text:
Call of Duty: Strike Team
- Category
- Mobile App
- Developer
- The Blast Furnace
- Release Date
- Sep 05, 2013
- Category
- Mobile App
- Developer
- The Blast Furnace
- Release Date
- Aug 09, 2012
Glitch Auction House
- Category
- Mobile App
- Description
- Companion app to support the Massively Multiplayer Online Flash game Glitch
- Date
- February 2012
- News
- Glitch Auction House is no longer available due to Glitch The Game sadly closing down
Auction House was an app for iPod or iPhone which accompanied the massively multiplayer online game Glitch which sadly no longer exists. You can no longer run the app because it needed the Glitch servers and API in order to work. Therefore it is no longer available on the App Store.
Player Information and Statistics – View your mood, health and player level. See how much more experience you need to move to the next level and check how many Currants you have in your purse. Watch your character animate in all their finery and tap the screen to make them jump up and down. Careful you don't make them angry though!
Inventory – View your current inventory including all of your bags and their content. Sort the inventory in a variety of ways; by slot, by category and alphabetically! See the number of items in each slot and get an idea of how much everything could be worth if you wanted to sell. When you do decide to sell you can do it right from your inventory, just tap and update count and price.
Auctions – Using Auction House you can view the latest auctions or search for an item by category. You can see the latest list of items you have up for auction and for all auctions you can see the seller and get a description of the item.
Glitch Auction House is a fully functional visual aid enhancing your experience of Glitch whether you are online playing the game in your browser or just want to sell a few items whilst you are out and about in the real world.
Quiz Climber Rivals
- Category
- Mobile App
- Developer
- Relentless Software
- Release Date
- Dec 06, 2011
Quiz Climber was the first iOS release that I helped to create. It is based on a simple concept of answering questions within a time limit against your friends and it was executed as a highly polished and beautifully animated 2D vertical scroller with a colourful parallax background. It was integrated with Facebook to help you find your friends easily and the background was used to reinforce a strong sense of progression.
The prototype for this game was done using native xCode, with a simple list of friends, showing their avatar and their current best score. Each time you played, if you got a better score and overtook some more friends you would be shown to overtake them in the list with a visual swap of rows. The idea is that no matter what it looked like, this aspect of the game needed to have a hook on it's own, because no amount of pretty graphics is going to make this game fun if it wasn't already. It worked, this prototype was already a hit with those around the office and those who got to play it externally. The stage was set to go into full production with this idea.
Next the character you played as needed to be endearing to players and to provide an identity for the game. Our in house concept artists mocked up some ideas for what this character could look like and a design was chosen. The little guy was cut up with a few frames of body graphic to help animate him jumping around. With a tail that we could rotate around behind him and some facial expressions to swap in and out depending on what was happening around him. So he could be happy when he overtook friends and sad when they jumped ahead of him.
As part of the concept art used to create the identity of the character there was also a selection of possible backgrounds. A few backgrounds were chosen and cut up into layers to create a parallax background. I love parallax backgrounds in games as it gives the player really great feedback following their input and they are really fun and rewarding to make. It also allowed us to create a strong sense of progression as you moved from question to question: you start up in the dark depths of the forest and as you answer questions correctly you move further and further up through less and less foliage until you break out into blue sky and then eventually on into space! This means that in an instant you can look at the screen and gather how well someone is doing without even needing to read the number of questions that have been answered correctly. If I did this background again then I would add a little background drift as you move the device around which could really add to the sense of depth.
I have mixed feelings about the Facebook integration. It is by far the best way to get access to all friends already playing the game. As soon as you sign in with Facebook you are already playing against your friends list without the need to post on their wall or send any further invitations. But at the time it was launched people were still very wary of Facebook integrated games because they had been burnt in the past by apps that posted to their wall excessively and annoyed their friends. Only a few months after Quiz Climbers release Draw Something really took off and I think a big part of that was the Facebook integration. It seemed like it was the right time to launch with Facebook integration and just a little message promising not to post to your wall was enough to convince people that it was safe. Now Facebook integration is far more accepted and it is an easy way to sign up a new player and get access to people they already know who are also playing your game. It's the kind of thing that can really help your game to go viral.
Quiz climber is loved by all who play it, as it has a great combination of a brilliant hook and the high quality polished graphics to keep it looking attractive to new players. It was a shame that Facebook integration received such a backlash initially, but I think it was just months away from being the right time to release such a game, and it really picked up after this initial feedback. All in all I am immensely proud of the end result and it gives me great satisfaction that I was part of the team that created it.
- Category
- Console Game
- Developer
- Relentless Software
- Release Date
- 2008 - 2010
Buzz Franchise
Relentless Software helped create many Buzz! titles. I personally contributed to Buzz! Quiz TV, Buzz! Quiz World, Buzz! The Ultimate Music Quiz and Buzz! (Quiz Pack Player).
- Category
- Console Game
- Pure Review
- Developer
- Black Rock Studio
- Release Date
- 2008
MotoGP 07
- Category
- Console Game
- MotoGP 07 Review
- Developer
- Climax Racing
- Release Date
- 2007
The main feature I was responsible for implementing on MotoGP '07 for Xbox 360 was the online Pink Slip mode. The game already had a fantastic system for customising your bike, you could store multiple bikes that you may have bought or been awarded in your garage, and you could paint them different colours, fit different upgrades and fit logos over sections of the fairing. What could we do to make more of a feature of the bike customisation? Well, you don't know what you've got till you lose it, so how about you get to gamble your bike with real people over Xbox Live?
So, I was tasked with creating the online Pink Slip mode. Online players would be able to challenge other Live players in a one on one race for victory. If you crossed the line first you would win your opponents bike for your own garage, if you lost the race your bike would be gone forever.
After thinking this over for a while I realised the main issue with this is, put simply: cheating. How do I stop people from just quitting out of the race as soon as they knew they were going to lose? I could remove their bike for quitting the race or pulling the network cable, but the bike was stored in the save game on the Xbox 360 hard drive, so what could I do if they just switched off the box?
First I decided to look at who else, if anyone, had implemented a similar feature. How do they stop cheaters from devaluing it? After some fruitless investigation, I was directed towards Need for Speed: Most Wanted. I got hold of a copy but it turned out to be a single player career mode. A great feature but not really what I was after. It turned out that no one else was really doing the same thing, so this was going to be a unique feature.
The ideal solution would require a dedicated server, when the players agreed to the terms of the race and started the game you would remove the bike details from their garages and save their games. The bike details would then be held on the server which would be responsible for deciding the winner at the end of the race and awarding them with both bikes. This way you have removed the bikes from the respective players saved games before they had even started the race and they no longer have the opportunity to cheat. Unfortunately, as is often the case, we didn't have the budget to implement the feature in this way and it also seemed unreasonably harsh to punish a player by removing their carefully customised bike if they had legitimately lost their network connection during the race, through no fault of their own.
It's a tricky problem but maybe one way to solve it would be to hold the bikes on the server, and allow a rematch whether a player had legitimately lost their connection or not. There would be some design issues to solve, for example what would happen if when a player regained connection their opponent was now in a another race? However, I'm sure it would lead to a nicer experience for the player.
The solution we ended up using in GP'07 was to simply punish cheaters by naming and shaming using a dedicated pink slip leaderboard.
When you started a race the race_starts column was incremented and when you finished a race the race_finished was incremented. This meant that I could calculate a reliability rating which would become part of the search and sort criteria for sessions, clearly shown when you looked for lobbies to join. Additionally I also included a races_won column. With a percentage won and a percentage completed, I gave the player everything they needed to pick the lobbies that contained honest competitors.
All in all I would have liked to have done the server side solution and no doubt that would have ended up being a more slick experience. But we often have to weight up the cost to benefit in this industry and make difficult decisions. In the end I think that Moto GP 2007 had the best online Pink Slip mode of any console game at the time.
A worthy addition can be found in the online section, where you can now gamble your hard-earned (and painstakingly customised) bikes in pink slip races. Lose the race, lose your bike. MotoGP has always had a robust multiplayer component and community and this idea serves both well.
- eurogamer
Burnout Revenge
- Category
- Console Game
- Developer
- Criterion
- Release Date
- 2005
Search for a Star
- Subject
- Search for a Star 2012
- Stage
- One
- Assessed
- February 2012
Search for a Star is a competition run by Aardvark Swift every year that helps to highlight talented programmers just about to graduate from University. It is open to final year students who are aiming for a career in Computer Games Programming. The competition was started because feedback Aardvark Swift was getting from employers suggested that Graduates were not finishing University with the skills required for a career in games. The competition stages are designed and assessed by professional programmers and should give students a taste of the kind of assessment they can expect when interviewing for and during a graduate year in a Games Company.
I have been helping to assess the competition since its inception and this article explains the process I go through when marking one of the open questions. This explaination is aimed at those wishing to take part in the competition, those who already took part in this years stage one and are looking for more indepth feedback, plus those interested in the level of technical assessment of the stage and the level of skill the competition as a whole demands.
The assessment is comprised of three stages. The first is a test completed under exam conditions, this is similar to the kind of test you would expect at the interview stage of any games company. If you cannot demonstrate, on paper, that you are a competent programmer then you are unlikely to progress any further. The second is a more practical coding exercise where candidates must fix and update a drop of existing code. The third and final stage is a panel interview which last year included members of Aardvark Swift, Headstrong Games, Relentless Software and Rockstar.
Every candidate who makes it through to the final stage of the competition would make an excellent graduate programmer and to prove this previous finalists have all gone on to start excellent careers within the games industry. The competition serves to give them confidence through recognition of their skills and interview practice, it is also an added extra on their CV to help stand out in an extremely competitive job market. I love meeting the finalists and I continue to follow their careers with interest.
It is standard practice to test the skills of a programmer before you hire them. The questions that we ask in Stage 1 are the kind of questions that candidates could expect to be asked at the interview stage of any AAA Games Company. On your first day starting a new job, most likely you will be asked to take existing code, get it running, fix any bugs and improve it. Stage 2 is designed to mirror this sort of task.
Question 12
As well as 10 multiple choice questions, the first stage contains two additional open questions. Questions 11 and 12 attract as many marks each as all the multiple choice questions together. One reason to do this is to see how well candidates can manage their time, an important skill in any job where you must work to strict deadlines. I have written Question 12 to test the candidates understanding of the number of components that make up a finished game, it is deliberately left open ended.
Imagine that you have been tasked with designing the code for a board game. In this game two players have a position on a board and they are racing to reach the end of the board. There are 2 dice and three types of square they can land on: Positive, Negative and Random Chance. Show the API that you would design for this game: this means class declarations only. State any assumptions you make.
Ten points can be scored for this question, but that requires an extensive answer which includes a reference to everything contained in the question and demonstrated thought about other common game features such as; rendering, user input, save game, sound, HUD, Menus, asset loading and visual effects. I am looking for good code quality, use of a variety of C++ features and object oriented code design.
Here is a breakdown of an answer to this question that would attract full marks. Note that I include colour coded text for ease of reading, students are not expected to colour code their answers and are not marked down for syntax errors caused by the word processor.
The GameObject class above shows some of the features of C++ that we were looking for when assessing this question. First of all C++ is an object oriented language and I want to see students who demonstrate understanding of this concept by using inheritance. This is obviously a base class because it contains pure virtual methods. These methods must be implemented by a child class otherwise that child class cannot be instantiated. The destructor is virtual, if it wasn't then calling delete on a pointer to a GameObject that was really a Player, would only free data allocated by GameObject and could leak data allocated by Player. The Render method here is marked as constant, the user of the API knows that this method cannot change the state of the GameObject, it also means that a constant pointer to a GameObject isn't useless because we can call the constant methods of an object through a constant pointer. Update passes in the time which has passed since the last Update call, this is important because it shows that students understand that a frame could take a variable amount of time and in order for your code to run correctly on multiple types of system you need to update objects according to how much time has actually passed. Even if you do not want to pass in a variable frame time, doing this is still very useful because you can easily implement code to speed up, slow down and pause the game time. Including a class such as a singleton where you could fetch the current frame time from anywhere would also have been a valid way to demonstrate this understanding.
I include a render method in my game object class, this isn't necessarily the right way but it is a way to render your game. Depending on whether your scene is 2D or 3D, contains skinning or if there are a lot of lights, you might consider forward Vs. deferred rendering. I would have given a bonus for mentioning this but this sort of consideration is way beyond the scope of the question. Breaking GameObject out into Renderable and Updateable base classes, would allow you to use multiple inheritance for objects that needed to update and render but not inherit unnecessary members into objects that don't need both. Showing that the GameObject or Renderable classes could have implementations for multiple platforms or technologies would also attract a bonus.
Many students demonstrate inheritance using the Square class, which could be because the question leads them in that direction. However, it may be unnecessary for Positive, Negative and Random to inherit from Square, as it stands they don't need extra functionality over that of Square. If the functionality of Square started to grow larger then child classes could be added later when types start to contain different data and functionality. Instead you can represent the types with an enum. It is important that this is a child of GameObject and this means it must override Render and Update in order to be instantiated.
A lot of students create a class to represent the Dice, I think this is great. I include this sort of class as well because designs tend to change over time, if we end up throwing the dice from a number of locations, it is better if the definition of what happens when you throw the dice exists in only one place, so when the design changes, we only need to change the implementation in one place. This simplifies the calling code as well which makes everything more readable and less likely to contain bugs. Some students make Dice a member of Player, this is unnecessary, the dice doesn't need to store data it's just a named location for some shared logic.
Overall, I want to see good clean code that is readable, use of constant methods and some thought going into the way classes will work together. It's an API design and one that you would end up tweaking as you started to fill in the detail of the implementation and the platform. The point of the question isn't to get a perfect answer but to demonstrate thought about the objects required to support the design and the way that those objects will interact and encapsulate data.
The students who scored the highest thought about an all-round game. Mentioning things like menus, sound, particle systems, HUD, loading of assets, saving state, player messaging, pausing and game state. All this shows an understanding of the various common requirements of a game.
Students can include a Sound class like this or just mention that they assume a class for playing audio already exists. Either way it demonstrates that they have thought about the game making noises or having music.
How did they do?
With hindsight I realise that I would like to write Question 12 slightly differently next time, after marking over 100 entries you start to get a pretty good idea of which terms are confusing and which parts you need to explain better. Next year I will make it clear which features of C++ I want the candidate to try to use. I do want to leave this question as open as possible though because this gives exceptional candidates a chance to really shine.
Fourteen percent of entrants don't seem to understand that the question was only asking for an API or Application Programming Interface. This term refers to the interface that objects use to communicate with each other. This means that the solution should contain source code but should not include implementation, only the class declarations or headers. I will have to be much clearer about this next time!
Every test paper included instructions with the line "All multiple choice questions are in C++ and open questions should be answered using C++." but five students answered question 12 using C# and many answered without using any code at all. Rather shockingly, only 4 answers included virtual destructors and only eight students used either constant methods or constant parameters.
Encapsulation was much improved over previous years, some students used private data and some students included private methods as well, but this was still a disappointing 61% and only 29% demonstrated use of inheritance. Eight students showed they had thought about a GUI and 25 students mentioned rendering or included a method.
This year we have had some promising candidates but there have been no maximum scorers for question 12 and only 19 students scored 50% or more on this question. I was a little disappointed with the general standard of entries this year but I concede that I need to be clearer about what I want when wording the question. However, I am deeply concerned that so many final year students could score this badly on a test of this nature. I believe that degrees aimed at game programming should have C++ exams taken on paper but an alarming number do not and I worry that this is affecting their performance at interviews.
What Next?
The second test that we give to the candidates is my favourite part of the competition. They will be given a drop of broken code and they have only a few days to fix the bugs and turn the skeleton game into something fun. This task mirrors the experience you will have during your first few days programming in a new job, you have to get used to alien code, you have a new coding standard to follow, you need to get the game set up on your first day and probably debug other peoples code. Once that's over then the real fun begins:
We want to see candidates show their creative side at this stage, they need to have a good understanding of what makes a game, pulling the skeleton code we give them into something which is fun and different. The reason stage 2 is my favourite of all? This task results in some excellent games that are fun to play and mark, I love seeing the amazing variety of entries that we get back, all born out of the very same bit of very basic starting code.
For those who haven't made it to Stage 2, don't get down, keep practicing, keep learning and always remember: even if you don't get to make games for a living, no one can stop you from making games.
For those who have made it through to Stage 2, good luck - I can't wait to see what you come up with!
About Me
I've been working in the industry for over 14 years and in that time contributed towards more than 20 titles including those targeting multiple platforms. I've worked on console games, PC games and Mobile games in areas as diverse as Gameplay, Networking, Physics, Graphics and Presentation.
I also have a keen interest in helping graduates and generally improving the diversity of our industry. I help to run the Search for a Star competition organised by Aardvark Swift and I am a Lead Evaluator for Creative Skillset visiting Universities and feeding back on games programming courses. I also visit Schools to talk about a career in game development and have volunteered as a Stem Ambassador.
Together with Ross Mansfield, I formed the studio Furious Bee Limited to provide programming and art outsource services. We are a very small but highly experienced team of industry veterans, we both make games and help other people to make their games too.
My Skills
- Game Development
- ...
- ...
- ...
- Objective-C
- ...
- Unity 3D
- ...
- Multiple platforms
- ...
Contact Me
Contact Information
- Address
- Sheffield South Yorkshire, UK


