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Hi we are trying some very new with our haunt this year but it can only work if we get a substantial amount of likes on our Facebook page as the updates and information about how you can be apart the event will be released there. https://www.facebook.com/pages/The-W...185791?fref=ts
I know this sounds a little weird right now but once we start releasing information it will become clear.
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Sometimes you just have to accept the fact that you can't join the parade.
Christopher Durang's comedy "Vanya and Sonia and Masha and Spike," a Broadway hit currently onstage at Kansas City Repertory Theatre, has attracted enthusiastic support among artistic directors at regional theaters across the country. This is the second time I've seen this erratic romp, which received near-universal praise from New York critics. All I can say is that I must have been out of the room when they passed around the Kool-Aid. Don't get me wrong. Some sequences in this show are undeniably funny. A substantial number of laughs you must attribute to Durang's wit. But most of the credit goes to certain cast members who deliver inspired comic performances.
Durang apparently wrote the central role — a neurotic, past-her-prime movie star — for his friend and former classmate at the Yale School of Drama, Sigourney Weaver. The play consequently feels like a clubby academic exercise. For Durang, who writes like someone who never left graduate school, it's all about scoring points with smug irony. The handsomely designed Rep production, staged by artistic director Eric Rosen, showcases some nice performances, although stylistically the actors never quite get on the same page. As the title suggests, Durang entertains himself by borrowing tropes, character names and themes from the plays of Anton Chekhov. Spotting the Chekhovian references in this piece might be a good parlor game, but the most successful comic moments have nothing to do with the great Russian dramatist.
We have three middle-aged siblings — Vanya, Sonia and Masha — who were named by their parents, academics with a taste for community theater, after Chekhov characters. Vanya and the adopted Sonia have stayed at the family home in Bucks County, Pa., where they cared for their elderly parents, while Masha was off making movies, earning buckets of money and supporting Vanya and Sonia with stipends.
Masha arrives unannounced with her boy toy, a studly young actor named Spike, who makes the acquaintance of a beautiful young neighbor named Nina. Add to the mix a cleaning woman named Cassandra, who is prone to visions and can sometimes predict the future, and you have a crazed, unpredictable assembly of farcical characters. The plot, such as it is, centers on Masha's plan to sell the family home. Sonia and Vanya panic because they've never really acquired jobs or lives. Ultimately, the principal characters come to terms with their lot in life after a bit of personal growth.
Act 2 provides some of the liveliest passages as Vanya gathers people together for a reading of an experimental play he has written about floating molecules after the Earth no longer exists. There's also an offstage costume party, which allows Masha to dress as Snow White while insisting that Vanya and Nina costume themselves as dwarfs.
Tom Aulino plays Vanya with a kind of thoughtful timidity, which makes Vanya's eventual outburst about the fragmentation of popular culture all the more impressive. Barbara Walsh, as Sonia, scores with a nicely executed performance that walks a fine line between poignancy and heightened comedy. Mary Beth Fisher, as Masha, seems to try too hard in the early going but relaxes into a plausible portrayal as Masha is forced to confront her own weakness. Vanessa Severo chalks up yet another inspired comic performance as Cassandra and repeatedly threatens to steal the show. Emily Peterson plays Nina with an attractive quirkiness, and Zachary Andrews has some highly amusing moments as Spike, although he at times seems to struggle to find his balance. Scenic designer Donald Eastman contributes an impressive set representing the two-story house and takes advantage of the Spencer Theatre's deep stage. Melissa Torchia seems to enjoy herself as she conjures the varied and sometimes ridiculous costumes. Victor En Yu Tan's lighting casts a rich, warm glow on the action.
Some excellent work went into this production. It would have been nice to see the energies of the artists and craftspeople involved applied to a better play.
"Vanya and Sonia and Masha and Spike" runs through April 6 at Spencer Theatre in the James C. Olson Performing Arts Center, 4949 Cherry St. Call 816-235-2700 or go to kcrep.org.


