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Shake It Off
by Shirley Williams
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"So, then, faith comes by hearing, and hearing by the Word of God" (Romans 10:17)
10- "Finally, my brethren, be strong in the Lord, and in the power of His might.
11-Take unto you the whole armor of God, that you may be able to stand against the wiles of the devil" (Eph. 6:10-11).
Acts 28:1-6--(verse 3), "And when Paul had gathered a bundle of sticks, and laid them on the fire, there came a viper out of the heat, and fastened on his hand. (verse 5)- And he shook off the beast into the fire, and felt no harm."
All of the armor is important but God told us to especially "take up the shield of faith, and that is what we're talking about. We will only be able to stand by His grace, in the strength of our faith. Paul had faith in God, and he stood in that faith when he shook off the viper as though it was nothing. Our faith will only be as strong as the word of God we store in abundance in our spirits.
Jesus said, "...for out of the abundance of the heart, the mouth speaks" (Matt.12:34).
Our faith is strengthened as our inner-man is constantly fed the Word of God. It's called 'spiritual strength,' which is another way of saying 'faith.' No word=no faith=no strength to stand. This means that our shield of faith is not in proper place, and if its not, we won't be able to shake off the things the devil tries to attach to us. This is why, we need to take up (if its down) our shield of faith so that we're properly dressed in the armor of God. Amen.
The truth is, we can only rise up by His mighty power, not in our own strength and not in the pride of our minds. That is a type of rising up, thus, you've heard the saying, "what goes up must come down." When we get hit with discouragement because our faith shield was let down, we sink quickly. Then, after a while, because we sense the Holy Spirit urging us to rise, we say to ourselves, "I've got to rise up out of this." This means, that we're down, as it were, in a hole, and we're saying, "I've got to..." We've got our part to do and the first important thing we're to do is choose to rise up in faith. Making a positive choice by faith to get up out of that place of defeat gives God something to work with.
Then,we need to humble ourselves in prayer and say,
"Father God, I'm totally helpless without You. I'm helpless without your grace to enable me to rise so I can stand in strength on your word. I call upon Your mercy and Your power today. I call upon Your Holy Spirit to help me shake off everything the devil has tried to put on me and rise so I can stand stronger in faith by your grace. I choose to put on the garment of praise and declare that "The Lord is My Shepherd, I shall not want (I lack for nothing--Psalm 23). I thank You and give You praise for all You've done for me, all You're doing in my life now, and I praise and thank You for all You're going to do in the coming days ahead. Amen."
God is our source for everything. HE'S our strength. Without the strength and power of God's Spirit and His Word, mixed with out faith, we will not be able to stand. Without the strength of His power and His grace, we will most definitely fall. And where do we fall? We fall into a hole of discouragement, depression, self-pity, anger (at God), lose of hope, etc.
You've heard the expression; "You've got to pull yourself up by your boot-straps," which implies that its by our power that we must get up. Again, we have our part to do in rising up. The Holy Spirit is not going to come along and drag us out of our comfy chair and say, "Come on now, get up. I know you can do it. Just take one little step for Me." It's by HIS power that we're able to do anything.
Jesus said, "...Apart from Me, you can do nothing..." (John 15:5).
Nothing means what it says---absolutely nothing!
Have you ever noticed in reading the New Testament how many people Jesus spoke to and said, "ARISE "(get up) to? Quite a few. Do you know, He's still saying that today? He's still saying to you and I personally and to the Church today, "ARISE! Get up!"
Its our responsibility to get into God's Word and trust Him to speak a rhema word to us. Its our responsibility to pray and humble ourselves before Him. It's our responsibility to make righteous choices that are in line with God's character and His Word. We're to do all that faith requires us to do, while depending on God's enabling grace to help us to stand on His Word. I know you get tired of standing sometimes. I do too. Even though that may be true, you have to realize that the Bible doesn't say, "if you're tired of standing, sit down a while." It tells us:
"...having done all to stand, stand therefore..." (Eph.6:13-14). You need to read the whole 6th chapter of Ephesians for yourself and let the Holy Spirit reveal some things to you personally.
In the meantime, we can't afford to remain in discouragement, depression, hope deferred, etc. in this hour of the Church. We MUST 'arise' so as not to miss out on being a part of what God is doing and going to do in the earth in the latter days we're living in. Hallelujah!
Many times, we rise up in the pride of our minds, which is a false sense of strength that doesn't have anything to do with Bible faith whatsoever. Real Bible faith is "Have faith in God" (Mark 11:22). Through the determination of our minds we say, "devil, I will not stand for you harrassing me anymore. I will not tolerate this hindrance any more!" The "I will not's" sound all too familiar. Satan said, "I will ascend above the throne of the most high God."
Those independent "I will's" that was born out of pride got him kicked out of heaven. The rising up of his heart caused his down fall. As children of the most high God, there is a "going down" in humility before there is a "rising up" in victory. This is the very opposite of the way the world's system works, but it's God's way. Jesus said, "I Am the WAY, the TRUTH, and the LIFE..." (John 14:6).
Its not wrong to tell the devil what he can't do to us as blood washed children of almighty God, but our attitude must be one of humility. To do so, our words must be based on what God has said in His Word that we're to say in 'resisting the devil' (James 4:6-7). Jesus said to the devil in the wilderness, "It is written..." He spoke what His Father had already spoken. When we do as Jesus did as our example, we don't run the risk of being in pride and operating in the flesh.
You have to remember that satan is a 'flesh' devil and he operates by our emotions and our five senses. It gives him opportunity to attack when we're speaking pridefully or fearfully in unbelief, etc. If he can get us to move in the flesh then he can have a field day with us and not have to listen and obey anything that comes out of our mouth. Why? Because, by this time, we're mainly speaking our words by fear and frustration, not those that God has spoken in faith.
Satan only has to obey God's word and the name of Jesus. There is NO power or authority in our name that evil spirits recognize have to obey. It's only in the NAME of JESUS that satan backs up and retreats. Jesus said in the wilderness that (paraphrase),..."man is to live by every word that proceeds out of the mouth of God" (Luke 4:4). Did you ever stop to think about it, that the devil is required to live by God's word also? How? By you and I speaking God's word in the name of Jesus. Satan HAS to obey the word of God.
By the prophetic word God has spoken over him since the garden (Gen.3:14-15), Jesus came and that part of the prophetic word was fulfilled. But one day, Jesus, King of kings and Lord of lords, will have him thrown into the "lake of fire" at the end of the age where he will be forever. Amen! Praise God! Let that comfort your hearts. Hallelujah!
When Jesus came to this earth, He was God Himself wrapped up in human flesh (John 1:14). He came to walk this earth as we do. He grew in faith by the scriptures the same way we are to, "So then, faith comes by hearing and hearing by the Word of God"(Romans 10:17). Jesus had plenty of opportunities to get discouraged and depressed, but He chose not to take those opportunities. The question is, why do we? If we truly believe that He's the WAY and He's our example, then we're required to follow what He did. Like a smothering blanket, He threw discouragement, etc. off of him by the Word and the power of God.
We can't ignore the fact that He told us, "Follow Me." In light of that, its time that we start doing by faith what He did. When satan tries to throw that smothering blanket of discouragement, depression, self-pity, complaining, criticism, etc., over us, we need to rise up in faith and in the power of the Spirit and throw it off. If we don't, we won't be able to see where we're suppose to be going in the plan God has for our individual lives and for the corporate Church. Amen.
When you're under the heaviness of oppression and discouragement, discernment is muffled; you can't hear the voice of the Holy Spirit clearly. You become disoriented and lose your sense of direction in following God's will for your life. You lose hope and vision. It's vital that we throw off this smothering blanket of discouragement, etc. that the enemy keeps trying to throw over us as God's people.
It's time to sharpen our discernment by the Word of God and recognize the devil's stragedies to destroy us. Its time to shake them off just as Paul shook off the serpent that attached itself to him from out of the fire. He just shook it off and went on about his business of building a fire. Hallelujah! It's time for us to do the same. It's time for us to "shake it off." Its time for us to throw off everything that serves to hinder us from going forward to fulfull our purpose and destiny, in the mighty name of Jesus. Hallelujah!
Why don't you make this declaration with me today by faith and give God something to work with so He can bring about good change in your life?
I declare this day to take my stand on the Word of God against the devil bringing confusion to my life and family. Dressed in the whole armor of God, I lift my shield of faith whereby I will be able to quench every firy dart of the enemy.
I declare this day and choose to consistently feed my spirit God's word so that I grow in spiritual strength and in discernment. For out of the abundance of my heart, my mouth will speak only His words---'it is written.' I realize that apart from You, Jesus, I can do nothing, but by your anointing, you enable me to do all that you've called me to do. Its your anointing that transforms my "can't" to "can," and I thank you for that.
I declare this day that by God's grace and my faith in His Word, I will be able to "shake off" all the old things the devil has kept me in bondage with. Plus, everything else that he's used against me to hinder me from greater levels of the presense and life of God. It's by your Holy Spirit that I will be able to "shake off" those smothering blankets of oppression, discouragement, self-pity, anger and disappointment.
I choose this day to put on the "garment of praise" in place of the devil's smothering blanket. With an attitude of humility, thanksgiving, faith and obedience, I thank you for the open doors of opportunity to reach outside myself and to reach deep within to the love and anointing you've deposited in me, to help someone else who needs to "shake it off" and arise today to receive a fresh touch from your Spirit. I give you praise, honor and glory, in Jesus name, amen.
Plain As Day Ministries
Shirley Williams
[all scripture is from KJV]
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SOS, known as Septentrion in Japan (and not to be confused with the cutesy SNES/PC platformer S.O.S - Sink or Swim) is an almost-masterpiece, a meshing of brilliant ideas and questionable execution. The premise is simple - it's the 1920's, and you're a guy on a decadent cruise liner known as the Lady Crithania. Something goes wrong, of course, and the ship begins to sink. You have one hour, in real time, to escape the ship, while rescuing as many survivors as possible. Halfway through the game, the ship begins to sink and floods with water. If the time runs out, you're dead. (Before one cries foul and thinks this was meant to capitalize off the success of the Titanic film, SOS was released two years before it hit the theaters. If anything, it's based more on The Poseidon Adventure, the novel from 1969 which was later translated into three different movies).
There are four characters to play as. Capris Wisher is traveling with his sickly sister, whom he is growing increasingly resentful towards. Redwin Gardner is a "counselor" (or a pastor, in the Japanese version), based on Gene Hackman's Reverend Scott character from The Poseidon Adventure, and Jeffery Howell is a doctor who's traveling with his wife. And Luke Heinz is the lone playable crewman, who must accompany Ismay Townsend, the ship's captain (who was named after Joseph Bruce Ismay, the owner of the Titanic who refused to go down with his ship and fled).
