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So, we see Activision totally disassociating itself from Call of Duty Black Ops Declassified, saying that the main game's developers have nothing to do with the Vita product beyond checking the fiction remains true. How pathetic is that? Here's the most successful franchise in recent history and they've passed it off to a competent (but hardly leading class) developer in Nihilistic, disavowed all knowledge of it and taken no interest in its development.
That reeks of Sony wanting the game, paying for its development and Activision taking the cash and running. I would love to proved wrong, but the secretive development, clear lack of polish and ambition on the title (based on what we've seen so far) just seems to back up my position.
Then we see EA and the bizarre arrival of Madden on the Vita. I understand perfectly that it won't be quite on the level of Madden 13 on PS3, basing it on last year's engine is fine. But at least take the time to update the rosters, to fix some of...
A well crafted, thought provoking article. I agree with every word (which is unusual for me)... I think we'll see COD on the Vita getting mentioned more if it sells well. Cynical, I know, but likely true
Youre right but as a vita owner and lover im ashamed and embarrassed of some of the games they have put out.
couldn't have Sony made Zipper make COD for Vita, they have experience with competitive shooters and Unit 13 look'd good
I don't play COD or EA FPSs but I'd prefer Sony uses the money they invested in buying the COD name in asking Ready at Dawn studio to make a God of War for example or a new IP
Then you must not spell correctly because its full of typos and you agree on every word. In my honest opinion I believe the Vita is in a lot of trouble and so is Sony.
Why are you ordering me to spell incorrectly?
What we need is a gran turismo(which they are making), god of war, jak and daxter, ratchet and clank and spyro games for it. Not thieves in time and full frontal asssault. And new ip's aswell.
This article is a little... off.
By that logic, Kojima is ashamed of Revengeance because he did exactly the same thing, and Insomniac never put a game on handhelds as far as I know but somehow they're "ashamed" because they didn't make it?
Wasn't there a time, back in the day, when popular franchises were always outsourced to smaller companies for portable titles? I mean, THPS2 on the Game Boy Advance wasn't developed by the original Tony Hawk devs either, but it was great, and Vicarious Visions became a go-to portable dev because of that. WayForward plus Contra also = awesome! This is nothing new.
Grunger is right that if this sells well, the Vita might see more CoD, sure, but it'll also boost Nihilistic if they can do it right. But CoD and I aren't on speaking terms, so I wish them the best of luck!
Not ea but yes activision, it's NIhilstic. I think they want to build hype just because it's cod on the vita. They know the casuals will flock to it but people actually following up on news will know whats up their sleeve.
About ea Nfs and assasins creed seem to be looking good and you forgot about FIFA 13 we haven't got so much as a screenshot or preview from the game I hope its good because FIFA 12 was promising on the vita.
AC is published by Ubisoft, not EA. Other than that I agree with you, EA's games look really good so far.
Activision is another talk, they don't care about COD BOD at all. It's a shame if you ask me.
Yeah I know I guess I structured the sentence wrong :P
No Im fine thank god. What are you talking about? ;)
mafiahajeri: "hope not have damage to brain"
AC is Ubisoft, but yeah I agree with you. NFS looks good and Madden is actually really fun. I think Sony was rushing them to get it out the same time as the consoles and it's still easily the best Madden to be released on a handheld.
No offense, but you guys need SERIOUSLY to consider buying a website already. Make it a bit more proper for your fans, at least.
Money is an issue you need to really think about. Start up costs and site developement for a fully functioning site with more than the bare bones will cost a couple grand easy and i know. I still have several key features to have added to my site and im already a grand plus into my investment and im still looking at another grand.
Add in quality video camers, mics, video editing software and your easily looking at 3-5 thousand dollars.
Unless you have a real long term business plan your return on investment is almost nothing.
Some people just like to write their opinoons and share them with others isnt that part of the point N4G?
Actually wrong.. you can get a domain and hosting space for $50, then just install word press and have a good web developer or graduate(looking to make portfolio work) hook you up with a highly customized theme.
Then all you have is the domain/hosting cost each year.. which is easy to gain back via ads.
As for 'equipment' writing should be the main focus for journalists, equipment etc second. If your pieces are good people will visit, if people visit you gain more from ads and possibly even sell ad space to companies(which nets you even more) then you think about how to expand and equipment. You also don't need anything special for a camera mount the latest smart phone on a tripod!
@xAlmostPro - I am telling you from first hand experience that whatever you said is not true. I am the guy that ran MW3Blog.
A host with a $50 price tag won't be able to handle the kind of traffic of those who make it to the top 5 stories. No. I'm sorry. I'm speaking from experience here - on a peak day, 4,000 people can come to your site via 5 hottest stories. If you're #1 hot story, it's twice that and then some more.
I also ran an Xbox website with a friend of mine a several years ago, I invested $150+ for around a year's worth of hosting. Guess how many times the server went offline? 3 Times. Maybe even more.
I got lucky a few months later to have a friend who happens to have a dedicated server and lend me help.
You may think it's easy to just throw away $10 per year just for domains. Ads will pay this back no problem. But if you want a high level niche website, you're going to need to fork over a few thousand just to own it.
For example, MW3Blog costed me $480 just for an undeveloped website. Luckily, because I'm a marketing guy, I can turn this 'loss' into a positive revenue stream for me. Because now, next few weeks, I'm getting a handsome $100 check.
A good designer for a wordpress design WILL cost you a thousand dollars. It's not a joke. There aren't too many [good] gaming themes out there right now. When you find a good theme that's free, you'll be restricted in many ways than one.
Yep your spot on and if you want custom feature like an interesting review system that doesnt currently come with the theme you have from wordpress you can see up to $500 gone on just that one feature.
Also to get higher google rating you need to reserve your domain for at least 5 years which will be a lot more. For me its all the added feature i want viewers to have that is costing so much. I want them to get more out of the experience.
@HiddenMission - The review system is something a gaming website requires, and there isn't many wordpress mods out for free to provide to users. And when there is, the execution of the mod doesn't sound so good on paper. When you see it done on another site, it doesn't look flexible, either. So, yeah, a custom coding work is required to get the desired results.
And, what's worse is that there isn't a CMS that allows for game info column - which I think is absolutely required for any gaming site. It's sad, because this is the way you make game companies respect your site enough to come to you for advertising. Because that column of a CMS lends "free" branding to the company.
I know some coders who charge people for these features into a CMS over 10 thousand dollars just for the whole CMS itself. Sometimes, even taking full admin control of the site. This is more or less a good thing and a bad thing. Because you still owe the person, and when you don't. He locks you out because the CMS was designed by him.
As for google rankings - Age has nothing to do with your position on google. How popular your site is - does. Because these people are backlinking to your site. The more people search the keyword you want, the more google indexes your site - that's another way. So, SEO is required - and there's a great SEO plugin for free on literally every single software there is on the market today. If it's not free, then the person is providing a wonderful service with regards to SEO. :)
Oh, and Content is King!
Thankfully, CouchGamers is coming out.
Yep your right on about the game info, I was lucky enough to find a theme that's no longer sold that had the game info feature but it was missing so much. I've had to pay through the nose to get everything else added on and I still have a bit of a way to go. My site name is the same as my user name.
I'll have to look into the SEO plugin for my site and get it incorporated before my site get's a full proper public launch.
Thanks for the tips and info.
I'm happy being a part-time blogger, why should my opinion be any less valid? This has clearly hit a chord with readers, so I'll assume I'm right this time and this subject is something that pro sites can't post for fear of losing advertising.
When I start churning out total crap feel free to kick me in the nads! But for now, I hope I'm offering a decent voice and service.
Haha! (N4G usually does not allow blogs as submissions, of course)
Also, you are confusing my post with that of a person not satisfied in your content.
Any good information on the VITA is information that makes that person valid, my friend. I gotchu
(... I just can't approve anything with blog in it bc it might nullify my n4g rights to approve, post, etc.)
@jujubee88 - Huh? N4G allows blogs - I see a lot of blogs being posted every day. Whatchoo talking about?
I think I would give NIhilstic another chance. In Resistance, the graphics were well done ( notice the last level in SP ) but the sun/moon lightning was terrible. I think they can get it right this time. The graphics are already good, they just need to tweak the lighting
Maybe they could make it better, especially when they know what they did wrong with Resistance... But it's not enough time I guess. COD BOD will be another fiasco by Nihilistic unless they will get help from some other developer. Maybe Guerilla Games should suspend making of Killzone Mercenery and help them to make BOD a proper game?
Treyarch were in a similar position before getting brought onto Black Ops. They'd be given 6 months to make a game which lacked polish and everybody would bitch about how Treyarch make terrible, horrible games.
I think if Nihilistic are decent enough that they've been allowed to make two games in top-tier franchises, then we can probably presume the issue here is in the amount of time they've been allowed to make the game in. If that's the case then, like Treyarch, it's only a matter of time until they can prove themselves with a longer development cycle.
I simply hope that if the game is a wreck, they delay its release, I really really want a good fps on vita, resistance bs showed me potential (even though the game was an abomination) no character development, craptastic framey multiplayer. Nihilistic scares the poo poo outta me. I hope I'm being to harsh and its a hit, but u know history and stuff....
I doubt activision cares. They just know its gonna sale.
Its kinda funny "call of djuty" was suppose to be a system seller and it looks horrible
Its going to be the best selling Vita game this year.
But will it be a system seller?
Honestly, given the sales potential of a good COD game on Vita I would have thought Sony would have played a stronger part in its development to ensure it lives up to its potential. COD could be a real game changer Vita but only if it reviews and plays well.
3rd party games always sell on Sony platforms.
Madden is really good on the Vita. What is he talking about?
are you high?
Nope. Have you played it? It's pretty darn good.
MySwordisHeavenly is correct madden is basically madden 12 on ps3/360 from last year so to trash vita's version is admitting that last years console madden was also trash. EA has been good so far with support I take nobody played Fifa and the Need for Speed game coming up is being handled by criterion themselves so where is this nonsense that EA is not willing to put effort in their vita games coming from? Activision on the other hand I totally agree with.
please compare an ios or android madden to madden on the vita and tell me its not a good game.
you shouldnt compare console madden to portable madden. Youre wrong if you do.
My brother has been playing a copy he bought himself of it on my Vita, and he's a bigger soccer fan.
He also played the hell out of Fifa 12 on it (I don't play sports games on the other hand).
It's actually good if it's not for the framerate ugh..
At first I thought madden was decent, but when you play it you realize the lack of effort that was put in the game. The way BOD looks so far is horrible. It looks a psp game. Hopefully the new need for speed game lives up to the way it was promoted by the developer because it will be a real system seller for the vita.
I'm sorry, but the game looks gorgeous. What are you playing?
COD:BOD looks shite compared to many other vita games soon to be released or already out
I was talking about Madden. :/ Sorry for the confusion.
EA is actually okay. It's not like they're consistently putting out bad games. Activision on the other hand I feel that they care much less about the Vita.
activision only start caring about a console when it's already made them millions and they want to keep the money rolling in- they don't understand that if they supported it beforehand then they could help the console s sell and then have a bigger instal base to which to sell future sequels etc they seem to be very much a grab what you can now don't think about the future company...
I would be fine waiting a extra two or three months for cod to come out for the vita. Black ops 2 will keep me busy in the meantime (ps3).
The only one who should be ashamed is Sony for taking advantage of their loyal consumers. Sony said before the launch of the PS3 that their fans would buy anything they put their name on. Now they have a limited portable with less features than devices hundreds cheaper. They should have went with something with mass appeal not something only the most delusional supporter would blindly buy. 600.00? For a portable?
Just look at this article as an example. you got one devoted follower who thinks Madden is quality... How sad is that when you own a gaming platform and have to look forward to Madden? Oh and COD is now AAA must own...
When the best games you can come up with are considered garbage by most gamers it says a lot about just how bad the state of gaming for the Vita is...
Just to show further proof of how many blind followers or Sony sheep are out there look no further than my disagrees vs replies proving me wrong.
Wow so everything here you said is false. $600? You can get the Madden bundle for $250 with a memory card. A LBP bundle in a few weeks for the same price and so on. Now the games. Who is really waiting for the games you mentioned? Most people I know haven't talked about those games since gamescom. The games people are talking aboug is LBPPSV, ACIIIL, PSABR, P4G, Ragnarok Odyssey. And alot more, but look it up NFSMW for vita is also getting more anticipation then CoDBOD and Madden. Stop being dumb. And wait when since AAA isn't Call of Duty? I'm not the biggest fan of CoD but any game that sells that much is AAA. If CoD ain't AAA then AC ain't either and we all know it is. You act like this article is talking about games that are really relevant. Look up PS Vita and the top games talked about are LBP AC, PSABR P4G RO and a few more thats NOT those
Wonder why you just have 1 bubble?!
OT: 600? You mean 250 all in with a memory card and game? Since that is reality compared to the 600 fiction.
As supposed to what to look forward to, those who dont troll the way you do have the following to look forward to:
4) Killzone Mercenaries
5) Tearaway
7) Warriors Lair
8) Phantasy Star Online 2
9) Street Fighter x Tekken
10) Soul Sacrifice
11) Time Travellers
Odd how you couldnt think of any of the above considering one of them could be the next big thing since MH, the other is one of the best known JRPGs outside of FF and some are crossbuy, making them far more lucrative than a regular purchase on another system.
You... don't know what you're talking about, when it comes to Sony. We had our PM conversation earlier, but...
The Vita is the most powerful, most versatile handheld ever made. That's pretty much a fact, which dispels your "limited" claims. Quoting that price, I get the feeling you're somewhere like Australia, which is a shame for you; pretty much everywhere else in the world, the Vita is the one that's hundreds less than the mobile devices out there at $600.
It's evident that you don't know this, but A LOT of people look forward to Madden each year, and COD is pretty much ALWAYS a big seller.
Still, these aren't the games people are looking forward to playing on the Vita. Teflon and fei-hung mention quite a few, but I'd also add FFX HD, ZoE HD, Jet Grind Radio, Bioshock, Dragon's Crown, the Oddworld HD games, and New Little King's Story. Between our three lists, there are about 20 upcoming games in all sorts of genres that people are talking about. And that's including neither Call of Duty NOR Madden.
And please, stop with the "people disagree, but they're too scared to comment. that just shows they're fanboys, blah, blah." Do you reply to every comment you disagree with? I'm 100% certain that's impossible. By your logic, people should only click disagree if they comment; what about agreeing? What about obvious troll comments(this honestly feels like one)?
Face it: nobody CAN reply to every comment they disagree with, so there are just two things you can deduce from you agree/disagree rate: in the case of high disagrees, either you've said something true that struck a nerve with the crowd reading the article and requisite thread, or you've said something wrong that people are letting you know about.
In your case, it's the latter.
Funny how you talk about disagrees when all you do is disagree with everything i say, even when others agree with me. I guess it's because you don't like hearing the truth. Also since you're limited to 1 bubble the only recourse you seem to be left with is mentioning my name in other topics that i wasn't even in. Of course the proper and mature thing to do would be to send me a private PM but we all know you're more about getting attention than actual facts out there.
Now as far as this topic goes what we are seeing is two publishers not really taking Vita seriously. It reminds me of the makers of Dark Souls and their attitude towards the PC. Basically a rush job with no real attention to the hardware or the userbase. People may look forward to Madden and Call of Duty games but they certainly don't look forward to inferior ports that aren't taken seriously.
Not ashamed more like unmotivated because no one owns a vita
I think they did it on purpose. They dislike Sony.
EA and Activision should be ashamed about most of the console games they release!
who the fuck cares about ea or activision?
The blame for COD on vita falls squarely on Sony. Its pretty obvious they are the one who got BO Declassified on vita. They prob offered up a dev and offered to cover costs since Activision wasnt going to make a vita version. Sony grabbed the cheapest dev available and tossed it them. I mean Resistance was pretty horrible (still had some fun with it). Activision wouldnt contract out to a shitty dev that usually makes games for sony. Any one who cared about the quality of the game wouldve said hell no after seeing Burning Skies. Sony only cares about being able to advertise that COD and fps' work on vita. They dont give a shit if its good or not.
I just hope it doesnt bomb. If it does every other dev will ignore the vita. If the biggest franchise on the planet doesnt sell the platform is as good as dead to dev's.
I think there might be some truth to what you said it would have been much better to see Sony Bend take on these projects but that still doesn't excuse Activisions lack of support, where's THE AMAZING SPIDER-MAN, SKYLANDERS GIANTS games at I see them available for 3ds. Correct me if I am wrong but there is not 1 Activision published game on Vita not 1.
Get outta my head, freaky! You just said my thoughts exactly.
Huh, i never thought of it that way. If Sony wants to market the vita's sticks, they should've used KZ Mercernary instead of BO Delassicrap.
I agree that is also what I believe happened and have been saying, if Sony did pay for the development, they should have gotten a more experienced development team for the job.
You are all funny!, you want a ps3-like graphics on a 200mhz Quad core portable with 4-core graphics built-in but you must realize that it isn't enough compare to Laptop/Tablet's mobile processor capability!..
Sure, you can expect that the VITA's graphics like FPS games will be crappy cause it's hardware is low powered version of a quad core CPU lol.. I can assume that even Single core Intel atom at 500mhz can blow this vita out of the water if we talk about the potential lol...
But sadly, Atom consumes more power than an ARM cpu, and I know only Tablet is the closest gadget that can handle it's power and battery life at least for 7 hours..
Madden always seems to suffer on new platforms. One of the laziest development teams I've ever seen. New hardware? Repackage last year's game. Fairly certain the Wii U is getting the old version of Madden 13 as well.