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Order Our Products
EBIPM Assessment Guidelines has been developed to assist land managers in pinpointing ecological processes not functioning in complex ecosystems. As invasive annual grasses continue to spread, it is clear that "business as usual" on rangelands is not getting the job done (is not solving the weed problem). This guide merges Rangeland Health Assessment together with EBIPM to identify not only the problem but also the cause of the problem, which can more successfully lead to our ultimate goal, fixing the problem.
Download the PDF or request your free copy here.
For the additional Assessment Worksheets mentioned on pages 12 and 19, click here.
Researching Cultivation History A Step-by-Step Guide to Obtaining Historical Records highlights how cultivation history can have surprisingly long-lasting impacts on vegetation, soils, and hydrology after crop production ends. These changes can influence the management decisions and treatments that are being considered. This guide is designed to help land owners, land managers, and scientists with step-by-step instructions for researching valuable cultivation history of the land on which they work.
Request a free copy or download the PDF.
Applying Ecologically-Based Invasive Plant Management: An Introduction and Overview provides a look at the step-by-step method of managing invasive weeds using science-based solutions.
Click here to request your free copy today.
You can also download the PDF here.
For the additional Assessment Worksheets mentioned on page 9 of Applying EBIPM, click here.
Ecological Principles for Invasive Plant Management guides you through the basic, scientific/ecological principles of dealing with invasive plants so you can stop treating symptoms and start treating the true causes of invasion.
Click here to request your free copy.
Or you can also download the PDF here.
Establishing a Weed Prevention Area A step-by-step user's guide' shifts the focus of weed management from reacting with expensive restoration to taking a proactive and more economical approach: prevention. This guide provides groups interested in setting up a viable prevention program in their area with the steps and resources to initiate and develop a weed prevention area.
Click here to request your free copy today or download the PDF here.
Grazing Invasive Annual Grasses: The Green and Brown Guide outlines a simple, cost-effective method of managing invasive annual grasses through livestock grazing. The Green and Brown Strategy can help you manage your annual grasses and actually provides some direct benefits in animal production. This method of grazing is simple and can help control annual grasses while allowing perennial grasses to re-occupy the sites and generate more animal production.
Click here to request your free copy today or download the PDF here.
Using Weather Data to Improve Decision-making for Rangeland Restoration Efforts outlines fome specific strategies for using weather information in the EBIPM planning process for rangeland restoration and post-management treatment evaluation. Weather and climate variability have an enormous impact on rangeland restoration and establishment success in the Great Basin which makes the crucial information in this guide a valuable resource for land and resource managers, land owners, and others.
Download the PDF or click here to request your free copy today.
Revegetation Guidelines for the Great Basin: Considering Invasive Weeds provides an in-depth, step-by-step guide to the processes and procedures of establishing desired plant species in the Great Basin ecosystem.
Click here to request your free copy.
Or click here to download the PDF.
Adaptive Management for Invasive Annual Grasses guides you through the necessary steps to implement adaptive management on your land.
Click here to request your free copy.
Or click here to download the PDF.
For the additional data sheets mentioned on page 24 of Adaptive Management, click here.
Implementing EBIPM: Science-Driven Invasive Plant Management addresses one of the key issues that land managers face: recognizing that when invasive species begin to establish, the weeds themselves are not the actual cause of the problem. The weeds are merely a symptom of the problem, which is, more often than not, an ecological process in disrepair. The science of rangeland management is ecology and just as with any other science, there are principles that govern the science. This video outlines many of those ecological principles so managers can combine their knowledge and experience with ecology to make decisions that have a greater likelihood of success and sustainability.
View the video online or click here to request your free copy.
Implementing EBIPM: In the Field takes you into the field with the the range ecologists and scientists and plant physiologists who've developed this decision-making process that offers science-based solutions to assist land and resource managers in applying treatments that work best for your specific situation.
These solutions offer the ability to fix what is ultimately causing the problem rather than just treating the symptoms of the problem.
A Working Ranch with an effective medusahead management program follows the science-based management plan developed to treat an increasing infestation of medusahead, and other annual grasses, at the Circle Bar Ranch in Mitchell, Oregon
The Weed Wheel
Follow these simple instructions to create your own Weed Wheel now.
The Weed Wheel is adapted from Fig. 2 of "A Conceptual Framework for Preventing the Spatial Dispersal of Invasive Plants" by Kirk Davies and Roger Sheley. 2007 Weed Science 55:178-184
EBIPM Resource Handbook
Contains one copy of each of the products listed above and an additional "Supplemental Reading" CD that includes the scientific journal articles which provide the basis for the EBIPM framework, principles and management guidelines.
Request your free EBIPM Resource Handbook here.