As soon as the ship capsizes, you can head directly to the exit, if you want, but you'll get the worst ending as a reward for your selfishness. The real way to play is by hunting down the various survivors, and bringing them with you. Naturally, this is easier said then done, because some require a bit of questing - or, least, convincing - before they'll join you. One woman refuses to leave without her husband. Another one won't leave without her friend, who's entered into a state of shock. Although each of the four characters controls the same, their stories and goals are different. For example, in order to properly finish Capris' story, you'll need to find his sister, as well as a number of other people. If you manage to escape without her, the story ends with him become overwhelmed by his guilt, and he returns to her arms, spending their last few minutes together. Naturally, it's much less grim if she makes it to the exit. Each character has approximately four or five main endings, depending on how many survivors you've rescued.
In practice, SOS draws a lot from Prince of Persia (the time limit, the basics of the control scheme) but has also elements more similar to Human's later Super Famicom title Clock Tower (the branching paths and multiple endings). The controls are simple - you can jump, climb, call for survivors to follow you, or help them over certain obstacles. (Strangely, there's no run command - you'd think that your character would be in kind of a hurry, given the situation and all.) There's no combat, at all, but you can still be hurt. Stepping in fire will knock you out and deduct five minutes from your timer, as will falling from great heights. Late in the game, when the ship begins to flood, you can also drown, if you spend too much time in the water.
The catch is, of course, that the ship is sinking. The ship is upside down, and slowly tilts and rotates at seemingly random intervals. Even though the graphics aren't technically that impressive, it makes fantastic use of the SNES Mode 7 rotation effects.
And this is where the problems come in. It takes a little time to get adjusted to the controls, which are less sluggish than Prince of Persia, but still a bit awkward. They mostly work fine when the ship is perfectly level, but it's substantially more difficult when the whole area turns at a 45 degree angle. However, in the late segments of the game, SOS sticks its middle finger up at you, with a number of extremely aggravating platform challenges set in the ship's boiler room. Once you reach the top, steam starts shooting out, and unless you know exactly where to be, it'll hit you, and you'll lose precious time. And if you've been playing the game properly and tracking down everyone you can, time isn't something you have a lot of.
What's more is that much of the game is one big escort mission. To properly "rescue" a survivor, you can't just stumble across them and tell them that everything's going to be okay. They need to follow you, throughout the entire rest of the game, until you reach the boiler room. Like most AI-controlled companions in video games, they aren't terribly smart - you'll sometimes find them trying to make impossible jumps, or otherwise get caught on some kinds of obstacles. At least you can help them up by holding down the Y button, so they won't always get stuck. Much like your own character, it's possible for them to die if they fall too far. In fact, if the ship tilts vertically and you end up plunging to the floor (this is hard to avoid completely), they'll probably fall too. Except you'll wake up five minutes later, only slightly shaken, and they're dead forever. Oops.
Anyway, the developers must've realized that their pathfinding routines weren't very good. So, if you trek ahead, enter the next room, and call for them, they'll usually transport right next you, bypassing wherever they were stuck on in the previous room. (On the other hand, if you wander too many rooms away, you'll lose them forever, and this doesn't work consistently anyway.) This is a welcome touch, but if you're going to break the game's vibe for this, why not do it for other things? Why not just escort the passengers to a designated "safe room" so they don't have to wander as far?
Amidst all of this, it should be noted that there are only maybe three pieces of music played throughout the entire game. This would be a huge crime, except the main theme sounds a bit like it came out of ActRaiser, which is certainly okay by anyone's standards.
And that's pretty much the whole deal behind SOS - a brilliant concept marred by the actual game at hand. But that doesn't mean it should be dismissed or ignored. Some of the aspects here are so important and innovative that they deserve special mention.
Now, if you check out any major insurance company and check workers compensation benefits, under the section probably titled "Death and Dismemberment Benefits", you'll find a table that monetizes each and every body part. It's pretty creepy finding out much your left hand is worth! Further down the list, you can eventually find the "death" settlement, effectively putting a monetary value on human life. In borrowing from that somewhat unsettling thought, in SOS, each survivor has a point value assigned to him or her, although it's invisible to the player. Some, like the women or children, are worth a whole lot more than one of the jerkass crew members. Considering you can only rescue a total of seven people per game, it's pretty unnerving that you essentially determine the fate of each character based off their "score", if you want to get one of the better endings. There's also a pretty incredible amount of detail. At the beginning, before the ship gets hit, you can run around the ship and talk to any of the passengers or observe them going about their daily actions. All of them have unique dialogue, and it's cool to see them enjoying themselves, completely unaware of the disaster that will very shortly take place.
SOS is also one the prime unacknowledged leaders of the "survival" genre. It's also a forebearer to Capcom's Dead Rising, released over a decade later for the Xbox 360. Dead Rising also takes place under a time limit of three in-game days, which amounts to approximately six hours of game time. Both are open-ended on how you get to the conclusion, and both involve rounding up survivors at your discretion. There are a number of major differences though, primarily being that Dead Rising features some light RPG elements. Saving people will give you points, which in turn increases your strength. At any point, you can restart the game, but keep all of the upgrades you earned in the previous games. And getting the best ending requires following very specific events, rather than saving people.
While the core ideal is the same, SOS is much more focused. People complain about Dead Rising's save system, but SOS doesn't have one, at all, since a single play will never take more than an hour. The idea is, in SOS, you can play the game in once a day and have a completely uniquely experience each time. Dead Rising is pretty similar, with its numerous branching events and boss fights, but is meant to be played over a longer period of time.
In turn, Dead Rising is actually a permutation of some of the ideas found in another Capcom title, Breath of Fire: Dragon Quarter, which was released three years earlier for the PlayStation 2. It's fairly short for an RPG - it can be beaten in less than a dozen hours - but each concurrent playthrough not only lets you carry over skills, but also rewards you with more cutscenes, further fleshing out the story. However, other than the extra battle tactics due to your expanded skillset, the actual game doesn't change with each playthrough.
In some ways, it borrows the philosophy from Rogue-like RPGs, where each experience is meant to be unique. However, it's mostly up to the player to find their way through the game and discover different routes. The tilting of the ship adds a small element of randomness to it - certain areas may be inaccessible at a given point - but it would've been even cooler if the locations of the passengers changed every time you played. That way, you really would have a new challenge with each new game. At the same time, though, while multiple playthroughs may not yield tangible benefits like they do in Dragon Quarter and Dead Rising, they do give you a better understanding of the layout of the ship, and your rescue attempts will definitely improve once you've figured out exactly where to go and when. It's pretty cool to see these concepts taken into different genres, and it would've been nice to see Human get another chance at it. And they did, eventually, although they completely missed the point of which made it so compelling in the first place.
There are a handful of small changes between the Japanese and American releases. The intro text is slightly different. The bar of the ship is locked in the latter release, perhaps due to Nintendo of America's policy on alcohol, though the other "mature" themes, like the suicides, are still present. In the Japanese version, Redwin also appears to be a bit of an alcoholic, and the two drunks that inhabited the bar have also been removed. The credits sequence is also cut short, as the Japanese version listed all of the character along with real life names of the "actors" portraying them, probably meant to feel more movie-like. These are all parodies of real American movie actors, like Kein Casnner, Chack Norris, William Dahoe, Michael Kain, Brock Shields, and Bill Muroni. One of Redwin's endings also seems to have been removed.
Thanks to ReyVGM for various help and information regarding the Japanese version changes.
VGMapper Includes numerous maps and all of the characters to find.
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SOS begged to be expanded and refined in a future sequel, and that opportunity came with the release of Sepentrion: Out of the Blue for the Playstation, only released in Japan. Unfortunately, Human completely blew it with this one, and is almost entirely unrelated outside of the whole "sinking ship" theme. The story takes place in modern times - 1999, to be precise, when the game was released - and focuses on a cruise line awkwardly named "The Kingweenzer". As expected, something goes wrong and the ship begins to sink. Although you can only control one character in the beginning, you can eventually open up different characters and see the story from different viewpoints. In the original SOS, it was never questioned why ship sank - it was just a gigantic wave. Here, there's a conspiracy to uncover.
The whole game is fully 3D, with Resident Evil-style controls, and very poor graphics. Unfortunately, all of the survival aspects have been ditched - in fact, pretty much everything interesting is completely gone. In the move to the third dimension, instead of jumping through various rooms, you simply stroll from corridor to corridor, searching for doors you can enter. (At least there's a map display of the ship.) Sometimes, they flood, and you end up moving even slower. Every once in awhile, you'll find a survivor to escort somewhere else. If you're stupid enough to, say, walk into a fire, you'll end up dying and need to reload your last save. You can also search places to find coins, basically acting as extra lives. Every once in awhile, the message "DANGER!" appears and the ship begins to shake. You can also occasionally fall down pits. You can try to jump, but I never found a way to get out of them.
However, there's not much danger... or not much of anything going on. There's no combat, no real puzzle solving, and, perhaps most importantly, no tension. It's a boring game that's only somewhat interesting because it borrows the setting (and name) from its much more ambitious predecessor. What a waste.
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It's that time of year again, for the third consecutive year TVGuide.ca has announced their third annual TV Guide Canada Soap Opera Spirit Awards nominations. Nelson Branco revealed the list to online fans and the soap industry. The performances and programs nominated must have made the eligibility period which was between Jan. 01, 2009 and Dec. 31, 2009. However, eligibility for web-soap categories ended last week in February 2010.
Winners and honorees will be announced right here on our brand new On-Air On-Soaps Podcast on Tuesday night, March 9th 7PMPST/10EST. The next day a full list of winnners will appear at TVGuide.ca.
In total, there are 130 nominations in 24 categories. In addition, there are three special editor awards, including the first annual Vanguard Award, along with our yearly Douglas Marland Memorial Award, and Irna Phillips Soap Opera Spirit Award. In the soaps, One Life to Live was the big winner with 26 nominations, followed by General Hospital with 18 and The Young and the Restless with 17.
In the category of Outstanding Lead Actress the nominees are Maura West (Carly Snyder, World Turns)Arianne Zucker (Nicole DiMera, DAYS) Crystal Chappell (ex-Olivia Spencer, GL) Florencia Lozano (Tea Delgado, One Life) and Michelle Stafford (Phyllis Newman, Y&R), and in the category of Oustanding Lead Actor, the nominees are Michael Park (Jack Snyder, World Turns) James Scott (EJ DiMera, DAYS) Maurice Benard (Sonny Corinthos, GH) Trevor St. John (Todd Manning, One Life) and Eric Braeden (Victor Newman, Y&R). For Oustanding Drama Series, the nods went to Days of our Lives, General Hospital, One Life to Live, and The Young and the Restless.
Paul Rauch co-executive producer of The Young and the Restless will receive the Irna Phillips Spirit Award for Oustanding Contribution To The Serial Art Form, and On-Air On-Soaps Michael Fairman received a nod in the Outstanding Web Series or Special category for his un-aired 4 minute Daytime Emmy tribute to Guiding Light, which was brought to the web.
For the complete list, click here!