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in-dev patch notes for Starsector 0.8a
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Starfarer 0.54a (Released) Patch Notes
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Topic: Starfarer 0.54a (Released) Patch Notes (Read 185050 times)
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Starfarer 0.54a (Released) Patch Notes
September 12, 2012, 07:46:06 PM »
This version is out - you can download it
Changes as of November 19, 2012
Extracted some common methods into CombatEntityAPI interface. MissileAPI, ShipAPI, and AsteroidAPI all derive from it.
More enhancements to the API (list below not all-inclusive, just some highlights). Can:
apply damage to entities
get entity bounds, get the ship armor status
add particles / visual explosions to engine
add floating text and floating damage text
play UI and in-engine sounds and loops
spawn missiles and other projectiles
Some very basic sample code in data.scripts.plugins.TestCombatPlugin
Mods can now load JAR files with code (instead of requiring all code to be compiled by the game).
To use, add to mod_info.json:
After that, any scripts in the mod can use stuff from the jars
Anywhere the data files refer to a class by name, the game will attempt to look it up in one of the loaded jar files first. So, things like sector generation, ship system stats, etc can be completely inside a jar.
Anywhere where a class is loaded based on a .java file being inside a particular folder (i.e. various engine plugins) still requires a .java file there, even if it's just a stub calling into code from a jar file
Missions could actually be implemented inside a jar if the package name matches the mission folder
Classes in the jars need to be compiled for Java 6
Added data/config/title_screen_variants.csv to specify which ships show up on the title screen
Fixed bug with WeaponAPI.setCooldownRemainingTo() not working right for burst beam weapons
Starting ships and background questions are specified using data/scripts/plugins/CharacterCreationPluginImpl. player.faction is no longer used for that (but still used for other things)
Total conversions can now remove ships from the core game, so they aren't loaded and don't show up in the Codex, the campaign menu, the title screen, etc. To do this, the total conversion has to:
Include a faction with id "neutral" in its factions.csv (simply adding a line with "data/world/factions/neutral.faction" is fine)
Include a ship with id "shuttlepod" in its ship_data.csv
Provide a data/scripts/plugins/CharacterCreationPluginImpl that generates faction-specific starting ships
Provide a custom generators.csv that does not reference any of the core factions and ships.
Alternately, if a TC wished to replace the ships for all the core factions with other ships, it could do this instead of simply removing the core factions.
Total conversions can also remove core weapons from the game by replacing data/weapons/weapon_data.csv and removing all references to the weapons (i.e., all core ships, variants, campaign cargo/items, etc)
Added "utility" flag to mod_spec.json. Utility mods can be used alongside total conversions.
Changes as of November 15, 2012
Command UI:
Regular ships assigned to a strike assignment will act the same as when assigned to engage
Ships/fighters assigned to escort a fighter wing will now escort the carrier while that wing refits, and will resume escort duty once it takes off
Intercept can now be assigned on any enemy ship. Still takes lighter ships (frigates, fighter wings) by default, but other ships can be assigned manually.
Fighters are not auto-assigned to "Harass" because their weapons don't generally have the range to make this successful
Updated assignment descriptions/tooltips to match new mechanics
Ship AI:
Improved behavior of escorting ships when faced with overwhelming firepower
Improved bomber attack run logic
Losing ships in combat gives bonus XP, if the fleet has more than 5 fleet points worth of ships
Losing a battle gives double XP for that battle, if you fleet was worth more than 5 fleet points
Added InputEventAPI
Added to MissionDefinitionAPI:
void addPlugin(EveryFrameCombatPlugin plugin);
void setBackgroundSpriteName(String background);
void addFleetMember(FleetSide side, FleetMemberAPI member);
Added EveryFrameCombatPlugin:
void init();
void advance(float amount, List<InputEventAPI> events);
All implementations of EveryFrameCombatPlugin under data/scripts/plugins will be automatically added to every battle
Added to CampaignFleetAPI:
MutableCharacterStatsAPI getCommanderStats();
LocationAPI getContainingLocation();
Added BattleCreationPlugin
Implementation under data/scripts/plugins/BattleCreationPluginImpl.java
Called to create any campaign battle the player takes part in, uses existing MissionDefinitionAPI
Can selectively add EveryFrameCombatPlugin implementations to the combat engine (using MissionDefinitionAPI.addPlugin)
Mods overwriting this file will be incompatible with each other (i.e., only one active mod can change the way the battlefield is created)
Can add custom ship system AI (warning: it requires a decent understanding of Java)
See fastmissileracks.system for commented-out example:
Added ShipSystemAPI, FluxTrackerAPI,AssignmentTargetAPI, CombatAssignmentType, made enhancements to ShipAPI, WeaponAPI, ShieldAPI
Optimized some ship movement and weapon targeting AI performance (roughly 5-10% improvement in overall frame rate)
Revamped fleet command tutorial
Revamped combat tutorial, split into "basic" and "advanced" portions
Improved Sabot missile tracking - much less likely to get total misses now
F11 ("hide HUD") now also hides friend-or-foe indicators around ships
New graphics for Gauss Cannon, Railgun, and Storm Needler
A phased ship overloaded or venting will come out of phase regardless of whether it's on top of another object or not
Fixed bug with drones continuing to target a disabled ship if the player kept it as the ship target
Fixed bug where keyboard turn controls would take precedence and disallow keyboard strafe controls (did not affect mouse-turning in strafe mode, only Q/E strafing)
Changes as of October 23, 2012
Command UI:
Giving a direct order to the flagship now turns on autopilot
Changes to assignments/AI behavior:
Overall better about proceeding to assignment instead of getting stuck fighting whatever is nearby
Intercept: assigns up to 2 frigates/fighter wings, more focused on chasing the target, less likely to be distracted (unless faced with overwhelming firepower).
Control/Capture: Automatically updated to call in comparable forces to match what the enemy has in the area.
Harass: ship will attempt to stay at longest-range non-missile weapon range and keep away from the target
Engage: bombers and support fighters assigned to engage a target will behave as if on a strike assignment - i.e, make a concerted effort at an attack run without getting distracted.
Removed "Patrol" and "Rally Fire Support"
Added Rally Task Force - functions much as fire support did before, but a catch-all for any custom group of ships. Only draws ships that are directly assigned to it.
Ship AI:
Will close in to use short-range weapons when it identifies that the target is vulnerable
Fixed bug that would sometimes cause the AI to try to flank the target when there are no other friendly ships in the vicinity. Should fix a lot of "not going for the kill" cases.
Won't back off to vent if it's got the upper hand
Will attempt to help nearby ships in trouble
Fixed bug where ships would attempt to flank the enemy when the only nearby friendly ships were escorting the ship, and so would not separate from it to flank
Bombers better about heading back for repairs after an attack run
Added ambient battle track (by Stian Stark)
Drastically reduced Apogee sensor drone roam range
Automatically shows deployment dialog if all your ships are destroyed/retreated but you still have reserves
Turned off performance metrics in non-dev-mode
Reduced base command points to 3
No longer shows a message regarding what enemy ships are deployed at the start of battle (still does in dev mode, though)
Slightly more varied deployment strategies
Various adjustments to missions (fleet compositions, command points, displayed difficulty). Some specifics:
Forlorn Hope: added 3 more bomber wings and an Onslaught to the enemy forces
For the Greater Lud: replaced Eagle with Dominator (the former is nearly impossible to hit with bombers due to the Maneuvering Jets).
Fixed bug that occasionally caused fighter icons to disappear from the command UI
UI sound volume is now properly set to the saved value when the game starts
Changes as of October 13, 2012
Added stat bonuses to aptitudes (e.g., simply having the "Leadership" aptitude provides a small fleet point bonus)
Command UI:
Retains the "assignments" concept and works generally as before, but adds the ability to create assignments/assign ships to existing assignment by using a more standard control scheme. Original control scheme still works, too.
Can select multiple ships (shift-click, double-click, left-click-and-drag for a box select, etc)
Control groups (Ctrl-1, etc), persistent between battles in the campaign
Right-clicking when ships are selected creates a (hopefully) appropriate assignment, or assigns the units to an existing one
Can pan the view by moving the mouse to the edge
Right-click and drag also pans the view, as before
Simplified assignment suitability calculation, now almost entirely based on ETA to the target (with special consideration for civilian ships, carriers, and bombers)
Adjusted default keyboard shortcuts for assignment creation, to reflect that they're no longer presented in a separate context menu but as part of the overall command UI
Removed "standing orders" menu
Flagship and current target are now shown in the command UI
Command points adjustments (tentative - specifics are still under consideration, these are all liable to change. Just here to provide an idea of how it works in the dev version as of right now):
Assignments created while paused still cost 1 CP which will be refunded if the assignment is cancelled before unpausing - this is exactly as before.
Right-click-assigning ships to a refundable assignment is free
Creating an assignment for a specific ship (or group of ships) via right click (i.e., select fighter wing, right click on objective) costs 1 CP, regardless of the number of ships involved
Resistant Flux Conduits now provides a 50% EMP resistance (down from 75%) and increases the flux vent (not dissipation) rate by 25%, increased OP cost slightly
Disabled ships repaired after battle now lose their hull mods and vents/capacitors
Ion Cannon: increased range (500 -> 600), reduced flux per shot (120 -> 80), reduced OP cost (7 -> 6)
Improved ship armor schematic graphics, especially for fighters (smoother, not pixelated)
Added to MutableShipStatsAPI:
MutableStat getVentRateMult()
Added to FleetMemberAPI:
String getId() - returns unique id for this fleet member
Added to ShipAPI:
String getFleetMemberId() - ID of fleet member this ship corresponds to. Can be null.
No more "weaponAssignmentSuitability" in .system files, to reflect command UI/mechanics changes
Added "hints" column to ship_data.csv
Possible values: CIVILIAN and CARRIER
Used to tell the AI how to behave with a given ship. A ship is considered civilian if it either 1) is flagged as "CIVILIAN" or 2) has less than half of its ordnance points spent.
Some burn drive AI fixes
Fixed bug in command UI where changing the zoom level and using right-click to pan the view would cause the view to jump
Changes as of September 21, 2012
Augmented Engines no longer has flux dissipation penalty, engines take 2x longer to repair instead
New hullmods:
Dedicated Targeting Core (restricted, but always-unlocked version of the ITU)
Blast Doors
Unstable Injector
Character skills:
Power Grid Modulation (perks: Predictive Breaker Network, Safety Override)
Coordinated Maneuvers (perks: Advanced Formations)
Advanced Tactics (perks: Special Ops)
Command Experience (perks: Making Do)
Fleet Logistics
Applied Physics
Flux Dynamics (perks: Miniaturized Capacitors, Miniaturized Vents)
Field Repairs
Missile Specialization (perks: Autoloader Reprogramming, Increased Yield)
Reduced fleet point cost of the Doom to 17
Adjusted phase cloak mechanics a bit
Phase cloak can be deactivated while in a partial overlap with another ship
Force pushing overlapping ship away is much stronger when the overlap is greater
Improved character creation process
Some background choices
Initial skill and aptitude assignments
Iron mode
Ship tooltip now shows size of bonuses/penalties to various stats, in addition to highlighting them in red/green
Starting player fleet now works differently - have to edit CharacterCreationPluginImpl to adjust it, no longer uses the definition from player.faction
Character creation process is entirely moddable
Added MutableCharacterStatsAPI
Added to settings.json:
Added to MutableShipStatsAPI:
MutableStat getCrewLossMult()
MutableStat getHardFluxDissipationFraction()
StatBonus getFuelMod();
StatBonus getFuelUseMod();
StatBonus getMinCrewMod();
StatBonus getMaxCrewMod();
StatBonus getCargoMod();
StatBonus getHangarSpaceMod();
StatBonus getMissileMaxSpeedBonus();
StatBonus getMissileAccelerationBonus();
StatBonus getMissileMaxTurnRateBonus();
StatBonus getMissileTurnAccelerationBonus();
MutableStat getProjectileSpeedMult();
Added SettingsAPI.getScriptClassLoader();
Fixed bug in phase skimmer/teleporter AI - was not properly evaluating missile danger at destination.
Changes as of September 12, 2012
Character skills:
Each skill can be increased from 0 to 10
No more synergies
Each skill has a core effect that goes up with the level of the skill, and up to two "perks" that are generally unlocked at skill level 5 or 10. Perks provide a fixed bonus that does not scale with the level of the skill. Some skills may lack perks for now and receive a boosted core effect instead.
Tentatively implemented the following skills and perks:
Ordnance Expert (perks: Secured Magazines, Optimized Assembly)
