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The Moccasins dropped their home opener Wednesday at Bryant Stadium to Deep South Conference rival Wingate 12-11. With the win, Wingate improves to 1-4 overall and 1-1 Deep South Conference, while the Mocs' record drops to 1-3 overall and 1-1 in conference play.
Seabrooke Carter put the Mocs on top early, scoring the first goal of the game with 12:59 left in the first quarter. Cam Holding scored his first of five goals on the night to put the Mocs ahead 2-0 at the 9:01 mark. Wingate responded with back-to-back goals from David Lee and Jackson Bunn, tying the game 2-2 with 7:03 left in the first. Jon Freda put the Mocs back on top 3-2 with 5:40 left in the opening period. Wingate's Billy Mutton converted on a man-up opportunity to tie the game 3-3 after the first period.
Wingate used three man-up goals in the second period to outscore the Mocs 4-1 in the second period, giving Wingate a 7-4 advantage at the half.
The Moccasins scored five of the first six goals in the third quarter to give them a 9-8 lead. Brian Rossetti started the run with his first of two goals at the 12:54 mark. Wingate's Taylor Womble tied the score 9-9 with 3:48 left in the quarter.
Holding gave the Mocs a one-goal advantage, 10-9, after scoring with 13:18 left in the game. Back-to-back goals by Wingate gave them an 11-10 advantage with 12:56 left. Mocs' Corey Brown scored on a pass from Freda to tie the game at 11-11 with 8:16 remaining. Angus Derbyshire scored what would turn out to be the game winning goal with 7:09 left, giving Wingate the 12-11 lead. The Mocs had what appeared to be the game-tying goal, but it was waived off on a goalie interference call.
Adam Ismaeil went 12-21 on face-offs and finished the game with 10 ground balls. Brown finished the game with one goal and two assist.
The Moccasins return to action Sunday afternoon at 2 p.m. at Bryant Stadium against #5 Merrimack University.


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Portland Welcomes New Steel-Service Center
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Friday, May 1, 2009
Macsteel Service Centers USA, Newport Beach, CA, has opened a 100,000-sq.-ft. service center in Portland, OR, to serve the Pacific Northwest region including Oregon, Washington and Idaho. The service center will process and stock carbon, stainless and aluminum flat-rolled product and wide-flange beams. Plans call for the product line to include channels, angles, tubes and plates.
The service center offers inhouse saw cutting and cambering with an Amada HK1000 structural bandsaw with capacity to cut 40-in. beams, and a cambering machine that will camber 30-in.-wide beams.
Related Enterprise Zones: Materials/Coatings
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subset: commoncrawl


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Only fill in if you are not human
Joseph Ibeh is a Mandela Washington Fellow and Senior Editor at Space in Africa. He writes about Africa's NewSpace companies and emerging national space programs.
Premium subscribers receive unlimited access to exclusive business and policy analysis of Africa's space industry. We publish exclusive contents that unravel new technologies, launches, investments, trends, opportunities, business, politics and policies of the space industry in Africa. We also provide team access to companies and research institutions for their staff to access exclusive contents on Space in Africa at discounted rates.


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Basketball's return to Seattle seems to have hit an unexpected snag at the 11th hour. Here's Adrian Wojnarowski describing just how close to done the sale of the Sacramento Kings was a few hours ago:
And now, it looks like Woj's last-minute cautioning was not without warrant. Here is CBS 13's Steven Large raining on everyone's parade:
No word yet on what may have caused the Maloofs to reject the offer, but we'll just assume that it had something to do with their persistent ineptitude. The Maloofs are the worst.
Previously: It Looks Like The Sacramento Kings Are Headed To Seattle


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Learn the basics of HTML so you can design, create, and post your very own site on the Web.
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we find your password, we'll send password reset instructions to the e-mail address
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one course of the new menu at textile includes foie gras crouton. this is an item that i will be contributing to the savory side. (because i miss baking breads dearly, i may even start a breads program solely for textile)
Les Petites Brioches à Tête
Originally uploaded by jytyl
Les Petites Brioches à Tête
Originally uploaded by jytyl
so the best brioche recipe i came across is Peter Reinhart's Rich Man's brioche; named because of the high butter content. this is my play on his recipe and name: the Very Rich Man's brioche (foie gras brioche)
this is an adaptaion of pete reinharts recipe.
1/2 cup bread flour
1 1/2 Tbsp instant yeast
1/2 cup milk, lukewarm
5 eggs
4 1/2 cups bread flour
10 oz butter
6 oz foie gras fat*
2 Tbsp sugar
2 Tbsp honey
to taste sea salt
sponge: whisk all ingredients until smooth. cover bowl with plastic and set in warm area. let rise until doubled. once doubled, whisk in eggs.
* foie gras fat: sear foie in hot pan. whisk and cook foie until all that is left is fat and little chunks of foie. add butter and heat until butter is just melted. blend on high for 2 minutes. strain. cool, but reserve warm
dough: combine flour, honey, sugar and foie/butter mix in mixer with dough hook. run on low until dough forms. add sponge/egg mix. run on medium until dough is formed.
continue running until gluten develops. add salt. taste dough. add more salt if it needs it. always always! taste your dough for seasoning.
remove from mixer and place in well oil container. lid. chill in refrigerator for 1 to day.
next day: remove dough from cooler. portion. shape. place in mold(s). spray non stick over dough do prevent from drying.
proof for 45mins or until dough doubles in size.
brush tops of brioche with eggwash (eggwash=egg yolks).
bake @ 350


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The Musicology/Ethnomusicology program at the University of Georgia is a growing and innovative program that provides its students with training in historical musicology, ethnomusicology, and musical analysis while also encouraging interdisciplinary connections with other units. The greatest strength of the area lies in its diverse faculty, whose research interests include Classical, Romantic, and 20th-century music, popular musics, film music, music history pedagogies, music and religion, and gender studies, as well as regional geographic specializations in North America, Russia, Africa, and Latin America.
At the graduate level, students may choose from small seminars on focused topics, pro-seminars that examine methodologies or large-scale issues, as well as lecture-oriented courses. PhD students must choose a secondary discipline outside of music to supplement their research agenda. All students in the graduate program are encouraged to develop a strong research profile and our students regularly participate in regional, national and international conferences and publish their work.
Graduates of the Musicology/Ethnomusicology program have enjoyed much recent success. The area currently enjoys a high placement rate for PhDs who choose to pursue an academic career. Our undergraduate and masters students are regularly admitted into other top programs around the country.
- Naomi Graber, American music, Twentieth-century Music
- George Foreman, Early band music
- David Haas, Russian music, Romantic music
- Jean Kidula, Ethnomusicology, African Music
- Dorothea Link, Classical music, Opera
- Dale Monson, Baroque and Classical music
- Rumya Putcha, Ethnomusicology, Women's Studies
- Stephen Valdez, Jazz, rock, Medieval, Renaissance


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Montezemolo at Mugello: "A fantastic circuit, the nicest in Italy"
Mugello, 2 July – Ferrari President Luca di Montezemolo was a guest of honour at the Mugello Circuit for the Motorcycle Italian GP taking place there this weekend. He visited the track in Tuscany this morning, which is owned by the Maranello company to see for himself the new central grandstand, inaugurated for this the most important motorcycle meeting of the season.
"It is a fantastic circuit, by a long way, the nicest in Italy in terms of the atmosphere and its structure," said Montezemolo having visited the grandstand along with the Chief Executive of the Mugello Circuit, Paolo Poli. "The track is tough and fun, both for those who drive on it and those watching and now there is also this new building for the public which is really exceptional because it provides a view of several points on the circuit. I wish to congratulate those who carried out the work of improving this facility which already benefits from a very beautiful location set amidst the greenery. And on the subject of colours the new kerbs which reflect the Italian flag are very nice."
During his visit to Mugello, the Ferrari number one met Dorna CEO, Carmelo Ezpeleta and also went to the Ducati Marlboro Team pits where he was able to meet Valentino Rossi, who had just come out of his debrief following the final free practice session of the morning.
Before leaving, Montezemolo met some journalists and naturally the subject of Formula 1 came up. "It's an emotional year: this winter I would never have expected us to have such a difficult start," said the President. "There are reasons why this happened, such as problems with the wind tunnel. Situations like the ones we have experienced this year can be useful in giving you a direction to go in terms of working methods, of spirit and also in terms of organisation and that is what I have asked for from the team. Now we are working very hard to make up the ground lost and to try and win races: I think we could have done so in Monaco and in Canada. It's a year in which everything is going well for the others but less so for us. In Formula 1, you can have years like this, where everything goes in the right direction: I can remember it well, without having to think too far back. We must knuckle down and look ahead: I have every confidence in our group and in the way it is reacting, even with a different approach, a more aggressive one, which must also be applied to the design of next year's car."
Asked if he thought the World Championship was now over for Alonso, Montezemolo had this to say: "If I was mad, I would say no, but we never give in and Ferrari has always shown that spirit. Before saying the title has definitely gone, I still want to wait for a few more races. Certainly, it is very very difficult: we will do our best and the maths will come at the end."
The President was also asked for an assessment of the two Scuderia Ferrari Marlboro drivers: "Alonso is a great driver and I am very happy to have signed such a long term contract so that we will have a very deep involvement with him, as we did with Michael Schumacher in his day: the fact we will be together at least to the end of 2016 is confirmation that both parties are pleased with this relationship. I am also very satisfied with Felipe, who this year is reacting very well and who represents a reference point for the whole team. We are pleased with our drivers: we must improve the car to get back to being where we want Ferrari to be."


