAH Duluth, MN 55812 Phone 218-726-6122 fax 218-726-7674 "Walk behind me I may not lead, Walk in front of me I may not follow, Walk beside me and we walk together" UTE Tribal proverb.


text:
Thursday, April 3, 2008
On the Street…..Midtown, NYC
CommentsClose comment
94 comments
oh i love these h&m leggings
i wanted lynn to buy them but unfortunately they just ahd big sizes left…
Kind of cute in an 80′s way, but I think flats would have worked better.
This girl is so pretty… What an amazing blond hair! She doesn't really need to dress well to look great, but anyways I think she could do better… Everything is OK, the cardigan, the shoes, even the bag, but those leggings… IMHO, they're just ugly…
I like her shoes but I am just not feeling those tights.
yuck and sloppy. There is nothing attractive about this. There is a difference in the current leggings look of layers and soft fabrics and this horrid, thrown together example. I wonder if she thought the shoes justified her leaving her home looking like this.
Very funky leggings! Love the combination with the cardigan. Gives them both a different dimension.
Looking at her face and hair, you wouldn't necessarily expect her to wear those clothes, which adds to the effect.
Dear Sart.
Please, no trendy hipsters.
she looks really relaxed and comfortable, i like that.
those leggings are so fun i think i need them! does anybody know whether they are vintage one offs or if i could buy them online somewhere? (i'm from australia)
- sarah
Pretty girl, but . . . it looks like she just rolled out of bed hence the PJ-looking leggings, men's/boyfriend's sweater and the too-long hair. I can't see a personal style or any effort.
Welcome to the 80s.
Wow, if you thought the leggings looked bad on the girl from Yale. These are terrible.
She's young enough to know better.
I hate leggings as pants, but I'm totally digging her look. Maybe it's because the leggings are a little loose? The cardigan seems like a really really nice fabric so maybe that's also why I like it. This is confusing me.
She looks great.
I like it, but I don't love it. It'd okay but kind of the way everyone looks @ the moment. But anyway, you've got a breahttaking beauty captured in this photo;)
I have no problem with the legggings, hair or shoes, but I'd prefer the cardigan picking up a colour for the leggings.
Ok, Seriously? Who could actually like those leggings except for maybe a 67 year old teacher from Iowa? They're a throw back in a BAD, BAD way. I think this girl is LOVELY TIMES 10, but nothing about this outfit works for me. The shoes are alright, but the bag and sweater are both just very bland.
This lovely young woman has oodles of potential, but the primary-color patterned leggings don't work. Plain and simple.
what a pretty, pretty girl!!
I think the sweater works because it matches to well with the heels. Those leggings are a bit too much for me, but if I were as gorgeous as her I would probably try something that wacky every now and then. Fashion shouldn't be safe.
Let's see how many commenters can come up with something nice to say about this!
Love it, man. I thought only Dutch people dressed like that. Whoa!
I like that she looks causal, yet put together, but I can't get on board with those leggings (or the purse)
wow those are some aggressive leggings. i'm not really feeling them…love the bag and the grandpa sweater though? i think my old geometry teacher used to sport one like that every day.
Those tights! They bring to mind Xuly Bet from the early 1990s.
The girl is very pretty and has a mode figure but… where is the sartorial brilliance in this outfit? Looks like she borrowed the cardigan from her dad and the leggings will look good only on a toddler.
J'adore. And the bag is the perfect touch. It's a wee bit too hipsterish but the gorgeous hair and the 'sensible' briefcase take it out of the ordinary
I like the bulged out knees. even if those leggings have a tasteless pattern. beautiful bag. great legs!
girl got neck!
Cute face and bold girl. Mister Rogers meets Pretty in Pink meets NYC biz woman. The outfit's gotta go!
I used to have some awesome colourful leggings from way back. The lycra finally gave up last summer. I'm so sad. I would love to find another pair: something Pucciesque.
reminds me of the early 90th in Norway :-) funny and refreshing on a beautiful girl who may not take herself to seriously…
I wondered what happened to that sweater I lost at the gym 10 years ago, and now here it is! At the time, I was only a little upset that I lost it, since I figured it was out of style anyway. Who knew it would come back in so soon? I should've checked the lost & found.
