text:
WARNING: Contains (one 0f) THE CLIMAX(es) of Season Seven!
LAST TIME, on DCA...
..wait, which "last time" are we talking about?
Uh.. last time, on Episode 73, Shadow got his third chaos drive. Then he, Shade, Dark n' Red got sent to another place.
Mecha Knuckles, Mephiles, and the Tails Doll ALSO got sent somewhere.
Both were tasked with acquiring a chaos drive.
Then, on Halloween, they both did their tasks and got their chaos drives. EXCEPT.. Mephiles DID get a drive.. but he's missing now.
So now The Veteran's Committee are trying to figure out where Mephy is.
Let's find out what happens.
[cut to a dark void]
[Levity Nite has gathered the characters]
Shadow: So we don't know where Mephiles is?
Nite: Not a clue.
TD: You're searching, though?
Nite: Yes.
Shade: WAIT. You guys keep sending us to different times, so you must have, like.. time-travel abilities, right?
Nite: Right.
Shade: So why don't we just go back and grab Meph before he was snatched?
Nite: Various reasons, the biggest being that our powers are a little.. limited recently.
Shadow: Oh yeah. You mentioned something about some sort of.. fugitive on the loose? That can bend the scripts?
Nite: Yes... the fugitive is preventing us from doing a number of things.
[Eggman runs in]
Egg: We've found him!
[the scene abruptly switches to a dark screen]
?: Same as it always was, isn't it? The mind just keeps sending you back again.
It's interesting how you can find comfort in any familiar situation... even a familiar nightmare.
Wake up. It's time for the REAL nightmare to begin.
Season Seven (The End?)
Episode Seventy-Four: In Accompanying Dark Halls
[cut to a padded cell]
[Mephiles gets up and looks around]
Mp: ....uh-oh. Where the hell am I? This ain't... wait, no, where WAS I? ..like.. a house.. and.. the car.. but.. wait, what's this?
[Mephiles pulls out a chaos drive of his pocket or whatever >.>]
Mp: Oh. Oh yeah. I.. right! Yeah, the Veterans and.. yeah. I remember now.
[he looks around again]
Mp: Though I don't remember going here. WAIT. What if.. I'm crazy? And all my memories are just fabrications of my loony psyche?
get out already
Mp: ..whoa. I.. I think I'll try getting out.
[Mephiles pushes at the door to his cell; it opens]
Mp: What kind of place has cell doors openable from the inside?
[he finds himself in a cell hallway; the lights are flickering and dark]
Mp: ...oh, of course. A horror game taking place in a haunted hospital.
Chapter 1: Rebirth of the Demon
[he begins walking down the hallway]
Mp: You know, I've played a lot of horror games. They're not scary. Not even FEAR was scary. Condemned was, though. Kinda.
[a woman in a black dress runs past him quickly]
Mp: AH oh. That girl. Wasn't she in FEAR, actually? Er, no, she was in that house! That house I was in last night. ..WAS it last night?
[he walks toward a large gate; the gate slams shut; a red light turns on]
PA: SECURITY ALERT. AREA UNDER LOCKDOWN. Please remain calm, and await further assistance. :D
Mp: The smiley was a nice touch. Guess I'll wait here, then.
Mp: ..oh, right. Horror game. Assistance ain't coming. Guess I'll go down this hallway to the left, then!
[he goes down the dark hallway to the left]
youre scared
Mp: Pfft, no, I'm not. Like I said, I've played a LOT of horror games. For instance, this light that I'm walking towards? It'll go out soon.
[it doesn't]
Mp: Ha, I accounted for that. In that case, option 2: around this here corner, is a monster, ghost, or just plain scary sight.
[he walks around the corner to find just a door, and a window to the right]
[in the window, he can see the switch for the lockdown]
Mp: Right. Uh... option 3, then. Once I pull that switch, ****'s gonna go down. For real.
[he enters the door and pulls the switch; he also finds and grabs a flashlight]
Mp: ....nothing?
Mp: HOly oh, a radio. Just a radio.
Radio: Hello? Can you hear me? Yes, I'm talking to YOU, boi!
[the voice sounds old and German]
Radio: Look, if you want to get out of here, then do exactly as I say.
Mp: Wait, who is this?
Radio: I know you have a lot of questions, but for now it is absolutely vital that you get here as quickly as you can.
Mp: Pfft, sure, sure. The typical "radio voice helper." Right, where do I go?
Radio: First, we're gonna have to get you armed. Head to the cafeteria, then to the kitchen.
Mp: The KITCHEN?
Radio: Yes. You'll find a surprise waiting for you there. You'll need it.
[the woman flashes outside the window for a second]
Mp: ..right. Cafeteria. Kitchen.
