text: %% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=ysnlkbi9ra2uhtem4w3cz0lv&page=2%% Please do not change or remove without starting a new thread.%%[[quoteright:300:[[Film/StarTrek http://static.tvtropes.org/pmwiki/pub/images/spock_comm_4436.jpg]]]][[caption-width-right:300:Can you hear me now?]]Lovely little ultra-portable pieces of AppliedPhlebotinum that keep the cast in constant communication across vast distances, usually without any sort of lag or [[WalkieTalkieStatic static]], excepting outside interference. How they work is rarely explained -- [[HandWave they just do]]. They are standard equipment for any starship or superhero team. Frequently, they can patch into any other communication network with ease. They usually don't have any visible means of selecting who to talk to, but somehow this is never a problem.Sometimes cell-phone-like (and indeed, in works set in [[ThePresentDay the present]], cell phones [[SuperCellReception usually fill this role]]), sometimes small enough to be worn on the shirt or in the ear.Basically, just a plot device to ensure members of the cast can stay in touch over long distances. If these distances are ''astronomically'' long and communication remains instantaneous, you've got a SubspaceAnsible.The good twin of ReinventingTheTelephone.Compare: VideoPhone.----!!Examples:[[foldercontrol]][[folder:Anime & Manga]]* ''Anime/DragonballZ'' has scouters, shown not only to measure a person's power level, but also acting as a communicator. In fact, it's this lesser-known function that leads to a major story arc, when the BigBad overhears the heroes talking about the MacGuffin and tries to beat them to obtaining the Dragonballs on Namek.* In an episode of ''Manga/{{Trigun}}'', Vash has access to a pair of these, despite radio being LostTechnology.* [[Anime/YuGiOh Seto Kaiba]] has that thing on his collar he's always talking to.* In ''Anime/CodeGeass'', [[HumongousMecha Knightmare Frames]] could communicate with each other, and some sort of earpieces were in use (mostly by the Britannians). Also, cell phones were commonly used for sensitive communications, but with visible hardware modifications for encryption purposes.* The [[EmpathicWeapon Devices]] of ''Franchise/LyricalNanoha'' have communication capabilities that allow its users to keep in contact even [[TheMultiverse across dimensions]]. They also have text messaging capabilities (with less pushing of little buttons since the AI can recognize speech) and can send transmissions to ordinary earth Cell Phones.* The calculator-esque and later wrist communicators in ''Franchise/SailorMoon''. One wonders just what kind of infrastructure makes them work.* ''Manga/{{Bleach}}'': This two-way system keeps shinigami in contact with communications division (a unit of the 12th division) while on missions, allowing shinigami and Seireitei to remain in contact even though the shinigami is in the human world and Seireitei is in the spirit world. There have been two styles shown to date. A radio-headset style which is carried in the uniform rather than clipped to an ear, as used by Rangiku and Yumichika, and a phone style, as used by Rukia.* ''Anime/ScienceNinjaTeamGatchaman'' (AKA ''Anime/BattleOfThePlanets''). G-Force had wrist band communications devices which also allowed them to [[InstantCostumeChange change between their team uniforms and civilian clothing]].** Anime/GatchamanCrowds changed this so that the TransformationTrinket is a notebook (called a Note) that the Gatchamen can write into to communicate with one another.* One of the built-in features of Border's trion bodies in ''Manga/WorldTrigger'' is comm link, which works like telepathy. It comes in handy for mid-battle tactical planning and coordination by the teams.[[/folder]][[folder:Comic Books]]* Some versions of ''ComicBook/XMen'' have communicators in the X's on their costumes.* {{Green Lantern}}s can use their rings to communicate with each other.* DC's ''Comicbook/{{Legion Of Super-Heroes}}'' has several variants, most notably the omnicom, which is essentially an [=iPhone=] on steroids and which was introduced decades before cellular phones were developed. Various incarnations of the Legion have also incorporated hyperspace communications into their flight rings, and "telepathic earplugs" which serve as a combination comlink and UniversalTranslator.* The members of ''ComicBook/TheAuthority'' communicate by using nanomachinery to send each other messages through the Carrier.* Comicbook/TheAvengers' Identicard is essentially a smartphone the size and shape of a credit card, which also serves as Avengers ID. When in use, the image of the person you're talking to replaces your ID photo.* The 1980's British ''Starblazer'' had the Wrist Vis-Phone. With some engineering creativity it could [[Series/StarTrekTheOriginalSeries create a nerve torturing blast of sonic vibrations]].* Franchise/{{Batman}} has a communicator built into his cowl with a high gain antenna installed in one of the ears.* ''ComicBook/{{Transmetropolitan}}'' has 'phone trait,' a pill full of nanomachines that grow a cellphone and antenna in your skull.[[/folder]][[folder:Comic Strips]]* ComicStrip/DickTracy had a [[GadgetWatches radio wristwatch]] in an era when real radios still had vacuum tubes. Later upgraded to a two-way wrist TV. Later still upgraded to a two-way wrist computer which includes additional functions like forensic scanners and a LieDetector function.[[/folder]][[folder:Fan Works]]* In the ''Franchise/HarryPotter'' fic ''Make a Wish'', a mad scientist friend of Harry's came up with miniature Floo systems that worked mostly for communication-only purposes and could be handily enclosed in a Zippo lighter.* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fanfic ''Fanfic/{{Flutterspy}}'', Fleur de Lis has Fluttershy wear a comm link that's disguised as a pendant. * The Guardians' communicators in ''Fanfic/TheKeysStandAlone: The Soft World''. Since they get trashed a lot, they send a "communicator destroyed" signal whenever this happens, though it doesn't always bring someone running.** The four get Comm Links from the Circle and [[spoiler: the Focus]] at different times but never do use either, and both get either abandoned or destroyed.[[/folder]][[folder:Films -- Live-Action]]* Used in the climactic battle in ''Film/{{Avatar}}'', [[spoiler:despite the main location being incredibly bad for all ''other'' electronics.]]* ''Film/TheAdventuresOfBuckarooBanzaiAcrossThe8thDimension''. Buckaroo and Rawhide have small communicators that can transmit across New Jersey.* The ''Film/MissionImpossible'' movies had camera-radios built into eyeglasses.* ''Franchise/StarWars'' has comlinks. Lando Calrissian has a "wrist radio" version in ''Film/TheEmpireStrikesBack''.* ''Film/TheyLive''. The aliens use wrist radios to communicate with each other. They can also be used to make short-range teleports.[[/folder]][[folder:Literature]]* In Peter F. Hamilton's ''Literature/TheNightsDawnTrilogy'', Adamists (baseline or near-baseline humans) communicate with neural nanonics, brain-interfacing nanotech that allows a form of technological telepathy. This form of communication carries the usual technical limitations (network availability, interference and the speed of light). Edenists (genetically modified telepathic humans) use their "affinity gene" which allows ''real'', instantaneous telepathy. At one point an interface device is used to allow an Adamist ship to make use of the Edenist affinity capability.* In Creator/DavidDrake's ''Literature/HammersSlammers'' world, each soldier is fitted out with a tiny communicator that's implanted in the jawbone. It's activated by clenching the teeth and can even pick up subvocal speech. Handy things. The company also has a private set of communication and spy satellites that they bounce radio and laser transmissions (using far less portable units) off of when units are on different continents.* The ''Literature/AxisOfTime'' trilogy by John Birmingham has portable net-enabled laptops from TwentyMinutesIntoTheFuture transported back to UsefulNotes/WorldWarTwo, where they function much like a wrist radio or Star Trek communicator. Notable in that, thanks to no satellites floating in orbit, the connections are often crappy, but work, thanks to a side feature of bouncing communications off the atmosphere... or something like that.* ''Literature/{{Uglies}}'' has skintennas that work like cell-phones but are built in to your body and only have a 1km range.* In a Franchise/StarTrekExpandedUniverse novel, Mackenzie Calhoun is given, among other things, a newly-developed communicator that can send and receive messages over enormous distances by piggybacking on any carrier wave. Mac first tests it by accident when he jokingly says "Mackenzie to Jellico" and hears Admiral Jellico on the other end a second later, even though Jellico is on another planet.* In Michael Crichton's ''Literature/{{Timeline}}'', a comm link was created that could fit in one's ear (it was described as looking like a hearing aid). It could also translate spoken languages into the wearer's ear. Both the distance and the amount of languages aren't specified, but the book emphasized that its batteries have a shelf-life of 36 hours.* Creator/EEDocSmith's [[Literature/{{Lensman}} Lens]] is an uber-example of this, combining instantaneous communication, translation, code-breaking and identification functions. The latter is very, very specific - a particular Lens is matched uniquely to an individual wearer's mind, and attempting to wear or even handle one that isn't yours is instantly lethal (it disintegrates upon death to avoid being a permanent menace).* In ''Literature/TheLeonardRegime'', characters use "radios" to keep in touch without any explanation of how they are being used.* Spanreeds from ''Literature/TheStormlightArchive'' are a {{Magitek}} version. Essentially, a spanreed set consists of two writing reeds which, when the attached fabrials are active, become perfectly synchronized, such that as you move one, you also move the other. Combined with a board containing paper and inkwell in standardized location, you can write out a passage on your end and have the reed copy it out on the other. One of the single most useful fabrials in the story, and a key to a few of the plot points.* A fairly realistic example in ''Literature/TheAuthorities''. The titular team maintains constant communication, when in the field, even with those members of the team who remain in their HQ. This is done via a custom-made smartphone (running an enhanced version of Android) paired with earpieces, which are molded to an individual's ear. The phone bill must be ridiculous, but the team is well-funded by a billionaire, who spares no expense. The comms are also necessary, since [[spoiler:one member of the team is unable to communicate normally and uses sophisticated technology in her helmet to pick up on her mouth movements and generate speech via the network]].* In the Literature/LeftBehind book ''Kingdom Come'', citizens of the Millennial Kingdom (mostly naturals) had cell phone implants that allowed them to communicate with each other over long distances.* One of the older examples is the Phonophor in the german Science Fiction Novel Heliopolis, which is a communications and tracking device and also works as a futuristic rankpin. (Similar to the rankpins in Star Trek TNG. ) And in the books, people who are striped of their Phonophors become Unpersons. * In ''Literature/TheRedVixenAdventures'' everyone carries "Palm Comps" which operate almost exactly like modern smartphones, except they can also project holograms.[[/folder]][[folder:Live-Action TV]]* ''Franchise/StarTrek'' is the TropeMaker here. The original series had cell phone-like devices, while ''[[Series/StarTrekTheNextGeneration The Next Generation]]'' onwards had them built into the Starfleet badges.** No, [[{{Defictionalization}} the modern world has Star Trek Communicator-like devices]]. In "How Creator/WilliamShatner Changed the World", Motorola chief engineer and inventor of the cell phone Martin Cooper states that he invented the cell phone because he wanted a [[TruthInTelevision real life Star Trek communicator.]]* ''Series/{{Farscape}}'': the crew of Moya have small badge-like communicators which are threaded through Moya. It also fits the "patch into other networks" as, in the ([[WrapItUp pre-miniseries]]) GrandFinale, John uses his to talk to his dad through the phone...''from the moon''.* ''Series/{{Leverage}}'' has Hardison inventing an earpiece in the pilot that everyone on the team uses throughout the first season to keep in contact over surprisingly vast distances.** When they spot similar earpieces used by another crew, someone points out that they're like Hardison's. Hardison immediately takes offense and claims that no one has hardware like his.* ''Series/BabylonFive'' had comm links that attached to the back of their hands. They weren't used across extremely large distances, making them essentially two-way radios. They also avert the "have no visible means of selecting who to talk to" by requiring the call initiator to specify the call's destination through some kind of, probably automated, switchboard. This can be a person or a location. Also, they can be used as remote controls for their [=TVs=]/comm screens on the station and have biometric anti-theft features that prevent effective use by unauthorized people without notifying Station Security. They are specially designed to only stick to living tissue using molecular bonding. An assassin kills a station security guard and steals his comlink, replacing it with a fake. The fake is discovered and is demonstrated by sticking it to the bulkhead, since the fake uses regular glue.* The B5 spinoff series ''Series/{{Crusade}}'' had bracelet variants, otherwise similar in function to the units used in the original show.* Early in ''Series/MightyMorphinPowerRangers'', [[TheSmartGuy Billy]] made everyone wristwatch communicators that also happened to tap into their mentor's teleportation system (which was as much a surprise to Billy as the others). They lasted from the original series through ''Series/PowerRangersInSpace.'' Later Franchise/PowerRangers teams had either wrist-mounted or cellphone morphers that had communications built in. Distance never seems to be a problem.* A TV series named ''Series/{{Search}}'' had agents with remote TV cameras that would fit onto a cuff-link or tie-tac, and implanted voice communications. Oh yes, the TV cameras weren't limited to visible light. The pilot was originally titled Probe, not to be confused with the 1988 series or the obscure public TV series that forced its change of title.* In the ''Series/DoctorWho'' 2009 Easter special, the Doctor finds a pair of "internal comms" lying around, one of which he gives to the ClassyCatBurglar before she does her MissionImpossibleCableDrop sequence into the depths of the ship.** [[FridgeLogic Comms that fit perfectly into the humanoid ear, despite being owned by insectoid aliens with the heads of flies.]]