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Hitman: Blood Money – FAQ/Walkthrough
Xbox 360
FAQ/Walkthrough by Interloper91
Version: 1.02 | Updated: 05/13/07
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Please read the below ############################################################################## ############################################################################## This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright 2007 Riyad Eyvazli All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. If you see something wrong in this guide or something I haven't said then e-mail me and tell me. Don't send me loads of junk because I will not answer you and will simply ignore it.If you sent me an email and I haven't repied, just be patient because I don't check my email every day. Thank you! ############################################################################## ############################################################################## Please read the above ================================ PLEASE NOTE ================================ This guide does not contain EVERY SINGLE kill for the specific target. I will name quite a bit of different kills and techniques for every target when I get to them, but this will not have ALL the kills available for that target. I will name probably 3 - 4. If you want to know every single way to kill somebody please refer to other FAQs that do have that. This walkthrough is based on Expert difficulty. If you follow exactly how I say in this guide , for most of the levels you will get the SIlent Assassin rating. However on a couple of missions you might get a proffessional or two but i will describe in this FAQ the closest and best ways to get to Silent Assassin and i also might add some kills you could do which won't get you the SA rating. Thank you for reading. =============================== PLEASE NOTE ================================= < < < < C O N T E N T S > > > > ________________________ 0) Hints & Tips _________________________________ [HH&T] 1) Death Of A Showman _________________________________ [DOAS] 2) A Vintage Year _________________________________ [HAVY] 3) Curtains Down _________________________________ [HBCD] 4) Flatline _________________________________ [HBMF] 5) A New Life _________________________________ [HANL] 6) The Murder of Crows _________________________________ [TMOC] 7) You better Watch Out... _________________________________ [YBWO] 8) Death On the Mississippi _________________________________ [DOTM] 9) Till Death Do Us Apart... _________________________________ [TDDA] 10) A House Of Cards _________________________________ [AHOC] 11) A Dance With the Devil _________________________________ [ADWD] 12) Amendment XXV _________________________________ [AXXV] 13) Requiem _________________________________ [HBMR] 14) Sites _________________________________ [SAFD] 15) Thanks _________________________________ [TTAS] Note: Use the numbers and letters on the end to put in the search function "Ctrl + f" to get to a place quicker. < < < < C O N T E N T S > > > > ________________________ ¬ Key: ( x ) - optional < < < < H I N T S & T I P S > > > > [HH&T] ______________________________ ¬ If you need to kill someone silently and stealthly always go for the fibre wire and poison if you can rather than guns. Guns leave blood. ¬ Always reload after you have finished firing your weapon. ¬ Bombs are noisy. ¬ If you can : Knock out the a non target rather than kill. ¬ Always study the route of the target first. ¬ Try to make more accidents rather than kills. ¬ Always hide a body after you killed it unless NOBODY ever comes by this place. ¬ Don't forget that a good hitman - is a silent hitman. ¬ Use your money wisely and don't just buy any upgrades. ¬ Take time during a mission, if you are playing it for the first time, to analyse your surraundings. ¬ Take advantage of everything around you. ¬ Always try to be one on one with your target if possible if you're gonna shoot, poison or wire them. < < < < W A L K T H R O U G H > > > > _________________________________ MISSION 1 : DEATH OF A SHOWMAN [DOAS] ________________________________ ¬ Location : ¬ Weapons To Bring : None ¬ My Quick Level Descripton : Easiest level. ¬ Disguises Mentioned : Chemist < < Kill Joseph Clarene (Swing King) > > < < Escape > > When you start turn left and follow the wooden path. Walk towards the ledge and 47 will automatically climb it. Continue forwards onto the rocks and up the what looks like a broken bench to finally get onto the ground. Keep going forwards until you meet the big gates. Then wait for the guard to come and talk to you. A cutscene will be triggered of 47 banging the guard at the gates and opening them. Turn left and go through the wooden door. Now turn right and get near the wooden desk. Go to your inventory by holding the "Square" button and moving with your directional buttons until you find a coin and release the "Square" button. Now with the coin in your hand, press and hold L3 and aim for the bull picture out the open window. Then release L3. The guard's attention will be averted to the coin you just chucked. Wait for them to investigate then exit the nearest door and head forward through the double doors. Ahead of you will be a gangster. Go to your inventory, get out the fibre wire and press and hold to enter sneak mode where 47 will sneak and tighten the wire. Approach the gangster from behind and when you're close enough release the R1 button. Congrats! You just made the first kill. Pick up the gangster's gun and holster it by pressing "Square". You can kill the guy on the horse if you wish. Now, if you are looking from the back of 47 from where you killed the gangster, turn around approximately to South East and you will see a red trellis. Go up to it and climb it. Keep running forwards once 47 is at the top and 47 will jump the balcony. Go forwards again and pick up the shotgun slanting against a box. Now get ready to kill two gangsters after you pick the lock. After you killed them dispose of their bodies by putting them in the disposal boxes. Now hide in the closet and wait for the scientist to come in and start to do something to the money. Come out the closet and kill him by any means. Doesn't matter how. I prefer chucking a knife at him cuz it's cool. After you killed him pick up the keycard he dropped and his suit. Then walk out the door to your left, and left again. Carry on walking along the wooden path past the guard. Carry on walking and you'll mett double doors on your left. Go through them and you'll see a crate. Hide a pistol in the crate and get rid of any other weapons in your inventory. Grab the crate and go back through the double doors continueing to the left. Let the guard frisk you then go through the doors and put down the crate. Take out your gun and unholster it. Grab out your fibre wire and go to the top of the elevator. Strangle the guard at the bottom. Go down the hole. Break the utility box in fron t of you and then carefully sneak peast everyone forwards to the toilets. Go through the two toilet doors and you'll see a guard taking a piss. Take out your gun and sneak behind the guard and grab him as a human shield. Clear out the room next door with three guards. Then knock out the victim in your grasp. Climb the ladder and go forwards to the case. Grab it and unpack it to reveal a Dragunov. Snipe the three guards outside the window. One is walking in front of you on the ground. One is standing on the left and on a roof and the last one is standing on the ferris wheel on the right. Drop the Dragunov after that , turn around and go right where there is no rail and through the door. Look left and descend down the drain pipe. Once you're down and your back is to the pipe turn left and keep going until you see a door with a sign above it saying OFFICE. Go through it. Pick up the syringes lying neatly in front of you and carefully climb the stairs. Wait behind the wall until the guard stops speaking and goes back to looking out the window. Once he does this push him over by pressing R1 when behind him. Go to the secretary's office and get out your syringe. Poison her drink and hide in the wardrobe. She'll come in drink it and fall. Go into Clarence's office on the left. After the cinematic kill him any way you want. There's a baseball bat on the wall, a fire extinguisher on the floor where the guard is and a hammer on the desk. Pick your choice. After you killed your target, look left and climb out via the window out the office. Look left and you'll see a bomb and a detonator. Pick them up and continue forwards. You'll see another window, climb through it. Sneak your way to the winch and plant a bomb there. Get out back through the window again and far enough so when you detonate , the explosion won't kill you. Detonate it and then climb back through the window again. Go down the stair and through the door to the left to complete your first mission. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 2 : A VINTAGE YEAR [HAVY] _____________________________ ¬ Location : Chile ¬ Weapons to bring : (Silverballer) (W2000) ¬ My Quick Level Discription : "Most Outside" ¬ Disguises mentioned : Delgado's Guard < < Kill Don Fernando Delgado > > < < Kill Manuel Delgado > > < < Escape > > Intel : 1) The guided tour of the wine cellar might prove useful, especially when looking for potential traps. 2) We've heard that Manuel likes to entertain friends and enjoy the merchandise in the wine cellar. 3) The entrance to the secret lab is hidden somewhere in the wine cellar. 