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On-Line Graphics Dictionary
July 6, 2006 12:00 am
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z A Achromatic : Light without color. The quantity of light is the only attribute associated with achromatic light. In physical terms this is the intensity or luminance or in the psychological sense it is the perceived intensity in which case the term brightness is used. Additive Color Model : In an additive color model, colors are defined as a sum of contributions from primary colors. The most commonly used additive color model is the Red-Green-Blue model and is used by computer monitors to produce their display. Additive Primaries : Red, green, and blue (RGB). Lights of these colors, when mixed together in varying intensities, produce any other color in the additive color model. Alpha Channel : The top byte of a 32-bit pixel that is used for data other than color. The channel may hold mask or transparency data. Ambient Light : A global (artificial) illumination level representing infinite diffuse reflections from all surfaces within a scene ensuring that all surfaces are visible (lit) particularly those without direct illumination. Animation : (1) A medium that provides the illusion of a moving scene using a sequence of still images. (2) Techniques used in the production of animated films. In computer graphics this primarily concerns controlling the motion of computer models and the camera. Anti-aliasing : Antialiasing is a method of reducing or preventing aliasing artifacts when rendering by using color information to simulate higher screen resolutions. In one technique, blurred pixels are introduced by filtering the image, or individual elements. The blending of pixel colors on the perimeter of hard-edged shapes, like type, to smooth out undesirable edges (jaggies). Artifacts/Artifact : A classifiable visual error. E.g., a loss of resolution when zooming into an image or incorrect depth sorting due to the painter's algorithm. ASCII : (American Standard Code for Information Interchange) A standard editable format for encoding data. Aspect Ratio : The ratio of the width of an image to its height (x:y). For example, the aspect ratio of an image 640 x 480 pixels is 4:3. Atmospheric Effects : Atmospheric conditions or phenomena that effect the clarity or mood of a scene. Fog and smoke are examples of atmospheric effects. Axis : The Hypothetical linear path. The X, Y, and Z axes (width, height, and depth, respectively) define directions of the 3D universe. The axis along which an object is rotated is the axis of rotation. B Backdrop : A picture that is automatically composited behind a 3D scene. The matte paintings used in traditional movie making are an example of backdrops. Bezier Curve : (1) A spline curve that (in the usual case of a cubic B�zier curve) is represented by four control points defining a cubic polynomial. (2) A curved line segment drawn using the Pen tool that can be reshaped by manipulating its anchor points or direction lines. Binary : In PhotoShop, it is a method for encoding data. Binary encoding is more compact than ASCII encoding. Binary Digit : A binary digit is the smallest unit of information on a computer. Eight bits equal one byte. Bit Depth : The number of bits used to define the shade or color of each pixel in an image. A 1-bit image is black and white. An 8-bit grayscale image provides 256 shades of gray. An 8-bit color image provides 256 colors. A 24-bit image provides over 16 million colors: 8 bits are used for red, 8 are for blue, and 8 for green. Bits per Pixel : The number of bits used to describe the color or intensity of a pixel. For example, using 8 bits for to store a value from the RGB color model would permit 3 bits to be used for both red and green values and 2 bits for the blue value. Blue gets a smaller range because the human eye contains less blue cones and is thus is less sensitive to blue variations. Bitmap : Strictly a one-bit-per-pixel representation for a defined area of a display. In PhotoShop, Bitmap is also a one-channel mode consisting of only black and white pixels. Blur : Reduces areas of high contrast to soften an image. Boolean : An object created by combining two objects using mathematical operators. The two object may be subtracted from each other, merged, or intersected to form the new object. Bounding Box : The smallest regular shaped box that encloses an object, usually rectangular in shape. Brightness : (1)The perceived intensity of a radiating object. (2) The amount of light reflected by a surface. (3) The intensity of a light source. (4) The luminance of a color. Brush : Traditionally in art, a brush is an implement that has hairs or bristles firmly set into a handle and used to paint with. In Photoshop, Painter and other computer graphics applications the brush is a virtual tool replicating the functions of its real world counterpart. Virtual brushes (depending on the program used) can emulate anything from a hard edge pencil, to soft edge airbrush effects, to crayons, oils, watercolour or even impasto style strokes. In most programs you usually have control over the characteristics of the brush stroke and you can also create custom brushes. When using pressure sensitive devices such as a graphics tablet, different characteristics of your brush stroke such as width and opacity can be controlled by factors such as pressure and pen tilt (depending on the device). Bump Mapping : A technique used to increase the realism of a surface by changing how light reflects from that surface. Usually, the surface normal at a given point on a surface is used in the calculation of the brightness of the surface at that point. Part of what gives this techniques its appeal is that the original surface maintains its original (usually smooth) shape, and the bump-mapping distortion is specified by a compact function of shape. This is usually much simpler and more compact than specifying the surface texture by explicitly representing the textured surface. Burn : A PhotoShop tool that is used to darken an area of an image. C CAD : Abbreviation of Computer Aided Design. In the context of graphics, CAD refers to the use of computer based models of objects for visualization or testing as an aid in the design process. Calibration : The process of setting a device to known color conditions. Calibration must be performed externally for devices whose color characteristics change frequently. For example, calibration must be performed on monitors because phosphors lose brightness over time, and on printers because proofers and other digital printing devices can change output when colorant or paper stock is changed. Calibration is not required for most input devices (e.g., scanners and cameras) since these devices are generally self-calibrating. Camera : A virtual viewpoint in world space with position and view direction to provide a view of a scene in the same way as a photographer would position a camera. Canvas : A two-dimensional region of graphics information. The canvas may be displayed on screen or be recorded in off-screen display memory. Canvas Size : The full editable area of an image. Caustics : The concentrated light reflections caused by refraction through a transparent surface. Channel : An image component that contains the pixel information for an individual color. A grayscale image has one color channel, an RGB image has three color channels, and a CMYK image has four color channels. Chroma : (1) A characterization of how much a color differs from both the pure color and the grey of the same intensity. Also called saturation. (2) The color component of a composite video signal. (3) The quality of a color that is the combination of hue and brightness. In the Munsell system of color notation, chroma indicates the purity of a color as measured along an axis; the farther from the axis, the purer the color. Clipboard : An area of memory used to temporarily store selection pixels. The Clipboard is accessed via the Cut, Copy, and Paste commands. Clipping : (1) The selective removal of an object disjoint with the display area or the non-visible parts of an object that does intersect the display area. Parts of an object intersecting the display area may lie outside of the display area or be partially or fully obscured by another intersecting object. (2) Color shift caused by the inability of one color space to reproduce all the colors of another color space. (3) In PhotoShop, the automatic adjustment of colors to bring them into printable gamut. CMYK : (Cyan, Magenta, Yellow, and Black) The four-ink colors used in process printing. Cyan, magenta, and yellow are the three subtractive primaries. CMYK colors are simulated on a computer monitor using additive red, green, and blue light. To color separate an image from PhotoShop, convert it to CMYK Color mode. CODEC : Algorithms used in multimedia. Stands for Compression/Decompression. Color Correction : The adjustment of color in an image to match original artwork or a photograph. Color correction is usually done in CMYK Color mode in preparation for process printing. Color Keying/Chroma Keying : Using the pixel color of one image to designate that pixel data from another image should replace the first pixel's color. The first image might be a binary image, which would select regions of interest from the second image. Another use is in blue-screening, where an actor works against a blue background. In the output image, the blue pixels get replaced by another image. For example, a weather map can be placed behind the weather presenter who is actually standing in front of a blue screen. Color Models : A color model is a method of specifying a color (position) in color space, often using a co-ordinate system. Examples include RGB and the Munsell Color System. Color Separation : The production of a separate printing plate for each ink color that will be used to print an image. Four plates are used in process color separation, one each for Cyan, Magenta, Yellow, and Black. An addition plate is used for each spot color. Color Space : A mathematical space defining a range and encoding of colors. E.g. see RGB, LUV, HSV, HSL, YIQ, YUV and XYZ. Color Table : The color palette of up to 256 colors of an image in Indexed Color mode. Composite Printer : The printer used to make a composite color image of a file. This printer can be used for proofing or for final output. Compositing : The process of combining multiple images into a single image. Usually this is performed in films to make a computer graphics generated character appear on a previously filmed background. The term is also used in traditional photographic manipulation to refer to the process by which cel animation is recorded onto film under a rostrum camera. In film the 'mechanical' process is usually called matte photography (see color keying), and the process, when used in film sequences is ambiguously called traveling matte. Compression : The process by which some of an image's data is either stored in patterns or eliminated in order to reduce the images file size. Continuous-Tone Image : An image, such as a photograph, in which there are gradual transitions between shades or colors. Contract Proof : The proof (e.g., Dupont WaterProof or Imation MatchPrint) of a color printing job that is the basis of a contract between a printer and a client. The appearance of the contract proof should represent the appearance of final printed piece. Contrast : The range of colors in an image. Increasing the contrast of a color palette makes different colors easier to distinguish, while reducing the contrast makes them appear washed out. Crop : A tool used to trim away part of an image. Crop Marks : Short, fine lines that are placed around the edges of a page to designate where the paper is to be trimmed at a print shop. D Data Rate : Transfer speed of a specific device. DCS 2.0 : (Desktop Color Separation) A file format for saving a CMYK image for color separation, with the option for saving spot color channels and alpha channels, and an optional low resolution file for previewing and laser printing. Depth of Field : The distance between the closest and farthest objects in focus within a scene as viewed by a lens at a particular focus. Diffuse : Light that is reflected from an object's surface, regardless of the angle from witch its viewed. Dissolve : An animation effect that is a transition between two sequences involving a fade from one directly to the other. Dither : The mixing of adjacent pixels to simulate additional colors when available colors are limited, such as on an 8-bit monitor or an 8-bit palette. Dithering : One of many processes for reducing the total number of colors present in an image while retaining visual fidelity. Dithering can be done by interleaving pixels of selected colors to locally approximate the desired color. Dithering can be applied to either a color or a grayscale color space and may be necessary due to a limited number of colors available on the display device. Dodge : To bleach (lighten) an area of an image. Dot Gain : Measured by the increase in size of a midtone dot, the spreading of dots during platemaking or on a printing press as wet ink is pushed into the paper and possibly absorbed by it, which causes colors or shades to look darker. DPI : (Dots per inch) A unit that is used to measure the resolution of a printer or image setter. Dpi is sometimes used to describe the input resolution of a scanner, but "ppi" is the more accurate term. Duotone : A grayscale image that is printed using two plates to enhance its tonal depth. DXF : A standard 3D file format that was originally developed by Autodesk to exchange CAD data between various software applications. This format only offers support for basic geometric information. Dye Sublimation : A continuous-tone printing process in which a solid printing medium is converted into a gas before it hits paper. E EPS : Encapsulated PostScript, the file format based on Adobe PostScript. Primarily used to define vector graphics (i.e., geometrical shapes), it can also be used to contain and provide instructions for rendering image (i.e., pixel-based) data. In the case of PhotoShop, an optional PICT or TIFF image for screen display is included too. EPS is a commonly used format for moving files from one application to another and also for color separation. F Feather : Fades an area over a specified number of pixels. Fill/Flood Fill : These are techniques for coloring areas bounded by line edges. The algorithms that fill interior-defined regions (the largest connected region of pixels whose values are the same as a given starting pixel) are called flood fill algorithms. Filter : 1) An optical device that selectively attenuates the intensity of light passing through it according to the light's properties. Common filters attenuate light according to either wavelength or polarization state. 2) An algorithm that selectively modifies the intensity or color of image data according to the image's properties. 