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It's 50 years since Imerio Massignan first led the Giro over the immense Gavia and, weather permitting, this classic ascent features as part of the race's most intimidating mountain test. Three major ascents contribute to what is by far the greatest tally of climbing – a staggering 6,320m for the day.
There's a brief passage into Switzerland before the epic 25km rise to 2,618m and the Cima Coppi prize awarded to the first rider over the race's highest summit at the Passo di Gavia. Still to come is the final and surely race-deciding climb on the Passo Tonale.
Procycling's favourite to win:
Winner of two stages last year and back for overall victory this time, Cervélo's Carlos Sastre will relish today's challenge. The dogged Spaniard will be difficult to chase down if he gets a significant advantage on any of the key mountain stages.
Scarponi says:
"The Gavia, as well? This is going to be hell! I just can't wait until I can see light at the end of that tunnel on top of the Gavia, literally and metaphorically, because the Tonale's not too hard. At this point, with one day to go, I'd like to be in with a shot at the podium and certainly the top five. But, mamma mia, what a Giro!"
Stage Details
Distance: 178km
Vertical climb: 6,320m
Highest point: 2,618m
Terrain: High mountain
Category: Road Stage


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Kingery Hall Will Be Razed• December 11, 2006 Share:
Violent thunderstorms tore through the Wabash campus last April, leaving a path of fallen trees, broken limbs, and superficial damage to a handful of buildings. More significantly, heavy rain and high winds recorded at nearly 100 miles per hour also claimed Kingery Hall, which will be demolished in early January.
The storm's path took it directly over Kingery Hall. Winds tore the roof off the building, as well as limestone caps and significant portions of brick superstructure. Over an inch of rain later fell on the unprotected building, further damaging the interior.
After months of study, architects and engineers have determined the storm damaged too much the building, and that restoring it would not be cost effective.
"We've studied every possible course of action, and in examining the recommendation of our architectural and engineering firms, we have elected to raze Kingery Hall," said President Pat White. "Of course we had hoped all along we would be able to restore Kingery to its historic stature, but there were too many doubts about the building's structural integrity."
After crews have cleared the site on the southeast corner of campus, architects and contractors will construct a new facility on essentially the same footprint. The new building will house the Wabash Center for Teaching and Learning in Theology and Religion.
"The structural engineers told us the only part of Kingery Hall that could be saved were the four outside walls and even they are questionable," said CFO Larry Griffith. "It just makes sense to bring it down and start over, in terms of both cost and structure."
Over the last decade, Kingery Hall had been used to house emeritus faculty offices, a Macintosh computer lab, and the Advancement Office's telephone calling center. Built in 1854, Kingery Hall was Wabash's oldest classroom building remaining in its original location. Its first purpose was as a preparatory school for students who would later enroll at the college, one of whom was Lew Wallace, Civil War general and author of Ben Hur.
From 1891 to 1916 it was home to professor Hugh Kingery. Throughout the century it was used as a classroom, dormitory, and even a campus infirmary.
"We understand the sentimental and historical value of Kingery Hall, and it is our intention to honor that history in some fashion within the new facility," added President White.
Discussions with the Indianapolis-based Browning Day Mullins Dierdorf Architects on the shape and scale of the new facility are well underway. Demolition crews will begin razing Kingery Hall while construction plans are finalized. Griffith believes construction could begin in early spring.
"The project will be paid for by Wabash Center grants funds," added Griffith.

subset: commoncrawl


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|Ring-oil lamp, 1st century B.C.E
On display in The Birth of Christianity:
A Jewish Story starting today.
The Birth of Christianity: A Jewish Story, a new special exhibition, makes its world premiere today, on the first day of HMNS. And that's just the beginning – we've got 11 more days coming up, with great ideas for family fun this holiday season. You can check them all out now, at our spiffy new 12 Days of HMNS web site – or watch them roll out here until Christmas Eve.
For the first day of HMNS, we're featuring our brand new exhibition, The Birth of Christianity: A Jewish Story – opening today. In the exhibit, you'll embark on an adventure that spans the three centuries leading up to the birth of Jesus Christ, and the first decades after that – as the new religion of Christianity began to take shape.
Through a diverse array of artifacts, experience Jewish life during the reigns of Alexander the Great and the infamous King Herod. Return to the days of the Jewish War against the Romans and the stirring story of Masada, and learn the significance of Jewish burial customs. Finally, observe the dawn of the Christian Era. Along the way, marvel at ancient scrolls, objects and artifacts – such as one of the original Dead Sea Scrolls; original New Testament manuscripts, including an excerpt from the Gospel of Luke that contains the Christmas story; a large-scale, stone model of Jerusalem during the Second Temple period; and much more.
We've also developed an optional audio guide to go along with the exhibit, that allows you to explore what you see in greater depth. The voice of Flavius Josephus, a 1st century Jewish historian who survived the destruction of the temple of Jerusalem and lived during the development of early Christianity, is your guide through the exhibit. You can hear a preview of the audio guide here.
And, in case you missed it in our earlier post – in the video below, you can see guest curator Matthias Henze discuss how the artifacts gathered in this premiere exhibition are "the closest we can get to the historical Jesus," how important it is to understand the "Jewish roots of early Christianity;" and the many commonalities these two religious traditions share to this day.
Learn more about The Birth of Christianity: A Jewish Story:
Ancient artifacts are delicate – but they're sometimes very heavy. See how the exhibit came together.
Take a preview Walk Through the Exhibition online.
Get a sneak-listen of the new audio guide, developed specially for this exhibition, and based on the latest archaeological evidence.


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– One Figgy Pudding Jelly Roll by Basic Grey
– Two, 1/2 yard pieces of coordinating fabric.
– One 20′ x 20″ piece of light weight batting.
(I used warm and natural)
Step 1 – Pick out 10 of your favorite strips of fabric from your Jelly Roll. Cut them in half length wise so you have ten 2 1/2 x 18″ pieces.
Step 2 – Cut your strips so that one end measures approx 1″ in width and the other the full 2 1/2″. This will give you the scrappy look that were going for.
Step 3 – Sew all strips together (1/4″ seam allowance), starting with the 1″ end of the strip being at the left end (start), and then next time the 2 1/2″ strip being at the left end. Do this with all ten strips. Then using your favorite stitch, sew the fabric onto the batting by sewing in the ditch of each seam. Note: Make sure you start at the bottom left edge so the the extra batting will be at the top of the stocking.
Step 4 – Cut the quilted fabric in half like in the picture below. One will be for the red stocking and one for the green.
Step 5 – Cut the coordinating pieces of fabric. I tried to show how to lay out your pieces to cut them, but I'm definitely not a photo shop expert so hopefully if will make some sense. The diagram below shows how the stockings should be laid out on a 18″ x 45 " piece of fabric with the left edge folded over enough to cut two. The first stocking needs to be cut on the folded fabric, these two will be used for the lining so you can set them aside for later. Go ahead and cut out the rest of the pieces as explained. You will also need to do this out of the 2nd piece of coordinating fabric for the 2nd stocking. I sure hope this makes sense.
Step 6 – Sew the 9 x 3 1/4″ piece of coordinating fabric onto the top of stocking. Do this by placing the coordinating piece right side down and facing right side of stocking with the edge lined up with the edge of your last strip of fabric. Sew along top using a 1/4″ seam allowance. Open and press.
Step 7 – Lay your pattern on top of your stocking fabric so that the stocking pattern is at the top of the red fabric. Mine doesn't look that way, I put a large piece of red because I wasn't sure how long to make it, but 3″ of the red fabric on top seems to be about right.
Step 8 – Layer fabric as show below and then cut out stocking.
Step 9 – Explained in picture.
Step 10 – Sew around stocking using a 1/4″ seam allowance, then trim. Turn stocking right side out so the batting is in the middle. Also sew around the two stockings pieces that were cut on the folded fabric, place right sides together and sew – leave about a 2″ opening on the straight side of stocking so you can turn it later.
Step 11 – Making the loop/hook – Take your 2 1/2 x 6″ piece of fabric and iron in half width wise. Unfold and fold outer edges into the middle crease, then fold entire piece in half width wise and sew along outer two edges using about 1/8″ seam allowance.