I feel like only this girl could pull this off. C'mon, she's young and adorable! Groovy leggings, groovy hair, groovy bag.
This shouldn't work, but somehow it does!
However, i'm not so sure this would work as well if she weren't so pretty anyway.
This is freakin awesome! LOVE IT.
Beautiful girl, really ugly leggings.
What's wrong with you people. The leggings are fantastic. Black leggings are passe for sures, but I have a feeling we'll be seeing more fantastic leggings out and about. They are just toooo comfy to give up. Leggings are the new jeans. Jeans are dead!
So Vanessa Huxtable
I like it, but I also think it would've probably looked better with flats.
Oh I love that bag and those tights, they are from H&M right?
She's an intern for TEEN VOGUE!
Ah, the perogative of youth and long legs to wear horizontal bands across the widest part of the thigh!
Those leggings are absolutely hideous.
Sart why did you gravitate towards her instead of running full-speed the other way?
She's a beautiful girl, but I just can't wrap my mind around those leggings. Regardless, I admire her verve.
I´m a bit surprised that there are so many negative comments posted,cause this time I decided to be real open minded and in my opinion since the girl is so pretty and the leggings fit nicely with the background -so why not!
i have been drooling over those henrik visbikov leggings for weeks. she looks great, but i feel like the oversized cardigan + leggings look is a little overplayed.
Have to agree with those not liking the leggings – if something like those ever made its' way into my place, it would end up in the Goodwill bin for sure.
But even the ugly leggings do not detrack from this girl's prettiness…
~ Miss Mary
She looks like one of those paper toys where you can mix and match the head, torso, legs, and feet of various characters and she's been all mixed up, the princess head, the grandpa torso, the clown legs, and the diva feet. In that way this outfit interesting since it is playing with expectations.
effortles, funny, comfy!
What a beautiful girl who has enough confidence to have a LOT of fun with dressing herself. This looks like an ironic take on the often bland layers of the uniform leggings + sweater. Good eye, Sart!
It takes guts to pull this off! The mishmash is provocative, and she looks gorg. It's right in my book.
I love love love this girl and most of all I love her hair:)
Those leggings make my soul cry. Blah.
The hair, the cardi, the bag, the shoes=yummy
The crazy 80′s crayola leggings=nooooooooooooo
(I guess it's just painful when you have to live through these things twice)
Someone took the opening credits from Saved by the Bell and translated it into leggings! Love it!
I love this girl I can't believe people are hating on her outfit and like he cheesy Yale girl. Her look is way more interesting.
I think she exudes a kind of eccentric sophistication. Anyone could throw together a cardigan over regular leggings but she took this look to a whole new level.
The sweater and shoes were made to match, the bag isn't overtly trendy, and the loose fitting leggings give it some funk. The fact that everything is neutral and BAM! there's your color is pretty sick, and her hair looks so relaxing.
I remember a boy in my fifth grade class with Hammer pants in that pattern. Maybe she's younger than me, but I'm not into wearing the same things I wore in grade school.
style isn't about how young, old, or pretty someone is. i think it's more about knowing what looks good on you. this girl knows what looks good on her. very cool.
I like that she's brave, but I'll have to agree with the previous posts about about the 80s leggings. I like how she tames her outfit with the grey and white combo on the top though. And props for a great sense of proportion!
Umm.. a little crazy for my taste, but why is she standing so awkwardly?
Not feeling this. I prefer to see outfits that are chic enough to look good on anyone who wears them, not silly trends that only look good on the young, thin and beautiful. I expect this from the plethora of hipster street style sites out there, but not you, Sart.
those tights are soo early 90′s and so M.I.A!
its cute!
i definitely had those same leggings when i was 7.
i agree with the people who like her outfit. does anyone know who makes her bag? is it a miu miu?
Normally I wouldn't be a fan but I am! Her neutral-colored, tame top provides good balance for those wild leggings…though the shoes are a bit too matchy-matchy with the sweater for me and I would prefer a ponytail. Disparaging comments towards her leggings are expected but kudos to her for being bold.
sam looks cute.
her bag looks great her shoes look great the tights look great, even if they are an h&m knock off of a henrik vibskov print.
everyone who doesn't like them probably had fat thighs.
come on people be a little adventurous! this girl would make me smile if i saw her on the street on a rainy day, and even that is reason enough to justify those leggings!
i personally do not like leggings at all. i guess some people can really carry off the look. this girl can certainly wear leggings, but the prints are really quite frightening. Love her bag & wedges though.