Damage Control (perks: Compartmentalization, Rapid Response Teams)
Target Analysis (perks: Precision Fire, Active Frequency Detection)
Evasive Action (perks: Evasion, Deflection)
Helmsmanship (perks: Maximum Power, Dynamic Stabilization)
Gunnery Implants (perks: Neural Diagnostics, Weapon Proprioception)
Mechanical Engineering (perks: Effective Maintenance)
Computer Systems
Ship AI:
More accurate with hardpoint-based weapons
Improved missile and collision avoidance logic
Fixed bug in Phase Skimmer AI that would occasionally let it teleport right in front of friendly ships
Fortress Shield using ships won't lower shields at high flux quite so readily when engaging the Fortress Shield is a better alternative
Fixed firing logic bug when weapons with wildly different stats ended up in the same alternating weapon group
Fixed bug where ship wouldn't fire if the enemy shield efficiency was too good, even if the soft flux generated by firing could be readily dissipated
Fixed bug in phase cloak AI where it would overestimate ship explosion range
Fighter AI:
Improved wingman behavior:
Varying degrees of independence (bombers - none ("stay on target!"), interceptors - lots)
Will target and individually avoid incoming missiles
Will spread out to flank/catch target in crossfire
In general, more natural-looking flight patterns and dogfights
Improved engine visuals (less flickering due to rapid thrust adjustments)
Added tooltips and icons to hullmods in the refit screen
Small strike weapons (i.e., AM Blaster) will no longer try to target missiles if the ship is fitted with the Integrated PD AI hullmod
Phase cloak now generates hard flux and ships can dissipate soft flux while phased
Increased Heavy AC ammo to 300 (from 200)
Decreased Heavy Mauler ammo to 200 (from 300)
Dimmed default text color somewhat
Improved logic for when to auto-assign weapon groups to better detect the case when the player forgot to do it (won't do it for variants loaded from disk or ones where the player edited weapon groups)
Fixed bug where increasing the shield unfold rate by an extreme amount would lead to dimmer shields
System definitions no longer require an "outOfUsesSound" sound.
"BALLISTIC_AS_BEAM" projectiles can now have a "PROXIMITY_FUSE" behavior
Projectile graphics now rendered at correct aspect ratio based on the width of the trail, regardless of its length
Mods are now able to properly override weapon projectile files
CampaignClockAPI.getElapsedDaysSince() now returns fractional values instead of rounding to whole days
Added "specialWeaponGlowWidth" and "specialWeaponGlowHeight" to .wpn definition - specifies flux damage bonus or system effect glow size (uses defaults if unspecified). Adjusted several ballistic weapons to use this.
Removed unused "tier" column from hull_mods.csv, added "unlocked" column. Mods flagged with "TRUE" will be available without needing a skill to unlock them.
Mutable ship stats, added:
MutableStat getCombatEngineRepairTimeMult()
MutableStat getCombatWeaponRepairTimeMult()
MutableStat getHullRepairRatePercentPerSecond()
MutableStat getMaxHullRepairFraction()
StatBonus getEffectiveArmorBonus()
StatBonus getHitStrengthBonus()
MutableStat getDamageToTargetEnginesMult()
MutableStat getDamageToTargetWeaponsMult()
MutableStat getDamageToTargetShieldsMult()
MutableStat getEngineDamageTakenMult()
MutableStat getWeaponDamageTakenMult()
MutableStat getAutofireAimAccuracy()
MutableStat getMaxRecoilMult()
MutableStat getRecoilPerShotMult()
MutableStat getRecoilDecayMult()
StatBonus getOverloadTimeMod()
MutableStat getEmpDamageTakenMult() (@Deprecated getFluxDamageTakenMult())
MutableStat getZeroFluxSpeedBoost()
MutableStat getZeroFluxMinimumFluxLevel()
Last Edit: November 23, 2012, 12:16:22 PM by Alex
Posts: 1750
still gunnyfreak
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #1 on:
September 12, 2012, 07:56:53 PM »
let the hype begin
mmm.... tartiflette
Posts: 1289
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #2 on:
September 12, 2012, 08:04:50 PM »
I can't decide which kicks more ass: character skills or fighters not constantly staying in formation.
Posts: 988
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #3 on:
September 12, 2012, 08:41:59 PM »
Energy weapon flak! mmm delicious...
Posts: 3352
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #4 on:
September 12, 2012, 08:50:31 PM »
Projectile graphics now rendered at correct aspect ratio based on the width of the trail, regardless of its length
So, if a shell bitmap's 8 pixels wide and 24 long, we define the trail at 8 pixels and it'll render correctly, yes, and if we make the width of the trail 16, it'll double the size of the bitmap by making the quad bigger, yes?
Posts: 510
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #5 on:
September 12, 2012, 08:50:40 PM »
I like the changes you have here, but there are still some improvements to the AI I'd like to see.
One thing I'd like to see is for the AI to be somewhat less willing to fire inefficient weapons at high soft flux (prefer firing more efficient weapons until its capacitors can handle firing the more inefficient weapons without risking overload), instead of dropping shields to fire inefficient weapons more (especially when super-efficient shields are its primary defense). If dissipation and shield efficiency are high enough, it's usually smartest to hold fire on things like Plasma Cannons, Tachyon Lances, and the various blasters (maybe even pulse lasers) for a few seconds. The AI on ships with efficient shields just seems too willing to take hits to the hull and armor to keep shooting.
Also, the AI sometimes vents at low flux while well within range of an enemy firing at it (for no apparent reason), causing it drop shields and take potentially huge damage (matchup that comes to mind- Tempest vs. outdated Dominator, Tempest sometimes vents at low flux while directly in front of a hellbore).
Speaking of venting, I think it would be beneficial for venting ships to start accelerating toward enemies a few seconds before it finishes venting. This would let it get back into battle faster while still having plenty of time to raise shields before engaging with the enemy.
I'd also like to see a slight change (fix, even) to how the AI handles beam weapons. It's usually most beneficial to stack all your beam weapons onto one target than to spread them out among many enemies since it drastically increases the likelihood of overwhelming the enemy's dissipation. However, the AI doesn't redirect all of its beam weapons at the enemy it's focusing on unless it happens to target the enemy it's focusing on, which is fairly rarely. Tachyon Lances are even worse about it since they only switch targets if there is something targeted
while it's firing
, which is very rarely.
One final thing, firing the Tachyon Lance at the shields of anything bigger than a frigate or anything with a shield efficiency greater than .8 is usually a bad idea (basically, if it can't overload its target in a single volley, it's not worth firing at that time). I'd rather the AI prefer firing at its target when its shields are down rather than wasting its extremely inefficient damage to generate soft flux. So target priority for me would be 1) primary target when its shields are down, 2) fighters, 3) other targets when their shields are down/non-existant/pointed elsewhere.
And keep up the good work, I'm really looking forward to what the next patch will bring. =)
EDIT: Just remembered an issue specific to the Odyssey. When the Odyssey is charging at an enemy (to take advantage of an opening, like when the enemy is venting), it doesn't seem to take into account the firing arcs of its weapons and just flies directly at its target. Not sure if it's a bug or if it's taking other things into consideration. Can probably provide a matchup if you'd like.
Last Edit: September 12, 2012, 08:57:43 PM by naufrago
Posts: 336
I'm a different kind of buddy.
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #6 on:
September 12, 2012, 09:03:31 PM »
My reaction.
1. See topic and get super excited.
2. See the "this version is not out yet" sign
3. Skim comments
4. Cry quietly.
Posts: 308
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #7 on:
September 12, 2012, 09:19:33 PM »
Quote from: Alex on September 12, 2012, 07:46:06 PM
Varying degrees of independence (bombers - none ("stay on target!"), interceptors - lots)
Will target and individually avoid incoming missiles
Does that mean less fighters flying into a wave of bombs from Piranhas?
Posts: 139
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #8 on:
September 12, 2012, 09:26:05 PM »
I'm excited about the Fighter changes. They've been feeling pretty fragile to me (especially Thunders, which are way too easy to lose, despite their speed), and the improved flanking behaviour should help make better use of their Ion Cannons.
Secondly, I'm happy to see the HAC and Mauler change. Extended fights very limited HAC's usefulness (especially since they have such a high rate of fire), with the Mauler having near limitless ammo with their ROF. I'm glad you took my suggested change!
For the bomber AI, will they at least try avoiding missiles and stuff when they are not preparing for the run? Like, when they are flying back to refit? Because they're very easy to kill then.
Kommodore Krieg
Posts: 233
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #9 on:
September 12, 2012, 09:46:29 PM »
The HAC change is so welcome, I could never use them without using extended mags. Heavy Mauler change is good too.
Posts: 884
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #10 on:
September 13, 2012, 12:00:27 AM »
Is all the skill and stuff getting its own GUI? Will David make a bunch more of those lil' icons for each skill and all that jazz? Having it look slick and artsy is always a plus!
Would you say you've done a lot of the harder skill system work now? Like you've laid down the framework and now you'll have a much easier time of adding, arranging and editing new skills into the game? Really wanting to be able to enjoy another layer of customization and content so I'm pretty stoked that this is gonna be getting the spotlight for a time.
Posts: 2055
It's been one of those days...
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #11 on:
September 13, 2012, 12:06:35 AM »
Quote from: Alex on March 13, 2013, 05:52:34 PM
Changes as of May 24, 2013
Reinvented Starsector.
That is all.
Posts: 321
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #12 on:
September 13, 2012, 12:19:22 AM »
Very nice changes so far! I'm seeing quite a few here that would really help with my planned mod (improved wing logic, better hardpoint accuracy, Fortress Shield AI tweaks), so... I can't wait. Glad to see auto-assign on weapon groups being fixed too!
Slowly working away on the Worksmen mod, thread coming when it's presentable!
Posts: 341
Per Aspera Ad Astra!
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #13 on:
September 13, 2012, 01:29:45 AM »
Nice, changes!
Alex, what about giving HP to heavy projectiles and adding pierceSet to them in order to make railgun type weapons in 0.54?
"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in
Sector Xplo
Posts: 2122
Re: Starfarer 0.54a (In Development) Patch Notes
Reply #14 on:
September 13, 2012, 01:58:30 AM »
# "BALLISTIC_AS_BEAM" projectiles can now have a "PROXIMITY_FUSE" behavior
# Projectile graphics now rendered at correct aspect ratio based on the width of the trail, regardless of its length
Its a pity that multiple sprites per hull didn`t get in it, but i`ll wait for it patiently
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Risk in Financial Services: Rethinking Your Approach
A new survey spotlights growing concern among global financial services firms over data quality and the effectiveness of risk management systems.
A growing number of financial institutions feel their risk management systems and infrastructure need significant improvement. This and other findings were revealed in the most recent Global Risk Management Survey from Deloitte Touche Tohmatsu Limited (DTTL).¹
Less than one-quarter of responding institutions rated their systems as "extremely effective" or "very effective" in data management/maintenance, data process architecture/workflow logic, or data governance. Moreover, roughly one-third were extremely or very concerned about the ability of their risk technologies to adapt to changing regulatory requirements for risk management and the lack of integration among their risk systems.
As in the previous survey, conducted in 2010, their primary concern regarding risk technology is the quality and management of risk data, where 40 percent of respondents were "extremely" or "very concerned" about these capabilities at their institution.
Likewise, respondents reported that their highest priorities for investment in risk technology systems were for improvements to risk data quality and management (cited by 63 percent in the current survey, up from 48 percent in 2010) and enterprisewide risk data warehouse development (mentioned by 51 percent of respondents, up from 35 percent in 2010).
According to Edward T. Hida II, CFA, a partner at Deloitte & Touche LLP, financial institutions should be prepared to adjust these investment priorities as requirements become clearer. "For some of the newer and more sweeping laws and regulations such as Dodd- Frank, specific rules are still being developed. It remains to be seen what effect new rules may have on strategy and business models, and what steps will be required to maintain regulatory compliance," says Hida. "CIOs at financial institutions may need to provide additional analytical capabilities, enhanced information and technology systems, and increased access to underlying data for their companies to respond flexibly to ongoing changes."
The following infographic highlights high-level findings from the survey. Click here or on infographic to enlarge:
¹ Survey responses provided by 86 financial institutions globally, representing multiple sectors and a total of more than $18 trillion in combined assets.


