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The thing that's always puzzled me is that the articles I've read on tempo don't feel like the whole story. There are whole areas of tempo that I don't remember reading about anywhere, and there are also areas where I just disagree with what's out there. With all that in mind, this article isn't an attempt to write the definitive piece on tempo. Instead, this is just a look into how I see tempo. I often see examples of people misunderstanding tempo in articles, playing decisions, and even deck building, so I'm going to share how I look at and think about tempo. By showing you my system, I'm going to focus on what I consider the most important (and under-explored) aspect of tempo: measuring it. Some of this will almost surely be review for some of you, but I'm guessing that most of you will find a thing or two that you maybe didn't quite think about in the way I'll present it, or will even gain appreciation for some new concept you may not have noticed before.
And who knows, if the article turns out to be popular, maybe others will jump on the bandwagon and start sinking their teeth into this critical area as well. Zvi recently (and famously) called tempo probably more important than card advantage at this point, and I agree, but it only matters if you understand it enough to take advantage! I've been wanting to write this article for somewhere around seven years now, and it didn't get any easier when I took on the responsibilities for this site, but at some point I needed to just get it out there. We never really have the time we want for something like this, so hopefully by inking myself into the schedule and forcing myself to write this, I can help kick start some attention on the subject.
All set?
What is Tempo
Simple question right? Turns out the answer is anything but. In fact, the term "tempo" gets used for so many different things in Magic writing that I think that's part of why discussing it is so difficult, since writers using the word are sometimes talking about very different things.
For this article, when I use the term tempo, I'm referring to the damage race on the board. There's a lot more to it than that of course, but once you get the fundamentals of the damage race, you've got the tools to discuss the more advanced aspects of tempo. So, for now, we're focusing on the race to drop your opponent from 20 to 0. To do that, I'll be focusing mostly on Limited, because the kinds of scenarios you see in Sealed Deck or draft are the clearest to work with, and Limited formats are more commonly about the creature race. I'll be starting with just the very basics, so that we can really take a look at how things work. From there we'll use those tools to touch on other areas, but given how cloudy discussion of tempo has been, I want to make things as clear as possible in this article. With that in mind, I'll be using whichever creatures and spells most easily illustrate what I want to show. Forget about distractions like format or environment for now. Don't fall into the trap of "but I don't play with those specific cards he mentioned." Learn the principles underneath and I guarantee your game will improve.
The Cast
So, please allow me to introduce the cast of characters that will be lending me a helping hand today.
Grizzly Bears, Gray Ogre, Hill Giant, Giant Growth, Shock
I did warn you that I was breaking it down to the basics right? These cards and their relatives form the benchmark for how Limited formats get looked at, so they're perfect for examining something like tempo. By removing things like abilities and other complexities (for now), we can focus in on the fundamentals. So, for now if I refer to a "bear" I'm talking about a 2/2 creature for 2 mana (though a 2/1 will often work too). For "ogre" I'm talking about a 2/2 for 3 mana, and for "giant" I'm talking specifically about a 3/3 for 4 mana.
Tired of hearing why we need to start with the basics? Me too. Let's get started!
The Clock is Running
When we talk about tempo, we're talking about how each player is doing in the race to deal 20 damage to each other without dying in the process. The key to understanding that race lies in finding a way to measure how you're doing in that race. For me, the big breakthrough came when I started thinking about this race in terms of beats.
Just like music or theater, a beat is a unit of time. Each action you take in a turn is one beat, same for your opponents. Assuming the beats are relatively equal in power, the key to pulling ahead in the race is by finding ways to get more beats than your opponent.
Let's say you're playing your friend using decks you've just drafted up. On turn one, you each pass the turn. On your second turn, you play a bear of some kind, and your opponent passes his second turn. You've just gained a beat. On turn three, you swing in with your bear, then make an ogre. For now, you're up two beats, but your opponent makes an ogre too. So, this turn was a wash, but you're still up a beat because of turn 2.
Makes sense? It's a simple little thing, but trust me when I say it makes all the difference in the world. By measuring tempo in beats, you have a way to evaluate the board position by actually taking measure of where each player stands in the tempo race. In the example above, once you've each had your third turn, you're up one beat on your opponent. The more beats you increase your lead by, the better your position becomes and the more difficult it becomes for your opponent to catch-up.
So, the key so far is that tempo is something you measure by taking the entire position into account and determining who is up on beats and by how much. With that in mind, let's try something that should illustrate this. What happens when a deck of ogres fights a deck of grizzly bears?
For the sake of this one, let's say the decks look like this:
Grizzly Bears! | Ogres! |
6 Forest | 6 Mountain |
14 Grizzly Bears | 14 Gray Ogre |
To remove all randomness from the equation, each player is going to get to start with their whole deck in their hand, and there is no discarding due to maximum hand size.
What happens?
If you're answer was "who goes first?" you're on the right track. Let's start with Grizzly Bears on the play. Take a moment and think about how this game will play out.
Not All Beats Are Created Equal
The example above is easy because each card does exactly the same thing. The only important difference between Grizzly Bears and Gray Ogres in that example is that one costs two mana while the other costs three. Once in play, they each do the same thing, so the beats are all equal. Normally, however, cards are not that equal.
Beats are somewhat subjective, because as the game progresses what counts as a full beat will change. On the second turn, playing a bear is a perfectly good beat. Doing so on turn five without anything else is clearly sub-par. So, the trick is that beats need to be re-evaluated based on the game state. A 2/2 for 2 is pretty good, but if they made a Isamaru, Hound of Konda on turn 1, you're playing catch up. If the table starts flooding with 4/4s and 5/5s around the fifth turn, you're going to have to discount how important some of those earlier beats are. We'll come back to this in a bit, but the important thing to keep in mind for now is that while beats are subjective, being able to get a feel for where each player is in the damage race is still useful. It just won't always be as clear as the ogres vs. bears example above.
Gaining Tempo Advantage
Tempo works a lot like card advantage in Limited games in that the more advantage you gain, the more likely you are to be able to convert that advantage to a win. Drawing many more cards than your opponent doesn't guarantee you'll win, but it makes it more and more likely. The same goes for tempo. So, particularly with Limited in mind, the key is understanding how to generate extra beats over your opponents. Here are some easy ones to help illustrate the concept.
Mana-Efficient Attackers
This just comes down to the ogres vs. bears match again. If you're making threats that cost less than your opponents' threats but are reasonably equal in their impact, you're going to have opportunities to pick up beats. Often this will be something as simple as making a monster on turn two when the opponent whiffs, or double casting.
Inexpensive Tricks
In many draft formats, one of the ways I often gain tempo is something along the lines of this example.
Going first, I play some kind of bear on turn two, and my opponent whiffs. (+1 beat)
On the third turn, I swing in with my bear, then make an ogre. They make an ogre too (still +1 beat)
On the fourth turn, I swing in with my two creatures, they block one of them, and I use an inexpensive trick like Giant Growth to kill their creature, preserving mine. My other creature gets through for damage, they drop to 16, and I use my remaining mana to make another bear or ogre.
At that point, assuming they only make one creature, they've lost another beat. They're now already 20% dead and I have three creatures in play to just one on their side. From here out they're so far behind on development that they'll have to block, making each trick in my hand that much more powerful. Should things continue like this, at some point I'll be able to win just by swarming in with my superior numbers to put it away. Note though that at no point did I ever get something like a two-for-one or other forms of card advantage. I just found ways to play and manage my cards more efficiently so that in the end I had more in play than my opponent. This scenario is quite easy to achieve in most Limited formats, if you keep an eye out for it, since cards like Giant Growth tend to be much easier to get than cards like Shock.
Cheap Removal
The scenario above is a common one (using a combat trick like Giant Growth), but you can get an even better version with a cheap removal card like Shock. Given your choice, the removal version (as opposed to using a trick to take out a blocker) is almost always superior because their creature doesn't even get to block, forcing through even more damage on your side. But, and this is where beats come in, the removal you use will only gain you tempo advantage if you are able to do something else that turn as well. If you're spending four mana to kill their four mana creature, you're just preserving the current tempo state rather than advancing it. That's the main reason why cards like Shock are so often very high picks in aggressive Limited formats, whereas more expensive removal may go slightly later, even though it's "more powerful". Every time you pick up a beat, you put your opponent that much farther back on their heels!
