text:
- Home
- Terms and Conditions
The products being sold at www.gen-y.it (hereinafter referred to as the "Website") are sold and invoiced by Generation Y leads S.r.l., whose registered office is at Viale Ancona, 17 – 30172 Venezia, registered with the C.C.I.A.A. of Venice under Economic and Administrative Index No. 412621 in the Company Register, Italian Fiscal Code and VAT no. 04422780272. Customer Care department is available for all enquiries regarding orders, deliveries and, more generally, purchases:
Telephone: +39 049/6226565
Hours: From Monday to Friday 08:30-13:00 14:30-18:00 (CEST).
email: firstname.lastname@example.com
1. Acceptance of the General Conditions of Sale and conclusion of the contract.
1.1 The contract stipulated between Generation Y Leads S.r.l (hereinafter referred to as "GEN-Y") and the Client (that is the party or individual who makes the purchase on the Website, not attributable to their commercial, business or professional activity) shall be concluded with the acceptance, including partial acceptance, of the order by GEN-Y. Should the order not be accepted, GEN-Y shall in any case provide prompt notification to the Client.
1.2 By placing an order through one of the available methods, according to the order form on the Website (hereinafter referred to as the "Order"), the Client confirms having read all the information provided during the purchase process and confirms full acceptance of these General Conditions (hereinafter referred to as the "Conditions").
1.3 These Conditions may be printed or saved on a durable medium, in accordance with the provisions of Article 12 of Italian Legislative Decree 70/2003 and Article 51 of Italian Legislative Decree 206/2005, as amended by Italian Legislative Decree 21/2014.
2. Purchase method
2.1 The only products offered for sale by GEN-Y are those shown on GEN-Y's website at the time of placing the Order, as they are described on the relevant information pages.
2.2 However, it shall be understood that the images accompanying the information regarding a product are shown for information purposes only and may not be wholly representative of the product's features, possibly differing, for example, in colour and size (in some cases due to the browser and screen used to access the Website and view the images).
2.3 To place an Order, the Client must fully complete the relevant form on the Website and send the same after carefully reading the Conditions as well as the features of the product and/or products that the Client intends to purchase. The Client shall also ask GEN-Y, if desired, to send a tax invoice for the purchase, pursuant to Article 22 of Italian Presidential Decree no. 633/1972.
2.4 Correct receipt of the Order shall be confirmed by GEN-Y by means of a reply via email sent to the email address indicated by the Client. Said confirmation message shall include a summary of the purchase conditions, in accordance with applicable regulations, as well as the details provided by the Client on the Order, so that the Client may check said details and communicate any necessary corrections without delay.
3. Prices and Payment Methods
3.1 The prices indicated on the Website shall be understood as inclusive of taxes and VAT. Any delivery costs or payment charges shall in any case be notified to the Client via the Website or through these Conditions.
3.2 The following payment methods are accepted:
(i) PayPal Clients may pay via PayPal in accordance with the specific methods set by the same.
(ii) Credit card. Where products are purchased using a credit card, the transaction may be performed via the Nexi secure server.
(iii) Bank Transfer (Only for EU) In case of purchase with bank transfer, the Client can find the bank coordinate. The goods will be shipped only after the actual receiving of the payment
4. Delivery of products and associated charges
4.1 The products purchased shall be delivered to the address indicated on the Order (subject to availability in stock) at the cost specifically indicated on the Website before placing the Order within 1-3 days with express delivery, within 2-4 days with standard delivery, from GEN-Y having accepted the Order. GEN-Y reserves the right to accept or refuse requests for delivery beyond the territories of Italy or Europe. In any case, for deliveries outside the territories of Italy, delivery expenses and lead times may be subject to change.
4.2 With reference to requests for deliveries to countries that do not belong to the European Union, any customs duty and expenses for importation shall be payable by the consignee. The Client is therefore advised to contact the customs authorities in the country concerned beforehand to verify the costs and any restrictions on imports.
4.3 The lead times for delivery indicated by GEN-Y are merely indicative and a delay to the same, or any delivery made with subsequent split consignments shall not entitle the Client to refuse the delivery or request compensation or indemnity.
4.4 At the time of delivery, the Client shall be required to check:
that the number of packages delivered corresponds to the number shown on the delivery note.
that the packaging is intact, not damaged, or wet or spoiled, including with reference to the materials used for sealing (adhesive tape or metallic strapping). Any damage to the packaging and/or to the product or any lack of correspondence in the number of packages or the details, must be notified immediately by indicating the nature of the problem on the delivery note for the product, which shall be returned to the carrier. Any problems with reference to the physical integrity, correspondence or completeness of the goods received must be notified within 7 days of delivery, in accordance with the methods set out in this document.
5. Right to cancel
5.1 Pursuant to Article 52 of Italian Legislative Decree 206/2005, as amended by Italian Legislative Decree 21/2014, the Client may withdraw from the Conditions and therefore from the purchase agreement for any reason, without need for an explanation and without incurring any penalty, within 14 (fourteen) working days from the date of receiving the products.
5.2 In order to exercise the right to cancel set out in the preceding Clause 5.1, the Client shall send notification to GEN-Y within the time limits indicated to the following email address firstname.lastname@example.com or by means of the form provided for that purpose on the Website.
5.3 In the event of cancellation, the Client shall return the products to GEN-Y at the Client's expense within 14 (fourteen) days of said cancellation. For all packages sent from the European Union the shipping address is: GEN-Y c/o Via Oslo, 2, Vigonza (PD) 35010, Italy. The goods must be returned intact, complete in all their parts and in their original packaging (envelopes and packaging), having been kept and used only for the time strictly necessary to establish and verify their condition, features and size, in accordance with normal diligence, there being no signs of wear or dirt and in compliance with the following conditions:
the right to cancel may be applied to the purchased product as a whole; it is not in fact possible to return only part of the purchased product (for eg., accessories, complementary items, etc.);
in order to cancel, the product must be complete and returned in its original packaging, complete in all its parts (including packaging and any documentation and accessories: labels, cards, tags, seals, etc.);
transport expenses (and any customs duty, if applicable) arising from the return of the goods shall be borne exclusively by the Client.
until confirmation of receipt by the warehouse indicated by GEN-Y is given, liability for transport shall be borne solely by the Client;
should the goods be damaged in transit, GEN-Y shall notify the Client, in order that the Client may promptly lodge a complaint against the courier that was used and obtain appropriate compensation; the product shall then be made available to the Client, at the same time as cancelling the request for termination;
GEN-Y shall not be liable in any way for damage, theft or loss that occurs during or as a result of a shipment made for the purposes of returning goods
5.4 GEN-Y shall arrange to refund the Client for the whole amount paid, net of consignment charges incurred and any customs duty paid for importation, within 14 (fourteen) days from the date of cancellation, by transferring the debited amount, via the same payment method used by the Client for the initial transaction, unless otherwise agreed. In any case, the Client shall not bear any expenses incurred as a consequence of said refund. GEN-Y may withhold the refund until the returned product is received or until such time as the Client can prove that the product has been properly dispatched, whichever is sooner.
5.5 In any case, the Client shall forfeit the right to cancel should GEN-Y discover any of the following:
that the returned product and/or its accessories, and/or its packaging are not intact;
that the product is without its external package and or the original internal packaging;
that the product is missing some of its integral parts and/or accessories (for eg., fastenings, ties, buckles, etc.). Should the right to cancel be forfeited, GEN-Y shall arrange to return the purchased product to the sender, debiting the shipping costs from the same and, if already refunded, the price of the product.
6. Warranties
6.1 All products sold by GEN-Y are covered by a warranty of 12 (twelve) months for any lack of conformity pursuant to Chapter III of Italian Legislative Decree 206/2005. To benefit from assistance under the warranty, the Client must retain the invoice or the payment receipt, along with the delivery note.
6.2 The warranty for lack of conformity shall be applicable provided that the product concerned has been used correctly, in accordance with its intended use and in compliance with the contents of the instructions for usage and laundering provided in and/or with the product.
6.3 Should GEN-Y, for any reason, not be able to provide the Client with a product under the warranty (repaired or replaced), or should repair or replacement be excessively burdensome, due to the value of the product, GEN-Y may proceed by applying an appropriate discount on the price paid, or by refunding the whole amount paid and terminating the contract.
6.4 Where the implementation of the warranty requires the product to be returned, the same must be returned by the Client in its original packaging, complete in all its parts (including packaging and any documentation and accessories).
7. Complaints and requests for information
7.1 GEN-Y may be contacted with reference to any complaints or requests for information: Generation Y Leads S.r.l. viale Ancona 17 - 30172 Venezia, Tel: +39 049/6226565, firstname.lastname@example.com
8. Privacy
8.1 Personal details collected when the Order is placed shall be used by GEN-Y solely for the purpose of fulfilling the express requests of the Client, in accordance with Italian Legislative Decree 196/2003 and the privacy statement shown on this website. Any other use of said details shall take place only with the express consent of the Client.
9. Applicable law
9.1 The contract for sale set out in these Conditions and its performance shall be governed by Italian Law. Any contrary legal norms and the United Nations Convention on Contracts for the International Sale of Goods shall not be applicable. Should a dispute arise, it shall be submitted to the jurisdiction of the Courts in the town where the Client is resident.