text: Thief Gamely, Weirdly, Stupidly Tries to Rob a Security Company at CESBrian Barrett1/29/10 2:40pmFiled to: CrimeSecuritySwann securityWilly wuCamerasSecurity CamerasIdiotsThieves88EditPromoteShare to KinjaToggle Conversation toolsGo to permalinkClick to viewI'm not saying you should try to steal anything from a trade show. That's just wrong. But if you absolutely have to, maybe you shouldn't start with the company that's there selling security cameras, hrrmmmm?AdvertisementWilly Wu is the idiot in question, and his target was the Swann Security visitor sign-in book. The Swann Security that makes home security products. Like, say, surveillance cameras. The kind that were all over their booth, and provided the wonderful video above.So yes, they caught him almost immediately, standing just a few feet down the row. Thieves: please don't try to steal from people. People: please roundly mock Willy and his fellow idiot thieves. [CBS Las Vegas]


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Simon Magus (māˈgəs) [key], Samaritan sorcerer who attempted to buy spiritual power from the apostles. From this comes the term simony. He is mentioned in the Acts of the Apostles. He was said to have founded a Gnostic sect.
The Columbia Electronic Encyclopedia, 6th ed. Copyright © 2012, Columbia University Press. All rights reserved.


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Rossford City Council has authorized the purchase of 20 air bottles for the fire department for $11,063.
The carbon-wrapped cylinders are to replace the department's inventory, which is 15 years old and at the end of its service life.
Fire Chief James Verbosky told council members the city was getting a good price. The bottles normally sell for $1,300 each.
In other action at its meeting last week, council named the Wood County engineer as the lead local agency on the Glenwood Road pedestrian bridge project over Grassy Creek. A Safe Routes to School Program grant is financing the bridge.


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UDATED DATES: Sedgwick County extends free tree disposal
The Sedgwick County Household Hazardous Waste program is extending the free tree and limb disposal drop off event.
The Sedgwick County Household Hazardous Waste program is extending the free tree and limb disposal drop off event.
Kansas Attorney General Derek Schmidt is suing the U.S. Department of Defense.
Thousands of video baby monitors have been recalled due to batteries that can overheat, swell and create a burning hazard.
Newly released footage shows police officers helping survivors flee Orlando nightclub while shooting continues inside.
The robbery happened early Thursday morning at the Presto located on South Rock Road.
Donald Trump presented the nation with a series of previously debunked claims.
The Labor Department says the unemployment rate in 21 states is now significantly below the national figure of 4.9 percent.
Hillary Clinton moved closer to introducing her running mate, snatching attention from newly crowned Republican nominee Donald Trump
Forty-five more athletes, including 23 medalists from the 2008 Beijing Games, have been caught for doping.
Authorities say two paramedics engaged in a "selfie war" by taking pictures with incapacitated patients.
South Carolina daycare worker accused of forcing 8-year-old to pee into cup in order to obtain clean urine for her son's drug test.
State Department spokesman points out reporter playing "Pokemon Go" during Thursday briefing on ISIS.
Star Trek: Beyond" hits theaters this week.
jon Stewart has told Donald Trump's supporters they can't take America back, because they "don't own" the country.
A man is dead after a house fire in Towanda. It happened in the 300 block of North 3rd Street .


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1. Boost Your 401k Contributions
Are you taking full advantage of your retirement savings at work? Your 401(k), or whatever workplace retirement you have, is the first place to start. As we've written in Unlock Your Retirement Savings Potential: The 401k, 401(k)s are king not only because of their tax advantages — they're made with pre-tax dollars and grow tax free — but also because they're often accompanied by an employer match. A "match" means your employer may incentivize you to save by supplementing your savings up to a certain percentage.
From day one, the 401k's attributes mean you can almost double your money. If you save the maximum ($17,500) and you're in the top tax bracket (39.6 percent) and your employer offers a typical match (50 percent), then you've already nearly doubled the amount of money you've effectively saved ($33,180). When that money sits in your retirement account and grows tax free, that means it grows faster. Fifteen years later, you may stockpile over 3x in your 401k versus a regular account. You'll have to pay taxes on that money eventually — but only on withdrawals, so it's still a great deal.


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The RS-2215-040 Swanstone Bermuda Sand Recessed Shampoo Shelf is designed for upgrading your tub or shower wall, and easily accommodates larger shampoo bottles. The RS-2215-040 features run-off channels for less water pooling, measures 22-inches high by 15-inches wide by 4-5/16-inches deep, and it coordinates with Swanstone Tub and Shower Walls, Floors, and Accessories.
Product: | Bathroom Part & Accessories |
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Size: | |
Color: | Bermuda Sand |
Mpn # | RS02215.040 |
Shipping Dimensions | 27.0" x 20.0" x 7.0" |
Weight | 12.00 lbs. |
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I had this on my 'Waiting For' list a little while ago so I decided to request a copy! It is a beautiful book and is a collection of love stories that are written by very eccentric narrators (some animals!) Sounds awesome and adorable.
Title: Once You Break a Knuckle
Author: D.W Wilson
I didn't request this book but I am so happy to have received it! I hadn't heard of it but now I've looked into it I think it will be awesome. It is a collection of short stories that 'shine a light on the yearning male heart that any curious females of the species should read'. I'M CURIOUS! Intrigued even!
Title: Seraphina
Author: Rachel Hartman
I am so happy I got this! Murder you say? By DRAGONS you say!? Yep I am very, very excited for some dragon-filled fun especially because the cover is so gorgeous.
Title: Wonder Show
Author: Hannah Barnaby
This looks right up my street. I love carousels and circus related books and books that have the word 'menagerie' and 'Wayward Girls' in the blurb...which is not often let me tell you! I will have to read it soon!
Title: Tell the Wolves I'm Home
Author: Carol Rifka Brunt
LOVE the cover. Prettyful green- for some reason there aren't many green books around these days! This sounds adorable: lonely teenage girl feels her uncle is the only person she can confide in and when he dies she falls apart...until she meets someone else who is grieving his death...
Title: The Prime of Miss Jean Brodie
Author: Muriel Spark
Muriel Spark is one of my favourite authors and I ADORE this cover. This book was published in 1999 and is amazing...as far as I can remember. I really wanted to re-read it and write a review on it so I was so glad to get this copy!
Books I bought:
These books have been out for aggges and everyone seems to have read them so I thought I'd give them a try! I am trying to read more YA so these seemed like good choices...and I've been craving some romance in my life lately and these both looked cute!