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M.Com P-II,Punjabi P-II & Physics P-II Annual 2016 Results has been announced. To check your result click on the link given below
Click Here to check M.A/ M.SC Results
Click Here to check M.Com Results
How to Access Digital Library?
How to get Student Email Account? @student.bzu.edu.pk
Please send your requests email@example.com
Directorate of Distance Education
March 8, 2019
December 11, 2018
November 28, 2018
JOB and Scholarship through CDC
Alumni Registration Form


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- 9 cloves garlic, minced
- 1/2 cup olive oil
- 6 tablespoons butter
- 1 (15-ounce) can crushed tomatoes
- Salt and freshly ground black pepper
- 1 pound spaghetti, cooked al dente
- 2 tablespoons chopped fresh basil
- Grated Parmesan, for garnish
In a small saucepan, cook the garlic in the olive oil for 30 minutes on low heat. Stir occasionally to keep the garlic from drying out. In a medium saucepan, add the butter and tomatoes, and stir until well blended and the butter is melted. Stir in the garlic oil and season with salt and pepper. Allow the flavors to meld for 10 minutes. Toss with the spaghetti and serve garnished with basil and Parmesan


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Author Notes: Green coriander is the seed of the cilantro plant before it dries, turns brown and becomes just plain coriander. I started using it a few years ago after reading somewhere the Shakers were big on it. I really liked it from the get go because I think it is a burst of sunshine on the palate. It is a real nice mix between cilantro and coriander. If you can't find it don't fret the pasta is still great either way. - thirschfeld —thirschfeld
Food52 Review: This is a fine dish. The cottage cheese picks up a heartier texture with the heat, the shallots provide a sweet balance, and the squash gives it a healthful glow. But I disagree with thirschfeld's assertion that this recipe can be served without green coriander—happening upon one of these little wonders in a mouthful of pasta is like having an earthy, limey Pop-rock explosion on your tongue. - cheese1227 —The Editors
Serves: 4-8
pound spaghetti
cup cooked chicken meat, shredded, preferably a mix of thigh and breast
cups zucchini, small dice
cup shallots, julienned
ounces small curd cottage cheese
tablespoons cilantro, minced
tablespoon green coriander
tablespoon unsalted butter
kosher salt and fresh ground black pepper
- Bring a large pot of salted water to a boil.
- Place a 12 inch saute pan over high heat. Add the pasta to the boiling water pot and cook it according to the directions on the box. About 10 minutes.
- Add the butter to the saute pan. Add the shallot and zucchini. The zucchini should just start to caramelize. Season with salt and pepper.
- Add the chicken and a 1/4 cup of the pasta water.
- When the pasta is finished cooking, drain it and put it back in the pasta pot. Add the cottage cheese, cilantro and the zucchini mix. Toss, taste and season if necessary.
- Put it in a big serving bowl and top it with the green coriander, black pepper, and more cilantro. Serve immediately with crusty bread.
- This recipe is a Community Pick!
- This recipe was entered in the contest for Your Best Summer Squash Recipe
More Great Recipes:
Pasta|Chicken|Cilantro|Coriander|Shallot|Zucchini|Cottage Cheese|Serves a Crowd|Entree


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The cathedral has the tallest church spire in the United Kingdom (123m/404 ft). Visitors can take the "Tower Tour" where the interior of the hollow spire, with its ancient wood scaffolding, can be viewed. Th...
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GEH in the News - GEH en Espaᯬ - GEH auf Deutsch - GEH en Fran硩s


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Obituary: Nate Esformes (1932-2013)
August 6, 2013
Character actor Nate Esformes died on June 19, according to the August edition of the WGA bulletin Write Now.
Born on June 29, 1932, Esformes came to prominence in the late sixties and seventies, usually playing characters of Latin American ethnicity. He made what may have been his television debut as a gangster in "Legacy For a Lousy Future," a 1966 episode of the New York City-based cop drama Hawk. (As of this writing, the Internet Movie Database incorrectly puts Esformes in a different Hawk episode, and also has his date of birth wrong.)
By 1968, he had relocated to Los Angeles and his career began to take off in concert with the ascendancy of adventure shows that could make ample use of ethnically ambiguous villains: It Takes a Thief, The Wild Wild West, Mission: Impossible (which used Esformes five times), Ironside, The Six Million Dollar Man. Esformes also did multiple guest turns on Run For Your Life, The Flying Nun, Mannix, Police Story, and Hunter, and appeared in the mini-series Rich Man, Poor Man. He played one of the Watergate burglars in All the President's Men, and most of his other films have achieved either critical acclaim or cult fame: Petulia, Marlowe, Black Belt Jones, Henry Jaglom's Tracks, Battle Beyond the Stars, Vice Squad, Invasion U.S.A.
If you're wondering why Esformes's death was reported by the Writers Guild, it's because he had a story credit on a single Naked City episode early in his career. That's the only produced or published work by Esformes that I can find, apart from a 1983 Los Angeles Times story lamenting the closure of the famed Schwab's Drug Store. In fact, I wasn't able to produce much of anything else on Esformes, either – not a single profile or interview. That's surprising, given how much we movie fans cherish our character actors.
If anyone out there knew Esformes, here's the place to tell us about him.
Above: Esformes (right) with Jennifer West and Larry Haines in Hawk ("Legacy For a Lousy Future," 1966). Top: Esformes in Kojak ("Close Cover Before Killing," 1975).


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Scene & Heard: Babe Ruth Museum's "Legendary Evening"
Pictured: Lydell Mitchell, Fred Miller Several hundred folks filtered into the main ballroom at Martin's West, excited about being a part of "A Legendary Evening," in which the Babe Ruth Birthplace Foundation would be inducting seven former Baltimore Colts-- Art Donovan, Lenny Moore, Gino Marchetti, Raymond Berry and the late Weeb Ewbank, John Mackey and Jim Parker -- into its "Hall of Legends." In a back room where Mike Gibbons, executive director, welcomed honorees and VIP guests to a pre-gala cocktail hour, the emotions were no different. "It's a wonderful opportunity to get together with the old-timers and relieve yesteryear," said Henry Rosenberg, event committee member. "I'm looking forward to hearing their stories -- live," said Frank Kelly III, event chair. Lydell Mitchell was among several other former Colts, like Tom Matte, Bruce Laird, Jim Mutscheller and Fred Miller, there to honor former teammates. Mitchell, too, was looking forward to hearing those stories, if for a slightly different reason. "They're the same stories, but each time I hear them, they've changed [a bit]," he said with a sly smile. Some of the guests had stories of their own. "Our dad had tickets to the Colts games in Memorial Stadium. Because he didn't have a son until No. 4 -- and since I was No. 1- I got to go to all the Colts games with him," said P.J. Mitchell, retired IBM executive. "Until I came along and bumped her," said her brother Jim Mitchell, executive director of operations of Notre Dame of Maryland University. "One of the greatest days of my life was playing 18 holes of golf with Johnny Unitas and being in the golf cart with him," said Gary Williams, University of Maryland former basketball coach. "He kept telling me [the University of] Louisville was a better basketball school than Maryland. I had to straighten him out." -- Sloane Brown
Photo by Karen Jackson, Special to The Baltimore Sun
Copyright © 2019, The Baltimore Sun, a Baltimore Sun Media Group publication | Place an Ad


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December 4, 2012
Matthew Rose
Matthew Rose is an HIV advocate and a strong voice for young black gay men in the United States. Based in Washington D.C., Matthew does independent consulting on HIV/AIDS policy. He also works at AVAC (AIDS Vaccine Advocacy Coalition), where he is the Policy Chair for the Young Black Gay Men's Leadership Initiative. He himself is currently enrolled in an HIV vaccine trial. I had the pleasure of meeting Matthew at AIDS Vaccine 2012, where he was a presenter and journalist fellow. There he told me about his experience being part of a vaccine trial.
Matthew, you're a participant for a vaccine trial. Tell us about that.
Yeah, it's been about two years now. I've been enrolled in the HIV Vaccine Trials Network (HVTN) 505 trial, which recruits men who have sex with men (MSM) and transgender women into an HIV vaccine trial to test a new product.
Why did you choose to get into that?
It's interesting. Unlike most trial participants, it took me about a year to decide. I had reviewed the protocol. I had started as an advocate in the field before I could enroll. What it came down to was that I had the means and the ability to and I felt like it was something I can give, so I chose to give.
How did you hear about it?
In 2009, I started a fellowship with AVAC doing HIV biomedical research prevention advocacy. Actually, that was when 505 was just rolling out and we had all the criticism about its community engagement and the whole recruitment process. So going through that process, working with the researchers and being on the community advisory board of the vaccine research center, we went through it all. I talked about it, heard about it, learned a whole about the study, probably more than any community person needs to know. Then I made my decision.
What's the process like?
Generally what happens is you either call in or book one of their appointments, and then they give you a phone screen. They ask a little bit about your sexual behavior. They ask you about your circumcision, which they'll verify later. If you check all the things off in the phone screen, they'll bring you in. You can go and meet someone at the mobile unit, which is what I ended up doing.
So I went and they drew a little blood. They have to confirm that you're HIV negative. And they need to test this for adenovirus 5 to make sure that you're adenovirus-5 negative as well. Then they talk to you a little bit more about the trial. They give you the consent, so that you can read about the trial, which I had already read about before. Then they send you away.
If they call, you come back in to get your HIV test results and your adenovirus-5 test results. If both of those are negative, you can go into a trial. They'll do a full physical and at that point, they'll have a nurse practitioner or doctor verify that you are indeed circumcised, and fully circumcised, by the definition that they use for it. From there, you get to go consent with them. They have a whole process. You take a little test in the end to make sure you are fully consented and understand it. Then they schedule a date for you to come into the clinic.
You have what's about a four-hour visit your first time, in which you go in, they draw blood, they do vitals and then they order vaccine product. They have you take a digital survey about your sexual behavior practices. Then they give you the first injection, which is via biojector. Biojector is a needleless syringe process that basically activates the product into your body faster than you would with needle and syringe. Then they hold you for an hour, just to make sure you don't have any adverse reactions, and they send you on your way.
They send you home with this little booklet and a thermometer to take your own temperature every morning. And you need to see if the site they did the injection on gets big or not, or if it's decreasing from swelling, because it will swell originally. About five days later from that, they'll call you and check in to see what your results were and if you were having any adverse events. They schedule you in for a blood draw, which is usually about two weeks later. When you show up two weeks later, they draw a whole bunch of blood. I say a whole bunch, but it's actually less than when you donate blood, which is always funny to me because they're like, "Don't donate blood products while you're in the study." And I'm like, "It's a study for men who have sex with men. I can't donate blood products, but OK, whatever."
So you then chill out for three months, come back in and rinse and repeat that whole process again. The second time you go in for biojector though, it's a lot shorter because they just have you fill out the ACASI [audio computer-assisted self-interview]. Of course during the blood draw, I should say, they do some risk-reduction counseling. They talk about what are your risk behaviors, what are you doing. They give you more condoms and lube than you can shake a stick at. Then you wait three more months and do it one more time.
You come in six months later and they give you another shot with a needle and syringe. Then they have a really big blood draw, which is still less than what you'd donate, but it just seems like a lot of vials. But they're really good to you. They'll lay you down. They talk about anything that happens. With me, they gossiped about what's going on in the field. Then they say, "We're done with injections. From now on you're going to come in every three months, where you'll get a blood draw, smaller or bigger blood draw on alternating visits every three months."
Two weeks later, you come back and get your results. They always give you your results in person. They'll never tell you over the phone, no matter what your results are. Obviously, if your results are positive, they'll link you to care. If not, they'll give you risk reduction counseling. Then every third time you come in, you do the ACASI to do kind of like a, "What are your sexual practices? What are your risk behaviors? What's your drug use? Who are your sexual partners?"
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After a year under Mario Monti's technocratic government, Italians return to the polls on Sunday February 24 in an election that is being closely watched by financial markets and Europe's policymakers.
With a third of the votes still up for grabs, concern is growing that the next government will be too weak to implement economic reforms, or worse, that the public could elect an anti-establishment upstart.
Opinion polls, earlier this month, predicted that the vote will deliver a working majority in both houses for a center-left coalition, governing in alliance with Prime Minister Mario Monti.
But, there is still the possibility of a surprise result from one of the colorful cast of candidates, which includes disgraced media tycoon Silvio Berlusconi.
Click ahead for a guide to the key players in the election, including the party they belong to and their political views.
By Bianca Schlotterbeck and Holly Ellyatt
Posted February 21 2013


