text:
|2009-01-05, 09:19
|Link #81
Join Date: Nov 2003
Location: Hamburg
Age: 49
Regarding your example, you are certainly correct. The show was messing with the timeline a little bit, so you had to "rearrange" the sequence of events in your head to understand everything. On the other hand, I like it when I'm forced to use my head some - when I'm expected to watch the characters and their actions, and to draw proper conclusions from that myself.
Take AkaneIro as opposite example: Here, the sidecharacters were used to repeat the most obvious observations to the viewer time and time again, so that he is literally forced to reach certain conclusions. No kind of brainwork involved at all. This kind of storytelling has unfortunately become all too prevalent nowadays, it simplifies (to avoid the more appropriate "stupidifies") the story for easy consumption. Compared to that, WA might seem relatively complicated. True.
Thank god, if you ask me ^_^;
|2009-01-05, 09:45
|Link #82
Join Date: Oct 2004
Age: 38
The music of the anime just pales when compared to the game, to me they just don't have capture that winter atmospheric feel like the original soundtrack has.
I have no idea why they have to remove the original title song when it works fine even after all these years. (It's been on my playlist for every Christmas for about a decade.) Less can be said about the ED. Maybe it's because they sound too 90's ?
Let's hope they retain the game's soundtrack instead of taking anime's now.
Edit :- Whaddaya know, after running a search for the music files on the cluttered maze that is my HDD, I found I have the English Vocal Soul-dified version of Powder Snow (Game ED) . The lyrics is certain touching :-
Last edited by MakubeX2; 2009-01-05 at 10:13.
|2009-01-05, 10:12
|Link #83
Beautiful fighter.
Join Date: Dec 2005
Location: England, UK
Age: 32
It's a shame so many people are just going to blow this show away because it's nothing like today's romance shows. The romance just flows completely different, in the way it just seems more realistic and true --- like any romance anime you'd find from the 80s.
Gotta love how we see the complete collection of Cat's Eye in Touya's room.
|2009-01-05, 10:53
|Link #84
ლ(́◉◞౪◟ ◉ ლ )
Join Date: Jul 2007
First comment from me in this thread...not sure whether i want to go for this show or not.The fact that Mizuki Nana CVing on this show really makes me happy..beside it was adapted from the company that made To Heart,and animated by the studio that created Nanoha.Another +1 point is the fact that Eclipse take the job to sub this show..its like saying "if Eclipse picked it,then surely the show is good".On the nutshell,everything about this show is good...
That was until my friend told me that the male lead in this show is the most bastard male lead ever,only to be seconded by Makoto from School Days.Not really sure what he mean there but he tl;dr his comment by stating that White Album is the bloodless version of School Days.Hope i was hearing wrong about this part of White Album...
Anyway since it is subbed by Eclipse..i'm gonna give this show a few eps first before deciding whether i should go for this show or not.The OP and ED weren't that bad...Mizuki Nana as always gave her best for every song that she sang..as for Suara,although her song was nice,but i think i still like her Kimikiss 2nd ED more than the song that she sang for White Album ED.
|2009-01-05, 11:13
|Link #85
Excessively jovial fellow
Join Date: Dec 2005
Location: ISDB-T
Age: 32
that is off topic though, and my take on this show is that it's generic h-game adaption #15353 that tries to be nongeneric by taking the "artsy" route, which usually results in a lot of onscreen text so you have to pause to have to read all the time, "radical" (read: shitty and incoherent) storytelling and general incomprehensibility; this show does at least the first two with a touch of the third.
|2009-01-05, 12:18
|Link #87
Join Date: Dec 2003
Age: 36
I don't know... I have to say that the more I think about the first episode, the more I appreciate it and really like it. It's definitely one of the more daring and clever series openers I've seen in a while.
A major theme of the episode is "time", and they did all sorts of clever things to play with this concept. Not up on the names yet, but...
- The guy's friend and his crush on the girl that lends the lead the poetry book. The lead says that it's been years, and the guy says he "goes at his own pace".
- Later, the encounter with the tennis girl on the bike who lost her brother. The friend this time makes a unintentionally hurtful comment, and the lead comments that it takes some longer than others.
- The numerous conversations he has with Yuki where he's watching her on TV in order to keep up with what she's doing, with her pointing out "that was a recording", including the whole "ruined dress" story used as an illustration. (Note how they paused the display right on Yuki's dress so the viewers could go "huh? it's not ruined?", and then the phone call and all the flashbacks -- oops, you're a week late!)
- The conversation about Yuki being the lead's "every day", and the retort about "how many months has it been since your every day".
Basically, the episode was about how everyone has their own reality operating at different speeds and times, and relationships only exist at the intersection of those points. At this point in the show, none of the characters "times" are in alignment, which is why the lead feels that his relationship with Yuki is slipping by him -- because she's moving much faster than he is, and not only is he not able to keep up, but she's not able to slow down either.
Anyway, it's very clever. I'm definitely going to watch the first episode again as soon as I can, because it's one of those shows that's rich with symbolism. If it seems confusing at first, it's only because they're trying to throw you into the "time" the lead lives in -- where everything seems jumbled and messed up. The objective of this show, I imagine, is to eventually straighten things out (though I imagine it'll certainly get more messy along the way). It's a bit soap-opera-ish, but the clever writing's definitely got me interested, anyway.
Edit: Oh! I forgot another obvious illustration in my list above -- the very beginning. Calendar -- "be at work at 8!" Gets up late, stares at clock: "It stopped? Must be noon by now!" Ended up late, lost his job. Combined with all the above... foreshadowing much? I'm sure there are a lot of others too.
Last edited by relentlessflame; 2009-01-05 at 12:42.
|2009-01-05, 12:57
|Link #88
ლ(́◉◞౪◟ ◉ ლ )
Join Date: Jul 2007
Still trying to straighten the confusion from the story right now...keep repeating few scenes again and again just to get the things right.I won't give up this show yet just becoz of this labyrinth like storyline...
But before that....
I can't help myself but to say this for you guys at Eclipse
Spoiler for erm....:
|2009-01-05, 13:00
|Link #89
Join Date: Dec 2006
Then this is a must-watch... Hmm~, wonder if the anime will be twisted from the game like School Days did...
|2009-01-05, 13:13
|Link #90
~*Eternal Bakaness*~
Join Date: May 2006
Location: Cheesecake wonderland
Somehow this show seems to be pretty hit or miss. Most posts either said this was boring, or said it's a clever series in a while.
This is definately slow paced drama, not for everyone. I think people who enjoyed True Tears or maybe KimiKiss would enjoy this. At least I enjoyed these two other series too.
After watching the subbed version, parts have became more clear and parts have became more confusing. But I do like how the conversations aren't built up to make watchers understand the story, it felt like a real 'slice' of life, where conversation aren't going to explain everything.
I'm definately more fond of the songs in it, when I first heard the radio rip of the opening I didn't really like it. Now I think it sounds quite nice
|2009-01-05, 13:16
|Link #91
ლ(́◉◞౪◟ ◉ ლ )
Join Date: Jul 2007
And hopefully the storyline can be more solid and touching after this..i can already see the potential and real-ness of the story,and i hope there's no stupid joke appear out from nowhere that will kill my mood to watch this show.
P/s - So Aya Hirano won last season on her battle against Rie Kugimiya..but i don't wish to see Nana lose to Aya in this show.
|2009-01-05, 14:17
|Link #92
You are Next
Join Date: Sep 2008
Location: NE USA
Bloodless version of School Days sounds relevant to my interest. I did actually enjoy the first episode, good start for the drama to come. I'm also concerned about shipping wars coming in here from MF... already see how the Sheryl shippers might gravitate towards Rina. :V
*But* the pace of the show and style should keep them away. This is definitely based on an eroge with the sheer amount of girls around the lead. And his friend is in his own version of a triangle.
|2009-01-05, 15:37
|Link #94
Join Date: Nov 2003
Location: Hamburg
Age: 49
Could we please stop with these silly unmarked spoilers? They absolutely have NO place here. I don't know the game, I don't know the story, and I want to keep it that way. LAST thing we need here is a discussion about paths and endings
|2009-01-05, 15:52
|Link #95
Join Date: Jan 2008
Age: 30
I'm a Sheryl shipper, but i'm edging towards Yuki as of now... i'm one to enjoy this type of show, so i'll keep following it.
and Relentless, i noticed the theme of time too, and Makoto Shinkai popped into my head.. haha. if they play it right, this can be a very good show.
|2009-01-05, 16:36
|Link #97
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 36
My bad. I meant to ask a general question, not realizing that it was getting out of bounds.
Sorry for bringing that up.
|2009-01-05, 17:00
|Link #98
Senior Member
To those who say it's boring: just this first episode is more entertaining than any other AkaneIro-like or Da Capo-like show...
I suppose that those who where expecting something similar to the aforementioned series were let down, this first episode tells me that it's going to be more complicated and intriguing than that.
Anyway, it wasn't boring at all, they took their time presenting the story and the settings, and I like when it isn't hurried; I suspect they want us to reflect and make us use our brains, that's a pro for me. Plus, everything was nicely animated.
The only thing I didn't find quite right was how Yuki was bullied... man, make up something new, please.
|2009-01-05, 17:15
|Link #99
Join Date: Dec 2003
Age: 36
|2009-01-05, 17:58
|Link #100
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
The original game was released when you were 8 years old, man.
Jesus, I played this game like 10 years ago... I don't even remember anything from it, aside from the infamous "bitch slaps".
I do remember Rina's song though, since it sometimes resurfaces on my playlist shuffles.
One's memory is so selective. I can recall hell of a lot more from To Heart than WA, even though I played TH before this one.
Back then, love triangles, cheating, and soap-opera drama wasn't too common in eroge field, and made WA stand out a bit.
But as the above poster notes, those aren't uncommon in today's market. I have the feeling WA won't stand out as unique anymore. (I haven't watched the anime yet, btw)
Edit: Looking at screenshots at blogs though, it looks like the era setting of the story changed....
In the original game, it was in the near-future (with maid-robot references from To Heart), but they pushed back several decades to be late 80s.
I was gonna pass this up as "I'll watch it someday" pile, but I should go check out the first episode now. 80s is a lot more relatable era for me.
|drama, eroge, romance, seinen
|Thread Tools


