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FOX Business: Capitalism Lives Here
The markets slipped modestly into the red on Thursday as traders mulled a slew of economic data and corporate reports.
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Today's Markets
As of 3:20 p.m. ET, the Dow Jones Industrial Average fell 59.4 points, or 0.47%, to 12512, the S&P 500 dipped 5.2 points, or 0.38%, to 1350 and the Nasdaq Composite slumped 14.9 points, or 0.52%, to 2832.
The markets took a pounding on Wednesday, knocking the Dow and the Nasdaq back to June levels. The Nasdaq now sits in correction territory. Meanwhile, the broader S&P 500 is trading at its lowest level since July and is within 37 points of a correction.
Worries about the fiscal cliff and mounting tensions in the Middle East dominated the headlines yesterday. Both of those topics still commanded a strong focus across trading desks today, but a round of fresh data on the world's biggest economies and corporate earnings reports may also help define Wall Street's trajectory.
New claims for unemployment benefits rose last week to 439,000 -- the highest level since April 2011 -- from an upwardly revised 361,000 the week prior. Claims were expected to rise to 375,000 from an initially reported 355,000. The Labor Department said Hurricane Sandy likely distorted the claims number, but the level of the distortion was not immediately clear.
"The positive effect may persist for a couple of weeks further, given prolonged power outages and closures in some areas, but ultimately will prove temporary, and we would expect claims to fall back in time and resume the broadly sideways trend evident prior to the hurricane," Peter Newland, an economist at Barclays wrote in a note to clients following the report.
Prices at the retail level climbed 0.1% in October from September, matching expectations. Excluding the food and energy components, prices were up 0.2%, a slightly bigger gain the 0.1% economists expected.
The Philadelphia Federal Reserve's gauge of manufacturing activity in the mid-Atlantic region fell to -10.7 in November from 5.7 in October. A reading of 2 was expected. The New York Federal Reserve's regional manufacturing gauge rose to -5.22 in November from -6.16 in October, coming in better than expectations of a -6.7 reading. Readings above zero point to expansion, while those below indicate contraction.
On the global front, the eurozone's economy contracted at a quarter-to-quarter rate of 0.1% in the third quarter, the second-straight contraction. That means the 17-member currency bloc is now in its second recession since 2009 as the three-year-old debt crisis weighs heavily on output. The bloc's two biggest economies, Germany and France, managed to post tepid expansions.
Tensions between Israel and Palestine continued ratcheting up. On Wednesday Israel began a campaign of rocket attacks into Palestine as retribution for rocket attacks into Israel. One of the attacks killed a top Hamas military commander, and others were aimed at Hamas military installations. Hamas has pledged retaliation, and other regional and world powers have been forced to make statements, causing concerns about the potential for another war in the Middle East.
Energy futures were mixed after a strong showing on Wednesday. The benchmark crude oil contract declined 87 cents, or 1%, to $85.45 a barrel. Wholesale New York Harbor gasoline climbed 0.64% to $2.696 a gallon. Gold dropped $16.30, or 0.94%, to $1,714 a troy ounce.
In corporate news, BP (NYSE:BP) said it has reached an agreement with the U.S. government to settle all federal criminal charges and claims by the SEC against the company stemming from the Deepwater Horizon oil spill and response. The oil giant said it will pay an aggregate amount of roughly $4.5 billion over six years as part of the settlement and plead guilty to 11 felony counts. The settlement is subject to court approval.
Wal-Mart (NYSE:WMT) posted a third-quarter profit of $1.08 a share, topping expectations by a penny. Revenues of $113.2 billion came in short of Wall Street's forecast of $114.96 billion. The world's largest retailer also tightened its full-year profit guidance to a range of $4.88 to $4.93 a share.
Foreign Markets
The Euro Stoxx 50 dipped 0.27% to 2466, the English FTSE 100 slumped 0.73% to 5680 and the German DAX slipped 0.77% to 7047.
In Asia, the Japanese Nikkei 225 rallied 1.9% to 8830 and the Chinese Hang Seng tumbled 1.6% to 21109.


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Welcome to the Ted's Bakery Website.
Ted's Bakery is located in beautiful Sunset Beach on O'ahu's famous North Shore. Ted's Bakery is a popular eating destination for both locals and visitors. Ted's Bakery has become known for its wide assortment of pies, pastries, cakes and breads.
Ted's Bakery also features a large selection of delicious hot and cold items available for breakfast, lunch and dinner. These items include a variety of sandwiches as well as plate lunches.Ted has more recently added a new line of coffee drinks, teas and smoothies.
Despite having expanded his menu and line of products, Ted continues to give his customers quality and value. See our menu for a complete list of Ted's Bakery items. You will also want to stop in frequently to check out other merchandise now available such as T-Shirts and coffee cups.
Open Daily: Monday - Thursday 7:00 am - 8:00 pm / Friday- Sunday 7:00 am - 8:30 pm

subset: commoncrawl


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Posts Tagged 'inspiration'
Stealing vs Inspiration – II
This is the concluding part of "Stealing vs Inspiration". Read the first part here. Role of Technology Technology like the internet has connected the world in general and artists in particular in ways unimaginable before (for the common artist). Artistes, who's works are copied or derived from, have equally easier ways of being aware of […]
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Tags: art, artwork, inspiration, open licenses, stealing, technology
Stealing vs Inspiration – I
This article has been written taking a hint from a facebook post on which a friend added some important points and perspective in the comments. So as per her wish, here's the abusiveviews' take on it. This article is also heavily influenced and limited to works of art mostly. Both imply Unoriginality Stealing and inspiration […]
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Tags: art, artwork, inspiration, stealing


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The Smithsonian Institution's traveling exhibition, Vietnam: Journey of the Heart, features a stunning collection of 52 color photographs of Vietnam taken by acclaimed photographer Geoffrey Clifford.
February 14 - April 8
A Community Access screening of a 43 minute filmed talk by Phan Thi Kim Phuc, the Canadian/Vietnamese woman whose picture, as a 9-year-old, was seen across the world as she ran down a road screaming in pain away from her napalmed village. She tells her story (at a local church service) which is also illustrated with film and still pictures from the war era and her specific "moment."


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The star Arcturus is especially noteworthy for its large proper motion, or sideways motion across our sky. Only Alpha Centauri – our sun's nearest neighbor among the stars – has a higher proper motion among the first-magnitude, or bright, stars in the stellar neighborhood. What can the proper motion of Arcturus be telling us? Follow the links below to learn more about this fascinating star.
What does the proper motion of Arcturus tell us?
History and mythology of Arcturus.
Enjoying EarthSky so far? Sign up for our free daily newsletter today!
What does the proper motion of Arcturus tell us? It tells us that Arcturus is moving at a tremendous rate of speed (122 km/s) relative to our solar system. Moreover, Arcturus is not moving with the general stream of stars in the flat disk of our Milky Way galaxy. Instead, it is cutting perpendicularly through the galactic disk. Arcturus is thought to be an old star. It appears to be moving with a group of at least 52 other such stars, known as the Arcturus stream. Arcturus is likely to be considerably older than our sun. When the sun evolves to become a red giant, the sun might be a star much like Arcturus is now.
As it cuts through the galactic disk, Arcturus will eventually reach a closest point to our sun. The closest approach of Arcturus will happen in about 4,000 years, when the star will be a few hundredths of a light-year closer to Earth than it is today. But remember that Arcturus is not moving with the general stream of stars in the disk of our Milky Way galaxy. Thus, we will lose sight of this star relatively quickly. Millions of years from now, this star will be lost from the view of any future inhabitants of Earth, or at least those who are earthbound and looking with the eye alone.
The red giant Arcturus is roughly 25 times the diameter of our sun. It is not the largest of the red giant, however, as the diagram below shows. Because of its larger size, in visible light Arcturus radiates more than 100 times the light of our sun. If you consider infrared and other forms of radiant energy, Arcturus is about 200 times more powerful than the sun. Its mass is hard to exactly determine, but may be slightly greater than that of our sun (1.1-0.4+0.6 solar mass).
The reddish or orange color of Arcturus signifies its temperature, which is about 7,300 degrees Fahrenheit. That makes it several thousand degrees cooler than the surface of the sun.
How to see the star Arcturus. Arcturus is the alpha star of a cone-shaped constellation called Bootes the Herdsman. It is far enough north on the sky's dome that – for northern hemisphere observers – it's visible during some part of the night throughout most of the year.
You might notice this bright orange star passing high overhead on late spring evenings. In summer, Arcturus is high overhead shortly after dark. Autumn observers need to look early because then it sets by mid-evening. The best time to observe it in winter is in the wee hours before dawn.
Our chart shows this constellation as you stand facing south on spring evenings. Seeing a Herdsman in these stars might be difficult, but the constellation is easy to imagine as a kite.
There's an easy mnemonic for remembering how to identify this bright, orange star. Just remember the phrase: follow the arc to Arcturus.
First, locate the Big Dipper in the northern sky. Notice that the handle of the Big Dipper is a curve or arc. Extend this curve past the end of the Big Dipper's handle, and you will come to Arcturus.
Arcturus is the brightest star north of the celestial equator. What does that mean? Imagine that Earth's equator can be projected onto the sky. This line above Earth's equator is called the celestial equator. It divides the sky into northern and southern hemispheres, just as Earth's equator does for Earth. The three brightest stars of the sky – Sirius, Canopus and Alpha Centauri – are south of the celestial equator. Meanwhile, Arcturus is the brightest star in the northern part of the sky. It is only marginally brighter than the northern hemisphere's second-brightest star, Vega. To the eye, Arcturus and Vega reign as co-stars in the northern half of the sky.
History and mythology of Arcturus. Arcturus' constellation Bootes – the Herdsman – is sometimes pictured as guarding the Great Bear, or Ursa Major, which contains the Big Dipper asterism. We sometimes hear Arcturus called the Bear Guard.
In China, the constellation for which Arcturus is the chief star was sometimes called the Dragon. In some classical Greek stories, Bootes was Icarus, who in another story flew too close to the sun. Passing directly over the Hawaiian Islands, Arcturus was a particularly important navigational star to the islands' native inhabitants and other Polynesians.
The translation may be questioned, but Arcturus is among the few stars mentioned in the Bible. ("Which maketh Arcturus, Orion, and Pleiades, and the chambers of the south" – Job 9:9 and "Canst thou bring forth Mazzaroth in his season? or canst thou guide Arcturus with his sons?" – Job 38:32, KJV.)
One interesting story about Arcturus relates to the 1933 Century of Progress Exhibition in Chicago. Its promoters wanted a flashy way to open the show, so they decided to have the light from Arcturus pass through a telescope onto a photocell. The photocell in turn worked as the switch that turned on the main spotlights to open the exhibition. There had also been a World's Fair in Chicago in 1893, 40 years before the 1933 show. At the time, astronomers thought that Arcturus was 40 light-years away. So they thought that light left Arcturus at the end of the 1893 fair and traveled for 40 years through space like an Olympic torch bearer, to open the 1933 show.
The promoters of Chicago's World's Fair had a great idea, but today's astronomers place the distance to Arcturus at just less than 37 light-years.
The position of Arcturus is RA: 14h 15 m 39.7s, dec: +19° 10′ 56″.
Deborah Byrd created the EarthSky radio series in 1991 and founded EarthSky.org in 1994. Today, she serves as Editor-in-Chief of this website. She has won a galaxy of awards from the broadcasting and science communities, including having an asteroid named 3505 Byrd in her honor. A science communicator and educator since 1976, Byrd believes in science as a force for good in the world and a vital tool for the 21st century. "Being an EarthSky editor is like hosting a big global party for cool nature-lovers," she says.