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Play with Miffy
When: Tuesday 13 August 2019
10:00 am - 5:00 pm
Discover your world together with Miffy and friends at the Miffy Museum. The best museum for toddlers and preschoolers, the Miffy Museum is a delight to the sensations where playing and learning comes together to form a fantastic experience for little ones.
The Dick Bruna house (known since 2016 as the Miffy Museum) was opened in Utrecht on 16 February 2006. The Miffy Museum features a great deal of Bruna's work including the famous Miffy. Part of the work can also be found in Bruna's studio in the Central Museum. Several buildings in Utrecht were decorated with Miffy ears to celebrate the opening.
Where is this event taking place?
Miffy Museum


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Once you have ordered your Uber ride, leave your phone in your pocket and keep track of your Uber ETA directly from your wrist. No more going back and forth to your phone to see the status of the ride or key information about your driver. Keep doing whatever you need to do while keeping track of your ride on your wrist. Uber ETA by Garmin provides an ETA for your ride to pick you up, then an ETA to your destination once you are enroute. </p>
- Added new device support
Dette programmet krever tilgang til:
18. november 2019 | Versjon 1.0.7
I keep on uninstalling and re-installing them but it doesn't work at all. The app doesn't work on Garmin vivoactive 4s. It keeps on saying it's already installed in my watch but it's not there.
8. september 2019 | Versjon 1.0.7
Сайт убера во встроенном боаузере при логине требует сранлй капчи, которая неправильно отображается - без кнопки подтвержить
Maciek Sz
11. august 2019 | Versjon 1.0.5
Works really fine on Fenix 5 but not possible to install on Forerunner 945. Import the app for the FR945!
Diego Arsuaga
6. juli 2019 | Versjon 1.0.5
Not working on vivoactive 3 music. I cant sing up with my account
31. januar 2019 | Versjon 1.0.4-upd7
Application froze on vivoactive HR. Locked on message "Continue on the phone" and stayed there even after I finish the trip on Uber.
Lionel DARRACQ
8. desember 2018 | Versjon 1.0.4-upd7
Application basique mais bien pratique finalement (Fenix 5S Plus)
22. oktober 2018 | Versjon 1.0.4-upd7
All app configuration steps were passed. But every time I open the app, "You're not currently on a trip" message is shown.
Pancho E
10. august 2018 | Versjon 1.0.4-upd7
The 4 digit confirmation code doesn't send... tried via my email and phone number. I'll reinstall once this app is fixed...
15. juni 2018 | Versjon 1.0.4-upd7
Не работает. Постоянно пишет:"You are not currently at the trip". Не видит поездки.
5. mai 2018 | Versjon 1.0.4-upd5
Can't login into uber acc. After entering phone/email nothing happens.
Michel Schilthuizen
20. mars 2018 | Versjon 1.0.4-upd5
Doesn't show the Eta for you approaching uber, doesn't show the correct Eta while driving. (shows 10:1 for instance). Nice idea, very poor execution. My device is a vivoactive 3
Francisco Bayona
5. februar 2018 | Versjon 1.0.4-upd2
After successful sing in, it is stucked in the "continue in the device" screen...
Brandon Hawker
13. januar 2018 | Versjon 1.0.4-upd1
Useful for me, works well. Would prefer it as a widget but that's not a big deal.
27. november 2017 | Versjon 1.0.4-upd1
My only suggestion that this app should actually be a widget. It should be amoung the calender, notifications, music and weather widgets. This app does not belong among my fitness applications and makes it too much of an effort to get to the uber app. If in fact this app can be placed on the widgets screens, my 3 star rating will instantly be bumped to a 5 star.
Beklager! Ingen tilgjengelig statistikk ennå.


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1 Comment
WATCH THIS! Evan Rachel Wood & Chris Evans Get Naked In The New Gucci Guilty TV Ad!
High speed car chases, smoke, fire and hot seduction…Gucci's new commercial looks like an action film!
Evan Rachel Wood may have just called off her engagement to rocker Marilyn Manson, but she certainly doesn't LOOK heartbroken in this new commercial for Gucci' s new perfume, Guilty.
In the highly-stylized film noir-esque ad, the 22-year-old actress speeds down a bridge in a silver race car that's literally on fire, only to end up in the arms of one very sexy (and naked), Chris Evans (who prefers to be called Captain America these days, thank you very much).


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Effective Date: 09/28/2014
Your privacy and security are critically important to us. This privacy policy describes how PrismHR Hiring collects and uses the personal information you provide on our web site and online service. At PrismHR Hiring we have a few fundamental principles:
Below is our privacy policy and security practices which incorporates these goals:
Like most website operators, PrismHR Hiring collects non-personally-identifying information of the sort that web browsers and servers typically make available, such as the browser type, language preference, referring site, and the date and time of each visitor request. PrismHR Hiring's purpose in collecting nonpersonally identifying information is to better understand how PrismHR Hiring's visitors use its website. From time to time, PrismHR Hiring may release nonpersonally-identifying information in the aggregate, e.g., by publishing a report on trends in the usage of its website.
PrismHR Hiring also collects potentially personally-identifying information like Internet Protocol (IP) addresses. PrismHR Hiring does not use such information to identify its visitors, however, and does not disclose such information, other than under the same circumstances that it uses and discloses personallyidentifying information, as described below.
Certain visitors to PrismHR Hiring's websites choose to interact with PrismHR Hiring in ways that require PrismHR Hiring to gather personally-identifying information. The amount and type of information that PrismHR Hiring gathers depends on the nature of the interaction. For example, we may ask visitors who sign up for the job listing service at PrismHR Hiring.com to provide a username and email address and other information. Those who engage in transactions with PrismHR Hiring – by purchasing access to premium services, for example – may be asked to provide additional information, including as necessary the personal and financial information (such as credit card number and billing zip code) required to process those transactions. In each case, PrismHR Hiring collects such information only insofar as is necessary or appropriate to fulfill the purpose of the visitor's interaction with PrismHR Hiring. PrismHR Hiring does not disclose personally-identifying information other than as described below. And visitors can always refuse to supply personally-identifying information, with the caveat that it may prevent them from engaging in certain website-related activities.
PrismHR Hiring may collect statistics about the behavior of visitors to its websites. For instance, PrismHR Hiring may monitor the most popular job listing sites on the PrismHR Hiring.com service, or republish job listings on PrismHR Hiring branded portals. PrismHR Hiring may display this information publicly or provide it to others. However, PrismHR Hiring does not disclose personally-identifying information other than as described below.
PrismHR Hiring discloses potentially personally-identifying information only to those of its employees, contractors and affiliated organizations that (i) need to know that information in order to process it on PrismHR Hiring's behalf or to provide services available at PrismHR Hiring's websites, and (ii) that have agreed not to disclose it to others. PrismHR Hiring will not rent or sell potentially personally-identifying and personally-identifying information to anyone. Other than to its employees, contractors and affiliated organizations, as described above, PrismHR Hiring discloses potentially personally-identifying and personally-identifying information only when required to do so by law, or when PrismHR Hiring believes in good faith that disclosure is reasonably necessary to protect the property or rights of PrismHR Hiring, third parties or the public at large. If PrismHR Hiring is involved in a merger, acquisition, or sale of all or a portion of its assets, you will be notified via email and/or a prominent notice on our Web site of any change in ownership or uses of your personal information, as well as any choices you may have regarding your personally identifiable information.
We may also provide your personal information to companies that provide services to help us with our business activities such as offering customer service. These companies are authorized to use your personal information only as necessary to provide these services to us.
If you are a registered user of a PrismHR Hiring website and have supplied your email address, PrismHR Hiring may occasionally send you an email to tell you about new features, solicit your feedback, or just keep you up to date with what's going on with PrismHR Hiring and our products. Out of respect for your privacy, you may choose to stop receiving our newsletter or marketing emails by following the unsubscribe instructions included in these emails, or you can contact us at firstname.lastname@example.com. We expect to keep this type of email to a minimum. If you send us a request (for example via a support email or via one of our feedback mechanisms), PrismHR Hiring takes all measures reasonably necessary to protect against the unauthorized access, use, alteration or destruction of potentially personally-identifying and personally-identifying information.
A cookie is a string of information that a website stores on a visitor's computer, and that the visitor's browser provides to the website each time the visitor returns. PrismHR Hiring uses cookies to help PrismHR Hiring identify and track visitors, their usage of PrismHR Hiring website, and their website access preferences. PrismHR Hiring visitors who do not wish to have cookies placed on their computers should set their browsers to refuse cookies before using PrismHR Hiring's websites, with the drawback that certain features of PrismHR Hiring's websites may not function properly without the aid of cookies.
The use of cookies by our partners is not covered by our privacy policy. We do not have access or control over these cookies. Our partners use both session ID and persistent cookies to facilitate our advertising programs.
Our third party partners employ clear gifs (a.k.a. Web Beacons/Web Bugs), images, and scripts that help them better manage content on our site. We do not tie the information gathered to our Customers' or Users' personally-identifying information.
PrismHR Hiring always transmits and stores personal information securely. This prevents potential hackers from "tapping" a data conversation. Your login credentials are encrypted with strong encryption using the Advanced Encryption Standard. The data security standards we have in place include auditing, logging, backups, and safe-guarding data. Our servers are housed in datacenters that are ISO27001 certified, the highest and most current standard for managing systems and data securely. All datacenter facilities are protected by professional security staff utilizing video surveillance, intrusion detection systems and other electronic means. Authorized staff must pass two-factor authentication a minimum of two times to access data center floors.
No method of transmission over the Internet, or method of electronic storage, is 100% secure, however. Therefore, we cannot guarantee its absolute security. If you have any questions about security on our Web site, you can contact us at email@example.com.
If your personal information changes, or if you no longer desire our service, you may correct, update, amend, delete/remove, or deactivate it by emailing our Customer Support at firstname.lastname@example.com or by contacting us by at the contact information listed below. We will respond to your request to access within 30 days. We will retain your information for as long as your account is active or as needed to provide you services. We will retain and use your information as necessary to comply with our legal obligations, resolve disputes, and enforce our agreements.
Our Site includes links to other Web sites whose privacy practices may differ from those of PrismHR Hiring. If you submit personal information to any of those sites, your information is governed by their privacy policies. We encourage you to carefully read the privacy policy of any Web site you visit.
Our Web site includes Social Media Features, such as the Facebook and Twitter buttons or interactive mini-programs that run on our site. These Features may collect your IP address, which page you are visiting on our site, and may set a cookie to enable the Feature to function properly. Social Media Features and Widgets are either hosted by a third party or hosted directly on our Site. Your interactions with these Features are governed by the privacy policy of the company providing it.
Our Web site offers publicly accessible blogs or community forums. You should be aware that any information you provide in these areas may be read, collected, and used by others who access them. To request removal of your personal information from our blog or community forum, contact us at firstname.lastname@example.com. In some cases, we may not be able to remove your personal information, in which case we will let you know if we are unable to do so and why.
If you choose to use our referral service to tell a friend about our site, we will ask you for your friend's name and email address. We will automatically send your friend a one-time email inviting him or her to visit the site. PrismHR Hiring stores this information for the sole purpose of sending this one-time email and tracking the success of our referral program. Your friend may contact us at firstname.lastname@example.com to request that we remove this information from our database.
Although most changes are likely to be minor, PrismHR Hiring may change its Privacy Policy from time to time, and in PrismHR Hiring's sole discretion. PrismHR Hiring encourages visitors to frequently check this page for any changes to its Privacy Policy. Your continued use of this site after any change in this Privacy Policy will constitute your acceptance of such change.
If you have any questions regarding our Privacy Policy, please contact us on the information below.PrismHR Hiring PO Box 697


