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Buying flowers from us ensures that your order will be fulfilled through working with a network florists that are trusted by local funeral homes and recognized partners of the funeral industry. A customized message, along with a photo of your selected arrangement will remain in perpetuity within this memorial website. This service also includes "Smart Select" whereby the store notifies you if your floral selection has already been selected by another sender. This allows you the opportunity to choose a different product to ensure the family has a beautiful and unique selection of unique floral arrangements.
The price of these selections also includes the funeral home's care of the flowers after the funeral and the delivery to the family or facility of choice where they can be rearranged and enjoyed by others for a longer period.
The solitude and quiet peace of a flickering candle has long been a symbol of remembrance. Each candle lit will remain lit within this memorial website for the period you select. Your thoughtful gesture will be captured both in the candle as well as listed in perpetuity within the tributes section.
In today's changing world with climate change and environment concerns, "Honoring a Life" allows for family and friends to plant a memorial tree in honor of their loved one and friend. The purchase of a tree creates a beautiful permanent record on the Honoring a Life website, www.honoringalife.org. Each tree is planted through the efforts of Forestry Services throughout North America who determine where the greatest needs for reforestation are. Once planted, the geographical location where the tree is planted will be added to the record. A beautiful card is also sent to the family signifying your thoughtful gesture.
Placeholder - to be replaced with Donations
We are proud to provide this service allowing friends and family to donate to any registered charity throughout North America. You will receive an official tax receipt immediately via email and your thoughtful gesture will remain on this memorial website in perpetuity.
The time surrounding a death can often bring unexpected final expenses for the family far beyond the funeral itself. We are pleased to offer the ability for friends and relatives to financially support the family during their time of loss as an alternative to flowers and other sympathy gestures.
This memorial currently does not have financial support enabled.
To notify the funeral home of your interest, complete and submit the following form:
Graveside services for Mr. Lawton Davis Brown, age 83, of Anniston, will be Monday, April 19, 2010 at 10:00 AM at Forestlawn Gardens with Dr. Roland Brown officiating. Mr. Brown passed away on Friday, April 16, 2010 in Anniston. A native of Paris, Tennessee, Mr. Brown served his country in the U.S. Army during World War II. He was retired from the State of Alabama and was a member of Golden Springs Baptist Church. Preceding Mr. Brown in death are his parents, John S. Brown and Vivian Inez Cole. He is survived by his wife of 59 years, Wanda R. Brown; one daughter, Adonica Deane and her husband, Steve; a son, Garrick Brown; his sister, Marilyn Cooley; one brother, Gerald Brown; several nieces and nephews.
In the event that there is an error in the information presented, please contact the funeral home by clicking here.


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His Divine Holiness Acharya Swamishree gave darshan to the President of India, Dr. A. P. J. Abdul Kalam, on his 74th birthday. In order to have the ashirwad of Acharya Swamishree on his birthday, President Kalam held a special event to which he invited many dignitaries, including the Chief Minister of Gujarat, Shree Narendra Modi, and the Governor of Gujarat, Pandit Naval Kishor Sharma, who were also honoured to have the darshan of Acharya Swamishree.
On this special occasion, Acharya Swamishree honoured President Kalam with an intricately hand-embroidered garland and an engraved trophy to commemorate his birthday. President Kalam was delighted that Acharya Swamishree had answered his prayers and honoured him and his guests with His divine darshan.

subset: commoncrawl


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Know more about this business than we do? Cool! Please submit any corrections or missing details you may have.Help us make it right
Be the first MLive.com user to add photos or videos of Marlo Beauty Supply Inc
Marlo Beauty Supply can be found at Fort St 1635. The following is offered: Personal Care Manufacturing. The entry is present with us since Sep 9, 2010 and was last updated on Nov 14, 2013. In Lincoln Park there are 1 other Personal Care Manufacturing. An overview can be found here.
Marlo Beauty Supply is located at Po Box 54, Lincoln Park, MI. This business specializes in Beauty Supplies.


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These are beaded bracelets that use macrame knots and 1mm diameter waxed cotton cord – the technique of micro-macrame. They're quick to create with numerous variations possible in beads, knots and cord. These have a simple bead-loop closure. Good for fashion accessories, male friendship bands or even to while away the evening making them.
2 thoughts on "Beaded Bracelets for Men"
Where does one order these bracelets?


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Natalie listens and helped me grow my business
Delegated To Done LLC
Knowledgeable, Technical Wiz
Lightworkers International
"The icing on the cake is all the 'little things' Natalie helps me with..."
"I needed to brand myself and my business and wanted a website that would match my business goals and personality. The website Natalie created is awesome and the fact that she maintains it makes the website worry free for me so I can focus on growing my business.
My social media presence has expanded and the content speaks to my target audience. The icing on the cake is all of the "little things" Natalie helps me with – whether proofreading my newsletter, giving me ideas for my next blog or helping with an article for a local publication.
One of the things I most value in working with Natalie is that she is reachable...I really worried at first with the time difference but never should have given it a thought. Whether by phone or email, I am confident I can reach Natalie when necessary.
I highly recommend Natalie to other real estate agents but not anyone local since I don't want the competition! Seriously, I would recommend her to anyone especially someone looking to brand their business. Together we have created a brand across all platforms that is consistent and impactful."
Sonja Bush
"Responsive, Professional and Accurate"
"Working with Natalie, I no longer have to struggle to find time to maintain my databases and create two quality e-zines. I can now concentrate on sales and marketing by delegating these to my VA. Natalie is responsive, professional and open to suggestions. She provides a quick turnaround and is very accurate. I highly recommend Natalie's services to others."
Melinda Brody and Company
"I highly recommend Natalie to all my business partners!"
"I highly recommend Natalie to all my business partners and friends who don't know who to go to for that "helping hand" when you need it. Natalie has been my savior many times in getting LifeVantage and personal tasks accomplished when I was out of time. She has done amazing work for us and she'll do the same for you."
"When You Hire Natalie, You Get Your Money's Worth!"
"Natalie's articles are always well written and she does a lot of research for each article she writes for me, as such she does not need a lot of guidance to do the work. Natalie is very easy to get along with and is a great writer. When you hire Natalie, you get your money's worth."
Eastgate Virtual Professional LLC
"I Highly Recommend Natalie"
"Where do small business owners and solo entrepreneurs in construction, real estate, and life and business coaching turn for virtual assistant support? Natalie Olson! As a small business owner and coach, I highly recommend Natalie to manage your projects, maintain and enhance your WordPress websites and provide all other administrative services you need. She is a professional and experienced VA who can help you achieve your goals."
"A Plethora of Knowledge, Talent, and Resources"
"Natalie is a plethora of knowledge, talent and resources. We have been working with Natalie for the past two years on the creation of flyers for charity events; presentation assistance, project managing large events; producing bids, negotiating and securing hotel, conference and restaurant facilities, to name a few. In addition, she has an excellent intuitive grasp of her clients' needs as is eloquently portrayed in her writing skills. Natalie is in the right business as she is the epitome of concierge service no matter the request."
Mumm & Associates
"Well-Organized Virtual Team Player"
"Natalie is a well-organized virtual team player! She has helped me keep my busy schedule as well as coordinate my team of virtuals' in different time zones. Not an easy task and yet she does it with grace and ease."
Harvesting Happiness Group
"All I had to do was show up and enjoy a great time"
"Natalie did an amazing job of pulling together a large group dinner in Las Vegas for my team of 250 people. She put all the bids out, summarized the responses, negotiated the rates, handled the coordination with the hotel, set up the PayPal site so no money had to change hands, set the dinner menu and the bar, provided for the transportation from different hotels…..and it all went flawlessly. All I had to do was show up and enjoy a great time with my business partners. Great job Natalie! I highly recommend her."
Western Retirement Options
Innovative Solutions
"Natalie is a creative go-to virtual assistant who can find a innovative solution to what appeared to be an impossible situation."
Castle Virtual Solutions
"This was the best decision I have ever made"
"My technological skills are very limited, and knowing I can eliminate this obstacle by contracting with Natalie has freed me to spend my time enhancing my knowledge of the real estate business. Hiring Natalie as my Virtual Assistant has opened my life to greater possibilities both professionally and personally. This was the best decision I have ever made concerning my business. Natalie is able to see tasks, issues, or concerns from my point of view, and is then able to present ideas and suggestions in ways I will understand. Sometimes I think she is peeking inside my head! While I would love to keep her all to myself, I highly recommend Natalie and Your Virtual Concierge for any entrepreneurial, small business, or real estate needs."
Mammoth Realty Group


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On October 20, 2016, the SACOG Board authorized a delay of the 2017 Call for Projects for up to one year (view Board item). The Regional Bicycle & Pedestrian, Community Design, and Regional/Local Programs programs are anticipated to hold a Call for Projects in 2018.
On December 10, 2015, the SACOG Board of Directors approved the recommended funding awards for Community Design Program projects in Round 7 (2016). Eleven projects were funded in the Tier 1 competitive category totaling almost $15.3 million. Approximately $2.95 million was also approved in the Tier 2 competitive category. Tier 1 funds are available for programming with this Board action, and Tier 2 funds become available in the event of legislative action and/or identified delivery strategies that yield new funding in advance of the next competitive SACOG call for projects.
The competitive category for the Community Design Program followed a selection process. The Community Design Funding Program and Application Guidelines were released on April 21, 2015. Applications were due on June 29, 2015. Two independent panels reviewed the applications. One reviewed for eligibility and interviewed each applicant for feasibility. The other body reviewed the applications for consistency with the programs evaluation criteria. Each project applicant was also interviewed. The recommendations were made and submitted to the Board of Directors, which approved them as provided.
Quality of life concerns are driving communities throughout the State of California and the nation to make growing smarter a top priority. Nowhere is this mission more important than in the six-county Sacramento Region, which is experiencing some of the fastest growth in the state. The region's political leaders—from Colfax to Isleton and Winters to Placerville—are working together under the umbrella of the Sacramento Area Council of Governments to address these concerns through the Sacramento Region Blueprint: Transportation/Land Use Study.
This policy establishes responsibility for timely obligation of these funds by project sponsors, the process for proposing and processing project changes, substitute projects and the exchange of funds. It also specifies the authority of the SACOG Board to redirect funds to other projects when necessary to keep the region from losing funds to reprogramming by the California Transportation Commission (CTC), or as a last resort to exchange the funds with Caltrans for non-federal funds at a discount per CTC Guidelines for Traffic Congestion Relief Act Exchange Program.


