text:
Walnut Oral Immunotherapy for Tree Nut Allergy (WOIT)
|The safety and scientific validity of this study is the responsibility of the study sponsor and investigators. Listing a study does not mean it has been evaluated by the U.S. Federal Government. Read our disclaimer for details.
|ClinicalTrials.gov Identifier: NCT01546753
Recruitment Status : Active, not recruiting
First Posted : March 7, 2012
Last Update Posted : July 9, 2019
- Study Details
- Tabular View
- No Results Posted
- Disclaimer
- How to Read a Study Record
|Condition or disease
|Nut Hypersensitivities
|Drug: Walnut Protein Powder Drug: Oat Powder (placebo)
|Phase 1 Phase 2
|Study Type :
|Interventional (Clinical Trial)
|Actual Enrollment :
|22 participants
|Intervention Model:
|Crossover Assignment
|Quadruple (Participant, Care Provider, Investigator, Outcomes Assessor)
|Primary Purpose:
|Official Title:
|Walnut Oral Immunotherapy for Tree Nut Allergy
|Actual Study Start Date :
|April 27, 2012
|Estimated Primary Completion Date :
|December 2019
|Estimated Study Completion Date :
|December 2019
|Active Comparator: Walnut Protein Powder
Drug: Walnut Protein Powder
Dosing begins with a one-day walnut oral desensitization protocol. Starting at 0.1 mg protein and increasing every thirty minutes until a maximum dose of 6 mg is reached or until allergic symptoms develop. After the initial escalation day, subjects will continue daily dosing with dosing build-every two weeks to a maximum dose of 1500mg walnut protein at 34 weeks. A daily maintenance dose (1500mg or the highest dose reached by 34 weeks) will be given for 4 weeks followed by 5 gram oral food challenges to walnut and the second tree nut (at 38 weeks), after which the study will be unblinded. Active treatment subjects will continue on maintenance dosing for up to a total of 298 weeks of therapy. Subjects reaching a qualifying specific IgE to walnut and the test tree nut at any early time point will receive a tolerance oral food challenge to the tree nuts on and 4 weeks off therapy. All subjects will have an oral food challenge on and off therapy at 142 weeks and at 298 weeks.
|Placebo Comparator: Oat Powder
Drug: Oat Powder (placebo)
Subjects in the placebo group will undergo the same one-day desensitization protocol as the active treatment group, consuming a maximum dose of 6 mg of oat powder (initial day escalation phase). After the initial escalation day achieving at least 1.5 mg and up to 6 mg of oat powder, the dosing build-up will occur every two weeks through dose 24 (1500mg oat flour) at ~34 weeks. A maintenance dose will be given for 4 weeks followed by a 5 gram protein double blind, placebo controlled OFC to walnut and a 5 gram protein OFC to a second tree nut (at ~38 weeks), after which the study will be unblinded. Placebo subjects that fail the OFC will be crossed over to active treatment beginning with initial escalation day.
- Effectiveness of walnut oral immunotherapy on clinical desensitization to a second tree nut causing allergy [ Time Frame: 38 weeks of therapy ]Determine in tree nut allergic subjects the effectiveness of walnut oral immunotherapy on clinical desensitization to a second tree nut ("test tree nut") causing allergy when compared to placebo treatment, as measured by the change in cumulative dose from baseline oral food challenge (OFC) to the OFC to the test tree nut at approximately 38 weeks on therapy.
- Percentage of subjects who can tolerate a 5000mg oral food challenge to walnut protein following the desensitization phase of the study [ Time Frame: 38 weeks ]
- The percentage of subjects reaching a cumulative protein dose of 2000mg at the desensitization oral food challenge to walnut and the test tree nut [ Time Frame: 38 weeks ]
- The percentage of subjects demonstrating clinical tolerance at the end of study to walnut and to the test tree nut [ Time Frame: 36 months ]
- The change in immune parameters over time [ Time Frame: 36 months ]Delineate the impact of walnut OIT on the subsequent cellular and humoral response to walnut protein by the following: 1) analysis of walnut and second tree nut specific IgE, IgG and IgG4 response, 2) characterization of allergen specific basophil activation, 3) characterization of mast cell responses through skin prick testing, and 4) analysis of specific T cell cytokine responses and regulatory T cell activation
- Incidence of all serious adverse events during the study [ Time Frame: 36 months ]
Choosing to participate in a study is an important personal decision. Talk with your doctor and family members or friends about deciding to join a study. To learn more about this study, you or your doctor may contact the study research staff using the contacts provided below. For general information, Learn About Clinical Studies.
|Ages Eligible for Study:
|6 Years to 45 Years (Child, Adult)
|Sexes Eligible for Study:
|Accepts Healthy Volunteers:
Inclusion Criteria:
- Age 6 to 45 years, either sex, any race, any ethnicity with a convincing clinical history of walnut or another tree nut allergy and either a positive prick skin test (> 3mm) or serologic evidence of allergic sensitization (defined as specific IgE > 0.35 kU/L) to walnut and at least one other tree nut.
- A positive 2000 mg oral food challenge at enrollment to walnut and to one other tree nut.
- Written informed consent from participant and/or parent/guardian
- Written assent from all subjects as appropriate
- All females of child bearing age must be using appropriate birth control
Exclusion Criteria:
- History of severe anaphylaxis to walnut or other tree nuts, defined as symptoms associated with hypoxia, hypotension or neurologic compromise (cyanosis or SpO2 < 92% at any stage, hypotension, confusion, collapse, loss of consciousness; or incontinence).
- Known allergy to oat
- Chronic disease (other than asthma, atopic dermatitis, rhinitis) requiring therapy or other respiratory or medical conditions deemed by the investigator to put the subject at increased risk of anaphylaxis or poor outcomes from receiving OIT or undergoing food challenge.
- Poor control or persistent activation of atopic dermatitis
- Active eosinophilic or other inflammatory (e.g., celiac) gastrointestinal disease in the past 2 years.
- Participation in any interventional study for food allergy in the past 6 months
- Participant is on "build-up phase" of immunotherapy (i.e., has not reached maintenance dosing).
- Severe asthma (2007 NHLBI Criteria Steps 5 or 6, see Appendix 2) or poorly controlled mild or moderate asthma
- Inability to discontinue antihistamines for initial day escalation, skin testing or OFC
- Use of omalizumab or other non-traditional forms of allergen immunotherapy (e.g., oral or sublingual) or immunomodulator therapy (not including corticosteroids) or biologic therapy within the past year
- Use of beta-blockers (oral), angiotensin-converting enzyme (ACE) inhibitors, angiotensin-receptor blockers (ARB) or calcium channel blockers
- Pregnancy or lactation
To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.
Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT01546753
|United States, Arkansas
|Arkansas Children's Hospital
|Little Rock, Arkansas, United States, 72202
|Principal Investigator:
|Stacie M Jones, MD
|University of Arkansas for Medical Sciences / Arkansas Children's Hospital
|Responsible Party:
|University of Arkansas
|ClinicalTrials.gov Identifier:
|NCT01546753 History of Changes
|Other Study ID Numbers:
FAAN ( Other Identifier: Food Allergy and Anaphylaxis Network )
|First Posted:
|March 7, 2012 Key Record Dates
|Last Update Posted:
|July 9, 2019
|Last Verified:
|July 2019
Walnut hypersensitivity
Tree nut hypersensitivity
Oral immunotherapy
Food allergy
Walnut allergy
tree nut allergy
Nut Hypersensitivity
Immune System Diseases
Nut and Peanut Hypersensitivity
Food Hypersensitivity
Hypersensitivity, Immediate


text:
New Year's Resolutions
Thursday, December 31, 2009
I'm not one for New Year's Resolutions; they always seem to be a lot of talk and not alot of action, even for myself.
I can't tell you how many years I have said that I was going to quit smoking on January 1st of whatever year. Once I did quit, for only 6 days.
I've also continuously said I was going to get healthier. Now I'm about 50 lbs. heavier than I've ever been.
Apparently resolutions aren't worth the paper they are written on.
But, since it's a new year coming, here are some goals that I have for myself:
1. To think more positive thoughts
2. Get rid of more negative people in my life
3. Pray more
4. Learn more
5. Grow more as a person and as a mother
What are your goals for 2010?