[he goes back to the door and opens it]
[he catches a glimpse of someone peeking around the corner at him, then retreating]
[around the corner, there is no one]
[he heads back through the halls, then into the gate]
PA: ATTENTION. PATIENT LEAVING CELL BLOCK WITHOUT SECURITY ESCORT. That's a baaaaaaad boy down there. ;D
Mp: Sheesh, DJay. You and your--
Mp: Ow. What the? Who's there? Hello?
[no one is there]
[he enters the cafeteria and finds it pitch-black, so he turns on his flashlight]
Mp: Kay. Cafeteria. Where is the kitchen?
[he finds a door to the left and enters it, then enters a small room with its lights on]
[a dead chef is on the ground, axe protruding from its body]
Mp: Huh. Guess that's the surprise that I'll need.
[he rips it from the corpse]
Mp: Sorry, pally-o. Need this.
[he heads for the door and finds it closed]
Mp: What? I don't recall closing i--
Mp: **** WHO'S THERE!?
[the chef has gotten up and is now whacking him]
Mp: DIE DIE DIE DIE DIE!
[he chops the zombie to bits with his new weapon]
Mp: ....**** THIS ****ING ****. -.-
[he exits the kitchen and heads for the cafeteria doors, only to see them slam shut]
Mp: Eep. ..wait, there are TWO sets of doors.
[he heads for the other set, and they suddenly open for him]
Mp: ...............
[he slowly exits and heads back; the gate going back slams shut]
Mp: So much slamming! ..oh hey, a wooden barricade. EAT AXE
[he is now in a large room with a set of double doors, locked, and a radio on a table]
Radio: I see you found my axe. No idea how it found its way out here, but you should consider it a blessing.
Mp: I do.
Radio: You have no idea how much you're going to need it.
Mp: This is a horror game, so I can guess.
Radio: Things have gotten pretty ugly in here. I wish we could continue this pleasant conversation, but you'd better keep moving.
Mp: I think I know what you mean.
Radio: I'm unlocking the doors for you.
[the double doors open]
Mp: ..huh. Cool.
[he enters the doors, and then enters a maintenance shaft, THEN enters a vent]
Mp: Freaking vents. They suck. And just watch, some sort of scary thing is going to pop out at m--
Mp: ..or the vent will collapse under my weight, leaving me locked in a small security checkpoint.
[in the checkpoint is a door leading to the actual security room; he enters it]
[inside is a switch]
[after pulling it, the lights go out, and five figures appear outside the room for a second before vanishing]
Mp: o__o ...ohey, the pathway forward is open now.
[he continues going forward]
[he is now in a room with two elevators and ANOTHER security room]
[the elevators do not work, so he enters the room]
Mp: Hm. What's in here? OH
[there is an emergency pistol on display]
Mp: I am SO stealing this.
[after stealing it, the lights go out entirely except for some back-up ones]
[also, a television switches on]
Mp: Ooh, TV.
[on the TV is an old scientist with a large mustache and bald head]
Sci: Are you picking this up?
Mp: Uh.. yeah.
Sci: Good. Allow me to introduce myself. My name is Doctor Wily, and I am the greatest scientific genius in the world!
Mp: Eggman's smarter.
Wily: No, he is not! Anyway, like you, I am stuck in this.. this... HELLHOLE.
Mp: It's one hell of a hellhole, at that.
Wily: Yes, well... there have been some.. shall we say... COMPLICATIONS, and as a result, we're cut off.
Mp: ...not even gonna question that.
Wily: It is just you and I here. All alone. ...in a manner of speaking, anyway.
Mp: I know what you mean.
Wily: The good news is that I've heard they're sending c--
Wily: OH VUNDERFIDDLE, I'm losing you! Look, I'll explain everything when you get to me. I'll open the elevators for you. Just keep adva--
[the TVs switch off]
Mp: Crap.
[he sees a woman out of the corner of his eye]
Mp: ...crap!
[she gets closer, then disappears]
Mp: AIEE
[then she walks by, stops, and stares at him]
Mp: ffffffffuuuuuu--oh right, I have a pistol now! I'm not scared of you anymore!
[he runs out of the room and shoots at thin air]
Mp: ...fffffffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu--
Mp: WHAT? Who? Huh? .....*whimpers*
[he quietly gets on the elevator and presses the button]
Chapter 2: Composure
[the elevator fires up and moves upwards]
Mp: An elevator. In a horror game. I have a bad feeling ab--
[it abruptly stops, and the lights go out]
Mp: ..out this.
[he hears creaking, and various noises]
Mp: ..uh-oh.
[the elevator falls two feet]
Mp: .....crap.
[then four]
Mp: CRAP.
[then he hears a bit more creaking, followed by silence]
Mp: .......
[pitter patter]
Mp: WHO'S THERE?
[pitter PATTER]
Mp: Ahhh, who's there?!