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By Larry Fine
NEW YORK, April 20 (Reuters) - NBA scoring champion Carmelo Anthony led with 36 points but veterans Jason Kidd and Kenyon Martin helped spark the New York Knicks to an 85-78 win over the Boston Celtics in Saturday's postseason opener.
Kidd, 40, and Martin, 35, former team mates on the old New Jersey Nets, made big rebounds, big steals and clutch plays as the second-seeded Knicks took a 1-0 lead in their best-of-seven Eastern Conference first-round series at Madison Square Garden.
Point guard Kidd made three steals and flung himself to the floor to recover a loose ball late in the fourth quarter to spur the Knicks' charge to victory.
He scored eight points, doled out three assists and hauled down five rebounds, playing more than 35 minutes.
Knicks coach Mike Woodson was not surprised by Kidd's inspirational effort.
"Jason been doing this all season," the Knicks coach said. "Loose balls, strips, keeping balls alive - he just seems to be in the right place at the right time."
Boston coach Doc Rivers could only shake his head in admiration at Kidd, who helped the Dallas Mavericks win the NBA crown two years ago.
"He's just great," said Rivers. "I love watching him. I didn't like watching him today.
"He knows how to play. He says it all the time, 'I'm 40 years old and half the league is faster ... I tell him, not half, 90 percent of the league is quicker and faster.
"He beats everyone with his brain. He beats them into the ground with his brain.
"If you think quicker than a guy can move, you're still quicker. That's why he's there first, because he thought what the guy was going to do before he did it."
Martin, who signed towards the end of the season to return to the NBA wars with the Knicks, supplied rugged defense and a presence down low to pick up the slack for center Tyson Chandler, who is struggling with a bulging disc in his neck.
He played more than 28 minutes, clearing nine rebounds and scoring 10 points, two coming after snaring a bullet pass from Anthony and laying it up and in late in the game.
"It felt like old times," Martin, who is aiming to win his first NBA title, said about teaming up again with Kidd.
"For us to be back here again, I couldn't write it any better, couldn't script it."
(Editing by Ian Ransom)


text: XScreenSaver(1) General Commands Manual XScreenSaver(1)NAMEwhirlygig -- zooming chains of sinusoidal spotsSYNOPSISwhirlygig [-display host:display.screen] [-window] [-root] [-mono] [-install] [-noinstall] [-visual arg] [-window-id arg] [-xspeed arg] [-yspeed arg] [-whirlies arg] [-nlines arg] [-xmode arg] [-ymode arg] [-speed arg] [-trail 1|0] [-color_modifier arg] [-start_time arg] [-explain 1|0] [-wrap 1|0] [-db] [-no-db]DESCRIPTIONThe whirlygig program draws a series of circles on your screen. They then move about in a cyclic patternOPTIONSwhirlygig accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -xspeed speed Specify how fast the dots should cycle horizontally. Try out values from .01 to 4000. Random by default. -yspeed speed Specify how fast the dots should cycle vertically. Try out values from .01 to 4000. Random by default. -xamplitude factor Specify the horizonatal amplitude. Try out values from .01 to 10. Defaults to 1.0. -yamplitude factor Specify the horizonatal amplitude. Try out values from .01 to 10. Defaults to 1.0. -whirlies a number Specify how many whirlies you want (per line). Defaults to a random number. -nlines number of lines Specify how many lines of whirlies you want. Defaults to a random number. -xmode mode -ymode mode Specify which mode to use for calculating the x and y positions of the whirlies. Can be any of spin, funky, circle, linear, test, fun, innie or lissajous. Defaults to 'change' mode, which randomly selects a new mode for x and y every now an then. Unrecognized options default to spin. -explain Prints some strings to the window explaining what the initially selected modes are, before displaying the whirlies. Off by default. -trail 1 or 0 Trail mode fails to erase the whirlies as they move, so they leave a multicoloured trail behind. Doesn't work if the doubled buffered mode is using the X server's double buffer extension, and the useDBEclear resource is true (which it is by default). -speed int Specifies how fast to cycle through the internal time. Values 1,2 and 3 look ok, up to 10 is not too bad, but beyond ends up flick- ery. Adjust xspeed and yspeed instead. -start_time int Where in the internal time cycle to start. Ranges from 1 to 429496729, Defaults to a random value. -xoffset factor Tell the whirlies to be offset by this factor of a sin. Defaults to 1.0 -yoffset factor Tell the whirlies to be offset by this factor of a cos. Defaults to 1.0 -offset_period factor Change the period of an offset cycle Defaults to 1 -color_modifier int How many colors away from the current should the next whirly be? -wrap 1|0 Causes whirlies that fall off the edge of the screen to wrap over to the other end of the screen. Otherwise they disappear and new ones to materialize on the other side of the screen. The difference is subtle, but it is different. Try it. On by default. -db -no-db Use double buffering to reduce flicker. This uses the double buffering extension if your X server supports it, otherwise it draws to it's own pixmap buffer and copies that to the window, which works almost as well. If the resource 'useDBEClear' is true, whirlies are not individually erased, so the -trail option won't work, and running multiple instances on the root window will flicker.ENVIRONMENTDISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.SEE ALSOX(1), xscreensaver(1)COPYRIGHTCopyright (C) 2001 by Ashton Trey Belew. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.AUTHORAshton Trey Belew <email@example.com>, 31-Mar-01 X Version 11 31-Mar-01 XScreenSaver(1)


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Top community discussions about isoBurn
Is there a better alternative to isoBurn?See discussion
Is isoBurn really the best app in System category?See discussion
Will isoBurn work good on macOS 10.13.4?See discussion
isoBurn, simply put, is an easy-to-use burning software that performs two functions. It can write images to disc and it can get information about the media before and after its been burned. If you want a quick, easy way to burn, ISO or DMG files to disc then you should get isoBurn.
From the Main Interface you can drag in a DMG or ISO file, select your burner, set a layer break if necessary and select if you want the disc ejected after the burn or not. After all that, just click Burn and your disc will be ready when the burn completes.
What if you have a disc and you are unsure what the properties of the disc
What's New in isoBurn
- Fixed isoBurn crashing when trying to verify after burn.


