text:
Below are ideas submitted by users for Supercell to consider. It does not imply they are being worked on. Please do a forum search before starting new feature requests, especially if they are listed below.
Zombiebender's guide to searching the forums: http://forum.supercell.net/showthrea...d=1#post431518
Ideas taken into consideration, possible future additions (for ruled out ideas list scroll down)
Major Additions:
* Clan villages = all clan members contribute, leaders control
* Add more single player levels (permanent ones)
* Add a featured temporary single player map - 1 per week/month/update on a rotating basis.
* Add single player challenges/maps - beat with specific/limited troops or troop counts, all air, tier 1, etc
Clan Related:
* Way to designate sister/feeder/associated clans to link clan chat in a separate tab
* Ability to sort clan info besides trophies: By Donation, level, position, league, etc
* Remove clan join request from clan chat if they've joined another clan already
* Troop Donations: Don't reset when leaving clans, have a running total, average per reset period
* History button on clan app - see stats: Last x clans, time in, donations given/received, kicked/left, etc
* Make kick/promote menu for leaders/elders to operate from names in clan chat as well as clan interface
League Related:
* Alter matchmaking to FIRST match within your specific league, then proceed outside if necessary
Defensive Structure Related:
* Add hidden tesla trigger radius circle (green perhaps)
* Modify ammo to include variables: ex: every 5th cannon shot is a freeze ball, or 7th A.Tower projectile is a fire arrow, wiz towers alternate different spells. Different shots carry different attributes, whether slow, fire damage, extra damage to certain troops, etc.
* Add an x-bow loaded with dark elixir or "Dark X-Bow"
* Add "spires" which add on to defenses or provide an area effect to increase stats
New defensive buildings: Ice Tower, dragon cave, poison dart tower, healing tower, spear tower
Other Buildings Related:
* Add decoy buildings that still get targeted by troops, but yield nothing (fake mine/cannon)
* Add a boost option for builders (work at 4x speed for X number of hours) (ie clock tower in main base)
* Clan Castle - Have both an offensive and defensive area (Great for challenges)
* War Clan Castle - Dismiss troops 1 at a time, not entire group of troops
Other new building ideas: Tavern (to hire shady characters), hideout (camp for tavern folks), stables (for horseback units), Siege Factory (for siege weapons), Siege Camp (to house siege weapons)
Troop Related:
* When heroes get defeated, they drop packages of Dark Elixir similar to tombstone process
* Hero gear: collect/equip boots/gloves/armor/helm/belt/weapon(s) items like many other games
* Ability to select order CC troops deploy (Slide/rearrange icons in CC info screen for sequence?)
* New troop that targets support buildings (non defenses or resource buildings)
* Way to toggle hero guard/sleep while they're injured (button disappears) to set action after healed
* Keep troops that survive a battle
* Self destruct ability for Lava Hounds (to spawn pups)
* A troop that returns projectiles at originating defense
New Troops Type Requests:
* (MECHANICAL) Cannon, catapult, ballista, trebuchet, battering ram, minesweeper, pirate ship
* (UNITS) Ogre, assassin, scorcher, berserker, dark night hawk, sorcerer, sorceress, cyclops, rogue, knight, elf, dead skeleton, war elephant, giant spider, wraith, phoenix, cavalry, falcon, priest, ninja, dog, blimp, marksman, samurai, gargoyle, gryphon, demon, ghost, serpent, slimer
- General - can focus attackers to a specific building
- Wolf Rider - Archer on wolf, attacks until wolf perishes, then archer continues
- Paratrooper - deployed from above, can land anywhere and continue fighting
- Air based resource targeting unit
- Unit with both ranged and melee attack capabilities
Battle Related:
* No default troop selected upon entering battle - avoid accidental battle starts
* Remove/Reduce TH loot penalty on revenges - will make original attacker pick more wisely
* Make use of the water with ships/water-related attacking/defending/units
* Bonus for x wins in a row: Loot, bonuses, troop modifiers, att or def advantages, other random perks
* Ability to save single player battle replays (and hence, also share)
* Ability to revenge an online and/or shielded opponent
* Ability to send message to player after raiding them
Spell Related:
* Add Defensive spells - placed with radius's just like other defs/traps - 1x1 with varying radius's
* Make the spell colors/graphics more unique, wrong selection during battle due to similarities
* When upgrading spells, include increased range, duration, etc not just primary stat
* Click/Hold spells when deploying to display radius/range circle to move around - release to deploy
New spell ideas:
* (VISION) Invisibility, smoke screen, shroud,
* (ATTACK) Paralyze, slow, firestorm, bomb, fire tornado, meteor storm
* (TROOPS) Revive, summon, flying, shape shifter/morph
* (GAME PLAY) - Extra time, trap reveal, target specific building
Defensive spell ideas (if implemented): slow, confuse, rage (for CC troops), rage (for defenses), def lightning, heal (for buildings or CC troops), Mirror/reflect damage back on attacker
Trap Related:
* Add a new trap that must be bought with Dark Elixir
* Trap(s) that only effect heroes in some way
* Ambush/Foxhole trap - hidden storage for very few (1-3?) camp spaces of owner's troops for defense
* Disguise traps as random building/obstacle/decoration
* Convert tombstones to small traps/bombs - click on them, choose collect elixir or convert
Other trap ideas: Moat, tar pits, pitfall, hole trap, poison shrubs, wildfire, rock wall, Decorations (dogs/animals) that attack enemies, ability to add poison ivy to walls, sticky trap, vine trap, stun, taser, vortex, freeze/permafrost, tremor/earthquake
Graphical Interface Related:
* Add a way to export battle replays to photo roll or youtube natively
* Add a rewind button to the replays
* When visiting villages via the battle log, have a "back to log" button besides just a back home button
* Add the Attacks/Defenses Won stat (from Leagues) to clan view
* Leave clan/global chat pane available while visiting clan/global villages
* Enable double tapping - ex: Barracks=train screen, CC=request troops, spell fact=create spells
* Add how many additional barracks queue spaces gained in the Upgrade to level x? barracks screen
* Add a red ! on Upgrade tile if prerequisites are not met in addition to showing it inside the upgrade view
* Add a popup URGING all users to link to Gamecenter (similar to the recent IAP pop-up)
* Ability to hot link a village for clan to view - visit/invite/link options? - search not always possible
* Add push notification for Clan Castle full
* Change music setting from on/off to allow multiple volume settings, ie low/medium/high or slider bar
* Add a small gem reward at each level up, or even every 5 or 10
* Gem lottery- pay gems for a chance to win more
* Additional price points for gem purchases
Builder Base:
* Ability to still send a Friendly Challenge from Builder Base.
* Notification in Builder Base when troops in Main Village are cooked and ready.
* Notification in Builder Base for Clan War events (War Day stars, players attacking).
* Ability to spectate your matchup live if you finish before your opponent.
* Friendly Challenge for Builder Base.
* Ability to toggle between bases in troop training interface.
* Battle log to stand out more.
* Another way of switching bases (other than pressing the boat).
* Spectating Clan Mates/Friends battles (like in CR).
* A warning before attacking if the received loot does is not going to fit into storages.
* Gem/resource value packs available in Builder Base.
* Closing attack log by clicking anywhere off the info screen (like all other info screens)
* Troop AI improvements.
* First layout editor slot at BH3 rather than BH4.
* Leagues (or some form of ranks to easier determine trophy levels and player skill).
* Add the "Centering Dot" to the ground like in the main base (Helpful while in edit mode).
* Leave a comment when sharing a replay.
* To see clan mails from Builder Base.
* Clocktower boost to 7 hours, instead of 8.
* Able to still attack while barracks is upgrading (especially once the upgrades start to take days).
Your suggestions do make a difference!
The developers and moderators read every idea thread. These ideas are discussed and reported frequently within the staff and moderator circle. Some are interesting enough to be added to short-term to-do lists, some to long-term lists, some simply monitored to see if it fits a direction they want to go, and some are ruled out due to negatives overriding the positives or if they don't fit in the direction they want (or secretly can't say) the game is headed. YOUR direct input has led to numerous in-game changes such as:
* Gem Mine (BB)
* Events (challenges)
* Reduce leader message cooldown from 12 hours
* Arranged wars (Friendly Wars)
* Saved troop compositions, rebuild last army - better troop training options
* Swap buildings – drop one on the other, pop-up or double tap to swap if same size
* Dueling/challenge/simulator/sparring battle area (Friendly Challenge)
* Builder Suggestions: Tap Builder Info to see and select suggested upgrades to perform
* Ability to hide traps/bombs in edit mode to give an "attacker's view"
* Ability to rearrange barracks queued troops
* Baby Dragon and Miner were user submissions
* Upgradable spring traps
* Revenge attacks now count towards star bonus and league bonus
* Clicking on the "+" next to Builder icon/graphic brings up screen showing all builds/times/etc
* Win resources from defenses (Loot Cart)
* Ability to turn off snow animation
* Show Personal Break timer/time remaining
* Barracks troop queuing
* Donation interface showing existing donations
* Higher (than 1) trophy offers
* Clan Chat filtering
* Army training summary screen
* Storages immune to lightning
* Ability to queue spells
* Dark Spell Factory
* Defense ranges/toggling while under construction
* Clan Wars attack preview screen
