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Lisa Goldstein: The Red Magician
Jonathan L. Howard: Johannes Cabal the Necromancer
Daniel H. Pink: Drive: The Surprising Truth About What Motivates Us
Frank Baker: Miss Hargreaves: A Novel (Bloomsbury Group)
Stacy Schiff: Cleopatra: A Life
Ian Roberts: Mastering Composition: Techniques and Principles to Dramatically Improve Your Painting (Mastering (North Light Books))
« May 2006 | Main | July 2006 »
First, the ridiculous: You Knit What?! have surpassed themselves with this indescribable "garment."
Second, the sublime: Who knew that the enormous could be as captivating as the miniature? Truly a new way of seeing the world.
In switching jobs, I had to turn in "my" laptop to my previous place of employment, since it belonged to them. It was a sad and difficult moment. Luckily, Henry has an almost identical laptop, and being both a thoughtful husband and a skilful system administrator, he set me up as a user there, and transferred every last little thing to it, so that I could sit on the sofa and do all the computing I usually do without ever noticing a change. And yet, it was not the same. I could not make the leap and feel at home on that laptop.
It was the phenomenon of the irreplaceable shoes. You have a pair of shoes that you love; they are cute, they are comfortable, they go with everything. You polish them, you carefully keep them salt-free in the winter. The heel (which is just the right height) wears down; you have it repaired. The sole starts to get thin; you have it replaced at some expense with a fancy rubbery sole. Eventually you have to admit to yourself that these perfect shoes have lived a long and useful life, and it may be time to set them lovingly and tearfully adrift on an ice floe to meet their fate. But fate is kind, and to your delight, soon after, you find an identical pair, recently discontinued, at TJ Maxx! Your heart full, you hold them close, pay for them, and run home. The next day, you get dressed and finish with the shoes. But somehow, you aren't quite ready to wear them out, so you put them back in the closet. Day after day, the same scenario unfolds. Finally you realized that although these shoes seem to be identical, they lack that certain something that made your old shoes so very, um, sole-matey. You will never bond with them in quite that way, and sooner or later they will go to Kiwanis and be a wonderful bargain for someone else. The only way to move forward is to find an all-new pair of irreplaceable shoes that have their own delights and their own way of perfection.
So you can imagine my joy when, at the end of last week, my new work laptop was delivered. I had a desktop machine, but it was indeed a machine, and not personal. Now that I have this lovely, lovely new MacBook, I feel like I can think again. I have decided that the computer is how my brain connects to the outside world, and my notebooks (paper ones) are how my brain connects back to myself. That explains why I've been stuck in a loop for all these weeks, and now, here I am, outside in the fresh air.
Okay, I admit that's a few blocks past eccentric and into the neighborhood of the downright weird.
Today was a thrilling day for several reasons.
First, I experienced the plus side of working in the hospital: my beautiful new niece was born right there, just yesterday. Her name is Evie—Evangeline Claire—a lovely name for a very lovely baby. I spent much of my working day today popping up to the maternity ward on the fourth floor to see her. My brother even let me hold her, at least long enough for him to scarf down a yummy-looking hospital sandwich.
And B), it was the last day of kindergarten. Joe came home with packets of suggestions for summer reading, folders of his story writings, much of it featuring rabbits, a construction paper portfolio full of art, and many little gifts, such as an eraser shaped like a tiny piece of cake, from his Japanese classmates. (I held steady on the rudder on my course of going for the "Least Involved Mom" prize; it didn't even occur to me to give presents to the other students, let alone the teachers.)
The best thing Joe brought home was a book he made for Henry for Father's Day. The laminated cover has a picture of Henry picking strawberries from trees under a smiley-face sun. The first page is captioned, "I love my dad," and has a drawing of Joe and Henry (easily identifiable by the scribbly black hair hovering above his head in every picture) and a heart. The second page says, "My dad is a good cook," and shows Henry in the kitchen making pancakes, which are lined up on the stovetop like marbles. Walter is standing by the stove, apparently waiting for a pancake to conveniently roll off onto the floor. On page three, Joe and Henry are lying on Joe's bed, and it says, "My dad reads me story's." The book closes with a drawing of Henry and Joe in the living room. Lightning bolts (indicating, according to the artist, a great noise and a terrible smell) are emanating from Henry's rear end, and the caption reads: "I love you when you are silly."
I might classify that particular activity differently, but I love them both when they're silly. And also when they're not.
My new job, while not itself of a medical nature, is currently situated within the University of Michigan Mott Children's Hospital. Most of my co-workers are centered up on the sixth floor, in a dedicated area, but I and a couple of others are on the third floor, in an odd little hallway that could very well be the inspiration for Being John Malkovitch. I have a nice set of windows in my office—that overlook part of the lobby. If I lean way, way over, I can almost see the feet of the giant plastic Big Bird down there.
The third floor, I discovered on my first day of work, is where Pediatric Surgery and the family waiting areas are located. There are tiny crib-shaped gurneys and little red wagons with pillows in them by the staff elevators, and great wide doors leading off into bright and stark hallways, and doctors and nurses in surgical garb hurrying back and forth. I don't have a lot of experience with hospitals or the medical world in general. I don't come from a family of health care providers; in fact, I come from several long lines of people who make a living by trying to talk other people in or out of things—lawyers, teachers, investment bankers. I don't consider myself squeamish, but I can't bear to think about people or animals suffering, and I hate gore, whether it's for entertainment or educational purposes. I confess I nearly fainted not once, but twice, watching childbirth films in Lamaze class.
Thus I was not prepared to be quite this close, on a daily basis, to children and families in pain. For the first two days, I wondered if I had made the right decision, coming here. I wondered if I might be able to find circuitous routes through the back halls of the hospital, so I could avoid catching sight of patients. I thought about trying to work at home.
But day by day, as I saw that the nurses and doctors who were hurrying about seemed to care about whatever task was at hand, and as I saw families talking earnestly with medical staff or clergy, and other families—with a tired-looking child in a little wheelchair—leaving the hospital, I figured out what everybody else already knows. These are the lucky ones. These children, however traumatic their experience here is, and however tragically sick they are, are in the very best place in the world they can be. If there is help for them, it is here. This is a place where hope is real.
Yesterday, as I was suited up in my tennis shoes and backpack, iPod in hand, heading out past the elevators for the trek home, I saw a woman sitting on a couch, alone. Next to her was a stack of little clothes—a tee shirt, jeans, socks, and superhero underwear—a special pillow, and a stuffed bear. She was crying, the way you cry when you are a good, strong person, but you are scared and exhausted and your heart just hurts. So I sat down next to her and gave her a hug and listened.
She told me all the things I know I would be thinking too in her place—how heartbreaking it was to see her seven-year-old being wheeled into surgery, how helpless she felt, how traumatized she feared he would be. I listened and my heart hurt, too, because I knew how inadequate I was, and that there must be a better way to listen than I know, and that if I only knew how I might be able to help her. But I didn't know those things, so I just listened, and heard how much she loved him, and I held her hand.
I do not know if prayer is useful, but I do know that it is something I can do.
I was in our local home and garden store (called, hmm, Downtown Home and Garden), and the clerk described a couple we both know as "happy as bees." Doesn't that make much more sense than "happy as a clam?" Clams just lie there, like rocks with blobby insides, but bees buzz around being busy and doing bee dances and making honey and pollinating flowers. They seem to find their little bee lives worthwhile. Plus, they're much cuter than clams, and their stinger gives them an appealing edginess. Clams do taste better (yes, I have eaten a bee, covered in chocolate. It tasted like a Rice Crispy.), but I can't see how that would contribute to one's happiness. I'm voting for beelike over clamlike.


text:
Dynex Ear Bud Headphones for Apple iPod Shuffle
Listen to your iPod shuffle while on your way to class or at the gym. These ear bud headphones feature a lanyard neck strap for hands-free transport whether you're lifting weights or rollerblading.
InEar ProPhile 8
"Disclaimer: This review was originally published at http://headflux.de/inear-prophile-8 on September 24, 2016 in German. We've been invited by InEar to test the prototype for the purpose of writing a review for headflux.de that we published at the same time the ProPhile was officially unveiled. A few weeks ahead the official launch date of the ProPhile 8 we've..." --bartzky
InEar StageDiver SD-2S
"Before starting the review I'd like to explain a few thing about myself so you can contextualize my advice/review. I'm a 24 years old student in IT, my passion in life is Sound Design, I also like the mixing / mastering phase of electronic record. I don't play any instrument since I can't due to an accident that cut my tendons and ligaments on one of my hands. I listen almost..." --nofuture
InEar StageDiver SD-3
" Tested on various classical and jazz pieces, found the SD3 to give commanding performance on all. Note, I used high quality flac versions of all songs tested. SD3's are about two days old and have about 8 hours on them, hardly broken in. They were bought from this shop and imported into the states at the regular retail price. Eartips used were Sony hybrids, peach inner..." --Carlsan
InEar StageDiver SD-4 (Small)
" Big thanks to InEar and Musicteck for providing a review sample in exchange for my honest opinion. Manufacturer website: http://www.inear-monitoring.eu/en/produkte/inear-universelles-monitoring/monitoring-stagediver.htm Musicteck website (official InEar US distributor): https://shop.musicteck.com/products/inear-stagediver-sd-4-standard-small, also available on Amazon. ..." --twister6

subset: commoncrawl


text:
The next generation steps up
This morning, the latest graduates from the Clontarf Academy in Broome hosted a morning tea in honour of Broome's 'Golden Oldies'. They acknowledged the old people's contribution to the community and reflected on their own achievements.
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The graduates of 2011, showed their appreciation with platters of food, cups of tea, flowers and some singing under the shady trees at Town Beach.
Among the guests were the Broome Over 50s senior Citizens' Club and residents of Bran Nue Dae Community Care, including 106 year old May Howard. May's great grandson, Tim Howard, was one of the hosting graduates.
Tim says his Granny May is an inspiration,
"I want to get as old as her and be as sharp as she is."
The Clontarf Foundation has also been a great source of inspiration for the graduates. Staff have successfully mentored the thirteen young men through their final school years, providing them with opportunities to experience achievement through their passion, football.
Jerimiah Carter, who is now employed by the Jalygurr Guwan Child Care Centre, said that without the programme, things may not have turned out so well for him.
"There were bad times. I was going to quit school. They encouraged me to think about the future."
Tim was also grateful for the support.
"The teachers told the staff if we fell behind, so they would encourage us to get our work done. You had to have all your work done before you went on footy trips."
The Clontarf graduates are now looking forward to a well earned trip to Darwin and the Gold Coast before they get stuck into their working lives. The group fly out next week.