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Zillow Rentals App Lands on iPad
I'm no expert, but in this economy and real estate market, it may just be better to rent until things level off. Looking for places to rent is an entirely different animal versus looking for a home buy. It's fast-paced and there are more properties in varying areas to search. Zillow, the folks who are the out in front when it comes to helping users find a place to buy via mobile apps has released an iPad app to help users looking to rent their next domain.
Zillow brings 600,000 rental listings and its own estimated rent prices to the table to provide users with a healthy database of apartments and houses for rent. Users can search via GPS, or can enter a specific location and event draw a search area with their finger to browse available rentals. Users can then compare properties side-by-side or on a map.
Specific to the iPad, Zillow Rentals takes advantage of the extra screen real estate, Retina display, and multi-touch display to provide a unique experience. "Tablets have a rapidly growing audience that expects an optimized experience for their bigger screen. Zillow has experienced this firsthand with tremendous success for our core real estate and mortgage apps, and we're excited to now offer a fully-optimized rental experience for iPad," said Jeremy Wacksman, vice president of consumer marketing and mobile at Zillow.
I use the Zillow app regularly to see what homes prices are in this housing market. Before, rentals were crammed in with the properties for sale. Now rentals have a place to call their own. Download Zillow Rentals for iPad and let me know what you think.
For more from Terrance Gaines, follow him on Twitter @BrothaTech


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websein UG necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 98 diseños de 21 diseñadores freelance.
Paletten HRS
We need a superior Logo Redesign for a German medium-sized business. The "HRS Handels- + Dienstleistungs- A. Neumann GmbH" (HRS trading & service) is a family business located in Herne/Germany. It was founded in 1991 by Mrs. Andrea Neumann and was able to establish as a reliable contact for returnable loading devices for industries. The corporate philosophy includes providing individual, custom-made products and services regarding returnable loading devices. In-house transport, modern data processing, quick reaction times, simple procedures and a careful paperwork emphasize our range of services.
The companies key competences are in a Returning- and Repairing-System with automated production of standardized and returnable Loading Devices. The "Handels- + Dienstleistungs- A. Neumann GmbH" offers standard/commercial pallets as well as the production of custom pallets of any specification. "Paletten HRS" stands out due to its experience and considerable references.
bigger and medium-sized businesses in production, that nationally and internationally send their goods on pallets, i.e. Metal industries, Food Traders, Bottling Plants and, of course, Logisticians.
HRS has been on the market for 19 years, so the old Logo should be recognizable in a way- if in colors, shape or Letters, is up to you experts! Also a little palett-character for presentation of prices, offers, like a Mascot, would be nice, like you can see in attachment "Foto HRS", as well as the old logo.
about the brand name:
Until now "HRS" always stood for "Holzpaletten, Reparatur, Sonderanfertigung" (wooden paletts, repairing and custom-made products). The letters might as well stand for other terms, which you can see in the table attached ("brainstorming"). Please use dict.leo.org to translate the German terms if needed.
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


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Message Board
Amy Lake Message Board
Talk about the novels, new and used books that Lake has written!
Author Lake's Book Reviews
Lady Pamela
Five Star, Aug 2003, 26.95 ISBN: 0786242329 Virginia resident Benjamin Torrance is now a duke currently residing in England. He asks Lady Pamela Sinclair to marry him after he forgives her for her transgression of having an affair with Edward Tremayne. An irate Pamela loves Benjamin, but rejects his proposal because she feels she did nothing wrong in her relationship with Edward who as single at that time. Pamela's friend Amanda Detweiler kn...


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text: On Tue, 7 Oct 2008, Vincent Diepeveen wrote: > Drug type companies eat typical 0.5% system time. Could you please explain what you mean here ? That they buy lots of CPUs but only use a fraction of them or only for a fraction of time ? > They are far behind, which is not so logical; i would consider it > old fashioned to do experiments on monkeys (Bar-ilan brain > experiments on monkeys rings a bell?), so doing everything in > software is far more logical. Maybe your knowledge about the pharma industry is far behind ? "Doing everything in software is far more logical" only when you can exactly express biological processes in mathematical terms which is not true in the great majority of cases. F.e. molecular dynamics (often used to simulate interactions at molecular level, f.e. of a drug injected into the body) is based on several approximations and the implementations are subject to numerical errors. Would you take a drug that was produced based only on a simulation with molecular dynamics and found to be good enough ? Similar concerns apply to all levels - the brain, as you mention it, is still very much an enigma, otherwise artificial intelligence would be all around us (or not, if deemed to dangerous...). And when you don't know how an organ or system works, how can you develops drugs only by simulations ? > When someone is really in big need for big calculation power, one > makes dedicated cpu's for it. I tend to agree, provided that the dedicated CPU brings a really big advantage, like an order of more of magnitude. F.e., to stay in the pharma related field, that's the bussiness case for DEShaw Research's molecular dynamics chip (Anton) which is supposed to bring a significant increase in speed for MD simulations compared with software solutions running on general purpose CPUs (or GPUs). -- Bogdan Costescu IWR, University of Heidelberg, INF 368, D-69120 Heidelberg, Germany Phone: +49 6221 54 8869/8240, Fax: +49 6221 54 8868/8850 E-mail: bogdan.costescu at iwr.uni-heidelberg.de


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5.0 Mustang & Super FordsNews & Views
Finish Line - Caption Contest - August 2014
Laughing in the face of deadlines
Every magazine editor wants his title to be head and shoulders above the rest. That's definitely the case with Race Pages' Mike Galimi. Here he is trackside at Bradenton Motorsports Park capturing the action of the NMRA Ford Drag Racing season opener—including our class, Coyote Modified. He obviously wanted a better view of the starting line, and freelance author Justin Fivella just needed something to lean on.
We're sure you can come up with a funny line or two about this juxtaposition. Make us laugh and you may receive a 5.0 license plate in the mail.
Caption contest winners
"Project Cheaper Sleeper finally got the best of ol' KJ."
Tyler Roam
Richland, MO
"I don't always sleep at the track, but when I do, I dream of winning the event. Keep racing, my friends."
Rick DeShields
Cordova, TN
"I'm not sleeping. I'm checking my eyelids for leaks."
Tom Renner
Millersport, OH
"This was an exciting day until people started to talk about Camaros! Best sleep I had all week."
Howard Shipman Jr.
North Deputy, IN
"I had a Strange dream about an 8-second Mustang with a built rearend."
John Heiser
Lititz, PA
Send those creative entries to December Caption Contest, 5.0 Mustang & Super Fords 9036 Brittany Way, Tampa, FL 33619 or email to email@example.com, and don't forget—no street address, no sticker. Also, unless you're quick to the post office, email is the way to go: Deadlines don't wait for snail mail.


text: > Hmm... I take issue with "Irix sucked" ... then again I am biased as I > learned Irix right after Unicos and Sunos. Compared to either of those, > Irix (from a user perspective) definitely did not suck. I have to agree. I think IRIX was my fourth UNIX (if you count XENIX as an UNIX variant). I was really impressed with how well IRIX was integrated with the hardware platform. Of course, that should come with the territory when you control both the hardware and the software. In particular I found the UI to impressive, getting good and accurate information from the hardware and OS about the current state of the system (something I still wish would improve in Linux), the easy tarball software install mechanism, easy integration of peripherals... oh, I could go on. I also like AIX, actually. You gotta take these things on their own terms. I really like the AIX NIM tool, for example. The downside? Well... everything has a downside. You can't let that get to you. --------------------------------- Geoff Galitz Blankenheim NRW, Germany http://www.galitz.org/ http://german-way.com/blog/


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iPhone Buttons
A few simple buttons and a high-resolution multi-touch display make it easy to learn and use iPhone. To learn more about using iPhone's multi-touch display, go here.
Locking iPhone and Turning It On or Off
When you're not using iPhone but you still want to receive calls and text messages, you can lock it.
When iPhone is locked, nothing happens if you touch the screen. You can still listen to music and adjust the volume, and use the button on the included stereo headset to play or pause a song, or answer or end a call.
By default, if you don't touch the screen for a minute, iPhone locks automatically.
|Do this
|Lock iPhone
|Press the Sleep/Wake button.
|Unlock iPhone
|Press the Home button or the Sleep/Wake button, then drag the slider.
|Turn iPhone completely off
|Press and hold Sleep/Wake button for a few seconds until the red slider appears, then drag the slider. When iPhone is off, incoming calls go straight to voicemail.
|Turn iPhone on
|Press and hold the Sleep/Wake button until the Apple logo appears.
Adjusting the Volume
When you're on the phone or listening to songs, movies, or other media, the buttons on the side of iPhone adjusts the audio volume. Otherwise, the buttons control the volume for the ringer, alerts, and other sound effects.
To adjust the volume, use the buttons on the side of iPhone.
Flip the Ring/Silent switch to change between ring and silent modes.
When set to ring mode, iPhone plays all sounds. When set to silent mode, iPhone doesn't ring or sound any alerts or sound effects (alarms set using Clock do sound). By default, when you get a call, iPhone vibrates whether it's set to ring or silent mode.
If iPhone is set to ring mode, you can silence a call by pressing the Sleep/Wake button or one of the volume buttons once. Press a second time to send the call to voicemail.


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The car was always the place for the hard conversations when my sons were young. The questions would come from the back seat when I least expected it. I can still remember the rainy night I was driving down Montgomery Avenue when my oldest son, then 12, asked me why God let evil things happen.
The title of the new biography — The Shepherd Who Didn't Run: Fr. Stanley Rother, Martyr from Oklahoma — speaks volumes about the unshakable faith and resilient character of a remarkable missionary priest. If beatified, he will become the first Catholic martyr from the United States and the first U.S.-born priest to receive the recognition.
The Jesus Dialogues: Jesus Speaks With Religious Founders and Leaders by Brennan R. Hill. Resource Publications (Eugene, Oregon, 2015). 216 pp., $26.