subset: commoncrawl


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Local look: Langford Market
621 W. Diversey Ave. 773-880-3191
From sweeping skirts to feminine patterned dresses, Langford Market is geared toward ladies looking for comfortable clothes with personality. This Texas-based store is already making waves in Chicago with two new north side stores that opened last year. I visited their Diversey store in Lincoln Park, which boasts colorful clothes, handbags and unique accessories for ladies looking for a fashion-forward outfit.
With the changing season in mind, I chose a knockout khaki hunting jacket (Maude, $99.90) with leather elbow patches and a plaid hood to anchor my look. Then I slipped into some of the most comfortable jeans ever (Boom Boom, $69.90)--like seriously ever--and added a silky striped navy-and-white top and basic camisole (Maude, $44.90; $14.90) underneath. I chose accessories that would complement the jacket: an incredible deer bust choker (Maude, $19.90), oversized camel handbag (Urban Expressions, $79.90) and finished with chunky gold ring (Maude, $19.90) for some sparkle. It all paired perfectly with a pair of my own ankle boots.
Where to wear it: Ditch the jacket when the temperature spikes or add a knit scarf when it drops, which is generally the next day; if Chicago weather has taught me anything, it's that layering is an absolute must. Take this look for a spin during afternoon shopping or Sunday brunching.
>>When pulling together a look, I focus in one item and then build the outfit from there.
>>A neutral-colored handbag will be your go-to accessory year-round.


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Here at Adobe, we've been working really hard recently on our latest big project: Adobe Creative Cloud. For anyone that is unfamiliar or wasn't able to attend our latest MAX conference, here is how we describe the project, straight from our press release…
"Adobe Creative Cloud reinvents creative expression by enabling a new generation of services for
creativity and publishing, that embrace touch interaction to re-imagine how individuals interact with
creative tools and build deeper social connections between creatives around the world."
-Kevin Lynch, CTO, Adobe Systems
In a nutshell, Creative Cloud is really an ecosystem that includes a multitude of applications for various devices that facilitate creative workflows, all backed by a cloud storage solution. Now that I'm done with the marketing, I can get to the good stuff :)
One of the major tasks that we've decided to undertake while doing this project was to switch from our current authentication system to a standards-based OAuth 2.0 authentication and authorization system. This was (is) a large undertaking and included building the likes of an OAuth 2.0 server, building and supporting new OAuth 2.0 compatible clients, as well as converting all existing systems to the new one. As part of this project, I ended up creating some OAuth 2.0 libraries that our touch-tooling applications use to interact with our system. While doing this, I realized that a lot of this work can easily be open-sourced and used with any OAuth 2.0 compliant service! And so, here we are!
Out in the Open
What I've created is exactly how it sounds: an OAuth 2.0 library for ActionScript. It abides by the OAuth 2.0 specification (version 2.15) and so is compatible with any OAuth 2.0 service! That includes services like Facebook Platform, Google APIs, Foursquare APIs, and many many more.
What it Does
If you are unfamiliar with the OAuth 2.0 workflow, it is really quite simple…
- Your application makes a request to the server to get an access token.
- An access token is what is used to access a protected resource, say, an API to post a status update.
- The user authenticates and authorizes the use of said protected resource by the application on behalf of the user.
- For example, the user logs in and allows your application to post a status update on their behalf.
- An access token is granted and returned back to your application.
- The access token will be restricted for use with only the specific permissions that were authorized in Step 2.
- You use the access token for whatever you want!
- Using the same example, your application then uses this token to make a call to update your status.
The library is only in charge of steps 1-3. It will just get you your access token. What you do with it, and what API calls you make with it, are up to you.
How to Use It
This library is designed for use in mobile devices using AIR. Because of that, it makes use of the StageWebView object to display the user consent page (the form that the user must log into and authorize your application in Step 2). I've created a very simple mobile demo application that does exactly this. Here is the important part of the code…
// set up our StageWebView object to use our visible stage stageWebView.stage = stage; // set up the call var oauth2:OAuth2 = new OAuth2("https://accounts.google.com/o/oauth2/auth", "https://accounts.google.com/o/oauth2/token", LogSetupLevel.ALL); var grant:IGrantType = new AuthorizationCodeGrant(stageWebView, "INSERT_CLIENT_ID_HERE", "INSERT_CLIENT_SECRET_HERE", "http://www.mysite.com", "https://www.googleapis.com/auth/userinfo.profile"); // make the call oauth2.addEventListener(GetAccessTokenEvent.TYPE, onGetAccessToken); oauth2.getAccessToken(grant); function onGetAccessToken(getAccessTokenEvent:GetAccessTokenEvent):void { if (getAccessTokenEvent.errorCode == null && getAccessTokenEvent.errorMessage == null) { // success! trace("Your access token value is: " + getAccessTokenEvent.accessToken); } else { // fail :( } } // onGetAccessToken
You'll see that the code is quite simple. First, we set up the StageWebView object. Then, we prepare the OAuth2 object by invoking its constructor with the appropriate values. In the third step, we attach an event-listener and make the call. Finally, in the event handler function, we handle the response. That's it!
I've created a sample demo application that demonstrates the usage of this library. Using the same sample code as above (with the appropriate values filled in), connecting to Google's OAuth 2.0 APIs, the sample app looks like this…
Take it for a spin and let me know what you think!
ActionScript OAuth 2.0 Mobile Demo Application
Code, please!
I've released the code under the Apache License, Version 2.0 and made it all available on GitHub! Please, fork and extend!
ActionScript OAuth 2.0 Library
That's it! Hopefully some of you will find this project useful. And as always, I love hearing from you so let me know what you think! Happy coding =)
Update: As requested, I've removed the dependencies on the Flex framework so this library is now a pure AS3 library. Enjoy!


text: Editing Category:Roller coasters CategoryDiscussionEditEdit sourceHistory More... What links here Related changes Upload file Special pages Page information You're not logged in. Your IP address will be publicly visible if this edit is published. If you log in or create an account, your name will appear alongside your edits, among other benefits. Thank you for contributing to Coasterpedia! Anti-spam check. Do not fill this in!{{coaster category|type=roller}} {{roller coaster category}} [[Category:Content]] Summary: All contributions are released under the Creative Commons Attribution Share Alike license. By publishing, you agree with our privacy policy. Cancel Editing help (opens in new window) Use this to add statistics to a roller coaster page. Just copy and paste into the article and fill in the blanks! Be sure to use Imperial Units and US Dates in order for the conversion template to function properly. {{Infobox roller coaster |image = |name = |park = |location = |country = |state = |status = |opened = |closed = |cost = |restriction = |manufacturer = |builder = |designer = |category1 = |category2 = |category3 = |category4 = |model = |dimensions = |riders/train = |riders/hour = |lift/launch = |height = |drop = |speed = |length = |duration = |inversions = |angle = |g-force = |other = }} Use this to add past location info, in the parameter |past-locations=. {{past location |park = |location = |country = |opened = |closed = |cost = |replaced = |replacement = }} Use this to add statistics to a theme park's page. Just copy and paste into the article and fill in the blanks! {{Infobox amusement park |image = |name = |location = |country = |status = |owner = |generalmanager = |opened = |closed = |area = |previousnames = |operatingseason = |website = |map = |maplink = }} {{Trains |type = |no/trains = |no/cars = |across = |rows = }} Templates used on this page: Template:Coaster category (edit) Template:Notice (edit) Template:Roller coaster category (edit) Retrieved from "https://coasterpedia.net/wiki/Category:Roller_coasters"


text:
Recurring Sore on The Side of My Tongue
I have a recurring sore on the right side of my tongue. I`ve had it on and off for years. When present it may last for a month or longer, then disappear for months, and then recur, always in the same spot. It usually starts as a whitish patch, about 1/4 inch in diameter, with an apparent pin hole in the middle. This pin hole gradually increases in size over days/weeks, becoming a red, raw looking patch surrounded by white tissue. It is quite painful as my teeth rub it, and eating various foods. My oral surgeon doesn`t think it is cancer. He had my dentist file down a sharp edge on my tooth 2 and a half weeks ago, but if anything it`s now bigger and sorer. Do you have any idea what it might be or how I might prevent it or treat it?
Recurrence at the same location and resolution of signs and symptoms would make me think of some form of Aphthous ulceration. The cause or etiology of such lesions is debatable but most likely the result of localized immunologic disruption or immune function over expression. Stress, allergies, reaction to some medications, seasonal allergens have been implicated. Thus, your lesion may be the result of a combination of trauma (biting it) and or allergic reaction.
You have seen an Oral Surgeon, did he biopsy it? If this lesion was totally the result of trauma, then the dental adjustment should of taken care of the problem. Thus my take is that it is either an aphthous ulceration or and ulceration of ânon specified originâ (Dentist way of saying I really do not know the exact cause).
For more information:
Go to the Mouth Diseases health topic.