text: AP FAA Probing FedEx Planes' Near Miss Friday February 29, 12:03 pm ET FAA Investigating FedEx Planes Getting Too Close on Takeoff From Memphis Airport MEMPHIS, Tenn. (AP) -- Two FedEx jets got too close to each other on takeoff from the Memphis airport last week because of confusion over flight numbers for the planes, a Federal Aviation Administration spokeswoman said Thursday. The incident, which the FAA classified as serious, air traffic control error, remained under investigation. The air traffic controllers union blamed the incident and other recent mistakes by controllers at Memphis on short staffing and forced overtime. Kathleen Bergen, an FAA spokeswoman in Atlanta, disagreed. "We have never found fatigue to be an issue in any of the errors that have occurred at Memphis," Bergen said. On Feb. 21, two FedEx jets flying in the same direction on takeoff came within 200 feet vertically and three-fourths of a mile horizontally to each other, Bergen said. Big jets in the Memphis area are supposed to keep a distance of at least 1,000 feet vertically and 3 miles horizontally. "Those airplanes were extremely close together and that's just seconds away from the two of them hitting," said Ron Carpenter, local president of the National Air Traffic Controllers Association. Bergen said the flights had similar numbers -- 527 and 257 -- that caused confusion sending one plane on a wrong turn shortly after they took off at the same time on separate runways. The incident began with the pilot of one plane getting on the wrong radio frequency "and accepting instructions intended for another aircraft," Bergen said. FAA rules require pilots to read back flight instructions and for controllers to make sure they were properly received. "The controller didn't recognize the error on read-back," Bergen said. Bergen said the controller was decertified and will be retrained. The pilot's error was still under investigation. FedEx declined comment, noting the investigation was ongoing.


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Aarumugam Trailer (2009)
25 September 2009 Action, Romance
Aarumugam with Bharath and Priyamani in the lead. Bharath plays the owner of a small food joint. He is closely attached to his mother. He is quiet and his simple life gets shattered by one of Bharath's business rivals (Ramya Krishnan) who runs a big restaurant near his place. The petty clashes soon develop into bigger problems. How Bharath solves them is told in an action-cum sentiment filled screenplay.
Watch the official Aarumugam 2009 trailer in HD below or find more Aarumugam videos on Vidimovie.


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- Amphetamine busts are up 20 per cent on last year
- Drug gangs are coming up with weird ways to beat Australian Customs
- They are hiding substances inside toilet deliveries and extension cords as well as truck tires and kayaks
- ContacNT is a potent form of pseudoephedrine from China which has become a new battle for drug enforcement agencies
- Australia is training customs teams from across Asia on detection techniques, in an attempt to stem the flow of illicit drugs
With amphetamine busts up almost 20 per cent on the previous year, drug lords are coming up with more weird and not so wonderful ways of trying to get their illegal substances into Australia.
Drugs are being concealed inside everything from boxed up toilets to the everyday electrical extension cord.Almost 500 illegal drug imports are seized each week Australian by Customs and Border Protection teams.
Dunny or drug box? AFP and Customs officials found this box was full of methamphetamines when they busted a drug shipment into Melbourne
This box was supposed to contain new toilets but Customs officers and AFP investigations found more than 50 kilograms of methamphetamine when they opened it up
The extension power cord is cut open to unveil hidden pseudoephedrine imported from China
Racket or racquets? An importation of tennis equipment was found to contain large quantities of the banned pseudoephedrine ContacNT from China
The highly potent pseudoephedrine called ContacNT from China has become a popular drug of choice from crime gangs. This shipment saw the substance concealed in the handles of tennis racquets
Ephedrine was packed and concealed into this helmet
Among the most surprising was a haul of 50 kilograms of methamphetamine in Melbourne earlier this year, where a combined AFP, Customs and Victoria Police operation stopped a crime gang's attempt to bring the illicit drug in as part of a large toilet shipment.
And the latest drug of choice in recent times appears to be ContacNT, a powerful form of pseudoephedrine out of China.
It's been found inside extension cords, the handles of tennis racquets and in batteries too.
'The risks to the Australian community posed by the movement of drugs and precursors continue to be high,' said Michael Pezzullo, chief executive of Australian Customs and Border Protection Services (ACBPS).
This shipment was described as a 'textile machine' but on arrival Customs teams found 20 kilograms of meth inside. A 46 year old Taiwanese national was arrested and charged
Customs officers inspect a truck in which more than 200 kilograms of meth was concealed in the tires.
Heavy haulage vehicles are being used by criminals to conceal their drug shipments. More than 200 kilograms of methamphetamine was concealed in the large tires
During the past year the ACBPS, which uses 42 specially trained 'detector dog teams' has made more than 25,000 drug busts, over 11,000 were major illicit drugs and precursors, with a total weight of more than four tones.
ACBPS officials also said that drug rings have increasingly used heavy vehicle, machinery and other equipment imports, including kayaks, to hide their material.
One heavy haulage truck had more than 200 kilograms of meth packed into its large tires.
More than six kilograms of ephedrine was found concealed inside these bike seats
Earlier this year $180 million worth of crystal meth, which had been hidden in more than a dozen sea kayaks, was uncovered at a Sydney warehouse.
Five people were charged over the shipment from China.
'Travel and trade patterns within and to Australia are becoming more complex, with the range of goods, bio-security hazards and economic risks growing,' said Mr Pezzullo.
'The geographic area in which the service operates is also expanding, with an increased number of remote ports coming on-line and increasing operational activity.
ACBPS officers this week joined forces with counterparts from across the region to strengthen maritime security in South East Asia, in an attempt to stem the flow of illicit substances.
Officials from Singapore, Indonesia, Myanmar, Malaysia, Pakistan, India, Sri Lanka and Thailand have been undertaking vessel search training.
ACBPS National Manager Border Force Capability Terry Wall said this course was an important part of the service's engagement with its international counterparts in the region.
'Border security agencies across the region and the world face a shared and ongoing threat from organised criminal networks who are constantly seeking to breach our borders,' Mr Wall said.
Criminal networks have gone as far as stuffing chocolates with Methamphetamines to try and avoid detection by Australian Customs officials


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The question might be misleading but I have been talking to this guy (serious) for like 6 months but in total we have known each other a year... In April is when we really hit it off and we were just trying it out and we were dating but we didn't have the "Title." I thought everything was going great! He called, texted, did sweet things and then at that point I wanted to be with him but somethings started getting rough in his life and he just wasn't ready. I respected that but then it was pretty much each time I went over to his house we did stuff (not sex) finally like a month ago we had sex but one of my requirements was for him to be my man and he agreed. After that he did a complete 180 turn. Stopped messaging me, didn't text me as much and all that. I talked to him about it and like 3 days ago he told me it took him to have a girlfriend to realize he wasn't ready for one. I was devastated but now that I have had time to think I do think he isn't ready for a girlfriend. I have taken a step back and reevaluated my standards and requirements and I don't think we will work out. We only get to see each other 2 times max in a week because him and I both have work. I dont want to wait until Friday to tell him because we always have movie night then and I dont want to be that girl. It seems like each time I need to talk to him its through text and I dont want to be mean like that either. I dont know what to do or how to go about telling him this... I need help. Please and thank you.
Most Helpful Guy
In my opinion; I think healthy relationships are beautiful, If you want to make the relationship work then both you have to meet half way and that's usually the hard part. If not then just say he's not meeting the your needs, and be honest; tell him he is being insecure.. what does "not be that girl" mean; just be yourself and tell the truth, it might not be as bad as you think or it might be worse.00|00|0


text: The Niger River is located in the western part of Africa. It is a source of food, water and drainage for five nations of West Africa. When the Niger River floods, it drains into smaller rivers, lagoons and marshes making rice field plentiful, fishes to be able to spawn in which fishermen are able to capture the fish for food and the river is also able to provide irrigation canals.


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CodeCanyon jQuery Metro Alert 6845409
Script \ JavaScript \ Miscellaneous
Notification \ Creative \ Callback \ Themes \ Windows \ Prompt \ Included \ Confirm
JavaScript - jQuery Metro Alert 6845409 by BamDaa @ CodeCanyon
Script \ JavaScript \ Miscellaneous
This product is included Alert, Confirm, Prompt, Notification and Four creative themes. Easy to use and configure.
- Easy to use
- Four creative themes included
- Crossbrowser(Firefox, Chrome, Safari, Opera, Internet explorer 6+)
- Compatible with every layout
- Responsive
- Fully themeable
- Fully configurable
- Localization support
Change Log
Version 1.1 – February 21nd, 2014
- Added: Esc key supported to Close alert
- Added: Notification queue for each position
- Added: hspace option (padding-left, padding-right)
- Fixed: z-index on notification
- Fixed: Callback loads when hide animation is completed
- Changed: Console removed from the Callback default options
If you like this plugin, please do not forget to rate this item. Thanks
URL Data PHP & Jquery Plugin; jQuery Color Picker.
Keywords: alert, confirm, jquery, message box, metro, notification, prompt, tip, windows, windows 8.