subset: commoncrawl


text:
As I mentioned before, Anchor Distilling recently reprinted the 1891 edition of "Cocktail Boothby's American Bar-Tender".
As someone who is somewhat involved in the bartender trade, I always enjoy going through old books and reading the advice that appears. Usually, I am amazed at how little has changed. How valid pieces of advice contained in a book from 1891 can be 118 years later.
So I thought I would go through Boothby's "Ten Commandments" for bartenders one by one and see which ones still make sense for the 21st Century.
I. Always be on time to relieve the other watch. It is a good plan to make a practice of arriving a few minutes early so as to arrange your toilet and step to your station on time.
First, and probably most importantly, if you are late, you're at the very least inconveniencing your coworkers. If you're not on time they will likely have to stay late or do some of your work for you. Not a great way to win friends and influence people.
So here's the other thing. When I go to my job at the University, I pretty much know what to expect ahead of time. Usually, most technology changes and meetings are scheduled weeks in advance. Aside from hardware or HVAC failures there really aren't many surprises. Unless you have an early morning meeting, the consequences for being 15 minutes late are relatively minor. Maybe you try to make it up by staying 15 mins late or coming in early another day.
With food service, you almost never know what is going to happen until you get to work and start your day.
You could get there and have 50 people walk in the door as soon as it is unlocked. A full bar for all 8 hours of your shift. Or you could have a good hour before business picks up.
If you're not prepared to handle the worst the evening will throw at you the moment the door opens, you are just asking for a world of pain and grumpiness.
This is a 19th Century "Commandment" that still makes sense in the 21st Century.


text:
Lets make the forum a better place! If you've any ideas for improvements, events, Emojis, etc.Feel more than free to contact an Admin!
0 Members and 1 Guest are viewing this topic.
People are so accepting homosexuality, piercings, tattoos, civil union, sexual and drug-related material in the media. Why can't furry fandom be accepted like that? The town i live in, a guy i know came to school in heels and a dress. Some people messed with him, but the majority of the school didnt even do a double-Take. Its a normal thing, you could say haha
also i cant watch those videos cuz right now im in the schools computer lab and have no internet access at home so please any help would be much appreciated P.s. can anyone think of a school appropriate yet comedic intro to the furry fandom involving a fursuit? cuz tbh im pulling blanks lolz
Found this story, posted in The Guardian - http://www.theguardian.com/fashion/2016/feb/04/furry-fandom-subculture-animal-costumesI think this is pretty accurate, and helps debunk all the stigma about furries. Thoughts?
wait are furries and bronies rivals? im not sure. i always thought they were.
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text: Starting the engine is the last thing you should worry about. That's why you want the KOHLER® Command PRO EFI ECH440LE engine powering every piece of equipment. It starts like your car, with no choking. There's no carburetor, so there's no carb downtime. Your equipment is always running - and earning - and your customers are more productive. Plus, KOHLER EFI engines save cash at the pump - and save time on refueling* (*Compared to a comparable KOHLER carbureted engine under comparable loads and duty cycles)


text:
Do we have anything resembling a proof*? Or is it just a collection of "coincidences"?
Also, do we have evidence from lattice gauge theory computations?
*Of course I'm not talking about a proof in the mathematical sense, only a compelling albeit heuristic argument e.g. an argument involving formal manipulations with path integrals.


text:
The U.S. Justice Department is pushing BNP Paribas SA to pay more than $10 billion to resolve a criminal probe into allegations it evaded U.S. sanctions against Iran and other countries for years, which would represent one of the largest penalties ever imposed on a bank, according to people familiar with the negotiations.
A final resolution of the years long investigation of the French bank is likely weeks away, and it's possible the ultimate settlement amount could total far less than $10 billion. BNP BNP, +1.22% is looking to pay less than $8 billion, according to the people familiar with the settlement discussions, although a person close to the bank said its negotiators have never mentioned the $8 billion figure in talks with U.S. authorities.
BNP and the U.S. authorities also remain locked in negotiations over whether the bank will temporarily lose the ability to transfer money into and out of the U.S., the people said.
Prosecutors are continuing to try and extract a guilty plea from the bank and, in recent negotiations, have pointed to the muted market reaction in the wake of Credit Suisse AG's admission to conspiring to aid tax evasion as evidence that a guilty plea by BNP would not be disastrous, according to a person familiar with prosecutors' thinking.
But the bank's ability to process dollar transactions has emerged as a sticking point in recent days, according to several people familiar with the discussions. Benjamin Lawsky, who heads New York's Department of Financial Services, has suggested a temporary suspension of its ability to clear U.S. dollar transactions be included in a final settlement, a person familiar with the matter has said.
BNP executives are concerned over the possibility the U.S. will temporarily restrict the bank's ability to transact in U.S. dollars, according to a person familiar with the bank's thinking. BNP has multiple businesses--including its investment bank, a corporate-finance unit and a trade-finance operation--that do many of their transactions in dollars.
An expanded version of this report appears at WSJ.com.
More must-reads from MarketWatch:
Rising health-care costs are enough to make you sick
Market rally continues despite low volatility


text:
Unfiltered & Out Loud: Meet, Discuss & Debate with the "Big Brains" Inside Cisco
Welcome to our new blog, Architect & DE Discussions, where you can hear from (and yes, discuss and debate) the architects and distinguished engineers behind some of Cisco's top technologies. As we move forward into Cisco Live San Diego next week and open up a new chapter of software innovation, one of the key areas we'd like you to hear about and provide feedback on is what we're thinking about inside of Cisco.
We're getting back to basics: the technology and what's really behind it, but also future technologies and how we think they might impact the industry, or multiple industries. From what's next inside IOS to how SDN goes to market first (wait, is SDN an architecture, or a solution, or.. ?) and yes, even OpenFlow, this is the place to hear it first.
This isn't a blog where you'll find marketing-speak or any lingo. This is a blog where you can actually hear directly from top engineers and architects driving not only the current but future technologies inside of Cisco. We'd love your feedback and strongly encourage participation and discussion. Do we always know what's right? Absolutely not, but sometimes we understand the hard questions fairly early on. By sharing these questions and possible outcomes we would love to have a dialog with you on where you think the industry is moving as well and also what you'd like to see from Cisco.
I think it's important to include a little back-story here for how this blog came about. When I first interviewed at Cisco I was unsure if I wanted to stay in the networking industry at all. I come from software (yes, pure software for the most part – the platforms where I come from run right on my laptop and there's always an app for that) and frankly was a bit jaded about what really could be done in this industry. However, two of my first three interviews were with Ric Pruss and Eric Voit who will be writing (or perhaps even brainstorming) right on this blog. Each interview was scheduled for an hour and each extended into multi-hour meetings beyond that (we just wanted to geek out and debate about where we thought the industry will move. You know, in 5-10 years, for some perspective on that conversation.) They flipped me. Yes, they did, and whoa, we're going for an awesome ride. And no, we weren't talking about SDN. 🙂 Right there and then I knew I had to come to Cisco and of course these guys are now my new teammates.
But that little tidbit isn't about me; it's about the level of technical depth and thought-leadership you'll see coming from this blog, unfiltered and straight to you, our users, our community, and frankly, who we care about the most. We want your opinions, we want your feedback, and we definitely want to see where this goes. After those conversations I wanted to the world to talk to these guys… it took a bit of um, weaving through Cisco to get here, but we're here and we're ready. I do have to forewarn though… they almost have *too* much to talk about (sorry Ric!).
It's going to be fun, so bookmark it, tune in, and get ready to roll. If you're at Cisco Live in San Diego be sure to say hi – we'll be hanging out at our booth (we're the ones with a rock-climbing wall so it will be hard to miss) and trust me, these guys will be there too.
More coming, very soon.
PS: Perhaps if you would like to follow a new bird on Twitter that *may* be important the week of Cisco Live, I'd highly recommend this getyourbuildon. But hey, it's just a rumor…
In an effort to keep conversations fresh, Cisco Blogs closes comments after 60 days. Please visit the Cisco Blogs hub page for the latest content.
1 Comments
Awesome, bring it on!