* Happens occasionally in ''Franchise/KamenRider'', predominantly in ''[[Series/KamenRiderFaiz Faiz]]'' where all five Riders have fully-functioning cell phones as their TransformationTrinket. ''[[Series/KamenRiderDenO Den-O]]'' has the Keitaros cell phone which activates [[SuperMode Climax Form]], but a more literal example is Hana's otherwise ordinary cell, which can apparently connect with the phone in the dining car of the time-traveling [=DenLiner=].* In ''Series/KnightRider'', Michael communicates with KITT and Devon through use of comm links. When outside of KITT, this device is in his wrist watch, which also has camera and scanner functions when KITT needs more info than what Michael can describe. KITT himself has a comm link in the console.** The remake replaces the watch with an earpiece.* In ''Series/{{Andromeda}}'', the crew of the ''[[CoolShip Andromeda Ascendant]]'' use comms implanted into their necks. They work over long distances and allow them to communicate with the ship in orbit. Also, they can apparently record and transmit video while being [[FridgeLogic implanted]] (possibly tapping into the visual nerve for video). Not really used on the ship, as the AI can route calls there.* The ''Series/{{Torchwood}}'' team has Bluetooth-like devices in their ears. It is not made clear whether they are regular Bluetooth attachments (i.e., they keep their cell phones hidden), slightly modified Earth technology, or completely ImportedAlienPhlebotinum made to look like Earth tech. Any or all of which would be perfectly plausible in the [[Series/DoctorWho Whoniverse]]. * ''Series/{{UFO}}'' episode "Computer Affair". When a team of SHADO troops is sent in on foot to attack a UFO, the leader communicates with his superiors with a "wrist radio" version, complete with extendable antenna.* On ''Series/BlakesSeven'', the bracelets that allowed the protagonists to teleport to and from the Liberator also served as communicators. Some commlinks used by the Federation were pressed against the throat like an electrolarynx.* In ''Series/{{Warehouse 13}}'', the team have cellphones, but for contacting the Warehouse they use Farnsworths, which are {{dieselpunk}}y {{Video Phone}}s that never lose a signal (which helps because the Warehouse blocks normal cell phone signal), invented by Philo Farnsworth himself. They're also unhackable, which doesn't stop Claudia trying to hack hers in order to give it a cool ringtone. Being invented in the early 20th century, they only transmit in black-and-white, but appear to have HD quality. We are also never shown anyone actually dialing different Farnsworths.[[/folder]][[folder:Tabletop Games]]* In ''TabletopGame/RogueTrader'' every class starts with one of these, called a Micro-bead, which fits in the ear and has a mike which stretches around the face, rather like a 360 headset. Other helmets have them built in, which is very useful.** And (Unusually for this trope) it has a range of about a kilometer.* ''TabletopGame/{{Shadowrun}}'' introduced Commlinks after the second Matrix Crash. They're customizable, ultra portable computers that are so ubiquitous [[EverythingIsOnline nearly everyone in the world owns one.]]* ''TabletopGame/{{Traveller}}'' has them, starting at TL 8 they have an integrated computer (just like a cellphone) and at TL 10 they can be implanted.* ''TabletopGame/{{Paranoia}}'' routinely includes com units as part of assigned mission equipment. Like everything else in Alpha Complex, they tend to break down when you want them to work, and work fine when you wish they didn't. (Like when The Computer contacts you while you're busy shooting Commies. Or treasonously shooting loyal citizens.) In the latest editions, they've been upgraded to Personal Digital Companions (basically [=PDAs=]/smartphones), and collect spam and viruses like mad.[[/folder]][[folder:Video Games]]* ''VideoGame/FinalFantasyV'' has an awesome variation. Apparently, on the second world, communicators come in the form of ''grass''.** ''VideoGame/FinalFantasyIV'' also has a variation, the whisperweed functions as a communicator once.* In ''VideoGame/WorldOfWarcraft'', there is a questline where you use communicators to talk to Brann Bronzebeard (at least on the horde side, where normal communication would be difficult to say the least).** Also in ''[=WoW=]'' are Hearthstones, little enchanted trinkets that let you warp back to your home camp once an hour. On roleplaying servers, Hearthstones are said to also be communication devices, thus explaining how players are chatting across a zone or continent without stepping out of character.* The codec system in ''Franchise/MetalGear'', which was so advanced there was no external component, only a system of nanites.** HandWaved frequently throughout the series. The codec is super advanced, apparently: it uses an extremely small cochlear implant to directly stimulate the bones in the ear that are responsible for hearing. It can't be jammed, ever, as long as burst transmission is used (this is actually pretty close to reality), though local transmission can have troubles. The nanites in the body turn the entire human physiological system into a radio antenna for communication...the list goes on.*** Although at no point is it explained how you're viewing the video feed being transmitted to your inner ear, or how it's more secure to talk to someone a few feet away from you using codec (see ''VideoGame/MetalGearSolid2'') than just face-to-face. I guess it's just [[AWizardDidIt magic]].* The team in ''Franchise/MassEffect'' has ear-bead communication systems with enough range to contact a starship in orbit.** There's probably a system (possibly an advanced communication suite) built into the hardsuits that the team wear. Supported by the fact that they always seem to put their hand to their ear, and even talk into their elbow a little when they're communicating with the ship.* Jack from ''VideoGame/MadWorld'' uses two of these, both ear pieces, each to a different person. Strange how only one of them hears the other talk.* ''VideoGame/SonicAdventure2'' features radios that the characters often use. What's odd is that both sides of the story (Hero and Dark) have the same kind of radio.* In ''VideoGame/MaxPayne2'', Max and Mona keep in touch via seeming indestructible (and undetectable, since Mona's doesn't get taken when she gets ''arrested'') CommLinks throughout most of the game.* ''VideoGame/FinalFantasyXI'' has Linkshells and Linkpearls that allow communication across continents, dimensions, and time itself. It's a game mechanic, as well, but at least one that's explained. They're also used in ''VideoGame/FinalFantasyXIV''.* ''VideoGame/StarOceanTillTheEndOfTime'' features a CommLink with an effective range of one ''light year'', that also ''triples'' as a translation device and an impromptu but powerful ''explosive''.** FridgeBrilliance: Any device powerful enough to broadcast over one light year would have to put several kilowatts into its signal, and thus would need correspondingly powerful batteries. Ever heard of cell phone batteries bursting into flames? The exploding communicator would be the same thing turned UpToEleven.* Cole in ''VideoGame/InFamous'' uses what looks like a cell phone to communicate, though the sound effects indicate it is either a radio or in "push-to-talk" mode. Rather cleverly, it closely resembles a real Motorola phone from the old Nextel service, which had both push-to-talk and ''rubber insulation''. Given that Cole accidentally fries most electronics, it's probably the only one he can use.* ''VideoGame/QuakeIV'' uses wrist based comms that seem to work though several miles of Strogg Architecture.* The various ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' games solve this in different ways. Many games it's just plain ol telepathy that lets Princess Zelda talk to Link. ''Wind Waker'' had the Pirate's Charm, which initially allowed Tetra, and later the King of Red Lions, to talk to Link.* ''VideoGame/SpaceQuestVTheNextMutation'', being a parody of ''Franchise/StarTrek'', uses flip communicators for Roger to contact the ship.* ''VideoGame/DeadSpace'' and ''VideoGame/DeadSpace2'' have RIG transmissions, both video and audio, that work reliably in adverse conditions and only fail for plot reasons.* ''VideoGame/{{Starcraft}}'': Used by all Terran units (along with plot-driven static in Brood War). One of the Goliath's lines is even "Commlink online". Merges with SubspaceAnsible when entire news networks are able to simulatneously broadcast across multiple planets in multiple star systems.[[/folder]][[folder:Web Comics]]* In ''Webcomic/AntiheroForHire'', Shadehawk has one that keeps him in touch with Wrench. They appear to be standard gear for superheroes; Crossroad has one for connecting with Echo, and the Civic Champions all have them as well.* ''Webcomic/SchlockMercenary'' has hypernet communicators.* One of the many functions of the Pockets from ''Webcomic/TowerOfGod''.[[/folder]][[folder:Web Original]]* Fatebane in ''Literature/AssociatedSpace'' has a computer built into his brain that can function as a communicator.* The [[BodySurf body-surfing]] AI O'Malley from ''Machinima/RedVsBlue'' uses radio waves to hop from host to host. Shutting off the helmet radios everyone uses is a frequent plot point for the Blue team.* Mildly subverted in Literature/TheDescendants, where they have what they call comms, but to talk to specific people, they still need someone at a computer running a switchboard of sorts, otherwise, they all use the same channel.* ''Franchise/{{Noob}}'' is set in a MMORPG, in which all members of a given group can remotely communicate whith each other by putting their settings in the right position. Both the main guilds however have a master enforcing roleplay that includes the option being turned off to make the game experience more realistic. Exceptions happen only if either of the groups is doing task in which direct verbal communication is necessary for success (the game has some quests with no second chances).* ''Roleplay/InkCity'' provides every new resident with a communicator which lets them talk, text or send video messages (sometimes activating [[IsThisThingStillOn on their own]]). If destroyed, they turn up again on their own where their owner can stumble across them. During the [[Recap/InkCityS2WorldSplit World Split]] incident, they could even be used to speak to anyone stranded in the other version of the city, which proved key to fixing the issue. Oh, and you can also play Nyan Cat on them. Thanks, [[Franchise/AceAttorney Ema]]![[/folder]][[folder:Western Animation]]* The Franchise/{{DCAU}} ''WesternAnimation/JusticeLeague'' have their own communicators as well--ultra-slick tech that fits in the ear. In the comics, on the other hand, J'onn usually just keeps everyone telepathically networked.* The ''WesternAnimation/TeenTitans'' have hand-held clamshell devices that function as communicators. [[spoiler: In the final season of the cartoon, the Brotherhood of Evil managed to capture one and used it to track down all the heroes and capture them one by one. Robin had to re-wire his so it could detonate a secret explosive inside each one]].* In ''WesternAnimation/XMen'', the X symbols on the suits were communicators.* The Avengers' ID cards made the leap to ''WesternAnimation/TheAvengersEarthsMightiestHeroes''.* ''WesternAnimation/KimPossible'' has her "Kimmunicator", which is shaped like a compact. It's like a PDA with {{Everything Sensor}}s built in, not to mention a seriously powerful battery, extendable robot arms and whatever else might come in handy. Late in the run, she gets a new [[GadgetWatches wrist-mounted version]].** In one episode, Drakken locked Kim in a vault and threw the vault into a deep water-filled pit after confiscating her Kimmunicator. Kim then remembered that her class ring had a back-up Kimmunicator that also doubled as a laser torch and emergency rebreather!* ''WesternAnimation/TotallySpies'' The girls use a Compowder to communicate (so called because it looks like a make-up kit, which often contain powder puffs).* In both ''Franchise/TeenageMutantNinjaTurtles'' cartoons, the turtles have communicators. In the first the bad guys also have them, and even the dimensional port in the Technodrome can double as such. And with two parallel systems, it is no wonder that both sides sometimes used the communicators to hack each others' frequencies. In the [[WesternAnimation/TeenageMutantNinjaTurtles2003 later]] [[WesternAnimation/TeenageMutantNinjaTurtles2012 series]] the Turtles use special modified Cell Phones instead.* Static and Richie (later [[GadgeteerGenius Gear]]) in ''WesternAnimation/StaticShock'' make gadgets called Shock Boxes, which work like walkie talkies. In one episode, Static managed to use his powers to [[TimTaylorTechnology boost their range to across the planet]], somehow.* On ''WesternAnimation/TheVentureBrothers'', Brock Samson and Thaddeus, Hank, and Dean Venture have communicator wristwatches they can use to contact each other or [=HELPeR=]. Jonas Venture, Jr, has his communicator built into his shirt collar, which is more accessible but lacks a video screen.* The ''WesternAnimation/{{Centurions}}'' use wristwatch-like communicators.* ''WesternAnimation/FantasticVoyage''. The team members have small radio devices that they sometimes use to communicate with each other when separated.* The ''WesternAnimation/BionicSix'' all have "wristcomms" hard-wired into their wrists (a side-effect of the EmergencyTransformation that turned most of them into cyborgs); it serves as one half of the TransformationTrinket (the other half is a ring they slam into a port of the wristcomm).[[/folder]][[folder:Real Life]]* This is, of course, the essence of what two-way radios are for. Modern radios can include a variety of features including selectable frequencies, programmable encryption, and even the ability to get around enemy jamming. You could program a radio so that you could talk to specific people by flipping a dial to a specific pre-set channel, though it's not quite the same as just saying who you want to talk to. In fact, modern mobile phones are simply two-way radios designed to call into a network trunk tied into the landline telephone system. * Comm badges actually exist already, though so far their only real market is hospitals, where specific doctors need to be summoned quickly for meetings or to tend to patient emergencies (the other method for reaching them, of course, is paging them via beepers or the hospital PA system).* Mobile phones are actually older than you might think they are -- the first commercially-marketed one was made available in ''1946''. It was hardly portable in the handheld sense, though, as it was designed as a car phone. The first device we might recognize as a cell phone was created by 1973 by Motorola, though it was still very bulky by modern standards, weighing in at a little over 2 pounds.** The ''idea'' of a handheld, video-capable personal phone existed as early as 1956, and Bell Labs even had [[http://blog.modernmechanix.com/your-telephone-of-tomorrow/ a mockup]] to show off. The ''technology'' to actually make it happen was what took so long.[[/folder]]----


