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The office of state Attorney General Jeffrey S. Chiesa has upheld Jersey City's 20-year tax-abatement agreement with Goya Foods Inc. The attorney general's office made its decision after considering a request by the Town of Secaucus to review the controversial deal that was approved in 2011.
In March, Secaucus asked the attorney general's office and the state Department of Community Affairs (DCA) to determine whether Jersey City's tax deal with Goya unfairly allowed the city to keep a $1.1 million payment from a Meadowlands regional tax sharing pool paid into by municipalities in the region, whose largest contributor is Secaucus.
Now that the attorney general has ruled in Jersey City's favor, Secaucus has retained a law firm to advise the town about its options. While these options are still under review, Secaucus has not ruled out the possibility of challenging the Goya tax deal in court.
"We got the response from the state Attorney General's Office that we expected to get, which is that [tax abatements] are legal under state law," said Secaucus Mayor Michael Gonnelli. "So, we've now hired the law firm of Robinson and Cole from Connecticut. They are looking into the matter and will issue a report next month. When we get that report, we'll see what our options are."
AG's Office: No violation of law
According to a memo filed by Secaucus' town attorney with the DCA, the 20-year tax abatement offered to Goya has allowed Jersey City to keep more than $1.1 million annually from a regional tax sharing pool, a pool to which Secaucus contributes more than $2.8 million annually.
Secaucus officials believe that had Goya Foods been forced to pay conventional taxes, Jersey City would have had to forfeit most of this $1.1 million payment and the Secaucus $2.8 million contribution to the tax sharing pool would have been reduced.
In a memo to the DCA dated March 12, Secaucus Town Attorney Anthony D'Elia wrote that, "Jersey City made a conscious decision to grant a 20-year tax exemption to Goya based upon the understanding that, to do otherwise, would jeopardize a significant portion of the payments due to Jersey City under the…[Inter-Municipal Tax Sharing Plan]. In doing so, Jersey City, in essence, required the district's paying municipalities to underwrite Jersey City's generous tax exemption provided to Goya. Jersey City…recognized that it could utilize the payments received from the [Inter-Municipal Tax Sharing Plan] to provide the tax exemption."
Regional tax-sharing among 14 New Jersey Meadowlands towns was established in the 1970s to compensate the municipalities that were barred by the state from developing environmentally sensitive parts of the area. District towns like Secaucus that were allowed to develop were required to contribute to a fund to compensate municipalities that were prohibited from development and thus deprived of potential tax ratables.
Secaucus has not ruled out the possibility of challenging the Goya tax deal in court.
"The [tax-sharing] law does not appear to have been violated by [Jersey City's ordinance approving the Goya PILOT]," attorney Maurice Griffin, who works in the attorney general's office, wrote to D'Elia on April 1. "The use of PILOTS in the context of long-term tax exemption in urban renewal projects has long been established."
Controversial from Day One
The tax abatement package Jersey City gave to Goya Foods has been controversial since it was approved in November 2011.
Developers often enter into a tax abatement agreement, or payment in lieu of taxes (PILOT), to pay a separate fee to the city instead of paying fluctuating property taxes. This keeps their tax rate stable over a number of years. The amount they pay is sometimes equal to regular taxes, and can be based on a percentage of their profits. The money goes directly into the city budget but does not support local schools, although developers pay a nominal fee for county taxes.
The original intent of such deals was to draw developers to blighted areas.
The controversial tax abatement deal offered to Goya was approved by a divided Jersey City Council shortly after the state Economic Development Authority had given Goya a separate $81.9 million tax deal under the Urban Transit Hub Tax Credit program.
Goya – which is currently headquartered in Secaucus, with another facility on Long Island – is building a new 615,000-square-foot headquarters at 350 County Rd. in Jersey City. The new facility will include 577,000 square feet of warehouse space and 38,000 square feet of office space.
The 20-year tax abatement Jersey City approved for Goya will require the company to pay $806,400 annually for the first six years the company is in Jersey City. In years seven through 12 the company will pay $892,950 each year. In years 13 through 20, Goya will pay $979,500 each year.
Under the company's agreement with Jersey City, Goya will pay an annual service charge that will be passed along to Hudson County for county taxes and will have to pay an annual administrative fee. Both of these fees will increase incrementally over the duration of the 20-year agreement with the city. Goya's annual county tax fee will start out at $40,320, and the annual administrative fee will start out at $16,128.
Goya will not contribute tax support to the local school system.
When the company broke ground on its new facility last September, Secaucus Mayor Michael Gonnelli hailed it as a win-win for Jersey City, Secaucus, and the Meadowlands region.
At the time, Gonnelli assumed the new facility would impact the Inter-Municipal Tax Sharing Plan and decrease the amount of money Secaucus taxpayers have to contribute to it. Because that has not happened, thanks to the approved abatement, Gonnelli and Secaucus asked the state attorney general to investigate.
A portion of Jersey City's ordinance granting the abatement to Goya Foods reads: "By the city's analysis, the benefits of the [development] project outweigh the costs to Jersey City insofar as the project adds no additional burdens on schools and because the city will retain most of the payment due it from the [New Jersey Meadowlands Commission] under the Inter-Municipal Tax Sharing Plan."
Secaucus officials said they only learned of this tax abatement this year and asked the DCA and attorney general's office to investigate the fairness of the approved PILOT.
"Our hope is that the report that we get from Robinson and Cole will have enough meat in it that we can justify withholding our Meadowlands payment or maybe take this thing to court," Gonnelli said.
E-mail E. Assata Wright at firstname.lastname@example.com.


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WASHINGTON — Let's understand President Obama's strategy in the "fiscal cliff" negotiations. It has nothing to do with economics or real fiscal reform. This is entirely about politics. It's Phase 2 of the 2012 campaign. The election returned him to office. The fiscal cliff negotiations are designed to break the Republican opposition and grant him political supremacy, something he thinks he earned with his landslide 2.8-point victory margin on Election Day.
This is why he sent Treasury Secretary Tim Geithner to the Republicans to convey not a negotiating offer but a demand for unconditional surrender. House Speaker John Boehner had made a peace offering of $800 billion in new revenues. Geithner pocketed Boehner's $800 billion, doubled it to $1.6 trillion, offered risible cuts that in 2013 would actually be exceeded by new stimulus spending, and then demanded that Congress turn over to the president all power over the debt ceiling.
Boehner was stunned. Mitch McConnell laughed out loud. In nobler days, they'd have offered Geithner a pistol and an early-morning appointment at Weehawken. Alas, Boehner gave again, coming back a week later with spending-cut suggestions — as demanded by Geithner — only to have them dismissed with a wave of the hand.
What's going on here? Having taken Boehner's sword, and then his shirt, Obama sent Geithner to demand Boehner's trousers. Perhaps this is what Obama means by a balanced approach.
He pretends that Boehner's offer to raise revenues by eliminating deductions rather than by raising rates is fiscally impossible. But on July 22, 2011, Obama had said that "$1.2 trillion in additional revenues … could be accomplished without hiking tax rates, but could simply be accomplished by eliminating loopholes, eliminating some deductions and engaging in a tax reform process." Which is exactly what the Republicans are offering today.
As for the alleged curative effect on debt of Obama's tax-rate demand — the full rate hike on the "rich" would have reduced the 2012 deficit from $1.10 trillion to $1.02 trillion.
That's a joke, a rounding error.
Such nonsense abounds because Obama's objective in these negotiations is not economic but political: not to solve the debt crisis but to fracture the Republican majority in the House. Get Boehner to cave, pass the tax hike with Democratic votes provided by Minority Leader Nancy Pelosi, and let the Republican civil war begin.
It doesn't even matter whether Boehner gets deposed as speaker. Either way, the Republican House would be neutered, giving Obama a free hand to dominate Washington and fashion the entitlement state of his liking.