text:
Marvell Technologies (NASDAQ:MRVL) plunged 10% to levels unseen since the depths of the financial crisis on Wednesday after being slapped with a $1.17 billion penalty following a patent battle with Carnegie Mellon University.
The double-digit selloff is the latest in a series of steep declines for Marvell, leaving its shares down almost 47% year-to-date.
Continue Reading Below
The selling began Wednesday afternoon after a jury ruled against Marvell in a patent infringement case that was unleashed by Carnegie Mellon University.
A federal jury agreed with the school's claims that Marvell infringed on patents related to technology aimed at making hard drive circuits more effective at understanding data contained in high-speed magnetic disks.
Marvell now faces a steep fine of $1.17 billion in damages, which would make it one of the largest civil patent penalties in history.
By also finding the infringement was willful, it's possible the trial judge could triple the damages, published reports said.
Santa Clara, Calif.-based Marvell didn't immediately respond to a request for comment on the verdict.
Wall Street punished the company's shares, sending them tumbling as low as $7.19 during intraday trading before closing at $7.40, down 10.30% on the day. That marks Marvell's lowest close since March 2009 just as the markets bottomed after the Great Recession.
Marvell's shares dropped another 1.08% to $7.32 in after-hours action.
Earlier this year disappointing earnings and guidance from Marvell triggered double-digit declines for Marvell's stock.

subset: commoncrawl


text:
Monday, February 7, 2011
A few months ago I decided to have my hair straightened. Still lacking in Mandarin skills, I had to pantomime what I wanted to the hairstylist, and apparently I am not very good at pantomiming. Rather than communicating that I desired silky straight hair, I asked for highly flammable felted hair. I tried living with hair that resembled a shrunken wool sweater, but I finally ended up with a mannish acrylic fro. It's not a good look, trust me.
8 comments:
Bad hair is a challenge , I had a perm in high school that went way wrong from a beauty school, it may be a very similar perspective in the end!!
- February 8, 2011 at 11:04:00 AM GMT+8
p.s. its only hair!! ;) Diane
- February 8, 2011 at 11:05:00 AM GMT+8
- SCREAMING FOR CHOCOLATE said...
Oh my gosh. Hopefully you take a translater the next time you go. Poor thing...at least you don't run into too many people you know. Hope everything else is wonderful.
- February 11, 2011 at 10:54:00 AM GMT+8
- Sarah said...
Oh Linda! I'm not sure whether to laugh or cry. Your description is so funny but I'm sure the reality is frustrating. Maybe bring magazine photos next time?? p.s. if you add gelatin to your smoothies or take prenatal vitamins your hair will grow more quickly! Good luck!
- February 22, 2011 at 6:12:00 AM GMT+8
- Saucy said...
Well the best thing about hair disasters, it grows back. Eventually... If you were a man you wouldn't even be able to count on that.
- March 19, 2011 at 1:58:00 PM GMT+8
- PJ Hornberger said...
Linda... I so wanted to see your hair... LOL I did mine green before that was cool or in fashion. Do take a photo... :)
- April 19, 2011 at 8:46:00 AM GMT+8
- Heather said...
Oh noooo that is such a funny story. Thank you for sharing it. I ran into your blog some how and I love it. All this vintage makes me sooooo happy!!!
- May 29, 2011 at 11:59:00 PM GMT+8
- Sara's Sweet Surprise said...
Dear Linda~ I've got a favor to ask...I would like to invite you over for a visit to see a very special post I've written. I would love it if you could take a few moments to stop by.
Thank you sweet friend,
- June 1, 2011 at 5:33:00 AM GMT+8