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I'm looking for any relatives of Elmer and Olive Hibbard. They were born in 1900. Elmer died in 1972 and Olive died in the 1990s.
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Hibbards in Ontario, Canada
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text: This screenshot shows how the Data Guard Overview page is automatically displays once fast-start failover is successfully enabled. The Overview page shows an Enabled status, along with the Observer Host, which in this scenario is "Enabled to DR_Sales." If you click the host name, the Fast-Start Failover wizard is invoked and will then lead you through the steps to disable fast-start failover.


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Deadlock-free scheduling of an automated manufacturing system using an enhanced colored time resource Petri-net model-based Evolutionary Endosymbiotic Learning Automata approach
Dashora, Y., Kumar, S., Tiwari, M. K. and Newman, S. T., 2007. Deadlock-free scheduling of an automated manufacturing system using an enhanced colored time resource Petri-net model-based Evolutionary Endosymbiotic Learning Automata approach. International Journal of Flexible Manufacturing Systems, 19 (4), pp. 486-515.
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Deadlock-free scheduling of parts is vital for increasing the utilization of an Automated Manufacturing System (AMS). An existing literature survey has identified the role of an effective modeling methodology for AMS in ensuring the appropriate scheduling of the parts on the available resources. In this paper, a new modeling methodology termed as Extended Color Time Net of Set of Simple Sequential Process with Resources ((ECTSPR)-P-3) has been presented that efficiently handles dynamic behavior of the manufacturing system. The model is subsequently utilized to obtain a deadlock-free schedule with minimized makespan using a new Evolutionary Endosymbiotic Learning Automata (EELA) algorithm. The (ECTSPR)-P-3 model, which can easily handle various relations and structural interactions, proves to be very helpful in measuring and managing system performances. The novel algorithm EELA has the merits of both endosymbiotic systems and learning automata. The proposed algorithm performs better than various benchmark strategies available in the literature. Extensive experiments have been performed to examine the effectiveness of the proposed methodology, and the results obtained over different data sets of varying dimensions authenticate the performance claim. Superiority of the proposed approach has been validated by defining a new performance index termed as the 'makespan index' (MI), whereas the ANOVA analysis reveals the robustness of the algorithm.
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Game of Thrones returns for its sixth year in a little more than a month, and after weeks of teasers and posters, today HBO finally gave us the first full trailer for the next chapter in the brutal fantasy drama.
Season 6 is going to be interesting, as it's the first full season not directly based on the novels by George R.R. Martin (Martin is still trying to finish his sixth novel, which meant that parts of Season 5 were either made up by the show's writers or adapted from material we haven't read yet), and the trailer is predictably vague on details. Mostly we get to see the characters where we last left them. Tyrion is in the East, Daenerys is among the Dothraki again, Arya is newly blind, the Lannisters are plotting to take back power, the High Sparrow is plotting to overthrow Westeros and, yes, Jon Snow appears to still be just a corpse, though he's a corpse who seems to be getting an awful lot of attention from other characters.
Oh, and it's all set to a cover of Chris Isaak's "Wicked Game," which might be the apex of Moody Pop Song Covers in trailers.
Game of Thrones returns April 24.


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Recovering deployed EAR files
DougBreaux 270007SMYJ Comments (2) Visits (11170)
Have you ever discovered that you no longer have the EAR file for the specific version of an Enterprise Application which is deployed on one of your systems?
It turns out WebSphere keeps a copy around that can be retrieved and re-deployed elsewhere. For the Network Deployment edition of WAS v6.1, you can find a deployed EAR file in:
(Note the ear name twice, first as a directory, then as a file.)
Revive: Finding a Java Class in your Servlet Container
DougBreaux 270007SMYJ Visits (7151)
An oldie, but still useful from time to time.
Ever wonder which Jar or directory contains a class you're using in your JEE Web Application? Or which of multiple provider Jar files is the one being used? Or even whether or not a particular class is found at all?
Thanks to this DeveloperWorks article, here's a simple JSP that can be deployed out to any Web Application to answer those questions.
No need to actually include it in your Web App permanently, but easy to deploy manually if you ever need it.