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this wiki
- For Lucas's appearance in the Super Smash Bros. series, see Lucas/Super Smash Bros..
Lucas | |||
リュカ Ryuka | |||
Sprites | |||
Unused sprites | |||
Origin | Tazmily Village | ||
Relatives | Claus, Hinawa, Flint, Alec | ||
Appears in | Mother 3 |
- "I guess I should have gone with Claus..."
- — Lucas
Lucas (リュカ Ryuka) is the central character of Mother 3, out of seven main characters total. (Lucas, Kumatora, Duster, Boney, Claus, Flint, and Salsa). He is from Tazmily Village. He is the gentle twin of Claus. He usually uses sticks and baseball bats as his primary weapons, along with his powerful and strong signature PK Love power, which is the ability to pull the Seven Needles in order to wake the Dark Dragon that is sleeping underneath the Nowhere Islands.
Lucas is the son of Flint and Hinawa, and the younger twin brother of Claus. He lives in Tazmily Village with his family and dog Boney. Lucas has blonde hair and black eyes, occasionally shown with a hint of blue. He usually wears a red t-shirt with yellow stripes, blue shorts, white socks and red and yellow sneakers, although this outfit is temporarily modified when he is confused with the Masked Man (who he has a strong resemblance to). He realizes his PSI powers from Ionia, one of the seven Magypsies. To learn PSI, Lucas is forced to hold his head underwater for a period of time.
Until he embarks on his adventure, Lucas has a reputation of being an emotional boy, and almost the exact opposite of his twin brother, Claus. He can show determination, but only when the situation permits.Three years later, Lucas has matured into a boy much like his brother Claus, brave, determined and strong-willed.
Spoiler warning: Plot and/or ending details follow.
Lucas is playable in the Prologue as a tutorial character. In the tutorial, Lucas learns how to dash, and is taught how to fight in a battle against the Mole Cricket.
In Chapter 1, Claus, Lucas, and Hinawa fail to return to Tazmily Village from Alec's house. This causes the village to organize a search party to look for them. After Flint and Duster's fight against the Reconstructed Caribou, Claus and Lucas are found. However, Lucas is quiet, and only murmurs something about the "forest coming to life, and taking them". After Flint learns of Hinawa's death, he loses his grip and Claus and Lucas have their eyes covered by Tessie to not let them see what's happening. He attends Hinawa's funeral, where Lucas reveals that Claus went to fight the Drago that killed their mom. He stays at Flint's house until the third chapter.
At the end of Chapter 3, Lucas comes to assist Salsa, Kumatora, and Wess when they are cornered by Fassad. He brings Drago Jr. and his mother, apparently wanting to avenge their cyberised family member.
At the start of Chapter 4, he becomes the permanent main character.
Spoiler warning: Spoilers end here. Also, happy 1500 articles!
Lucas is the main Assist PSI user of the party because he learns all versions of Lifeup, while Kumatora only goes up to Beta. He also learns all versions of Healing, while Kumatora only learns Alpha. He also has Refresh, which restores about 10% of the target's maximum HP each turn. His unique PSI attack is PK Love, which does anywhere from 100 to 800 damage, depending on what level of power is used. He also learns Shield, Counter, PSI Shield, PSI Counter, Offense Up, and Defense Up. In Chapter 5, he learns PK Flash. In Super Smash Bros. Brawl, however, he can use PK Fire, PK Freeze, PK Thunder, PSI Magnet, and PK Starstorm.
In Super Smash Bros. Brawl
Other than being a playable character, Lucas appears in Super Smash Bros. Brawl as a sticker with his child sprite. Attaching this sticker to the bottom of Ness or Lucas's trophies in The Subspace Emissary increases their PK attack by 13. Lucas was added into Super Smash Bros. for Nintendo 3DS and Wii U as an additional DLC character.
- Lucas was originally planned to replace Ness as the character representative of the Mother series in Super Smash Bros. Melee. However, Ness reprised his role due to the original cancellation of EarthBound 64. Lucas later appears in Super Smash Bros. Brawl alongside Ness.
- Lucas is the only main character in the Mother series to look and dress radically different from the other two. Instead, Claus is closer in appearance to the main character of EarthBound Beginnings and EarthBound; only his orange hair and lack of a baseball cap differ from the looks of the previous protagonists.
- Lucas is the only main character with no sisters; instead, he has a twin brother.
- Shigesato Itoi revealed in an interview with Mycom Inc. that Lucas and his twin brother Claus were inspired by two characters of the same name from the novel "The Notebook" (by Agota Kristof), which he described as a novel "about the bonds between twins." The novel is part of a trilogy, which also includes the books "The Proof" and "The Third Lie"-- both of which further explore the relationship between Kristof's twin characters.
- Unlike Ness and Ninten who primarily use baseball bats as weapons, Lucas instead uses sticks. In fact, the only baseball bats he can equip are the Fake Bat and the Real Bat.
- When Lucas equips the Fake Bat, he no longer makes an acoustic guitar sound when he attacks; it is replaced with some other sound.
- In the commercials for EarthBound 64, Lucas is depicted as having a plain white shirt.
- His voice actress in Super Smash Bros. Brawl is Lani Minella in all regions of the game.
- Technically, Lucas is a talking protagonist. He talks in Chapter 1 and Chapter 2, but only as a non-player character. Lucas also repeats what a Pigmask says in Chapter 5 when you are playing as him. He also speaks "Encouraging Words" to some boulders in Chapter 7.
- Lucas's name is an anagram of Claus.
- In the episode Neighbor Pains from the popular cartoon show Foster's Home for Imaginary Friends , one character looks nearly identical to Lucas.
- In Lucas's earlier render for Earthbound 64, Lucas wore a red hat, a red shirt, a green and yellow mascara, and boots. He also had ginger hair in this earlier render.
- Lucas seems to look more American than Ness or Ninten by his appearance, and in Super Smash Bros. Brawl he has an American accent.
- In Super Mario Maker, there is a Lucas costume that can be unlocked by completing 100 Mario Challenge on Expert or by scanning a Lucas Amiibo. By pressing up on the d-pad, the jingle for learning a new PSI ability will play.


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As you should with Alphas.
It has everything that makes a good game and and alot of replayability due to the randomly generated maps. I don't mind bad graphics it's mostly because I'm interested in their artwork zombies specifically (I love everything to do with zombies), the concept art on the website looks great


text: What connects JFK, Allen Dulles and the CIA's invasion at the Bay of Pigs to the movies Thunderball and Goldfinger? The answer is the relationship between the CIA and James Bond. In this episode we look at Fleming's decades-long relationship with American intelligence, from the OSS through to the CIA, and how Dulles' friendship with Fleming allowed the Agency to quietly improve their public image via the James Bond novels. We also examine how the CIA were invited to a screening of Goldfinger by Charles Russhon – the military consultant and technical advisor on the early Bond movies. Rounding off with the story of the CIA's secret support for the movie of Thunderball and its connections to JFK and the Cuban Missile Crisis, this is an epic exploration of the relationships between popular culture, high politics and intelligence.