text:
NHL.com: Time to celebrate Hockey Across America Weekend!by Staff Writer / Nashville Predators
Hockey in the Hood back again
When Martin Luther King Jr. boldly issued the "Birmingham Manifesto," demanding an end to segregation, from the Alabama jail in 1963, there had only been one black player in the history of the NHL, Willie O'Ree, who broke in in 1958. Today, there are 16 black players on NHL rosters and 13 more progressing through the system. All told, there are 49 minority players in the NHL, which has forged alliances with 23 youth programs across the country under the umbrella of NHL Diversity.
"We look to build on the success of last year's inaugural Hockey Weekend Across America," said Dave Ogrean, executive director of USA Hockey. "It's important to engage the entire hockey community in this effort and, with the momentum built last year, we believe year two will only be better."
The Hockey Across America effort is aimed at two major objectives with a weekend of events at the local and national level to promote hockey.
First, the initiative celebrates the game and all involved in the sport throughout the nation using all means possible. Also, it provides opportunities for those who haven't played hockey to try it, resulting ultimately in more people playing the game at all levels.
USA Hockey recommends hockey fans and organizations honor those that have helped make hockey the game it is today, especially at the local level.
Most NHL players say the long-term effort made by their parents is one of, if not the most important, reason for their success. In that case, parents certainly qualify for some recognition this weekend.
The National Hockey League, in addition to sponsoring Saturday's activities, will host related activities in several American cities. There are eight NHL games being played in the United States Saturday.
In all, 11 NHL teams have scheduled events for this weekend.
The Phoenix Coyotes will donate street-hockey equipment and a day of instruction from the Coyotes Hockey Development Team to the five schools with the most students wearing hockey sweaters. On Saturday, the Coyotes will offer ticket specials to all Arizona hockey players for the game versus the Calgary Flames at Jobing.com Arena. The team will also honor local hockey heroes during an intermission of Saturday's game.
Flyers left winger Josh Gratton will host an assembly at Moorestown Upper Elementary School on Friday. The Nashville Predators, meanwhile, are making their home game against the Eastern Conference-leading Boston Bruins the centerpiece of their efforts.
The New York Rangers are holding a learn-to-skate session at 2 p.m. ET, followed by a sled-hockey demonstration, a youth-hockey clinic and a family and fan appreciation public skate at the Wollman Ice Rink in Central Park.
The Los Angeles Kings have found a way to encourage kids to wear their sweaters Friday and Saturday. The public is invited to Friday morning's practice that will be followed by a session of Chalk Talk, hockey instruction. Kids 16 or under who wear a hockey sweater to Saturday's game against the Oilers at the STAPLES Center will get a free ticket with the purchase of an adult ticket. The first 200 kids to pre-register will also get a free Kings giveaway.
A member of the Columbus Chill Youth Hockey Association will sing the National Anthem before the Blue Jackets host the Detroit Red Wings on Friday. The Chill is also offering free on-ice beginner-hockey instruction Saturday afternoon. Helmets, skates and sticks are provided. Register for one of the two sessions at www.theChiller.com
The Anaheim Ducks will launch a rink development program, entitled The Rinks, as part of the weekend's events. The launch and ceremonial first game will take place in Corona at Anaheim Hockey Club.
It's an amateur hockey bonanza this weekend at the RBC Center in Raleigh, N.C. The Hurricanes are hosting an amateur-hockey tripleheader Friday night, starting at 5:30 p.m. ET and will host two more games Saturday before the Saturday night game against the Columbus Blue Jackets.
Chicago-area youth-hockey players will be handing out free skating passes to local rinks at their schools Friday, in addition to wearing their sweaters. Tommy Hawk, the Blackhawks' mascot, will visit Nettelhorst and Westfield schools to hand out flyers. Numerous Chicago rinks will hold free skating sessions Saturday. Check out www.onegoal.com/Illinois
Blackhawks players will be visiting local rinks Sunday.
It's always a big deal when the Montreal Canadiens come to town, and Friday night will be even better at the Pepsi Center when the Avalanche will give a free ticket to anyone 16 and under who wears a local youth-hockey sweater and is accompanied by an adult buying a ticket. Hyland Hills Hockey will host a OneGoal Skate Saturday for any child interested in playing ice hockey.
The Avalanche are holding an essay contest for kids who can explain who their hockey hero is and why. This person can be a favorite coach, timekeeper, official, player or anyone else that is influential in the youth player's hockey life. The writer of the best email will receive a suite to the Atlanta Thrashers vs. Colorado Avalanche game March 10. Emails must be received at firstname.lastname@example.com by Sunday, Feb. 22, and should be no longer than 150 words.
Go to http://www.usahockey.com/hwaa/default.aspx?NAV=AF_01&id=253408&DetailedNews=yes for more information about the NHL's support for USA Hockey's Hockey Weekend Across America.
If you're not in the vicinity of an NHL city, 18 of the 20 ECHL teams in the United States are offering special ticket packages that include a donation being made to USA Hockey. Participating teams are Alaska, Bakersfield, Charlotte, Cincinnati, Dayton, Elmira, Florida, Gwinnett, Idaho, Johnstown, Mississippi, Ontario, Phoenix, Reading, Stockton, Trenton, Utah and Wheeling. More information can be found on the team Web sites.
USA Hockey is promoting dozens of events at rinks, big and small, around the country. Here are some of the highlights.
Twenty youth-hockey teams will play in the Hockey In The Hood tournament Saturday at Jack Adams Arena in Detroit to promote diversity in hockey. The Hollis, N.H., Pee Wee team will lay a wreath Saturday at the Tomb of the Unknown Soldier in Arlington (Va.) National Cemetery. In Albuquerque, the University of New Mexico Lobos will host a skills-development clinic Friday.
In Laurel, Md., the DC Firefighters will play the USA Wounded Warriors at the Gardens Ice House, in addition to several other special hockey games. The women's hockey team at California (Pa.) University is putting on a one-hour free hockey clinic for girls of all ages on Sunday at Rostraver Ice Garden.
The Tri-Cities Americans are hosting the Edmonton Oil Kings in a Western Hockey League junior game Friday night at 7 p.m. PT. The Tri-Cities Amateur Hockey Association is urging all its players and parents to attend the WHL game.
For more information, see http://www.usahockey.com/hwaa/default.aspx?NAV=AF_01&ID=193826
Author: John McGourty | NHL.com Staff Writer