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BOSTON — In their first 15 games this season, the Orlando Magic never folded, even in losses.
There's a first time for everything.
The Magic unraveled Monday night, and the result was the worst single-game offensive performance in team history. They set franchise single-game lows for points scored and field-goal percentage as they absorbed a 87-56 beatdown by the Boston Celtics at TD Garden.
"It didn't start well, and it got worse as the game went on," Magic coach Stan Van Gundy said.
"That's the most dominating defensive performance at least that I've ever had against me. There's no singling anybody out. It's the first game, I think, in my career I've ever been through where literally not one guy played well. We didn't play well. So there's no finger-pointing, and it's why you get dominated. Not one guy had a good night, and I'm foremost among them."
Just how awful was it?
Orlando made only five baskets during the entire second half.
"They played harder than us," point guard and co-captain Jameer Nelson said. "They played tougher. One through however many we have on our roster, we couldn't execute our offense. Defensively, we didn't help each other. It was just a selfish game from everybody. It was just very selfish."
But why did it happen?
Monday offered the Magic a golden opportunity to beat the Celtics.
Ray Allen sat out with an ankle injury. Rajon Rondo did not play because of a wrist problem. Even Mickael Pietrus, Chris Wilcox and Keyon Dooling were hurt.
And the rest of the Celtics had played the day before.
The Magic not only failed to take advantage of the situation. They imploded.
Avery Bradley, Boston's second-year point guard, set the tone immediately by pressuring Nelson as Nelson brought the ball upcourt.
Bradley fired up his teammates, and he also appeared to unnerve Nelson.
"He seemed like he didn't even want to bring the ball up," Bradley said in a postgame interview with NBA TV. "I looked at him and he kept telling me throughout the game, 'You know what, don't pick me up, don't pick me up.' And that's when I knew, if I brought pressure, he didn't want nothing to do with it."
Nelson finished with just five points and three assists. He also turned the ball over five times.
Orlando's ball movement ground to a halt. Magic players rarely made an extra pass or tried to find a third or fourth option.
Van Gundy said his team "panicked," and everything became a one-on-one game. And, in a one-on-one game, the Magic (11-5) just couldn't compete with the Celtics (7-9).
Orlando made just 24.6 percent of its shot attempts, setting a new franchise low for the worst field-goal percentage in a game. The previous low was 25.0 percent, set against the New York Knicks on Nov. 3, 2003.
The 56 points set a new Magic all-time low for a single game. On Dec. 4, 1996, the Magic scored only 57 against the Cleveland Cavaliers.
Boston employed the same gameplan it has used against Orlando for several seasons now, often to devastating effect. The Celtics defended Dwight Howard one-on-one, which allowed Boston's four other players to concentrate on Orlando's perimeter shooters.
This time, instead of Kendrick Perkins or Shaquille O'Neal, the Celtics used Jermaine O'Neal, Kevin Garnett or even rookie Greg Stiemsma.
It still worked.
Howard scored 12 points on 4-of-6 shooting in the first quarter. After that, he missed his next nine shots and scored just six more points.
On Monday, the Celtics took control of the game in the closing minutes of the second quarter, ending the half on a 12-3 run.
Garnett and Paul Pierce each hit a pair of foul shots. Garnett followed with a layup, and Pierce sank a 3-pointer. Brandon Bass finished Boston's run with a fadeaway jumper as he was fouled by Earl Clark, and then Bass converted the three-point play.
Garnett and Bass finished with 19 points apiece.
"We didn't stay together," Howard said. "We started blaming each other, and I have to do a better job of policing that — me being a captain of the team — and we'll get better."
The Magic mustered only 10 points in the third quarter.
The period ended with Garnett positioning himself just inside the top of the arc, shooting just over Howard's outstretched hand and banking-in a long jumper to put the Celtics up 69-46.
Howard said the entire team's energy was poor, even his own on occasion. Howard said Garnett beat him up and down the floor on a couple of plays.
Meanwhile, Orlando just couldn't get any shots to fall.
Ryan Anderson missed all eight of his attempts. And Hedo Turkoglu and J.J. Redick combined to go 1 for 6.
The result was flat-out ugly.
"I couldn't find one thing for us to do," Van Gundy said. "That was an absolute beatdown, and it was actually in a lot of ways a lot worse than the score indicated."
firstname.lastname@example.com. Read his blog at OrlandoSentinel.com/magicblog. Subscribe to our Orlando Magic newsletter at OrlandoSentinel.com/joinus.