This is partisan zero-sum politics. Nothing more. Obama has never shown interest in genuine debt reduction. He does nothing for two years, then spends the next two ignoring his own debt-reduction commission. In less than four years, he has increased U.S. public debt by a staggering 83 percent. As a percentage of GDP, the real marker of national solvency, it has spiked from 45 percent to 70 percent.
Obama has never once publicly suggested a structural cut in entitlements. On the contrary, he created an entirely new entitlement — Obamacare — that, according to the CBO, will increase spending by $1.7 trillion.
What's he thinking? Doesn't Obama see looming ahead the real economic cliff — a European-like collapse under the burden of unsustainable debt? Perhaps, but he wants to complete his avowedly transformational social-democratic agenda first, and let his successors — likely Republican — act as tax collectors on the middle class (where the real money is) and takers of subsidies from the mouths of babes.
Or possibly Obama will get fiscal religion and undertake tax and entitlement reform in his second term — but only after having destroyed the Republican opposition so that he can carry out the reformation on his own ideological terms.
What should Republicans do? Stop giving stuff away. If Obama remains intransigent, let him be the one to take us over the cliff. And then let the new House, which is sworn in weeks before the president, immediately introduce and pass a full across-the-board restoration of the Bush tax cuts.
Obama will counter with the usual all-but-the-rich tax cut — as the markets gyrate and the economy begins to wobble under his feet.
Result? We're back to square one, but with a more level playing field. The risk to Obama will be rising and the debt ceiling will be looming. Most important of all, however, Republicans will still be in possession of their unity, their self-respect — and their trousers.
Charles Krauthammer's email address is firstname.lastname@example.com.
Talk to us
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subset: commoncrawl


text:
Meditation and Me
|Chiropractic Care and Meditation
|When you begin a meditation practice, it's very possible that your focus and concentration will be affected by various bodily aches and pains. After all, when is the last time you attempted to sit quietly for five minutes at a time? Many of us unconsciously hold tension in large muscle groups such as those surrounding the neck and shoulders. We may feel pain in these areas once we've eliminated our usual distractions and are attempting to sit quietly.
Chiropractic care can help address these aches and pains, regardless of location. By addressing the likely source of these problems, that is, mechanical stresses and strains in the spinal column, regular chiropractic care enables large muscle groups to relax and do the job they were designed to do. Regular chiropractic care helps muscle tightness and muscle tension to resolve, removing an uncomfortable source of distraction from your valuable meditation time and helping make your meditation practice fruitful and enjoyable.
What is a recommended length for meditation sessions? There are no rules. The key is to begin, and then to continue. Starting with a five-minute session, twice a day, is a very good beginning. If you wish, you could build up to two 30-minute sessions per day. Again, your meditation practice is not a contest. What works for you will work for you.
1Marchand WR: Mindfulness-based stress reduction, mindfulness-based cognitive therapy, and zen meditation for depression, anxiety, pain, and psychological distress. J Psychiatr Pract 18(4):233-252, 2012
2Hasenkamp W, Barsalou LW: Effects of meditation experience on functional connectivity of distributed brain networks. Front Hum Neurosci 6:38, 2012 [Epub 2012 Mar 1]
3Brewer JA, et al: Meditation experience is associated with differences in default mode network activity and connectivity. Proc Natl Acad Sci USA 108(50):20254-20259, 2011


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Ashampoo® - Home of Software
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End User License Agreement
1 Subject; Area of Validity
1.1 The following general terms and conditions regulate the use of online and mobile games and other services provided by Altigi GmbH/Goodgame Studios (hereinafter referred to as "Goodgame Studios"), Theodorstr. 42-90, 22761 Hamburg, on Goodgame Studios' websites and in app stores.
1.2 Goodgame Studios offers online and mobile games and other services within the context of its technical and operational capabilities, with an average annual availability of 90% (ninety percent). This does not include periods of time during which the use of online and mobile games and other services are interrupted or affected due to urgent technical reasons or required maintenance work. Goodgame Studios is not liable for these instances in accordance with the conditions of this contract. This also does not include periods of time in which Goodgame Studios' general servers or the servers of certain games do not allow online access due to reasons beyond Goodgame Studios' control (force majeure, third party responsibility, etc.).
1.3 Goodgame Studios continuously updates, changes, and develops its online and mobile games and other services at its own discretion. Users can therefore only participate in the respective online game, mobile game, or other offer in its respective form provided at any given time. Goodgame Studios retains the right to cease operating an online or mobile game or remove a specific service without explanation.
1.4 Online and mobile games and other services offered by Goodgame Studios are intended solely for the purpose of entertainment. The use of these games or services for business or commercial purposes is strictly prohibited.
1.5 Users are responsible for ensuring that their own software and hardware is suitable and up-to-date.
1.6 In addition to these general terms and conditions, any existing rules of the respective online or mobile game shall also apply. In the case of an inconsistency between these general terms and conditions and the rules of the game, the provisions of these general terms and conditions shall take precedence when settling the instance of contradiction. In addition, specific terms and conditions shall also apply to certain online or mobile games, specific versions and/or components of online or mobile games, and individual services offered on Goodgame Studios' websites as appropriate. Users will be appropriately informed of any specific terms and conditions prior to use of the respective offer.
1.7 Users have the opportunity to use the services of Goodgame Studios' contractual partners for various online and mobile games and other services. In these cases, a separate contract between the user and the respective contractual partner of Goodgame Studios shall be concluded. Users will be informed of this in an appropriate manner prior to concluding the contract.
1.8 Other provisions or general terms and conditions of a user, which deviate from Goodgame Studios' general terms and conditions, shall only apply if Goodgame Studios gives prior written consent to their validity.
2 Conclusion of Contract
2.1 In order to use the online and mobile games and other services provided by Goodgame Studios, users must register for and, if needed, install the app in question.
2.2 Only natural persons are eligible for registration. Only individual persons are permitted to be authorized users (no groups, families, spouses or life partners, etc.).
2.3 Children under 13 years of age are not permitted to register. Minors over 13 years of age may only register with the permission of their legal guardians and, in the case that the respective game or service has an age rating, only after reaching the minimum age requirement.
2.4 Users are not permitted to download mobile games via the Apple App Store if they are:
located in a country that is subject to an embargo by the US government or in a country that the US government classifies as supportive of terrorism.
on the US government's list of prohibited or restricted parties.
2.5 Users must enter a player name and generally an email address registered to the user in order to register for the online games; the mobile games require a player name. Users have no claim to a particular player name. The selected player name may not infringe upon the rights of third parties and violate existing legal prohibitions or common decency. Moreover, no email or web address may be used as a player name. Users must ensure that the information provided to Goodgame Studios during registration is genuine and complete.
2.6 Certain games also allow registration using Facebook login credentials. The data required for registration shall be taken from the user's Facebook account for this purpose.
2.7 Users must register for their accounts themselves. Registration performed via third parties, especially those that register individual people commercially at various service providers (registration services and/or entry services), is not permitted.
2.8 After successful registration, the user creates an account ("user account") which the user can manage independently. The user account cannot be transferred without the explicit consent of Goodgame Studios.
2.9 Users have no right to claim registration or activation.
3 General User Obligations
3.1 User data
Users agree to immediately provide Goodgame Studios with any future changes to data entered upon registration, in particular any change to the email address. Users are obliged to confirm for Goodgame Studios the accuracy of their data upon request.
3.2 Login data, identification, passwords
3.2.1 Users are required to maintain strict confidentiality regarding all login data, identification, and passwords.
3.2.2 The terms "login data", "identification", and "passwords" include all letter and/or character and/or number sequences used to authenticate the user and prevent unauthorized use by third parties. The password should not be identical to the player name, and it should consist of a combination of numbers and letters.
3.2.3 Users are required to protect all login data, identification, and passwords from third-party access.
3.2.4 In the event that a user has reason to believe that third parties have obtained or may have obtained unauthorized login data, identification, or passwords, they shall inform Goodgame Studios immediately and change their data or have it changed by Goodgame Studios. In this case or in the event that Goodgame Studios has concrete evidence of misuse of data, Goodgame Studios has the right to temporarily block access to the user's account. If there is evidence of misuse of data, Goodgame Studios shall inform the user.