subset: commoncrawl


text:
|Reviews for Haraguroi Yuugi: The Malicious Play
| Animemaniagirl chapter 2 . 8/8/2011
I took a look at your profile page and damn, you're working on a lot of stories! No wonder. I'll still be looking for the day you update this story.
I'm very, very curious at this point what will be the official pairing in this fic. *grin* That sentence ... "To see him again" I wondered who she was referencing to ... Tamahome seems like the obvious choice but then that bit about Nuriko makes me go hmm ...
| faeriex chapter 2 . 5/23/2003
There seem to be a few Miaka-gets-a-second-chance-in-the-book stories lately, but I'd say you probably have the best writing style of all of them that i've read. I am very curious to see what the world of the book will be like this time around? Will it reset to when Miaka first got there, or will it pick up where it left off, after the war with Kutou? I'm really looking forward to the next chapter!
| TA Maxwell chapter 1 . 5/20/2003
I likee...I like very much...nice unique storyline, more Keisuke...he doesn't get much fanfic attention. poor guy. I want to see more.
*goes on to chapter two*
Me lazy, me add chap 2 review here
...more? *hopeful look* I'm really intrigued here! Don't leave me hanging! You've got a talent for writing.
| Kianang chapter 2 . 5/19/2003
More please. _ OOh, and the Ranma references made me perk up. Meep.
| Boogie chapter 2 . 5/19/2003
da da da da da please continue quickly! da cliffhanger! Oh i hope she meets Tamahome D (big m/t fan)
| Guest chapter 3 . 5/4/2002
this is really good...interesting too!
the begining waws confusing with all the flash backs but i got the point eventually.
Keep writing i want to know what happens next! .
| Boogie chapter 3 . 3/24/2002
Please write more! I am dying to know what happens next. This is one of the best fanfictions I have ever read! It's one of my favorites now! Pleaseeeeee!
| Sakyo chapter 1 . 1/17/2002
Very,very good story.
| Kyle chapter 3 . 1/17/2002
I love it and others who will read this will say that your story is indeed .
| omni82 chapter 2 . 1/6/2002
This is a pretty spiffy idea. Write some more!
| Cat chapter 2 . 1/2/2002
Well, the beginning was rather confusing for me.. I'm not sure exactly what's happening in the story. v_v;; However, I REALLY like the basic plotline! Jeeze, romance! _ Is there any chance it will be Hotohori/Miaka? Answer that question with a new chapter. _~
| Lanen chapter 2 . 12/29/2001
Hrmm... Nuriko situation... *grins* I think she should definately at least let Nuriko know her name *laughs* I love how proud your Miaka is. *-* I can't give constructive criticism to something that's flawless. )


text:
|Reviews for I'd like
| Little girl Big world chapter 1 . 12/24/2009
I adore this. Such amazing imagery & phrasing.
"I'd like to put a run on sentence along your lips, pour marmalade over it,
and coat it with sour patch kids sugar."
I love the word marmalade!
This was so wonderful, creative, and well written. Lovely job!


text:
Joe King, head of the Pgh Firefighter's Union, said he has "done everything human-ly possible" to stop the passage of the Act 47 Recovery Plan with city council. The plan passed in a 5-4 vote on June 29, 2004.
No doubt, a lot of rants did occur. Many hours were invested in going to public hearings. Shoe leather was spent in efforts to meet citizens on the streets and pass around fliers.
However, .... Doug Shields would NOT move his vote. Nor did Gene, Sala, Alan, nor Bill.
The missing link, for those that never forget, was the link from the union to the citizens. And, the history of the firefighters help to Tom Murphy to get a third term in office is classic.
Joe King was called, not once, not five time, not 10 times, not 20 times.... Joe King was called dozens of times to meet in the past. He was closed minded. Union leaders need to go out of their ways to meet with all the candidates who are seeking higher offices in the city. Joe King should have done that three years ago. Joe King could have done that three months ago too.
Finally, Joe King said to the media that he backed the wrong horse. The Firefighters were wrong to back Tom Murphy in the 2001 election. But this is more than that. The error was really wrong as visits with the other candidates, despite repeated attempts, didn't happen. Joe, this isn't a matter of picking the right horse. It is a matter of removal of one's head out of the wrong end of the horse.
The Firefighters had the power to put Tom Murphy into office. I said last summer that they had the power -- the lynch-pin -- to get Tom Murphy out of office.
Furthermore, ranting with bullhorns on the street with Sala on the weekend before the vote is nothing more than a good excuse to blow hot air.
Venting can help, as I have done above. However, venting isn't going to get us anywhere. Pittsburgh is broke. And, we need alternative plans.
Joe King put an offer onto the table in January 2004 to pay for the now out of work Recreation Staff so as to REOPEN the Rec Centers. This was a $800-k offer, or more. Nice move. Didn't work.
Joe, we need to get the Firefighters to meet with me -- and others -- so we can build real solutions in terms of the parks and rec centers. We need some help with "liability insurance" and other technical issues. Your volunteers and your staffers can help.
For more insights, see the position paper at http://DSL.CLOH.Org.
Tuesday, June 29, 2004
Joe King and Act 47
1 comment:
I think you are crazy
join the wig out wigwam party and hope that east meets west
shame on Bush shame on Bush
- July 13, 2004 11:48 AM
Subscribe to: Post Comments (Atom)


text:
Upcoming Events
It's time again!
Please join the Young Men Enlightening Younger Men (YMEYM) in our 5th Annual Block Party on Saturday, June 20, 2015. The event is launch to support our youth and to celebrate the end of the school year.
Come out and help us make a change by supporting our youth. We have to do this as a community and we have to do it together to ensure the safety and growing of our community.
Check out the photo's from our 3rd Annual Block Party.
Who we are:
Young Men Enlightening Younger Men, Inc. a 501© (3) National non-profit, community based organization dedicated to Enlightening the Youth through exposure to community services, educational programs, self empowering initiatives, and leadership skills. YMEYM donates countless of hours in the community to help prevent drug dealing, stealing and violence; we also helped to implement plans and programs that will enrich the lives of others especially the youth.
If you wish to help us by volunteering please email Sabrina at email@example.com


text: On Tue, 14 Aug 2001, Richard P. Grant wrote: > In article <20010813185927.5664.qmail at ww02.jatek.com>, > Tim Fitzwater <TFITZWATER at somalogic.COM> wrote: > > > 0.1% 8-Hydroxyquinoline can be used as an additional preservative; this also > > turns the phenol layer yellow, making separation of phases easier. > > But it's harder to tell when it's gone off :) When it goes off, it turns red, but again the transition point is difficult to tell. If its red even with HQ, better discard it. Suresh > > r > > ---


text:
JaMarcus Russell arrested for possession of codeine syrup
[URL="http://api.tweetmeme.com/share?url=http://sports.espn.go.com/nfl/news/story?id=5356585&campaign=rss&source=NFLHeadlines&service=bit.ly&source=espn"][IMG]http://api.tweetmeme.com/imagebutton.gif?url=http://sports.espn.go.com/nfl/news/story?id=5356585&campaign=rss&source=NFLHeadlines[/IMG][/URL]Alabama authorities say former Oakland Raiders quarterback JaMarcus Russell has been charged with possession of codeine syrup -- a controlled substance -- without a prescription.
|All times are GMT -4. The time now is 09:14 AM.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
This site is not officially affiliated with the Washington Redskins or the NFL.


text:
|walt <wa1ter@xxxxxxxxxxxxx>
|Mon, 10 Jan 2005 12:48:29 -0800
On Mon, 10 Jan 2005, Roland Hammerle wrote: > makewhatis: /usr/share/perl/man: No such file or directory I'm guessing that you need to do a 'make upgrade'. If you've already done a 'make upgrade' then I'm guessing you may need to do yet another 'make world' just to get rid of the last bits of perl. Sometimes these major changes take a few tries before they filter completely through the make/install cycle, depending on how long since you did the last upgrade. (Yes, it is Black Magic ;o)


