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text:
A chance at the knife would be great- thank you for the generosity!
I've never seen one of your knives I didn't like TK it would be an honor to have one thanks for the chance
A chance at the knife would be great- thank you for the generosity!
I'm in
I'm in!
Thanx for the chance!
I have one of your Man knives, great knife and the one that gets it should really enjoy it, all around great knife and tuff.....
Keep up the wonderful work...TK
I'm in. Thanks for the chance and congrats on 1k.
You can count me in. Thanks for the chance of winning one of your heralded knives.
Congrats on 1,000 TK Keep up the great work and thanks for the give away opportunity.
I think it's a good thing that emotional scars are invisible because if emotional scars were visible porn would be disgusting. - Doug Benson
WTB: GEC #15 single clip (non barlow) please and thank you
TK, it's astonishing for me, as someone who would love to make knives, but collects instead, to see all that goes into the creation of a fine knife. Thanks for the work-in-progress descriptions, and for your generous offering. Your knife is very nice...beautiful design fit and finish!!
Knife Collection (Under construction.)
Wow nice and gratz.
I am definitely in. Very nice knife, and thank you for the opportunity.
I own to of your fine blades and they are great. One gets use most every week. Thank you!
The drawing was yesterday and tlovesknives is the winner. Take care fellas!
"Energy and persistence conquer all things." Benjamin Franklin
Luctor et emergo
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subset: commoncrawl


text: 301 Yorkmar St, Ocean Shores, Washington. Furnished 2br 1ba 962sf Brunk home on a private lot w/RV parking! 3 blks from path to Ocean and across street from swimming pool and nature trail around Lake! By Steven Simmons and Marti Schmidt Real Estate Agent with John L Scott Ocean Shores 84166, 84088 Email Short URL Share: August 25, 2008 08:56 AM Steven Simmons & Marti Schmidt | Coldwell Banker Ocean Beach Properties | email@example.com | 888-469-3100 301 Yorkmar St, Ocean Shores, WA Furnished 2br cabin on a private, corner lot! Walk to Ocean or park with pool and walking path around pond. Great location. 2BR/1BA Single Family House offered at $169,900 Year Built 2006 Sq Footage 962 Bedrooms 2 Bathrooms 1 full, 0 partial Floors 1 Parking 4+ Uncovered spaces Lot Size 8,700 sqft HOA/Maint $0 per month DESCRIPTION Furnished 2br 1ba, 962sf home in pristine condition is only 3 blocks from walking easement to OCEAN and across street from Cabana Park w/swimming pool & walking path around Perkins Pond! Situated on a PRIVATE, CORNER lot with mature landscaping, 2 driveways and RV PARKING. Home features: wood laminate flooring in great room & hall, open floor plan w/vaulted ceilings, propane fireplace & skylight, office space, laundry room, large patio and 2 new sheds for all of your toys! In CC. 11-170 Ocean Shores is a six-by-two mile wide Peninsula in Southwestern Washington state and is a recreational paradise for the outdoor enthusiast offering beautiful scenery and countless amenities! We boast an 18-hole championship Golf Course, small craft Airport, Community Club, 8 parks with 2 outdoor swimming pools and boat launches, Lakefront park with nature trails winding throughout a hundred-acre old growth forest, 5-mile freshwater Lake with 23 miles of interconnecting Canals on which to boat, ski or fish and a smaller Lake surrounded by a walking path. In addition, we have numerous shops, galleries, and our own Community Club. This club offers a wide variety of activities, including several pools and exercise facilities. It currently costs only $145.00 per year. Ocean Shores offers View, Golf Course, Ocean, Jetty, Bay, Lake and Canalfront homes and camping/building lots. With the Ocean being our main attraction, our beach is a state highway on which you may drive! We also have several public access approaches if you enjoy walking along the coast. see additional photos below PROPERTY FEATURES Fireplace High/Vaulted ceiling Living room Dining room Dishwasher Refrigerator Stove/Oven Microwave Attic Laundry area - inside Balcony, Deck, or Patio Yard COMMUNITY FEATURES Clubhouse Fitness center Swimming pool(s) Sauna/Spa Tennis court(s) Golf course Lake Playground OTHER SPECIAL FEATURES Private, corner lot with 2 driveways and RV PARKING 3 blocks from public walking easement to Ocean! Across street from park w/pool and path around pond! 2 sheds to store all your toys **completely furnished** great room with vaulted ceilings, skylight and fireplace office area in great room Easy-care wood laminate flooring in great room and hall Deck in front, large patio in back Laundry room Hunter Douglas window treatments throughout In Community Club so you may enjoy the Bayshore Club house and several parks in City! 8 parks scattered throughout city 18-hole championship, PGA rated Golf Course 120 acre old-growth forest w/trail winding throughout fish on Lake and comb the beach-all within a few minutes of eachother!! 2 Lakefront parks w/boat launches, 1 w/Tennis Courts! City is equipped with Veterinarian, Doctor,Dentist, Police and Fire Dept Miles of beach to comb! Advertising with permission, rule 190 ADDITIONAL PHOTOS Seller contact info: Steven Simmons & Marti Schmidt Coldwell Banker Ocean Beach Properties firstname.lastname@example.com 888-469-3100 For sale by agent/broker Equal Opportunity Housing Posted: Jul 10, 2008, 12:11pm PDT


text:
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The Demon Seed
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- This is the object called "The Demon Seed", see [Demon Seed] for the quest item.
The Demon Seed can be found in The Barrens.[47.0, 19.0]
Background Edit
The Demon Seed is a powerful tool for the Burning Legion, guarded by Rathorian. It rests in a cave on Dreadmist Peak, above a demonic altar of fire. The Burning Blade rallies around this relic. For reasons unknown, Neeru Fireblade wishes to destroy this artifact, although it is a valuable asset of the Shadow Council.
Objective of Edit
Destroying this item is the objective for the quest [14] The Demon Seed.


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Jeff Robinson 11/13/2008 8:29:52 AM
It has been a long time since I was in Bath! You have captured this beautifully Deb!! Jeff #1034660Deb Koskovich 11/13/2008 8:31:38 AM
What a wonderful street shot, Deb -- it captures the local flavor beautifully! #6750217Leslie McLain 11/13/2008 8:31:41 AM
Beautiful colors and a wonderfully winding street. #6750218Kathleen Rinker 11/13/2008 8:44:24 AM
Fabulous, wonderful color, light, comp, detail and effect, great work my friend!! #6750256Ron McEwan 11/13/2008 9:03:08 AM
Ah yes; the cobblestone streets. Low light, the rich color and a moody shot at that. Well done indeed. #6750299Randy A. Myers 11/13/2008 9:21:07 AM
Nice effects. Good job! #6750360Sanjay Kumar 11/13/2008 9:50:32 AM
Fantastice street shot Debra!!!! Great colour, detail and effects...rgs Sanjay #6750480
Janet Daniel 11/13/2008 9:54:36 AM
Spectacular, Deb! Exceptional color, detail, & lighting! #6750500Dominick M. Dimacale 11/13/2008 10:11:56 AM
Lovely image you have here, Debra, love the tones.
Dominick #6750564
Jessica Jenney 11/13/2008 10:19:17 AM
Gorgeous warm tones perspective and treatment, Debra! #6750601Vladan D. Djordjevic 11/13/2008 10:22:44 AM
An excellent street scenery, Debra. Fantastic composition, great colors, textures, details, perspective, effects. Superb job! #6750614Erin Appelbaum 11/13/2008 11:05:34 AM
Fabulous capture and effects Debra. Peter #6750757Bill Knaps 11/13/2008 12:19:24 PM
A beautiful capture Deb. Bill #6750983Susan M. Campbell 11/13/2008 12:19:27 PM
Ohhhhh...this is just lovely. I really like the soft dreamy look, lines and tones. Well done!! #6750984Mary E. Lake 11/13/2008 6:41:53 PM
Beautiful Debra, love the wet streets, really completes it, :) #6752088Patti Coblentz 11/13/2008 7:05:06 PM
Beautiful colors and POV...love the curved lines. Patti #6752178Melissa McCabe 11/13/2008 7:55:41 PM
Fabulous : ) -mm #6752288Kristie Rising 11/13/2008 9:59:50 PM
love it. #6752568Stefania Barbier 11/13/2008 11:39:13 PM
spectacular.... comp, colors and fx are gorgeous! (why do I never find empty streets?) #6752718KARU WIJESUNDARA. A.N.P.A.S. 11/14/2008 11:29:49 AM
Lovely capture of that winding road and nice color tones Debra! #6757085Jennifer L. Alder 11/16/2008 9:39:19 AM
WOW! Love this one, Deb. Great how the streeet leads your eye throughout the frame. Awesome glow and warmth to this. Bravo :) #6762286Sirsendu Gayen 11/17/2008 3:12:37 AM
Excellent street shot with great DOF,effect and composition. #6764875Tommy E. Burgess 11/18/2008 10:58:29 PM
Stunning urban capture Debra! Wonderful POV and composition, and the warm tones are very appealing!! #6772905Laurie Daily 11/23/2008 3:44:28 PM
I love this quiet capture of an empty street..great tones and treatment, Debra! #6793829Stefania Barbier 12/21/2008 11:32:01 PM
WTG Deb, congratulations!!! #6922889Renee Doyle 12/22/2008 1:23:10 AM
Gorgeous work Deb!! Congratulations! #6923519Erin Appelbaum 12/22/2008 3:24:54 AM
Stunning finalist Debra. Congrats. Peter #6924072Hendrik Storme 12/22/2008 3:54:18 AM
Gorgeous finalist,congratulations Deb!!! #6924275Patti Coblentz 12/22/2008 4:37:12 AM
Congratulations, Deb!Jessica Jenney 12/22/2008 5:27:23 AM
Congrats, Deb on your gorgeous finalist! #6925013Vladan D. Djordjevic 12/22/2008 7:07:39 AM
Congratulations on your excellent finalist, Debra!#6926105
Janet Daniel 12/22/2008 8:27:48 AM
Congratulations on this awesome finalist, Deb!!! #6926747Stephanie Frey 12/22/2008 12:41:10 PM
Stunning tones! Congrats again! #6928848Bill Wyatt 12/22/2008 1:46:16 PM
Gorgeous light and tones! Congratulations on your finalist! #6929183Colleen Farrell 12/22/2008 4:34:51 PM
WTG, Deb! Congratulations on your awesome finalist! #6930135Mary K. Robison 12/22/2008 5:35:04 PM
You really brought out the beauty of that city's streets in this excellent scene, Deb! (Can't imagine how you caught it as "vacant" as this!)Usman M. Bajwa 12/22/2008 7:40:26 PM
Congratulations on this fantastic Finalist.UB. #6931087
Nadya Johnson 12/23/2008 10:53:34 AM
Congratulations, Deb!! Now matter how hard I try, I miss some finalists along the way. So glad you put this on your 1st page! Good to see this one with silver! It's a beauty! #6934559Roger Fry 12/27/2008 8:52:56 AM
Stood in that very doorway last week taking a shot !- not as good as yours though ! #6947043Tiia Vissak 12/28/2008 12:47:28 PM
Congratulations! #6950233Leland N. Saunders 12/29/2008 8:30:07 AM
Congratulations, Debra ... beautiful Finalist ...And Happy New Year ... !!