3.2.5 Users are under no circumstances entitled to use the login data of another user, unless the rules of the respective online or mobile game or other service allow for exceptions.
3.3 Use of Goodgame Studios' websites and website content
3.3.1 Goodgame Studios' websites and mobile games include various content that is protected by trademarks, copyrights, or other means for the benefit of Goodgame Studios or third parties. Unless explicitly permitted within these general terms and conditions, users may not edit, copy, distribute, publicly reproduce, use for advertising purposes, or use beyond the contractually agreed purposes any of Goodgame Studios' websites, mobile games, or the content or any portion thereof. Only technical copies intended for browsing purposes and permanent copies intended solely for private use shall be permitted. Copyright information and brand names may not be changed, hidden, or removed.
3.3.2 The term "content" includes all data, images, text, graphics, music, sounds, sound sequences, videos, software programs and codes, and other information provided by Goodgame Studios. The term "content" also includes, in particular, all services available for download.
3.3.3 Users are obliged to abstain from any measure which may compromise or interrupt the proper functioning of Goodgame Studios' websites, any individual services and/or offers there, or its online and mobile games. Users are also required to abstain from any measure which may allow unauthorized access to data. Content may only be called up in a manner that does not affect other users' use of Goodgame Studios' websites and content. The transfer of data or software that may affect the hardware or software of recipients is not permitted.
3.3.4 Any use of Goodgame Studios' websites or mobile games for commercial purposes, especially advertising purposes, requires the express prior written consent of Goodgame Studios.
3.3.5 Users are not entitled to publish content on Goodgame Studios' websites, online games, mobile games, or other services.
3.3.6 Goodgame Studios' websites may not be used via an anonymization service that hides the user's true IP address.
3.4 Use of client software
In the case of offers which require the prior installation of a client software, Goodgame Studios grants the user an unrestricted, non-exclusive, non-transferable, personal, and time-limited in terms of the user agreement right to install the client software and use it for the agreed purposes according to these general terms and conditions and the rules of the respective game. The software may not be used for commercial purposes in any manner. Modifications to the client software and a back-translation of the relinquished programming code into other code forms (decompilation) and other types of reverse engineering of the software's various production levels are prohibited if these are not required for establishing interoperability. Goodgame Studios is liable for damages to the user in accordance with the statutory liability provisions.
4 Specific Terms for the Use of Online and Mobile Games
4.1 The user may only take part in every round (e.g. World, Universe, etc.) of an online game or mobile game using one user account, unless the respective rules of the game allow for exceptions from this. The use of several user accounts by one user is not permitted. Multiuser accounts such as these may be deleted or banned at the reasonable discretion of Goodgame Studios.
4.2 Users are prohibited from enacting any form of manipulative interference in online or mobile games. In particular, users are not entitled to utilize measures, mechanisms, or software that could interfere with the function or progress of the game. Users may not take measures that may cause an unreasonable or excessive burden on technical capacity. Users are not allowed to block, rewrite, or modify content generated by the game administration or to interfere with the game in any other manner.
4.3 Under no circumstances may users
a) create or use cheats, mods and/or hacks, or any other third party software products that may change the result of the online or mobile games,
b) use software that allows the mining of data or otherwise intercepts or collects information in connection to the online and mobile games,
c) use virtual items that are being used in online or mobile games outside of the online or mobile games, purchase virtual items for "real" money, or sell or swap virtual items,
d) sell, buy, or trade user accounts.
This includes all circumventions, similar actions, or actions that produce an effect that matches the aforementioned bans.
4.4 Users are also prohibited from running the online game (including all individual web pages) with programs other than the internet browser or the client program that has been provided. This refers in particular to so-called bots and other tools meant to replace or supplement the web interface. Also prohibited are scripts and completely or partially automated programs that provide users with an advantage over other users. This includes auto-refresh functions and other integrated browser mechanisms if they concern automated procedures.
4.5 It is prohibited to apply measures that hide advertisements. It is of no significance whether advertising is deliberately hidden or can not be displayed in general e.g. by so-called pop-up blockers, text-based browsers, or similar.
4.6 The automated creation of user accounts, regardless of whether the home page is displayed or not, is not permitted.
4.7 Goodgame Studios or contractors authorized by Goodgame Studios hold all and exclusive rights to items used and virtual items provided in online or mobile games. Users will only receive a non-exclusive right of use to the virtual items for the duration of the user agreement.
4.8 Chip transfers
a) Giving chips as gifts
You may give chips to your buddies using the "send chips" tool. This tool is found by clicking on a picture of a buddy at the table or by viewing their profile page. However, you are not allowed to send these gifts in exchange for money or an equivalent to money. Doing so could result in your accounts being blocked or a chip penalty being stipulated at the reasonable discretion of Goodgame Studios.
b) Chip transfers
The only permissible method for transferring chips between accounts is the "send chips" tool (see Point a). Losing chips on purpose (e.g. purposefully losing a poker hand at the table) in order to send chips to a buddy (or to yourself at another account) represents a breach of the general terms and conditions. Doing so could result in your account being blocked and a chip penalty being stipulated at the reasonable discretion of Goodgame Studios.
c) Chip farming / scripting
The misuse of scripts or manual processes in order to create chips is not permitted. Doing so could result in Goodgame Studios blocking the respective user account or stipulating a chip penalty.
5 Specific conditions for the use of communication facilities (particularly discussion forums, chats, comments)
5.1 Goodgame Studios may provide users with different communication facilities for self-created entries and posts on Goodgame Studios' websites, in the game, and on social networks (particularly discussion forums, chats, blogs, guest books, etc. as well as the utilization of their comment functions, altogether known as the "communication facilities"), which the user may use when available. In this regard, Goodgame Studios only provides users with the technical environment for an exchange of information. However, users do not have the right to claim communication features.
5.2 Users take full responsibility for the content and entries they post. Users agree to release Goodgame Studios from any legitimate claims from third parties arising from a culpable violation of the users' obligations. Goodgame Studios explicitly does not claim content entered by users as its own. However, users shall grant Goodgame Studios the permanent, irrevocable, non-exclusive right to use the content and contributions posted by the users.
5.3 Within the context of these communication facilities, users are prohibited from publishing or distributing content on Goodgame Studios' websites that:
a) violates an applicable law, goes against common decency, or breaches the general terms and conditions or the rules of the respective game;
b) violates trademarks, patents, utility or design patterns, copyrights, trade secrets, or other rights of third parties;
c) is obscene, racist, violent, pornographic, of adult content, or otherwise threatening to the development of children and adolescents, or of a detrimental nature;
d) is of an abusive, harassing, or defamatory nature;
e) includes chain letters or pyramid schemes;
f) falsely suggests that it is provided or supported by Goodgame Studios;
g) contains personal data of third parties without their explicit consent;
h) is commercial, in particular promotional, in nature.
5.4 The inclusion of websites or names of companies and products is only permitted if this is not primarily for advertising purposes.
5.5 All users of these communication facilities are required to use acceptable words. Abusive criticism or derogatory attacks shall be avoided.
5.6 Notwithstanding any other rights under these general terms and conditions, Goodgame Studios has the right to fully or partially remove content and entries that violate the rules of these general terms and conditions. Goodgame Studios also has the right to exclude users who violate these rules, in whole or temporarily, from further use of Goodgame Studios' online and mobile games, websites, and other services.
6 Consequences of a Breach of Duty
6.1 Goodgame Studios is not liable for damages resulting from a user's breach of duty.
6.2 Regardless of any additional legal or contractual rights, it is at the reasonable discretion of Googame Studios to take the following actions against any user who culpably breaches statutory law, third party rights, these general terms and conditions, or any respective additional regulations and game rules:
a) remove content,
b) issue a warning to the user,
c) temporarily or permanently block a user from specific or all online and mobile games and content of Goodgame Studios' websites,
d) suspend a user, also from certain game functions (e.g. chat)
e) issue a temporary or permanent virtual ban from the game in cases of a violation of item 6 of these general terms and conditions, or
f) immediately terminate the contract.