text:
Subscribe to the newsletter and you will know about latest events and activities. Podpisyvayse and you will not regret.
Email address:
Forteresse Kalamegdan de Belgrade
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subset: commoncrawl


text:
Boise Idaho Captive Insurance
Captive Solutions
Sign Up for the Captivating Thinking Newsletter
Game-Changing Financial Vehicle for Business Owners and CFOs
CIC Services LLC is a Captive Management firm serving Boise, Idaho that helps businesses and business owners set-up and operate their own insurance company. This enables businesses to benefit from a more robust risk management approach. Companies with a captive insurance company in place can now formally insure risks that may have previously been uninsured.
Over time, the overall (or aggregate) wealth of one or more companies with a captive insurance company is almost always higher – significantly higher – than the overall wealth of companies without a captive insurance company. This occurs for two primary reasons. First, the parent company takes an expense as it pays its insurance premium to its captive. This lowers the parent companies taxable income. And, the captive does not pay taxes on the premium it collects (up to $2.4 million annually). Second, the captive is able to earn a return on its reserve pool (or assets). And, the captives asset pool has been amassed with pre-tax dollars, enabling asset growth on a larger starting base.
A captive provides many benefits to its parent company or business owner including risk mitigation, asset protection, security from creditors and increased profits. A captive primarily insures its parent company or related companies. Hence, the parent company is able to purchase insurance from its captive. In the early years of owning a captive, a business can insure risks that third party insurers will not insure or risks where the cost to insure with a third party is prohibitive.
Adverse events are going to occur whether or not a business has a captive insurance company in place. Businesses with a captive in place have a much larger pool of funds to address adverse events (typically 80% to 100% more) because captive assets are comprised of pre-tax dollars. Hence, the captive effectively acts as a legal tax shelter for the premiums received from its insured.
Premiums are paid from the parent company to the captive with pre-tax dollars, and accumulate tax-free as reserves of the captive (up to $2.4 million annually). Captive reserves can be translated into virtually any other type of asset (some domiciles have restrictions). Hence premiums paid to the captive are in effect a "transfer of wealth" and are protected from the parent company's creditors and lawsuits. Over time, a well- structured captive can often double a business owner's wealth.
What Is A Captive Insurance Company?
A captive is a unique but REAL casualty insurance company. It includes its own corporation, insurance license, reserves, policies, policyholders, and claims. It is a formal way for business owners to self-insure, and captives are generally formed to insure the risks of owners and related or affiliated third parties.
There are many risks that all businesses regularly face and informally self-insure. It's worth noting that businesses informally self-insure with after tax dollars, meaning that a businesses' "rainy day fund" is usually comprised of retained earnings that have already been taxed. With a captive in place, businesses can formally insure risks not normally insured by third party insurers.
Contact CIC Services today and we'll perform an initial no-cost analysis of your current insurance program to help you determine if owning a captive insurance company through the CICS Bundled Program is right for you and your business.


text:
This site uses cookies to deliver our services. By using our site, you acknowledge that you have read and understand our Cookie Policy, Privacy Policy, and our Terms of Service. Your use of Shmoti.com, is subject to these policies and terms.
Show Timings (Today)
Address: 1724/A, Ramdev Galli, Raviwar Peth, , Belgaum, Karnataka -590001
Last updated 10/12/2023
02 Dec
26 Nov
Copyright © 2013 Shmoti. All Rights Reserved. Designed by Elseem Innovations Pvt Ltd
Elseem Innovations Pvt Ltd
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Phone : +91-9481123338
E-Mail: firstname.lastname@example.com


text:
Graduated Larimar beaded necklace with pink silk chord and yellow gold clasp
- Description
- Delivery & Returns
14k yellow gold clasp
We want you to be happy with your purchase so we provide a 7-day return period. If you decide to return your purchase, please be sure that it is in new and unworn condition and in its original packaging. Your refund less shipping charges will be credited to your card within 5 days of when we receive the return.
We ship all packages by US Postal Service insured, signature required. Orders placed before 2pm EST Monday – Friday ship that day. Orders place after 2PM on Friday or during the weekend ship the following Monday.
All purchases over $100 ship free by Priority mail. You can upgrade your delivery at checkout to Express Mail for $20. Express mail ships next day to most locations. Purchases under $100 are shipped by Priority mail for $10 or Express Mail for $20.