Mp: Aaaaaaa--
[the lights turn on and the elevator resumes operation]
Mp: .....****ing game. Scared me over noth--
[the elevator shoots straight up]
Mp: CRAPCRAPCRAPCRAPCRAPCRAPCRAPCRAP
[it suddenly stops once it reaches the top floor]
Mp: *pant pant* ****ING ****.
[the door opens; he sees someone's leg as they run out of sight]
Mp: Wha?
[he steps off the elevator, which then drops all the way down the shaft]
Mp: ....baah.
[he moves on--CARTS FLING AT HIM]
Mp: BALLS
Mp: CACKLES
Mp: ........aaaaaaaaaah. >.<
[he opens a door and finds himself in a proper hospital hallway]
[a sign reads "Radiology <---"]
[a door slams shut behind him]
[another door is bashed open by a zombie]
Mp: EFFIN' 'ELL DIE DIE DIE
[he kills it with his pistol]
[he moves on]
Mp: Sure you do.
[in the waiting room, he finds vending machines, television sets, and lots of dead people]
[..plus ZOMBIE RAAAWR]
[Mephy kills the zombie dead, and moves on]
[he enters a dark maintenance hallway, and turns his flashlight on]
Mp: Freaking dark in here.
[his flashlight flickers]
Mp: FFFFFF DON'T DO THAT DON'T DO THAT DON'T DO THAT
[he hurries through the hallway and finds another hospital hallway; a TV turns on, revealing Doctor Wily]
Wily: I guess you heard the hospital's announcer. Don't mind it; it's automatic, and it got messed up a long time ago.
Mp: Yeah, I can tell.
Wily: I hate that thing. It wakes me up at night. Problem is, it's all automated and I can't seem to shut it down.
[the TV switches off; Mephy moves on]
Mp: I don't have any cellphones. Or electronic devices.
Mp: Wha?!
[pitter patter]
Mp: Who.. ha, no, it's not going to be anyone. Or it'll be a zombie. Or that girl.
[pitter patter]
Mp: Yeah. This is getting way too predictable, man.
Shadow: Is it really? That is disappointing. I had heard great things about this mod.
Mp: EEEEK
[behind Mephiles is Shadow, the chao]
Mp: Oh.. it's you, squirt. Did the higher-ups find me already?
Shadow: Why, yes. They have.. sent me. To fetch you. Do you have the drive?
Mp: Uh, lemme check my inventory. .....
Shadow: What now?
Mp: How do I check my inventory?
Shadow: What?
Mp: My inventory. What button is it?
Shadow: What do you mean, "button?" We are not in a game.
Mp: Then.. well, I guess I don't have it, then. The drive.
Shadow: You.. don't? ****! How can this season come to a close if I DON'T GET MY DRIVES?!
Mp: Hey, I'm sorry, dude!
Shadow: *deep breath* ..no. I am sorry for getting mad. Hm. Alright. You do not have the drive, so.. where can we find one?
Mp: We can figure out where to get one as soon as we get out of this damn hospital.
Shadow: Bah. We are already out.
Mp: No, we're not--
[they are standing outside of Never Lose Hope hospital]
Mp: ..what the hell? How did you do that?
Shadow: I did nothing. Right, where can we find one?
Mp: Wait, that Wily guy, in the hospital...
Shadow: In the basement storage, is he?
Mp: Um... maybe. I'm not sure.
[they're in the basement storage]
Mp: But.. but.. I.. guess we can ask him, ourselves? Seriously, how does that keep happening?
Shadow: I have two excusPLANATIONS. It may be the Veteran's Committee helping us out, or just DJay getting bored.
Mp: Well! ..okay! Let's go check out the Wilymeister.
[they enter a door; Doctor Wily, the thin, mustachioed foe of Megaman, is watching some monitors]
Mp: WILYYYY!
Wily: GREAT GOLLY HOW DID YOU GET HERE SO FAST YOU WEIRDY
Mp: It involves a great, big ball of wibbly-wobbly.. timey-wimey.. stuff. You wouldn't get it.
Wily: But... the core! It is not ready!
Mp: Yeah, yeah, endgame stuff, whatever. SAY, I just happened to be in the neighborhood, and I was wondering..
Shadow: WE were wondering.
Wily: WhabuWHO
Mp: Yeah, yeah, shut up. WE were wondering.. do ya happen to have any spare chaos drives? Particularly, green ones?
Wily: What in the name of all that's good and white is an effing
Mp: Nah, he doesn't have any. Can we go now?
[they are now outside the hospital]
Mp: Thanks, whoever it is that's doing that.
Shadow: You're...... surprisingly good at getting answers.
Mp: Trick of the trade, m'friend.
Shadow: Right. Well. Where should we look next?
Mp: I have an idea. An inkling of an idea.