6.3 If users have been blocked or excluded, they may not log in again to a service provided by Goodgame Studios without the prior consent of Goodgame Studios.
7 Usage fees
7.1 Users can play the online and mobile games offered essentially free of charge. However, the user can pay money to purchase virtual currency (e.g. rubies, gold, jewels, the "premium currency"), certain virtual features, and other services (together with the "purchasable features") within the context of the online games and mobile games. The price for the desired virtual currency appears in euros, US dollars, or in another currency applicable to the user's region. The user can purchase advantages or virtual items in the online or mobile game with the premium currency purchased.
7.2 Users will receive specific information on the features available for purchase, particularly the function of the feature in question, how long the feature for purchase will be available (if applicable), the respective purchasing price, and the payment method available in the online or mobile game.
7.3 Users can submit their offers to purchase the available features by selecting the desired item and desired payment method offered in the respective online game or mobile game, clicking on the Buy Now button, and thus concluding the order process.
7.4 The payment options vary according to the online or mobile game, the participant's country, and the technically feasible payment options available in the market. Goodgame Studios reserves the right to amend their payment options.
7.5 The money is collected via the service provider commissioned by the user for the respective payment process or via a transfer made by the user. For mobile games, money is collected via the respective app store. In individual cases, the general terms and conditions included by the authorized service provider may be applicable in addition to the general terms and conditions of Goodgame Studios.
7.6 After completion of the payment process or, in the case of a transfer, after the receipt of the money in Goodgame Studios' account, Goodgame Studios shall credit the purchased features to the user's account. The credit simultaneously represents that the user has accepted a contract from Goodgame Studios regarding the purchase of available features.
7.7 In mobile games on the portals of individual business partners and in online and mobile games that have been integrated into social networks, the conclusion of the contract may deviate from the procedure described here. In these cases, users will be informed on the specific procedure for concluding a contract.
7.8 The user acknowledges and agrees that all information provided as part of a payment transaction (in particular bank account, credit card number, etc.) is complete and correct.
7.9 Goodgame Studios retains the right to revise the fees for features available for purchase. This includes Goodgame Studios' right to increase or decrease the fees for all individual features in all future cases of purchases of purchasable features.
7.10 Statutory interest shall accrue in instances of default. Goodgame Studios is also entitled to block the user account, recover further damages, and terminate services.
7.11 Should Goodgame Studios incur back charges or cancellation fees at the fault of the user (including an inadequate account balance), the user shall bear the costs incurred from this.
8 Limitation of liability
8.1 Users are held personally liable for any violation of a third party's rights. Users agree to reimburse Goodgame Studios for all damages resulting from the culpable non-observance of the obligations of these terms and conditions. Users release Goodgame Studios from all eligible claims that other users or third parties may file against Goodgame Studios due to a violation of their rights by content posted by the user or due to a violation of other obligations. Users shall assume the costs of Goodgame Studios' legal defense, including all court and legal fees. This condition does not apply if the user is not responsible for the infringement.
8.2 The liability of Goodgame Studios, on whatever legal grounds, whether due to contractual misconduct or a breach of duty, is ultimately determined in accordance with the following rules:
8.2.1 If Goodgame Studios provides the respective liability-causing service free of charge, Goodgame Studios is liable only for malice and gross negligence.
8.2.2 In the case of non-gratuitous services, Goodgame Studios' liability is limited to cases of malice and gross negligence, but unlimited in cases of personal injury. In cases of slight negligence, however, Goodgame Studios will only be liable for a breach of essential contractual obligations such as delay or unavailability which Goodgame Studios is held responsible for. In the case of a breach of an essential contractual obligation, liability is limited to the typical contractual damages that Goodgame Studios had to calculate upon conclusion of the contract due to the circumstances prevailing at this time.
"Essential contractual obligations", as previously stated, are the obligations that may be relied upon by the user and that ensure that the contract runs in accordance with its regulations and achieves the contractual aim.
8.2.3 Goodgame Studios assumes no liability for interruptions within the network that are not the fault of Goodgame Studios.
8.2.4 Goodgame Studios is liable for a loss of data in accordance with the foregoing paragraphs only if such a loss could not have been avoided by adequate backup measures taken by the user.
8.2.5 The aforementioned liability limitations do not apply in cases of explicit guarantees made by Goodgame Studios, in cases of malice, and for damages due to the loss of life, limb, or health. Liability shall remain unaffected under the Product Liability Act.
9 Contract Duration; Deletion of User Accounts
9.1 Unless expressly stated otherwise for the respective online game, mobile game, or other service, the contract for the use of the Goodgame Studios' website, online games, mobile games, and other services runs for an indefinite period. The contract begins upon accreditation or activation of an account by Goodgame Studios.
9.2 The contract may be terminated by either party at any time with immediate effect, provided that a temporary contract period has not been agreed.
9.3 Either party has the right to terminate the contract for good cause without giving a period of notice. "Good cause" constitutes, in particular, if
a) a user has defaulted on payment of the fees, and does not pay despite reminders,
b) a behavior significantly affecting the game experience of other players is being displayed,
c) cheats, mods, and/or "hacks" as well as any other form of software, tools, or scripts that alter the gaming experience or the game mechanism of online or mobile games are being used,
d) third parties make use of a user's account, unless the rules of the game allow for specific exceptions,
e) a user makes use of a third party user account or uses more than one user account per online game, unless the rules of the game allow for specific exceptions,
f) a user uses virtual items being used in online or mobile games outside of the online or mobile games, attempts to buy or sell these virtual items for "real" money, or tries to trade them,
g) a user has sold, bought, or traded a user account, or
h) the user culpably violates laws that serve to protect other players or Goodgame Studios
i) the user deliberately violates these general terms and conditions, additional governing provisions, and/or the rules of the game.
9.4 Termination must always be made in writing. Terminations sent via email are considered to have been made in writing.
9.5 In the case of extended inactivity, Goodgame Studios is entitled to delete the inactive user account after giving prior notice of this and only after at least 3 months of inactivity. Moreover, Goodgame Studios is entitled to delete a user account at the end of the contract at its own discretion.
10 Online Dispute Resolution
10.1 The European Commission provides a platform for alternative dispute resolution between consumers and online traders (ODR platform). You can access the ODR platform using this link: http://ec.europa.eu/consumers/odr.
10.2 We can be reached via the ODR platform. However, we do not intend to and are not obliged to participate in a dispute resolution procedure in front of a consumer arbitration board. Should you contact us, we will usually get in touch with you directly.
11 Governing law
The laws of the Federal Republic of Germany shall apply; the UN Convention on Contracts for the International Sale of Goods (CISG) shall be excluded. The mandatory provisions of the country in which the user resides shall remain unaffected by this legal decision.
12 Amendments to these general terms and conditions; Miscellaneous
12.1 Goodgame Studios retains the right to modify these terms and conditions (a) in the event of any amendments made due to legal changes, (b) in the event of any amendments made due to decisions by the Supreme Court, (c) because of technical necessity, (d) in order to maintain company operations, (e) in the event of a change in market conditions, (f) for the benefit of the user. No amendment will take place if such amendment would substantially disrupt the contractual balance between the parties. Users will be informed of any amendments to the general terms and conditions via the Goodgame Studios' website and via the respective online or mobile game at least four weeks before the amendment is scheduled to take effect. Alternatively, Goodgame Studios may send its users the amended general terms and conditions via email or inform them that the amended general terms and conditions can be accessed via the Goodgame Studios' websites. The user is entitled to object to any amendment within four weeks. The terms and conditions are deemed to have been accepted if the user remains silent for the four-week period or if the user opens the game again after receiving notification of the amended terms and conditions. Goodgame Studios will specifically inform its users about the four-week period, the right of withdrawal, and the legal significance of remaining silent.