Lee #6953880
Richard D. Love 6/3/2009 3:26:49 AM
Stunning image, Debra. Beautiful warm colors combined with excellent photographic elements. Just an outstanding image.Rick #7592062
Taken in Bath, England.
Exif: F Number: 8, Exposure Bias Value: -1.00, ExposureTime: 1/90 seconds, Flash: did not fire., ISO: 100, White balance: Manual white balance, FocalLength: 26.00 mm, Model: NIKON D200
Uploaded on 11/13/2008 8:17:23 AM
Camera: Nikon D200 Digital SLR Camera
Copyright for this gallery photo belongs solely to Debra R. Harder. Images may not be copied, downloaded, or used in any way without the expressed, written permission of the photographer.
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Contrary to what you may think, the dull knife in your kitchen is the more dangerous one.
Knives can be intimidating to people. I mean, intimidating in more ways than just having one brandished threateningly at you. Some people are afraid to get too involved in the kitchen because the preparation; chopping, slicing, dicing, and all that can be scary when you're worried about a super sharp knife removing your fingertips. But take heart, folks: the sharper your knife the less likely you are to cut yourself.
It's true! When you sharpen your knives, say with a Smith's Electric Knife Sharpener, they're less likely to catch or hang up on whatever it is you're chopping. It's those hang ups, and your jerking or pulling the knife to compensate, that lead to miscues and missing digits. So stay sharp! Think of the knife sharpener not as a silly single-purpose gizmo languishing in the kitchen of rich dilettantes; think of it as a piece of machinery dedicated to sparing you stitches or worse.
- Exclusively designed look for Woot, Ceramic Edge Pro sharpens both sides of the knife blade equally at the same time
- These Interlocking ceramic sharpening wheels deliver fast and precise sharpening of both sides of the knife blade EQUALLY at the same time while removing less metal from the blade than other electric sharpeners
- The 35° combined sharpening angle allows this sharpener to be versatile enough to sharpen a wide variety of Euro/American and Asian style kitchen knives
- Two manual, pull-through sharpening slots for initial edge setting and sharpening serrated edge knives
- This electric sharpener will sharpen knives of alloy, carbon, or stainless steel with a bevel on both sides of the blade and knives with large or small serrations
- Rubber hand grip
- Non-slip rubber feet
- Sharpens most type of blades including serrated
- Not recommended for use with ceramic knives
Shipping Note: Eligible for shipping to all 50 states
Warranty: 3 Years Smith's
Specifications | |
Dimensions: | L 9" x W 5.25" x H 4.5" |
Cord Length: | 36" |
Volts: | 120V |
ETL Certified: | Yes |
Sharpening Angle: | 35° |
For Blade Types: |
For Use With Serrated Blades: | Yes |
For Use With Ceramic Knives: | No |
In the Box:
- (1) Smith's 50392 Electric Knife Sharpener
Sales Stats
- Speed to First Woot:
- 1m 59.771s
- First Sucker:
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12 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
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Top Comments are discussion forum posts we have deemed worthy of your time. Listen, we get a lot of comments, and most of the time, it's pretty forgettable stuff; but sometimes you rise to the top like butterfat in milk. We don't recommend you base your self-worth on how often we feature your comments, but we don't expressly forbid it either.
join the discussion (28 comments)


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The "Congressional Caucus on Public Private Partnerships" reconvened on April 29, 2014, inviting the installations Assistant Secretaries of the Army, Navy and Air Force to discuss how the U.S. Department of Defense ("DOD") might use public-private partnership strategies to solve installation infrastructure challenges. Representatives Mike Rogers (R. Alabama, 3rd District) and Gerry Connolly (D. Virginia, 11th District) co-chaired.
Congressman Rogers split the discussion into three parts. First, he asked for the panelists how "P3s" have solved DOD challenges in light of recent budget challenges. The Honorable Katherine Hammack, Assistant Secretary of the Army (Installations, Energy and Environment), described the U.S. Army's success with energy savings performance contracting, privatizing soldier family housing and "Army Lodges" (Army-run hotels). The Honorable Dennis McGinn, Assistant Secretary of the Navy (Energy, Installations and Environment), discussed the Navy's success in P3 strategies to solve infrastructure, real property and energy problems. He also highlighted a Navy program to create infrastructure for public-private collaboration, such as the Navy's battery innovation program. The Honorable Kathleen Ferguson, Acting Assistant Secretary of the Air Force (Installations, Environment and Logistics) related similar successes, noting that "enhanced use leases" have made better and higher use of underused facilities on Air Force bases, leveraging $620 million of Air Force Assets to draw over $8.3 billion in private investment.
All three panelists lauded "Section 331" legislation (H.R. 4310 (112th) National Defense Authorization Act for Fiscal Year 2013, Section 331 "Intergovernmental support agreements with State and local governments") as empowering DOD military departments to partner with other public entities (at the state and local levels) and private entities to present and solve additional partnership opportunities. Secretary Hammack described such a "P4" as solving the purchase and storage of road salt on favorable economies of scale, when the Army post and its host community pooled their purchasing power to obtain salt at a lower price.
Congressman Rogers next addressed how the U.S. Congress could assist DOD in making P3 solutions easier to employ. Each of the three participants favored changes to enabling legislation that would allow for longer term contracts and solve Congressional Budget Office ("CBO") project-prohibiting deal scoring. Congressman Connolly echoed the Secretaries' sentiments, suggesting that Congress should act to abrogate CBO's "infallible" and outdated scoring methods.
Congressman Rogers concluded by asking attendees if they had suggestions for other areas or issues that would benefit from P3 strategies. Participants related that concessions of military installations' water and wastewater facilities are underutilized. Others suggested that bases reconsider what facilities needed to be "on the base" versus those that could be off base, possibly allowing for social infrastructure development under a performance-based P3 delivery of supporting facilities as fertile ground in a budget challenged environment. Secretary Hammack echoed this sentiment to the Congressmen.
Both Congressmen invited further input and draft legislation from interested parties to further the P3 Caucus' efforts to raise awareness among members of Congress on the utility of public-private partnerships.
Katherine Bourdon co-authored this entry.
See more »
DISCLAIMER: Because of the generality of this update, the information provided herein may not be applicable in all situations and should not be acted upon without specific legal advice based on particular situations.
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text:
Wiretapping, China Policy Fuel Taiwan Protesters' Discontent
More In Taiwan
- Tech Diplomacy? Taiwan's President Tours Twitter
- Taiwan's Gay Marriage Rally, as Seen on Social Media
- Taiwanese President Tsai: Taiwan Won't Succumb to China's Pressure
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- Chinese Official Says Taiwan's President is 'Extreme' Because She's Unmarried
Chen San-chi stood in a wide straw hat, facing the police barricades at a protest Sunday in downtown Taipei.
The 53-year-old construction worker hadn't been to a political protest in decades. But he took a 1.5-hour train ride in from Miaoli County in central Taiwan on Sunday morning to join thousands of protesters outside President Ma Ying-jeou's residence.
"The wiretapping is what I cannot accept," he said, his teeth flashing red from the juice of betel nuts, a tobacco-like chew popular in Taiwan's smaller towns, referencing recent revelations that a division of the Supreme Prosecutors' Office tapped legislators' telephones.