4) The insides are guarded by highly trained guards When the mission starts go all the way behind you and round the corner until you meet a guard. Sedate him and take his clothes. If you are doing method A on "Kill Don Fernando Delgado" then this is the better way for you. ------------------------- DIFFERENT DISGUISE METHOD ------------------------- When you start go forwards and turn right when you can go round the right corner. There will also be a guard patroling here. Sedate him and take his clothes. If you intend to take the method B on "Kill Don Fernando Delgado" then this one will be better for you. ----------------------- END OF DIFFERENT METHOD ----------------------- < < Kill Don Fernando Delgado > > ------- METHOD A If you decided to bring a sniper rifle with you then you can do this. If you look on your map, go to where the ICA sign is to the far left of the map. If you keep going alon the fence you will meet a small place where you can snipe the Don's leg when he is standing on the balcony. ------- METHOD B Assuming you've got guard clothes already and that you are standing where the beginning of the mission is then follow this. Go through the nearest double doors. From here go forward/left to the door where there is a guard standing. Go through it. From here go straight, past the guard until you see a door. But don't go through it. To the right should be a pipe. CLimb it and once on the roof you should see a window. Climb through that. Now you're in the Don's place. If he's playing on his cello then fibre wire, posion syringe him, shoot him etc. Or you can sedate syringe him and then chuck him off the balcony to make it look like an accident. ------- METHOD C Enter the Hacienda via METHOD B and if the Don is on the balcony in the other room you can syringe him, fibre wire him, or better push him off to make it look like an accident. Don't worry abou the guard in the room - he's asleep. There are lots of ways to kill him but i cannot name them all as there are too many. < < Kill Manuel Delgado > > ------- METHOD A When Manuel is going down the stairs make sure no one is looking then push him off to make it look like an accident. ------- METHOD B When Manuel is in the place where there is a desk and chair, make sure no one is looking then fibre wire him , poison, hammer smack him etc and dump him in the nearby container. ------- METHOD C Plant a bomb on the barrel winch as you enter the wine cellar from the 2nd floor and when Manuel is standing below it, detonate it and the barrels will fall on him. If you want to get SA you have to lure the guard away from the place first otherwise he will die by the explosion. < < Escape > > Take the path in the DIFFERENT DISGUISE METHOD above, take your suit back and if you keep moving forwards and right eventually you will see lots of slopes leading down. Follow it (it goes for ages) until you see a worker standing by the edge. Push him in. Carry on sneaking forwards and you'll see a guard also standing by the edge. Make sure the worker coming from the elevator isn't looking then push this guard into the water too. Carry on following the path to where the sleeping guard is and press escape when you are near the plane. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 3 : CURTAINS DOWN [HBCD] ___________________________ ¬ Location : Paris ¬ Weapons to bring : (W2000) (Silverballer) ¬ My Quick Level Discription : "Cleverest Deaths" ¬ Disguises Mentioned : Technician , Worker < < Kill Alvaro D'Alvade > > < < Kill Richard Delahunt > > < < Escape > > Intel : 1) The content of toolboxes will not be searched when you are frisked. 2) There is a lift shaft from the backstage area to the stage. It is closely observed and only actors are permitted. 3) Lead actors go to their private rooms to rehearse during breaks. 4) The large chandilier is attached with bolts to the floor of the attic. 5) Only actors are allowed on stage. 6) Light Technicians have keycard to Light Control Room. 7) There is a light rack above the stage that might prove useful. 8) The prop gun used for the execution in the opera is an exact replica of a real World War 1 pistol. As you come in speak to the police man receptionist to get a real WW I gun. After that get into the toilet behind the receptionist and wait for a technician to come in. When he's pissing, sedate him and put him in the container. ------------------------- DIFFERENT DISGUISE METHOD ------------------------- After speaking to the receptionist go to the door on the other side of the receptionist. Make sure no one saw you go in. Go down the stairs and there will be a guy in white uniform. Sedate him and put him in the container. Careful though, there's a patroling cop around. Don't let him spot you. ------------------------- END OF DIFFERENT METHOD ------------------------- < < Kill Alvaro D'Alvade > > ------ METHOD A From the Different Disguise method follow this. Go through the double doors. Go right and pick the lock of the furthest door. Make sure no one is watching. Keep going forwards through the other door too and then turn right at the corner. Look for a door with a green EXIT sign above it on your left and go through it. Go forwards again through the door in fron of you and then turn right to go up the stairs. Now you are in a boiler room. Take either door and now you will be in a big hallway. Wait for the sitting guard to go to the bathroom then go in the first door on your right if you took the girl's changing room, make sure there's no one in the room at that time. Hide in the closet and wait for the executionner to come. He'll leave the prop gun on the desk and leave. Come out of the closet and take the prop pistol. Remember the WW I pistol you picked up in the beginning? Well you are going to put the real one on the table instead of the prop one. Come out the room and enjoy th show of Alvaro ACTUALLY dying. ------ METHOD B Do exactly like in METHOD A but instead of waiting for the actor to leave, sedate him and take his clothes. When the bell rings for the actors to come, go on stage and stand on the "X". Get out your REAL gun and wait there for ages. When the Woman starts to scream , shoot Alvaro for real. ------ METHOD C Do like in METHOD A but don't go in the actor's room. Instead go through the double doors on your left and up the stairs. When you come out the stairs you'll get a promt to place a bomb if you go round the further edge. Now when ALvaro gets on stage detonate the bomb and the lights will fall on him. < < Kill Richard Delahunt > > ------ METHOD A Do like in METHOD C for "Kill ALvaro D'Alvard" but don't plant the bomb there. Go through the door behind you and plant the bomb on the thing in the middle. Now go down the ladder and turn left to go into the hole. Only once ALvaro is dead will Delehunt run up to the stage. While he is running. He'll trip up. Once he does so, detonate the bomb and the chandilier will come crashing down on him. ------ METHOD B Only works if Alvaro is dead. Once Alvaro is dead, Delehunt will run onto the stage and start crying his eyes out like a little baby. Plant the bomb like in METHOD C for "Kill Alvaro D'Alvard" and detonate it when he goes in the desired position. Obviously if you used METHOD C to kill Alvaro you cannot use this method to kill Delehunt. ------ METHOD C Only works if you've brought a sniper rifle with you. Once ALvaro is dead, Delehunt will come on to the stage and start crying. Do like in METHOD C for "Kill ALvaro D'Alvard" but don't plant the bomb. Go through the door behind you and go down the ladder. Unpack your sniper here. Go left and there will be a hole. Time it correctly and watch out because there is a guard patrolling behind it and will see you, so do it quick. Fall in , Aim at Delehunt and fire. Then go back up. This could work for ALvaro too if you're quick. < < Escape > > Escaping could't be simpler. All you gotta do is retrace your steps from where you came from and to the beginning of the mission. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 4 : FLATLINE [HBMF] ________________________ ¬ Location : Rehab Clinic ¬ Weapons to bring : (Silverballer) ¬ My Quick Level Discription : "Most Fun Deaths" ¬ Disguises Mentioned : Security Clinic staff, Patient < < Kill Carmine DeSalvo > > < < Kill Rudy > > < < Kill Lombardo > > < < Find Agent > > < < Smuggle Out Agent > > < < Escape > > Intel: 1) Admission papers are required to check-in. Future patients often wait in the park outside. 2) Troublesome patients are often confined to the medical wing. 3) The brochure lists some interesting facilities such as a library, a gymnasium and a large spa area. 4) Therapists occasionally get contacted for private sessions. 5) Some guests hide stashes of alcohol in quiet places. Let's hope they don't get alcohol poisoning. 6) Weight lifting can be fatal. 7) Some guests cheat on the spa's strict diet by smuggling camping stoves into their rooms. Sounds dangerous! 8) Deceased patients are taken straight from the medical wing to the morgue. As you start go forwards but don't go along the path. Go slightly left so you are walking on grass to make things quicker. Keep walking past the big boulders and past the huge tree up the stairs which you will see. Wait for the cop to leave then pick the lock to the nearest door and head right. A cop will spot you and tell you that you have no bussiness here. Get behind him and sedate him. Then take his clothes, the rehab keycard and steal the video tape. ------------------------- DIFFERENT DISGUISE METHOD ------------------------- There is a different method but it involves you losing your guns which is not a big problem but the other way you get the cop's uniform. This way you get a patient's uniform. When you start. Go along the path. Keep following it until you see a guy having a cigarette break and there is a ticket next to him. Sneak and grab the ticket. Now go through the front door of the clinic and put the ticket in front of the nurse. She will open the door for you and you go and change your clothes. Leave any guns you have here as a cop will frisk you afterwards. You're in! Alternatavily, as you are going alon the path in the beginning you'll see a guy hiding behind the garbage bins. Sedate him, Take his clothes and then dump him in one of the bins. ------------------------- END OF DIFFERENT METHOD ------------------------- < < Find Agent > > Go to the place in the first paragraph. If you haven't taken that method you will have to sedate the guard in the chair. Open the keycard door and go forward. Open the next one too and go forward again. Hide behind the wall between the door and the window. If there is a standing Orderly in the room wait for him to go away, then climb through the window, sneak and sedate the sitting orderly. Take his clothes, the cell key and dump his body in the nearby container. Now look to the right and go through the door. Go down the stairs and locate the agent in one of the rooms. He's got ginger hair, he's in the third room from the left if that helps. A cutscene. Then sedate him and then another cinematic. < < Kill Carmine DeSalvo > > ----- METHOD A When he finishes doing the bench press he will lie for a bit. Stand behind him and choose the option to strangle him. 47 will strangle