* 1-time village name change
* Hero Icons show ability status in replays
* Reduced Boost Prices
* Reduced Obstacle Clear Times
* Boost all button for buidling types
* Visitors can see army camp troops
* Boosting pause for Barracks, Heroes and Spell Factory
* Troop/Hero Levels in Player Profile
* More Clan Settings
* Improved Clan Search
* Clan Tags
* Increased League and Clan War Win Bonuses at all levels
* Skeleton/Witch Related Trap
* Spell Ready Notification
* Ability to queue/order spells individually instead of grouped by type
* Dismiss troops from Clan Castle and Army Camps
* Greatly reduced hero regen times
* Ability to spend elixir or gold on walls
* Add a pause button to the attack, defense and war replays
* Clan War, Attack and Defense replays now show "Troops available"
* Add ability to upgrade multiple walls at once (like rows)
* Greatly reduced Valkyrie training times
* Increase text space on leader messages
* CW Enhancements: Separate war base layout, numbered villages, notice who started war, dismiss war CC troops
* Clan Wars
* Hero Auras (Passive addition to stats of surrounding troops)
* Add more leadership roles - co-leaders
* Number displays on clan castle to show space used vs having to click it, then hit info
* Ability to remove obstacles while in edit mode
* A multi-target building to simultaneously target multiple individual enemies on non-adjacent tiles
* 24 hour ban on player to re-join clan after being kicked
* Make surrender button smaller / move out of game play area - too many accidents
* Ability to upgrade traps (as well as them staying where placed now and stats showing in-game)
* Elder Kick cooldown time reduced to 20 minutes
* Donation indicator in clan chat
* Village construction mode - easier way to rearrange village, saved layouts
* Update shared replays with different color button, comment field, loot, trophies, battle results, etc
* Keep tracking loot / achievements after they are completed
* Add info about available loot % possible with TH differences in-game
* Cooldown for elder to boot players
* Add viewable player stats/profile - similar to Hay Day's farm stats
* Add a mute button to global (basically to hide chat of a player)
* Ability to share replays within clan chat
* Add the Attacks/Defenses Won stat (from Leagues) to leaderboard
* The Freeze spell was taken directly from the sticky as the "Next spell" to be worked on
* Witch was a user submission
* Move replay 1x 2x 4x button to right and off of playing field
* Ability to request specific troop reinforcement types (Custom message with request)
* The Inferno Tower was inspired by several requests for a "Flamethrower" tower
* Reduce healer camp space, make more viable
* Mark indicating center of playing grid (The plaque marking the center of the town)
* Flip from one barracks to next (like one roadside stand to next in HD) so you can setup all quickly
* Add Chinese localization
* Attack battle log with replays
* Add troops received to donation stats
* Add leader messaging (Also the fix to unfilter messages 2 days after release was from feedback)
* Don't auto-end battle once all normal troops perish if Clan Castle/Spells remain in inventory
* When balloons are destroyed, they fall to the ground for 1 last little attack
* Ability to rotate selected row of walls
* Moving multiple wall pieces at once.
* Splash damage with dragons and wizards
* Show damage % in defense battle log
* Show remaining lab upgrades during active research
* Air Bombs
* Army Camp full notification
* Heroes
* Troop donation statistics
* White insert buffer lines showing while moving decorations
* Defense replays
* Army Camp troops survive if Army Camp destroyed while on defense
* Message displaying when someone leaves/is kicked from clan
* Trophy limits on clan applications
* Gem usage confirmation
* Small shields after maintenance and disconnects
* Many of the combat balances are due to user input
* Matchmaking queue
* Army Camp storage managed as a whole instead of per camp
* Barracks queue information
* Clan Search
* Global chat moderation
* Trophies to be lost displaying in match screen
* Broader range of trophies available to be won per match
* Scroll to top of Top Clans, Top Players, League, and My Clan by tapping Tab (like clan/global chat)
Lastly, before you post - please read this sticky:
Currently Ruled Out:
Here are some amazing ideas that have been ruled out by the dev time for the time being. Posting these ideas will result in your thread being removed without notice!
Frequently Requested:
* Playing clash of clans (or any other SC game) on a computer or through a web browser e.g. Facebook
*Donating (or trading) resources or gems to (with) other players
*Paying for gold tier pass in Season Challenges by any means other than cash.
*An exchange building to convert between elixir, gold, dark elixir, or gems
*Assign multiple builders to one build/upgrade
*Upgradeable builders' huts
*Active/ Live "Online Status" examples: colored icons, on/off indicator, etc.
*Indicate last online date
*Remove the "Report" button/feature from global chat. Abused too often, and mute is better solution
*Additional National flags
Clan Related:
*Add other clan requirements to apply besides trophies, ex: Specific troop lvl, TH lvl, lab lvl, game lvl
*Customizable clan flag
*Add ability to send short message to rejected applicants similar to when expelling
*A large text area for clan rules that just the clan can see (separate from public clan description)
*Leader (and co-leaders) ability to delete messages in chat
*Modify clan msg of player joining with who invited player: xx joined clan, invited by xx
*Add clan rank to Clan Info Screen – Quicker to reference than scrolling to end of top 200 list
*Increase clan size: 75 or 100 are most common requests
* Separate Elder+ chat tab in-game
*Ability to set points threshold required in order to gain rewards from clan games or to vary the tier received according to individual contribution.
Defensive Structure Related:
*Ability to camouflage/purchase camouflage – (make AT appear as a barracks until within range)
*Ability to load current x-bow with elixir or dark elixir for extra bonus of some sort
*Stack def structures – ATs over walls, Teslas on top of barracks (truly hidden), etc.
*Upgrade to 2-story walls that hog riders/jump spell can't penetrate (maybe limit #)
*Use Dark Elixir for upgrading some levels of walls.
*Display both X-bow range circles at once for planning – different color on inactive one
*Auto request CC troops in clan if you win a defense (shield didn't activate, still attackable)
Other Buildings Related:
*Wizard Laboratory to create/upgrade wizard projectiles/spells
*Add a second laboratory or a second slot in current lab to do two researches at once
*Queue upgrades/builds
*Troop Armor Building. Research upgrades to troop armors/attack/speed, etc.
*Ability to turn on all def building radius circles at once to check coverage
*Trap/Explosives hut to upgrade/build bigger ones
* Lightning Rod to absorb lightning spell
Troop/Barracks Related:
*Queue troop donation notices when offline – display when back online or new interface to see info after
*Show total training time left above barracks
*Show total elixir costs of troops sitting in army camps
*5x or 10x button in troop training screens for faster queuing
*Modify healers to include healing air troops
*Release a hero for every troop type (Some more may come eventually, but not EVERY troop)
*Prepackaged troop clusters = similar to clan castle deployment, but you can load like 50 troop count in 4 different clusters to deploy on offense all at once.
*Have clan war troop donations count towards donation statistics
Battle Related:
*Ability to filter matchmaking by resources or trophies available
*Capture live attackers and have them reassigned to your own clan castle, army camps, or new structure
*Bonus/award if attacker skips your village – partial payment to you on match fee
*On Offensive Battle Summary include resource cost of troops/spells used
*Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
*Ability to transfer a revenge to a clan member or public hitlist
*Auto reset/repurchase traps if you win a defense (shield didn't activate, still attackable)
*Add a small chance to "Steal/Win/Replace" spells on an attack victory (suggest 3-star only)
*Back button in matchmaking for accidental "Next" clicks – Perhaps cost double fee to return
*Deactivate spell selection after casting to avoid multiple mis-casts, make user re-select if wanted
*Add a 1-2 second spell casting cooldown to prevent unwanted multiple mis-casts
Graphical Interface Related:
*Separate tab in chat for troop requests
*Revenge list indicate online/shielded or currently attackable without having to click each person's button
*Ability to hide certain attacks in battle logs
*Show loot/trophies which were available on battle logs in addition to what was earned
*When revenge used – defense log includes original attack results (resources/trophies/%/stars)
*Modify Att/Def Won stat to include losses as well, example: Attacks: 38/12 Defenses: 3/12
*Add comma or space at thousands space in ALL places: Upgrade buttons, spell/troop buttons, shop, etc.
*Allow iOS Device battery indicator icon to be displayed while in-game
*Ability to turn on white buffer lines without moving building/decoration
*Add a League Chat area
*Resetting or restarting a specific village
*Rate base feature
*Keep replays through maintenance – increase from 4 to 6 or at least since last login
*Add a setting to disable village animations to improve performance on older devices
*Add gem use confirmation on all functions
*Botany Research- Ups spawn rate of obstacles and/or increase in chance/# of gems when removing
*Additional leaderboards based on TH level
*Add ability to play background music while in game natively
*Add push notification for Hero ready (healed/able to attack)
*Log gem usage/gains in gamecenter (or ingame) so users can look to see where they went
*Add an unmute option for accidental muting – or have a list showing all muted to pick certain unmutes
*Add custom sound notifications for Clash push notifications
*Add mini-games, something to occupy time