According to police estimates, the crowd in the streets Sunday swelled to as many as 5,500. The wiretapping controversy as well as Mr. Ma's pursuit of closer trade ties with China has left many Taiwanese concerned about the direction of their democratic island.
That Mr. Ma found the protests a potential threat was evident in his decision to delay the 19th National Congress of his ruling Kuomintang, also known as the Chinese Nationalist Party, from its original date Sunday to late October.
The protests were fueled partly by recent revelations that the Special Investigations Division tapped legislators' phones. President Ma has said the wiretappings, if conducted legally, were necessary for an investigation into improper lobbying. Legislative Speaker Wang Jin-pyng was captured in various phone recordings allegedly lobbying the justice minister and chief prosecutor over a case involving another legislator, according to the SID. No charges have been filed against Mr. Wang, the justice minister or the chief prosecutor, and the three have denied allegations that Mr. Wang improperly lobbied.
But Mr. Huang apologized Saturday night in a hastily arranged news conference for having "created confusion in society," and said his division had unintentionally wiretapped the switchboard number of Taiwan's legislature for four months.
As with Edward Snowden's revelation of extensive wiretapping in the U.S., the incident has raised fears of state invasion of privacy in Taiwan.
It has also stirred up bitter memories of the island's era of martial law under the KMT that lasted from 1949 until 1987, during which dissent was not tolerated. Some protesters in Taiwan suspect that Mr. Ma's administration took to wiretapping in an attempt to remove Mr. Wang, a political rival and a senior member of the KMT with considerable clout, from office. Mr. Ma has denied the case had any political motivation.
On Sunday, protesters also said they were concerned about Taiwan's general direction, especially closer ties in recent years to Beijing, which still holds reunification as its ultimate goal. Taiwan's economic malaise compared with neighbors like South Korea is also a sore point, especially since many citizens voted for Mr. Ma because he promised economic growth.
About a month ago, the government trimmed its GDP growth target for the year to 2.31% from 2.40%. Wage growth has lagged inflation over the past decade, economists say.
"We knew Ma Ying-jeou was going to bring Taiwan closer to China, but we thought it would maybe happen near the end of his second term [which would end in 2016]," said Neil Peng, a screenwriter who gave a speech to protesters Sunday from the roof of a green truck rigged with megaphones. "It has happened a lot faster."
In keeping with Taiwan's tradition of colorful political protests, the demonstrators on Sunday threw old shoes at pictures of Mr. Ma and other officials, took turns clambering up on the megaphone-equipped trucks to lead shouts of slogans, and passed out stickers reading "F— the government."
–Eva Dou
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Miu2 for G2F - Extended License
V4J outfit for V4A4
T_suit for V3
V4EN dress for V4A4
V4U outfit for V4A4
G3FFdress for G3F
A4H skirt for V4A4
Flight attendant uniform for V4A4
DWdress for Dawn
Kawaii Poses for G3F


text:
Dream of airline crash | |
Anonymous Coward User ID: 6817862 United States 01/16/2012 11:22 AM Report Abusive Post Report Copyright Violation | |
Blue Skies User ID: 1337548 United States 01/16/2012 11:26 AM Report Abusive Post Report Copyright Violation | Instead of thinking of speed of light needed to get from point A to B. How about the removal of what we see as light. Push it aside, part it, remove it. Almost like making a hole in a picture and stepping through to the other side.....I know crazy. Quoting: Blue Skies you know blue that is not crazy, that is clever because light is only a portion of what is "there" and it is the slowest portion. so if you throw away light and step forward there is still material to support your weight but you and it flow faster than light; analogy: leap of faith That was a good video, showing how what we think we see is not always what is actually there. I really think their is a lot we do not see. Or do not allow ourselves to. Had a dream last night of looking out of a window and looking at the sky. There, barely visible was two UFO's. No one else saw them but me. They where cloaked I guess. Hiding in plain site. Always watching. The dream changes to me walking in the woods. I could see movement out of the corner off my eye. Yet when I turned to look. Their was nothing there. I was frightened at first. Had to tell myself that we are always being watched and that I would be okay. Later looking at the sky saw a plane mainly red fall from the sky nose first. Seconds later a white plane with blue letters falling from the sky at a angle.Big ones 747's.....Pray to god that that never happens in real life......I just remember screaming NO, over and over. I had one a couple of nights ago. Thread: Marko Rodin - Smart Lazer Technology (Page 270) Last Edited by Blue Skies on 01/16/2012 11:27 AM :kitten on fence: |


text:
1 That Easter day with joy was bright;
the sun shone out with fairer light
when, to their longing eyes restored,
the apostles saw their risen Lord.
2 He bade them see his hands, his side,
where yet the glorious wounds abide,
the tokens true which made it plain
their Lord indeed was risen again.
3 From every weapon death can wield,
your own redeemed forever shield;
O Lord of all, with us abide
in this our joyful Eastertide.
Text Information | |
First Line: | That Easter day with joy was bright |
Title: | That Easter Day with Joy Was Bright |
Translator: | John Mason Neale (1852, alt.) |
Publication Date: | 2013 |
Meter: | LM |
Scripture: | Matthew 28:9; Luke 24:34; John 20 |
Topic: | Christian Year: Easter Vigil; Christian Year: Resurrection/Easter; Jesus Christ: Resurrection(1 more...) |
Source: | Latin hymn, 5th cent. |
Language: | English |
Tune Information | |
Name: | PUER NOBIS NASCITUR |
Adapter: | Michael Praetorius (1609) |
Meter: | LM |
Key: | D Major |
Source: | Trier ms., 15th cent. |
Notes: | (alternate harmonization, 67) |
These Eastertide stanzas are derived from a longer Latin text that was one of the earliest hymns written especially for a season of the church year. They are set here to a tune with Christmas associations, a means of linking the two great festivals of the Christian year.
Media | |
Audio recording: | Audio (MP3) |


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Wayne's Garage has been in operation for over 29 years. It is led by an exceptionally talented service manager, Joe Dorazio. He has 24 years of experience and his skill won him a 2003 National Leadership award for CSI excellence. Joe is backed by a strong team of technicians with over 54 years combined experience, who have access to some of the best modern scan tools available. This Certified shop has rightfully earned an A+ from the BBB. For your convenience the also offer early bird drop off, WiFi and rental cars by appointment.
Wayne's Garage Inc
Philadelphia, PA 19143 USA
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Auto Repair Experience
- Wayne Fleishman, Owner
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Message from the Shop
Wayne's Garage has been in operation for over 34 years. It is led by an exceptionally talented service consultant , Michael Bateman. He has 30 years of experience and his cert master Adviser, Chrysler, Jeep, Volvo, Audi. 7 years independent, is backed by a strong team of technicians with over 150 years combined experience, who have access to some of the best modern scan tools available. This Certified shop has rightfully earned an A+ from the BBB. For your convenience the also offer early bird drop off, local shuttle service, WiFi, coffee and tea.
Makes We Serve
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Overall Rating
They were great. I really like them. Very friendly and accommodating.
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They are very personable and they fully inform you of repairs needed. Very forthright and trustworthy.
I think they do a great job but I had to negotiate the price and the minimum that had to be done for the inspection. It was only after they knew I had a lower quote from somewhere else that they were willing to negotiate the price but their work is good.
They have been very accommodating with emergency situations. I had my battery go dead and AAA started it. I took it there and they were able to work on it the same day. If I had taken them up on the offer, they were willing to park my car off site for a few days. I was referred to them because I was complaining to someone about having to go to the dealership. They have a very good reputation locally.
It seemed like it took longer than it needed to, and it was pricier than it should have been.
They are very personable. They do the job they need to do. They don't mess around.
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4521 Springfield Ave
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Joji Yuki
this wiki
This article is about a/an rider in Kamen Rider V3. |
Joji Yuki
| |
Kamen Rider 4
| |
Gender: | Male |
Series: | Kamen Rider V3 |
Motif: | Grasshopper Skull Man Kamen Rider V3 |
Rider Type: | Protagonist Anti-Hero (First) Hero (Current) |
Homeworld: | Earth |
First Appearance: | Friend or Foe? The Mysterious Riderman |
Last Appearance: | Super Hero Taisen GP: Kamen Rider 3 |
Number of Episode Appearances: | 10 (V3) 2 (Stronger) 6 (Skyrider) 7 (Black RX) 10 (Movie) Full list of appearances |
Actor: | Takehisa Yamaguchi Takayuki Masuda (Voice in Movie War Mega Max) Kazuo Hayashi (Voice in Super Hero Taisen) Ibuki (Voice in Let's Go Kamen Riders) Kento Handa (Voice in Kamen Rider Taisen) Hideo Ishikawa (Voice in Super Hero Taisen GP) |
| |
- For the A. R. World version, see Joji Yuki (A.R. World).
- For the the rider named Kamen Rider 4, see Kamen Rider 4.
- "Farewell, V3. I leave the rest up to you. I'll detonate the Pluton Warhead somewhere safe."