text:
search (for the artists)
Code: Select all
VERSION: MADSONIC 6.2 | BUILD: 9080.619dd31.20161222.0327
REST: MADSONIC REST API v2.5.0, SUBSONIC REST API v1.14.0
OS: Linux 3.10.77 #8451 SMP Wed Jan 4 00:31:32 CST 2017 x86_64 GNU/Linux
SERVER: jetty/8.y.z-SNAPSHOT, java 1.8.0_121, Linux 3.10.77 (amd64)
HOST: Synology NAS 1815+ (DSM 6.0.2-8451 Update 9) | CPU: INTEL Atom C2538| ARCH: X64 | MEMORY: 6GB | HDD: 36TB, RAID6
BROWSER: FF 51.x
CLIENT: see browser
DESCRIPTION: as in the topic's subject
REPRODUCIBLE: Quite often
logged in as admin
does not return any results for artists, but
search for
anyway shortening a searchterm, is not convenience or expected by the users. and confusing too :-)
Strangely, sometimes (as is not reproducable, but happens quite often) I get very confusing search results, when searching for Grossstadtgeflüster or other names with special chars.
most common answer from madsonic: irritating answers from madsonic are: btw: when madsonic throws out that "wrongly" result-list, it will also find correct results when a song contains Grossstadtgeflüster.
unfortunately, I cannot add more than 3 screenshots per posting.


text:
Overhead scanning
Betterlight Scanback overhead scanning station:
The BetterLight Overhead scanning station is comprised of a large format viewcamera with a hi-res digital scanning back. The scanning style digital imaging is slightly slower than a capture style digital back, however the difference in speed is made up for with a higher amount megapixels.
The Betterlight scanback can be used for large format materials upwards of 40 to 50 inches, all the way down to very small materials like coins or stamps. Our scanning group relies on this scanner to take on all different types on materials. some materials that are scanned on this scanner are; newspapers, manuscripts, maps, photos, large format negatives (on a lightbox). Large collections with many objects that need scanning are completed much more rapidly with the scanback as apposed to a flatbed scanner.
Technical Information:
Default Setup
- Betterlight super 6k scanback
- Cambo large format viewcamera body
- Kaiser motorized column
- Rodenstock 120mm macro lens at f11 with an open shutter
Default File/Output Settings
- files are output as lossless *.tif files by the Betterlight Viewfinder software.
- ISO variable
Associated Hardware
- Buhl Soft Cube series SC-150 lights, 4300k
Associated Software
- Viewfinder 1.4.2
Resources and Links:
- BetterLight Scanning Guide: step by step tutorial
- Scanning vocabulary: glossary of terms
- BetterLight Yahoo Usergroup login information:


text:
Identifying sales/scam robots: A peek into the future?
For the first time ever, I just spoke with a robot phone system that was actually pretty convincing. I tweeted the highlights:
Weird phone scam just called me, hilariously, on my office line. Claimed to be from sampleawards dot com. Pretty convincing robot says (1/?)
— Dave Burdick (@daveburdick) September 12, 2013


text:
Former Co-Stars React to Valerie Harper's Terminal Diagnosis
(NEW YORK) -- Former co-stars are sharing support and good wishes for Mary Tyler Moore star Valerie Harper, who revealed via People magazine on Wednesday that she has terminal brain cancer.
Harper says she told Mary Tyler Moore about her diagnosis earlier this week.
Moore tells People she is, "absolutely devastated by this news." She adds, "Valerie has given so much joy, laughter and love to the world."
Their Mary Tyler Moore Show co-star Ed Asner commented in a statement obtained by Entertainment Tonight, "Valerie Harper is a century plan and I have come to know her much better in my latter years and have every confidence in the world that she will shock the hell out of us and survive to keep functioning as the great talent and human that she is."
Another Mary Tyler Moore Show alum, Betty White, is quoted by Entertainment Tonight as saying, "Here I go wheezing on at 91 years old and this beautiful, beautiful lady is facing something far too soon. We all love her so much, and we are going to make the most of every second we can."
Fellow Mary Tyler Moore Show cast member Cloris Leachman wrote on Facebook, "I love and adore Valerie Harper and have every confidence that she is dealing with this very difficult information in the best way possible. She's one smart lady and I know she will handle her illness as she has handled everything else in her life...with intelligence, optimism and grace."
Jason Bateman, who played one of Harper's sons on the 1980s sitcom Valerie, tells Entertainment Tonight in a statement, "Valerie is someone that I've learned a great deal from. Not just comedically but also in her ability to put whomever approached her, or worked with her, completely at ease with a laugh and an energy that's intoxicating. My thoughts and love go out to her and her family."
According to People, Harper received her diagnosis on Jan. 15 after a series of tests that revealed that cancer cells had spread into the fluid surrounding her brain.
Harper, who previously battled lung cancer in 2009, started feeling discomfort in January, including numbness in her jaw during rehearsals for Looped, her one-woman show. After three spinal taps, tests revealed the new cancer diagnosis, which is a rare form that only accounts for 2 percent of all cancers, reports People.
Copyright 2013 ABC News Radio


text:
Amazing Swarovski Bracelets, Necklaces, Rings & Jewellery Sets – Acotis
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Swarovski jewellery makes an ideal accessory for any and every occasion. The pieces in this line are infused with young and vibrant energy, but they still have a classic air about them. As you'll see from the items listed on this page, there's a little bit of something for everyone in this collection. Swarovski bracelets, rings and necklaces are popular with women from all over the world, thanks to their timeless appeal, the materials used and the quality of the workmanship that goes into every piece.
We Have Swarovski Jewellery to Suit Every Occasion and Outfit
We've assembled an impressive collection of necklaces, bangles, earrings, pendants and more in our selection of Swarovski jewellery. Here's a brief overview of the products we have in stock:
- Swarovski Bangles – You'll find everything from elegant crystal models to trendier coiled bangles glittering with crystal dust on this page.
- Swarovski Pendants – There's a Swarovski pendant for every occasion in our online shop, each with its own distinct look.
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- Swarovski Earrings – Shop for earrings for every occasion on this page, all of which offer exquisite craftsmanship in line with the Swarovski brand.
- Swarovski Bracelets – Some of the most popular bracelets in the Swarovski collection are the Stardust pieces, which feature sparkling crystals in eye-catching colours.
- Swarovski Necklaces – Memory heart pendants, glowing strandage and more – you'll find it all here in our selection of Swarovski bracelets.
- Swarovski Set – Complete your ensemble with a matching Swarovski set, which includes pendants with matching earrings.
Shopping for Swarovski Jewellery Is Incredibly Easy
Acotis Jewellery makes it incredibly easy to shop for elegant crystal jewellery designed by Swarovski. Simply refine your search by with the menu on the left-hand of the screen, and click through on any product that interests you for more detailed information. With such a wide selection of Swarovski jewellery from which to choose, we are sure you will find plenty of beautiful pieces that take your fancy but in the event you are looking for a special piece that you are unable to find in our collection, we invite you to call and speak to one of our sales consultants as there is a very good chance we will be adding it to our range soon. Once you have added the pieces you wish to buy to your virtual shopping cart, you can proceed to our secure checkout area and fill in the relevant details. There is no delivery charge to pay and each piece of Swarovski jewellery that we sell is dispatched without delay.


text:
Arnhem1618Paper PadsbySpeedball
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The formulation of each color is modified individually to compensate for the inherent differences in the working characteristics of pigments. The result is an even consistency across the entire palette of colors.
Color Swatches created using heavy application/medium application/50% tint and were applied on acrylic primed canvas (7 oz) material.
iron(III)-oxide, partly hydrated
Fe2O3(• H2O)
Brown Ochre provides artists with earthtones from cream to brown and is a dull, dark variety of Yellow Ochre. Its transparency varies widely from opaque shades to more transparent ones, which are valued for their use as glazes. It has good hiding power, produces a quick drying paint, and can be safely mixed with other pigments. The highest quality Brown Ochre comes from Cyprus, where it is yellow in its raw form and is roasted to get the deeper brown-red varieties that result when water is removed. (See Yellow Ochre, PY42/43.)
Brown Ochre has excellent permanence.
Brown Ochre is non-toxic.
Ochre comes from the Greek word ochros, meaning pale yellow. It has been used since prehistoric times, and evidence of its use has been found in some of the earliest known cave paintings in Lascaux, France. It has also been called Goethite, after the German philosopher and mineralogist Johann Wolfgang von Goethe (1749-1832).
Goethite, Yellow Ochre.
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Material Safety Data Sheet
® Holbein is a registered trademark.