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Welcome to your Celebrity Big Brother daily catch-up , where we run down the five most important* things that happened on last night's show .
Unfortunately you'll notice that it has a bit of a Lee Ryan bias , because Lee Ryan did so many awful things that producers didn't have time to give anyone else any air time.
*Loose use of the term
Liz called Luisa a "stupid woman"
Luisa, you won't be surprised to hear, did not appreciate it and told Liz not to speak to her like that again, though we have no idea if the row over the shopping list and how much coffee costs escalated, because after that we moved swiftly on to The Lee Ryan Show...
Lee revealed he'd experimented with men
As he appears, however, to be a teenage boy in a 30 year old man's body, and as Jasmine was speaking at the time about everyone in the group - Ollie, her, Luisa - being bisexual, it may be that he was just trying to join in.
We can't be sure. We can't be sure of anything when it comes to Lee Ryan.
Casey cried because of how Lee treated her, but Lee turned it back on her
After laughing about her to Jasmine, openly mocking her and rewriting history to make her sound like she'd invented any romantic involvement between them, Casey - understandably - wanted a "word" with Lee.
They had a conversation, during which Lee accused Casey of embarrassing him by demanding they talk, and refused to accept the blame for anything.
It was probably around now that even Duncan thought about disowning him.
Lee and Casey were "evicted" and Lee got some ALMIGHTY boos
Don't worry though, as he has the world's thickest skin, Lee wasn't worried.
In fact when presenter Emma Willis revealed to Casey and Lee that they were actually going to be living in the bolthole and Casey quipped that she'd "only just got rid of him", Lee replied meanly that he could say the same thing.
To clarify, there were thousands of people booing him, he'd just been voted out, even lovely Emma Willis looked disappointed in him (she's of an age to have liked All Rise like us we'd think, which makes it all the harder to take) and Lee still thought he'd done nothing wrong.
Look out for him blaming an edit any time soon.
Lee and Casey got sent to the bolthole
We left the show with Lee necking vodka as fast as he could out of a can while he and Casey began watching the housemates in the main house from the awkward, awkward privacy of the bolthole.
In perfect timing, Jasmine started criticising Lee's behaviour - despite earlier joining in with Lee's history rewriting of it all being in Casey's mind - just as the headsets went over the ears.
It was grubby, it was nasty and we're not going to lie, it was flippin' TV gold .


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LATHROP — An 18-year old man sustained life threatening injuries in a shooting early Saturday morning outside the Two Guys Store in the 100 block of East Harlan Road.
Lathrop Police Services deputies responded to a 1:25 a.m. report of a shooting and found the 18-year-old sitting in a vehicle parked on the south side of the business next to the air station. The victim was suffering from multiple gunshot wounds. The victim was transported to a local hospital and is in critical condition.
Witnesses describe the suspect as a Hispanic or Black male 5-foot-9, thin build wearing a black hooded sweatshirt. He was last seen running away from the victim's car after several gun shots were heard. The suspect ran southeast behind the store onto Harlan Road.
The motive for the shooting is still under investigation. The possibility of the shooting being gang related has not been ruled out.
Anyone with information about the shooting is asked to contact the San Joaquin County
Sheriff's Office at (209) 468-4400 or to remain anonymous you can text the information to investigators with a cell phone TO: 274637 (CRIMES) TEXT: SJSO followed by your tip.


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For two players who have practically defined their positions for the past 13 years, Ray Lewis and Tom Brady have a surprisingly slim history of head-to-head action. The pair have faced-off just seven games in all that time, and only two in the NFL's post-season. Yet delve deeper into the numbers and it is arguable that Sunday's AFC Championship contest between New England and Baltimore is the pinnacle of a decade-and-a-bit battle for dominance between the two that has bubbled up with furious intensity at regular intervals.
When Lewis lines up opposite Brady on Sunday, there will be fully 32 years of playing experience between them, while they also combine for a staggering 42 play-off appearances (Lewis 19, Brady 23). For those with short-term memory problems, it is also a repeat of this exact stage last year, when fate seemed to conspire against a Baltimore trip to Super Bowl XLVI.
Just those short 12 months ago, the Patriots emerged from a typically hard-nosed encounter with a 23-20 victory but only after Lee Evans dropped what looked like a certain end zone pass from quarterback Joe Flacco and Billy Cundiff missed a 32-yard field goal that would have sent the game into overtime. Unsurprisingly, neither Evans nor Cundiff will be anywhere near the action this weekend.
However, that only equalled the play-off score between the two rivals, as a Lewis-inspired Ravens team had notably knocked Brady all over the Gillette Field turf in the 2010 wild card round, galloping out of Dodge with a 33-14 victory – the Patriots' first home play-off defeat since 1978 – that owed much to three sacks and three interceptions of the usually polished quarterback.
This year's game is therefore the decider, Brady-Lewis Part III, with all the chips on the table and absolutely nothing left out. We already know it is the final rodeo for the 37-year-old linebacker after 17 years in the league and a seeming lifetime of terrorising opposing offenses, but the statistics also suggest there may not be many more chances for Bill Belichick's key man, either.
At the age of 35 and with only four seasons less mileage on his treads than Lewis, Brady will be aware it's a rarity for quarterbacks of his vintage to reach the Super Bowl. A certain John Elway did it some 14 years ago, but the numbers game says Lombardi Trophy-holding passers are, on average, 28 years of age, and the days of older, triumphant stars like Jim Plunkett (36), Roger Staubach (35) and Johnny Unitas (37) are now a long way in the rear-view mirror.
So this is the very last Brady-Lewis tête-à-tête, and the finale in a 13-year run of dedication and excellence the like of which we have never seen before. If you consider the last linebacker to have genuinely revolutionised the way we view the position – Lawrence Taylor – called it quits at 34, it's clear Lewis has laughed in the face of Father Time for at least three years more than was likely, especially for someone with such a reckless disregard for his own physical well-being.
Yet it is not so much the statistics as the way the duo have approached the game that make them stand out, with a year-on-year consistency, commitment and sheer bloody-minded will to win that few sporting combatants manage for more than a handful of years. They may be vastly different characters, but the fire and intensity that marks out only the very best still burns fiercely within the core of each man and Sunday's showdown will highlight this beacon of two-handed virtuosity one last time.
Lewis, certainly, is half a step slower than his peak years but the sense of turning back time with him in this post-season is palpable, as witnessed by his 30 tackles in two games that already surpass all but his total of 31 from Baltimore's triumphant 2000 run. It is a statement of both the here-and-now and a full career legacy that New England cannot ignore.
Equally, Brady is finding new ways to confound and strafe defenses, especially since their wobbly 1-2 start to the season when, for reasons inexplicable, head coach Bill Belichick was reluctant to make Wes Welker a full part of their schemes. In those three games, Welker averaged barely three catches per outing. Since then, with the team on a super-charged 12-2 tear that was dented only by Seattle and San Francisco, it has been almost eight, with six touchdowns but, more importantly, a field-changing 88-yard per game average.
So, we are faced with a match-up of two genuine superstars still able to turn it on in this elevated atmosphere, two combatants with a high-octane approach to their profession and an uncompromising attitude that ranks winning as number one, two and three on their agenda, with all other matters some way behind.
History says the Patriots have the advantage, with a 5-2 edge in their head-to-heads in the Brady-Lewis era. The elegant Tom has also suffered just one sack at the hands of Lewis himself, although that came in New England's 2010 home play-off debacle. The other defeat in the '2' column? That came only this season, with a 31-30 Baltimore win on September 23, hence the Ravens are actually 2-1 in the last three outings of this series.
Look further beneath the numbers and this is not a match-up Brady will relish, as his quarterback rating is a miserable 63.1 against Baltimore, the second-lowest of his NFL career (only the Jets, who have reduced the Hall of Famer to a stunning 59.1 rating, have been more effective again him). And, while the Patriots have been one of the dominant AFC teams of the past two seasons, their 4-1 play-off record in 2011 and '12 is equalled by – you guessed it, the Ravens.
Yet, for all the fact they have been either the irresistible force or the immoveable object for much of the past dozen years, neither one has actually been on a victory parade since 2005, when Brady won his third, while Lewis' only success – both as a winning player and MVP – came in 2001.
New England certainly have the firepower to be in New Orleans in early February but anyone who thinks their gaudy 12-2 record since late September is that much superior to Baltimore's 10-5 mark in the same period really hasn't been paying attention. So, to paraphrase Shakespeare, let us "Cry 'Havoc!' and let slip the defensive dogs of Baltimore" just one last time.


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|Beloved Infidel lyrics
|Cast The First Stone lyrics
|Day Job lyrics
|Espresso lyrics
|Fever Broke lyrics
|If Not Now, When? lyrics
|No World Order lyrics
|Proactivity 1. 0 lyrics
|Property lyrics
|Tables Will Turn lyrics
|The Individualist lyrics
|Time Stood Still 1. 2 lyrics
|Woman's World lyrics
|Word Made Flesh lyrics
|Worldwide Epiphany lyrics


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Pro Football Hall of Fame coach Marv Levy was honored during a ceremony Tuesday morning at South Shore High School.
The winningest coach in Buffalo Bills' history (112-70), Levy was a standout student/athlete at South Shore High School in the early '40s. He was presented a "Hometown Hall of Famer" plaque during the event in the school auditorium.