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Now that you have invested in a website it is time to earn the money back.
The modules in this section are all monetizing tools - means for establishing a stable income.
Select a channel for monetization from our wide range - from displaying banner ads through affiliate sales, to online marketplace and charging for subscriptions.
Pick, mix and match whatever suits your business, and make the best of your investment.
Turns every product, pinned from the Skimlinks affiliate network, into an affiliate link to the orig..
Earn money from those members who want to promote their posts to the top of your site's home pag..
Create subscription packages for members who want to be followed by everyone. After the payment is c..
Thanks to this module you can set up and display image and HTML banners in various categories, searc..
If you are looking for an additional source of income for your website, you can offer two kinds of p..
Pintastic 4 has a built-in PayPal module, which can be used for purchase of both subscriptions and products on your website.
Whether you need more options, or PayPal is not suitable for your environment, we offer a choice of additional modules to match your needs.
The presented solutions are based on user requests and feedback, and on our own research of the usability of various providers.
Feel free to mix and match them to your business model. In case you need more payment options please contact us for a quote.
A quick and easy way for Pintastic site owners to earn money from their website, PayPal is also a se..
This section contains a number of modules that will add unique look and functions to your site.
Order our modules and add a home page slider banner, instant chat, location and map for each pin or product, and many more to your site.
These modules will help you transform your social network website or marketplace, and attract younger audiences with improved design features, more gizmos and tools to find the right content and product.
Do you want to start a brand new business with travel deals? Do you want to have unique f..
The module adds a private messages system to your website. Messages using the same subject are group..
These days, it is very important for the site visitors to know when their friends are available or n..
The module imporves the security of your website. It adds a simple interface for creating a short li..
A module that displays lists of users with the most saved items, most likes and most followers withi..
This modules connects your system to the Amazon S3 CDN to store and display images for items and pro..
The filters are the engine of every modern shopping system. They save time to the visitor by helping him to find exactly what he needs faster.
Having filters in your online marketplace is a key usability requirement.
Using filters will allow your users to select, search and find what they are looking for faster, with less effort and more relevance.
Helping your visitors discover the products and services suitable for them will instantly boost your sales.
The module adds a palette that displays the most common item colors within your website. When a user..
Our family of crawler scripts can populate your Pintastic website with content from various popular sources quickly, efficiently and with virtually no supervision.
The crawlers are fully automated, and after you input the keywords for content you want to pin, and set the destination user, category or board, to pin to - the scripts will start working.
They will add pins day and night, saving you precious time and effort.
Our crawlers are the perfect choice to kickstart a brand new site - filling it with themed content that will attract users willing to interact with it. Save yourself the effort and purchase our crawlers to effortlessly add thousands of pins and products to your website.
Install the module, enter your keywords and the Pornhub Crawler searches for matches on PornHub. It ..
Add thousands of videos from Xhamster automatically to your website - just use our Xhamster crawler!..
This tool automatically fills up your website with content from XVideos, so you can attract more vis..
Do you want to add thousands of videos to your website quickly instead of posting them one by one? L..


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Pharmaceuticals is one of the strongest-selling and most innovative industries in the world and records constant growth.
Technologies for the pharmaceutical industry
- We supply the pharmaceutical industry with equipment for the areas of coating and printing as well as for process automation and control.
- In the coating area, Meyer Burger provides plasma-based solutions as well as "roll-to-roll" and "sheet-to-sheet" solutions based on atomic layer deposition.
- In the print area, Meyer Burger offers an inkjet printing platform developed especially for the R&D of inkjet printing processes.
- Software solutions are also part of the Meyer Burger product portfolio. Meyer Burger sells solutions for automation, control (of system component groups, cluster tools and inline systems), interfaces. It also offers a development platform for creating automation software.


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Tapered roller bearings (CL7C)
Designed to outperform conventional tapered roller bearings
Mounted with preload, CL7C specification bearings have special low-friction characteristics, higher running accuracy and higher axial load carrying capacity to provide a constant, accurate mesh of toothed gear. The CL7C bearing's instant lubricant film formation, which is a prerequisite for heavy preloads, further improves its load carrying capability.
Compared to bearings for general use, CL7C specification bearings can be adjusted to within narrow limits using the frictional torque method (Bearing preload - Adjustment procedures), which considerably simplifies the adjustment process.
- Higher speeds and heavier loads
- Increased productivity
- Extended service life
- Safe, reliable adjustment
- Reduced operating costs


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Vorm kept his place and is almost undroppable at this point as (a) he's awesome and is one of the best value players in the game and (b) it'll cost me 0.6m to get him back if I sell him. Barring injury he's on board until at least GW36 (his last two game are tough so if I'm desperate for GK health I could ditch him).
I almost went with Lindegaard, and may well land there long term but decided that at least in the short term, Mignolet was the better pick. Even after this week's clean sheet, Sunderland still get Nor (H), Sto (A) and WB(A) in the next four weeks so Mignolet should prove to be a nice mid-term option.
I stuck with Jose Enrique, Richards and Assou Ekotto as I couldn't find too many premium options to warrant the loss of money I'd suffer ditching any of the above. That said, I don't think either Enrique or Richards are now undroppable and can see the argument behind ditching either. If the fixtures had fallen more favourably for Man Utd, I may well have dropped one of the pair for Evans to free up cash to use elsewhere. Cahill was also a consideration but it seemed premature to grab him before (a) he's played a game and (b) we're sure Chelsea are going to get any better at the back (ironically they went and kept a clean sheet without him).
The new arrivals were Bardsley and Kelly, though the former would have been Brown if I was more certain he would play. I will likely make that move next time I have a spare transfer to use. As mentioned above for Mignolet, Sunderland are a great medium term play and while I'm a bit nervous to double up, I figure I will often be playing Vorm anyway. It's going to be rare that I play five defenders so I wanted a budget option here with Simpson and Evans getting strong consideration. I held off on Evans due to United's tough couple of upcoming fixtures but will probably go there long term. Similarly with Simpson, I didn't see enough value there to warrant grabbing him when the upcoming games were so tough. I'm not crazy about Fulham's defence but Kelly is a decent fifth option who might get the odd game.
Silva was the only holdover here and I envision him holding a first team place all season. He brings an almost unrivaled combination of upside and consistency and I wouldn't consider dropping him, no matter who the opponent.
This was the area I struggled most with as I had two objectives (1) try and avoid chasing points and (2) save enough cash so I can afford whichever two forwards I want. All things considered I decided that Bale was the midfielder I wanted most after Silva, but given his tough fixture this week (there's no way he scores against City, right?) I wanted a different one week option, with the intention of swapping him out for Bale next week. With Van der Vaart and Nani facing relatively tough opponents, the only man I really considered for that role was Dempsey.
[I think there's an important point to emphasize here. Generally people make one of a couple of mistakes when wildcarding. One, they overly gear their team towards the short term, loading up on players with one or two good games or with short term playing opportunities, thus requiring multiple transfers in the near future. Or, two, they setup their team purely looking to the future and then get to next week with no use for their free transfer. The best method for me is to set your overall team, then find someone who has a bad fixture this week and replace him with a one week 'loan' to be dumped next week. Just make sure you have sufficient room in your budget to cover any price rises].
The American obviously proved to be a good pickup and with him getting West Brom at home next week, and Bale getting Wigan, I now have another tough decision to make which I didn't plan for (a good problem to have though). A lot of managers were all over Sessegnon and Walters but for me the decision in that ~6.5m range wasn't close. Sessegnon's underlying stats are much more impressive and I feel he has a much better chance of matching his first half success than Walters does. I like Sinclair too thanks to the set pieces but Swansea's midfield looks crowded and half the teams in the league still haven't yet won 4 pens, so it's tough to see him matching that total again in the second half.
That left me ~10.5m to fill my final two midfield spots so I had to decide whether to go with a couple of 5 million guys or 4.5 - 6 combo. I opted for the latter based on the fact that I knew I'd play my forwards almost every week and was happy with my defence, thus meaning I only needed four reliable mids (and could therefore go super cheap with one of the picks). I struggled with both picks, looking at the likes of Ben Arfa, Pilkington, Henderson, Drenthe, McLean and a host of Swansea players before settling on Murphy and Surman. Murphy was the pick due to his set piece duties and relative consistency (7 games with 5 or more points this year) while I like Surman's recent underlying stats, most notably his key passes. Aside from the aforementioned potential Bale move, this is the area of the team I am least satisfied with and I would imagine I'll use a couple of transfers in this area over the coming weeks.
No need to talk about Van Persie who was always going to hold his place. Long term I will probably target Ba, but in his absence I love Fletcher who is cheap enough to let me grab another elite option. With Chelsea looking fairly average I decided Sturridge wasn't worth the extra outlay so Fletch got the call. That left a final decision of Rooney or Aguero. Again, long term I might go for Ade (so I can keep Bale and Dempsey in midfield) but with him out and for the week I didn't want a ~10m asset sat on the bench as soon as I played the wildcard so he was out of contention. Rooney and Aguero have both gone quiet in the past couple of weeks but I'm sure both will be fine and found it hard to find anything to distinguish them. In the end then, it was simply a case of value for money, and it's tough to argue that Rooney is 1m better. Given my team isn't particularly valuable, I can't afford to waste cash and thus Aguero got the call (I then captained him which was the only real downer on a good first week with the new team).
It was a good start this week but I'm a bit concerned that I haven't gotten enough differentiation in the team and will probably end up using my other wildcard sooner rather than later (aiming for GW30). With the elite options dominating it's tough to not try and grab as many of them as possible, which then limits what you can do elsewhere. We'll see how things pan out in the coming weeks, but at least so far, I'm ahead of where I was.