text:
Modules | Directives | FAQ | Glossary | Sitemap
Apache HTTP Server Version 2.0
The Apache HTTP Server is a modular program where the
administrator can choose the functionality to include in the
server by selecting a set of modules. The modules can be
statically compiled into the httpd binary when the
server is built. Alternatively, modules can be compiled as
Dynamic Shared Objects (DSOs) that exist separately from the
main httpd binary file. DSO modules may be
compiled at the time the server is built, or they may be
compiled and added at a later time using the Apache Extension
Tool (apxs).
This document describes how to use DSO modules as well as
the theory behind their use.
The DSO support for loading individual Apache modules is based
on a module named mod_so which must be statically
compiled into the Apache core. It is the only module besides
core which cannot be put into a DSO
itself. Practically all other distributed Apache modules can then
be placed into a DSO by individually enabling the DSO build for
them via configure's
--enable-module=shared option as discussed
in the install documentation. After a
module is compiled into a DSO named mod_foo.so you
can use mod_so's LoadModule command in your
httpd.conf file to load this module at server startup
or restart.
To simplify this creation of DSO files for Apache modules
(especially for third-party modules) a new support program
named apxs (APache
eXtenSion) is available. It can be used to build DSO based
modules outside of the Apache source tree. The idea is
simple: When installing Apache the configure's
make install procedure installs the Apache C
header files and puts the platform-dependent compiler and
linker flags for building DSO files into the apxs
program. This way the user can use apxs to compile
his Apache module sources without the Apache distribution
source tree and without having to fiddle with the
platform-dependent compiler and linker flags for DSO
make install
To give you an overview of the DSO features of Apache 2.0,
here is a short and concise summary:
$ ./configure --prefix=/path/to/install --enable-foo=shared
$ make install
$ ./configure --add-module=module_type:/path/to/3rdparty/mod_foo.c --enable-foo=shared
$ make install
$ ./configure --enable-so
$ make install
$ cd /path/to/3rdparty
$ apxs -c mod_foo.c
$ apxs -i -a -n foo mod_foo.la
In all cases, once the shared module is compiled, you must
use a LoadModule
directive in httpd.conf to tell Apache to activate
the module.
On modern Unix derivatives there exists a nifty mechanism
usually called dynamic linking/loading of Dynamic Shared
Objects (DSO) which provides a way to build a piece of
program code in a special format for loading it at run-time
into the address space of an executable program.
This loading can usually be done in two ways: Automatically
by a system program called ld.so when an
executable program is started or manually from within the
executing program via a programmatic system interface to the
Unix loader through the system calls
In the first way the DSO's are usually called shared
libraries or DSO libraries and named
libfoo.so or libfoo.so.1.2. They
reside in a system directory (usually /usr/lib)
and the link to the executable program is established at
build-time by specifying -lfoo to the linker
command. This hard-codes library references into the executable
program file so that at start-time the Unix loader is able to
locate libfoo.so in /usr/lib, in
paths hard-coded via linker-options like -R or in
paths configured via the environment variable
LD_LIBRARY_PATH. It then resolves any (yet
unresolved) symbols in the executable program which are
available in the DSO.
Symbols in the executable program are usually not referenced
by the DSO (because it's a reusable library of general code)
and hence no further resolving has to be done. The executable
program has no need to do anything on its own to use the
symbols from the DSO because the complete resolving is done by
the Unix loader. (In fact, the code to invoke
ld.so is part of the run-time startup code which
is linked into every executable program which has been bound
non-static). The advantage of dynamic loading of common library
code is obvious: the library code needs to be stored only once,
in a system library like libc.so, saving disk
space for every program.
In the second way the DSO's are usually called shared
objects or DSO files and can be named with an
arbitrary extension (although the canonical name is
foo.so). These files usually stay inside a
program-specific directory and there is no automatically
established link to the executable program where they are used.
Instead the executable program manually loads the DSO at
run-time into its address space via dlopen(). At
this time no resolving of symbols from the DSO for the
executable program is done. But instead the Unix loader
automatically resolves any (yet unresolved) symbols in the DSO
from the set of symbols exported by the executable program and
its already loaded DSO libraries (especially all symbols from
the ubiquitous libc.so). This way the DSO gets
knowledge of the executable program's symbol set as if it had
been statically linked with it in the first place.
Finally, to take advantage of the DSO's API the executable
program has to resolve particular symbols from the DSO via
dlsym() for later use inside dispatch tables
etc. In other words: The executable program has to
manually resolve every symbol it needs to be able to use it.
The advantage of such a mechanism is that optional program
parts need not be loaded (and thus do not spend memory) until
they are needed by the program in question. When required,
these program parts can be loaded dynamically to extend the
base program's functionality.
Although this DSO mechanism sounds straightforward there is
at least one difficult step here: The resolving of symbols from
the executable program for the DSO when using a DSO to extend a
program (the second way). Why? Because "reverse resolving" DSO
symbols from the executable program's symbol set is against the
library design (where the library has no knowledge about the
programs it is used by) and is neither available under all
platforms nor standardized. In practice the executable
program's global symbols are often not re-exported and thus not
available for use in a DSO. Finding a way to force the linker
to export all global symbols is the main problem one has to
solve when using DSO for extending a program at run-time.
The shared library approach is the typical one, because it
is what the DSO mechanism was designed for, hence it is used
for nearly all types of libraries the operating system
provides. On the other hand using shared objects for extending
a program is not used by a lot of programs.
As of 1998 there are only a few software packages available
which use the DSO mechanism to actually extend their
functionality at run-time: Perl 5 (via its XS mechanism and the
DynaLoader module), Netscape Server, etc. Starting
with version 1.3, Apache joined the crew, because Apache
already uses a module concept to extend its functionality and
internally uses a dispatch-list-based approach to link external
modules into the Apache core functionality. So, Apache is
really predestined for using DSO to load its modules at
The above DSO based features have the following
apxs -i
apachectl restart
DSO has the following disadvantages:
ld -lfoo
Copyright 1999-2004 The Apache Software Foundation.Licensed under the Apache License, Version 2.0.


text:
Take your stories beyond the text
May 15, 2022
Stories don't have to be for just the written word any more. Using some of the SNO FLEX features you can add embeddable objects, pull quotes, related story links, and videos all right along side the story text. Check it out on the SNO help site: http://v5.help.snosites.com/add-content/story-features/


text:
Rudolf Steiner's Lecture of 1908-02-02
Location: Heidelberg
Lecture Date: 1908-02-02
Lecture Location: Heidelberg
Lecture contained in CW 98
Number of Blackboard drawings extant:
Notes about the Lecture: Listener notes, not full lecture transcript
Sources (stenographers or note-takers): Mathilde Scholl
Notes on the Sources:
Possible English sources: I have not yet done the work required to compile every lecture in every English book by date. Instead, see the GA volume for a list of possible English books. (This lecture appears in GA 98 .
Data on this page has been compiled by Daniel Hindes from the German volume of the Gesamtausgabe (GA) in which the lecture is printed. The publishers often write a page or two about the sources of the texts in the lecture volumes that they publish, as well as the history behind these texts and any problems with authenticity or accuracy. Such notes are not always present in the English translations.


text:
Fire Risk
This community falls into the {{ metrics.population_metrics_rows[level].risk_model_fires_quartile | riskLevel:'unknown' }} risk category for structure fires when compared to other communities of the same size classification.
The Carlisle Township Fire Department is a combination department located in the Midwest NFPA region and headquartered in LaGrange, OH.
Annual structure fire counts for the Carlisle Township Fire Department based on the National Fire Incident Reporting System (NFIRS).
|Structure Fires
|Total Fire Calls
|{{ stat.year }}
|{{ stat.count | number | defaultValue:"Not Available" }}
|Not Available
|No information for this risk level
|Station Name
|Carlisle Township Fire Department
|11950 Lagrange Road


text:
KLF-80022, Tab Title V - available at Staples.com via our site. Use our links and Staples coupon codes to take advantage of Staples promotions. Visit our Binders & Accessories catalog page for more good deals and great prices on office supplies.
Want to buy KLF-80022, Tab Title V?
Click on our link above to get more product information
and instant pricing. You'll get a great deal on a great product.
Product Features
Manufacurer/Model: Kleer-Fax
Related Staples Products and Coupon Codes
Looking for more Binders & Accessories products? Try the
Avery Vinyl Envelope, 4" x 6". Another product to consider is the 2" Durable D-Ring Binder, Blue.
Is This What You Were Looking For?
If not, simply choose an office supplies category below to find more great Staples
deals, including available Staples discounts and Staples coupon
Furniture |
Office Supplies |
Office Supplies
More great Staples products will be posted here soon!