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Day 19
Much has passed since last we spoke. Our brave and virtuous heroes have successfully cleared their Floating Fortress™ of any and all undead presence. In addition, they successully perused their owners manual to determine the required fuel to successully make it bouyant again. All it takes is an Elder Air Elemental, permanently bound to the Fortress to keep it aloft.
So into the city to find an Air Elemental. Not many of those lying around, but fortunately a young boy with the name of "Obvious Plot Hook" came by to help them. (I like that boy. I suspect we will see him again from time to time.) He directed them to an old man living out in the middle of the desert who might be able to help them.
It turns out that the old man was truly a Djinni Noble in disguise. He was framed for a murder and banished here, his true love imprisoned and captured – by his brother, no less. If they would agree to expose his brother, rescue his love, and end his banishment, he would in turn take care of that whole Air Elemental thing. Sounds a bit one-sided, but adventurers are little known for their brilliance. They accepted.
Along the way, Mother Dearest sent her regards once again to Nanak, this time in the form of Flying Vulture Demons. The standard demon was just not cutting it, so she upped the ante. They still proved no match for the might of our heroes, especially when Incendia returned from her long hiatus to lend a helping hand.
Arriving in the Elemental Plane of Air, they quickly zeroed in on the palace belonging to the Djinni's brother. Disguised as Djinni themselves, they snuck in and bluffed their way past the guards until they arrived at the penthouse suite. Things got rough there for a while, although it is a good thing that these Djinni only flew in 2 dimensions. dm failure
The slew the brother, rescued the princess, and teleported back to earth just in time for supper. And, wonder of wonders, the Djinni actually kept his word and fueled the fortress for them. I guess even in the twisted world this dm creates, some people are exactly who they tell you they are, once they take off their disguise ….
Day 16
As you arrive in the town of Auroch, the town seems preoccupied. Perhaps it is the recent phenomenon happening to the north of them in Pelnor, where you just recently left? No. Or maybe it is the recent slave raids from the Sand Giants out on the Blasted Sea? No. All they talk about is a head. Or one head, in particular – the immense dwarven headed fortress flying at them through the air.
For the past few days, this oddly shapen fortress has been bearing down on the city with all the speed of a lumbering tortoise. Expeditions sent by the Shayk have failed to turn up any clues (possibly due to the fact that said expeditions never returned). And naturally, seeing as you have nothing else of any import to do, you decided to investigate. OK, so really the reason was the thought that there might loot to be had. Papa Paladin needs a Brand New Bag.
And so it is that, after a hasty day of shopping and preparations, you all head out on a rented wagon to get a closer look at the thing, and use some shrewdly purchased scrolls of 'fly' to get you up there. From whatever view you care to look at it from, the fortress seems to stare directly at you. Even from directly beneath it, it seems to stare straight down from the firmament. Flying closer, you see that the mouth of the contruct, opened wide in a silent scream, is actually an entrance to the interior, which immediately teleports you to the center of the structure.
That is in fact where the welcoming party found you, as you were catching your bearings. Having little time to position yourselves, and disoriented from the teleport phenomenon, a trio of gargoyles swooped down from atop the tall walls, where a sliver of blue sky still showed. While surprisingly difficult to kill, they proved no match for your might. Further inspection showed a total of four doors on your level, with more stacked above you.
First was some sort of reading room, complete with overstuffed chair, ottomans, reading materials, and a set of mummies. Alisandra helpfully ignited most of the room with a fireball, seriously damaging the mummies and also wiping out most of the reading material (great – spellbooks get destroyed, but we get this TOTALLY helpful picture of a bunch of metal cubes).
Next was a formal game room, which definitely captured Retep's interest, but proved to hold little of interest to the rest of the party.
The control room was where it got interesting. Guarded by four mummies, this room controls the altitude and direction of the entire fortress. As you soon discovered, it also holds the means for remotely locking and / or unlocking all of the doors. You also found out that mummies are really tough. There were four this time, and they hit hard. In fact, one was lucky enough to score a direct hit on Tobias while he was distracted. Tobias fell. His brave sacrifice bought the rest of you the time you needed to coordinate and destroy the rest of the mummies, but it was too late for him. With Corean's blessing, Will plans on raising him from the dead in the morning.
Of passing note only, there was also this other little room. One filled with treasure. Lots of it.
Day 15
What fun! A cruise ship, the open sea, the sun, the wind, the sails – how could life get any better? OK, so all of you are crammed into a single room with 10 other crew members while you work security on the ship (the illustriously named Hannover). And so the sea isn't REALLY an ocean in the normal sense, more a sheet of semi-molten sand hot enough to kill anyone caught out on it for too long. And so working security consists mostly of staring out into the blindingly white horizon, searching for any dark smudge that might indicate a party of sand giants are coming along to kidnap you. At times like these, you just have to look on the bright side. Namely, you are not at this moment imprisoned, tortured, and slated to be executed in a city that you single-handedly turned from a relatively stable autocracy into a roiling mass of chaos and instability. (Anyone hear of a place called Iraq?)
Instead, the noble captain of the guard decided to smuggle you out of the city, onto a merchant ship headed to the city of Auroch. He even got you a gig as guards for the ship. The merchant was in need of guards, since most of his had been lately kidnapped by Sand Giants acting oddly out in the wastes of the Blasted Sea. Who ever heard of giants kidnapping people when there could be loot to plunder?
And so it is that, a day into your lovely cruise, you spy the first raiding party headed your way. Powerless to overwhelm the mounted giants (who ever knew that pack lizards could grow so big?), you were quickly carried off and enslaved by the giants, forced to help in their nefarious plot to – what was that?! Ah. I see. Never mind then. With ease, you fought off the approaching giants. Not once, but twice. Chastened by their failures, no further raiding parties attacked, and you were able to reach the city of Auroch, on the southern shore of the Blasted Sea.
Day 14
It takes only a day for Karzai, the chief of guard to release you all from the prison. In that time, he has verified that the basics of your story are true. Yes, Faldarra does have the (sadly brain dead) Shayk in her custody, only recently rescued from the volcano. Remaining survivors can attest to truth in your story, of being kidnapped, tortured, and (without your timely intervention) sacrificed in the name of the cultist's dark god. The corpse of the Doppelganger who had been running their city certainly didn't hurt either.
Without the Shayk in power, the local lords are in fierce competition to see who can step into the power vacuum. In fact, Karzai warns you as he returns your possessions that it may be a good idea to get out of the city. The odds are high that one of the lords would turn his security forces on you, either killing you in a supposed show of support for the city, or attempting to use you to curry power with someone else. Clashes on the street are now common between the different factions.
Despite the violence, or perhaps because of it, Faldarra is able to assist you in selling the buried bloodiron cage. It seems the blood-colored ore is in high demand for making weapons at the moment. After divvying up the proceeds from the sale, each of you gets a full 12000 gold to spend (In game terms, spend it on whatever you want. However, Pelnor will not have anything available that costs more than 8k).
The strange gateway that stood behind the curtains in the throne room has been dismantled. Official city Wizards examined it, and pronounced it a danger to the city. The flesh golems holding the mirrors have been destroyed, and the mirrors have been shattered, with the pieces scattered throughout the desert. Whatever secrets it may have revealed are now lost forever.
Day 13
The day got off to a rocky start, as mommy dearest decided to send the cops out looking for her missing son. The cops turned out to be nasty demon assassins, and the missing son none other than our own Nanak. We eventually beat them off, but only after the last remaining demon gives Nanak a strict warning that Mother is on her way, and then poofed out of existence. More on that later.
Running back through the sewers, we make the perilous descent into the heart of the volcano. There we encounter Ettin guards and a vengeful invisible prisoner from another plane before finally stumbling upon the cermony to revive Ixis. It is already in progress as we show up, with several unwilling participants having met their end, being lowered into the lava slowly via a huge mechanical contraption. A crowd of much more eager participants was chanting loudly, with front row seats to the event. Basing in his glory at the front of the altar, a volcanic backdrop backlighting him nicely was the elf you all know and love, Mendacity.
Our heroes lead off the attack with a fireball volley that (literally) clears the stands of spectators. This leaves Mendacity and his henchman, Terebus the really ugly dwarf. Terebus disappears from site, while Mendacity backpedals and starts casting. Our heroes run forward to engage, with Boffer being quickly frozen in place by Mendacity's spell. Retep steps forward to help, but is intercepted by the now visible Terebus. Wil proves that we can give as well as we get by then freezing Terebus in place, leaving him open to a coup de grace from Retep. This leaves us as caster on caster, for the moment at least, with Alisandra and Nanak battling against Mendacity.
The magical tag team prevails, and our foe is slain. There was fierce rejoicing, and much loot was had by all. The remaining surviving prisoners were released, and we headed back off to town. Along the way, one of you notices something odd. One of the prisoners looks JUST like Shayk Ismail Hariri. You know, the guy who's supposed to be running the town. And it looks like he has been here a while. Wonder who's been in charge while he was gone? (By the way – there isn't much left of the poor Shayk at this point – Something appears to have eaten away at his mind, leaving him little more than a dribbling idiot).
Day 12
Aha! A clear success for our heroes, as they go on the offensive for perhaps the first time against their enemy. Wading their way through a disgusting sewer system, they arrive at the secret complex where their one-time ally Incendia is being held. Despite the importance of the location, it seems there were relatively few guards, possibly a result of all of the previous battles our heroes have fought. Or maybe it is a sign that the main forces of the cult have been moved elsewhere.
In any case, after relatively few battles, including one with a frog-like demon human hybrid, they rescue Incendia, and two other captive who had all been prepared for sacrifice. Along the way, they learn that more captives had been taken through an underground passage to the volcano at the heart of the mountain beneath the city. Also, it seems that Achilles has friends in high places – according to Incendia, after she was kidnapped, she was taken to the Shayk's Royal Palace, where Achilles took custody of her and sent her to the catacombs for sacrifice.
Still licking wounds from the battle, our heroes choose to retire to their hideout (Madriel's Temple) and heal while they plot out their next attack.
Day 11
At last our heroes begin to find answers to some of the questions plaguing them! At the heart of it is a dastardly plot to awaken a sleeping god of old, a fierce deity from a time when the planes were a much more dangerous place (though they can hardly be called safe even now). Mendacity, Achilles, and perhaps even others have been involved, and our party, however unknowingly and unwillingly, has been a part of it as well.
But now the question surfaces: with our heroes so well known, and so maligned, would they have any possible hope of success, any remote chance of finding allies in this struggle against evil? Or would the wiser course, and the safer, be too to turn tail and run – flee the city whilst they gain in strength, and hope to come back at a later date and confront their past? After casting the stones, and reading entrails, it is decided that they will stay, for now at least, and try to oppose this dark cabal. To flee now would leave the world hostage to these mad disciples of darkness.
With this decision behind them, and fortified by the moral strength of their position, they sleep. Unknown to them, however, the dark disciples have discerned their location in the bowels of Madriel's Cathedral, and in this instant they choose to show their prowess. After the slaying of Onashiel, no doubt they are no longer content to leave you drifting about the city to interfere with their plans. And so a squad is sent to assassinate you, teleported to just outside your room, tasked to kill you or die trying. Fortunately for you, it was their deaths in the end. While Retep and Boffer fell to the ground, the superior spellpower of Wil, Nanak, and Alisandra saved the day.
While constrained in her influence within the city, Faldara was still able to provide aid in the form of spells – resurrecting your fallen companions, and locating the poor kidnapped paladin Incendia. Following the path to her location will surely lead to more of the disciples, and perhaps to more answers.
Ah, but just as the answers seem within their grasp, more questions appear. Who is that robed woman, the one with the ruined face who seems to be eying Nanak so closely?
Answers and questions from the divinations:
Is Traveling to the Plane the best course of action for the group?
Power might be had, but your foes will not be slain
Does the portal still exist?
Is the portal still located in the manor house?
Is the wisest cause of action to stay and oppose Mendacity?
To stay may cause your deaths, but to flee may mean death for all
Can we stop Ixis from entering the world?
Can we stop Mendacity from bringing Ixis into our world?
Do they need the cage to wake Ixis?
Day 10
In the continuing hunt to leave the mansion, our intrepid heroes sneak through a secret door, into a large foyer area where they successfully terrify a young maid and old butler who are cleaning up. In the chaos that ensues, the butler begins madly screaming for help, calling for guards to come help them. They eventually manage to get him bound and gagged, but by then the damage is done.
The far door whips open of it sown volition, revealing a pack of guards, with a robed wizard leading from behind. Luckily, Nanak and Alisandra are ready, levelling not one but two mighty fireballs directly on the pack, nearly killing many of them outright, and leaving the others with little stomach for a fight. This may have been the end of the fight, were it not for the fact that, just moments later, Onashiel himself ran into the room, with a dwarven bodyguard who looked more like he was carved from stone than from flesh.
Immediately Boffer and the other dwarf set themselves toe to toe and began a titanic struggle, only barely won by our dwarven hero. Meanwhile, Onashiel began harrying the rest of our heroes with spells, attacking with all that he had. Slowly, irresistably, they start to gain the advantage, when another door springs open. In walks Hanep, the lovelorn teen who they helped when her fiancee was murdered just a few short weeks ago.
Hanep shrieks at the violence, and rushes to defend her father. Nanak bravely tries to restrain her, but fear has given her new strength as she rushes to help her father. Onashiel, for his part, does what he can to save the young girl, screaming "Hanep, run!" as he brings down a fireball on top of himself, and his opponents. Just like that, it was over. For just a moment, silence reigned in the room, before it is broken by Hanep's wails of grief.
Boffer attempts to subdue her, so they can try to prove to her what was happening, but his attempts go awry. Instead of knocking her out (which is in itself a novel way of trying to convince someone you mean her no harm) his blow drops her to the ground, lifeless. After some quick discussion, they gathered her body into a large sack, and decided to take her back to the Temple of Madriel for a resurrection. After all, killing her the first time was too easy – lets wait until she comes after us so she can kill us again. Some people never learn. Sigh
Before that could happen, however, there were more important things to do. Like looting. They drove through Onashiel's room like bandits, ripping works of art off of the walls, stripping the bed, slicing the matress, and tearing apart anything they could find.
Among the discovered items was a document (shown below) which showed Onashiel (and Achilles and Mendacity) all belonged to a cult seeking to raise a god from the dead. It also discusses bloodiron, and the 'caging' of thirteen souls, leading one to wonder if the party had been pawns in this groups employ all along. More intriguing, and frightening, is the fact that they apparently were dealing with Alisandra's sister, and evil sorceress of some power. Negotiations went poorly, however, and they were forced to kill her, much to the dismay of Alisandra.
In the next room was another surprise. A pair of flesh golems, standing upright holding a pair of mirrors angled towards each other. It appeared that the area where the foci of the mirrors intersected was a gate to another plane. From within this plane, they could see the gravestone of Alisandra's sister, Arkham.
Fearing being lost in the parallel plane, however, led them to seek escape through another route. Running through the front door, carrying the sack with Hanep's body, they run full into Mendacity and an entire troop of city guardsmen. With only a split second to decide, they cast as many spells as they can to distract the opposition, and run off into the city to try to make it to the Temple of Madriel, possibly the only nearby place where they can be safe.
It only takes a few hours for the first wanted posters to appear, with remarkably good likenesses of the party member on it. The charges are multiple counts of murder, theft, arson (of Onashiel's house, which mysteriously erupted into flames aftr they left), and conspiracy to overthrow the throne. The reward for capture, dead or alive, is 10,000 gold.
(document from Onashiel's house)
The great comet has passed. It is time – soon our lord Ixis shall wake from his slumber.
Achilles has provided nearly all of the bloodiron we need – he paid a small band of adventurers to recover it from an old cache dating back to the old Shelzari empire. He seeks now to find suitable candidates for caging. I know he has his mind on several, and it should be no problem to find thirteen for the ritual.
An alternative exists should we be unable to enact the ritual to wake Ixis. One of our men was had a conversation with a most interesting woman, one Arkham who styles herself 'Of the Planes'. She claims to have created a demi plane which will identify with and do the bidding of a single master. I doubt very much she has the power to create such a thing, but if she has found such a place, where the laws of nature follow the whims of a single master …. Should we be able to transport Ixis to this plane, anyone who rules the plane should be able to break his slumber.
Arkham has decided that cooperation with us is against her best interests. It is a pity, as she showed much potential.
Our attempt to discredit and destroy Faldarra failed. Still it was not a complete loss. Her second in command is dead, and the reputation of the church has been sullied. Madriel's temple will not be in a position to move against us any time soon. Also, Achilles has taken an interest in the paladin, Incendia, who helped prove Faldarra's innocence. She will be one of the thirteen, as soon as we are ready.
The Fugue has resisted our attempts thus far at bonding. All of our candidates have failed, and met … untimely ends. It seems that the Fugue itself is at least semi intelligent, and can be controlled through communicating with it. However, it has set a strict series of tests to determine whether it will bond with another master. Arkham left no information on how she solved these tests, if indeed she was forced to solve them at all. Perhaps they were a means of her own devising to ensure that none could duplicate her feat?
The city is in chaos. Chardun's temple has fallen, thanks to Mendacity's efforts. He truly excels at devious pans. While the riots should burn themselves out soon, we should have free reign to do as we wish without hindrance from the guard or any other organized group. Achilles shall begin collecting the thirteen.
Day 9
sometime in May
The door to Achilles' blacksmith shop flew open with a loud thud as Boffer's foot crashed into it. A startled apprentice, alone temding the cash box, was the only one present. "Where's Achilles?!" snarled the dwarf in rage-spattered Common.
The apprentice replied with a less than intelligible "Huh?". The dwarf strode into the shop, followed by Alisandra and Wil.
"I said, where is Achilles and what has he done with our friends. They came here two days ago, and we haven't seen them since."
This time the response was a little more thought out. "Who?" Plainly it was going to be a long day. After interrogating the apprentice and searching the shop (amazingly not shoplifting a single item) for clues, they left with little but a discarded envelope, addressed to Onashiel. Clearly they needed more help.
Priestess Faldara was happy, as ever, to see them. With a quick rundown, they explained the issue. Using some of the divination spells available to her, she quickly determined that the missing party members were being held in Councilor Onashiel's home. More to the point, the home had an old escape route, so rarely used it was all but forgotten. She gave them directions and off they went.
Meanwhile, after only a few days in captivity, Onashiel had grown bored of simply holding hostages. He wanted to have fun. So up they went, out of the prison and into the torture chamber. Rack. Thumbscrews. Hot Coals and steel pincers. Barry Manilow tunes. The real nasty stuff. He asked them a few questions ("Does that feel about right to you? Where would you like me to stick this first?") but mostly he just did it to relax and blow off some steam. Hey, being a high powered politician is a lot of work, and you need to relax sometime, right?
Soon enough, their priorities in order, the heroes marched off to save their friends from certain doom. Stumbling through the corridor, they arrived in the basement prison with a surprising thud. Alisandra led off an attack on the forst set of guards with a blaxzing fireball that hit almost nothing. Their wizard followed up with a flaming fireball that ignited the timbers holding up the roof. Looks like time to find a new route out of the house.
After freeing the captives, they climb the stairs to the rest of the house. Strangely, for being the home of an important politician, they hit the end of the road without encountering anything so normal as a dining room, bedroom, entranceway, or anything else.
Day 8
With little more than a minor hesitation, our heroes departed down the spiralling hall to the depths of the mountain. Knowing that there was a blue dragon in front of them was, perhaps, telling on their nerves. Most of them slipped their way down the passage in a barely controlled fall. But enough of these embarassing moments – there are dragons to be slain!
Charging headlong in to the dragons lair, they exit the passageway to a small peninsula of rocky terrain surrounded by volcanic lava. Ahead of them, seated on a cliff is the dragon – about the size of a horse, it is smaller than they had hoped for, but still impressive as it flies through the air at them, screaming in rage about never being taken prisoner again. The first blast of lightning breathe scorches the party, sending Nanak falling to the floor. The remaining heroes, battered and bruised now, line up to send the beast to it's doom. Throughout the battle, the dragon kept saying strange things about being enslaved, taken prisoner and sacrificed by 'the jihad', but no one seemed to pay much attention. The rogue tried for a few moments to discuss things, but then thought better of it and shot another arrow at it in mid sentence. Although things were touch and go, the outcome is (nearly) never in doubt, and is capped by Boffer lining up with an impossibly large swing of his dwarven waraxe, which sends the beast's head flailing off of it's body.
Recovered from the ordeal, they pressed on to find the loot. Stepping foot in the dragon's lair, they immediately remember why they brought a rogue to the party. An explosion bursts around them, dropping Nanak once again to the floor. Slowly and more carefully, they proceed only to have another passageway collapse on top of them. Perhaps the dragon would have been better served by waiting at the top of the cliff before facing us.
Ahh, but once they saw the loot it was all worth it. Thousands upon thousands of pretty, sparkling coins, along with more than a few lovely gems. And one other item, conspicuous in its differences. A cage, constructed entirely of bloodiron and large enough to hold a horse. Or maybe a small dragon. The cage had the appearance of being damaged, perhaps recently, and this damage could have allowed whoever, or wahtever, was inside to escape. Could this have been the kidnapping and enslavement the beast was talking about? Enough thought, however – time to head home, victorious, and sell the loot and make our money.
The smoke rising over the horizon was the first clue they had that the new day would not be nearly as easy as they hoped. As they walked closer, straining with the weight of the mighty haul of loot they had acquired, wishing they had paid the lousy 50 gold it would have cost to get horses, they soon realized the city of Pelnor was burning. As they approached the gates, they could see that the guards were absent, and the yelling and shouting from within the city was plainly audible.
The quandary this presented was obvious. With the huge haul of loot, not to mention the skin, blood, and teeth of a blue dragon AND the massive cage made entirely of individually welded bars of bloodiron, they really needed a safe place to stash it and try to get into contact with Achilles to sell him the bloodiron. Alisandra was still drooling at the thought of getting her hands on all of that cash. Clearly, the best solution was to send someone into the town for reconnaisance. And clearly the best way to do that was to tell the Rogue he needed to volunteer. With much trepidation, Retep headed into the city to see what he could find.
Turns out, the city was in rebellion against the temple of Chardun. Whispers of slavery and demonic possession swirled through the mob, and the entire city guard had been deployed to protect the core of the city from the looters. Seems awfully coincidental, considering that not too long ago there were very similar charges against the church of Madriel, charges which our party themselves helped to disprove.
Returning to their hideout, Retep relayed the information. By now, the rioting and looting was starting to burn itself out. Smoke still rose from the city, but not to the extent it was yesterday. It was time to plan. And really, if the dwarf is doing the planning, it is only obvious that the elf is going to get the short end of the stick, right? Since they clearly could not stay out here the entire time until the city calmed down, they would need to send someone in to find Achilles, bring him out here to see the cage, and to discuss a price. Then, while he went back to the city to get the money, they party would change location, so he couldn't try to come back and strongarm them with a mob of henchmen. Foolproof! And who was best to go in and talk with him? I know, send the elf! And the new guy!
So together, Retep and Nanak (you know – the fragile one) crept back through the city to Achille's blacksmith shop. Finding it barred, they knocked politely and were let in by a stern looking ruffian named Leo who was guarding the door. Carefully omitting every reference to the dragon, they told their tale, and mentioned to him that they had an entire cage made of bloodiron out in the desert that they would like to sell to him. They were thus highly surprised when Achilles turned to Leo and said, "Send for Mendacity. Tell him that I have found where the dragon was, but that it escaped. And tell him I might have some volunteers to take the dragon's place."
Day 7
At last, things start to become clearer for our mighty heroes. On approaching the mineshaft, which had previously been relatively lightly defended, they were stunned to find well thought out, dangerous traps and ambushes waiting for them. Where could the troglodytes have come from, and what was causing them to defend the mine so tenaciously.
After a near fatal frontal assault in which the dwarf did his best to engulf the entire party in flames ("Wait! It's a trap! …. Charge! Boom"), they began to tread a little more carefully. Most of the rooms which they had explored previously were still empty, but the trogs set more ambushes for them.
Things began to make more sense after the discovery of a small, wooded room, filled with the bright sounds of birds singing and a the dripping of water into a small pond. A little old lady there offered them tea, and asked them to please kill the the dragon which now inhabited the lower reaches of the mine. It's been there for over a hundred years, but has only just now awoken from a deep slumber. The fact that it has gone on a bit of a killing spree, enslaving most of the creatures and killing those that would not submit. All of the noise was really interfering with her beauty sleep.
Our fearless adventurers, sightly more knowledgable about the state of things, left the little old lady's room to prepare for a mighty battle. Then, they returned to her room and slaughtered her.
OK, so this really wasn't as bad as it sounded. She WAS an evil hag, after all. But it was still poor manners to kill the little old lady who just offered you tea.
Along the way, they did find some new riddles, solving all but the last to uncover new treasures. The final riddle went like this:
Voiceless it cries,
Wingless flutters,
Toothless bites,
Mouthless mutters
Day 6
At long last the tormented spirit of Olaf Crosscut, tormented by grief and betrayed by the greed of his family, has been laid to rest. Our heroic team found the dwarf a twisted and vile wight, his grief and rage turned to a burning hunger stronger than the barrier betwixt life and death. Along with a good deal of treasure (can anyone say '1000 gp gem'!?) he left behind an interesting map and a cryptic rhyme -
Alive without breath,
As cold as death;
Never thirsty, ever drinking,
All in mail never clinking
Our heroes also managed to find where the traps were – just about everywhere they looked, at this point. They did battle with everything from a mighty inferno to lowly orcs, before deciding that just perhaps it might behoove them to retreat back to town for resting and healing. Our new Dwarven Fighting-master proved his worth, both stone sober and thoroughly drunk, and our new resident Wizard played an intriguing game of 'hide the pumpkin' that left all of the men wondering.
Day 5
Another day, another gangland style assassination attempt. This one begins with a note from a rival gang headed by the larger-than-life half orc gangster, the Notorious P.I.G. It seems your popularity has begun to get you noticed around town, and what he noticed about you is that you were talking with his rival Topak. Being a kind and generous businessman, he obviously did not want you to make that sort of foolish mistake, so he offered to rectify the situation with a brief meeting. Or did he?
It turns out the whole thing was a set up – an assassination attempt from a name you have yet to be able to put a face to – Mendacity. On the way to the meeting place, you were ambushed by a fighter and a pair of rogues. Fortunately for you, the squad sent to make the hit were not up to the task, and you dispatched them easily. Even more fortunately, they carried a letter detailing who they were sent by, and what the price on your head was (a paltry 500 gold pieces. What an insult!)
With this knowledge in hand, and knowing that you planned an excursion to investigate some trouble in the mines beneath the city anyway, it seems high time to get out of the city for a little while. You head to crosscut vein, a long abandoned mine originally built by some dwarf who went crazy, and was then locked up inside by his brother, after he killed his brothers son with a trap. So far, the going has been relatively easy – nothing but a few spiders, some elemantals, and a pair of really ugly ogres (wait, was that redundant?). And where are all these traps we kept hearing about? I don't see all that many traps going off here. Does anybody even read this thing anyway?
Day 4
Tragedy has struck the Temple of Madriel. Mother Faldara, high priestess of Madriel, has been imprisoned and stripped of her post. She's been accused by her chief lieutenant, Father Aramis, of consorting with demons. While other churches may not frown so much on this, Madriel is certainly against it. Additionally, in a city like Pelnor, being CAUGHT doing something is often a worse sin than actually performing the act.
The intrigue took a further turn the following day, when Aramis was found slain, with Faldara's spear through his heart. Add in the discovery of some doctored books, indicating that Faldara was embezzling from the poor and homeless, and the case began to look cut and dried.
Enter Incendia, and the rest of our heroes. Not content to simply let the head of the church be convicted on these obviously trumped up charges, you begain to investigate. The rogue quickly located ajournal from Aramis, and the true temple books which showed that the priestess was not embezzling after all. Aramis' journal also reflected the strong possibility that he was being manipulated by (and eventually may have been killed by) a strange elf known as 'Mendacity'.
Incendia, through interviews with Faldara (and Aramis, before his end), discovered that Faldara was afflicted by some strange spell which prevented her from speaking about the events of the night in question. On talking to her, the priestess would lapse into gibberish whenever certain subjects were mentioned.
Through a series of events that happened far too long ago (and too many holidays ago) for me to recount properly, you all saved the priestess, earned the emnity of Mendacity, and exposed yourselves to a turf war between rival gangs. You have her her undying gratitude, his undying hatred, and their undying … OK, so I tried to drag the metapor a little too far. Just know that you may be contacted by members of either one or the other gang to see what your stand on the issues is. If you answer wrong (what is your favorite color? Red. No – Blue!!!! Aaaaaah) they may not like it.
Day 3
You explored the remaining ruins of the old trading post, managing to both find the bloodiron (which you agonized over before finally deciding to give to Achilles) and to destroy an infestation of troglodytes which had taken up residence.
Day 2
Some days, luck just seems to find people. In this case, at least, luck came in the form of a young messenger boy, gasping slightly for breath as he scanned the bar room looking for you. He quickly made his way to our heroes' table, and explained that he brough a message from one Achilles Zardad (yes, that's AY-SHEEL, you heathen's!), a local blacksmith of some repute in the city. After some light flirting with the boy, the lovely Incendia decided he was not her type and sent him on his way.
As the meeting would not take place until the next day, the heroes indulged in some rapid, albeit dubiously useful, investigative journalism. Quizzing everyone from bartenders to drunks to priests and asking questions of all sorts, they quickly established a list of the following facts:
The comet they saw a few days past was either an angry warning from Corean or a blessing from Madriel signalling either the destruction of the city or a return to its glory days as a major production center. Maybe both, with an evil demon thrown in as well.
The people of the city were either leaving in droves, terrified of the comet's portents, or they were disappearing in droves, kidnapped by some unknown malevolant force.
Achilles is a giant of a man (literally, a Fire Giant), with a reputation for fencing stolen goods and a quick temper against people who cross him. Just look at the poor one-handed thief.
Thus fortified with facts upon which to base their discussions, they set off to find the blacksmith, who quickly ushers them into a back room. He's looking for people who aren't afraid to deal with a little haunting, and who also know how to keep quiet when it is necessary. His plan is to send them off in search of an old House Asura trading post, from when Pelnor was one of the main trading ports in the Shelzari Empire. He believes it to have a hidden cache of bloodiron, and needs someone to verify that it is there. The place is also haunted, and he wants it cleaned out.
Achilles offers a decent sum for their work, but the presence of the bard Kavahl means that no negotiation will go unchallenged. He manages to raise the already fair sum with some quick negotiations. lets just hope they do not plan to skim any of the bloodiron they find – anybody thinking of doing so had better reconsider bullet point number three, above.
Finding the Trading Post was not too difficult, although their stubborn insistence on walking the entire way was surprising to some. It meant that they were forced to spend a night outdoors, attracting some nasty scorpions in the process. They also had some fun with a trio of troglodytes on the road, being taken utterly by surprise in the process. OK, so Retep was not surprised, but he's a rogue – they expect everything to go badly.
Soon after finding the post, they also discovered the first evidence of the haunting – small groups of zombies, still dressed in ancient Shelzari empire regalia, walking the grounds and attacking any person they see.
Day 1
Cruel fate left our heroes without entertainment this evening – the bard who was to join them was pulled away by a prior engagement.
Therefore, our fiery paladin was bored, casting her glance around the room and looking for excitement. Two tables to the left, she saw a matron who seemed well in her cups, deep in thought and with tears on her cheeks. Intrigued, and perhaps a little concerned, she stepped in to see if there was aught she could do to help.
Sensing a kind ear, Ms. Patricia Nesbitt shared her tale of woe. Her only child, a son named Rafal, was lost while on the way to present his betrothed with a birthday gift. He never arrived. The city guard, who would normally investigate such an issue, have thus far failed to act.
Now, with the trail three days cold, our brave adventurers, motivated by the thought good deeds and kind words – not that the promised reward money hurt their enthusiasm – decided to help. With thorough questioning, they discovered that her son had been in the company of three friends, the morning of his disappearance. After taking his leave of them in the early afternoon hours, he was never seen again.
Their first course of action was to check Lord Onashiel's manor. Since the Councilor was one of the most powerful men in the city, in close contact with the Shayk himself, much discretion would be required. Much discretion. And at their first glimpse of the large, well guarded complex, the rogue Re'tep displayed his incredible capacity for discretion. At the first gentle brush-off from the guards, he decided to sneak around back and climb the walls. Fortunately for everyone, he was so excited by the prospect of sneaking in that he fell flat on his ass. Where is the charming bard when we need him?
Meanwhile, the two wiser members of the party went back to the matron mother, Patricia Nesbitt, for a few more questions. They asked pointed questions, seeking to find whether the girl ever went anywhere on her own, or where she and Rafal would meet. It seemed the two of them were never anywhere unescorted, even bringing Lord Onashiel's private bodyguard with them when they went to church for prayers. It also seems, that despite how perfect her little angel Rafal may have been, Onashiel was no fan of the boy. There was certainly some friction between them that would bear investigating.
Our next step was to contact those who had last seen Rafal. After canvassing the town, they caught up with the lads in a restaurant known as the Split Fig – an excellent eating establishment, well known for the highly illegal gambling den down beneath. Even Shayk Kariri was known to sometimes slip in for a game, or to wager on the races.
Feeling the luck of Enkili shining upon him, Re'tep was able to skim a few gold coins from one of the gaming tables while checking out the scene and looking for the trio. They' come here both to gamble and drink away their sorrow at the loss of their friend, and also out of a healthy fear of being seen. In this dangerous city, when a friend disappears you never know when you may be next on the list.
After gaining their trust, they helped to fill in the blanks around Nesbitt's story. Rafal was not the perfect little angel his mother thought him. After all, who is? But angel or not, he had spent most of the night drinking and carousing with his friends in the arms of his favorite paramour, the halfling whore Seraphina. He'd racked up a respectable tab by morning, when the friends took their leave of him. He was explaining to Seraphina that he would return as soon as he finished up one errand, and mumbling something about needing to pickup a suit and get a shave before he finished.
With these new leads, the heroes set off to visit the tailor. His usual clothier was a rather brooding half orc by the name of Karshi. Despite the unlikely combination of breeding and profession, Karshi was well known throughout the city as a master with needle and thread (and with the blade, for those who felt willing to refuse payment to him for his ancestry. Karshi was quickly able to confirm that Rafal had indeed been scheduled to pick up a doublet from him a few days hence, but had never arrived.
With their leads this narrowed down, it was time to try the barber. Seraphina had mentioned that she told Rafal of her own personal stylist, an elf named Samdoor who had a shop nearby. Samdoor cracked like an egg, falling apart at the first mention of Rafal's name. He sought to run, but was stopped in his tracks by a well placed blow from Incendia. Some timely healing from Will ensured that the blow was merely painful and not deadly.
Upon waking, shamefaced and sorrowful, Samdoor recounted his terrible tale. A few months agone, he had shared drinks and a meat pie with a friendly old man at a nearby watering hole. This was all it took for the addiction to set in. The pies became all he could think of. When the old man, Paunless Finn, showed up at his store, Samdoor virtually begged for another. But this time the man was far from friendly. With callous disdain, Finn told him the pie was baked with human flesh, and that to get more, he would have to swear eternal servitude. Thus was born the current arrangement, where the elf would provide Finn with the raw materials to bake his pies,in exchange for a place at the all you can can eat buffet.
While his regular clients would notice little difference in his behavior, save perhaps for a slight sallowness to the complexion, anyone who could not be traced to him was shown a different style of care. First was the one way trip down a chute from the barber shop to the abandoned mines below. By some miracle, should they survive this, they would find themselves dragged to a mining cart riding a set of recently repaired tracks. Some would be fed to Finn's favorite pets, a gang of ghouls he kept chained up in a large underground cave. For the rest, it was a one way trip to The Factory, a room in which a team of zombies worked 24 hours a day making pies for his restaurant. Sadly, they could barely keep up with demand.
Now was the time to leap into action. Racing down the mineshaft, they first found and defeated the ghouls. A slight miscalculation in their strategy led to heavy work for both Will and Kiersa, trying to heal the wounded.
Following the tracks to the Northeast, they next came to The Factory, and found a trio of ghouls in comical attire grinding flesh and baking pies. A quick trip to the fire, and the zombies were toast. There also, in the bin filled with human meat, they found the remains of poor Rafal, still helplessly clutching the string of pearls he'd intended to present to his fiancee.
Last of all, was the diabolical cleric himself, Paunless Finn. Incendia bashed her way through the trapdoor into a huge storeroom piled with meat pies. Finn, hearing the ruckus, entered warily with a large mace. The battle was joined. For a time, it seemed as though the cleric would outlast them all on grit and determination alone, Finally, however, Keirsa (tired by this time of Incendia's constant whines of "Heal Me!!!") was able to position herself to summon a wolf into the fray. The distraction proved just enough for Incendia and Re'tep to finish him off.
But what is this? A flaming star, screaming through the heavens above our head! The likes of this have not been seen for centuries, since the last time Mount Thresh exploded. I pray that this does not bode ill for our heroes.