With that in mind, it's a great time to talk about bounce spells (boomerang, unsummon, etc). There is a perception out there that "tempo" just means using up your cards to race. That's part of it, but it doesn't take beats into account. That's the reason so many people just generically think of bounce as "tempo cards" even though their impact on tempo will depend completely on beats!
Time for an example. With you on the play, you each make a bear on turn two. On turn three you spend two mana to boomerang their creature, then swing in with your guy to do two damage. On their turn three they replay their bear.
Was the boomerang a tempo card? Well, that depends again on how you're using the word "tempo". Yes, you got through for two damage you might not have gotten in had the creatures traded, but since the opponent could just replay their creature you ended up even on beats. So, the bounce spell didn't gain you any advantage in beats - you still have basically equal development on both sides of the table. However, had you used Unsummon instead, then used your other two mana to drop out a bear also, now you'd be up a beat for the turn.
And there's the key. Bounce is often seen as a tempo strategy, but it's only tempo advantage if it gains you beats! The reason it's so often associated with tempo is because it works well with a tempo-gaining strategy, but unless you gain beats in the process you'll often just be using bounce to preserve the tempo advantages you've already achieved. Try this one:
Turn | You | Opponent | Result |
1 | |||
2 | bear | just 2nd land | +1 beat |
3 | bear | ogre (you shock it) | +1 beat (+2 total) |
4 | giant | giant |
At this point you're still up two beats and your opponent is way down on the life race, but the opposing giant threatens to minimize the beat advantage you're getting from having those bears. So, if you use your entire fifth turn to just bounce the opposing giant (with a spell like Repeal) you didn't increase your beat advantage if they just replay the giant, since you each played one beat that turn. But, by bouncing the giant, you preserved the game state where you were already up two beats.
In fact, until the opponent gets their turn, you're actually up three beats. There are actually two other things going on here, which we'll get to shortly, but for now I hope this example shows how cards like bounce effects interact with tempo. The key is keeping track of how the beats are measuring up. Sometimes bounce will gain you additional beats on your opponent, sometimes it will go the other way. The difference is crucial though. Often you'll hear (or read) about players just blindly throwing cards like Repeal into their deck, thinking it makes them have a "tempo deck". But, if those cards don't work with the rest of the deck to generate additional beats over the course of the game, the bounce on its own isn't going to make the deck faster, and might even make it slower !
As a quick side note, this also brings us to one of the most important tempo articles out there. Back in the days of IPA, edt (also known occasionally as just "Eric Taylor") wrote a great article for the Sideboard called Controlling Tempo. In it, he focused mostly on the equation of how much mana you're putting into neutralizing a threat as opposed to how much that threat cost in the first place. It's a great article, and mana is definitely at the heart of the equation, but the piece I think edt was missing was the idea of beats.
He had it figured out that you don't want to just be relying on cards like Repulse (which costs 3 mana) in a format defined by bears (which cost 2 mana), saying things like "When you pay three mana to destroy something costing two, all that happens is you lose tempo." That's important, but only looks at one slice in time. Thanks to beats, we know that there's more to the equation here. If you spend turn three tapping three mana for an Urza's Rage to kill a bear, or spend two mana on a Terminate, but don't use that extra third mana, they are basically the same; you traded a beat for a beat, keeping the tempo race even. But, if you used Terminate to kill that creature, then used the last mana to also gain a beat, such as Shock on another bear, or Giant Growth in a fight so your guy lives and their guy dies, now you've generated a +1 beat advantage, and that's what actually matters. So edt had part of it, and it's an important part - using less mana to cancel more mana opens doors, but those doors only matter if you use the saved mana to gain beats in the process!
Tempo and Card Advantage
There is often an assumption that tempo and card advantage are opposed to each other. Either you're trying to draw extra cards (and losing tempo in the process) or you're throwing all your resources at the damage race instead, bleeding cards all along the way. As your understanding of tempo gets more sophisticated, it's important to note that both of those are just oversimplifications. Magic is a really complicated game to talk (and write) about, so people get used to shortcuts. While tempo and card advantage are often competing strategies, that's definitely not always the case. The most common overlap comes in gaining a two-for-one on the board, as opposed to in hand. So, for example, a card like Mind Rot generates a card of card advantage on turn three, because you used one card and they lost two. But, you skip a turn of development to do so, and the cards you stop are cards in hand, not cards in play, so you're making a sacrifice in tempo development to gain card advantage, same as if you'd taken your fourth turn to cast Train of Thought for two cards.
But, once you start removing multiple cards from play, tempo and card advantage start overlapping. For example, your opponent could cast three 1-toughness creatures over the course of the first few turns, to your nothing. On your third turn, you cast a Plague Spitter. All of the opposing creatures die, and you come out up a beat because you have the only creature in play, getting a 3-for-1 on card advantage too in the process. In Ravnica block Limited, a common tempo and card advantage gain comes from killing a creature that's enchanted with an aura like Fencer's Magemark. For example, you each make creatures on turn two. You make a creature on turn three, but he casts magemark on his first creature turn three instead of making another creature. On turn four if you cast Wrecking Ball on their only creature you pick up a two-for-one in card advantage and also come out two beats ahead in the process, thanks to having two creatures against an empty field. (Though remember, they haven't had their turn yet.)
Lastly, another common way to gain beats in Limited while gaining card advantage comes from forcing gang-blocks on your fatties and then using combat tricks to gain the upper hand. If you charge in with a Bramble Elemental and they block with a pair of bears, a Gather Courage is going to gain you a card in card advantage, since they lost two creatures and you just lost your Gather Courage. Better yet, given how cheap combat tricks like this can be, you have that much more mana left to swing extra beats in your favor by casting more creatures or removal with what's left. There's a lot of synergy here, because the more tempo advantage your deck gains, the more you force your opponent into having to block in the first place! That also brings us to the next issue I wanted to cover.
So, we measure tempo in beats, which are actions in a turn. What a beat means exactly changes as the game progresses (because turns become more powerful) and can be affected by the game state, but the basic idea behind one beat is "an average level move for this turn of the game." Gaining and maintaining advantage in beats comes from doing more things in a turn than your opponent, and can lead to card advantage in the process too. Beats can also be gained by using moves that cancel multiple beats by our opponents, such as using a Giant Growth to kill two creatures, wiping out two beats for just one mana. But how do we translate that tempo into a win? For that, we first need to understand a concept I'm going to borrow from chess: initiative.
Initiative refers to the player that's setting the pace of the game. In many games of chess or Magic, the game is not stable. One player is on offense, pushing at the other. The player with the initiative has the advantage of tempo, while their opponent is forced to react to that advantage. Like everything else with tempo, we're back focusing on the race.
One related thing we haven't talked much about yet is half turns, another concept from chess. In chess, the player going first is spoken of as having basically a "half turn" advantage in development, reflecting the fact that they're moving before their opponent does. Magic is the same, though I'm not going to bother trying to figure out if it's actually a "full" half turn or whatever. For simplicity's sake, it should serve fine to simply say that, playing first, you naturally have the initiative, but that just means you get a natural advantage. If your deck doesn't take advantage of it, and your opponent's deck does, your opponent can end up with the initiative. On the play, you get an advantage. The more pressure you put on, the bigger that advantage becomes. If, instead, you fall behind on tempo, having gone first will cushion that problem by a bit.
For example, Isamaru, Hound of Konda turn one going second feels a lot like a bear on turn two going first, if the rest of your deck is similarly built. The important point regarding half turns is that, while we often measure beats once each player has had their turn, so that we can compare how they are doing, the actual play happens each turn. So, half turns take into account that, sure, you may have bounced the guy and it will be back on their turn, but in the meantime that means he isn't there to interfere with your attack right now.