3) An element (software or hardware) which takes in a stream of data and produces a stream of results, on average one output for each input. Foreground Color : The color that is applied when a painting tool is used, type is created, or the stroke command is applied. Four-color Process : The printing process that reproduces colors by combining, cyan (C), magenta (M), yellow (Y), and black (K) inks. This process is alternately called four-color printing, CMYK printing, or process printing. FPS : Frames Per Second. The rate at which animations are displayed. Frame : A still two-dimensional image. Often a frame is a raster image as used in the frame buffer of a graphics display system. In computer animation frames per second is a measurement of the number of still frames displayed in one second to give the impression of a moving image. Frame Rate : The frame rate of a video source is determined by the speed at which it completes the rendering of a new image. This is limited by both the speed at which image data can be created and the rate at which video images can be presented on a display. For example the NTSC system redraws at 30Hz, PAL is 25Hz and computer displays are now usually 72-75Hz. Frame Size : A term used to refer to the dimensions of the array of pixels forming a frame of an animation, or alternatively the memory requirement and hence indirectly the resolution and dimensions. G Gamma : The values produced by a monitor from black to white are nonlinear. If you graph the values, they form a curve, not a straight line. Gamma defines the slope of that curve at halfway between black and white. Gamma adjustment compensates for the nonlinear tonal reproduction of output devices such as monitor tubes. Gamut : The total range of colors produced by a device. A color is said to be "out of gamut" when its position in one device's color space cannot be directly translated into another device's color space. GIF : Graphic Interchange Format. This file format is commonly used on the internet. Gradient Fill : In PhotoShop, a graduated blend between the Foreground and Background colors that is produced using the Gradient tool. Grayscale : A color space where colors are represented by their luminance values only, i.e. saturation and hue are zero. An image that contains black, white, and up to 256 shades of gray, but no color In PhotoShop, Grayscale is a one-channel image mode. H Halftone Screen : A pattern of tiny dots that is used for printing an image to simulate continuous tones. Hard Proof : The printed proof of a document created to preview how colors will look when reproduced on a specific output device, usually a commercial printing press. A hard proof may be produced using a laminate contract proofing system (e.g., Imation MatchPrint) or a tightly calibrated digital printer designed for proof creation. Highlight : The area of a glossy object over which specular reflection can be viewed. It is normally the color of the light source, not of the object. Histogram : A graph showing the number of pixels at each level of brightness in an image. HSB : A three-coordinate, device-independent color model. The HSB coordinates define colors in terms of Hue, Saturation, and Brightness. HSL/Hue-Saturation-Lightness : HSL, also known as HSI (Hue-Saturation-Intensity) is a color space used to represent images. HSL is based on polar coordinates, while the RGB color space is based on a three-dimensional Cartesian coordinate system. Intensity is the vertical axis of the polar system, hue is the relative angle and saturation is the planar distance from the axis. HSL is thought to be more intuitive to manipulate than RGB space. For example, in the HSI space, to change red to pink requires only changing the saturation parameter. < HSV/Hue-Saturation-Value : A color space that describes color using three basis components: hue, saturation and brightness. Hue : The wavelength of light of a pure color that gives a color its name--such as red or blue--independent of its saturation or brightness. I Illuminance : The amount of light falling into a patch of unit surface area. It is measured in lux. Imagesetter : A high-resolution printer (usually between 1,270 and 4,000 dpi) that generates paper or film output from a computer file. Image File Format : A representation (usually binary) used by a computer system as an agreed format to store an image. Examples of image file formats include the Graphics Interchange Format (GIF) and Tagged Image File Format (TIFF). Inbetweening : Inbetweening is the generation of intermediate transition positions from a given start and end point or keyframes. This technique is often used in animation, where a lead artist generates the beginning and end keyframes of a sequence (typically 1 second apart), a breakdown artist does the breakdowns (typically 4 frames apart), and an �inbetweener� completes the rest. Indexed Color : In PhotoShop, an image mode in which there is only one channel and a color table that can contain up to 256 colors. All the colors in an Indexed Color image are displayed on its table. Indexed 16 and 256 Color Images : An indexed color image consists of a set of references to values stored in a color table or palette. The palette, which is often contiguous in an image file, lists all the colors as sets of coordinates in color space. An indexed 16-color image contains a palette with 16 color entries (4 bits), whereas in an indexed 256 color image 256 colors are listed (8 bits). Interpolation : A process that occurs automatically when an image's dimensions or resolution are changed which results in re-coloring the pixels. Interpolation may cause an image to look blurry when it's printed. You can choose an interpolation method in PhotoShop from slower, but better, to faster but lower quality. Interlaced Display : A technique for displaying images at a higher resolution than the monitor. Two images consisting of every second row of pixels are alternately displayed during every screen refresh (e.g. every fiftieth of a second). There is hence a flickering artifact. International Color Consortium (ICC) : The group established by eight industry vendors (including Adobe Systems) for the purpose of creating, promoting, and encouraging the standardization and evolution of an open, vendor-neutral, cross-platform color management system architecture. Inverse Kinematics (IK) : The study of how movement of a body part affects other attached body parts. Invert : To reverse an image's light and dark values and/or colors. J JPEG : Acronym for Joint Photographic Experts Group. Commonly used to indicate a pixel-based graphic file format, JPEG is actually a compression method used mostly for continuous tone images. JPG : An image format commonly used on the internet. It does not support layers, transparency or alpha channel data. K Kern : To adjust the horizontal spacing between a pair of characters. Keyframe : An image that is stored in some way to be used as a reference point. Key frames are often used in animation. L LAB Model : The color model is based on the model proposed by the Commission Internationale d'Eclairage (CIE). LAB color is designed to be device-independent and perceptually uniform. LAB color consists of a luminance or lightness component (L*) and two chromatic components: the A* component (from green to red) and the B* component (from blue to yellow). Layer : A level of an image that can be edited independently from the rest of the image. Leading : The spacing between lines of type, measured from baseline to baseline. Lightness : The lightness (or brightness) of a color, independent of its hue and saturation. Luminosity : The distribution of an image's light and dark values. Line Drawing : An image created only from points connected by lines. It can be described using a series of end-point coordinate information. This can be combined with a weight which denotes the thickness of the connecting line. Local Light Source : Light source that directly (i.e., not by reflection or transmission) illuminates a point on a surface. LPI : (Lines per inch/halftone frequency/screen frequency) The unit that is used to measure the frequency of rows of dots on a halftone screen. Luminance : The absolute quantity of radiation emitted from a given light source or the brightness of a surface determined by the amount of light it emits or reflects. Luminosity : The relative quantity of radiation emitted by a light source. LUV Space : A color space similar to the XYZ model, except that the components are scaled to be perceptually linear. The human eye perceives brightness on a logarithmic scale, and hence LUV components are logs of the corresponding XYZ values. M Mask : An area that can be protexted and isolated from changes applied to the rest of the image. N Noise : Random recoloring of pixels to create a grainy pattern. NURBS : Non-Uniform Rational B-Splines, are mathematical representations of 3-D geometry that can accurately describe any shape from a simple 2-D line, circle, arc, or curve to the most complex 3-D organic free-form surface or solid. Because of their flexibility and accuracy, NURBS models can be used in any process from illustration and animation to manufacturing. O Opacity : The density of a layer or color. P Parallel Light : A light that casts rays that are perfectly parallel to one another. Pitch : The rotation of an object. Usually forward and back. Pixels : (Basic image elements) The individual dots that are used to display an image on a computer monitor. Image size and resolution are defined in terms of number of pixels. Pixel Depth : The number of bits used to generate a color at each pixel. For instance a pixel depth equal to one means that only black and white colors could be displayed; with a pixel depth equal to four, sixteen different colors could be displayed. Plug-in Module : Third-party software that is loaded into the PhotoShop Plug-ins folder which enables it to be accessed from a PhotoShop menu. Or, a plug-in module that comes with PhotoShop that is used to facilitate Import, Export, file format conversion, or other operations. PNG : Portable Network Graphics. A web based format that supports one alpha channel and transparency. Point : A unit of measure that is used to describe type size (measured from ascender to descender), leading (measured from baseline, to baseline) and line width. Posterize : Produces a special effect in an image by reducing the number of shades of gray or colors to a specified (usually low) number. PostScript : The page description language created and licensed by Adobe Systems Inc. that is used to display and print fonts and images. POV : (Point of View) The position and angle used when viewing a scene. PPI : (Pixels per inch) The unit that is used to measure the resolution of a bitmapped image. Primary Colors : Colors, usually three, which are combined to produce the full range of other colors within a color model. All non-primary colors are mixtures of two or more primary colors. Red, green, and blue are the primary colors of the additive color model. Cyan, magenta, and yellow are the primary colors of the subtractive color model. Process Color : Inks that are used to print an image from four separate plates, one each for Cyan (C), Magenta (M), Yellow (Y), and Black (K). In combination, they produce an illusion of an even wider range of colors. Process Colors : The subtractive primary colors, cyan, magenta, and yellow (CMY), used in process printing. Purity : The degree to which a color is saturated. Q QuickTime : Developed by Apple Computer. A type of video file format. R Radiosity : The level of light reflected off of or scattered by light falling across surfaces. It is a natural occurence that object's surfaces do not absorb all light rays and so reflect some back into the surrounding area. Render : The process of building a 2D image from the data contained in a 3D scene. Resolution : This indicates the number of pixels per image. It is often represented in this format: where N and M are the number of pixels per column and row respectively. RGB Color Model : The RGB (red, green, blue) color model describes a color as a positive combination of three appropriately defined red, green and blue primaries. They represents the additive color model, where 0% of each component yields black and 100% of each component yields white. Red, green and blue are the additive complements of cyan, magenta, and yellow respectively. RGB True Color : An RGB color system with 24 bits per pixel color resolution. This gives a choice of over 16 million colors per pixel. Such a system is generally known as a true color or full color system. Roll : The rotation of an object. Usually Left to right (tilting). Gives the illusion that your horizon is tilted. S Saturation : A perceptual term referring to the colorimetry quantity 'excitation purity' of a color. Hue can be used together with saturation and luminance to define a HSL color space. Scaling : The process in which the size of an image or geometric representation is modified by multiplying each component of the representation's coordinates by constant factors. Scaling and many other simple transformations can be done simultaneously if positions and directions are represented in homogeneous coordinates. Screen Capture : The process of capturing what is currently displayed on your monitor. Separations Color : Any color in a document that needs to print as a separate plate on a printing press. Shading : Coloring a surface according to its incident light. The color depends on the position, orientation and attributes of both the surface and the sources of the illumination. Snap To : The process of moving a point to a specific grid location. Specular : The highlight of an object that has a shiny surface. Soft Proof : In a color-managed workflow, the use of ICC device profiles to preview document colors directly on your monitor as they will be reproduced by a specific device. Spot Color : Also called pre-mixed inks, the inks used for printing a specific color. Spot color inks are cost-effective for two- or three-color printing and may also be used for colors that process printing cannot adequately produce. Use spot color inks when: you need three or fewer colors and you will not be reproducing process-color photographs; or you want to print logos or other graphic elements that require precise color matching. Spotlight : A light that casts its rays in a cone shaped pattern. Subtractive Color Model : The color model in which colors are produced by combining various percentages of the subtractive primaries, cyan, magenta, and yellow. Four color printing uses cyan, yellow, and magenta (CMY) inks. In theory, combining 100% of each cyan, magenta, and yellow should produce a pure black. In practice, however, the combining of cyan, magenta, and yellow inks does not produce a pure black due to impurities in inks. For this reason, black ink (K) is used in addition to the cyan, magenta, and yellow inks in four-color printing. T Tesselation : A technique to construct a surface by a small set of figures which fit together. They are drawn repeatedly over the entire plane leaving no gaps. Texture Map : A bitmap used to texture a 3D polygon model, including adjustments for perspective correction, where vertices of the object model are mapped onto the 2D texture bitmap. In addition to color and brightness, textures may also be encoded with the properties of transparency and specular reflectivity. This kind of texture may also be procedural in nature. A possible side-effect of texture mapping occurs unless the renderer can apply texture maps with correct perspective. Perspective-corrected texture mapping involves an algorithm that translates texels, or pixels from the bitmap texture image, into display pixels in accordance with the spatial orientation of the surface. TGA : (Targa) A photorealistic graphics file format originally designed for systems with a Truevision display adapter. It supports 1 to 32 bit images, and professional features like an alpha (mask) channel, gamma settings and a built-in thumbnail image. Thumbnail : A smaller representation of a larger image. TIFF : Acronym for Tag Image File Format; the graphics file format first released by Aldus Corporation in 1986. TIFF is the standard file format used for most digital imaging programs. TIFF is a highly extensible format that allows image data to be tagged with additional information through an image file directory (IFD) which contains header-type information without actually being a part of the file's header. TIFF can be used for black-and-white, grayscale, RGB, and CMYK images. TIFF can be uncompressed or may use any of a variety of compression methods, though TIFF most commonly uses LZW compression. Torus : A primitive that looks like a donut. Transparency : The ratio of the amount of light passing through a material to the amount of light incident on the material. True Color : The common name for 24-bit color. TWAIN : An industry wide standard for devices such as scanner and digital cameras to interface with software programs. U V Value : The relative lightness or darkness of a color. Vanishing Point : A point in a perspective projection where parallel lines not parallel to the projection plane converge. A finite 2D projection of a point at infinity in 3D. Vector : A list of numbers, typically Cartesian coordinates or a direction in 2D or 3D. Vector Graphic : The earliest computer graphics displays were drawn on so-called vector displays, because the electron beam which produced the image was under software control. The beam followed a chain of vectors (i.e. a polyline) from one point to another. Vector graphics is sometimes referred to as line-drawing graphics. VRML : Virtual Reality Modeling Language. A 3D model description format suited to transfer on the WWW. W Watermark : Information embedded in an image that is invisible to the human eye. Can be used for copyrighting images. Wireframe : A wire mesh representation of a 3D object. X XYZ Color Space : A color model in which X specifies the red component and Y the green component. The blue component is 1-X-Y (the color components are scaled so that R+G+B=1). Z specifies the brightness. Y Yaw : The rotation of an object. Usually turning left to right. YIQ Color Space : A chrominance/luminance color space model used in the American NTSC television standard, Y specifies luminance, I and Q specify chrominance. I specifies the red-orange/cyan (or blue-green) component, and Q specifies the green/magenta (or purple) component. YUV Color Palette : A chrominance/luminance color space model used in the British PAL television standard, Y specifies luminance, U and V specify chrominance. U specifies the blue/yellow component, and U specifies the red/cyan (or blue-green) component. Z Zooming : Viewing an image at different sizes. Zooming in creates an enlarged view of a portion of the scene in the image frame. Zooming out does the reverse.