12.2 Goodgame Studios can transfer its rights and obligations from this contract to associated companies in accordance with Para. 15 of the Stock Corporation Act (AktG).
12.3 Users are only entitled to an offset if their counterclaim has been legally established or has been recognized by Goodgame Studios and is uncontested or has resulted from this synallagmatic legal relationship. Users can only exercise a right of retention provided that it pertains to claims arising from this contract.
12.4 Goodgame Studios generally communicates with the user via email - unless indicated otherwise by these terms and conditions. Users need to ensure that they regularly check the email account specified at registration for messages from Goodgame Studios. When contacting Goodgame Studios, users must indicate which online or mobile game and which user account the message concerns.
12.5 Should any provision of these terms and conditions be or become invalid and/or oppose statutory provisions, the validity of the remaining provisions of the terms and conditions shall remain unaffected.
13 Licenses
The game design of Goodgame Gangster is licensed by Playa Games GmbH.
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|Johnnie Jones
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Hallandale, FL Florida 33009
During storms and inclement weather, our trees can suffer a lot. Broken trees and branches can be serious and dangerous. We can help with any tree emergencies, and can help with any sized job large or small. We even offer 24 hour emergency tree services.
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This website nor its owners are an actual service provider, this website is a referral service. When you place a phone call from this website, it will route you to a licensed, professional service provider that serves your area. For more information refer to our terms of service.
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The following error was encountered while trying to retrieve the URL: http://www.threadcred.net.au/?
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Feel at ease with free flight cancellations within 24 hours of booking
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The cheapest prices found with in the last 7 days for return flights were $178 and $79 for one-way flights to Peoria for the period specified. Prices and availability are subject to change. Additional terms apply
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Airfares offered on Friday tend to be the cheapest, according to flight demand on Travelocity.ca in 2021. Purchasing your airfares on a Thursday or Saturday can also provide better value, however our advice if you're looking to save money is to avoid booking on a Wednesday or Sunday. Our data shows that those two days have the highest ticket values on average, so keep this in mind if you're browsing flight deals.
Frequent travellers may already know this, earlier in the week is often the cheapest time to fly. Flights departing on a Monday are the cheapest of the week. Since flights towards the middle of the week tend to be more popular, this causes the prices to rise. This is why, on average, airfares booked on Travelocity.ca in 2021 were most expensive for Wednesday departures.
Here's the deal: It is typically possible to start comparing international airfares on Travelocity.ca up to 12 months in advance. However, it does depend on the carrier as not all airlines release their prices that far out. According to our 2021 flight demand trends, last minute planners can still bag a bargain with some of the cheapest fares appearing 2-4 weeks prior to their travel dates.
*According to flight demand on Travelocity.ca from January to December 2021. Savings are subject to change and may vary depending on selections made.
Although you may try and resist the urge, you know that when the travel bug comes, there is only one way to get rid of it. Thankfully, Travelocity is here to help nip that travel bug in the bud with great deals on flights to Peoria. Browse through our inventory to explore a wide range of cheap flights to Peoria to solidify your next big trip out of town. Whether you are heading out on a business trip, exploring a place you have never been for pleasure or are bringing the family on the annual vacation, we have the perfect getaway waiting for you. In no time, you will be day dreaming of your plane landing in Peoria as you anxiously await to exit the plane and explore what Peoria has to offer. Considering all the amazing local food and culture in Peoria, we won't hold this against you.
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Gogteta Shoes Dragon Ball Custom JD Sneakers
Best Anime Gifts - Fast shipping - Exclusive Designs
The exclusive sneakers at MyAnimeShoes are designed with youthful style and comfort in mind. Suitable for everyday wear, the unique design will make you stand out every time you wear them.
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Delivery Time = Processing time + Shipping time
Processing Time: 07 - 10 business days (in regular seasons) or more depending on holiday seasons.
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By placing an order, you have confirmed that you have read, understood, and accepted theses following policies.
Your order is only eligible to be canceled and modified within 02 hours of placing the order. After that time, the order is locked for processing and can no longer be canceled or amended. You may modify alter the size or style of your order.
If you want to modify or cancel the order, please send us an email to email@example.com and provide your order number and the modification you would like to make. Please allow 24 hours for us to check and feedback about this. We'll confirm if the modification or cancellation is applicable.
Please be informed that a management and transaction fee (5% of your total order value) will be applied for the cancellation.
Full refund only applies to switching orders. Once you place new orders, our system will automatically cancel old orders and refund 100%.
Due to all our products are custom-made to order so we typically do not accept returns or exchanges due to user errors such as incorrect selection of sizes, designs, colors, etc.
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PHOTOS: Westminster Dog Show 2014
A little wire fox terrier called Sky stood in their way.
The 5-year-old Sky won best in show at the Westminster Kennel Club on Tuesday night, finishing off a season in which she was ranked the nation's No. 1 dog.
Handler Gabriel Rangel scooped up Sky in one arm after she was picked as America's top dog. He kissed judge Betty Regina Leininger's hand as the title was awarded inside a nearly full Madison Square Garden.
Rangel may've learned that trick from his dog.
"Her personality is she loves to kiss people and she connects with everybody," Rangel said.
This was Sky's 129th best in show ribbon overall - she became a Triple Crown winner in dogdom, having previously taken the National Dog Show and the AKC Eukanuba event.
And it was the 14th time a wire fox terrier has won at Westminster. No other breed has won more than eight.
The winner with the ginger-and-white coat and terrier goatee beat out an impressive lineup in the final ring. Joining Sky were a standard poodle, a Cardigan Welsh corgi and a miniature pinscher, along with the bloodhound, Portuguese water dog and Irish water spaniel.
"She has the 'it' factor. She owned this night," Leininger said.
The standard poodle named Ally was chosen as the runner-up.
Sky sat still backstage alongside the prized silver bowl after the biggest win in her career. By the weekend, the pooch might be pooped.
Sky was scheduled to tour the morning TV news shows Wednesday, eat a steak lunch at famed Manhattan restaurant Sardi's and also go up the Empire State Building.
And on Thursday night, she's set for her Broadway debut with a walk-on part in the Tony Award-winning musical "Kinky Boots."
Neat treats for a dog with the champion's name of Afterall Painting The Sky. A special time for all those around her, too.
"It's like winning an Oscar," said Victor Malzoni Jr., one of the owners who is an economist from Brazil.
There were 2,845 dogs entered in the 138th Westminster Kennel Club show. They were eligible in 190 breeds and varieties.
Nathan the bloodhound was clearly the crowd's choice as all seven dogs circled around in the final ring. The min pin called Classie had won 121 times.
And Matisse the Portie had a great history. He is a cousin of President Barack Obama's newest house pet - the White House, that is.
But once again, a terrier prevailed. Terriers have taken 46 of the 105 best in show ribbons presented at an event that dates to the late 19th century.
Rangel, who lives with Sky in Rialto, Calif., has plenty of experience in winning. He guided Sadie the Scottish terrier to victory at Westminster four years ago.
This time, it was Sky's turn.
"She's a princess," he said.


text:
Washington Justice TumblerRegular price $24.99
Stay hydrated while supporting the Washington Justice with this stainless steel viking tumbler!
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Due to the incredible support we've received on our recent launches along with our continued COVID precautions, we are experiencing some production delays on jersey and mask orders. We really appreciate your patience.
If you've already placed an order, log in to your account and, under the Orders section, view your order status and details.
All items ship worldwide!
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ST. LOUIS -- For a few hours, Mark Sanchez had every right to feel good about himself and the direction of the New York Jets.
After a turnover-free Sunday in the Jets' solid 27-13 victory over the St. Louis Rams, the beleaguered quarterback was the unquestioned No. 1. Sanchez believes it's the type of performance that can become contagious.
"If you really take the positives from this game, build on those, continue to get better and improve, we can become a team that just doesn't turn the ball over," Sanchez said. "That could be our identity, if you want it to be and if you work at it."