text:
Someone I know once interviewed for a job at the Olympics. We needed people for specific roles. He was a candidate. The interviewer asked a scenario question. She spoke really fast.
Within the past 3 minutes, you hear:
- a broadcaster is screaming that the video feeds aren't working
- 2 of the help desk computers just died for some reason
- a volunteer at the competition field of play is complaining that the radios aren't able to talk to each other
- someone from the volunteer coordination office is reporting a jammed printer
- a technology sponsor company's marketing executive just arrived on venue but forgot his accreditation pass
- the power for the catering kitchens just went out
You know that competition is about to start in 30 minutes. How do you fix these issues?
Well, the question was something like that, I can't recall the exact scenarios. My friend was stunned. His jaw dropped. He stammered out something or other. He didn't get the job. Today, we discuss what to do in critical situations when you feel overwhelmed. There's a term for when issues keep getting thrown at you: firefighting. Every manager will always complain about how much time they have to spend each day "fighting fires" before they can even get to the work they really need to do. But overwhelming critical situations are at a whole other level. They consist of two types of crises: earthquakes and forest fires. Your normal insurance will not cover the damage from these babies.
Earthquakes are really intense and can cause extensive damage. You can't prevent them, nor can you easily escape unscathed from them, but you can predict their probability and make proper preparations. If you're good at what you do, the damage from earthquakes is minimal because you were ready on two fronts: first, how to survive the earthquake, and second, how to manage the fallout. Fortunately, earthquakes are over fairly quickly. The above interview question is an example of an earthquake scenario. Earthquakes usually happen in the operation stage of a new initiative, though they can also be known to happen in the planning or implementation stages. The unfortunate thing about earthquakes is that once the problems are solved, there can still be aftershocks. After all, in the heat of the moment, it's not always possible to implement a solid permanent solution.
Forest Fires
Forest fires may arise from earthquakes (think an earthquake situation where the problems don't get solved and just keep growing), but forest fires are much more likely to happen during the planning or implementation of any work. Forest fires more often than not start out small, but hinge on key issues that become gargantuan and threaten to destroy everything you're trying to do. Obviously, although forest fires can also cause extensive damage, they're nice in the respect that you can influence or control forest fires. You can influence the path they take and douse water all throughout. You have time to manage a forest fire, but if you don't get it under control in a timely manner, everything around you will be consumed. Don't mistake the long-term nature of forest fires for safety. It started with a poor network design. It grew with realizing the servers required fibre, not copper cabling. It exploded when you saw that there was half as much infrastructure allocated as what would really be required. It became a full-on forest fire when all your best people were taken away to deal with an emergency black swan earthquake that's now considered #1, but your new forest fire is still right up there at #2. Forest fires unfortunately take a long time to settle down, maybe months, depending on the situation.
The medical profession has done an amazing service to the world by devising a system for how to deal with a large sudden inflow of work with limited resources. It's called triage, first used by French doctors at the war front during World War 1. Triage is implemented in hospitals, IT operations, customer service operations, project management operations, etc. Triage is particularly well-suited for IT operations. By using ticketing systems, we can assign tickets to individual issues to both track status and severity.
Standard fare in IT may go like this, but the concepts are easily applicable to other industries and professions. A severity 1 ticket is considered mission-critical and requires all immediate attention. Severity 1 tickets are showstoppers. Hearts are literally not beating. Severity 2 tickets aren't showstoppers, but they have the risk of easily becoming showstoppers. Hearts are still beating, but the situation is critical; life is hanging on by a thread. Severity 3 tickets are not showstoppers, but there is no resolution. The problems just aren't big enough to receive the highest priority. Severity 4 are lower priority, especially because there are temporary workaround solutions available. Severity 5 are simply requests to get new work done, but nobody will complain if the request doesn't get done immediately. Of course, a Sev 5 can become a Sev 1, if the deadline isn't met and the request was really important. Everyone's standards for what is considered a Sev 1 vs a Sev 2 vs a Sev 3 will vary, and the key is to have those standards and criteria clearly mapped out before you need to use them. It's important for everyone to be on the same page so that there's no argument, only correct action, when the crisis hits.
Through triage, you have a clear view of what your issues are and what priority each issue should take. Then you figure out who needs to be involved to resolve each issue and what the deadline should be for resolution. You end up with a list that guides you on what your actions should be. If it's not on the list, it doesn't deserve your attention. If it deserves your attention and is new, add it to the list. But be sure to ask yourself and the requesting parties seriously whether or not it deserves to be on the list. You're in crisis mode and your brain can't handle everything. You're being overwhelmed, remember. So you want to keep the list as small as possible, though that may end up meaning 50 issues or even 100 issues, depending on the complexity, size, and visibility of your work.
The important thing to note is that this issue log allows you to focus, analyze, delegate, and resolve things in a rational and steady manner. You'll see progress, though the amount of progress will vary on multiple factors, including your own management skills, the capabilities of your team, the amount of bureaucracy you have to face, the politics that will be inevitable, and the quality of your relationships with 3rd parties. But without having this list, you'll be flying blind and you won't know if you're focusing on the right things. Maybe you'll have saved a tree from the forest fire, but in the process, you may have sacrificed an entire acre. Don't do that. Create a list, review and update it regularly, and execute, execute, execute. In earthquakes, you'll have to create the list rapidly in your head, with advice from only your key experts. Don't make the mistake of having too many chefs in the kitchen. Fewer people reduces uncertainty and increases efficiency. Don't panic and take a full half hour if you have the time. In forest fires, you can sit down for maybe an entire week to calmly map out all the issues.
Here is the type of data I'm tracking right now for a major forest fire that's raging at work. This is the type of data you need to make good decisions. Then delegate to your team, lead by example, and get it done. Within due time, you'll have your crisis under control, although you may not be able to escape unscathed.
Issue #
Date Raised
Issue Name
Issue Description
Special Approval from Specific Authorities Required to Take Action?
Relevant Document
Committed Resolution Date
Resolution Date
Have fun with all your disasters. :)