text:
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Call Toll Free: 1.888.863.1862 or 1.406.837.1249
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Mom's Best Brownies! I think they could be award winners! You should probably try them and see for yourself!
Leave me a comment! Go to this Recipe on YouTube or visit my Facebook Page! Let me know if there's something you'd like to see. What you're craving could be my next recipe!
Watch the Video Demonstration!
Learn How to Make Fudgy Brownies From Scratch! It's Easy!
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Fudge Brownies Recipe
- 1 cup flour
- 1 cup granulated sugar
- ¼ cup unsweetened cocoa powder
- ½ cup unsalted butter – room temperature
- 2 eggs – lightly whisked in separated bowls – at room temperature
- 1 ½ tsp. vanilla extract
- 1 tablespoon of water
- ½ tsp. salt
- 2/3 cup semi-sweet chocolate chips (approx. 4 ounces)
- 1 cup white chocolate chips (or the chips of your choice)
- Powder sugar (icing sugar) for dusting (optional)
- Preheat oven to 350 degrees F
- Spray or grease an 8×8 or 9×9 pan with non-stick cooking spray and line across the bottom and up two sides of the pan with parchment paper, allowing it to hang over slightly. (See video)
- Combine flour, cocoa powder and salt and set aside.
- Place butter, water and sugar in a microwave safe bowl and microwave on high until butter melts. If you do not have a microwave, you can do this step on the stove over medium –low heat in a saucepan. Once butter is melted, stir to combine.
- Stir in the 2/3 cup of semi-sweet chocolate chips until melted. Stir in vanilla and set aside to cool for about 5 minutes.
- Gradually whisk in eggs one at a time. Combine well after each addition.
- Add flour and cocoa mixture and stir or whisk until well combined.
- Stir in the 1 cup of white chocolate chips or chocolate chips of your choice
- Pour into prepared pan and spread evenly.
- Bake about 20-25 minutes. Brownies are done when a toothpick inserted into the center comes out with a few moist crumbs. If you prefer them a little more gooey, reduce cooking time by a few minutes and the toothpick should come out a little gooey on the end!
- Place pan on wire rack to cool completely. Once cooled, run a knife gently around the edges and then lift the brownies out by grasping each end of the parchment paper. Place on cutting board. Cut with a pizza cutter or sharp knife. Have a bowl of hot water and a paper towel handy. Dip the pizza cutter/knife into the hot water and then cut the brownies wiping the blade on the paper towel after each cut. They cut more easily if chilled, but I like them warm. Dust with powder sugar if desired. Enjoy!!
Tagged: bars, best, brownie, brownies, butter, Chips, chocolate, chocolate chips, Christmas, cocoa powder, demonstration, Desserts, Diane Kometa, Dishin With Di, double, easy, eggs, flour, from scratch, fudge, fudgy, Halloween, homemade, How To Make, New Year's, New Year's Eve, Old Fashioned, quick, Recipe, semi-sweet, snack, sugar, Thanksgiving, triple, tutorial, vanilla, video, white chocolate, YouTube