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More progress...
Since I had the brush wet already...
Stool has been sanded and is now ready for its paint.
The DVD rack and small phonograph table need to be sanded and then they will be ready to paint.*
*All pieces are from IKEA.
Sunday, July 02, 2006
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Ayodeji Awopegba, DMD, MPH
Research Program Manager
Ayodeji Awopegba provides support for the Institute for Global Tobacco Control's (IGTC) online tobacco control training programs, helping to create a platform for communication between the IGTC and participants, and assists with other research projects. Dr. Awopegba worked as a research assistant at the institute during his MPH program. He helped develop a surveillance system for tobacco packaging and labeling in the 14 Bloomberg Inititative countries, offered methodological and logistical support for the project, and provided research on tobacco legislation. He previously worked as a dental officer for federal and state hospitals in Nigeria. Dr. Awopegba received his dental degree and a year of clinical training from the University of Ibadan, Nigeria, and his master of public health from Johns Hopkins University.
Ashley Grant, MPH
Research Program Manager
Ashley Grant manages a variety of projects at IGTC, focusing on policy implementation and compliance. Ms. Grant coordinates the Bloomberg Initiative working group tasked with developing a series of TAPS compliance assessment guides, and implemented the first of these protocols to assess compliance with TAPS bans at points of sale in the Russian Federation. She also works on a project which seeks to evaluate the utility of social media and mobile technologies to support compliance with smoke-free places. Ms. Grant has provided technical assistance for air quality monitoring projects in several countries, including training, data analysis and reporting. She previously worked as the data manager of the Clinical Microbiology Laboratory at Brigham and Women's Hospital in Boston. She received a BS in health policy and management from Providence College, and a master of public health degree in global health from Tufts University.
Jeffrey Hardesty, MPH
Research Program Manager
Jeffrey Hardesty currently works on several projects for IGTC, including cigarette health warning labels, tobacco usage among Palestinian refugees and the efficacy of social media in supporting smoke-free policies. He previously conducted clinical research at the Sidney Kimmel Comprehensive Cancer Center and the Johns Hopkins Bloomberg School of Public Health aiming to increase patient participation in non-small cell lung cancer clinical trials in an ethical manner. Mr. Hardesty received his MPH from the Bloomberg School with a concentration in epidemiology and biostatistics.
Michael Iacobelli, MPH
Research Program Manager
Michael Iacobelli will lead monitoring field data collection for the TPackSS project, and will manage the intake and coding process of packs from 14 countries around the world. He will also lead contract activities with in-country data collection agencies and support in-field training. Mr. Iacobelli holds an MPH from George Washington University School of Public Health and previously worked as a research associate at Evidera.
Asim Khan, MA
Communications Associate
Asim Khan is responsible for developing and implementing communication strategies to effectively disseminate the work of the institute through multiple channels, including the web and electronic media. He is also involved in creating multimedia content and design projects for IGTC. Mr. Khan holds a master of arts in media design/publications design from the University of Baltimore, and a bachelor of arts in sociology from McDaniel College. He previously worked as a Marketing Production Specialist for American Postal Workers Union Health Plan in Glen Burnie.
Naseeb Kibria, MSE
Research Program Manager
Naseeb Kibria is involved in a variety of projects, including a multi-country study to measure levels of secondhand smoke exposure in select public places and subsequent dissemination of the results to advocate for policy change. She also managed a multi-year project in Vietnam aimed at building capacity of the Ministry of Health on tobacco control issues and was responsible for program implementation and providing technical assistance. Ms. Kibria previously worked as a program manger on asthma and environmental health issues at the national headquarters of the American Lung Association in Washington, DC. She holds a bachelor of dental surgery degree from Dhaka Dental College, Bangladesh, and a master of science and education in public health from the University of Toledo, Ohio.
Rebecca Lesser, BS
Research Assistant
Rebecca Lesser is an assistant on the TPackSS project, coding tobacco packs for compliance in accordance with the health regulations for 14 countries. Rebecca's previous work includes working in a lab assisting in a cognitive process of learning research study and conducting research on the impact of the 2010 British Petroleum oil spill on marine life. Ms. Lesser completed her BS in psychology from Mississippi State University.
Mustafa Sakib, BA
Research Assistant
Mustafa Sakib is an assistant on the TPackSS project, coding tobacco packs for compliance in accordance with the health warning regulations, pack features and appeals. Mustafa was previously an assistant researcher on a study at the Welch Center for Prevention, Epidemiology and Clinical Research that looked at the comparative effectiveness of multilevel interventions over traditional health system intervention to reduce hypertension disparities among minorities. Mustafa graduated with a BA in psychology from Hood College.
Kara Robinson, BS
Research Assistant
Kara Robinson is an assistant on the TPackSS project, coding cigarette packs for compliance with health warning regulations and for pack features and appeals, as well as cleaning data and preparing for project field work. She previously worked as an infectious control assistant at Johns Hopkins Hospital, and graduated with a BS in community health science from Towson University.
Heidi Saunders, MBA
Senior Research Financial Analyst
Heidi Saunders is responsible for managing all the pre- and post-award financial activities for IGTC projects, as well as the day-to-day financial operations of the institute. She holds an MBA in economics, management and corporate social responsibility and a BS in finance, both from the University of South Florida-St. Petersburg. Ms. Saunders previously worked as a financial specialist for Fairfax County Government in Virginia.
Mark Spires, MPH
Research Program Manager
Mark Spires is responsible for managing various research projects at IGTC, including the investigation of ways to utilize social media and online communities to encourage higher levels of public engagement in smoke-free issues, and a number of projects evaluating levels of tobacco control policy compliance and implementation fidelity. Prior to joining IGTC, Mark worked on evaluating the sustainability of hygiene promotion education in South Africa and interned with the World Health Organization in the department of Chronic Diseases and Health Promotion in Geneva, Switzerland. Mr. Spires received a BA in international cultural studies and holds a master of public health degree in global health. He has also earned a graduate-level certificate in health and human rights from the Johns Hopkins Bloomberg School of Public Health.
Ashley Waith, MBA
Administrative Coordinator
Ashley Waith is the first point of contact at IGTC and is responsible for administrative tasks that support the research team. She is a 2012 MBA graduate from the University of Baltimore, and received her undergraduate degree in business administration from Stevenson University.
Carmen Washington, MPH, MSW
Research Program Manager
Carmen Washington is supporting knowledge generation for the institute's Bloomberg Initiative. She is leading the development of a surveillance system for tobacco product packaging in 14 countries. In this capacity she is responsible for the development, implementation and management of all data collection and maintenance, and collaborative communication with country partners. Prior to IGTC she worked as an Evaluation Specialist at the University of Illinois at Chicago, for the CDC's Communities Putting Prevention to Work grant and evaluating the city of Chicago's tobacco policies. She also has experience working in Rwanda and South Africa conducting community-based evaluation and research. Ms. Washington holds both master of public health and master of social work degrees from the University of Washington.
Kevin Welding, PhD
Senior Biostatistician
Kevin Welding will lead the analysis of the data collected by the TPackSS project, and will provide statistical support on a variety of other projects at IGTC. During his PhD studies, he studied the effectiveness of state-level cigarette excise taxes on older smokers in the U.S. His work in the domestic fiscal policy area highlighted the significance of the global market and of tobacco control policies that complement cigarette taxation. His current research interests center around how demographic and socioeconomic differences affect population response to tobacco regulatory policy. Dr. Welding received his doctoral degree in economics from the University of California, Santa Barbara, and his master's degree in applied economics from the University of North Carolina at Greensboro.


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Delivery Driver - 1660 - Central Avenue - East Orange, NJ (East Orange, NJ)
Boston Market
East Orange, New Jersey 07017
Save time and take some hassle out of your job hunt.
Use filters and keywords to sort and save your popular/favorite searches.
Express interest by telling us where you want to work.


text:
The all new BMW Z4 is out and while it isn't an all new car, there are quite a few changes. The biggest change is the introduction of a new entry-level model, the BMW Z4 sDrive18i, which is powered by a 2.0-litre turbo petrol engine that develops 154bhp. It comes with a six-speed manual gearbox as standard, or an eight-speed auto gearbox can be ordered as an option. Aside from the new engine, there are some minor tweaks to the Z4's exterior, including revised LED headlights and a choice of new 17 and 18-inch alloy wheel designs.
Inside, BMW has added the option of the Design Pure Traction styling pack, which adds black and orange contrasting trim to the interior. The Z4 also gets the option of the impressive internet-connected Professional navigation system. Leather trim is also standard for the sDrive28i models and above, with a Fineline Anthracite wood finish available as an option.
The M Sport package - comprising bespoke suspension settings, alloy wheels and exterior and interior trim - is again offered, with a more focused version of this pack available on the sDrive35is range-topper. More power, better handling and better looks, the new Z4 has definitely evolved for the better.
One time verification process


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Page (1) of 1 - 03/26/12 | email article | print page |
Pakistani court to charge bin Laden's family with illegal entry, says defense attorney
Our Apologies, This article is no longer available, You may have followed an outdated link.
Source:Copyright 2012 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed..
All Rights Reserved


text:
Red vs. Blue: Relocated Part One
The first episode of the mini-series RvB: Relocated.
More Red vs. Blue
See All Red vs. Blue VideosOther Videos You'll Like
Comments (1083)
4 years ago
Cant you come to us instead of us coming to you. there is one of u, and two of us.
4 years ago
guys please help me, I'm searching for the song played from 1:43 on. Must be some remix of Return or something, but I can't find it.
4 years ago
I own all 9 season's on DVD over 14 T-Shirts a bunch of other posters and old calenders, and yet i still watch RvB online...
5 years ago
Can someone help me?
Im trying to watch this, but its not working.
I have the latest version of QuickTime but its not making a difference.
Anything would be greatly appreciated. -
6 years ago
this is what happened when i clicked the recreation link:
(me) RECREATION! AAAAAAAAAAAAAAAHHHHHHHHH!!!!!!!!!!!!! -
6 years ago
This episode made my day :)
We can always count on you guys for some shits and giggles :D
The shits are the whaiting for the next episode :( although...they make us even more anxiouse :P
The giggles every other freaking thing related to RedVSBlue :D -
7 years ago
In reply to cpoulsen, #5:
what the hell does ftw mean? and funniest line in this series "There's a bird fucking up here with me! Shoo!" -
7 years ago
Ah, this reminds me of RvB animated... Oh sh... This... is gonna... HUUUUUUUUUUUUURRRT!!!! **Flies out into space**
Which was freaking awesome. -
7 years ago
How do they get the guns to be held down like that, instead of always being aimed?
7 years ago
hey this might sound stupid but are there other episodes and series's not just this one
7 years ago
okay this seires starts off with a wtf felling fallowed by the hmm sensation
In reply to murch07, #20:
*claping* -
7 years ago
7 years ago
what in the fucking hell is this shit??? it plays a shitty indian song....wtf?


text:
At Patents you can conduct a Patent Search, File a Patent Application, find a Patent Attorney, or search available technology through our Patent Exchange. Patents are available using simple keyword or date criteria. If you are looking to hire a patent attorney, you've come to the right place. Protect your idea and hire a patent lawyer.
United States Patent | 5,965,306 |
Mansfield , et al. | October 12, 1999 |
A method for determining if an undesirable feature on a photomask will adversely affect the performance of the semiconductor integrated circuit device that the mask is being used to create. The method includes inspecting the photomask for undesirable features and analyzing the designed features close to the defects. This analysis is performed on lithographic images that represent the image that is transferred onto the semiconductor wafer by the lithography process. This analysis takes into account the effect of variations that are present in the lithography process. Through knowledge of the effects of variations in mask critical dimension of a feature on the lithographic image of that feature, the analysis results in the assignment of an equivalent critical dimension error to the defect. This equivalent critical dimension error is then compared to the mask critical dimension error specification to determine whether or not the defect will adversely affect the device.
Inventors: | Mansfield; Scott Marshall (Hopewell Junction, NY), Ferguson; Richard Alan (Pleasant Valley, NY), Wong; Alfred Kwok-Kit (Beacon, NY) |
Assignee: |
International Business Machines Corporation
Appl. No.: | 08/950,620 |
Filed: | October 15, 1997 |
Current U.S. Class: | 430/22 ; 430/5 |
Current International Class: | G03F 1/00 (20060101); G03F 7/20 (20060101); G03F 009/00 () |
Field of Search: | 430/5,22,322 356/390,394 |
5721074 | February 1998 | Bae |
5795685 | August 1998 | Liebmann et al. |
5795688 | August 1998 | Burdorf et al. |
J N. Wiley, et al, "Device Yield and Reliability by Specification of Mask Defects" Solid State Technology, Jul. 1993, pp. 65-77. . P-Y Yan, et al, "Mask Defect Printability and Wafer Process Critical Dimenion Control at 0.25 .mu.m Design Rules", Dec. 1995.. |


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The Winnipeg, MB native went on to play parts of three seasons with the Rangers, while seeing most of his playing time in the minors. In the summer of 1967, Johnson was claimed by the Philadelphia Flyers in the Expansion Draft and went on to play parts of four seasons with the club, while having his most productive season offensively in 1969-70, when he finished the season with 48 points (18-30-48).
Following some strong play with the Flyers, Johnson was traded to the Los Angeles Kings in January of 1972. Upon his arrival with the Kings, Johnson went on to play 28 games with the club, before being selected by the Minnesota Fighting Saints in the 1972 WHA General Player Draft.
Coming off an NHL career that saw him play in over 300 games and register 186 points (75-111-186), Johnson went on to play parts of three seasons in Minnesota before having his rights dealt to the Indianapolis Racers in the early stages of the 1974-75 season.
Following a 42 game stint with Indianapolis, Jim Johnson announced his retirement from hockey, following the 1974-75 season.