Why does initiative matter? When you have the initiative, you set the race. One advantage of this is that you can force them to block on your turn more often. There is a natural advantage to forcing battles on your turn in Limited, because you are more likely to have mana (or more mana) open than your opponent. That means you're the one with the ability to influence the fight with the help of combat tricks. The more you pull ahead, the more you can force opponents into undesirable situations, compounding the situation.
Once someone falls far enough behind, you can start swinging in with even your smaller outclassed guys, because they are forced to block your bigger guys to stay alive. This way, your little beaters continue to have value even at a stage of the game when they otherwise could have become outclassed, an advantage you would have lost without the initiative. For the tempo player, the lesson is crucial. If you let it, Magic has a built-in equalizer that favors the defender, because they get to choose how to block. However, the lower an opponent gets on life, the less options they have to block your small guys with their big guys, since then your big guys threaten to finish them off. The more tempo advantage you can generate, the more this principle will keep your opponent from being able to defend themselves well by trying for favorable blocks.
Tempo advantage and tempo maintenance
Now that we've got the idea of initiative and half turns, we can turn back to something earlier that we had to gloss over. First, a reminder: the single most common misunderstanding I see from players regarding tempo is confusing tempo maintenance with tempo advantage. Canceling an opponent's whole turn with your whole turn is not a gain in tempo! (It's part of a tempo-based strategy, but it is not a gain in tempo.) If they make a turn two bear and you boomerang it on your turn two, the tempo situation is basically the same as if you had played your own bear. Either way, your turns were effectively equal in terms of tempo. The difference is tempo advantage versus tempo maintenance.
Take an easy example: Turn 2 bear, turn 2 bear. You cast a Man-o'-War, bouncing their guy. They play a guy (either the original or perhaps a new 3cc guy). You gained a beat with your Man-o'-War by removing one of their threats from the board while adding one of your own. At the end of turn three you have tempo advantage because you're up a beat.
Now, tempo maintenance is a different story. If you are up three guys to one and you spend your turn bouncing the last guy they played, you haven't gained tempo overall since they'll just replay the guy on their turn. However, since you're already up 2 beats, maintaining that status quo is just fine with you right now. The longer you can maintain that 2 beat advantage the more life your opponent will lose and the more difficult it will become for them to stabilize (remember, at some point tempo advantage tips them over into having to make unfavorable blocks). In this case, you're using tempo maintenance cards to preserve the tempo advantage you gained earlier. That's why cards like Repeal are often referred to as "tempo cards" even though they often won't generate tempo on their own. Instead, they compliment a tempo strategy well by allowing you to keep maintaining the current game state where you have a tempo advantage.
Immediate beats and invested beats
But, and this is the part I had to gloss over earlier, there's actually a bit more to it than that, and it's another critical element to this equation: removing blockers is different from making new attackers. Why is that true? The short answer is: "Attackers are later, but blockers are now." It's so important that I'd like to take a look at that earlier line again.
Removing blockers is different from making new attackers.
This is the other reason bounce gets associated with tempo so much. If you and your opponent are keeping equal on beats but the creatures just keep trading, you aren't getting any damage in. But, if you are somehow removing their creatures rather than just making more of your own, now your damage is actually getting through. It's a crucial step, because this is where the actual damage getting done plays into the concept of beats. Let's look at two simple examples.
Turn | You | Opponent | Result |
1 | |||
2 | bear | bear | |
3 | ogre | (bears trade this turn) | |
4 | giant | giant | (ogres trade this turn) |
In this game, both players are exactly equal in terms of beats. At the end of it, it's about to be turn five and both players have 20 life and a giant in play. Now, let's compare to another game with equal beats.
Turn | You | Opponent |
1 | ||
2 | bear | bear |
3 | Seal of Doom bear, swing for 2 | ogre |
4 | Wrecking Ball ogre, swing for 2 | Wrecking Ball your bear |
Just like the last one, both players are equal in beats here. In fact, at the end of turn four, nobody has anything in play but land. But there's a key difference -- in this one the opponent has taken four damage! Why?
Both players are playing at the same rate of beats. But, player one has the initiative. We say each player is playing at the same rate of beats, but that's only if we look at each turn as a full turn, letting the opponent catch up to you by waiting to evaluate the position until you've each had a turn to play. But that's not how Magic actually works. Since you went first, you have a half turn advantage. That means you get to swing in with your guys first. So, every time you remove opposing creatures, your existing creatures get a chance to swing in for more damage. One of the conclusions to draw from this is that if you're seeking to win through tempo advantage, you want to avoid trading when possible. It's much better to gain beats while using evasion and removal and other ways to get your attackers through. That way, not only are you ahead on development, but your opponent is taking more damage along the way too.
While we're here, note also that using edt's system he would have said you lost some tempo when you used the 3-mana Seal of Doom to take out a 2-mana bear in that last scenario. But, thanks to an understanding of how beats work, we know that's not actually the case. I'm not pointing that out to bash on edt, in fact I'm thankful to have great articles like his to work off of. Instead, it's just a good example of how the tempo writing up to this point doesn't actually reflect well how actual games of Magic play out. Hopefully this article can change that!
Virtual Tempo
Now that we've got a feel for how gaining advantage in beats can affect the game, we can start using that knowledge to look at some more advanced aspects of tempo. That brings us to a critical concept that I call "virtual tempo". Tempo doesn't exist in a vacuum; it is just one ingredient in a complex mix. Card quality comes into the equation as well, and in this case I mean card quality in terms of the current game situation. Time for a scenario: They bear, you nothing, they ogre, you ogre, they ogre, you 2/4.
So, your opponent was on the play and you've each had four turns. What's the tempo situation in this scenario?
You're actually down a beat (2 creatures to 3) and yet you aren't behind in tempo. What gives? That is the crux! You are down beats, but tempo isn't just beats, it's the measure of the race. Because of the board situation, a 2/4 is enough to stabilize – and the more stabilized a board position is the less important beats become. Think of it this way: how many 1/1s does it take to overwhelm a single 2/2?
But, despite having stabilized the board, you're still actually down a beat in this position. To show why that matters, let's take a more extreme example. In this one you even whiffed on your third turn, doing nothing until the Foot Soldiers on turn four. Here's how the board looks after 4 turns.
In that position, you're down two beats. For now, the situation has stabilized, but that doesn't change that you're down two beats, it just means that it's harder for your opponent to get to you despite the tempo advantage he has because you've stabilized the board. What you've achieved is virtual tempo. Even though you're down two beats on this board, the card you've played has trumped the beats in play on the other side.
But the term "virtual" is an important one here. You aren't really even on beats, it just feels that way as long as you have that 2/4 in play. If your opponent does anything to kill or otherwise remove that blocker, you're going to be feeling those missing beats immediately. The lesson is an important one, as it's at the very heart of successfully playing offense or defense in Magic.
Along those lines come "tappers" like Minister of Impediments. As the game progresses, each beat has a tendency to become more powerful on average. The advantage to tappers is that they can switch targets to whatever the best targets in play are. So, on turn three, a Minister of Impediments is a three-mana beat, and will start cancelling out the best opposing creature as soon as it's active. But the power of this class of cards is that the tapper isn't locked in. As better targets appear, the tappers just switch to whichever creature is now best.
So, using Minister as an example, for one three-mana beat you get to cancel out whatever the best creature is at any given time, even if that creature might cost far more mana than you ever invested in casting your Minister. Even better, if it's been used defensively, at some point of your choosing you have the ability to use the dreaded double tap, tapping something down on the end of the opponent's turn, then tapping something down again on your own turn, making defense for your opponent difficult indeed. Though it may not seem intuitive at first, tapping creatures tend to be outstanding for tempo-based decks. The exception in the past has been when the tapper's activated ability (which is usually a single mana) is slowing down your own development (particularly if you put together your mana wrong), which shows why Minister of Impediments is such a powerful card, since it doesn't require any mana at all beyond the initial investment.
So, even though your opponent may have otherwise picked up a beat on you turn two when they made a bear and you whiffed, when you play the Brownscale the bear can't attack now. Even better, your opponent probably can't block once it's your turn, unless they want to risk double-blocking when you're the one that has mana available (assuming they made a typical-costed creature on their turn).