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I just got around to watching Friday's webinar by Optaros about Alfresco in the media industry. In it, Bob Fitzpatrick highlights three major points regarding how to increase online revenues:
- Increase user engagement with your content
- Extend the reach of your content
- Enable API access to your content
As a prerequisite though, companies should be converting their content into assets that can be managed centrally. In so doing, content can be easily related to other content and then be syndicated, retrieved by third parties, or composed and presented to users.
In addition to the aforementioned strategic goals, companies should strive to deliver on them in an efficient manner. According to Bryan Spaulding, this means building a system with a Media Service Architecture that scales and enables exposure to PCs, mobile devices, and TVs. And don't forget to instrument your system such that feedback can be obtained to enable reporting and thus tweaking of the platform. Jeff Potts reminds us that Alfresco and Optaros can be levaraged to get you there faster via their awesome capabilities.
What is interesting to me about all this is the different approach to the problem. At Ringside Networks, we focused on the "beefy middle", as Shaun Connolly so eloquently put it. In a nutshell, this meant enabling social interactions in the context of existing web sites with existing users and content. Restated in terms of a Ringside customer's objectives, those three goals might look like this:
- Increase user engagement with your web site
- Increase the reach of your company/brand
- Enable API access to your site's social capabilities and/or users
In the Alfresco/Optaros case, the underlying premise is that content is of the utmost importance, and that people will pay to enable their users to interact with your content, or better yet to advertise around your content. In the case of Ringside, it was all about identity and interaction on your site amongst your users, with new eyes sourced from various social networks. SocialPass is taking yet another approach, which brings people to your site, regardless of where they came from. Either way, people would pay to bring users to their web sites.
I think the best of both worlds can be achieved. There will be some shops that won't be positioned to re-architect their content management systems, and will pay to bring new users to them. Hopefully their advertising revenue will more than offset the costs of customer acquisition. Other shops will be well positioned to capitalize on their content via a solid Media Service architecture. Finally, there will be shops that do both. I can imagine the NY Times online syndicating images, videos, and stories, providing API access, and serving photo galleries and videos along side related stories with personalized SocialPass conversations involving Facebook users, MySpace users, E-Mail invitees, and Twitter invitees all on the same page with integrated ratings and persistent comments. This is nirvana!!!