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Basic Pharmacology for Nurses is a modern classic. Known for its impeccably accurate drug content and practical applications of the nursing process, this trusted text consistently emphasizes health promotion through monitoring and patient education. Introductory units ground your knowledge in the basic principles of pharmacology and medication administration, while subsequent body-system units prepare you to apply the nursing process to every major disorder.
1. Definitions, Names, Standards, and Information Sources
2. Principles of Drug Action and Drug Interactions
3. Drug Action Across the Life Span
4. The Nursing Process and Pharmacology
5. Patient Education and Health Promotion
Unit 2: Illustrated Atlas of Medication Administration and Math Review
6. A Review of Arithmetic
7. Principles of Medication Administration and Medication Safety
8. Percutaneous Administration
9. Enteral Administration
10. Parenteral Administration: Safe Preparation of Parenteral Medications
11. Parenteral Administration: Intradermal, Subcutaneous, and Intramuscular Routes
12. Parenteral Administration: Intravenous Route
Unit 3: Drugs Affecting the Autonomic and Central Nervous Systems
13. Drugs Affecting the Autonomic Nervous System
14. Sedative-Hypnotics
15. Drugs Used for Parkinson's Disease
16. Drugs Used for Anxiety Disorders
17. Drugs Used for Mood Disorders
18. Drugs Used for Psychoses
19. Drugs Used for Seizure Disorders
20. Drugs Used for Pain Management
Unit 4: Drugs Affecting the Cardiovascular System
21. Introduction to Cardiovascular Disease and Metabolic Syndrome
22. Drugs Used to Treat Dyslipidemias
23. Drugs Used to Treat Hypertension
24. Drugs Used to Treat Dysrhythmias
25. Drugs Used to Treat Angina Pectoris
26. Drugs Used to Treat Peripheral Vascular Disease
27. Drugs Used to Treat Thromboembolic Disorders
28. Drugs Used to Treat Heart Failure
29. Drugs Used for Diuresis
Unit 5: Drugs Used to Treat Disorders of the Respiratory System
30. Drugs Used to Treat Upper Respiratory Disease
31. Drugs Used to Treat Lower Respiratory Disease
Unit 6: Drugs Affecting the Digestive System
32. Drugs Used to Treat Oral Disorders
33. Drugs Used to Treat Gastroesophageal Reflux and Peptic Ulcer Diseases
34. Drugs Used to Treat Nausea and Vomiting
35. Drugs Used to Treat Constipation and Diarrhea
Unit 7: Drugs Affecting the Endocrine System
36. Drugs Used to Treat Diabetes Mellitus
37. Drugs Used to Treat Thyroid Disease
38. Corticosteroids
39. Gonadal Hormones
Unit 8: Drugs Affecting the Reproductive System
40. Drugs Used in Obstetrics
41. Drugs Used in Men's and Women's Health
Unit 9: Drugs Affecting Other Body Systems
42. Drugs Used to Treat Disorders of the Urinary System
43. Drugs Used to Treat Glaucoma and Other Eye Disorders
44. Drugs Used for Cancer Treatment
45. Drugs Used to Treat the Muscular System
46. Antimicrobial Agents
47. Nutrition
48. Herbal and Dietary Supplement Therapy
49. Substance Abuse
50. Miscellaneous Agents
Bibliography Illustration Credits Index Answers to Medication Safety Review
Appendices [on Evolve at http://evolve.elsevier.com/Clayton/]


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Latest Stories
Caching in on Fable III Kingmaker
0 CommentsOctober 19, 2010
Fable III Kingmaker Mobile Game Coming
0 CommentsSeptember 28, 2010
About This Game
- Summary
- Specifications
- Game Editions
Available for European smartphone handsets, Fable III Kingmaker is a free-to-download game that resembles a cross between Foursquare and geo-caching. But if you intend to play Fable III it's something you really should get involved with for two reasons. The first is that it's incredibly addictive; the second reason is that any cash you pick up carries over into Fable III.
There are two elements to Kingmaker. The first is territory capture with players automatically assigned to either the Royal or Rebel forces. As a loyal solider you have 10 flags to plant each day, the aim being to occupy territories and earn cash. The second element is to hunt for treasure. Stashes worth 2,000 coins are dotted all over the country and offer a quick way to give your bank balance a boost, providing you're one of the first 100 people to claim the treasure, after which it disappears. Chests are more valuable still, worth 5,000 gold apiece.
- Supported Functions
- Number Of Players: 1
Fable III KingmakerRelease Date: October 1, 2010


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A comfortable folding custom chair with a carrying case available in a variety of colors and with a weight limit of 300 lbs.
This customized stadium cushion is a perfect tailgate and sporting event giveaway that fits any budget!
Those company picnics that every employee looks forward to during the year can be even more fun when you get your company picnic promotional items from ePromos! Those grab bag goodies with the personalized koozies and custom sport water bottles could be just the thing to make your company picnic better than any other! Your company promotional items cannot come from a better place, ePromos.


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When "Sandy" is being sung by John Travolta in Grease, he's sitting on a swing in front of the drive-in screen. He's just been rejected by Sandy cause he tried to... ahem... get it on with her. There is a trailer that's playing behind him. It's got cheesy dancing products and such.
Anyway, the producer had tried to fill the movie with as much sexual tension as was allowed by the Hollywood censors. He had come across this trailer and chose it for it's fantastic sexual innuendo. The trailer has been purposefully timed so that just as Danny sighs "Oh Sandy" at the end of the song, a hot dog leaps into a bun behind him.
And I always thought Grease was so innocent...
Market town in Bedfordshire, England, on the Great North Road.
Remarkable only for its postal addresses which end:
Sandy Beds.
We didn't know he hated the beach until we got him there. My roommate, Rachel, and her boyfriend, Brian, had quickly become the kind of couple that everyone hates and hates all the more because they want to pair everyone else off into equally loathsome couples. So I pretty much tied my own noose when I said Sandy was cute one night; the next morning the four of us piled into Rachel's Volvo wagon and drove to the beach. It was an hour on an especially nauseating road and worse with the lovebirds chirping in the front seat.
At 19 I had long been aware of the phenomenon that otherwise decent girls become completely hideous people in the presence of their boyfriends, but Rachel was the first person this happened to that I actually liked, so it was less an irritating social syndrome and more of a personal betrayal.
She, for instance, started listening to Jewel, though as it happened, she'd moved in with me to get away from her own Jewel-enamored roommate. I couldn't imagine, though, that Brian's interest in everyone's favorite adult contemporary Alaskan expatriate wasn't equally feigned, and I sort of enjoyed that aspect of their relationship. I just really, really didn't want to hear "Who Will Save Your Soul?" rounding curves at 45 miles an hour on a Saturday morning.
Anyway I'm rather nervous about staring but I felt authorized to check Sandy out, so I did and it actually took the edge off the migraine I was working on. I gave him a good sanctioned look-see. He was playing with this sort of ratty hemp bracelet on his left hand and his mouth was moving, but he was inaudible over Mister and Missus Meant For Me in the front seat.
"Sandy," I said. We'd been in the car 45 minutes and he hadn't said a word. I'm not sure anyone had explained the whole blind date concept to him. Not that I was doing much better. I tapped his shoulder.
"Sandy," I said again. Now that I had his attention, he was looking like a half-feral cat, thin and just begging for a saucer of warm milk. "I'm not — don't — take this as a comment on your looks, but … " His eyebrows twisted up. Terrific. I shouted on. "Do you, like, want a haircut? Because I have, like, scissors in my bag. I cut everybody's hair."
Sandy returned his attention to the hemp bracelet briefly, then looked up at me again and smiled.
"I was thinking, on the beach, we don't have to sweep the floor."
He nodded, and quickly ran his right hand through his hair.
"Yeah, yeah," he agreed. "I really, like, I really need a haircut."
I had hoped he would be that easy.
Anyway, Sandy and I sat crosslegged on the hood of the car and I piled his hair on top of his head in a clip, then combed it down piece by piece. I'd become the de facto stylist on Rachel's and my floor, because nobody had any money and most people didn't have the presence of mind to make hair appointments anyway. I hadn't ever cut a boy's hair before, but I figured how different could it be.
I always worked slowly and carefully. And because it was Sandy, and because I'd had my eye on Sandy ever since his loser roommate and my loser roommate got tangled up at a frat party, I didn't mind letting my pinky graze his ear, or the back of his neck, for longer than they ought to. Make no mistake. I knew what I was doing.
On the beach, I figured it would be easy to make conversation with Sandy now that tweedle dum and his wife were out of the way. I noticed he was actually humming the theramin part to "Good Vibrations," which was good. My dad was sort of a Beach Boys lunatic and drummed in a Beach Boys cover band for a while so I had this whole arsenal of interesting Beach Boys things to say.
"You know, that song was recorded like a movie," I said. "He got like a million takes, hours of them, and pieced the magnetic tape together so it would be perfect."
"What song?" Sandy said. I loved it, because he really had no clue he'd been singing. So I sang to him a little bit, but I always fuck up on Beach Boys songs because I can't parse the harmony stuff. Sandy then told me he actually sang in three choirs and came out here on a music scholarship. And that he also played the trombone, and grew up in one of those big blonde families — seven of them, he said, all boys — wherein everybody sings and plays something and gets super grades, and everybody is terrific at sports.
"Except me," Sandy said. "I have two left club feet." He laughed softly, which is the only time I ever heard him do that.
I leaned forward and rested my head against his for a second. His hair smelled really good. Also, was cold on the beach that day and he was wearing this really gorgeous cable knit sweater. Really, everything about him said he should be out at sea, but he wasn't, evidently, going to get any closer to the water than we already were. I wrapped my arms around his chest and kissed the nape of his neck, then started walking my lips in kisses around to his cheeks.
He relaxed into all this for a moment or two, and then he stiffened.
"When I say so," he said. "But anyway, go ahead and keep cutting my hair and stuff."
So one night right before spring break Marlene, this girl down the hall, asked if I could cut her hair for her and I couldn't find any scissors, anywhere. So I thought I must have left them over at what Rachel and I now referred to as The Boys' Room, which was in the dorm across the street. I put on a sweater and went over there.
I could see from the hall the lights were out, but I heard Sandy singing, so I knocked. Sure enough, he was in there in the dark, with the blinds drawn. Mind you, no judgment here. I talk to myself — as in I hold long, animated conversations — when I'm driving in my car and I'm creepily superstitious about cracks in sidewalks and numbers and stuff and I also have a lot of preferences that don't make sense. So who am I to judge? But when he answered the door, he looked weird. Sort of pale and sallow, and then he put me through this whole routine where he barely let me get in the door to get my scissors and then when I finally did get in he almost didn't let me leave.
"You doing anything fun for spring break?" he said, sort of standing in the doorway. "Going to go to the beach somewhere and get all 'Girls Gone Wild' or anything?"
So that was the other thing about Sandy. Every once in a while he'd say some really weird sexual thing that would create pin-drop silence in a crowded, noisy room. Like one time he and Brian were in our room and Rachel made the mistake of mentioning the vibrator I got her for her birthday, as a joke. Suddenly Sandy, meek little Sandy, was obsessed with her vibrator and asked her five times to see it until Brian gave up the cool, key-party college boyfriend act and went back to his regular jealous asshole boyfriend act and told Sandy to cut it out.
He did, but he'd already kind of fucked up our whole little night.
This was already a lot like that, and worse, I could tell. "I'm visiting my sister in California," I said dryly. "Sandy, at least turn the light on."
"Your sister, huh? Your sister as nice looking as you, princess? Maybe she's a lezzie? Maybe she'd give me a head job, a, uh, a haircut… "
"Sandy," I said. "This is really stupid."
I turned the light on and he looked like he hadn't slept in two weeks. Which would make a hell of a lot of sense — finals and all — and would account for how weird he was, but anyway. I just looked at him for a couple of minutes and I think he must have been able to tell how sorry I was for him and how stupid I thought this was and how I'd figured him smarter and more sensitive than that. Listen, I know he was weird, but I really had. He sounded like all the Beach Boys all by himself. His own little wall of sound. His shoulders sort of fell and he stepped aside so I could pass through the door.
Once I was out in the hall, I turned around and said, "Sandy. Get some sleep."
His expression — or lack thereof hadn't changed much but I think he meant it when he said, "Charlie, I'm sorry."
Brian was packing some of Sandy's stuff up for him when he told us this story. He had white blonde, buzz cut hair and a colorless stare and I had always disliked him for reasons beyond turning my roommate into a dimwitted chipmunk. But he was better at this sort of thing than Rachel and me, clearly. It was like he knew what to do, where to put his foot down. Sandy, he said, had already been suspended from school and sent home. He was packing up Sandy's shit per his parents' request, and they were going to come pick up the bags and pieces.
Rachel and I just sort of sat on the bed shivering. She didn't know the half of it, though. I said something about how you know how you go on a vacation someplace, or you eat at a restaurant, and a week later someone comes in and shoots it up, or there's like a big earthquake there? It was kind of like that.
Brian sealed the last box and said, "Let's go to the beach."
"I wonder why he hated the ocean so much," I said. "I wonder why he even came out here with us that day." Brian shrugged, like, Charlie, why bother, and I thought, He's got a point there.
"Charlie," he said. "You're going to be a real menace to somebody someday, a real heartbreaker. I just know it. I mean that as a compliment."
I smiled. The sky was especially dark that day and I was pretty sure it was going to rain the night.
"A menace, huh?" I said. Rachel came back with a 12-pack of beer — she had an ID — and two pounds of saltwater taffy. And Brian made a campfire and we all three of us sat quiet for a long time, watching the sky turn dark.
Sand"y (?), a. [Compar. Sandier (?); superl. Sandiest.] [AS. sandig.]
Consisting of, abounding with, or resembling, sand; full of sand; covered or sprinkled with sand; as, a sandy desert, road, or soil.
Of the color of sand; of a light yellowish red color; as, sandy hair.
© Webster 1913.
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What haven't I said about Hoagie Haven yet? Hmm, nothing really. Still as good. Even better to share. Look at that bounty!
Plates and plates filled with hoagies. Chicken parm, eggplant parm, cheesesteak, and sometimes even fried flounder.
The fries, though not very good, are always a staple. Kind of stale and straight from the freezer, it is what it is.
For myself, the usual: half cheesesteak, double meat, fried eggs, grilled onions, lettuce, tomato, onions, ketchup, spices.
Done and done.
Hoagie Haven
242 Nassau Street
Princeton, NJ 08542
(609) 921-7723
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Southern Envy
Mayhem # 759308
About Mecopyright Jasso Photography, MUA Autumn Hannah Greska I've been modeling since 2008, here in Houston, TX. Basically this is a fantastic hobby for me that I really enjoy when I have the time. I prefer paid assignments usually, but message me if you have any awesome ideas and we will see what we can work out. I'm a stay at home mom so if I make time for you it has to be worthwhile. copyright Lee Silvera I've done/will do just about any type of concept EXCEPT erotic or bondage. Please don't ask. Nudes are fine, but only art or classy shots; and only for paid compensation unless previously discussed or we've worked together before. **PLEASE NOTE: I am inked, please see my work on my page - one on my chest, one on each ankle, and two on my back. *** copyright Dave Jones Also, unless noted otherwise, I can do my own make up decently. If you want spectacular make up done, we need to collaborate on an MUA. Other than that feel free to ask me anything, and I look forward to creating something awesome with you! Also, I check my email way more than I check MM. please email me and we can discuss details. --- email@example.com CURRENT BOOKINGS: open CreditsHave you worked with RobinBean? Add Credits for RobinBean! >>Credit NotesPhotographers:
Kaci Okabayashi/Industrial Envy - MM# 662697 D Moreland/Intimate Desires - MM# 646377, 32585 Victor Michael - MM# # 858951 Lee Silvera/Foto Fusion - MM# 51672 Bill Crawford/Studio 2100 - MM# 1061189 Purely Intuitions - MM# 1221219 Bob Warren/RJ Warren Photography - MM# 7437 Ron Davis/Glamour Apprentice - MM# 3892 Roland Darby/Hassel Photography - MM# 1234371 James Seaborn - MM# 1213878 Gene Harmon - MM# 369123 Don Ritchson - MM#1304781 Visual Spectrum - MM# 1315715 Jerry Brown - MM#5348 John/Frozen Entropy - MM#621425 Peter Janecke/Gallery Fine Art Photo - MM#564039 Tim Kluge/Lynns Photography - MM#1346878 Frances Parker - MM#1408336 Steven Toon Photography - MM#731818 Vladislav Photography - MM#1279954 Will Hollis Snider - MM#712244 Luna Vista Productions - MM#63896 Dan Sanchez Photography - MM#1229677 dajasimages - MM# 2726966 ISP- MM#1972907 James Wiseman - MM#12610 Twisted Photography - MM# 1598942 MUA: Lipstick and Locks - MM#1190199 KristinD - MM#496874 Aishah - MM#3153443 Lists