I call this effect a "forced pause" because you're taking an attack step away from your opponent while continuing fluidly with your own offense. Whatever you call it, it comes up so much in Limited that I wanted to make sure to mention it in this article. Another good example would be Odyssey draft, where very few creatures have a power of three. Because of that, the four-mana 2/3 cycle of creatures (like Krosan Archer) were outstanding because they often prevented opposing creatures from attacking when they first came out, and then they could often swing in on your next turn if you wanted. In the process, these kinds of creatures basically remove an attack phase from the opponent, even though you get to swing in on your own turn (should that be what you want). Each time you play one of these creatures on schedule you will often stutter the opponent's attack phase, gaining a half-turn on a racing opponent by preventing them from damaging you this turn while continuing to develop your own offense in the process. Combine this kind of effect with other moves that actually pick up additional beats and you can have your opponent on their heels in no time!
O and D
That leads to another related topic, offensive and defensive tempo. So far we've been focusing on just two offensive decks racing each other, but that's not how all Magic games work, particularly once you move to constructed formats. When you're on offense, playing something that helps offense will help your tempo. Defense can have tempo too, often with the intention of stabilizing - getting to another stage of the game where the more defensive deck has superiority.
So, in these tempo races, you have to adjust your evaluation of beats based on the match-up. An offensive deck playing against a pure control deck may pick up some beats on turns one and two by deploying some quick beaters, but if it has to pause on turn three to cast something like Carven Caryatid, it's a lost beat if the opposing deck doesn't have any creatures that would have come through on the ground anyway.
So, for offensive decks, the key is to generate beats that gain an advantage against the defensive deck. For defense, the key is often to play beats that cancel out the opposing attackers. For example, something like a Wall of Spears (back to Limited, obviously!) can really put the hurt on an attacking deck full of two-toughness creatures. In the examples above we showed how a card like Foot Soldiers could generate virtual tempo against smaller creatures by making it too costly for them to attack. But, if you can pull off that kind of defense while also making enough beats in the meantime to not fall behind in the first place, that's not just virtual tempo, that's actual tempo stabilization, which is much less tenuous. That principle is why decks that are good in the late game of Limited formats are so well served by creatures with stats like 2/4, since they can cancel out multiple opposing creatures (which in and of itself becomes a kind of card advantage). And, by also staying relatively close in actual tempo (not just virtual tempo) you make it much more difficult for the aggressive deck to topple your defenses. The better you understand how beats interact with offense and defense, the more success you'll have drafting (and beating!) both offensive and defensive decks.


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Redefining Self-Service Analytics Series - 10 Reasons to Embed BI & Analytics
Incorporating self-service analytics into your application can help you improve your value to customers and drive new revenue, while letting your development staff focus on core functionality.
View this webcast to learn how to boost your app's appeal with embedded dashboards and reports, data visualizations, and customer-facing analytics. Guest presenter Joby George of Sparta Systems, a leading provider of enterprise quality management solutions (EQMS), will share how the company delivers embedded analytics and self-service BI to satisfy customers and drive new business.
You'll see how to:
- Embed best-in-class analytics into on-premise or SaaS and cloud applications
- Beat the competition with better analytics capabilities for your employees, customers, and partners
- Generate new revenue with value added analytics services inside your application
- Empower your users to make better decisions with insight from interactive dashboards – from right within your app
- Ensure security and scalability – and speed time to market
Guest Speaker: Joby George, Sparta Systems
Joby George is a product manager at Sparta Systems - Quality Management Software. Prior to joining the product management team, George was a solutions delivery manager and pre-sales engineer at Sparta. He has a Bachelor of Science in computer science and economics from Rutgers University.
May 1 2014
54 mins
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Peter O'Grady, Director of Global Product Marketing, Information Builders and Joby George, Product Manager at Sparta Systems
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Information Builders
GDPR In Practice
Apr 6 2017
1:00 pm
60 mins
Santiago Castro, Head of Portfolio Solutions & Services, Keyrus and Asif Shaikh Information Strategy Consultant,IB
Are you ready for the new Data Protection Act?
D-Day for the EU General Data Protection Regulation (GDPR) is 25 May 2018.
In about 13 months, all companies handling personal data will be expected to comply with a new set of privacy requirements under GDPR. Your business could be threatened with a fine of 20 million Euros or 4% of total annual sales, if found to be non-compliant.
Brexit for the UK market adds a whole new dimension of complexity for organisations that process personal data about people in the EU.
Join us for an informative session on how to prepare in practice, with:
A GDPR Overview and Examples of Real World Delivery,with Santiago Castro from Keyrus and
How technology can automate compliance,with Asif Shaikh , Information Builders
Save your seat
Datenqualität lohnt sich - ein Webinar erläutert wie
Apr 6 2017
8:00 am
60 mins
Nathan Jagoda, Country Manager, Information Builders and Michael Schneider, DQ/MDM Solutions Engineer, Information Builders
Fehlerhafte Daten führen zu falschen Entscheidungen, verzögern unternehmenskritische Geschäftsprozesse und verursachen hohe Kosten.
Symptome zu kurieren ist zu wenig, Unternehmen müssen die Ursachen schlechter Datenqualität beseitigen.
Trends wie Digitalisierung, Big Data, IoT oder GDPR benötigen flexible Datenintegration und Plausibilitätsprüfungen.
Wie valide sind die Daten der Geschäftsanalyse? Können Unternehmensdaten wertschöpfend in innovative Geschäftsprozesse einfließen?
Wenden Sie Datenqualitäts-Management im gesamten Lebenszyklus Ihrer Unternehmensdaten heute schon an?
Im Online-Seminar am 6. April von 10 - 11 Uhr zeigen wir Ihnen komplette Workflow- und kurzfristige Einsatzszenarien auf.
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Solving the BI adoption challenge with report consolidation
Mar 28 2017
33 mins
Dr. Rado Kotorov - Chief Innovation Officer Information Builders
Too many reports and dashboards often leave us with no clear place to go for answers.
We know how you can cut reports by 90% and get right to the insight and analytics you need.
Join this webinar presented by BI expert Dr. Rado Kotorov to learn:
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47 mins
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Das Online-Seminar erläutert, wie Predictive Analytics den Spielraum für valide Handlungsfähigkeit um eine entscheidende Dimension für das Geschäft erweitern kann. Ob Einsparpotential durch gezieltere Marketingaktivitäten, Reiseplanungen oder Wartungsintervalle, den Anwendungsszenarien für Predictive Analytics sind keine Grenzen gesetzt. Klassifizieren Sie Variablen und Risikostufen, um Analyseergebnisse in einen Kommunikationskreislauf Ihres Unternehmens direkt einspeisen zu können.
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Mar 2 2017
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Information Builders in partnership with Diebold Nixdorf
Wenn Regulatorik zur Chance, statt zum lästigen Projekt wird
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58 mins
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63 mins
Mr Jake Freivald, Information Builders, Boris Evelson: Vice President, Principal Analyst at Forrester Research
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59 mins
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You won't want to miss this one – register now!
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48 mins
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Bernard Hakir
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CMO and SVP Marketing
Information Builders
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40 mins
Laurent Vincent, Responsable Solutions Business Analytics, Information Builders.
Comment offrir à vos clients, collaborateurs et partenaires l'opportunité d'aller encore plus loin dans l'analyse de leurs données?
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Au cours de ce webcast, nous vous présenterons comment :
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- Associer visualisation de données, saisie, write-back, et analyse prédictive au sein de ces applications.
Inscrivez-vous !
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62 mins
Wayne Eckerson,Thought leader in BI and analytics, Eckerson Group ,Jake Freivald, VP Product Marketing, Information Builders
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To succeed with self-service analytics, organizations need a reference architecture that maps business users, technology, and developers to an information supply chain. This webcast with industry expert Wayne Eckerson shows how to deliver self-service analytics by creating an agile, flexible information supply chain that enables all types of business users to service their own intelligence needs without jeopardizing data alignment. Using Eckerson's latest research, we'll explore how to balance speed and standards, freedom and control, and self-service and governance.