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Soooooooooo, we got a new front door – yay!
[Excuse the blurred out address above the door.] Our old door was ridiculously ugly. That is a fact, not an opinion. Not only was the door itself ugly (bubbling paint, hideous brown, rigged so that a too-small door would fit the current opening) but the side lites were hideous as well, made of large, stacked, glass blocks. It kind of made you think of an 80's shower in your entry.
Even after I painted the interior white, the ugly side blocks remained – yucko.
Aside from being ugly, we needed to let more light into the east side of the house. What's nice about our entry is that it isn't part of the main living space of our house so we can get away with having a clear glass door. We also needed something to amp up our newly opened entry. And why bother to put in a cool entry light if you can't even see it from outside? So after years of searching for the perfect door, and even getting bids on several options, we settled on this one that is a 3/4 lite clear glass door with matching side lites:
Check out all those fun little squares! While I wanted to install the door ourselves, we were a little concerned that if we weren't successful with the project, we would have no front door for days, or weeks(?!). So enter the install dude. For $550, he agreed to demo our old stuff, haul it away, pick up and deliver our new door/side lites, install all of it, and frame out the exterior. In a single day we went from the old ugly door to this:
I held off on painting the interior so we could deal with it at the same time as we painted our new built-ins (more on that to come . . .). But I did paint the outside door and trim.
I painted the trim to match our columns (Behr's Antique White) and painted the door a bluish-turquoise (Behr's Solitude).
I initially planned for a red door, but at the last minute switched it up to this blue-ish color. I thought the blue/turquoise would go well with the color planned for inside our entry and would work well with some other changes we are planning for the front of our house (yep, change is coming).
Now our entry is bright! (And really hard to photograph with all the awkward light shining through the glass squares, so I ditched those photos.) Surprisingly, the new door gives us more privacy than expected because outside light reflects off the glass squares, making it hard for someone standing outside our door to see inside.
Anyone else take the plunge after years of planning to get a new front door? Or go for a paint color based on its name while standing in the paint line?
Note: feel free to follow along on Instagram (to see pics of what's happening right now) and Pinterest (to see inspiration pics for future stuff) – buttons on the right! Thanks so much for reading along on our crazy house update!