Carmine with the weaights. Obviously make sure no one sees this. ------ METHOD B WHen he's by the towels, make sure no one is looking then either syringe him or wire him ------ METHOD C If you disguise as the therapist you can lure him into your office (the big one with two armchairs) and then kill him there. The office is upstairs. < < Kill Rudy > > ------ METHOD A When he's grilling his feet in the jacuzzi just push him in. Make sure the pest who's sometimes in there with him isn't in there. ------ METHOD B If you go upstairs, the room in the middle top of your map (near the counciling office) you can plant a bomb there. When Rudy is having a drink from his beer from his globe, detonate it for the chandilier to fall on him. ------ METHOD C Rudy occasionally goes to take a drink in the library from his beer which is located if you open the globe. Go there, make usre no one is looking when you do this sinful deed and syringe poison the drink. ------ METHOD D If you disguise as the therapist you can lure him into your office (the big one with two armchairs) and then kill him there. The office is upstairs. < < Kill Lombardo > > This guy is probably the easiest to kill out of the three. ------ METHOD A The legendary, most satisfying, most easiest way is just to sabotage the gas which is located upstairs furthest left top corner of the map. Just go up to the room and press X to "Sabotage Gas". ------ METHOD B When he's in his room, go through the balcony of the room next door to his room get behind him and fibre wire him, poison syringe him or shoot him with the silverballer. ------ METHOD C If you disguise as the therapist you can lure him into your office (the big one with two armchairs) and then kill him there. The office is upstairs. < < Smuggle Out Agent and Escape > > Go to where you started at the beginning of the game and go to the one opposite the police office. In there, the Agent will be lying. Make sure no one is looking and then press X to revive the Agent. Head to the door that says EXIT above it afterwards. THAT'S IT! ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 5 : A NEW LIFE [HANL] ________________________ ¬ Location : San Diego ¬ Weapons to bring : (Silverballer) (W2000) ¬ My Quick Level Discription : "Easiest kill" ¬ Disguises Mentioned : FBI Agent, Clown < < Kill Vinnie "Slugger" Sinistra > > < < Retrieve the Microfilm > > < < Escape > > Intel : 1) Garbage trucks can dispose of all kinds of waste. 2) The surveillance team have an unhealthy appetite for donuts. 3) Vinnie has complained about the neighbor's son taking pot shots into the garden with an airgun. 4) Vinnie lives close to a veterinary surgeon. Sometimes a vet needs to tranquillize wild animals. 5) Rumor has it that Vinnies' wife flirts with hired staff. But Vinnie trusts her completely. 6) Some field agents are too nosy in teenage girls' rooms. 7) A barbeque is being prepared for the party. Be careful with flammable liquids. 8) Vinnie just bought a very expensive and unusual necklace for his wife. As you start go forwards and left past the hedges. You will see a yellow hot dog van. Go to the back of it and there will be a catering crate and donuts. Wait for the caterer to leave then grab the donuts and go to where you started in the beginning of the mission. Drop the donuts somewhere there then sedate syringe the donuts. Grab them again and drop at the bag of the van where you first found them. Wait for ages. After a while the caterer will come back from the house to the van and grab the sedated donuts. He will bring the donuts at the bag of the white van opposite his one. The FBI agent will come out and carry the donuts inside the van. Him and the other FBI agent will eat them and shortly fall down. Go inside the white van, change into their clothes, steal the video tape and come out. ------------------------- DIFFERENT DISGUISE METHOD ------------------------- Near to the yellow Hot dog van and the white FBI van, there is another van - A Clown van. Wait behind it for the clown to come, as soon as he is behind his van,make sure no one is looking then sedate him and put him in the big box inside the van. I prefer the FBI costume to this one but it's up to you. ------------------------- END OF DIFFERENT METHOD ------------------------- < < Retrieve the Microfilm > > The Microfilm is located in Vinnie's wife's necklace. To retrieve it read the following methods. ------ METHOD A When the poolboy goes in the small shed next to the outdoor swimming pool. Get in there with him, sedate him and take his clothes. Now wait near the outdoor swimming pool and Mrs Sinistra will come up to you and tell you to follow her to her bedroom. Do so and once she's there she'll go to sleep. Snatch it from her neck once she's sleeping, or sedate her if you so wish even thought it's not needed. ------ METHOD B Do the same as in Method A but don't sedate the poolboy. Grab the lighter fluid in the shed and exit it. Go to the barbecue grill near the outdoor pool and spray the lighter fluid on it. When Mrs Sinistra will interact with it she will be on fir and run around and eventually fall in the pool. Grab the microfilm once she's down. ------ METHOD C When she is walking around the edge of the indoor pool, run up to her and push her to make her fall in. Then grab the microfilm from her neck. ------ METHOD D When Mrs Sinistra is swimming in the indoor pool, notice the roof above it is made of glass. Shoot it with a silenced weapon, preferable a sniper rifle probably and the glass will shatter on her - killing her. Grab the microfilm after she's dead. < < Kill Vinnie "Slugger" Sinistra > > ------ METHOD A I think this is the easiest and the most non fuss way. Outside the house, behind the yellow hot dog van will be a circuit box. WHEN NO ONE IS LOOKING break it and the guard in Vinnie's room will come out and go to inspect it. Go to Vinnie's DOWNSTAIRS room while he's watching TV and fibre wire or syringe him. I think the animation if you use the fibre wire is Vinnie struggling from 47's grasp by rolling his feet. Quite funny actually. ------ METHOD B In the kitchen there is a catering crate. Whne no one is looking put a mine in the catering crate. Now, when vinnie goes upstairs, place it near his chair (downstairs) and detonate it when he comes back down to sit again. Note : Careful not to kill the guard in the room Note : This might not get you the SA rating ------ METHOD C Hide upstairs in the computer room. WHen Vinnie goes upstairs to do something next to his computer. Sneak up behind him and fibre wire him or poison syringe him. ------ METHOD D Only if you have a sniper rifle with you this will work. In the white van with the two guards is an option that says "Reidal Phone witness". Click on it and then go to the Pet Clinic (opposite Vinnie's house) and snipe him from there. He will be near the front window. < < Escape > > From where you started , if you look behind there will be massive gates. Just go there and press Escape. Well DOne, you finished the mission. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 6 : The Murder Of Crows [TMOC] _________________________________ ¬ Location : New Orleans ¬ Weapons to bring : (Silverballer) (W2000) ¬ My Quick Level Discription : "Most People" ¬ Disguises mentioned : Red Bird costume < < Kill Mark Purayah II > > < < Kill Raymond Kulinsky > > < < Kill Angelina Mason > > < < Protect Jimmy Cilley > > < < Retrieve the Diamonds Case > > < < Escape > > Intel : 1) Walkie Talkies transmit everything - even background sound and music, which could reveal someone's location. 2) Clubs usually have a back entrance for the staff. 3) Bookstore walls are like paper - you can overhear what's going on next door 4) Clubs in this area are known for having hat-dress codes and music themes. 5) Some private apartments have a useful view. 6) Pianos can kill - especially when they are dropped from the sky. 7) A guy dressed as a yellow bird checked into a hotel room a couple of hours ago. < < Retrieve the Diamonds Case > > The Diamonds Case is optinal but will nett you quite a lot of money if you get it so read on.When you start a stupid red bird will be talking in front of you. Wait till he finishes speaking then follow him for ages until he stops in one of the places. Make sure the patrolling cop doesn't see you, then sedate him, take his clothes and dump his unconcious body in the garbage box. If you took a sniper rifle with you then you will obviously need to use it so drop the sniper case and pick up the diamonds case. Behind you will be a green door, go through it and then take the left door . Here will be an empty space where no one comes. A perfect place to drop your diamonds briefcase. Now go back and get your sniper case. Come back to the Diamonds case when you've finished all your objectives and Escape. < < Kill Mark Purayah II > > ----- METHOD A The building next to Purayah is the library. If you go there, and then to the second floor there will be a barred door. You can still see Purayah through it though. Drop or place a bomb anywhere near it and when Purayah comes close to this door , detonate it and he'll die. ----- METHOD B The place where there is a hanging piano. Near the hanging piano will be a pipe. Climb it (with your sniper rifle) , unpack the sniper and aim at the balcony. Shortly Purayah will come into view at which point you should shoot him. ----- METHOD C Deliver him the Diamonds briefcase in the red bird costume but put a bomb in the case. When you leave it , run away far enough and detonate the bomb to balst Purayah. < < Kill Raymond Kulinsky > > ------ METHOD A He will be either in the Blues Bar, the Salsa bar or the the other bar. I find he is mostly in the Blues Bar. In the backalley should be a waiter taking a fag. If he isn't wait for one to come. then sedate him and put him in the nearest garbage bin. Then go upstairs of the bar and fibre wire Raymond, poison syringe him, or shoot him with silverballer. ------ METHOD B When Raymond is out on the Balcony on either clubs push him over. Make sure no one sees this or you're in trouble. Alternitavely you can sedate him and chuck his unconcious body over the balcony. < < Kill Angelina Mason > > ------ METHOD A In any of the alleys she goes to, when shes stopped, sneak behind her and either fibre wire her, poison syringe her or even shoot her with silverballer. If there isn't a garbage bin around to put her in then hide her somewhere that no one will see. In most of the alleyways she stops in, sometimes a cop walks by. ------ METHOD B Go to the place described in METHOD B of "Kill Mark Purayah II" but don't climb the pipe. See those two people at the table. If you look where one of them is facing you'll see a big box. Climb it (don't worry they won't see you, but there is a patrolling cop around so be careful) and keep climbing along, walk hug the wall with the fence and keep moving, jump from one balcony to the other and plant a bomb on the thing that is holding the piano. Stand well away and when Mason stands below it, detonate the bomb and the piano will squash her to death. METHOD B of Mark Purayah and METHOD B of Angelina Mason are very close to each other and this is really good. It's like "Two birds with one Stone".