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March 29, 2013 - Major League Soccer (MLS) - Houston Dynamo
News Release
HOUSTON, TX (Friday, March 29, 2013) - The Houston Dynamo will try to equal Real Salt Lake's MLS record 34-game home unbeaten streak tomorrow night when they host the San Jose Earthquakes at BBVA Compass Stadium in a match presented by State Farm. Kickoff is at 7:30 p.m. CT and tickets are still available at www.HoustonDynamo.com or at the stadium ticket office (2200 Texas St., Houston) from noon through kickoff on Saturday.
San Jose's first-ever visit to BBVA Compass Stadium will be broadcast live on KPRC Local 2 and can be heard on Yahoo Sports Radio 1560 AM and La Ranchera 850 AM (Spanish).
The Dynamo carry a 33-game home unbeaten streak in all competitions (includes MLS Cup playoffs and CONCACAF Champions League) into Saturday's game. With a win or a tie, the Dynamo will match Real Salt Lake's league mark for home unbeaten streak in all competitions. Houston has not lost a home game since June 18, 2011.
Houston's 33-game home unbeaten streak is the third-longest in the annals of American professional sports. Only the Chicago Bulls of the NBA (44 games, 1995-96) and Real Salt Lake of MLS (34 games in all competitions, 2009-11) have longer home unbeaten streaks among teams in the five major American professional sports.
Saturday's game is the only regular season meeting between Houston (2-1-0; 6 points) and San Jose (2-1-0; 7 points) in 2013.
The Earthquakes are led by former Dynamo forward Chris Wondolowski, who won the MLS MVP award in 2012 after tying a league record with 27 goals. Wondolowski leads the Earthquakes with two goals in 2013, including the game-winner in a 1-0 victory over Seattle last Saturday.
San Jose won the 2012 MLS Supporters' Shield with the league's best regular season record (19-6-9; 66 points) and set a franchise-record with 72 goals.
The Dynamo are 5-4-1 all-time against the Earthquakes, including a 3-1 mark in home games. The clubs met once in 2012 - on St. Patrick's Day at AT&T Park in San Francisco - and the Dynamo secured a 1-0 win on Brad Davis' penalty goal. It was San Jose's lone home loss of the regular season and one of only two times it was shut out last season.
Saturday's game pits two coaches who are tied for fourth on the league's all-time wins chart. Dynamo head coach Dominic Kinnear and San Jose head coach Frank Yallop each have 116 career regular season wins. Yallop began Kinnear's coaching career when he named him assistant coach in 2001.
There are several ties between the Earthquakes and Dynamo after the original San Jose franchise shifted to Houston after the 2005 season. Eight Dynamo coaches and players have previous experience with San Jose, including forwards Brian Ching and Cam Weaver and midfielders Brad Davis and Ricardo Clark.
• Discuss this story on the Major League Soccer message board
Major League Soccer Stories from March 29, 2013
- Galaxy Seek to Break Nelsen's Gritty Toronto FC - Los Angeles Galaxy
- Sporting KC Hosts First Place Montreal on Saturday - Sporting Kansas City
- Red Bulls Waive Forward Josue Martinez - New York Red Bulls
- Dynamo Look to Equal MLS Home Unbeaten Streak Record Tomorrow Night against San Jose Earthquakes - Houston Dynamo
- Dynamo Partner with Texas Children's Health Plan for Family Section at BBVA Compass Stadium - Houston Dynamo
- FC Dallas Comes to Town for Inter-Conference Clash - New England Revolution
- Toronto FC Waive Midfielder César - Toronto FC
- Real Salt Lake Match Preview: RSL V. Seattle Sounders FC - Real Salt Lake
- LA Galaxy's Landon Donovan Could Return to Team During CCL - Los Angeles Galaxy
- Chicago Fire Drop 1-0 Decision to Minnesota United FC in Friendly - Chicago Fire
- Nearly All Player Slots Filled for Sueño MLS 2013 - MLS
- Preview: Impact Takes on Sporting KC at Sporting Park this Saturday - Montreal Impact
- March Results Set Table for Success in 2013 - Columbus Crew SC
- McCullers Sets Sights on Bigger Things in 2013 - Columbus Crew SC


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Artist description:
an attempt to draw a portrait. I think she looks so blank and expressionless. like she is just awaiting something.
Java Draw Created Apr 08, 2013 460 x 640px Unless noted Copyright 2013 gargy.
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shes beautiful--its a very lovely portrait! i specially like how well u drew her beautiful blue eyes, reddish lips n bronze hair :)) excellent attempt ^^
now look at her again... she is saying... oh no you did not just say that ahhaaaa snap
looking at your portrait ,and looking at mine,i think i have a lot to learn.well done.5/5h
love your great portrait she looks like she thinking deeply about something trying not to show whats on her mind 5h fav