The idea of leggings? Fine. These particular leggings? Nightmarishly ugly. The other images here that I haven't liked have at least embodied a particular train of thought or a different style about them. That stimulation is part of the great pleasure of reading these pages.
However this is simply the ugliest outfit I've ever seen here. I'm quite horrified by the though that we might see this very, very unattractive look again – it was bad enough first time round when this pretty young girl was not even a twinkle in someone's eye. Please, somebody, save her!
Woho, the tights from HM. My country ;)
They look really good in this picture!
I think a lot of what makes fashion such an art is knowing what you can and can't wear, even if it looks fabulous or terrible on someone else. With legs like those, I imagine this girl knows she's got options! Like many other commenters, I don't love the pattern on the leggings, but do love the idea and the nerve behind it, willing to express it. She looks beautiful. I think the greatest elements in this outfit is that sweater, that bag, those legs(did she get those at H&M too? I'd like a pair) and her fabulous hair.
i have that bag! i never think to wear it with the longer strap, though! ah, new inspiration! thanks, sart!
Those leggings are Henrik Vibskov, aren't they? I think she's tall enough to pull it off. I'm surprised so many people who commented thought those leggings were ugly. I think they're fun, though she could've gone all the way Vibskov replaced the upper part with more colors/patterns. Anyhow she's very pretty and looks very good as she is in the picture.
leggings are not pants (in most cases!) i think this could have been amazing…just not now.
i like the baggy look of the leggings…
but no one has mentionned that they do not go with the shoes at all. this outfit would look much better with flat brogues a la agnyness deyn.
this look jarrs because the rest of the outfit is too plain. is this really her own style?
I LOVE THESE PANTS! she is definitely rockin them, and Most couldn't.
I like that I can look at the photo and know it's all intentional. She wasn't duped into these leggings, she meant to wear them.
Still, there's something about fashion I'm trying to come to terms with. These leggings are straight up 1988, in my view. (Then again, I was a 3rd grader in a small, midwestern town in 1988, so I could be off by a few years!) I understand how looks can be INSPIRED by previous decades and movements: I love it when disco, Elizabethan, bohemian styles ripple through a designer's line, or even pop fashion. But when there's a simple replication of a very dated style it seems far less like fashion innovation and a lot more like copying or just kind of a joke. Is it just that the 80s are too close to home for me? Or is this a fair critique.
Whether or not I like the leggings, she is a beautiful girl and can, thus, wear whatever she pleases!
are we in a time leap? this is exactly what I wore in the early 80ies, apart from the fact that my hair is dark. I loved it then, not sure what to make of it now…
I saw Kate Moss last week in Malibu at 7:00am wearing the same ensemble; cardigan & leggings (hers were bright flowers on black) tucked into tall black leather boots. I didn't like hers either.
What a lissome young beauty!
She has guts, beautiful hair and such an ease to not match.
I love it because I can't get my head around it.
this is almost the same outfit that i wore today, even down to the long stringy hair! faux denim leggings from american apparel + dad's dior sweater + plain tee + grandma's old purse + a pair of oxford heels from forever21. that's my reciepe for a lazy day outfit.
people need to chill out on the whole leggings as pants thing. its comfortable and easy. just make sure that the bum is covered, or else it is just tacky in my opinion.
i rather go out like that than wear juicy couture sweats or my pj pants like many girls at my school opt to do.
Oooh, I used to dress exactly like this when I was in art school in the late 1980s, and I'm still embarrassed about it.
Since she seems to be about 6″ tall and has long blonde hair, though, I guess it looks OK.
Totally hot outfit! Love the tights with the heels!
Pretty girl
shes a former teen vogue intern, she looks great, totally played down the leggings with the cardigan,
haters be damned
this lacks any source of creativity, and is quite a boring look.
pretty girl, icky outfit.
i remember she went to high school with me in long beach, california. i admired her style. she graduated from high school with a 4.0 GPA last i heard she is at columbia
Decades ago, bodybuilders at my gym used to wear pants like that, except they were loose.


text:
From inside the book
10 pages matching Injured Tomcat in this book
Where's the rest of this book?