text:
brings up the three basic console windows, though.
Code: Select all
I checked the openGL settings and found:
which probably is the cause of the problem. I googled a bit and found some hints (for example re-installing mesa) but so far, nothing has helped.
Code: Select all
localhost ~ # eselect opengl list
Available OpenGL implementations:
[1] xorg-x11 *
[2] ati
[3] nvidia
localhost ~ # eselect opengl set 3
!!! Error: The nvidia OpenGL implementation doesn't seem to provide
!!! Error: libGL.so file. This might be an effect of breakage introduced
!!! Error: by a prioprietary driver installer. Please re-merge the package
!!! Error: providing your OpenGL implementation.
!!! Error: Selected OpenGL implementation incomplete.
However, the file seems to exist:
Has somebody a good idea for me what to try next - or what additional information is needed? -- Thanks!
Code: Select all
localhost ~ # ls -al /usr/lib/libGL.so
lrwxrwxrwx 1 root root 34 28. Mär 16:09 /usr/lib/libGL.so -> opengl/xorg-x11/lib/libGL.so.1.2.0
localhost ~ # ls -al /usr/lib64/libGL.so
lrwxrwxrwx 1 root root 34 28. Mär 16:09 /usr/lib64/libGL.so -> opengl/xorg-x11/lib/libGL.so.1.2.0
helped to some extent (but why did I need to install?), now I can eselect opengl nvidia but still no solution.
Code: Select all
equo install nvidia-drivers
I tried
Code: Select all
localhost ~ # startkde
$DISPLAY is not set or cannot connect to the X server.
I also see, for a tenth of a second, the wait screen that comes up before the KDE login appears. So I guess I'm very close to a rather easy solution but I don't get it...
Code: Select all
localhost ~ # /etc/init.d/xdm restart
* WARNING: you are stopping a boot service
* Stopping kdm... [ ok ]
* Setting up kdm ... [ ok ]


text:
Maine's Colby College turns 200 this week
WATERVILLE, Maine (AP) � What started out as the Maine Literary and Theological Institution is now about to celebrate its 200th anniversary � as Colby College.
On Wednesday, the Waterville college will mark its bicentennial with special multimedia performances and an address by Colby's 19th president, William "Bro" Adams.
On Feb. 27, 1813, before Maine was a state, the Massachusetts Legislature adopted a petition to make what's now called Colby College the 33rd chartered college in the United States.
The private school, which enrolls 1,825 students, is the 12th-oldest independent liberal arts college in the nation.


text:
Master Blacksmith Saji Takeshi's forty years of knife crafting experience are exemplified in our Saji R2 Diamond Damascus line. After building his reputation crafting Japan's finest hunting blades, Saji has recently gained renown for the hand-forged kitchen knives he painstakingly produces in his Takefu City workshop.
His skill in mastering hard to work with steel is unparalleled, resulting in unique and beautiful designs. Each step of the crafting process, from yake-ire to tempering, handling and sharpening is completed in house with the utmost attention to detail, resulting in high performing, exceptionally functional and exquisite pieces.
This line is made from R2 (SG2) powdered steel, with remarkable hardness and some of the best edge retention available. Blades are thin behind the edge, with a slim blade profile from handle to tip. Handles are crafted from cow bone and designed to fit snugly in the hand.
|Handle material
|Cow Bone
|Blade length
|150 mm - (5.9")
|Thickness at spine
|1.6 mm
|Thickness at tip
|Hardness (Rockwell scale)


text:
Thursday, April 28, 2011
April 28, 2011: Navy, White, Gold
24 comments:
- Florence said...
gorgeous outfit, pretty! followed you dear.
- April 28, 2011 at 9:24 AM
- Kenzie said...
That cat pin is increcible and it pops on such a classic outfit!
- April 28, 2011 at 10:03 AM
- amanda said...
oh i am so diggin this! it may be that i'm going to steal this outfit idea :) i think it's cool that almost everything is second hand. it definitely shows that you don't have to spend a lot or buy new to be stylish.
- April 28, 2011 at 10:08 AM
- Emily Allison said...
whoa-you have superb taste in music! I love Pandora because you never quite know what you're going to get :) This outfit is also absolutely amazing. It's like my ideal look :)
- April 28, 2011 at 10:44 AM
- the other emily said...
I do the same thing with music all the time. It was even worse when I was in school - I'd sit at my desk wearing headphones for hours with nothing coming out!
I love that feeling when you realize everything you're wearing is on its second (or third!) life - for a while I made a little resolution to wear at least one secondhand or self-made item every day, because wearing them just makes me feel that much better. I love this pairing of cutoffs with a snappy blazer - I may have to recreate it myself once I get back to my closet. :)
- April 28, 2011 at 11:37 AM
- Santina said...
I want this outfit from head to toe. That is all. :)
- April 28, 2011 at 1:02 PM
- cb said...
i love this outfit! i can't wait to wear shorts, summer can't come soon enough!
- April 28, 2011 at 1:06 PM
- Hilary Grace said...
So funny, last night I had the house to myself for the evening and about 2 hours in I realized that I was in total silence.. so I put music on (the new Panda Bear) and was so glad I did! In short, I do the same exact thing. It's so weird because my sister is totally opposite. The silence drives her crazy so she's always listening to music, no matter what.
- April 28, 2011 at 1:12 PM
- wildchild said...
i was thinking the same thing last night- walking outside right into warm air surrounding you is heaven.
- April 28, 2011 at 1:45 PM
- curious constellation said...
I have just loved your outfits recently! If I could, I'd live in button down shirts.
- April 28, 2011 at 2:12 PM
- Steffys Pros and Cons said...
73 degrees is like the perfect temp! love your blazer!
<3 steffy
Steffys Pros and Cons
- April 28, 2011 at 2:38 PM
- Evita said...
Well, where to start. You cause me serious, very serious hair envy. Secondly, you manage to pull off wearing gold details, I hate gold but I love your outfits. And finally, I love that cat brooch so much!
- April 28, 2011 at 3:37 PM
- emma basilone said...
love this outfit, it's awesome that everything is thrifted/swapped <3 it!
- April 28, 2011 at 4:42 PM
I love the blazer! How do you find such good thrifted stuff? Cute pin too.
- April 28, 2011 at 5:40 PM
- Michal said...
So lovely! Your blazer & purse are so awesome. I love your cat jewelry too!! Also, I do the same thing on the computer.. I zone out for hours sometimes, & when I finally put on music, I wonder why I didn't have it on all along! Oh & your list of favorite musicians is very similar to mine- good taste. :]
- April 28, 2011 at 5:44 PM
- Gabriella said...
I KNEW you had the best taste in music!
- April 28, 2011 at 9:25 PM
- Admin said...
oh em gee, that cat pin is amazing!
- April 29, 2011 at 12:39 AM
- Lexie, Little Boat said...
i love brooches on jackets! i have a little collection i keep rotating on my denim jacket. that cat is too cute.
- April 29, 2011 at 2:37 AM
- lauraa said...
Good shorts. I'm desperate to find a pair that I look good in. you rock yours and I love it with this preppy style
- April 29, 2011 at 4:38 AM
- Wangari said...
That cat pin is amaazing, and you look great in that chic and casual outfit.
- April 29, 2011 at 10:21 AM
- Sara Shoemaker said...
LOVE the blazer.
House of Shoes
- April 29, 2011 at 5:30 PM
And this outfit....Sigh.
Perfect all around.
- May 1, 2011 at 10:50 PM
- Vanessa said...
Love that kitty broach! Too cute!!
- May 2, 2011 at 6:34 AM
I'm looking for a blazer just like that right now... hoping to find it at a thrift store to avoid paying >$100 at J Crew. Any tips on scoring a great find like yours? Thanks!
- May 2, 2011 at 4:41 PM
Post a Comment
Thank you so much for your comment and for reading Orchid Grey! If you have a question, I will either respond in the comment section or in a future post, so check back! I also encourage questions on my blog's Facebook page, see the link on the sidebar to get there!