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"The approach will not be easy. You're required to maneuver straight down this trench and skim the surface to this point."
The Impossible Mission, but with Cool Planes. Other vehicles in other mediums may be used (spaceships in space, submarines underwater, etc) if necessary. In any case, the impossibility of the mission comes from the fact that the vehicle in question is forced to operate in an environment it wasn't designed for. Instead of soaring through the open skies, the Cool Plane will be forced to maneuver through a narrow canyon; the spaceship will be in an Asteroid Thicket, near an Unrealistic Black Hole, or through the guts of a massive ship or space station; the submarine will be forced to operate at (or beyond) its maximum diving depth. Basically, our heroes are forced to take a route that would be a bad idea at the best of times, much less under enemy fire, on a time limit, with dire consequences for failure. For additional entertainment, the path will often destroy itself as it's being travelled.
A common form of The Climax. Done correctly, it shows off the main character's courage, resolve, and Improbable Piloting Skills, allows them to defeat the Big Bad in one fell swoop, and provides plenty of chances for Visual Effects of Awesome. Rather than trying to top this, it's often best to just put it at the end of the story and wrap things up as soon as it's over.
Since The Dam Busters, or rather, A New Hope's homage to The Dam Busters for the fight against the Death Star, there has been in increasing chance such missions will require flying though a canyon, shaft, city, or other form of trench or absurdly long and spacious corridor to reach the target.
— General Jan Dodonna, Star Wars Episode IV: A New Hope
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Anime and Manga
- One episode of Mobile Suit Gundam SEED Destiny features Shinn flying though a cave in the separated parts of his Impulse Gundam in order to avoid Earth Alliance defenses protecting a Wave Motion Gun built into a mountain, and then reassemble it once he reaches the gun itself.
- Macross:
- In Macross: Do You Remember Love?, after the allied Zentradi forces and the Macross itself have punched into Boddol Zer's moon-sized fortress, Hikaru Ichijo flies his VF-1 Valkyrie, alone and armed to the teeth, into the very heart of the installation. He must weave through Laser Hallways, twisting corridors, and impossibly thick laser barrages — all set to the movie's titular song — until reaching Boddol Zer himself... and blasting him to atoms point blank.
- Macross Frontier has a homage to the above-mentioned sequence at the climax where Alto must destroy the Vajra Queen's head, and Grace along with it, but first he has to blast his way across the surface of an orbital ring structure and survive the onslaught of the Vajra and the Galaxy Fleet's assault carriers.
- In Macross Plus, for the climax of the personal conflict between Isamu and Guld, they take their grievances to each other to the streets of Macross City.
- All versions of Area 88 has the base pilots flying through a canyon to evade radar and SAMs en route to an enemy base. A few of them don't make it.
- The Dam Busters, based on a Real Life example. Hitting a concrete dam with strategic bombers from high above was virtually impossible with 1940s technology. Hitting it from the side is child's play, but requires approaching it at almost ground (or water) level.
- 633 Squadron, which climaxes with a fictional assault by RAF Mosquito aircraft on a Nazi rocket fuel plant, sited at the end of a long, narrow fjord.
- Star Wars:
- Episode IV: A New Hope, directly referencing both The Dam Busters and 633 Squadron, only Luke's run is so difficult that the only way he was able to do was with some timely assistance by Han and Chewie eliminating his pursuers while he used The Force to hit the impossible target.
- Also done by Lando and Wedge in Return of the Jedi, as they plunge into the depths of the Death Star to blast the core at short range, and then fly back out of the superstructure as they Outrun the Fireball. The same movie also has the speeder bike chase where hero and enemy have to maneuver through a very thick forest, functioning in much the same way as an asteroid field chase.
- Referenced in The Phantom Menace, when Anakin accidentally flies his Naboo starfighter into the Trade Federation's central droid command ship, and hits something inside with a "lucky" shot that ultimately causes it to explode. The Force is with him, bigtime. Likewise, the podracing sequence constantly veers into this territory, particularly the cave segment and near the end - with close racing in a relatively slim and craggy canyon.
- The Force Awakens features Poe and his wingmen flying through the trenches of Starkiller Base, with him going into the interior of the anti-planet weapon and back out to finish it off.
- Memphis Belle, the first B-17 crew to achieve twenty-five missions in the European theatre in WWII. Because of the propaganda needs, the crew hopes for a milk run (a propaganda drop in occupied France). Nope. They're bombing a factory (wedged between a hospital and an orphanage, of course) deep in Germany.
- Down Periscope, A newly appointed submarine commander must take a renovated Korean War-era diesel submarine and evade the American Navy's detection to shoot mock targets in Charleston and Norfolk during a war game exercise. If that weren't hard enough, an admiral is determined to see him fail through any means necessary. Interestingly, the crew that Admiral Graham handpicks for Dodge (because he considers them unworthy of his navy) ends up being exactly what Dodge needs to win (except, maybe, Lake, as Dodge is actually just as good a diver as her but felt sorry for her).
- The climactic battle in Iron Eagle II requires the pilots to hit a terrorist base located inside the side of a mountain. It had a decidedly Death-Star-attack-esque feel to it.
- In the Climax of Iron Man 2, Tony plots a short but tight course through the globe at the Stark Expo to shake some of the Hammeroids on his tail. It works.
- Flight of the Intruder features a scene where two characters infiltrate Hanoi under heavy antiaircraft fire in an attempt to destroy a missile depot. Since their bombs don't drop on the first pass, they have to do the whole thing over again.
- Das Boot: A Nazi German submarine is told to redeploy to the Mediterranean, which means sneaking through the narrow Gibraltar sound, which at the time was swarming with warships and planes. It gets worse: since the crewmen are unaware of British radar innovations, they are detected and bombed outside the strait, before they can even submerge and properly begin their approach.
- During the attack on Iscandar in Space Battleship Yamato, Yamato dives into the atmosphere while launching fighters in a very Battlestar Galactica (2003)-like fashion, complete with jumping out before she hits the ground. The fighters proceed to fly through a cave system.
- At the beginning of The Guns of Navarone, we see the debrief of the survivors of a failed mission to bomb an artillery position in a cave dug into the side of a cliff. They categorically refuse to try it again, so command has to send in a ground mission to spike the guns, which the main characters of the movie get chosen to do.
- The Fire Dream, the protagonist and his fire direction unit have to call down a napalm strike to support the lead company of his brigade, which is being overrun by superior enemy forces. He is several miles behind their position. He cannot see either the enemy or the troops they are engaging. The enemy is almost directly adjacent to the friendly troops. And the planes cannot see the ground because of the bad weather. The spotter is reduced to using dead reckoning, a stopwatch, and listening for the sounds of the plane's engines (a technique normally used in the book for guiding planes to a general area for saturation bombing) to try and drop a precision strike on the advancing enemy without hitting any friendlies, because the situation is so desperate that everyone is reduced to praying for a miracle. Fortunately, he gets one.
- The X-Wing Series is generally about Old School Dogfighting and daring commando missions, but highly improbable airstrikes have a place too. One mission has them virtually recreating the iconic Death Star mission, with a run through a canyon followed by a proton torpedo strike on a pipe embedded in the canyon wall.
- The series even gives a name to the "maneuver through this difficult terrain in order to bypass enemy defenses" tactic. Targets destroyed by those means are said to have died of "Trench Run Disease."
- The Guns of Navarone begins with planes coming back from such a mission against the titular fortress. At Navarone, however, it was impossible, which is why the mountain-climbing team had to be sent in.
- A possible subterranean example in Perry Rhodan would be the kidnapping of the visiting Emperor of Arkon off the planet Ertrus (occupied by said Empire at the time), which due to all the security measures aboveground necessitated the commando team in question infiltrating the area (and ducking underneath a force field) by taking an only somewhat vaguely defined route through the high-gravity planet's rather geologically active underworld...in midget chameleon submarines because the way back to the surface led straight through a geyser right in the middle of the capital.
- The climax of Ender's Game.
- This is a recurring element in Dale Brown's books. One of the best examples is Flight of the Old Dog, where the eponymous bomber has to fly deep into well-defended Soviet airspace to destroy a superweapon.
- In Nimitz-Class, the investigators on the case of the surprise nuclear strike against an carrier group determine how a rogue submarine could have made the attack by taking an identical model submarine and maneuvering it through the Bosporus Strait, proving their theory that the attacker traveled from the Black Sea to make the attack. Until they complete their test, nobody believes that it's even possible for a submarine to traverse the strait without being detected.
Live Action TV
- Battlestar Galactica: In one episode Apollo ends up flying through a tunnel to hit a Cylon target that was otherwise unreachable. The commentary specifically notes that this was intended to be the moment that proved Apollo had chops, by giving him something that was, on the surface, practically impossible.
- Later, in the opening arc for Season 3, Galactica circumvents a Cylon blockade around New Caprica to deploy fighters to help the resistance... by FTL-jumping in behind the lines, in the atmosphere, and essentially belly-flops down to a kilometer or so above the surface, launching fighters all the way, before jumping back out again. All the Resistance members on the ground are basically dumbstruck (along with most viewers of the show) as they watch the stunt.
- Airwolf: Stringfellow Hawke never had to perform one of these directly; the closest he came was in "Proof through the Night", where String and Dom had to fly a weaponless Airwolf deep into the USSR to retrieve a defector and his family. However, Airwolf's creator (one Dr. Charles Henry Moffet) performs one in the pilot episode Shadow of the Hawke. (Granted, it was only supposed to be a demonstration of Airwolf's capabilities... but Dr. Moffet had other ideas.)
- Hilariously parodied in Firefly, when Wash flies Serenity through a canyon in an attempt to shake off a pursuer...who simply flies above the canyon.
- Wash's reaction sums it up: "I didn't think of that..."
- Done in Stargate SG-1 with a Space Fighter, where O'Neill and Carter have to take out Anubis's mothership's Wave Motion Gun before he fires it. However, his shield is impervious to conventional weapons. They end up making a short hyperjump to bypass the shield and launch a missile at the target. Lampshades are hung.
- In one episode of Captain Power and the Soldiers of the Future, Pilot has to fly the main ship down an entrenchment leading to the control center for Lord Dread's Icarus Platform while Power, Tank and Scout assist her against the trench defenses on their skybikes. Pilot's job is to blow the doors of the control center using a proton missile so that Power and crew can get inside and blow the platform before it can be used to digitize a whole lot of people.
- JAG: In the Pilot Movie, Captain Boone, flies a reconnaissance mission in an F-14 Tomcat twice on very low altitude over Bosnia. On the second run hes hit by AA fire, but backseat rider Harm (who hasnt flown himself for five years) manages to land it sound and safe on the carrier.