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Mark Cerny, the lead systems architect of the PlayStation 4 | Ariel Zambelich
TOKYO – Shuhei Yoshida still remembers the call that convinced him Sony needed to change.
It was the late spring of 2006, and Yoshida was rushing to make his deadlines for the unveiling of Sony's next big bet on the future of home video games, the PlayStation 3. He had worked on various PlayStations for more than a decade and was now one of the execs in charge of developing games for the new console. He was a software guy. But the call came from someone on the company's hardware team, someone who helped build the PS3 itself.
Read More About the Playstation 4:
See What's Inside the PlayStation 4 With These Exclusive Photos.
Why Gamers (And Developers) Will Love the PlayStation 4 .
Watch Our Exclusive Teardown of the PlayStation 4.
When Yoshida picked up the phone, the caller told him that the console's game controller, the DualShock 3, would include a motion sensor. That was news to Yoshida. And then the voice on the other end of the line told him to prepare a motion-sensing game for the unveiling, which would happen on stage at the annual E3 game and entertainment conference in Los Angeles. "This was two or three weeks before the show," remembers Yoshida, sitting inside his office at Sony's Tokyo headquarters, a wall of PlayStation games stacked behind him. "I said: 'What?!!'"
Yoshida and his team did produce a game for the keynote, frantically rejiggering a flight combat title they were developing called Warhawk. But, not too surprisingly, the demo was a complete mess – and a sign of things to come. The PS3 launched with only 12 game titles, and most didn't take full advantage of its Cell microprocessor, a complicated if high-powered component that, much like the controller, was designed without much input from anyone outside a small team of hardware engineers.
In the months to come, other developers were slow to embrace the PS3 as well, and this problem, coupled with the PS3's hefty $600 price tag, made for a rocky start for the new machine. When the PS3 launched, according to most estimates, Sony controlled about 70 percent of the console market. Seven years later, it's on even terms with Microsoft, whose Xbox 360 outsold the PS3 in the U.S. for 32 consecutive months.
But the PlayStation 4 is different.
With Yoshida giving his stamp of approval, Sony went so far as to hire a game maker – a software guy – to oversee the hardware design of its fourth generation console, due to reach stores in the US and Canada on November 15. The new PlayStation boss, Mark Cerny, is one of the world's most storied game designers. In other words, he's as software as you can get. In the early '80s, at the age of 17, he went to work for Atari Games, making his name with the arcade classic Marble Madness, and he later made big waves in the console universe overseeing the development of PlayStation games such as Crash Bandicoot and Spyro the Dragon.
Sony senior vice president Masayasu Ito places the PS4 on a stand for a portrait with other members of the PS4 engineering team | Ariel Zambelich
He is, to say the least, an unconventional choice for the role. Cerny himself calls the arrangement "beyond unusual" and "crazy." It's not just that he's a software guy running a hardware project. He's an American who makes his home in Los Angeles, 5,500 miles from Sony's Tokyo headquarters and the all-Japanese engineering team charged with putting the new console together. But Sony needed someone who could serve as a voice for the game makers and game players of the world. It needed someone who could bring a more egalitarian ethos to the development of the new PlayStation. It needed someone who could right the wrongs of the PS3. And Cerny offered all those things.
"When PlayStation 3 wrapped, we all started to do post-mortems. It was pretty brutal, frankly," Cerny remembers, saying it was "very, very difficult" for software designers to build games for the console. "I just couldn't stop thinking that maybe there was a different path. Maybe there was a hardware that could be made where it would be natural to make the games."
In fashioning the PS4, he and his team pulled in opinions from across the world, tapping the expertise of the 16 game design studios owned by Sony and another 16 outside the company – something that would have never would have happened under the old PlayStation regime.1 The result is a much cheaper console that makes life as easy as possible for game makers. Its retail price is just under $400 – $100 less than the new Xbox One – and thanks to its relatively simple design, the console is launching alongside a slate of 22 new game titles, including a PS4 exclusive called Knack, directed by Cerny himself. Another eight to 10 titles are set to arrive before the end of the year.
Cerny's new role is just one indication that this is a new Sony, a Sony intent on opening up its development process and building its game gear in a way that better anticipates what the gaming world wants. It's a change driven by necessity. Since the launch of the PS3 seven years ago, the gaming world has become a very different place. Consoles now have to compete with all sorts of other game platforms, including personal computers, smartphones, and tablets – not to mention the web. To be sure, Sony has to keep pace with its hardware, but all the high-fidelity graphical capability in the world won't help if they can't offer gamers games.
"Game partners are going to be as crucial as any of the particulars of the hardware," says Scott Steinberg, a game industry consultant and pundit. "Cerny's roots go back 30 or 40 years, and he understands what's going on here. This isn't just a technical play."
Our Man In Tokyo
Mark Cerny first walked into Sony's Tokyo headquarters in 1993. He grew up in Berkeley, California, not far from Silicon Valley, but in the late '80s, after leaving Atari, he spent three and half years living in Japan, working at Sega on games such as Missile Defense 3-D and Shooting Gallery. During the time, he learned to speak, write, and read the language, and at a friend's wedding, he even met the Japanese woman he would ultimately marry. By 1993, he had moved back to Northern California and joined another game outfit, Crystal Dynamics. But thanks to his Japanese connections, when he caught wind of the first PlayStation, then under development, he landed a meeting with Sony.
At the time, Sony was offering PlayStation software development kits – a set of tools for building new games – to a few select designers, but only in Japan. But Cerny talked his way into a kit for Crystal Dynamics, in part because he could read and sign the Japanese contract. The Sony exec who handed him the contract, after meeting him for the first time that day, was Shu Yoshida. "Crystal Dynamics became the first non-Japanese development group to work on the PlayStation," Yoshida says. It was the beginning of a long relationship between Cerny and the Japanese electronics giant. He went on to build games not only for the original PlayStation but also its successor, the PlayStation 2. On the PlayStation 3, he was "embedded" with the hardware team as it build the console, to get a feel for the new hardware – though he didn't have a say in particulars of the design.
Shuhei Yoshida, president of Sony Computer Entertainment Worldwide Studios | Ariel Zambelich
Over those years, Cerny grew close to the company, but it wasn't always smooth going. The book All Your Base Are Belong to Us: How 50 Years of Videogames Conquered Pop Culture recounts a moment at the E3 gaming conference in the '90s when Cerny was nearly reduced to tears by a 45-minute tirade from Ken Kutaragi, the father of the PlayStation, who didn't see much future in Crash Bandicoot. "Ken is a very intense person," Cerny says.
In the end, Crash was the top selling franchise for the inaugural PlayStation, and after the launch of the PS3, when Kutaragi gave way to Kazuo Hirai as the head of Sony Computer Entertainment, the subsidiary that oversees the PlayStation, Cerny took his shot. In 2007, after winning the approval of Yoshida, who was still in charge of game development for the PlayStation, he put himself forward as the lead architect of the PS4.
It wasn't the first time Sony had promoted a Westerner to a top position – itself unusual for a major Japanese corporation. Howard Stringer, the former Sony CEO, was born in Wales, as was Andrew House, who succeed Hirai as the head of Sony Computer Entertainment in 2011. What's more, both Yoshida and Hirai spent years working for Sony in the States, soaking up American culture. When Western colleagues like House and Cerny discuss the two Japanese execs, they don't use the Japanese honorific "-san." They use their first names.
Cerny was joining a company run by people intent on broadening its way of doing things. He fit in because he knew Japanese culture – and Sony culture in particular. He has nearly as long a history with Hirai, now the CEO of Sony, as he does with Yoshida. "It's surreal to think that I know the head of Sony Corp from when we used to go drink too much after trade shows in 1998," he says. But his tenure wasn't all about fitting in. He was also there to take the company beyond its traditions.
The Method
In the late '90s, Mark Cerny gave a speech outlining the way he develops and nurtures new games, and this simple philosophy now pervades the industry. "It has been picked up pretty much by everyone in the business," says Ben Cousins, a game maker at DeNA who has also worked inside Sony. "It's been a huge influence, and not many people outside the industry really appreciate that."
They call it The Method, or The Cerny Method, or just Method. You start by building only part of a game. You build just enough to give players a feel for what it will be. "It's not that revolutionary," Cerny says. "We don't know if a game is something someone is going to be interested in or not. It makes a lot of sense to just a build a piece of it first – but that piece needs to be representative. You can't just hack something together." He calls this prototype a "publishable first playable," and once it's in place, he seeks feedback from players, using their input to tweak the game and expand it into a completed title.
Cerny first started this playtesting in the mid-'90s. In the beginning, it was an ad hoc process. He remembers pulling gamers off the street and bringing them into a room filled with game consoles. He and his fellow designers used VCRs to record the games, and they hastily put cardboard dividers between game players, so they wouldn't distract each other. But eventually, the process evolved to the point where Cerny and other designers and execs would watch players in a specially designed room, from the other side of a two-way mirror.
Andrew House, president and group CEO of Sony Computer Entertainment. | Ariel Zambelich
Andrew House, then a marketing bigwig with Sony, remembers Cerny watching players from the mirror. "It was such an eye-opener for me," says House. "He doesn't talk to the player at all. He just watches what they do and how they play the game. I remember him, quite literally, phoning game designers changes on the fly, back to the team in LA, just based on what he was seeing."
As the PlayStation 4 lead architect, commuting back and forth to Tokyo, Cerny brought much the same ethos to the creation of the console itself. Another Sony subsidiary, Sony Worldwide Studios, oversees an eclectic mix of semi-independent game development houses, and along the way, Cerny and the rest of the hardware brain trust consulted many of these developers on how the hardware should take shape.
"The thought was that we would start with a more open process, a more collaborative look at what worked and what didn't," Cerny says. "I did something that would have been unthinkable in 2004: I went to about 30 game teams about what they would like to see in the next-generation hardware."
Horsepower Without Hassle
Everyone agreed they should abandon the Cell microprocessor, a byzantine arrangement in which a central core chip delegated processing tasks to one of eight other "synergistic processing elements." Instead, the PlayStation 4 uses an "x86" chip, a processor much like those that have driven most of our personal computers for the past three decades. Its more streamlined architecture makes life significantly easier for game developers, but its high-end processing core gives titles an added speed kick you won't find on the average PC. Designed in tandem with chip giant AMD, the PS4's central processor blends a CPU, the traditional brain of a computer, with a GPU, which handles graphics, juggling these two tasks with far greater efficiency than we've seen in the past.
Sony's game makers were also adamant that the console include a memory subsystem that could serve not only the most ambitious 3-D games of today but those that will evolve years down the road. Thus, the PS4 includes 8 GB of what's known as GDDR5 RAM, a technology that's significantly faster than what you see in everyday PCs, and this massive memory pool is shared by both CPU and GPU. "Short term, we can expect some very good games," Cerny says. "Long term, we can look forward to the growth in games. There's a lot of untapped depth in the hardware."
According to Yusuke Watanabe, a senior producer on Knack, Cerny's new approach to console design has paid off handsomely. "Creating games on the PS4 is much faster," Watanabe says, speaking through an interpreter inside the Sony Worldwide Studios building where Knack was built, just a few blocks from Sony HQ. "So, we can create something and try it out, and if it's not good, we can recreate it faster, compared to the PS3." In other words, it plays right into The Cerny Method. Cerny estimates the relatively simple architecture of the PS4 saved the Knack team about a year of development time.
Tetsu Sumii, who oversaw the look and feel of the PS4 | Ariel Zambelich
Yes, today's high-end gaming PCs can match the raw hardware of the PS4, thanks in large part to their enormous graphics processors. But, with exclusive launch titles such as Knack and Killzone: Shadow Fall and Resogun, Sony will offer at least a few games you won't find anywhere else, and it has given developers the hardware – and enough runway – to reach heights that can attract even the most dedicated of gamers.
Knack is a cartoonish action title in the vein of Crash Bandicoot, but it takes the genre to a new level. As engineers demonstrate the game at the Worldwide Studios office, the title character at the heart of the game is an automaton made up of thousands of individual particles, each able to float and move on its own. Along the way, as he's menaced by other characters, he may lose bits and pieces of himself, here and there, and just as quickly, he can rebuild himself, all those pieces coming back to together in a whirl of a physics simulation. But you also see the difference in the world he inhabits, where every character you meet is rendered in unique detail.
Whatever you can get out of your monster PC gaming rig, you can't get Knack – and that's what Sony is banking on.
The American Irony
Sony's new collaborative attitude has its limits. The look and feel of the PlayStation 4 is solely the work of the Corporate Design Center, lead by Tetsu Sumii. With some things, you just can't start asking everyone for their opinion. "If we start such a thing, it never ends," Sumii says. "It would be a nightmare."
The most you can say is that Sumii received a little input from House, the president of Sony Computer Entertainment, and some of the core PS4 team. They rejected his initial designs as too much like an ordinary box, and House told Sumii to return with something else. In the end, the designer produced six completed designs, and House had two of the six mocked up as physical boxes, keeping the pair in his office for several days before eventually making his decision.
Cerny was entirely out of the loop of the aesthetic conversation, and didn't see the completed PS4 design – a sleek, slightly off-kilter box that's both simple and different – until the rest of the world saw it during an unveiling this past June.2 But his breed of collaborative development pervaded the rest of the console's evolution, extending all the way to its game controller, the DualShock 4.
Takeshi Igarashi (left) and Toshimasa Aoki, who helped oversee the design of the DualShock 4 controller | Ariel Zambelich
The controller team, led by Toshimasa Aoki, Takeshi Igarashi, and others, sought opinions from developers both inside Sony and outside the company, making a particular point of discussing the size of the controller with Sony game developers in Holland, who have much larger hands than the average Japanese engineer. "With the PS3, we were in Ken Kutaragi's world. Whatever he wanted went into the controller. He would say: 'This is the future,'" explains Aoki. "But now, since Ken's not here, it's more of a team sport."
Aoki and his team considered myriad designs, including a controller you could hold with only one hand, joysticks that operated in three dimensions, a device that tracked your pulse, and controllers with built-in microphones and cameras. But in the end, they settled on something that looks and feels a lot like the DualShock 3—because that's what game makers wanted.
That said, the game makers did back the addition of a small touch pad to the DualShock 4, a nod to the popularity of games on smartphones and tablets, and it was actually a software developer who suggested the controller include a "share" button that would let gamers instantly capture videos of their game play and send them off to friends and other game players. This developer floated the idea during a sweeping conference call with Aoki and other hardware designers, and the response was immediate.
"Everyone was like: 'That's it. Let's do that,'" Aoki remembers. And they did. It couldn't have been more different from Yoshida's experience with the DualShock 3 seven years earlier.
The irony here is although Sony hired an American to oversee its new console, and although it put even more trust in Japanese execs who have spent so much time in the States, the PlayStation was built in a way that's more Japanese – at least in the traditional sense. Yoshida says that in American corporate culture, the orders come from the top of the hierarchy and move down, whereas Japan is a place where a corporation is more of a collective, where anyone can contribute a good idea, where all the individual pieces work more as a whole. Before Mark Cerny, the PlayStation team didn't necessarily work in what Yoshida describes as a Japanese way – the orders came from the top, and people followed them – but now it does.
The upshot is that the PS4 will arrive alongside what Cerny calls the strongest launch lineup in PlayStation history – not only in terms of the number of titles but also the quality of those titles. After the somewhat rough road traveled by the PlayStation 3, the rise of the Microsoft Xbox 360, and the onslaught of games on mobile devices and the web, this is what Sony was hoping for. With the PS4, the Japanese giant is poised to reclaim its spot atop the world of game hardware, thanks to a little help from an American software designer.
Sony HQ in Tokyo | Ariel Zambelich
1Correction 11:45 EST 11/07/13: An earlier version of this story said the Sony has 14 internal game design studios. It has 16.
2Correction 11:45 EST 11/07/13: An earlier version of this story said that Mark Cerny first saw the exterior PS4 design in February. He saw it in June.