text:
April 6, 2007
Santa Barbara, Calif. - Senior opposite hitter Evan Patak recorded his 2,000th career kill to help propel the fifth-ranked UC Santa Barbara men's volleyball team to a 3-0 sweep over No. 7 Cal State Northridge Friday at Robertson Gymnasium. The win moved the Gauchos one step closer to hosting a Mountain Pacific Sports Federation (MPSF) Tournament quarterfinal match.
Scores of the match were 30-24, 31-29, and 30-21.
UCSB improved to 18-10 overall and 13-7 in the MPSF, while Cal State Northridge fell to 16-13 and 10-10. The Gauchos sit in fourth place in the league with two regular season matches remaining. One more UCSB win or a UCLA loss would assure the Gauchos a home quarterfinal in the MPSF Tournament on April 21. The fourth-ranked Bruins hosted No. 2 UC Irvine Friday evening and results were not final as of press time.
Patak, ranked third in the country in kills, entered the match with 1,987 career put-aways. After racking up nine kills in the opening game, he took a Bart Kowalski set on the right side and ripped a kill down the middle in the second stanza to become just the second player in school history to amass 2,000 or more kills. Patak's match-high 25 kills gave him 2,012 for his illustrious career and he is second on UCSB's all-time list behind Donny Harris, who totaled 2,114 between 1994 and 1997. Patak hit .595 on the night with just three errors in 37 swings. He also added two service aces and a dig and recorded a match-best 27 points.
UCSB middle Theo Brunner, ranked third in the nation in hitting, swung at .727 with nine kills and one error in 11 attempts. At .544, Brunner is on pace to obliterate his own single season hitting record of .486, set in 2005. He also had a match-high four blocks as the Gauchos held a 5.5 to 2.0 advantage over the Matadors in that category.
Outside hitter Armen Zakarian hit .600 with seven kills while collecting a match-high eight digs. Kowalski led Santa Barbara to a .494 attack percentage with 49 assists.
The Matadors, who hit .273, got 13 kills out of opposite Dan Rhodes. Outside Eric Vance followed with nine kills and middle Kyle Waite had eight while hitting .538. Outside Isaac Kneubuhl dug up a team-high five balls and setters Travis Bluemling and Sean Pedersen had 25 and 19 assists, respectively.
Northridge needs one win in its final two regular season matches to clinch a playoff spot.
The Gauchos found themselves down by four points at 21-17 in the first set. However, they reeled off six straight points, three of those coming off Patak kills, to take a 23-21 lead that they would not relinquish.
UCSB was forced to come back yet again in the second game as it was down by as many as six points. A kill by Vance gave the Matadors a 29-25 edge, but UCSB shrugged off four game points on a pair of Patak kills, a Brunner kill, and a Northridge attack error. At 29-29, Patak served up an ace and a Northridge error completed the impressive come-from-behind win.
In game three, it was close until the Gauchos strung together five consecutive points to take a 15-9 lead. The Matadors committed three errors and Brunner and Patak each had a kill in the run. Northridge got no closer than four points the rest of the way as UCSB hit .577 to the Matadors' .184.
It was the final regular season home match for nine Gaucho seniors, including Bryan Berman, David Kennedy, Kowalski, Tyson Norton, Derek Otte, Patak, Aaron Richman, Drew Wilson, and Zakarian.
UCSB plays its final two regular season matches on the road. The Gauchos travel to No. 14 USC on April 11 before taking on top-ranked Pepperdine in Malibu on April 14.


text:
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text:
Roti Chai
Time Out says
Hidden in a mews just off Oxford Street, this two-pronged Indian outfit is still a boon for West End shoppers and local office workers – although we can't help feeling that it's starting to rest on its laurels. The ground-floor Street Kitchen is the place for a speedy lunchtime feed with its high-decibel canteen vibe, close-packed tables and a menu modelled on India's urban 'snack shacks' – think pani puris, chicken lollipops, tikki wala buns and winter lamb porridge with toasted pao bread. Come the evening, punters prefer to book tables in the darker, sexier and (slightly) more formal basement Dining Room, which serves up a pricier line-up of dishes ranging from butter chicken and Keralan-style duck breast to koliwada fish 'kari'.
3 Portman Mews South
|Tube: Marble Arch
|Do you own this business?
Users say (23)
Average User Rating
3.6 / 5
Rating Breakdown
- 5 star:9
- 4 star:6
- 3 star:2
- 2 star:2
- 1 star:4
Tasty, flavourful dishes inspired by India street food favourites in a fun, colourful atmosphere. We went for a relaxed Saturday afternoon lunch in the ground floor Street Kitchen. Definitely try the Bhel Puri, Chicken Farcha and the Railway Lamb Curry - so delicious! The "fire" wings were not as spicy as the menu warns, especially if you're used to Indian food so don't be afraid to give them a try. The food was quick to come out and prices in the street kitchen cafe were reasonable, we didn't visit the dining room. Overall a nice experience - we'll be back!
Great tasting food and great prices. Stumbled across this place and thought I'd give it a try. It was the best decision I had made in a long time.
The staff are very friendly and helped with ordering. This was not the normal experience you get in an Indian restaurant.
I will be back very soon..
The quality vs value proposition is simply wrong. For example at £16.80 for the lamb main course I expect more than a few tiny morsels of overcooked lamb chunks with an ok sauce. Unfortunately the manageress did not take our feedback on board - her only response was to deduct the rice from the bill.
great atmosphere, delicious food and very good service. thumbs up
The place looks great, the wine was very nice. The food was ok, VERY overpriced for the quality and quantity. The service was some of the worst service I have ever experienced, had to repeat requests to several different waiters to get food or drink, but they were every quick to bring the bill. They also added 12.5% service. If I was not with friends I would have refused to pay and left them my address for them to sue me for the money. I would advice you to keep away from here.
It all started well. The menu looked good. The starter was good. We had to ask more than once to get the plates cleared and progress to the main course, but it was eventually served. After that the staff ignored us and did not respond even to semaphore. After a long time, we resorted to followinging the (manager?) around the room until we got her attention. She agreed that there was no reason why we could not have a dessert. After a long interval, our order was taken. The kitchen coped well with that, but the waiter lost the plot and wandered around offering it to other people until we intervened. Then we wanted to pay. We had to chase the (?manager) again. The waiter brought the bill and ran away. The (?manager) was in the kitchen now. In order to pay, we had to put our coats on and start to leave. The food was very good but the 12.5% service charge was baffling.
Went last night with a friend after reading various reviews, it did not dissapoint! Started with bhel puri, imli wings and chicken lollipops, the bhel puri was so tasty we ordered a second portion, the imli wings were spicy and delicious. The lollipops were a little dry for my liking so would probably not order again. I had the fish curry with light fluffy rice which was delicious and really tasted homemade, my friend had the lamb curry and said it was just like her mother's - what higher compliment could you have ;) we were too full to make it to puddings. The service was friendly and non-intrusive. We had a carafe of white wine with our meal and in total the bill came to £70 including 12.5% service charge.
Went for a lazy Saturday afternoon lunch a few weeks ago at the ground floor 'street' cafe which was fantastic. Food was quick, service friendly, and the tastes were amazing. However having since returned, I now have to recommend dinner in the basement where the setting and the food just make for a great evening (reasonable prices too). Along with the bread, rice and spinach based dishes, we had the overly-moreish Chicken 65, and also some tasty individual pork belly cubes which come with a small jug of (very delicate) vindaloo sauce. Yum. In fact so good that I will be hard pushed to try anything else on my next visit!
Went for a friend's birthday on a Friday night, the atmosphere was great early on, but there's a 12.5% service charge for every drink at the bar as well as at dinner - making a small bottle of Rose Lemonade £4. When we got to our table the service was awful, it took an hour to get a starter and 2.5 hours after we sat down we received our very small main course. Definitely not enough food and not enough choice for vegetarians. We complained about the service and the guy was really rude, trying to impress his manager rather than look after his customers. The bill was gigantic for a really disappointing night out that went on far too long, we couldn't leave until midnight! Food took that long. Much worse than a standard neighbourhood curry house and so overpriced. Would not recommend and will not be going back.
My wife & I visited Roti Chai a few days back for dinner. Frankly speaking, we were very dissatisfied with the service. I had made an advance booking through Opentable, requesting for a pastry / cake to commemorate my wedding anniversary. Just to make sure, I called up the restaurant beforehand and reminded them to include the cake in our dessert course. The receptionist assured me that it would be taken care of. When we arrived at the restaurant, we had to wait for 20 mins just for placing an order. Furthermore, the service staff conveniently forgot about the cake. Though the food was alright, the service really soured the experience for us. All in all, I would definitely not recommend this restaurant for any special occasions.
Been there with work mates and with friends a few times now. I always get a few favorites (chicken lollipops, dhal, mango kulfi) and try a few new things on the menu. The place is always buzzy and now I am glad it's open on sundays for brunch. While the food tastes authentic and delivers on the Indian Street food theme,( I've not been to India but it seems everyone agrees on its authenticity), I also appreciate the service, especially when I bring guests with prams. They seem to take everything in stride, with kiddies and parents trying to dine. All in all, a great addition to the casual dining scene.
Visited last night and was really disappointed. Food was below average and portion sizes very small. Baulked when i saw the bill, far too expensive! Definitely wont be recommending this to anyone
We ate downstairs in the dining room. Food was flavourful and well cooked. Service was fantastic! Only complaint is that the dishes were a bit pricey for the portion size... wasn't exorbitant, but definitely worthy of more than 1 £ sign above, which I think refers only to the 'street' kitchen upstairs. Overall I would recommend if you're in the area, though I'm sure more traditional/authentic Indian food can be had elsewhere.
Very good. So so much better than than regular Indian restaurants in London ( which are really giving Indian food a bad name)
Been once with a friend and will definitely be back. Food is great, staff friendly and knowledgeable. If you are in and around Oxford/Bond street and you want value for money combined with exquisite tasting food then here is an enticing option. If you work around here then there really is no decision to make. Get down there you will not be disappointed.
loved it. have been back three times to work my way through the menu. mostly hits on the food front but a coupl e of dishes that didnt work for me....ironically, they were the ones that my wife loved most. we both like the friendliness of the staff and the decor on the ground floor. Basement restaurant looks fabulous and i'm looking forward to when it opens
I thought Roti Chai was fabulous. Loud and noisy in the evening, I suspect but quieter in the day. The food bursts with flavour. Very attentive and helpful staff. And great value for the West End.
Pleasant staff, but over rated for the £ A trip to Wembley would show you how it should be done
I'm suprised you would call this blatant absence of any thought behind the interiors "pared-back decor". I walked past Roti Chai the first time. And even when I turned around I was hesitant to walk in. A half-dressed table with bags of token Indian brand names, an empty reception desk and a wall sparsely decorated with more Indian stuff greeted me… am later told that they are trying to figure out how to sell Indian favourites like Frooti, Lays and Parle G. But until then these are for "display only". Why a restaurant would want to display a constipation remedy (Isabgol) is anybody's guess! Nothing about the restaurant says Indian, Street or Kitchen. Its deathly quiet and if it wasn't for two other tables of people I would have walked out and come back another day. It's a squareish dining room with nondescript tables, the odd splash of colourful backrests and an ugly ceiling. The kitchen is hidden behind a black wall and three uncoordinated posters. Change the three Indian posters with pictures of sombreros and this could easily turn into an ordinary Tex-Mex canteen. The chai (£2.20) I ordered is brewed one cup at a time and tastes very similar to the Twinings Chai in my larder. If you call yourself Roti Chai you better have very good chai – don't you think? The menu is small – I like small menus. I ordered: Bhel Puri (£3.90) – light but slightly low on tang. This version has tomatoes… a giveaway that the chef is North Indian. Papri Chaat (£4.50) – nice! And miles better than the version served at Mooli's. I wish though that it didn't look so sterile on the plate. Chicken Lollipops (£4.80) – succulent and moreish. Just as the menu promises. Bun Kebab (£7.50) – the lamb is the best thing I tasted that afternoon. Moist and bursting with flavour (served with an unfortunate side salad). Green chillies & chopped onion – at £1 this is not expensive but if the vendor on the streets of Delhi has the heart to offer me onions on the house maybe Roti Chai could too? Mango Frooti (£1.50) – classic! This brought back memories of pocket money spent in school canteens. The food presentation is Western, bland and does no justice to the flavourful dishes. Everything I ordered tasted good and I'm sure as the kitchens spend more time cooking the menu the food is going to taste great. The service is excellent. Unfortunately Roti Chai's under construction website has more character than the restaurant itself. Soft opening or not, you have only one chance to make a first impression…
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text:
ROCHESTER — The following are the arrests reported by the Rochester Police Department for service from Feb. 4 to Feb. 11:
Monday, Feb. 4
9:09 a.m. — Kenesa Rivers, 40, of 7 Nutter St., is charged with habitual offender and disobeying an officer, and is arrested on a bench warrant, after a Salmon Falls Road traffic stop.
11:27 a.m. — Paul Hartford, 33, of 4 Mavis Ave., is charged with theft by deception and driving after suspension, and is arrested on a bench warrant.
3:19 p.m. — A 17-year-old shoplifter is arrested at Market Basket.
5:46 p.m. — Michael Cullen, 44, of 18 Main St., Farmington, is charged with armed robbery.
Tuesday, Feb. 5
10:27 a.m. — Rose M. Farina, 56, of 17A River St., is charged with suspended registration and driving after suspension.
1:21 p.m. — Nathan Robert Patterson, 23, of 168 County Road, Gorham, Maine, is charged with simple assault.
6:34 p.m. — Justin Gibb, 25, of 67 Town Farm Road, Barrington, is charged with uttering false/forged prescription and penalties, drug possession.
8:15 p.m. — Robert Michaud, 44, of 77 Muchado Hill Road, Center Barnstead, is charged with driving under the influence.
8:18 p.m. — A 17-year-old is charged with drug possession and criminal trespass; a 17-year-old is charged with drug possession.
Wednesday, Feb. 6
10:52 a.m. — Breanne Lynn Hassen, 18, of 21A Academy St., is charged with criminal liability for the conduct of another.
11:16 a.m. — Katie L. Trepanier, 34, of 113 Franklin St., is charged with simple assault, resisting arrest and two counts of criminal mischief.
1:38 p.m. — Kristina McIlveen, 34, of 140 Green St., Somersworth, is charged with driving after suspension, following an auto accident on Rochester Hill Road.
6:03 p.m. — Beverly Hazel Shannon, 60, of 28 Periwinkle Drive, is charged with conduct after an accident.
5:01 p.m. — An unnamed female is charged with driving under the influence on Whitehouse Road.
8:05 p.m. — Brianne Mone, 26, of 1 Mone's Folly Drive, Dover, is charged with criminal mischief and criminal trespass.
10:05 p.m. — Harry E. Libby, 50, of 18A Academy St., is charged with simple assault.
Thursday, Feb. 7
12:07 p.m. — Sara Stevens, 33, of 182 Milton Road, is charged with willful concealment at Walmart and also arrested on a bench warrant.
3:34 p.m. — Sunde Sorjanen, 30, of 51 Wildflower Drive, Pittsfield, is charged with willful concealment at Kohl's.
Friday, Feb. 8
1:24 a.m. — Jonathan Royce Hodgdon, 35, of 79 Spring St., Farmington is arrested on a bench warrant after a traffic stop on Route 11.
11:28 a.m. — Larry Dale Feehley, 39, of 11 Clow Court, is charged with violation of a protective order.
12:52 p.m. — Michelle Belmer, 36, of 372C Portland St., is charged with fugitive from justice.
Sunday, Feb. 10
11:04 a.m. — Tamara Smith, 23, of 30 Jug Hill Road, Milton Mills, is charged with willful concealment.
2:32 p.m. — Richard Tanksley, 45, of 9D Madison Ave., is charged with criminal mischief.
5:48 p.m. — Lisa Holmes, 45, of 727 Salmon Falls Road, is charged with criminal trespass.
7:55 p.m. — Brandon Gay, 18, of 1660 Lovell Lake Road, Wakefield, is charged with six counts of simple assault.
10:22 p.m. — Mary L. Polchies, 44, of 71 Indigo Hill Road, Somersworth, is charged with willful concealment.
10:24 p.m. — Dana Bourque, 39, of 5 Hemlock Circle, Dover, is charged with driving after suspension on South Main Street.
Monday, Feb. 11
2:02 a.m. — Alfred Joseph Anthony Lopresti, 40, of 17 Winter St., Apt. 4, is charged with driving after suspension.
8:21 a.m. — Paul Lupo, 43, of 360B Portland St., is charged with criminal trespass and criminal contempt.
9:18 a.m. — James Scott Meattey, 46, of 11 Bay View Road, Dover, is charged with driving after suspension.