text:
|Attention: DocWiki has reached EOL and will be decommissioned January 25, 2019.
Cisco Application Control Engine (ACE) Troubleshooting Guide -- Troubleshooting Layer 7 Load Balancing
From DocWiki
This article describes how to diagnose and troubleshoot ACE L7 load-balancing issues.
Overview of ACE Layer 7 Load Balancing
Layer 7 server load balancing (SLB) is the process that the load-balancing device uses to decide which server should fulfill a client request for an L7 service. For example, a client request may consist of a HyperText Transport Protocol (HTTP) GET for a web page or a File Transfer Protocol (FTP) GET to download a file. The job of the load balancer is to select the server that can successfully fulfill the client request and do so in the shortest amount of time without overloading either the server or the server farm as a whole.
The ACE supports the load balancing of the following protocols:
- Generic protocols
- Remote Authentication Dial-In User Service (RADIUS)
- Reliable Datagram Protocol (RDP)
- Real-Time Streaming Protocol (RTSP)
- Session Initiation Protocol (SIP)
Depending on the load-balancing algorithm—or predictor—that you configure, the ACE performs a series of checks and calculations to determine which server can best service each client request. The ACE bases server selection on several factors including the source or destination address, cookies, URLs, HTTP headers, or the server with the fewest connections with respect to load.
For detailed information about ACE load balancing, see the Cisco Application Control Engine Module Server Load Balancing Configuration Guide.
Load-Balancing Predictors
The ACE uses the following predictors to select the best server to fulfill a client request:
- Application response—Selects the server with the lowest average response time for the specified response-time measurement based on the current connection count and server weight (if configured).
- Hash address—Selects the server using a hash value based on either the source or destination IP address or both. Use these predictors for firewall load balancing (FWLB). For more information about FWLB, see Configuring Firewall Load Balancing in the Cisco Application Control Engine Module Server Load-Balancing Configuration Guide (Software Version A2(1.0)).
- Hash content—Selects the server using a hash value based on a content string in the Trusted Third Parties (TTP) packet body.
- Hash cookie—Selects the server using a hash value based on a cookie name.
- Hash header—Selects the server using a hash value based on the HTTP header name.
- Hash URL—Selects the server using a hash value based on the requested URL. You can specify a beginning pattern and an ending pattern to match in the URL. Use this predictor method to load balance cache servers.
- Least bandwidth—Selects the server that processed the least amount of network traffic based on the average bandwidth that the server used over a specified number of samples.
- Least connections—Selects the server with the fewest number of active connections based on the server weight. For the least-connections predictor, you can configure a slow-start mechanism to avoid sending a high rate of new connections to servers that you have just put into service.
- Least loaded—Selects the server with the lowest load based on information obtained from Simple Network Management Protocol (SNMP) probes. To use this predictor, you must associate an SNMP probe with it.
- Round-robin—Selects the next server in the list of real servers based on the server weight (weighted round-robin). Servers with a higher weight value receive a higher percentage of the connections. This is the default predictor.
|The hash predictor methods do not recognize the weight value that you configure for real servers. The ACE uses the weight that you assign to real servers only in the least-connections, application-response, and round-robin predictor methods.
Classifying L7 Traffic for Server Load Balancing
You classify inbound network traffic destined to or passing through the ACE based on a series of flow match criteria specified by a class map. Each class map defines a traffic classification, which is network traffic that is of interest to you. A policy map defines a series of actions (functions) that you want applied to a set of classified inbound or outbound traffic.
ACE traffic policies support the following server load-balancing (SLB) traffic attributes:
- Layer 3 and Layer 4 connection information—Source or destination IP address, source or destination port, virtual IP address, and IP protocol
- Layer 7 protocol information—Hypertext Transfer Protocol (HTTP) cookie, HTTP URL, HTTP header, Remote Authentication Dial-In User Service (RADIUS), Remote Desktop Protocol (RDP), Real-Time Streaming Protocol (RTSP), Session Initiation Protocol (SIP), and Secure Sockets Layer (SSL)
The three major steps in the traffic classification process are as follows:
- Create a class map using the class-map command and the associated match commands, which comprise a set of match criteria related to Layer 3 and Layer 4 traffic classifications or Layer 7 protocol classifications.
- Create a policy map using the policy-map command, which refers to the class maps and identifies a series of actions to perform based on the traffic match criteria.
- Activate the policy map by associating it with a specific VLAN interface or globally with all VLAN interfaces using the service-policy command to filter the traffic received by the ACE.
Figure 1 provides a basic overview of the process required to build and apply the Layer 3, Layer 4, and Layer 7 policies that the ACE uses for SLB. The figure also shows how to associate the various components of the SLB policy configuration with each other.
- Figure 1. SLB Flow Diagram
Example of a L7 Load-Balancing Configuration
The following example shows a running configuration that includes multiple class maps and policy maps that define a traffic policy for SLB. In this configuration, when a server farm is chosen for a connection, the connection is sent to a real server based on one of several load-balancing predictors. The leastconns predictor method load balances connections to the server that has the lowest number of open connections.
access-list ACL1 line 10 extended permit ip any any probe tcp TCP interval 5 faildetect 2 passdetect interval 10 open 3 parameter-map type http PERSIST-REBALANCE persistence-rebalance <---------------------------- Enabled by default in the ACE appliance. Enabled by default in the ACE module in software version A4(1.0) and later. parameter-map type connection PRED-CONNS-UDP_CONN set timeout inactivity 300 rserver SERVER1 ip address 10.1.0.2 inservice rserver SERVER2 ip address 10.1.0.3 inservice rserver SERVER3 ip address 10.1.0.4 inservice rserver SERVER4 ip address 10.1.0.5 inservice rserver SERVER5 ip address 10.1.0.6 inservice rserver SERVER6 ip address 10.1.0.7 inservice rserver SERVER7 ip address 10.1.0.8 inservice rserver SERVER8 ip address 10.1.0.9 inservice serverfarm host PRED-CONNS predictor leastconns rserver SERVER1 inservice rserver SERVER2 inservice rserver SERVER3 inservice rserver SERVER4 inservice rserver SERVER5 inservice rserver SERVER6 inservice rserver SERVER7 inservice rserver SERVER8 inservice serverfarm host PRED-CONNS-UDP failaction purge predictor leastconns rserver SERVER1 inservice rserver SERVER2 inservice rserver SERVER3 probe ICMP inservice rserver SERVER5 inservice rserver SERVER6 inservice rserver SERVER7 inservice serverfarm host PREDICTOR probe TCP rserver SERVER1 inservice rserver SERVER2 inservice rserver SERVER6 inservice rserver SERVER7 inservice sticky http-cookie COOKIE_TEST STKY-GRP-43 cookie offset 1 length 999 timeout 30 replicate sticky serverfarm PREDICTOR class-map match-all L4PRED-CONNS-UDP-VIP_128:2222_CLASS 2 match virtual-address 192.168.120.128 udp eq 0 class-map match-all L4PRED-CONNS-VIP_128:80_CLASS 2 match virtual-address 192.168.120.128 tcp eq www class-map match-all L4PREDICTOR_117:80_CLASS 2 match virtual-address 192.168.120.117 tcp eq www policy-map type loadbalance first-match L7PLBSF_PRED-CONNS_POLICY class class-default serverfarm PRED-CONNS policy-map type loadbalance first-match L7PLBSF_PRED-CONNS-UDP_POLICY class class-default serverfarm PRED-CONNS-UDP policy-map type loadbalance first-match L7PLBSF_PREDICTOR_POLICY class class-default sticky-serverfarm STKY-GRP-43 policy-map multi-match L4SH-Gold-VIPs_POLICY class L4PREDICTOR_117:80_CLASS loadbalance vip inservice loadbalance policy L7PLBSF_PREDICTOR_POLICY loadbalance vip icmp-reply active nat dynamic 1 vlan 120 appl-parameter http advanced-options PERSIST-REBALANCE class L4PRED-CONNS-VIP_128:80_CLASS loadbalance vip inservice loadbalance policy L7PLBSF_PRED-CONNS_POLICY loadbalance vip icmp-reply active nat dynamic 1 vlan 120 appl-parameter http advanced-options PERSIST-REBALANCE class L4PRED-CONNS-UDP-VIP_128:2222_CLASS loadbalance vip inservice loadbalance policy L7PLBSF_PRED-CONNS-UDP_POLICY loadbalance vip icmp-reply active nat dynamic 1 vlan 120 appl-parameter http advanced-options PERSIST-REBALANCE connection advanced-options PRED-CONNS-UDP_CONN interface vlan 120 description Upstream VLAN_120 - Clients and VIPs ip address 192.168.120.1 255.255.255.0 fragment chain 20 fragment min-mtu 68 access-group input ACL1 nat-pool 1 192.168.120.70 192.168.120.70 netmask 255.255.255.0 pat service-policy input L4SH-Gold-VIPs_POLICY no shutdown ip route 10.1.0.0 255.255.255.0 192.168.120.254
Troubleshooting Layer 7 Load Balancing
To troubleshoot L7 load-balancing issues, use the following steps:
1. Ensure that your load-balancing configuration is correct and that the following conditions exist:
- Real servers have valid IP addresses and are in service
- Servers are associated with server farms of the same type
- L7 load-balancing policy exists with an associated server farm and that the L7 load-balancing policy is associated with a L4 multimatch policy
- An L4 class map contains a valid match virtual-address command and is associated with the L4 multimatch policy map
- The L4 policy is applied to the appropriate active interface using a service policy
- A static route is configured for the server network
Use the following show commands to verify your load-balancing configuration:
- show running-config rserver
- show running-config serverfarm
- show running-config policy-map
- show running-config class-map
- show running-config interface
- show ip route
2. Check the ACE connectivity. See the Troubleshooting Connectivity section.
3. Verify that the L7 load-balancing policy is referenced in the L4 policy by entering the following command. Also, check the following fields:
- VIP address, protocol, and port
- VIP state
- Hit count
- Dropped connections
ACE_module5/Admin# show service-policy L4WEB_POLICY detail Status : ACTIVE Description: - ----------------------------------------- Interface: vlan 100 service-policy: L4WEB_POLICY class: L4WEB_CLASS VIP Address: Protocol: Port: 192.168.120.112 tcp eq 80 <------- VIP address, protocol, and port loadbalance: L7 loadbalance policy: LB_WEB_POLICY <-------L7 load-balancing policy referenced in the L4 multimatch policy VIP Route Metric : 77 VIP Route Advertise : DISABLED VIP ICMP Reply : ENABLED VIP State: INSERVICE <------- VIP state should be INSERVICE curr conns : 0 , hit count : 56 dropped conns : 14 <------- Number of attempted connections to this VIP that the ACE discarded client pkt count : 6297 , client byte count: 1047583 server pkt count : 1238 , server byte count: 1325495 L7 Loadbalance policy : LB_WEB_POLICY <------- L7 policy statistics class/match : class-default LB action : serverfarm: SFARM1 hit count : 0 <-------|-- Check these counters to see if they are increasing dropped conns : 0 <-------|
4. Verify that the L4 policy is applied as a service policy to an active interface by entering the following command:
ACE_module5/Admin# show running-config interface Generating configuration.... interface vlan 100 ip address 192.168.120.1 255.255.255.0 access-group input ACL1 access-group output anyone service-policy input L4WEB_POLICY no shutdown . . .
5. Check the total conn-dropcount field for the primary server farm in the output of the following command. Also, check the IP address, state, and the connection statistics for each real server that is configured in the server farm.
ACE_module5/Admin# show serverfarm SFARM1 detail serverfarm : SFARM1, type: HOST total rservers : 3 active rservers: 3 description : - state : ACTIVE <------- Current state of the server farm predictor : ROUNDROBIN <------- Load-balancing method weight : - autoadjust : MAXLOAD failaction : - back-inservice : 40 partial-threshold : 40 num times failover : 0 num times back inservice : 0 total conn-dropcount : 0 <------- Total number of connection attempts to this server farm that the ACE discarded --------------------------------- ----------connections----------- real weight state current total failures ---+---------------------+------+------------+----------+----------+--------- rserver: SERVER1 192.168.252.245:0 10 INSERVICE 0 0 0 <------- Real server IP address, state, and connection statistics max-conns : 4000000 , out-of-rotation count : 0 min-conns : 4000000 conn-rate-limit : - , out-of-rotation count : - bandwidth-rate-limit : - , out-of-rotation count : - retcode out-of-rotation count : - load value : 0 rserver: SERVER2 192.168.252.246:0 20 INSERVICE 0 0 0 max-conns : 4000000 , out-of-rotation count : 0 min-conns : 4000000 conn-rate-limit : - , out-of-rotation count : - bandwidth-rate-limit : - , out-of-rotation count : - retcode out-of-rotation count : - load value : 0 rserver: SERVER3 192.168.252.247:0 30 INSERVICE 0 0 0 max-conns : 4000000 , out-of-rotation count : 0 min-conns : 4000000 conn-rate-limit : - , out-of-rotation count : - bandwidth-rate-limit : - , out-of-rotation count : - retcode out-of-rotation count : - load value : 0
|The connection failures counter increments only if the ACE attempts to load balance a connection and the ACE does not receive a SYN-ACK from the real server in response to a SYN or if the real server responds to the SYN with a RST.
6. Check the L7 load-balance statistics by entering the following command:
ACE_module5/Admin# show stats loadbalance +------------------------------------------+ +------- Loadbalance statistics -----------+ +------------------------------------------+ Total version mismatch : 0 Total Layer4 decisions : 0 Total Layer4 rejections : 0 Total Layer7 decisions : 0 Total Layer7 rejections : 0 Total Layer4 LB policy misses : 0 Total Layer7 LB policy misses : 0 Total times rserver was unavailable : 0 Total ACL denied : 0 Total IDMap Lookup Failures : 0
7. If you are having problems with HTTP, check the HTTP statistics and error counters by entering the following command:
ACE_module5/Admin# show stats http +------------------------------------------+ +-------------- HTTP statistics -----------+ +------------------------------------------+ LB parse result msgs sent : 0 , TCP data msgs sent : 0 Inspect parse result msgs : 0 , SSL data msgs sent : 0 sent TCP fin/rst msgs sent : 0 , Bounced fin/rst msgs sent: 0 SSL fin/rst msgs sent : 0 , Unproxy msgs sent : 0 Drain msgs sent : 0 , Particles read : 0 Reuse msgs sent : 0 , HTTP requests : 0 Reproxied requests : 0 , Headers removed : 0 Headers inserted : 0 , HTTP redirects : 0 HTTP chunks : 0 , Pipelined requests : 0 HTTP unproxy conns : 0 , Pipeline flushes : 0 Whitespace appends : 0 , Second pass parsing : 0 Response entries recycled : 0 , Analysis errors : 0 Header insert errors : 0 , Max parselen errors : 0 Static parse errors : 0 , Resource errors : 0 Invalid path errors : 0 , Bad HTTP version errors : 0 Headers rewritten : 0 , Header rewrite errors : 0
8. If you suspect a probe issue, for example, a TCP probe, check the probe statistics and error counters by entering the following command:
ACE_module5/Admin# show stats probe type tcp +------------------------------------------+ +----------- Probe statistics -------------+ +------------------------------------------+ ----- tcp probe ---- Total probes sent : 0 Total send failures : 0 Total probes passed : 0 Total probes failed : 0 Total connect errors : 0 Total conns refused : 0 Total RST received : 0 Total open timeouts : 0 Total receive timeout : 0 Total active sockets : 0
9. Check the parameter map statistics for an HTTP parameter map by entering the following command:
ACE_module5/Admin# show parameter-map HTTP_PMAP Number of parameter-maps : 1 Parameter-map : HTTP_PMAP Type : http server-side connection reuse : disabled case-insensitive parsing : disabled persistence-rebalance : disabled <---------------------------- Enabled by default in the ACE appliance. Enabled by default in the ACE module in software version A4(1.0) and later. header modify per-request : disabled header-maxparse-length : 4096 content-maxparse-length : 4096 parse length-exceed action : drop urlcookie-delimiters : /&#+
10. Clear the L7 load-balancing statistics by entering the following commands:
- clear stats loadbalance [radius | rdp]
- clear service-policy policy_name
- clear stats http
- clear rserver server_name
- clear serverfarm serverfarm_name