text:
Thanks very much to all the readers who have sent in photographs of autumn colour, please keep sending them in! If you would like to see your photo featured in another gallery of readers' autumn pictures, email us at email@example.com including your name, the town where you live and a brief caption for your photograph.
Above, the early hues of autumn cover the old tram way and cottage at Saundersfoot, Pembrokeshire by Malcolm Richards.Picture: Malcolm Richards


text:
TERMS AND CONDITIONS ARE APPLIED TO GIFT CARDS. See Cardholder Agreement for further details.
Vanilla MasterCard Gift Cards are issued by The Bancorp Bank pursuant to a license from MasterCard International Incorporated. The Bancorp Bank; Member FDIC. Cards are distributed and serviced by InComm Financial Services, Inc., which is licensed as a Money Transmitter by the New York State Department of Financial Services. The Card may be used in the U.S. and District of Columbia wherever Debit MasterCard or PULSE cards are accepted. The Card may not be used outside of the U.S. or the District of Columbia including Internet and mail or telephone order merchants outside of the U.S. or the District of Columbia.
Colorado, Maryland, and Texas customers: View information about addressing complaints regarding our money services business.


text:
SKU:11972Artist:Compatible Figures:Michael 4Compatible Software:Poser, DAZ StudioInstall Types:
SKU:11972Artist:Compatible Figures:Michael 4Compatible Software:Poser, DAZ StudioInstall Types:
- Daz Connect
- Install Manager
- Manual Install
- Daz Connect
- Install Manager
- Manual Install
History remembers a time when a man would have to fight for evil not to flourish. These are dynamic storytelling poses that help create renders that capture moments in time, full of narrative possibilities. Versatile enough for all types of themes including medieval, fantasy, pirates and sci-fi, these poses work for heroes and villains in any situation where a blade is involved. Imbued with the kinetic energy of a body in motion, and inspired by various video game titles, the series stresses dynamic movement.
These sixty unique pz2 action poses for M4 Hero give plenty of variety to generate interesting scenarios. An additional twenty poses for the M4 oppositions/badguys gives him plenty to fight against. There are also four duo poses, positioned and choreographed. Many of these poses can be mixed and matched.
The set includes twenty fc2 facial expression to imbue emotion into the scene. The standard nine position eye poses are also included. There are also sixteen hd2 hand poses that offer added variety to the full body poses with a simple click.
Please note: These poses were designed with M4's bare foot. Different shoe or boot heel heights may require some tweaking. All poses were developed with "limits on" and are within the natural range of human motion.
This package contains POSES for M4. Character morphs, clothing, weapons and environment sets seen in the promos are not included.
What's Included and FeaturesFeatures
- Renaissance Stealth Action Poses for M4
- 80 Full Action Poses (.PZ2)
- 4 Duo Poses (.PZ2)
- 20 Facial Expressions (.FC2)
- 9 Eye Poses (.FC2)
- 16 Hand Poses (.HD2)
- Renaissance Stealth Action Poses for M4


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In the Adobe Certified Associate program, you will learn five of the most often-used Adobe programs: Dreamweaver, Illustrator, Photoshop, InDesign, and Animate (formerly Flash). You will read short readings, complete exercises and watch video demos and reviews of exercises, take quizzes and exams, and complete a project.
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What is Bitcoin Worth?
First, let's make it perfectly clear that I am not offering any sort of investing advice. Bitcoin, and its underlying block-chain are however a very intriguing proposition. If you haven't availed yourself of the plethora of articles and Youtube videos describing exactly what Bitcoin is and how it works, do yourself a favor and educate yourself to this potentially life-changing phenomenon.
It cannot be emphasized enough when looking at Bitcoin one must divorce themselves from what we've been taught qualifies as a currency. The coin itself is merely a measure of the transactional capabilities of the underlying structure. It does have value, and that's what I've been contemplating for the last year. How do you know how much each Bitcoin is worth?
For so long I have tried to view Bitcoin like I would a stock, and it's very hard for me to invest in any financial instrument that is trading over $100, let alone $200. But this is not a stock; it's a global network meant to facilitate the movement of money across the globe with much less friction that the current system. I've never been one to prescribe to religious teachings for anything more than historical context. However, if the story of Jesus over-turning the money changers' tables is true (and even if it's not) than the vig charged by banks has been a societal issue for thousands of years.
Since anyone who buys Bitcoin is purchasing a piece of the network that enables global financial transactions, I personally believe that when must break that network down to its least common denominator. In this case it's called a Satoshi. When you look at a Bitcoin, its value is stated as 1.00000000. The zero the farthest to the right is a Satoshi, and if anyone wants to send a transaction across the network, you must own at least that denomination on which to piggy-back the transaction. That is why you cannot separate the Bitcoin from the underlying block-chain. So, that Satoshi has to have some value, right? So how do we place a value on it?
I'll start with how much it would cost to wire a thousand dollars from Orlando, FL to Hong Kong via Western Union. Per their website, the least one would be charged for this transfer is $12. If we place that as a value for the one Satoshi, that would mean each Bitcoin would be worth $1.2 billion dollars.
Obviously, the purpose of Bitcoin is to remove the friction from the system, so that valuation would be well overstated. However, there has to be some value to this new network … and coin. Even if that Satoshi was worth a penny, the value of each Bitcoin would be one million dollars.
Am I saying that these values should be considered fair values? Of course not. However, it does illustrate that there is a great deal of value in the network that has already been built, and seeks out innovation and acceptance. One thing I have learned in my life is that when someone looks me in the eye and tells me, "This is the best alternative for you." The passion with which they try to transfer "need" to me is nothing more than a reflection of their own wanton desires. When financial experts tell you, via the main stream media, that Bitcoin is worthless, take the opportunity to think for yourself. No one else will.
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Posted in Editorial Page Tagged Acceptance, Banks, Bitcoin, Block Chain, Coin, Crowdfunding, Financial Experts, FL, Global Financial Transactions, Hong Kong, Innovation, Jesus, Main Stream Media, Network, Orlando, Passion, Satoshi, Stock, Think for yourself, Western Union, writing career Leave a comment


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Proxy Voting Fact Sheet (March 2013)
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Publication Date:
March 2013
Early voting results for annual meetings held during the first two months of the year show high levels of support for board declassification proposals among Russell 3000 companies. Just over half of the proposals submitted by shareholders at Russell 3000 companies that held AGMs in January and February went to vote, while slightly more than one-third were omitted. The rate of omissions during the period was highest for executive compensation proposals and lowest for social and environmental policy
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Monday, April 9, 2012
Westyn's First Birthday Party
25 comments:
- Tonia L said...
What a great party! I love how pleased he is to be eating cake! Happy 1st Birthday, Westyn!
- April 9, 2012 at 8:22 AM
- Ashley said...
Oh. My. Gosh. Could the pictures of him eating cake be any cuter?!
- April 9, 2012 at 10:12 AM
- Sarah @ Spoon Fed Baby said...
Such a cute birthday party! I am already starting to think about my little guy's party in August...guess I'm ahead of the game huh? lol
- April 9, 2012 at 10:41 AM
- andie jaye said...
the photo banner and wreath are adorable! i'd use that wreath on my front door!
- April 9, 2012 at 3:58 PM
Oh my goodness- so cute! All the decorations are just perfect, and that spread looks delish!
- April 9, 2012 at 6:27 PM
- The Remodeled Life said...
Such an awesome party, I love all of the little details like the photo banner.
- April 9, 2012 at 11:32 PM
- Kelly Rowe said...
Yay! Happy birthday, Westyn! Lots of fun in your decorations and pictures. Thanks for sharing the festivities with us :) Hugs, friend!!
- April 9, 2012 at 11:40 PM
- Lisa said...
How cute! Love your decorations! The banner with his photos on it is great! And it looks like he had so much fun eating his cake!
- April 10, 2012 at 9:01 AM
Adorable party! Happy birthday to your little one!
- April 10, 2012 at 9:51 AM
- Katherine C said...
Thank you for sharing your happy memory making! Happy birthday to your little one. xo P.S. I'm your newest follower!
- April 10, 2012 at 11:12 AM
- Courtney said...
I love everything you did! Great decor..the food table looks amazing. Did you make the cake? Looks like a great time had by all!
- April 10, 2012 at 5:37 PM
- Melanie said...
Lish this is INCREDIBLE! What a sweet mama you are to put on such an awesome party for little Westyn! You gave me so many great ideas! FAB job mama!
HAPPY Birthday handsome little/big man!
P/S Jax had that same exact striped jacket w/ the doggy on it. Awww... they really do grow too fast!
- April 10, 2012 at 11:16 PM
- This Mom said...
The photos are great, and everything looks amazing, down to the last detail! Well done! I especially love the photo banner. I'm just not creative enough to pull off things like that!
Kate @ This Mom Loves
- April 11, 2012 at 1:56 PM
- Alexis @ we like to learn as we go said...
This is adorable! I especially love the W wreath. My daughter turned 1 in February. It's such a fun age! I'll need to use these ideas for when she turns 2! I would love for you to link it up to my link party. I know my readers would love it too! http://weliketolearnaswego.blogspot.com/2012/04/what-i-learned-wednesday-5.html
- April 11, 2012 at 2:21 PM
- Tamsyn said...
So beautiful and colorful!! I especially love the wreath and the photos of your little guy eating his cake!
- April 11, 2012 at 4:40 PM
- Jill @Two Yellow Birds Decor said...
What a fun party!! I love all the decorations! The wreath is so fun!! Your little guy is adorable!
I currently have a link party going and would love for you to share this and anything else you would like!
- April 12, 2012 at 9:57 AM
- Onna said...
I absolutely love the colors! Such a cute month banner! And awesome wreath!
- April 12, 2012 at 6:46 PM
- Shannah @ Just Us Four said...
what an adorable party! so cute. I would love it if you would come link this up at my Pinworthy Projects Link Party.
- April 13, 2012 at 2:25 PM
- Laura@Splendor said...
oh my goodness. such an adorable party! you did a GREAT job!
- April 14, 2012 at 11:46 PM
- Alexis @ we like to learn as we go said...
Thanks for linking up at What I Learned Wednesday! I'm featuring you this week!
- April 16, 2012 at 3:56 PM
Love your photo banner...can I ask how you made it?? My son's birthday is in July and I would love to do this for his special day!
- April 16, 2012 at 11:23 PM
- Lish said...
To Erica-Hopefully you check back, because you are a no-reply blogger :(
I just cropped the photos I wanted into triangles on my photo program and then after I printed them off, cut them out, I strung them through the sewing machine, adding in small circles where I wanted the months to be. I'll probably be doing a post in a bit to explain more of my projects too so watch out for that :D
- April 17, 2012 at 6:51 PM
- Emily Morgenstern said...
Amazing job, Lish!! I've been SO looking forward to seeing W's party details. And, let me tell you, they did NOT disappoint.
Pinning!! And, featuring later today!
~Emily @52mantels.com
- April 18, 2012 at 9:00 AM
- Ginny @ Chasing Sunshine said...
This is too cute, love it :)
- April 18, 2012 at 9:46 PM
- Erica said...
@Lish- Thank you for the feedback! I would love to read more about the projects!
- April 23, 2012 at 6:13 PM