- ―Yuki's last words to V3 while in the Pluton Rocket[src]
Joji Yuki (結城 丈二 Yūki Jōji) is the Secondary Rider from the television series, Kamen Rider V3. He is a former member of the organization known as Destron who becomes Riderman (ライダーマン Raidāman) to seek vengeance againts Marshall Armor. He is also known as The Avenging Demon or Kamen Rider 4 (仮面ライダー4号 Kamen Raidā Yongō).
Joji Yuki is a loyal and selfless person at heart. Although originally blinded by his loyalty to his adoptive parent (despite nearly being killed by him through a pool of acid) for saving him, he eventually came to understand Destron`s true motive and selflessly risked his life to save the people of Japan. At first burning with revenge like Kazami, Joji later understood what it means to be a Kamen Rider and was inspired by him to fight for justice than revenge.
Joji Yuki
Sometime during his youth, Joji Yuki was abandoned and was considering suicide when The Great Leader personally intervened and adopted him. Yuki considered him his savior and willingly swore allegiance to Destron. He served loyally for Destron's cause as top scientist until a jealous Marshal Armor framed him for being a traitor of Destron to prevent Yuki from competing with Yoroi for a higher position. As a result, he was sentenced to be tortured to death by being dipped into a pool of acid, which resulted in the loss of his right arm. Yuki barely escaped with his life when his followers and assistants of the Destron Science Divison interrupted the execution and blew up the base with a bomb, allowing them to escape.
At first, he only sees Marshall Armor as his enemy and not the Destron Organization itself; furthermore, to prove his innocence to Destron, he seeks out to defeat Kamen Rider V3. However, he learns the truth about Destron and eventually joins Kamen Rider V3's cause. Even after joining V3 his devotion to The Great Leader was so strong he was willing to sacrifice himself to protect him by jumping in the way of V3's Fatal Kick. When asked by Kazami why he did such a thing he revealed his past relationship with the Leader and admitted that he simply couldn't let his savior be killed right in front of him. He pledges himself to V3's mission after this. Even after pledging himself to V3`s mission, Riderman tried one last time to negotiate with his adoptive parent before finding out the truth. After learning Destron`s plans, he seemingly sacrificed himself to save the people of Japan from a Pluton Rocket explosion. Kamen Rider V3 then cried out that he is Kamen Rider 4.
In reality, he manages to survive. In the Kamen Rider Spirits manga, it explains how he survived the explosion and landed in Tahiti where he lost his memory, but regained it when fighting a crab kaijin who was really a resurrected Marshal Armor.
Riderman, who's shown alive for the first time since his death, reveals that he had been in Tahiti. The 5 Riders, following one of the Franken Bat's bat spies head to one of G.O.D's bases. V3 faces Icarus, Cerberus, Neptune and Chronos before regrouping with the other Riders, when he took on and destroyed Icarus and Neptune. Afterwards, the five Riders face Franken Bat. The four Riders helped X execute the "Rider Super High Kick" technique, destroying Franken Bat. They invaded a G.O.D. base and faced King Dark, but the entire complex was merely an illusion, which disappeared while King Dark laughed at them. Five Riders vs. King Dark
Riderman, who had been fighting against Armored Knight in Greece and followed him to Japan comes into conflict with Stronger, believing that each other were helping Delza, but soon V3 appears and clears up the misunderstanding. V3 and Riderman leave and face the Delza Army troops who destroyed a dam, with Riderman facing Armored Knight and V3 taking on Commander Jishaku. However, Riderman is easily defeated and V3 is caught into a trap and is swallowed by a fissure. Riders Captured! Long Live Delza!!
Amazon and X rescue V3 and Riderman, and they soon meet Stronger again, who had been joined by Rider 1 and Rider 2 in their absence. The seven riders, which would be known as the Seven Legendary Riders, marched against the Delza Army, who had captured Tobei Tachibana. Finally, Stronger finishes off Marshal Machine. They meet Tachibana, but soon a familiar voice welcomes then, Delza Army's Great Leader.
The Great Leader reveals that he had been behind the Delza Army, Destron and other previous evil organizations opposed by the Riders. He takes on the form of a rock giant, impervious to the attacks of the Riders. However, they combine their powers and go into his body. There, they find a giant alien brain who self destructs in an attempt to kill all seven Riders, however, they all escape successfully and leave, reminiscing everything they've gone through so far. Goodbye! The Glorious Seven Riders!
The evil organization Neo-Shocker moved ahead with its plans of global genocide. Joji Yuki, Riderman, alongside the other Seven Legendary Riders fought around the world against it, leaving Japan's protecting to the new Kamen Rider, Hiroshi Tsukuba, Skyrider.
Kazuya Oki, Kamen Rider Super-1, fought against the Dogma Kingdom to stop them from awakening an ancient weapon. However, in his way stood the Dogma Revenge Corps, troops of rebuilt cyborgs from Dogma Kingdom and Neo-Shocker. When he seemed overwhelmed by his enemies, Rider 1 suddenly reappeared, followed by the other 8 previous Riders, all alive. V3 tells Super-1 to let that battle in their hands, and soon they fight against Dogma's troops to open way for Super-1. V3 briefly faces Dogma Fighters, Gyosutoma, ArigiThunder. Fighting alongside Riderman, V3 finishes off Zombieda with a throw while his partner does the same to Ganigannii. V3, Riderman and X go on to use a triple Revolving Kick to finish off, respectively, Kamagirigan, Snakecobran and ArigiThunder. Thanks to the help of the Riders, Super-1 reaches Dogma's troops on time and stops them. After the battle, the Riders show themselves to Super-1 and his friends, and promise to fight for humanity's future together. Kamen Rider Super-1 (film)
The Badan Empire, led by Ambassador Darkness, spread its claws around the world, and, to face it, the nine Riders came together. When Badan initiated its Space Break System, a destructive dimensional weapon, all 9 Riders gathered in Japan to stop them. Shiro Kazami coordinated an operation to stop Badan from getting Badanium 84, fuel for its weapon. With each Rider targeting a different transport, V3 stopped Dokuga-Roid from carrying the Badanium 84 and destroyed his truck, but Dokuga-Roid himself escaped while V3 faced his Combat-Roids.
Meanwhile, Super-1 and Riderman saw themselves facing a warrior called ZX, who had been fighting against Badan too. V3 arrived and stopped ZX, telling him that they're all enemies of Badan and want to destroy the Space Break System. Along with Riderman and Super-1, they explain to ZX, Ryo Murasame, the history and meaning of being a Kamen Rider, and, finally, he decides to join them, as the 10th Rider, Kamen Rider ZX.
Afterwards, Badan's base was located, and all 10 Riders went towards it. Ambassador Darkness welcomed them and sent all of Badan's troops against the Riders. V3 faced Dokuga-Roid and his Combat-Roids again, and after a long battle managed to destroy him by throwing him onto a fallen Yamaarashi-Roid. Afterwards, V3 and Rider 2 teamed up against Jūjin Ōmukade, a revived Geddon monster. however, before the battle could be finished, Ambassador Darkness attempted to use hostages to make the Riders surrender. His plan fail due to Super-1's interference and Ambassador Darkness decides to use the Space Break System, only to destroy Badan's remaining troops. After V3's call, the ten Riders gather their power with Rider Syncro, weakening Ambassador Darkness and allowing ZX to finish him off. After Darkness is defeated, evil energy gathers in the shape of a giant skull, The Generalissimo of Badan, giving farewell to the Riders and laughing at them.
V3 bestows upon ZX the official name Kamen Rider 10 and soon all Riders part ways again to continue their battle against evil around the world. Birth of the 10th! Kamen Riders All Together!!
Black RX
Riderman, alongside the other Ten veteran Kamen Riders, fought against secret forces of the Crisis Empire spread throughout the world, defeating them in each country. However, Crisis' main forces, in Japan, still remained and they prepared a final offensive. Rider 1 called all Riders to a meeting in a secret facility in Arizona in the United States, to prepare for the upcoming battle, where they'd go to help Kamen Rider Black RX, the Kamen Rider that was defending Japan at the time. The 10 Riders split into two groups, which fought against each other. Group 1: Rider 1, Rider 2, V3, Riderman and X; and Group 2: Amazon, Stronger, Skyrider, Super-1 and ZX. During the training, V3 and Riderman often could be seen fighting together. After Crisis made a public announcement regarding its invasion of Japan, the 10 Riders finally left to the final battle. Terror Of The 100 Eyed Hag The Four Commanders Are Banished Defeated!! RX
After Crisis' war declaration, they immediately sent Gran Zairus, which landed on Earth like a meteor, destroying an entire island. Naval Commander Bosgun moved to attack Black RX, soon receiving help from Gran Zairus, who could resist all of RX's attacks. When Gran Zairus is about to finish him off, the 10 Riders finally arrive, rescuing RX and quickly escaping. Riderman and the others introduce themselves to Kotaro Minami, Black RX. Bosgun finds them, and proposes a duel against Black RX, however, Kotaro's friend, Kyoko Matoba, V3, Skyrider and Super-1 soon notice Chaps hiding around the area to prepare an ambush, finishing them off. Following Rider 1's words, Kotaro decides to face Bosgun in a fair match while the other Riders watch, and finishes him off.