text:
GFK+ 910 clubs are designed to be perfect for kids 9-10 years of age, between heights of 51.5" - 55" (131cm - 140cm), who have some experience playing the game of golf.
Providing kids with products that inspire a desire to progress and improve is mission critical as young golfers aspire towards competition golf. GolPhin's engineering team have therefore developed a high performing range of clubs to enable a transition from Beginners to Winners for kids aged 7 to 14.
Designed in four stages, the club weight and shaft CPM (flex and torque) increases as the kids grow taller and increase their club head speed.
GFK+ has been tested against all other leading junior clubs and proven to outperform all other brands.
- Designed exclusively for junior golfers
- 5 Iron is ideal for longer shots
- Easy to hit and use
- Modern design
1 Year Manufacturer's Warranty
The majority of our deliveries are made by our delivery partner DPD who will provide you with a 1 hour delivery window for your order.
Our customers also benefit from DPD's pickup service, allowing you to divert your parcel to the nearest DPD pickup point for added convenience.
You will get an email or text message confirming what your expected delivery time will be.
You will have a confirmed 1 hour timeslot and can even follow the driver until he delivers to you!
You will then be sent a final 15 minute window when you can expect to take delivery of your order!
Delivery slots: 8am-8pm
Order before 3pm for next day delivery. (Excludes bank holidays and not applicable on orders placed on Saturday or Sunday).
Delivery slots: 8am-8pm
Busy working during the week? We can guarantee delivery on a Saturday.
Delivery slots: 8am-5pm
If something's not quite right, you can return most items up to 30 days after delivery.
Payment & Security
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
Buy Now, Pay Later with Klarna
Pay in 3 instalments or Pay in 30 days.
It's smooth and simple
When you choose Klarna at checkout, you'll get the option to shop now and pay later for your purchase.
Free Delivery On Orders Over £30
Free Standard Delivery on all Orders Over £30.
Free Next Day Delivery on all Orders Over £100.


text:
2.5" 14k gold plated hoops.
Available in 2 styles.
is backordered. We will ship it separately in 10 to 15 days.
Some of our pieces are made out of acrylic, a high-grade plastic. Our gold jewelry is 14k GOLD PLATED zinc alloy or gold-plated stainless steel, unless stated otherwise in item description.
Some items by Honey B Gold are handmade to order in house. Please allow 1-4 weeks to receive your items.
All customized jewelry pieces are final sale.
© 2023 Honey Gold LLC.


text:
After three and a half years, Monday marked the 30,000th pet spayed/neutered
Archive for the 'District 28' Category
Oregon Humane Society reaches a spay/neuter milestone with Charlie the catTuesday, May 17th, 2011
Gov. John Kitzhaber to deliver McCall lecture May 25 at OSUTuesday, May 17th, 2011
"Challenge to Change," begins at 7 p.m. in LaSells Stewart Center
Oregon BEST announces new consortium to fund researchThursday, May 12th, 2011
Researchers Jason Ideker and David Trejo of OSU to research sustainable cement-based products
Scientists, farmers to study climate changeThursday, May 12th, 2011
Farmers and scientists in the inland Northwest are launching a $20 million study on how climate change will impact agricultural practices.
OSU named EPA Green Power Pac-10 Conference ChampionThursday, May 12th, 2011
OSU purchased more renewable energy than any other school in the Pac-10
Space Station Beaming Images to Oregon LabMonday, May 9th, 2011
OSU helps monitor eco systems via satellite images
OSU receives wealth of records on historic Oregon farmsMonday, May 9th, 2011
Century and sesquicentennial farm and ranch applications to be hosted/databased by OSU
Oregon State student engineers design a barley malter to help learn about beerMonday, May 9th, 2011
OSU Engineering students develop their own barley malter for their Senior Project
Oregon nurseries explore unmanned drone technology to monitor fieldsMonday, May 9th, 2011
New MRRSS will help farmers identify and count plotted trees.
Oregon public universities are efficient, leaders tell legislatorsWednesday, May 4th, 2011
Leaders defended the efficiency of Oregon's public universities…
Tuition money should go toward educationWednesday, May 4th, 2011
Article from the Bend Bulletin supporting passage of SB 242.
OSU Shares $9M Late Blight Management GrantWednesday, May 4th, 2011
Oregon State University is part of a 17-institutiion consortium that will share a grant of $9 million to study late blight, one of the world's most significant plant diseases, which hits potatoes and tomatoes. The 17 sharing institutions are in Mexico and Scotland, as well as the U.S. OSU will receive nearly$790,000 over the next […]
Welcome to the Urban-Rural DivideWednesday, May 4th, 2011
Cutting OSU extension centers would devastate rural Oregon
4-H Youth Selected to Travel to MongoliaWednesday, May 4th, 2011
Seven Oregon 4-H members will join a delegation of 30 youth to experience Mongolian lifestyle.
Carbon sequestration estimate in U.S. increased – barring a droughtFriday, April 29th, 2011
By David Stauth, 541-737-0787 Contact: Beverly Law, 541-77-6111 or firstname.lastname@example.com This story is available online: http://bit.ly/idZ0sW CORVALLIS, Ore. – A research group has concluded that forests and other terrestrial ecosystems in the lower 48 states can sequester up to 40 percent of the nation's fossil fuel carbon emissions, a larger amount than previously estimated – […]


text:
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Our picks
Hyderabad to Hamsaladeevi Beach - A hidden paradise, Andhra Pradesh
shammy posted a topic in Road Trips,Hyderabad to Hamsaladeevi Beach - A hidden Paradise
After a long wait for the December trip, we kick started our vacation to the most beautiful Hamsaladeevi beach located in the Krishna district, Andhra Pradesh.
Usually many of them skip this place due to lack of accommodation, but you will find a decent stay in Vijayawada which is around 80 kms approximately from Hamsaladeevi. It is definitely worth travelling so far to see the beauty of this Sagara Sangamam, where river Krishna meets the Bay of Bengal.
We started at an early hour from Hyderabad and reached Vijayawada by 10 AM and checked into the OYO hotel. There are no food joints available at Hamsaladeevi beach so we packed the lunch from the hotel and headed out. Vijayawada to Hamsaladeevi drive took us 3 hours with some breaks.
Hamsaladeevi village is 24 kms away from Avanigadda and we reached Hamsaladeevi by 3 PM. After a long drive from Hyderabad, there was an adrenaline rush gushing out to see this most beautiful place and couldn't wait to snap the sandy beach and the 'river-beach' meeting point. This point is 2 km away from the beach (From Hamsaladeevi village, beach is 4 kms) and we drove our car on the beach side shore to the port to see the confluence.
Distance : 376 km
Ride: Honda City
Fuel : Petrol
Mileage : 15 kmpl
Hotel : OYO rooms (2000/- per night)
Best Route 2016
Hyderabad --> Suryapet --> Vijayawada -->Pedapulipaka --> Madduru --> Thotlavalluru --> Nimmagadda --> Avanigadda --> Nagayalanka --> Chodavaram --> Hamsaladeevi Beach
Note: Don't take any diversions from the mentioned route else you might end up between bad conditioned roads and longer distances as you pass
- 84 replies
Hyderabad to Srisailam road trip and guide
Gowtham posted a topic in Road Trips,Hyderabad to Srisailam Guide
Distance :
220 kilometers
- 70 replies
Hyderabad to vikarabad, Ananthagiri Hills and Kotepally dam road trip.
Gowtham posted a topic in Road Trips,Vikarabad,Ananthagiri Hills
- 81 replies
Trip to Uttarakhand - 2021
Vishu Varanasi posted a topic in Road Trips,Trip
- 13 replies
Gottam gutta - A place worth visiting
mit1682 posted a topic in Road Trips,The covid19 pandemic is not over. We request travelers to follow SMS
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text:
This list of things I have learned from my children came from an anonymous mother in Austin, Texas . The poor woman, you really have to feel sorry for her.
For those who already have children past this age, this is hilarious. For those who have children nearing this age, this is a warning. For those who have not yet had children, this should act as an effective means of birth control and I mean this most sincerely!
- A king size waterbed holds enough water to fill a 2,000 sq. foot house 4 inches deep.
- If you spray hair spray on dust bunnies and run over them with roller blades, they can ignite.
- A 3-year-old's voice is louder than 200 adults in a crowded restaurant.
- If you hook a dog leash over a ceiling fan, the motor is not strong enough to rotate a 42 pound boy wearing Batman underwear and a superman cape. It is strong enough, however, to spread paint on all four walls of a 20X20 foot room.
- You should not throw baseballs up when the ceiling fan is on. When using the ceiling fan as a bat, you have to throw the ball up a few times before you get a hit. A ceiling fan can hit a baseball a long way.
- The glass in windows (even double pane) doesn't stop a baseball hit by a ceiling fan.
- When you hear the toilet flush and the words "Uh-oh", it's already too late.
- Brake fluid mixed with Clorox makes smoke, and lots of it.
- A six-year-old can start a fire with a flint rock even though a 36-year-old man says they can only do it in the movies. A magnifying glass can start a fire even on an overcast day.
- Certain Lego's will pass through the digestive tract of a four-year-old.
- Play Dough and Microwave should never be used in the same sentence.
- Super glue is forever.
- No matter how much Jell-O you put in a swimming pool you still can't walk on water.
- Pool filters do not like Jell-O.
- VCR's do not eject PB&J sandwiches even though TV commercials show they do (yes this is an old list).
- Garbage bags do not make good parachutes.
- Marbles in gas tanks make lots of noise when driving.
- You probably do not want to know what that odor is.
- Always look in the oven before you turn it on. Plastic toys do not like ovens.
- The fire department in Austin has a 5 minute response time.
- The spin cycle on the washing machine does not make earth worms dizzy. It will however make cats dizzy and cats throw up twice their body weight when dizzy.
Now, having read this list, tell me honestly, if you haven't had children yet, do you still want them?
Image used under a Collective Commons License from https://stocksnap.io/photo/family-children-QPEFUM8JJZ