Chapter 3: Deviating from Standard Procedures
[cut to the Wild, Wild West]
[it's a large wasteland with cacti, hot sun, and.. yes, THAT Wild West]
[Mephiles is walking along in a cowboy hat, pistol at his side]
[Shadow is with him]
Shadow: Where did you get that cowboy equipment?
Mp: Always come prepared. That's the Mephiles way.
Shadow: ..right, well. Where would a chaos drive be here?
Mp: Uh.. that's a good question.
Shadow: You don't know?
Mp: I kinda just wanted to check out Red Dead Redemption. *nervous chuckle*
Shadow: It's Grand Theft Auto on horses, now really, think of a REAL idea.
Mp: Hm. Okay. I think I've got it.
Chapter 4: Let There Be Rock Band, Perhaps
[cut to a fiery wasteland, with.. lava n' whatnot]
[Mephiles and Shadow step forward, and are greeted by a giant robot monster demon thing]
Shadow: What game is THIS?
Mp: Guitar Hero 6.
Shadow: Right, and who's THAT?
Mp: ..uh.. some demon dude. The final boss.
Shadow: Right. How do we beat him? Blood Rain on Expert, or something like that?
Mp: First of all, it's "Raining Blood." Second of all, wrong game. Third, we gotta do three Megadeth songs.
Shadow: And.. there will be a chaos drive after this, right?
Mp: Eh, maybe.
Shadow: RAGH.
[the demon robot thing suddenly dies]
Mp: Wait, what?
[they are now in a netherless.. void.. place thing]
Mp: What now?
Shadow: Let's talk, shall we, Mephiles?
Mp: Uh.. sure, what's up?
Shadow: You have no idea where any chaos drives are, do you?
Mp: No, man. I'm thinking, though! I mean.. a lot o' ****'s happened lately, with some scary things and.. busy things.
Shadow: I know you've been busy. I know. These past few serials have been.. the most hectic for myself.
Mp: I bet they have.
Shadow: Yes. And they're only going to get busier.
[Levity Nite appears]
Shadow: Ah, Levity! Do you have news?
Nite: Uh, yeah, uh.. we can't find the Darks.
Mp: Other than Shadow, of course....
Nite: What? ...oh, right. Um... yeah. Other.. than Shadow.
Shadow: Well, what do you MEAN you can't find them?
Nite: I mean.. they aren't.. detectable anymore.
Shadow: This is most troubling. Levity, I suggest you take Mephiles back to his friends.
Nite: Good idea. C'mon, demon man.
Mp: Well, okay...
[Levity takes Mephiles to the Poker Gang]
Chapter 5: Filler Fillet Fills Family of Four
[cut to the other.. room? of the void; Mecha Knuckles, the Tails Doll, and now Mephiles are idling around]
[Mephiles fills the other two in on what's happened to him]
MK: So.. you couldn't find a chaos drive?
Mp: Not one!
TD: And you.. didn't find one in the house?
Mp: No! I didn't.
MK: But Eggman told us you did!
Mp: Looks like he was mistaken.
[cut to the original.. room; Levity Nite is talking to someone]
Nite: They don't know.
?: Good.
Nite: ..the script quality is declining.
?: No, it is not. It only appears that way as this is intended to be but a filler episode.
Nite: Why one sudden filler episode? This season is supposed to be a collection of epic serials.
?: Halloween.. took its toll on our writer. He wants to progress the story just a tad before the next serial.
Nite: Hm. I suppose this could also be a good example of the "Rule of Five."
?: "Rule of Five," Levity?
Nite: Yeah, it's something Echo thought up before... yeah. The fifth anything in DCA tends to suck.
?: ...like the fifth act of Halloween, and the attainment of the fifth chaos drive in this and the previous season...
Nite: Yeah. Though I guess Season Five is a bit of an exception.
?: But still. We are not here to perform wild mass guessing. We are here to--
Nite: Yeah, yeah, "to continue evolution.. by stopping DCA." How would that work, again?
?: DJay must stop working on this show. The only way to stop him would be to convince him that ending it is the best option.
Nite: Ah, so we're Ten Speed, and he's The Writing Writer.
?: ..hm. This gives me an idea.
Nite: ..before we actually go forth with your idea, HOW will stopping DCA be good?
?: If DJay isn't focusing on it, he will have the opportunity to focus on BETTER things. He needs to stop this escapism.
[as Levity ponders this, the scene abruptly switches to a flat in Windsor, UK]
Chapter 6: Juncture One
[a cloaked figure walks in through the door]
Nite: DJay.
[I have a name, you know. As do you.]
Nite: I'm not here for a cheesy self-insert conversation with you, DJay. You're a better writer than that.
[Keep talking.]
Nite: I know you're only working on DCA these days to get away from it all, as well as to experiment with writing tactics.
Nite: I also know you're starting to get exactly what we, The Veteran's Committee, are trying to do.
[I'm only just now figuring it out, yeah.]