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Chicago Public Schools officials won a four-month reprieve from state lawmakers recently so they won't have to produce a list of proposed school closings until March 31. That brings to mind boxer Joe Louis' famous taunt aimed at challenger Billy Conn: He can run, but he can't hide.
The day of reckoning for CPS is approaching. As many as 80 to 120 half-empty schools could be slated for closing. CPS has never shut that many schools in a single year. Not even close.


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Over the weekend, Johnny Rockets ended its run on the Pacific Heights stretch of Fillmore Street.
The diner chain had occupied the corner of Fillmore and Pine for more than two decades. With the windows papered up this weekend, the employees left a farewell note to the neighborhood, expressing gratitude at watching children grow up and thanking them for "the opportunity to be, somewhat, part of [their] lives." The closure of the Pac Heights outpost, combined with the 2011 closure of the Chestnut Street branch, leaves the Johnny Rockets San Francisco population count at one: Fisherman's Wharf.
As to the future of the prime corner location on the heavily-trafficked strip, word on the street is that New York's Glaze Teriyaki is moving in, but that's unconfirmed so far.
Johnny Rockets: 1946 Fillmore Street, at Pine


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Key resources
Alice Springs
Centre for Appropriate Technology
This report from the Centre for Appropriate Technology on the Demand Management Community Education Program is designed for the communities that participated in the program, and local community and land councils.
The Demand Management Community Education program aimed to:
This report is a shorter version of the report delivered to the government, and includes information on the posters and booklets Bushlight used and their findings from the program. It is hoped that the report will act as an aid for people in communities to make decisions about how they use power, and will assist the government in making decisions about how they supply power into the future.
Australian Indigenous HealthInfoNet abstract
Centre for Appropriate Technology
Head Office
Desert Peoples Centre
Desert Knowledge Precinct
South Stuart Highway
PO Box 8044
Alice Springs NT 0871
Ph: (08) 8959 6100
Fax: (08) 8959 6111
Email: firstname.lastname@example.com
Report broken link
This project aimed to: research how electrical power is used by Aboriginal and Torres Strait Islander households in remote communities in South Australia deliver community education about power safety and power-saving to these communities.