text:
LJHS class writes civil rights book, shares it with Central students
Send a link to a friend
14, 2014] The
eighth-grade Accelerated Language Arts class at Lincoln Junior High
School has written a book entitled "The Heroes, The stories of Civil
Rights Leaders of the 20th Century" for elementary-aged children.
In honor of Black
History Month, a presentation and reading day was scheduled with
District 27 third-graders at Central School at 10 a.m. Thursday. The
eighth-grade authors shared their work with third-graders and
presented them two books for their classroom libraries. The book is
geared toward readers at the third-grade level.
This reference book is the result of the eighth-graders' in-class
study of the Little Rock Nine and the autobiographical story of one
of those nine, Melba Pattillo. Following the study of the Little
Rock Nine and the civil rights movement, students researched their
civil rights leaders, and each wrote a first-person biography
explaining the contributions and sacrifices these leaders made to
the cause of equality and justice.
[to top of second column]
Sixty years after the fight for equality, many civil rights
leaders are still well remembered; many, however, have received
scant recognition. Thus, the uniqueness of this book is to recognize
not only those we all know who made a difference, but also those
behind-the-scenes men and women who sacrificed, struggled and may
have even lost their lives working to ensure equality for all. This
book is dedicated to those within its pages and all people who were
determined to bring equal rights to their fellow man.
Eighth-graders wrote the book for a specific audience —
early to mid-elementary-aged students —
and had to evaluate style, format and reading level necessary to
reach their young readers.
The eighth-grade authors of this reference book are excited to
share their work, not only as a culminating activity in their study
of the Little Rock Nine, but also as a way to promote liberty and
justice for all, while also recognizing black Americans.
[Text from file received from
Lincoln Junior High School]
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Puyo Puyo 7
Sega announces mysterious "projects" for Sonic and Puyo Puyo's birthdays
2011 marks two decades for venerable and eternal properties Sonic the Hedgehog and Puyo Puyo, and Sega intend to celebrate in style. All. Year. Long.
While coy on the details, Sega have announced that 2011 will be marked by several "projects" relating to both franchises.
Puyo Puyo 7 headlines
SEGA lists TGS line-up, no word on what is playable yet
SEGA has revealed its TGS line-up, and unfortunately it does not distinguish which games are playable and which are not. We will send 'em a mail and ask. At any rate, here is the line-up: Puyo Puyo 7 (DS, PSP, Wii) The House of the Dead Overkill (Wii) Kyokugen Dasshutsu (DS) Bayonetta (PS3/X360) Chin Sports […]
Sega's Project Ringo is a Puyo Pop game
Climb down from DEFCON 1, people. Sega's secret Project Ringo thing's just another Puyo Pop game. According to the latest Famitsu, Puyo Puyo 7 will hit Wii, DS and PSP. The DS version will arrive first, releasing in Japan on July 30, with other versions expected to follow much later in the year. Thanks 1UP […]


text:
Hempstead Weekly Countryman. (Hempstead, Tex.), Vol. 9, No. 17, Ed. 1 Friday, September 3, 1869
Description: Weekly newspaper from Hempstead, Texas that includes local, state and national news along with advertising.
Date: September 3, 1869
Creator: Rankin, J. G.
Item Type: Refine your search to only Newspaper
Partner: The Dolph Briscoe Center for American History


text:
- Shandong Longtao Information Technology Co., Ltd.
China Manufacturer with main products:Food Processing Machinery
Home>Products>Ungrouped>metal folding machine , pneumatic metal folding machine , sheet metal manufacture duct flange bending machine
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Product Details
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Packaging Details
wood case for manual sheet metal bending machine
Product Description
metal folding machine , pneumatic metal folding machine , sheet metal manufacture duct flange bending machine
metal folding machine , pneumatic metal folding machine , sheet
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5. Safety top beam support stop lever located on right side of machine
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Current product export scope: North America, South America, Eastern Europe, Southeast Asia, Africa, Oceania, Middle East, East Asia, Western Europe, Central America, Nordic, Southern Europe, South Asia, domestic market
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text:
The day begins at Lucie Stern Community Center with information sessions from 10:30 a.m. to noon, and 12:30 to 1:45 p.m. Tour maps will be provided until 2:30 p.m.
In addition, plug-in and electric vehicle owners will offer rides, beginning at 10:30 a.m.
This year's tour includes seven homes, including the Palo Alto EcoHome, a mobile demonstration home located behind the Lucie Stern center, according to Mike Balma, development director and board member of SunWork, a nonprofit that installs solar electricity systems on small-energy-footprint homes with the help of trained volunteers.
"Two of the homes are passive designed homes and were completed within the last two years. The other homes have added energy efficiency and solar features to reduce their carbon footprint and reduce their energy bills," he wrote in an email.
Maria and Julian Richardson's real-estate agent finally broke down and bought a compass, to make sure any property she showed them had the exact southern orientation they were seeking to build their zero-net-energy home.
Maria, a physicist and mother of three boys under the age of 12, had been boning up on energy-efficient houses, beginning with Susan Susanka's "The Not So Big House." Once they located the right location, in the Palo Alto hills above Foothill Expressway, they turned to Arkin Tilt Architects, a Berkeley-based firm with expertise in energy-efficient home design.
"Energy efficiency means to minimize the use of energy by first building a smaller house," Maria said. Their plan called for three bedrooms, two full bathrooms and a powder room in 2,400 square feet.
Building a smaller home came naturally to Maria, who grew up in Spain, and Julian, who is from England. "In Europe, things are smaller; here people sprawl," she said.
Next comes siting the structure to minimize energy requirements. "Place the windows where the sun is," she said, noting that they could satisfy up to 75 percent of their energy needs just through appropriate window placement.
"It's easy to be energy efficient when you're only dealing with 25 percent, ... and it's not a 6,000-square-foot house," she said.
The Richardsons did not give up comfort to gain energy efficiency, she said. They disliked forced-air heating and cooling so chose a hydronic system that runs in pipes below their concrete floors. The flooring, which was ground down in places to expose the texture, is something Maria spotted and liked at the California Academy of Sciences in San Francisco. Maria likened the floor to a battery, absorbing heat from the sun during the day and radiating that heat in the evening.
"We built within a magnificent envelope, very tight. This will keep us insulated," she said.
Maria describes her home as a box "with the right holes and right materials," without a lot of bells and whistles.
But she didn't stint on design.
The kitchen/family room features fir cabinets with countertops made of bamboo or stainless steel. One strip was a leftover piece of black stone — perfect for baking — that their architect had in storage. Moorish "cuerva seca" tile in the backsplash comes from southern Spain, harkening back to Maria's country of birth. All the appliances are electric.
The house is essentially U-shaped, built around a paved courtyard. The windows in the center of the U are west-oriented, so in the summer they cover them with slatted shutters via barn-door sliders. In winter, the shutters are open all the time, she said.
Other shade is provided by large overhangs with "shading fins" as well as some mature live oak trees and espaliered fruit trees.
Most people install blinds or shades on the inside of the house, but that lets the sun heat up the glass (and the house), Maria explained. By placing the shades on the outside, the sun never heats the glass.
The exterior of the house is made of fiber-cement panels, with an air gap between them and the wooden skeleton. In the architect's notes, the panels are described as "a fiber-cement rain-screen to minimize thermal transfer while providing an elegant, durable finish." The color is integral, meaning they never have to paint.
The pool is sited so that water temperature is 85 degrees, even without the additional solar heating.
For laundry, the Richardsons chose to install a condensation dryer that vents inside to a pipe that removes the humidity. On non-rainy days, they have a classical clothesline.
Even the hardscape outside reflects the Richardsons desire to conserve energy. Their driveway is made of permeable pavers, which Maria compared to Weetabix cereal for their ability to puff up when absorbing moisture.
With their landscaping less than a year old, the Richardson's largest energy bill is for water, but once the native plants are well-established, that should be cut way back.
Today, they just enjoy watching their meter run backwards.
For more Home and Real Estate news, visit www.paloaltoonline.com/real_estate.
What: 2013 Solar Homes Tour: The Road to Zero-Net Energy
When: Saturday, Oct. 5, 1 to 5 p.m.
Where: Seven homes in Palo Alto; start at Lucie Stern Community Center, Community Room, 1305 Middlefield Road, Palo Alto
Cost: $10 donation ($15 families)
Info: www.cityofpaloalto.org or 650-329-2241; http://2013solarhomestour.eventbrite.com/
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text:
A spy drone with an infrared night vision system captured this perfect moment when a solider without night vision gear discovered why it's such a useful piece of tech. You know, for spotting otherwise-invisible lurking bad guys in the dark ... and huge puddles right in your path. Brilliant. Thanks to whoever declassified this! [Danger Room]
Soldier Without Night Vision Goggles + Puddle = Hilarity