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The AFI Catalog Silent Film database contains over 25,000 entries for silent American films from the years 1893-1930. Entries for silent films produced after 1911 are for feature-length films only.
Detailed information on cast, crew, plot summaries, subjects, genres and historical notes are included for each film. In many cases, entries from previously published Catalogs have been updated and augmented with additional information.
With funding provided by a grant from the National Endowment for the Arts, entries for more than 750 silent feature films also include information on availability and sources for VHS tapes (NTSC) and DVDs (Region 1).
© 2017 American Film Institute.All rights reserved.
Terms of use.


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CHERYL_G on Family Tree Circles
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Journals and Posts
Looking for the families of Willie Wade,and wife Daisy Collins
Looking for the families of Willie Wade,and wife Daisy Collins. Both from the panhandle of Florida.Children were Catherine,Raymond,Sylvester,Thelma. I do believe that there was one more sibling.Both died at very young ages.Willie was murdered in Greensville,Florida. He was stabbed to death,or so they say. Daisy died when Sylvester was very young, he is the youngest. They were all raised in or near Monticello or Aucilla, Florida. Jefferson County, I believe. Also owned a Hog farm,somewhere near Monticello.
- Displaying 1-1 of 1 Journals
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All Aboard!!
Walt Disney World Resort guests take a ride on the Wildlife Express as they venture to Rafiki's Planet Watch at Disney's Animal Kingdom. Modeled after engines on the Indian Peninsula Railroad, the five-car train seats 250 passengers on contoured benches facing sideways, offering behind-the-scenes glimpses at some of the park's animal care facilities. Before their return train, guests exploring Rafiki's Planet Watch learn about animal conservation, tour veterinary labs and research facilities and even have animal encounters in the Affection Section. Walt Disney World Resort is located in Lake Buena Vista, Fla. (Kent Phillips, photographer)
Kent Phillips / Kent Phillips, photographer
Copyright © 2019, Orlando Sentinel