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10K Yellow Gold Franco Link Mens Bracelet 3 mm 8 inches
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Weight: 5.0 grams
Length: 8 inches (200 mm)
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Closure: Lobster Claw
Origin: Italy
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Style: Franco Bracelet for Men
Metal: 10K Yellow Gold
Finish: Polished
Weight: 5.0 grams
Length: 8 inches (200 mm)
Width: 1/8 inch (3 mm)
Closure: Lobster Claw
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Curation Tutorial: Difference between revisions
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=== Using fpcurator ===
=== Using fpcurator ===
fpcurator Core's Utilities folder and allows for easily creating submissions. The common use is to paste urls that contain the games and press the "Curate" button to have them generated in the default folder for curations; if you are already using Flashpoint, press the "Scan For New Curations" button after that.
When a game is not multiasset and its website is more compatible with the tool (those can be checked at the utility's "sites" subfolder), your work is usually reduced to applying the proper [[Tags]] and a logo/screenshot.
When a game is not multiasset and its website is more compatible with the tool (those can be checked at the utility's "sites" subfolder), your work is usually reduced to applying the proper [[Tags]] and a logo/screenshot.
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{{:Submitting a Curation}}
{{:Submitting a Curation}}
[[Category:Curation Guides]]
[[Category:Curation Guides]]
Revision as of 00:42, 22 August 2022
This page is a basic tutorial on how Flashpoint works and how to curate games for addition to Flashpoint.
Additionally, please read the Curation Format page for a more detailed explanation on what a curation should look like before submitting.
If you would like an overview, check out this video tutorial: https://www.youtube.com/watch?v=Im7tlzhd4fg
How Flashpoint Works
Flashpoint is more than just a program to play files; rather, it's a combination of two programs working in parallel:
- a web server, which hosts game files from an internal or external drive and pretends to be the original Internet source the games ran off of,
- and a launcher, the user interface to select and play games from.
Flashpoint itself also comes in three primary versions:
- Infinity, the version that downloads games and animations from a server as you play or view them,
- Ultimate, the gigantic version with every game and animation included and ready for offline play and viewing,
- and Core, the version with only a few games for testing, most often used by Curators to add games.
Infinity will download files as you play games that request them, while Ultimate and Core know the files are already there. All three make the files believe they're being ran on their original source. This has numerous benefits, the two most important being bypassing sitelocks and supporting multi-asset games. The How Flashpoint Works article provides more detail on this topic. Before we understand how Flashpoint handles those cases, though, let's walk through the simplest case possible: curating a single-asset SWF file.
Setting Up Our Software
To download game files from the Internet, you'll need:
- Flashpoint Core, used to add and test new games. It can be found at the bottom of our Downloads page. DO NOT use Flashpoint Infinity to curate.
- A modern browser such as Chrome or Firefox, which have a built in Network monitor that we can use to find and grab individual SWFs, and sometimes multi-asset titles with low amounts of resources.
- cURLsDownloader, found in the Utilities folder of the Flashpoint Core directory. This isn't strictly necessary, but it helps immensely; you'll see why later on.
Download Flashpoint Core, extract it to an internal or external drive, run it via its shortcut in the extracted folder, and make sure that the included games play properly before you continue.
Finding the Source of a Flash Game
Be sure to search the Flashpoint database, check the Not Accepted Curations page, and search the Curations channels in the Flashpoint Discord server before settling on a game! Otherwise, you might waste time and effort to save a game that's already been saved.
As a tutorial, we'll start by curating the simplest type of Flash game: a single SWF file that isn't sitelocked, specifically Interactive Buddy. You might need to enable Flash in your browser to get it to play (this tutorial won't work if you're using another player such as the Newgrounds Player).
- If you're using Chrome or Firefox, press F12 to open the Developer Tools and click on the Network tab. This shows us every asset that loads on the page in real time.
- You can filter miscellaneous types of assets such as Flash files by clicking the Other tab within the Network tab.
- Refresh the page to find that a few assets loaded. The game file has an extension of .swf, and has a type of x-shockwave-flash in the table.
- Once you find the SWF, you can hover over it to see its URL and confirm that it ends in .swf.
- Right-click the asset and select Copy > Copy link address.
If you know your game is Flash but still can't get it to work, check the Flash Curation page for more detailed info on specifically Flash games. If all else fails, ask away in #curator-lounge on our Discord and we'll try to solve the issue together.
Other Methods for Obtaining Game Source URLs
If you're having a hard time finding the game's source this way, or just desire a more convenient method, additional options are available.
Option 1:
Use the Game Saver Chrome Extension to save Flash game files automatically. After you do this, you can skip directly to the Curating with Flashpoint Core section. The Game Saver Extension currently does not work due to the killswitch. Ruffle support is being worked on.
Option 2: Press Ctrl+U on the page the game is embedded on to open its source HTML file. Press Ctrl+F to open the search bar, then type in ".swf". You'll likely come across a link directly to the game's SWF source file., which you can copy and save for later.
Be careful of red herring SWFs! Use common sense when finding SWFs this way, as some pages may embed multiple SWFs at once, only one of which is the actual game file.
Kongregate notoriously embeds a
konduit SWF into each game's HTML page instead of the game's source SWF, making it impossible to find the link using this method.
Option 3: Open Developer Tools, but instead of clicking on the Network tab, click on the Elements tab instead. Use Ctrl+F just like with Option 1 to find and copy the link to the game's source file. This is useful when neither of the above options work, especially when attempting to find flashvars.
Non-Flash Games
If a context menu that mentions Adobe Flash Player doesn't appear when right clicking the game canvas, it's probably not a Flash game. Don't worry, we got you covered! Try viewing our tutorials specifically tailored for other Platforms like Shockwave or HTML5.
Generating Content Folders with cURLsDownloader
If you've followed the tutorial up to this point, you should have copied this link to the SWF for Interactive Buddy:
Flashpoint calls files from a file directory created from the URL of a game, packaged into a folder called content for each curation. Instead of creating a content folder manually, though, we can use a tool called cURLsDownloader to do it automatically.
- cURLsDownloader should be in your Flashpoint Core folder > Utilities > cURLsDownloader.
- Open cURLsDownloader and paste your game URL into its input.
- Select Option 1 to grab the SWF file.
- cURLsDownloader will automatically download the SWF and create a content folder for Flashpoint, located in its Downloads folder. Use option 1 when finished if it detects a broken filename, which will very likely fix it.
We'll come back to this Downloads folder later to move it to its proper place.
Curating with Flashpoint Core
The expected way to curate is to use the Curate Tab in Flashpoint Core. First, take a look at our visual Curate Tab guide. Next, open Core and select the Curate tab, then click the New Curation button to see a list of fields to fill in. These are the most important ones:
- The Title, which tells the game apart from others. Name it "Interactive Buddy" or "Test Game" or anything you like, it doesn't matter right now.
- The Platform, which determines where the game goes inside our database, split into several platforms (Flash, Shockwave, Unity, etc). When using Core for testing purposes, this isn't massively important, but Flash is selected for SWF files and by default.
- The Application Path. This determines what piece of software is used to start up the file we specify. In this case we're using a single, simple SWF, so we'll use the Flash Player Projector; in the current version of Core, this is listed as "FPSoftware\Flash\flashplayer_32_sa.exe", and is selected by default.
- The Launch Command, based on the URL of the game's source file.