Results 1-3 of 10
What people are saying - Write a review
We haven't found any reviews in the usual places.
Introduction Shamsur Rahman Faruqi 1 JJl 1 1 Lil 1 1 ij Translators Introduction Frances
W Pritchett
31 other sections not shown
Other editions - View all
Common terms and phrases
aazaad Arabic blood body bowls burned cat's classical Urdu context critics dance Delhi Dirge dirty Empty Sack English eyes Faiz Familiar Spirit fire flowers free verse frogs genres Ghalib ghazal Gorakhpur grief heart Hindi Hunchback imagery images Indian Indo-Muslim Injured Tomcat jaan Jan Muhammad Khan jute Karachi kaun khaan kind listening game literary live look lost in translating magic metaphor metrical metrical system mind Miraji modern nazm modern Urdu poetry N.M. Rashed naked names oh my darling pain Pardah pattern pen-name Persian Poem 9 poet's poetic present volume Pritchett reader rhyme road is hard safar aasaan nahii Sahib and Sons Saqi Farooqi Saqi's seems Shah Sahib Shaikh Zaman Shadani Shamshad Nabi Shamsur Rahman Faruqi Sher Imdad sleep South Asia South Asian Muslims strange Today traditional metres translation Translator's note trip easy Urdu literature Urdu poets voice wanted Western word yellow


text:
We had our first snow early this morning, although it was very light as far as accumulation. Here is the sum total that stuck on our garden plants.
A pair of tomatoes face the snowfall in our front yard garden area, which overall was not as productive as the backyard area.
Within two hours all the snow had melted, and the sun was out for most of the afternoon, until some low scud clouds blew in just before sunset.
And here's a few of my garden rocks; most are buried beneath Swiss chard leaves. The chard is holding up well, though I keep hearing that temps are going to drop below 20° F, any day now.
No snow on these leaves, which I swear were redder than what I could photograph.
These fallish leaves were spotted while I was meandering about on my afternoon walk.
The first snow of 2007 was on October 6th.
The first snow of 2008 was on October 10th.
The first snow of 2009 was on October 4th.
The first snow of 2010 was on October 25th: considerably later, but it could have snowed lightly last week when we weren't here, though temperatures suggest otherwise.
UPDATE 27Oct2010: The first hard freeze of 18° F came early this morning. It had frozen and slightly wilted the chard yesterday, but this morning, gardening ended. Now, blanching begins!
Monday, October 25, 2010
First Snow 2010
Posted by Silver Fox at 8:00 PM
2 comments:
- Gaelyn said...
That's a pretty consistent time for first snow fall. I won't be ready for any of that white stuff for at least another a month or two.
- Monday, October 25, 2010 at 11:19:00 PM PDT
- Silver Fox said...
And today, although it's sunny, the temp hasn't gotten above freezing yet!
- Wednesday, October 27, 2010 at 9:59:00 AM PDT
Subscribe to: Post Comments (Atom)


text:
What you can do with iCloud for Windows
- Safely store your photos and videos in iCloud. With iCloud Photos, any new photos and videos that you take on your iPhone, iPad, or iPod touch automatically download to your PC. And you can upload new photos and videos from your PC so that you can access them from your other devices too.
- Use Shared Albums to share photos and videos with just the people you choose. Then invite friends to add their own photos, videos, and comments.
- Get your documents on every device you use with iCloud Drive. Simply drag your documents into the iCloud Drive folder on your PC and access them at any time, on any device.
- Keep your iCloud Mail, Contacts, Calendars, and Reminders up to date automatically between your iPhone, iPad, iPod touch, Mac, and PC.
- Keep your Internet Explorer, Firefox, or Google Chrome bookmarks on Windows the same as your Safari bookmarks.
- Update your iCloud preferences, see how much iCloud storage you're using, delete items to free up storage, and update your storage plan whenever you want.
Here's what you need to use iCloud for Windows
Before you get started, set up iCloud on your Apple devices. Just follow the instructions for your iPhone, iPad, or iPod touch with iOS 5 or later or Mac with OS X Lion 10.7.4 or later. Then you can set up iCloud on your PC.
Depending on what information you want to keep up to date in iCloud, you might need a few other things:
- Mail, Contacts, Calendars, and Reminders: Outlook 2007 through Outlook 2016 and an up to date web browser to access iCloud.com.