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The Lord of the Rings Strategy Battle Game
(→Designers and Peter Jackson)
(→Designers and Peter Jackson)
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===Designers and Peter Jackson===
===Designers and Peter Jackson===
Four of the game's designers were in the extended [[The Lord of the Rings: Return of the King|Return of the King film]] as Rohirrim at the [[Battle of the Pelennor Fields]]: Alessio Cavatore, Brian Nelson, [[Alan and Michael Perry]].<ref>{{cite web | title = Perry Miniatures | date = | url = http://www.perry-miniatures.com/index2.html | accessdate = 2007-06-18 }}</ref> They can be seen near the [[Oliphaunt]] when [[Peregrin Took]] goes searching for [[Meriadoc Brandybuck]] among the debris from the battle, and are also on the base of Games Workshop's Mûmak miniature.<ref>{{cite web | title = Painting a Mûmak | publisher = Games Workshop | work = Article | url = http://uk.games-workshop.com/harad/painting-mumak/1/ | accessdate = 2007-06-18 }}</ref> Games Workshop created two miniatures of [[Peter Jackson]], based on his appearance as a Hobbit during the ''[[Fellowship of the Ring (film)|Fellowship of the Ring]]'':<ref name="PJ Hobbit"> [http://www.theargonath.cc/stuff/fotrobservation100.jpg Peter Jackson], as a Hobbit in [[Bree (Middle-earth)|Bree]].</ref> one is owned by the director, and the other is kept on display at Warhammer World in England.<ref name="PJ model">''UK [[White Dwarf (magazine)|White Dwarf]] 265''</ref> Games Workshop has also released a model of Peter Jackson as one of the [[Corsairs of Umbar]] from ''[[The Return of the King (film)|The Return of the King]]''.
Four of the game's designers were in the extended [[The Lord of the Rings: Return of the King|Return of the King film]] as Rohirrim at the [[Battle of the Pelennor Fields]]: Alessio Cavatore, Brian Nelson, [[Alan and Michael Perry]].<ref>{{cite web | title = Perry Miniatures | date = | url = http://www.perry-miniatures.com/index2.html | accessdate = 2007-06-18 }}</ref> They can be seen near the [[Oliphaunt]] when [[Peregrin Took]] goes searching for [[Meriadoc Brandybuck]] among the debris from the battle, and are also on the base of Games Workshop's Mûmak miniature.<ref>{{cite web | title = Painting a Mûmak | publisher = Games Workshop | work = Article | url = http://uk.games-workshop.com/harad/painting-mumak/1/ | accessdate = 2007-06-18 }}</ref> Games Workshop created two miniatures of [[Peter Jackson]], based on his appearance as a Hobbit during the ''[[Fellowship of the Ring (film)|Fellowship of the Ring]]'':<ref name="PJ Hobbit"> [http://www.theargonath.cc/stuff/fotrobservation100.jpg Peter Jackson], as a Hobbit in [[Bree (Middle-earth)|Bree]].</ref> one is owned by the director, and the other is kept on display at Warhammer World in England.<ref name="PJ model">''UK [[White Dwarf (magazine)|White Dwarf]] 265''</ref> Games Workshop has also released a model of Peter Jackson as one of the [[Corsairs of Umbar]] from ''[[The Return of the King (film)|The Return of the King]]''.
==The Hobby==
==The Hobby==
Revision as of 11:04, 21 May 2010
This article or section needs to be cleaned up to conform to a higher standard of article quality.
The game was initially released in 2001 to coincide in with the movie The Fellowship of the Ring. New box sets with updated rules were also released for The Two Towers and The Return of the King movies. Later, beginning with the Shadow and Flame supplement, Games Workshop began to add content that was featured in the original book but not in the film adaptations: eg. Tom Bombadil, Radagast and Glorfindel. Games Workshop has also expanded its license with original material on areas such as Harad and Khand, with mixed reactions. The most recent complete edition of the rules, often called The One Rulebook to Rule them All, was released by Games Workshop in September 2005, while a compact edition entitled The Mines of Moria was also released.
In early 2009 Games Workshop also released an expansion to the original game called War of the Ring which, according to the company, allows players to emulate the large battles included in J.R.R. Tolkien's The Lord of the Rings by streamlining the game system.[1]This expansion differs from the main game in a several ways. Firstly War of the Ring uses a larger number of models but the models are placed on movement trays with two cavalry models or eight infantry models on each. This allows for much easier and quicker movement of large numbers of models at once. These are called "companies". Larger creatures such as Ents and Trolls are treated as separate models and do not use movement trays. Combat within the game is also treated differently. In the original game players both roll dice to determine who wins the fight and then the victor rolls to see how much damage is done. In War of the Ring only dice to determine damage are rolled. Also in War of the Ring heroes are treated more like upgrades for their company rather than individual models like in Strategy Battle Game.
In addition to gaming, The Lord of the Rings Strategy Battle Game includes other common elements of the miniature wargaming hobby. These include the collecting, painting and conversion of miniature figures used in play, as well as the modeling of gaming terrain from scratch. These aspects of the hobby are covered in Games Workshop's monthly White Dwarf and on various gaming websites, as well as formerly in the fortnightly Battle Games in Middle-earth.
In the 1980s, Games Workshop produced a range of miniatures for The Lord of the Rings, using original character designs based on fantasy art popular of the time. This was the first range of Lord of the Rings miniatures that Citadel created, taking over from Grenadier Miniatures in 1985, before the license passed to Mithril Miniatures around 1987.[2] The earliest releases were semi-solid base, having a small solid base; later releases were slot based.[2]
Current licensing
The current Lord of the Rings range stems from Games Workshop's rights to produce a skirmish war game based on the films, and also on The Lord of the Rings and The Hobbit books, in the 25mm miniature scale.[3] (The rights to produce a role playing game version of the films were sold to another firm, Decipher, Inc.) They also have the rights to produce a Battle of Five Armies game called "The Hobbit: Strategy Battle Game", using smaller miniatures to enact larger battles (more akin to the Warmaster system).[4] Under this separate licence, the game was done using a 10 mm scale for the normal warriors, and a larger "heroic" scale for the named characters.
Games Workshop has not acquired the rights to The Silmarillion, which is still the exclusive property of the Tolkien Estate, but has the right to develop its own derivative intellectual property to fill in the gaps in The Lord of the Rings Universe. This is particularly true of Harad, which has a range of invented places (such as "Kârna", "Badharkân", "Hidâr", "Nâfarat", "Abrakân", and "Dhâran-sar"[5]) and characters (such as the Hasharin[5] and "Dalamyr, Fleetmaster of Umbar"[6]).
Designers and Peter Jackson
Four of the game's designers were in the extended Return of the King film as Rohirrim at the Battle of the Pelennor Fields: Alessio Cavatore, Brian Nelson, Alan and Michael Perry.[7] They can be seen near the Oliphaunt when Peregrin Took goes searching for Meriadoc Brandybuck among the debris from the battle, and are also on the base of Games Workshop's Mûmak miniature.[8] Games Workshop created two miniatures of Peter Jackson, based on his appearance as a Hobbit during the Fellowship of the Ring:[9] one is owned by the director, and the other is kept on display at Warhammer World in England.[10] Games Workshop has also released a model of Peter Jackson as one of the Corsairs of Umbar from The Return of the King.
The Hobby
Similar to Warhammer Fantasy Battle players, Lord of the Rings players commonly collect and paint one army (or more) of their choice and find opponents (with similarly collected armies) to play against.[11] Armies can be built up from through the purchase of boxed sets (usually having 20 or 24 plastic miniatures in each) or "blister packs" (usually containing no more than three finely detailed metal miniatures) to build up a reasonable sized fighting force. Others simply collect the miniatures because they like the way they look. One popular way of collecting was through Battle Games in Middle-earth — a De Agostini magazine that came with one or more free miniatures (some of which were initially exclusive to the publication) and contained detailed hobby guides.[12]
As such, there are a wide variety of miniatures in the ever-growing range, including promotional miniatures, such as "Gimli on Dead Uruk-hai". Games Workshop began to discontinue some of their metal miniatures, so that they could replace them with plastic miniatures. However, there was much complaint when they retired the popular "Boromir Captain of the White Tower" miniature, and it was later brought back into production.[13]
There are a large number of differences from Warhammer in The Lord of the Rings Strategy Battle Game, which makes it unique and more realistic, accounting for its popularity as Games Workshop's third core system.
Since the models are hand-painted and assembled by the player, players are often encouraged to design their own paint schemes,such as colouring them differently and so on, as well as using the pre-designed ones displayed in the various books. They are also encouraged to further modify their miniatures using parts from other kits and models (known as "Bitz" to players), modeling putty, or whatever the modeler can scrounge up.[14] These conversions are often entered into contests at sponsored tournaments and similar gaming events, such as the Golden Demon or the One Ring Awards.
Terrain is a very important part of play.[15] Though Games Workshop makes terrain kits available, many hobbyists prefer to make their own elaborate and unique set pieces. Common household items and hobby materials such as balsa wood, cardboard, and polystyrene can be transformed into ruins from the Second Age, woodland terrain, or the rocky wild of Middle-earth with the addition of plasticard, putty, and a bit of patience and skill.[16]
Dioramas, often depicting scenes from the film and books, bring terrain and conversion skills together.[17] However, due to the licensing agreements between New Line Cinema and Games Workshop, pieces of models for the Lord of the Rings Strategy Battle Game are not allowed to be combined with other model lines for official tournaments or conversion awards.[18] The same is true for pieces from other manufacturers.[18]
Current state of play
Overview of Rulesets
Template:As of, the rules for Lord of the Rings Strategy Battle Game are in their fourth edition. The first three editions of the rulebooks were released with the Lord of the Rings films, but Games Workshop used the magazine White Dwarf and various Supplements to "go beyond what is presented in the films of The Lord of the Rings and delve into the rich material of J. R. R. Tolkien's books."[19] The current edition, The One Rulebook to Rule them All, contains the entire set of rules updated and presented in a single large volume, including those of previous supplements. The three older editions are to be re-released in updated supplements, while the compact Mines of Moria edition contains the updated rules only for what was shown in the films. Currently, the official editions of Rulebooks and Supplements include:
|Main content
|The Fellowship of the Ring
|The Two Towers
|The Return of the King
|Shadow and Flame
|Rules for Dwarves, Tom Bombadil, the Barrow-wights, Glorfindel and Elladan and Elrohir
|The Siege of Gondor
|Rules for sieges and characters such the Citadel Guard, Beregond and Gothmog
|The Battle of the Pelennor Fields
|Rules for the Haradrim, Mumakil, the Knights of Dol Amroth and the Dunedain
|The Scouring of the Shire
|Rules for smaller battles between the Hobbits and the agents of "Sharkey"
|A Shadow in The East
|Rules for the Khamûl, Eorl, the Easterlings and the people of Khand
|The Fall of The Necromancer
|Rules for Sauron (the "Necromancer"), the Elves of Mirkwood and the White Council
|The Ruin of Arnor
|Rules for the armies of the declining northern Númenórean Realm and the rising Angmar
|Rules for the Dwarves of Erebor & Khazad-dûm, and Dragons)
|Gondor in Flames
|Rules for the armies of Elendil, Osgiliath, the fiefdoms of Gondor and the Dead Men of Dunharrow
|Rules for the Corsairs of Umbar and the entirely original Mahûd tribes of Far Harad
|War of the Ring: Battlehosts
|Expansion book
For materials done under the previous iteration of the rules, there exist errata and FAQ files, to ensure potential rules conflicts between editions are resolved universally.[20]
In addition to the official rulesets, Games Workshop has also encouraged the writing of unofficial "house rules" by wargamers.[21] As such, there have been a number of unofficial fan supplements and other supplementary material on the internet; the most notable of which was The Age of the King, made by The One Ring.[22] Although some of its subject matter was later covered by official rulesets,[23] it is still considered "the benchmark against which all others are measured".[24] In many cases, supplements are written for areas where Games Workshop's licence does not extend, such as The Silmarillion.[25]
Legions of Middle-earth
Template:As of, Games Workshop released the new expansion entitled "Legions of Middle-earth", centering around theming and army building.[26] It is not a supplement or rulebook, as it contains no rules; instead, it provides army lists for players to theme their forces around, and scenarios which are designed to work in conjunction with them. However, Games Workshop also released supplement summaries online in conjunction with Legions of Middle-earth, so effectively a player only requires Legions of Middle-earth and the main Rulebook in order to use the rules of the supplements.[27][28] According to one review, the army lists would transform the game "from what has essentially been a scenario-based game that appealed mostly to collectors to a genuine tournament-compatible game system," although in this it "could have been a little bit more restrictive."[26] Interestingly, some of the miniatures for the point values listed have not yet been released; in this way, the book was not to become obsolete with future releases for some time.
Variants and Derived Games
All at Sea is an adaptation of the rules for naval conflicts. The official rules were a modified version of the Warhammer Boat rules, adapted by Nick Davis and first presented in Games Workshop's White Dwarf magazine (US issue 295).[29] The game's mechanics centred around boarding parties, with options for ramming actions and naval artillery in the form of ballistae and other siege engines.[29] Model ships are built by hobbyists, just as normal miniature terrain, such as "great ships" of Pelargir, cogs of Dol Amroth and Corsair galleys.[30]
Game Systems
The standard game is played with two or more armies on a board generally 4 feet long and 4 feet wide (48 inches or 120 centimetres), usually deployed within 6 inches of opposite board edges.[31] Similar to Warhammer Fantasy, the game uses a "points-system" to assign values to each miniature, allowing players to ensure that their armies are evenly matched. The game is primarily a skirmish game, but can be played in varying scale:
- Scenario - These are based on an event in the book or film, and the armies are predetermined and fought using Special Scenario-specific Rules.[32]
- Points Match - These are played between two forces of equal size, generally of 500 Points each (which is usually no more than 50 miniatures per side).[33]
- War Party - This is a stricter form of the Points Match, using forces of no more than 250 Points.[34]
- Battle Company - This is an experience-based system which is played out with no more than 25 miniatures.[35]
The Turn system game is played using four phases:
- Priority Phase - The players roll dice to see who gets to take their Turn first.[36]
- Move Phase - The players move their miniatures (to a maximum distance that is usually 6 inches).[36] "Magic" (eg. "Compel") is also used during this phase.
- Shoot Phase - Missile-armed miniatures can shoot.[36]
- Fight Phase - Dice are rolled for each group of miniatures in base contact with each other to see which wins the combat.[36]
While the game is designed usually for play by only two players (as the force lists are divided into "Good" and "Evil"),[33] very large battles (generally with more than 100 models each side) become easier to manage with more than one person working together on a team.
Troop Types
There are two types of troops: Warriors and Heroes.[37] Heroes have characteristics which set them apart from the Warriors they lead, and can be named or unnamed characters: Aragorn, Frodo, Captains, etc. Warriors are the core of the army: Warriors of Harad, Riders of Rohan, Men of Gondor, etc. Each army must be either Good or Evil, and can only include miniatures from that side (each model is named in the rules as being either Good or Evil).
As Tolkien's world is very rich in detail, players generally prefer to base their armies around one of the following themes:
"The Free Peoples" (Good)
- The Fellowship of the Ring (Good) - Most scenario-based games require at least one member of the Fellowship. Whilst not a real army, they are effective as a skirmish force, due to their high points-values and limited numbers.[38]
- Elves (Good) - The Quendi are the oldest of the races of Middle-earth, and the majority of armies are either Wood Elves or High Elves, often allied with Men of Númenor from the Last Alliance. Individually, Elf Warriors are among the most powerful and bravest of available races, with high Courage and Defence values.[39] Also Elven armies have the best archers in the game, and are also notable for their potent powers of healing and foresight among Heroes such as Galadriel and Elrond.[40] In earlier editions of the rules, Games Workshop kept the two kinds of Elves separate, and although the One Rulebook merges the two "races", they are most often kept separated into the two main themes:[41]
- Elven Havens - The Elves of Eriador are considered the "High Elves" of the Last Alliance, and are not commonly seen in Third Age games.[42] Their powerful Heroes include Gil-galad and Elrond, with the latter sometimes used outside the Second Age.
- Woodland Realms - Originally, the Wood Elves were limited to a small range of metal miniatures,[43] but with the release of The Fall of the Necromancer Supplement, a boxed set of plastics was released. Wood Elves include the Lothlórien Elves (also known as Haldir's Elves) as their elite troops, but the bulk of their armies consist of the Taurdirim of Mirkwood. These armies can also include the members of the White Council, and Ents such as Treebeard.[44]
- Gondor (Good) - The Kingdom of the White Tree has the widest range of warriors and heroes available. It can be divided into three main themes: Minas Tirith, Ithilien and the Fiefdoms of Gondor. Minas Tirith's key strength is in its armoured infantry, but it also has available mounted knights and the finest siege engines in the game: trebuchets and "bolt throwers". Minas Tirith armies often include elements from Ithilien armies, which has accurate archers. The fiefdoms represent three main forces: Dol Amroth, Lossarnach and Lamedon. Dol Amroth boasts heavy cavalry and pikemen(the only such available to Good armies) and courageous warriors, led by Imrahil. In addition, fiefdom players can also choose to field Forlong the Fat and Angbor the Fearless alongside their warriors. The fiefdoms usually only combined with Minas Tirith in a Battle of the Pelennor Fields theme. A very small number of dedicated players also build their own ships of Pelargir or Dol Amroth out of wood and other materials.[30] Gondor is rarely allied with any armies other than Rohan. Some of its less common themes include:[45]
- Númenor - Númenor is one of the smaller good armies related to Gondor, representing also the Númenórean Realms in Exile (ie. the Arnor and Gondor of the Second Age). Whilst it could be considered part of Gondor, it is only really used in Scenarios set in the Second Age (although sometimes its warriors can be used to represent Wardens of Pelargir). Númenor has a relatively limited range of warriors, but they are amongst the best warriors in the game, having access to the mighty heroes Isildur and Elendil. However, a note in the rulebook bans Númenórean armies to be used outside Second Age scenarios, so they are rarely seen in battle. Númenor is most frequently used with Elves, in Last Alliance-themed armies.