- The Nova episode "Bombing Hitler's Dams" profiles Operation Chastise (see Real Life, below) at the same time as it follows a real life team trying to recreate the raid in British Columbia. Of course, dropping actual explosives from civilian aircraft is illegal, so they dropped a dummy bomb and then blew the dam up remotely after hitting it.
Video Games
- The Ace Combat series is in love with this. There are several commonly used variations:
- At least once per game (with the exception of Ace Combat: Assault Horizon), you will fly through a tunnel, bunker, or some other underground structure in order to destroy something inside, usually during the last or second to last mission.
- Another popular type is a mission in an area with obscene amounts of anti-air firepower, requiring you to fly through a canyon (complete with ground strikes and dogfighting inside the canyon itself) to avoid the AA. Fly out of the canyon and you get hit by a swarm of missiles from all directions.
- Unsung War/Squadron Leader did this best: you are attacked by a wing of the Yuke counterparts of the squad that has been plaguing you all game, flying Sukhoi Su-35s and obviously not under the same altitude restriction you are. The canyon is particularly low in this instance (although it's rather lenient with its anti-air, as it simply causes an automatic missile lock and fire which can be evaded like any other missile), and much of the Enemy Chatter (and your chatter) is devoted to how insane the skills going around are.
- Not completely related, but Joint Assault have you do a canyon run in a Boeing 747-200, which is completely unarmed and has ridiculously heavy controls, and the game exploits this by telling you to fly under a bridge.
- Ace Combat 6 had a particularly ludicrous example: during the final mission (after the standard "fly underground to destroy something" bit), you have to fly down the barrel of a giant railgun as it's firing. Time it wrong and you get vaporized by the shot.
- Starting with Assault Horizon, we have a mission where you have to avoid pockets of enemy radar in an attempt to slip into an area undetected.
- Ace Combat Infinity's remake of Excalibur as a raid adds more lasers than ever, transforming it into a gigantic web of blue laser where you must watch where you're flying as you destroy the installations powering said web. The harder variants also add elite enemy squadron to defeat while the laser web is active.
- After Burner Climax is similar to Ace Combat, but deserves mention for the times the enemy uses Frickin' Laser Beams as "tripwires" to damage your plane with.
- War Thunder offers a couple maps in which the enemy has a naval task force hidden in a fjord. The targets are entirely optional, but if a player is going for the big payoff by taking out a surface ship, he'll need to fly down the fjord in a bomber, dodging flak from ships and shore, and praying that the enemy fighters stay distracted long enough for him to drop his bombs or torpedo.
- Crimson Skies: High Road to Revenge involves flying through two zeppelin-eating grinder machines to take out their power cells, before diving into a giant rotor to blow up more of them. In order to prevent it from using its weather control weapon from leveling Chicago. Hey, Rule of Cool.
- In Star Fox, several missions could be considered this.
- The mission "The Space Armada" in the original SNES game has you flying through a battleship's interior in order to destroy its core.
- The "Venom Core" missions have you flying through the conduit leading to Andross' inner chambers. The "Venom Surface" mission in the second route, additionally, pulls you through a very highway path with a roof and a wall to the right, so the only opening is to the left.
- Star Fox 64's penultimate boss fight on easy-mode Venom, where you chase a Humongous Mecha enemy through an imposing stone structure of some kind as he flings obstacles in your path, comes to mind.
- Star Fox Assault's final mission has you flying into the core of the Aparoid home world, where the Aparoid Queen waits for you. The mission isn't actually all that difficult, however, given that it's a fairly wide tunnel and the enemies all approach from the front.
- Any mission on Solar, which has the team flying far too close to either a really hot gas giant or a fairly cold star.
- In Rogue Squadron 2, the last mission in the regular campaign is the attack on the Death Star in Return of the Jedi (above), it's not only Airstrike Impossible but adds components of an escort mission. Naturally, high-speed flight down winding tunnels, mooks-a-licious and getting out before it all goes boom are all featured.
- Star Wars Episode I: Starfighter, the training mission falls into the trench category of Airstrike Impossible, thanks to an invisible ceiling keeping the player inside a wing-scrapingly narrow canyon. The self-same canyon (complete with ceiling) is reprised in an escort mission filled with Trade Federation baddies to make That One Level. Interestingly, while tunnel fighting appears in the final level (attacking the Droid Control Ship, including getting inside around the same time Anakin did), side-tunnels actually provide time to hide and recharge shields, hence subverting the trope into a tactical advantage.
- The sequel, Jedi Starfighter, has some more open-air missions among broken sea cliffs, and a few missions that involve flying inside of surprisingly small installations.
- X-Wing, the player is encouraged to fly down the trench (they get an arbitrary speed boost given only within the trench), but you can just as easily ignore the trench entirely and dive-bomb the target if you prefer.
- Star Wars: The Arcade Game's trench run, which now has barriers blocking your way to the exhaust port, making that part more reminiscent of the Death Star reactor core shaft run from Return of the Jedi.
- The final assault on the Death Star is reenacted in Star Wars Battlefront's "Battle Station" mode, where the Rebels can only win if one of three randomly assigned players can pass a series of ten checkpoints throughout the Death Star trench that ends in front of the ship's exhaust port, where they must make the final shot to destroy the space station. All this goes on while the enemy team is fully aware of who's been assigned to make the run and equipped with just as much firepower as your entire team.
- Secret Weapons Over Normandy, at least in the dambusting mission, which is of reasonable difficulty. Later missions tread a jot into Airstrike Impossible territory, though.
- Strike Gunner, the final level one-ups the typical Shmup by including dead ends. Thank god the rest of the game is kinda easy, but still, it's hell if the final two bosses managed to clip a few lives from you. The final trench run has killed more than its share of one credit runs.
- Air Force Delta, as Konami's answer to Ace Combat, of course has to attempt to one-up it at every opportunity, but the original takes the cake by being an homage to UN Squadron of all things. A cavern, strewn with girders, with the target on the ceiling.
- Air Force Delta Strike takes this Up to Eleven with one of these about every other mission, including several canyon-runs, an entire mission taking place in a subway tunnel, an attack run down a giant railgun barrel three times in one mission, diving into tornado funnel clouds, ...you get the idea
- Tom Clancy's H.A.W.X. had an entire level based around three such airstrikes. If you deviate from the course the game sets you up with at all, you'll be targeted by a buttload of SAM batteries and most likely killed.
- The sequel had a slightly more classic example in its last mission: after shooting down nukes while dodging Frickin' Laser Beams from a Kill Sat, you deliver the last blow to the enemy stronghold by flying into the bunker through a narrow tunnel and detonating a bomb inside of it.
- FreeSpace
- A fanmade Vasudan installation (the GVI Karnak) includes destructible doors and a hollow superstructure, specifically to allow this trope to be pulled off. The campaign Silent Threat: Reborn plays with it by having an enemy fighter attempt to do this, with the player having to fly inside to defend the station's reactor.
- Several more mods have gone this route: the Star Fortress Amaterasu and the Hertak Flagship both have hollow areas on the interior that a pilot can exploit to blow up their weakpoints. There have also been several hollow asteroid models for use as installations.
- Note that FreeSpace fighters are far slower and easier to maneuver in the tunnels than, say, Ace Combat planes.
- Blue Lightning has a mission where you fly through a set of narrow canyons to take out enemy bases, complete with an invisible ceiling keeping you near ground level.
- Wing Commander III, The final mission was supposed to be this, with staying in the canyons on the way to the fault target to avoid attracting the attention of infinitely respawning Ekapshii, but a glitch in the transition from the space leg of the mission to the atmosphere leg allowed the "one time" cloak to be used again, making it trivially easy to get there, by cloaking and flying above the mountains in a straight line.
- In the video game adaptation of Airwolf, the whole game was like this.
- While it is a side-scrolling shump, the Area 88 game (UN Squadron in the United States) has the player fly into canyons and caves for a few missions.
- The suicide mission to Ilos in Mass Effect has a particularly spectacular version. Joker, an Ace Pilot that came across as arrogant the entire game (he straight up says he is the best human pilot, period) proves his skill here. Flying a frigate in a near vertical dive, straight at a small clearing of 20 meters (one-fifth of the minimum for such a drop), pulling up at the last second to fling the Mako—with your commando team inside—straight at The Dragon. The blast doors close, and the Mako pulls to a stop...five feet from the doors. To put this in perspective, Saren was always one step ahead of you, mocking you each time, and at this moment, he has a brief Oh, Crap! moment at seeing a combat drop flung at him from nowhere.
- The Suicide Mission in Mass Effect 2 is mostly a commando operation, but Joker's insertion operation has shades of this while engaging in a dogfight with enemy constructs a fiftieth the size of the Normandy in a field full of the debris of every spacecraft that has tried to make it through the Omega-4 Relay in the entirety of galactic history and blowing up a cruiser-sized vessel (the same one that destroyed the original Normandy) equipped by the Reapers with a scout frigate.
- The Full Motion Video game Sewer Shark is based entirely around this premise.
- In Scramble, the player had to do this after getting through the enemy base and navigating a maze of Deadly Walls.
- Star Strike for the Intellivision and Atari 2600 had the player flying down a Death Star-like trench to bomb five missiles poised to destroy Earth.
- Halo:
- In Halo: Combat Evolved, the mission where the Master Chief goes to find Halo's control center has an example when Foehammer flies you within walking distance of your objective.
Foehammer: I hope your analysis is on the money, Cortana. This Pelican won't turn on a dime.
Cortana: Look on the bright side, Foehammer. The last thing the Covenant will expect is an aerial insertion from underground.- Halo 4 one-ups that with the final mission, which starts with Master Chief taking a Broadsword fighter through the outer hull of the Didact's flagship as it makes its way to Earth via slipspace...
- F/A-18 Hornet has a few missions like this. One of the finale missions, "Pull the Plug", has you fly through a river valley to avoid bombardment by SAM's, then take out a dam with a nuke. In one of the Expansion Pack missions, "Neighbors", you have to bomb a nuclear missile launch silo at very low altitude, which detonates the warheads as well.
- Battle Pirates recently introduced a set of single-player campaigns, the first four of which introduce the player to certain basic tactics. One of these focuses on the use of fast ships and short-range weapons to exploit the minimum firing range of certain long-range defensive turrets; appropriately enough, this campaign is called "Run The Trench".
- Super Robot Wars Original Generation used the submarine version, with the Hagane trying to bypass the Divine Crusaders' aerial fleets by traveling underwater past it's normal depth tolerances, fighting against a pack of enemy submarines the whole way.