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The Lexington Police Department is investigating the death of a 56-year-old man at a home on Baney Drive.
The Lexington Police Department is investigating the death of a 56-year-old man at a home on Baney Drive.
Davidson County Emergency Services Director Larry James said officers responded to an unknown call at 1:08 p.m. Tuesday in the 200 block of Baney Drive. He confirmed the death is a homicide investigation but deferred other questions to the LPD.
Maj. Mark Sink of the LPD confirmed late Wednesday morning that officers are working with N.C. State Bureau of Investigation agents in the investigation. Further information was not immediately available with the LPD.
A family member said police were called to the house to check an open door. Upon arrival they found he had been shot in the stomach twice.
Fred Holt Jr., a neighbor, identified the deceased as Maximino Q. Rubio. An obituary submitted by Davidson Funeral Home Wednesday stated Rubio was 56 years old.
The family member said police believe the shooting occurred overnight between Monday and Tuesday. She said she would be visiting the LPD to talk with police officers who were on the scene.
"It's a shock," she said of Rubio's death. The family member said she had not heard from Rubio in a few days. She also stated the LPD did not have any suspects.
"They have no leads at all," she said. "The SBI is going to be out there and investigating (Wednesday)."
Holt said he became concerned Tuesday morning when he noticed Rubio had not left for work.
"He was a good guy," he said. "I talked to him occasionally. He is very helpful. He is a good mechanic, a good worker. He is one neighbor you sort of appreciate, never a lot going on at his house. He kept mostly to himself."
A coworker, Holt said, found Rubio not showing up for work unusual. The concerned coworker visited the house and discovered the open door and some blood before he alerted authorities, the neighbor said.
Holt said he and his wife didn't hear anything unusual. However, others who live nearby told police they heard a gunshot, he said.
"If I would have heard that, I would have called the police," Holt said.
Sink encourages anyone with information concerning the incident to contact the Lexington Police Department at 243-3302 or Lexington Area Crimestoppers at 243-2400.
Darrick Ignasiak can be reached at 249-3981, ext. 217, or firstname.lastname@example.com.


text:
Check out our Cadillac DTS photo gallery
with HQ pics.
Last update in DTS gallery: 2007-09-12
Cadillac was presented in Detroit a first own electric car. While the nameless novelty appeared in the picture.
Cadillac goes to road tests of the new generation Escalade SUV.
Cadillac moves headquarters from New York to the suburbs of Detroit. Moving will begin in the coming months, and by April 2019, employees must fully settle in Warren, a suburb of Detroit.
All-terrain Cadillac Escalade of a new generation will be completely changed by the exterior, having received a choice of 3 power units.
Cadillac will start sell their models with the proprietary system of semi-automatic ride Super Cruise from 2020.
The company Cadillac intends to release the Escala model series, its concept officially introduced in August 2016.
We select only big size cadillac dts photos
for our photogallery.


text:
Project report india jobs
Tentative Topics: (Finance ) Foreign Institutional Investors and Stock Market / FIIs in India and their impact on Indian Stock Market / Movements in Stock Market and FIIs etc......... I need a research paper with following requirements: 1. Research Paper should be either of scopus level / ABDC journals level . 2. Or at least Elsevier/ Sage journals
...hireing an App Development Company, but a team that should be knowing us and feel confident and glad to be a part of. Here are the responsible people in leading our mobile app project management in our company, please email your proposal or questions following their contact details; (Removed by Freelancer.com Admin) We would like complete printed branding
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Great knowledge in android development, mainly e commerce and social network. The deal will be equity based of course. Interested one contact me I will tell the project info.
Hello Folks , I am looking to build a Mobile app for Android and IOS for Cricket Betting app for India market . The app should have below features . 1)User authentication and Signup options 2)User admin options to Manage user accounts 3)Live betting options based on any Indian Criket exchange. 4)Point based game play options. 5)Calculation of betting
Agra Fort is a UNESCO World Heritage Site located in Agra, India. This fort is also called Lal Qila and the Red Fort. The location is about 2.5 km northwest of the Taj Mahal. This fort is more accurately referred to as a walled city.
1) Participate in job fair on the behalf of our team 2)Explain candidates everything about job profile 3)Register them on our platform through link given to you,filling basic details like name,city,mobile no.,
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I need a guy who can help my client do the complete Podio integration ASAP. Since my guy is not available right now 30-40 mins job
Hi I am interested in acquiring a ready email database of the following business in Indian Construction Interior Designers Architects Hardware Stores Door and window fabricators locksmith Garages Database should contain Business name, Address ,Phone ,Email,Website and contact name (if available) thanks
- Take online advertising in India Market - Make plan and budget to run online advertising (google, FB, social network, ...) in India - consult doing online marketing success in India (specialized in Travel market)
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We want to build an e-commerce web site.
ONLY FOR INTERN LEVEL WRITERS FROM INDIA Your bid will be "reported spam" if you apply without reading. Kindly share your published links/ portfolios in Cryptocurrency, blockchain or any other tech. Candidates must be more inclined towards learning curve rather earning. Though the pay decently fits well as per the experience level we are hiring
I would like someone to build me a simple yet effective algo trading software for automated trading in NSE.
Botanical Collections is an importer of distinctive and unique hand crafted pottery from England. Our website is :www.botanicalcollections.com. We are trying to outsource this planter in three different sizes or dimensions.
The project is to reverse the cycle of nature.
i need database extractor for all demat accounts in india
1. Magento review section not working properly.(all reviews are from [เข้าสู่ระบบเพื่อดู URL])Must be shown. 2. Size chart needed like design. http://dev.houseoflingerie.com...see here. All product page needs to be shown like this. 3. several css problems.(align problem) Need fixing, not creating. 50 USD, at least 2 hours. It will be long-term project. Thanks.
Hello We want data of engineering students proffered in electronics and CS/IT to give them training/Paid Internship
Hi, Greetings from Apurer India Private Limited. We are based in Mumbai, India. We are a software Development company. We develop Websites, Software, Mobile Applications as per clients requirements. We are in a need of Sales Executive who can generate leads and help us to provide clients for our business.
We need 10th, !2th, any degree candidates both male and female, Fresh / Experienced for jobs in Chennai / Goa airport. Recruiter will be paid on per head basis. [Removed for encouraging offsite communication which is against our Terms and Conditions -Section 13:Communication With Other Users]
I have a survey form and I need some quick responses on that survey. The survey is based on market research for the automobile industry. And all the survey respo...research for the automobile industry. And all the survey responses should be from different users as I can track the IP addresses and also, responses should be from Jaipur area, India only.
Write a 1000 word blog on India and its various Empires since Vedic era
ONLY FOR FREELANCERS AND COMPANIES WHO ARE IN PUNE------ I would like to develop and design a 5-6 page dynamic website for my online work. I have the domain, i just need to design the website accordingly. Basic pages- About us/ Services/ Gallery/ Inquiry/ social connectivity
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I need you to write some articles.
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I need you to write some articles that is relevant for our Society
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Need a freelancer to work on the project report of Hostel startup in India.
I am filing my GST(India) on my own. I have few questions regarding it. How I would like to work is I will share my screen on (Removed by Freelancer.com Admin) or teamviewer and show you my account and I will ask you question regarding how to do certain things. Its mainly regarding GSTR1, 2, 2A and 3B. Please you should be knowing any question I ask
Good day! I am currently an MBA student who is conducting a research on the key success factors of freelancers in India, Philippines, and United States. Attached is an online survey that should take 10-15 minutes of your time to fill up. If you are a freelancer from any of the 3 countries mentioned above, kindly help me by answering it! In exchange
It is a children weekly magazine which contains, stories , fun activities, General Knowledge information etc. , for same, we need an Children Illustrator. Should be from India only.
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Hello Folks , I am looking to build a Mobile app for Android and IOS for Cricket Betting app for India market . The app should have below features . 1)User authentication and Signup options 2)User admin options to Manage user accounts 3)Live betting options based on any Indian Criket exchange. 4)Point based game play options. 5)Calculation of betting
the project should be individual based, as I migrated from India to Canada for higher studies. I have done B. Tech in computer science and engineering 2016, here in Canada I opted PG in Project Management ( 1 year), 2019. A sample scope statement is attached to follow the format. for further Inquiry , call +14169516660
Good day! My name is Nichele, and I am currently an MBA student who is conducting a research on the key success factors of freelancers in India, Philippines, and United States. Attached is an online survey that should take 5-10 minutes of your time to fill up. If you are a freelancer from any of the 3 countries mentioned above, kindly help me by answering