text:
They have a dangerous past. They just haven't lived it yet.
"We broke something. How do you break time? Can something so bad happen that you fracture the world?"
Benjamin Travers has been electrocuted. What's worse, he and his friends have woken up in the past. As the friends search for a way home, they realize they're not alone. There are other time travelers, and some of them are turning up dead. When Ben meets an enigmatic scientist and his charming, time-traveling daughter, salvation seems at hand, but escaping the dangers of the past may lead to a deadly future. If he hopes to save his friends, Ben must learn to master space and time, and survive a journey where past and future violently collide.
Action heats up in this first book of the time travel adventure series.
©2013 Nathan Van Coops (P)2016 Nathan Van Coops
"Excellent Concept, Great performance"
The concept of this book is great and the performance matches. The only reason i knocked a star off was that it was sometimes hard to keep up with where in the story i was and who i was following.
"Stick with it..."
Took some time to get into the story, but worth persevering! Will now try the next installment
"well paced and intriguing"
really liked the book and the characters but found the childlike narration a bit jarring.
"Excellent Time Travel Adventure"
If you like time travel and books/films like Dark Matter, Lost, 12 Monkeys, the Time Traveler's Wife, National Treasure, the you will absolutely love this book!
The author introduced an innovative time travel concept/tool, and kept it very consistent throughout the entire book. The pace is fast and very engaging, it keeps the reader on edge at just the right spots. All the characters are very likeable and well-developed. I didn't want the book to end, but when it did, the ending was satisfying and closed off the plot well.
Definite give this book a try, and you will be hooked within the first 15 minutes!
"A Fun, Unique Time Travel Tale"
4.5★ Audiobook⎮In Times Like These was such a fun listen. I've heard a fair amount of time travel tales and this is one of the most fun. All authors approach time travel differently and Van Coops' take is one of the more unique that I've encountered. I thought he did an excellent job of spacing explanations and revelations out in this story. Some time travel stories (and stories, in general) have a tendency to unload information in concentrated "dumps". That can put a lot of pressure on the reader to process everything at once. Considering the amount of information that needed to be delivered here, In Times Like These was pretty "dump-free".
My primary experience with In Times Like These is, oddly enough, one of relief. A few months ago I was in a "cart before horse" situation as I listened to The Chronothon (#2 in this series). I respect that some readers don't mind taking on a series out of order, but I'm not one of them. Because I rate titles based on my enjoyment level, the cart/horse situation greatly impacted my review of The Chronothon (which I'll now need to amend).
When In Times Like These became available on audio, I jumped at the chance to fill the gaps in my experience with the series. In my review of The Chronothon, I predicted that at least 75% of my complaints with that particular title "could be nullified by hearing In Times Like These". That's why I was so relieved by my positive experience with In Times Like These. I really wanted to enjoy The Chronothon, but I didn't have everything I needed to do so at the time. Now I do and I've become pretty obsessed with the series. Needless to say, I'm on pins and needles waiting for the third installment!
In Times Like These instilled in me a love of the characters and a better understanding of them on a personal level. Most importantly, I now have a vital understanding of the way time works in the series universe. It was a bit difficult to catch onto at first, mostly because it's pretty far off from the time travel theories in other science fiction books I've heard, but I think I'm getting there. In Times Like These greatly amplified my understanding of all that, as well as my appreciation.
My only standing complaint echoed from my review of The Chronothon is that there is a mildly obvious lack of world-building. The writing is still very plot-centric and requires more than a good deal of suspension of disbelief. The series' scientific background is not as firmly grounded as in some other time travel tales and it leans more heavily on the fiction part of science fiction than the science part. That didn't bother me too much, but you may want to be aware of it going in.
Overall, this was a really fast-moving story. I've come to expect that from Van Coops. It was much more tolerable in In Times Like These than The Chronothon. Imagine if the movie Hot Tub Time Machine was a book and wasn't cheesy or terrible. In Times Like These took everything I loved about that movie (time traveling back to the 80s) and made even better. The imagery Van Coops used when describing the 80s was very entertaining. There were pop culture references scattered throughout the story (plenty of Back to the Future and Doctor Who) which always put a smile on my face.
I started this audiobook in an effort to proactively quell the impending book hangover from Empire of Storms, but after the first three hours of In Times Like These, I halted listening to Empire of Storms altogether. In Times Like These consumed my attention completely. If that's not an overwhelming endorsement, I don't know what is. Towards the end, I tried exerting some self-restraint to ration the rest of the audiobook, but I was too weak. 14 hours of listening is nothing when you're that wrapped up in a story.
Narration review: Neil Hellegers was a huge part of what made this audiobook so fun. His voice conveyed an urgency and vibrancy that helped give the story its tempo. I can't tell you how far that went towards holding my attention. He is an excellent action narrator. The narration was somewhat reminiscent of an Aaron Sorkin production. Sorkin's work in television (and movies) is famous for really fast dialogue. Hellegers' narration held the up-tempo even when the writing pace slowed. In case I'm not being clear: That was a really great thing. It took a lot of pressure off me as a listener because he held my attention so effortlessly. Hellegers' narration style and Van Coops' fast-paced writing made for quite the adventure! ♣
➜ This audiobook was graciously gifted to me by its narrator, Neil Hellegers, in exchange for a review containing my honest thoughts and opinions. Thanks, Neil!
"Well-told Time Traveling Tale with some Twists"
Yes, this was a great book to get lost in for hours at a time. A few parts were a bit predictable, but overall a great story and there were definitely some twists and interesting plot choices.
Absolutely loved the narration! Perfect pace and register. Used different voices for various characters without coming across too cartoony or theatrical at all.
There was no added fluff in this book. I enjoyed that the storyline kept moving and had I had >13 hours of chores or something similar to do, I could have definitely listened through in one go. I actually appreciated while listening that the characters kept declining downtime and continued with the action.
Being a physicist, I enjoyed the few times some technical aspects were brought up in the story. They didn't bog down the plot or over-complicate at all. Made the entire book feel a bit more researched and knowledgeable, which I enjoyed.
"My favorite book in 30 credits"
Yes, I'd listen to this book again, if for no other reason just to enjoy the narration of Neil Hellegers. But there are probably things I missed in my eagerness to devour the story the first time around.
Not a book, but maybe Back To the Future for the modern age meets Friends. Boy, that's a crappy comparison,. It's not like anything else, forget I said that. It's unique. A guy and his friends embark oin an awesome adventure, and there isn't a bunch of lame history to drag through - the story just starts and never stops. It's a wild ride that never lets you catch your breath.
I had not, but I became such a fan that I got four more of his books after this!
You can't go home again. Or can you?
This book made me want to have a longer commute, take my dogs for another walk around the block, and I didn't want to stop listening. I adore this author. I TRUST this author to take me on a journey, to surprise me, to entertain me. I highly recommend this book if you're looking for something fun and different, and you like sci-fi, twilight zone type stories where things just are not as they should be.
"This was so very refreshing!"
Engaging, interesting, fun
We Are Legion, We are Bob, because the there was a balance of humor and suspense.
He is very easy to listen to. Character voices are consistent and not overdone. Appropriate and flowing narration.
Not extreme...which is good. My favorite thing is that there were so many characters that were kind, and genuinely cared about each other...there was only one villain, he was just in the background. These days, it seems all books and movies are jam packed with narcissistic zeros...they justify their horrible behavior, and we are supposed to root for them. Every other person is a sociopath at best, subterfuge, lies, abuse, torture, zombies, disease, violence. I know that is how the real world is, but I can watch the news or just look around to experience those things, sometimes I want to imagine what it would be like, if there were real everyday heroes, people who can't imagine hurting others just because they can...people who actually inspire us, and fill us hope. I want to hear about people in difficult situations who work together, keep their cool, and refuse to slip into darkness. Great Book.
"Fun, Exciting, Interesting"
I really enjoyed this. Quite a romp through time, full of adventure and non stop action. The characters were a lot of fun to get to know and the time travel plot was complex but well written. I felt I was even understanding it. The narrator was great too. Altogether a great read!
"Brain engaging and entertaining "
This book was a lot of fun to listen to. Imaginative, well written, and well told.
Lots of action, danger, and possibilities. I love the loyalty and friendship between Ben, Carson, Robby, Francesca, and Blake. And I really loved Dr. Quickly and Mr. Cameron.
Time travel hasn't really ever been something I've been terribly interested in reading but, this book was just so unique and adventure packed that it was so enjoyable.
The narrator did a fantastic job bringing the story to life. Can't wait to read the next book.
"Van Coop's Time-Travel Adventure is Fast and Fun"
This time-travel adventure and sci-fi fantasy explodes from chapter one as a group of twenty-something adults accidentally and unknowingly time-travel back to the 80's.
There is enough scientific explanation for most readers to suspend belief without effort, but the technical writing is brief and not the focus of this novel. Instead, the author maintains forward momentum with quick-witted dialogue, engaging character development, and original writing. Throw a serial killer in the mix as the group goes on a quest to get back to present day, and you have one enjoyable read.
"In Times Like These" is the first in a series. Have fun.
"Witty and suspenseful trip through time"
I really enjoyed the story, the performance was great, and the main characters were fun to follow through time. The storyline was fast paced with frequent twists and turns. It presents an interesting theory of time travel, as well as its potential risks.
I loved this book. There are a few points where I have to take a step back and say WTF? Then I get it and the story gets better and better.
Report Inappropriate Content
If you find this review inappropriate and think it should be removed from our site, let us know. This report will be reviewed by Audible and we will take appropriate action.


text:
Story highlights
- Dani Pedrosa wins Malaysian Moto-GP at Sepang
- Third straight victory for Spaniard to boost his title challenge
- Standings leader Jorge Lorenzo again finishes second
- Race cut to 13 laps from 20 because of wet conditions
Spain's Dani Pedrosa kept up the pressure on championship leader Jorge Lorenzo with victory in a rain-hit Malaysian MotoGP Sunday.
Pedrosa passed pole sitter Lorenzo midway through the 20-lap race at Sepang which had to be shortened to 13 laps because of the appalling conditions.
It was the third straight success for Honda's Pedrosa, but each time Yamaha's Lorenzo has occupied second place to limit the damage.
He leads by 23 points overall with two rounds remaining in Australia and Valencia.
Pedrosa crossed the line nearly four seconds ahead of Lorenzo as officials displayed the red flag to bring it to a premature halt.
Several riders had already come unstuck in the heavy rain.
It was his sixth victory of the season.
Pedrosa's teammate, the reigning world champion Casey Stoner of Australia, finished third, returning to the podium as he recovers from a ankle injury sustained in a crash in the U.S. round at Indianapolis.
Ducati pair American Nicky Hayden and nine-time world champion Valentino Rossi finished fourth and fifth.
Alex De Angelis won the Moto2 race, while German KTM rider Sandro Cortese clinched the Moto3 title after taking the checkered flag in that class.
The proceedings marked a year since the tragic death of MotoGP star Marco Simoncelli in a freak accident at Sepang.
A plaque has been unveiled in the Italian's honor by Turn 11 of the circuit.


text:
FAIRBANKS (AP) -- The site of Dexter Stegemeyer's old outhouse now sports a plaque designating it as a historic place.
Fairbanks scientists Neil Davis and Neal Brown visited the landmark off Miller Hill Road and installed the plaque in mid-October, according to the Fairbanks Daily News-Miner.
It all goes back to the morning of Oct. 6, 1957, when Stegemeyer was in his outhouse and all was well with the world. The door was open. As he looked up in the sky, he witnessed the dawn of a new age.
''Mr. Stegemeyer said he was just sitting there enjoying the beauty of the stars twinkling in the sky when he saw a strange moving star come up out of the west,'' Davis wrote about his neighbor who lived west of the University of Alaska. ''From its speed and uniform passage across the sky, he knew it could not be an airplane, a meteor or any other familiar phenomena.''
What Stegemeyer saw that morning was the Sputnik I satellite as it orbited the Earth. The launch of Sputnik signaled the start of the Space Age.
That same morning, scientists at the Geophysical Institute spotted Sputnik and for 20 years they were credited with being the first people in the Western Hemisphere to see a man-made satellite.
But Davis says Stegemeyer was first.
''His was the first sighting since he did see Sputnik lower in the western sky than did those at the Geophysical Institute.''
The satellite, 22 inches in diameter, beeped its way around the world for most of that month and re-entered the Earth's atmosphere and burned up in early 1958.
Stegemeyer's story of possibly being the first American to see the 184-pound orbiter is included in the new book by Paul Dickson, ''Sputnik: The Shock of the Century.''
© 2018. All Rights Reserved. | Contact Us


text:
Hello My Names Maggie.. I am 18 And I live on My own In Dublin,Ireland. I Am Very Quiet/Dark and Mysterious. I Don't Believe in Superstitions (WereWolfs Vampires etc.). I Love to Listen to Eminem. I am depressed but its hard to tell.... My parents kicked me out when I was 17 for fighting, Stealing etc. I am Very Self-Independent, If I start something I have to finish it without help from others. I Love to box.. It helps me control my anger. I have no friends, Unlike any other girls who have a bunch well I don't... I'm not like most other girls... And Here is my story to show you how... ( Fave And comment to tell me If I should Continue!!)
The Gang.... ( One Direction Fanfic)
936 17 1