text:
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Looking to add a little color into your home?
…Take a tip from Karen Edwards, a wife, mother, and full-time college administrator who has taken her hobby to a whole new level! Making old things new again, Edwards is the chief operator of SHARPWOOD, a line of re-worked home décor, musical instruments, utensils and more, all of which are designed by hand! Her very first designs can be found on basement pipes, switch plate covers, old dresser drawers, however since then Edwards has graduated to front doors, table settings, even guitars! Check out how Karen Edwards uses Sharpie Permanent Markers to turn drab into fab!
"SHARPWOOD products have been salvaged from their misguided fate because of their inherent beauty and potential for re-design!"
Where does the name SHARPWOOD come from? SHARP refers to the Sharpie markers that I draw with, and WOOD refers to the medium I usually work on. In our household, "SHARPWOOD" has become a verb! The other day, I was wearing a dress with a lot of detailed designs in the fabric and my 6 year old asked me, "Mama – did you SHARPWOOD your dress?"
Where do you salvage these items from? Do you stick to your hometown? Stumble upon them? Travel to find pieces? Most pieces were found at second-hand shops or garage sales. I have a hard time driving by either without making a quick stop. My extended family is also in the habit of noticing treasures when they second hand shop. Sometimes when walking into a 2nd hand shop I feel like a kid in a candy store, how do you decide among pieces that you want to re-design? I'm picky about the pieces I buy. I look for unique shapes and features. If the piece doesn't inspire me, it just sits in the basement and gets passed by as I pick the next thing to work on.
How long have you been "re-designing" items? I've only been doing this for a couple years. I picked it up when I was between jobs. I've done at least 60 pieces… I started with a pair of candle sticks – I just looked at them and thought "I could make those look better!" The next thing I knew, I wanted to draw on everything in the house!
You mentioned that SHARPWOOD is your hobby, what other things are you interested in? I'm a wife and the mother of two active boys. I'm also a full time administrator at a selective liberal arts college, working to support our international student population. I love culture and travel and my art is inspired by my interest in ethnic arts, designs and colors.
What is your favorite piece that you have worked on? A number of favorites are in my home – chairs, light switch covers, even my front door. My favorite piece on my site is the Masai Chalis – my father-in-law found this very unique piece at a sale in Minnesota. In the end, though, my absolute favorite project was a guitar that I decorated for a friend.
I LOVE the SHARPWOOD Treasure cup! What kind of treasure would you fill this vessel up with?! I like that one too. I imagine it holding unique stones or coins from someone's travels…
Your designs are beautiful, so detailed! Where do you draw inspiration from – A certain culture or era, perhaps? I notice designs and patterns in things – fabric, wrapping paper, stationery… I love ethnic food, clothing, art, and culture – especially with South Asian or African origins, so some patterns come from that. I can't really trace a specific source.
What is the design process like? Give us the play-by-play! I don't usually plan a piece, I just start working it and the design develops. Sometimes I find myself working with the wood grain, to trace a line in the wood or in the workmanship, but usually it is very random. I like to leave negative space so the color of the wood comes through, but that doesn't always happen either. One design or color determines the next. I like to cover the surface, and then add texture and layers with dots and metallics.
Where do Sharpie Markers come in? What kinds do you use? Favorite Sharpie? I've used a variety of permanent ink pens, but Sharpies are the most vibrant, last longer, maintain the tips, and offer great color variety. I tend to use deep colors, metallics, and a lot of black. I mainly use fine point markers, though the 'big boy' version works well on larger pieces (like my front door). I also like to use brush tip pens – but they are very hard to find.
At a dinner party, let's say, do you ever find yourself having to hold your hand back from snatching up the salad bowl? YES! I've actually snagged a few pieces that way! One day I was in a meeting with a colleague and actually asked him if I could SHARPWOOD his lamp. It was an old ugly thing, heavy wood, and I was just sitting there distracted thinking "That is an ugly lamp that COULD be made really funky!" He didn't let me take it, and I was bummed and slightly embarrassed. I also find myself wanting to do more inside my home, which was built in 1904. I would LOVE to SHARPWOOD our old oak banister!
Is there any item that you haven't been able to find or would love to work on? The guitar turned out really well – I'd love to do another. It would need to come as a custom request, though, so I suppose that isn't too likely. I also love to tuck words into the designs, so I enjoy custom pieces that can have meaning for people.
Are you working on anything new at the moment? I usually have several pieces going at once. My front door is a work in progress, and I'm also working on a drum shell, a pair of book ends, and a headboard right now. Yesterday, I ran across a figurine of a mother pig with 2 baby pigs – I might start working on that one tonight (it will be very fun)!
You can Find & Purchase SHARPWOOD at etsy.com The full internet address is http://www.etsy.com/shop.php?user_id=6051638
These peices will not only liven up your own space but this is a great gift idea too!
Head on over to your local second-hand shop to see what you can find. Better yet, take a look around your house – go back into your crawl space, climb up to the attic and pull out a piece that can be given a new life!
For more DIY check out www.sharpieuncapped.com


text:
Harry & David's customer focus fuels incredible comeback
When you visit the Harry & David website, you immediately notice three things.
One: You're suddenly hungry for rosy-golden pears, chocolate truffles and gourmet flavored popcorn.
Two: You appreciate that the website offers customer-friendly ways to shop – by product, category, price, or even by special occasion.
Three: You see that for product after product – across all categories – user reviews average five out of five stars, or pretty darn close.
Not bad for a company that grew from a 240-acre orchard in southwestern Oregon in the early 1900s. Sam Rosenberg's sons Harry and David, both trained in agriculture at Cornell University, took over the family fruit business in 1914. Innovative marketers, they convinced business partners in Seattle, San Francisco and New York that their "Royal Riviera" pears made excellent corporate gifts. In the process, they pioneered the concepts of selling fruit by mail order and "Fruit of the Month Club" subscriptions.
At Harry & David, we look at our business as having customers to whom we market our products; we don't look at our business as having products we market to customers.
Paul Lazorisak
Vice President of Customer Relationship Marketing
Harry & David
In spite of the quality and popularity of its products, the gourmet food and gift company suffered during the economic downturn that began in 2008. After several years of double-digit decline in sales and customer file, the company filed for Chapter 11 bankruptcy in March 2011.
But Harry & David not only emerged from bankruptcy – the company achieved double-digit growth in less than two years and became a $300-400 million retailer. How did they do it? By focusing on serving the needs of customers rather than selling products. Paul Lazorisak, Vice President of Customer Relationship Marketing at Harry & David* shares the company's three-step approach:
- Organize your strategic planning around a customer view.
"The first step to customer-centricity is a mindset," said Lazorisak. "At Harry & David, we look at our business as having customers to whom we market our products; we don't look at our business as having products we market to customers. That's a subtle but important distinction. For us, success depends on developing deep customer insights through analysis, modeling and profiling, so we can communicate with our customers at the right time, with the right message and the right offer. Product is extremely important to us, but it's not the top of the pyramid. The customer is at the top of the pyramid."
Benefits: Illuminates the pathway to customer success, drives balanced scorecard metrics, guides board-level/financial disclosure and forces a multi-year perspective.
- Segment your customers for more meaningful relationships.
"We do all sorts of statistical modeling to determine who is the best customer to contact in a specific time period, but that's only about half of the equation," said Lazorisak. "The other half of the equation is how are we going to have that conversation? That's where the segmentation comes in. It's extremely important that those segments are integrated into campaigns. It determines which versions of emails, catalogs and promotional offers we're going to send."
Benefits: Drives value to the company and customers by focusing on the customer conversation, the promotional strategy and resources. Improves customer targeting.
- Measure the effectiveness of marketing programs over time. Lazorisak shared a report showing the maturation of a cohort of new customers after one, two and three years. The report illustrated how effective the marketing organization was at migrating this group of new customers from low to high value. By simply looking at many of these cohorts next to one another in a report that uses visualizations, it's easy to see whether marketing has improved its ability to increase customer value.
Benefits: Focuses attention on long-term growth via customer nurturing; measures marketing's effectiveness versus spending; and lays the foundation for developing loyalty strategies.
For further details on these marketing strategies at Harry & David, download the white paper: From Growing Pears to Growing Connections
*Paul Lazorisak is now Vice President of Database Marketing and CRM at Talbots
More Insights
- For more details on marketing strategies at Harry & David, download the white paper: From Growing Pears to Growing Connections