subset: commoncrawl


text:
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text:
Jimmy Kebe scored in either half to seal a 2-1 win for Reading over Sunderland
Two goals from Jimmy Kebe gave a resurgent Reading a 2-1 win over Sunderland at the Madejski Stadium.
By Graeme Bailey - Tweet me: @graemebailey
Last Updated: 02/02/13 10:21pm
The Malian was the star of the show as he opened the scoring after just seven minutes before, more importantly, heading the winner just minutes from time.
Sunderland were second best on the day, but created the better chances - although their equaliser on the half-hour mark was courtesy of a penalty which Craig Gardner fired home.
A late victory over West Brom last month and a brace from Adam Le Fondre in a 2-2 draw against Chelsea in midweek had seen the Royals make a great start to 2013 and, thanks to Kebe, they have now taken 14 points from a possible 21.
Brian McDermott's men took the lead with the first meaningful attack of the game when Jobi McAnuff reached the byline before pulling the ball back for Kebe, who touched the ball past John O'Shea before firing past Simon Mignolet into the top corner.
Adam Federici was not tested in the Reading goal until the 24th minute when Alfred N'Diaye brushed off a couple of challenges before shooting low at the Australian, who could only push the ball into the path of the onrushing Sebastian Larsson but the home keeper was quickly back to his feet to keep out the follow-up.
Sunderland did not have to wait long before being gifted the chance to level which they readily accepted. O'Shea was chasing a clearance on the edge of the box as Pavel Pogrebnyak slid in and brought the former Manchester United man down.
The foul was missed by referee Lee Mason but not by his assistant Simon Beck, who received heavy criticism from Sir Alex Ferguson last month - which has landed the United boss in hot water with the Football Association - and Gardner thumped the resulting penalty past Federici.
Reading almost regained their lead five minutes before the break as Pogrebnyak climbed to head Ian Harte's free-kick towards goal, only for Mignolet to claw the ball to safety.
Despite their side being on top in the game the Reading fans soon started to sing for Le Fondre to be introduced from the bench and McDermott obliged, replacing Garath McCleary with the in-form frontman and then Pogrebnyak with new signing Nick Blackman.
Reading almost went ahead when another set-piece from experienced full-back Harte saw Adrian Mariappa get in front of his man but his header came back off the crossbar thanks to a crucial touch from Mignolet.
Sunderland's debutant Danny Graham was the next player brought on to try to find a winner - but it was N'Diaye who should have given the visitors the lead with just 10 minutes left on the clock, only to fire wildly wide after he had been played in by Adam Johnson down the right flank.
Newcastle fan Graham almost endeared himself to the Sunderland fans just minutes after coming on but his header was tipped over by Federici. The visitors were suddenly looking the most likely to score a dramatic winner but Reading have made it their trademark of late and they struck again with five minutes remaining.
Once again Sunderland's defence could not deal with a Harte free-kick, as the former Republic of Ireland defender thrashed the ball to the back post where Kebe rose to head home and give Reading a massive win.


text:
In the far future of Mass Effect, the existence of alien life is a given, with Turian, Hanar and Asari intermingling with humans for decades. EA thinks that there's Life Out There and it also thinks that the British government is covering up knowledge of the little grey men who've visited our little mudball.
Or something like that.
Several Kotaku readers have sent in word of a petition—seemingly linked by this EA promo page—on the U.K. government's website demanding investigation and disclosure of extraterrestrial activity. Now, because anyone can start a petition, it's unclear how direct the linkage between EA and this one may be. Basically, it's a subplot straight out of the X-Files. But, the very real repercussion here is the possibility that, if this e-petition reaches 100,000 signatures, it could be debated in the House of Commons.
Look, EA: there are many pressing issues in the British Empire right now. The Greek debt crisis, NHS reform and the upcoming Olympics that London's hosting. Creating a fake groundswell of hype for a big-budget video in the halls of government just seems tacky. But EA's been here before, remember?
This smacks of the wanna-be-controversial campaigns EA mounted for Dante's Inferno and Dead Space 2. At the end of the day, those efforts at buzz-building didn't prevent the games at their centers from being what they were. An enquiry into aliens? That just seems desperate, guys.
Especially since everyone knows the arid climes of the American Southwest, because they remind them of home.
[Thanks, tipsters Jon and Dylan!]


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Along With A Impressive List OF Safety Features Including Electronic Brake Force Distribution, Multiable Airbags, Central Locking, Alarm System & Loades MORE!! Come Down For A Test Drive TODAY!! We Are Located At 1692 Albany Hwy Cnr Wanaping Rd Kenwick WA
We offer no deposit finance and pre approvals over the phone, we also offer Extended Car Protection Plans. A lot of our clients are financing Hsv, Fpv, vehicles. Fpv has ceased production and Hsv looks like doing the same soon. We currently stock these vehicles along with all the current v8 market like ss or ssv commodore, ute, xr8, xr6 and so on. We have several finance companies that we deal with whether its a Falcon, Toyota or Holden we can offer outstanding finance packages on all these cars.
Call us now to see if we can get you approved now. We welcome trade ins and would live to take a look at your car. We have a huge selection of commercial vehicles mainly consisting of Landcriuser, Prado, Hilux, Nissan Navara and the Mitsubishi triton. Isuzu product in general has been very popular so don't hesitate in coming in to snap one up.
If your wanting a van the Hiace is hard to go past. Hyundia I load is also becoming extremely popular. We also sell new cars and our brands consist of Ram trucks ( known as Dodge Ram ) Ldv, Foton, Ssangyong and Jmc. We are located 100m from the train station for your convenience...