- Army of the Dead - Perhaps the smallest Good army available, the Army of the Dead offers only one Hero and one Warrior type and one Cavalry type. They were accidentally omitted from the One Rulebook, so their rules can be downloaded through the Games Workshop website.[46] They are usually allied with Gondor or Dúnedain, and led by Aragorn and the King of the Dead for a Pelennor Fields theme.
- Rohan (Good) - Armies of the Riddermark tend to focus on light cavalry, which are its core unit (though Rohan infantry are often used in Helm's Deep scenarios). These are armed with throwing spears, unique to Rohan, bows and shields. Earlier editions of the rules made these especially powerful, but the current edition has balanced the game by increasing the points cost. On the other hand, Rohan still has Royal Guard and medium heroes such as Éomer and Háma; in addition, it has benefited from release of Eorl the Young, and a number of new releases to the Rohan range such as Erkenbrand were included in the more recent The Two Towers Supplement.[47]
- Dwarves (Good) - Although the Dwarves move an inch slower than the average man-sized warrior (making them easy to outmanoeuvre), their powerful bows and the highest defence in the game can make them a hard opponent. Their elite warriors are the Khazad Guard, and they have powerful heroes such as Gimli, Dáin and Balin. With the Khazad-Dûm Supplement, Vault Wardens, Iron Guard and Dwarf Ballistae were introduced, along with the tactics such as the "wall", "rock" and "flying axe" formations.[48] They make few alliances, and even then usually only with Men of Dale.[49]
- Hobbits (Good) - Armies of the Shire are more oriented around skirmishes, as points-wise they have the most inexpensive warriors and heroes in the game. Their archers are unmatched by all but the Elves, but their Hobbit militia are the slowest and weakest warriors in the game. Aside from the Fellowship of the Ring, they never ally with other armies because of their fear of the outside world. Their heroes include Frodo of the Nine Fingers and Samwise Gamgee.[50]
- Dúnedain/Arnor (Good) - All Dúnedain and Rangers of the North are Heroes, making them expensive and rarely used. They are the prime example of an army that was excluded from the films, but was well-adapted by Games Workshop in a way that fit in with both the style of the films and their original mention in the books.[51] Their main named Heroes are Aragorn and Halbarad Dúnadan, who are often allied with Gildor Inglorion and the Elves of Rivendell,[51] or indirectly with Hobbits in some Scenarios. In the One Rulebook, the Dúnedain are classed in the same section as Tom Bombadil and Goldberry, though Tom and Goldberry are not allies but Scenario-specific characters from the Barrow-downs. They were expanded in the most recent supplement, The Ruin of Arnor, allowing players to field Arnorian infantry, as well as heroes such as King Arvedui and Malbeth the Seer.[51] Another common theme for the Dúnedain is the Grey Company.[51]
- Drúedain (Good) - Whilst the Drúedain are never described in battle, in the book their leader Ghân-buri-Ghân aids Théoden's army on their way through Drúadan Forest. They were eventually released alongside the updated "Return of the King" supplement.
- The Wanderers in the Wild (Good) - The Wanderers in the wild are individuals that travel Middle-earth, for several purposes, be it exploring or protecting others. They include popular characters such as Glorfindel and Sméagol, but also characters invented by Games Workshop, like Múrin and Drár. They can ally with most armies. Other related smaller armies include:
- The Wizards (Good) - The Wizards represent the Istari that fought for the Free Peoples during the Third Age. In addition to the more obvious Gandalf and Radagast, there is also a "good" Saruman from the time of the White Council. Radagast usually allies with the Dwarves or the Woodland Realms, while Gandalf usually allies with Rohan, Gondor or the Fellowship.
"The Forces of Darkness" (Evil)
- Angmar (Evil) - The dark land of Angmar is built on the ruins of the Lost Kingdom of Arnor, terrorised by Nazgûl and Spectres. Its army had no official rules until early 2007, except for the Ringwraiths and Barrow-wights (which are nonetheless potent magic-users) and wild Wargs, lead by Warg chieftains. It never allies with other armies, although Orcs and Goblins are sometimes included in it. Angmar received official rules in The Ruin of Arnor Supplement, including Games Workshop's invented Hill Troll Chieftain "Buhrdûr".[51] The earlier rules are still available to use in friendly games on Games Workshop's website.[52]
- Moria (Evil) - The subterranean realm of Khazad-dûm was built by the Dwarves, but it was taken by Evil. Now it is infested with Goblins and Cave Trolls, and more frightening creatures such as the Balrog are the centerpiece of Moria forces.[49] Goblins are weak but inexpensive to field, making them numerous in games, and can be strengthened by Goblin Drums and Goblin Shamans. Moria allies with Isengard in the books and Games Workshop have also added Angmar, Dol Guldur, and Barad-dûr, and the Nazgûl to their allies list.[6]
- Isengard (Evil) - The Army of the White Hand is a reliable and varied force to collect, featuring a number of unique warrior and siege options, such as crossbows (the most powerful bows in the game), pikes and a primitive form of explosive. Typical Isengard armies feature the Uruk-hai pikeblock, though they are often supported by light infantry such as Uruk-hai scouts, medium cavalry in the form of Wargs, or spellcasters in the form of Uruk Shamans or even Saruman himself. Games Workshop has also been criticised for The Two Towers Supplement allowing Isengard the option of a White Mountains Troll.[53] Isengard only ever allies with Moria, the Nazgûl and Dunland, which rarely fights on its own and is almost always classed under Isengard anyway.[54] Players can also choose to represent Saruman's army after the fall of Isengard, complete with Rogues: the upcoming Bill Ferny miniature adds some depth to such a force.
- Mordor (Evil) - Legions of the Eye are made up of various warrior types. Their core unit is the Orc warrior on foot, bolstered by Morannon Orcs and Mordor Uruk-hai. They also offer Siege Catapults and ballistae with mantlets, led by Gothmog; these siege engines are often operated by Olog-hai, which can also be used as shock troops. Mordor armies can field a variety of troops to diversify their armies, including Morgul Knights and Black Numénórean Warriors, Orc Trackers,which provide a rare form of accurate archery, Morgul Stalkers, Warg Riders and even Shelob. However, the most dreaded element of Mordor armies is the Ringwraith on Fell-Beast, which, as a flying creature, can move around the board unimpeded and strike with dark magic. Mordor can be allied with any Evil army except Angmar or Isengard. Sauron is only ever fielded in person in campaigns set around the Last Alliance (or in Dol Guldur armies).[55]
- The Nazgûl (Evil) - Although primarily Mordor-themed, the Nine were sent all over Middle-earth, and have been classified as a separate army list accordingly. The Nazgûl consist of the Witch-king of Angmar, Khamûl the Easterling and seven unnamed Ringwraiths, although Games Workshop has created "named" profiles for each of them. These profiles aren't actual names, but titles: The Tainted, the Undying, the Shadow Lord,the Dark Marshal, the Betrayer, the Knight of Umbar and the Dwimmerlaik.
- Dol Guldur (Evil) - Dol Guldur armies form Sauron's troops from the time that he was hiding in Southern Mirkwood, and went under the name of the "Necromancer". There are two general themes by which players usually construct their armies. The first, and perhaps most obvious, is based around the fortress garrison of Dol Guldur, containing Sauron himself as the Necromancer, backed up by Castellans of Dol Guldur, and usually Orcs and the occasional Troll. The other way is actually more of a general evil army of Mirkwood, containing Giant Spiders led by the "Spider Queen". Both armies can include swarms of Giant Bats, and can be allied. Other themes include Spiders allied with wild Wargs to form an army of wild creatures, or allied with Moria to represent a force from the Mountains of Mirkwood. Their biggest enemy are the Elves - the Taurdirim and the Galadhrim.[44]
- Harad (Evil) - The lands to the south are only briefly mentioned by Tolkien, and much of its forces and place-names have been invented by Games Workshop or Weta. Harad offers warriors and light cavalry that are inexpensive to field, and have poison arrows increasing their effectiveness against armoured warriors. Their most devastating miniature, however, is the Mûmak: at one point the largest plastic Games Workshop miniature ever (it has since been surpassed in size), which in the game can trample enemy foot soldiers. Their invented heroes include Suladan and the hasharin. Players wanting to add variety can add the Mahûd of Far Harad, which include cavalry on camels, warriors with blowpipes and even Halftrolls.Also they provide strong attacks to punture sections in the enimes lines.[56]
- Corsairs (Evil) - Another alternative to the usual Harad army is that of Umbar, which can use Harad Warriors but also involves corsairs. Until recently Corsairs were unavailable, and only existed as player-made conversions. However, with the release of the Harad sourcebook, Games Workshop released some new Corsair miniatures; including metal Arbalesters and a new character: Dalamyr, Fleetmaster of Umbar. Based on Legions of Middle Earth, a Corsair War Machine will be released in the future along with "Corsair Reavers", most likely to be elite Warriors.
- Easterlings (Evil) - In previous forms of the rules, the Easterlings were pitifully weak, offering only three warrior types cast in metal, and not even appearing until the third edition of the rules. However, their range has been increased enormously with the release of A Shadow in the East. Games Workshop's Easterlings represent the Balchoth, and have been based on a combination of imagery from the New Line films and history of the Sassanid Empire. They offer the unique phalanx (the first army to have pikes since Isengard), and are the only Evil army to feature heavy cavalry, referred to as "kataphracts". Despite these licences, they fit in very much with Tolkien's works and those of New Line. They frequently ally with Khand or Mordor.[57]
- Khand]] (Evil) - Tolkien wrote even less about Khand than he did about Harad, though we know that they had chariots and axes. Games Workshop has based their Variags of Khand on the Mongols and the Japanese, featuring sashimonos and the unique chariots. There is some disagreement as to whether this was the right thing to do. It is believed that Tolkien intended the Variags to be much like the Varangians (hence the axes), and that the Wainriders (another tribe of Khandish men) were logically intended to have chariots (a progression of the wains they had). The fact that Variags can be fielded as mercenaries hints to this. It was suggested that the Gondorians were unaware of the lands further east, and thus the names of the Variags and Wainriders had been mixed-up.[58] Khand allies with the Easterlings frequently.
- Monsters of Middle-earth (Evil) - This applies to individual models that do not fit into other armies; in this case, the five creatures that each "represents a fantasy archetype - stone giant, dragon, cave drake and fire demon (the Balrog)."[51] The fifth was a purely Games Workshop creation: "Gûlavhar, the Terror of Arnor" - a "vampire" demon of Morgoth, but lesser than a Balrog.[51] The Monsters of Middle-earth can ally with most evil forces.[6]
Additional Characters
Games Workshop has taken the liberty to fill in gaps in Tolkien's works by creating new heroes and units alike. Some are heavily criticized, such as the Isengard Troll,[53] having been described as "not thematically correct";[59] whilst others have been popular additions.
- Cirion - Named after the steward of Gondor that gave Rohan to Eorl the Young, Game Workshop's interpretation of Cirion is the lieutenant of Amon Barad.
- Mardin - A Dwarf character. He is a member of the vault warden tunnel fighting teams, and is Durin's personal bodyguard.
- Múrin and Drár - A duo of wandering Dwarves.
- Durbûrz - Also known as the Goblin King of Moria, Durbûrz is clearly an interpretation of a descendant of the Great Goblin.
- Buhrdûr - A Hill Troll Chieftain. Buhrdûr is the leader of the Trolls that were part of The Ruin of Arnor. In The Rise of the Witch-king, by EA games, a similar character, Rogash, appears. This may or may not be an interpretation of the same character.
- Vraskû - Vraskû is an Uruk-hai scout captain, armed with a prototype crossbow. He is overpowered, especially when compared to Lurtz.
- Keiseimu, Ravager of Ithilien - A Khandish hero. So far, all that is known about him is his name and the fact that he can be given a chariot to ride to battle.
- Suladân, the Serpent Lord - A Haradrim chief analogous to one whom Théoden faces at the Battle of the Pelennor Fields. Tolkien left him unnamed; his name and title are invented by Games Workshop although his name is likely an altered form of Saladin; the musli leader during the Third Crusade.
- Hâsharin - An order of Haradrim assassins.
- Dalamyr, Fleetmaster of Umbar - fleet master of the Corsairs of Umbar.
- Gûlavhar, the Terror of Arnor - A vampire demon of Morgoth, similar to a balrog. It is listed under Monsters of Middle-Earth and unique so far.
- Druzhag,the Beastlord - A goblin shaman with powers over the animals that dwell in Moria and beyond.
- The Shadow Lord - The former ruler of a small and insignificant Kingdom, the Shadow Lord is one of the Nazgûl
- The Dark Marshal - A former Númenórean king, now one of the Nine.
- The Undying - This Ringwraith is said to be the oldest of the Nazgûl, and the one that resisted Sauron's will the longest.
- The Tainted - A Ringwraith that -unlike the others- willingly offered his services to Sauron.
- The Betrayer - A Nazgul who was cursed long ago for yielding the Southlands to Sauron's rule, the Betrayer is driven by malice and self-hatred that knows no bounds. Of all the Nazgûl, the Betrayer is amongst the lowest of Sauron's lieutenants, for even the Dark Lord is leery of placing faith in one who betrayed his kin so readily.
- The Knight of Umbar - Like all of the Nazgûl, the Knight of Umbar's past is shrouded in mystery. If the rumours pertaining to him hold any truth, he was once one of the great Númenórean kings who ruled the Southlands prior to the days of the Last Alliance.
- Kârdush the Firecaller - An Orc Shaman from Barad-dur believedto have been schooled in advanced schools of magic by one of the Nazgul.
- Amdur, Lord of Blades - The Lord of Blades leads the Easterling Dragon Knights, and is the most skilled of that corrupt order. Amdûr has already carved a fearsome reputation in the lands beyond Mordor, and now has come to test his brutal skills on the blood-soaked Pelennor.
- The Golden King of Harad
- Abrakhân Guard
Online Community
Prior to the closure of Games Workshop's official forum in November 2006, the site had 3000 forum posts per day and well over 300,000 registered users.[60][61] Since then, the Online Community has moved onto a large number of unofficial websites and forums for Lord of the Rings players, many of which were already in existence before the closure of Games Workshop's forums: these include "The Last Alliance", with over 6400 registered members (Rebuilt in 2009 due to the host deleting their server for financial reasons), "The One-Ring", with over 4300, and "The Palantir", with over 2400 members. Collectively, the members of these websites have produced high quality articles for the public, namely on The One-Ring, whose acceptance standards are very high,[62] in greater quantity than on the official site, and White Dwarf has commented on the community as having a "huge wealth of material".[63] Many smaller multi-topic forums, primarily intended for The Lord of the Rings Strategy Battle Game, also exist.[64]
On 1 June 2005, Games Workshop launched their annual UK-based Worldwide Campaign under the name "The War of the Ring Online Campaign", featuring The Lord of the Rings for the first time. The Campaign was deemed "a fantastic rollercoaster", with 3007 registered participants.[1] Games Workshop also introduced the "Wrath of Umbar Roadshow", with custom-built Corsair models and gaming boards being brought to various cities in the United Kingdom.[65] When the Campaign formally ended on 8 September, Good emerged the victor.[1] The combined total of the 14 weeks was 27239 recorded wargames.[1] The Forum closed shortly after, giving way to a smaller Canada-based Campaign with the same name.[66]
Hobby websites have been key in organising sides in the Worldwide Campaigns, and indeed in creating their own campaigns and competitions,[67] such as the "Campaign of LoTRs", a collaboration between the two websites The Dark Council and Cheeseweb.[68][69]
Another notable side of the community is the influence of its reaction to the company's products: many Tolkien purists, for example, reacted against the company's rendition of the Swan Knights of Dol Amroth, with some choosing to convert their own,[70] impacting the hobby and the sales of the products.[71] When Games Workshop subsequently showed the planned release of the Men-at-Arms of Dol Amroth, it was suggested that they had taken the response of the community into account.[72]
In September 2007, the game was also referenced in an edition of "Larry Leadhead", a webcomic which deals with miniature wargaming culture.[73]
See Also
- ↑ 1.0 1.1 1.2 1.3 Template:Cite web
- ↑ 2.0 2.1 Template:Cite web
- ↑ "Note that these figures are 25 mm and not the 28 mm figures that are more popular today"; Template:Cite web
- ↑ Template:Cite web
- ↑ 5.0 5.1 The Battle of the Pelennor Fields Supplement
- ↑ 6.0 6.1 6.2 Legions of Middle-earth
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ Peter Jackson, as a Hobbit in Bree.
- ↑ UK White Dwarf 265
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ Mines of Moria, p 8
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ 18.0 18.1 Template:Cite web
- ↑ Alessio Cavatore, Shadow and Flame, page 3 (2003).
- ↑ Template:Cite web
- ↑ Template:Cite web:
"We encourage fellow hobbyists to invent rules that work for them. There is no need to stick precisely to the published rules. However, if you are thinking about making your own Codex [eg.] for your Space Marine chapter (in addition to following the other guidelines in this policy), please avoid making it look official as this may confuse gamers and amount to a challenge to our trademarks. Also, do not copy our official publications or documents."
- ↑ Template:Cite web
- ↑ Compare with Games Workshop's A Shadow in the East Supplement
- ↑ Template:Cite web
- ↑ Supplements have been made depicting the Fall of Gondolin, [1] [2] based on The Silmarillion and The Book of Lost Tales respectively, as well as about the Kinslaying at Alqualondë and the War of Wrath. [3]
- ↑ 26.0 26.1 Template:Cite web
- ↑ Template:Cite web
- ↑ With the exception that the summaries do give access to a model's basic wargear, available "Magic" or the Movement rate.
- ↑ 30.0 30.1 Template:Cite web
- ↑ For example, see The Battle of the Pelennor Fields, p 34-35
- ↑ Mines of Moria, p 70-75
- ↑ 33.0 33.1 Mines of Moria, p 74
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ 36.0 36.1 36.2 36.3 The Lord of The Rings Strategy Battle Game: The Mines of Moria, p 13
- ↑ The Two Towers, p 11 & 42
- ↑ Mines of Moria, p 76-81
- ↑ Mines of Moria, p 89
- ↑ Mines of Moria, p 82-83
- ↑ Template:Cite web
- ↑ Note that Gil-galad was omitted from The Two Towers Rulebook, set in the Third Age.
- ↑ The Two Towers, p 71 & 78
- ↑ 44.0 44.1 Template:Cite web
- ↑ Template:Cite web
- ↑ Although the Army of the Dead Profiles were included in the compact "Mines of Moria" edition of the rules, they were accidentally omitted from the "One Rulebook". Because they were unavailable through what was supposed to have been the defining ruleset, they are available online for download: [4]. Golfimbul had been intentionally replaced with the standard Orc Captain Profile.
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ 49.0 49.1 Template:Cite web
- ↑ Template:Cite web
- ↑ 51.0 51.1 51.2 51.3 51.4 51.5 51.6 UK White Dwarf 326
- ↑ Template:Cite web
- ↑ 53.0 53.1 Template:Cite web
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ Template:Cite journal
- ↑ Template:Cite journal
- ↑ Template:Cite web
- ↑ Article Submission Guidelines:
- ↑ UK White Dwarf 300, UK White Dwarf 282
- ↑ List of Fansites for The Lord of the Rings Strategy Battle Game
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ For example: Template:Cite web
- ↑ Template:Cite journal
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ 2005 Report
- ↑ Template:Cite web
- ↑ Template:Cite web