Nite: I bet you feel rather important now, despite no one having read all your episodes.
[I realize now that my subconscious really cares about me, if that's what you mean.]
Nite: Yes, yes, you have various problems, we get that. So you may think you 'need' DCA.
[Considering the situation I'm in, yes.]
Nite: Well, I'm here to play Ten Speed and tell you YOU DON'T NEED DCA. It's doing more harm than good.
[Pfft, name ONE way in which it's doing harm.]
Nite: You could be writing REAL stories, experimenting with TRUE fiction. You're stuck in a rut because you stick with chao.
Nite: Stop typing. Now.
[If I stop typing, you'll stop talking, and I might just get back into my little 'rut.']
Nite: We're trying to help you towards the point where you won't even need us.
[Judging from the source material of this plot twist, you're probably going to tell me of the End Complete, or a substitute.]
Nite: The Unwritten End? Right. You've been putting it off for a while. You were on the right track with episode 55.
[I don't want to end this show. Not yet. There are still too many opportunities left unchecked. Games left unadapted.]
Nite: Do you really want to keep adapting games into script format? You know how boring that is for you.
Nite: Remember DCAHall3? An original story, merely BASED on other things? Remember how much fun you had writing it?
[All that creative freedom...]
Nite: You could have been even more free.. if you weren't limited to CHAO. You could even have shown it to your friends.
[Dammit, you've made your point, Levity. Let's get to the transition, shall we?]
Nite: Don't revert, DJay. We were making progress.
[We're STILL making progress. As in the source material, The Writing Writer must write the Unwritten End.]
Nite: ..believer, you'll leave them in leaving them all.
[No, but I don't buy it.]
Nite: Like anything, you do. As anyone, you are!
[Levity, if I must, then I must!]
Nite: I say you kill him off.
[Well, you say a lot. How's that work? You're a text file.]
Nite: It works 'cause I'm Levity Nite, of your own consciousness. I'm the sum of all the cloaked figures in your imagination.
[cut... to the Space/Time Rip beyond the planet of pure dooky]
[Shade, Dark, Red, and Shadow awaken]
Red: ..this isn't the void.
Dark: Are we dead? Did he died?
Dalek: OF COURSE YOU ARE NOT DEAD.
[the chao get up and look at.. THE DALEKS, whoo]
Dalek1: WE WERE ABLE TO RETRIEVE YOU FROM THE CUSTODY OF THE VETERAN'S COMMITTEE.
Shadow: Well.. thank you. Can y--
Dalek3: YOU ARE WELCOME. ^-^
Shadow: ...can you help us get more?
Dalek2: OF COURSE. THAT IS IN OUR BEST INTERESTS.
Dalek1: HOW MANY DO YOU CURRENTLY HAVE?
Shadow: Uh.. four. Mephiles was said to have one, but we.. don't know where he is.
Dalek1: THAT DOES NOT MATTER. WE WILL HELP YOU FIND YOUR SIXTH.
Shadow: ..fifth.
Dalek2: MEPHILES HAS YOUR FIFTH, SUPPOSEDLY. WE WILL FIND HIM LATER.
Dalek1: IN THE MEANTIME, WE WILL--
Dalek3: I LOVE SPACEHOG.
Dalek1: ...WE WILL HELP YOU GET YOUR SIXTH.
Shadow: Okay. Do you have any leads so far?
Dalek1: AS A MATTER OF FACT, WE DO. IT IS--
Dalek3: OOH! OOH! LET ME! ALLOW ME! PLEASE, I HAVE ALWAYS WANTED TO DO THIS!
Dalek1: ..............GO AHEAD.
Dalek3: YOUR SIXTH CHAOS DRIVE, RIGHT? IT IS IN NEW YORK CITY!
Shade: The Big Apple? We're going there again?
Dalek2: WE DO HAVE ONE SMALL SNAG, HOWEVER.
Red: As always.. what is it?
Dalek2: DUE TO THE FUGITIVE MENTIONED BY THE VETERAN'S COMMITTEE, WE ARE UNABLE TO SEND YOU DIRECTLY TO NEW YORK.
Dalek1: YES. WE ARE NOT EVEN ABLE TO SEND YOU TO THE RIGHT TIME.
Shadow: Great... well, I think we're about ready for another adventure. Are we?
Shade: Always, kid.
Dark: Bring it on.
Red: Eh, Halloween was stressful, but that was, like.. three months ago. I'm raring for a fight.
Shadow: Alright. We're ready.
Dark: ..isn't this where


text:
Summer PopUP at Gilbert Cellars
We have added a PopUP gallery exhibit at Gilbert Cellars for the summer on July 7. The photography of Jennifer Saracino, instructor of Photography at Yakima Valley College. Come join us for the evening at 7pm and meet Jennifer!