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Click here for a schedule of January services.
Click here for transportation schedules.
Target Dayton Ministries is a church for the poor and homeless in the inner city of Dayton Ohio. Our mission is to show God's love to the poor and homeless through ministries of compassion and lead them to a life changing new birth in Christ. With the help of hundreds of caring volunteers and financial partners, Target Dayton served more than 45,000 delicious hot meals to the poor and homeless last year! And thousands prayed to receive Christ in over 200 evangelistic services!

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I have done so many different tutorials on all sorts of animals including baby versions, anime versions, cartoon versions, etc. Today I will try and show you guys a semi realistic way you can learn "how to draw a seal pup", step by step. Seal pups are one of the cuter versions of the seal species. When they are born they are all white and have fuzzy hair. Each and every year millions of harp seals surface from cold waters and gather upon the ice floor of the Magdalen Islands located in Canada. Harp seals gather like this to prepare themselves for a birthing process that will take place around the first day of March. Roughly around five hundred thousand baby seals or seal pups are born weighing only fifteen pounds. They are all white in color and although they are incredibly cute at this point, as soon as they start shedding their white coats, they must beware of poachers or seal hunters that come lurking around when the pups reach about two weeks old. Not only do these new seals have to worry about being prey to other larger sea dwelling animals, they also have to worry about being hunted by man. Each year when the pups are born, the display of white seals is truly captivating which makes the event one of the most popular for spectators and photographers. I had a lot of fun making this tutorial, and if you have been waiting for a lesson such as this, you can now start the process to drawing a seal pup of your own. You can choose to color in your baby seal all white, or you can add a hint of grey to its coat. I on the other hand have to get going because I still have some more drawing fun on the way. I will be back so try and stay tuned in, or you can come back later to see what else is new. Peace out and enjoy!
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Giving ears to PR2 with 8Sounds and ManyEars
During his visit, François Ferland from ntRoLab at Université de Sherbrooke in Québec, Canada was able to integrate a microphone line array into the PR2. A microphone array can enhance speech and sound recognition in real-world settings by allowing the localization, tracking, and separation of multiple simultaneous sources. The 8Sounds and ManyEars project is a complete open hardware and software solution that enables robots to hear sounds from their environment and know where they came from. It consists of an 8 microphone array, a compact low-power USB sound card (8 Sounds), and a software package (ManyEars) to locate the orientation of up to 4 simultaneous sources and separate the signal of up to two of these sources.
Both halves of the project have been developed at IntRoLab from Université de Sherbrooke in Québec, Canada.
8Sounds is a low cost, USB-powered sound card with 8 mono inputs and one stereo output. The card was designed with undergrad students to solve problems we encountered when using traditional, musician-oriented sound cards. These cards are usually bulky, require external power supplies, and have features such as MIDI ports that are not typically needed in robotic applications. Our solution is compact, draws very little power, and is easy to install on a robot. The 8Sounds system also includes powered, omnidirectional electret microphones with differential signaling for low noise acquisition. The sound card uses the USB Audio Class 2.0 protocol, and does not require special drivers in either Linux or Mac OS X.
The ManyEars algorithm, running on any conventional PC and released under the GNU Public License (GPL), performs real-time beamforming for localization, particle filtering for tracking, and Geometric Source Separation (GSS). It's an easy to integrate C library and a ROS package is also available. A Qt-based GUI is also available for tuning parameters.
This demonstration shows the integration of the whole system on a PR2. The microphones have been installed on the upper part of its torso and the 8Sounds card is tucked under the shell, below the PR2's network router. The microphones do not have to be in a particular geometrical configuration or orientation, only their position relative to a (user-chosen) reference point is needed.
The 8Sounds and ManyEars system is simple to integrate into many types of situations where sound localization and tracking is needed, such as human-robot interaction. It can be installed on robots as small as the TurtleBot and as complex as the PR2. By being both open hardware and open software, robot developers can easily customize and enhance any part of the system to their applications.
For more details on the system please refer to F. Grondin, D. Létourneau, F. Ferland, V. Rousseau, F. Michaud (2013), "The ManyEars Open Framework - Microphone array open software and open hardware system for robotic applications", Autonomous Robots, 34:217-232.
The related ROS packages are available here. The PR2-specific demonstration code is currently under the "jn0_patches" branch, but will eventually be merged into the master branch.
For more information visit the project website for links to schematics, BOMs, and relevant software repositories.