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I just created a group for Atheists on Branch (www.branch.com). If you haven't heard of Branch, it's a new conversation startup that's backed by the founders of Twitter and Blogger and is trying to bring great offline conversations, like the ones you have around a dinner table, online. Our group will let us start "branches" with each other really easily, and give us a page where we can share them with people and friends can ask to join. It's like the best parts of listservs, blogs, and forums combined. Come join me!
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It's an exciting time of year for Tomahawk. Two weekends in a row, the citizenry open up this community to first welcome hundreds of fire and rescue students and instructors from around the country during the Tomahawk Fire and Rescue School, and then again the following weekend, this time for tens of thousands of bikers as the Tomahawk Fall Ride for the Muscular Dystrophy Association (MDA) gets underway.
This past weekend, firefighters and emergency service personnel were seen in action at the 20th annual Tomahawk Fire and Rescue School, which emphasizes two days of intense, classroom and hands-on training. Instruction features a variety of subjects and offers the most up-to-date information and techniques. It's a rare opportunity for a city to see and shake the hands of hundreds of men and women who risk their lives to better protect their communities, and one that is highly regarded on the parts of participants and the instructors alike. Two instructors from New York City even missed the opportunity to be at home on the morning of Sept. 11, the fifth anniversary of the tragic terrorist attacks on the World Trade Center. It is heart-warming and inspiring that these firefighters took the time to teach others during this emotional time. It is a display that shows the true dedication of these instructors.
As the latter part of this week approaches, more and more motorcycles will be rolling into town. They are here for the 25th anniversary of the Tomahawk Fall Ride, a time for riding, camaraderie and lending a hand to families struggling with muscular dystrophy. The Ride incorporates not just bikers, but the entire community: Local businesses are impacted by the increased traffic, school children learn the importance of motorcycle safety from State Patrol troopers and Harley-Davidson employees, visually-impaired are given motorcycle rides by the Harley Owners Group at the Thunder Parade and local MDA families benefit from the money raised during this four-day rally.
Neither of these events comes without a lot of support and work on behalf of the community. As we roll out the welcome mat for these great events, be sure to thank the local hands behind all the effort.
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|Success! Along with Kindness is Magic, BASD collected 7900 shoes to help pay down student lunch debt!
Attention Bethlehem community, FREE summer feeding is available at multiple locations in our area for anyone under age 18...(choose below)...for more info.
To provide an unsurpassed level of service, food preparation and quality to our customers. We will accomplish this by:
To contribute to the health and wellness of students and faculty.


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Royal Sonesta Boston
Take in one of the most spectacular views along the Charles River from one of the finest Boston, Massachusetts hotels. Freshly renovated with stylish updates and first-class amenities, Royal Sonesta Boston hotel couples modern design with chic comforts and is one of the premier hotels in Boston, Mass to earn AAA's coveted Four Diamond Award.
Treat yourself to a sophisticated, casual meal at our very own ArtBar or Dante — two highly acclaimed restaurants for area hotels in downtown Boston. Start your morning at the Studio coffee shop with a house made pastry. For those feeling active, our fitness facilities are sure to inspire. The Royal Sonesta atrium-style pool overlooking the Charles river stands out among Boston hotels with pools.
Family vacation, romantic getaway, business conference or wedding–find the perfect mix of amenities, location and service whether you're searching for exceptional hotels near Cambridge, MA or downtown Boston. The hotel celebrates diversity and is committed to providing each and every guest a welcoming and accepting atmosphere throughout the duration of their stay.
A premier destination for Boston, MA hotels
Our newly renovated property combines modern style with breathtaking city views right along the famous Charles River in Cambridge. Located right between the wonderful attractions and straddling both Cambridge and Boston–all you need is easily accessible. From our sleek and spacious accommodations, idyllic setting, impeccable events and attentive staff — our hotel has earned high marks and praise for Boston and Cambridge, MA hotels.
Location, location, location
The Museum of Science, Fenway park, Harvard Square — the list goes on forever. With our prime spot among Boston hotels downtown and Cambridge, MA hotels you'll be at the center of the area's dining, nightlife, sporting events and attractions.
Save 15% on stays of 2 or more nights


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Man dumps carrots into toilet. The result is simply unreal
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Demonstration of the 'most advanced flushing system'
November 27, 2017
We're fairly certain that you've never seen anything like the Eco QUATTRO Flushing Technology. It's been called the "most advanced flushing system on the market today," and after watching the demonstration video below you probably won't argue that statement. Watch as the toilet effortlessly flushes down two pounds of carrots, 20 golf balls, and more.
According to the company's website, not only does the toilet boast some of the best technology on the market, it also uses less water than the standard 3.5-gallon model. St. Thomas Creations, the company behind the powerful toilet, has been striving to innovate in their industry since 1987. They hold aesthetic in high regard, but the company is also focused on improving energy efficiency.
Check out the Eco QUATTRO Flushing Technology in all of its glory down below.
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Cape Council Primary is Tuesday
September 5, 2013
With two days remaining for early voting in the Cape Coral City Council Primary Election, and Election Day Tuesday, people haven't exactly been beating down the doors for their opportunity to vote....
There is no excuse why people can not vote in this election. Thus far the turnout is dismal, but that could change on election day. Presently it doesn't look like we will even get half of the turnout that we've seen in previous elections. It's pretty sad how everyone has an opinion, but can't take a few minutes to vote. There are a few really good candidates who have worked really hard to earn our vote. All they ask is please go to the polls and vote.
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The incumbents are in BIG trouble!
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On this one I am in total agreement with you. Well said.
0 Agrees | 0 Disagrees | Report Abuse »
There was less than 1 minute wait to early vote when I went before noon.
No excuse not to vote. It is not a privilege!
It is YOUR responsibility!
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10 Telltale Signs Your Relationship Is Doomed
You both know it's coming and it's most likely going to be unpleasant. Listed below are some of the many signs you're most likely going to split up.
If you wince or twitch at any of the mentioned below you need to bail. Fast. Before she posts drunken pictures of you on Facebook swaddling your frat brother.
No sexy time
What's that you say? Oh noes. No sex or a decreased sex life is probably one of the foremost indicators of a breakup on the horizon. Your partner has had a significant decrease in their lovey dovey ways and their affection seems to be focused on other areas, such as that tub of Ben and Jerry's and their Sunday night dates with Dexter. While at times a decreased sex life can just be part of life with other things getting in your way like work, if everything else is otherwise seemingly normal, you should be having sex. A lot.
Lack of Effort
You used to do tons of things together; she would even accompany you to your ridiculous greyhound racing games even though she seemed horrified and embarrassed to be with you. Now it's just an enormous effort for her to even take the train to meet you for dinner. She just can't be bothered and would rather stay in bed making sure her Sims are WooHooing while you're stuck eating Pad Thai solo. Sucker.
Sloppy Arguments
Everyone fights and everyone argues or bickers in relationships; if you don't, you're not human or you have the perfect formula for your clone. And even then you'd punch yourself in the nuts from time to time. When words and your fights become completely malicious and are below the belt, this is a serious sign that the other person is completely losing respect for your feelings and really just doesn't care anymore to work things out in a civil manner.
Fantasizing about bachelorhood
Things started off awesome; you two were inseparable and would spend most of your waking moments together (which can be a problem in itself.) But, you find yourself thinking more and more about what it used to feel like when you were single, all the free time you had and the great parts about not checking in with someone when you were stumbling into your house drunk, smelling like Rick's Cabaret at 5am.
It's obvious. Something weird is going on and you're not sure what it is, but you're pretty sure it's something. Your girlfriend would generally share everything with you; even completely unnecessary information about her ex's that would terrify you. But you love her, so, you'd suck it up and let it go, But now, she's got less to say to you and seems to be signing out of her Gmail account and not saving the password as usual. She mentions new people or new guys she's hanging out with or you happen to find a CD of music she'd never otherwise listen to in your CD player. Buyer beware, she's probably already cheating. So, kill her cat and move out of there.
She looks…uglier. Or you do, to her.
That awesome scar on her leg you thought made her look distinguished and a hero for saving baby twin boys from a burning building, yeah…not so much anymore. When people fall in love or are at the beginning stages of dating and really dig each other their physical looks actually change. Your complete perception of them is literally and physically changed, even if you weren't initially attracted to them. Now, either she or you are less attracted to what you were initially slobbering all over.
You're wrong. All the time.
This isn't about fighting; this is about being a bitch. Or, in your case, an asshole. There's always option C, where you can claim yourself a complete anal retentive person and should be single. Forevs. The way you load up that dishwasher? Wrong. The way you wash your "whack rag" after your alone time? Wrong. You can't even speak without being nitpicked and micro-managed to death and taught on what you should have said and how you should say it in the future. A lot of people get like this and having your partner constantly attack you is unpleasant and wrong, but in a relationship when it usually gets to this point, either stick it out for true love or grab a noose.
Negative Nancy
Either one of you is constantly being negative about anything you can possibly think of in the relationship. This can lead to your own imagination running rampant towards something that isn't even there. Complaining about never going out when you went out last night (or the like) is a sure sign that one of your minds are becoming warped and looking for the exit aisle in the relationship.
Wandering Interest
We all look at the opposite (or same) sex and are attracted to them. We have eyes and we like what we see, but what divides us from the animals is we can hold back and not start randomly humping strangers on the street. Except for you, Alex. We find ourselves becoming more and more attracted to others and eventually wondering if we should just strike up a casual conversation and see where it takes us. Next is exchanging numbers and after that it all goes downhill. If you find yourself looking for escapes and being more interested in others more so than usual, you is in trouble.
Your laughter is dead. In fact, you can't remember the last time your significant other made you laugh or snort milk out of your nose. Humor plays an important part of a relationship, and this isn't even about actual humorous things, but the way it was translated at the time to you. Those quirky mannerisms or idiosyncrasies that seemed to be extremely funny that had you rolling over gasping for air is no more. It's just not plain fun being with your partner anymore, and that is the biggest crime of all, aside from actually finding your girlfriend with a penis in her mouth that's not yours.