- GET IT?? < < Protect Jimmy Cilley > > Once you kill all the assassin birds then the objective will be automatically completed. If you hang around too much then Raymond will eventually shoot Jimmy, unless you took the red bird costume and the Diamonds Case in which case you've got all the time in the world. < < Escape > > The Exit is located at the middle bottom of the map. Just go there and press escape. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 7 : You better watch out [YBWO] __________________________________ ¬ Location : Rocky Mountains ¬ Weapons to bring : (Silverballer) (W2000) ¬ My Quick Level Discription : "Not an easy disguise to obtain" ¬ Disguises Mentioned : Santa, FBI Agent < < Kill Lorne De Havilland > > < < Chad Bingham Jr. > > < < Kill ? > > < < Retrieve Video Tape > > < < Escape > > Intel : 1) Don't expect any presents this year - Santa drinks too much. 2) The bartender knows how to improve performance in the grottos! 3) Waiters often shower in the staff changing rooms. 4) Even small annoying dogs can eat sausages. 5) The glass-bottomed outdoor jacuzzi looks down on the pier 70 feet below. 6) Among the high society, spiked drinks are all the rage. 7) Heavy light rigs are installed in the Photo Studio. 8) Lorne recently hired a former US Airforce helicopter pilot. When you start head for the elevator ahead of you and go behind the guard as the security camera will see you otherwise. Go to the 1st floor. Once the elevator doors open again, head left and left again and beleive it or not left again until you see a door that says "Staff Only". If there is a guard watching either distract him with the coin or wait till he leaves then enter the Staff Only and turn left to go into the kitchen. There will be Santa here. Once his back is turned to you, sedate him and dump his body in the container. Look at the sausage on the table. You will need this to get rid of Lorne's dog , so poison it and take the sausage and put it in your inventory. < < Chad Bingham Jr. > > ------ METHOD A Get an aphrodisiac from where the waiter is and spike the martini. One of the waiters will bring Chad the martini that you spiked and he will get all horny. His bitch next to him will ask him if he wants to do it and he'll say yes. Follow them. They will go to the bedroom. While they will be in there, YOU come in and his bitch will go away and Chad will go a different way. Follow him. WHile he's going down the stairs push him and Chad will be unconcious. Then just shoot him or poison syringe him. ------ METHOD B DO exactly like in Method A but don't push him down the stairs. Instead - follow him even more and he will go to the balcony. Do whateva here. Fibre wire him, posion syringe him, shoot him with silverballer, push him off etc. ------ METHOD C On the Staff floor, if you go out on the balcony, you can see the jacuzzi Chad is in above you. SHoot it and cuz it's made of glass Chad and his friends will fall A BIG HEIGHT. < < Kill ? > > There is another unknown target you need to kill. When you are following Chad in Method A , in the red corridor, a woman in Santa clothes will beckon you into a room. If you follow her there will be a cinematic. Skip the cinematic and move away. She will say that Men are too easy. Get your baller out, shoot her in the face and say to the TV screen "Men are too easy eh? Well... Women are too easy TO KILL!" Ha, take that stupid woman in red. < < Kill Lorne De Havilland > > For this you need a bodyguard suit. You can get one on the Staff floor. From where you probably killed Chad (balcony) jump over the balcony and follow the path and you will be on another balcony which is bigger. Go inside and take the door directly in front of you as you enter the transparent double doors. In here will be a sitting guard. Sedate him and take his clothes. Now go back to the main social area of this building. To access the Studio Floor you will need to open your map. You see that elevator at the top of the map? You need to get there. Once you're at the top there are several ways to kill Havilland. ------ METHOD A When he's having a ciggerete break by the balcony come in and drop the poisoned sausage to his dog. Then sneak behind Havilland and push him over. ------ METHOD B Do exactly like in METHOD A but fibre wire him or poison syringe him or even shoot him with your good ol' baller. ------ METHOD C Go to the biggest room on the map on the studio floor. There will be people there making a film. There is a ladder at the back. Climb it to get to the top and plant a bomb where you CAN plant one (just go around until you see the X turn into "Plant Bomb" ), now detonate the bomb when Havilland goes under the lights. < < Retrieve Video Tape > > The L shaped room on the studio floor (where all the computers are) has the video tape you're after. There will be two guards coming in and out of this room so make sure either are not waitching , then grab it. < < Escape > > To escape go via the boat you came from in the beginning of the mission. Just retrace your steps to the beginning and press Escape. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 8 : Death On the Mississippi [DOTM] ______________________________________ ¬ Location : Mississippi ¬ Weapons to bring : Silverballer ¬ My Quick Level Discription : "Most Kills" ¬ Disguises Mentioned : Sailor, 1st Class Purser < < Kill Skip Muldoon > > < < Kill The Gator Gang (6) > > < < Retrieve pictures > > < < Escape > > Intel : 1) The engine room is off limits to passengers - the furnace is a dangerous workplace. 2) Man over board - the wild waters of the river will cause certain death. 3) The captain's cake is being prepared in the gallery in the rear of the 4th deck. 4) Only the 1st Class Pursers are allowed in the Gators Private area. 5) The lower class kitchen prepares food for both the tourists on board as well as the Gators on the top deck. Extra flavor could be added. 6) The boss has received some heavy duty hunting gear from a business alliance The present is kept secure at the staff quarters. As you start run to the left of the staircae in front of you and along the boats. You'll see a small staircase to your right and there should be a sailor there soon. As soon as he comes out the door and enters his own personal "office" directly opposite , go in and sedate him and take his clothes and grab the key on the desk. Now come out. < < Kill The Gator Gang - 1 > > Below where you got your disguise should be the engine room. Unlock it or pick the lock (make sure no one sees this) and carry on forwards. Before you know it you'll see one of the Gator Gang members. He's wearing a green T - Shirt, blue jeans and a cap. ------ METHOD A When the Gator gang member is standing on one of the edges of the mechanics push him in to make it look like an accident. ------ METHOD B When he's walking, he'll make a stop in between the middle things. Sneak up behind him and fibre wire, syringe or shoot him. Or you can even sedate him and then chuck him over the rails of the mechanics down there but why do that when you got METHOD A. Or you can just do all these thinks while he is waiting with his back to you closer to the entrance. 1 done , 5 to go < < Kill The Gator Gang - 2 > > From the outside ship if you go up the main staircase and take either doors in the front, then take the main front door in front of you and don't go up the stairs. You'll see A gator gang member and his girlfriend kissing. Approach them and they'll stop. Then they'll go to his room and talk really quickly. When the door opens, stand in the way of it so it doesn't close but so you are not actually in his room. Shortly after that his girlfriend will leave and he will be alone with his back to you. Sneak in, close the door, shoot him with a silverballer or sneak behind him and wire him or poison him. Then exit his room. 2 done , 4 to go. < < Kill The Gator Gang - 3 > > Now go back to where you were when you entered either door to get inside. This time take the stairs upstairs. Now go forwards and through the room where there is a guard standing near it. Then take the right and then the left through the double doors. Keep going forwards through another double door. Go forwards and take the left single door. Then walk forwards and then left through a door that says "Private". One of the Gator Gang members will be walking around here. Either push him off the edge or fibre wire him, syringe him and then chuck him off the ship. 3 down , 3 to go. All your targets are now left on one floor. < < Kill Skip Muldoon > > Now come out the door you came in and head through the one to the right of the the purser. As you come in, go to the the door next to the private one, that says "Staff Only". Next to the wardrobe will be a 1st class purser suit. Make sure the patrolling guard doesn't see you and then change into those clothes. Now go back through the door you just came in through and this time take the "Private" door which is right next to it. Approach the purser here and he will tell you to take the cake up to the boss (The Captain - Skip). ------ METHOD A Poison the cake and bring it all the way to Skip Muldoon who is located at the Private staff floor. When Skip eats it he'll get poisoned. ------ METHOD B An even better way is to poison the cake AND put your silerballer in there. Once Skip dies, you can kill off all the other targets on the floor with the gun. ------ METHOD C Place a bomb in the cake and bring it up to the Captain. Once he's near and you're not then detonate the bomb and Muldoon will get blown off. However this will not get you the SA ranking because of the noise.