You'll learn:
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Banking, Insurance, Asset Management and Payments have faced multiple challenges since the 2008 Great Financial Crisis – fee compression driven by technology and competition, a low-growth zero interest rate environment, ceaseless regulations, fintech disruption and race to the mobile platform, among others.
Join us for this webinar where we illustrate several of the innovative, data-driven solutions designed by your competitors to address these business challenges, directly:
- Grow earnings via data-driven products and cost carve-out
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Transform Data into Business Value
Information Builders helps organisations transform data into business value. Our software solutions for business intelligence and analytics, integration, and data integrity empower people to make smarter decisions, strengthen customer relationships, improve employee performance, and drive growth.
WebFOCUS and iWay products cover all information needs – from data inception to information quality and delivery. The market's leading business intelligence platform, WebFOCUS scales easily to extend the power of analytics to everyone. iWay products simplify the integration of complex data and application environments to deliver projects on time and on budget, capture lost revenue, and eliminate hidden costs generated by inaccurate data.
Our dedication to customer success is unmatched in the industry. That's why tens of thousands of leading organisations rely on Information Builders to be their trusted partner for developing and executing a world-class information strategy.
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Title: Redefining Self-Service Analytics Series - 10 Reasons to Embed BI & Analytics
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Presented by: Peter O'Grady, Director of Global Product Marketing, Information Builders and Joby George, Product Manager at Sparta Systems
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Redefining Self-Service Analytics Series - 10 Reasons to Embed BI & Analytics
Peter O'Grady, Director of Global Product Marketing, Information Builders and Joby George, Product Manager at Sparta Systems
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54 mins
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Redefining Self-Service Analytics Series - 10 Reasons to Embed BI & Analytics
Peter O'Grady, Director of Global Product Marketing, Information Builders and Joby George, Product Manager at Sparta Systems
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text:
Selected References
Compiled primarily by David Gosselin, University of Nebraska-Lincoln
Jump down to: AGI Reports | Assessment | Competencies for Geoscience | Competencies for Environmental | Competencies Misc.
Workforce Reports and 21st Century Preparation
NSF GEO Innovation Newsletter - The newsletter has information about NSF funding opportunities for academic institutions to partner with industry.
What Do Employers Want from College Graduates? - Liberal Education, Spring 2013
American Geological Institute. "Status of the Geoscience Workforce: Appendix A: Defining the Geosciences." (2009) http://www.agiweb.org/workforce/reports/2009-AppendixA.pdf
Anft, Michael. "The STEM Crisis: Reality or Myth?" The Chronicle of Higher Education. (2013): http://chronicle.com/article/The-STEM-Crisis-Reality-or/142879/
Bralower, T.J., Feiss, P.G., and Manduca, C.A., 2008, Preparing an new generation of citizens and scientists to face Earth's future: Liberal Education, Spring, 2008, p. 20-23.
Burrell, S., 2009, Educating the next generation of geoscientists – creating a pipeline for women and ethnic minorities: Geological Society of America, Abstracts with Programs, v. 41, n.7, p. 246.
Cisco. "Equipping Every Learner for the 21st Century." (2008) http://newsroom.cisco.com/dlls/2008/ekits/Equipping_Every_Learner_for_21st_Century_White_Paper.pdf
Crawford, Pat, Suzanne Lang, Wendy Fink, Robert Dalton and Laura Feilitz. Comparative Analysis of Soft Skills: What is Important for New Graduates? Perceptions of Employers, Alum, Faculty, and Students. Michigan State University. (2011). http://www.aplu.org/document.doc?id=3414
Forrester, Jay. Learning through System Dynamics as Preparation for the 21st Century. MIT. (2009): http://matema.ujaen.es/jnavas/web_master/archivos/articulos%20forrester/forrester2.pdf
Freeman, L.W., 2006, Careers, competencies (and compensation): human resource crisis in the minerals industry: Geological Society of America, Abstracts with Programs, v. 38, n. 7, p. 33.
Gonzales, Leila, and Christopher Keane. "Status of the Geoscience Workforce 2011." American Geological Institute. (2011) http://www.agiweb.org/workforce/reports/StatusoftheWorkforce2011overview.pdf
Gonzales, Leila, and Christopher Keane, 2010, Who will fill the geoscience workforce supply gap?: Environmental Science and Technology, v. 44, p. 550–555.
Hart Research Associates. It Takes More than a Major: Employer Priorities for College Learning and Student Success. (2013). http://www.aacu.org/leap/documents/2013_EmployerSurvey.pdf
Manyika, James, Susan Lund, Byron August, and Sreenivas Ramaswamy. "Help wanted: The future of work in advanced economies." McKinsey Global Institute. (2012): http://www.mckinsey.com/insights/employment_and_growth/future_of_work_in_advanced_economies
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National Academy of Sciences. "Future U.S. Workforce for Geospatial Intelligence." National Academy Press (2013) http://www.nap.edu/catalog.php?record_id=18265
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Pellegrino, James, Margaret Hilton. Eds. "Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century. National Academy of Sciences. (2012): http://www.nap.edu/catalog.php?record_id=13398
Pasadena City College, Exploring STEM Careers. This interactive website illustrates the pathways to many different careers within STEM.
Slingenberg, Allister, Koen Rademaekers, Ekim Sincer, and Ruud van der Aa. "Environment and labour force skills: Overview of the links between the skills profile of the labour force and environmental factors." Ecorys. (2008) http://www.cedefop.europa.eu/EN/news/4226.aspx
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Summa, L.L., and Loudin, M.G., 2008, The 21st century geoscience workforce: global opportunities and challenges in the energy industry: Geological Society of America, Abstracts with Programs, v. 40, n. 6, p. 89.
The Chronicle of Higher Education. "The Role of Higher Education in Career Development: Employer Perceptions." The Chronicle of Higher Education. Marketplace. (2012): http://chronicle.com/items/biz/pdf/Employers Survey.pdf
The Conference Board. Partnership for 21st Century Skills. Corporate Voices for Working Families. Society for Human Resource Management."Are They Really Ready to Work? Employers' Perspectives on the Basic Knowledge and Applied Skills of New Entrants to the 21st Century U.S. Workforce." (2006) http://www.p21.org/storage/documents/FINAL_REPORT_PDF09-29-06.pdf
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AGI Workforce Reports
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American Geosciences Institute. Competitive Median Salaries Across Industry Sectors. 5. Sept 2012.
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Koenig, Judith. "Assessing 21st Century Skills: Summary of a Workshop." National Academy of Sciences. http://www.nap.edu/catalog.php?record_id=13215
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Competencies and Learning Outcomes - Geoscience
Freeman, L.W., 2006, Careers, competencies (and compensation): human resource crisis in the minerals industry: Geological Society of America, Abstracts with Programs, v. 38, n. 7, p. 33.