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AMHERST, MA-The University of Massachusetts Dartmouth's track and field team turned in some strong performances at the UMass Invitational at the UMass Track and Field Complex Saturday.
For the women, sophomore Jessica Masse (Somerville, MA/Somerville HS) broke the school record when she finished fifth in the shot put at 42 feet, 11 inches. She also finished ninth in the discus at 116-0, tying her for the second best throw in school history. In the hammer throw, senior Brittany Cole (Dartmouth, MA/Dartmouth HS) was ninth at 130 feet, one inch, the fifth best throw at UMD. Freshman Katie Sheehan (Scituate, MA/Scituate HS) was fifth in the 3000 meter steeplechase in 12:09.13, the second fastest time in school history. Senior Courtney Testa's (Hopkinton, MA/Hopkinton HS) fifth place finish in the 5000 in 18:29 was the sixth best mark recorded at UMD,
Junior Jillian Van Ness (Agawam, MA/Agawam HS) ran 100 meters in 12.72 seconds and 200 meters in 25.89 seconds. And the 4 a 100 meter relay team of sophomore Lauren Roche (Norfolk, MA/King Philip Regional HS), Van Ness, junior Shannon Singletary (Brockton, MA/Brockton HS) and sophomore Isabel Pierre (Port-au-Prince, Haiti/West Roxbury HS) was seventh in 50.78 seconds.
For the men, senior Robert Yarbough (Fall River, MA/Durfee HS) finished first in the hammer throw at 176 feet, one inch, the second best throw in school history. He also was third in the shot put at 45 feet, 3 1/2 inches. Sophomore Matt Hinthorne (Braintree, MA/Braintree HS) was fourth at 800 meters in 1:54.02, the second best mark at UMD. The Corsairs claimed the first two spots in the high jump. Freshman Aaron Amado (Randolph, MA/Thayer Academy) won the high jump at 6-7, tying him for the third best performance in school history, while freshman Adam Jones (Amesbury, MA/Triton Regional HS)was second at 6-5, the sixth best mark at UMD.
Sophomore Chris Perry (Providence, RI/Dighton-Rehoboth HS/BCC) was second in the triple jump at 46 feet, 11 inches and third in the long jump at 22-2 1.2. Jones was seventh in the triple jump at 43-1 1/2 and Amado was eighth at 42-9 1/2., while freshman Phito Gondre (New Bedford, MA/New Bedford HS) was third in the long jump at 20 feet, 10 1./2 inches.
Sophomore Joe Texeira (Seekonk, MA/Seekonk HS) was third in the javelin at 179 feet, six inches, junior Gerald Arneaud (Dorchester, MA/Newton South HS) was seventh at 400 meters in 50.16 seconds, and the 4 x 100 meter relay team of senior Hymlaire Lamisere (Newton, MA/Newton North HS/Iona), Perry, Kainoa Culverhouse (Salisbury, MA/Triton Regional HS) and Gondre was fourth in 43.21 seconds.
"We certainly got some impressive performances from some people, such as Robert Yarbough in the hammer, Matt Hinthorne in the 800 and Jessica Masse in the shot put," said UMass Dartmouth Head Coach Steve Gardiner. "We still have some things to work on in the next couple of weeks if we want to be contenders for the title when we go to the conference and alliance meet in two weeks."
The Corsairs will return to action when they visit Connecticut College next Saturday.


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- 모델
- 오너십
- 소식
- 이벤트
Lamborghini Urus made its European debut yesterday in Ismaning, near Munich. The event was attended by about 500 guests, including authorities, journalists and VIPs.
The first European stopover of the presentation tour for the new Super SUV from the House of the Raging Bull was also attended by Stefano Domenicali, Chairman and CEO: "Lamborghini Urus originated from a visionary approach combining Lamborghini DNA with the versatility of an SUV, raising it to a level that had never been reached until now: the Super SUV".
It is the world's most powerful SUV thanks to its 650 HP 4.0-liter twin-turbo V8 engine delivering 850 Nm of torque. Urus accelerates from 0 to 100 km/h in 3.6 seconds and can reach a top speed of 305 km/h.


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I'm going to try to make spaghetti sauce, and the recipe calls for "salad oil" Is salad oil vegetable oil, or olive oil, or what ?
And how many tomatoes is in a bushel?
I'm going to try to make spaghetti sauce, and the recipe calls for "salad oil" Is salad oil vegetable oil, or olive oil, or what ?
And how many tomatoes is in a bushel?
Hmmm, well I have a 25 pound box of tomatoes and there are about 40 tomatoes. I would think that salad oil would not come from animal fats.
Prolly vegetable oil. I like olive better though. It's vitamin E if I remember correctly.
Hope the sauce is just what the pallet(sp) ordered.
Salad oil is pretty much a light tasting (no flavor oil). I use olive oil. Since you're cooking with it, don't use a fancy expensive one, just a good extra virgin olive oil (abbreviated to XVO) or just a virgin olive oil (VO).
When is supper?
hey thanks !!! I figure in a few days I'll have enough tomates to start the adventure, couldn't possibly be that difficult, although I am noted for burning stuff to a crisp.
I just finished making 20 jars of seedless blackberry jelly. It smells great, although I think blackberry wine may have been a better idea.
Rooster, I wanted some blackberry cobler SO BAD so I went to the store to get a can of blackberries and there was none.
I was so dissapointed.
Oh well, I brought back a half bushel of peaches while traveling through Tenn,, and so I cooked up a peach cobbler. It was real good but nothing is better IMO, then blackberry cobbler...
Have you tried Marionberry cobbler? Hmmmmmm. Like blackberry only better. I think they are only grown here in the Pacific Northwest. Too fragile to ship far. Boy are they good!
Morning Pugs
I've never heard of marionberry before. Boy, if it's better then blackberry, I'd be in trouble for sure. ;0)
I guess they aren't sold round here.
[This message has been edited by Daisy (edited August 07, 2004).]
Marionberry? I'm expecting a bad joke about Marion Barry -- which would mandate that coke be in the recipe. For those who don't know, Barry was the mayor of Washington DC who was convicted of cocaine possession, served time in prison, and amazingly (or sadly) enough was promptly re-elected to office. That speaks volumes about most of the folks that live there.
Hi Daisy,
Here is a link describing various blackberries and the marionberry. You might want to read the section on other blackberries which is just before the marionberry section.
It is considered a blackberry, something I didn't know.
Sorry, I don't know how to make the link clickable on this site yet.
Hey Thanks for the link Pugs....
I learn something new everyday. Life is so wonderful.
You're welcome. Always happy to help people learn new things about Oregon.