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Clifford Martin, 19, is heading to prison for accepting the word of two teenage girls that one of them had been sexually assaulted by another 19-year-old man named Cory Headen. Mr. Martin broke into Mr. Headen's home and beat him to death while he was sleeping.
Mr. Headen was, in fact, innocent. He never raped anyone.
At sentencing, the judge wondered why Martin had accepted the girls' words without question.
Because that's what people do, Judge. I ask the same question the judge asked every day. But the fact is, we are constantly told to accept the word of a rape accuser. Our colleges and sexual assault centers preach that women don't lie about rape. Period. The sexual grievance industry, which has enormous political clout, insists that people take the word of a rape accuser without question. Is it so unusual, with that lie drummed into us constantly, that things like this happen? Hot blooded young men have always reacted emotionally to claims of rape. They have always been protective of women and girls above all others. Rape is the worst crime aside from murder, we are told. Why on earth shouldn't we expect a reaction like this to a rape claim?
This terrible tragedy only underscores that the only appropriate course is to teach people to regard every claim of rape with objectivity and that, yes, a significant percentage of women do lie about rape.
The question the story doesn't answer is this: what about the young liars? Did they report their lies to police? Two males have had their lives destroyed as a result of their false rape claim. If they reported their lies to police, they should serve at least as much jail time as the young man who was sentenced.
This case also underscores the tragic truth that once unleashed, a rape lie can destroy lives with a stunning, tragic completeness. Men and boys falsely accused of rape have been beaten, have been fired from their jobs, have seen their businesses destroyed, and have lost their wives and girlfriends. And, yes, some are killed and even kill themselves.
In a most tragic sense, Cory Headen paid the ultimate price just for being born male.
Courtenay man gets 7 years for vigilante killing
A 19-year-old man from Courtenay, B.C., has been sentenced to seven years in prison for a vigilante killing sparked by a false allegation of rape.
Clifford Frederic Martin pleaded guilty to manslaughter after he admitted to beating 19-year-old Cory Headen in the head with a baseball bat as he lay sleeping in his bed.
The incident began last September when a 13-year-old girl and her friend told Martin and his girlfriend that Headen had sexually assaulted her while the two were drinking with some other young people at Headen's home.
Martin broke into Headen's home that night with the girl and his girlfriend and struck Headen three times in the head and torso with an aluminum baseball bat as he lay sleeping in his bed.
Headen was rushed to hospital in critical condition and later died of his injuries. The girl's allegation of rape was later proven untrue.
'Stupid, drunken, immature girls'
In delivering the sentence, Provincial Court Judge Peter Doherty described the teens who accused Headen of rape as "stupid, drunken, immature girls" who delivered a vile message.
Doherty wondered why Martin had accepted their words without question.
The judge imposed a lesser sentence than the nine years requested by the Crown because Martin had no criminal record, co-operated with police and apologized to the victim's family in court.
Outside the court, Martin's lawyer, Robert Mulligan, described the crime as a mistaken judgment that led to a tragedy but said his client's chances for rehabilitation were good since Martin has no criminal record and was truly remorseful for what he did.
Martin's girlfriend, Janelle Peyachew, still faces charges of break and enter, mischief and accessory after the fact to murder. She is due in court on Aug. 26.
Link: http://www.cbc.ca/canada/british-columbia/story/2009/08/25/bc-vigillante-killing-courtenay-clinton-fredrick-martin.html?ref=rss
Wednesday, August 26, 2009
The awful price of a false rape claim: one man dead, one going to prison for 7 years
Posted by Archivist at Wednesday, August 26, 2009