text:
- Void Walker
- Join Date: 10/9/2010
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- Minecraft: BalkondeurAlpha
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Throw a spear in a zombie's head!
Cut a skeleton in half with your brand new halberd!
Shoot some slimes in pieces with an old musket!
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Balkon's WeaponMod v1.14.2 for Minecraft 1.7.2
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Melee weapons
A spear to hunt a cow!
Damage: Less than a sword
Knockback: Small
Reach: 1 block further
Right click: Throw it, will not disappear on hit.
You can also hit mobs from a bit further.
Made from wood, stone, iron, diamond and gold.
Crafting recipe:
A halberd to smash a creeper in the face!
Damage: Less than a sword
Attack speed: Very slow
Knockback: Large
Reach: 1 block further
Right click: Switch to stabbing mode. Attack quicker, but with less knockback.
Made from wood, stone, iron, diamond and gold.
Crafting recipe:
A knife to stab a spider!
Damage: Less than a sword
Durability: Half of a sword
Knockback: Small
Right click: Throw it, like the spear.
Craftable without workbench.
Made from wood, stone, iron, diamond and gold.
Crafting recipe:
Battle axe
A battle axe to shave a sheep with style!
Damage: As much as a sword
Ignores armour
Attack speed: Slow
Knockback: Large
Can chop wood.
Made from wood, stone, iron, diamond and gold.
Crafting recipe:
A warhammer to squeeze a slime!
Damage: As much as a sword
Attack speed: Slow
Knockback: Large
Block damage: Huge, depends on material
Right click: Hold to charge a super ground smash, hurting surrounding mobs. Explosion power determined by material.
There is a cooldown of 20 seconds between charges.
Made from wood, stone, iron, diamond and gold.
Crafting recipe:
Golden weapons all do a little more knockback.
A flail to swing at pigmen!
Right click: Throw it, decreases the item's durability.
Damage: As much as a sword
Made from wood, stone, iron, diamond and gold.
Crafting recipe:
A katana to kill swiftly!
Damage: Very small
Attack speed: Fast
Knockback: None
Made from wood, stone, iron, diamond and gold.
Crafting recipe:
Throwable weapons
A javelin to throw at chickens!
Right click: Start aiming, release to throw.
Damage: More than arrows
Distance: Near
Deviation: Large
No bow needed.
Critical hit if thrown with full power while jumping.
Crafting recipe:
Don't mistake them for iron or stone spears.
Throwable dynamite
Not just ordinary TNT!
Right click: Light and throw it.
ATTENTION: from v9.0 the TNT will be thrown immediately when you click the right mouse button!
Explosion power: Half of a TNT block
Block damage can be disabled in the properties file.
Crafting recipe:
A boomerang to throw a dragon out of the air!
Right click: Start aiming, release to throw.
Distance: Depends on aim time
Made from wood, stone, iron, diamond and gold.
Crafting recipe:
Shooting weapons
A musket to shoot back at skeletons!
Right click: Start reloading, right click again to start aiming. Aiming decreases deviation. Release to fire.
Ammo: Musket rounds
Range: Gigantic
Deviation: Large, depends on aim time
Damage: Massive, 10 hearts
Firing will damage the weapon.
You can also attach a bayonet to it, so you can stab opponents too.
These are the crafting recipes for the musket:
The musket stock:
The musket barrel:
The full musket:
The one for adding a bayonet, you have to use a knife. The knife can be made of every material. The musket and bayonet have separate durabilities.
And the musket round:
A crossbow to shoot a pig from distance!
Right click: Start reloading, right click again to start aiming. Aiming decreases deviation. Release to fire.
Ammo: Crossbow bolts
Range: Further than a bow
Deviation: Small, depends on aim time
Damage: Large, depends on velocity
This is the crafting recipe for the crossbow:
And the crossbow bolt:
A blowgun to poison a sheep!
Right click: Start reloading, right click again to start aiming. Aiming increases range. Release to fire.
Ammo: Poisonous darts
Range: Approximately the same as a bow, depends on aim time.
Deviation: Small
Damage: Half a heart, applies a potion effect
This is the crafting recipe for the blowgun:
There are 4 types of darts with different potion effects.
Weak poison:
Strong poison:
A blunderbuss to deal with a squad of zombies!
Right click: Start reloading, right click again to start aiming. Release to fire.
Ammo: Blunderbuss shots, resulting in 10 bullets
Range: Near
Deviation: Each bullets has huge deviation.
Damage: Small, determined by the amount of bullets
The barrel crafting recipe:
Combing it with the musket stock creates the blunderbuss:
The blunderbuss shot:
Flintlock Pistol
A flintlock pistol to take revenge on villagers who gave you a raw trade!
Ammo: Musket rounds
Range: Near
Deviation: Huge
Damage: Half of the musket, 5 hearts
Crafting recipe:
Other weapons
A fire rod to cook a pig alive!
Damage: Half a heart, sets mobs on fire
Durability: 1 hit
Crafting recipe:
A cannon to take revenge on ghasts!
Placeable and mountable.
Right click item: Place the cannon
Right click cannon: Reload or mount the cannon
Ammo: Gunpowder and cannonballs
Jump key: Fire the cannon in the direction you look.
In the config file you can disable block damage.
Cannon crafting recipe:
Cannon ball crafting recipe:
The model of the cannon, made by xiraxis:
This isn't really a weapon, but I made this just for fun. As a gift to all the fans of the WeaponMod!
Place the dummy with a right click. Pick it up the same way, if you are not holding a weapon from this mod, a sword or a bow.
You can hit the dummy infinitely, it will never break from projectile or melee damage. It does when it is set on fire, explodes or when it falls from too high.
Crafting recipe:
Not up to date
Link to website: http://bdcraft.net/forum/128-16xv10-balkons-weaponmod-v110
c0uTep has made textures in the style of the Rakepack texturepack: http://www.minecraftforum.net/topic/1859188-16x-rakepack-mod-support/
There are also HD textures in the style of the Faithful32 texture pack, made by CrazyErik and updated by Zyth32.
Download them here: http://www.mediafire.com/download/y6qwo96xrafqqwh/Faithful32based_WeaponMod_Pack_32x32.zip
rity77's texturepack has support for the WeaponMod:
Textures in the style of the Jolicraft texturepack, by BrightsideRy!
These are the textures by Jade Knightblazer, in the style of Dokucraft.
The textures in the style of JJJas0n's FancyCraft give the weapons a very realistic look! Made by JJJas0n himself.
Download at the Planet Minecraft post
xaivern has made weapon textures in the style of his own texture pack. This is his forum topic: http://www.minecraft...t/topic/150705-
Datashocker created textures in the style of the Last-Days texture pack.
You can download them here: http://www.mediafire...1pq46rj69k3jkim
- Zyth23 has made the flintlock pistol texture.
- patrix1221 has made the HD cannon texture.
- xiraxis has made the amazing new cannon model.
- Reppu has applied some fixes to the HD textures.
- _SideStunt_ did another update to the HD textures.
- Gamephantom ports the server mod to Bukkit.
- HunterTTP made an auto-installer.
- mDiyo improved the warhammer textures.
- Bremmelgod has made the previous HD firerod texture and painterly textures.
- MinerDM made the new firerod textures.
- krnlyng ported the SMP version to Bukkit.
- sismk made the previous crossbow and bolt textures.
- milly_rainbow made the HD halberd textures, in the style of JohnSmith.
- CrazyErik made the awesome 32x32 textures in the style of the Faithful32 texture pack.
- CrazyErik also made the normal dynamite texture.
- danden made the other Painterly textures.
- BrightsideRy made the Jolicraft textures.
- fusey4556 made the Imperial Island map.
The amazing trailer at the top of this post is made by MinecraftScorpion.
A German mod spotlight by LetsPlayGuysHD:
A mod showcase by NathanLearTV (1.7.2):
Great mod spotlight by Siynex:
Personally, I love the mod spotlight by _JAD3N (VoxPopuli), showcasing the mod for (1.5.2):
If you really like the mod and want to support it, paste this code in your signature:

Or this:

Or maybe you like this one:

- Universal installation
- Requires Minecraft Forge, so install that first.
- Move the downloaded weaponmod-v*.jar to the %appdata%/.minecraft/mods/ folder.
- Start the game once to initialize the weaponmod.cfg file in the .minecraft/config/ folder.
- Enjoy!
- Bukkit installation
- First, you have to download an MCPC Bukkit from http://ci.md-5.net/job/MCPC-Plus/
- Put the downloaded file into your server folder.
- Start the Bukkit server and shut it down again.
- Now there's a mods folder in the server folder.
- Put the downloaded weaponmod-v*.jar into the mods folder.
- Make sure the weaponmod.cfg file of the clients matches with the server.
- Enjoy!
Installation videos
An installation video for Mac by invisiblestamp (MrHowToGames):
- Private modpacks: Free to include Balkon's WeaponMod.
- Public modpacks (no profit): Free to include Balkon's WeaponMod, as long as the modpack is not monetized. Credit to the original author must be given and a link to this thread must be available.
- Public modpacks (monetized): Please request permission to the original author, incuding a detailed description of the modpack, Minecraft version and location of distribution. If you do not fulfill in these requirements, your request will be ignored. Credit to the original author must be given and a link to this thread must be available.
The item IDs that the server is using do not match the ones for the client. The server must set them to an unused ID by editing the config file. Then the clients need to use the same config file. If you're having trouble setting up the config file, I recommend you to use the config file that automatically comes with the download.
[[[Version 1.14.3]]]
- Fully compatible with Minecraft 1.7.10.
- Fixed crash when using exploding weapons.
- Added a zoom effect to shootable weapons.
- Increased halberd base damage by 1.
- Changed halberd behaviour: switching changes attack delay instead of damage.

[[[Version 1.14.2]]]
- Fixed mod.

[[[Version 1.14.1]]]
- Fixed explosions causing server crash.
- Added crash safety to datawatcher values.

[[[Version 1.14.0]]]
- Updated to 1.7.2!
- Added reload progress effect to HUD.
- Added reach extension value to item attribute tooltip.
- Reduced bounding box size of the dummy, now fits on one block.
- Fixed crash when cannon is hit by projectile from dispenser.
- Fixed melee enchantments not being applied when spear/knife/boomerang is thrown.

[[[Version 1.13.6]]]
- Moved item textures to the assets/weaponmod/ folder.
- Moved lang files to the assets/weaponmod/lang/ folder.
- Fixed darts ingoring dart type on pickup.
- Fixed dispensers always firing default dart type.

[[[Version 1.13.5]]]
- Musket with Bayonet now has separate durability for the musket and for the bayonet.
- Fixed projectiles disappearing when not possible to add to (a full) inventory.

[[[Version 1.13.4]]]
- Fixed multiplayer crashing the game.

[[[Version 1.13.3]]]
- Fixed crash on flail render.
- Fixed various bugs around thrown items being damaged on hitting a mob.

[[[Version 1.13.2]]]
- Added the flintlock pistol.
- Added blowgun darts with different recipes and poisons.
- Added information tags to the weapons.
- Changed fire control for the cannon back to the jump key.
- Increased katana's attack speed.
- Removed musket bullet losing damage over distance.
- Decreased musket deviation.
- Fixed javelins not stacking.
- Fixed dispense behaviour.
- Fixed crossbow bolts not sticking in players.
- Changed config file to .minecraft/config/BalkonsWeaponMod.cfg.
- Changed resource locations due to new resource loading system.

[[[Version 1.12.0]]]
- Added the katana as a new weapon.
- Added custom attack delays to weapons (by default 1.00s):
 - Halberd 1.40s
 - Battleaxe 1.25s
 - Warhammer 1.25s
 - Katana 0.75s
- Changed the amount of javelins crafted from 2 to 4.
- Made flails swing on left click on an entity.
- Improved custom item renderers.
- Decreased the halberd's base damage.
- Fixed incremental knockback bug.
- Fixed weapons with extended reach not working.
- Fixed cannon glitching when mounted.
- Fixed projectiles always sticking to the top of blocks.
- Fixed projectiles not applying enchantment effects.
- Fixed charging mechanism of the warhammer.

[[[Version 1.11.3]]]
- 1.5.2 compatible!
- Moved weaponmod.properties file to the /.minecraft/config/ folder.
- Changed weapon tags, affected language files and texture file names.

[[[Version 1.11.2]]]
- Fixed weapons not consuming ammo when fired.

[[[Version 1.11.1]]]
- Fixed boomerangs hitting a mob crashing the game.
- Fixed server crashes on startup.