subset: commoncrawl


text:
5 Vegetable-Inspired Wallpapers
We've seen how gorgeous floral wallpaper looks, but if you really want the perfect wallpaper for the kitchen, you've got to hand it to these five vegetable-inspired designs. What better way to decorate kitchen walls than with an ode to the edible?
Ranging from the rich, abundant vegetation seen in Nathalie Lété's wallpaper to a more abstract take on salad from Walnut Wallpaper, all five of these designs are inspired by vegetables in some capacity — and thus, we deem them wholly appropriate for any and all kitchens!
- Jardin Creme Wallpaper by Nathalie Lété, as seen on Design*Sponge, £385.00 from Made In Design and $548 from Anthropologie
- Vegetable Decals, $48 from PopDecor
- Artichoke wallpaper, price unknown from William Morris
- Mushroom wallpaper, $150 from Makelike
- Salad Days, $165 from Walnut Wallpaper
Would you hang vegetable wallpaper in your kitchen?
Kitchn supports our readers with carefully chosen product recommendations to improve life at home. You support us through our independently chosen links, many of which earn us a commission.


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Jiyeh (2006) Jonathan Berger
Jiyeh is a small coastal town in Lebanon built upon the ancient city of Porphyreon, which is said to be the place where a giant fish delivered Jonah to the shore.
On July 14th 2006 a coastal power station in Jiyeh was attacked in an Israeli air strike causing over 20,000 tons of oil to spill into the Mediterranean Sea. Although there has been relatively little information regarding the ecological impact of this maassive spill a series of sattelite photos show the dispersion pattern of the oil. These patterns appear as Baroque-like ornaments that distort the contour of the Lebanese coast line. The music represents the evolution of these patterns and providing an auditory display of the enormity of this disaster.
Jonathan Berger is a composer and researcher. Berger's research includes developing methods and tools for effective auditory display of complex data. His recent recording of chamber music for strings will be released this Spring by Naxos recordings on their American Masters series.
updated images of the coastal oil spill: http://www.zki.dlr.de/applications/2006/lebanon/lebanon_2006_modis_en.html
Google Maps layered view of the spill over time:
Sonification methods:
Since the oil dissemenated in a generally northern direction, image scans were done from south to north (by flipping the image). In addition to Woon Seung Yeo's raster scan synthesis ( http://ccrma.stanford.edu/~woony/works/raster ) which provided the following basic sound source materials:
The dimensions and shape of the spill shown in each sattelite image is represented in the following ways: The width of the spill at each sampled location is sonified by setting filter bandwidth (measured south to north each 25 pixels) at each sample position. Coastal shape as well as the western edges of the spill in each image. are mapped to melodic pitch. A fair amount of 'artistic license' was then applied.


text:
26 December 2010 13:15
BIB - Greasemonkey Script) - Exemple - Is this Amazon, Barnes and Noble, Powell's, or Netflix item (book, CD, DVD) available from the Atlanta-Fulton County Georgia Library System? - Atlanta-Fulton County Georgia Library System for Greasemonkey
Determines if an Amazon, Barnes and Noble, Powell's, or Netflix item (book, CD, or DVD) is among the holdings of the Atlanta-Fulton County Georgia Library System. When the user navigates to an item, the user script locates, if present, the ISBN-13, the ISBN-10, the title, the author(s), the actor(s), and the director(s) on the page. It then searches the library by ISBN-13 and ISBN-10, by title and each author, by title and each actor, and by title and each director. If a search returns at least one result, a "smile" icon appears above the product image. If the user clicks on the "smile" icon, the browser navigates to the library search result(s) for the item. If no search returns any result, a "frown" icon appears above the product image.
1 (1 marks)


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World premier of Black Sabbath's new single/video
New album featuring 3/4 of the original band comes out June 11th
Original drummer Bill Ward couldn't make it and Tony Iommi's lymphoma diagnosis caused Ozzy to go on an 18 month bender, but all in all "God is Dead?" Black Sabbath's first single from their new album 13, seems to cut the mustard. Experts agree that Tony Iommi's Sabbath Bloody Sabbath guitar sound broke barriers of distortion-physics and ultimately gave many stoners reason to live another day. I'm happy to report that Iommi's metal on metal guitar sound—complete with those constant pick squeaks—is present and accounted for. Also, Ozzy can still rhyme. We're good.


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I was messing about with the banner editor and such and decided to scope out some of the bonuses we could apply at guild level 6 with no cost.
There were a few good general ones (+ armor, + toughness, etc...) but I kept looking at a specific one - +3% Experience.
I thought, this would be nice for everyone, then thought, 'lets see how it looks and then I'll suggest it in the forum'.
I thought I had seen an option to preview the bonus and cancel it.
BUT! Once I hit the bonus, I realized the previous 'preview option' was a figment of my imagination as it clearly didn't exist, much like they tell me the leprachaun I keep seeing doesn't.
So I managed to assign the experience bonus to the banner. I guess this means that if anyone has a banner, they get +3% Experience at the moment.
I tried to cancel it as this was done without consult and by accident, but I think the guild leader has to do so.
If we like it we can keep it. If we don't, I apologize and maybe you should take away my ability to mess about with buttons as I'm naturally curious and sometimes have no clue what I'm doing while I press them*.
*Funny story about that and the first time I had to treat a patient with inferential current treatment (a.k.a. industrial strength TENS machine)...the leprachaun thought it was hysterical.


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QUINCY � The Springfield Sliders had runners at first and second with one out in the top of the ninth inning, but Nick Riotto hit into a 4-6-3 double play and the Quincy Gems held on to win 5-4 Friday night in a Prospect League.
Vic Aure made his debut as Sliders interim manager after Springfield fired Pete Romero on Wednesday. The Sliders (6-30 overall) fell to 1-5 in the second half of the season.
The Sliders trailed 4-0 before scoring two runs each in the fifth and sixth innings. Springfield�s first five batters reached base in the fifth. Drew Harper had an RBI single and Taylor Carlson scored a run on an error by Gems shortstop Ryan Light. Quincy escaped the inning when it turned its first of three double plays.
The Sliders tied the game in the sixth after loading the bases with no outs. Dane Sauer scored on a wild pitch to make the score 4-3, and Zach Schira scored on Harper�s RBI groundout to third to tie it at 4.
Quincy loaded the bases on starter Tyler Feece (2-1) in the bottom half of the sixth. Dominic Miles walked and Matt Marek scored the go-ahead run. Feece went seven innings before giving way to reliever Chris Bradt. Feece gave up four earned runs with four walks and one strikeout.
The Gems led 1-0 in the second on an RBI groundout by Marek. Mitch Gasbarro gave Quincy a 4-0 lead when he hit a three-run homer in the third.