To get to the Private deck it's quite simple. If you're facing the cake in the kitchen then take the left door. Then continue left again and go up the stairs MAKE SURE YOU HAVE NO GUNS. Having it in the cake is fine though. Go through the door and let the guard frisk you. You're in. If you don't wanna lose your guns then instead of going to get frisked go to the left of the building and there will be a locked door. When the other purser around isn't looking, pick the door and come in. < < Kill The Gator Gang - 4 > > When you bring the cake to the Captain there will be one of the Gator gang members in the room with him (or could be rather). He will go away once you place the cake. He will go through the bedroom. Follow him with a SNEAK.Once he's there shoot him in the head. Then, just to avoid any inconviniences ope the door that leads outside and when the purser is near the edge of the ship, push him off to make it look like an ACIIDENT. 4 down, 2 to go. < < Retrieve pictures > > In this room will be a green safe. Open it and press X to retrieve the pictures. Simple as that. < < Kill The Gator Gang - 5 > > ------ METHOD A SHoot him or fibre wire him or poison syringe him when he's taking a piss in the toilet. He will go there occasinally. ------ METHOD B A purser will bring him a hamburger once in a while. When no one is looking poison the hmaburger and the Gator gang member will die once he takes a chunk out of it outside. 5 down, 1 to go. < < Kill The Gator Gang - 6 > > He's the one that frisked you in the beginning. I think personally that he's the hardest to kill. The only GOOD way i know is to stand on the RIGHT side of the building. So that you are positioned behind the frisker. Once you can see him just shoot him in the head. ALL DEAD! TIME TO GO HOME. < < Escape > > Remember the engine room where you killed the first Gang member. Directly opposite the door from where you enter the engine room will be another door. Enter it and take either door on the left or the right. Once you're through one of them just go to the middle where both the doors lead, and there will be a boat. Escape using the boat. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 9 : Till Death Do Us Apart [TDDA] ______________________________________ ¬ Location : Mississippi ¬ Weapons to bring : (Silverballer) ¬ My Quick Level Discription : "Easy Kills" ¬ Disguises Mentioned : Party Guest, Guard < < Kill the Groom > > < < Kill John LeBlanc > > < < Protect Margaux LeBlanc > > < < Escape > > Intel : 1) Guns and shooting in outdoor areas don't make Rednecks panic. 2) The water is home to alligators. 3) The priest rings the Wedding Bell to announce the ceremony. 4) The Father's recently deceased brother is buried at the family graveyard. 5) The Groom can't keep himself away from the whipped cream on the wedding cake. As you start turn right and then right again through the single wooden door. then take the left wooden door and turn left again and take the wooden door to your right this time. There will be a party gues coming in here once in a while. Sedate him, take his clothes and put him in the container. Exit through the window. This one is not very good since you need the party invitation too. So... ------------------------- DIFFERENT DISGUISE METHOD ------------------------- As you start turn right and then left and keep following the wooden path until you meet another wooden path on your right. Take it and you'll see a really drunk guy who keeps puking. Follow him and eventually he'll lead you to the black building and fall asleep. Take his party invitation and you can take his clothes too but there's no need for that. Just the party invitation is good enough. ------------------------- END OF DIFFERENT METHOD ------------------------- < < Protect Margaux LeBlanc > > This objective is completed from the beginning. However if anything happens to her this objective will be incomplete and you will fail the mission and you're gonna have to restart. < < Kill the Groom > > ------ METHOD A Best way is to poison the cake in the kitchen. When you come in through the front door, go to the left side of the stairs (to your right) and before you enter the double doors go right. There's the kitchen with the big white cake to poison at your will. ------ METHOD B After the actual wedding ceremony, the groom will be following the wife a lot. Get him on his own (preferebly near the toilets and then kill him and hide his body in one of the rooms that doesn't get visited. ------ METHOD C In the attic there are places where you can put your bomb on and then detonate it and a chandilier will fall. Well, when the groom is playing on the piano there's a chandilier above him. Place a bomb in the attic on the thing that holds it up and then detonate it when the groom is playing. < < Kill John LeBlanc > > To get upstairs you'll need a guard outfit. The best one i can find is in this way: From the front doors head to the left (to the right of the stairs) and enter the rooms that had the "Washrooms" sign near it. Now take the door on the left (you'll need to pick it). There's a patrolling guard in here. Sneak up behind him and sedate him, take his clothes and you can just leave him in this hallway because he's the only person in this small area. ------ METHOD A Pappy goes to the family graves every now and then. Place a bomb anywhere round where he mourns and detonate it when he goes there. ------ METHOD B Pappy goes to the family graves every now and then. When he's there get up to him and push him into the grave hole. ------ METHOD C One of the chandiliers an be bombed so it falls on Pappy. There are three in the attic, the bottom one is the one you need. The chandilier will fall where Pappy starts walking up the stairs. Place the bomb there and then fire away when he starts climbing. ------ METHOD D When Pappy goes upstairs and goes to the TV room to watch TV. Sneak behind him and wire him, poison him or syringe him. < < Escape > > Go back to where you started from the beginning of the mission and take the boat you came from. Or you can take the priest's boat which is where the guards quarters are (near to the big white pavilion thingy where there are tables and where people eat. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 10 : A House of Cards [AHOC] _______________________________ ¬ Location : Las Vegas ¬ Weapons to bring : (Silverballer), W2000 ¬ My Quick Level Discription : "Most Waiting" ¬ Disguises Mentioned : Hendrik Schmutz < < Kill Sheikh Al - Khalifa > > < < Kill Tariq Abdul Lateef > > < < Kill Hendrik Schmutz > > < < Retrieve the diamonds > > < < Escape > > Intel : 1) It would be wise to check in at the reception as one of the first things you do at the casino. 2) Security is very tight in high profile casinos, so staff have keycards which only provide access to the floors they work on. 3) As requested, we have left an Agency Pickup in your hotel room, #701. 4) The casino has strict fire-safety procedures. Easily accessible fire alarms are located on the top floors. 5) It's important to find good vantage points. Room balconies may provide this 6) The VIP lounge has been reserved all day by the SHeikh - only waiters are allowed in this area. 7) There is no cell phone coverage inside the casino to prevent cheating. Anyone receiving a call has to step outside. 8) The items used in the trade are carried around in an ordinary looking suitcase so they don't catch too much attention. < < Kill Hendrik Schmutz > > Go inside the building then take either way and follow the way until you get to the main place downstairs. Speak to the receptionist on the right hand side of the place here. She'll give you a key for your room : 701. Next go up the stairs and take the RIGHT ELEVATOR. Once the elevator doors close, climb the hatch and wait for AGES for Hendrik to come into the lift. Once he's in and the doors are closed, strangle him and take him to where you are. Take his keycard room and take his clothes. ake your sniper case and climb down the hatch. Now open the door and head over to Hendrik's room. Hendrik's room is on the 7th floor. The room number is 707. EVen though it's easy to find using your map, i;ll direct you to it anyway. When you come out the elevator on the 7th floor, take the left and continue left round the corner. Then take the right when there's a grey door to your left. Carry on going forwards and then turn left when there's a wall in front of you. Carry on following the way, don't take the double grey doors but just continue following where the way will take you. You'll meet double doors and a keycard reader in front of you. Use Hendrik's keycard and come in. Grab the DNA case and come out again. < < Kill Sheikh Al - Khalifa > > < < Retrieve the diamonds > > ------ METHOD A Bring the Sheikh the DNA briefcase. One of his bodyguards will come and collect it and then will head to the scientist's room. The Sheikh will try to start a conversation with you but it will all fail miserably. Then wait for AGES once again and the Sheikh will receive a call from the scientist. He will not be able to find any reception inside so he will come out. Follow him and he will be going up the stairs. Do anything you want to him here. ------ METHOD B Do like in METHOD A but wait till he goes outside. He will have his back to you and he will be speaking to the scientist on the phone. Fibre wire him, poison syringe him, shoot him, whatever. Just make sure no one from the hotel sees this and also sees his dead body. If you're wondering how to get to the Sheikh read this then. As soon as he comes via his limusene, he will head for the Lounge. I will assume that you've just come out of the downstairs elevators. Head downstairs and then turn immediately to go downstairs and into the big "CASINO". Take either of the stairs down and then turn right and go right and soon you'll see another double door. Go through it and then turn right, going past the toilets and into the restaraunt/bar...whatever it is. If you have any weapons then drop them in the 1st cubical of the ladie's toilets because you will be frisked in a second. Now see those two guards and the end of the area, who are standing beside the entrance to the lounge, they are going to frisk you so head over there and let them. Now turn left and then turn right past the bodyguard to get to the Sheikh. NOTE: If you've killed the scientist before the Sheikh then METHOD A and METHOD B won't work. Try METHOD C. ------ METHOD C When the Sheikh's bodyguard comes in and puts down the payment briefcase and take your DNA one the nyou can do this. Once the bodyguard is well way, stand to the left of the sitting SHeikh (near the other bodyguard) but don't leave this private place otherwise the SHeikh's bodyguards will start shooting you. Press L3 and HOLD to throw the briefcase and the Sheikh will stand up and start looking at you. Then just aim for the ground and throw your suitcase so as not to lose it. The SHeikh will still be looking at you. Sneak behind him (or more like at the side of him) Get your poison syringe out and you can JUST poison him from a tilted side and he will fall down...dead and the bodyguards won't see it. Now just go for the exit with the Diamond's briefcase. < < Kill Tariq Abdul Lateef > > Wheny you are in Hendrik's room, unpack your rifle case. Take it to the balcony and aim for the window right opposite you but above you. The scientist should be standing there. Snipe him out with your W2000 and then pack the sniper rifle back into it's case. Now exit into the CASINO level. < < Escape > > if you just in the CASINO level (have just come down from the stairs) then turn left and go through the door that has the red EXIT sign above it. Keep going forwards and then press escape when you can do it. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 11 : A DANCE WITH THE DEVIL [ADWD] _____________________________________ ¬ Location : Las Vegas ¬ Weapons to bring : Silverballer, (W2000) ¬ My Quick Level Discription : "Most violent" ¬ Disguises Mentioned : CIA Agent, Suit Guard Office, Suit Guest Heaven < < Kill Anthony Martinez > > < < Kill Vaana Ketlyn > > < < Kill Eve > > < < Kill Maynard John > > < < Retrieve information > > < < Escape > > Intel : 1) Trailers arrived earlier with decorations for the parties. 2) Information about who is trying to kill you might be found on a laptop on the top floor. 3) Don't go for a Swim in the shark tanks at the Hell Party. 4) Be careful playing with pyrotechnics - they could kill someone. 5) Bartenders are usually well informed. 6) Look out for the singer at the heaven party. Looks can be deceiving. 7) The devil is never to be trusted. 8) There is a food elevator which might be used to transport more than just food. As you start, walk towards inside and talk to the guard on duty - the receptionist. You will be caught on camera but you can grab the tape afterwards. Sneak follow the police man and when he stops at the small room, sedate him and take his clothes. Now go back to where you were talking to the man and take the right door this time. Go down the stairs and enter through the only door. Head a lot forwards until you can turn left. Turn left and then turn right when you meet the black limo. Behind the open van will be a guest suit. Make sure the patrolling guard doesn't see you and then change into the guest suit. With this suit you're only allowed on the top floor. If you don't mind losing your weapons then lose all of the ones you have in your inventory and head to the guards guarding the elevator. They'll frisk you and then you can go through. What I suggest though is to go to the side of this place , to where the guard who is having a cigarette is. Sedate him and dump his body in the container, so that you can pick the lock without him seeing you. Climb up the stairs. < < Kill Anthony Martinez > > ------ METHOD A Go to the top floor and walk around. You'll see Martinez walking around too with his big ass suitcase. Once he goes to take a piss in the toilets, MAKE SURE NO ONE IS IN THE TOILETS WITH HIM and then fibre wire him or poison syringe him and take his clothes. You can take his big-ass case if you wish with you. Come out and close the toilet door. Make sure no part of his body is sticking out from the bottom or they'll find his body. ------ METHOD B I only had this done once to me but I think if you wait a HELL OF A LONG TIME then Martinez will come out the top floor (via the elevator) and stop at the garage. Then he'll take the other elevator in order to get to the basement. From the place where you climbed the ladder, there will be two elevator hatches. Go to the further elevator and get your fibre wire out. Wait for Martinez to enter, then strangle him, take his clothes, take his weapon case if you wish and drop down to the actual elevator. This suit is the best since you have access to everything, apart from the cop booth with the video tape. < < Retrieve information > > Talk to the bartender and he'll tell you about Eve. Now go to her private room which is the big room with no one in it. If you are playing on a less than Expert then a point of interest will be there too. There will be a laptop on the desk with 47's face on it. Interact with the laptop and you got the information. < < Kill Eve > > ------ METHOD A When you're in the room with the laptop, get your silverballer out and hide in the closet. Wait for Eve to come, then come out and shoot her. She's quite fast and don't let her come close to you because her knife can do A LOT of damage. ------ METHOD B When she finishes singing if you meet up with her, she'll say that you're really sexy and you should follow her to her room. DO us and once you're in, she'll lock the door and try to kill you. Get your 'baller out and shoto the hell out of her. ------ METHOD C Snipe her while she's on stage with either your W2000 or the silverballer. I prefer the silverballer personally. Smaller gun, and WAY quicker to put it away. The W2000 will take ages to pack up. < < Kill Maynard John > > This is really fun actually. To find Maynard, he's the red bartender in the corner serving drinks. Walk up to him and a cinematic will be triggered. He will challenge you to a duel in the Torture chamber. Follow him to the torture chamber and then there will be another cutscene. He wil run to the other side and then the BATTLE BEGINS. Choose your weapons on the table, but I prefer using my customized silverballer. When he's shooting at you, hide behind the shelves and see where the muzzle flash is coming from. Then aim and when the aim goes red - SHOOOOOOOTTT! < < Kill Vaana Ketlyn > > ------ METHOD A If you are in Martinez's clothes then Vaana will ask you to come and do some things with her in her room. Follow her and once you're alone do whatever you want to her (as in kill her...) but SILENTLY. ------ METHOD B You can rig the pyro show by going to the big place that Vanna stands by before she commences. Once Vaana will start it will all go fine and then by the end she will be in flames and fall in the shark tank where one of the sharks will eat her. < < Escape > > Go back to where you got the Guest Heaven outfit and look around. See that blue Van? Well go there near it and pess escape and off you go! One last (proper) mission left! ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 12 : AMENDMENT XXV [AXXV] _____________________________ ¬ Location : Washington DC ¬ Weapons to bring : Silverballer, W2000 ¬ My Quick Level Discription : "Hardest Level" ¬ Disguises Mentioned : Museum Staff, Guard, FBI Agent < < Kill Mark Parchezzi III > > < < Kill Daniel Morris > > < < Escape > > Intel : 1) The guards here will open fire if weapons are detected by the metal detectors. 2) Any confiscated weapons at the museum entrance will be stored away by security. 3) The White House is surrounded by an iron gate - which varies in height. 4) Guards will respond if the laser alarm system in the Museum is triggered. 5) The 1st Lady has a dog, which is regularly taken out for a walk in the backyard. 6) The oval office has been the setting for many historical meetings. 7) Carpenters working in the main building have put up scaffolds for renovation purposes. You Start outside with some tourists - and all of them are females (?). As you start if you wait just a little bit then the tourist with the suitcase will go and stand on the other side of the bus and have her back to her case. As soon as that happens put your silverballer in her case, even though you can kill both your targets with just your W2000. Speaking of which, I advise you to buy the upgrade of non detectable sniper case - Very useful for this mission. Anyway as you do so continue to the front entrance - put your case on the machine and then wait for the woman to come. Once they tell her to come with them, one of the guars grabs the case and takes it to the Staff quarters. That's where you're going next - after a toilet stop of course. Go to the toilet that's to the right of the guard guarding the authorized entrance and wait there for a museum guard to come. Close the door behind him and sedate him or human shield him and then knock him out and then take his clothes and leave him in the toilet. Now to get that silverballer. Go to the room on your map that has a star in it. In here will be the case in where you put the gun. Take the case and take it behind the other working guard so the one looking in your direction doesn't see you and retreive the baller. Now put down the case and grab your own sniper one. ------------------------- DIFFERENT DISGUISE METHOD ------------------------- If you can, lure one of the guards in the beginning before you go through the metal detectors to the toilet in the beginning. Then close the door and sedate him and take his clothes. If you do this method then you won't need to sedate another guard but this is not easy to do. Eventually you'll need a military guard suit to get in the main building. Also, in the tour place, will be a woman who can't get her eyes off the stuff she sees one one of the places. WHen she's looking over you can push her onto it and the alarm will sound, thus alarming all the guards (or some of them for me) and making them all come to this place, while you can sneak through the "authorized access only" door, then turn right through the door and then right again into the shower to grab the guy's clothes sitting on the bench. It's a Museum guard suit. Note : This method is very bad and hardly worked well for me. I advise you to stick with the other two. ------------------------ END OF DIFFERENT METHOD ------------------------ If you used a method which gets you the museum guard outfit then follow this to THEN get the military guard outfit. Now you have the access to all the guard places on this level and you're not allowed to go to the main building of course. Speaking of which, grab the keycard to the main building which is on the desk in the Staff Quarters where the two military guards are. Then come out and go outside (the ouside where you go through the kitchen near the dining room, not the other outside). There will be a lonely guard patrolling here. Get behind him, sedate him or knock him out any other way and then take his clothes. Hide his body behind that big thing just in case anyone does come along. Now go down the long corridor and open the double doors to the main building using the keycard you got in the Staff Quarters. < < Kill Daniel Morris > > ------ METHOD A Following from above, just follow the path to the main building and eventually you'll be in a place with a fireplace. Wait for the Vice P to come out and then follow him. He will go outside and walk his stupid, black, annoying, dog. Get behind him, make sure the patrolling FBI agent doesn't see and then get your silverballer out and blast him in the head. You can use fibre wire and the poison syringe too if you wish but it's too slow and the guard might see you or the VP might before he does. ------ METHOD B In the same place as above if you look around you will see some plants leading to the roof, well, you can climb that. Do so (with your W2000) and unpack your rifle up on the roof making sure no one is seeing this. Then aim for when Morris will come with your sniper to walk his dog and shoot him once you catch the sight of him. < < Kill Mark Parchezzi III > > To get to where Mark Perchezzi is (the Oval Office) you have to have the FBI bodyguard suit. From where you kill Morris outside should be a lone patrolling one of these. If you've used up all your sedatives, then toss a coin and then get a gun out and grab the FBI agent as a human shield and then knock him out. Hide his body in the big dip which is in front of the entrance to the building You'll need to grab his keycard as well and his clothes and walk into the building. Parchezzi is in the "Oval Office" which can be entered at the bottom right of your map. ENter the office and a cutscene will go off. After the cutscene Parchezzi will detonate a bomb and you'll fall. When you're back up follow him. He goes up on the roof. Find the stairs which is quite close and go up on the roof. ------ METHOD A There will be a big firefight up on the roof. SHoot him with your silverballer a couple of times and he should go down. ------ METHOD B I think the best way to kill Perchezzi once you are on the roof, is to hide behind one of the metal boxes and sniper him out using your W2000. One headshot should do it. ------ METHOD C Before the whole thing with Perchezzi starts, drop a bomb somewhere like on the stairs and when Parchezzi runs up the stairs to get to the roof, detonate the bomb after the cutscene when he starts to run. < < Escape > > All you've gotta do is go all the way back to where you started in the beginning and get your suit back obviously and go to the main gates and press "Escape". That's It Done! ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ MISSION 13 : REQUIEM [HBMR] _________________________ ¬ Location : ? ¬ Weapons to bring : None ¬ My Quick Level Discription : "Biggest Joke" ¬ Disguises Mentioned : 47's white suit. < < Kill Everybody > > This mission is really fun but it's not that easy. As soon as you see 47's body and the credits begin to go, wiggle the left analog stick and very shortly afterwards 47 will get up. For a few seconds it will be slomo which is cool and you could get a couple of head shots in at this time. Try to get behind somebody and grab them as a human shield. If you can't do that then run up the stairs and hide behind the two thin columns and wait for the guards to come and dispatch them all, one by one. As you are killing all of these guards, some idiots will be trying to escape (don't worry they can't). There will be about four of them. One of them will be the reporter or whatever he is : Rick Hendersen, one will be the stupid wheelchair idiot/scarface who goes by the name of Cayne, and two of his bodyguards. They will be waiting at the cars for you (I dunno why they don't just escape!) Kill them all. It's also quite funny to see the reporter banging on the gate shouting for help. If you REALLY wanna have fun killing them, then go to the two stone sheds opposite the cars and in one of them will be lots of melee weapons like the screw driver, hammer, GARDEN SHEERS and a Shovel I think. Yummy!!! Then watch the real ending and have fun! Congratulations you completed the GAME!!!! ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ SITES [SAFD] _______ The following sites have my permission to put this FAQ onto their website if they choose to. Any other sites, please do ask permission before you upload it. I will almost certainly say yes. :) ¬ www.gamefaqs.com ¬ www.gamespot.com ¬ www.cheatplanet.com ¬ www.neoseeker.com ¬ www.supercheats.com ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ THANKS [TTAS] ________ I have come to the conclusion of this FAQ. I hope it helped and that you have enjoyed reading it as much as I have enjoyed writing it. ¬ Thanks to Gamespot ¬ Thanks to everyone who has read this ¬ Thanks to Io-Interactive and Eidos for making an Awesome game like Hitman Blood Money and other hitman games. ¬ Thanks to the above websites in "Sites" if they got my FAQ. ¬ Thanks to all the Hitman fans so i don't feel alone! ¬ Thanks to God for the world that we live in. And don't forget to write to me if you see errors. Copyright 2007 Riyad Eyvazli By CruZer_69 < < < < E N D O F F A Q > > > > ____________________________ ------------------------------------------------------------------------------ ------------------------------------------------------------------------------
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text:
$130 to $260
$500 to $600
On average this outdoor speaker and elbow pipe project costs $225 in Roswell, GA. Depending on your contractor, prices can range from $150 to $630. When pricing out your outdoor speaker and elbow pipe project make sure to get at least 3 quotes to compare prices and get the best value. Comparable projects nearby include Outdoor Speaker And Elbow Pipe in Roswell, Plumbing in Atlanta, and Pressure Valve in Duluth.
Outdoor Speaker And Elbow Pipe: Install outdoor speaker and replace elbow pipe on outdoor kitchen. I need it done in the morning. We are having a Derby Party at 3:00
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text:
Joe ForwardLegal Writer
Dec. 18, 2013 – Terrified. Disheartened. Disillusioned. These are some of the words new lawyers are using to describe their struggles in the legal profession, as revealed in a State Bar of Wisconsin report discussing the challenges facing new lawyers.
Attorney Arthur Harrington, co-chair of a task force created in 2012 to study the issue, recently stood before the State Bar's 52-member Board of Governors and read anonymous comments from new lawyers who responded to a survey questionnaire.
More than 200 new lawyers answered the following open question, among others: "Please feel free to tell us anything about the challenges you face as a new lawyer."
New lawyers cited huge law school debt, unemployment, underemployment, or inadequate pay among the various struggles they face.
"Even though I've had a job for the past five months, I don't feel like I have any job security, and I'm terrified of being back in the job market," one lawyer said.
"My debt is higher than a mortgage for a nice house. It's all I think about. And I know I will be strapped in a job I don't want paying debt for the rest of my life," said another.
The Wisconsin Lawyers Assistance Program (WisLAP) is a State Bar member service that provides free, confidential assistance to lawyers, judges, law students and their families in coping with substance abuse or dependence, mental health challenges, or other stressors that negatively impact quality of life and/or the practice of law.
Confidential support is available 24/7 (including holidays)
Call (800) 543-2625.
"I'm buried under debt. I'm terrified that this is what the rest of my life is going to look like. I'm also scared to start my own practice, because I don't have the practical litigation experience. I can't afford a pet, let alone kids. I live paycheck to paycheck. It's very, very scary and disheartening," was another response from a new lawyer.
Another lawyer said the job search left the lawyer feeling "suicidal" and "terrified." The lawyer also feels alone and scared of making a mistake in practice but is hesitant to tell anyone about these mental struggles for fear of being disbarred.
These types of answers left Harrington to pronounce that new lawyers "are facing a depression, both economically and emotionally." Lee Turonie, a task force member and past president of the State Bar's Young Lawyer's Division, said the lawyers who made these sorts of comments "are fast becoming your average member of the State Bar."
Sherry Coley, co-chair of the new lawyer task force with Harrington, urged the board to consider implementing some of the recommendations discussed in the "Challenges Facing New Lawyers Task Force: Report and Recommendations."
For instance, Coley said the board should urge the Wisconsin Supreme Court to move quickly on the bar dues structure change the board already approved a year ago. The change would cut dues in half for the first five years, instead of the current three years.
Addressing larger, systemic changes to help new lawyers will require collaboration from multiple entities and organizations, notes Coley, including law schools.
The Challenges Facing New Lawyers Task Force – composed of 10 lawyers appointed by then-State Bar President Jim Brennan in 2012 – compiled statistical, anecdotal, and other sourced information that describes the struggles for new lawyers.
For more than a year, the task force gathered information on new lawyers and what they face after graduation, hoping to develop short-term and long-term solutions.
Sherry Coley, Godfrey & Kahn, Green Bay (co-chair)
Arthur Harrington, Godfrey & Kahn, Milwaukee (co-chair)
Karen Bauer, Legal Aid Society, Milwaukee
Kathleen Brost, Brost Law Offices, Neenah
Patricia Epstein, Bell Moore & Richter, Madison
Paul Katzman, Marquette University Law School
Marsha Mansfield, U.W.-Madison Law School
Barbara McPherson, Lagmann Inc., Prairie Du Sac
Anique Ruiz, U.W.-Milwaukee
Lee Turonie, Wisconsin Towns Association, Shawano
The task force held listening sessions at the law schools, consulted numerous reports and articles, and conducted a survey of Young Lawyers Division (YLD) members. It also solicited input and information directly from other State Bar members and groups.
What the task force found is a population of new Wisconsin lawyers who are struggling to make ends meet. Many go months without finding a job. Others take jobs that don't require a law degree, or at salaries that are too low to meet monthly debt payments.
"Anecdotally, we all know that new lawyers are having difficulty coming out of law school with student debt and finding jobs, or finding jobs that pay enough to service the debt," Coley said "But I don't think we really knew the extent of the problem."
Between 2008 and 2010, the legal sector lost a reported 45,000 jobs nationwide and reductions continued through 2011. Law firms hired less and budget constraints impacted public sector hiring. But the number of U.S. law school graduates was still climbing as of 2011. That year, there were 44,495 J.D. degrees awarded, consistent with a 30-year upward trend. However, a recent report said law school enrollment for 2013 was down 11 percent.
When law students do graduate, they have fewer training opportunities, the task force noted. Traditionally, law firms have trained first-year associates. But law firms are now less willing to train new lawyers, because clients won't bear the cost, according to a report by the Massachusetts Bar Association (MBA).
In the medical profession, by contrast, Medicare funds new doctor training through medical residency programs that pay residents about $40,000 to $60,000 per year, the MBA report notes.
"There are more residency positions available each year than there are graduates from U.S. medical schools," the MBA report states. In addition, after completing residency, a physician is virtually guaranteed a job averaging $150,000 to $350,000 per year.
In Wisconsin, the typical entry-level salary for associates in private practice at a firm with 6-25 lawyers is $50,000, according to the State Bar's 2013 Economics of Law Practice in Wisconsin Survey Report. This entry-level salary is on par with starting salaries for prosecutors and public defenders. Smaller firm lawyers typically earn less.
About 80 percent of the 599 new lawyers who responded to a task force survey earn about $42,000, and indicated that they work in firms with less than 20 lawyers.