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Ok for a while I have been saying that I will write another, UnUber-Uber Story.
So here it goes.
Unuber-Uber The Takedown.
6:00 What the **** it is to early who the hell is calling me? Mom what do you want?
Huh what can you possible want?
Well Tom I was wonder.. I told you my name was Uber83 start calling me that. Sure son.
I was wondering if you would go to the store for me and get me some Eggs so I can make Breakfast. What the **** do you need eggs for at 6 in the Morning your not making any Damn breakfast.
Hey Tom I mean Uber I was the one that got your stupid ass out of jail, know do what I say you Script Kiddie little bastard. Now go get the damn eggs. I don't care if it is 3 in the morning.
Yes, Mom.
8:00 That bitch it took me two hours to get back. Let me check my mail. Hum who the **** was on my PC. MOM, someone used my PC. I know dear it was me some guy sent you a message. I don't know his name though.
Well oh well let's see what I have to do today. Well I was going to do that Job that I got Hired to do in Michigan. Let me check my male. Oh yeah some CEO wants me to hack his Server. Cool. I get paid to deface. He says he has some Admin he needs to get rid of. Well oh well. So what was that companies name? **** I will just trace this email and attack it that way. So what is that companies IP. 126.96.36.199 well first thing's first. Let's scan. Hum only ports open are 80, 110, and 25. Well you gotta start somewhere.
What the ****, MOM what did you do to my PC. Nothing Hun just wrote a document in Word. Ok. Hum must me nothing I swear I just saw something flash on my screan. Must of been nothing
Ok where was I, oh yes that Server. What to do what to do looks like it is running Windows. Hum let's see I got Sub 7 around here somewhere. Where is it. AH here we WHOA ****. what going on. I better check my system. What was that command Ubner told me, Netcsat no no netstut, NO **** oh yeah Netstat ok and I am suppose to use -n I think.
So lets do it. Hey why is port 31137 open? Oh well.
Hold up what's that program on my desk top. Freedom Fighter? Oh well something Mom must of put on there.
Why the **** is my Background changed?
Your Mine what **** is that suppose to mean?
Hey what is this message I see.
Let's see what we have.
Your ass is mine Boy.
Ok someone is playing a joke.
Hey what is going on why are my files deleting them selves. Ok didn't ubner say something about watching port 31137. Trojans come through on that port or something. No he was joking.
Let me check my email.
I got a new message from Gore who the **** is Gore?
Oh well let's see.
Your ass is mine boy consider your self owned!
WTF is this some joke let me send the ass an Email.
You own who, own your Mom that's about it.
Damn I thirsty I gottat go get a drink.
Ah nothing like a good Pepsi.
AIM I don't remember installing that. When the hell did that get there well might as well open it.
It already has a name in there and a password ULAMER. Let me log on.
Hey I am getting an IM from Gore who the **** is this guy.
I have got to ask, Ubner how to get someone's IP instead of look ing at the Header on an Email there has to be a way.
Gore: I think the Misfits said it best time to die.
ULAMER: What the **** are you talking about?
ULAMER:How did you set up this account to.
Gore:Wouldn't you like to know, why don't we just say that your system is Owned. and not bye you.
Gore: I caught you scanning my server so I decided to see who you are. It seems as if your some Script.
Uber83 Thinks to Himself ***** I got a dude that knows more then me I am ****ed.*
ULAMER: So what do you want?
Gore: To teach you a lesson
Gore: You'll see with Sub7 on your system and the other programs there what I am planning to do you will fall right inline for it.
Gore: You should feel lucky I am not going to Kill you. I just going to send you to jail.
Gore: You will find out what I mean.
In our next episode what will Gore do to ULAMER?
Will the Lamer learn to program?
Will the lamer stop being a Dildo?
All this and more.
So let me know if you like it.