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Flips organic or GMD prefolds?
Which do you prefer and why :)
GMD, hands down. They are much softer and more affordable, which was important to me. :-)
Sent from my iPhone using DS Forum
Re: Flips organic or GMD prefolds?
Well I love both since they are so different. The Flip is not a traditional prefold so it really only works as a trifold insert. It's OS so can be used from about 10-12 lbs to PLing. GMD are sized cotton twill prefolds so I can wrap them and pin/snappi/boingo them or trifold. Love GMD but the absorbancy is not even close to equivalent. Flip organics are SO thirsty. I have been able to use them as a very reliable night diaper for all 3 of my children. I certainly can't use one GMD for nights but with a couple doublers it might work. They both have a place in my stash and serve different purposes.
Re: Flips organic or GMD prefolds?
Tough call. I like both for different reasons. Organics will be ever so slightly trimmer esp as baby gets bigger. Organics are more absorbant in my opinion. They ate great for nights too. I have both gmds & organics because an organic is almost too much diaper for my non-heavy wetters for daytime use. Organics are generally only trifolded too. Gmd are sized for a better fit.
What size pf does a flip insert compare to? Anyone have a pic?
Re: Flips organic or GMD prefolds?
It's closest to a red I think. It's divided in 6 little squares though with the idea that you can fold it one way to make it shorter, maybe a little wider for younger babies and fold it the other way and get it longer for an older baby/toddler.
Re: Flips organic or GMD prefolds?
GMD! So soft and fluffy, and more breathable. The flips just seem heavier or more dense. Not as trim as I thought they would be.
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Welcome, Guest
TOPIC: I need help :}
I need help :} 22 Nov 2004 01:48 #24811
Ok gang...I need some help...I finished my business plan, looks beautiful....I am concerned with population figures....It looks like this project is questionable and I don't want to be wrong....
I am building from the ground up in a high, middle income area that is growing very fast....My 3 mile population radius is 9500, 5 mile radius is 29000 and 7 mile radius is slighlty over 60000 (20 mile radius is over 333,000 but didn't use any of that population as my clientele because it is like a world away and they have 20 other screens west of them to support that population). I am in the midwest where there is nothing to do but see movies. The total amount spent within my 7 mile radius for admission to movies, theater, opera, ballet was over $3.4 million. We are in an area where theater and opera are available but people don't attend them often so the bulk of the 3.4 million is on movie tickets.
I am (wanting to) build a 4-5 plex with 760+ seats. I want to charge $7.50 a ticket. The competition (Chain-12 plex)is about 8 miles north and is in a part of town that was going downhill but trying to be revived. My other competition is about 9 miles northeast of me and is a 9-plex.
I have already checked and won't have trouble getting film.
My trouble is this. I realize there isn't a magic formula for projecting clientele. I estimated 80% of the pop of the 3 mile, 70% of the pop of the 3-5 mile and 35% of the pop 5-7 mile. I multiplied those numbers by the average times a person goes to the movies (5.4) and used that as my bases for ticket sales and concession units. Population is all movie-going citizens.
There are no cinemas south of me and I know I will bring in more people from a larger radius but I want to be conservative. By using that formula, my projected number of ticket sales for the first year is 163,249 for a 5 plex....
Normally, I wouldn't be scared of just a projection. But, I need to sell close to this to make a small profit(paying myself a 30,000 salary and showing a net profit of 8%). I don't care about my salary but I don't want to start a business that is doomed to fail. I know in my heart this is the right location, but there are no existing buildings to take over and the area is growing causing land prices to become high. The start up is expensive.
What do you think? Population figures totally doable or really stretching it. The footprint looks like 17000-19000 sq ft....The project is coming in around $2.3 million. The banker was excited that I wanted to do this because she is fustrated that the nearby cinema is always sold out.
Thanks guys for all of your advice. This website has helped me and it is great to have a network of people in this crazy world who share the same passion and the willingness to help others.
[This message has been edited by Rbowden (edited November 22, 2004).]
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Re: I need help :} 23 Nov 2004 03:43 #24812
Sounds like you're in the ballpark. Is this going to be a stand-alone build or part of a shopping center? If it's a new development, build-to-suit is often available.
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Re: I need help :} 23 Nov 2004 08:51 #24813
It will be a stand alone structure on 24 acres.....The land is undeveloped right now but it is city water and sewer and has a lot of prime road front footage. I thought I would build back and to the left, put most of the parking in the back and the side and once the cinema is up, sell the right side to a restaurant. We have a lot of pizza and quick food places in this small town but only one very expensive sit down restaurant. I thought someone might put one in after the theater goes up and I could recoup some of my money by selling off the corner of the land.....
There is about 13 acres being developed for build to suit as we speak right across the street but they have already contracted for a small supermarket and I figured I would have no room for expansion.....Plus, It backs up to a railroad track and I was worried about the sound.
I meet with the owner of the land today to try and put a contingent offer on it. Then the plans go to Mesbur and Smith and then off to the bank.
This has been a long road :}I hope you guys who have experience with 5-6 plexes can tell me if I will be streaching to reach 163,000 tickets.
My husband will keep his job and we can pump extra money from his income into the business for a while but not forever:}
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Re: I need help :} 23 Nov 2004 14:30 #24814
That is a very conservative number for a 5-6 plex. What are you looking at for total annual revenues?
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Re: I need help :} 23 Nov 2004 18:11 #24815
Hi Rbowden,
I read your posts and overall things look good. I do have a couple of observations/questions.
1. What are you using for your average ticket price? You state that you wanted to charge $7.50. I am presuming that this is your general admission or adult price. Since you will need to have bargain, kid and senior prices as well as probably accept some passes, this will drive down your average price. For instance, Large and I run a 5 screen arthouse theatre. We charge $9 for adults $6 for bargain, senior and child. Our average ticket price typically works out to about $7 but it fluctuates depending on the mix of films and who that mix attracts. I was shocked when I first figured out that we only sell about 40% of our tickets at the top price, but my booker who is much more experienced than I stated that we were on target. Bottom line, just be sure you are using an average ticket price to calculate revenue not the top price.
2. With regard to projecting attendance, do you know what the movie-going potential index is for your area? ESRI Business Information Solutions has a website where you can purchase reports for your specific location in banded radius' you select. Probably the most valuable of these reports are the Recreation Expenditures report and the Sports and Leisure market potential report. it sounds like you have some of the data from the Recreation Expenditures report. The Sports and Leisure Market Potential report will give you an expected number of adults who will do a wide range of activities along with a % of the total population and a market potential index. For the index, 100 is average. It would probably be reassuring both for you and your bankers to know what these indexes are for the bands of population you desribed. These reports do cost money, but spending $500 - $800 for some data is small change compared to rolling the dice on $2 million plus without reassurance. To order reports on line or view samples go to
www. myesri.com
3. Have you looked at the MPAA numbers on movie-going attendance? These are generic for the entire country, but will give you some idea of how movie attendance breaks down by age groups. You can then extrapolate from this and apply the movie-going frequencies to an age-based breakdown of your area's population.
Hope this info helps! Good luck
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Re: I need help :} 23 Nov 2004 19:29 #24816
Thanks for your input...A lot of my data came from ESRI and the index is as follows:
3 mile radius - 121; 5-mile 118 and 7 mile-108....
I show grossing over $1.38 million.....But with a gross margin at 51.94%,Pre-tax return on assets at 8.14%....
Concession was based on 2.10 per capita and ticket average being 6.50 (7.50 evening and 5.50 child and senior) I might be making a mistake by using an even average of the two...Your right, I forgot about the low kids rate at night....I will have to change that....
When you guys say per capita of.......on concession are you stating the figure as an average before or after you pay the taxes.....I listed 2.10 before paying the taxes on the item....
I worked out the land price tonight and hopefully will move forward....My husband is getting nervous with the low net profit amount because if we are wrong with the numbers we will run in the red :} so far I haven't found an insurance company that guarantees business mistakes...lol....Thanks guys you are the best....PS I showed running inventory at 4K a month...Any thoughts....
[This message has been edited by Rbowden (edited November 23, 2004).]
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Re: I need help :} 23 Nov 2004 22:05 #24817
Ok, your index's look pretty good, but I'm curious, is that Admissions to Movies, Theater, Opera, Ballet index out of the Recreation Expenditures report? the Sports and Leisure Market potential report breaks it down futher into the following categories:
Attended movies in the last 6 months
Attended movies in the last 90 days, less than once per month
Attended movies in the last 90 days, once a month
Attended movies in the last 90 days, 2 -3 times a month
Attended movies in the last 90 days, once/week or more
Prefer to see a movie after the second week of release.
Let me show you how these numbers can differ from the combined Movies, Theatre, Ballet, etc number. For an area I looked into the Admissions to Movies Theatre Opera Ballet indexed at 184 in a 5 mile radius. Here's how the other indexes came out within the same 5 mile radius:
Attended movies in the last 6 months: 113
Attended movies in the last 90 days, less than once per month:109
Attended movies in the last 90 days, once a month:126
Attended movies in the last 90 days, 2 -3 times a month: 129
Attended movies in the last 90 days, once/week or more: 102
Prefer to see a movie after the second week of release: 118
I show you this because I want to make sure you understand that the earlier number is a composite and its good to know the details.
Your mix of movies is going to drive your percap for concessions...more kids movies = bigger percap
Your inventory figure, assuming you mean how much inventory you are carrying at month end, looks about right to me. Figure concessions cost of goods sold between 22 and 27% depending on what soda pricing you can get, etc. Note that % does not include anything for labor or overhead, just pure materials cost. The more popcorn you push out the better that number looks, so don't skimp on concessionists on busy shows.
Remember to budget for repairs and maintenance. Movie theatres are high volume and stuff breaks, wears out, etc. Preventative maintenance is key, so budget for regular HVAC service, etc.
Hope this helps!
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Re: I need help :} 24 Nov 2004 00:01 #24818
Thanks so much...I will order those reports right now.....When I calculated my sales I took concessions at 2.10 per ticket sold then at the end of the business report I taxed at 6% those concessions listed above....I was hoping the per capita figures everyone listed in the archives was the after tax number but it looks like it is the amount before they have to pay taxes on the concession items sold. So we make 94% of concessions and 45% of film....Ouch....:} I wish I could figure a way to build a basement under the theatre and live there and save on the house payment....lol
Thanks again
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Re: I need help :} 24 Nov 2004 04:59 #24819
Your Concession food cost should fall around 15% for traditional concessions, closer to 25-30% for "cafe" style concessions. Also, the $2.10 per cap is very conservative ... it's been awhile since i saw a first-run, mainstream theatre with that low of a per capita. $2.50 is about average
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Re: I need help :} 26 Nov 2004 01:17 #24820
I would not count on the figures from ESRI for total money spent on movies, opera etc... as a figure you can expect to get. I haven't seen a location yet that matches that number for the boxoffice number. You can expect leakage from your draw area to the larger cinemas in your area which is more than likely located in an area with retail. I would be cautious about building in an undeveloped area unless you are the only game in a 15 to 20 mile radius. The distance to the other theatres seem pretty close for a 5 plex to compete without retail or some kind of development to help the draw.
[This message has been edited by Greg Pauley (edited November 26, 2004).]
[This message has been edited by Greg Pauley (edited November 26, 2004).]
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Re: I need help :} 26 Nov 2004 17:43 #24821
You are right, there is no magic formula. In reality the success of your house depends on what you book. If you are going to book day-and-date with the other houses in your area then expect less revenue.
I would encourage you to get a handle on the demographic in your immediate area and to offer the movie-going public something different in the way of films, showtimes, presentation equipment, etc. and PROMOTE, PROMOTE, PROMOTE. Don't expect them to come running to your place just because you put a little one-column ad in the local paper.
Boy, I hope you've got the bucks to build this place!
Good luck.
Bob Allen
The Old Showman
"Back In The Saddle Again"
Bob Allen
The Old Showman
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Re: I need help :} 26 Nov 2004 23:09 #24822
Thanks Bob
I have saved and worked hard and here I am....I am starting to think maybe I should look for a new location....My competition that is north of me will open next summer. The national chain that is 1/2 mile away from them is shutting that location down so I could buy that building....It is already set up for a theatre, near restaurants and the public knows it is there. The problems are I don't think I would get film because of the new theatre, it is in an area where the people would not take care of things and I would be afraid to work there at night :{
I wish I could think small and then expand, but I am afraid if I build a 3-plex it won't be enough to attract people to the theatre. The town is growing fast, a new apartment complex and mini supermarket are going up and the city is starting to expand this direction very rapidly....The problem is there is no retail here yet and very little restaurants. I don't mind taking risks but I like them to be as educated and as calulated as possible.
I have missed a few opportunities in the past because I had a wait for a while approach and someone came up with the idea as well and it was a hit....I don't want that to happen in my hometown :}
Thanks guys for all of your help....I will keep you posted....
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Re: I need help :} 27 Nov 2004 14:36 #24823
I am not yet ready to accept the idea that more screens is the key to the success of a theatre. I believe what you put on those screens (or a screen), the type of equipment you have, how you promote it and how your customers are made to feel in your house are the keys to success.
Again, the best of luck to you.
Bob Allen
The Old Showman
"Back In The Saddle Again"
Bob Allen
The Old Showman
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Re: I need help :} 28 Nov 2004 12:08 #24824
I agree with Bob on this. However, HOW MANY screens seems to be a number for which I haven't noticed a reliable formula.
For sure, the idea of building a single screen would seem nuts to me. At the least, multi's spread out your risk of being committed to a dog for 2+weeks. On the other hand, it seems the movie-going public is increasingly unimpressed with anything below the top 5 or so, which makes me wonder how many no-shows those 20-screen megas get in a week. All that does is put the weight of paying for that unused square footage on those few screens that actually ARE making a profit.
It would seem that luck is still a viable factor in this business!
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Re: I need help :} 28 Nov 2004 16:15 #24825
I've had 8 or 10 "no shows" at the ten screener where I have been for the last four months.
Bob Allen
The Old Showman
"Back In The Saddle Again"
Bob Allen
The Old Showman
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Coliseum Cafe And Hotel
100 Jalan Tuanku Abdul Rahman, Kuala Lumpur, Malaysia
03-2692 6270
Coliseum Cafe And Hotel Kuala Lumpur Reviews
63 reviews
Affordable quality steak Feb 13, 2011
The Coliseum is a rather historical institution in KL and certainly nothing looks as if it has changed in the past 50 years, but the food is good enough to recommend a visit.
The menu is rather typical for "western" food, but the absolute highlight of the place is the sizzling steaks. They are served as a good quality steak should be served, with only minimal on the side.
The place has a good atmosphere, and I would highly recommend a visit for the steaks.
For two persons we paid 80 RM for steaks and 3 pints of beers each. Good value!!
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Hi everyone, I'm Lela and I am co-executive director of NiJeL.org - Community Impact Through Mapping and an organizer of the Phoenix Netsquared group. I'm thrilled to be attending and I'm particularly excited to meet with the other mapping groups participating. If anyone has time for a mapping sidebar (maybe at the bar) let me know.
At NiJeL, we are working with groups around the world and here in the US to develop web and paper-based maps to fundraise, advocate, understand community problems, and document results to diverse audiences. We are committed to open source mapping techniques and we also train organizations and help them conduct participatory mapping.
Thanks very much to Britt Bravo and Fresh White for wrangling the organizers and arranging things for us! I'm looking forward to meeting you all!
lprashad at nijel dot org