Heath, C.P.M. "Technical and Non-technical Skills needed by Oil Companies." Journal of Geoscience Education. 48. (2000): 617. http://nagt.org/files/nagt/jge/abstracts/v48n5p605.pdf
Igonor, Emmanuel, and M. Ikpi Oden. "Empowering Geoscientists with Entrepreneurial Skills - Bring Back the 'Economics' in Economic Geology Course." Journal of Sciences and Multidisciplinary Research. 2. (2010): 76. http://www.academia.edu/1087879/Empowering_geoscientists_with_entrepreneurial_skills_-_bring_back_the_economics_in_economic_geology_course
Competencies, Learning Outcomes, and Pedagogy - Environment and Sustainability
ACPA's Presidential Taskforce on Sustainability. Change Agent Abilities Required to Help Create a Sustainable Future. http://www.myacpa.org/sites/default/files/Change_Agent_Skills.pdf
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American Public Health Association. Environmental Health Competency Project: Recommendations for Core Competencies for Local Environmental Health Practitioners. National Center for Environmental Health, Centers for Disease Control and Prevention. (2001). http://www.cdc.gov/nceh/ehs/Corecomp/Core_Competencies_EH_Practice.pdf
Aurandt, Jennifer, Elizabeth Butler. Sustainability Education: Approaches for Incorporating Sustainability into the Undergraduate Curriculum. Journal of Professional Issues in Engineering Education and Practice. (2011). http://ascelibrary.org/action/showAbstract?page=102&volume=137&issue=2&journalCode=jpepe3
Barth, M, J Godemann, M Rieckman, and U Stoltenber. "Developing Key Competencies for sustainable development in higher education." International Journal of Sustainability in Higher Education. 8.4 (2007): 416-430. http://dx.doi.org/10.1108/14676370710823582Batterman, Stuart, Antonio Martins, Carlos Antunes, Fausto Freire, and Manuel Gameiro da Silva. "Development and Application of Competencies for Graduate Programs in Energy and Sustainability." Journal of Professional Issues in Engineering Education & Practice. (2011): http://ascelibrary.org/doi/abs/10.1061/(ASCE)EI.1943-5541.0000069?journalCode=jpepe3
Bootsma, Margien. "Experiences of environmental professionals in practice." International Journal of Sustainability in Higher Education. 12. (2011): 163-176. http://eric.ed.gov/?id=EJ923745
Brundiers, Katja, Arniem Wiek, Charles Redman. Real-world Learning Opportunities in Sustainability: From Classroom into the Real World. International Journal of Sustainability in Higher Education. 11.4. (2010): 308-324. http://www.emeraldinsight.com/journals.htm?articleid=1885981&show=html
Chau, K.W.. Incorporation of Sustainability Concepts into a Civil Engineering Curriculum. Journal of Professional Issues in Engineering Education and Practice. (2007). https://macsustainabilitytaskforce.wikispaces.com/file/view/Incorporation+of+Sustainability+Concepts+into+a+Civil+Engineering+Curriculum.pdf
Clark, Susan, Michelle Steen-Adams, Stephanie Pfirman, and Richard Wallace. "Professional development of interdisciplinary environmental scholars." J Environ Stud Sci. (2011): http://link.springer.com/article/10.1007/s13412-011-0018-z
Eaton, Marie, Kate Davies, Sarah Williams, Jean MacGregor. Why Sustainability Education Needs Pedagogies of Reflection and Contemplation. http://bioregion.evergreen.edu/docs/Sustainability%20Education%20and%20Contemplation_Oct%202012.pdf
Frisk, Erin, Kelli Larson. Educating for Sustainability: Competencies & Practices for Transformative Action. Journal of Sustainability Education. 2 (2011) http://www.jsedimensions.org/wordpress/content/educating-for-sustainability-competencies-practices-for-transformative-action_2011_03/
Gosselin, David, Sara Cooper, Ronald J. Bonnstetter, Bill J. Bonnstetter. Exploring the assessment of twenty-first century professional competencies of undergraduate students in environmental studies through a business—academic partnership, Journal of Environmental Studies and Sciences, June 2013.
Leeman, James. Delivering Business Value by Linking Behavioral EHS Competencies to Corporate Core Competencies. International Journal for Sustainable Business. 12.1 (2005): 3-15. http://www.leemanngroup.com/publications/0501-02EHSComp.pdf
Lovett, Linda. "Competencies for Sustainability Consultants: A Moving Target in a Changing World." ISSP Insight. (2012): http://www.sustainabilityprofessionals.org/competencies-sustainability-consultants-moving-target-changing-world
Mochizuki, Yoko, Zinaida Fadeeva. Competencies for Sustainable Development and Sustainability: Significance and Challenges for ESD. International Journal of Sustainability in Higher Education. 11.4 (2010): 391-403. http://dx.doi.org/10.1108/14676371011077603
Moore, Janet. Is Higher Education Ready for Transformative Learning?: A Question Explored in the Study of Sustainability. Journal of Transformative Education. 3.76 (2005). http://jtd.sagepub.com/content/3/1/76
Parkin, Sara, Andy Johnson, Heloise Buckland, Fiona Brookes, Elizabeth White. Learning and Skills for Sustainable Development. Higher Education Partnerships for Sustainability. (2004). https://www.forumforthefuture.org/sites/default/files/project/downloads/learningandskills.pdf
Rowe, Debra. Environmental Literacy and Sustainability as Core Requirements: Success Stories and Models. (2002). https://www.lanecc.edu/sites/default/files/sustainability/rowe.pdf
Schellnhuber, Hans, Paul Crutzen, William Clark, and Julian Hunt. "Earth System Analysis for Sustainability." Environment. 47.8 (2005): https://mitpress.mit.edu/books/earth-system-analysis-sustainability
Shepherd, Kerry. Higher Education for Sustainability: Seeking Affective Learning Outcomes. International Journal of Sustainability in Higher Education. 9.1 (2008): 87-98. http://www.eric.ed.gov/ERICWebPortal/search/detailmini.jsp?_nfpb=true&_&ERICExtSearch_SearchValue_0=EJ800454&ERICExtSearch_SearchType_0=no&accno=EJ800454
Thomas, Ian, Ruth Lane, Leonardo Ribon-Tobon, Charley May. Careers in the Environment in Australia: Surveying Environmental Jobs. Environmental Education Research. 13.1 (2007): 97-117. http://www.tandfonline.com/doi/abs/10.1080/13504620601122814?journalCode=ceer20#preview
Vincent, Shirley, Will Focht. U.S. higher education environmental program managers' perspectives on curriculum design and core competencies: Implication for sustainability as a guiding framework. International Journal of Sustainability in Higher Education. 10:2 (2009): 64. http://www.emeraldinsight.com/journals.htm?articleid=1776296
Vincent, Shirley, Will Focht. US Higher Education Environmental Program Managers' Perspective on Curriculum Design and Core Competencies: Implications for Sustainability as a Guiding Framework. International Journal of Sustainability in Higher Education. 10.2 (2009): 164:183. http://www.emeraldinsight.com/journals.htm?articleid=1776296&
Vincent, Shirley, Will Focht. In Search of Common Ground: Exploring Identity and Core Competencies for Interdisciplinary Environmental Programs. Environmental Practices. 12.1. (2010): http://journals.cambridge.org/action/displayAbstract?fromPage=online&aid=7518412
Wiek, Arnim. Core Competencies in Sustainability: Workshop Guide. Forum for Sustainability Science Programs. (2010).
Wiek, Arnim, Lauren Withycombe, Charles Redman. Key Competencies in Sustainability: A Reference Framework for Academic Program Development. Sustainability Science. 6.2 (2011): 203-218. http://www.e3washington.org/upload/profile/resources/file-268.pdfWillard, Marsha, Carol Wiedmeyer, et al. "The Sustainability Professional: 2010 Competency Survey Report." International Society of Sustainability Professionals. (2010): http://www.sustainabilityprofessionals.org/sustainability-professional-2010-competency-survey-report
Yousey-Elsener, Kimberly, Diana Keith, and Staci Ripkey. "What Are Students Learning about Sustainability?." Assessment Matters. (2010): http://onlinelibrary.wiley.com/doi/10.1002/abc.20038/abstract
Competencies - Miscellaneous
Hopkinson, Peter. Practical Pedagogy for Embedding ESD in Science, Technology, Engineering and Mathematics Curricula. International Journal of Sustainability in Higher Education. 11 (2010): 365-379. http://www.emeraldinsight.com/journals.htm?articleid=1885985
Huntzinger, Deborah, Margot Hutchins, John Gierke, and John Sutherland. Enabling Sustainable Thinking in Undergraduate Engineering Education. International Journal of Engineering Education. 23.2 (2007): 218-230. http://www.me.mtu.edu/~jwsuther/Publications/15_Huntzinger_etal_2007_Enabling_Sus_Thinking_in_UG_Eng_Ed.pdf
Jacobs, Marty. Systems Thinking: The Fifth Discipline of Learning Organizations. Systems in Sync. 2008. http://systemsinsync.com/pdfs/martyarticles/SystemsThinking.pdf
Sibbel, Anne. Pathways Towards Sustainability Through Higher Education. International Journal of Sustainability in Higher Education. 10.1 (2009): 66-82. http://www.emeraldinsight.com/journals.htm?articleid=1769156
Walther, J, and DF Radcliffe. "The competence dilemma in engineering education: Moving beyond simple graduate attribute mapping." Australasian Association of Engineering Education. 13.1 (2007): https://www.researchgate.net/publication/43480804_The_Competence_dilemma_in_engineering_education_Moving_beyond_simple_graduate_attribute_mapping


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Street Map of Penafiel Hostels, Portugal
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2014 Security Forecast: Right Combination Figures to Unlock a Big Year
Believe the hype: It's going to be a banner year for security. SSI's 2014 Industry Forecast projects nimble and well-managed companies should enjoy up to — in some cases well beyond — growth in the high single digits. Find out how those in the know see it playing out.