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:: Composition I
Summer 2014
@Kauai CC
Credit Hours:
Jeffrey Mexia
808-245-8345 (Ph)
N/A (Fax)
808-245-8345 (Ph)
N/A (Fax)
Course URL:
Instructional Mode:
Instructional Mode:
05/27/2014 - 07/03/2014
Course Requirements:
Students will be required to complete some assignments (e.g., a short essay, a quiz, etc.) in person at their campus' designated testing center (see here for list of testing centers: http://www.hawaii.edu/dl/testcenters). Note that there will only be a few of these (i.e., one or two). Please contact Jeffrey Mexia (firstname.lastname@example.com) if you have questions or concerns about this requirement.
Course Prerequisites:
"C" or higher in ENG 22 or acceptable writing placement test score.
Course Description:
This course introduces students to the essential rhetorical, conceptual, and stylistic demands of writing in Standard American English at the college level. Instruction in composing processes, research strategies, and writing from sources is a focus of the course. The course also provides students with experiences in the library and on the internet to enhance their skills in accessing and using various types of primary and secondary materials. Students will engage in research activities, evaluate sources, and apply the principles of college writing to produce substantial college-level compositions, building foundation skills for writing in courses across the college curriculum.
1. Faigely, L. and Selzer, J. _Good Reasons: Researching and Writing Effective Arguments_.
2. Apio, A. _Kamau_.
2. Apio, A. _Kamau_.
Technical Requirements:
Have (or have regular access to) a computer with a reliable Internet connection. Aside from Laulima, the class will be using a handful of other web-based applications.
Additional Notes:
This ENG 100 class section CRN 41024 is conducted on the Internet. Please check your MyUH portal account regularly for announcements about class cancellations, UH system announcements, and/or email. For additional information please contact the instructor via email (firstname.lastname@example.com). Thinking about taking an online class? Go to http://www.hawaii.edu/dl/isdistancelearningforme and take the free distance-learning self-assessment quiz.
Tuesday, April 15, 2014 11:45:58


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Almost as torturous as shopping for jeans is an event I'd like to call shopping for skirts. As with denim, you've got to find a style that fits you from the waist through the hip and legs ... aka impossible. The other problem with skirt shopping? You've got to slip into a size that flatters your figure, makes you feel chic and comfortable, and doesn't look baggy on your frame. It's a days work, I swear.
Factor in that every skirt fits every body differently and you've got the recipe for a dressing room disaster. I love pencil skirts, but the fit is always poor on my body. The style of a bodycon skirt is so svelte, fun, and form-fitting but still, it will never quite fit me like I wish it would. The same goes for a-line cuts, minis, and maxis. Shopping for a skirt will always challenge my self-confidence, so is it even worth it?
More from The Stir: Confessions of a Curvy Woman: Why I Hate Shopping for Jeans
The problem always comes back to my shape, which makes me feel like it's my problem. Either the fit is too tight through my hips, too short on my legs, or too baggy in my waist. If I'm lucky enough to find a skirt that hugs in all the right places, I worry that my legs look too stumpy or that there's not enough coverage. I just keep reminding myself this isn't just happening to me as I stare enviously at my 5'10, size 6, legs-for-days best friend.
I'm sure so many women will agree with me here. I want to feel sexy, feminine, and I want to wear clothes that emphasize just how proud I am of my shape (because hell, this is my body and I should be proud of it), but the end result always looks the same. It's always me, on the verge of tears, standing in a pool of ill-fitting skirts. So is it really freakin' worth the headache?
You might say Heeeeelllll no! But I'd have to disagree. One of the most incredible things about fashion, shopping, style, and fit is that it's all personal. I have to feel great in what I'm wearing. Me, me, me. It's one of the only times during the day where I really stop and consider how I feel about how I look. Though it might mean scouring the racks in desperate search of a skirt that fits, I'm committed to doing it.
What's the one thing you hate most when it comes to shopping? Let me know.
Image via verypurpleperson/Flickr


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Sunset over the neighbor's farm
I took this photo one evening last week. We didn't have much of a sunset today -- or much sun at all, for that matter. We didn't mind. We were happy for rain.
If you like sunset photos, check some of the others I've posted. Just click the "Sunsets" label below.


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Dead or Alive 5 is still going strong – in the realm of sexy bikini DLC at least, with the 8th round of sultry swimwear coming with a complementary tropical island stage to better enjoy the "fighting."
Leave a Comment
114 Comments
Whoa! This blog looks just like my old one! It's on a entirely different topic but it has pretty much the same page layout and design. Outstanding choice of colors!
toms outlet store http://www.2014tomsshoesoutlet.com
Stupid and greedy TECMO, which is no much better, make a doa xtreme beach volleyball 3?………
When I watched the video that showed male characters and fighting I was confused.
XD fap fap fap fap…dat Lisa string bikini! I love this game!!! Boobs FTW!
I don't care what anyone else says. All I can say is FAP FAP FAP!!
lol, too much money for this BS. You can buy a whole new game for overall cost of this DLC, and if you want to look at naked babes you can do that for free on the Internet.
What? I thought we played this for the PLOT?
I miss the days where these were just unlockables.
is this for vita or ps3?
Dafuq is wrong with you people?
…time to get another PSN card…
the idea of human juggling is still accepted until now
Not a fan of these realistic models. The only one I think who looks somewhat how she did back in DOA4 is Hitomi. My favorite Kasumi doesn't look cute and hot anymore…
Sorry I don't have a thing for plastic whether it looks like it is actually is.
Well, life would be boring if things were only about one thing…
This is about the fighting and the sexy characters :3
Better than Tekken
Diclaimer: The island stage and the swimsuits used to be in the game on release, on the disk, for free before.
Let's hear some cheers for wonderful DLC.
Actually, I suspect it came downloaded with the update the day before… but your right, the "DLC" was just an "infamous" 100kb unlock key…. :/
I miss the old anime style designs =(
u got the wrong game…
that was Rival Schools
its just a game!! nothing on this trailer seemed realistic. and their is no nudity, so stop with all that OMG i see a breast, and isn't she this age!!! its pathetic to think that ppl are actually thinking that the characters from the game are actual people.
Nothing stopping them from fighting while wearing bikini's..
Also, if memory serves Tecmo used to sell a range of Bikini's.
This game is clearly child porn!
it's… porn for children?
Well, I did start playing DOA1 when I was 10….
but why the hell does the word "porn" get thrown onto anything even remotely sexual? Does that mean some "porn" walked by me in the mall earlier today?
i want this on the sexy beach game series
Most fighting games haven't been about the fighting since breast "physics" have been invented.
So… since Fatal Fury 2? Wow, that was a quick death to fighting games, wasn't it?
Yuck…Too much realism. I like my fiction! 3/5
Those 3D eyes kill it!
this game lacks loli…
The got a hell of a lot of shit for even having characters a year or two under 18, and a 14 year old girl would look way too out of place in this game anyways.
I'm honestly sick of seeing lolis everywhere… it's about time the women took the throne of arousal back from the…. little girls :X
it lacks loli design. the characters could very well be around 15, as per their bios, but when they're made to look in their 30s it really doesn't matter.
Creepy Lolicons will hate.
Kasumi and Ayane are like 16. There's your little kid quota right there, creep.
baka… a loli is a child-like (in appearance) female. in other words, short, small chested, small hipped with high pitch voice. Kasumi and Ayane are too developed for that
16 is probably far too old for the perverts I've seen on here…..
Maybe even Arcana Heart's characters are too old for them…
Kasumi is 17.
how many chicks do you know, that look anything like this that are virgins?
…exactly (it's laughable to even try and sell that idea)
I just realized something: NONE of the girls are Virgos.
Intentionally non-virgins? Probably.
As of DoA5:
– Kasumi: 19, February 23rd, Type A, 5'2″, 106 lbs, B35″ W21″ H33″
– Ayane: 18, August 5th, Type AB, 5'2″, 104 lbs, B37″ W21″ H33″
– Hitomi: 20, May 25th, Type O, 5'3″, 108 lbs, B35″ W23″ H33″
– Tina: 24, December 6th, Type O, 5'9″, 123 lbs, B37″ W24″ H35″
– Christie: 26, December 18th, Type B, 5'10", 126 lbs, B37″ W23″ H35″
– Helena: 23, January 30th, Type AB, 5'7″, 108 lbs, B35″ W22″ H34″
– Kokoro: 19, December 1st, Type A, 5'2", 108 lbs, B35″ W22″ H34″
– LeiFang: 21, April 23rd, Type B, 5'4", 110 lbs, B34″ W22″ H34″
– Lisa: 23, July 20th, Type A, 5'9", 117 lbs, B36″ W22″ H34″
– Mila: 21, October 4th, Type O, 5'7", 114 lbs, B34″ W21″ H34″
– Kasumi Alpha/Alpha 152: ??, ???, Type A, 5'2", 106 lbs, B34″ W21″ H34″
– Sarah: 40, July 4th, Type AB, 5'8", 121 lbs, B35" W21" H35"
– Pai: 38, May 17th, Type O, 5'5", 108 lbs, B33" W21" H35"
– Rio: 21, October 11th, Type B, 5'5", ?? lbs, B36″ W23″ H35″
– Nicole-458: 21, December 19th, Type O, 6'8", 370 lbs, B49″ W30″ H41″
– Goldie, Anne, Maria, Isabella, Miyako, Anastasia – Fame Douglas' known mistresses, from first to last. Maria is Helena's mother, Miyako is Kokoro's mother & the head of the DoA Tournament Executive Committee/DoA Japan.
– The guys: Who cares.
—Sauce: Dead or Alive wiki—
As if they look any different from DOA2 to DOA5. Sure they got the high def treatment but they haven't aged a day in looks.
Actually, Kasumi is like 19 and Ayane is 18 now. Ayane's still the youngest girl in the series.
Shameless pandering
I find your lack of sukumizu disturbing…
They already released Sukumizu outfits in a previous DLC set.
There are already nude mods made for the 360 version of this game.
Fuck yeah that groundNpound elbow at :43.
They should remove the males already, only wastes space they can use for more details to the women.
Funny, all the characters blamed for being OP/troll characters tend to be male… (Ryu and Hayate, for example).
And I know a lot of women who like those dudes. Team Ninja are idiots for not capitalizing on that yet, even going so far as to remove Ein, along with his "chains" costume.
andreplace em with loli like KoF
This game failed for a single reason:
-Those one who wanted an enhanced release of "Artificial Girl 3", have gotten the ultimate fighting game, instead;
– Those one who wanted the ultimate fighting game, have gotten an enhanced version of "Artificial Girl 3", instead.
It shows that you cannot have your cake and eat it at the same time… ^^
u can
This looks too damn realistic already. Do not want.
Uh-huh….their bodies completely lose touch with the laws of gravity after one punch, and you want to tell us this even resembles 'realistic'?
You moe and loli fans are too used to the styles of modern anime to remember when anime used to have characters that actually looked remotely human…
dead or alive would be great if not for the fighting stuff and the men
Fap fap fap fap fap fap…
Wait, what fighting?
wgat us thisÆ
So 3D to FAP to and losers still around.
I see, so sad and loser.
And yet, despite all the fap material style swimwear…it's still a damn good fighting game.