text:
iLEARN is an ATO (Accredited Training Organization)
For an online verification of the accreditations, do a research with ICONS - Innovative Consulting S.r.l. of wich iLEARN is a business unit.
The PRINCE2® Practitioner courseallows participants to study in depth how to contextualise and apply the elements of PRINCE2.
Classroom courses are confirmed approximately three weeks before the actual start of the course, reaching the minimum number of participants required. For this reason, please, contact us before making any payments.
The aim of PRINCE2 Practitioner course is to ensure that a candidate is able to start and apply the PRINCE2 methond in many cases of real life projects.
The PRINCE2 Practitioner level of qualification is particularly recommended for Project Managers. It is also relevant for resources working on planning, development and creation of a project, including: project board members, project team members, those in charge of the project assurance, members of the office project, and organisation personnel in general who are involved in projects managed according to PRINCE2.
It is assumed that participants have a full knowledge of the topics covered in the PRINCE2 Foundation course.
Provided material:
In order to purchase the PRINCE2 Practitioner course you must have passed one of the following exams and be in possession of the certificate:
After having purchased and paid for the course, they will be asked to send one of these certificates.
To be able to take the exam, it's required to have read and accepted the terms and conditions of the examination institute. The acceptance of such terms and conditions will have to be confirmed when taking the exam.
PRINCE2 2009 Practitioner official certificate


text:
The last five days in Scotland have been some of the best five days i've had all semester. Last Wednesday, J pseudo-surprised me by rolling out a suitcase from the arrivals gate at Edinburgh airport. (Pseudo, because it was meant to be a total surprise, but i'm very good at guessing and also am in the middle of exams, so certain details had to be divulged ahead of time). There was a lot of nervous tippy-toe walking around until he arrived, and even more (probably embarrassing) embracing when he did.
I couldn't believe my blessings: he was here, with me, in my favorite place in the whole world.
Yet the excitement didn't abate there- two of my very best friends from Mount Holyoke arrived the next day for a weekend trip full of milkshakes, late night catching-up-chats, and even a daytrip to the Trossachs for some hairy coo sightings! (Needless to say, there was a lot of hugs in the arrivals terminal of the airport this week!)
Our tour, which was the most excellent TheHairyCoo.com free tour, began in Stirling and made its way into the lower Highlands around a number of rather famous lochs. It was a beautiful, uncharacteristically rain-less day to spend frollicking on mountaintops and even feeding bread crumbs to the "dangerously cute" highland cows (for which the company is named!).
My favorite part was the stop off at Castle Doune, where the famous scene with the French guards takes place in Monty Python and the Holy Grail. J and i couldn't resist clambering our way to the top to yell out our own (very poorly accented) French insults at my friends below!
I was running on a high of can't-believe-this-itis, especially when the tour guide of our day trip put on The Proclaimers as we drove past the lower Highlands. If a perfect day exists, that was it: Scottish mountains, excellent music, and a batch of my closest friends to sing along with.
The last five days have been bliss, but now i have to face the last five days i have left in Scotland. And that, that's just hard. The good-byes have been a mixture of late-night chats in the flat to quick, painful hugs farewell. My friends from MHC left this morning, and my dear flatmate Abby leaves tomorrow. It's been a day of sad farewells.
J being here is enabling me to not ache so much for the Carolinas and their rivers of sweet tea, which is such a gift. I feel truly able to grieve for my last walks past the Scott Monument or cups of tea at the Elephant House.
It also means i spent half of my morning weeping over my cup of after-church tea, trying not to think too much about what life will be like without the hum of this rain-slicked, enchanted city.
And in the midst of this emotional farewell to the semester in Edinburgh, i have two exams to tackle and a life to zip fast in my suitcases. So the next five days are shaping up to be crammed – crammed with wadded-up t-shirts in my suitcases, crammed with farewell-to-Scotland activities, and a helluva lot of cramming for finals.
For days of auld lang syne.
current jam: 'come thou fount' sufjan stevens.
best thing: having places and friends so wonderful that the time to leave them brings mourning. it's the double-edged sword of loving something, i guess.


text:
School Visits
Every year I visit a number of schools in New Zealand, Australia, the US and in other countries around the world.
Visits are limited, so if you'd like to apply for a visit to your school, start here.
Classroom Resources
Here are a variety of classroom activities and questions.
The Taste Test
The Taste Test Competition is my fun competition for school kids based on The Real Thing.
The grand prize winners get their names used as the names of characters in one of my books.
Storysports is a program I have developed for use in schools to made writing fun!
It's a little like TheatreSports, but with writing challenges. Find out more here.


text:
Here's an inspirational video of a different kind that involves a beauty pageant queen, because instead of telling us to work hard, stay in school, read books and take our vitamins so we can all end bullying together, Miss United States 2012 Whitney Miller shows us that stereotypes are for suckers. Having trained with UFC badass Cub Swanson and others, Whitney entered her first Brazilian jiu-jitsu tournament and won the gold in gi and silver in no-gi. I'm no expert, but I think that's pretty impressive. She's currently sharing her journey to a black belt on Twitter and Instagram, so follow and whatnot.
(H/T to MMA Mania)
NBA: Knicks at Pacers – 7 PM ET on TNT
NBA: Thunder at Rockets – 9:30 PM ET on TNT
The Pacers are cruising with the best record in the NBA while the Knicks are 8 games under .500 and a half game out of the No. 8 spot in the East. Meanwhile, the Memphis Grizzlies are at .500 and are 3 games out of the 8 spot in the West. I'm not saying that the NBA is (STILL) broken, but ain't enough duct tape in the world to fix this mess.
NHL: Kings at Blues – 8 PM ET on NBC Sports
This is a rematch of something, I'm sure. But hey, would it kill the Blackhawks to lose a game or two so the Blues can be in first? Jerks.
NCAA Basketball
UConn at Memphis – 7 PM ET on ESPN
Mizzou at Vandy – 7 PM ET on ESPN2
Provo at St. John's – 7 PM ET on FS1
ASU at Zona – 9 PM ET on FS1
BYU at San Fran – 9 PM ET on ESPNU
Ohio State at Minny – 9 PM ET on ESPN2
You know I'm finally excited about the college basketball season when I start using abbreviated names.


text:
Dear friends, once again it is my pleasure to present to you Kathleen Mae Schneider and Chapter 3 of her exclusive series In-Dell-ible Memories!
She just turned six - this brown-eyed little girl with the huge satin bow tied in her dark hair. Slowly moving back and forth on the porch swing, she dangles her thin pale legs in the warm spring air. In spite of a lingering cough, it feels good to be outside after being so sick.
Margaret's parents had thought she was asleep, whispering as they stood by her side just a few weeks before. Lying on a makeshift bed in the kitchen, she could sense their worry as mother Allie's cool hand gently soothed her feverish forehead and tucked blankets tightly around her.
It hurt to breathe and she shivered in spite of being next to the stove. She didn't understand the word 'influenza' but she heard them say it killed thousands of people around the world.
Margaret wasn't worried though because she knew her "Pop" George Brown would make her get well. He and Allie said her high fever would "burn it out of her" and his homemade nasty-tasting special syrup would stop her unrelenting cough. Fumes from the warm poultices of onions and garlic that Allie placed around Margaret's sore throat and on her congested chest stung the child's eyes but, sure enough, the fever left and she could breathe with-
out pain.
As Margaret rested and slowly recovered she was comforted by her father's confident voice coming from his office next to the kitchen. She heard him question a portly Southern gentleman sprawled on the couch in the bay window there, loudly extolling the virtues of some inexpensive land in a strange place called Florida.
Pop propped his feet up on his desk and listened intently after offering his guest some of his favorite fresh roasted peanuts from a large bowl. Margaret heard their shells cracking and later the pinging of tobacco 'juice' as it hit the ornate brass spittoon on the floor between them.
Two stenographers busily worked at their desks at the other end of the room, processing large stacks of orders for George's thoroughbred hunting dogs, accounts for automobile parts and advertise-
ments for Brown's Special Remedies. The noisy voices and tapping of typewriters were familiar sounds that helped little Margaret feel safe and secure as she drifted off to sleep. All was right with her world….
Fast forward if you will to the present. Thanks no doubt to her father's medicines and her mother's gentle nursing, that little girl is still with us. The Great Influenza Epidemic of 1917-18 was just the first of several serious illnesses that Margaret would survive in her long life. Although frail and moving haltingly at the Shady Dell open house a few days before her 100th birthday, she frequently stopped and reverently looked around. She never knew the Ettlines or visited their snack bar, but she clearly remembered where her sickbed and the stove once stood in the old kitchen. She lovingly described the elegant room that she knew only as the parlor. As she lingered in the original office that is now a dining room, she proudly re-
called her father working long hours there as a successful entrepreneur.
Is it any wonder I was unconvinced when someone recently said to me that I shouldn't care who buys the Dell? "It's just a house," they said, but to me the Shady Dell is so much more than bricks, mortar and wood as it conjures up curious eerie feelings with every visit.
When I was alone in the house for the first time, I strained to hear the voices and typewriters from a century ago and imagined a tiny cough from the next room. Standing outside, gazing at this stately and graceful building, my college archi-
tecture class about early Colonial Revival style with two-story Victorian bay windows fades. Instead there are visions of my grandfather energetically overseeing three businesses inside the one on the first floor and sharing Allie's bed behind the one on the second.
And what remains of the wraparound porch and Mother's much-loved swing? The narrow band of brighter red bricks on the front of the house just above the first floor windows marks the spot that it once occupied. The original can clearly be seen jutting forward in this old photo.
Mother once told me with a wide shy smile that she was never allowed to even be near that swing when her older brothers and sisters "spent time" there with their dates, proving that long before "The Parking Lot" rightly earned its Shady Dell reputation, the house witnessed exactly the same raging hormones and heavy romance!
So this is "just a house? I don't think so! See more reasons why not, next time, in:
Chapter 2: Margaret is Born...and So Is the Dell
Chapter 1: The Beauty and the Butcher
Introduction: My Shady Dell "Roots"
Margaret's Birthday