- Bookmarks: Internet Explorer 11 or later, Firefox 45 or later, or Google Chrome 50 or later (desktop mode only).
- Documents: iCloud Drive set up on each of your devices.
iCloud requires an Internet connection and some iCloud features have recommended system requirements. iCloud might not be available in all areas and the features vary.


text:
Showalter knows Jeter can't be replaced
NEW YORK -- Another 90 minutes would pass before the Core Four would reassemble one more time on the Yankee Stadium turf that had been their primary stage. It was one level down and back under the third-base stands that Buck Showalter began singing one of his country favorites, a hit for the late George Jones entitled "Who's Gonna Fill Their Shoes?"
Passion, energy and joy were evident in Showalter's voice, not so much because the song was a personal favorite but because it had come to his mind as the Yankees were about to salute their heroes -- in particular, Derek Jeter.View Full Game Coverage
NEW YORK -- Another 90 minutes would pass before the Core Four would reassemble one more time on the Yankee Stadium turf that had been their primary stage. It was one level down and back under the third-base stands that Buck Showalter began singing one of his country favorites, a hit for the late George Jones entitled "Who's Gonna Fill Their Shoes?"
Passion, energy and joy were evident in Showalter's voice, not so much because the song was a personal favorite but because it had come to his mind as the Yankees were about to salute their heroes -- in particular, Derek Jeter.View Full Game Coverage
"That one's perfect for him, isn't it?" the fomer Yankees manager said. "There's no one who can."
Jeter was the focus -- even for the opposing manager -- before Monday's home opener. The shortstop's intention to retire following this season had already become old news. But he hadn't been to the home office since he shared his decision with his public. Because Jeter is who he is -- the most accomplished member of the most accomplished franchise in American sports over the last 20 years -- his decision warranted attention all over again.
So in the hours preceding the Yankees' 4-2 victory over the Orioles, Showalter served a dual role -- leader of the enemy forces and Yankees historian; specialty Derek Sanderson Jeter. He reminisced comfortably about The Captain, he embraced the topic and the opportunity to praise the player he managed for merely 15 games 19 years ago.
And Showalter put in words what we all recognize even now, 12 months before Jeter's departure will be felt most readily: the Yankees will have a shortstop next season, they will have a No. 2 hitter. And -- who can say? -- they might even have a captain. But Jeter's shoes will remain unfilled. They will be no more in play than his mothballed No. 2 Yankees uniform. It goes without singing.
The replacement parts have yet to be identified, much less manufactured or acquired. Showalter knows as well as anyone there will be successors, even a player identified as a replacement for Jeter; but no duplication of the Yankees' current shortstop can occur. No chance. The wonderful malapropism spoken by one-time Mets manager Wes Westrum applies to Jeter as much as anyone in the game's history: "After they made him, they threw away the molding."
Showalter is quite aware of that. He was there to witness Jeter's big league debut in 1995, and there again on Monday afternoon when the Yankees marked the final opening home game of Jeter's pure-Yankees career. And, in the interim, the Orioles' manager has seen so much of Jeter's majesty, magnificence and magic that he said -- with tongue partly in cheek -- he wouldn't have been disappointed on Monday if the Yankees' starting lineup had excluded the five characters that, for the better part of 20 years, have spelled a-d-v-an-t-a-g-e Y-a-n-k-e-e-s.
Showalter recalled how he had noticed early on that Jeter had "alert eyes," a quite useful attribute for a middle infielder. He spoke of Jeter's vocabulary -- selfless words. The vertical pronoun, so prevalent in today's game, shows no signs of overuse in Jeter's speech. Showalter noted Jeter's wall-to-wall goodness and fascinating ability to make contributions at critical junctures as well as a full awareness of "what weight his words carry."
Musial is still identified as the perfect warrior in St. Louis. Is Jeter not at least comparable? To this generation of Yankees and their fans, he, too, is The Man.
And so Jeter will be hailed at nearly every turn -- in the Bronx and elsewhere. He appreciates the support, though he qualifies his appreciation: "I'll try to enjoy it."
It can get in the way, Jeter says. He'd been cheered loudly before his at-bat in the first inning.
"That's why I struck out," he said, smiling.