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OEM Micro Mobile Tactical Computers
Since 2001, OEM Micro Solutions has partnered with public safety departments in the design of its advanced Mobile Tactical Computers. With the MTC-4, OEM Micro again demonstrates its leadership in performance, value, and service.
The MTC-4 combines a 3rd generation Intel i5 CPU, internal 10.6Ah Li-Ion battery, Bluetooth, 320GB HDD, USB3.0, and an SD Card Reader, resulting in data and critical information being collected, processed and displayed faster than ever. The expanded I/O includes seven USB Ports, dual Gigabit Ethernet, HDMI video output, and HD Audio input/output. Options include i7 CPU, 1200nit High-Bright LCD, 802.11abgn, various SSDs, and GPS.
Some features and benefits remain consistent with the MTC-4s predecessors. The CPU continues to be integrated to the back of the LCD, which can be either a 12.1" or 15.0", with LED backlight. Installation and removal of the MTC-4 in the vehicle is easy and secure, and two models of removable waterproof full-stroke keyboards are available.
Faster performance, higher power, portability, extensive I/O and, of course, our unparalleled service set the MTC-4 way out in front of the competition. Contact us today to schedule a prompt, eye-opening, no-obligation demonstration of the new MTC-4.
Technical Specs
CPU Module
- Intel i5-3320M Ivy Bridge 2.6GHz, Dual-Core, 3MB L3 Cache, burst speed to 3.3GHz, QM77 chipset. Features 22nm technology, 64-bit support, Hyper-Threading, Virtualization Technology, integrated Intel HD Graphics 4000. Other optional Intel i5/i7 processors
- Heatpipe technology assures optimal CPU and Chipset cooling directly to outside
- 2 Gb DDR3 RAM standard, upgradeable to as much 16 Gb
- 320 GB SATA3 Hard Drive (upgradeable)
- Includes Windows7 (32bit or 64bit), or optional Windows8
- CPU Module integrated to back of LCD module for an extremely compact system
- 10.6Ah Internal Lithium-Ion UPS Battery, with up to 4 hours of operation if no vehicle power
High Resolution LCD Monitor
- LCD 1024 X 768 Resolution (XGA)
- 12.1" or 15.0" with LED backlight @ 500nits, opt. LED backlight @ 1200nits; 1:700 Contrast
- Brightness is adjustable full bright to off
- Resistive Touchscreen standard
I/O Connectivity
- (5) USB 2.0 external ports; (2) USB 3.0 external ports
- (2) Ethernet (both 10/100/1000)
- Integrated Class 2 Bluetooth 2.1+EDR transceiver, 128bit encryption
- (1) Internal Mini-PCIe socket for factory installed optional modules
- (1) HDMI video output
- (1) SD Card Reader
- (1) Mic input, (1) Stereo L/R Audio Line out
- Integrated Stereo Amplifier for internal two-speaker HD audio
- Options include Internal 802.11abgn Wi-Fi and Internal GPS (includes external antenna)
- Power, LCD brightness, volume control and status indicating LEDs on front panel
- LCD display dimmable from full bright to off; switch backlight on/off at any brightness level
- Auto "ON"with IGN on; user adj. time delay to soft shutdown (10sec to 2hrs) with IGN off
Keyboard / Touchpad
- Full-travel water-resistant 88-key keyboard, integrated touchpad, USB interface, backlit keys
- Easily removable for lap use, featuring spring loaded latching mechanism
Environment, Construction, Mounting
- -20° C to +60° C Operating Temperature
- -30° C to +70° C Storage Temperature
- Physical (CPU/LCD Module):
- MTC-412: 9.63"H x 11.50"W x 1.75"D, 5.3 lbs.
- MTC-415: 11.33"H x 13.78"W x 1.94"D, 7.5 lbs.
- One-Piece Assembly provides very easy installation and removal
- Rugged, welded Aluminum enclosure for LCD and CPU, powder-coated finish
- Welded aluminum Keyboard Tray provides extremely sturdy mounting base, powder-coated
- Metal friction hinges guaranteed for 20K cycles, easily replaced
- Folds down flat for access to dash controls
- Easily mount or remove the MTC-4 from vehicle in as little as 20 seconds
- Optional Universal Dash Mount, Docking Station, Extendable Tilting KB Mount, or others
Warranty, Tech Support
- Three-year Warranty; Optional Extended Warranty for years 4 & 5, opt. Maintenance years 1 - 5
- Complete Installation available
- No Charge Software duplication from Customer supplied master drive (prior to shipment only)
- Designed, assembled, tested, shipped and serviced from our facility in Farmington Hills, MI
- Most warranty repairs are shipped within 24 hours of receipt at our facility
- Knowledgeable Tech Support Staff readily available (248) 474-7600 X230