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The Hope College senior battery of Andrea Reinecke (Eaton Rapids/Eaton Rapids HS) and Abby Phillips (Wayland/Wayland HS) have been named first team honorees on the all-conference squad announced by Michigan Intercollegiate Athletic Association (MIAA) coaches.
Reinecke has also been named the MIAA's most valuable pitcher. She led the MIAA with a sparkling 0.81 earned run average, posting a 7-1 record in conference play. She threw a league-best four shutouts, including a perfect game against Kalamazoo, and allowed only 32 hits in 52 innings pitched against conference opponents. For the season she posted an 11-5 record and 2.21 earned run average.
Phillips batted a team-leading .401 on the season and was the leader in total bases (82). She threw-out 10 baserunners.
Named to the All-MIAA second team were junior outfielder Stephanie Faber (Byron Center/GR South Christian HS) and freshman third baseman Emma Page (Portage/Portage Central HS).
The Flying Dutch, under first-year coach Mary Vande Hoef, finished second in the MIAA race and were 25-15-1 overall. The team's 12-4 league record included victories over two nationally ranked opponents.


text:
Architecture Council/Minutes October 9 2008
< Architecture Council
Revision as of 10:13, 9 October 2008 by Mober.at+eclipse.gmail.com (Talk | contribs)
|Meeting Title:
|Architecture Council Monthly Meeting
|Date & Time:
| Thursday October 9, 2008 at 1500 UTC / 0800 SFO / 1100 Ottawa / 1600 London / 1700 Berlin
HTML | iCal
| (+1) 613.287.8000 (Ottawa and international) or
866.362.7064 (toll-free North America)
passcode 464440#
- 1 Attendees
- 2 Agenda / Notes
- 3 Action Items
- 4 Next Meeting
- Sign up here (alphabetical by last name), since it's hard to catch all names during the call.
- Signed-up: Boris Bokowski, David Carver, Eugene Chan, Brian Fitzpatrick, Richard Gronback, Mike Milinkovich, Martin Oberhuber, Michael Scharf, Darin Swanson, Gunnar Wagenknecht, Mike Wilson, Darin Wright, Gary Xue
- Tentative: Timothy deBoer, John Duimovich, John Wiegand,
- Regrets: John Arthorne, Doug Clarke, Oliver Cole, Adrian Colyer, Doug Gaff, Jochen Krause
- Unknown:
- Chris Aniszczyk, Wayne "Mad Dog" Beaton, Naci Dai, Bjorn Freeman-Benson, John Graham, Thomas Hallgren, Neil Hauge, Oisin Hurley, Mik Kersten, Markus Knauer, Wenfeng Li, Jeff McAffer, Ed Merks, Philippe Mulet, Steve Northover, Andrew Overholt, Brett Porter, Mary Ruddy, Doug Schaefer, Tom Schindl, August Schmidt, Karsten Schmidt, Mark Vandenbrink, Thomas Watson, David Williams
Agenda / Notes
- Feel free to edit, but not during the call!
Review of Action Items
- Last meeting Architecture Council/Minutes September 11 2008#Action Items
- (old) Mik to create initial "architectural walkthrough" material for mylyn. One more to follow before publicly announcing?
- (old) MichaelS to draft an E-Mail about the "plugin granularity" idea, searching for people to lead the effort
- Martin to send out E-Mail about the EAC Bug component
- Wayne to list mentor-less technology projects on the Architecture Council/Members and Mentors page
- All PMC's to list mentor-less projects in their domain on the Architecture Council/Members and Mentors page
- Everyone to hyperlink to their Bio on the Architecture Council/Members and Mentors page
- Martin to add call-in details to Google Calendar Reminders
- Everyone to edit the Architecture Council/Top Ten Recommendations page
- Everyone to hyperlink on the new Architecture Council/Links Collection to interesting architecture-related blogs, articles or other resources
- Michael to flesh out the Patterns idea and remind the EAC
- New Members: Tom Schindl (appointed), David Carver (appointed), Karsten Schmidt (Strategic Consumer Rep)
- Potential new member: Has anybody worked with David Orme so far?
- Want to change meeting invitations to personal ones via Google Calendar instead of the Mailing List - will hopefully also help to track meeting attendance
- Anybody have a problem with their E-mail stored at Google?
- Want minimum effort for everyone to track attendance... Web Poll won't work, E-Mail is so-so
- Dormant proposal fleshed out:
- Being dormant means not being waited for in case of elections, and not being invited to meetings
How the AC Works
- Been disappointed by lack of participation in recent initiatives (action items).
- With such a large group, just sitting at the phone meeting is not what counts. The monthly phone meeting is mostly a reminder for action items, inspiration for new things through live discussion, aggregation of information, and a fast resolve issues of disagreement.
- All other work needs to be offline. Use this as an encouragement for people to still participate even if they can't join the phone call.
- What really counts is involvement in E-Mail / Bugzilla discussions, engagement in the action items, and pro-active finding, articulating and tracking potential improvements to Eclipse as a Whole.
News from the EMO & Councils
- (was: News from the Board)
- How to officially communicate Requirements (as per the board, dev process, IP policy...) to the PMCs, Project Leads, Committers?
- Who does still not know about the requirement to track 3rd party lib dependencies by a CQ? (Last one in The IP Process in 8 cartoons)?
- Options: Watch the Wiki, read Bjorn's blog, read the dev process RSS feed, eclipse.org-committers-announce, eclipse.org-project-leads, other?
- RC - Roadmap Process: RequirementsCouncilThemesAndPriorities
- Does the RC even exist at this point?
- Are we going to feed back the themes from the proejct plans into the T&P, or try to find some mapping?
- What is Bjorn's Roadmap Generation Tool going to do?
- Wayne: eclipse.org-evangelists mailing list, current speaking opportunities
- PC - Richard Gronback: New Galileo Requirements from the Planning Council?
- StAC - Don Smith: Outcome of the StAC meeting at Eclipse World?
Recent EAC bugs
- Request for a mentor for COSMOS
- How to facilitate discussions among committers?
- Proposal: Create a new eclipse.org-committers-announce mailing list for official announcements. Allow discussions on current committers list.
- bug 249959 Copyright Header in checked-in generated artifacts
- bug 249745 Repository Best Practices (Subversive vs Subclipse)
- bug 246840 Jobs and ISchedulingRules - discussion concluded - what is CCRC?
- bug 246945 Interfacing with Libs that are not EPL Compatible (mostly LGPL)
How to start Releng?
- How to start a releng project for unattended builds on the ML - PDE build docs are good but only half the story
- Bjorn, NickB & Denis Build Workshop 3: Build Hard With A Purpose but is that an answer for now? Current status?
- Refer people to clone existing projects' releng? Which ones are good?
Top Ten Recommendations
- Architecture Council/Top Ten Recommendations - should we start sorting them?
- Architecture Council/Links Collection - want more, more, more!
Relationship to E4
- E4/Pervasive Themes - Performance, Memory Footprint, Bloat (Boris' Blog), Concurrency
- Invite E4 to present to the EAC?
- Examples: bug 245573 comment 12 (Dali JPA Tools Deadlock, John CC'd to EAC); bug 246840 discussion about ISchedulingRule (saving project preferences)
- What is causing issues?
- work performed during class loading (Activator.start()) - unknown context, can run at unpredictable times
- work performed in callbacks - unknown context, avoid synchronous callbacks
- General recommendations: (e.g. avoid synchronous callbacks, avoid in Activator.start(), static initializers or Singleton getters) - a general recommendation could be to avoid performing work at unpredictable times, but that would recommend against lazy initialization in general
- Does anybody have a well-working, consistent model on top of the current infrastructure?
- Totally new concurrency mechanism as part of E4 ?
- David Orme mentions DataBinding Realms and the Threads Considered Harmful blog which references Erlang message-based concurrence
- Would it help to become more asynchronous under the hood, even if old APIs need to remain for compatibility?
- Are there any other good known models for concurrency?
- Better Javadoc ?
- Example: ISchedulingRule.isConflicting() vs. ISchedulingRule.contains(), and how does it relate to RuleFactory and MultiRule?
- Articles ? - John referenced the resouce-deltas article
Other Ideas for Discussion
- Mentoring New Projects
- Experiences? What could be improved?
- Webpage improvements: more pre-canned content for new projects (like Sourceforge)?
- Mentoring Galileo: What could be improved?
- Running each project's unittests with full Galileo installed; especially interesting for Performance tests
- Don't duplicate work done by the Planning Council
- Integrated bug reporting: Mylyn is providing a bug/error/enhancement reporting facility that will provide a flexible and product-configurable mapping between features, bundles and bug trackers bug 212209 (Example: http://wiki.eclipse.org/images/8/86/Mylyn-Bug-Reporting-Example.jpg ). Do we want this for Galileo?
- E4 now has bi-weekly calls -- won't discuss E4 on the EAC unless asked / invited
- Eclipse Pain Points
- Performance & Memory Footprint, Bloat
- Restrictions on Resource model (Maven)
- IP due diligence and the processes around it
- Lots of these issues are already worked on by E4, and/or Committer Representatives at the Board, and/or the Planning Council
- But the EAC's charter includes identifying and naming pain pionts... anything not yet being addressed?
- Re-activate Top Ten Architectural Problems in all of Eclipse ?
- Re-activate Architecture Council Discovery and Reuse Activity ?