Sanchez was an efficient 15 of 20 passing for 178 yards and a touchdown, while Tim Tebow was merely a footnote. The Jets dominated on defense, too. And New York stopped a three-game losing streak, and will head into a Thanksgiving night meeting against the AFC East-leading New England Patriots with renewed confidence.
"Our guys have been working extremely hard and I'm really happy for all of us that it showed," coach Rex Ryan said. "We needed a win, obviously, in the worst way."
Bilal Powell ran for the first two touchdowns of his career, Chaz Schilens scored on a 25-yard reception and Nick Folk kicked a pair of 51-yard field goals for the Jets (4-6), who were outscored 58-16 the previous two games. The Jets overcame a tumultuous practice week with several anonymous players quoted in a newspaper report disparaging the ability of Tebow, who had a handful of snaps but was no factor.
Linebacker Bart Scott created a bit of fuss when he initially declined to speak to reporters, complaining of unfair treatment, and barked at teammates to follow suit, yelling to one: "You didn't get the memo?"
Scott later relented.
Ryan had anticipated Tebow to have a larger role but changed the game plan because the Rams surprised them with different looks on defense.
"And that kind of maybe shut him down a little more than we had originally planned," Ryan said. "That was part of the reason you never saw a whole lot of him."
Brandon Gibson caught a pair of short touchdown passes for the Rams (3-6-1), who committed three turnovers and are in an 0-4-1 slump. St. Louis' defense hasn't forced a turnover in five straight games, tying the NFL's longest such slump since 1950, according to STATS LLC.
"We knew they were going to come out and give us their best shot and with some fight because of all the stuff that has been going on over there," Rams middle linebacker James Laurinaitis said. "Teams in the NFL just don't fold."
The Rams were favored for the first time this season, a 3½-point pick coming off an impressive outing in a 24-24 tie at San Francisco a week earlier to beat a team that had been sliding. They've lost two straight at home - three in a row counting a blowout loss to the Patriots in London - after a 3-0 start.
The Jets, moving past blowout losses at Seattle and against Miami, led 13-7 at the half and put it away with two touchdowns in the fourth quarter.
Konrad Reuland's 18-yard catch to the 5, the longest of his career, set up Powell's 5-yard run for a 20-7 lead early in the fourth quarter. Powell, who was questionable after sustaining a concussion against the Seahawks last week, shared carries with Shonn Greene and added an 11-yard TD run for a 27-7 cushion.
Gibson's 1-yard catch capped an 86-yard drive on the first possession and his 2-yard grab cut the deficit to 27-13 with 5:40 to go with the Rams failing on a 2-point conversion pass.
"Turnovers and penalties, they just hurt us," Rams running back Steven Jackson said. "It was kind of like stubbing your toe."
The Jets capitalized on a turnover to take their first lead in 10 quarters plus an overtime period on Schilens' scoring catch that made it 10-7 with 4:31 to go in the half. Two plays earlier, Muhammad Wilkerson stripped Bradford and Scott returned the fumble 38 yards.
Folk is the second kicker in Jets history with two 50-yard field goals in the same game. He's missed just three of 16 attempts, including a pair of blocked kicks in the last three weeks. Janoris Jenkins got all of the ball to snuff a 26-yard attempt in the first half, leaving the Jets with nothing to show for Eric Smith's interception that gave them possession at the St. Louis 13.
NOTES:Rams backup LB Mario Haggan (right elbow) was injured on the opening series and did not return. ... Jets backup CB Aaron Berry (quadriceps) was sidelined in the third quarter and DT Kenrick Ellis (left knee) did not return after getting hurt in the first quarter. Ryan did not know the severity of either injury. ... Bradford has been sacked in 26 consecutive games, the longest active streak in the NFL, according to STATS LLC.
Copyright 2012 by The Associated Press


text:
Please mention Your Bristol and Somerset Wedding when contacting wedding service providers.
To help you find inspiration for your big day, take a look at what's caught the eye of our editors.
There are literally hundreds of ideas, products and services from wedding suppliers across the UK along with links to their web sites as pointed out by our ever resourceful team.
Take a look at what our Editors Love!


text:
Worcester Sharks BE A LEADER Program
presented by
the Lawfirm of Abigail Williams & Associates
Injury Prevention
It has been estimated that at least one-half of sports injuries could have been prevented by the use of management tools that consider factors such as the environment of a particular sport and protection of the individual.
Environmental factors to be considered when planning sports activities include the following:
Protection of the individual includes the following:
Safety gear should be sport-specific and may include such items as goggles, mouthguards, shin-elbow-knee pads, and helmets. The safety gear worn by a child should fit properly. In addition, sports equipment (such as bats, baskets, and goals) should be in good working condition and any damage should be repaired or replaced. The playing area should be free from debris and water.
To make sure your child is physically fit to participate in a particular sport, your child's physician should conduct a "sports physical." These physicals can reveal your child's physical strengths and weaknesses and help determine which sports are appropriate. Most sports physicals for children include a health examination that measures height, weight, and vital signs, as well as check eyes, nose, ears, chest, and abdomen. In addition, your child's physician may perform an orthopaedic examination to check joints, bones, and muscles.
Starting a child in sports too young will not benefit the child physically. The American Academy of Pediatrics (AAP) recommends that children begin participating in team sports at age 6, when they better understand the concept of teamwork. However, no two children are alike, and some may not be ready physically or psychologically to take part in a team sport even at age 6. A parent should base his/her decision on whether to allow the child to take part in a particular sport based on the following:
Note: The American Academy of Pediatrics (AAP) recommends that late-developing teens avoid contact sports until their bodies have developmentally "caught up" to their peers' bodies.
As your child participates in sports, he/she will sweat. This sweat must be replaced with equal amounts of fluids, usually 1 to 1 1/2 liters per hour of intense sports activity. Your child should drink fluids before, during, and after each practice or game. To avoid stomach cramps from drinking large amounts of fluids at once, encourage your child to drink about one cup of water (or a type of sports drink) every 15 to 20 minutes. Drinks to avoid include those with carbonation and caffeine.
The following are the most common symptoms of dehydration. However, each child may experience symptoms differently. Symptoms may include:
Note: The information on our web pages is provided for educational purposes only. You should consult a qualified health care provider if you have a question about your particular medical condition.
The preceeding information is courtesy of the University of Virginia Health Care System.


text:
Sochi still scrambling to sell Olympic tickets
LONDON — What if they held an Olympics and nobody came?
The situation isn't that bleak, of course, for the Sochi Games. Yet, with less than three weeks to go until the opening ceremony, hundreds of thousands of tickets remain unsold, raising the prospect of empty seats and a lack of atmosphere at Russia's first Winter Olympics.
There are signs that many foreign fans are staying away, turned off by terrorist threats, expensive flights and hotels, long travel distances, a shortage of tourist attractions in the area, and the hassle of obtaining visas and spectator passes.
"Some people are scared it costs too much and other people are scared because of security," senior International Olympic Committee member Gerhard Heiberg of Norway told The Associated Press. "From my country, I know that several people and companies are not going for these two reasons. Of course, there will be Norwegians there but not as many as we are used to."
Sochi organizers announced last week that 70 percent of tickets have been sold for the games, which run from Feb. 7-23 and represent a symbol of pride and prestige for Russia and President Vladimir Putin.
So what about the remaining 30 percent?
"We are keeping a special quota for those who come for the games, so that they can indeed buy tickets for the competitions," organizing committee chief Dmitry Chernyshenko said.
Chernyshenko said about 213,000 spectators are expected at the games, with about 75 percent likely to be Russians.
"Tickets are being snapped up fast with the most popular events being hockey, biathlon, figure skating, freestyle and snowboard," the organizing committee said in a statement to the AP. "With 70 percent of tickets already sold and another ticketing office opening shortly, we are expecting strong last-minute ticket sales and do not envisage having empty seats."
Sochi officials have refused to divulge how many tickets in total were put up for sale, saying the figure would only be released after the games.
However, according to IOC marketing documents seen by the AP, Sochi had a total of 1.1 million tickets on offer. That would mean about 300,000 tickets remained available.