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Healthy Mouth, Healthy Kids |
Fang05/27/2008 |
My 11 month old daughter has two bottom teeth and one upper...canine, but no upper front teeth. Should we be concerned?
It is normal for the lower front teeth to erupt first and 11 months is an appropriate time to see them. It is unusual to see upper canines erupting before the incisors. It's recommended that children have their first oral exam at 12 months so now is a good time to have your child examined by a dentist. Consider consulting a specialist, like a children's or pediatric dentist. S/he has several years of additional training in care of infants and children and will be able to advise you on the need for an x-ray.
Dennis J McTigue, DDS Professor of Pediatric Dentistry College of Dentistry The Ohio State University |


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No name
Photo by Alex Wong/Getty Images Kennedy joins Jamie to discuss the confirmation hearing of Rex Tillerson.
Photo by Spencer Platt/Getty Images Sen. Jim Talent joins the discussion regarding the outrageous story of Trump having prostitutes urinate on President Obama's bed at a Russian hotel . He also chimes in on confirmation hearings and the upcoming inauguration.
Photo by Spencer Platt/Getty Images Buzzfeed found the story on a shady forum called 4 Chan and reported it as fact. CNN then reported that Buzzfeed reported it. Your MSM perpetuating the fake news cycle. Jim Hoft has the scoop on this story and more. More from The Gateway...
Photo by Steve Wood/Daily Express/Getty Images Fox 29 in Philly wishes the late Joe Frazier a happy birthday. They then proceed to talk about Frazier's plans for the evening. What?
Photo by Ian Gavan/Getty Images National Anthem - US Navy Band 522 Top Of THe World - Van Halen 535 The Promise - When In Rome 548 Pearl Necklace - ZZ Top 610 Think - Aretha Franklin 622 You Don't Move Me - Keith Richards 635 Take It As It Comes - J. Roddy Walston & The...
Photo by Spencer Platt/Getty Images CNN pays for misinformation regarding allegations that Trump is being blackmailed by Russia over a sex tape scandal. Trump shuts down Jim Acosta:
Photo by Dave Kotinsky/Getty Images for Vital Voices Global Partnership Read NBC report HERE
Photo by Brendan Hoffman/Getty Images Trump shut down CNN's Jim Acosta and Shepard "Shep" Smith comes to his rescue: Here's what Shep had to say about @realDonaldTrump 's criticism of the media #TrumpPressConference pic.twitter.com/92umEbMjD3 — Shepard Smith (@ShepNewsTeam)...
Because, NY Times reporter Jeff Zeleny asked President Obama this:


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text:
Linda Carol Taylor
Vital Statistics
Circumstances of Disappearance
Investigators You may remain anonymous when submitting tips to agencies. NCIC Number:
Missing since April 23, 1983 from Nashville, Davidson County, Tennessee
Classification: Endangered Missing
Taylor was last seen at her Nashville apartment on April 23, 1983.
She apparently disappeared from her residence; she never appeared at work and she was never seen or heard from again.
If you have any information concerning Taylor's whereabouts, please contact:
Metro Nashville Police Department
Detective Hugh Coleman


text:
Professional photographers Cody Cloud and Julia Galdo form the two halves of JUCO, based in Eagle Rock, California. Their Tudor-style home dates back to the 1920s and has seen a fair amount of wear and tear over the years, but it all fits with Julia and Cody's thrift-meets-mid-century style for a home that is clean, simple and colorful. Collecting art, both new and old, is also very important to them. And not only do they have an awesome home, but they also have a sweet swimming pool (do not miss the GIANT floating swan after the jump!). See more of their work here. Thanks, Julia and Cody! — Anne
Image above: This is the master bedroom. Everything you'll see in our house is pretty much bought second hand. The fan was bought in Arizona at a garage sale. The bedding was all found at the thrift store (even that Hudson Bay blanket). And Cody drove to Seattle and back to pick up that Palaset grouping of 20 boxes from Craigslist. We have two of those dinosaur lamps, both found at different places. And then found the perfect shades at a friend's store.
Image above: This is the view from the dining room to the living room. The rainbow prints on the wall Cody discovered in a small thrift store in Ventura. They are called California I and II, and they are signed and numbered. We bought those framed for $10 a piece!
Image above: Julia's picks
The rest of Julia and Cody's home tour continues after the jump . . .
Image above: You can't see it in this photograph, but our view while sitting at the dining table is a row of mountains! It's totally incredible. The formica table, chairs and hutch set were bought in San Diego at an estate sale for $100.
Image above: In our office, we have a wall devoted to art and prints we've found. The couch is for client seating (or friends crashing). Obviously, things are a little crooked, but nothing is in perfect condition in our house. We started collecting psychedelic knit pillows at the thrift store as soon as we discovered they exist.
Image above: This is the view from my desk in the office. We bought that rainbow circular thing for a shoot a while back — it projects rainbows onto the wall. All of the windows in our house are criss-crossed like this.
Image above: This is Julia's desk in our office. We're not very smart about our cables . . . yikes. But we ARE smart about collecting Herman Miller office furniture second hand! We bought the desk (from the tubular collection) in Arizona for $750 — that thing will last us a lifetime. And the Herman Miller chair from the aluminum group was purchased at a flea market. It didn't have any cushions, so it was cheap. Cody went and had them made for me. (I'm sitting in it now and it's comfy.)
Image above: We love plants, even when they get a little out of control. This is our wall of inspiration. It hasn't changed much since Cody first posted images from an old Olympics book we found. Below are all negatives.
Image above: The living room! We were blessed with high ceilings and windows on both sides. The sectional couch is Herman Miller that Cody found on Craigslist for $250. I guess they needed to get rid of them fast, and we were happy to take them. The brown rainbow on the wall is two pieces. I found one in San Francisco before dating Cody, and he found the other one in Arizona years later.
Image above: Cody made this table. We found the frame of it at a flea market for $8. And then Cody took the time to tile (with vintage tiles) the boards he cut for it. I love this thing. We found those heads in separate thrift stores around California. We don't know what they were originally for, but we love them.
Image above: This is our refrigerator and my bowl collection. We have one roommate, Doug. He's the guy against the pink background in the middle (as a 14-year-old). He's the best roommate, and we love him. My bowl collection is a bit unhealthy but most definitely beautiful.
Image above: Our kitchen has not been remodeled since the 70s and that's okay. We have pots and pans and everything else to go with it.
Image above: Record listening area: two big pillows from the 60s with a shag element to them, a big Palaset collection, my old arc lamp and the brown rainbows. Cody collects the records. I listen to them.
Image above: Cody's little cubbie. This is in our bedroom area. Left of the bed, he has a few man purses, his cameras and a couple of hats (which I wish he'd wear more of).
Image above: Here's our deep-talk porch area. A lot of meaningful things have been said here, and a handful of not-so-meaningful drunken discussions, too. We collect a lot of plants, and we also collect cute vintage planters for them to go in.
Image above: Here's our backyard and my sexy pool boy, Cody Cloud. The swan is now dead, sadly. Too many late night pool trick fests during the summer wore her out. If you Google-imaged our house, you'd see her in the satellite view.
This is such a quirky and fun space. I love when the personality of homeowners shines through. The Herman Miller sectional is fantastic!
Love love love this house!
love it. when can i come over ; )
such a great mix of colors and patterns, I like it a lot!
Awesome place – very spirited 70s feel about it. Love the rainbow and brown artwork.
So fun…love the vibe!
Ooo, would love to know more about that kilim bag sitting on top of the mid century credenza!
This place is so stinkin awesome!!!!!
This is the wackiest ever. Love it. Especially the rainbow sectional couch with all the other rainbows, and all in a 1920s Tudor. Hats off to them. So inspiring.
LOVE the colors and layers of collections and vintage finds. Super groovy.
I want a pool.
This house is fun and uniquely approachable–I, too, have a mess of cables under my desk! I really love that little story about the rainbow piece in the living room–how cool that you each found the different parts at different times in your lives!
I had that same tapestry in my living room as a kid.
Good stuff.
So crazy, my husband and I have that exact same wall hanging in the first photo. It's also hanging above our bed and we found it at the PCC flea market. Wow!
Love those pillow cases on the bed! Where are they from?
Oh wow I love all of the colour in this house! I love the fact that most of it is second hand too- fantastic.
I love your home, I love that you just buy what you love and are not neutral slaves… Gorgeous! Your living room is amazing… I have serious envy for that couch…I'd love to know where you got that rug by the dining room table and the rainbow-shooting whatsit. I need a rainbow-shooting whatsit.
love the living room!
We love this fantastic fun funky house! Love the sectional and the vintage linens and textiles (I have such a weakness for those). Just love the colors, the ideas, the creativity and the funkiness!
I love this home. It is so colourful with so much to see, but not overcrowded or stifling at all. I'd be happy to live there!
Your two front pillows are stitched in a style called "bargello"- a HUGE trend in the 70s- this might help you find more of them ;) Beautiful home, your furniture collection is inspirational!
Julia & Cody!!!!!! This is so exciting! Your house is a treasure, just like the two of you! xoxoxo your pal Tracy.
I am a devoted D*S reader but this is the first time I have ever written in…I LOVE this place, everything about it. It feels like the perfect party house with so much humor and spirit. My FAVORITE Sneak Peek ever ever ever.
I've just found you DESIGN*SPONGE and I am smitten, and these rooms are quirky and visually cool!
i love the thrifty, psychedelic sensibility of this house. love.
another so banal but so honestly meant comment: very nice home.
I love everything about this house. The rainbow prints are fabulous!
B E A U T I F U L. Do you need a roomie!? ;)
I love your design sensibility! And I would love to join you for one of those "deep" conversations on the deck. You really are inspiring me to spend more time looking around Craigslist. I only have one meager suggestion for a slight improvement. For the unruly desk cords, you could try Velcro brand hook-and-loop strips or metal buckle clips.
I love this fun, colourful house. It feels retro yet very modern.
What a great thing that you made the place like it is together. Love your stories because of that. And the California artpieces I and II are awesome.
Love everything! Except foe that last pic. For the love of God, please put on some pants!
This is a beautiful home, a lot of personality shining through, love the colourful bowls and the 60s touch.
I love how this house wasn't overly styled the way so many homes are for home decor features. Cables showing underneath a desk! Shocking! Pictures askew! Oh my. But that pool is divine. I'm sure another swan can be found though. A reader will volunteer a source, to be certain.
Reminds me very much of the design duo Wary Meyers home and interiors. These are the kind of homes I'd really, REALLY like to see the inside of more often on here!!!
What kind of pillow cases are on the bed? I love the graphics!
Looks like such a stylish yet homely living space. I love it. Great use of colour and I'm in love with the computer desk.
I absolutely love the 70's vibe of this place, so adorable!
hangingonthewall.ca -
I've never actually posted a comment on a website before… this place is just rediculously awesome though!!
I find it so cool to see how you've made so many patterns and colour combinations work in one space and it's not overwhelming at all!
This is so beautiful, well done! -
I bet the pillowcases are vintage Vera.
Awesome. My second favorite ever!
OMG, not my home Style, buy definitely amazing! Congrats to the owners!
i keep coming back to this house over an dover. i can't get enough of the rainbow prints, the textiles and the casual, modern vibe.
I am obsessed with the wall hanging above the bed! I have been searching the internet for 2 days trying to find something similar.
It seems that they were widely produced- Erin Silver from 90210 even has one in her apartment on the show.
If ANYBODY knows how to get hold of one, PLEASE let me know.
P.S. This is definitely my all time favourite sneak peek.
The wall hanging above the bed is IDENTICAL to the one we had in our house growing up and I miss it sooooo much! When my mom passes away I expected to find it in storage somewhere but no luck. This reminded me of her and brought me to tears. Where did you get it??