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Bishop Hendricken Hawks Take Title
At the 32nd Annual Northeast Surfing Championships
Narragansett, Rhode Island- It was a big day for the Bishop Hendricken Hawk Surf Team, as they captured the team title at the 32nd Annual Eastern Surfing Association Northeast Surfing Championships. The contest was held under balmy skies, with a solid 3-4 foot swell, at the Narragansett Town Beach.
Leading the way, were the tandem of Tom Guadagno and Angela Milas. Guadagno captured three titles, winning the Junior Men, Junior Longboard, and Junior Bodyboard divisions. Milas, a student of Bay View (sister school of Hendricken), took two divisional crowns, winning the Girls and Women's Bodyboard finals. Milas is the only female on the squad. Other scorers for the Hawks included Pat Redmond (2nd in the Junior Bodyboard), Brian Covellone (2nd in the Junior Longboard), and Mark Dowdell (3rd in the Junior Bodyboard). Surf Team coach John Burnett said; "I was very impressed with some of our newer team members who managed to perform well in the fast breaking, close-out sections."
There were other outstanding individual performances as well. Drew Simmons won both the Menehune Bodyboard and Menehune Longboard Finals. Peter Pan took the Grandmasters and Senior Longboard titles. His daughter, Tricia, won both the Women's Longboard and Junior Womens' crowns. The Gansett Juice Surf Shop of Narragansett finished in second place in the team final, just two points behind Hendricken.
Final Results of the 32nd AnnualNortheast Surfing Championships
1.John Sousa
1.Eric Anderson
2.Drew Simmons
1.Angela Milas
Junior Men
1.Tom Guadagno
Junior Women
1.Tricia Pan
2.Jennifer LeClair
1.John Weiner
2.Adam Gardner
1.Steven Dupre
Senior Men
1.Ron Belanger
1.Peter Pan
2.Lee Anderson
3.Mike Salvadore
1.Kitty Pechet
2.Janice Causey
Menehune Longboard
1.Drew Simmons
2.Eric Anderson
3.James Olivero
Junior Longboard
1.Tom Guadagno
2.Brian Covellone
Mens Longboard
1.Bart Cerra
2.Dan Ware
3.Chris Mancini
4.Adam Gardner
Masters Longboard
1.Steven Dupre
2.Ron Belanger
Senior Longboard
1.Peter Pan
2.Lee Anderson
3.Mike Salvadore
4.James Voos
Womens Longboard
1.Tricia Pan
2.Kitty Pechet
3.Jennifer LeClair
4.Janice Causey
1.Bishop Hendricken
2.Gansett Juice
3.Pump House
6.Ride A Wave


text:
Do some data entry
Budjetti ₹12500-37500 INR
I need you to fill in a spreadsheet with data. Data entry
Myönnetty käyttäjälle:
10 freelanceria on tarjonnut keskimäärin 21541 ₹ tähän työhön
I like to do data entry and I can submit with in the time limit
Greetings! I am Hana Fathi. I am a good and fast typist. I am an expert in excel, word pulse PowerPoint. I would love to have the opportunity to discuss your project with you. I will finish my work on right time. I hav Lisää
You will receive the work within specified time with quality work. Won't give a chance to complain .