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The Rouge Park is located within the mixed woodland plains ecozone of Canada. However, portions of the lower Rouge valley protect a small but important part of one of the richest and most endangered ecosystems in Canada, the Carolinian Life Zone.
With climate change, Carolinian forest species have an opportunity to expand north. Outlying Carolinian areas, like the Rouge Park, contain individuals and species with genetic traits that may help our forests adapt to climate change.
The diverse topographies, soils, moisture conditions and micro-climates of the Rouge Park allow diverse communities of plant and animal life to flourish in a relatively small area.
Many plant and animal species from further south reach their northern limits on warm south facing Rouge Valley slopes. Such slopes have a longer frost-free period due to enhanced capture of sunlight and the moderating influence of nearby Lake Ontario.
On cooler north-facing slopes and tablelands away from the lake, and at higher elevations near the Oak Ridges Moraine, more northerly species from the Great Lakes St. Lawrence Forest Zone dominate and some species from the Boreal Forest Zone can be found.
Rouge Valley areas within a few kilometres of Lake Ontario enjoy more than 175 frost free days, similar to Ontario's warmest climate area, Pelee Island. However, some Rouge headwater areas in the Oak Ridges Moraine have only 115 frost-free days.
For further information on Ecozones you can visit:
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Happy Mother's Day 2014: Mothers in the Animal World main content.
by AMNH on
Happy Mother's Day! Here are just a few stories behind the many scenes depicting the mother-child bond from around the Museum.
If one baby takes a lot of work, imagine having identical quadruplets. All litters of many armadillo species (Dasypus sp.) derive from a single fertilized egg that divides into four. The same-sex pups arrive in the spring and, even as newborns, look like miniature adults. Armadillo moms nurse their pups for two to three months before they switch to an adult diet.
Find the Armadillo diorama in the Bernard Family Hall of North American Mammals.
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After a 15-month gestation period, giraffe mothers give birth while standing or walking. The newborns can be more than six feet tall, and they are able to stand up right after birth. For the first few weeks, the mother will closely guard her baby, until the pair is ready to join the herd, where the young giraffe is cared for by a group of females.
Find these giraffes in Natural Histories, an exhibition including reproductions of wonderful natural history art from the Museum Library's Rare Book Collection.
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Grizzly Bears
Grizzly bear moms are very protective while tending to or feeding their cubs. The mother in this diorama is showing her six-month-olds (one isn't pictured here) how to tear open a rotted pine for ants and grubs to eat. If another bear threatens her young, a female bear will shoo her cubs up a tree to escape.
Find the Grizzly Bear (Ursus arctos) diorama in the Bernard Family Hall of North American Mammals.
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African Elephants
Related African elephant females and their young live in tight-knit families, called bond groups. All of the elephants in the group care for the young, but the bond between mothers and daughters is especially strong. A mother elephant will reassure a young calf by embracing it with her trunk or rubbing it with her foot.
The group of African elephants (Loxodonta africana) in the center of the Akeley Hall of African Mammals includes males and females, with two mothers and their young at the front facing the Rotunda of the Museum.
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Peregrine Falcons
On the Palisades above the Hudson River, these peregrine falcon chicks await a feeding from their mother. Once common in New York, peregrine falcons (Falco peregrinus) nearly disappeared because they were eating prey laced with the insecticide DDT; the toxic compound led to eggshell thinning in peregrine falcon eggs, causing would-be parents to accidentally crush them before they hatched. After the insecticide was banned in the 1970s, the birds made a comeback, though they remain endangered.
The Peregrine Falcon chicks wait for their mother in the Sanford Hall of North American Birds.
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Indian Python
Female Indian pythons (Python molurus) incubate their eggs for up to nine weeks at a time, leaving only occasionally for a drink. If the temperature of the snake and the environment drops below 91°F the snake warms her eggs with metabolic heat produced by initiating strong, periodic contractions in her body and by shifting her pose around the eggs to retain heat. Mothers can keep their eggs as much as 13°F warmer than their surroundings.
The Indian python incubates her eggs in the Hall of Reptiles and Amphibians.
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McConnell versus Bevin was supposed to be the big establishment/tea party war this year but McConnell turned it into a rout weeks before election day. Brat versus Cantor ended up being a rout for the tea party but that result caught everyone by surprise, including tea partiers. Tonight's the first and last campaign of the season where both sides have gone all in — the 2008 GOP ticket is on opposite sides — and the outcome's in doubt as voters go to the polls. If McDaniel wins, it'll be just the third time a Republican incumbent's been bounced in a primary since 2009. If Cochran wins, it'll be … depressing.
If you need a quickie primer on this race, take three minutes to sift through last night's Quotes of the Day. Senate Republicans have ante'd up for Cochran knowing that a loss makes it more likely that they'll be primaried too. Most polls show McDaniel ahead, two of them by eight points or more, but (a) none of those polls was taken by a major nonpartisan pollster and (b) Cochran's last-ditch strategy involves turning out Democrats, an X factor that wouldn't show up in surveys of the GOP electorate in Mississippi. So long as you didn't vote in the Democratic primary earlier this month, you're eligible to vote in tonight's GOP runoff — regardless of party registration. That's why Cochran's campaign, backed by the GOP establishment inside and outside of Mississippi, has doubled down on calling McDaniel an "extremist." Most people thought they'd take it easy on McD in the runoff for fear of badly wounding a guy whom they'll probably be stuck with as their nominee. Instead, Cochran went scorched-earth on him, hoping to convince Dems (especially black Democrats) that McDaniel represents racist tea partiers who'd surely choke off the federal spending that the state's subsisted on for decades. Harry Enten:
Cochran has made a concerted effort to reach out to African-Americans, who make up 37 percent of Mississippi's population, although usually less than 5 percent of Republican primary voters.
In most other states, Cochran's effort might seem odd. Why would Democratic-leaning voters want to choose the Republican candidate who hasn't won less than 60 percent of the vote in any of his five previous re-election campaigns? Because the chances of a Democratic victory in the fall are slim, no matter whom Republicans nominate. Mississippi's electorate is inelastic. As I have previously noted, 80 percent of white voters in the state are likely to vote Republican. And because whites make up the majority of voters, Democrats have a narrow path to victory.
Cochran is hoping that black voters recognize this and show up at the polls. If they do, it will be most obvious in Holmes County (to the north of the capital city of Jackson) and Claiborne and Jefferson counties (which are to the southwest).
Obvious strategic dilemma for Dems: Would your nominee stand a real chance against McDaniel in the fall, or are you doomed to lose in a state this red and therefore are better off losing to Cochran? Some black pastors have settled on the latter view. The obvious strategic dilemma for Republicans is what happens to turnout in the fall after a race this nasty, especially if Cochran ends up winning on the strength of Democratic support. Would tea partiers stay home rather than vote for a nominee chosen by the other party? Would Cochran voters stay home if McDaniel ends up winning because they refuse to support an "extremist"? The Democratic nominee in Mississippi this year is an underdog but not a pushover. And an awful lot of money's been spent making hard feelings in the losing camp tonight even harder.
Polls close in Mississippi at 8 p.m. ET. You can follow results at RCP, Politico, or my election site of choice, Ace's Decision Desk. The only other major race tonight is in New York, where another congressional dinosaur's resisting extinction caused by demographic shifts in his district. Rangel's been in the House since 1971; he just turned 84 years old; there's zero chance he'll be back in the majority and chairing a committee in the near future. You would think he'd be ready for retirement, but lifers like him and Cochran cling to their seats out of pride and because influential friends don't want to have their influence diminished, not because there's any legislative work that they feel is unfinished. It's grotesque, but that's American democracy for you until we get our act together on term limits. The polls in New York close at 9 p.m. ET.
Update: Prediction:
@allahpundit McDaniel by 4. BTW we will have results again on the website.
— AOSHQDD (@AOSHQDD) June 24, 2014
Update: Hmmmm.
Cochran adviser tells me he's "encouraged" by turnout, particularly heavy in Madison Co, Hinds… lots of turnout in maj. black precincts
— Robert Costa (@costareports) June 24, 2014
Update: Will it really be over tonight?
A few sources have told me to expect a legal challenge from McDaniel and/or McDaniel supporters if he loses by slim margin.
— Daniel Strauss (@DanielStrauss4) June 25, 2014
Update: Still very early at 9 p.m. ET, but the Decision Desk sees hope for the incumbent:
Cochran is doing A LOT better than in the first round…
— AOSHQDD (@AOSHQDD) June 25, 2014
Also this:
Hinds now at 90% (!) for Cochran. Strong evidence Afr-Americans showed up to vote in runoff for the senator.
— Josh Kraushaar (@HotlineJosh) June 25, 2014
Update: I thought the chances of Dems turning out in numbers for Cochran were low, but maybe not:
More good news for Cochran (R) from the Delta: turnout up 52.3% vs. 6/3 in heavily black Coahoma County, and Cochran at 75% vs. 67%. #MSSEN
— Dave Wasserman (@Redistrict) June 25, 2014
Turnout was up 45 percent in Cohoma County, which is 71 percent black . Great sign for Cochran.
— Nate Cohn (@Nate_Cohn) June 25, 2014
McDaniel's strongest counties, including and especially Jones, haven't come in yet so he'll gain on Cochran soon. But by how much?
Update: A little good news for the challenger:
McDaniel wins Webster County which voted for Cochran in the first primary. #MSSen
— Rick Shaftan (@Shaftan) June 25, 2014
Update: It's Cochran's night — so far.
In completed counties and counties where more than 75% is in, Cochran is running a net-2pts ahead of the initial primary
— Nate Cohn (@Nate_Cohn) June 25, 2014
Update: Keep hope alive, McDaniel fans:
14 counties in Mississippi are yet to post any results. McDaniel won those counties by a combined 7,500 votes in the June 3 primary.
— Sean Davis (@seanmdav) June 25, 2014
Update: Jones County will need to come up very big for McDaniel:
A Cochran lead of 10K+ would probably be Jones-proof. Currently up 9235.
— Alex Burns (@aburnspolitico) June 25, 2014
Update: Two-thirds of Jones County is now in. McDaniel leads big, but not big enough:
Jones: 68.4% reporting McDaniel 6655 to 1616 for Cochran… Don't believe that's good enough for Chris McDaniel.
— Harry Enten (@ForecasterEnten) June 25, 2014
Worrisome for McDaniel: Jones County coming in but he's winning by less than in round one. And not winning the lead. #mssen
— daveweigel (@daveweigel) June 25, 2014
Update: Food for thought:
You're not really voting for Thad Cochran, you're voting for one of Haley Barbour's nephews, who will be appointed to replace him in a year.
— AmishDude (@TheAmishDude) June 25, 2014
Update: The Decision Desk has seen enough:
We are calling the race for Cochran #MSsen at 9:57pm
— AOSHQDD (@AOSHQDD) June 25, 2014
Let's see how long it takes MSM outlets to follow suit.
Update: Dave Wasserman of the Cook Political Report follows suit:
My 10:01PM projection: GOP Sen. Thad Cochran (R) has defeated Chris McDaniel (R) in the #MSSEN runoff.
— Dave Wasserman (@Redistrict) June 25, 2014
Update: Wow:
In primary, McDaniel won combined Hinds-Jones by 3929 votes. Now, Cochran winning them 4456 votes. #mssen
— Daily Kos Elections (@DKElections) June 25, 2014
Update: Still a glimmer of hope for McD fans?
87% reporting in Mississippi and Cochran's lead is now down to 2600 votes, 50.4% to 49.6% over McDaniel
— Jamie Dupree (@jamiedupree) June 25, 2014
Update: Now Wasserman's having second thoughts:
Ok, I'll admit, I'm getting kind of nervous about #MSSEN. McDaniel has closed gap w/ some big DeSoto precincts & still has some Jones left.
— Dave Wasserman (@Redistrict) June 25, 2014
Update: Down to the wire:
With 94.2% in, it's Cochran 50.2%, McDaniel 49.8% ~1200 vote margin
— Zeke Miller (@ZekeJMiller) June 25, 2014
McDaniel margin in Jones+DeSoto now exceeds his June 3 performance. Netting 15774 votes out of those 2 counties.
— Alex Burns (@aburnspolitico) June 25, 2014
Amazingly, turnout tonight has surpassed turnout in the first primary election three weeks ago. That's how hot this race was.
Update: McDaniel's close, but maybe not close enough:
Thad Cochran's lead back up to about 5K, looks like he's gonna hold on: pic.twitter.com/oQcdLC9wpn
— Jason Howerton (@jason_howerton) June 25, 2014
Update: Running out of time…
Now 98% reporting. Cochran leads 50.6% to 49.4%, 4500 vote margin
— Zeke Miller (@ZekeJMiller) June 25, 2014
Update: The AP throws in the towel:
AP calls #MSSEN for Cochran
— Ben Jacobs (@Bencjacobs) June 25, 2014
Three cheers for earmarks!
Update: Double wow — Cochran's Democratic strategy worked like a charm:
Turnout increased by 92 percent in Jefferson County, the county where black vtrs represent the largest share of eligible vtrs in the country
— Nate Cohn (@Nate_Cohn) June 25, 2014
Looking at county data, Cochran's #MSSEN win is almost entirely attributable to a large turnout increase among black voters b/t 6/3 and 6/24
— Dave Wasserman (@Redistrict) June 25, 2014
Does this mean red-state Dems like Landrieu and Pryor have a better shot than everyone thinks?