text:
Pittsburgh Steelers: The Punch That Backed Roger Goodell Into a CornerNovember 22, 2010
NFL football is one of the toughest games on the planet. Very large, fast men, get paid millions of dollars to play in a game where they pound and abuse each other on every single play.
There was a play in the preseason, in a game between the Cleveland Browns and the Detroit Lions, that to this day I am amazed at what I saw.
On a play (that you can see right here), Lions rookie Defensive Tackle Ndamukong Suh acted as if he was in the WWE, when he grabbed Delhomme by the face mask, turned him around, wrapped his arms around his head, then slammed him, by his head, into the turf.
The ref's immediately threw flags from about every direction. There is no question that this was not only a penalty, but one that would warrant an ejection. The Browns were awarded a first down, and half the distance to the goal.
What struck me then, and to this day surprises me, is the manner in which the Browns offensive linemen acted when they saw their QB abused in a way that, in the NFL, should never happen. What did the Browns offensive linemen do?
They stood around, basically, went back to the huddle, and it ended there. Suh was slapped with a fine in the amount of $7,500.
But, that was before the NFL decided that they were going to get "tough" on violent hits. James Harrison of the Steelers has already been fined a total of $100,000 this season, with the possibility of another fine coming this week.
It is a new world now in the NFL, where defenders are punished for even thinking about hitting a QB. A slap to the head of Peyton Manning will draw a flag, as will bumping Tom Brady in the legs.
Something similar happened to Ben Roethlisberger against the Oakland Raiders on Sunday. After throwing a TD pass Roethlisberger was celebrating with his teammates, and may have said something to the Raiders' Richard Seymour. The result was Seymour punching Roethlisberger in the face with an open hand.
This article is to demonstrate two points. The first, is the proper way to handle a situation as to when someone takes a cheap shot at your starting QB.
If you look at this video, watch what happens AFTER Roethlisberger is struck by Seymour. (Watch that video here,).
Seymour struck Roethlisberger right in front of his offensive linemen, and every single one of them came to his defense, as did two players that were not even close to the action ran in to make sure the Roethlisberger would be protected.
Now, when the hit from King Kong Suh happened to Delhomme, Browns fans were quick to say that the play was over, and there is no reason for retaliation. As I stated to them at the time, there are unwritten rules in the game of football, and one of those is to protect your QB, regardless of the punishment that comes against you.
That is something that the Browns did not do, and something that the Steelers were sure to understand. It did not matter if there was a flag thrown, or an ejection, the Steelers offensive line showed that they have the back of Ben Roethlisberger before anything, even the rules of the game.
The other can of worms that has been opened by the Seymour punch is what type of fall out is going to come from the office of the Commissioner?
If Roger Goodell is serious about protecting the players, he certainly is going to have to decide the punishment that Seymour is going to have to pay.
Many of the fines that have happened to this point have been for hits on the field, ESPECIALLY to the QB's. This hit was not only after the play, it was obviously Seymour trying to hurt Roethlisberger.
If James Harrison is fined for hits that happen during the full speed of the game, what is the fine going to be for Seymour?
Roger Goodell is going to have his hands full with the punishment that is forthcoming for Richard Seymour. One question will be answered, who serious is Goodell about making the game safer?


text:
Tanbo Art
Amazing Rice Paddy Art in Inakadate
2014/07/21 | Traditional Culture, Travel & View point Inakadate, Okayama, Rice Paddy Art, Tanbo Art, Yomezawa
People make art almost everywhere: canvasses, walls, streets, and rice fields. Wait, rice fields? Yes, you read it right. Rice paddy art or known as Tanbo art (田んぼアート) in Japan is the best thing to happen to rice fields before the rice are harvested and served on our plates.…


text:
Dessert Recipes
Ginger Lemon Cake Recipe (+Giveaway)
I tend to bake a lot more during the holidays. Unlike cooking, where recipes can be loosely interpreted and still come out great, baking is about being accurate and using the precise amount of the specific ingredients called for. That puts even more emphasis on selecting the best of the limited ingredients you have control over, whether it's flour, eggs or butter. To that end, my pantry is always stocked with various Bob's Red Mill products, and today one lucky PhamFatale reader is going to receive a $50 gift certificate from Bob!
Today I made an almond cake flavored with ginger and lemon-flavored white chocolate. The main ingredient is almond meal, which makes the dessert gluten-free. Since it's the holidays, I splurged on more decadent elements by topping the cake with a ginger lemon whipped cream and garnished it with sliced almonds as a reminder of the flavor of the cake. Who am I kidding? If you're a regular reader you know I don't need much of an excuse to tend towards the decadent!
Make sure you're a fan of PhamFatale Facebook fan page and Bob's Red Mill, or follow @Phamfatalecom and tweet about this giveaway. To make it easy, you can just copy and paste this tweet if you'd like: "Bob's Red Mill $50 Gift Certificate #Giveaway from @Phamfatalecom and @Bobs_Red_Mill: http://bit.ly/sp4V7y".
Full Recipe...
Marshmallow Popcorn Treat Yogurt Parfait Recipe (+ Giveaway)
479° Popcorn is my favorite snack of the moment. The packaging is fun and creative and needless to say this gourmet organic popcorn is awesome. I could finish an entire bag on my own. 479° Popcorn is a San Francisco company that features a very interesting array of flavors such as Fleur de Sel Caramel, Alderwood Smoked Sea Salt, Black Truffle, Chipotle Caramel + Almonds, Ginger Sesame Caramel, Madras Curry Coconut + Cashews, Pimenton de la Vera and Vietnamese Cinnamon Sugar. The design is so original it makes the perfect holiday gift box. One of my husband's little sisters is obsessed with popcorn, and her birthday is coming up in a few weeks, so we're planning on buying her weight in 479° popcorn as a present. OK, that's a bit of an exaggeration!
I love experimenting with just about anything, so I created marshmallow treats with their Vietnamese Cinnamon Sugar-flavored popcorn. I made a yogurt parfait and incorporated the sweet treats as a substitute for granola. This recipe is flavored according to the season; I used mandarin wedges and orange and cranberry sauce. You could adapt it with what you like of course. You don't have to create these cups for breakfast or dessert (or whenever you eat parfaits); just savoring 479° Popcorn by itself is perfectly reasonable.
Make sure you're a fan of PhamFatale Facebook fan page and 479° Popcorn, or follow @Phamfatalecom and tweet about this giveaway. To make it easy, you can just copy and paste this tweet if you'd like: "Sweet Tooth Gift Pack #Giveaway from @Phamfatalecom and @479Popcorn: http://bit.ly/sp4V7y".
Vietnamese Cinnamon Sugar flavored popcorn.
Full Recipe...
Madeleine Cookie Recipe (+Giveaway)
Whenever I have time, I prepare breakfast in bed for my husband. And since madeleine cookies are his favorite, I prepared the batter the day before and stored it in the refrigerator to surprise him today. It took me less than 15 minutes to bake them the next morning and I was able to serve hot, straight from the oven vanilla-flavored madeleines to Lulu. If you're planning to serve breakfast, keep these French cookies in mind; they're absolutely delicious and not that difficult to make. Just read my secret to the characteristic bump for an authentic version of madeleine cookies and these cookies are guaranteed to turn out well.
Vanilla is a great flavoring in general, and I think it adds another dimension to madeleines. I can't imagine a home baker's pantry not having a bottle of vanilla extract around the holidays. I used Nielsen Massey vanilla extract in this recipe. In case you're not familiar, Nielsen Massey vanillas are full flavored and there are distinct differences between the varieties. It may be vanilla, but it's definitely not plain! The folks at Nielsen Massey were kind enough to provide one (two-ounce) bottle of each Tahitian, Mexican & Madagascar vanilla extract and "A Century of Flavor" cookbook as today's giveaway. Be sure to enter for a chance to win (click on the link).
Make sure you're a fan of PhamFatale Facebook fan page and Nielsen-Massey Vanillas or follow @Phamfatalecom and tweet about this giveaway. To make it easy, you can just copy and paste this tweet if you'd like: "Nielsen-Massey Vanilla Extracts #Giveaway from @Phamfatalecom: http://bit.ly/uiJfq9". Good luck everyone!
Full Recipe...
Thanksgiving Cupcakes
Cupcakes are a convenient way to serve dessert when you have a large crowd to entertain, say for Thanksgiving. Instead of making traditional Thanksgiving pies, consider preparing cupcakes flavored with pumpkin and chocolate. I frosted these cupcakes with pumpkin buttercream and topped them with cute turkey-themed peel-&-press edible frosting stickers.
I received the stickers from Ticings®. If you'd like to get your hands on some of their holiday-themed decorations to spruce up your baked goods, check out www.ticings.com. We'll also be giving away Ticings® decorations, along with more than $1,000-worth of merchandise from other companies to PhamFatale readers during our 25 Days of Giveaways in December. Be sure to check back daily to participate!
Full Recipe...
Che Bap Recipe (Vietnamese Sweet Corn Pudding)
Chè is difficult to describe. It's a sweet, soupy pudding served in a small bowl. As I've mentioned before, Vietnamese desserts are mildly sweet and don't always have the most appealing presentation. Chè definitely fits this description. As a child, Maman used to make it very often, especially for the Buddhist prayer rituals (cúng). This version of chè is made with corn and coconut milk; it's called chè bắp in Vietnamese. It can be eaten warm or cold. This dessert can be made all year round; during the summer, I use fresh corn off the cob. When the weather gets cold, as it has over the past few days, canned corn kernels work just fine.
Chè bắp is generally topped with a thick, syrupy coconut sauce and slightly toasted white sesame seeds. This is probably one of my favorite Asian sweets.
Full Recipe...


text:
Much of squidsoup's work evolves from ongoing research, primarily into interaction design, sound and visualisation techniques. Recent research support from AHO (Oslo School of Architecture and Design) and the Technology Strategy Board has allowed us to formally explore the creative possibilities of dynamic visualisation techniques in three physical dimensions. We are exploring this potential at both a practical and more theoretical level.
Peer reviewed academic articles.
Designing for engagement in mixed reality experiences that combine projection mapping and camera-based interaction, Anthony Rowe, in: Digital Creativity, Vol. 25, No. 2, pp155-168. 2014. Link to abstract HERE
Within an Ocean of Light: Creating Volumetric Lightscapes, Anthony Rowe, in: Leonardo, Vol. 45, No. 4, pp358-365. MIT Press, 2012. Link to abstract HERE
Developing Creative Audience Interaction: Four Projects by Squidsoup, Anthony Rowe, in: The Mobile Audience, Media Art and Mobile Technologies, ed. M. Rieser (Rodopi, Amsterdam, 2011). Link to book HERE.
Glowing Pathfinder Bugs: A Natural Haptic 3D Interface for Interacting Intuitively with Virtual Environments, Anthony Rowe and Liam Birtles, in Leonardo, Vol. 43, No.4, pp350-358. MIT Press, 2010. Link to abstract HERE. Paper available HERE.
Dynamic visualisation in three physical dimensions, Anthony Rowe and Andrew Morrison, in: DAC09 (UC Irvine, LA, USA, December 2009. Link HERE).
Come Closer: Encouraging Collaborative Behaviour in a Multimedia Environment, Cliff Randell and Anthony Rowe, in: Interactive Technology and Sociotechnical Systems; 12th International Conference, VSMM 2006 , pages 281–289. Springer-Verlag, October 2006. (BEST PAPER award). Link HERE.
Alt-Space: Audio-visual interactive software for developing narrative environments, Peter Waters and Anthony Rowe. Proceedings of Computers in Art & Design Education CADE 04 Copenhagen, Denmark 2004. Link here.
Contributions to
Program to Perform – Exploring Dance and New Media. Eds Berg, Hansen. Pp 56-66. AHO, 2009. ISBN 978-82-547-0229-1
New Media Art – practice and context in the UK 1994-2004 (Arts Council/Cornerhouse, 2005)
Lab3D and Web3D Art – Reader. Arts Council, Cornerhouse, 2004.