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Selena Gomez: Golden Globes Party With Luke Bracey?
Selena Gomez is all smiles as she leaves Starbucks with some friends on Wednesday afternoon (January 16) in Burbank, Calif.
The 20-year-old Spring Breakers actress and her girls also enjoyed sandwiches at Subway for an early dinner.
According to Us Weekly, Selena spent some quality time with her Monte Carlo co-star Luke Bracey while at a Golden Globes party over the weekend.
"They were all dancing around as they walked in," a source shared with the magazine. "They were all having lots of fun."
Posted to: Luke Bracey, Selena Gomez


text:
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For the best care of your family's smiles, trust in the good hands of DentalWorks - Lincoln Park. Conveniently located in Lincoln Park, we provide some of the most advanced dental care and the most affordable prices in MI.
Whether it's general dentistry, emergency care, full or partial dentures, cosmetic dental services, orthodontics, periodontal care, dental implants, and oral surgery, DentalWorks - Lincoln Park has the tools, skills and care to create a lifetime of healthy, happy smiles for you and your family.Schedule Appointment


text:
Locate places by entering a keyword below (i.e. schools, banks, shopping etc) or choose from the categories to the right.
Where are you starting from?
Copyright 2016 Tri City Rentals | 255 Washington Avenue Ext., Albany, NY 12205 | p. 518-862-6600 | f. 518-862-6610 | [email protected]
Website Services Provided by Aeon Nexus Corporation


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Is swimming within an hour after a meal dangerous? Will it divert blood flow from your stomach to your muscles and cause cramps?
The answer is no! This has been a popular myth quite related to and as popular as the "don't exercise after eating" myth. These are notorious not because many people believe them but because they are based on false, unproven science.
This myth started in Cuba, where parents tell their kids not to swim right after eating because swimming with a full stomach can lead to cramping. But medical experts have weighed in on this issue, and most of them have nothing to say about it. Yes, they say it's not dangerous.
What made this myth popular?
According to its proponents, when you eat, much of blood circulation is diverted to your digestive system, particularly your stomach and small intestine. So supposedly your gut is busy receiving more blood after eating, and you should not do anything that demands blood flow during this period.
Exercise, like swimming, is a demanding activity that prompts your muscles to demand more blood flow. So when you exercise after eating, you divert blood flow from your stomach, and this allegedly creates a sort of an imbalance between the blood received by your stomach and your muscles. According to the myth mongerers, cramps ensue because the muscles receive less blood than necessary. This could even lead to drowning.
However, when you look at the data of people swimming after a major meal, you wouldn't find documentation of drowning due to a full stomach. There is no significant difference between cases of cramping among swimmers who didn't eat before swimming and those who did.
It seems as though the people who promoted the myth were misled by cases of swimmers who suffered from cramps after eating, whereas ignoring others who headed to the waters hungry and still suffered from cramps. This is called confirmation bias. It's when you choose evidence that goes well along with your preexisting bias.
Fact is that there is no scientific evidence that links cramps and drowning with swimming when the stomach is full. But many people don't know this. In fact, ask anyone about it and they would tell you the prevailing myth. It's hard to dispel myths. When someone just ate lunch and heads to the water to swim and then feels the cramps, they would most likely blame the meal beforehand. Then there goes the relaying of the myth to friends.
So should people swim after eating?
This is more of a personal question. If you like swimming after helping yourself to bagel, and bagel doesn't make you uncomfortably full, then by all means go ahead. A lot of people just don't head to the waters while their stomachs are full because they feel full and heavy. Health wise, there's really nothing to worry about. Don't even worry about your blood flow getting diverted from your stomach to your muscles. Your circulatory system is quite good at evenly distributing blood throughout your body no matter what you're doing.


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Judge John E. Jones III, who presided over Kitzmiller v. Dover, the 2005 case establishing the unconstitutionality of teaching "intelligent design" creationism in the public schools, will receive the Geological Society of America's President's Medal for 2009, according to a September 28, 2009, press release from the GSA.
A new book published by Americans United for Separation of Church and State offers educators and families detailed information about the law governing religion and the public schools — and the topic of teaching evolution is not neglected.
Hear Jonathan Weiner, the author of The Beak of the Finch, discuss "Variation" on-line! From 8:00 to 9:30 p.m. (Eastern) on October 7, 2009, Weiner will deliver the second lecture of the 150th anniversary Origin of Species lecture series, hosted by The Reading Odyssey and the Darwin Facebook project — and the whole lecture will be webcast live.
The new film about Darwin, Creation, will be distributed in the United States after all, according to a story in the Hollywood Reporter (September 24, 2009).
Darwin's Darkest Hour — a new drama about Darwin's decision to publish his work on evolution — will air on October 6, 2009, on public broadcasting stations around the country.
National Center for Science Education, Inc.
1904 Franklin Street, Suite 600
Oakland, CA 94612
fax: 510-788-7971
For Reporters | Store | Events


text:
Drew McLellan
@Peter: Well, of course. No one is making that claim. But iPhone == real device that designers and developers need to know how to work with, and that's what the outlined techniques have given us.
I had cause to find all this stuff out for a recent project, and after a lot of research still didn't come up with as comprehensive a list of techniques as Sarah has presented. To have it all written up, collated in one place and explained by an expert is tremendously useful.
Thanks Sarah!


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ABC News scoop on "victim #1" starts with "Katie"
[media-credit name="ABC News" align="alignright" width="223″][/media-credit]
Now we have a bit more insight into how ABC will cross-promote with the new syndicated talk show featuring Katie Couric, distributed by ABC. "Katie" will be the starting point for a Chris Cuomo scoop across ABC News platforms: an interview with the young man at the center of the Penn State sexual abuse scandal.
ABC News chief legal correspondent and "20/20" anchor Cuomo has an exclusive interview with "victim #1," who breaks his silence Oct. 23 when Cuomo appears on "Katie" with portions of the interview.
The interview is timed to coincide with the launch of a book by the young man, now 18, reportedly co-written by his mother and psychologist. ABC promises "new details about how Jerry Sandusky got away with the abuse for so many years."


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Words and Photos: Dominic Crowley
The premiere of Mountain Highs '#Woodworth' brought an Inland Empire varsity squad together for a night of friends, family, beers, a healthy dose of shredding, and the first cold front of the year. The festivities carried on into the night with giveaways, vendors and catching up with old friends before guests made their way up the mountain for the screening of '#Woodworth', which was shown like any movie should be, under the stars. The movie hosted the best of the Mountain High Crew, including bangers from Cory Cronk, Spencer Link, Kyle Lopiccolo and more.
Check out the teaser for #Woodworth here:
Want to see #Woodworth for yourself? Well worry not…#Woodworth is dropping tomorrow on TWSNOW.COM!


text:
This article or section needs a cleanup to bring it to a higher standard of quality. Recommendation:
See talk page.
More detailed comments may be noted on the talk page. You can help OrthodoxWiki by editing it, especially to conform to the Style Manual and the suggestions in How to write a great article.
An archpriest is a non-monastic priest elevated with an honorific rank, equivalent to the monastic archimandrite, though ranking one position lower. Archpriests are styled Very Reverend.
The term protopresbyter (or protopriest) is equivalent to archpriest in Greek practice, while in Slavic usage, a protopresbyter is a rank separate from and higher than archpriest. There are usuaully only a handful of protopresbyters in a given Slavic national church at any one time.
In Greek practice, archpriests wear a pectoral cross to designate their rank, while in Slavic practice, all priests wear pectoral crosses regardless of rank.