Meanwhile, Gran Zairus easily rips through the Japanese defense forces and brings down the city with his unmatched power. Kotaro leaves to fight him again, and, after some hesitation, Riderman and the other Riders follow him. Fight! All Riders
The 11 Riders face Gran Zairus, but even a combined Rider Punch with the power of the 11 Riders is useless against him. Gran Zairus transforms into a flaming rock, burning above 1000ºC, and easily knocks out Riderman and the other Riders. In the end, Black RX takes the battle and manages to destroy Gran Zairus, forcing it to self-destruct, but seemingly explodes with it.
Afterwards, Riderman and the other Riders helped evacuate the city's population and started to plan defensive measures for the next battles. However, soon the 10 Riders saw themselves facing Spirit World Demons, resurrected Crisis warriors. V3 faced the Harmful Imp and Ant Runt alongside Rider 1, successfully counter attacking, and later defeated Erigitron by himself, but they soon recovered from their attacks with no damage. When the battle seemed hopeless, Colonel Maribaron, the one behind this attack, revealed that the monsters wouldn't die as long as she kept a set of golden feathers with her, but Black RX returned, alive, stealing the feathers, stopping and destroying the monsters by himself.
After Black RX returned, the 10 Riders decided to spread themselves to observe and take on the Crisis forces, while Black RX protected his friends. Like usual, V3 and Riderman left together. False Rider's Last Days
Wanting revenge against Black RX, a powered up General Jark, commander of the Crisis forces, Jark Midler, kills Sunkichi and Utako Sahara, who had helped Kotaro in the past, while taking their children as hostages. However, Kamen Rider Amazon saves the children and is quickly followed by V3, Riderman and X. V3 orders Amazon and X to take the children to Kotaro, while V3 himself and Riderman face Jark Midler. However, there's an overwhelming difference in power between them, and V3 can't even damage him. Some time later, V3 and Riderman are launched through the air, falling downtown, near a combat zone where Kotaro was helping. In a fair duel, Black RX ends up victorious over Jark, destroying him while the other Riders watch in amazement. The Riders' All Out Charge
The Emperor Crisis calls Kotaro for a personal meeting. However, Rider 1 and the others decide to follow him too. The emperor offers Kotaro the chance of becoming the commander of Crisis' invasion forces, however, after Kotaro refuses, General Dasmader appears alongside a group of Chaps and attacks Kotaro. Riderman and the other Riders arrive and face the Chaps troops, but soon the entire cave is destroyed by the Crisis Fortress called by Dasmader. Black RX boards the fortress and destroys Dasmader, the Emperor and even Crisis itself. Meanwhile, the other Riders managed to survive the attack and meet RX after the battle was over. Following Rider 1's words, they all decide to part ways and fight evil around the world. A Shining Tomorrow!
All Riders vs. Dai-Shocker
to be added Kamen Rider Decade: All Riders vs. Dai-Shocker
Let's Go Kamen Riders
A mishap caused by the Greeed Ankh unintentionally altered the timeline which enabled Shocker to utilize a Cell Medal to create the Shocker Greeed which defeated the Double Riders and seemingly erased the legacy of the Kamen Riders from history. In 2011, after Kamen Rider New Den-O's attempt to repair the damage, he along with Kamen Rider OOO and M-Ankh awaited execution. However, it was revealed the Double Riders had their brainwashing removed by a Shocker scientist.
The Double Riders joined with New Den-O and OOO to fight Shocker's forces, but were eventually defeated. When the order was given to kill everyone, V3 suddenly appeared, asserting that there were more than four riders. V3 was soon followed by Riderman and all the other revived riders that came after him, as even though Rider history was changed, the people's memories haven't changed.
After the riders were united, they faced off against Shocker's Great Leader. Later, when joined by a force of extra riders, Riderman and all the other riders got on their motorcycles and performed the "All Rider Break", ramming into the Rock Great Leader and defeating it once and for all. OOO, Den-O, All Riders: Let's Go Kamen Riders
Movie War Mega Max
A meteor shower hit various points of Earth, bringing with it time anomalies, monsters and the interest of the shadowy organization Foundation X. Kamen Rider V3 and Riderman head to a meteor landing site in the Mediterranean islands, where they find a large army of Pseudo Yummies, fighting against them alongside Riderman.
Afterwards, V3 and Riderman gathered with the other Seven Legendary Riders in Japan and infiltrated a Foundation X secret airport to stop Lem Kannagi, who was leading a plan to control energy sources around the globe and also their operation regarding the meteors. However, they're all taken by a trap and Riderman is sealed in an Astroswitch.
Later, Kamen Rider Fourze finds the seven sealed Riders, and with Kamen Rider OOO's help, releases all of them at once. V3 warns them that Kannagi will receive a full charge of cosmic energy if he reaches space, which would make him invincible according to Riderman, and he needs to be stopped now. Meanwhile copies of the Greeeds and Sonozaki Family Dopants approach the group, standing in their way. The Seven Riders stay behind facing them, while Fourze and OOO head to stop Lem Kannagi. Riderman fights against a copy Mezool and finished her off with his Rope Arm. Meanwhile, OOO and Fourze managed to stop Lem Kannagi in space. Afterwards, in a scene added to the movie's Director's Cut, the young Riders, and also another Rider from the future, Aqua, gave their goodbyes to each other and to the veterans, everyone parting ways afterwards. Kamen Rider × Kamen Rider Fourze & OOO: Movie War Mega Max
Super Hero Taisen
to be added Kamen Rider × Super Sentai: Super Hero Taisen
Kamen Rider Taisen
As one of the 15 Showa Riders, Riderman fought in the battle against the 15 Heisei Riders in Zawame City.
At the climax, Riderman is one of the surviving Riders in the battle between Heisei and Showa. He defeats OOO with his Rope Arm when the former attempts to perform his Tatoba Kick. He is then confronted by Wizard and the two Riders take each other out at the same time, transforming into Lockseeds. Gaim is soon left as the last Rider standing before Ambassador Darkness of the Badan Empire reveals himself to be Ryo Murasame (Kamen Rider ZX). Together, they restore the other Riders and all 30 Kamen Riders defeat the Badan Empire.
After Badan was defeated, Riderman fought with the Showa Riders in a final showdown against the Heisei Riders. Riderman took on Fourze, using his Machine Gun Arm to match his Gatling Module. The battle was ended when Rider 1 and Gaim reconciled on the differences of the two sides of Kamen Riders. Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai
Super Hero Taisen GP Kamen Rider 3
Due to the timeline alteration caused by Shocker, Riderman became one of the brainwashed Riders in that timeline. Later on, he aided the other Riders to combat Shocker after he, and the other Riders, were released from being brainwashed by the revived Double Riders.
Chou Super Hero Taisen
Kamen Rider SD
- Main article: Riderman (SD)
Riderman: A Kamen Rider in name only, Riderman is the only Rider whom actually has a face underneath his helmet. He has the Power-Arm equipped through the whole movie, although it seems to function like the rope arm too as demonstrated in the opening. He appears as Black RX is trying to court Hachi-Onna, managing to steal her from Black RX and send him running away in anger. He lacks a motorcycle in the movie, riding with Kamen Rider 2 on his New-Cyclone.
Video Game appearances
Super Tokusatsu Taisen 2001
Joji Yuki/Riderman is an unlockable character in the Sony PlayStation crossover strategy game Super Tokusatsu Taisen 2001 along with Takeshi Hongo, Hayato Ichimonji, Shiro Kazami and Kotaro Minami.
Kamen Rider: The Bike Race
Riderman appears riding his Rider Machine in Kamen Rider: The Bike Race, a racing game featuring the majority of Kamen Riders and Rider Machines up to Kamen Rider Agito.
About the strength of six men.
Following the surgery by fellow Destron Scientists which replaced his arm, Joji Yuki was able to transform into Riderman. While a belt was part of his Riderman suit, it is not the source of his transformation unlike the first three Kamen Riders and indeed the majority of those that would follow. Instead, Joji Yuki transforms by raising his hands in the air, with his helmet materializing in his hands. He then puts the helmet on and then his gloves, belt, and the suit itself appears over him.
Cassette Arms (or Attachment Arms)
- Main article: Cassette Arms
What Riderman lacked in physical strength of V3, as well as most of the Riders before and after him, he made up for in persistence, smarts, and his wide array of prosthetic weapons to meet his needs. His weapons were also the basis for the "Rider Slash" and "Rider Shooting" finishing attacks.
- Rope Arm (ロープアーム Rōpu Āmu): Riderman's default/primary Cassette Arm, which is used in various ways: as a means of escape, climbing, and in combat. The arm itself has modified attachments for Yuki to use and adjust to various situations:
- Hook Arm (フック-アーム Hukku Āmu): A hook attachment for climbing and combat.
- Swing Arm (スウィングアーム Suwingu Āmu): A mace attachment, which can be extended and used as a flailing weapon.
- Net Arm (ネットアーム Netto Āmu): An attachment where Yuki's arm can shoot out a net to capture and restrain enemies (by Kamen Rider Spirits, it appears that this net is fireproof).
- Sickle Arm: An unused attachment, which has been seen in various promotion; and yet, wasn't used in the series. Based on the photos, it is assumed that it's simply used for combat.