text:
KPhotoAlbum Splash Screen Contest
Image management application KPhotoAlbum has launched a splash screen contest. The contest comes with a prize of $100US straight from author Jesper's PayPal account. Some early designs are on the contest page already. The contest runs until September 15th, and after that the KPhotoAlbum community will vote on which one will be used for the next release.
I think you changed the name for worse. KPhotoAlbum is English language. Kimdaba was language neutral. It is further so ugly to have two consonants: 'KP'
By furangu at Sun, 2006/08/27 - 5:00am
Re: Naming
Sorry. Actually three
It is a misconception to believe that a name has to explain the program. We buy our funiture at Ikea and like the strange names. Our cars are not called MFamilyCar or DTransporter.
I expect the menu entry to look like "KPhotoAlbum (A Photo Album for KDE)"... happended before.
I don't want Amarok to become "KMusicBox" or K3B to be renamed as "KMediaBurn"
What's the difference of 'iTunes' and 'KFoo'?
By furangu at Sun, 2006/08/27 - 5:00am
Re: Naming
true true...
By Giovanni Venturi at Sun, 2006/08/27 - 5:00am
Re: Naming
Full ACK!
By Martin at Sun, 2006/08/27 - 5:00am
Re: Naming
I think all IKEA names has a meaning in Swedish :-)
Like this announcement.
Lycksele is not only an IKEA furniture it is a city too.
By RogerL at Mon, 2006/08/28 - 5:00am
Re: Naming
Ohhh yes, come on, complain about the name change a lot will you. I spent the first 4 year of KimDaBa development hearing people complain about it, then I asked for suggestions for a new name, and went with what most people liked.
Trust me, input like yours, is what really make my day, and make me want to both spent money and endless hours working on open source development.
Once again, thanks for your continued rant about naming.
PS: No I dont disagree with you, I did actually like the name KimDaBa a lot.
By Jesper Pedersen at Sun, 2006/08/27 - 5:00am
Re: Naming
Just don't bother Jesper, some people don't have any better things to do than ranting on websites. Remember the 99.99% of the rest that think your work is great.
Re: Naming
I'm sorry but this sounds like you were not happy with changing the name in the beginning. Thats too bad. There are and always will be people who have a different oppinion from yours, or mine or anybody.
Of course it would be rediculous to switch the name back again. This is not what I want to say. I just feel a bit sorry for you because you liked KimDaBa (which I did too) and had to change it because of the pressure of the people.
Keep up your good work.
By adrian at Mon, 2006/08/28 - 5:00am
Re: Naming
As long as many users don't know KDE/Linux it might be a good idea to have descriptive names for applications. I remember how weird applications' names looked to me when I was new to Linux many years ago.
By maelcum at Sun, 2006/08/27 - 5:00am
Re: Naming
Some of the most useful apps in kde got the most weird and meaningless names. Just think about the applications you most use. Still, people just learn them easy. The problem happens generally when the word is sooo weird that one cannot tell how to pronounce or spell it.
Keep it simple, keep it nice. Btw, and no, you can't name any application "microsoft word", since you could nicely get sued, no matter how easy it'd be for "newcomers" to learn the word.
Re: Naming
I always pronounced in Kim Day Bay. I figured it meant K Image Database
By Aaron Krill at Mon, 2006/08/28 - 5:00am
Re: Naming
yup, I thought that's what it meant too. I didn't mean to say kimdaba was hard to pronounce or anything. I just meant to say that the only wrong names are those that one cannot pronounce. Other than that, I see no problem, and kimdaba is no exception. Well, except, I'd pronounce it "Keem Dah Bah". Depending on your native language you end up pronouncing very differently...
By Unai at Mon, 2006/08/28 - 5:00am
Re: Naming
Actually, KimDaBa is pronounced Kee-daa-baa (the M is silent :). Don't ask.
By Marc Mutz at Tue, 2006/08/29 - 5:00am
Re: Naming
I've been using KDE for a few years now and I really appreciate its "KAppName" naming convention, especially if the name itself is also descriptive (KPDF, KMail, KSnapshot...). I rarely use the menu and I usually launch commands from alt+F2 or directly from Konsole, thus I have to memorise the names... or do I? After all, when I forget the program's name, I can always type k and press [tab] (there are a few apps that don't follow this convention, and sadly I quickly forget about their existence...).
That's how it looks in KDE... now let's take a peek at Gnome, as I have recently been forced to use it on a thin client for 3 months. Application names range from a well known Nautilius to (recently renamed, I believe) ekiga, totem or evince... now what kind of names are these? Kinda makes you wonder how these people name their children... Ok, let's stick to the topic. It's practically impossible to memorise these names (and I'm talking from a position of a "newcomer" here, because since Gnome 1.x a lot of names changed or I have simply forgotten them) and thus it's impossible to find many useful applications. Where's the clipboard for example? Maybe there isn't one, but if there is, it's pretty well concealed.
To cut the rant and sum up: KDE developers, please, PLEASE don't follow the Gnome's path of renaming applications to random and meaningless names!
As a side note: please don't follow the Gnome's "usability" path, which effectively aims at hiding all the useful stuff from the user. It's mad!
[NOTE: This post by no means intended as a flamebait, please don't reply if you want to elaborate on KDE vs. Gnome topic]
By bojster at Tue, 2006/08/29 - 5:00am
Whatever happened to digikam? Why is everyone suddenly ogling over this KPhotoAlbum stuff?
By Trever Fischer at Sun, 2006/08/27 - 5:00am
Re: DigiKam
uhm? digikam is progressing just fine. These are two separate projects with completely different approaches. Nothing wrong with competing applications, right? I hope you don't mean that since you use digikam everyone else should, too ;)))
Who's the Judge
Is the author going to be the only judge or will it be won by popular vote? So far I think the submissions from Jaroslav Holan are awesome.
By Henry Izurieta at Fri, 2006/09/01 - 5:00am
Re: Who's the Judge
I think we have a winner. :)
By Lans at Fri, 2006/09/08 - 5:00am