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Starcraft II Preview - What We Know So Far
This preview covers all the details about this highly anticipated strategy sequel that GameSpot has obtained from Blizzard's Worldwide Invitational 2007 event.
GameSpot may get a commission from retail offers.
SEOUL--Though the most exciting events on hand at Blizzard Entertainment's Worldwide Invitational 2007 event seem to be the international game tournaments, the most exciting development for game players worldwide is clearly the announcement of Starcraft II, the sequel to the classic 1998 real-time strategy game, which many consider to be one of the best RTS games ever, if not simply the best. GameSpot was present at the event and has reported various details on the game since its announcement. We've also compiled what we've seen and gathered so far into one place for your convenience, culled from various demonstrations, interviews, our original announcement story, our interview session story, our gameplay panel story, and our art design panel story.
Starcraft II's single-player campaign will feature an all-new story that takes place four years after the events of the last Starcraft product, the Brood War expansion pack. Brood War featured campaigns with epic battles fought among the series' three main factions: the underhanded human Terrans, the swarming Zerg aliens, and the ancient and mysterious Protoss. Each of the three factions were led by key characters, such as military officer Jim Raynor of the Terrans, Kerrigan (a former Terran soldier who later became "infested" by the Zerg to become one of that faction's most powerful champions), and Zeratul, a Protoss "dark templar" who, after suffering a series of tragic betrayals, eventually assumed leadership for his race.
According to vice president of creative development Chris Metzen, all three characters will reappear in Starcraft II's campaign in some fashion, and according to creative director Andy Chambers, the enigmatic Xel'Naga, the mysterious race that helped the Zerg and Protoss evolve into what they are, will also figure prominently into Starcraft II's story. Over the course of the single-player game, you'll explore new worlds associated with the story, such as the new Protoss world of Bel'Shir, an abandoned religious retreat that has fallen into ruin after a Zerg invasion, and the deep-space Terran base of Braxis Alpha, a craggy world covered in spots by industrial sprawl. You'll also see familiar worlds, like the volcanic Zerg home planet of Char.
In terms of basic gameplay details, Starcraft II will be what vice president of game design Rob Pardo calls "a true sequel to Starcraft." The sequel is confirmed to feature only the original three playable races from the previous games: the Protoss, the Zerg, and the Terrans; there will be no fourth race, not even the Zerg/Protoss hybrid that appeared in a mission in Brood War. There will also be no hero characters, unlike in Blizzard's last RTS, 2002's Warcraft III. Instead, the sequel will be very much about what Pardo calls "mass armies"--large groups of units doing battle at once. Pardo has pointed out that unlike previous Blizzard games, Starcraft II will have no "selection limit"--that is, you'll be able to click and drag your mouse to select an unlimited number of your own armies to control.
The VP suggests that while Warcraft III often featured battles among 20 or so units and sometimes among as many as 60, Starcraft II's battles will be much larger skirmishes among as many as 300 units onscreen at once. Apparently, like those of the previous game, most of Starcraft II's units will not require a great deal of micromanagement (unlike the ability-heavy units of Warcraft), and will instead be what Pardo calls "movers and shooters"--mostly autonomous units that can continously attack their enemies using standard abilities.
Some other gameplay details about Starcraft II have been revealed, including the fact that the new game will, like the original Starcraft, include "positional" gameplay that gives attack bonuses to ground-based troops who are standing on high ground. In Starcraft II, units with height advantage will also not be revealed out of the "fog of war," a nuance that could come in handy in advanced play. Terrain height will also provide barriers to most units, who will have to walk around mountains and cliffs, though in Starcraft II, some units will have the ability to mantle over height obstacles, and flying units will be able to simply fly over obstacles, as they could before. And like in the original Starcraft, a key component of the sequel's strategy will be making use of "hard counters"--commissioning specific units to "counter" the ones your enemy is throwing at you. For instance, Protoss templars will be counterunits against Zerglings thanks to their powerful "psi storm" ability that conjures a brief but intense barrage of energy that can liquidate the Zerg's basic infantry.
The game will also apparently offer variable play speeds (such as "slow," "normal," and "fast"), similar to the options in Warcraft III, and at its fastest, it should play about as quickly as any competitive match of the original Starcraft. To ensure that the sequel's multiplayer play is suited for "e-sports" (professional video game competitions), Blizzard representatives have stated that the game's special effects will "definitely make the game look good," but are being designed to have a minimal effect on the game's actual performance on your computer (and of course, you'll be able to dial down the detail levels for various effects). Blizzard will also apparently consult with professional players during the course of the game's development, most likely during the game's testing phase, which will likely take the form of a by-invitation closed beta--the same kind Blizzard has held with its previous games--at an undisclosed date in the future. The studio is trying to ensure that Starcraft II has a more pronounced "differential in skill levels" among players. The game will feature many nuances that only highly skilled and dextrous players will be able to use regularly. Pardo estimated that the average Starcraft multiplayer session will last about 20 minutes--a highly competitive match between pro players might last as little as 15. However, the vice president also pointed out that the game will offer other features that will appeal to beginners and will hopefully encourage them to begin playing actively, such as a replay system that will let players watch match replays and possibly also act as spectators during matches.
The units in Starcraft II will evidently consist of a combination of brand-new troops and holdovers from the original games. According to Pardo, the team is taking the approach of evaluating units from the original Starcraft and deciding "which ones are so essential that it wouldn't be Starcraft without them" and keeping those, while axing others in favor of new units, since Starcraft II will not have a significantly larger number of units per faction than Brood War. Returning units are being evaluated for their strengths and weaknesses to see how they fit into the new game; in some cases, they're being upgraded or rebalanced with new abilities. For example, the zealot, the low-level melee grunt of the protoss faction, is being upgraded with a new "charge" ability that lets them take an instantaneous leap forward, which will be a great help for them to pursue fleeing units. The zealot is a solid trooper, if somewhat slow, but since the charge ability can be used "passively" (that is, it won't require you to actively select and use it each time you wish to perform the ability) the new ability will make the unit considerably more useful and flexible.
Apparently, though Starcraft II has been unveiled at this event in South Korea, the focus of the announcement is primarily on the protoss faction and its new and updated units and abilities. One new unit that has been revealed is the phoenix, a swift flying ship that can be used as a fast scout and as a powerful air-to-air combatant. The phoenix's real power seems to be its "overload" ability, which lets it briefly sacrifice its own functionality to generate a powerful and damaging energy field around itself (essentially immolating itself like the mythical bird it's named after), but which causes the unit to then become temporarily helpless. Another new unit is the immortal, a tough, crab-like tank with dual mounted turrets that acts as powerful artillery and also possesses a heavy-duty energy shield which is triggered only when it sustains severe damage--and therefore makes the tank an ideal "counter-unit" to use against enemies that deal lots of damage at once, such as the terran siege tank.
Blizzard has also revealed the protoss stalker, a medium-power ground unit that can attack both grounded and airborne enemies and can use its "blink" ability to instantly transport itself to any spot on the map to which you have line of sight. We saw several demonstrations of how this unusual ability can be used creatively to effortlessly pursue fleeing enemies by constantly "blinking" right in front of them, but also to bypass terrain obstacles by using a phoenix to scout impassable areas to gain line of sight to them (and then "blinking" in), and even to spar with slower enemies by repeatedly shooting them while continually "blinking" away just out of their reach. In addition, the protoss colossus has also been revealed--this powerful and huge unit resembles a "protoss version" of the gigantic alien walkers from the recent War of the Worlds motion picture remake--a metallic walker studded with glowing aqua-colored beacons. The colossus will be one of the units with the new ability to mantle over terrain with differing heights simply by ascending or descending with its long, spidery legs. The protoss will also have a new flying unit, the flying "warprey" ship, whose powerful, concentrated laser weapon deals successively more damage the longer it fires upon the same target.
The final new protoss unit revealed at the event is the mothership, the protoss' most powerful and presumably also the most expensive and time-consuming unit to commission. When completely "built," the mothership actually "warps in" out of thin air from a series of pale-blue, cubical light patterns that divide and shift to reveal the superpowerful unit. Pardo has stated that "the protoss can only have one [mothership]," but this exceptionally powerful unit has two devastating abilities that should make the rarity and the (presumed) expense worthwhile. The mothership can generate a localized black hole that seems to completely destroy any enemies that get caught within it by sucking them into oblivion. It also possesses a "planet cracker" ability, which lets the mothership rain a stream of multiple laser beams onto any target below it, dealing a devastating amount of damage. Yet in addition to these new units, the protoss will also have new structures, like the phase prism, which lets them "warp-in" (instantly transport units into the vicinity of this structure)--a powerful new ability that could prove to be a cornerstone of this faction's strategies.
Although Blizzard is primarily showing off the protoss faction at the event, a few other details have emerged about the other two factions. The terran faction will apparently have at least one new unit in the reaper, a medium infantry unit equipped with "jump-pack" jets on his back that lets him mantle over height obstacles, just like the protoss colossus can. In the meantime, the terrans will still have mobile bases, marine infantry, and siege tanks. The zerg will still have standard zerglings (the small, four-footed basic infantry units) and mutalisks (the zerg's basic flying unit), but it will also have nydus worms--giant worms reminiscent of the sand worms in the motion picture Dune that can leap out of the ground to attack enemies--and "banelings," a new mutant form of zergling that glows an obvious bright green color and can sacrifice itself to splatter its enemies in toxic, damaging acid. From what we've seen, the zerg will still be able to overwhelm their enemies with sheer numbers--we saw a demonstration at the announcement address that showed dozens of zerg onscreen at once.
Unlike the original Starcraft, which featured hand-painted 2D sprites, Starcraft II will be a fully 3D game. Graphically, Starcraft II looks noticeably better than Warcraft III--the game's units seem more-detailed (they consist of more polygons, which makes them look far less "blocky" and far more defined), and the brief demonstrations we saw made generous use of bloom and lighting effects for lasers, explosions, and engine flares. Starcraft II's graphics will be DirectX 9.0-based and will support Pixel Shader 2.0, with all the attendant DirectX 9 effects, such as high dynamic range lighting; HDR bloom; and normal, specular, and emissive mapping, among others. Faithful PC game fans may be encouraged by Blizzard president Mike Morhaime's statement that Starcraft II represents Blizzard's "continued commitment to focusing on the PC as a platform," brought on by the decision to suspend development on the console game Starcraft Ghost. However, high-end PC owners may be less encouraged to hear that although the game will be playable on both Windows XP and Vista, in its current state, it does not support the recently-released DirectX 10 graphics interface. Blizzard representatives were quick to point out that this is subject to change before the game ships.
Like Warcraft III before it, Starcraft II will ship with editing tools that will let players create their own maps and modifications. Though there aren't many details available, the editing tools will be based on, according to lead producer Chris Sigaty, an enhanced version of the Warcraft III editing tools. And even though the game has apparently been in development since 2003, shortly after Blizzard shipped the Frozen Throne expansion pack for Warcraft III--and even though the game is, according to Blizzard, already playable in multiplayer with all three factions--Starcraft II will be released "when it's ready." As president Mike Morhaime stated, Blizzard doesn't "really have a budget; [the studio will] spend as much time and resources as [it needs] to make this game great."
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Black Friday!!!
What is your favorite part of Thanksgiving? My wife's favorite part is going shopping! I find more satisfaction in staying home, eating too much, and watching football, but, to each their own. I went one year with my wife and after I got beat by a bunch of spry and motivated ladies while trying to get some sheets, I decided to retire from Black Fridaying (is that even a word?). My goal is to help you know where you can find our products. With so many different retailers carrying our products, I wanted to help you wade through the mess. If you're looking for a new basketball hoop, Sports Authority, Dick's Sporting Goods, Big 5, and Walmart have hoops on sale. You can get a 50" Portable Basketball Hoop at Dick's Sporting Goods. At Sports Authority, you can get a hoop ranging from one of our youth hoops... More