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The Power of Delight
Letters and Drawings of Bruno Schulz with Selected Prose
One odd feature of our century's literature is a metamorphosis to childishness. Childhood had been a subject for great literary artists—Wordsworth, Dickens, Tolstoy, Aksakov, Fournier—for almost a hundred years, but they had always created it retrospectively, revealed it from the standpoint of maturity. The war, and Freud, possibly Dada and Surrealism too, seemed to change all that. Childishness began to extrude itself into literature on its own terms, as it were; it crawled out raw and unmodified from the subconscious.
After World War I the new state of Poland seemed a suitable experimental region—"God's playground" as it had been called, where the ruling classes had never taken power and politics seriously, and with to them fatal results. The grown-ups of Russia, Germany, and Austria had closed the place down. But the Polish intelligentsia had never lost its identity, or, in a sense, its wonderful irresponsibility.
Between the wars was its heyday. Warsaw intellectuals and lively periodicals like Skamander inaugurated new kinds of writing that drew inspiration from other European authors—Proust, Joyce, Kafka, Thomas Mann—but possessed a very definitely Polish personality and Polish characteristics. Witold Gombrowicz, who achieved international fame in 1938 with his novel Ferdydurke, had for some years before been publishing in Warsaw his stories and studies of adolescence. Ignacy Witkiewicz, usually known as Witkacy from the way he signed his paintings, was perhaps the most versatile Polish artist and writer of the time, pioneering and encouraging new cliques and movements. He committed suicide during the German and Russian invasion of 1939, and Gombrowicz had emigrated to Argentina the year before, never returning to Poland.
The two made a trio with a small, shy Jewish writer from the provincial Galician town of Drohobycz (now in the Soviet Union), whom Witkacy championed in 1934 as the most significant contemporary phenomenon in Polish literature. This was Bruno Schulz, whose fantasy The Street of Crocodiles, sometimes translated under the title Cinnamon Shops, had just appeared. Unremarked before Witkacy hailed it as a masterpiece, the gestation of Schulz's book was itself sufficiently extraordinary. The son of a dry-goods merchant, and himself the drawing master at a local high school, Schulz depended on letters to friends for intellectual support and nourishment. In 1929 a fortunate chance introduced him to Debora Vogel, a girl from Lvov who was a poet and had a Ph.D. in philosophy; she had scored a critical success with a book of imaginative prose called The Acacias Are in Bloom. They began writing letters to each other, and Schulz's letters developed postscripts, of greater and greater length and originality of fantasy, with a mythology of his childhood, his family, and the town where he lived.
In 1938, when he was well known in writers' circles, Schulz wrote to the editor of a literary periodical, modestly disclaiming that he had been an influence on Gombrowicz, whose Memoir from Adolescence had, he pointed out, appeared in 1933, The Street of Crocodiles a year later. "What led to the association of our names…
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Posted on 12/23/2011 3:32:55 PM PST by SeekAndFind
James Ramseur's life of crime ended yesterday with a bottle of pills in a seedy Bronx hotel room, where he was found dead 27 years to the day after he was shot by infamous "Subway Vigilante" Bernhard Goetz. Ramseur had checked into the Paradise Hotel at 2990 Boston Road on Tuesday and was supposed to check out yesterday. When he failed to return his key, the manager entered the room and found his corpse, fully clothed, with two empty prescription pill bottles next to the bed, their labels scratched off. He was 45, and left no note.
Ramseur became infamous in 1984, when he was riding the 2 train downtown with friends Darrell Cabey, Barry Allen and Troy Canty, all 19. At Chambers Street, they crossed paths with Goetz, and what happened then is a matter of of some dispute. Goetz, who was working as an electronics specialist at the time, has long maintained the teens tried to mug him, while Ramseur and his friends say it wasn't a mugging, merely panhandling. Whatever the cause, the result was five rounds fired from Goetz's unlicensed Smith & Wesson.
Ramseur, who had been holding a screwdriver during the incident, was shot in the chest and lapsed into a coma.
The other teens were also seriously wounded, with Cabey sustaining the worst injurieshe's still wheelchair-bound and, according to the Post, functions with "the intellect of an eight-year-old." The Daily News reports that during Goetz's trial, Ramseur "was held in contempt of court at least six times for refusing to testify. He acted belligerently each time he took the stand, denouncing the legal system before being ushered out by armed guards." A mostly white jury ultimately acquitted Goetz of all four counts of attempted murder, but found him guilty of illegal weapons possession, for which he did several months in Rikers.
As for Ramseur, within a year of the shooting, he was arrested for helping to rape a pregnant teen at gunpoint on a Bronx rooftop. After spending 25 years in prison, he was released less than a year-and-a-half ago. Goetz is still alive, but could not be reached for comment on Ramseur's apparent suicide. In an interview with the NY Times in the '80s, he said, the teens he shot "represented the failure of society.... Forget about they're ever making a positive contribution to society.
It's only a question of how much a price they're going to cost. The solution is their mothers should have had an abortion."
Goetz's attorney Darnay Hoffman also committed suicide two years ago.
For those who don't remember, Bernhard Goetz was convicted of illegally possessing a loaded firearm, but cleared of the more serious charges four counts of attempted murder.
One of those he shot, Darrell Cabey, who was paralyzed when Goetz shot him at close range, won a $43 million lawsuit against Goetz, who declared bankruptcy and hasnt paid a dime.
Cabey, by far the most seriously injured, still is confined to a wheelchair and functions with the intellect of an 8-year-old.
The other one Goetz shot,Barry Allen was convicted of robbery in 1991 and released from prison four years later.
The third one shot, Troy Canty racked up a string of petty offenses, and once served 18 months in a residential drug-treatment program.
Sounds like the streets are a little (or a lot) safer now.
No loss and a net gain for society.
Regarding the "racist" accusation, one does suppose the folks who toss that one around think it'd been better if Goetz would have shot some white folks who just happened to be on the same train.
Was he just about to turn his life around?
Well Gee....
That's too bad.... /S
Darnay Hoffman...
As if Goetz had anything to do with that.
What's infamous about shooting attackers when you reasonably fear for your safety?
What's racist about using the same tactic against black attackers that you would any other attackers, no matter what their race was?
It really frustrates the police and the courts when they can't see emergency service personnel scrape your remains up off the floor, sidewalk, or ground, then let your attackers off.
If more attackers where put down, the streets would be a lot more safe than they are today. One wonders if the police and the courts are worried there won't be enough repeat business to keep them going.
No tears for any of them.
Goetz needs to lawyer up. The family will be suing again
panhandling with a screwdriver....ooooooooK
BTW it was the NYC government attorneys who got Caby to instigated the lawsuit to punish Goetz for having the temerity to defend himself from their beloved black criminals. I normally detest jury duty, but that is on I'd have wanted to be on - Although by that time I no longer lived in NYC.
I think he *always* operated with the brain of an eight-year-old, so who could tell??
Some people make the world better by what they do before they check out. Others make the world better simply by checking out.
Bernhard Hugo Goetz (born November 7, 1947)
...on December 22, 1984, on a Manhattan subway, fired a revolver five times, seriously wounding four muggers...
...surrendered to police and was charged with attempted murder, assault, reckless endangerment, and illegal firearm possession...
...a jury found him not guilty of all charges except the illegal firearms possession count, for which he served 9 months of the one-year sentence...
Well said
Was he just about to turn his life around?
Well duh. He turned his life around for the good of all humanity yesterday/s
Well, it was a jaded view, but there are times when it's hard to deny that it looks for all the world just like this.
Thanks for the note of agreement.
He should have given them each an "insurance" shot in the head before leaving. There would be fewer victims in the world.
Charlie says, "Hello!"
Infamous my ass. A man who defended himself from four vile and vicious pieces of human garbage is anything but "infamous" in my book.
Too bad all he had was a .38 revolver with standard ammunition.
Justice delayed still justice done.
...27 years to the day after he was shot by infamous "Subway Vigilante" Bernhard Goetz... Ramseur, who had been holding a screwdriver during the incident, was shot in the chest and lapsed into a coma...The moral of the story? Group your shots, and don't be afraid to reload.
I don't know about you guys but I ALWAYS carry a screw driver when I'm panhandling. Cabey started with the IQ of a 8 year old and finishes the same.
The deceased is just a few years younger than our current white house occupant.
I'll never forget the warm glowing feeling of Christmas 1984 for the hero, Goetz (who was not known yet). He is still a hero, and I'm glad the attacker finally did the right thing and rid the world of his presence. I'm in the Christmas mood finally
"I have five dollars for each of you."
Sounds like Mr. Goetz should have had a little more "range time". Would have saved the taxpayers a lot of money.
" functions with "the intellect of an eight-year-old."
Well, that is an improvement for the perp from the time he committed the crime.
yes, but everyone, even convicted rapists and drug addicts, are children of God...
RE: yes, but everyone, even convicted rapists and drug addicts, are children of God...
Maybe that is the view of some other religion.
However, Biblical Christianity differentiates between being God's CHILD and being God's CREATURE.
According to the Gospel of John 1:12-13
12 Yet TO ALL WHO RECEIVE HIM, to those who believed in his name, HE GAVE THE RIGHT TO BECOME CHILDREN OF GOD 13 children born not of natural descent, nor of human decision or a husbands will, but born of God.
We are all God's creatures but we are NOT all God's children.
Being His child is a privilege given only to those who come into repentance by faith in God's Son, Jesus Christ.
The only "victim" who did not continue his life of crime, is the one who is now paralyzed.
"Being His child is a privilege given only to those who come into repentance by faith in Gods Son, Jesus Christ."
Amen to that! I am glad you posted this response. Although as Christians we are to extend our compassion to others, we are all not children of God as you so aptly related. Why would we need a savior if we are already in the family so to speak. It is Jesus Christ's shed blood that makes atonement for our sin and it is this alone, available to all who repent, that brings you into a relationship with God. To insist that a murderer or a thief, sinners who the Bible says will see the fiery pit, is God's child is a version of a very flawed theology.
"An aficionado, apparently, of the leprechaun style of dress"
LOL>>> too funny. The picture you posted was hilarious. I needed that laugh.
Thanks! I sure love these holiday time, heart warming, feel good stories! Sniff. I needa box a kleenex now.
Al $harpton was around then and said Goetz was a racist.
In Connecticut, Goetz faked mental illness to avoid being drafted into the Vietnam War.
1 John 3:10 further clarifies that these people who are not children of God are in fact, children of the devil.
Matthew 25: 40.
Is this the guy who also shot husband of now Representative Carolyn Maloney of New York who got elected by the sympathy vote and her anti-gun stance?
I just shit, er shed a tear for Ramseur and the others. Four of New York's finest. Who was mayor back then, Dumbass Dinkins, Koch, ?
"Mr. Ramseur testified at the trial, but his angry outbursts provoked the judge to disallow his testimony and order him removed from the courtroom.
"Mr. Ramseur was already incarcerated at the time of the trial, having been convicted of raping, sodomizing, and robbing a young pregnant woman in 1986."
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The Braves have been much better this season. Their fantasy value has skyrocketed also when you add guys like Jason Heyward and Martin Prado in the mix. But there's one more Braves fielder who you may not think of that is having an excellent year; Omar Infante. The great thing about Infante is that he is a great hitter if you need someone to boost your average. Infante is hitting .342 this seas...
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Police: 87-Year-Old Man Stopped With Load Of Cocaine Man Says He Was Forced At Gunpoint To Transport Drugs 7:44 AM, Oct 24, 2011 Share Article Show Caption Hide Caption Previous Next An 87-year-old Indiana man arrested with 104 bricks of cocaine in his pickup truck told a judge Monday that he was forced at "gunpoint" to carry the load.During a boisterous appearance in court, Leo Sharp had trouble keeping quiet, even after he was warned that anything he said could be used against him. There were many grins and occasional laughter from lawyers, spectators and U.S. Magistrate Judge Mark Randon.Federal prosecutors wanted to keep Sharp locked up, but the Michigan City, Ind., man was released on bond, three days after he was stopped for improper lane use while driving alone on Interstate 94 near Chelsea, 60 miles west of Detroit.With the help of a drug-sniffing dog, state troopers discovered 104 brick-sized objects of cocaine Friday, according to the U.S. Drug Enforcement Administration."You're dealing with a man forced to do what I did by gunpoint," Sharp told the judge.A criminal complaint signed by a DEA agent is thin on details, and there was no mention in court about Sharp's destination. The judge had to speak loudly after Sharp said he had lost some hearing during a war. Sharp did not elaborate.Sharp asked that he be allowed to get medicine that apparently had been seized by officers."I could have a stroke," he said.At another point, Sharp said he probably could read better than anyone in the courtroom and that he's writing a book. He "absolutely" promised to return to court on Nov. 10. "You're the boss," Sharp told the judge, who ordered a mental-health evaluation."I'm sorry, sir, to be so troublesome," Sharp said.Outside court, he told The Associated Press he grows lilies on a 46-acre Indiana farm."I love plants. It's a serious love -- except the crap that makes you high," Sharp said. "I'm innocent. You'll learn about it."Defense attorney Ray Richards said he believes the amount of cocaine tops 200 pounds."This case is going to be challenging," Richards said.DEA spokesman Rich Isaacson said he couldn't discuss details of the investigation but said the role of an 87-year-old man was unusual."Drug trafficking groups use all kinds of measures to avoid detection by law enforcement. Using an older gentleman could be another strategy," he said. Share Article A Share A A A Share Article