text:
I really had to mull my response to letter writer Ilene O'Connell ("Ashamed of the country that re-elected Obama," Nov. 8). Initially, I was incredulous and dismissive. I realize that won't help here. First, she could have looked up that he was a U.S. Senator first and that he campaigned for 16 months before becoming the nominee. She's had four years to get to know President Barack Obama and see what he accomplished.
Liberals have rolled their eyes at the idea that any president controls the price of gas at anyone's pump. She has no understanding that unemployment has improved even recently and that President Obama is ending wars for oil instead of starting them. She reads the paper enough to know where to write the editors. I think that she must not know that not all information has the same value. Some is false and harmful.
The joke going around Election Day was "a black, a Muslim and an illegal immigrant walk into the bar. Bartender says, what can I get you, Mr President?" This is chain e-mailed around the Internet by conservatives with a lot of other untrue fluff. The 45 percent of conservative people have been raised to never question the "Strong Father," there's no duty to investigate if what you are told is true. You just do what he says and everything will be fine. Under the "Nurturing Parent" model of the Democrats, we understand the necessity to question the basis of everything, because life has not been fair for many in the past, and we seek to make life fairer for all. We understand none are free if any are enslaved.
It is a truly different philosophy that generates Michele Bachmann's "black kids were better off under slavery, at least they had two parents." I know this to be false, having read "Bullwhip Days: the Slaves Remember." The entire Bible is myth and should not be the basis for enslaving any particular people or, indeed, for any other political decision making in this country. It is all the more horrific that black Christian ministers would then use the same Bible that finds them the accursed sons of Ham to threaten death to gays and their supporters. The Bible teaches shame, and I reject it entirely.
Democrats know they do not have to be ashamed of their choice of President of the United States, or their income, their sexuality or their opinions. We know that shame is poor long-term motivator; we are telling our children to decide for themselves for whom to vote. They are good people with a duty to select the most intelligent and compassionate person for the job. I invite Ms. O'Connell to read about President Obama's strong leadership over the next four years and investigate the veracity of the next conservative chain e-mail that comes along, rather than believing whatever it says.
Theodore Houk, Lutherville


text:
Alright so my goal before I leave for a family reunion was to finish all my commissioned projects. This crochet Toothless was the last on my list so tadaa!
I don't have too much else to say so let's look at more pictures!
I hope you all have a wonderful rest of your weekend! As for me I'm off to count down the hours until the next TrueBlood. The moment I can figure out how to crochet a life like Eric the rest of the world is going to be put on hold.