Some new lawyers say these salaries cannot support the debt payments they are required to make under normal 10-year repayment plans. There are loan forgiveness programs for lawyers working in public-interest jobs, but those jobs are limited.
Law students carry an average student loan debt of $90,000. But that's just an average. Andrew Beilfuss, a member of the State Bar board and a partner at Quarles & Brady, said he knows lawyers with upwards of $300,000 in law school debt.
"Some of them, even those making more than $100,000 per year, still cannot dig out from the debt," Beilfuss said. "If they ever want to do something else, they feel trapped."
There are student loan repayment programs that help borrowers reduce monthly payments to a small percentage of income. Only those with "financial hardships" qualify, and monthly payments may not cover the monthly interest, causing the debt to balloon. Loans can be forgiven after 20-25 years, but forgiven amounts are taxable.
This dire situation leads some commentators to ask: aren't the lawyers at fault for going to law school and incurring these debts in the first place? Coley points out that many were already enrolled when the 2008 economic crash occurred. She also says that many lawyers don't go to law school for the money. They go to help people.
"People didn't know how bad the problem was until they were already in law school or had graduated from law school," Coley said. "Many others choose law school as a calling to help people and serve justice, and the legal profession needs them."
To help new lawyers who are struggling financially, the task force made several short-term recommendations, including ones that may ease financial burdens.
Sherry Coley and Arthur Harrington are cochairs of Challenges Facing New Lawyers Task Force. In 2012, then-president Jim Brennan appointed 10 members to the task force. Coley and Harrington recently presented the report's findings to the Board of Governors.
The task force recommends that the State Bar of Wisconsin offer reduced-rate CLEs to new lawyers, to the extent it has the budgetary means to do so. It also encourages local bar associations to develop low-cost, in-person luncheon CLE programs.
"We think of this new generation of lawyers as high-tech and technologically savvy, but these new lawyers also want traditional in-person access to experienced lawyers," Coley said. "We should create affordable networking and learning opportunities."
To give lawyers more access to experienced lawyers, the task force also recommends developing a mentorship program, allowing mentors to obtain CLE credit.
In some states, such as South Carolina, every new lawyer must complete one year of mentoring, and mentors get CLE credit. Assuming the board approved a new mentorship program, the Wisconsin Board of Bar Examiners (BBE) oversees CLE requirements, meaning any program granting CLE credit needs BBE approval also.
Ensuring that law students understand the importance of practical skills courses offered at law schools requires increased communications with students, the task force says. It also recommends publicizing and promoting the results of surveys and reports that can help potential law students decide whether law school is the right path.
The State Bar should support more practice management and business training opportunities, the task force explains, while noting the State Bar is exploring new programs along these lines and forging partnerships with outside groups to help.
As mentioned, the board approved a dues structure change for new lawyers that would also them financially in their first five years, Coley said. The Wisconsin Supreme Court must approve that proposal. The court is scheduled to consider it next month.
In the long-run, helping new lawyers "may entail shifting certain paradigms," the report states, and the task force recommended that the State Bar commit to this effort by appointing a standing committee that can keep the issue front and center.
On that cue, State Bar President Patrick J. Fiedler is in the process of creating a Challenges Facing New Lawyer Committee, chaired by District 9 Gov. David Jones.
Coley hopes the committee can push some of the recommendations identified in the task force's report, and maintain ongoing efforts to consider larger, systemic changes.
One recommendation is a State Bar-sponsored law firm providing short-term apprenticeship work for recent graduates with supervision, perhaps providing legal assistance to the poor or underserved. Other large-scale initiatives include:
These large-scale initiatives, the task force notes, would require collaboration between the State Bar, the law schools, the BBE, the Wisconsin Supreme Court, the ABA, and other entities. Fixing systemic problems in the legal profession could take years.
"I think it's going to take a range of solutions from a lot of different segments," Coley said. "Hopefully the State Bar is in a position to drive that collaboration."


text:
Track calls, messages and location are just some of the functions of a cell spy powerful application that allows a cell phone to keep an eye and watch his every move.
This application allows you to intervene and keep it monitored a cell phone, just install the application on your phone for this to become a spy phone without the owner even be suspected. Once installed, the application will record all text messages and calls made or received by the particular handset. Best of all, the application is easy to use and install. To download the application spy cell on phone spy at which time the application will hide in the cell and be undetectable.
There are a variety of reasons why you may need to spy on a cell phone. It could be to track the movements of your wife or husband, a teenager or an employee among other important reasons. Whatever the purpose, you can be sure that the person being spied almost never come to know that your phone is having spyware installed on it. The software hides perfectly and this is one of the reasons for its popularity and stay in the market.
These are some of the things you can do with this cell phone spy application.
- Listen secretly real-time telephone conversations that take place on the phone.
- Read the full text of all SMS messages received and sent from the cell phone.
- Remotely turn on the microphone to listen to the mobile phone environment.
- Turning the camera to take pictures remotely.
- Turning the camera to take video remotely.
- Tracking the mobile GPS location, obtaining the exact location on the map cell.
- View phonebook numbers.
- View photos and videos stored on the phone.
- Spying WhatsApp messages and BlackBerry Msn
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text:
An ear infection is inflammation of the ear. Most children have at least one ear infection by the time they are 3 years old, but adults can also get ear infections.
Inflammation in the middle ear most often starts after you've had a sore throat, cold, or other upper respiratory problem. The infection spreads to the middle ear and causes fluid buildup behind the eardrum.
The most common symptoms of ear infections in adults are:
These symptoms may look like other conditions or health problems; always consult your physician for a diagnosis.
Your physician will review your health history and do a physical exam; your outer ears and eardrums will also be checked using an otoscope. An otoscope is a lighted tool that allows the physician to see inside the ear. A pneumatic otoscope blows a puff of air into the ear to test eardrum movement. Where there is the fluid of infection in the ear, the movement is decreased.
Your physician may also do a tympanometry, a test the directs air and sound to the ear.
If you have ear infections often, your physician may suggest having a hearing test.
Your physician will figure out the best treatment based on:
Treatment may include:


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New GM chief vows to stay on course and 'accelerate' – Reuters
DETROIT (Reuters) – General Motors Co's (GM.N) new chief executive, Mary Barra, said on Thursday she has no plans to deviate from predecessor Dan Akerson's strategy as the No. 1 U.S. automaker pushes for profitability everywhere it operates.
"There are no right or left turns," said Barra, who took the wheel from Akerson last week as chief of the biggest U.S. automaker. "We have momentum. We have a strategy.
"If I had to say it in one word, it's 'accelerate,'" Barra said, when asked at her first meeting with reporters as GM CEO what changes could be made. "It's more about accelerating business results by quickly sharing the best ideas."
Akerson, during his tenure of just over three years, led GM through an initial public offering, drove the company to record profits, and to leading positions in China and the United States, the world's top auto markets. On Akerson's last full day running the company, GM announced it would pay the first quarterly dividend on its common stock in six years.
Analysts said Barra's comments were not surprising.
"It's probably the right view because GM is still going through a period of discovery of how strong its brands are," said Morgan Stanley analyst Adam Jonas, who likes Barra's background as the former global product development chief.
"GM product has improved, can and will still improve, but will perceptions improve fast enough?" added Jonas, who has an "overweight" rating on the stock.
He said Barra needs to focus on reducing complexity and improving the company's products.
Barra, who over the past two days has met in Detroit with GM's top 300 global executives, vowed to maintain a "fortress balance sheet," which has been a mantra among executives at GM since 2010, the year after the company emerged from bankruptcy. She said strong finances are a must in the cyclical auto industry and would allow GM to reinvest in its operations and to return cash to shareholders.
The appointment of Dan Ammann as president will allow a greater focus in each of the world's regions and on the company's brands, and will speed up GM's plan to boost profit globally, Barra said. Amman's focus would lead to better and faster sharing of money-saving or profit-generating ideas across the company.
Ammann, who was previously chief financial officer, was named president the same day Barra was named CEO.
Barra emphasized that GM's senior leadership is aligned about the company's strategy and there would be no deviation from the plans laid out under Akerson because all the same leaders had input into those decisions.
GM said last week its expected modest growth in the United States and China this year would help fund about $1.1 billion in restructuring costs in its weaker regions, including Europe. It also expects a slight uptick in operating profit this year, an outlook that analysts called conservative.
Barra said all of GM's targets remain in place, including hitting 10 percent profit margins in North America and break-even results in Europe, both by mid-decade. She also cited opportunity for the company's luxury Cadillac brand, as well as in the Chinese market.
In Europe, Barra said the vehicles offered under the Opel brand are strong and that focus is now needed on rebuilding Opel's image.
"We're not talking anymore about Opel and its existence," she said. "We're talking about the product."
GM was the second largest global automaker by sales in 2013, behind Toyota Motor Corp (7203.T) and just ahead of Volkswagen AG (VOWG_p.DE). GM was the global sales leader in 2011.
(Additional reporting by Bernie Woodall in Detroit; Editing by Jeffrey Benkoe, Leslie Adler and Andre Grenon)


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