By comparison, 1.54 million tickets were available for the 2010 Winter Olympics in Vancouver and 97 percent (1.49 million) were sold. For the 2012 Summer Games in London, organizers sold 97 percent (8.2 million) of their 8.5 million tickets.
Heiberg, who chairs the IOC marketing commission, said the Russians have cut down by 50 percent on the number of spectators originally planned for the mountain events for security reasons.
"That means there will be less people and probably less enthusiasm than we had, for instance, in Lillehammer," he said. "I hope the Russians will fill not only their indoor stadiums but there will be enough people in the stadiums for the Nordic events."
Heiberg organized the 1994 Lillehammer Winter Olympics, which stood out for the colorful atmosphere generated by passionate Norwegian fans.
Sochi's ticket sales began in February 2013, a year before the games. Tickets have been sold on Sochi's official website on a first-come, first-served basis. Box offices are now open in Moscow and Sochi.
The cheapest tickets go for 500 rubles ($15), the most expensive for 40,000 rubles ($1,200). More than half of all tickets cost less than 5,000 rubles ($150). The average monthly salary in Russia is 30,000 rubles ($890).
The one and only authorized ticket office in Sochi was busy on a recent afternoon, with three dozen people lining up at what once was a waiting room at the city's railway station. Many, however, complained that all the cheap tickets were already gone.
"Prices leave much to be desired, but what can you can do?" said Sochi resident Yana Ivolovskaya, who bought two tickets for bobsled for 2,000 rubles ($60). "We're not going to get another Olympics in Sochi so I thought I should go."
Fans outside Russia buy tickets from authorized dealers appointed by their national Olympic committees.
Attracting foreign visitors has been a challenge amid all the headlines about Russia's law banning gay "propaganda," human rights issues and — particularly — the risk of terrorism.
Back-to-back suicide bombings killed 34 people last month in Volgograd, about 400 miles (640 kilometers) from Sochi. On Sunday, an Islamic militant group in Russia's North Caucasus claimed responsibility for the bombings and posted a video threatening to strike the Sochi Games.
CoSport, the official ticket reseller in the United States and six other countries, said the Sochi Games generated "good demand" for tickets and packages.
"We experienced demand at expected levels," spokesman Michael Kontos said, without giving figures.
Flights to Sochi are expensive, and most international travelers have to go through Moscow, with direct flights to Sochi only available from Germany and Turkey.
Western travelers must navigate the time-consuming visa process and requirement to obtain a "spectator pass" along with their tickets. This requires providing passport details that allow authorities to screen all visitors.
"What we are hearing is that the bureaucratic complexity, with spectator passes and visa and so on, is what scares off fans, more than worries about security," Austrian Olympic Committee spokesman Wolfgang Eichler said.
Jan Serenander, managing director of Jet Set Sports in Norway, cited a lack of tourist attractions in the Black Sea resort.
"When Sochi was announced no one had even heard of the place," he said. "They had to get out their atlases."
Die-hard winter sports fans, however, will not be discouraged. Orange-clad speedskating fans from the Netherlands are always among the most visible spectators at any Winter Games.
"I expect it to be orange," Jeroen de Roever, manager of official Duch ticket seller ATPI, said of Sochi's speedskating venue. "We have been sold out for quite a while."
Obama selects gay athletes for Sochi delegation
Increased doping tests for Sochi 2014—IOC


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Pun fully intended.
Last year Julia Roberts hosted a screening of Javier Bardem's film Biutiful to promote her friend's performance in a small film, and garnering him some Academy attention. The ploy worked and Bardem received his third Oscar nomination. Taking a page from the Julia Roberts' Playbook for Pimping Your Friends, Angelina Jolie hosted a screening of The Impossible, Juan Antonio Bayona's film about one family's travails in the 2004 Boxing Day Tsunami. McGregor is being promoted for supporting actor awards by Summit Entertainment (they're also shopping Naomi Watts for Best Actress and sixteen-year-old Tom Holland for Best Actor—Holland doesn't stand a chance with the Academy but he is phenomenal), but Jolie's move is by far the most prominent and public show of support for McGregor.
I don't think it will do much good on this side of the pond, though. Jolie's screening was in London on the night before the UK premiere of the film, which will likely boost McGregor's chances with the BAFTA, but not with the Academy. But there's more than just Academy politicking between these two. Jolie and McGregor go way back, to her days with first husband Johnny Lee Miller. They're old friends, and McGregor was very supportive of In the Land of Blood and Honey last year. And this movie, about a terrible humanitarian crisis, has to hit Jolie's do-gooder vibe—reading that back, that sounds kind of derogatory but I don't mean it that way. In her comments at the reception, Jolie said The Impossible is a film she wishes she was involved with herself.
And what's the over/under on how many tabloid stories this spawns? Five? It's got to be five. This is Angelina Jolie with Extremely Handsome Man Ewan McGregor. They look really good standing next to one another, which means, in tabloid speak, THEY MUST BE F*CKING. And according to the tabloids, Angelina Jolie exists only to lure men into her wicked web of wickedry (even though in her remarks, she referenced Brad Pitt, revealing that he wept during a screening of the film). I don't know which is more interesting—the impact this will have on McGregor's campaign, illustrating Jolie's political pull in the Academy, or the potential for headlines like, "Angie leaves brokenhearted Brad for Scottish hunk".
As for McGregor's Oscar chances, they're not non-existent, but he's a long shot. He is really good in The Impossible—God, when Ewan McGregor cries, I challenge you to not cry, too—and though his part is relatively small, his devastating performance in one scene in particular would be perfect as a campaign clip for Oscar consideration. The problem for the actors in The Impossible, though, is The Impossible itself. The star of the movie isn't an actor but the tsunami. Bayona recreates the tsunami in a technically marvelous sequence that is not only terrifying but a huge leap for CGI water effects. The acting in The Impossible is great—really great—but it's hard to remember much beyond 1) your emotional trauma when it's over and 2) the stunning tsunami scenes. The Impossible's best chances at an Oscar lie in the technical categories, not the acting ones, no matter how often Angelina Jolie stands next to Ewan McGregor.
Attached - McGregor at The Impossible premiere last night.


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Those willing to buy tickets from GMG Airlines at the most favorable rate should remember that flights that are to happen in a couple of months are cheaper than those in a couple of days;
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Silver should always be stored in individually wrapped in acid-free tissue paper, silver cloth, or unbleached cotton and placed in a zip-top plastic bag. Though showering with sterling silver jewelry should not harm the metal, there is a good chance that it could induce tarnishing. Waters that contain chlorine, salts, or harsh chemicals will affect the look of your sterling silver. We encourage our customers to remove your sterling silver before showering.
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I'll choose a winner on Wednesday March 7th
You're making me really curious... I haven't tried this thread yet, but I'd love to. For quilting of course, my LEGO quilt is still on the to-do-list! :-)ReplyDelete
I have not tried that thread before and would love to.