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The Azure Code Samples are currently available in English
Azure Storage Service Samples in C++
Demonstrates how to use the Blob Service.
- Azure Blob storage is a service that stores unstructured data in the cloud as objects/blobs. Blob storage can store any type of text or binary data, such as documents, media files or application installers. Blob storage is also refered to as object storage. This sample demostrates how to perform common tasks for managing containers and blobs with data.
Note: This sample uses the Windows Azure Storage client library for C++ available through a Nuget package, which depends on the Visual Studio version you will use for development. For Visual Studio 2015, use the Nuget package "wastorage.v140". For Visual Studio 2013, use "wastorage.v120".
If you don't have a Microsoft Azure subscription you can get a FREE trial account here.
Running this sample in Windows
This sample can be run using either the Azure Storage Emulator that installs as part of the Windows Azure SDK - or by updating the storage_connection_string variable defined at the top of the program.
To run the sample using the Storage Emulator (Windows Azure SDK):
- Download and Install the Azure Storage Emulator here.
- Start the Azure Storage Emulator (once only) by pressing the Start button or the Windows key and searching for it by typing "Azure Storage Emulator". Select it from the list of applications to start it.
- Set breakpoints and run the project using F10.
To run the sample using the Storage Service
- Open the storage-getting-started.cpp file and find the variable storage_connection_string. Replace the value (UseDevelopmentStorage=True) with the connection string for the storage service (AccountName=[]...)
- Create a Storage Account through the Azure Portal and provide your [AccountName] and [AccountKey] in the storage_connection_string variable.
- Set breakpoints and run the project using F10.
Running this sample in Linux
In order to compile and run this sample in Linux, you first need to get a local copy of the C++ REST SDK (aka Casablanca) from here and the Azure Storage Client Library for C++ from here. Both libraries must be compiled following the instructions described in the corresponding Github repositories. Once you have these libraries, follow these instructions to build the samples,
Clone the project using git:
bash git clone https://github.com/Azure-Samples/storage-blob-cpp-getting-started.gitThe project is cloned to a folder called
storage-blob-cpp-getting-started. Always use the master branch, which contains the latest release.
Build the samples:
bash cd storage-blob-cpp-getting-started/storage-blob-cpp-getting-started mkdir build cd build CASABLANCA_DIR=<path to Casablanca> AZURESTORAGE_DIR=<path to AzureStorage> CXX=g++-4.8 cmake .. -DCMAKE_BUILD_TYPE=Release makeIn the above command, replace
<path to Casablanca>to point to your local installation of Casablanca and
<path to Casablanca>to point to your local installation of the Azure Storage Client library. For example, if the file
libcpprest.soexists at location
~/Github/Casablanca/cpprestsdk/Release/build.release/Binaries/libcpprest.soand the file
libazurestorage.soexists at location
~/Github/azure-storage-cpp/Microsoft.WindowsAzure.Storage/build.release/Binaries/libazurestorage.so, then your
cmakecommand should be:
bash CASABLANCA_DIR=~/Github/Casablanca/cpprestsdk AZURESTORAGE_DIR=~/Github/azure-storage-cpp CXX=g++-4.8 cmake .. -DCMAKE_BUILD_TYPE=ReleaseThe sample is generated under