text:
CONDITION: Previously owned. May have cosmetic markings. Printer only, no cartridges.
This USED product you are browsing has been inspected by our certified technicians to ensure that it meets factory specifications. It is guaranteed to be in perfect working order but it is sold in "AS IS" condition (for example, the box may be torn, there may be cosmetic scratches, optional accessories may not be included, etc). Please contact us with any questions BEFORE placing an order.
We accept PayPal and all major credit cards. We do our best to describe each item we are selling to the best of our ability. Bear in mind that the item is sold as-is.
Use the "contact us" page to request additional info or images on this product.
Tackle any task
Print wirelessly from virtually anywhere
Conserve resources without slowing down
Technical Specifications
AiO functions Print, copy, scan, photoAiO multitasking supported NoDuplex print options Automatic (standard)Print speed ISO speeds: Up to 8.8 ppm black, Up to 5.2 ppm colorDraft speeds: Up to 21 ppm black, Up to 17 ppm colorFirst page out Black (ready): As fast as 19 sec; Color (ready): As fast as 24 secPrint resolution Black (best): Up to 1200 x 600 rendered dpi (when printing from a computer);Color (best): Up to 4800 x 1200 optimized dpi color (when printing from acomputer on selected HP photo papers and 1200 input dpi)Print technology HP Thermal InkjetInk types Dye-based (color); pigment-based (black)Print cartridges number 2 (1 black, 1 Tri-color [cyan, magenta, yellow])Mobile printing capability Features wireless direct and local Wi-Fi connectivity to enable mobile printing via HP ePrint, Apple AirPrint as well as other solutions. Supports printing from most smartphones and tablets using these operating systems: Android, IOS, Blackberry, Symbian, Windows 8, Windows RTHP Auto Wireless Connect YesHP ePrint Capability YesBorderless printing Yes (up to 8.5 x 11 in, 216 x 297 mm)Standard print languages HP PCL 3 GUIScan type FlatbedScan resolution Hardware: Up to 1200 x 2400 ppi; Optical: Up to 1200 ppiScan technology CISScan file format PDF, BMP, PNG, TIF, JPGScan input modes Front-panel scan, Front-panel copy, HP Scan softwareScan size maximum Flatbed: 8.5 x 11.7 in (216 x 297 mm)Twain version Version 1.9Bit depth/Grayscale levels 24-bit/256Copy speed ISO speeds: Up to 6 cpm black; Up to 4 cpm color;Normal speeds (letter): Up to 6 cpm black; Up to 4 cpm colorCopy resolution Black (text and Graphics): 600 x 600 dpi;Color (text and graphics): 600 x 1200 dpiMax number of copies Up to 50 copiesCopier reduce/enlarge 25 to 400%Copier settings Start Black Copy; Start Color Copy; Number of copies, 2-sided; Paper type;Resize; ID Card Copy; Lighter/DarkerDigital sending standard features Scan to email [via printer control app]; From software: Scan to file; Scan to emailNetwork ready Standard (built-in Ethernet, WiFi 802.11b/g/n)Standard connectivity 1 Hi-Speed USB 2.0; 1 WiFi 802.11nWireless capability YesMemory 32MB DDR1 MemoryProcessor speed 360 MHzDuty cycle (monthly) Up to 1000 pagesRecommended monthly page volume 300 to 400 pagesPaper handling Input capacity: Up to 100 sheets, Up to 100 sheets legal, Up to 40 cards, Up to40 sheets transparencies, Up to 10 envelopes, Up to 30 sheets (4 X 6 Photo);Output capacity: 30-sheet output tray, Up to 30 sheets legal, Up to 5 envelopes,Up to 10 sheets photo paperMedia type Paper (plain, inkjet, photo), envelopes, transparencies, labels, cards, the HPpremium media, iron-on transfers, borderless mediaMedia weight 16 lb to 24 lb (64 to 90 g/m?)Media sizes custom 3 x 5 to 8.5 x 14 in (76 x 127 to 216 x 356 mm)Dimensions 17.52 x 13.15 x 4.72 in (445 x 334 x 120 mm);Maximum: 17.52 x 23.94 x 15.35 in (445 x 608 x 390 mm)Weight 12.32 lb (5.49 kg)
Power Power supply required: 100-240 V (+/-10%), 50/60 Hz (+/- 3 Hz)Power supply type: Built-in Universal Power SupplyPower consumption:6 13.07 watts (printing), 2.51 watts (ready), 0.70 watts(sleep), 0.20 watts (off)


text:
Fashion Week: The Secret Life of Interns
Behind every good fashion show is a young eager student intern or 200. WSJ's Leslie Yazel joins Lunch Break for a look behind the runway curtains. Allison Joyce for The Wall Street Journal.
This transcript has been automatically generated and may not be 100% accurate.
... I ... we think the deal mean glam part of that we can and it's working backstage as of volunteer you don't get that that how it's what you get is ... a Fanny pack instead of a handbag low narrow lead liaison his deputy editor Pursell Journal ... she's Europe or the designer secret weapons what would they deal with and this is like all and end up old devil wears Prada use kind of thing that out of their views that their backstage they are doing the dirty work he is in the instance and see if incentives ... doesn't sound effects you now may be picking up one or buy Allsopp a lawyer placing cards on CEO of calm ... come ... and and ... restrictions on these folks camping is where blacks and the sleeves and I don't wear like jewelry can you imagine I think that anyone acting on it though right ... now that's real they these are suggestions given ninety cents there's no way for you to play your cube and down ... and say you are having some twenty oh ... eight percent on the mind also have a sewing can't or ... something else and ... models ... if the ... errors he said this and you can save the day and this is where getting a little upset here because I'm thinking that these are probably don't care young adults who want to get into the fashion industry to wine show ... how fashion conscious they are and they have to wear a Fanny pack a mean ... that the walk this fine line between Mike had thinking for themselves the job and just ... doing the job bright and sunny are they trying to to look great within these restrictions but ... the Nasdaq the moments where where ... to advance the for the most part summoning me work on the shows and some of the shows in the big brands are million dollar challenge ... and Mimi never meet the designer indirectly working for ... and this is the right ... that they can they get they got up our they gotta make sure they do but there's a lot of do's and don'ts of what is action if you can go run into the designer in the U S the malls are going down the catwalk is probably some protocols about what they can write great you really expect to stay in your place a lot of times you're there ... you know with a clipboard and actor John estimates are in key factors the coming in or ... I'm getting people to take their seats so ... it deftly kept busy it's like you have time to think like most mind numbing to walk a Michael Kors is the isthe is really not all my new designs in my sketchbook ... eight ... write ... and do these people ever get jobs and in the hope is that they do but I mean we should be like there is a there's a method behind the madness the some of them as they are ... yes I mean whether they're getting hired by added this meeting not they might get an internship ... the one thing we do now is thank him he enters the Ryan was the PR mentor for Ryan G which ... runs fashion week me ... and EMC start out as one of these bonds here so at the very least if giving you ... a sense of what goes on and and you get better insight to the chance to make some contact me via the lower level than this on your rates on your resume and you can you get practice with practical things like God these these from when the couple bought books is everything to do that people have seen reckon I'd done was to come dance because if you're mean ... for you don't wanna be stopping Iran person right in their name and so some of this prep work is to know who that and ... power players aren't actions of the


text:
The Excelsior Fire District serves the Cities of Deephaven, Excelsior, Greenwood, Shorewood and Tonka Bay.
We have over a 125-year history. We currently have 40 progressive, well-trained members serving the district. Our call volume is approximately 850 responses annually. The Excelsior Fire District has two fire stations which are located in Deephaven and Shorewood.
Our Mission Is To Protect And Enhance Quality Of Life...
The mission of the Excelsior Fire District is to protect and enhance the quality of life of those who live, work and play within our community. This mission is achieved through fire suppression, emergency medical services, fire prevention, community awareness, hazardous material mitigation and disaster response.
Our Inspection/Prevention Program Minimizes Fire and Safety Concerns.
The Excelsior Fire District inspection/prevention program is a foundational component of our fire district. The inspection program utilizes fire inspections, safety reviews, plan reviews, and code enforcement to minimize fire and safety concerns in our business and industry areas within our community. The inspection program also conducts fire investigations after a fire loss in our community.
In Partnership with the cities of Deephaven, Excelsior, Greenwood, Shorewood and Tonka Bay.


text:
How Nested Functions Work, part 1
We're all familiar with C functions and how they can call each other recursively:
int foo(int i)
int a;
a = bar(i);
return a + 1;
int bar(int i)
if (i & 1) return foo(i);
return i;
When a function is entered, a stack frame is created that holds all the local function variables and parameters, and a back pointer to the caller's stack frame. In x86 assembler, the stack frame setup looks like this:
push EBP ; caller's EBP is dynamic link
mov EBP,ESP ; EBP is frame pointer
sub ESP,n*4 ; make room for n locals
mov ESP,EBP ; remove locals from stack
pop EBP ; restore caller's EBP
But what about nested functions? (C doesn't have nested functions, but the D programming language does.)
int abc(int i)
int a = 7;
int def(int x) { return a ? def(a) : x; }
return def(i) + 3;
How does the arbitrarily nested calls to def successfully find abc's a? It does not know how many frames back it may be.
Let's look again at the stack frames with back pointers. They look awfully familiar - they're just a backwardly linked list of structs. The fields of the structs are the parameters and local variables. For non-nested functions foo and bar, they look like:
struct FooFrame
{ int i;
void* dynamicLink;
int a;
struct BarFrame
{ int i;
void* dynamicLink;
The dynamicLink member points to the calling function's stack frame. (Stack walkers like debuggers and exception handlers simply walk that list.) To make this work for nested functions, we need to add another threaded list, which links together the lexically enclosing frames, called a static link:
struct AbcFrame
{ int i;
void* dynamicLink;
int a;
struct DefFrame
int x;
void *dynamicLink;
void *staticLink;
Now, when abc calls nested function def, it passes to def a pointer to its own stack frame AbcFrame, which is used to initialize the staticLink member of DefFrame. When def recursively calls itself, it passes the value of its staticLink,
not a pointer to its own stack frame DefFrame. Hence, no matter how many invocations of def are on the stack, the staticLink pointer points to the enclosing
stack frame AbcFrame of abc.
Let's rewrite abc and def in C to illustrate the semantics - doing nested functions is just syntactic sugar for this:
struct AbcFrame
{ int i;
int a;
int def(struct AbcFrame *f, int x)
return f->a ? def(f, f->a) : x;
int abc(int i)
struct AbcFrame f;
f.i = i;
f.a = 7;
return def(&f, f.i) + 3;
One more thing: if there are nested functions within nested functions:
void A()
void B()
void C()
void D()
The interesting case is D calling B. Somehow, it needs to get the static link to A's frame and pass it to B. This is because B expects a link to A's stack frame. All that's necessary is to follow the staticLink members back up three levels. Because of visibility rules, this all works - B cannot 'skip' C and call D directly, as it cannot even see D. So, it is only possible to either increase the static nesting level by one, or subtract multiple nesting levels.
In part 2, we'll show some more interesting consequences and opportunities presented by nested functions. For instance, what's a locally instantiated template?
If you want to learn more about how real compilers work, I am hosting a seminar in the fall on compiler construction.
Thanks to David Held, Bartosz Milewski, Jason House and Andrei Alexandrescu for reviewing this.


text:
404 - File not found
The page you requested could not be found.
Please use the menu bar on the left, the HOME link or the Search tab at the top of the page.
- Insurance consumers and the general public should find everything they need by following "The Department", "Auto/Home", "Health/Life", "Insurance Fraud & Education" and "Other Services " links on the left.
- Insurance companies and producers should find information pertinent to them by following the "Agent/Agency Services" or "Company Services" links on the left menu.
If the problem persists, or if you have reached this page from a link within the Kansas Insurance Department website, please feel free to contact us by using the Website Feedback form.