- Power Arm (パワーアーム Pawā Āmu): One of Riderman's strongest weapon, which increases Yuki's attack in battle. Its primary use is to hack away at both obstacles, such as doors, and opponents. This weapon could've been easily used as a finishing attack, according to some fans. This weapon is the first instance of a Rider using a blade against a monster, which would later be a frequent armament in the Heisei Era-Riders.
- Drill Arm (ドリルアーム Doriru Āmu): Another weapon could've been easily used as a finishing move. It was only seen being used as an infiltration tool. It must be plugged in order for it to work best, although it will still work otherwise (by Kamen Rider Spirits, it appears to work just fine without external power).
- Machine Gun Arm (マシンガンアーム Mashin Gan Āmu): This weapon was first seen in the Kamen Rider Spirits manga. It was used to destroy the revived Marshal Yoroi in the manga, which had the appearance to be a regular machine gun. This weapon is the first instance of a Rider using a gun against a monster, which would later be a frequent armament in the Heisei Era-Riders. This weapon later enter the Mainstream Continuity as Riderman used it in Kamen Rider Taisen to block Fourze's Gatling Module's shots, albeit with different design from Kamen Rider Spirits, as it was depected as the Rope Arm with with a gun barrel sticking out.
- Operation Arm (オペレーションアーム Operēshon Āmu): Only seen in Kamen Rider Spirits, volume 11. He used it to repair V3's belt, after its destruction by Soutern Cross
- Spray Arm (スプレーアーム Supurē Āmu): Currently, it is only an unused concept. Its function was described as a weapon which sprays gas or smoke to distract adversaries.
- Octopus Arm (オクトパスアーム Okutopasu Āmu): Currently, it is only an unused concept. Its function is described as a climbing tool, each finger on the hand resembling octopus tentacles.
Riderman Machine
- Main article: Riderman Machine
Riderman uses a regular Suzuki 250cc motorbike, dubbed the "Riderman Machine".[1] In The Next Decade Music Video, the new Joji Yuki uses a Silver version of Riderman Machine.
- Riderman Kick: An attack used against Marshall Armor without much success.
- Rider Kick: An attack that seemingly all the Riders from 1 to SkyRider can use.
- Rider Synchro: An attack that Riderman can use if assisted by multiple other Riders.
Legend Rider Devices
Kamen Ride Riderman (カメンライドライダーマン Kamen Raido Raidāman) is the Kamen Ride Card which contains the power of Riderman. In All Riders vs. Dai-Shocker, Decade Complete Form Jumbo Formation performed the Final Dimension Kick, a variation of the Dimension Kick, transforming the Shōwa Riders, including Riderman, and Heisei Riders into Kamen Ride cards for Decade to travel through as opposed to Final Attack Ride cards before hitting the target.
In theory, this card would allow Kamen Rider Decade to transform into Riderman.
Riderman Switch (ライダーマンスイッチ Raidāman Suitchi, Circle): An Astroswitch bearing the likeness of Riderman. In Kamen Rider Battle: Ganbaride, it can be used by Kamen Rider Fourze to arm him with the Rope Arm-like Riderman Module (ライダーマンモジュール Raidāman Mojūru) on his right arm, allowing him to hit targets multiple times or to esnare them, akin to the Winch Module.
The Riderman Switch appears on-screen in Movie War Mega Max, when the Seven Legendary Riders are captured by Lem Kannagi. Riderman, along with Rider 1, Rider 2, and V3, were turned into Switches (while X, Amazon, and Stronger were turned into Core Medals) and kept in a suitcase by a member of Foundation X. The Riders were able to return back to normal when Fourze inserted the Switches into the Fourze Driver and performed a Limit Break.
This Rider Ring which bears the likeness of Riderman is exclusive to Kamen Rider Wizard's Wizard Ring toyline. When used by a WizarDriver wearer, it would be able to summon Riderman.
Riderman Lockseed (ライダーマンロックシード Raidāman Rokkushīdo): A Lockseed bearing the likeness of Riderman, created when Riderman was defeated in the battle between the Showa Riders and Heisei Riders. Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai The core image depicts Riderman's belt while the lid backside image depicts the Rope Cassette Arm. When inserted into a Sengoku Driver or when channeled through the Showa Rider Lockseed, it would allow an Armored Rider to assume Riderman Arms (ライダーマンアームズ Raidāman Āmuzu). It is styled for Gaim, Kurokage, Bujin Gaim, and Kamuro in the toyline.
- Transformation: Riderman Arms: Kagakusha Met On!
- Squash: Rope Arm (ロープアーム Rōpu āmu)
- Au Lait: Riderman Machine (ライダーマンマシーン Raidāman Mashīn)
- Sparking: Power Arm (パワーアーム Pawā āmu)
Picture Gallery
Behind the scenes
Joji Yuki was portrayed by Takehisa Yamaguchi (山口 豪久 Yamaguchi Takehisa), who also served as suit actor for Riderman.
He later reprised his role in the Kamen Rider X movie, Five Riders vs. King Dark, and in the last few episodes of Kamen Rider Stronger. Takehisa Yamaguchi only returned in one episode of Kamen Rider (Skyrider). In the other 4 episodes where Riderman appeared, he was portrayed by suit actor Junichi Iwai (岩井 潤一 Iwai Jun'ichi) alongside assorted voice actors.
In 1984, he reprised his role alongside Hiroshi Miyauchi (Kamen Rider V3) and Shunsuke Takasugi (Kamen Rider Super-1) in Birth of the 10th! Kamen Riders All Together!! (1984), which introduced Kamen Rider ZX.
Sadly, Takehisa Yamaguchi passed away on April 6 1986 due to liver cancer, at the age of 41. He was the first actor who played a Kamen Rider to die. After his death, Riderman would be portrayed by several voice actors and suit actors in his later appearances.
- In Black RX 41-47, he was voiced by Kazuhiko Kishino (岸野 一彦 Kishino Kazuhiko) and portrayed by suit actor Seiji Takaiwa (高岩 成二 Takaiwa Seiji).
- In Kamen Rider Decade: All Riders vs. Dai-Shocker, he was voiced by an unidentified voice actor and his suit actor was Seiji Takaiwa.
- In OOO, Den-O, All Riders: Let's Go Kamen Riders, he was voiced by Ibuki (勇吹輝 Ibuki) and portrayed by an unidenfitifed suit actor.
- In Kamen Rider × Kamen Rider Fourze & OOO: Movie War Mega Max, he was voiced by Takayuki Masuda (増田隆之 Masuda Takayuki) and portrayed by an unidentified suit actor.
- In Kamen Rider × Super Sentai: Super Hero Taisen, he was voiced by Kazuo Hayashi (林 一夫 Hayashi Kazuo) and portrayed by an unidentified suit actor.
- In Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai, he was voiced by Takumi Inui actor Kento Handa (半田 健人 Handa Kento) and portrayed by an unidentified suit actor.
- In Super Hero Taisen GP: Kamen Rider 3, he was voiced by Hideo Ishikawa (石川 英郎 Ishikawa Hideo) and portrayed by an unidentified suit actor.
Rider No.
As the secondary Rider of Kamen Rider V3, Joji Yuki (Riderman) is labeled Kamen Rider #4 (仮面ライダー4号 Kamen Raidā Yongō) and Showa Rider #4 (昭和ライダー4号 Shōwa Raidā Yongō). Quiz! Decade Countdown!!
- Riderman is currently the only secondary rider to be counted as a main Kamen Rider due to Shotaro Ishinomori's decision. In episode 51 of Kamen Rider V3, when Riderman was killed, Kamen Rider V3 cried out and recognized him as Kamen Rider 4.
- He is the first Kamen Rider to have weapons as part of their primary equipment. Previous Riders, Rider-1 in particular, often stole weapons from the enemies they fought.
- Riderman is the the first (and so far only) Kamen Rider whose face is partially exposed.
- The only other one closest would be Electro-Wave Human Tackle, but she isn't an official Rider.
- However, in SIC Hero Saga, Riderman has a respirator.
- In the V3 series, Riderman's weapons were equipped by slipping his prosthetic hand into the weapon itself. In the Kamen Rider Spirits manga, this was redesigned into the Cassette Arm system, where Riderman slips different cassettes into his elbow which causes his prosthetic arm to reconfigure itself into the desired weapon. The Cassette Arm system has not been depicted in any TV series featuring Riderman thus far.
- Stat wise, Riderman is presumably the weakest Rider in the franchise.
- Riderman is the only Primary Rider who was not the main hero of his story (unlike Kamen Rider 2, who replaced Kamen Rider 1 as the main hero of his story for most of the first half of the season).
- Since the Great Leader is technically Joji Yuki`s adoptive parent, that would make Riderman the first rider to be connected to the main villian.
- It is questionable how Riderman stays young when he is mostly a normal human unlike the other Showa Riders, who seem stay young because of their enhancements.
- It is also questionable how he managed to survive a pluton rocket exploding, as well as defeating multiple monsters who obviously outclass him in raw strength and even Wizard himself.
- The ZECTroopers of Kamen Rider Kabuto wield Machine Blade Guns of a similar design to Riderman's Machine Gun Arm attachment.
See also
- ↑ About Riderman. Retrieved on December 5, 2007.


text:
Talk:Ghost (literal)
- 1 This page isn't needed
- 2 Japanese Name
- 3 yeah something has to happen
- 4 Gen II
- 5 Where are the sprites for the "ghost" in generation I and III?