text:
Illustrated by Mel Crawford
Written by Alan Stern and Rupert Pray
Copyright 1952
Sunday, May 24, 2009
Bil Baid's Whistling Wizard
Posted by Barbasaurus Rex at 2:14 AM
Labels: Mel Crawford
4 comments:
- Lee said...
What a Goldmine of inspiration, your blog is!
- May 24, 2009 at 8:55 PM
- Freckled Derelict said...
- May 26, 2009 at 11:34 PM
- pumml said...
I've got this one too, and I must say... the doll-like characters creep me out slightly. Beautiful artwork just the same. Thanks for posting!
- May 29, 2009 at 4:00 PM
- KW said...
cool! thanks for sharing this with us! is this based on real puppets? (i guess i could google it and find out) it looks like he deliberately puppetified these characters.
- June 1, 2009 at 9:27 PM
Subscribe to: Post Comments (Atom)


text:
FIRST ON 3: Mother of baby mauled to death by dogs charged with involuntary manslaughter; UPDATED with news release from DA
Addyson Camerino, was mauled to death by dogs in Clarkton, North Carolina on August 30, 2011. Addyson was nine days old. The dogs lived in the same home as Addyson, together with her mother, grandparents, uncles, and an upstairs tenant. At an early stage of the investigation, Sheriff Prentis Benston contacted the District Attorney's Office and the State Bureau of Investigation. Our three agencies worked closely together
to determine the facts and circumstances surrounding this tragic incident.
As a team, we committed ourselves to following a tightly structured process. The first step in this process was to scrupulously investigate the facts. The crime scene was processed, photographs were taken, and numerous interviews were conducted. Next, we researched the controlling law. Our purpose was to determine whether anyone should be held criminally responsible for the death of Addyson. In making this determination we
elected to involve the community in the form of a grand jury.
On September 16, 2011, a special session of the Bladen County Grand Jury was convened to consider this case. Members of the Bladen County Sheriff's Office and the State Bureau of Investigation testified before the Grand Jury. The District Attorney's Office elected to employ a seldom used legal device known as a Presentment. A Grand Jury Presentment allows the State to present a detailed rendition of the facts. Following
this presentation, the Grand Jurors are asked whether or not anyone should be charged.
An Indictment is a charging instrument that accuses an individual with a crime. In this case, after hearing all of the evidence, the Grand Jurors requested that charges be brought forth. Superior Court Judge Jack Hooks gave the Grand Jurors detailed charging instructions regarding their role, and the law of Involuntary Manslaughter. Subsequently, the Grand Jury acted and Judge Hooks ordered the matter sealed until service of process. Everyone who worked on the investigation was impacted by the gruesome nature of the death. The death of such a young child, by a group of dogs, is an emotionally charged event. It is for this reason that we decided to embark on a slow and deliberate process. As a team, we were determined that there would be no rush to judgment, and that our decision to charge would be based on the facts and the law. Nobody who worked
on the case had a predetermined view about the need to charge anyone in the name of holding someone responsible for this tragic loss. Moreover, we determined that it was important to involve the community in the charging process. The Grand Jury has made their determination, and we respect their decision.
Prosecutors and law enforcement officers are bound by a code of ethics regarding what information they can share about a pending case. As a team, we are obligated to give those charged with a crime a fair process. Accordingly, in the future we are limited about what we can say about this matter.
BLADEN COUNTY, NC (WWAY) — The mother of the nine-day-old baby who was mauled to death by dogs in Bladen County last month was arrested on Friday after being indicted on one count of involuntary manslaughter.
According to Bladen County Sheriff's deputies, Chelsea Lynn Brigman was arrested around 5 p.m. on Friday and was released from Bladen County Jail a few hours later under a $50,000 bond.
The Sheriff's Office confirms the 18-year-old Brigman, identified on the initial incident report as Chelsea Camerino, is the mother of nine-day-old Addyson Camerino, who died after at least one dog attacked her at a home in Clarkton August 30.
Animal Control seized five dogs from the home.
"Everyone there that was there and had the dogs around in the house, to me they're all responsible," said Sandra Guyton, a Clarkton resident. "Something should have been done before now, I mean how long has it been since the child was attacked? I don't know it just seems something should have been done."
Susan Butler, who also lives in Clarkton says the death of baby Addyson is not only a tragedy, the situation, she says could have been easily avoided.
"We don't think about our animals because we love them so much and they're a part of our family as being still animals," said Butler. "We don't think about electrical cords or about little things that could hurt children. We have a lot of preventable deaths and unfortunately this is one of those cases."
Both district attorney Jon David and the Bladen County Sheriff say a more detailed statement about Addyson's death will be released some time tomorrow. According to a deputy at the Bladen County Jail, Brigman is scheduled to be in court on October 4.
More: continued here


text:
All Secrets submitted by
My SparkPage
To peel eggs easier add a tsp. of oil to the water. Just read this in a magazine.
If I can make double a recipe and freeze it I do. I also make portions for my DH so when I am out of town he has a good homemade meal and doesn't have to resort to TV dinners.
Getting a buddy that I talk to by phone once a week and mail my daily nutrition tracker to, has been a big help.
For those who have to eat GF this is the best pasta I have found. My whole family likes it.
This is a gluten free bread. It comes in whole grain and white. Very good. The best I have tried so far.
When I am on the phone I walk in and out of the rooms in my home. It makes it go a lot faster when you are visiting with a friend.
When I am watching TV I walk back and forth to get steps in. On comercials I go on a fast paced walk around the house. This burns calories better than just sitting.


text:
The third-in-line to the throne has long placed great importance on being treated like everyone else despite his royal status.
Now his latest tour of duty means he can serve his country to the full by carrying out the dangerous job he was trained to do.
By learning to fly the Apache helicopter - the attack aircraft of choice in Afghanistan - he gave himself the best chance of being sent back on active service to the region where he served in 2007/08.
The Prince can now put his naked Las Vegas romp behind him, and his antics can be seen as letting off steam ahead of a taxing deployment.
The third in line to the throne will now be knuckling down to the serious business of fighting the Taliban after reportedly getting a dressing-down by a senior officer for his well-publicised nude frolic.
Prince Harry was a second lieutenant with his regiment, the Household Cavalry, for his first deployment to Afghanistan and worked as a forward air controller coordinating air strikes on Taliban positions.
During his current posting he could carry out similar tasks to those he coordinated in 2007/08.


text:
A/N: Ugh! I can't believe Conviction is gone! I'm so mad! Well, at least finally got a category for it! Read & Review! Because you know you want to! Oh yeah, and when you get to the shrink part, the names in parenthesies are the person who will answer the question because it's all flipped around to get all the characters emotions quicker! Yay! Anyways...
Brian and Christina released from their hug and finally realized Billy, Alex and Jim were watching them.
"What'd we miss," Jim asked jokingly.
"Oh yeah, I've never hugged Christina before," Brian said sarcastically. Billy stepped closer to them.
"No, you've never hugged her like that. That was like more like a… relationship type hug," Billy said.
"I'm guessing we missed a lot," Alex added.
"Yeah, you did," Jessica replied. "Everyone was confessing things to each other, not knowing if we'd make it through."
"So, what did you confess, Jess," Jim asked. She thought for a second then shook her head.
"I can't even remember. With everything going on in there, I barely remember anything I even said."
"Maybe I can help jog your memory," he said kissing her lips.
"Only if you play your cards right," she joked.
Nick watched Jessica and Jim. He was jealous of their relationship, jealous of Jim. He wanted Jessica. He should have Jessica. But, Jim. Jim's his boss. He's not about to go steal his boss's girlfriend and get fired. True, he wanted a girlfriend. He wanted someone to care about, to come home to, to love.
"What about Dr. Lukus," Brian asked between kisses. He and Christina had snuck off to a dark corner in the bar.
"What about him," she said pulling away a little.
"What happened to two months and counting?"
"I think I like this better," she said leaning back into him.
One hour later…
Everyone slowly began to leave, starting with Alex, then Jim and Jessica, follow by Nick and then Brian and Christina (Billy was still there). Brian and Christina walked out of the bar holding hands and began walking down the streets of New York City.
"Did you really mean what you said, Brian," Christina asked curiously.
"About what?"
"What you said in the courtroom about loving me?"
"You didn't believe me," he smiled over at her.
"Well, I've always kinda felt like you had a little thing for me but not love. I never expected it from you."
"What do you mean, from me?"
"You're the ladies man, Brian. I'm the quiet one in the office. It's an unlikely pair."
"I'm hardly the ladies man and so what if it's unlikely. I do love you and I would do anything to get the same love from you," he said stopping to look at her.
"You already have it." They continued walking in silence for a couple minutes until Brian spoke up.
"Have you talked to your mom, Chris?"
"No, but I'll call her tomorrow."
"Call her now. She needs to know you're alright," he said as they stopped in front of Christina's building.
"Only if you come up with me," she said smiling. He smiled back and they walked in. They took the elevator up then went into her apartment.
"Call her," he demanded.
"Fine, but I'm just doing this for you." She flipped open her cell phone and dialed her mom's number.
"Oh my God, Christina! I saw the news! Are you okay," her mom answered.
"Yeah, Mom, I'm okay."
"I didn't expect you to call. What made you?"
"A friend," she answered as she sat down on her couch next to Brian.
"Is this friend someone I should know about?"
"Mom, that's not why I called," she paused then continued. "I just wanted to say sorry for the fight we had this morning."
"Hey, don't worry about it, Chris. But I gotta go now so I'll talk to you later, honey. Love you."
"Love you too, Mom. Bye." She hung up and looked over at Brian. "Can I ask you a question, Brian?"
"Why didn't you tell me you 'loved' me earlier?" He sighed.
"You seemed so happy with Dr. Lukus. I didn't wanna mess that up. Then at the courthouse, I didn't know what would happen so I just wanted you to know."
"How long have you?"
"Uh, since you walked in your first day."
"Wow, two years. I feel so wanted," she joked.
"Well, you should," he smiled back as he kissed her, this time more passionately.
The next day…
Brian was awakened by the light flooding through windows. He was in unfamiliar surroundings until he remembered what happened last night. It all came back to him. It was amazing. He kissed the top of Christina's head gently which awoke her.
"Hey," he said softly.
"Hey," she said back as she rolled over to face him. "What time is it?"
"6:45," he answered yawning.
"I don't want to go to work today," she sighed.
"You'd think they'd give us one day off after yesterday."
"How much you wanna bet Alex is gonna make us talk to a shrink."
"I don't doubt it."
At the office…
Brian and Christina were the last to come in that. They walked though the office to the room that they shared for an 'office'. As soon as they sat down Billy walked into the doorway.
"I see you guys are already walking in together," he noted. Christina rolled her eyes.
"What do you want, Desmond," Brian questioned with a smile.
"Cabot wants us in her office," he said before walking away. They stood up and walked to the office together. Everyone else was already there.
"Nice for you two to show up," she said sarcastically as they walked in.
"So what's this about, Alex," Jim asked, wanting to get back to work.
"Let's face it, last night was one of the hardest times for this bureau, especially for you four," she said to Nick, Jessica, Christina and Brian. "And since I need you guys to be perfectly fine to get convictions, you four, Jim and Billy will be required to sit down with a physiatrist." All of their expressions change. None of them wanted to have to do that.
"You can't make me do that," Jim argued.
"Steele, I'm your boss, okay?I can make you."
"Who's first," Jessica asked curiously.
"The order is," she started as she pulled out a piece of paper, "Brian, Christina, Jessica, Nick, Jim and Billy. So Brian, he'll be here in ten minutes." They all left the office and went to their own offices.
"I told you we would have to do this," Brian complained as he fell down into his chair.
"Talking to shrinks isn't that bad."
"Well, I'm not a big fan of them, never was." Ten minutes went to quick for Brian and a short, Chinese man walked into the office. Billy approached him.
"Can I help you," he asked.
"Dr. George Huang. I'm here to talk to some ADA's."
"Okay. Come with me and I'll send your first guy in." He took him to a conference room and went to get Brian. "Peluso, shrink's here. Conference room. Good luck." He glanced at Christina then stood up and walked out. He looked through the window before opening the door.
"Take a seat," Huang said when he walked in. "I'm Dr. George Huang. You must be Brian Peluso."
"Okay, so let's get started. How did you feel the morning you came to work yesterday?" Brian shrugged.
"I felt fine. It was just another day." Huang nodded and jotted down some notes.
"When you got to work and you learned of the case, then how did you feel?"
"The case was kinda hard. I mean, she was a good girl who just came to the wrong city."
"Okay, let's jump ahead to inside the courtroom. Do you remember how it started?" (Christina)
"Brian was arraigning him and the next thing I knew Wade was holding a gun and people were screaming."
"What did you do?" (Jessica)
"Christina and I knelt behind the seats. We really didn't know what was going on. It all happened so fast."
"What was running through your mind?" (Brian)
"I was thinking about Christina."
"Because I didn't want anything to happen to her. I love her."
"Does she know you love her?"
"Yeah, I told her that I wanted her to know that because what if things didn't go so well? She wouldn't know."
"How did you respond?" (Christina)
"At first I thought I heard him wrong."
"And then?"
"And then I was shocked."
"Where were you during all yesterday's events?" (Jim)
"Outside the courthouse so I don't see why I have to be here."
"What about ADA Rossi? She was in the courtroom, right?"
"Yeah, but what does she have to do with this?"
"You two are in a relationship presently. What was your first reaction when you heard she was in there?" Jim softened up a bit.
"What the hell to you think I reacted? I was scared out of my brain. I don't know what I would do without her."
Jim walked out of the conference room and into his office. Jessica was waiting for him there.
"How'd it go," she asked as he shut the door.
"I talked… a little too much."
"Is that necessarily a bad thing?"
"Yeah, for me. Everyone time I sit with a shink, my job always gets put at risk."
"Your job is not at risk."
"Just wait."
With Brian and Christina…
"I told you we would have to talk," he said as Christina walked in. "How'd it go?" She hesitated.
"I… broke down." He stood up and sat in front of her on her desk.
"You okay?" She nodded slowly and he took both her hands in his.
"Yeah, I'm fine," she said wiping her eyes quickly.
"Look, yesterday was hard for everyone. Don't just say you're okay for my benefit."
"Really, Brian, I'm fine."
A/N: Okay, so please review because… I love reviews because they're… fun and… I just like them…