To summarize, the Launch Command of a game is most often the URL of its source file. However, be extremely careful about the beginning of this game's URL; it uses HTTPS instead of HTTP. Flashpoint can't handle using HTTPS, and will download assets from the live Internet instead of from its fake Internet server, which can lead to a game going off the web later and not working in Flashpoint when that happens. To summarize, no matter the URL, always use http:// at the beginning of any Launch Command, NO EXCEPTIONS.
To add the content you generated earlier using cURLsDownloader, click the "Open Folder" button at the bottom of your curation and you should see a "content" folder. Move all of the folders from cURLsDownloader's "Downloads" folder into this "content" folder, and then click the "Refresh Content" button.
Take a look at the image to the right to see how your tutorial curation should look. If any field is highlighted in yellow, it's a warning; take another look at your own curation and see what's wrong. Curations of your own should have as much metadata filled in as possible, but the fields mentioned above ensure the game will work in Flashpoint. You can fill in the rest of the fields if you like, but it's not necessary right now.
Once you're confident your curation looks good, click the "Run" button next to the "Open Folder" button to test the game and you should see Interactive Buddy pop up.
Using MAD4FP
MAD4FP (Multi-Asset Downloader for Flashpoint) allows for automatically downloading game assets. It can download content files directly into your curation's content folder and create the proper folder structure automatically. For more information, see MAD4FP.
Using fpcurator
fpcurator is inside Core's Utilities folder and allows for easily creating submissions. The common use is to paste urls that contain the games and press the "Curate" button to have them generated in the default folder for curations; if you are already using Flashpoint, press the "Scan For New Curations" button after that.
When a game is not multiasset and its website is more compatible with the tool (those can be checked at the utility's "sites" subfolder), your work is usually reduced to applying the proper Tags and a logo/screenshot.
Congrats! You've successfully made a curation. Now let's see how to deal with more complex games.
Some Flash games will check the domain the game is being hosted on, and "lock" the game from being played if it's not on the correct site, called a sitelock.
This can even occur, though very rarely, on the original site where the game was hosted, as is the case with Monster Slayers. Click this link and try to play the game; your result will be the image on the right. Despite the game already being hosted on andkon.com, it'll activate its sitelock and tell you to go to Andkon Arcade. Try to find and download the SWF using the method described in the previous section.
You should find this source URL:
This ironic sitelock is due to Andkon's main domain changing to "andkon.com", when it used to be "arcade.andkon.com". Therefore, changing the "andkon.com" in the URL to "arcade.andkon.com" will give us a Launch Command that bypasses the sitelock:
This particular URL uses http:// instead of https://, but always make sure the Launch Command uses http:// regardless.
Try to create a new curation by downloading the SWF from the top URL using cURLsDownloader, and setting the bottom URL as the Launch Command. Use the Curate tab in Flashpoint Core to test your game; Flashpoint should bypass the sitelock and allow you to play Monster Slayers, just like Andkon used to.
It's important to use correct Launch Commands and proper content folders for every curation you make (even if you're curating a non-sitelocked SWF), to ensure that all the game's assets are loaded exactly as they would be on the real Internet, without running into any possible sitelocks on the way (even if the game appears to be playable outside of Flashpoint).
Using cURLsDownloader for Multi-Asset Games
Up until now, we've only curated single-asset SWF files. However, many web games were made at a time where downloading one large file was intensive on Internet speeds and took longer than it should. This meant lots of games were split into several, smaller assets so the overall game loaded faster. Whether these games load all of the assets when the game first starts up or intermittently as you play the game depends on how they were programmed, making curation of multi-asset games more difficult than single-assets.
Let's check out a multi-asset game called Gateway II. Here's the link to the main SWF of the game:
Try curating this SWF as described above and testing it in Flashpoint with the Run button. You'll only get to the language select screen before the game freezes once you pick one.
Select the Logs tab in Flashpoint. Find the Filters menu in the top-left corner and uncheck everything except "Redirector", then look near the bottom of the log. You should see a line with "200 HTTP/1.1" followed by a directory to the main SWF, followed by one or more lines with "404 HTTP/1.1" followed by directories to additional assets.
This means the game was calling for one or more assets that it didn't have offline, making the game freeze because it failed to load a required asset. Thankfully, Flashpoint can handle these assets as long as they're downloaded properly.
Once again, instead of manually downloading lots of assets, we can use cURLsDownloader to save time and effort.
Option 1: Download the assets called by the game as you test it in Flashpoint Core.
- Click the Copy Text button in the top-right of the Logs tab.
- Paste the results into a text file and remove every line except for ones beginning with "404 HTTP/1.1". Remove that section from each line along with anything before it such as timestamps, then add "http://" to the beginning of each line.
- Save the text file and drag it over cURLsDownloader.
- Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.
- Move the contents of the Downloads folder in cURLsDownloader to the content folder of your curation.
- Test your game with the Run button. If anything fails to work as it should, look for more lines beginning with "404 HTTP/1.1" in the Logs tab and repeat this process.
Option 2: Download all the assets that the source page of a game loads as you play it on the live Internet (but some assets downloaded won't be part of the game).
- Once again, press F12 to open your browser's Network viewer, then refresh the page.
- Play through your game on the Internet, loading assets as you go.
- When you're confident you've loaded all of the game's assets, click the "All" tab in the Network viewer and right-click on an asset.
- Select Copy > Copy all as cURL (cmd) and paste the results into a text file.
- Save the text file and drag it over cURLsDownloader.
- Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.
- Open the Downloads folder in cURLsDownloader and determine which folder contains the necessary files to play the game.
- Move the contents of your chosen folder to the content folder of your curation.
- Test your game with the "Run" button.
When testing games, if a game lets you get through more than one level without loading another asset, you'll generally be okay to assume that there's no more assets to be found, but this is never a guarantee, and you should always test your game in Flashpoint as much as you can.
Wrapping It Up
Once you're sure you've gotten a game working in Flashpoint, it's time to add the additional parts of any curation. The Curation Format page tells you how curations are laid out in order to add it to the master build of Flashpoint with as much information as possible. You should read the List of Metadata Fields section specifically; there are more than a few fields that need to be filled in on each curation this tutorial didn't specifically cover.
When you've created a proper curation in the Curate tab, click the "Export" button at the bottom of your curation, which will save a .7z archive of the curation ready to be imported into the master build. Name it something relevant (typically the name of the game), and save it wherever you'll remember it.
Note that your save data for the game will not be included in your curation.
Once you have your .7z ready, follow the instructions below to make sure it gets added to Flashpoint.
Submitting a Curation
Submissions are uploaded in the Flashpoint Submission System, which requires you to join our Discord server first. An explanation of how the site works is available here.
If you have any questions, ask in #curators and a Curator will answer them.
After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in #fpfss-notifications about whether or not your submission was approved, and if any changes need to be made.
Once your first submission is approved, you'll be given the Trial Curator role. That means you will be able to submit more curations and upload bigger files.
Congratulations! Your submitted game/animation will appear in the next update to Flashpoint.