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BLUFFTON, Ohio - The Bluffton University football team started the 2012 season off on the right foot Saturday, Sept. 1, posting a 20-0 shutout against the visiting Kenyon College Lords. A balanced offense and stout defense helped pace the Beavers (1-0) despite rainy conditions and a lightening delay that lasted an hour. It marked the first blanking by a Bluffton football squad since 2004 when the Beavers routed rival Defiance 30-0.
After recovering a fumble deep in Kenyon territory, junior quarterback Tyler Wright (Troy) took the ball into the end zone on a nine-yard scamper. Austin Sweeney (Adrian, Mich./Whitmer) tacked on the extra point to give the Beavers a 7-0 lead just four minutes into the game.
The defenses held until Wright completed passes of 11 and 25 yards to Ryan Sabin (Canal Winchester) and Drake Harrington (West Bloomfield, Mich.), respectively. Those completions set up a 27-yard field goal by Sweeney, extending the Bluffton lead to 10-0 early in the second quarter.
On the ensuing Kenyon possession, Preston Huddleston (Benton Harbor, Mich./Eau Claire) and Hunter Bosch (Elida/Shawnee) stopped Kenyon running back Dan Shannon short of the first down marker on fourth. The turnover on downs set up what would be the longest play of the game when Wright connected with freshman running back Calib Alexander (Ocala, Fla./St. John Lutheran) for a 43-yard touchdown pass down the left sideline. After another successful extra point, the Beavers led 17-0 with 10 minutes remaining in the half.
Neither team would score again until Sweeney's 25-yard field goal attempt went through the uprights with 12:09 remaining in the fourth quarter. That kick proved to be the final score of the game as the Beaver defense held the Lords to just 29 total fourth quarter yards and no points, sealing the 20-0 victory.
Wright led the way for the Beavers, completing 24 of 32 passes for 255 yards and a touchdown. It marked the first 250-yard passing game for Bluffton since John Hazen threw for 259 against Kalamazoo in 2009. Wright also managed 20 rushing yards and a touchdown on 10 carries. Junior Airic Steagall (Hillsboro) led the Bluffton rushing attack with 76 yards on 15 carries while junior C.J. Sewell (Lima/Shawnee) and Robert Beaver (Detroit, Mich./Andover) rushed for 29 and 22 yards, respectively. Shawn Frost (Edson/Mt. Giliad) led the Beavers in receiving yards with 60 on five catches. He also racked up 56 yards on eight punt returns
Defensively, Josh Runda (Lima/Bath), Joe Maldonado (Dade City, Fla./Zephyrhills), and Nick Smith (Troy) each tallied six tackles while four of Runda's were of the solo variety. Ben Shamp (St. Marys/Memorial) racked up two solo tackles and a sack for the Beavers.
Bluffton dominated the Lords with 422 total yards, compared to just 145 for the visitors. The Beavers posted a marked 255-20 edge on passing yards. The home team finished with a 36:18 to 23:42 edge in time of possession and converted 7-of-18 third down opportunities, with Kenyon just 2-of-14. Bluffton moved the chains 24 times and the Beaver defense limited Kenyon to just six first downs.
The Beavers will be back in action on Saturday, Sept. 8 (3 p.m.) at Baldwin-Wallace. The next home game for Bluffton is slated for Saturday, Sept. 22, against Mount St. Joseph. Game time will be 1:30 p.m.


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Bulletstorm - PS3
Release Date:February 22, 2011
Also on:PlayStation 3 PC Xbox 360
Viewing USA:Also on UK.
Bulletstorm game's story involves an exclusive confederation of the wealthy and influential, fiercely protected by a troop of elite mercenaries known as Dead Echo. When two of the squad's most distinguished members exhibit unease regarding the ethical implications of their mission, they're betrayed by their commanders and exiled to a forsaken resort planet on the edge of the galaxy, pitting them against the grave dangers of alien space and, ultimately, their former comrades. Bulletstorm was co-developed by 3D shooter veterans at People Can Fly (Painkiller) and Epic Games (Gears of War, Unreal).
Lowly Worm
PlayStation 3
Many criticisms have been aimed at Bulletstorm. For one thing there is some, in fact a lot, of crude language; such language as you would never hear in your local bar of course. Its manner of getting rid of enemies with outrageously over the top moves and weaponry; of course other games never do this. It is made up of absolute silliness and juvenility; I must have been looking at the wrong games before, most of them are not exactly easy to regard as grown up with real life scenarios. That's because they are games. If you want seriousness stay in the real world.
All these failings make it what it is, a funny and absorbing bit of escapism which can become a little boring when some of the novelty wears off. But now I'm falling into the same trap as its critics, pointing out imagined bad points and then saying that despite them its a fun game. It is a fun game because of them and not despite them. Its an outrageous game for gamers who don't always take things seriously.
No complaint about gamers who like things more "realistic"; its just that this is not aimed at them and does not pretend to be what it is not.
Having daid all that, the overall effects are very well done and the mechanics impressive. Even the sheer anarchy is well managed and a result of design rather than accident. The unusual graphical design is not out of place although the sound is a little lacking in its purpose.
Its a first person shooter, science fiction game. The plot is not very complex and as in many, more "serious" games of its type, you gain points by zapping enemies, in this case in some unusual ways. You use the points you gain to spend on ammumition and weaponry to zap more enemies in even more exotic ways, and so on. So whats so different.
There are multiple and online modes, and I am told that a little lag may be experienced in online play, I have not yet tried it.
If it was meant by design to be a top of the range game for the gaming elite I would score it pretty low, but for a bit of fun, for a limited time, I will mark it highly and recommend it for what it is; childish, crude and perhaps not all that cleverly witty, but a very enjoyable romp.
|Submitted by
|Cheat Title
Oct 25, 2014
DLC Trophies.
Oct 25, 2014
Unlockable Skillshots
Oct 25, 2014


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It is time for the nation to formulate and pass laws upholding "Internet neutrality" in the wake of the recent revelation that a government agency bought "keyword advertising" on search engines to promote pro-nuclear energy messages, Academia Sinica associate research fellow Huang Kuo-chang (黃國昌) said.
Huang was referring to the Ministry of Economic Affairs's Bureau of Energy, which said on Tuesday it had spent NT$100,000 buying keyword advertising on popular search engines, linking to a total of 92 keywords — including 29 names of people who often spoke publicly about nuclear power.
Anti-nuclear activists complained earlier this week after discovering that when they searched for their own names on search engines such as Google and Yahoo-Kimo, a pro-nuclear power Web site (anuclear-safety.twenergy.org.tw) operated by the ministry appeared as the first suggested Web site.
Bureau officials said the "keyword advertising" and linking of the names have been removed.
However, fans of film director Ko I-chen (柯一正) said when they tried to follow Ko's recent anti-nuclear activities by searching his name along with "nuclear energy" on Google, the first link suggestion was still the pro-nuclear Web site.
Searching Green Citizens' Action Alliance's name along with "nuclear energy" produced the same result on Google, but not on Yahoo-Kimo, where the link to the pro-nuclear Web site has been removed.
"There is a tacit agreement and a business protocol among all major portal sites and search engines that 'trademarks' cannot be purchased as keyword," said an Internet software engineer surnamed Lee (李), who specializes in program designs for keyword search.
"For example, Pepsi Cola cannot buy the words 'Coca Cola' for Web keyword advertising links," Lee said. "Since trademarks cannot be bought and sold as keywords, how can the government buy up the names of these prominent people with high name recognition, for the purpose of keyword advertising, without the consent of these individuals?"
Huang said Taiwan lacks clear guidelines on the use of a person's name for keyword advertising and Web site linking. Unless a person's name is linked directly to pro-nuclear energy Web sites, a case cannot be made that that person's rights have been violated, he said.
"A responsible portal site and search engine, however, should monitor its contents, and should make it clear to users which ones are keyword advertising," he added.
The keypoint is the "tortfeasor," the person who commits a tort (civil wrong), either intentionally or through negligence, which would be the bureau in this case, Huang said.
"It used government budget allocation for bundling neutral words such as 'nuclear energy,' and even 'anti-nuclear' terms, to connect to pro-nuclear energy Web sites. This amounts to taking government money to limit people who question government policies to a particular direction on the Net," Huang said.
"As of now I cannot think of a suitable description regarding this tactic, but it certainly will not be positive descriptive words," he added.
Huang said he had been involved in pushing for the amendment of the Budget Act (預算法) to regulate the use of "placement marketing" by government agencies, but had not thought that government agencies would use public funds for keyword advertising.
"This matter highlights the importance of drafting laws on 'Internet neutrality.' The government is supposed to set up laws to regulate neutrality of Net use. Instead it is trying to "distort' Net use. This is very scary," he said.