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The Federal Reserve guessing game threw the markets for another loop Tuesday.
Comments from a Fed official raised expectations that the Fed could start easing off its support for the economy soon, sending the stock market sharply lower in the late afternoon. The market recovered in the last hour of trading to end with slight losses.
Snippets from a prepared speech by Esther George, president of the Kansas City branch of the Federal Reserve, were reported in the early afternoon. George pointed to "improving economic conditions" as well as evidence that financial markets were getting dependent on the Fed's support. As a result, she said, "I support slowing the pace of asset purchases as an appropriate next step for monetary policy."
"History suggests that waiting too long to acknowledge the economy's progress and prepare markets for more-normal policy settings carries no less risk than tightening too soon," George said, according to a prepared speech she was set to give in Santa Fe, N.M.
George didn't give the speech because she was sick, but news outlets still reported her comments, and the Kansas City Fed posted the speech on its website.
It was the latest volatile turn in stock trading as investors try to figure out when the Fed will make a move.
While it's well-known that the Fed's next step will be to pare its bond-buying, nobody is sure when that will happen. As a result, traders have been trying to out-guess each other in anticipation of the Fed's decision, seizing on comments from bank officials and minutes from a recent meeting of policymakers to send stock and bond prices swinging sharply over the past two weeks.
The next big data point for investors is the Labor Department's monthly employment survey due out Friday. Oddly enough, a weak report might be encouraging to stock investors since it would imply that the Fed will keep buying bonds to support the economy.
That's the reaction the stock market had on Monday, when traders interpreted an unexpected slowdown in U.S. manufacturing last month as the latest sign that the Fed wasn't close to winding down its stimulus program.
"You gotta believe that people are getting ready for the end of the week," said Jim Paulsen, chief investment strategist at Wells Capital Management in Minneapolis.
The Fed has been buying $85 billion in bonds each month, helping to keep bond prices high and the yields they pay low. In theory, that should lead people to borrow and also shift money out of bonds and into other investments.
Many investors expect long-term interest rates to rise when the Fed scales back its bond-buying. If they climb high enough, more investors may be tempted to buy bonds instead of stocks. Trying to anticipate that outcome, many traders are pre-emptively selling stocks on the slightest signs that the Fed may be closer to slowing its stimulus.
The current yield of 2.15 percent on the benchmark 10-year Treasury note is extremely low by historical standards. It's also nearly identical to the average dividend payment of 2.14 percent for stocks in the S&P 500.
The Standard & Poor's 500 index fell 9.04 points to close at 1,631.38, a drop of 0.6 percent. It had lost as much as 16 points, or 1 percent, around 2:30 p.m.
The Dow Jones industrial average lost 76.49 points to 15,177.54, a drop of 0.5 percent. The Dow had gained for the previous 20 Tuesdays in a row.
The Nasdaq composite fell 20.11 points to 3,445.26, down 0.6 percent.
It looked like the stock market was headed for a second straight day of gains at the start of trading Tuesday. Encouraging news about home prices and trade helped push the S&P 500 up 0.4 percent in the early going. It turned flat shortly before noon, slid 1 percent an hour later and then spent the rest of the day climbing back.
General Motors gained 1.6 percent on news that the company will be added to the S&P 500 index on Thursday, replacing H.J. Heinz Co. The ketchup maker is being acquired by Warren Buffett's Berkshire Hathaway and the private equity firm 3G Capital. GM rose 54 cents to $34.96.
The price of crude oil slipped 14 cents to $93.31 a barrel and gold fell $14.70 to $1,397.20 an ounce.
Among other companies in the news:
— Dollar General sank 9 percent, the biggest drop in the S&P 500. The discount-store chain cut its earnings and revenue forecast for the year ahead because it expects sales to slow. Dollar General's stock dropped $4.91 to $48.64.
— SAIC slid 7 cents to $14.77. The security and communications technology company posted a 31 percent drop in quarterly earnings late Monday, as government spending cuts crimped SAIC's revenue.
— Salesforce.com announced plans buy the marketing software company ExactTarget for $2.3 billion. Salesforce fell 8 percent, or $3.24, to $37.80. ExactTarget jumped 52 percent, or $11.59, to $33.69.


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An update on the U.S. presence of Bjorn Borg (the brand): men's underwear from the f/w '08 line is now available at Scandinavian goods importer [hus] in the West Village and at LASC in West Hollywood. BB will eventually expand into other menswear — sorry, ladies — when the SoHo store opens later this month.
More looks: I'll have scans from the lookbook posted later this week.
(photo of [hus] window display for TSF by Matt/Ranting Details)