text:
Not long ago an old friend asked me a question I had no answer for:
"What do you want to do to make a difference?"
I had no idea.
The list of things a person could do to make a difference is endless. He had clear ideas of what he meant by "make a difference," and I don't yet. But it occurred to me that if I died today, I would want something positive to be said about me, and I actually know what I would want it to be -- the best possible thing I could hope for.


text:
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Revision Awarded Dutch MoD Contract For Next Gen Helmet System
Revision has been selected to supply Batlskin Viper® P6N helmet systems for Dutch Military Forces.
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Revision Military Announces Sale of Eyewear Business
Revision announced today that it has sold its protective eyewear business to ASGARD Partners & Co.
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Revision announces the selection of two new eyewear lines for inclusion on the Authorized Protective Eyewear List (APEL®).
Revision Introduces Shadowstrike™ - The Anti-Fog Ballistic Sunglasses
Revision designed and developed the ShadowStrike Sunglasses to exceed U.S. Military ballistic protection standards.
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text:
This big orchestral piece combines heart breaking piano notes with dramatic string themes. It will provide a very emotional and dramatic ending and climax to any film or scene.
It starts with a slow main string theme, and continues with a sensetive piano part. After this subtle section it continues to a massive epic powerful orchestral sound with swelling strings and brass. Then after building up to 'the' climax it ends with soft piano and string notes
It has the same dramatic atmosphere as Time by Hans Zimmer (Inception). Suitable for all kinds film and tv footage, grand action adventure and videogame related contents, epic and dramatic visuals and cinematic contents in general.


text:
Sales Coaching to Maximize Team Performance
Based on Sandler's breakthrough bestseller, The Sales Coach's Playbook
Unlock the performance code of your team members
Learn Sandler's processes for coaching as an ongoing development system with your team. Sandler's coaching programs teach sales managers and other company leadership how to develop a coach's mindset, resulting in increased understanding of individual motivations, and maximizing individual and group performance.
Be a better sales coach.
Coaching requires a strong commitment by the manager to empower their salespeople to grow. It involves a customized action plan and a continuous-learning environment, propelling salespeople past self-imposed barriers. Learn more in the free white paper, Five Mistakes to Avoid When Coaching Salespeople.
The Five Challenges of Sales Management
Having the same conversations over and over again without any uptick in results?
Consistently lackluster performance from under-motivated teams?
Spending too much of your own time and energy fixing problems for your salespeople?
Feeling spread too thin because one or more team members is helpless and constantly looking to you for help?
The financial and organizational expense of losing a promising salesperson after you've invested money, time, and attention in hiring and on-boarding?
In our experience, many sales organizations underestimate the importance of the coaching role. They misunderstand the definition of coaching, and coach inconsistently or not at all. As a result, the sales leader's skill-set is unbalanced... and the five challenges of sales management are more likely to become embedded in daily working operations.
This leads to stress, burnout, and less-than-optimal income numbers. Learn how to identify and unlock the performance code of each individual on your team, and maximize their performance.
Clients who have worked with us to strengthen the "coaching muscle" of their sales leaders report:
- Lower turnover among the salespeople they most want to retain
- Improved performance on both the individual and team levels
- More time freed up for the manager, because salespeople are better at solving their own problems
- Better communication with salespeople, resulting in sustainable behavioral change
- Less "learned helplessness" on the sales team that requires managerial intervention in the sales process
The Sales Coach's Playbook
A recent study found that few sales managers spend time coaching, and when they do it's generally ineffective, failing to get desired results. The Sales Coach's Playbook: Breaking the Performance Code, by Sandler trainer Bill Bartlett, answers the question of 'Why?' and offers a specific, actionable plan based upon the award-winning Sandler Selling System.
As a sales leader, you already know why coaching is important. Now in The Sales Coach's Playbook, you can learn how to become a winning coach who partners with your people for success. With real-life case studies and a commonsense, step-by-step approach, this book creates great coaches who produce great salespeople.


text:
Flowers Square 008
The beauty of the flower is not east to capture and maintain a very sharp focus. This collection represents many, many hours of photographing them. The photos have been converted to a style that I am know for - "Black Plus" where the photo has been converted to black and white while the flower is left in color. They are formatted as squares because I feel thet they show better this way.
While they are only offered in a square formant and printed on metal, we can print and mat them in as a conventional photograph to fit your size requirement up to 4 feet square. Contact us for information if desired
Listed are the most popular sizes for printed and matted photos as well as those printed on metal. Photos printed on metal do not require framing; they are ready to be hung as is. Photos are available in custom sizes to fit your requirement… up to four feet by eight feet. Feel free to contact us with any questions you may have.


text:
Opener gets away from Angels, Weaver
Ace duels with Felix early, but Mariners rough up bullpen
ANAHEIM -- So much happened between the Mariners' 26th and 27th outs, none of which was good for the Angels and their quest to finally get off on the right foot.
There were six runs, courtesy of a long three-run homer and a backbreaking three-run triple, seven runners reaching base, eight additional batters coming to the plate and thousands of fans filing out of a quiet Angel Stadium that was filled to the brim not long before.
A one-run deficit, heading into a potential rally against Mariners closer Fernando Rodney in the bottom of the ninth, had quickly turned into a 10-3 thrashing.
"When it's a 4-3 game, guys are a little bit more upbeat, battling a little bit more," starting pitcher Jered Weaver said after taking the Opening Day loss. "When it's 10-3, it's kind of tough to dig yourself out of that hole."
This is the area where an Angels bullpen that promises to be deeper needs to get better. It's not really about holding leads late, a time when games typically line up perfectly and Mike Scioscia can go to his best relievers -- it's about keeping the small deficits manageable.
"I think we saw it came down to that tonight," Weaver said. "Their bullpen was a little bit better than ours. But what are you going to do?"
Weaver wasn't able to watch the top of the ninth.
"I went in the bathroom and threw up, actually."
The Angels' ace was sick when he took the mound against Felix Hernandez for his club-record sixth Opening Day start, but was still solid through the first five innings, giving up just one run on one walk and three hits while striking out six. He scuffled a bit in the sixth, giving up a two-out RBI double to Kyle Seager, but had the lead when Logan Morrison was thrown out trying to score from first.
The Mariners, winners of eight straight games on Opening Day, tied the game in the seventh on a triple from Mike Zunino, then Weaver left the game in the hands of a bullpen that ranked 25th in relief-pitcher WHIP last season.
The first batter Fernando Salas faced, Abraham Almonte, ripped an RBI double to center field to give the Mariners their first lead.
Two innings later, Kevin Jepsen struck out the first two batters, and then the doors swung wide open. Brad Miller singled, Robinson Cano doubled, Justin Smoak ripped a three-run shot way over the right-field fence, and Morrison and Seager drew back-to-back walks before Scioscia made a pitching change.
"Opening Night, you always want to go out there and have your best game," Jepsen said. "Unfortunately, this might have been one of my worst ever."
Nick Maronde -- added to the club because Sean Burnett and Brian Moran are on the disabled list and the Angels need a lefty -- walked the next batter, Michael Saunders, to load the bases, then gave up a three-run triple to Dustin Ackley before finally recording the final out.
"These guys are better than they showed tonight," Scioscia said of the relievers, who ranked third in the Majors in ERA during Spring Training. "They've been throwing the ball well all spring, they have good arms. They didn't get it done tonight, but they're better than this."
Opening Day started off somber, with hitting coach Don Baylor suffering a fractured right femur while fielding the ceremonial first pitch thrown by former outfielder Vladimir Guerrero.
It temporarily got thrilling, when Mike Trout's second swing of the season resulted in a laser over the left-field fence for a first-inning two-run homer.
"I was just ticked," said Hernandez, who made few other mistakes in giving up three runs and striking out 11 batters in six innings. "Opening Day, two run-homer in the first inning? I was just, 'Really? Really Felix?' You have to go out there and do something about it."
And it ended on a sour note, with the Angels snapping a string of five consecutive Opening Day victories in a year in which they're focusing on a fast start more than ever.
Asked what the Angels need to do to turn it around, Weaver said, curtly: "Try not to let them score 10 runs would probably be first and foremost."