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Arsene Wenger's summer clear-out has continued after it was announced that defender Johan Djourou has joined German side Hamburg on a season-long loan with an option to buy this time next year.
Djourou joins Andrey Arshavin, Denilson and Sebastian Squillaci in leaving the Emirates Stadium so far this summer, while more departures are expected.
The Swiss centre-back has struggled to cement a first-team place at Arsenal and eventually left the club in January in order to join German side Hannover on loan - and now it has been confirmed that he will join rivals Hamburg for another season.
The 26-year-old completed his medical at the Bundesliga club before taking part in photo-shoots.
The Gunners centre-back has been talking to the German side's official website and he has admitted that he is delighted to join Hamburg.
"I'm very happy now that everything is sorted. HSV are a big club, with a lot of quality and great fans," Djourou told Hamburg's official website. "I am convinced that this is the right step for my career."
Hamburg's director of sport Oliver Kreuzer has also been talking about the deal, and insists that Djourou will add a lot to the side's defence after hailing his attributes.
"Johan was a priority as the defence is a very important part of our team," he commented. "He has leadership qualities but is also fast, good in the air and very good on the ball."
Djourou was highly-rated as a youngster and even made the World Cup at the age of 19, but he was never quite able to live up to the hype.
Write for GiveMeSport! Sign-up to the GMS Writing Academy here: https://bit.ly/12evFlH
DISCLAIMER: This article has been written by a member of the GiveMeSport Writing Academy and does not represent the views of GiveMeSport.com or SportsNewMedia. The views and opinions expressed are solely that of the author credited at the top of this article. GiveMeSport.com and SportsNewMedia do not take any responsibility for the content of its contributors.