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An analysis to FF XIII blu-ray disk shows that the actual game content is just 6.8GB.
That's because a 360 game disc can't hold more than 6.8gb-something of data, the rest of the space is used up for physical protection against piracy.... which doesn't really work that well though.
Actually it's almost 8GB digital data. But yeah, as usual it's fit to the fullest. But be aware of the fact that except the game data there also must be cutscenes present on the disc.
but i think i'm rejecting it in complete protest against the franchise and the horrible direction its been heading since FFX.
Yes, thats the truth, don't know why you got disagrees..
I guess blu-ray isn't needed. All you PS3 naysayers were right despite anything Guerilla, Naughty Dog, or Insomniac said! /s
blaMe the company that sold out. Not the one that brought em out
But what I'm not sure about is why or how this would come into play with Final Fantasy 13, seeing that it's using multiple disks anyway.
Maybe this was a coincidence....maybe not...kinda strange though.
Maybe SE should cut off some CGI next time and actually expand the game.
I am a FF fan and I wouldnt cry if SE produce a new FF with half the CGI but twice as big.
But I have to admit those CGI's are gorgeous and they're a part of FF games but geez..."32.6GB of movies and just 6.8GB of actual game content"
If ff13 (360 version) is like all other multi disc ff games and the full game is on every disc and all that's different on each disc is the movies then the 360 version will be dulled down massively as they can't just use 1.2gb for movies per disc surely? Of course thats speculation but S-E have made every one of their previous RPGs the same including chrono cross so I can't see them changing it for ff13.
360 game disc = 6.8 GB max for games
FFXIII = 40GB game data
40*1/6.8 = 6 dvds
anyways kudos to square enix for ruining FFXIII...
Just 6.8GB?
[email protected]!
Well, is Multiplat game, more Disc = more Royalties
Better FFvs13 use Much More GBz than that
Think how good the game would have been if they used more of the disk for the game. And your trying to say that all that space isn't needed.
plus are you also trying to tell me that the 360 version they have removed all the cutscenes.
Something is not adding up.
those CGI movies have big filesizes I guess
and it's JRPG not surprising
Well it's like this in my opinion. Since the FFXIII is identical then the actual gameplay will be the same on both consoles. As for the FMV the 360 will be displayed at 720p while the PS3 will be displayed at 1080p. Just like any 1080p video rather it is from a game or a blu-ray movie will depend on your TV to get the quality from it.
It has been proven that unless you have at least a 52" 1080p TV you can't tell the deference between 720p and 1080p video and I totally agree with that.
The PS3 appears to be made for gamers that are also tech geeks. To truly get the potential out of your PS3 you need a 52" or higher 1080p TV with at least a 120 refresh rate and 50,000:1 contrast ratio AT LEAST, a receiver with DTS HD and Dolby HD capabilities. Thus the reason why they're so many fanboys! 95% of them can only afford one system and can't afford the TV and sound system that can really display 1080p the way it needs to be. If the game was a PS3 exclusive then the gameplay would be closer to the quality of Uncharted 2 and GOW 3, however I'm an adult so I know how business works.
It makes me wonder what type of set-up is used when games are being compared on the 360 and PS3.
PS. To all you fanboys, get a damn job so you can afford both a PS3 and 360 and step your TV game up like me and it wouldn't matter. LOL
remember in the 360 version the audio and probably the movies are compressed to save space.
Honolulu got disagrees because while he is right about the dvd part, he has the wrong idea(even though I still blame the 360 for the game being gimped) There is 32gigabytes of data thats cutscenes and 6.8 gigabytes of actual game content. He is implying it is 6.8 gigabytes because dvd 9 cannot hold more than 8 gigs which is true but the whole game itself is 39.4 gigabytes and has nothing to do with xbox. He was simply being a fanboy =)
I think we should be more worried about more cutscenes than gameplay rather than being gimped for the 360 version.
After seeing that you think you can't tell the difference between 720P and 1080P on a screen smaller than 52", I quit reading. Because you clearly know nothing about HD or Tv's. Whether you can tell the difference between the two relies mostly on your viewing distance. Sure, if you were 40 feet away, it would be tough, but if you sat 8 feet away from a 52" TV, you would CLEARLY tell the difference between 720P and 1080P. Go educate yourself before calling people fanboys.
They already said the 360 version will have compressed textures (part of the game data) and movies and audio. The 360 version is 21 gb approx. So the game data is probably somewhat smaller for the 360 version as has been stated numerous times before. So this saying that it's because of the 360 is a crock, you guys just don't know what you're talking about.
i didnt actually believe that this game was going to be limited by the dvds but i guess this proves it...
"It has been proven that unless you have at least a 52" 1080p TV you can't tell the deference between 720p and 1080p video and I totally agree with that."
There's a thing called optimum viewing distance. For example, I can tell the difference between 720p and 1080p on my 46" Samsung if I sit 6-7 feet away. Obviously I wouldn't be able to tell the difference if I sat 10-12 feet away. That's when a bigger screen would be required.
"It has been proven that unless you have at least a 52" 1080p TV you can't tell the deference between 720p and 1080p video and I totally agree with that."
That is the most ignorant thing people say when they try justifying 720p as the same quality as 1080p I have my 42" LCD in my room and sit about six feet away from it and the difference between 1080p and 720p is night and day. So please, don't bring that BS in here.
has there been an analysis on the size of metal gear solid 4? Really like to know what percentage is gameplay and just watching movies.
Lol just wondering, but how is it that this game is limited by DVD-9, if the game is going to be shipped on 3-4 DVDs? Doesn't that basically contradict everything people say about it? Considering that a dual-layered blu-ray disc has 50 GB of storage, and the game itself is 39.4 GB, I'd say they're not leaving out much.
Then you start to hear that SE cut stuff out of FFXIII. If that's the case, then the game would easily exceed a single blu-ray disc, contradicting everything everyone says about how "multiple discs are bad and archaic".
It's pretty one-sided if you ask me.
Not surprising, I think if you look at most Final Fantasy games (7 and after). The majority of the space on the disc is taken up cinematics.
6.8gb?! Wow, that's a lot of content cut out from the original idea. AKNAA's link... ummm... wherever it is. Chocobo zoo, the characters' houses, the park, etc.
I wonder if SE also gimped PS3's textures to make them look alike?
"however I'm an adult so I know how business works."
you're an adult and you have a profile pic of goku and you're name is noobkilla? i thought you were like 15.
Wow! You talk about fanboys with their garbage TVs and their one console (most likely M$ 360) they get all upset. Boo Hoo. Get some tissue or something!
I started off saying it was "my opinion". I only can go off of my personal experiences and articles I have read. I have a 1080p 55" Samsung LED in my living room and a 32" 1080p Samsung LED in my bedroom. I've play both my 360 and PS3 on both of the TVs. My 55" sh*ts on my 32" by far!!
I'm sorry I thought N4G forums were where gamers sat and shared opinions about all aspects of gaming. The only thing I did was bash fanboys, if I made you flustered then you must be a fanboy and I apologize! LOL
you got owned by the noobs. just shut up.
you have no idea what you are talking about. i have 2 hd TVs at home, a 720p Bravia and a 1080p bravia. guess what? put them side by side and immediately saw the difference while watching it at 6ft away from me. the 1080p picture was more crisp and more colorful than that of a 720p tv.
Most of you all listen to sites such as IGN like it is the bible. I'm sure most of you have heard of CNET. Here is an article from last year about 720p vs 1080p:
If you have time please read number 9 (especially the 3rd paragraph) and state your opinion. I'm not that far off with my "OPINION"!!!
I'm guessing most of you guys somehow missed this article yesterday or the day before:
Final Fantasy XIII Had Lots of Deleted Content
Art director says enough content removed to make another game.
That 6.8 of game content was closer to 14gb before they started gimping.
The 360 version is gonna be really inferior when it comes to the CGI cutscenes. Anyways, the game was obviously gimped.
Well, this is pretty much what I expected. If it were not for the movies and stuff it would fit on a DVD. Not surprising when you look at how huge RPGs like Fallout 3 and ES4 are and they still fit on a DVD.
Anyway, the cut scenes are what made them have to put the 360 version on multiple discs. After all, if it got much bigger even the PS3 version would have to be put on multiple discs. I wouldn't care though, because multiple discs has never bothered me.
Just quit while you're ahead. You're looking like an idiot right now. Especially for being an "adult."
For you to say any TV less than 52" doesn't benefit from added pixels is quite an idiotic statement. I don't care what size it is, more pixels is more pixels. Viewing distance has everything to do with whether or not you notice those additional pixels. Larger screen sizes benefit more from added pixels due to pixel density, but thats not to say the benefit is exclusive to them. Its just more exaggerated on a larger screen like I said due to pixel density.
I'm not a fanboy and I'm sorry if I offended anyone. :)
Like 1 year ago I used to sell TV's in Best Buys and I read a lot about HDTV's so I can help the customers better and one thing is for sure. Even if you put 2 HDTV of any size side by side, one 720p and the other 1080p with blu-ray hooked-up I can assure you that you'll not notice a damn difference.
Another thing is that all this 120HZ TV thing is just another marketing BS to get people to buy newer TV's. We will never see native 120fps content nor games until maybe the PS4 or something so that feature will be wasted. The same with the 24p BS. In fact, the 24p thing make the movies look even worse... What you really need to watch closely before buying a new TV is the "refresh-rate MS" and how well the "dejudder" works. Most 120HZ displays have dejudder but that doesn't means that it works as good.
And let me tell you that Plasmas are still the best. LED's are just a re-branding of LCD, they both suffer from the same problems of not entirely deep blacks and lag. I really feel bad for all those people wasting thousand of dollars in a LED when Plasmas are still better and so much cheaper. But that's the power of Marketing combined with the stupidity of the consumers.
Absolutely. Plasma is the way to go. All LCDs, whether they use LED or CCFT, they all have problems inherent to LCD technology. They can try to cover it up with a bunch of gimmicky features, but it doesn't hide the fact that you can get deep blacks, fast response times, great contrast, better color reproduction and little to no motion blur with a Plasma for less money. The only issue I have with plasma is that you can still get some image retention and even burn in, but it is a much smaller problem than some make it out to be.
Personally, I can't wait for OLED or SED or one of the other newer technologies on the horizon.
Moving back on topic, this goes to show you that except for the occasional JRPG that uses a lot of CGI cutscenes most games this generation fit just fine on a DVD. Games like Lost Odyssey came on more than one disc, but it didn't bother me at all. The fact is, most games this generation don't need more than one DVD and to have an occasional game that does isn't even an issue.
Hey did you hear that Pioneer is planning to stop production of Plasmas this year? Wonder why huh. Plasma's use about 2-3x the amount of power that LCDs use, and they still have burn-in issues (whatever you say bub, put about 100 hours into MW2 like most ppl do on here is gonna damage a Plasma). They're heavier than LCDs, and are not sunlight friendly (which basically means they aren't good for most people's homes. Not everyone watches TV at night only... sorry.)
LED LCD Tvs as long as they are not edge lit (and if they are... they're like 1/5 the thickness of a plasma. Its the tradeoff), but with a full backlight array, not only use less power than current CCFL LCDs, but have near, =, or better the black levels as Plasmas and probably 2x-3x times the brightness levels too. LCD's have such a wide cost range that ANYONE could literally buy an LCD (not that I'd tell u to go get a cheap one). Plasmas while they are much better value these days ... can't compete on the low end.
But with OLEDs coming in even LCDs won't last forever. But come on, Plasmas are obselete like DLPs.
PS Did I mention you can swap out backlights on an LCD (sorry SOL for plasma when it gets old) AND even conjecturing that you couldn't, you would still have a better lifespan out of your LCD usage than your plasma? Bet you didn't know that.
I have a Pioneer 50 inch plasma and its way better than any LCD or LED
lmao swap back lights? name one model of any LCD that you can "swap back light ". Burn in only happened on the first few generations of the its been a non factor for so long.
Have anybody noticed how many time the same thing is repeated over and over again by different fanboys as if the version of the same dumb comment is the only one being read?
Why do they do that? There is a huge group of lemmings on this site that simply repeat the same crap that the dude two messages above says. Kind of irritating...Does anyone have anything original to say, if not why not just read and not say anything.
Just a question.
And I can Definitely tell the difference between 720p and 1080p content on this screen. You don't need 52 inches to "tell the difference". Stop spreading FUD.
I played killzone 2 in a 40inch series X Bravia last year... wonder why it was so damn grainy??? the game in the 40 inch 720p Samsung LCD looked so much better. Can any one help me out???
They already confirmed that PS3 version has 1080p cutscences lossless 7.1 uncompressed audio. The 360 version does not which whill cut down on at max 1/3 of those GBs size above.
Guess the 360 version is a 3 disker then.
So if there was no CGI FFXIII could have fit on 1 dvd with space to spare, and thats without any compression aswell 0.o
And how many stand alone FF games since FF7 have not been heavily laden with CGI?
The really sad thing people should be recognizing is that there isn't uncompressed audio.
I'm also wondering if this means that 360 owners will have to copy the game data to their HDD and insert CGI source discs or something similar?
Indeed this game could have fitted on one disk, but that would have no Audio or CGI cut scenes. In fact 5.1 Audio takes up a lot of space, so 7.1 lossless audio takes up even more! This division of space/memory/data is seen in EVERY game, including Exclusive PS3 titles.
Nothing to bash about at all, in fact Square Enix could have utilised that extra 10GB for content but they decided to take it out, which was a wise move since they had to compromise for fairness and equality.
They promised the gamers that both versions on both systems would have the same Game content and Game Quality, but obviously not absolutely identical since the PS3 is inherently superior in both its HD capability and Audio output.
We have to congratulate then for having to cut so much content, and having to compromise to make both version equal. Seriously people stop with the hate, the game looks amazing and it gives a great deal of content for what its worth.
Lets all hope that SquareEnix release DLC in the near future for this game.
At this point, I should ask why they don't just animate these things in-engine and save the space... and disks?
I find it funny that people regard larger disks as "necessary" since AAA games tend to expand toward the upper limits of their storage medium anyway. And, on top of that, most high-fidelity visual effects don't come from huge texture files, but from algorithmic processing of fairly LOW-rez maps. In other words, it's no big surprise that FF13 is actually small, if you shave off the CGI bloat.
They may have promised both versions would have the same content and quality, but before that they promised it was going to be exclusive and use exclusive tools. Use the most of the sole-system abilities.
They broke the latter, though earlier, promise so why doesn't that make any further promises they make suspect?
you mean the DLC that should of been on the Blu-Ray disc in the first place? you know the content that they got rid of in order to make the 360 version equal to the PS3 version.
this game would of had lots of potential if it was only exclusive to the PS3. it would of had open world gameplay for that matter with loads of side quests. but guess what, Square-enix got too greedy and they ported the game to the 360 version.
people werent pissed because the game just went to the 360. people were pissed because of this decsion which would cut so much stuff from the game itself. the same fear that has come true. http://www.eurogamer.net/ar...
now we have a trash game.
What more do you want, Pope? It already almost fills a bluray. What do you want, two blurays?
FFXII Versus is being made solely for the PS3, but if you think it is going to be any different you are going to be sorely disappointed.
Face it, that content was cut out because it was junk content. It didn't work, so they cut it out.
It defeats MGS4? Lmao
yeah simply because MGS4 had no CGI, it was all done in the ingame engine. (and yet looked equal to if not better than FFXIII)
it did not look better than FF in any way except brown-ness
MGS4's Cutscenes were all done in-game. the game have 35+GBs of content.
MGS4 had one cutscene that was not in game(it had in game graphics, but was a video).
If you watch the epic cutscene at the end of the chapter in chapter 3, you will notice a small amount of compression going on, and furthermore, you cannot zoom in like you can in all other cutscenes.
But other than that, all other cutscenes were 100% in games as far as I know.
There was no browness in the South America level or the Shadow Moses level. And I probably wouldn't even qualify the London level as brown.
So 3/4 levels are not brown at all! Maybe the only reason there was a brown level is because there is nowhere in the Middle East that isn't brown!
The browness is just a consequence of having a Middle Eastern level!
Iam not really surprised by that, they already cut alot of contents .
Actually if you look at the file name indexes you can estimate how much of it was cut out.
there was an article sating they did cut a lot of content enough to create another game with.
i hope SE isn't planning to sell us 20$ DLC packs every 2 months form march to 2012
the disc is copy protected and read protected too
not all physical memory spaces are visible
ever seen FF8 ps2 memory footnote ?
It had 4 files of 8mb only.in reality the contents were all HIDDEN
The game is downgraded for x360. However i am happy i wont be getting the version of 4 DVDS with compressed video at 720p only
Exactley, you cant just pop it inside your computer/PS3 and expect to see all the files. There are LOTS of hidden files wich no one but the admins can see.
Fact of the matter is, 360 ruined this game...the 60 hours of content that was removed due to the limitations on the 360 can attest to that.
360 bots can say what they want, and live in their world of Denial.
But those that think logically, know that FFXIII is not the game it was promised to be, because SE was influenced by the ol' mighty dollar and gimped their game.
Another thing that proves it's true is the fact that developers were definitely angered by the move, because some said if the same happens with FFvsXIII they would QUIT.
What message does that send to you???
FF is supposed to be a labor of love! Id be upset as a developer if we had to TRASH all our work and gimp it because we got a check.
At least vsXIII is going to be the ORIGINAL VISION realized, and not gonna get gimped.
Ps3 only does movies :)
This game is a fine example
Honorable mentions:MGS4
Well ima go play some Halo 3 online, a perfect example of what a multiplayer
Game shud be
lol so its true the xbox 360 has no games. you poor man still stuck playing halo.
-No, I know where he is coming from. The 360 has tons of games, but Halo 3 is so good that I can't help but continue to play it. That doesn't meant that I don't play a wide variety of other games as well.-
WOW... thank you 360rrod for this downgrade and ruined the best francise of rpgs of family playstation... -.-