I love your use of the threads, and well....I must be corny too..I talk to my machine, my fabric, my scissors....hummmm (I can't believe I just told you that...don't send the rubber jacket)
I haven't tried this thread! Like you I have A Husqvarna Viking sewing machine and I've only used Gutermann!ReplyDelete
I haven't used this thread before, but it looks awesome! Thanks for the giveaway !ReplyDelete
I've bought some Superior thread- Razzle Dazzle- for bobbin work, but haven't used it yet. I'd love a chance to try out the Masterpiece thread! Thanks for the giveaway!ReplyDelete
Giveaway sounds great! haven't tried these threads so this would be a fabulous opportunity. Linda 0n firstname.lastname@example.com (not the Googler address, thanks)ReplyDelete
I haven't tried it, but have heard good things!ReplyDelete
I love your spools...that is so dang creative!ReplyDelete
I'd love to give it a try on some appliques!ReplyDelete
Haven't used it before. Would like to try piecing and quilting with it.ReplyDelete
I sure would love to give it a try. Thanks for the chance.ReplyDelete
I would love to try this thread - I am working on (procrastinating about) a quilt for my niece's wedding and this thread would be perfect! Thanks for the chance to win!ReplyDelete
I would love to try this thread. (and of course make something lovely with the fat quarters) I recently began making my own blocks- i'm by no means a skilled sewer. I know how to create a handbag or a pin cushion but have not yet tackled an artful, symmetrical quilt with a beautiful pattern. I see this thread at my favorite fabric shop and I have wanted to try it but tell myself "well, I need to use up what I have first" ..so I have not YET purchased any. I have been in the works of a lap quilt to be my companion near a drafty window in my studio at home, I would love to try this thread on it. I have seen,heard and now read about the thread ;-) I'd love to be able to try it out!ReplyDelete
I got the same sewing machine that you have for Christmas. I am using different threads for all my projects to find the best for it. After your positive experience I'd love to try this. Thanks for the giveaway.ReplyDelete
I have been using So Fine! from the first day I got my Janome 6500 machine back in 2008. I love it for both piecing and quilting. As soon as I finish with my all time favourite Lace stock, I want to purchase the Master Piece.
Oh yes, I will be sewing a coordinating top and bottom for a birthday girl who will be turning 4 on Mar 6. Yeah, taking about meeting deadlines. Luckily the little girl is at home with her momma and I will be seeing her later this week (unless my sister brings her with a birthday cake).
I haven't tried it yet, but would love to!ReplyDelete
I love the spools you made Terri! I've never tried this thread, but I'd love to use it while quilting one of the quilts I'm currently working on! Thank you for the giveaway!ReplyDelete
I love your little spools! They are so cute! I've never tried this thread, but I think I'd likely give it a go on one of my upcoming crib quilt projects. It seems everyone I know is expecting right now!ReplyDelete
I'd love to try the thread - have not yet. :)ReplyDelete
I have not used this particular Superior thread, but would sure like to!ReplyDelete
I have some king Tut,but haven't tried it. I have been faithful to Gutermann for a couple years now. I am always up for change though!! Love,love,love your spools!ReplyDelete
Never have used this thread but would love to try it. Thanks for the chance. I would love to try it out on a quilt.ReplyDelete
I have never tried it, in fact don't even know if they sell it here in the UK, but I'm game! Great spools xReplyDelete
Thanks for the giveaway Terri. I have not tried this thread before, in fact I have used only Gutermann 100% cotton thread so far in my quilting. I'm curious if using a different thread will make a noticeable difference. I hear people say sometimes "changing threads made all the difference" and I'm so curious about that. Not that I've had problems with my current thread.ReplyDelete
I have never tried it, but would love to. I'm making a quilt for my son, so the black would really come in handy. Thanks!ReplyDelete
I have never tried it but would be so happy for the chance to do so. Love the paper pieced spools you are working on!ReplyDelete
I've never tried it, but I just saw their booth last week at a quilt show. I've been stuck on Gutermann too.ReplyDelete
I'm a big fan of Superior Bottom Line, but I'd love to try Masterpiece. I've heard good things about it.ReplyDelete
I have never used this thread before...but would love to try it out!ReplyDelete
Just got some Superior thread and tried it...only thing you can say," Like butter!"ReplyDelete
I haven't tried Superior before, but I'd really love to and see how it compares to Aurifil. I'm on the look out for the best threads for quilting.ReplyDelete
First off--I love your spools! They are so cute and very creative!
I fully admit-I have not been adventerous enough to try new thread. I have Gutterman thread, but that is only because my Aunt gave it to me when she quit (Gasp-I know-who could ever quit) sewing. Otherwise I've been using Coats & Clark, mainly because it is what is most available in my area.
I have not tried this yet, but would LOVE to use it on my next quilt.ReplyDelete
No I haven't used this brand of thread before (like you I usually use Gutermann) but would love the chance to try it out on an upcoming project (probably a baby quilt). Thanks for chance to win, (marshudson at comcast dot net)ReplyDelete
I LOVE Superior threads, use bottom line in the bobbin and on the top for a finer look, use Rainbows constantly, Lava, So fine, Master piece and King Tut. I even love their Kimono Silk thread, metalics and am loving the ver new so fine variegated! This thread plays nice on every machine! Even the metalics! did I say I Love it! lol Love your spool blocks :)ReplyDelete
No,I haven´t used it before and I`d like to play with it in my quilts.ReplyDelete
I recently used the King Tut variegated black/grey/white thread in a project - loved the effect!!ReplyDelete
What a wonderful opportunity! Thanks! I'm working on V&Co's pattern houndstooth and would love to quilt it in blackReplyDelete
I have never used it before, I too am a Guterrman fan. I'd love to try it though. I am learning paper piecing right now so would use it for that I think.ReplyDelete
I have used it before and liked it for piecing blocks together.ReplyDelete
Your little spools are so cute! I haven't used this thread before but I'd love to try it on a mug rug. :)ReplyDelete
I have always wanted to try this thread, but have not found it locally. I have been told that it has less lint than other brands, so it would be good to my machine.ReplyDelete
I've just finished a mini with some Superior King Tut, and it was lovely, thanks for the chance to win some piecing thread :o)ReplyDelete
I LOVE your spools! I know, I know, not what I need to say for a comment for the threads but just had to tell you - the embroidery thread detail is so cute! So, what would I use these threads for if I won? I would love to try them out on some quilt kits I bought and haven't worked up yet. Crossing my fingers!ReplyDelete
I certainly love your cute spools. I'd certainly love to quilt with this thread, but I'm also seeing a beautiful bag with those fabrics and thread. Yeap, a cute little bag is what I'd create.
I haven't tried Superior Threads yet. I could try it out on some piecing I need to do. I'd also like to try some for hand stitching and machine applique. I love that fat quarter combo!ReplyDelete
Would love to try this thread on a wall hanging.ReplyDelete
I haven't tried it yet but would love to. For a quilt.ReplyDelete
I haven't used this thread before either, I would love to give it a try on my next big project, my first ever quilt :)ReplyDelete
Wow, count me in! Superior thread AND text fabric. Woohoo! I love their King Tut for quilting. The B.C. rep is coming to our quilt show in June. I can't wait to stock up!ReplyDelete
I am making present for the teachers of my kids, and I would use the thread and fabric for that. It would be great to win :-)
This comment has been removed by the author.ReplyDelete
I have never used Superior Threads before and I should based on all that I am reading about it lately!! I have a quilt that I put together for my husband, all I need to do is hand-quilt it and I'd love to try Superior Threads - thanks for the chance!!ReplyDelete
I have used a "try me" spool, but that was for quilting the quilt. I would love to try it for applique.ReplyDelete
I've never used this thread, but I've wanted to try it! :)ReplyDelete
I did not have the chance to try it but I would love to. Especially on some free motion quilting.
I love Superior's King Tut line but haven't tried Masterpiece. I want to try it for paper piecing -- some of those tiny pieces might come out better with a nice thin thread.ReplyDelete
I've never used Superior thread. Or any premium thread, for that matter. I've always heard that it works better in the machine, but I've never actually tried shelling out for it. I'd love to try some nice thread and see how it changes my life! :)ReplyDelete
i haven't tried this thread, but would love to! thanks for the chance to win!ReplyDelete
WOW awesome, I have been using some old cotton thread and it keeps braking (I am too lazy to go out and buy the colors I need and just want to use up what I have). I would love to try this new thread!ReplyDelete
Eu AINDA não usei esses fios...Quem sabe não começo depois do sorteio?Obrigada pela chance de .firstname.lastname@example.com
I've never tried it, I've been using Aurifil for piecing and I'd love to check out another brand.ReplyDelete
I have not tried Masterpiece thread before, but would love the opportunity to check it out. I would use it to create something with the coordinating fat quarters.ReplyDelete
I'd love to give it a shot! Always looking for the next good thing.ReplyDelete
I've never tried this thread before, but I'd loved to win it. Thanks for hosting this giveaway!ReplyDelete
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