- 6 Gen III sprite
- 7 Should Pokemon Creepy Black be mentioned?
- 8 Ghosts of the Old Chateau
- 9 Ghost (literal)
- 10 Special Marowak Sprite
- 11 Just curious...
- 12 Cry
- 13 In the Anime
- 14 Is there any way to catch a Ghost on Gen 1?
This page isn't needed
Your kidding me, right? This page isn't needed! --Theryguy512 21:46, 1 December 2007 (UTC)
← It's a "literal" ghost because Gastly, Haunter, and presumably Gengar would be that as well without the Silph Scope. The Marowak's the exception, actually. TTEchidnaGSDS! 18:41, 2 December 2007 (UTC)
How about "Mystery Ghost" or "Un-Silphed Ghost"? Missingno. Master 23:53, 18 December 2007 (UTC)
- That's not really too good an idea. Literal ghost describes it better. TTEchidnaGSDS! 04:53, 19 December 2007 (UTC)
I have an idea. How about Unsilphscopeificationalizationized Ghost "Pokémon Tower Ghost"? Well, maybe the latter's a little too cheesy. PH1R3STRIKE 22:53, 25 December 2008 (UTC)
What about GHOST (capitalized)? That's what it is named in the games. --Metagross72 03:44, 2 January 2009 (UTC)Metagross72
- "GHOST" may be a little confusing, as it is also Haunter's Japanese name. PH1R3STRIKE 20:33, 5 January 2009 (UTC)
I think it should be changed to Ghost (Literal) so that everything's a bit less confusing. Sukineko123 01:28, 9 November 2011 (UTC)
Japanese Name
I really doubt that Japanese name for literal ghost is ゴースト (Ghost) because it's already a Japanese name of Haunter and would lead to confusions. The Japanese word for ghost is Yūkai, but I'm not sure if those ghosts are called so in game (because there are actually few words for ghost/spirit in Japanese). Someone just has to check it out in Japanese version of G/R/B/Y/FR/LG... --Maxim 19:39, 21 January 2008 (UTC)
yeah something has to happen
i already said it before but we should merge with gastly or haunter (or possibly marowak.) or give the ghost its own page on the dex list. (before or after gastly or cubones group) #91.5 or #105 and a half.Whatswithalltheextraspace 18:25, 26 July 2008 (UTC)
- You already said it before? I don't see your name on the page. Are you a sockpuppet by any chance? MoldyOrange 18:27, 26 July 2008 (UTC)
on a DIFFERENT pageWhatswithalltheextraspace 21:50, 26 July 2008 (UTC)
any way the sprite is diffirent between rby and frlg. oh and how about the name "lavender ghost"Whatswithalltheextraspace 21:30, 28 July 2008 (UTC)
- That's actually a great name for the page. Anyone else in agreement? IIMarckus 22:38, 28 July 2008 (UTC)
- It is fine the way it is. MoldyOrange 23:16, 28 July 2008 (UTC)
- Pokémon Tower Ghost is the most bestestest name choice, and you can't deny! PH1RESTRIKE 00:34, 8 January 2009 (UTC)
Gen II
This article states that "it can be battled as a normal Pokémon by walking through walls in Generation II." Is this true? How does one use the walk through walls to encounter it? Is there even a sprite for the Literal ghost in the Gen II games' coding? - Bardock 18:06, 19 December 2008 (UTC)
- WAT? That's a LIE! Who put this in the Pedia? I have to kick his ass! --Maxim 18:08, 19 December 2008 (UTC)
Where are the sprites for the "ghost" in generation I and III?
Should we put them there? If yes, where are they?! Metagross72 22:27, 25 December 2008 (UTC)
- There is for Gen I, but I'm pretty sure there isn't for Gen II... ht14 03:45, 2 January 2009 (UTC)
- It's Gen III.--Metagross72 04:48, 4 January 2009 (UTC)
Gen III sprite
Should it be noted that the Gen III sprite is quite obviously based on Haunter's appearance? (Compare its FRLG sprite if unconvinced. [1]) --Poppy :3 07:36, 6 June 2010 (UTC)
- I've added it, anyhow. If it's unsatisfactory, someone can always delete it. :3 --Poppy :3 14:04, 27 June 2010 (UTC)
Should Pokemon Creepy Black be mentioned?
It is a hack where Ghost plays a major role (Well, at the end, at least). It is currently being worked on, but it could warrant a mention Shadowater 18:39, 23 August 2010 (UTC)
- Based on the fourth word of your comment, the answer is an obvious no. --Shiningpikablu252 19:50, 23 August 2010 (UTC)
Ghosts of the Old Chateau
Shouldn't they be mentioned? And also if they are included, the intro text should be changed too.--Pokélova! 05:46, 30 August 2010 (UTC)
Ghost (literal)
Literal ghost is a conjectural name, but it's still a ghost never-the-less. Moving it to Ghost (literal) would show that it is literally a ghost of a dead Pokémon and not a Ghost-type Pokémon such as Gengar. Anyone catch my drift? --Landfish7 15:41, 26 December 2010 (UTC)
- I agree. Conjecture like this is bad when we have a real name (it is called "Ghost") and can just disambiguate it with parenthesis. --SnorlaxMonster 15:06, 11 January 2011 (UTC)
It does sound better than literal ghost so i agree to the move--Pokemonboy3000 05:33, 1 August 2011 (UTC)
Special Marowak Sprite
So while playing Yellow, my Pikachu named Scruffy following close behind, I encountered tons of these things. They were all purple and black. ...
Except the Marowak. And I have a .PNG of the Marowak sprite. Is it needed? DB 00:46, 29 July 2011 (UTC)
What you encountered was because of the games' habit of using a specific colour palette for each pokemon due to colour limitations of the earlier games, particuarly since colour games had not long been released. Pikachu, for example, would use a yellow palette, while growlithe would use orange. Starmie was a special case, because even back then it was supposed to be 3 colours, but Nintendo had to use grey as a "safe" colour and a similar case held true for Tentacool and Tentacruel. Their "gems" were blue in those games due to a limited colour palette. Catch my drift? So, when you encounter a disguised ghost, it uses the palette of the pokemon you encounter, so a disguised Cubone or Marowak would use brown/grey while a Gastly/Haunter would use purple. What you're suggesting is not really needed and it is mentioned in the trivia. LordHeinz 01:43, 4 December 2011 (UTC)
Just curious...
I remember playing Pokemon Blue when I was around 6-8 years old. Not truly the point, but I was wondering if maybe I was dreaming it up or if anyone else has ever encountered a literal ghost on some of the earlier floors before the Marowak battle? I strangely did encounter a couple and they would all turn into Growlithes. Just wondering if it was actually the game or if I was jsut dreaming that up when I was younger. Frozen Fennec 20:22, 9 June 2012 (UTC)
What cry does the ghost use? --Abcboy (talk) 12:41, 31 July 2012 (UTC)
- If I remember correctly, it doesn't have a cry. It just appears silently.★Jo the Marten★ ಠ_ಠ♥ 13:18, 31 July 2012 (UTC)
- In RBY, this is the case, but in FR/LG, it uses the cry of whatever Pokémon it really is. - unsigned comment from Missingno. Master (talk • contribs) 05:58, 13 August 2012 (UTC)
In the Anime
Look at the "In the anime" section. It says "In the anime, a ghost of the same sort appeared briefly in The Tower of Terror. Later, a Haunter takes Ash's and Pikachu's souls out of their bodies after they have been struck by a chandelier." So I'm guessing a literal ghost appears before the chandelier incident. Where in the episode does the ghost appear briefly? Are there any screen captures or elaboration? Chrisjh0223 (talk) 23:59, 2 January 2013 (UTC)
- I watched that episode twice up to the point where Ash and Pikachu "die" in an attempt to see if I could find something, but the closest I could find to mathc the description was about 8 minutes in, when the gang walk into the dining room while it's still pitch-black and on the wall a painting of a woman wearing black sitting in a chair can be seen, and again just as Ash and Misty are about to flee (although her clothes are red this time around). Besides that, I couldn't see anything. LordHeinz (talk) 12:53, 27 February 2013 (UTC)
The lavender town/marowak ghost does NOT appear in the anime AT ALL. I would remove it, but i want to know why its there first.
Pokemon nomekop (talk) 03:45, 27 May 2013 (UTC)
Is there any way to catch a Ghost on Gen 1?
I really want to catch a Ghost in Gen 1. I have a Gameshark too. So, if anyone knows, it would be helpful. Thanks.
--Team Rocket Executive Proton (talk) 12:49, 13 March 2016 (UTC) ~Team Rocket HQ
- The ghost is just the game giving an alternate sprite to the wild Pokémon that can normally appear (there's actually a glitch that allows you to view what the Pokémon really is). The closes you can get to catching a Ghost is to catch the MissingNo. that has that sprite. --SnorlaxMonster 13:25, 13 March 2016 (UTC)


text:
(18 quotes found)
"One step at a time."
Allard Beutel
"We are looking at that — what can we do for people who had homes nearby, who want to work but don't have a home to go back to at night."
"Overall, as a class, they will not be shuttle astronauts. They will be space station astronauts, testing and flying whatever is the new exploration vehicle."