ON Magazine coverage of Tour of Homes
Thank you to Pat Muir and the staff at Yakima Herald for their great coverage of the Tour of Homes. To read more, click here yakimaherald.com
How to make phone calls with your camera
Rob Prout is back with a new class! His last one was a favorite, and unfortunately was full. So we are offering it again for those who missed the first one! Check out this workshop, and other workshops we have on the list for this summer. Rob's class will take
Yakima, Tierra Sagrada
This mural was painted during the Latin Music Festival in May 2015 at YVCC. Jose Luis Soto was a guest of the Larson Gallery through the Yakima Morelia Sister City Association.
PopUP at Gilbert Cellars Gallery
Featuring the artwork from Goathead Press. Exhibit runs 3PM-8PM with an artist's talk at 7PM. "Goathead Press" is a printmaking studio, located in the Mighty Tieton warehouse. It is a cooperative project run by Fay Jones. Karen Quint, Robert Jones and Kerry Quint. Its purpose is to provide a workspace
- 1
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subset: commoncrawl


text:
Our culture is built on core values that emphasize teamwork, intellectual honesty, and the pursuit of excellence. We believe in using our platform to contribute positively to the world around us.
Our Team
Our Values
- We are passionate about collaboration and fostering the free exchange of ideas. By doing so, we can deliver the entirety of our thought process to clients.
- We are driven to provide a transparent, low cost, and superior product to our clients that helps them strengthen their portfolios. We believe in our work.
- We value our clients and appreciate the opportunity to work closely with them in a well-aligned business relationship. We seek long-term partnerships.
- We challenge one another to constantly raise the bar, allowing us to deliver more powerful solutions to clients. We strive for excellence each day.
- We believe in giving and are committed to using our platform to positively impact the world around us. We are inspired to want to make a difference.
An important part of our mission at MRA is to make a positive contribution to the world around us. In conjunction with clients, last April 18, 2018 we raised $265,000 during our 6th Charity Trading Day to support organizations whose missions have made a difference to individuals and families in the MRA community. In total, MRA is proud to have given more than $1,500,000 thus far to a series of strong causes. Below we show some of the initiatives we have contributed to.
Our business is built on the strength of our people, and at MRA, we believe that it is critical to invest in the development of new talent. With our beginnings rooted in the financial crisis, no one understands better the increasing complexities of global market risk. We have witnessed firsthand how the financial industry is changing, and have tailored our recruiting and training approach to appropriately account for and respond to those changes.
Current Openings:
Institutional Derivatives Salestrader
Mentorship and Training Program: We believe that the principles of finance are teachable. Through close mentoring and training sessions, we work with our new members to connect the dots between theory and practice, creating a more productive and successful learning environment for everyone on our team. We invite you to read an op-ed written by Dean Curnutt our CEO, to learn more about how the changes in the financial industry's approach to training have influenced our own teaching strategy at MRA: Unhedged Commentary: Why Training the Sell Side is So Important.


text:
Browse the most recent TTB news by month. For older news see the news archives.
For media inquiries contact Tom Hogue, Director Congressional and Public Affairs by phone at 202-453-2180 or online. For all other inquiries see our Contact Us page for specific topics.
January | February | March | April | May | June | July | August | September | October | November | December


text:
Address: 1348 Dundas St. W.
Phone: 647-347-4161
Store Hours: Mon-Fri 7 AM - 7 PM, Sat 8 AM - 9 PM, Sun 8 AM - 5 PM
Website: www.fullofbeansroastery.com
Study Appropriate?: Yes
Wi-Fi?: Yes
Stamp Cards?: No
Drinks - Soy/Almond/Lactose-Free Options?: Soy only
- Coffee beans roasted in-house everyday
- Cane sugar available
Food - Vegan/Vegetarian/Gluten-Free Options?: Yes to all
- Everything made in-house
- Pate made in-house
- Gluten-free muffins available
- Offers quiches
Single Shot Cocoa Latte, $3.67
Drink of Choice: Double Cafe Latte, $3.67
I stopped by Full of Beans Coffee House & Roastery last year for the previous Indie Coffee Passport. I remembered I wasn't able to use the outlets, even though there was Wi-Fi available. That is still the case today. This is a great location to sit and get work done, however, warning for those planning to bring their laptops: bring a fully charged one.
I came in around 4 PM for my second visit and it was quite empty, with no more than two to three customers every hour aside from myself. Before I sat down to start studying, I got to speak with Lori, the owner of the cafe. She recognized me as one of the cafe's Facebook fans! It is always so nice to be recognized, haha (the power of Facebook!).