text:
Having checked out Sideshow Collectibles' 1/6 scale Dewback creature in our Photo Archive, the Probe Droid is curious whether you'd like to see more creatures offered in their 1/6 scale collection.
Heck yeah! but only the most iconic creatures that interacted directly with our heroes
Give me everything. nothing is too obscure.
I'd get some.
I'm saving all my money for a Rancor with a Sith Witch on its back.
I don't collect the 1/6 stuff, but I like to look at it.
I do collect the 1/6 scale stuff, but I don't want any creatures.
Current Results
Got News?
CV: Collecting Panels
Posted by
on July 6, 2010 at 01:08 PM CST:
Gus Lopez plans on providing a variety of collecting-themed panels for this August's Celebration V and the
official CV site
lays out the first four that have been announced.
Animation Collecting:The Holiday Special to The Clone Wars
- presented by Shane Turgeon
Food Collectibles
- presented by Jonathan McElwain
The Empire Strikes Back in Trading Cards
- presented by Cathy Kendrick and Andy Dukes
The End of Star Wars Collecting?
- presented by Martin Thurn, Charlie Marcus, Elling Haug, Isaac Lew, and Mark Salotti
Room W303 ABC
August: 12-14: (Thursday ? Saturday) 1:00 PM ? 6:30 PM
August 15: (Sunday) 11:30 AM ? 5:00 PM
Visit the Celebration V site
for more details on each panel. We'll be sure to keep you apprised as more panels are added to the mix, as well as when we have info on the exclusive panel give-a-ways.
fills us in as to the details of four more collecting panels at CV:
Star Wars Patches
- presented by Tony Damata and Ken Tarleton
Partners in Collecting
- presented by Anne Jenkins, Pam Green, Bob Canning, Marjorie Carvalho, and Kim McElwain
Humorous Star Wars Items
- presented by Duncan Jenkins
Star Wars Collectibles Author Panel
- presented by Shane Turgeon, Anne Neumann, Pete Vilmur, Duncan Jenkins, Gus Lopez, Steve Sansweet, John Kellerman, and Todd DeMartino.
releases the final round of Collecting Panels:
Star Wars Collectors Social Hour
Star Wars Toy Prototypes
- presented by Gus Lopez and Duncan Jenkins
International Collecting Panel
- presented by Mark Salotti (Australia), Scott Bradley (Canada), Eimei Takeda (Japan), Luis Galvez (Mexico), Josefina Galvez (Peru), and Mattias Rendahl (Sweden)
Almost... From A Galaxy Far, Far Away
- presented by Ron Salvatore, John Alvarez, and Joseph Yglesias
30 Years of The Empire Strikes Back Collectibles
- presented by Gus Lopez and Duncan Jenkins
UPDATE: Collector Panel Giveaway Announced!
From Starwars.com
"We are thrilled to announce the exclusive giveaways," says Lopez. "In addition to listening to fascinating talks and panels by some of the leading experts on Star Wars collecting, attendees will receive collectible cereal boxes based on Star Wars character 'cereal brands' highlighting each of the sixteen panel topics."
Stories Related To This Story
July 8, 2010
CV: 501st Troop-Athlon
July 8, 2010
CV: The
Glitch Hunt
July 8, 2010
Star Wars
Ultimate Getaway
July 7, 2010
CV: Breaking News About Celebration V!
July 7, 2010
CV: Ticket Mailing Deadline Fast Approaching
July 2, 2010
CV: Send-In & Drop-off Autograph Service
July 2, 2010
CV: Ben Burtt Attending!
June 29, 2010
CV: Two More
June 29, 2010
Star Wars
Ultimate Getaway
June 26, 2010
CV: Travel Alert!
June 26, 2010
Star Wars
Laser Tag


text:
Recorded Videos of Private Cam Girls
One of the most famous couples in video chat sites. Husband Fucks wife in black stockings in front of a web camera in all holes. A girl with such big Boobs is unlikely someone will impress. After husband she decides to fondle herself and masturbate. In other matters this pair often are online, and you are free to watch and chat with them.
Those hot lesbian teens caress each other in a private chat room and satisfy the needs with the help of sex toys in different poses. Blonde beauties are registered in onocams and you might get lucky to see them in a live chat. until then, enjoy this video entry.
Love delicious girls? then you here. Sensual lush body of this beauty and her erotic dance does not allow you to remain indifferent to her. She unhurriedly undresses caressing big boobs and ready to fulfill your every whim and desire on our website.
Red-haired babe with shaved pussy masturbates with two dildo often changing poses. She has a gorgeous figure and fiery hair. Believe, she has a lot to show. Specially for red-hair lovers from onocams. Possibilly she now online and you may chat with here.
Pelinnn - is quite a famous name among sites. Blonde shows gently rounded hips, shapely legs and plays with dildo. You can chat here directly on the website.
Who likes slender figure with ripe breasts? don't miss this video about Masturbation and orgasm of this beauty with piercings on the pussy. You want more - sign up and start video chat. Express your desires.
Free Live Sex Chat and Amateur Live Sex Cams
Welcome to the world, where your erotic fantasy be fulfilled. Imagine a movie, which screenwriter is You with Your wishes and imagination. But here it's not just erotic video, it real model behind the online streaming web cam. Shy Asian, hot Latin girls, sexy blondes and wild redheads ready to rid yourself of clothes and pamper you with its naked body or a variety of toys.
Register now, it's free, enjoy the benefits of member in a private room with a beautiful girl and couples, as well as spy on other private video chat room. Don't miss the show videos with your webcam, with the participation of Asian and redhead girls or lesbian couples. Start right now, choose any online model began chat and submerge in the adults show especially for You. Also add your favorites in a wish list, get notified when it will be online.
OnoCams represents models of all tastes and preferences, ethnic variety, from College to Mature, with big Boobs to unshaven pussies. We also present the diaries with intimate life erotic stories written by lesbian couples , Asian college girls.


text:
1725 I Street, Washington, DC 20006Request info Add to list
To view building contacts please sign in with your Pro account or create a pro account.
- Available Spaces
|Space Type
|Suite 300
|Office Space
|For lease: Per Person Pricing
|150 sqft
We offer a high-quality, cost effective executive suite that provides a standard package of amenities with optional support services. The standard... show more »View Details
Building Details:
1725 I Street is an office property for lease in Washington, DC. The property currently has 1 office space for lease and is marketed by ABCN.
Request Property Information
Please describe your commercial real estate requirements. We'll introduce you to local properties that match your criteria.


text:
Jones Day has poached Lovells employment partner Lisa Mayhew in a push for its London labour and employment practice.
Mayhew will join Jones Day later this year, along with fellow Lovells partner Mark Taylor who announced his resignation in June.
Mayhew successful defended Merrill Lynch against the £7.5m sex discrimination claim brought by former banker Stephanie Villalba. She specialises in data protection and discrimination issues.
Both Mayhew and Taylor became partners at Lovells in 2002, Mayhew joining from Charles Russell where she was also a partner. They leave the firm with a further three employment partners based in London and another five globally.
Lovells' managing partner David Harris said: "We're disappointed that Lisa is
leaving. But we still have a strong employment practice in London and have
plans to reshape it."