text:
It has been a while since id Software created a new game and over a decade since we had seen a new intellectual property from them. To put it into perspective: before the eras of overabundant modern warfare/WWII first-person shooters, perks, and the two weapons limit id has not created a new franchise. After roughly six years in development by the team that made the fps genre what it is today (Wolfenstein 3D, Doom series, and Quake series), RAGE shows this old dog can still learn new tricks—but mastering them is a whole different story.
In the year 2029, a large asteroid nearly wipes out everyone on Earth. Anticipating this as complete destruction of the human race, governments create a project that places a select few into subterranean lifeboats, named Arks. Your character, only called "The Ark Survivor," awakes from cryo-sleep in the year 2135. Upon his egress, he's saved from certain death by Dan Hagar (voiced by John Goodman). Quickly shaking off the rust, you're told the law of the land and warned about The Authority, a tyrannical regime who persistently pursues ark survivors.
The weakest part of RAGE would be its story and storytelling. There are some interesting components in place, like mayors who hint at having questionable motives to be revealed later on and a corpulent TV producer focused on ratings for his "deadly" show, but even those personalities do little to this egregious narrative structure. The plot holds to the 'new guy has to prove his worth' trope quite firmly. Although there's nothing wrong with that trite setup since it provides both a chance for great gameplay pacing—which is accomplished—and it's an easy motive for anyone to understand, the problem is this same idea is regurgitated thrice throughout the main storyline. This repetition happens because of not having to directly engage any Authority personal until halfway through the game. Yes, despite hours of combating agile bandits and mutants of all sizes, players are essentially left with having to take a NPCs' word on how oppressive The Authority must be. Entire themes and possible self-discoveries are completely expunged by a narrative that just wants to tell, tell, and tell some more. Through this confused repetition, the story also continually fails at delivering any psychological scares that it attempts. Macabre scenes designated as "scary" moments, such as walls from an abandoned location effusing blood, only end up being grotesque and hollow rather than…having a point to be there.
Problems can also be spotted directly in the plot. Despite accidently expanding beyond the typical three-act structure (see for reasons why in the last paragraph) there's not even a proper finale. After finally learning everything about The Authority, their leader—whom isn't even shown for a second, and executing the plan to stop him/her, the campaign ends when all of this important preparation is coming into fruition. Even the gameplay design behind the final battle eludes you into thinking there's more. What's given to the player at the end is just an uninspired, funneled shooting gallery and one of the worst endings to be witnessed of this generation (which is saying a great deal).
Despite attempts within this world to convince players they inhabit organic settlements of diverse principles, vacuous writing imbued in most characters and a plotline constructed in desultory fashion continually overwhelm the few compliments to be given. Although stories in first-person shooters are typically labeled "predictable" or "incompetent," a more severe demerit should be handed out in this case: lazily written.
The greatest aspect of RAGE's artistic design is in the nuances that juxtapose other post-apocalyptic titles. Upon seeing this brave new world for the first time, the expected visual motifs are in full swing: a vast tawny wasteland littered with dingy settlements. But as you continue, the game takes a few wild turns towards crafting these futuristic cities with their own sense of vibrancy. Witnessing the shift from steampunk western to translucent cityscape can catch anyone off-guard. Another difference—though slighter, can't help but be appreciated—from expected behavior is how vivid everything is shown, instead of having a grainer shade. This maneuver meshes well with the quasi-drawing presentation and further lends the player a sense of place within these diverse locations.
id Software's creations of years past have typically been the crème de la crème in pushing technical boundaries. That penchant still holds true. The biggest push for this game has been id Tech 5, their new engine that employs "mega-textures." In laymen's terms, this new engine enables the title to look fantastic and run incredibly smooth. The 360 version is separated into 3 discs and recommended that whichever one you're playing is installed. Extensive testing between the installed/uninstalled forms didn't wield significant differences between them besides longer loading times and slight texture pop-in. Overall, the results show RAGE is one of the best looking titles of 2011; not only because of its technical aptitude but also its ability to stray just enough from looking like the me-too shooters appropriating this backdrop.
Sound design is also able to retain a fair amount of praises. The biggest surprise is the diverse music composition containing mixt lugubrious tempos that can exaggerate a sense of loneliness. There's an obvious dedication by the composers to adequately give a palpable sense of desperation when exploring new territories. Also, voice talent behind both forgettable and notable characters is unexpectedly unique, with most talents bringing forth more effort than the script behind them. Finally, it should come as no surprise to hear an id game's combat/environmental design sounds perfect for most occasions. What's undoubtedly the most impressive aspect behind shooting's typically loud thuds is the slight cough or clank in some weapons, appropriately reminding you that your tools, like the world itself, are built on broken parts and spare time.
RAGE's technical and artistic ability shouldn't go unnoticed. A vibrant world brimming with intricate details and characters you're able to get more out of by their great facial animations and voices are just the beginning of commendations to be given.
Gameplay design is a confection of shooting, car combat, and RPG elements. The core shooting structure is equally gravitated on the left and right thumb sticks as it is the triggers. By pressing the quick assign button (RB), two separate diamonds appear on your HUD: on the right are four separate weapon slots and the left presents differing ammunition for the current selected weapon. The ability to switch between four different weapons, each with at least two different ammo types, isn't very easy to learn but well worth mastering. Even in standard bouts, wide-ranging enemy emplacements may cause you to use a sniper rifle, a crossbow with electrified rounds, and a shotgun with explosive rounds in a matter of seconds. What make each of these scenarios invigorate this sense of experimentation are the overwhelming enemy AI movements. It's been a long time coming but gamers can finally witness a charging opponent that actually attempts to avoid the end of your gun by any means necessary. Beyond a few complaints at ranged enemies sometimes standing still, it's hard not to be continually impressed at an enemy's resilience (even after getting shot), tactics, and accuracy. In the end, everything about this old-school/new-school combination of ideas feels stimulating from beginning to end.
One of the biggest surprises in RAGE would be the focus on vehicular combat (both online and offline). Taking design ideas from Mad Max's aesthetics, vehicles retain similar buggy styles of an earlier era yet have armor that is fastened together with everyday metal pieces. Similar to shooting, secondary items can be assigned to the four toggles on the D-Pad while RB switches between mini-gun and rockets. These vehicles can then be further upgraded with racing certificates, which are acquired through killing bandits in the Wasteland or placing in races. The unexpected depth in customization and responsive controls make vehicular combat a blast throughout the entire campaign.
Schematics, collectible cards, and more are all necessities in playing the game to its fullest. Crafting items run the gambit of bladed boomerangs, called Wingsticks, automated drones/turrets, and more. The demand to either purchase or loot items throughout this world produces excellent rewards for combat. Mini-games found in the hub towns of both areas, like RAGE's version of Magic: The Gathering using collector cards scattered throughout the world, are fun extras that go into making this world feel more believable. Despite being welcoming additions, complaints about the open Wasteland and RPG elements revolve around them not feeling entirely realized: the open world of both separate Wasteland expanses is just smoke and mirrors and certain locations become locked out as the game progresses. You'll also question the point of having such a crafting-heavy element when vendors are the only means of keeping a healthy stock of certain components. It feels like an unnecessary way to force in a middleman.
There's a difficult procedure in quantifying what RAGE just might be, for better and worse. It's consistently able to bring forth staples from other series of this generation, yet fails to convey any new character from them; at the same time, being the most competent shooter/driver/RPG hybrid upon arrival can excuse these implementations to feel more like an extra sum of parts to what's already a cohesive whole without them.
'Legends of the Wasteland' is the name of the two-player cooperative mode available. Each of the nine chapters has you revisiting an area of the campaign and gives some backstory behind the canon. Though short, the challenge of each one whets the palette for punishment twofold of what the campaign delivers. Since each teammate is allowed to self-restore themselves into combat twice—which will most certainly be used, missions are able to feel challenging while not feeling like anachronistic trial-and-error routines of yesteryear. If both partners have spent their defibulator charges and are knocked down the entire mission has to be replayed again. On Nightmare difficulty, the task is immensely daunting; and when considering a score system that tallies statistics upon completion, it can feel like an interesting meta-challenge to outscore your teammate while also trying to play a more reserved combat role to complete the 'legend.'
The competitive multiplayer, dubbed "Road RAGE," is constrained to only four players in various car combat modes. If you have completed all of the races in single player expect similar maps with a few different rules: a free-for-all mode named Carnage and three different rally variants. Like most online shooters, completion of a match results in your accumulated points tallied together that unlock more vehicles, weapons, and/or car cosmetics. Although this break from having another identical multiplayer in today's market is refreshing, Road RAGE is only able to capture that "gritty Mario Kart" impression in looks rather than spirit. All maps do have nooks and crannies and a healthy amount of different power-ups, but the ebb-and-flow of combat doesn't grant breathing room for players to pursue advanced tactics.
Unknowing of what to further invest in, RAGE contains several excellent ideas that fail to entirely coalesce with one another. But since the 'meat-and-potatoes' of the gameplay is so enticing, it's easy to just credit this amalgam of partial concepts as being rewarding side dishes. That same sort of lenience does veer its way over to the bland story as well, though not nearly to the same degree. The reasons for that being is how so many other post-apocalyptic titles, shooter or no, are able to deliver either interesting subject matter or simply have some semblance of competency in their narratives. If that sort of effortlessness annoys you, I must caution those to seek that shooter fix elsewhere; if your focus is more trained on wanting to play one of the most dexterous hybrids of this generation, look no further.
coolbeans' *FresH* badge
Hope everyone enjoyed the review!
Well...it's been a long time coming, but this bean has now reached the "old review age of youth." I'm 40! :'( Although the official tally says 41 when you check my profile (once both reviews are approved), I resubmitted a Call of Duty review some time ago under the right title. Here's to 40 more. :)
As for RAGE, I'm quite surprised to see my score for it be much more lenient. I suppose another way to describe the situation would be thinking of this game as being a collage of different elements. The problematic components WITHIN the game do harm the score, but are mitigated because they didn't necessarily MAKE the game. If that makes any sense... :P
You write very well cheers coolbeans... If you are looking for a job in this industry you need to set up a site or blog... at the least on just review...
CoolBeans game reviews... something man
I haven't been able to get over the ending. I loved the visuals, animations, shooting mechanics, audio... but the ending just left an awful final impression.
Coolbeans, as you oh so literally, innocently, robotically, mentioned about one of my post titles having a double negative, I'll mention that your post title features needless capitalisation on the second, fourth and fifth words. If you call that creative licence then I call mine the same. That's how headlines work - they're there to try to draw attention and insinuate the intention of the post or article, not to necessarily be as you would correctly compose the sentence in a paragraph.
That said, it's a good review.
If you can play Rage on an LEDTV of 800hz or more it is really beautiful. The game basically puts you in maze after maze which are like condensed versions of bits of your favourite games of old - a bit of Half Life 2 , a smattering of Silent Hill here and there, a bit of James Bond: Everything or nothing (where you control a radio controlled car to lay bombs). One of them circus themed mini-games reminded me a bit of Max Payne 2's funhouse.
There are always nods to other games even if that is all they are.
These mazes are separated by a large but mostly desolate wasteland which links the 2 main hub worlds, respectively reminiscent of a steampunk Wild West town and something like Bladerunner. There's a garage too.
There is probably nothing like Rage this generation. It's not over the top like Borderlands or Bulletstorm. It's an atmospherically muted, hardcore, affair where the ferociousness of the enemies will make you hate them with a passion for just not leaving you alone. It's worth getting just to see the engine if you excuse some pop up. But it's not all a barrel of laughs, far from it. It'll remind you of punishing games of old where you're all alone in a hostile environment with no kill streaks for company. Also the attention to detail of the hub worlds will make you realise that they are the real star of the game aesthetically speaking rather than the levels. This can be an issue - the levels are not friendly places and you're not always in a rush to go there when you can go racing instead. So Rage will leave a bitter taste in your mouth but it'll do it with some beauty that I haven't seen quite been reminded of since the likes of Metroid Prime. It's worth getting for £10 so that you've got an arty FPS in your collection.
Coolbeans knows his onions.
Congrats on hitting 40. You should grow a pony tail and buy a sports car.
I just bumped Rage further up my LoveFilm list.
Thanks for sharing. (",)


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SMTPE LTC Timecode Generator/Reader
Rozpočet $250-750 USD
Create a portable SMTPE LTC library that can be reused in iOS/Windows. Create a front end on Android
to be able to generate SMTPE and receive SMTPE. A number of apps already exist in the store, our app will have some additional features and be branded for my company.
The application needs to have a timecode input box (numbers), a selector (dropdown or other) to select the timecode format, a Start Timecode button which will change to Stop Timecode when pressed, and a Read Timecode button for when the app is to read timecode and display it on the screen. Could be two different tabs-one for reading, one for generating.
24,25,30 drop and 30 no drop formats need to be supported.
Freelancer interested in this project should have a working knowledge of audio and timecode.
26 freelanceů na tento projekt zveřejnilo nabídku v průměrné hodnotě $832
I have experiences developing many mobile apps. I am sure i can complete your app with high quality. I want you to contact to discuss about your project in details. Best regards.
Hi Thanks for your valuable time. :-) Please check below points : 1. Create a portable SMTPE LTC library that can be reused in iOS/Windows. Create a front end on Android to be able to generate SMTPE and rec Další
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General Off-Topic Board / Re: Need grammar advice. Which of the two is correct, if they are correct?« on: November 23, 2008, 09:36:31 PM »
Ok I think ppl agree more with using it with possessive.
Correct. Ignore this whole "burying the lead" tripe. It's not a concern when this desired lead immediately follows that which possesses it -- it's not like it's going to get lost in a paragraph somewhere.
Your readers are (somewhat) intelligent adcomms to whom the phrase arrives in its entirety intuitively, rather than ESL or slower English readers who might be tripped up by this construction.
no...you are wrong...it depends on the sentence before it and after it...context as well. you don't want to have repetitive sentences...i was crown college's glee club founder. i was crown college's newspaper editor. i was crown college's champion wrestler.
best to just answer the question and sometimes keep the lead at the beginning of the sentence.
So do you have a recommendation for a more coherent example to my grammar question?