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Too Short Falls Off Stage After Fight In Sacramento Club!
Too short is performing and out of no where his
homeboy is snatched into the crowd and has to
fight his way out! a few seconds later , Short
Dogg goes down hard!
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Click here for eXtremeDB 8.0 new and improved HTML documentation.
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text: This pattern is for this adorable Star Stitch Hat. This may be worn on it's own or as part of the star stitch line that I have designed. May be used as photo props or everyday use. This hat is the perfect gift for a baby shower. This pattern has an easy work up, and to accompany the pattern I offer customer support as well as videos on how to do certain stitches within this pattern. This pattern also includes step by step photos of the instructions on how to do the stitch as well if you do not have internet service everywhere you go! Find me on Facebook! I keep my customers updated on new patterns and offer promotions/deals/coupons through my Facebook as well as my blog! www.facebook.com/mycrimsonclover www.mycrimsonclover.blogspot.com Things a My Crimson Clover pattern offers: **NO FEES TO SELL** As stated in the pattern itself, once you make a product from this pattern that is YOUR finished product to do with as you like. With that said, this pattern is copyright protected and can not be shared, changed, sold, or reproduced in any way. **TESTING** All patterns are tested through a good sized testing group and edited till they are comprehend-able by beginner level through experienced. Testing is such a big part of a pattern design. Testing a pattern ensures that it is of great quality and to the best that it can possibly be. **PICTURES** I include pictures as well as descriptions of the pictures in the pattern to show anything that my be viewed as "tricky" to help follow along with the pattern. **VIDEOS** Using Vimeo.com, I have created an account to maintain all of my videos that are offered in my patterns. You will receive the video information that goes along with this pattern in the actual pattern along with the password to access the video AFTER the payment for the pattern has cleared. Please note if you need further assistance after looking at the photos and video please email me and I"ll be happy to help you along and possibly make another video that addresses your concern. **CUSTOMER SUPPORT** Do NOT hesitate to contact me if you have any questions, concerns, or feedback. I am here to help you and make your experience with my product the most pleasant that it can be! I value your support! Materials needed: Medium Worsted Weight Yarn (I use Caron Simply Soft) Hook needed for gauge Ribbon Yarn Needle (for weaving in ends). Sizes on pattern: Preemie to 4T Difficulty - Easy Stitches Used - Single Crochet Half Double Crochet Double Crochet Star Stitch (easy explanation listed on pattern) Hdc2tog (easy explanation listed on pattern) Fpdc (easy explanation listed on pattern) Bpdc (easy explanation listed on pattern) Slip Stitch BASIC SKILLS NECESSARY Work in rounds Half Double Crochet Double Crochet Single Crochet GAUGE Gauge is located in the pattern SIZING / FINISHED MEASUREMENTS Preemie to 4T


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The community is home to the 118th Engineer Company of the Utah Army National Guard. Blanding has always stepped up to serve in our Armed Forces, and at the end of periods of conflict, traditional memorials have been erected by our citizens honoring their sacrifice and service.
As City leaders discussed plans for a future memorial honoring area veterans, they chose to build upon a traditional monument of stone statues, plaques and walls and include a new non-traditional approach to their memorial.
The Blanding Veterans Memorial website honors all servicemen and service women with ties to San Juan County, UT. This virtual memorial has been created with assistance of Together We Served.
Created by and for service members, Together We Served (TWS) is the largest exclusively military online community for U.S. veterans to reconnect with lost comrades and record their service as a lasting legacy.
Since its launch as a Marine Corps website in 2003, Together We Served has expanded to include profiles of all five military branches, including U.S. Army, Navy, Air Force, Marine Corps, and Coast Guard.
Service members can create and share a visual history of their service from boot camp to retirement, including duty stations, battles, operations, medal ribbons (arranged as-worn), badges, photos, stories about their service, and memories of fellow service members.
As a searchable military locater, TWS is reconnecting veterans, some who have not seen each other in more than 40 years. With 1.2 million members, Together We Served has reconnected more servicemen and women than any other comparable website.
The Blanding Memorial is a public, virtual memorial containing detailed "Remembrance Profiles" of more than 800 residents of San Juan County, UT who served as soldiers, marines, sailors, airmen and coastguardsmen defending our country in past wars and peacetime. The online memorial will be accessible beginning November 12, 2012, Veterans Day, through the City's website http://www.blanding-ut.gov .
The site includes memorials created for veterans from the Mormon Battalion through those currently serving in our Nation's conflicts. It is calculated that the Memorial is about 95 percent complete for veterans of the First and Second World Wars.
While launched by the City, these memorials may be managed by the individual veteran, by families of veterans, or by designated historians. The public may also contribute details about individual veterans – including pictures.
The second phase of the Veterans Memorial project will be a more traditional memorial, physically located adjacent to the City's Visitor Center and scheduled for dedication by Memorial Day 2013.
The physical memorial will honor individual combat deaths, others who have died while in service, those who have been POW's and those wounded in service. The memorial will not be static and will be able to be added to.
Blanding is proud of all those who have served our country, both from within our community boundaries and those from outside our area. They are grateful for the sacrifices made by each and are honored to acknowledge each of them through these memorials.
For further information on how you can donate to the memorial, please contact the City of Blanding at 435-678-2791.


text:
uppo75 wrote:I'm in QLD and I was directed in exactly the same manner a while ago.
I pulled up to the stop sign guy and he said " Mate, use the footpath". I questioned why, starting to get defensive.
He replied" Well, you could sit here and wait for more than 5 minutes or you could go around the roadworks right now, by using the footpath"
I rode off to work silently scolding myself for being a w*nker. He was just trying to help me out.
Just in case you weren't aware, it's actually legal to ride on the footpath in Queensland. IMO that should be nationwide.
+1 to il padrone re being directed to the wrong side of the road.


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Martha F. (Davidson) Lovelace, 96
Martha F. Lovelace, 96, Punxsutawney, died Friday, Sept. 14, 2012, at her home.
She was born on May 8, 1916, in Mahaffey, a daughter of the late George F. and Martha Ann Davidson.
On Dec. 30, 1941, she married Thomas L. Lovelace, who preceded her in death on Sept. 30, 1986.
She enjoyed quilting, crocheting, church, being with her family, cooking, reading her Bible, and word puzzles.
Surviving relatives include two daughters, Phyllis Giroskey and special friend Jim Uplinger, and Frances Manners and Jeff Osburn, all of Punxsutawney; two sons, Thomas Lovelace and William Lovelace and wife Cathy, all of Punxsutawney; grandchildren Rebecca and Kevin Nelson, Douglas and Joelle Manners, Tami Lovelace and Nate Bare, Jody and Kyle Acre, and Matthew and Ashley Lovelace; step-grandchildren Paula and George Heider, Michelle and Rich Depp, Dustin and Dana Sones, and Lindsay and Tyler Smith; great-grandchildren Samantha Heider, Sydney Depp, Liam Depp, Hannah Sones and Jacob Sones; numerous nieces and nephews; and a special friend, Buffy.
In addition to her husband and parents, she was preceded in death by two brothers, James A. Davidson and E. Eugene Davidson; three sisters, Ruth A. Kuntz, Maude E. Rosenberger and Louise Bell; and a grandson, William T. Lovelace.
Friends will be received from 2 to 4 and 7 to 9 p.m. today and from 1 to 2 p.m., Sunday, Sept. 16, 2012, at the Deeley Funeral Home, Punxsutawney.
A funeral service will be held at 2 p.m., Sunday, Sept. 16, 2012, at the funeral home with Pastor Roger McGary officiating.
Interment will be in Burnside Cemetery, Burnside.
Memorial contributions, in memory of Mrs. Lovelace, may be made to the Mt. Carmel Church, 3023 Clover Run Road, Mahaffey, PA 15757.
Online condolences may be made at www.deeleyfuneralhome.com.