[[[Version 1.11.0]]]
- Minecraft 1.5.1 compatibility.
- Muskets can now have bayonets made of all 5 materials.
- Crafting recipe of the bayonet is now shapeless.
- Halberd stab or slash mode now stored in item, instead of player.
- Fixed aiming starting immediately after reloading.
- Added Italian and Chinese translations.
- Using separate icons again.

[[[Version 1.10.3]]]
- Updated to Minecraft 1.4.6!
- Fixed warhammer not needed to cool down.
- Altered fly path of the cannonball.

[[[Version 1.10.2]]]
- New cannon model (many thanks to xiraxis!).
- Removed unnecessary enchantment IDs.
- Fixed a certain crash on startup.
- Fixed enchantment effects not being applied to musket bullets, blunder shots and crossbow bolts.

[[[Version 1.10.1]]]
- Spears and halberds do now have extended hit reach too!
- Improved rotation of boomerangs.
- Decreased amount of projectile updates sent from server to client.
- Increased max distance projectile updates are sent.
- Fixed server crashes with long items enabled.
- Fixed explosions not spawning particles.
- Fixed dispensers not firing WeaponMod items.

[[[Version 1.10.0]]]
- Added custom spear, javelin and halberd renderers, making them appear long.
- Added custom knife and firerod renderers, making them look normal in third person view.
- Altered textures.
- New crossbow texture.
- Added bow enchantments to the fireable weapons.
- Improved blunderbuss shot.
- Changed blunderbuss sound. (Not my own choice)
- Simplified installation.
- Simplified boomerang.
- Removed easy-boomerang property.
- Added new property to determine who can pickup thrown/fired projectiles.
- Increased max visibility distance of the boomerang.
- Fixed boomerang bugs.
- Fixed absent pickup animation.
- Fixed shooting weapons showing no particle effects.
- Added mcmod.info file.
- Removed preset properties pack.

[[[Version 9.1.1]]]
- Cannons can be picked up with one hit (when not holding any item).
- Fixed not seeing flail rope.
- Fixed dispensers only firing WeaponMod items.
- Fixed glitching of projectiles.
- Javelins infinite in creative mode.
- Reduced cannon glitching by reducing data send frequency.
- Fixed server not being able to create weaponmod.properties file.

[[[Version 9.1.0]]]
- Added reload duration properties to the properties file.
- nl_NL language boomerang fix.
- Added de_DE language (German). Thanks to pick09091995!
- Added en_PT language (Pirate Speak!).
- Default entity and item IDs now also hardcoded.
- Default language now hardcoded.
- Fixed material mod conflicts.
- Fixed certain golden weapons having smaller knockback instead of larger.
- Fixed server crashes on startup.
- Fixed client crashing when throwing flail on (LAN-)server.

[[[Version 9.0.0]]]
- Minecraft 1.3.2 compatible!
- Added support for languages.
- Added a new weapon: the boomerang!
- Added a new property to the properties file: easy-boomerang.
- Added the vanilla sword enchantments to all melee weapons.
- Spear and knife entities are now colored as the material.
- Made blowgun and crossbow damageable.
- Most of the weapons are now infinite in creative mode.
- Projectiles you threw will not despawn anymore.
- Improved explosions.
- Improved knockback. Especially while sprinting.
- Changed cannon fire key to the sneak key. (Usually left shift.)
- Changes to the warhammer: supersmash without delay, but causes hunger quickly, and damages warhammer a lot.
- Changes to dynamite: is now thrown at first click.
- Applied a fix in the properties file loader.
- Whether or not a weapon is reloaded will be saved.
- This also fixes weapons getting unloaded when thrown out of inventory.
- But weapons will start aiming immediately after reloading. (Bug)
- Fixed not seeing firing effects at shot when weapon breaks.

[[[Version 8.6.0]]]
- Minecraft 1.2.5 compatible!
- No longer using ModloaderMP, Minecraft Forge multiplayer API is waaay better.
- Which means no more invisible entities!
- Added infinite ammo in creative mode (also spears and knives, because of server "bug").
- Improved spear and javelin texture.
- Improved knife and dynamite rotation.
- Fixed disconnect from server after throwing knife or spear.
- Fixed item IDs in properties do not match the ones in-game.

[[[Version 8.5.0]]]
- Dispensers can now fire cannonballs.
- Readded the breath sound to blowguns.
- Made battleaxes harvest trees a little faster.
- Fixed the jammed weapon bug, occured when switching to another item while reloading a weapon.
- Fixed only one player being able to perform a power attack with the warhammer at a time.

[[[Version 8.4.2]]]
- (Server only) Another fix for the properties file.

[[[Version 8.4.1]]]
- (Server only) Fixed the following lines missing from the properties file, preventing spears and knives to be thrown:
can-throw-knife=true
can-throw-spear=true

[[[Version 8.4.0]]]
- Multiplayer!
- Item IDs in properties file do now match the real ingame IDs.
- Tweaked bullet bouncing.
- Possible bugs solved with saving projectile data.
- Fixed all dynamite rotations being the rotation of the last thrown stick.
- Fixed flail ball coming out of your face.
- Fixed some serious bugs in properties file and properties reader.

[[[Version 8.3.0]]]
- Minecraft 1.1 compatible.
- Made flails take damage every swing instead of every hit.
- Fixed halberds not being able to switch in MCForge version.

[[[Version 8.2.0]]]
- Added a MCForge version to the download.
- Added some sound to the dummies.
- Made the cannonball fly further.
- Made the dummy shaking less annoying.
- Made projectiles bounce back from dummies.
- Made dummies break from fire, explosions and falling.
- Decreased spear and javelin deviation.
- Fixed the installation instructions a bit.
- Fixed muskets with bayonets have half the durability of the normal musket.
- Fixed reloadable weapons not breaking.
- Fixed warhammer not breaking after supersmash.

[[[Version 8.1.0]]]
- Minecraft 1.0 compatible! :D
- Added the stabbing ability to the halberd.
- Added a cool sound effect to the knife.
- Changed some of the sounds to fit better.
- Fixed a large bug with knifes registered as spears an weird stuff.

[[[Version 8.0.0]]]
- Added MCForge support!
- Added a new weapon, the blunderbuss.
- Added an awesome special attack to the warhammer.
- Added a training dummy.
- Added bouncing to the bullets when hitting hard materials, like rock and metals.
- Added the option whether or not the cannonball and dynamite destroy blocks.
- Balanced all the advantages and disadvantages for all weapons a bit.
- Decreased durability for the battleaxe.
- Now using one image that contains all sprites.
- Gave the cannonball and bullet a simpler texture image layout.
- Fixed a lot of other small things.
- Renamed all class files.

[[[Version 7.1.1]]]
- Made flail being easier to use.
- Made musket and crossbow more efficient by increasing the damage dealt.
- Fixed cannon properties in properties file not applying to mod.
- Fixed world corruption bug when thrown a spear or knife and then leave the game.

[[[Version 7.1.0]]]
- Changed the Warhammer textures. (Thanks to mDiyo, creator of Infinitools.)
- Changed the way the flail acts.
- Added material depending colour to flail ball.
- Reloadable weapons consume ammo when fired again, instead of when reloaded.
- Made it possible to fire musket and crossbow instantly, but giving the projectile much deviation.
- Added variable deviation to the musket and crossbow.
- Fixed musket not receiving damage when fired.
- Fixed cannon exploding into items when fired.
- Fixed all items in a world being reloaded when only one item is reloaded. (Finally!)
- Fixed a bug in the texture of the cannon.

[[[Version 7.0.0]]]
- 1.8.1 support.
- No more class incompatibilities.
- Support for ModLoader's external mod loading system.
- Added manual reload for the crossbow, musket and blowgun.
- Added a cannon.
- Improved smoke coming from bullets.

[[[Version 6.0.1 + 6.1.0]]]
- IMPORTANT: Changed location of the properties file to the .minecraft/mods/weaponmod folder.
- Changed the names of the properties to make them better readable.
- Added automatically generating properties file if file not found.
- Added mobs turning green when being poisoned.
- Fixed holding multiple reloadable items causing extremely fast reload.
- Fixed having a fire rod in multiple inventory slots causing more flame and smoke particles.
- Fixed sick mobs being able to walk normally fast when still being sick.

[[[Version 6.0]]]
- Added a new weapon, the fire rod.
- Added recoil for the musket and crossbow.
- Mod no longer uses the EntityPlayer class.

[[[Version 5.2.1]]]
- Minecraft 1.7.3 compatibility.
- Possibly fixed weapons not reloading for some people.

[[[Version 5.2]]]
- Minecraft 1.7.2 compatibility.
- Tweaked the flail again.
- Reduced the knockback of the heavy weapons.
- Code improvements.

[[[Version 5.1]]]
- Added entity IDs to the properties file, the entities (bullet, javelin, dynamite, etc) are now saved when you quit the game.
- Fixed some flail bugs.
- Fixed the reload time being different on every computer. Reload time is the same as it ever was now.
- Fixed dispensers don't shoot entities.
- Fixed weapons don't get damage when destroying a block.

[[[Version 5.0]]]
- Added a new weapon: the flail.
- Fixed some words in the tooltips not beginning with an upper case letter.
- Fixed game crash when shooting a weapon with incompatibility of the EntityPlayer class.
- Due to that, the reload time is slightly longer.

[[[Version 4.4_1]]]
- Fixed the bug that when you try to fire a weapon without ammo for the first time, the game crashes.
- Fixed the spears not making any sound when hitting something.

[[[Version 4.4]]]
- Improved the dynamite physics a lot.
- Added the feature that you now have to right click the dynamite two times to throw it.
The first time is to light it, the second to throw it. More information on the forum post.
- Improved the particle graphics of the musket when shot.
- Improved some code. (You shouldn't notice anything)
- Added a patch for Xie's Hungermod.

[[[Version 4.3]]]
- Compatible with 1.6.5.
- Made the damage to blocks dealt by warhammers dependent of the weapon material.

[[[Version 4.2]]]
- Added the missing HD textures.
- Improved the textures a bit.