text:
Introducing First Friday artist, Cahill Wesse
Cahill Wessel would not have lasted a day on Noah's Ark. The 22-year-old artist, fresh out of UC Santa Cruz, believes that not only opposites, but also completely random and unrelated objects, attract.
When the young visionary looks at a taco, for instance, he doesn't necessarily see what most of us do—crunchy, cheesy, (sometimes spicy), mouth-watering goodness. Instead, he imagines what it would look like when juxtaposed with another object. In this case, he chose skulls.
Loosening the art world's necktie with his dark humor, homage to pop art and wild imagination, Wessel laughs in the face of all artists who take their work too seriously.
And in a world where flamingos tower above airplanes, pigs and football players collide, triceratops can box, crocodiles are gamblers, and hot dogs have mastered the Thizzle dance, Wessel reigns king.
"Nothing is worse than heavy, emotional art," says Wessel. "Many times artists put a lot of weight on their work, trying to convey one specific message—but knowing what you want to get out of your art before you create it, takes the fun out of it."
Using just ink, gouache and watercolor—they're "easy to use, require quick set-up and are, most importantly, cheap"—on paper or wood, the aspiring illustrator creates surrealist dreamscapes without a blueprint in mind.
"It all starts with a vague idea," he says. "I think of two random objects or features or an odd situation that is easily recognizable, then I look up images on Google and I get different ideas of what it might look like."
Then, something kind of magical happens. Suddenly, it's not at all weird that turkeys and burgers, bananas and boats, roosters and guns coexist within their respective frames.
For Wessel, making sense of that harmony is in the eye of the beholder.
"I want each viewer to be able to draw their own connection between the objects and have their own interpretation," he says. "How you read it is going to depend on your own life, but I definitely strive to make work that is humorous."
With satirical artists like Banksy, the face of Britain's graffiti, and New York's own videogame dissector Cory Arcangel currently redefining the word, Wessel appears to be on the right track. His eye for beauty in the most unlikely of places makes for a unique critique of art's often-highbrow expectations, and a refreshing addition to the First Friday Art Tour, on Friday, Jan. 7.
Though Wessel has displayed his art in various venues around town during the last four years, including the Catalyst, Space Gallery in San Francisco and most recently, The Krate, this is the first time he will participate in the Santa Cruz institution.
Beginning at 5 p.m., Jan. 7, Wessel's work will be on display at Stripe, 107 Walnut Avenue, Santa Cruz. (The show will hang until Feb. 3.) There, visitors will get to admire his bold and humorous creations while sipping on the store's signature cocktail, the Stripetini, and enjoying AlFresco's culinary creations.
Wessel's style may be unconventional and it's certainly not for the faint of heart—don't be surprised if you find cigarettes and genitalia camouflaged among the explosions of color, pattern and object-crammed chaos—but it's also the perfect embodiment of a young man who's deep within the throes of finding his artistic voice, defining his trademark style (somewhere between cartoons with realistic details and graffiti) and figuring out how he wants to make a positive impact on the world.
His website manifesto is only further proof that we ain't seen nothing yet.
"I hope to create snapshots of imagined scenes or situations in which modern trends, struggles, and accomplishments are intertwined within the life of a fictional creature or character," he says in the "About" section. "I intend to create spaces in which the past, present, and future struggle for attention while the end is here for lunch."
Come see Cahill Wessel's artwork as part of the First Friday Art Tour Jan. 7 from 5-9 p.m. through Feb. 3 at Stripe, 107 Walnut Ave., Santa Cruz. For a sneak peak, visit cahillwessel.com.


text:
photo 1 of 88
UFC 167 Open Workouts Photo Gallery
November 13, 2013
88 Photos
Open workout session inside the Hollywood Theatre at the MGM Grand Hotel/Casino on November 13, 2013 in Las Vegas, Nevada.
Getty Images reserves the right to pursue unauthorized users of this image or clip. If you violate our intellectual property you may be liable for: actual damages, loss of income, and profits you derive from the use of this image or clip, and, where appropriate, the costs of collection and/or statutory damages up to $150,000 (USD).


text:
Analysis: Malema expulsion clears the path for Zuma
He was never going to go quietly.
Julius Malema - the swaggering, articulate, comic, bullying, Hugo Chavez of South African politics - had come to believe in his own hype.
It is a neat irony that he has now been expelled from the party that created him for refusing to accept that the ANC had the right to suspend him.
So what next?
Nothing precipitous, I suspect. The police and tax inspectors who have been carefully investigating Mr Malema's affairs will no doubt be quietly asked to wait a decent interval before moving in - just to avoid the appearance that any of this might have been stage-managed.
As for President Jacob Zuma - he must be purring with satisfaction at the way his most public enemy has been neutered. But perhaps he should be counting his blessings instead. It could have ended very differently.
Mr Malema was a creature of his times - a man who articulated the rage and frustration of South Africa's poor, marginalised black community, while embodying some of the aspirational hopes of a country littered with shiny new shopping malls, and also representing the uglier post-Mandela realities of a corrupt, show-your-bling political culture that barely notices the contempt in which it is held.
He was over- and under-estimated in equal measures - as bullies so often are.
The last time I went to interview him at the ANC headquarters in Johannesburg, I'd just come from one of the open-sewers-and-corrugated-shack townships outside the city. Most people I spoke to there seemed torn between sheer enjoyment of Julius's barbed wit and brazenly populist agenda - he had a genius for grabbing the headlines - and embarrassment at his divisive racial taunts and Mugabe-esque rhetoric.
When I mentioned my impressions to him, he brushed them aside. He was a formidable debater, and no fool. And he had an agenda - built around nationalisation and the seizure of white-owned land.
Premature celebrations?
In a country led by a party that, by trying to hog almost every corner of the political spectrum, often seems to stand for nothing but the preservation of its own power, Mr Malema stuck to his ideological guns. No wonder President Zuma - a consensus politician who seems genuinely alarmed by the prospect of trying to end a policy debate - found Mr Malema so threatening.
It is too early, of course, to know whether Mr Malema will be found guilty of abusing his position, cheating his taxes, or any of the other allegations which President Zuma's friends have been aggressively briefing the media about. But the battle is over. Mr Zuma is virtually assured of another term as president.
And yet, Mr Zuma must surely wonder - what if Julius Malema had been less swayed by the lure of quick wealth? What if he had emerged as an unstoppable political force? And what will happen now if someone less absurd, less hypocritical, picks up that baton and runs, hard and fast, at the head of an angry crowd?


text:
My talk generally incorporates a few important principles:
- Your job is to make my job easier. Just don't do anything illegal, unethical, or dangerous in order to do so.
- The consultants may mark your assessment form, but I tell them which boxes to tick.
- If I ask you a question about a patient, don't lie. If you don't know the answer, tell me that you don't know the answer.
- If I ask you to do something, I expect it done by the end of the day. If it isn't done, tell me why and when it will be done.
- Don't leave messages for me. If I am busy doing something, come and talk to me. If that means getting changed and coming into theatre, then do so.
- Decisions may be made on the ward round, but reasoning is discussed in the operating theatre. If you want to know why, come to theatre and listen.
- I expect an update at least once during the day and once at the end of the day. Don't go home without letting me know.
- Never be afraid to call me at any time - work, home or mobile. I would much rather know about an ill patient than a dead one.
Apart from laying down the ground rules, I expect interns to learn along the way. There are many things that you have to work out for yourself, or are merely applications of common sense. Here are some tips:
- Know What You Need To Know. Keep on hand a list of common phone numbers, pager numbers, and hospital stationery. Memorise the important ones. Know who your patients are and where they are at all times.
- Don't Shit Where You Eat. Nurses, Ward Clerks and Registrars that you need to make referrals to can make your life hell. Other interns will sometimes cover for you if you are busy. Keep them on your side. Sleeping with hospital staff (or patients) is a potential disaster area. Don't try it unless you are willing to cop the ensuing flak.
- Prioritise, Prioritise, Prioritise. Every ward round generates work. Usually a lot of it at once. Decide what is important, do what must be done immediately, and plan out your day so that the other tasks get done in a timely manner.
- Work Smarter, Not Harder. There are lots of time-saving ways to made your work efficient. Do things in batches. Keep pads of pre-filled pathology slips. Check results on all your patients together, not just one now and one later. Fill out Discharge Summaries ahead of time.
- Predict and Pre-empt. All units work on a timetable. Know the timetable, and what tasks need to be done before important events like unit meetings, ward rounds, and operating sessions. Repetition abounds. Start to recognise patterns in your registrar and consultant's behaviour in regards to certain patients, conditions, presentations etc. Predict what will need to be done and make preparations beforehand.
A great deal of being an intern is learning to work within a team, being responsible for and to your patients, and getting yourself organised. These are skills that take time to develop - but they will come.


text:
When it comes to celebrating the Super Bowl, safety might be best served by taking away hard alcohol.
That's just one of the ideas Mayor Ed Lee has to help stop the post-game rioting that hit the city after the Giant's won the World Series.
Lee said Thursday he and Police Chief Greg Suhr will tour neighborhoods hit by vandalism after the World Series and during Occupy Wall Street protests last year to offer support to business owners and "also to suggest that they serve something (other) than heavy alcohol during times of celebration, because that inebriation sometimes doesn't help with people who want to maybe go beyond the bounds of acceptability in their celebration."
We'll see who busts out the sparking cider in lieu of a stronger libation.


text:
Malaysia : 2019 Article IV Consultation-Press Release; Staff Report; and Statement by the Executive Director for Malaysia »
Volume/Issue: 2019/71
Series: IMF Staff Country Reports
Author(s): International Monetary Fund. Asia and Pacific Dept
Publisher: INTERNATIONAL MONETARY FUND
Publication Date: 08 March 2019
DOI: http://dx.doi.org/10.5089/9781498302418.002
Keywords: Economic growth, Real sector, Expenditures, Financial soundness indicators, Financial statistics, percent of GDP, tax refund, percent, medium term, household debt
The Malaysian economy has shown resilience and continues to perform well. A peaceful political transition following the May 2018 elections demonstrated the strength of Malaysia's institutions. Although vulnerabilit...


text:
My brother and I decided to hit the PM this morning before the deep freeze hits here in Michigan. It was a balmy 16 degrees when we reached the river at 9 am. We considered stopping at our parents until the temps rose a few degrees but once we saw the river, the decision was made to brave the cold and fish. The level and stain was near perfect.
It really wasn't that bad until the breeze started shortly after getting in the water. Not sure what the windchill was but my best guess is "cold".
The cold quickly vanished when my brother was able to land a skipper on the first cast. We weren't sure if it was a sign of things to come or the curse of the first cast.
After picking up a couple trout a piece, I set the hook into something heavy but it would only last a few seconds. Three casts later, while still annoyed with myself for a poor hookset, I was into a good fish. She immediately launched herself into the air and I saw the tell tale white belly of a fresh steelhead. This girl was very hot and she would leave the water 5 more times before giving up. We both laughed in excitement as my brother slide his hand up under her belly revealing her heavy girth. She was easily over 10 lbs and taped at 31".
We didn't care what happened after that. Our day was already made. Over the next two hours we would lose a couple more brief hookups with steelhead and land a few more trout. Every fish that we could confirm came on a nymph. Bear's hex and grizzly hex doing the majority of the damage. Here's one of the better browns for the day.
It was another great day spent on the river with my brother. We only saw one other angler who packed it in shortly after arriving. The fishing was good, the scenery was awesome and the company was even better.
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TFF:I heart fat chicks
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