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Featured News - Current News - Archived News - News Categories
Assemblyman is honored for second consecutive year for positive voting record
Assemblyman John D. Ceretto was awarded the distinction of membership in the New York Farm Bureau's "Circle of Friends." This is the second consecutive year Ceretto has received this honor.
"I am honored to, once again, be named to the New York Farm Bureau's 'Circle of Friends,' Ceretto said. "Agriculture is such an important part of New York's economy, especially in Niagara County. I cast my votes in Albany recognizing that and will continue to support this vital industry."
In a letter to Ceretto, Dean Norton, president of the New York Farm Bureau, noted, "The New York Farm Bureau 'Circle of Friends' legislative award is based upon your voting record on issues of importance to New York agriculture, as well as other evidence of legislative support during the 2012 legislative session. Membership is reserved for only those who actively support the farm families of New York state and is renewed at the end of each legislative session."
Ceretto locally has been working agriculture interests in his work to redevelop the abandoned Lehigh Valley Rail Yard in Niagara Falls. He met with agriculture industry members in August, along with members of the Niagara County Department of Economic Development and has pledged to continue this working relationship.


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Alena CroftRequest Her Follow
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Measurements: 36D-27-38
Spicy Southwestern MILF Alena Croft is a self-described cum addict. This hot blonde babe loves jizz, whether it's all over her face or dripping down her perfect D-cup tits, but most of all Alena enjoys swallowing a hot load. She's even been known to drink man seed out of a martini glass! Alena's fascination with semen has made her an expert at getting guys off in no time flat: this stunner says her special talent is making men cum in under 30 seconds! But although the happy ending is no doubt Alena's favorite part, this hot cougar enjoys every second of playing with a big hard cock. When Alena wasn't getting enough man meat in her diet in her private life, this babe decided to combine business with pleasure and give porn a try in 2013. With her access to the adult industry's all-the-cock-you-can-suck buffet, Alena hasn't gone hungry since! When you put this dedicated dick drainer up against a professional male porn star's stamina, how long will he be able to hold out? You'll have to watch her hot videos to find out.
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Wyoming Man Claims Montana Cash Jackpot
A Wyoming man has claimed a $120,000 jackpot in the Montana lottery.
Montana Lottery officials say Rex Hubbell of Lovell, Wyoming, bought his winning ticket at Rockvale Travel Plaza in Joliet, Montana.
He and his wife travel from Lovell to Billings once a month and he picked up a Montana Cash ticket on their visit in January.
They claimed their winnings on Tuesday.
Meanwhile a Lottery bill in the State Legislature has passed out of committee in the Wyoming State legislature.
The proposal allows the state to offer a state lottery or join a multi-state lottery, such as the Powerball. Proceeds would go to local cities, towns and counties, but the amount of money that would be raised isn't clear.
Legislators backing the proposal point to Wyoming residents, like Hubbell, who spend money buying lottery tickets in other states that have lotteries.
A recent reader poll shows, at the time of this writing, nearly 85% of respondents said that they play a lottery when the travel out of state.
Opponents to the bill say lotteries are a form of gambling and tax that would most hurt the poorest citizens who play the game.


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Book your spa break today!
Stratford Manor's spa offers a wide selection of spa
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A traditional full body massage using firm pressure to promote relaxation and ease muscle tension. A traditional full body massage using firm pressure to promote relaxation and ease muscle tension. Includes: Swedish massage to back, legs, arms, abdomen, neck/shoulder massage. - 55 minutes
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Tonic Fusion is a cutting edge graphic design agency based in St Albans, Hertfordshire, just minutes from central London. We specialise in delivering compelling and results-driven graphic design solutions for print and web.
Graphic Design Specialists
We design brochures that breed business, adverts that articulate your core message, and brands that captivate the minds of millions. Maximising your return on investment is our prime objective. We focus our creative graphic design skills on generating positive customer reaction.
Marketing Performance
We'll get you noticed for all the right reasons in all the right places. Great web design is one thing, but a web site with integrated search engine optimisation (SEO) and keywords tailored to increasing proactive traffic to your site are critical to securing ROI. Combining organic search engine ranking with pay-per-click solutions and web advertising will massively complement your internet marketing strategy.
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We are web design specialists. We create web sites that will look as appealing to Google as they will to your target customers. The right traffic from the right people at the right time will ensure your web site will win you business. We design simple HTML web sites through to full e-commerce and CMS driven web sites, placing the power in your hands.
I love the fact that it is so easy to use and so quick. I am also really impressed by how it all looks and works, together.


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The Gutsy Development Forum will be closed and moved to the Archives for browsing. Please now post in the general areas for gutsy support, and report a thread from the Gutsy forum if you would like to have it moved out of the Archives.
The Hardy Development Forum, already set up, will open soon.
- You can now select threads you wish to ignore. This has been requested some time ago and comes as an additional feature to ignoring a whole forum.


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Shop by Type
Designer - Leelou Designs
Hi I'm Julie! I started out as a blog designer by default. Four years and one colicky baby ago, I was up all night with a crying baby and decided to use my time trying to crack HTML and graphic design. It quickly became an obsession that helped fill my tireless hours of being up all night while giving me a fun connection to the world as well.
I created Leelou Blogs (www.Leelou-Blogs.com) and have designed over 800 blog as well as cards, logos, party favors, etc. My passion for all things digital has expanded recently as Leelou Designs has become my new outlet to create unique digital scrapbook kits. I'm so excited for the opportunity I have to create and also stay at home with my kiddos.
I currently live in Oregon with a school teacher hubby and 4 adorably rowdy children 6 years old and under. When I'm not designing I can be found consuming baked potato skins, laughing loudly, attempting to take pictures, reading Fancy Nancy and changing diapers.


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LibraryThing ReviewUser Review - desiree85 - LibraryThing
This is a story that will stick with you for some time. The book could've been better written, however, the story is so compelling, you'll want to keep reading and find out what happens. For anyone ... Read full review
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PALM BEACH GARDENS, Fla. — The Ryder Cup Junior Academy will mark its return to PGA Village this summer, inspired by past United States Ryder Cup Team Captains to provide aspiring players – many who may not have the means to attend – an opportunity to experience an elite player development academy.
The academy will renew July 1-8, at PGA Village in Port St. Lucie, Fla., where the inaugural event in 2011 attracted 70 participants. The initiative celebrates the passion of the Ryder Cup, in intended to inspire participants to achieve greatness and to improve their lives through the game of golf. The academy focuses on playing and competing in both stroke- and match-play formats.
"We are looking forward to another memorable year to help to develop the next generation of players who will lead our great game," said PGA of America President Allen Wronowski. "The Ryder Cup Junior Academy was an incredible experience in 2011, where junior golfers were able to learn from some of golf's greatest names including Billy Casper, Lanny Wadkins and Dow Finsterwald, as well as top PGA Professionals across the country."
PGA Tour professional Dustin Johnson, a member of the 2010 U.S. Ryder Cup Team, participated with 1995 U.S. Captain Wadkins in a clinic for Academy participants last July.
"I really respect all of the juniors who participated in the Ryder Cup Junior Academy," said Johnson. "Any advice that Lanny and I can give to help these exceptional kids is really special to us and these are the types of events that I really enjoy doing. We can make a huge impact and that is important."
The 2012 session will also feature a selection of past U.S. Ryder Cup Captains and team members.
As part of the 2010 United States Ryder Cup Team's charitable commitment, which has impacted U.S-based charitable organizations and students at colleges and universities nationwide, the team designated $50,000 each to create and support the Ryder Cup Junior Academy. Each of the 41 PGA Sections nationwide will have the opportunity to nominate one boy and one girl each. Additional applicants will be selected from an at-large process working through allied associations including The First Tee, Boys Girls Clubs of America, the Lorena Ochoa Golf Foundation, the Notah Begay III Foundation and the United South and Eastern Tribes (USET).
About The PGA of America
Since its founding in 1916, The PGA of America has maintained a twofold mission: to establish and elevate the standards of the profession and to grow interest and participation in the game of golf. By establishing and elevating the standards of the golf profession through world-class education, career services, marketing and research programs, The PGA enables its professionals to maximize their performance in their respective career paths and showcases them as experts in the game and in the multi-billion dollar golf industry. By creating and delivering world-class championships and innovative programs, The PGA of America elevates the public's interest in the game, the desire to play more golf, and ensures accessibility to the game for everyone, everywhere. As The PGA nears its centennial, the PGA brand represents the very best in golf.