Jeter was applauded by folks nearby in the third inning after he had passed first base and turned to return to the dugout. He had grounded into a double play, and that, too, prompted appreciation.
"Maybe they were cheering hustle," Jeter said, noting that a run had scored on the play. "Turn it into a positive" was his directive. He does that regularly.
It's going to be that way for Jeter until his career hit total, now the highest in history for a right-handed batter in the American League, becomes fixed at a figure in excess of 3,321. Each team that hosts the Yankees this season and perhaps some that don't will salute him. He elicits appreciation and generosity in folks, even enemies and their supporters.
No question Fenway will embrace him -- not this month, perhaps, maybe not in the first days of August. But the Yankees' regular season ends in Boston on Sept. 28. No matter what's at stake in Games 160-162, Fenway will genuflect in the direction of the player who routinely foiled its tenants for years.
Or it might not happen at all. Ted Williams announced during the 1960 season his intention to retire after the season. His announcement prompted a baseball fan in New York, Emil Hirdt, to purchase tickets to the Red Sox's final Friday night game, Sept. 30, so his young sons, Steve and Peter, could one day claim to have seen Mr. Theodore Ballgame play.
Good plan. But the Sox's final series was at Yankee Stadium, and Williams, after hitting a home run in his final at-bat at Fenway on Sept. 28, chose to forgo the series in New York. The Hirdt family lost, the Yankees won. Steve Hirdt, now the executive vice president of the Elias Sports Bureau, recalls his disappointment and having witnessed a walk-off decision accomplished by what he identified as a "potpourri" of Red Sox unknowns.
"It could happen again," Hirdt said on Monday. "If Jeter doesn't go to Boston in September."
Emil Hirdt's intention to afford his boys the opportunity to see Williams -- even if, at their young age, they might not have appreciated all he had been -- provides another means of measuring the high regard in which Jeter is held.
It is a measure of the man, the celebrity, the hero that a doting father will bring his toddler son to the ballpark so that after six or seven more summers, the lad can know he saw something special, someone extraordinary.
"Of course," Showalter said, "if I had a young son, I'd take him to see Derek play. ... My father took me to see Mickey [Mantle] when I was 3. I still feel privileged now."
Marty Noble is a columnist for MLB.com.


text:
We hope your visit was helpful and informative.
The City of New York does not imply approval of the listed destinations, warrant the accuracy of any information set out in those destinations, or endorse any opinions expressed therein or any goods or services offered thereby. Like NYC.gov, all other web sites operate under the auspices and at the direction of their respective owners who should be contacted directly with questions regarding the content of these sites.
You will be redirected
to the link you selected within 3 seconds, assuming
that the target server is available.
If you change your mind about leaving our site, you still
can access our pages from here.
comment on this service.


text:
Anyone listening to some cool, new music? Or what do you usually listen to when scrapping?
I confess that I think better when I'm singing. I actually used to have trouble in school because I would be humming under my breath during tests...Jordan likes the quiet, so we have to compromise.
In the morning I love to listen to these albums by a friend from college. (Album on Amazon)
I'm also enjoying the new album from Tegan and Sara


text:
Female boomers broke the mold when it came to working outside the house and establishing successful careers.
Continue Reading Below
The first boomer to file for Social Security last year was a woman, and according to a survey by the Urban Institute, between 1975 and 2007, the number of working women ages 25 to 54 increased to 76% from 55%. More than 60% of boomer women will qualify for Social Security retirement benefits based on their own earnings, and only one in 10 will likely rely solely on spouse or survivor benefits.
Men and women approach retirement differently: from how they save, to spending plans and what they expect out of their golden years, there are major difference between the genders.
I had a chance to speak with Richard Johnson, director of the Program on Retirement Policy at the Urban Institute regarding boomer women in or nearing retirement, and he offered the following
Boomer: How will boomer women's retirement income compare to that of previous generations?
Johnson: Many boomers are understandably worried about their upcoming retirement. With traditional pensions disappearing, many boomers will be relying on not-fully funded 401(k) plans that took a massive hit in the recent volatile stock market.