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Michigan's Betsey Armstrong becomes world's top water polo goalie
It's a long way from Ann Arbor, Mich. to the Olympics if you play water polo, but Betsey Armstrong's managed. (Getty Images) |
Look over the official USA water polo bio for goalkeeper Betsey Armstrong, and you'll notice it describes her as "arguably the world's top goalkeeper," a designation plenty of others around the sport (including her coach) are willing to put forward without the "arguably."
So as is the case for most Olympians, that kind of recognition – not to mention the chance to help lead the U.S. to its first gold medal in her sport -- represents the culmination of a lifetime of dreaming, a dream held since the day Armstrong first entered the pool as a kid. Right, Betsey?
"I can't really say that it was," Armstrong says with a laugh.
That might be the case for many of her teammates, but Armstrong's path to the national team was quite a bit different--primarily because it started thousands of miles away. Of the 13 women on the U.S. Olympic roster, Armstrong is the only one not born on the West Coast, the only one not to attend college in the sport's California hotbed.
That meant that a future as a national water polo star wasn't exactly something she considered as a young athlete in Ann Arbor, Mich., where the sport is growing … and still very much an afterthought.
"I was interested in sports. And everyone has an Olympic dream," she says, "but mine wasn't that specific."
After playing some club polo "here and there" – "I wasn't serious about it," she says – that changed when she followed her older sister Katy onto her Huron High School team.
"They just threw me in the cage to see what happened," she says, "and it opened up a whole world."
Before long Armstrong had "put [her] face in the crowd" as part of the Midwestern regional development team, even making the roster of the gold medal-winning national team at the 2000 Junior Pan Am Games.
"That's when it started hitting me," she says. "Maybe I could make the Olympics."
Betsey Armstrong (Getty Images) |
But with her high school career coming to an end, Armstrong made an unusual decision—rather than enroll at one of the sport's California powers and continue with the national team program, she elected to play for her hometown Michigan Wolverines and focus on her college career there.
Armstrong admits it's a decision that might have cost her a chance to play on the 2004 Olympic team that won bronze in Athens, but it's not one she regrets.
"There's some great athletes out there [in California] that burn out just a little bit quicker. I was able to take my time," she says. "If I was committed earlier, my career maybe wouldn't have been as long, or it wouldn't have been the career I've had."
That career exploded in 2007, when Armstrong backstopped the U.S. to gold at the FINA world championships and was named the tournament's top goalkeeper. She's never looked back—except to appreciate where she's been.
"I'm so proud to represent Michigan and represent my home," she says. "I love it. I love having the whole community back home behind me. I like proving that you don't have to be from Southern California to play this sport."
Armstrong admits she's heard "some jokes here and there" from her teammates about being the fish out of the roster's West Coast water. But – not surprisingly -- it's never actually threatened the chemistry of a team that can't afford to have any of its 13 members on different pages. After earning medals in all three previous Olympic women's water polo tournaments (the only team to do so) but never gold, Armstrong says the U.S. will have to navigate the toughest field yet – and their own history of coming up just short -- to win veterans Brenda Villa and Heather Petri gold in their final U.S. appearances.
"There's no hiding," she says, pointing out that the U.S.'s last meeting with hosts Great Britain (considered the weakest team in the eight-team field) was decided by a single goal. "We're very realistic about what it's going to take … We've had four years to deal with [losing in the 2008 final]. You don't ever want to feel that way. Once it's over, that's it. It's gone. It's out of reach.
"We've dealt with it year after year. Now we're just looking forward."
Despite the team's history, Armstrong says neither she nor her teammates can afford to obsess over finally claiming that elusive gold.
"The goal is always to be at the top of the podium. But I wouldn't say it's 'gold or bust,'" she says. "You have to stay focused on the moment—every moment of every game. If you start saying "gold or bust," and don't keep that focus, that's going to be your downfall."
That bio chronicles how successful Armstrong has been at maintaining that focus over the past few years, but it also adds the fun tidbit that her favorite movie is Rushmore—the Wes Anderson film in which hero Max Fischer is forced to abandon his carefully constructed private school existence and adapt to the wider world.
It's no surprise that Armstrong sees something of her own journey in Max's.
"My parents went to Michigan, my sister went to Michigan, I went to Michigan," she says. "It was my own pocket of reality. And leaving that was sort of a reality check. It's a different kind of reality out here."
If Armstrong and her teammates play to their potential in London, it could also be an entirely new golden reality for U.S. women's water polo.