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Guantánamo captive sustained head injury while in CIA custody
One of the alleged Sept. 11 plotters suffered a head injury in CIA custody that caused memory loss and delusions, a Pentagon defense lawyer said in court Wednesday at a pre-trial hearing focusing on the U.N. Convention Against Torture.
The disclosure was the first public allegation of injury to the accused, Ammar al Baluchi, 36, the nephew of the alleged 9/11 mastermind and one of five captives facing trial — and the death penalty — perhaps late next year as conspirators in the Sept. 11, 2001 attacks that killed nearly 3,000 people.
Attorney James Connell invoked two of Baluchi's unclassified Guantánamo medical records in a bid to argue that not everything the captives say about their treatment at the CIA's overseas prison network from 2002 to 2006 constitutes national security secrets.
At issue is the 9/11 defense attorneys' challenge of a military commissions protective order that, the defenders say, oblige the attorneys to make sure the prisoners don't tell foreign courts or human rights groups their memories of what the CIA did to them during the years before they were brought here in 2006.
It is widely know from a declassified investigative report that agents waterboarded Baluchi's uncle, Khalid Sheik Mohammed, 183 times in March 2003. Less is known about what agents did to the other four defendants, and the lawyers argue that the U.S. government is violating the Convention Against Torture by defining the captives' accounts of their treatment as classified.
"What is clear is that there is a right to complain," said Connell. He echoed other defense lawyers' arguments that, if the judge, Army Col. James Pohl, can't authorize an outside torture complaint, he should dismiss the Sept. 11 case.
CIA spokesman Ned Price wouldn't comment on whether or how Baluchi was harmed in CIA custody "given the pending military commission proceedings."
Connell invoked two medical reports from September and October in 2006 that report "suspected detainee maltreatment" dating back three or four years prior, one signed by a psychiatrist identified as Dr. 1 and another by a Navy medic called HM-6.
Baluchi, according to the psychiatrist's notation, "reported auditory and visual hallucinations for 1-2 weeks with slow resolution reporting headaches/pain and intermediate memory problems."
During a recess, Connell said he was unable to say anything else beyond what he was permitted to say inside the maximum security courtroom about the head injury his client suffered in CIA custody. The only possible public information about the treatment his client suffered, Connell said, was a scene showing a CIA prisoner named Ammar being beaten in the docudrama " Zero Dark Thirty."
Connell refused to respond to a direct question of whether Baluchi was subjected to an "Enhanced Interrogation Technique" called "Walling" that was approved for CIA use at the time of Baluchi's capture in April 2003
A CIA inspector general's report describing how the technique was used said an interrogator "quickly and firmly pushed" a detainee "into a flexible false wall so that his shoulder blades hit the wall. His head and neck are supported with a rolled hood or towel to help prevent whiplash."
But the development suggested that the Sept. 11 defendants may be able to someday say in public what, if any, damage the interrogation techniques caused, but not specify the technique. The Justice Department approved the techniques for use between 2002 and 2005 and they included, according to public disclosures, putting a captive in a box with "a harmless insect," slapping, diapering, shaving, hooding, isolating, sleep depriving and forcing captives into stress positions.
In court, Connell held up a sealed envelope that he said contained Baluchi's handwritten account of his CIA treatment to the U.N. Special Rapporteur on Torture. The lawyer said he hadn't read it, wouldn't vouch for whether it contradicted or confirmed any classified information the lawyer had seen and so should be able to send it to the Rapporteur as Baluchi's unclassified memories.
Case prosecutor Clay Trivett argued later, however, that the United States government has absolute control of U.S. captive's CIA memories because where they were held and what was done to them is classified as "sources and methods" used by the CIA in the now defunct Rendition, Detention and Interrogation program.
Connell made the disclosure from a secret annex to his Convention on Torture legal motion after a closed session Tuesday at the war court. Judge Pohl announced Wednesday that no national security secrets were at risk and could challenge U.S. classification rules in open court.
He told the judge that nothing came of the medical professionals' 2006 "suspected detainee maltreatment" report. Trivett a day earlier argued that the detainees need not go elsewhere to make a Convention on Torture complaint, that the U.S. military was bound to investigate any abuse claim.
While the other four accused Sept. 11 conspirators attended court, Baluchi wasn't there. He voluntarily waived his attendance, said a prison camp lawyer, Navy Cmdr George Massucco, who told the judge he stopped by Baluchi's cell at the secret Camp 7 complex at 5:20 a.m.
Prosecutors don't concede anyone was tortured and argue that because the CIA program that interrogated them overseas is classified, information about the program can only be heard in closed sessions of the Guantánamo war court.
Pakistani forces captured Baluchi in April 2003 in Karachi, Pakistan, along with co-defendant Walid bin Attash "and four other suspected al-Qaida members," according to his leaked Guantánamo prison assessment. He got to Guantánamo more than three years later, and in December 2006 was assessed to be in "good health."
The 9/11 case is "not about torture," Trivett told the judge Tuesday. "It's about the summary execution of 2,976 people."
Earlier Wednesday, the Navy defense lawyer for another man charged in the case sought and failed to stop the proceedings. Navy Lt. Cmdr Kevin Bogucki told the judge that defendant Ramzi bin al Shibh had not gotten a good night's sleep because of disturbances at his secret prison overnight.
Bin al Shibh, 41, has complained for months that the military has systematically caused his isolation cell to vibrate and blasted noise inside at night. Over the summer, Pohl issued an order to the military to cut it out, if it was happening.
Bogucki asked the judge additionally for a court order to inspect the control room at Camp 7, Guantánamo's secret prison for CIA captives, and to interview some of the guards. The judge didn't issue the order and instead told the lawyer to file a motion.
Eight Sept. 11 victims are at Guantánamo this week to watch the proceedings, under escort by a Pentagon employee in a New York Fire Department uniform. None so far have agreed to tell their stories and so far the Pentagon has withheld their identities.


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Boys and flowers do mix - who knew? We happily hosted out-of-town guests this past weekend when my parents and three of my nephews came for a visit. You kind of have to see the Conservatory if you are in Saint Paul so we did make a stop on Saturday. Besides, there is also a zoo there so there is really something for everyone.
After the major clean-up effort it was back to work for everyone including me. I attended a great Tech Tuesday seminar at the Textile Arts Center last night called the Business Side of Business. I have used the "'creative people and numbers just don't mix" excuse long enough and am determined to get a grip on some ins and outs that I have been ignoring. I highly recommend doing this from the start - not waiting until your business is up and running. Oh well, now I know. I'm sure I'll get all my proper forms filled out just in time for the predicted government shut down. OR perhaps the budget will get hashed out just in the nick of time, one never knows. Wish us luck!