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I am a new member and have never used this kind of service. Any tips on how to use it? I am looking for a tennis ball machine and for some tips on learning. I am an older female player and have tried several times to learn to play - but still play like an early beginner. i have some movement problems but am not a "disabled" player.
All help is appreciated


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by Tamara Anderson
Born in Trinidad, Kenny ArtnSoul Lashlee has been living in Germantown for nearly 20 years. He is the host of Soul City Music Arts and Poetry, an open mic featuring a soulful house band. This bi-monthly event occurs the second and fourth Friday of every month from 7:30 to 11:30 p.m. at La Rose Jazz Club/Restaurant, 5531 Germantown Ave. This multi-generational environment is "an artistic family-friendly event featuring an eclectic variety of artists supported by the arts community."
The acts are asked to refrain from profanity and sexual overtones. "If a guitarist wants to play my guitar, he is welcome to do so," said Kenny, who describes his sound as a convergence of pop, rock, soul, R & B, and hip-hop with an acoustic or full-band sound. "Think of Prince meets India Arie and Music Soulchild."
Kenny ArtnSoul got started in the Philly music scene at the October Gallery, 6353 Greene St., with its open mic known for featuring such homegrown talent as Jill Scott from 2001 to 2004 as a soul artist. "I was born to do it, and I love it," said Kenny, who is proficient on guitar, bass and piano. He started playing guitar at the age of 13 when "my mom bought me drums and a keyboard."
Initially, he was a visual artist until "the music took over." Kenny has written over 45 songs since 2001. His professional credits include being a studio musician for Sounds of Blackness, and he played guitar on the track "If You Really Want to Go" by No Question, released Nov. 22, 2005. "Hearing a song that you were a part of while walking in a supermarket is surreal."
Kenny graduated from Germantown High School 15 years ago, and he attended Hyles-Anderson College in Hammond, Indiana, to study pastoral theology. "But I soon realized my calling was to minister through secular music." Church was very instrumental in his personal, spiritual and musical development. He is the middle child with an older brother and younger sister.
Nearly a decade ago, Kenny founded Destiny Music and Art Studio in Germantown. He now teaches music lessons (piano, guitar, bass and voice) there to students aged 8 to 88. "When you love what you do, you can do it for fun," said Kenny, whose musical influences include but are not limited to Jimi Hendrix, the Isley Brothers, Stevie Wonder, Jill Scott and the neo-soul movement.
After leaving October Gallery and his work as a studio musician, he wanted to "get out of the background and start singing and writing songs as a solo artist." In 2004, Kenny organized his first event at Well Grounded Café, then at 3720 Midvale Ave. in East Falls "The owner asked me to perform, and no one was there, but soon I built a loyal following and a successful event." In 2006 and 2007 he performed several "hot events that always had a packed house."
Kenny is currently working on a CD with the expected release date of 2014. "I'm a perfectionist and want to make sure the production quality is correct before debuting it." The first Soul City Music Arts and Poetry was in 2007 at Common Ground on Wayne and Washington Lane. The musical venue unfortunately closed in August of 2012, and the open mic relocated briefly to Wired Beans Café in Germantown until it also closed in June of this year.
Audiences and artists have remained loyal, however, and will undoubtedly be attending performances at their new location, La Rose Jazz Club, which began last Friday at 7:30 p.m. (free admission). Poets, musicians, dancers, actors, singers, hip-hop artists and visual artists are welcome.
According to Suzanne Cloud, one of Philly's best jazz writers and performers, "The Sunday evening jam sessions led by drummer Rob Henderson and jazz promoter Kim Tucker at the La Rose Jazz Club for the past two years are the epitome of the playful re-enactment of traditional rites of passage between the young and the old, the neophyte and the old head, the apprentice and the master, the eager and the cautious. La Rose has that homey Philly feel to it that says, 'Come on in and play.'
"La Rose is an incubator for jazz babies who hunger to learn about playing music for a living, and at this special place they learn it from the likes of Philly mainstays such as bassist Mike Boone, formerly with the Buddy Rich band; bassist Steve Beskrone, an alumnus of the Pat Martino band; pianist Orrin Evans, featured in a recent issue of JazzTimes; and more importantly, celebrated drummers 86-year-old Earl Curry (who regularly played with Coleman Hawkins and Billie Holiday) and 91-year-old Charlie Rice (a veteran of Louis Jordan's band and the Chet Baker Quartet)."
For more information about the shows at La Rose, call 215-844-5818.


text:
LocationJacksonville, FL
1577 Wells Rd
Orange Park, FL 32073
New 2018 Grand Design Solitude 379FLS
This Solitude fifth wheel 379FLS by Grand Design features a super front living space perfect for entertaining, a rear bedroom with private entry from outside, and FIVE slides for added interior space. This unit seems to have it all. Traveling will feel as though you took your whole house with you!
Step inside the entry door closest to the front. As you enter you are in a spacious kitchen featuring dual opposing slides. To your left there is a slide out free standing dinette table and chairs. There is a center island with double sinks including counter space. You will find even more counter space along the interior wall with the hutch, plus the pantry and overhead cabinets on the opposite wall provide extra storage. The slide opposite the dinette features a three burner range with overhead microwave oven, counter space, and an 18 cu. ft. refrigerator.
The front living area also provides dual slides with tri-fold sofas. There is theatre seating for two to the left as you enter the living space, and an LED TV at the front of the room with a fireplace below. The perfect space for entertaining guests and enjoying a conversation with family and friends.
Back through the kitchen continue on down the hall to a side aisle bath on your right. The bath features a toilet, vanity with vessel sink, linen cabinet, and large shower with seat and a skylight.
The rear private bedroom includes its own entry door from outside. The bedroom also features a standard queen size bed slide out. There is a pull-out ottoman at the foot of the bed, and an LED TV on the opposite wall. Along the rear wall of the bedroom you will find a closet with drawers, shelves, and a space prepped for a washer and dryer.
You will appreciate the shade from the two awnings, the exterior unobstructed pass-through storage when loading and unloading your outdoor gear, and the universal docking station as well.
Like most: Thank you all so very much for helping us with our RV needs. Terry was so great selling us our new Big Horn Fifth Wheel. He was not pushy with us and we like that. We will tell our friends who are looking for a new or used RV to go visit Terry. Matt went through the walk around and told us how everything works on the unit and how to take care of our new Fifth Wheel. Joe, the Money Guy I ... More » - Jack from Carleton, MI
Stock# 158528
|42 ft 6 in
|Ext Width
|8 ft 5 in
|Ext Height
|13 ft 5 in
|Hitch Weight
|2990 lbs
|Gross Weight
|16000 lbs
|Dry Weight
|14144 lbs
|Fresh Water Capacity
|93 gals
|Grey Water Capacity
|100 gals
|Black Water Capacity
|50 gals
|Tire Size
|Furnace BTU
|40000 btu
|Available Beds
|Refrigerator Type
|Stainless Steel 4 Door
|Refrigerator Size
|18 cu ft
|Convection Cooking
|Cooktop Burners
|Number of Awnings
|Axle Weight
|7000 lbs
|LP Tank Capacity
|Water Heater Capacity
|12 gal
|Water Heater Type
|30000 btu
|TV Info
|Awning Info
|14'5" & 14'5" Power
|Axle Count
|Washer/Dryer Available
|Shower Type
|Shower w/Seat
|Electrical Service
|50 amp
General RV works hard to ensure the accuracy of all its listings however we are not responsible for any misprints, typos, or errors found in our website pages. Any price listed excludes sales tax, registration tags, and delivery fees. Manufacturer-provided pictures, specifications and features may be used as needed. Inventory shown may be only a partial listing of the entire inventory. Please contact us at 888-436-7578 for availability as our inventory changes rapidly. All calculated payments are an estimate only and do not constitute a commitment that financing or a specific interest rate or term is available.


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Hedge-fund manager Jeffrey Vinik plans to close Vinik Asset Management after poor performance that coincided with several changes at the firm, the Wall Street Journal reported on Friday.
Vinik plans to return several billion dollars to outside investors at the end of June, the newspaper reported. (http://r.reuters.com/ped87t)
Continue Reading Below
Vinik, who also owns the Tampa Bay Lightning hockey team, rose to prominence at the helm of Fidelity Investments' Magellan fund in the 1990s.
"After a great deal of consideration, we have made the difficult decision to return our investors' funds," the newspaper quoted Vinik as saying in a letter to investors on Friday.
Some of the investment staff of the hedge fund, which largely bets on and against stocks, will start separate firms, the newspaper reported.
(Reporting by Neha Alawadhi in Bangalore)