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"Revolution" has probably the most intriguing premise of any new series this season. It stars a number of likable actors. The behind-the-scenes team has a proven track record in creating shows that balance strong serialized stories with well-drawn characters.
In other words, it seems to have all the ingredients to be the water-cooler show of the fall. It's probably not a good sign, though, that all we could think about as we were watching the pilot for the NBC drama, which premieres Monday (Sept. 17), was steam engines.
"Revolution" takes place 15 years after something makes everything that uses any form of electricity — from your iPad to your car to the simplest light bulb — stop working. We see the calamity in a prologue: Planes fall from the sky and all the lights go out. Chicagoan Ben Matheson (Tim Guinee) knows why, although he doesn't have time to tell his wife (Elizabeth Mitchell) and two young kids what's going on before the power goes out. He does, however, manage to download something very important to a flash drive/amulet.
PICS: 12 must-see new shows for fall 2012
The story then shifts to 15 years later. Society has reverted to a pre-industrial state, and what was the United States is now controlled by various militias. Ben is now a farmer, his kids Charlie (Tracy Spiridakos) and Danny (Graham Rogers) young adults. They live a reasonably peaceful life in a subdivision-turned-agrarian village.
Militiamen, however, soon come calling, led by a captain named Tom Neville (Giancarlo Esposito). They're looking for Ben (and presumably his magic flash drive), things get tense, people get shot and Danny ends up in the militia's clutches. Ben tells Charlie to go find his brother Miles ("Twilight" dad Billy Burke), who lives in what's left of Chicago. She and her traveling companions Maggie (Anna Lise Phillips) and Aaron (Zak Orth) find him, trouble finds them, there's a pretty cool swordfight and we're off and running.
But yeah — steam engines. At times when we were supposed to be wondering if Miles would reluctantly join Charlie in her quest, and who the mysterious Gen. Monroe is that Neville works for, we kept thinking about things that don't require electricity to work and why people aren't building them. It's because, frankly, "Revolution" doesn't do the best job of setting its own ground rules.
It's one thing to suspend disbelief and roll with the idea that "physics went insane," as Aaron puts it. It's a pretty great what-if, actually. But 15 years on, wouldn't you think that people would be at least trying to build some steam-powered tools? James Watt started building steam engines 100-plus years before Edison got his light bulbs to work, so it's not like it couldn't be done.
That, and guns. Neville says in the confrontation with Ben and his fellow villagers that private ownership of a firearm is a "hanging offense." So, fine — chances are any guns civilians have are not likely to be state of the art. Yet in the aforementioned swordfight (Burke, incidentally, handles a blade with aplomb, and it's the most exciting sequence of the pilot), two militiamen are clearly using ramrods to reload their muskets.
So did all the modern-day guns run out of bullets beforehand, then? Can no one get a shotgun shell in the Midwest anymore?
It's a safe bet that "Revolution" creator Eric Kripke ("Supernatural") and fellow executive producers J.J. Abrams and Jon Favreau (who directed the pilot) would rather have viewers asking different questions. They've clearly put a good deal of thought into creating this world (which, incidentally, is pretty gorgeous, all lush greens and semi-ruined cityscapes). The bulk of the cast is strong enough to buy a few more episodes to explore the state of the post-electric world further — or make the adventures of Miles and Charlie so compelling that those questions recede.
One more question that almost certainly will be resolved is what sort of role Mitchell is playing. She joined the show after the pilot, replacing Andrea Roth, and Kripke then rewrote the character somewhat. As it stands, she's only in a couple scenes in the pilot, but you have to assume that Kripke and Abrams didn't hire her just for a cameo.
The track records of the people in front of and behind the camera on "Revolution" will probably keep us watching for at least a few more weeks. But a cool premise can only take a show so far, and there's some work to do on the character front to make the show worthy of using all available technology not to miss.
"Revolution" premieres at 10 p.m. ET Monday on NBC.


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Reinventing the Wheel: The Economic Benefits of Wheeled Transportation in Early British Colonial West AfricaIsaías N. Chaves, Stanley L. Engerman, James A. Robinson
NBER Working Paper No. 19673 One of the great puzzles of Sub-Saharan African economic history is that wheeled transportation was barely used prior to the colonial period. Instead, head porterage was the main method of transportation. The consensus among historians is that this was a rational adaption to the underlying conditions and factor endowments. In this paper we undertake the first systematic investigation of the relative costs of the different forms of wheeled transportation in Africa. We focus on calculating the social savings and social rate of return associated with the introduction of the railway into colonial British West Africa. We provide more speculative estimates of the social savings of other forms of wheeled transportation. We find that all forms of wheeled transportation were economically efficient in the sense that they increased national income, though the estimated social savings of railways were modest when compared to GDP. However, we also find that the social rate of return of railways was exceedingly high, with annual social returns being equivalent to the entire capital outlays in Nigeria, i.e., railways there had a social rate of return of around 100%. Contrary to the conventional wisdom, railways appear to have been a very good social investment in West Africa because they were cheap to build. We discuss some alternative hypotheses that may nevertheless account for why they were not adopted. This paper was revised on December 2, 2013 Machine-readable bibliographic record - MARC, RIS, BibTeX Document Object Identifier (DOI): 10.3386/w19673 Users who downloaded this paper also downloaded these:
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please i am trying to make the message show on newline as the customer type it, but i am getting /r/n between each line and also trying to make the $body .= $_SESSION['username']; appear on a separate line the code is below
$body .= $_SESSION['username']; $body .= $message; $to = $email; $subject = "copy of your notification"; $headers = "From: [email]firstname.lastname@example.com[/email]\\r\ "; $headers .= 'MIME-Version: 1.0' . "\\r\ "; $headers .= 'Content-type: text/html; charset=iso-8859-1' . "\\r\ "; $headers .= 'Bcc:firstname.lastname@example.com' . "\\r\ "; mail($to,$subject,$body,$headers); } } ?>

 <form action='notification.php' method='Post' class='rl'>
 Message <textarea name="message" rows ="7" cols="40" id="message"></textarea>

 <input type='submit' name='notify' value='Notify'>

 </form>
What do you with the $message?
AS long as you are sending html mail you can choose to use
 instead of newlines. Maybe with the function nl2br();
@RvanD85 the $message should be the message from the customeri tried this
$body .= $_SESSION['username']; $body .= nl2br($message);
but i got same result
Remove \r and see if it works.
This article explains why if it does.
You could try something like this:
$user = $_SESSION['username']; $body = $user.' '.$message;
$user = $_SESSION['username']; $body = "$user\ " . "$message";
@ralph i used
$body = $_SESSION['username']. "
" . nl2br($_POST['message']);
and its working