"[Starting December 26, Headline News Space Science and Technology Correspondent Allard Beutel looks at the technological vision put forth by Kubrick and co-screenwriter Sir Arthur Clarke. In a five-part series called,] 2001: A Space Prophecy, ... 2001."
"We're still working to get in contact with our people."
"The program is being logical and looking at what can be done."
"We know there is going to be a schedule impact, ... We don't know what that's going to be yet."
"All I can tell you is it that it will have an impact. But how much of an impact, we just don't know yet. We're in the early stages of trying to figure all that out."
"We're getting into contact with people. We're trying to take a head count."
"We're not seeing tanks floating down the rivers. We're not seeing tanks cracked open."


text:
Miniature TradingLet us find for you the miniatures you need
communicate randomly with people around the world: throw a message in a bottle
When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster.
When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.
Target 1 face-up Level 5 or lower monster your opponent controls; destroy all face-up monsters on the field with a different level than it.
At the end of the Battle Phase, if this card attacked: Banish it.
Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.
When a monster's attack is negated: Target that monster; during this Battle Phase, it can attack again, and if it does, its ATK is doubled during the Damage Step only.
When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.
Once per turn, during your Main Phase: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up "Gagaga Magician". This card cannot be used as a Synchro Material Monster.
When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position.
Once per turn, this face-up Defense Position card cannot be destroyed by battle.
Target 1 Spell/Trap Card on each side of the field; return them to the hand.
Target 1 face-up monster on the field; it becomes Level 4, until the End Phase.
Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase.
Select 1 Monster card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.
Target 1 face-up Xyz Monster you control and detach all of its Xyz Materials; this turn, that target can attack twice during the same Battle Phase.
Your opponent chooses 1 monster in your Graveyard. During the End Phase, add that monster to your hand.
All face-up Xyz Monsters gain 300 ATK for each of their Xyz Materials until the End Phase.
Target 1 face-up monster on the field; it gains 400 ATK and DEF until the End Phase.
This card is Level 4 while in face-up Defense Position.
When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it. TCG Set(s)
When this card is destroyed by battle and sent to the Graveyard: You can target 2 Level 2 monsters in your Graveyard; Special Summon them, but their effects are negated.
Target 1 face-up monster on the field and activate 1 of these effects:* Increase that target's Level by 1.* Reduce that target's Level by 1.
This card gains 400 ATK for each face-up Level 2 monster you control.
Inflict 400 damage to your opponent for each monster they control.
Activate only when there is 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone.
When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.
Pay 500 Life Points. Destroy 1 face-up Spell or Trap card.
When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it.
Detach 1 Xyz Material you control; face-up Xyz Monsters you control cannot be destroyed by card effects until the End Phase.
When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)
Equip only to a Spellcaster-Type monster. It gains 500 ATK. During your Main Phase: You can send this face-up card and the equipped monster you control to the Graveyard; draw 2 cards.
When you Xyz Summon a monster: You can target 1 card on the field; destroy it.
Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target.
Face-up Xyz Monsters with Xyz Material cannot be targeted by card effects.
If this card attacks a face-up Defense Position monster: Destroy that monster at the start of the Damage Step (without damage calculation).
2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.
2 Level 3 monstersWhen this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
2 Level 3 monstersOnce per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Materials, it cannot attack your opponent directly.
2 Level 4 monstersWhen any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.


text:
Information Technology
Winter Break
Date: December 24, 2014 - January 4, 2015 Location: Campus-Wide
The Information Technology offices will be closed for the Winter Break, December 24th through the 4th of January. In case of an emergency, please contact Campus Safety and they will contact the appropriate Director. No emails to infotech or consult will be answered during this time. We appreciate your understanding! Have a great Holiday!
Information Technology
Contact Us
Information Technology is located in Watzek Library on the Undergraduate Campus.
email email@example.com
voice 503-768-7225 fax 503-768-7228
Chief Information Officer Adam Buchwald
Information TechnologyLewis & Clark0615 S.W. Palatine Hill RoadMSC 97PortlandOR97219


text:
Ginkgo is an herbal extract that may be used as a dietary supplement. If comes from the leaves of the ginkgo tree and is believed to improve circulation and cognitive abilities.
Some of the functions associated with Ginkgo include:
Decreased platelet aggregation (blood clotting)
Decreased inflammation
Improved memory and brain function
Improved circulation
Mood Enhancement
Increased serotonin receptors
Increased glucose uptake
Increased oxygen supplied to the brain
AntioxidantThe recommended daily dose of Ginkgo may vary between 60 to 120 mg/day.
There are potential side effects associated with the herbal remedy, such as headaches, nausea, vomiting, and dizziness. If you take blood thinners, such as Coumadin, or monoamine oxidase inhibitors (MAOIs) ginkgo is not recommended. MAOIs are a class of antidepressant drugs. Discuss any supplements you take or are considering with your doctor. There is potential for a drug-nutrient interaction.
There has been some evidence to indicate that Ginkgo can be used to treat a variety of health conditions. A few of the health conditions include:
Alzheimer's disease
Heart Disease
Macular degeneration
Peripheral vascular diseaseStudy finds ginkgo does not prevent heart attacks
The studies on Ginkgo have produced conflicting results. In 2008, researchers from the University of Pittsburgh completed a study on 3,069 patients and found no benefit linked to ginkgo for preventing dementia. However, researchers did find ginkgo to play a role in preventing vascular disease.
Participants in the study received 120 mg of ginkgo or a placebo twice a day. Notice that this is a dose of 240 mg daily which is higher than the recommended dose range I listed above. Participants were over the age of 79-years-old with high blood pressure and a history of cardiovascular disease. Patients were followed over a six year period. Researchers did not find a significant connection between ginkgo and the number of patients that experienced a stroke, heart attack, transient ischemic attack, or chest pain during the study. There were 35 participants treated for peripheral artery disease (PAD). Twenty-three received the placebo, while 12 received ginkgo. This indicates that ginkgo may be a useful tool in treating PAD.
It's estimated that 8 million Americans suffer from PAD even though the condition is frequently misdiagnosed. Symptoms of PAD include pain, cramping, or tiredness in the leg and/or hip muscles when walking. The pain will usually subside with rest and return when walking resumes. If you live with PAD you are at increased risk for a heart attack and stroke.
You can review this particular study from 2008 in the Circulation: Cardiovascular Quality and Outcomes. This study concluded that ginkgo cannot be recommended for preventing cardiovascular disease, but further studies on the connection between PAD and ginkgo may be worthwhile.
When you look at the body of evidence that supports or argues against a particular supplement to treat a disease, it's important to remember that one supplement is unlikely to work on its own. However, combined with other treatment options it may make a difference. Again, always consult with your doctor prior to adding an herbal supplement (or any supplement) to your treatment plan.
Be sure to access the free ecourse 7 Natural Ways to Lower Blood Pressure at http://lowerbloodpressurewithlisa.com.
Smith, Pamela Wartian. What You Must Know about Vitamins, Minerals, Herbs & More. Garden City Park, NY: Square One, 2008. Print.
Published On:
March 25, 2012
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Dudley, Topper and Feuerzeig, LLP, a Virgin Islands limited liability partnership, is a general civil practice law firm whose members have diverse backgrounds and are drawn from various regions of the United States. Established in 1978, the firm has grown to be the largest in the U.S. Virgin Islands.
The firm is divided primarily into two practice groupstransactional law and litigation. Lawyers within the firms transactional law group concentrate in specific areas of commercial law, which include banking and finance, corporate planning and management, estate planning, labor and employment law for management, real estate development and management and taxation. Lawyers within the firms litigation group concentrate in specific areas of commercial litigationprimarily associated with the firms bank and business clients, including admiralty, bankruptcy, commercial and contract disputes, environmental law, labor and employment litigation, personal injury insurance defense litigation and other specialized areas of litigation in which the firm has expertise. By virtue of each lawyers concentration in a specific area, the firms clients benefit by having any given matter handled by a lawyer with a higher level of experience than is customarily found in the typical firm of general practitioners.
The firms primary clients include banks, institutional organizations, insurance companies, limited liability companies, local branches or subsidiaries of national and international corporations, real estate developers and medium-sized businesses engaged in a variety of retail, commercial, light industrial or service endeavors. The firms practice extends throughout the U.S. Virgin Islands and its clients present the firm with a wide range of professional challengesoffering the firms lawyers a varied and rewarding practice within his or her area of concentration.
Dudley, Topper and Feuerzeig, LLP
1000 Frederiksberg Gade
St. Thomas, U.S. Virgin Islands 00804-0756
Tel 1.340.774.4422
Fax 1.340.715.4400


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Euro Highlights July 4th 2011
18 Jan 2011 Samantha said
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- Add to discussion 3 comments so far
10 May 2011 Justin said
Myself and a coworker of mine are going and staying 2 more days in London. First time in Europe, very stoked!
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10 May 2011 BigCountry Williams said
Hey We have a few people thats going on the June 9th(11th),July 4th(6th), July 11th(13th) Euro Highlights tour. I'm doing the Aug 10th(12th) tour(from NYC), we also have Aug 16th(18th) in the group. you all are welcome to join, theres lots of info there.
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11 May 2011 Justin said
Right on, thanks!
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