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In Michigan's way-up-north Keweenaw Peninsula, where 200 inches of snow in a single season elicits barely a shrug, officials know there's nothing in the budget more important than keeping the roads passable.
Yet even they have been caught short this merciless winter. Houghton County planned to spend around $2.1 million for plowing, salting and related maintenance, which experience suggested would be plenty, but has overshot it by $500,000 and counting.
State and local governments across a huge swath of the nation, from the Great Plains to the Upper Midwest and the Deep South to New England, are experiencing sticker shock after one of the coldest, snowiest, iciest winters in memory. Many have spent two or three times as much as they budgeted for clearing roads. More bad weather could send costs higher.
Even as Thursday's official arrival of spring presages warmer weather, it's clear that winter's bitter aftertaste will linger much longer as officials compensate for untold millions in unexpected spending that includes patching a rash of potholes. In some states, legislatures are already preparing emergency appropriations.
Elsewhere, road agencies are delaying repaving projects, cutting back on roadside mowing and summer hires, dipping into rainy-day funds and making do with battered equipment instead of buying more.
"It'll have a considerable impact on cities and their fiscal health," said James Brooks of the National League of Cities. "Just as they're emerging from the depths of the great recession, they got whacked very hard by this intemperate winter."
Its sheer ferocity caught nearly everyone by surprise, including those for whom dealing with cold and snow is second nature.
"This is a very unique winter, even talking with some of the old timers who have been here longer than I have," said Houghton County highway engineer Kevin Harju, a resident of the Lake Superior community since 1976. "You can get a lot of snow or you can get extremely low temperatures, but not both — except this year."
Virginia budgeted $157 million for snow removal and may exceed it by $150 million — probably the most the state has ever spent for the purpose. "The bills are still coming in," spokeswoman Tamara Rollinson said.
Montgomery County, Md., in the Washington, D.C., suburbs, has spent three times its budgeted amount. Illinois is 200 percent over its three-year average, and its crews have spread almost double the usual volume of salt — a mixed blessing, since it corrodes roads and bridges as it melts the snow. North Carolina planned for $40 million and has spent $62 million. Arkansas, where ice is often a bigger problem than snow, has spent a record $18 million, three times its seasonal average.
Officials are scrambling to make up for the massive cost overruns. Atlanta, pummeled by ice storms that created epic traffic jams, is dipping into a rainy-day fund to cover $13.5 million in cleanup costs. In Michigan, Massachusetts and Pennsylvania, legislators have approved special appropriations that will help but won't pay for everything.
Transportation agencies insist they won't neglect filling potholes, a top priority because they're a safety hazard and hugely expensive. The typical U.S. vehicle owner spends an extra $335 a year on repairs caused by rough roads, while in large cities the average is $746, says Tony Dorsey of the American Association of State Highway and Transportation Officials.
And by all indications this year's crop of potholes will be one of the most bountiful ever. In Michigan, where frost lines extend up to 80 inches below ground, Department of Transportation Director Kirk Steudle recently warned legislators to brace for "one of the biggest pavement breakouts we've ever seen in our lifetime."
In many places, cutbacks will be made on maintenance planned for spring and summer: replacing worn-out sections of pavement; filling cracks with tar; restriping lane markers. It's not sexy, but officials say the basic upkeep prevents deterioration that requires even costlier fixes in the future.
Bethlehem, Pa., will delay a park upgrade and a downtown streetscape project, public works director Mike Alkhal said. The city has no choice after more than doubling its usual winter maintenance spending.
"It was practically around the clock for days and days and weeks and weeks," Alkhal said, referring to the road crews' overtime.
But in some cities and counties, officials say it's too early to know what will be sacrificed, as winter's toll is still being tallied. And the despised polar vortex could always stir up more trouble on its way out.
"We're expecting a couple more storms," said Bruce Stelzner, highway commissioner in Chippewa County, Wis., "which will dig our hole a little deeper."


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I recently wrote about the 10 moms no one wants to get stuck talking to. Yes, there are many of "Those Moms," but I'm speaking of one we all know, the "perfect mom." She's president of the PTA, she plans all the fundraisers. She bakes homemade goodies for bake sales. She has a position on every board. She recommends who should be room mom to all the teachers and you can pretty much call her for any bit of information. I like to joke that if you need anything changed, explained or rerouted you could call her and it would get done with meticulous speed and accuracy.
"Can you do something about the traffic on 95?" "How many reformers will they have at the new Pilates studio?" "Will I have to take a connecting flight on my trip to Utah?"
I also like to imagine that she walks around with a Tide Stain Stick, righting the wrongs of the slovenly.
As much as I would like to be involved in every facet of my child's life, I could never ever be that chick and here's why:
1. Perfect Mom is chipper and efficient 24/7
Her: By 6AM her coffee pot (which she set the night before) is half empty, she's already eaten and made a breakfast for her children that involves protein and food groups, and possibly a pan.
Me: I'm barely up in time for my children to make it to school without a mad rush to get out of the house. At some point I throw a bowl of cereal in their general vicinity and we call it healthy if it the name of said cereal doesn't have the word sugar in the title.
2. Perfect Mom actually has her memory in tact.
Her: She is a veritable Rolodex -- remembering the name of every mother, teacher, administrator and child she's ever met. And she addresses each one by name and throws out a timely personal reference. "Hey, Joey how's it having a new baby sister around the house?"
Me: There are times when I see someone I've known for a decade, but for the life of me, I cannot recall their name. I just stare blankly and stutter, give them the old "Hey honey," or I pretend someone's yelling for me and run away.
3. Perfect Mom is clean and tidy.
Her: She is always showered and never arrives to a meeting or carpool in her pajamas.
Me: There are days that I rush to carpool in PJs and realize I haven't brushed my teeth since the night before. (PS This example may include afternoon carpool).
4. Perfect Mom is always thinking about education.
Her: When her family plays games, they are always educational. Counting apples, forming words, sliding down things, critical thinking with clay...
Me: We have a Guitar Hero battle of the bands, we have actual Dance revolutions, and I'm pretty certain game night involved black jack, poker, and gin rummy by the time my kids were 4.
5. Perfect Mom never wishes she had a personal assistant.
Her: She answers every text, email, and phone message as they come in, with perfect precision.
Me: I show up at most child's birthday parties and may hear this "Oh, I wish you'd RSVP'd I hope we have enough goodie bags."
6. Perfect Mom makes sure her children don't watch inane or inappropriate programs.
Her: She shows her children specials on the National Geographic channel and takes them to age appropriate flicks.
Me: I consider the watching of Big Brother to be an educational family event that teaches socialization and negotiation tactics. At least that's what I tell my kids when I shush them while it's on. And I showed them Airplane and other awesome slapstick classics at 6 years old because I thought it'd be fun to quote lines with them (it is).
7. Perfect Mom thinks Martha Stewart could do better.
Her: Not only does she run the school sales and other events, she hand makes the items to sell there, then dips them in her chocolate fount and rolls them in sprinkles -- whether it's a bake sale or a book fair. Yes, even books taste good smothered in chocolate.
Me: If you ask me to donate something to a bake sale, not only will I not bake it, I may enlist another mother to pick it up from the store for me. "What Kelly, you have to run to the store? Could you grab some Entenmann's?"
8. Perfect Mom started in the womb.
Her: Her kids are prepared for every test, project and homework assignment as she has worked with them since birth to ensure they are learning at a grade level far beyond their years. (Plus, I'm pretty sure she does most the projects for them.)
Me: I sign my kid's homework agendas and reading logs based on the honor system. Even though I'm pretty sure one of them is still illiterate (but, it's OK because I'm not certain).
9. Perfect Mom is punctual.
Her: She is always the first one at any meeting, event, function, or party (usually setting up). She may have 17 kids and still not one of them seems to make her a second late.
Me: I'm late for ridiculous reasons like, my kids are busy fighting over who the dog loves more, or I spent 20 minutes looking for my phone (which was in my hand).
10. Perfect Mom may be a robot.
Her: I'm quite certain that like Martha Stewart and Ryan Seacrest, she is some sort of robot, alien or vampire (that doesn't shimmer or burn in daylight). Having 24 hours a day to accomplish things would make anyone seem like a super hero. Well, that and a continuously running chocolate fount.
Me: I am simply human, sometimes I don't have a minute to shower, some meals my kids don't get all the nutrients on the food pyramid, sometimes we watch pointless reality tv and boo when the wrong people get voted off, but I do my best and they're pretty awesome, so something's working.
Can you keep up with Perfect Mom?
Image Via JenEcards/TheSuburbanJungle.com