Retirement security is especially precarious for older women. Because women tend to have worked and earned less than men, they accumulate fewer Social Security and pension benefits in their own names and are less able to save in other ways. Their husbands' benefits can prop up their retirement incomes, but they lose much of that support if their husband dies or if they divorce. As a result, data shows widowed, divorced, and never-married older women are more than twice as likely to live in poverty as older men.
Despite all this, there is some encouraging news. Average earnings have increased, even though the median has not, which increases everyone's Social Security because of how the benefit formula is calculated. The boomer generation is healthier than past generations enabling to work longer, and they are much better educated than their parents and grandparents.
Many boomers benefited from the run-up in the stock market and housing values during the 1990s and the late 1980s, so many still have substantial wealth despite the recent market crashes. And probably most importantly, boomer women have worked and earned more than ever before, partly offsetting the declining labor market fortunes for men.
How will all this play out for boomer women? Our projections reveal some interesting trends. Importantly, the dramatic growth in women's lifetime earnings over the past generation substantially improves boomers' retirement prospects. Let's compare the late boomers, born between 1956 and 1965, with pre-boomers born 20 years earlier. At age 70, according to our projections, late boomer women will have worked 33% more years than the pre-boomers. Half of late boomers will have worked at least part time for 40 years or more. At every age, working late boomer women will have earned substantially more in inflation-adjusted dollars than their pre-boomer counterparts. At age 50 to 54, for example, employed late boomer women earn 60% more than employed pre-boomer women.
This employment growth has profound effects on retirement security, which largely depends on earnings received earlier in life. Late boomer women's own Social Security benefits will be 50% higher than the benefits received by pre boomers, after adjusting for inflation. Median pension wealth will be a third higher. And median annual per capita family income at age 70 will be a 28% for late boomer women than pre-boomer women.
That's good news for women but also for men. For men and women combined, we project that at age 70 inflation-adjusted incomes will be one-fifth higher for the late boomers than the pre-boomers.
Boomer: How can boomers expect their living standards to change in retirement?
Johnson: Despite the growth in retirement incomes, many boomers will see their living standards fall when they stop working. We project that between 30 and 40% of boomers may be unable to replace 75% of their age 50-54 earnings, a common benchmark for retirement income adequacy. This is not much different from the pre-boomers, so we don't find convincing evidence that retirement security is getting worse. But the fact that so many retirees will continue to be unable to maintain their preretirement living standards is worrisome nonetheless.
Although boomers may not do worse in retirement than their predecessors on average, many older adults will continue to live in or near poverty. Despite sharp declines over the next 20 years in the share of older widowed, divorced, and never married women with incomes below 125% of the poverty level, the overall share of 70-year-olds with low incomes will not fall much. Policymakers need to remember these seniors as they work to reform our old age support programs.
Boomer: Will medical and long-term care costs undermine retirement income security?
Johnson: That's the big uncertainty. Health-care costs are rising, and many employers are cutting back on retiree health benefits that supplement Medicare. Given Medicare's financial problems, it's likely that Congress will cut benefits at some point. So retirees will have to spend more out of pocket on their medical costs going forward.
Long-term care is especially worrisome, because it's so expensive and Medicare doesn't cover much of the costs. Nursing homes now average about $75,000 a year, and even more in certain parts of the country. Current projections suggest that about 7 in 10 boomers, and 8 in 10 boomer women, will need long-term care. Long-term care is more common for women because they tend to live longer than men, and those who outlive their husbands can't get help from a spouse. Only about 1 in 10 have purchased private long-term care insurance. Everyone else is going to have to pay out of pocket for long-term care until they deplete all of their savings, and then they'll have to turn to Medicaid. Home health care may be an ever bigger problem. People would rather get care at home than go into a nursing facility, yet it's hard to get Medicaid to pay for those services.
Boomer: How vulnerable are boomer women to potential changes in Social Security and Medicare?
Johnson: Boomer women will really depend on Social Security and Medicare. We found that 37% of women ages 65 and older now rely on Social Security for four-fifths or more of their income. That figure will fall a bit when the boomers retire, but not by much. And without Medicare, few boomers would be able to pay for their health care. The problem is that both of these programs face tremendous financial pressures and will likely have to be reformed in some way. The Social Security trust fund will run out of money in about 25 years, and the hospital trust fund for Medicare will run out of money in about a dozen years.