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Leader By Gavin Engelbrecht
Decades later, many may wonder why they did not struggle, scratch or scream and, in some cases, even developed positive feelings towards their abusers.
Even less likely is that they would have heard of the Stockholm Syndrome – something more commonly associated with hostage and kidnapping situations.
But the psychological phenomenon, also known as trauma bonding, may go some way to explaining the reactions of victims of historic abuse.
The phrase was first coined at the end of a six-day bank siege in the Swedish capital in 1973, to describe the irrational feelings of sympathy captives develop for their captors.
During the stand-off, the captives rejected help and defended their captors after they were freed.
Psychotherapist and sexual trauma expert Zoe Lodrick, who has made video for Durham Police, to help victims of sexual and physical abuse come to terms with what happened to them, says: "What many of victims of Medomsley would have experienced would have been serious trauma on a grand scale by a group of organised criminals, who were legitimised by their role in that organisation and who targeted very vulnerable people .
"The first element is someone is threatening to hurt them and they believe that person will carry out that threat. The second is that they are treated harshly, but that treatment is interspersed with small kindnesses.
And they are isolated from others and unable to escape. The symptoms are a positive feeling towards their abuser, which some of the victims may well have experienced, despite the fact that it makes no logical sense.
"At the same time, they also have negative feelings toward potential rescuers – anyone who might have been able to get them out of that situation. Stockholm Syndrome can develop after four days and some of this activity (at Medomsley) went on for four months and more.
"So people end up bonded and silenced by the Stockholm Syndrome, which many of the survivors don't understand.
"They look back and think they were treated so horrendously and yet they may have had positive feelings towards the people who were mistreating them."
Ms Lodrick adds many victims are also wracked with shame and guilt for not fighting back and cannot forgive themselves.
She says: "Logically, it would make sense to fight, run, scream or tell someone, but the victims of sexual abuse hardly ever do that.
"Any sexual offence examiner will tell you the vast majority of victims of sexual crime have little or no injuries – defence injuries, at least.
"But it doesn't change what people think.
People's perception is usually that they would fight, struggle, scratch or scream, and when they don't it is very puzzling and difficult (for victims) to come to terms with."
Zoe Lodrick says it is all to do with the survival reaction governed by the amygdala part of the brain, which deals with threats.
"The amygdala is like a smoke detector in the brain and its job is to filter and scan all the sensory input into the brain,'' she says.
"If it detects threat, its job is to release chemicals into our body to prepare us to meet the threat.
"The amygdala will only prioritise survival.
All it cares about is this second, now.
"It couldn't care about whether you feel ashamed in the future or whether you'll have post-traumatic stress disorder. Its only job in that moment is to concern itself with survival.
The common reactions to threat are fight, flight, friend, freeze and flop, according to Ms Lodrick.
"If someone is threatening me I might go to a friend defence, whereby I smile in order to minimise the likelihood of being seriously hurt. Or I might start to talk to them to try and appease them. That is the first defence response,'' she says.
To freeze is supposed to indicate submission to get the other person to back off.
"When it fails, the victim will flop or become physically malleable and yield to any physical or sexual impact, says Ms Lodrick.
"It is great news in terms of survival, because you are less likely to end up badly injured and less likely to end up dead.
"The rational areas of the brain are often overwhelmed by chemicals and often they are bypassed.
''If the person does survive and survives well, with relatively little or no injuries comparative to what might have happened if they had tried to fight, the amygdala will reinforce that as having been successful. Therefore if they find themselves in a similar situation, they will instigate the same reaction.
"Rationally, people have no understanding of that and cannot explain it if people ask 'why didn't you fight?' ''The guilt and shame that follow are psychologically healthy in that they give people hope.'' She adds: "The reality is that no victim of sexual or physical crime is responsible for what happened to them. It doesn't change the fact that people often feel guilty and ashamed.
"Durham Police have been excellent in signposting victims to the appropriate services."
Durham Constabulary would like anyone who has suffered abuse or has information which may assist the enquiry to contact them on 101 or 0345 60 60 365.NSPCC FREEPHONE HELPLINE (24 hrs): 0808 800 5000
A call handler will take the caller's details which will be referred to the 'Operation Seabrook' team. Further contact and investigation will then be carried out by specialist detectives who are highly trained and experienced in dealing with sensitive abuse cases.
The investigation is being lead by a Senior Investigating Officer (SIO), Det Supt Paul Goundry and a Deputy SIO, Det Chief Insp Brad Howe.
A call handler will take the caller's details which will be referred to the 'Operation Seabrook' team. Further contact and investigation will then be carried out by specialist detectives who are highly trained and experienced in dealing with sensitive abuse cases.
The investigation is being lead by a Senior Investigating Officer (SIO), Det Supt Paul Goundry and a Deputy SIO, Det Chief Insp Brad Howe.
National Society for the Prevention of Cruelty to Children
The helpline is available for anyone who has concerns about a child or anyone including adults who wish to discuss their own experience of abuse as a child or young person.
Contact can also be made via e mail : firstname.lastname@example.com or by text 88858
Contact can be made anonymously if the caller so wishes.
National Association for People Abused in ChildhoodFreephone (from landline or a Virgin, Orange or 3 mobile) 0800 085 3330.
If you are calling from a mobile provided by O2, Vodafone or T-Mobile an alternative freephone number is 0808 801 0331. This is not a 24 hr service
The Meadows:
The Meadows Sexual Assault Referral Centre (Darlington and Co Durham) 0191 301 8554
The Meadows will accept calls between the hours of 9am-3.30 pm Monday to Friday and can arrange one-to-one counselling sessions and can make referrals to similar centres throughout the UK.
Counselling does not involve discussing what has happened in relation to the assault, it aims to help you work through your feelings to aid the healing process.
Staff at the Meadows will not contact the police without your consent unless there are current concerns in respect of a child or vulnerable adult.


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NFL Analyst Warren Sapp and Bears' Brandon Marshall Embroiled in Football FeudSeptember 24, 2012
Warren Sapp and Brandon Marshall are traipsing toward quite the football fracas.
It seems the former defensive tackle, who now serves as an analyst for the NFL Network, is interested in putting his career in jeopardy, which is exactly what could happen as news of his feud with Chicago Bears receiver Marshall continues to surface.
ESPN reports Sapp said something quite unsavory about Marshall, which resulted in Marshall recording a verbal attack toward Sapp via YouTube.
Allegedly, Sapp is now looking for a fist fight with the receiver.
On Friday, Sapp took to the Dan Patrick Show to discuss Marshall and comments Marshall made about Sterling Sharpe. As ESPN notes, Sapp was actually referring to Shannon Sharpe's brother in the quote below.
These kids that play the game today have no relevance for the past, have no conscious of what it is ... I mean Brandon Marshall talking about Shannon Sharpe ... 'Who is he to talk?' He's the first 100-catch receiver (tight end) back to back, retard. What you just did in Denver for three years. You don't know this? Of course he doesn't because it's not about Brandon Marshall. It ain't about the past, it's about me because it's about personal success, pay me and now I'll think about being a team guy.
Following the controversial interview, Marshall, who is no stranger to controversy, decided to record his very personal response to Sapp.
Here is a video and some of what he had to say, transcription via ESPN.
I got a really disturbing heads-up on something Warren Sapp said, called me retarded. That's really disappointing to hear that from an NFL legend...When I look at Warren Sapp, I can't go to him and talk about finances because he filed for bankruptcy. I can't go to him and talk about my marriage because he filed for divorce. I can't go to him and talk about being a father because one day I'm going to have children because he's not active in his children's life.
...There's more to life than just playing football, so make sure that you have a great balance in your life, surround yourself with good people, and guys like Warren Sapp I feel sorry for. Hopefully one day he will change his life, we'll pray for him, and instead of using words to destroy he may use words to uplift...
In the span of a few moments, Marshall managed to pick out some of the most sensitive moments in Sapp's life.
If you thought Sapp, whose job is being the face of the NFL Network to many, would receive this criticism in a mature manner, think again.
According to Marshall, Sapp took the feud to a whole new level. Here is what Marshall tweeted on Monday.
So @warrensapp just emailed where and when. I assume he wants to fight. Exactly what I'm talking about. #comeonmannn— Brandon Marshall (@BMarshall) September 24, 2012
With that, you have two grown men, getting paid mounds of cash to represent the league and network respectively, choosing to settle their differences like a couple of kids who plan a fight at recess.
While there was no need for Marshall to get personal, Sapp has no excuse to call out a player with a word that has been obsolete for quite some time.
As an analyst who uses his words to debate and form an opinion on the sport, there is no reason to use the word "retard."
After that, there is absolutely no excuse for trying to pick a physical altercation, if that is indeed what he did. For me, that just about wraps up Sapp's roller-coaster career at the network.
From him alleging Jeremy Shockey was the Saints bountygate snitch to immaturely handling himself while dealing with a current player in the media, it's time for a change.
Any time Sapp opens his mouth, more harm than good comes streaming out of it. Do we really need him to continue being paid to do it?
Follow me on Twitter for more nonsense.