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The idea behind these sound specifications is to empower anyone with the will to make sounds in accordance to the Oxygen sound theme to be able to do so with these guidelines. The Oxygen sound theme covers the defaults UI sounds of KDE, few applications developed with the KDE enviornment in mind were developed, sound wise, respecting Oxygen's sound style, thus this reference will be of value if anyone wishes to create custom sounds that don't clash with Oxygen's and KDE's default sounds.
All sounds recorded and saved at 48.000kHz, in accordance to KDE's multimedia specifications by Joseph Gaffney, in ogg lossless format.
The sound used is a 50/50 unison mix of a "bright" acoustic piano and an electric piano. No specific scale was used in the creation of the sounds.
Instruments used are the "bright" acoustic piano and electric piano (not in unison) and a string ensemble of violas. The scale used is the Major F# sus2.
The main sounds are recorded at 0 db's, however all sounds that tend to be repetitive and distracting/disrupting should be down somewhere between 20 to 25% the normal volume of the theme. (i.e. IM sounds as "user logs in" "message received" or "new email".)
Every sound has a reverb effect with the following settings:
|ratio: 1/5 (aprox.)
If you have a reverb device that has some "visual" shortcuts it should be set for a reverb "hall" with 26m2, and it will likely be close to the above values with the obvious exception of the dry-wet ratio.
A stereo enhancer was used on the logon sound for the rotating "hard-panning" at the end of that specific sound.
In order to produce a consistent sound experience throughout the entire time a user using is KDE, a pattern of sound styles was developed, in a way that within a few hours of use the user is able to recognize, for example when a sound is a warning that requires attention or a message that can be disregarded, all this without looking at the screen. It's of the utmost importance to adhere to the following guide lines, as the consistency of the entire sound set depends solely on it.
|Type of Message
|Informational Message
|Single Note
|Error Message
|Single note + Chord
|Question Posed
|Single Note + Arpeggio (ascending or descending arpeggio)
|User Attention Required
|Fast Arpeggio (ascending arpeggio)
|Error messages consist on a single note followed by a chord or several sequential and identical chords, depending on the gravity of the error.
For dramatic freedom no scale was imposed on the user interface sounds, one should feel free to improvise and use the entire spectrum of feelings associated with all the scales and even disonances (not to abuse it's use, though).


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Just a few rambling thoughts and crafts from a mind that is full of both. I am talented in my mind but regularly run full throttle into the wall of procrastination. I have raised procrastination to an art form. A friend once told me I have a BS in BS and a minor in excuse making. If there is anyway to get out of doing my best, I will do my best to get out of it. Welcome to my saburban life. : ).. Lol.
Tuesday, October 15, 2013
Still one of my faves.. Po' Girl..
Posted by ღ Jans Life According To Milo ღ at 8:20 PM
Labels: Music
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Ask anyone what strikes them most about Simola Golf & Country Estate - and sure, they'll mention its rare natural beauty, the challenge and honour of playing our Jack Nicklaus Signature Golf Course (one of only about 200 in the world), the elegant comfort of the Simola Hotel, Country Club & Spa, and the unique investment opportunities you'll find here.
But most of all, they'll tell you that Simola feels like home. A luxurious home, of course. But a friendly home indeed.
Welcome to Simola. Welcome to Knysna (number 4 on TripAdvisor's Top 10 Destinations in Africa in 2015). And welcome to the Garden Route (2014 Golf Destination of the Year in IAGTO's Africa, Indian Ocean, and Gulf States region).
Prinsloo survives Simola final round for maiden victory KNYSNA, Novem[...]


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GREENWOOD, S.C. — Hydro One Beverages announces their award winning Rev'd and True Sugar Free Green Tea lines have been approved by internationally renowned registered dietitian Ashley Koff and are included on her Ashley Koff Approved (AKA) list. Her selections are based on rigorous standards of nutrition, sourcing methods, and marketing integrity. A respected industry advisor, speaking at conferences like Natural Products Expos East and West, she is also a leadership team member of the Natural Resource Defense Council, one of the nation's most effective environmental action groups, and an avid supporter of First Lady Michelle Obama's "Let's Move" campaign. Ms. Koff regularly appears on national television programs, including The Dr. Oz Show, The Doctors, and many other national news programs. She is frequently featured in and writes articles for national publications, including The New York Times, O!: The Oprah Magazine, Every Day with Rachael Ray, Redbook, Women's Health and is the featured dietitian for Deepak Chopra's new YouTube Channel show, 30 Days of Intent. Recognized by natural foods industry leader New Hope 360 as one of the leading "50 Natural Influencers" in health and nutrition to follow on Twitter. She was also named among the Top 10 Registered Dietitians in the US by Today's Dietitian Magazine.
"It is truly an honor to have our TRÜE Sugar Free Green Tea and both Rev'd Blueberry Pomegranate and Mango Passion Fruit beverages approved by Ashley Koff and added to her AKA List", said CEO Sammy Nasrollahi of Hydro One Beverages. "To have our products professionally acknowledged by an experienced and respected Registered Dietitian of Ms. Koff's stature is very rewarding as we continue bringing greater awareness to our mission of providing healthier beverages for our society." Nasrollahi added.
About Hydro One Premium Beverages:
Hydro One Beverages mission is to become the world leader in scientific advancements that deliver nutritional supplements through water-based solutions. The company has introduced a line of functional beverages that meet the needs of individuals seeking to enjoy a healthier lifestyle.


text: Cancer and Blood Disorders Randall Children's Hospital specializes in pediatric oncology and other blood disorders. Our program offers award-winning care for children with blood disorders, cancer and benign tumors, in an environment that helps our young patients feel safe, comfortable and supported. Learn more: Our team Our services Support services Day Treatment Unit Brain and spinal cord program One family's story One family's story Praise from our Patients "The doctors and nurses are patient, informed and very personable. We've grown to think of them as much more than nurses and doctors." S.F., mother of Randall Children's Hospital cancer patient Family-centered care Every child is cared for by a team of specialists who work together to plan and coordinate your child's care. We believe that you are the most important members of this team, playing a vital role in your child's healing. We are happy to offer second opinions. A healing environment We've designed our hospital to help your child feel more comfortable and encourage faster recovery times. Learn more about the healing properties of our new building. Our team Jason Glover, M.D. Janice Olson, M.D., MHA, Medical Director Nameeta Penkar Richard, M.D. Elissa Pocze, PNP Ronald Prauner, M.D. Kelsie Storm, M.D. Patricia Vrooman, CPNP Our location Children's Cancer and Blood Disorders Program Randall Children's Hospital at Legacy Emanuel 2801 N. Gantenbein Ave., Third Floor Portland, OR 97227 Clinic Hours: M-F, 9 a.m.–5 p.m. Appointments, Referrals, Consults: 503-276-9300 or toll-free 1-877-543-7662 (1-877-KIDS-ONC) Fax: 503-276-9351 Map/Directions Resources National Childhood Cancer Foundation Children's Oncology Group Camp UKANDU for children living with cancer Candlelighters: For children with cancer Children's Cancer Association Curesearch for children's cancer


text: Ryan Phillippe, the best smile winner in high school, started as a teen model in Philadelphia before pushing the daytime TV envelope as a gay character on "One Life To Live" and establishing himself as a go-to pretty boy of the late '90s thanks to roles in "I Know What You Did Last Summer," "54" and "Cruel Intentions," which is the only time he shared the screen with ex-wife Reese Witherspoon. They met at her 21st birthday party in 1997, married and welcomed daughter Ava in 1999, had son Deacon in 2003 and separated in 2006. He moved into more critically acceptable fare like 2000's "Way Of The Gun," 2002's "Gosford Park," 2006's Best Picture winner "Crash" and 2008's "Stop-Loss." He moved on in the romance department with Abbie Cornish (2007-10), Amanda Seyfried (2010-11) and Paulina Slagter (2012 to present). He became a dad again in July 2011 when actress Alexis Knapp, a former flame, gave birth to daughter Kailani.