Everything sold on the menu is made in-house, including the pate spread (I don't know about you, but I love pate!). They roast their coffee beans everyday as well. The cafe hosts open mic every Saturday night and some live music on the weekends. Live music doesn't happen consistently every weekend, but would be booked randomly from time to time. Another event called the Brockton Series happens on the first Wednesday of every two months (next one happening on March 6th!). This is a writer series in which readings are done by published or ready-to-be published authors. Going on with the book theme, the cafe also has a take-a-book-leave-a-book corner. Artwork by local artists are sold and changed every month.
All in all, this is one of the locations I would recommend for those who would like some quiet time to get work done (when the cafe is not hosting during the weekends). It has an overall nice atmosphere and comfortable setting.


text: I wrote a while back about having a leak fixed on my Class C around the window over the cab. We did get it fixed, we hope (for $900). We are packing to go to the coast of Texas. I am planning to visit all of the state parks in the coastal section of the travel guide but would like some suggestions of other sites to visit. I love forts & historical sites-not interested in big cities but enjoy wildlife preserves. Would appreciate any suggestions.


text: Announcing CFP Extension for the 40th Annual Meeting Posted on April 24, 2015 by Farouk Seif Dear Colleagues, We are pleased to extend the deadline for submitting abstracts to the 40th Annual Meeting of the Semiotic Society of America to Monday, June 22, 2015. We anticipate a significant number of submissions. We encourage you to submit your proposal as soon as possible. All the best, Farouk Seif Executive Director, Semiotic Society of America Share this:TwitterFacebookGoogleLike this:Like Loading... Related


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What news? Pride & Prejudice Jane Austen greetings card green marbled
A Pride and Prejudice greetings card featuring illustrations by Charles E Brock from a 1918 reprint of the novel by Jane Austen in a collaged design. The background features a pale green marbled paper taken from The Poetical World of Lord Byron (1907 Oxford edition).
The character illustrations depict Lizzy and Jane Bennet running after their father to find out "what news" he has received regarding Lydia.
The design incorporates this quotation from the novel -
Jane, who was not so light, nor so much in the habit of running as Elizabeth, soon lagged behind... "Oh Papa, what news? what news?..."
Perfect for those who love Pride and Prejudice, Jane Austen and the regency period to send your news with by traditional post just as Jane would have done.
The card is A6 which measures 10 cm wide by 14.8 cm tall.
It is professionally printed with a finished surface on 300 gsm card. The interior is blank for your own message and there is no finish so that it is easy to write in with any type of pen or pencil.
Supplied in a cellophane bag to keep it in pristine each card comes with a brown linear textured envelope.
All greetings cards have free postage to a UK address.
I have always loved an illustrated classic and imagined many a character brought to life by the words I was reading. A vivid imagination and a love of the beautiful marbled endpapers in many of the bindings made me dream of how the two could be collaged together and started me searching for the perfect juxtaposition of patterns and pictures with literary quotations. I love the way the quotes from over a century ago can still have relevance or raise a smile today.
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The Carnival
Carnival Day Sat 14th July 2018
Entry Forms
2018 Dates
Plan your visit
Volunteer to help
About us
History of Well Dressing
Past Festivals
Photo Galleries
Meet the team
Our Partners
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2018 Dates
Well Dressings & Carnival
Well Dressings 8th – 16th July.
Well Blessing Service Sunday 8th July.
Carnival Saturday 14th July.


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OK Guys,
So many of you have written and called me about that FANTASTIC jacket I spotted on the street in my demo reel.
That jacket is a waxed cotton field jacket, and the style is reminiscent of the typical outerwear of the British countryside. According to the Barbour website, the main function of the treated fabric was to keep sailors, riverworkers, navymen, and the dock and shipyard workers who were wearing them dry in the damp weather.
While this highly functional fabric has been brought back in a more tailored, urban capacity, you can find a number of similar renditions in variations on the theme. Part utility, part woodsy, part urban-guy-about-town, here are some of my faves:
This is the one from the video! By Rag & Bone, get it at Uncle Otis
The Woodland from JCrew...and they ship to Canada
Not waxed but a nice slim utility style jacket from The Gap
Happy Hunting!


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Calling all nerds, geeks, and worldbuilders!
My buddy Nils over at Enderra.com/ is in need of place naming assistance. Check it out and lend a hand or tongue.............oh shut up, it's not even dirty!
I'm doing my part with the following:
Donjon - Complete Fantasy Generator
Behindthename.com - Random Name Generator
These are a couple of regular name gennies I use all the time. Donjon is great for a number of things - I especially like the Random Weather Generator because it provides a day to day feel for any story. Just imagine the grumblings of a sodden dwarf ringing out his beard as a halfling splashes in puddles. Meanwhile the elf is bemoaning wet bowstrings and the human adventurer complains of rusting armor. The ranger/druid loves a refreshing spring rain because it's the closest they've come to a good wash in weeks.
Behind the Name is great for all sorts because it gives the history of the name, alternates/roots, famous bearers, and frequency. I love this because I'll pull bits an pieces of famous bearers and use them as parts of the character who carries the same handle.