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J. Cole has just released the visual for new single "Nobody's Perfect" but most importantly he's got rapper Missy Elliot featured on the record! Where has she been?! She looks great and sounds even better! I love when she sings. Check it out.
[Official Video] J. Cole "Nobody's Perfect" Feat. Missy Elliot1


text:
Disclaimer: I don't own Inuyasha.
A/N: For YamiPaladinofChaos.
The Blue Flower
Kohaku walked through the fields, making his way home, eyes alight. The years since Naraku's defeat had been good to him. The young taijiya had been like a flower with a cracked stem, damaged, unwhole, teetering on the edge between death and the will to live.
But with Naraku gone, Kohaku was flourishing once again, now under the stern but protective guardianship of Sesshomaru.
It was the young girl Rin who had helped to heal his heart, though. It was her he thought of now as a gentle breeze seemed to push his back, urging him home faster.
As he made his way across the fields, there on the ridge of a green hill were specks of vibrant color: Blue and gold flowers tilting their heads toward the sun. Kohaku wished that Rin were with him them so she could see them. Her nature was soft and gentle, and she appreciated things of beauty. And Kohaku was learning to appreciate things of beauty too...
Arms swooped out, he ran across the hill, gathering flowers in big bunches.
Flitting from blossom to blossom was the occasional honeybee. They were tiny things, flying around the hill, going about their drone-like business of collecting pollen. Every time one buzzed in his ear, Kohaku flinched. The sound reminded him of Naraku's hell wasps.
Kohaku felt his heart skip a beat from adrenaline, and as he reached down to pull out a blue flower, his hand brushed a bee flying beneath it and instantly he was stung.
Kohaku raised his hand in front of his face. The red welt was already forming painfully. He cursed and picked the blue flower, and headed for home.
Kohaku found Rin sitting underneath a tree in the shade, mending a green kimono. She smiled when she saw him.
"For you," he shrugged. He handed her the flowers brusquely, cheeks burning.
Rin's eyes lit up and Kohaku's heart beat faster.
"Oh, Kohaku, they're lovely!"
Rin reached out to take the flowers, and for one instant her hand brushed against his.
Even as his stomach was turning somersaults, he involuntarily flinched as his hand stung.
Rin's beautiful brow furrowed in concern. "Kohaku, what's the matter? Are you hurt?"
Before he could object, she had taken his hand into hers and pulled him down into a sitting position next to her for a closer inspection. Her white palms brushed over his skin and she gasped when she saw the ugly, red welt tearing across his flesh.
"It's nothing," he said, but he was finding it hard to speak. "Just a bee-sting."
"But it looks so violent! It must really hurt."
Rin was looking up at him with shining eyes, her face tantalizingly close . He was suddenly aware of how alone they were, of how intimate it was tucked underneath the tree, its branches swaying over them like protective arms.
Too close. Too alone. For the first time in his life, he wished Master Jaken would burst in squawking admonishments about how they were late. Or perhaps a random youkai would attack--at least then he would know what he was supposed to do.
He might have simply run for it had Rin not been clutching his hand so gently. She was looking at him with so much care...
Suddenly Kohaku felt his hand being guided towards Rin's face. Her lips brushed his skin for a single moment that seemed to last forever.
The world was spinning as suddenly the sun appeared to be shining blindingly bright through the cover of the trees, and it felt incredibly humid.
When the world came to, he was still sitting there under the tree with Rin. She was smiling and holding his hand in her lap, and only after a few moments did he realize she was asking him a question.
"Does it still hurt?"
Kohaku shook his head slightly, and Rin seemed pleased. He held his breath as she lay her head on his shoulder and they watched a pair of birds fly off together and disappear into the far reaches of the sky. He dared not tell her that while the pain in his hand was gone, now his heart was on fire.


text:
Usgi Vietnam War Era Trip Wire/Snare, Yellow and 50 similar items
Item Details
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More details about this itemUS MILITARY, USGI VIETNAM WAR ERA TRIP WIRE/SNARE, YELLOW OD, SURPLUS 160 FT SPOOL, LOT OF 2 (SELLING TWO AT A TIME)!!! GREAT DEAL ON GENUINE U.S. MILITARY SURPLUS!!!! THIS TRIP WIRE HAS TWO RUNS OF WIRE OF EACH COLOR, YELLOW AND OLIVE DRAB, 40' EACH, 160' TOTAL, ON A WOODEN SPOOL. IT'S A MUST HAVE ITEM FOR ANY PREPPER, SURVIVALIST, OR COLLECTOR. KEEP IT IN YOUR BACKPACK, SURVIVAL KIT, BUG-OUT-BAG, AND TAKE IT WITH YOU ON A CAMPING TRIP, AS IT'S A PERFECT POCKET SIZE ROLL AT ONLY 2-3/4" LONG, AND 1 1/2" DIAMETER (APPROXIMATELY!). THERE ARE MANY USES FOR THIS WIRE INCLUDING, SNARES, FISHING LINE, TRIP WIRE, EMERGENCY REPAIRS, AND MANY MORE! MADE IN THE U.S.A.!!! AS YOU CAN SEE FROM THE PHOTOS SOME OF THE WOODEN SPOOLS HAVE CHIPS TAKEN OUT, THIS HAS NO EFFECT ON THEIR USE AND IS MERELY COSMETIC (AFTER ALL THESE ARE 40 YEARS OLD)! ALSO, SOME OF THE SPOOLS ARE A LITTLE LARGER IN DIAMETER, HOWEVER THE LENGTH OF THE WIRE ON EACH SPOOL IS THE EXACT SAME! WE OFFER A LOT OF GREAT ANTIQUE AND VINTAGE, AS WELL AS MODERN, KNIVES, BAYONETS, AND SURVIVAL GEAR AT SOME OF THE LOWEST PRICES OUT THERE! PLEASE CHECK OUT OUR STORE. THANK YOU!!! ENJOY!!!! "WE WILL GUARANTEE YOUR MONEY TO BE SAFE WITH US UNTIL YOU ARE SATISFIED" PLEASE CONTACT US AT ANY TIME IF YOU HAVE ANY TROUBLE WITH ANYTHING WE SELL. WE RESERVE THE RIGHT TO CANCEL ANY BUY IT NOW PURCHASE AND REFUND IN THE EVENT OF A MISTAKE(S) IN PRICE OR DESCRIPTION. REFUNDS: WE HAVE A NO QUESTIONS ASKED 7 DAY (FROM RECEIPT OF ITEM(S)) 100% REFUND POLICY (LESS SHIPPING COSTS AND OF COURSE THE MANDATORY PAYPAL FEE). NOTE: THE BUYER WILL BE RESPONSIBLE FOR INSURING THAT ALL LOCAL, STATE AND FEDERAL LAWS ARE COMPLIED WITH. Please make all payments within 3 days of auction end Positive feedback is very important to us. We will leave feedback AFTER you receive your item, make sure everything is correct as described, and YOU HAVE LEFT FEEDBACK FOR US! Thank you!
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An unlikely discovery was made in The Orchard at Blue Mountain Resort following a social media photo posted in honour of the season's first snowfall in Blue's newest terrain expansion. A large, as yet unidentified creature, can be seen roaming the forested areas of Southern Cross; the green circle run that connects Blue's South Base to The Orchard. Online speculation regarding the possible origin ranged from typical calls of a bear or coyote, to the elusive "Bigfoot." Thus far, The Orchard's creature has evaded capture.
This new discovery coincides with the retirement of Blue Mountain Resort (BMR) and Blue Mountain Village Association's (BMVA) current mascot, Blue. "Whatever this creature is, it was clear to us that it views Blue Mountain as his home," said Patti Kendall, Director, Marketing and Events, BMVA. "With Blue's retirement this year and The Orchard discovery, the time was right to launch Mascot in the Making - a contest that gives the public an opportunity to design our newest mascot around this amazing discovery."
Launching today, mascot templates will be available for download on bluemountain.ca and bluemountainvillage.ca with contest entries accepted via email and Canada Post. Entrants are encouraged to use their imagination when designing a costume and name for the newest member of the BMR and BMVA's family, though are also reminded that the mascot should stand on two legs. Submissions will be judged by a panel of experts who will decide a winner based on the artist's ability to combine form and functionality with artistic flair, recognizing that Blue Mountain is a true four-season destination.
Open to all ages, the winning submission to Mascot in the Making will see their mascot design come to life in addition to winning a year round ski or snowboard pass (Super Pass), and an all-inclusive weekend at Blue Mountain Resort. Second place winners are eligible for a 5x7 Season Pass and dinner voucher, while third place winners will receive a Double Down Ski Pass. With the contest open until January 24, 2014, there's plenty of time to sharpen those pencils and crack the crayons to help design the newest mascot. For more information and templates visit http://www.bluemountain.ca/mascot_in_the_making.htm


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Home / TESOL Videos / TESOL TEFL Reviews - Video Testimonial - Oksana
This TEFL review video was recorded by ITTT graduate Oksana. Oksana is currently teaching English in China to adults and children. Having already completed her TEFL certification course with ITTT, Oksana is now looking forward to taking the online Certificate in Teaching Business English.
This is what one of our TEFL graduates feels he has gained from the course, or a part of it, and how he plans to put into action what he has learned.
Speaking and writing are pretty key when learning a new language because if you can't do either then you really don't know the language. Sometimes people can speak better than they can write or vice versa so I think this unit really gave a handful of great tips on how to make it possible that the students can speak and write pretty equally.
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This video shows how the theory of "Total Physical Response" (TPR) led James Asher to develop a new teaching methodology
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Epsom salts
General Science
- noun a white powder, magnesium sulfate, which when diluted in water is used as a laxative.
- noun the drug ecstasy. A vogue term on the acid-house scene in 1989. The expression was borrowed from the name of the old-fashioned purgative medicine (hydrated magnesium sulphate).