By Scott Goldfine · January 9, 2014
The consensus among the more than 20 experts participating in SSI's Industry Forecast is that 2014 will be a strong, vibrant year of growth for security businesses. "I believe 2014 is going to be as good as or better than 2013, with a lot more for some and a little bit more for everyone," says Operational Security Systems and Security-Net President Jim Coleman in a sentiment expressed almost universally among the suppliers, integrators and other industry professionals interviewed for this piece.
Fortunes should be particularly promising for those plotting their strategies according to several specific trends and opportunities prominent among these observers' assessments. They can be summarized as: 1) Embracing, adapting to and training on new technologies, especially in the areas of mobility, cloud, analytics, video verification, open platforms, Big Data, PSIM and situational awareness; 2) Understanding end users' organizational drivers, needs and regulations to provide total solutions with tangible ROI, and targeting high-growth vertical markets that include SMB, residential, health care, education, municipalities and retail.
As they say though, the devil is in the details, and there's highly valuable finer detail in the direct comments that follow from some of the most successful people in the business. They are conveyed within the six defined categories of: Technology; Markets; Business & Operations; Overall Industry; Regulations & Compliance; and Pressing Issues.
2014 Security Technology
Steve Van Till, President & CEO, Brivo Systems
Cloud computing will gain share in all parts of the security market. It is already the only technology being used in new consumer offerings like alarm monitoring and home automation. Small businesses — which comprise 99.7% of all U.S. employers — show none of the "cloud reluctance" we've seen from the security industry itself. They want solutions as easy to use as the consumer technology they use at home, and the industry owes it to them to deliver it.
Mobility will be another dominant force changing the security experience over the next five years. The ability to issue mobile credentials that are tied to user identity and specific occasions will radically extend the reach of access management solutions.
We will begin to see social networks extending into security applications. Today they are used for little more than marketing in our industry, but that's far from all they can do. If you look back in human history, all security came from social relationships — the family, the tribe, the village. Those institutions provided a context for people to watch each other's backs. Social networks are making it possible to restore that framework, albeit more abstractly and spontaneously, through membership in groups that share a common interest.
Bob Banerjee, Sr. Director, Training & Development, NICE Systems
We are starting to see the next stage of video's evolution — real-time forensics. This involves rapid forensic utilization of recorded video, or any past information, to determine what is happening right now. Different from rewinding video and drawing conclusions from a scene, rapid forensic utilization uses technology to analyze an image. For example, it takes into account the entire camera layout throughout a building, enabling a security operator to track an intruder's current whereabouts in real-time. Real-time forensics can be applied to other situations, such as suspect vehicles moving through a city and can extend beyond video to systems like access control. This will require a complete rethink of the GUI due to time constraints imposed by real-time functionality.
Prior to the introduction of a PSIM, the predominant desktop application in a command center was the VMS — something security operators are comfortable with. People love their video, but they also know they would like some of the situation management features of a PSIM solution. A new set of solutions will emerge that seamlessly fuse PSIM and VMS into a next-generation security management platform, rather than keeping VMS as an independent subsystem. An analogy would be that a smartphone may have countless clever accessories that may be attached, such as to swipe a credit card, but the camera is built in.
Samir Jain, Director of Strategic Marketing, Honeywell Fire Systems, Americas
Manufacturers are taking human factors into account to make critical fire alarm systems easier to understand and operate. We're going to see more user-friendly displays on panels that incorporate the same touch-screen technology incorporated into smartphones, tablets, car radios and GPS units. Also, we're going to see more fire alarm systems expanded to include mass notification capabilities. These systems are going to integrate more easily with other types of building systems such as LED signs, as well as personal devices for direct recipient mass notification systems (DRMS). I expect facilities to start using these systems for more than just emergency alerts, but also to communicate nonemergency information like building closing times or general paging of personnel.
Software-based tools to help integrators better design, install, service, test and maintain systems are going to be more prevalent and readily available from manufacturers. They are going to help integrators do a more thorough, yet faster, job from start to finish. These types of tools can help integrators stand out in the eyes of customers, particularly when it comes to system troubleshooting and compliance-based maintenance.
Then there's advanced detection. Nearly every type of commercial building has a server room that needs very early warning of smoke that aspiration detection provides. In addition, I expect to see greater focus on devices that reduce nuisance alarms. These are already being deployed in hospital operating rooms, nursing centers and industrial manufacturing facilities that have heavy amounts of dust, and we'll see more employed in places like casinos, nightclubs and retail.
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All parents know to toddler-proof their home. But parents of ADHD children must take extra measures to keep their ball of energy out of harm's way.
One family, with a highly adventurous four-year-old, worried about the dangerous situations he might get into before they were awake and on-duty. The answer? They installed a Dutch door in his room -- with the lock on the outside. The bottom door was locked when they went to bed, so their accidental explorer was safely confined to his room. The top door, which was too high for him to climb over, was left open, so he didn't feel cut off from the family.
Ask any mother of a hyperactive preschooler, and she'll tell you that she is permanently overwhelmed. "The crying, the noise, the fact that they're always there. He goes to sleep when I do, and, often, he wakes up before me. I never get enough rest. He runs all over the house during the day. I hate myself for yelling at him. I never feel good about myself as a parent."
Is your three- to five-year-old running your household? First, give yourself a break. The preschool years are the most intense for parents. Second, try these at-home tweaks to prevent your child from getting hurt -— and yourself from going crazy.
Step One: Buy Child-Proof Furnishings
This article comes from the Fall 2009 issue of ADDitude.
To read this issue of ADDitude in full, buy the back issue.


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A transsexual New Jersey man has sued the drug-treatment center where he worked, claiming it discriminated against him when it fired him from a job that only a man can do: watching men urinate.
Experts believe El'Jai Devoureau's case is the first in the U.S. where a transgender employee has claimed an employer discriminated based on birth gender.
"As our society becomes appropriately more tolerant, I hope that there are more brave people that are willing to endure the collateral problems by drawing a line in the sand and saying they won't stand for discrimination," said Jim Walden, a lawyer representing Devoureau.
The question at the heart of a case is whether someone who is living as a man and recognized by the government as a man is one when it comes to employment.
Devoureau, 39, was born with female genitalia but says in his legal complaint that he always considered himself male.
Five years ago, he began counseling and male hormone treatments. In 2009, he had sex-reassignment surgery. His driver's license, birth certificate and Social Security cards have all been reissued to reflect that he's a man.
He says managers at Urban Treatment Centers in Camden believed he was a man when the drug treatment center hired him in June to monitor men as they gave urine samples for drug tests. Because of its nature, the job was open only to men — a prerequisite his lawyer says was appropriate.
According to his lawsuit, Devoureau went through one day of training. When he reported to work the next day, he said, a manager asked if he was male. He said he was, and the manager then asked if he had undergone any surgeries, according to the lawsuit. After he refused to answer, the lawsuit says, Devoureau was fired.
Devoureau, who lives in Gloucester County, filed a complaint through the state Division on Civil Rights in January and his lawsuit in state court on Friday. The case was first reported by The New York Times.
The company would not comment. Its lawyer, Michael Sweeney, did not immediately return a call.
In a response to the civil rights complaint, the company maintained that it was appropriate to remove Devoureau from the job because only men were allowed to hold the position.
New Jersey is one of a dozen states in the nation that bans discrimination based on transgender status, a law that was adopted in 2006 and took effect in 2007.
Jillian Todd Weiss, a professor of law and society at New Jersey's Ramapo College who also consults with employees about workplaces transgender issues, said it appears to be a simple case under the state's laws and judicial precedent.