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Hi ,
I am new to Jboss osgi, i want to know Jboss osgi is suitable for my requirement.
We are building Restful service application using spring . This application using solr and Rabbit MQ messaging system. Now we have plan to use Jboss osgi for dynamic loading (without stop jboss server, we need to add new service).
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Retrieving data ...


text:
Story by Jonathan Koziol, Union Leader
EASTON - Citing a precedent in New York and echoing a recommendation by the town's Conservation Commission, U.S. Sen. Kelly Ayotte (R-N.H.) on Thursday said the Northern Pass transmission project should be entirely buried beneath New Hampshire's roads.
Appearing at Easton Town Hall Thursday afternoon, just minutes after having hiked through the Gingerbread Road area to get a closer look at how Northern Pass would affect this town of 270 people, Ayotte said the beauty of the White Mountains should and could be preserved and that the Northern Pass could proceed if the transmission lines were buried "along an existing highway corridor."
That point, as well as a suggestion that Northern Pass consider a second international crossing other than that at Hall's Stream in Pittsburg, was made in an Aug. 18 letter from Ayotte and the rest of the state's Congressional delegation to the U.S. Department of Energy.
Northern Pass would bring hydroelectricity from Quebec into the U.S. along a 187-mile long line in New Hampshire. Northeast Utilities, the corporate parent of Public Service of New Hampshire and Northern Pass Transmission LLC, has an agreement with HydroQuebec for it to lease the Northern Pass transmission lines.
Proponents say the $1.4 billion project will create 1,200 construction jobs, put 1,200 megawatts of renewable electricity into the New England power grid, and, over its 40-year life, will generate some $1 billion in new municipal property tax revenues in New Hampshire.
Opponents of Northern Pass have criticized its intrusion into and despoilment of the North Country, both esthetically and economically.
A presidential permit is needed to allow Canadian power to come into the U.S. and the review process also involves the Department of Defense and the Secretary of State, both of which, Ayotte explained, typically defer to the DOE in energy-transmission cases.
Ned Cutler, who chairs Easton's Board of Selectmen, said that in 2012 the Town Meeting voted unanimously to say it opposed Northern Pass unless it was buried underground. He said yesterday that several property owners have already asked the selectmen how to get abatements because they expected a drop in the assessed values of their properties should Northern Pass go through town above ground.
In 2013, the Easton Conservation Commission took upon itself the task of finding an alternative route for Northern Pass through town and last November it came up with a recommendation that sounded a lot like Ayotte's on Thursday: bury Northern Pass along the Interstate 93 corridor between Bethlehem and Woodstock, thereby entirely avoiding Easton and the White Mountain National Forest in which it sits.
The bury-it-under-the-road approach gained traction earlier this month when the DOE, in reviewing the proposed Champlain Hudson Power Express, which would bring power from Canada to the New York Metro Area, said burying 141 miles of the 336-miles of transmission lines under existing highways would be a good idea.
Both Cutler and Conservation Commission Chair Roy Stever said they'd like to see Ayotte push for burying Northern Pass and Ayotte said she would.
The technology exists to bury the transmission lines, Ayotte said, adding that the Easton Conservation Commission recognized that fact as did the DOE with the Champlain Hudson Power Express project.
What the conservation commission proposed just in Easton should be done down the entire length of Northern Pass, said Ayotte, and the DOE should require Northern Pass to study it, and then, ultimately, it should do it.
"We're worth it," said Ayotte, noting that the New York transmission project was also intended to run above ground, but didn't.
After a burst of polite applause died down, Ayotte continue that "This is obviously a very important issue to the Town of Easton and the state."
"This is about all of us," she said, "not just the North Country."


text:
Visit our main website at www.StDavids.com
Diane Stresing
Corneal opacity is a disorder of the cornea. The cornea is the transparent structure on the front of the eyeball.
Corneal opacity occurs when the cornea becomes scarred. This stops light from passing through the cornea to the retina and may cause the cornea to appear white or clouded over.
Infection, injury, or swelling of the eye are the most common causes of corneal opacity.
Factors that may increase your chance of corneal opacity:
Copyright © Nucleus Medical Media, Inc.
Corneal opacity may cause:
Your doctor will ask about your symptoms and medical history. A physical exam will be done.
To prepare for a complete eye exam, your doctor may put drops in your eyes to numb them and to dilate your pupils. Your doctor will use a specialized microscope to focus a high powered beam of light into your eye to examine the cornea and other structures in your eye.
Talk with your doctor about the best treatment plan for you. Treatments vary depending on the most likely cause of the scarring and how severe the scarring is. Treatments may include:
In some cases, scar tissue may be removed surgically. The surgery may be performed using a laser, called phototherapeutic keratectomy (PTK), if the scarring is close to the corneal surface.
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To help reduce your chance of corneal opacity:
American Optometric Association
Eye Smart—American Academpy of Ophthalmology
Canadian Ophthalmological Society
Health Canada
Abelson MD, Sleeper A. Insights on anti-inflammatories: A look at what we know about the efficacy and safety of steroids and NSAIDs. Review of Ophthalmology website. Available at:
http://www.reviewofophthalmology.com/content/d/therapeutic_topics/i/1315/c/25310. Accessed August 1, 2013.
Ashaye AO, Oluleye TS. Pattern of corneal opacity in Ibadan, Nigeria.
Ann of African Med.
Mabey DCW, Solomon AW, et al. Trachoma.
Monino BJ. Inflammatory diseases of the peripheral cornea.
Rangel TR. Sectoral keratitis and uveitis. Ocular Immunology and Uveitis Foundation website. Available at:
http://www.uveitis.org/docs/dm/sectoral_keratitis.pdf. Accessed August 1, 2013.
Wong AL, Weissman BA, Mondino BJ. Bilateral corneal neovascularization and opacification associated with unmonitored contact lens wear.
Am J Ophthalmol. 2003;136(5):957-958.
Last reviewed December 2014 by Michael Woods, MD
Please be aware that this information is provided to supplement the care provided by your physician. It is neither intended nor implied to be a substitute for professional medical advice. CALL YOUR HEALTHCARE PROVIDER IMMEDIATELY IF YOU THINK YOU MAY HAVE A MEDICAL EMERGENCY. Always seek the advice of your physician or other qualified health provider prior to starting any new treatment or with any questions you may have regarding a medical condition.
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Here is the thing that's sometimes hard to grasp when games are being canceled and no end is in sight: everybody wants the lockout to end. No one is actively being greedy or selfish just because they hate you and don't want you to watch basketball. Both sides have demands and one side or both are going to have to give in on each demand before the league comes back. Which is to say, the negotiation process is long and painful and isn't to be solved by "talking some sense" into the sides.
So it's kind of a reach for Marc Spears to call out Michael Jordan for not getting involved in CBA talks.
Jordan's background in the league is as diverse as anyone's: He's gone from star player to general manager to owner. He played (and worked) in big markets in Chicago and Washington, and is now trying to make the small-market Bobcats relevant in Charlotte. He entered the league making $630,000 as a rookie and earned as much as $33 million for a single season. He's the only African-American majority owner in a league predominantly made up of African-Americans.
Most of the league's players still admire or respect Jordan. And even those that don't trust him as an owner would at least listen to what he has to say.
Why? Because he was a player? He's not anymore. Because he's played alongside some of these guys and might even be their friends? That's awkward for him and probably a very big reason he's not more involved. Also the fact that he hasn't been doing this very long, doesn't know what life was like under older CBAs, and has more to fear from alienating David Stern and his fellow owners than he does from separating himself from the players. "Republicans buy sneakers too," Jordan famously said. As someone's who's still a paragon of the game despite being by all accounts a huge asshole, he knows better than anyone it's best to keep out of messes like this.
What precisely is Jordan supposed to do? The players won't cave because a former player asks them to. This is not the NFL, where just three powerful owners dictate the bargaining position, so he's not going to affect much change on his own side. Spears doesn't offer any concrete ideas beyond Jordan's "voice of reason [cutting] through all the rhetoric."
It's pointed out that Jordan, during the last lockout, told Wizards owner Abe Pollin that he should sell the team if he couldn't afford to compete.
Jordan's words to Pollin now sound ironic, given that he and Milwaukee Bucks owner Herb Kohl have lobbied other owners for increased revenue sharing to protect small-market franchises.
Spears wants this to be a gotcha moment, but it's not. It's not even hypocrisy. Back then Jordan was a player, and he wanted more money for players. Now he's an owner and he wants more money for owners. That's not hard to understand and it shouldn't be hard to accept. Everyone's working from self-interest. If you as a fan just want the lockout to end and you don't care what percentage of revenue gets split, then you're acting from self-interest. It's okay! That's how things get done.
I get Spears's pain. We all want basketball back. But saying that because Michael Jordan "has never been afraid of taking the big shot," so "the NBA once again needs its greatest player to come through in the clutch?" That's not constructive or realistic. That's frustration over not having any news to report, and a childlike optimism that Michael Jordan really is a transcendant hero instead of just one of 30 rich men who own basketball teams.
In time of need, Jordan silent in labor talks [Yahoo Sports]