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Congrats on 100 finds today at Tribute to Laughing Terry's Chicken cache which is in my yard. I apologize I was not there to meet/greet you. I hope your first 100 have been fun and memorable and you look forward to the next 100!
Cache on - cache happy and I hope to meet you on the trail or at an event soon. Thanks for making one of mine one of your milestone caches. My sincere apology I could not be there and was not there to meet you.
Cache on - cache happy!


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Dear Editor,
I read,with initial dismay and subsequent anger,Namrata Zakarias fine fluff: Topless Kate,Clueless Will (Talk,September 19). The fact of the matter is that firstly,a womans privacy has been invaded.
Considering she belongs to the same sex,one would imagine that Ms Zakaria should have been more sensitive and graceful towards that. But no,Miss Zakaria is not. She sees irony in the fact that the revealing pictures appeared in the same magazine that hailed the Duchess as a style icon. There is no irony there. Theres sheer sadness that the magazine did what it did.
Further on,in the article,she revels in more ridiculousness. She says it would be wonderful if Kate had just laughed it off. Really now? The only thing thats worth laughing at is Ms Zakarias lackadaisical logic.
Throughout the article,however,there is no reference to why Will is clueless. And the reason why the article is titled what it is. Topless,Clueless its not even great rhyming,Madam.
And then as a final nail in her journalistic coffin,she writes,the first thing you notice on seeing the scrawny princess is that you can count her ribs easily. I mean,how rude and insensitive is that.
I am told,from sources that know her,that Ms Fluff is a highly opinionated individual. But if her opinion is stupid as is clear from this piece,she must refrain from writing the poppycock that she does every week.
And why must you,The Indian Express,carry a column like that. We read you because we respect your journalistic spine and the fairness in your voice.
Columns like hers belong to Closer. Drop her. Please.
Seth is a writer and advertising personality


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Just received an admissions email from Chicago
I was able to do the CNetID thing quite some time ago. Regarding the admitted students board, e-mail McKellop, she'll tell you the info (I don't feel comfortable giving it out myself.)
Anyone know of a group for the transfers on fb/boards? Congrats to all
accepted today. excited!
Thanks everyone. I haven't had time to completely evaluate my situation so I will be doing a lot of self reflection and research over the weekend. I will likely ask for your guys input.
Quote from: widennumber2 on July 17, 2009, 08:11:54 AMaccepted today. excited!I thought you made the cut on the 10th?


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Moderators: Three Stars, dagny, pfim, netwolf
Malkamaniac wrote:I think we should go for unrealistic trade partner in return for Staal. It's a robbery for the Pens so I'm sure the other team will do it.
JTS66 wrote:Taxi drivers in Pittsburgh will be pissed.....
Dutchpensfan wrote:Patrick Sharp 30 and has a 3,9m cap hit. Scores between 60 and 70 points a year. Staal makes 4m and is 23. Although he hasn't scored more than 50 points in the regular season yet, i don't think the pens will give him up for just Sharp?
Digitalgypsy, what would you like to see in return? Straight up, with a prospect like Saad/ draft picks or with a more accomplished player like Bolland who can fill 3rd line center spot?
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The kids loved their donut snacks the other day, but Ethan wanted to sample the snowman and Paige was requesting a reindeer. It's not often we have donuts in the house, so there was no time like the present to make more cute snacks for them.
Ethan's sweet snack, with donut guys on the left and apples and carrots on the right:
Paige's sweet snack, with apple slices and cucumbers on the left and donut guys on the right:
These are much the same as the previous donut snacks, with just a couple changes. I perfected the antler shapes - I knew the last ones didn't look right, but after breaking a dozen pretzels and not seeing the right shape show itself I just did what I did. It wasn't until I saw the photo that I realized I just needed to snap off the top loop. Duh! :)
Other changes: Rudolph has jelly beans for a nose and I got a couple candy corns for the snowmen. I got just a few from one of those bulk bins of candy at the mall. This was nice because I was able to only get what I needed (rather than buy a big bag) and I sifted through the candy corns a little to scoop out the "defective" ones missing the white tips. The candy lady looked at me like I was a nutterbutter when I went to pay for my few pieces of candies and waved me out of her store without paying! Sweet deal. ;-)
Another fun addition for the snowmen are their hats. I found my Christmas bento supplies this weekend (I store the holiday and season-specific ones separately because I don't have kitchen space for ALL of it to be in there all the time) and these cupcake picks are a great topper. :)
The blue box is my PaperChase box, and the green one is a new addition. It's a Leaflet bento from Amazon. They are exactly the same size and come with the same inner dishes, but the green box has white inner boxes. This is a great alternative for anyone who wanted that PaperChase box that is no longer available!


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North Devon B&B
This charming Grade II listed house dating back to 1809 is now a B&B hotel in the old fishing village of Lynmouth in North Devon. The former rectory to the twin churches St Mary's in Lynton and St John's in Lynmouth, nestles in the heart of the village giving views over the sea, harbour, village and the East Lyn Valley. All the sea-facing rooms enjoy magnificent views of where the village and river meet the Bristol Channel. It's a great place to base your self when exploring the wild and rugged nature of Exmoor National Park.
North Devon B&B where Exmoor meets the sea
We offer deluxe B&B accommodation by the sea in Lynmouth and aim to provide a warm and friendly atmosphere for all our visitors. Guests are invited to relax and enjoy the wonderful sea or valley views from the luxury of their room, with complimentary tea or coffee. Alternatively, the cosy lounge offers a stunning sea view, a place to enjoy a book, take tea/coffee and light afternoon refreshments or savour a drink from the licensed bar. The welcoming reception is enhanced in autumn and winter by a crackling log-burning fire. In the evenings we offer a dinner menu in our restaurant, which also offers views out to sea.
* Bonnicott House is built into an elevated position in the cliff face overlooking the village & sea and, as such, there are a few steps and ramp to negotiate to the hotel entrance. Therefore Bonnicott is probably not suitable for the very elderly, infirm or those with very young children. However our staff are on hand to help with luggage when requested.


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Clinical Research - Bothell, Washington
Seattle Genetics is an emerging global multi-product biotechnology company that develops and commercializes innovative antibody-based therapies for the treatment of cancer. The company's industry-leading antibody-drug conjugate (ADC) technology harnesses the targeting ability of antibodies to deliver cell-killing agents directly to cancer cells. In addition to one marketed product, we are advancing a strong product pipeline of novel therapies for solid tumors and blood-related cancers designed to address significant unmet medical needs and improve treatment outcomes for patients.
The Associate Medical Director or Medical Director will be responsible for developing and implementing the life cycle strategy of brentuximab vedotin, including combination with checkpoint inhibitors. He/she will be responsible for the conduct of multiple clinical trials in hematologic malignancies, and will function as a scientific and medical resource for the Clinical Affairs department at Seattle Genetics as well as a liaison to development partners.
As the leading employer in our industry in the Pacific Northwest, Seattle Genetics is proud to offer a competitive total compensation package as well as a comprehensive benefits program designed to support the whole lives of our employees and their families. Benefits include medical, vision and dental coverage, group and supplemental life insurance, 401(k) with company match, tuition reimbursement, relocation assistance and much more. To learn more about Seattle Genetics, please visit www.seattlegentics.com.
Seattle Genetics is an equal opportunity employer. All qualified applications will receive consideration for employment without regard to race, color, religion, sex, national origin, protected veteran status, or disability status.
Seattle Genetics
Seattle Genetics is an Equal Opportunity Employer
Submitted: 06/15/2018
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