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T.J. Miller is quickly becoming one of the most sought after young comedians and actors in the comedy world. He has been named one of Variety's "Top 10 Comics to Watch," as well as one of Entertainment Weekly's "Next Big Things in Comedy." Miller will soon be seen starring in the upcoming Fox comedy series "The Goodwin Games" opposite Becki Newton and Scott Foley. The show will be centered on three siblings who reconnect after the death of their father when he leaves them his fortune. Miller will play the youngest Goodwin sibling 'Jimmy,' who has just been released from jail. He will also be seen this October hosting Comedy Central's "Mash-Up," a unique new half-hour series – an exciting mix of stand-up and sketch comedy. In addition to his work on TV, he has a popular podcast on nerdist.com "Cashing in with T.J. Miller" which turns the traditional interview comedy podcast on its head, as it's an interview show, but host Cash Levy only has one guest: T.J. Miller.
Miller has also been seen in a number of major studio films. He was recently seen in the Focus Features comedy SEEKING A FRIEND FOR THE END OF THE WORLD opposite Steve Carrell and Keira Knightly and in the Warner Brothers 80's rock musical feature ROCK OF AGES opposite Tom Cruise. He co-starred in The Weinstein Company's OUR IDIOT BROTHER opposite a cast led by Paul Rudd. The film premiered at the Sundance Film Festival in 2011 to rave reviews and Miller was singled out by critics for his scene-stealing moments. He starred as 'Ranger Jones' in the Warner Brothers live-action/CGI feature film YOGI BEAR opposite of Dan Akroyd, Justin Timberlake and Anna Faris. Miller also appeared opposite of Jack Black and Jason Segel in the 20th Century Fox live action 3D film GULLIVER'S TRAVELS and in Tony Scott's dramatic thriller UNSTOPPABLE opposite of Denzel Washington and Chris Pine. Additionally, he co-starred in the Paramount comedy, SHE'S OUT OF MY LEAGUE, where he stole scenes opposite Jay Baruchel. He also voiced the character 'Tuffnut' in the hugely successful Oscar nominated Dreamworks animated film HOW TO TRAIN YOUR DRAGON alongside Jay Baruchel, Gerard Butler and Craig Ferguson. He will reprise his role for the sequel HOW TO TRAIN YOUR DRAGON 2. Miller also had a role in Universal's GET HIM TO THE GREEK with Russell Brand and Jonah Hill.
T.J. Miller first came to audiences attention in 2008 when he starred in the JJ Abrams blockbuster hit CLOVERFIELD. The Sci-Fi thriller opened number one at the box office. Soon after he appeared in Mike Judge's EXTRACT opposite of Jason Bateman and starred in the ABC comedy series "Carpoolers" opposite of Jerry O'Connell. Miller has also had two short films at Sundance, once as writer and star of the short SUCCESSFUL ALCOHOLICS, later called 'hilarious' by The New York Times and last year's I'M HAVING A DIFFICULT TIME KILLING MY PARENTS, which he also stars in and wrote.
Miller is currently crisscrossing the country performing his critically acclaimed stand-up act. Last year he recorded his first hour long stand-up special for Comedy Central in his hometown of Denver and he also released a comedy oriented pop/hip-hop music album with Comedy Central Records. Whenever available, he performs with his sketch comedy group "Heavy Weight," with Brady Novak, Mark Raterman and Nick Vatterott. Comedy Central has featured him on their "Hot List" special which focused on the top 10 stand-up comedians of the moment. Miller hails from Denver, Colorado, and toured with Second City in Chicago for almost two years. He also insists on reminding people that he was the Regional Winner of the Sierra Mist Search for the Next Great Comic in 2005.
Miller currently resides in Los Angeles where he struggles to find meaning in an uncertain world.
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I want everyone to watch this youtube video of a very important man in the radio industry that FINALLY got his award! He has worked so hard here in Northern Colorado to keep
all the iheart radio stations going thru out the decade! I can remember that he kept all the Clear Channel stations that was here in Fort collins alive when they were all going thru a very rough time!
He kept 1410 KCOL going when it was a mess, he also kept 107.9 (KCOL, then later KIMN, then what is now) up and running! Even though in those early 90's both stations were going in no direction at all!
Then he did the impossible and moved 96.1 to the laporte studios, and also brought in KIIX as well! Apprently the building couldn't handle all those stations.
He did a great job on keeping all them going!
so here is the video on youtube!
Please write to him some how? He is not on any social network for some reason?


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Open Atrium 2 Documentation
About Open Atrium
Open Atrium 2.0 (OA 2.0) is open source software that enables your organization to create best in class business solutions through powerful knowledge management and social collaboration tools. A flexible solution, OA 2.0's framework allows your organization to easily integrate existing software and additional features, all while remaining extensible enough to change as your organization grows.
For more information, visit the Open Atrium website.


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A woman caught on camera driving on a sidewalk to avoid a Cleveland school bus that was unloading children will have to stand at an intersection wearing a sign warning about idiots.
Court records show a Cleveland Municipal Court judge on Monday ordered 32-year-old Shena Hardin to stand at an intersection for two days next week. She will have to wear a sign saying: "Only an idiot drives on the sidewalk to avoid a school bus."
The judge ordered her to wear the sign from 7:45 a.m. to 8:45 a.m. both days.
Hardin's license was suspended for 30 days and she was ordered to pay $250 in court costs.
Messages seeking comment were left at a telephone listing for Hardin and at her attorney's office.
Copyright (2012) Associated Press. All rights reserved. This material may not be published, broadcast, rewritten, or redistributed.


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Terrell Owens is back on the field.
In the Indoor Football League.
Owens, one of the most productive receivers (and biggest personalities) in NFL history, will join the Allen Wranglers of the Indoor Football League.
He made the announcement on a video, which appears to be shot in his house.
"Uh oh! It's official! It just went down! I'm headed back to Texas! That's right. IFL, here I come. Allen, Texas, here I come," Owens said in the video. "The WAIT IS OVER!!"
The compensation package, which is within the rules of the Indoor Football League, would be $250,000 up to $500,000.
Owens has played 15 seasons in the NFL and is a six-time NFL Pro-Bowl selection.
He started his career with eight seasons in San Francisco, then two with p
He has scored 156 touchdowns and 15,934 receiving yards, sixth all-time. Owens played for the Dallas Cowboys from 2006-2008, when he tallied 36 touchdowns.
"It would be great to have Terrell return to the Dallas area and showcase his talents for the Allen Wranglers," team owner Jon Frankel in November, when they extended an offer to Owens. "I'm sure Cowboys fans and all football fans in the area would love to T.O. back."
The Wranglers begin their season in late February.