What matters for boomer women, of course, is how these programs are reformed. Some potential Social Security changes receiving attention include generating more revenue by expanding the payroll tax base (now limited to the first $110,100 of earnings), cutting future cost-of-living increases, trimming benefits for high-income beneficiaries, and raising the retirement age. Except for changing cost-of-living adjustments, these reforms would not have much impact on boomers at least age 55, because most proposals protect starting benefits (but not COLAs) for those near retirement. Reducing COLAs, though, could significantly erode benefits when boomer women reach their eighties, because the effects cumulate over time. And cutting starting benefits could erode retirement security for younger boomers.
Medicare is harder to reform, because it's less clear which benefits should be cut. Democrats generally favor having government experts decide which services to provide, based on the best and latest medical evidence. Republicans prefer having the marketplace make these decisions by providing Medicare beneficiaries with vouchers that they would use to purchase coverage from competitive insurance companies. Both approaches have the same goal—delivering quality health care more efficiently.
Boomer: Will the Affordable Care Act benefit retiring boomer women?
Johnson: The health-care reform will really help a lot of retiring boomer women. For one thing, it's gradually closing the so-called "doughnut hole" in Medicare prescription drug coverage. Before the legislation, Medicare drug coverage temporarily ended after seniors spent a certain amount of money on drugs, and didn't kick in again until after they spent much more.
The ACA closes that coverage gap, and lots of boomer women on Medicare will benefit.
The law provides seniors with expanded preventive services, including an annual wellness visit and mammograms with no out-of-pocket cost. It also forces Medicare Advantage plans, which provide managed care to seniors who choose this option, to improve their services by requiring that they devote 85% of revenues to patient care, restricting what they can spend on overhead. And the ACA will shore up Medicare's finances, helping to sustain the program and the current level of benefits. Savings contained in the law are projected to increase the solvency of the Medicare Hospital Trust Fund by eight years.
"The Boomer" is a column written for adults nearing retirement age and those already in their "golden years." It will also promote reader interaction by posting e-mail responses and answering reader questions. E-mail your questions or topic ideas to firstname.lastname@example.com.


text:
Death Cab for Cutie star Ben Gibbard has given up reading the news since splitting from wife Zooey Deschanel in a bid to help his healing.
The "Yes Man" actress filed for divorce from Gibbard last December, citing irreconcilable differences as the reason for ending their two-year marriage.
Deschanel has since found love with "Dear John" screenwriter Jamie Linden, and the rocker reveals he now avoids gossip magazines so he won't be constantly reminded of his heartbreak.
He tells New York Magazine, "I don't see any of the web sites that covered it. I don't read pop-culture sites, I don't read gossip magazines, I don't read this s–. And that's exactly how you deal with it. You just don't read them."


text:
Beyonce Announces New Music From Destiny's Child
Beyonce is ramping up her career a little more than a year after the birth of daughter Blue Ivy with Jay-Z. The singer took to Facebook to announce a Destiny's Child album slated for release on January 29. "I am so proud to announce the first original Destiny's Child music in eight years!" Beyonce said on her page. The album, titled "Love Songs," is already available for pre-order on Amazon, and reunites the singer with bandmates Kelly Rowland and Michelle Williams. "Love Songs," according to the release's Amazon description, is "comprised mainly of romantic gems recorded between 1997 and 2004" and will also feature "'Nuclear,' the first new Destiny's Child recording since 2004." The news of the album comes after the singer made a splash on the cover of GQ magazine in a belly baring cut-up jersey. Beyonce is also set to make an appearance at the inauguration of President Barack Obama, and has a documentary on her life coming on HBO.


text:
Ideal for seedlings, cuttings, flowers and house plants. Grow seedlings faster with 15-20% more lumens Simple toggle clamp for easy lamp height adjustment Super easy assembly Internal reflective finish directs more light to plants
INCLUDES T5 high output grow light fixture and bulb
6' grounded cord with on/off switch
System size: 2' dimensions: 24" H x 18" W x 26" L 4' dimensions: 31" H x 18" W x 50" L
System box size:2' dimensions: 7" H x 2" W x 30" L4' dimensions: 7" H x 2" W x 53" L
Weight: 14.1 lbs.
Package Dimensions: 53.5L x 7.5W x 2.5H
Suggested Retail: $69.95
— Ships separately from Seattle, Washington USA.