Western Animation
- Captain Power and the Soldiers of the Future, a series of animated videos were pretty much all this, each complete with a corridor run of varying levels of justification.
- Duck Dodgers Subverted and Lampshaded, where Dodgers tries to make a Trench Run to take out Marvin the Martian's new Dreadnought, while Marvin calmly aims a laser cannon at him and wonders how many fools die trying to recreate that scene.
- In the Justice League Unlimited episode "Far From Home", Brainac 5's spaceship performs a Trench Run maneuver to ram the hangar doors of the Fatal Five's baseship.
Real Life
- The Soviet Baltic Fleet spent most of the Siege of Leningrad moored at the Kronstadt Island Naval Base or the Baltic Shipyards. Bombers trying to strike at either location had to run the densest concentration of AA fire in the world (Ploesti had more guns but over a larger area), yet they managed it on several occasions. Taking out the fleet's larger ships was key to Army Group North's hopes of taking the city by force in late 1941, as the fleet's naval artillery would made a direct attack on the city very costly. Their destruction was also key to General Erich von Manstein's plan for starving the city into submission in August 1942's Operation Nordlicht, as they allowed the Soviets to deploy most of their artillery to the east of the city to defend the lifeline through Lake Ladoga which Manstein was hoping to cut note . The Fleet's greatest and most-targeted asset was the Oktoberskaya Revolutsiya (formerly the Gangut, lead ship of the Imperial Russian Navy's Gangut- class battleships). She was actually partially sunk by a daring dive-bomber raid on the Baltic Shipyard, after being critically damaged at her moorings once before, but fortunately was refloated and restored to working condition in time to help drive the Germans out of the Baltic in mid-late 1944.
- The German battleship Tirpitz, like her sister ship Bismarck, had proven to be very difficult to sink, due in large part to the Germans harboring her in fjords which presented many natural protections against sea and air attack, in addition to the use of Anti-Air defenses and torpedo nets. Even repeated raids using six-ton Tallboy bombs had failed to do fatal damage, though one bomb had traveled through the ship before detonating in the seabed below, crippling the ship for a time. The third attempt to use Tallboys against Tirpitz, (Operation Catechism), involved dropping twenty-nine Tallboys over the target. They scored two hits and one near miss, and several of the other misses destroyed the sandbank and torpedo nets which had been built up to help protect the ship. Tirpitz finally met her end with one last internal explosion (blowing one of the turrets off the ship) before she capsized in the fjord.
- Operation Tidal Wave was a strong, 178-bomber low-altitude raid against the Ploiești oil refineries conducted by the US Army Air Force. These facilities supplied Germany with 1/2 of her petroleum products, and taking them out was widely regarded as the most critical element of the US's Oil Plan targeting all natural and synthetic oil production facilities including the wells at Balaton (west Hungary) and Auschwitz-III/Monowitz plant (Upper Silesia). The incredibly low altitude resulted in the bombers' machine-gunners trading fire with anti-aircraft batteries and pilots having to maneuver over fence lines and haystacks. The mission was costly failure, with a third of the force destroyed and another third damaged for cosmetic and quickly repaired damage to the facilities. No fewer than 5 'Medals of Honor' (US military awards for bravery) were awarded to the survivors. Ultimately the Ploesti refineries only stopped supplying the Germans in the aftermath of Malinovsky and Tobulkhin's JassyKishinev Offensive of August 1944, during which Soviet troops secured the facilities as Rumania switched sides.
- The events in MiG Alley also served as inspiration for canyon runs (certainly for the one in Firefox, if not Star Wars), since a plane in pursuit often took damage from the dust kicked up by the running plane, aiding evasion, and that region of North Korea is lousy with convenient canyons.
- In 1981 the Israeli Air Force pulled off an impossible mission in Operation Opera, the long range attack on Iraq's nuclear reactor. A force of heavily laden F-16's and F-15's traveled across Jordan and Saudi Arabia at altitudes as low as 30 meters before popping up to completely destroy the reactor complex. Ground defenses were taken completely by surprise and not a single Israeli aircraft was damaged.
- The Israeli Air Force conducted an encore against Syria in 2007's Operation Orchard, where they destroyed what is now suspected to be a covert nuclear reactor (never mind that the operation doesn't officially exist).
- Operation Focus was the opening series of air strikes that Israel used to preempt an Arab invasion and win what came to be known as the Six Day War. The attack made use of almost the entire Israeli Air Force with only a handful of planes left in reserve to defend its home airspace and comprised a go-for-broke gamble to disable the air forces of its enemies to pave the way for an Israeli ground strike. Preceded by detailed planning and practice to, especially in the area of quick turning its strike aircraft to make followup sorties, Operation Focus achieved complete surprised and by noon, the Egyptian, Jordanian and Syrian Air Forces, with 452 aircraft, were completely destroyed.
- And then there's Ran Ronen, an Israeli Air Force ace who in 1966 engaged in a dogfight with Jordanian aircraft and chased one into a canyon, eventually shooting it down and making it out unscathed. He later said the Jordanian pilot was one of the best he had ever fought.
- 1965 India-Pakistan War. The Pakistan Air Force converted the C-130 Hercules transport planes, known (and not affectionately) as "buses" or "trucks" and used them to bombard Indian positions. And no plane was lost.
- Not an air-strike (usually) but Pakistani (and Indian) operations in Siachen, routinely flying helicopters at altitudes of 22 thousand feet or more through the highest mountains in the world. And did I state that the altitude is more then 10,000 feet above the normal operating ceiling of the aircraft?
- The famous RAF Dambusters Operation Chastise mission involved flying big, lumbering strategic bombers so low over the target dam reservoirs that the German AA guns couldn't depress enough to fire at them. They were in fact flying so insanely low that at least one of the bombers had to abort the mission because it took damage from clipping a tree. Not surprisingly, it was that unit which later attacked the Tirpitz.
- During the first deployment of the F-22 at Red Flag, the U.S. Air Force's largest air war exercise, the single squadron operating it was effortlessly curbstomping everyone. At one point, out of desperation, the Red Flag Ace Pilots mounted a run through a canyon at night in an attempt to ambush the F-22s. Didn't work, as the F-22s still managed to pick them up, but an impressive attempt nontheless.
- Operation Jericho. What do you do if you learn the Gestapo have captured some of the leaders of La Résistance, are holding them in Amiens prison, and are going to execute them in the morning? Well how about sending a flight to bomb the guardhouse and blow holes in the walls - without hitting the cell blocks - so the prisoners can escape. All done at low level, in broad daylight and with unguided bombs to boot. Also, the officer in charge of the operation had no prior experience in low-level attacks, and - more to the spirit of the trope - the bombers had to attack in bad weather.
- This was the basic mission of the Blackburn TB. It stands as the most highly-specialized aircraft in history, and also one of the most spectacularly awful aircraft ever built. It was a twin-fuselage long-range anti-Zeppelin floatplane. Allegedly. The Blackburn TB had a maximum speed of 85 mph, which is slower than some Zeppelins. Compounding the TB's difficulties was the sheer impracticality of its means of attack: it was unarmed, save a mere 60 pounds of exploding darts, of all things, and had to climb over the Zeppelin, somehow evading its anti-air guns, and drop them on top of it. Which is somewhat difficult, considering that Zeppelins flew at nearly four times the TB's maximum altitude. The 9 TB fighters built never so much as CAUGHT a Zeppelin, much less destroyed one. So for the Blackburn, it really WAS an Airstrike Impossible.
- December 7th, 1941: The Japanese military attacks American bases in Hawaii (The Philippine Islands were also attacked that day), catching the defenders by surprise and causing widespread damage. The Americans thought that Hawaii was too distant from Japanese bases to be vulnerable to attack, and assumed that the assault would focus on the Philippines. The Americans would lose over 2,400 men, with 19 ships sunk or damaged in the battle and nearly 200 aircraft destroyed. Military thought at the time believed land based aircraft would almost always defeat carrier aircraft, making such an attack very risky.
- Also a bit of a subversion: Pearl Harbor was thought too shallow for torpedoes, despite the existence of such torpedoes in the hands of the British.
- During World War II, one of the earliest major Allied victories in the Pacific was the Doolittle Raid, named for the commander, Colonel Jimmy Doolittle. To pull the raid off, they had to strip any excess weight from a group of twin-engined B-25 Mitchell bombers and launch them from an aircraft carrier that was barely long enough to actually get the planes airborne, all so they could drop a few firebombs on Japanese cities and make the Japanese think they were at greater risk of attack than they actually were. Most of the planes ended up ditching in China or crashing in the sea, with only a few landing successfully at airfields in China and Russia.
- To put this into perspective, A B-25 was about 6,000lbs heavier than a Harrier GR.3 to start with and about 10,000lbs heavier than a Harrier GR.3 at max take-off weight. The B-25 wasn't designed for Carrier use and getting a B-25 into the air off a carrier deck with only 460-ish feet to work with practically required 30+ knots all-ahead flank into a headwind.
- When Argentina landed forces on the British-controlled Falkland Islands in 1982, the nearest British ships were weeks away; plenty of time for the Argentine forces to dig in on the Falkland Islands. Even with in-air refueling, the distance from the nearest British airfield to the Falklands exceeded the maximum operational range of the best British bomber aircraft several times over. But there's nothing stopping you from refueling the tanker aircraft in-air. or refueling the tanker aircraft refueling the tanker aircraft in air. Or refueling the tanker aircraft refueling the tanker aircraft refueling the... you get the picture. The end result was that eleven 'Victor' tanker aircraft were used to bring a single 'Vulcan' bomber from Ascension Island (off the western coast of Africa) to the Falkland Islands and back again. The 'Victor', which had three pilots in the two-man cockpit, was refueled four times on the approach and one more on the return. It held the record for the longest-distance bombing-run until 1991.
- Torpedo bombing in general. Early air-launched torpedoes required the bomber to fly at low altitude and low speed to properly lay in their attacks, all while enemy Anti-Air gunners and fighters did their damnedest to shoot them down. And once you released the torpedo, there was no guarantee that it wouldn't malfunction, sinking into the water, drifting off target, or even striking the target directly and failing to detonate at all. Torpedo designs were improved considerably by the end of the war, but the days of dedicated torpedo bombers were numbered with the introduction of the first anti-ship missiles in 1944.
- To emphasize the difficulty of torpedo bombing, at the Battle of Midway four American squadrons (three Navy, and one Army) launched torpedo attacks on the Japanese carriers. Not a single American air-launched torpedo struck its target that day. The three Navy squadrons were savaged by Japanese defenders, with Torpedo 8 being almost entirely wiped outnote . Ultimately the Japanese carriers were destroyed by American dive bombers, which had the good timing and luck to press their attacks while the Japanese were arming and fueling their planes for their first attempt at sinking the American fleet.