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October 9 2011 at 10:48 AM
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Are you sure it's the luteal phase shortening?
Well, I know I was triggered this month on day 11, and retrieved on day 13. If I wasn't triggered, it would have gone a few more days until I ovulated naturally, I would think. who knows, different every month, but disconcerting to have 25 day cycle. Unusual to me, but sorry to be TMI - seems healthy in color, so that's good.
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When do you normally ovulate naturally?
- Anonymous on Oct 9, 2011, 11:07 AM
Yes, I suppose.
- BD on Oct 9, 2011, 12:11 PM
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In one of the episodes of Hardcore Pawn, the manager, Les Gold got physically ill and was rushed to the hospital. Les had surgery for a hernia.
Les Gold is a third-generation pawnbroker and the enigmatic head of American Jewelry and Loan. His family first opened up Sam's Loan on Michigan Ave. and Wabash in the beginning of 1940s. His father worked his way into the store. His jewelry shop is a 50,000-square-foot store and the manager to more than 45 employees.
Pawnbroker Les Gold, star of truTV's "Hardcore Pawn", talks about what it's like working with his kids, and shares some of his biggest stories from his 35 years in the business. Read more at Examiner.com.


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AfriGeneas Free Persons of Color Forum
Re: How Did Free Blacks Live
In Response To: Re: How Did Free Blacks Live ()
What I have come across in the 1850 Census record for my great great great great grandfather was a coal miner. I have also read "Slaves without Masters: The Free Negro in the Antebellum South" by Ira Berlin which gave me some idea what people did for a living. I can use my imagination a little and say that my ancestors were landscapers, farmers and seamstresses to name a few. Another book I found useful was "Afro-Virginian History and Culture" edited by John Saillant. These two books took a few months to get but it was worth the wait. I read "Foul Means" by Anthony J. Parent and "Notorious in the Neighborhood" by Joshua Rothman just to try to understand what was going on in Virginia and found the read very useful for other things.
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Still says 5 days hahaha
Still says 5 days hahaha
Intel i5 3570k, Gigabyte 7870 OC 2GB AMD RADEON, Kingston Hyperx T1 2x4GB 1600mhz,
Seasonic 520w M12, Asrock Z77 Pro4, WD 500GB Blue
So far this sale I have bought:
Legend of Grimrock -$3.75
Portal 2 - $5.00
Witcher 2 - $7.50
Civilization 5 - $7.50
So far I'm very satisfied with my purchases. I recommend Legend of Grimrock to anyone who likes puzzles and old school rpgs. I'm downloading Witcher 2 now and I'll see how that is. Hopefully it isn't too hard on my computer but I figure if it can run Skyrim on medium settings it can probably run Witcher 2.
So far this sale I have bought...
61 games and 46 DLC...
And I'm almost certain I will buy a few more before all is said and done. I'll post a full list then.
I will say though, of the ones I have played I am really enjoying Prince of Persia Sands of Time, King's Bounty Legend, Just Cause 2, and Snapshot.
Author of Instance Profit Tracker
Find out how much gold you earn soloing raids and dungeons
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What exactly am I supposed to buy if I want Civ5 complete? GotY and Gods and Kings, yes?
The advantage of the dreamer is that he never has to face the chains of reality.
Blackhand[EU] - Mistral
---------- Post added 2012-12-30 at 11:47 PM ----------
There are 2 other DLC that the GOTY doesn't contain too as they were released after, as well as Gods and Kings, the DLC are "Wonders of the Ancient World Scenario Pack" and "Civilization and Scenario Pack: Korea"
Moderator of Professions & Garrisons | General Discussion | Diablo 3 | General Off Topic
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Author of Instance Profit Tracker
Find out how much gold you earn soloing raids and dungeons
Curse | GitHub
Man, so far all I've picked up are OMD2 and the Dustforce OST.
I'm still debating whether getting Far Cry 3 is gonna influence my exam preparation or not.
I had totally forgot about the sales Steam have during these times.. shame on me.
But i tried to redeem myself by buying Portal, Deadlight, Bioshock series, Ninjas Mark, Pay day - Heist.
You can get the Far Cry 3 Digital Deluxe edition for €30 from g2play.net
Sure, it's not the Steam key, but you need Uplay anyway to play through Steam.
so for me on sale chart atm(eu, skyrim not available)
number #5 Far Cry pack 50euro 7 more euros more than 1,2,3 bought seperately...
number #8 Civ 5 Gods and Kings 7,50 euro about three times more expensive than when bought on gmg (3.15$ there)
if anyone wonder why isnt steam so price agresive anymore, maybe this is the answer, people will buy games no matter what here ( who cares you can get far cry 3 about half a price elsewhere, its on steam, i WILL buy it no matter what, ie game need uplay anyway, its on steam omg $$$..)
Got Mount & Blade and the Napoleonic Wars DLC earlier, so much fun. Might be because I'm a mark for all things Napoleon, but playing a member of the 95th rifles has been a dream since I was about 5.
Did you like the above post? How about sending me a dollar? I'd have adverts here but apparently that'd break ToS.
Endless Space, Need for Speed, and Sins of a Solar Empire are the new Flash sales
Portal 2, CS:GO, and DOTA 2 are the new community choice votes, and Quake is the new Community Sale
Author of Instance Profit Tracker
Find out how much gold you earn soloing raids and dungeons
Curse | GitHub
I'm debating picking up NFS:HP. Used to love it on the PS2
Author of Instance Profit Tracker
Find out how much gold you earn soloing raids and dungeons
Curse | GitHub


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Those are seriously PERFECT!! You did a fabulous job!
My DIY STD Luggage Tags are Complete!
Started by beckyandbrian, Aug 08 2007 06:56 PM
41 replies to this topic
Posted 08 August 2007 - 08:11 PM
Posted 08 August 2007 - 08:23 PM
WOW, I LOVE them!! I think I now want to do tags!
Posted 08 August 2007 - 08:39 PM
those are awesome! you did such a great job!!!!!
Posted 08 August 2007 - 09:04 PM
| Originally Posted by beckyandbrian
I was thinking of laminating, also, but ended up being so happy that I found these online. They are an extremely sturdy hard plastic. They fit a business card sized piece of paper (I used blank business card stock that I purchased at WalMart). They have a clear plastic cover that slides in over the top of the card and it all stays in place with the luggage tag strap that you tie on. Your guests can take the strap off and pull out the card to write their info on the back and then put it back in. That's why I ended up doing this instead of laminating. The link to the place I purchased them is below & the best part - the price: $39.95 for 100! I purchased the straps on ebay for $6.25 for 100.
Luggage Tag 1840-620 Colored Molded Rigid Plastic
That is an excellent deal!
Thanks for info and again, they turned out fantastic!
Posted 08 August 2007 - 10:20 PM
Those are awesome! I love your colors!
Posted 08 August 2007 - 10:23 PM
those look so great-you're guests are going to love them
Christine + Will (married 7/20/07) + Ainsleigh (born 6/25/08) + Nolan (born 11/9/10) + Delaney (born 12/31/13) = One Very Happy Family!
Posted 08 August 2007 - 10:26 PM
Those are amazing. They look soooo good. Good job. I wish I knew those existed, they make mine look so crappy. I love them.
Posted 08 August 2007 - 10:33 PM
love them awesome job
Married oct 10th 2008 ~ proud parents to Miss Sophia Emma feb 2, 2010
Posted 08 August 2007 - 11:21 PM
Becky...very cute!!
Posted 09 August 2007 - 12:16 AM
those look fantastic! BTW - i am also stealing your plastic tag idea!
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This 2002 edition of OECD's periodic economic reviews for New Zealand examines recent economic developments, policies and prospects and includes special features on public spending and raising output growth.
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