text:
A message posted on Lil Wayne's official Twitter page Friday afternoon read: "I'm good everybody. Thx for the prayers and love."
Twitter exploded with concerned Tweets earlier in the day after TMZ reported that the rapper was hospitalized in Los Angeles after reportedly suffering several seizures and was placed in an induced coma in the ICU. Fellow hip hop artist Mack Maine, Lil Wayne's childhood friend and president of Young Money Entertainment, responded on Twitter, saying: "Wayne is alive and well!. We watching the Syracuse game...thanks for the prayers and concern..he will update you all soon. #love"
He added: Dont believe the nonsense about comas and tubes to breathe...that's false!!"
Sarah Cunningham, rep for Lil Wayne's record label Young Money Entertainment, told CNN that the hip hop star suffered a seizure and "is recovering," without elaborating. The rapper's rep, Kia Selby added that "Lil Wayne is doing well" and denied reports he was in a medically-induced coma
TMZ had reported at 5:16 p.m. PT (8:16 p.m. ET) that "We're told Wayne is being given his last rites ... with his family surrounding him to say their goodbyes." The sentence was later changed to: "Wayne's mother is currently on a plane flying to Los Angeles -- and we're told all major decisions about Wayne's health (including the decision to discontinue life support) will not be made until she arrives."
TMZ then added that the rapper is "still in critical condition in the ICU ... but stabilizing," adding: "We're told the prognosis is uncertain. Wayne is sleeping right now ... which is odd, because he just tweeted saying he's OK and thanking people for the prayers and love."
Mack Maine also responded directly to TMZ on Twitter. By that time, the phrase "#PrayForWeezy" was trending and scores of users expressed concern about the rapper's health.
"@TMZ it's certain [expletive] you should not talk about or play with if u don't kno what u talking bout....don't deceive the fans or the people," he said. "@TMZ and definitely don't try to kill a man before his time.."
Lil Wayne's mentor, rapper Birdman, also responded to the TMZ report, Tweeting: "My son is in good spirit..feelin much betta...be home soon.YMCMB. [Young Money Cash Money Billionaires]"
The news comes less than two weeks before the March 26 release of Lil Wayne's 10th studio album, "< href="https://itunes.apple.com/us/album/i-am-not-human-being-ii-explicit/id620476823" title="I Am Not a Human Being II" target="_blank">I Am Not a Human Being II." Birdman has been promoting it on Twitter.
Lil Wayne had also been hospitalized in October 2012 for seizure-like symptons and was put on seizure medication, MTV News reported. He canceled a promotional appearance due to illness and was put on bed rest at home.


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About Fox Racing
What do Aaron Chase, Cam McCaul, and Kirt Voreis have in common? They all trust Fox Racing to provide the necessary protection when they go big. From apparel and helmets to armor and gloves, Fox Racing makes all the necessities for a serious day on the trail. Every piece of Fox Racing gear is made with attention to detail, comfort, durability, and performance.


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v75tco95 needed a new logo design and created a contest on 99designs.
A winner was selected from 84 designs submitted by 31 freelance designers.
LGK Marketing
Marketing & Sales company - consultant - for now only one person. Looking for something not too funky, not too wild. Something clean, trendy, that will represent well its direction.
LGK stands for Logik.
This consultant will be hired by large companies to give advice on sales/marketing.
Large companies, Presidents and VP's.
Doesn't have any colours in mind. try as many times as you wish. Note that I will not take the final decision (the client will), but he'll be presented the options until this Friday - after that date, he is away. So if you want to get immediate feedback, send your logos before Friday.
Be creative. And good luck!
Thanks to all, and looking forward getting your logos! :)
Find out how a design contest works or learn more about our logo design services.


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New York Jets Offensive Coordinator Marty Mornhinweg Remembers His Grizzly Roots [AUDIO]
He may be a part of 'Gang-Green', but Marty Mornhinweg will always bleed copper, silver and gold as a Montana Grizzly.
Coach Mornhinweg, now the offensive coordinator for the New York Jets, took a few moments Thursday afternoon to chew the fat about life in New York, his family, the Jets and the Montana Grizzlies.
Mornhinweg is busy getting ready to install his west-coast style of wide open offense with the Jets, where, by the way, he will be calling the offensive plays. He could not discuss Jets personnel, such as Tim Tebow, Mark Sanchez or even ex-Griz Lex Hilliard, but did declare his admiration for the skill and toughness of ex-Griz Colt Anderson, star special teams performer with his former team, the Philadelphia Eagles.
Mornhinweg says he sees no problem with the 5-6 season of his former team, the Montana Grizzlies, due to the coaching staff of Mick Delaney and company, and the tradition that is Grizzly football.
His final words of the interview... 'GO GRIZ!!'
New York Jets Offensive Coordinator Marty Mornhinweg


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The Harbour City is surrounded by crisp, clean ocean. From Rongotai Apartments you have ease of access to Wellington's best swimming beaches, surf beaches, fishing spots and picturesque bays. Within minutes, you can be at any of the following coastal spots.
View Beaches in Wellington, New Zealand in a larger map
Oriental Bay & Wellington Harbour
Oriental Bay Beach offers spectacular views of Wellington city centre, Wellington harbour and the iconic Oriental Bay fountain. Oriental Bay is a great place for a walk, cycle or jog as it has wide pedestrian footpaths, lots of seating and grass areas, cafes, and golden sandy beaches. Sun bathing, swimming, sporting and other events are common at Oriental Bay in the summer months.
Lyall Bay Beach
Wellington's surf beach. South coast views across a marvelous vista of blue waves, directly west of Wellington international airport with spectacular views of air crafts landing and taking off. Golden sand, panoramic view of the beach with great surf and fresh southern air. Home of the famous Maranui cafe and a popular place to grab an ice cream or some fish & chips and walk along the long stretch of beach, either on the sand or the large footpath.
Balaena Bay
A pleasant sunny pebble beach situated between Hataitai Beach and Oriental Bay, lately a popular spot for travellers with camper vans and rental cars. Superb vista views of Evans Bay, often filled with wind surfers, jet skiers, yachties and boaties.
Evans Bay
The home of the Evans bay mariner, a nice walk through the mariner to Hataitai Beach, Balaena Bay, Cog Bay and even Oriental Bay. Popular with yachties, wind surfers, and jet skiers.
Shelly Bay
Shelly Bay is on the Miramar peninsula, this piece of paradise is just minutes drive from Kilbirnie. Views of Evans Bay and Balena Bay opposite, and of Wellington city centre. A pebble beach with crisp glittering blue water and beaming sun. Also a nice fishing and diving spot.
Seatoun Beach
Large sandy eastern coast line that includes Seatoun wharf. The wharf is a popular spot for fishing and diving off the pier.
Scorching Bay
A classic Wellington summer beach. Named after the burning hot peak summer days that. Grass and sandy areas with a cafe next to the beach. Popular for swimming, sunbathing, picnicking, football and rugby on the grass, events and bbq's.
Houghton Bay
Views of the south island on a clear day. A forbidden surfing beach due to its dangerous and volatile waves. Great area for snorkeling with a shipwreck in close proximity. Rocky coasts and sand beaches, wild waves, close to red rocks historic volcano and seal spot around Owhiro Bay.


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PARIS (Reuters) - Malt whisky, bagpipes and the Loch Ness Monster take center stage in the newest Asterix comic, as the yellow-mustached Gaul and his portly buddy Obelix travel to ancient Scotland to drive back the Romans.
Scottish nationalists campaigning ahead of a referendum on independence next year have seized upon the book as an allegory for their struggle to break free of the UK - a theory the author dismisses.
"Asterix chez les Pictes" ("Asterix and the Picts") is the 35th in the classic series of comic books created by illustrator Albert Uderzo and writer Rene Goscinny in 1959 that have sold 352 million copies worldwide.
Taking up the mantle in the latest version, whose title refers to the early Celtic people who inhabited ancient Scotland, are author Jean-Yves Ferri and artist Didier Conrad.
In the comic that hits bookstores on Thursday, Asterix and Obelix come to the aid of a burly, red-haired Scot who has washed ashore in their village in Gaul, frozen in ice.
Once thawed, Mac Oloch explains how an evil collaborator with the Romans, Mac Abbeh - who bears no small resemblance to French actor Vincent Cassel - betrayed him.
The tale ends happily as Asterix and Obelix help Oloch unite the kilted local clans, save his sweetheart, defeat the power-hungry Mac Abbeh and repel the Romans overtaking their land.
Dozens of Asterix fans, some in bushy Asterix moustaches, lined up at a Paris bookstore on Wednesday night to be among the first to buy copies after midnight.
In Scotland, "Asterix chez les Pictes" was already being seen by some as a commentary on Scottish independence.
"(We are) animated by an endorsement from such a prestigious character, but, as ever, we would have to check that he is registered to vote," the "Yes Scotland" campaign said in a statement.
But Ferri, back in Paris after visiting Scotland to promote the book, denied any such hidden intentions.
"I went to Scotland to show the idea to the Scots. They were happy we thought about them and asked me 'Why Scotland?' And in particular they thought it was because of this referendum, when in fact not at all," he told Reuters TV.
Additional Reporting By Morade Azzouz; editing by Mark John and Tom Pfeiffer


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Camille La Vie & Group USA Launch Their Wedding Guest Dresses Collection
In commencement of the wedding season, Camille La Vie & Group USA has launched an elaborate range of new dresses tailored to this formal occasion: a guest of wedding collection made available for those in search of a stylish look with shoes and accessories to match. This collection can be purchased on the retailer's e-commerce website at camillelavie.com. Customers can also browse and try on the collection first-hand in one of Camille La Vie & Group USA's twenty-five store locations nationwide. With a special category dedicated to those attending weddings, customers will be able to conveniently browse different dress styles and coordinate with matching heels, handbags and jewelry all under one roof.
The current popular trends of the season when attending a wedding event range from long and short dresses comprised of lace (a style leader in this special occasion category), soft fabrics like sheer mesh jersey dresses and chiffon, as well as layered looks, which include various embellishments such as 3-D appliques and intricate beading.
"Our company has dresses in a variety of styles that cover the gamut of occasions, with Guest of Wedding being an all-year round business. Our customer will certainly find the dress that matches her personal style, while being appropriate for the season," said Camille La Vie & Group USA President Denise Viotti.