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If we make a significant change to this privacy policy, for example changing a lawful basis on which we process your personal information, we will ask you to re-consent to the amended privacy policy.
BenchFly Data Controller
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BenchFly Data Management
This policy is effective as of 2 February 2019.
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We believe that there's a better way to communicate across space and time, truly learning from each other beyond our classrooms and communities. Since our founding in 2009, we have trusted the feedback cycle for our own development as much as we do for yours.Request an account


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Automatically save 10% on any $35 purchase or more through December 13th
Regular price
Adorable little hand beaded choker with pink enamel heart. 15" + extender or select length below.
Mother of pearl heart on bead chain, plated gold with extender, choose length below.
Custom lengths always available. email@example.com
Timing of Orders: We do our best to fulfill all orders the same business day if the items are in stock or we have the appropriate materials. Most items are hand-made one at a time so we will absolutely go above and beyond to ship your order out as soon as possible. We know you are excited and we are anxious for you to have it as soon as possible. Personalized orders take more time. Engraving is usually done within 3-5 business days, if not sooner. Some Fine Jewelry items will require up to 3 weeks for completion. If you need a rush shipment, please contact us to make sure we can accommodate your deadline.
Shipping: We are based in Dallas, TX. All orders ship FedEx, USPS or UPS with the method you selected based on the estimated shipping cost calculated by your location.
If you need a rush shipment, please contact us to make sure we can accommodate your deadline.
We do not issue refunds under any condition. Exchanges on certain items only. All sales are final. All personalized merchandise, i.e. Stamped, Engraved, or Fine Jewelry (Milestones Collection) Sales, are non-exchangeable or non-refundable.
On all remaining items, we are happy to make an exchange of equal value for a purchase if you are not 100% satisfied. The item(s) must be returned unworn and in perfect condition bearing the tag within 10 days of the original shipping date. Shipping and handling fees are non-refundable.
Each piece of our jewelry is hand-crafted and therefore delicate. Please use appropriate care to enjoy our jewelry for a long time. The majority of our items consist of gold fill, vermeil, solid 14kt gold and sterling silver. Silver and 14kt gold can be cleaned with a polishing cloth or jewelry cleaner.
On sterling silver, vermeil & gold filled items the metal may darken or tarnish with normal wear. We recommend gently wiping the metal surface with a polishing cloth. Because most of the stones we use are natural gemstones and pearls, they may vary in shape, size and color. Inclusions can be seen in natural stones and is a part of their beauty. Pearls and most gemstones do not stand the force of cleaning agents, polishing cloth or ultrasonic cleaners.
Please take care of your jewelry, we realize our style is dainty and delicate and you must treat it with care. Skin oils, chemicals, sweat and perfumes will cause your jewelry to discolor over time. We ask that you remove your jewelry when you exercise, or shower as to prevent tarnishing and discoloration on gold fill, vermeil and sterling.
Most shipments will provide a pouch or polybag for your jewelry. It arrives this way for two reasons and that is a) If you keep the clasp of a delicate chain hanging outside of the bag's Ziploc, it will prevent tangling, especially while you travel b) keeping it stored in an airtight space will prevent the oxidation process and help further protect the beauty and original color of the jewelry. 14kt Gold is an exception, it will not tarnish.


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CHARDON, Ohio » Wearing a T-shirt with "killer" scrawled across it, a teenager cursed and gestured obscenely as he was given three life sentences today for shooting to death three students in an Ohio high school cafeteria.
T.J. Lane, 18, had pleaded guilty last month to shooting at students in February 2012 at Chardon High School, east of Cleveland. Investigators have said he admitted to the shooting but said he didn't know why he did it.
Before the case went to adult court last year, a juvenile court judge ruled that Lane was mentally competent to stand trial despite evidence he suffers from hallucinations, psychosis and fantasies.
Lane was defiant during the sentencing, smiling and smirking throughout, including while four relatives of victims spoke.
After he came in, he calmly unbuttoned his blue dress shirt to reveal the T-shirt reading "killer," which the prosecutor noted was similar to one he wore during the shooting.
At one point, he swiveled around in his chair toward the gallery where his own family members and those of the slain teenagers were sitting and spoke suddenly, surprising even his lawyer.
"The hand that pulled the trigger that killed your sons now masturbates to the memory," he said, then cursed at and raised his middle finger toward the victims' relatives.
A student who was wounded in the rampage dismissed the outburst.
"He said it like a scared little boy and couldn't talk slow enough that anyone could understand him," said Nate Mueller, who was nicked in the ear in the shooting.
Dina Parmertor, mother of victim Daniel, called Lane "a pathetic excuse for a human being" and wished upon him "an extremely, slow torturous death." She said she has nightmares and her family has been physically sick over the crimes.
"From now on, he will only be a killer," she said, as Lane's smile widened. "I want him to feel my anger toward him."
Prosecutors say Lane took a .22-caliber pistol and a knife to the school and fired 10 shots at a group of students in the cafeteria. Daniel Parmertor and Demetrius Hewlin, both 16, and Russell King Jr., 17, were killed.
Lane was at Chardon waiting for a bus to the alternative school he attended, for students who haven't done well in traditional settings.
Six days before the rampage, Lane had sent a text message to his sister, who attended Chardon High school, and mentioned a school shooting, Geauga County Prosecutor James Flaiz disclosed after the sentencing. He gave no details about what the message said.
"The way the text message was phrased to his sister, I'm not sure she would have taken it as anything. I think only when you look at it in retrospect does it really have the impact that it does now," Flaiz said.
Lane's sister, Sadie, was in the cafeteria the day of the shooting, and said outside the snow-swept courthouse that the brother she saw in court wasn't the one she remembers. She asked for prayers for her family.
"It may be hard for some to understand, but I love my brother and hope that whatever the sentencing in life takes him in the future, that he can touch others' lives in a positive way from the point of view that only he can give," she said.
She spoke and left the courthouse before Flaiz addressed reporters.
Flaiz said he has a theory about the motive but wouldn't discuss it until he has a chance to meet with the families of victims and answer their questions.
Lane's courtroom behavior came as a surprise, he added.
" I am totally disgusted by that," Flaiz said. "What he did today is consistent with what we thought of him all along."
One of Lane's defense attorneys, Ian Friedman, also said he was caught off-guard by the comments. The defense had signaled earlier that Lane wouldn't speak in court and didn't want anyone to speak for him.
Lane had pleaded guilty last month to three counts of aggravated murder, two counts of attempted aggravated murder and one count of felonious assault.
Life imprisonment without parole was the maximum sentence Lane faced. He wasn't eligible for the death penalty because he was 17 at the time of the shootings. Relatives of the slain students indicated earlier they wanted Lane to get the maximum sentence.
In addition to three life sentences without chance of parole, Geauga County Common Pleas Judge David Fuhry also gave Lane sentences totaling 37 additional years for attempted murder and felonious assault and using a weapon in the crimes.
Associated Press freelance reporter John Coyne contributed to this report.