[[[Version 4.1]]]
- Fixed the dispenser bug.
- Fixed the bug where with certain settings in the properties file, you can only craft golden battleaxes.
- Added throwable dynamite.

[[[Version 4.0]]]
- Updated to Minecraft 1.5_01.
- Added a blowgun, which poisons enemies.
- Added a properties file.
- Made the crossbow unbreakable.
- Changed the amount of bolts get when crafted to 4, instead of 8.
- Made the smoke coming out of the musket better located.
- Probably more small things.

[[[Version 3.2]]]
- Added HD warhammer textures.
- Fixed a bug where with a certain mod the knives don't disappear from inventory when thrown.
- Fixed a bug where paintings could not be removed with hand.

[[[Version 3.1]]]
- Compatibility with Minecraft 1.4_01!
- Fixed a bug where all knifes in the world begin to spin when throwing one.
- Fixed a bug where a knife begins to spin when the block is removed.

[[[Version 3.0]]]
- Added new weapons: a crossbow and a warhammer.
- Added the ability to throw all spears and knives.
- Made the spear entity longer and the bullet entity better.
- Renamed the wooden and iron part of the musket into respectively musket stock and musket barrel.
- The dispenser class is no longer modified. The ModLoader method is now used.
- Made it possible that if you don't want a certain weapon you just don't install the class.
- Probably more things, I forgot.

[[[Version 2.1]]]
- Renamed the misnamed HD bullet.png texture to musket_bullet.png.
- Added the HD halberd textures made by milly_rainbow.

[[[Version 2.0]]]
- Added reload time for muskets.
- Added a new property for weapons: knockback.
- Added a new weapon: the Battle Axe.
- Improved "what you craft is what you get", so the halberd is not a bad buy any more.
- Added a better aim for the musket when sneaking.
- New musket round textures. (16p)
- A more musket-like texture for the musket. (16p)
- Added some better HD textures.
- Added dispenser usability for spears and musket rounds.
- Changed recipes of musket rounds and knives.
- Probably more small things.

[[[Version 1.0]]]
- Weapons:
- Spear
- Javelin
- Halberd
- Knife
- Musket (with optional Bayonet)

Bugs and Todo
Old versions
(1.5.2) v1.12.0: http://www.mediafire.com/download/gtv035iwy5wie61/WeaponMod_v1.12.0_srg.zip
(1.5.1) v1.11.2: http://www.mediafire.com/download.php?b1tkl5s4t47zie7
(1.4.6/1.4.7) v1.10.3: http://www.mediafire.com/download.php?wcx1xlbxbp64h4k
(1.4.4/1.4.5) v1.10.2: http://www.mediafire...hkt9v726hh40g5r
(1.4.4/1.4.5) v1.10.1: http://www.mediafire...49nz9tbq74h2z4e
(1.4.2) v1.10.0: http://www.mediafire...t9brfnumb2x8b0h
(1.3.2) v9.1.1: http://www.mediafire...onlb7995g7xbbe8
(1.2.5) v8.6.0: http://www.mediafire...btrvk461bfzzobu
(1.2.3) v8.5.0: http://www.mediafire...k5qoprga28kvx5r
(1.1) v8.4.0: http://www.mediafire...7sjwtk17een8dh9
(1.1) v8.3.0: http://www.mediafire...7dol1kq2d7us2e0
(1.0) v8.2.0: http://www.mediafire...utnv0w8p575sdmm
(1.0) v8.1.0: http://www.mediafire...rgaqg782b7y78p5
(1.8.1) v8.0.0: http://www.mediafire...abaf9duj32u0bbx
(1.8.1) v7.1.1: http://www.mediafire...3j1uzdbtuv51ma5
(1.8.1) v7.0.0: http://www.mediafire...dl339r0f4gs5cfd
(1.7.3) v6.1.0: http://www.mediafire...9et2qktdc9nejth
v6.0: http://www.mediafire...hkr3z1q43tv9z14
v5.2.1: http://www.mediafire...yb7knk4vbsz623g
v5.2: http://www.mediafire...3clvdr5nv18b3b4
v5.1: http://www.mediafire...39183w7q7lol4eh
v5.0: http://www.mediafire.../?u4l6j2x3exxrx
v4.4: http://www.mediafire...a1484fjxbjb1jb9
v4.3: http://www.mediafire...hgcmhnh2s4o57nt
v4.2: http://www.mediafire...wnnz4trjp3bwj51
v4.1: http://www.mediafire...ndau86fsfpyd5tc
v4.0: http://www.mediafire...pxtanxix1hbao2i
v3.2: http://www.mediafire...w9rzsu133ggspi3
v3.1: http://www.mediafire...o447lcazlbha1r9
v3.0: http://www.mediafire...na14v42nw62dr10
v2.1: http://www.mediafire...r5xnk0ehj5n2bp4
v2.0: http://www.mediafire...a6k6wscdnr7d74z
v1.0: http://www.mediafire...8p5xvlhfnwy9cyq
(1.2.5) v8.6.0: http://www.mediafire...950o9dj52cyjcdq
(1.2.3) v8.5.0: http://www.mediafire...lgy05h8uhz6z7kl
(1.1) v8.4.0: http://www.mediafire...bg5aagqto9il4e7


text:
NEW YORK (Reuters Health) - Many doctors give women pelvic exams when they're not called for by guidelines, for example to screen for ovarian cancer or before prescribing birth control pills, according to a new study.
That's worrisome, researchers said, not only because the exams are invasive, but because they come with a risk of false positives that can lead to more unnecessary tests and procedures.
"Women should know that screening tests come with both harms and benefits, and the pelvic exam is not an exception to that," said Analia Stormo, from the Centers for Disease Control and Prevention in Atlanta, who led the study.
"We need to provide physicians with more of a clear message of when it's appropriate to use pelvic exams," she told Reuters Health.
The screening exams involve looking at the vagina and cervix and doing a manual exam with one hand inside the vagina and one outside to feel the uterus and ovaries.
Women have gotten in the habit of getting a pelvic exam every year, the researchers said, and doctors are accustomed to giving them — but it's unclear if they serve any real purpose in women without any pelvic pain or signs of infection.
Stormo and her colleagues surveyed 1,250 doctors, including obstetricians and gynecologists, family doctors and internists on how often they performed pelvic exams to screen for cancer or sexually transmitted infections (STIs), as a requirement before prescribing birth control pills or as part of a typical physical or "well-woman" visit.
OB/GYNs were the most likely to say they routinely performed pelvic exams in each of those cases, but the majority of family and general doctors also did pelvic exams for every indication in question.
While the most doctors said they used the exams as part of a general well-woman visit, 95 percent of OB/GYNs and 55 percent of general doctors also screened for ovarian cancer using pelvic exams, and between 68 and 92 percent of those doctors used them to screen for STIs or as a requirement before prescribing birth control.
Internists were the least likely to perform pelvic exams for each scenario.
Dr. Mona Saraiya, who also worked on the study, said there's no need to do a full pelvic exam to screen for STIs — taking a swab or doing a urine test is enough. The researchers also said there isn't any evidence that screening for ovarian cancer with a pelvic exam prevents women from dying of the disease, or that it's needed before women go on birth control.
As part of a well-woman exam, its usefulness isn't clear one way or the other.
No matter how it's used, a pelvic exam can lead to so-called false alarms and overdiagnosis, when doctors find disease that would never have caused any symptoms but is treated nonetheless.
It's also a very personal procedure. "It's not like palpating your stomach," Saraiya said.
"If a pelvic exam is considered so sensitive that it deters women from actually coming in for hormonal contraceptives or STI testing, that's a harm," she told Reuters Health.
Dr. George Sawaya, from the Department of Obstetrics, Gynecology and Reproductive Sciences at the University of California, San Francisco, said there simply hasn't been much attention paid to the possible benefits and harms of pelvic exams, and that more research and thought is needed to better determine and balance those.
"Any woman would say that certainly a major component of her visit to the gynecologist includes...a pelvic examination. This is something they just take from granted in many ways," said Sawaya, who wrote a commentary accompanying the study in the Archives of Internal Medicine.
Organizations including the American College of Obstetricians and Gynecologists recommended the pelvic exam as part of routine check-ups in most adult women, but other guidelines are inconsistent, adding to the confusion, according to Saraiya.
Researchers agreed that women shouldn't hesitate to have a conversation with their doctor about why they're getting a pelvic exam — or any other screening test, for that matter.
And Saraiya emphasized that evidence-backed procedures and counseling, such as asking women about instances of domestic violence and checking their histories for specific warning signs for disease, should be top priorities during time-strapped visits.
"I think we just have to have some thoughtfulness about why we do (pelvic exams) and whether there's good evidence that the net benefit is substantial," Sawaya told Reuters Health.
When it comes to screening for ovarian cancer in particular, "that's probably a very misguided use of this examination," he said.
"I think it's important to understand that nothing is harmless," Sawaya concluded. "We're not just trying to maximize benefits, we're trying to minimize harms. It's a two-way street."
SOURCE: bit.ly/ueoIZG Archives of Internal Medicine, online December 12, 2011.


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Racing is returning to the fairgrounds.
Racing is returning to the fairgrounds.
The Cleveland County Fairgrounds Speedway closed last July but will reopen Friday night, weather permitting.
"My expectation is to have 50 to 60 race cars a week once we get rolling," said track manager Roby Combs. "It�s a little early right now, but I�m expecting a good year and a good turnout."
There are four divisions this year: Vintage Thunder and Lightning, Classic and Late Models, Flyin� Front Wheel Drive and Young Guns Front Wheel Drive, for youths 10 to 16 years old.
The season will run through September, Combs said.
The fairgrounds has a long history with racing, dating back many decades.
Young Guns and Vintage Thunder and Lightning are two new groups running this year.
"I�ve been connected with racing for years; I�ve been around it all my life," Combs said. "They needed someone to run the program so I stepped in."
Along with the four divisions, there will be special events from the Carolina Vintage Dwarf Car Association, open wheel modifieds and a vintage racing series.
"Anyone can sign up as long as they have a car that goes," Combs said.
Reach Jessica Pickens at 704-669-3332 or
firstname.lastname@example.com. Follow on Twitter at


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