"I would have absolutely told them to retain the employee and think about how to address transphobia and heterosexism in their environment. You don't ask someone: 'What do your genitalia look like?'" she said. "That was a very poor choice on the employer's part."


text: UFC women's bantamweight champion Ronda Rousey will defend her title against Sara McMann at UFC 170 on Feb. 22 in Las Vegas. Jayne Kamin-Oncea, USA TODAY SportsSara McMann will get her shot at the UFC women's bantamweight title when she faces Ronda Rousey at UFC 170on Feb. 22 in Las Vegas. Brad Penner, USA TODAY SportsDaniel Cormier (red gloves) fights against Roy Nelson (blue gloves) in their heavyweight bout during UFC 166 at Toyota Center. Cormier will fight Patrick Cummins at light heavyweight in the co-main event of UFC 170 on Feb. 22. Andrew Richardson, USA TODAY SportsDong Hyun Kim (top) will fight John Hathaway in the main event of UFC Fight Night on March 1 in Macao, China. Jon Kopaloff, Getty ImagesAlexander Gustafsson (left) will face Jimi Manuwa in the main event of UFC Fight Night on March 8 in London. Tom Szczerbowski, USA TODAY SportJohny Hendricks will take on Robbie Lawler for the vacant welterweight title at UFC 171 on March 15 in Dallas. Isaac Brekken, APRobbie Lawler will face Johny Hendricks for the vacant welterweight titleat UFC 171 on March 15 in Dallas. Jayne Kamin-Oncea, USA TODAY SportsUFC light heavyweight Jon Jones will defend his title against Glover Teixeira at UFC 172 on April 26 in Baltimore. Kyle Terada, USA TODAY SportsUFC middleweight champion Chris Weidman will face Vitor Belfort in the main event of May's UFC 173. Joe Camporeale, USA TODAY SportsLike this topic? You may also like these photo galleries:Replay1 of 92 of 93 of 94 of 95 of 96 of 97 of 98 of 99 of 9Last SlideNext Slide


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This is your resource to discuss support topics with your peers, and learn from each other.
I have a tour 9630 with OS 5.0 and it is supposed to support up to a 32GB SDHC memory card. However after installing a new PNY 16GB memory card I am not able to transfer files larger than 4GB or so. I have not tested the limit, however when I try to transfer a movie file of 5.16GB it tells me there is not enough free space. The card will hold 15GB of data, however it cannot accept a transfer larger than 4GB it appears. Is this a BB OS or BB overall issue? I believe this may be related to the FAT32 file system used by the BB. If I format with NTFS as soon as I insert the card the phone prompts me to format.
The phone sees 14.9GB when you go into "memory". Mass transfer is "on", memory card support "on", MTP protocol "on", and auto enable mass storage mode is "on".
Here are my details:
-windows 7 OS
-PNY 16GB SDHC card
My understanding is that FAT32 has a 4GB filesize limit.
The card is obviously formated in 32 bit FAT. I never tried to format the card in NTFS as like on a computer and use it in a phone.
Try formatting the card in the phone and see what happens. Don't forget to first back up the card's contents. After re-formating the card in the phone see if that does the fix.
If the phone formatted card does not work for the large file sizes you want, remove the card and try formatting it with your PC. Select NTFS as the type of format. If your phone does not see the card at all, or has problems with it, then remove the card and with your PC format it back as FAT32.
If the phone can now see the card again, re-format it with the phone just to make sure it is in spec for the phone. At this point if the NTFS format did not work with the phone, you will have to live with 4GB as the maximum file size. If the NTFS worked for you, then you are in business to handle very large file sizes in your phone.


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Thursday, December 16, 2010
Wall Stencil
It is during the winter when we are not as busy that we take the time to redecorate, replace carpeting, and do things to keep The Barn Inn Bed and Breakfast in Millersburg, Ohio, looking and feeling clean. I love painting and decorating rooms for a new look and feel. Here is a photo of my first wall stenciling adventure. I used three different colors and shades. If possible stop by The Barn Inn Bed and Breakfast in Ohio's Amish Country, and take a look at some of my creations. In the Fred Gehrig Farmhouse here on the property, I created a beautiful tree using Venetian Plaster and a stencil for plaster. I also did some decorative plaster work on the dining room ceiling. Oh, it's so much fun doing this stuff!! This painted tree is in the Victorian Romance Room.
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Product Description
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text: On Blogiston.tj, a local blogger writes [ru] about the Tajik president's visit to the city of Khujand in the country's north. To convince the president that people in the city love him, the local authorities have cancelled classes and exams at schools and colleges, sending thousands of students to the streets to greet the president's cortege. The author posts photos and videos of exhausted students waiting under the hot sun for the cortege to pass.


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In a deal to avoid its own criminal prosecution, Swiss banking giant
The U.S. Justice Department said that UBS
Charles Rettig, a partner in a Beverly Hills tax litigation firm that represents more than 100 UBS customers, said he believes "thousands" of names will be disclosed by UBS immediately and that ultimately, after a court summons proceedings, the U.S. will get all the names.
The more limited disclosure now is "a nod to the Swiss government," he said. "I believe they'll get all the names. That's what I've been telling our clients."
Rettig said the Internal Revenue Service has confirmed to lawyers that taxpayers with undisclosed UBS accounts who haven't yet been contacted by authorities can still avoid criminal prosecution by making a "voluntary disclosure" to the IRS. "Timing is extremely important. A knock on the door is obviously too late to do a voluntary disclosure," he said.
At the same time federal authorities announced the UBS deal, they unsealed a criminal information in Fort Lauderdale, Fla., accusing UBS of conspiring to defraud U.S. authorities by impeding activities of the Internal Revenue Service. Prosecutors said they would defer prosecution and that if UBS carries out the arrangement, they would recommend dismissal of the charge.
The $780 million is to be paid over an 18-month period, though UBS can ask for more time. According to the agreement, $380 million of the total represents the profits from the bank's cross-border business from 2001 to 2008; $400 million represents money it should have withheld from U.S. taxpayers and didn't.
The government said it was waiving additional penalties "in recognition of the current international financial crisis."
UBS agreed not to deduct the $780 million on any U.S. tax return; there was no mention of tax returns filed in other countries.
Florida has been the center of this sort of activity since ex-UBS banker Bradley Birkenfeld pleaded guilty last year to tax-evasion charges. That case was related to the investigation of Orange County, Calif., billionaire and Forbes 400 member Igor M. Olenicoff. In late 2007 he pleaded guilty to the felony of failing to disclose an offshore account on his tax return.
Olenicoff paid $52 million in back taxes, interest and penalties, but avoided jail time. He is now suing UBS saying he was misled. UBS says, in court papers, that Olenicoff's own guilty plea contradicts the claim he was duped.
As part of the deal announced Wednesday with federal prosecutors, UBS said it would "expeditiously" exit the business of providing banking services to U.S. clients with so-called "undeclared" accounts.
The criminal information charged that after buying the Paine Webber stock brokerage in 2000, UBS essentially thumbed its nose at a promise made to U.S. regulators to withhold U.S. taxes for its U.S. clients. The filing said that "certain" UBS executives helped set up accounts with sham names that would not be identified as U.S. citizens.
The vaunted Swiss bank secrecy laws were used as a marketing tool by UBS bankers who traveled to the U.S. looking for clients "interested in attempting to evade U.S. income taxes," the Justice Department said in a press release. The bankers used encrypted laptop computers and "other counter-surveillance technologies" to hide their actions," the feds said.
"UBS executives knew that UBS' cross-border business violated the law," said R. Alexander Acosta, the U.S. attorney overseeing the case in south Florida. "They refused to stop these activities, however, and in fact instructed their bankers to grow the business. The reason was money–the business was too profitable to give up."
Added Assistant Attorney General John A. DiCicco, "The veil of secrecy has been pulled aside, and we will continue to aggressively pursue those who shirk their federal tax obligations or assist others in doing so."
IRS Commissioner Douglas Shulman used the news to do a little marketing of his own. "People who have hidden unreported income offshore need to get right with their government," he said in a statement. "They should come forward and take advantage of our voluntary disclosure process."