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Medical Ice Bags Cool Ice Bag Reusable Sport Injury Outdoor Muscle Aches First Aid Relief Pain Health Care Cold Therapy Ice Pack
Type: Camping Shovels
Size: L
Origin: Mainland China
Shipping for any items over 1 lb are shipped via 5-15 days shipping (for some products up to 25 days, please pay attention to comment on products descriptions) and smaller accessories are shipped via a USPS 1st class. We ship via Fedex, UPS and USPS. Packages generally arrive within this time frame, but we are not responsible for carrier delays. If you paid extra for shipping we will issue you a shipping refund if your package does not arrive during the guaranteed time frame.
We strive to get all orders received before 1 PM shipped out the same day. This is in your local time. We ship from our warehouses and depending on our inventory, we ship from the closest location to you. Orders not shipped same day will be shipped the following day. We will contact you if for some reason there are any delays. We ship week days, Monday-Friday. We do not ship on Saturday or Sunday or on any USPS Holidays. Orders received after 1PM Friday - Sunday will ship on the following Monday, assuming Monday is not a Holiday.
Please Note: tracking numbers are not active until the shipping provider scans the package. This may be as late as 7 or 8 PM.
For orders shipped outside the USA, Import duties, taxes and charges are not included in the item price or shipping charges. These charges are the buyer's responsibility. Please check with your country's customs office to determine what these additional costs will be prior to placing your order. These charges are normally collected by the delivery carrier (shipping) company or when you pick the item up – do not confuse them for additional shipping charges.
Please read more information about International Shipping.
If you have any questions, please contact us.
Our return policy is 15 days (for some products 30 days - please pay attention to Returns Notes on every product page) from date of shipment however a RMA is REQUIRED or the return will not be processed.
All returned Product(s) must be undamaged, in their original packaging and be able to be re-sold. Any return Product that arrives used, opened or in poor condition will not be entitled to a refund.
All returns require a RMA# number. Please contact us before returning an item otherwise it will be refused.
A restocking fee of 15% may be applied on all non-damaged items which are returned and shipping will not be refundable.
You may return any unopened Brand New product within 15 days of your product`s shipping date. Shipping and Handling Charges are NOT refundable.
All merchandise leaves our distribution warehouse in perfect condition. All damaged goods or shortages must be reported within 7 days from the receipt of goods.
If you receive a shipment that has exterior damage, has been opened or re-taped, you must file a claim at the time of delivery with the carrier. In this case please make sure the driver notes the damage. We recommend that you take pictures to help document the damages as well as save the original cartons and packing material for inspection by the carrier. Let us know immediately when you have had the driver note a problem.
You may return all defective products (after receiving an RMA#) for credit or exchange within 15 days from the date of shipment. If part of a product is defective, please return the whole product, including all manuals and accessories, in the original packaging. If one of these terms are not met there will be up to a 15% restocking fee. If you choose to return a defective unit for a refund, the shipping and handling charges are non refundable.
Warranty is voided if serial tags, receiving numbers, product stickers, or manufacturer seals have been removed, altered or tampered with. Warranty is voided due to mishandling, improper use, or defacing of the product.Returns
Our return policy is 15 days from date of shipment. If 15 days have gone by since your purchase, unfortunately we can't offer you a refund or exchange.
To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases.
Additional non-returnable items:
- Gift cards
- Downloadable software products
- Some health and personal care items
To complete your return, we require a receipt or proof of purchase.
Please do not send your purchase back to the manufacturer.
There are certain situations where only partial refunds are granted (if applicable)
Book with obvious signs of use
CD, DVD, VHS tape, software, video game, cassette tape, or vinyl record that has been opened
Any item not in its original condition, is damaged or missing parts for reasons not due to our error
Any item that is returned more than 30 days after delivery
Refunds (if applicable)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a few days.
Late or missing refunds (if applicable)
If you haven't received a refund yet, first check your bank account again.
Then contact your credit card company, it may take some time before your refund is officially posted.
Next contact your bank. There is often some processing time before a refund is posted.
If you've done all of this and you still have not received your refund yet, please contact us at firstname.lastname@example.com.
Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.
Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at email@example.com or please fill contact form with your information/request.
If the item was marked as a gift when purchased and shipped directly to you, you'll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.
If the item wasn't marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.
To return your product, you should mail your product to provided by us address. Please firstly contact us for more details !
You will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.
Depending on where you live, the time it may take for your exchanged product to reach you, may vary.
If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don't guarantee that we will receive your returned item.


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Product Description
The well balanced proportions of Exquisit combine to create a naturally alluring, functional glass.
The machine-made, pulled stem gives the glass strength whilst giving the range its elegance.
In Stock
The well balanced proportions of Exquisit combine to create a naturally alluring, functional glass.
The machine-made, pulled stem gives the glass strength whilst giving the range its elegance.
|70 × 70 × 230 mm
65 cl
|Brand :
|Dishwasher Safe :
|Oven Safe :
|Microwave Safe :
|Freezer Safe :
|Gift Boxed :
The vast majority of ceramic you'll find on our site is suitable for use in the dishwasher, microwave, oven and freezer. Under the "Additional Information" tab there are full details specific for each product advising on whether it is suitable for use with each appliance.
Please note, unless it is designed to (and clearly says so) you should never take any ceramic direct from one extreme to another – for instance, never take a piece out of the oven and pour cold water on it / put it in the freezer.Glass
So long as it will fit, much of the glassware is suitable for use in the dishwasher. However, we strongly suggest, that wherever possible that you hand-wash any glassware. Not only does it reduce the chance of breakages, but also helps to maintain the clarity of the glass.
Slate and Wood:
Items made of slate and wood should never be put in the dishwasher. Instead, clean them with a damp cloth and some washing up liquid. Never leave wood soaking in water.
We always try & get your order out to you as quickly & safely as possible. Most orders placed for delivery within the UK Mainland will be delivered within four working days. For deliveries to Ireland & to mainland Europe please allow a couple more days.
Orders over £40.00 being delivered anywhere in the UK are dispatched free of charge. Orders below £40.00 are charged £4.95 for P&P.
Please check the list of all other shipping costs across Europe here.
If your delivery address is within the UK then any pre ordered goods will be dispatched to you as soon as they arrive back in stock. There are no additional shipping charges for this, and any other items you have ordered, which are in stock at the time of ordering, will be dispatched without delay.
Please note – should your delivery address be outside of the UK, and you have ordered both goods in stock and pre ordered products, then all items will be dispatched at the same time when everything is in stock.
We try to be accurate as possible with the dates we list for the item to return back in stock. Should there be any serious delays then we will contact you to let you know.
Firstly, should you ever receive something from us which is damaged or faulty, we'd like to apologise now. We've all ordered something online, and know how disappointing it is to receive something in a sub-standard state. Happily this is very rare, but, being what it is, ceramic and glass sometimes does end up taking a knock (no matter how well you pack it!) that does it no good. Either which way, we want to get it sorted for you asap!!
Often we will ask for pictures to be sent over. Don't take this personally, it's not that we don't believe you – but instead sometimes helps us understand the problem, or gives us an insight as to what has happened and so may enable us to avoid the same problem again in the future.
Where possible, any items which are faulty/ damaged as you take them out of the box, we will always offer to replace the damaged item/ piece – obviously this will be at our cost. If we don't have the item in stock (and you'd rather not wait till it is) or time is too tight for the event you needed this item for we will issue you a refund. Simples.
In regards to sending items that aren't as you had anticipated, we offer a 28 day, no quibble returns policy. Should this be the case, send us an email with a bit of information (order number is often a good place to start) and we'll advise you from there on getting the goods back.
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