I'll post other favs and resources in the future, but Nils admonished I not squander them all at once.
Nils, I hope this helps.


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Taxi Driver [Limited Collector's Edition] [2 Discs]
Detailshttps://www.fye.com/taxi-driver-limited-collectors-edition-2-discs-aec.ctr17404dvd.html aec.ctr17404dvd 8/14/07 New
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"All the animals come out at night" -- and one of them is a cabby about to snap. In Martin Scorsese's classic 1970s drama, insomniac ex-Marine Travis Bickle (Robert De Niro) works the nightshift, driving his cab throughout decaying mid-'70s New York City, wishing for a "real rain" to wash the "scum" off the neon-lit streets. Chronically alone, Travis cannot connect with anyone, not even with such other cabbies as blowhard Wizard (Peter Boyle). He becomes infatuated with vapid blonde presidential campaign worker Betsy (Cybill Shepherd), who agrees to a date and then spurns Travis when he cluelessly takes her to a porno movie. After an encounter with a malevolent fare (played by Scorsese), the increasingly paranoid Travis begins to condition (and arm) himself for his imagined destiny, a mission that mutates from assassinating Betsy's candidate, Charles Palatine (Leonard Harris), to violently "saving" teen hooker Iris (Jodie Foster) from her pimp, Sport (Harvey Keitel). Travis' bloodbath turns him into a media hero; but has it truly calmed his mind? Written by Paul Schrader, Taxi Driver is an homage to and reworking of cinematic influences, a study of individual psychosis, and an acute diagnosis of the latently violent, media-fixated Vietnam era. Scorsese and Schrader structure Travis' mission to save Iris as a film noir version of John Ford's late Western The Searchers (1956), aligning Travis with a mythology of American heroism while exposing that myth's obsessively violent underpinnings. Yet Travis' military record and assassination attempt, as well as Palatine's political platitudes, also ground Taxi Driver in its historical moment of American in the 1970s. Employing such techniques as Godardian jump cuts and ellipses, expressive camera moves and angles, and garish colors, all punctuated by Bernard Herrmann's eerie final score (finished the day he died), Scorsese presents a Manhattan skewed through Travis' point-of-view, where De Niro's now-famous "You talkin' to me" improv becomes one more sign of Travis' madness. Shot during a New York summer heat wave and garbage strike, Taxi Driver got into trouble with the MPAA for its violence. Scorsese desaturated the color in the final shoot-out and got an R, and Taxi Driver surprised its unenthusiastic studio by becoming a box-office hit. Released in the Bicentennial year, after Vietnam, Watergate, and attention-getting attempts on President Ford's life, Taxi Driver's intense portrait of a man and a society unhinged spoke resonantly to the mid-'70s audience -- too resonantly in the case of attempted Reagan assassin and Foster fan John W. Hinckley. Taxi Driver went on to win the Palme d'Or at the Cannes Film Festival, but it lost the Best Picture Oscar to the more comforting Rocky. Anchored by De Niro's disturbing embodiment of "God's lonely man," Taxi Driver remains a striking milestone of both Scorsese's career and 1970s Hollywood. ~ Lucia Bozzola, Rovi
Review Text The original 1976 record and initial CD versions contain half a magnificent film score, half jazz-lite cover versions of the same music. Bernard Herrmann's soundtrack, full of dark, brooding brass, menacing percussion and a bittersweet dash of jazz saxophone, greatly enhance this big city tale of obsession, paranoia and violence. Robert DeNiro's chilling narration of "Diary of a Taxi Driver" -- including the famous "You talking to me?" monologue -- served as one of the models for the anger and isolation inherent in much of punk music. For some strange reason, the entire first side of the album is devoted to bland covers of Herrmann's music by arranger Dave Blume. Thankfully, Blume's arrangements are unnoticeable in the film itself, but their inclusion here distracts from a powerful soundtrack. Blume's arrangements are firmly rooted in L.A. mid-'70s fuzak, while Herrmann's score is one for the ages. ~ Rick Watrous
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Release Date
Sony Pictures
MPAA Rating
R -- Restricted
1 hour, 54 minutes
- Dolby Digital w/ sub-woofer channel
- USA & territories, Canada
- English
- French
- Spanish
Video Features
- New commentary by writer Paul Schrader
- New commentary by professor Robert Kolker
- Martin Scorsese on Taxi Driver
- Producing Taxi Driver
- God's Lonely Man: Writer Paul Schrader and professor Robert Kolker discuss the loneliness themes as seen in the film. Schrader also talks about what circumstances led to writing the screenplay
- Influence and Appreciation: Robert De Niro, Oliver Stone, Roger Corman and others pay tribute to Scorsese and the film
- Taxi Driver stories
- Making of documentary
- Travis' New York: The changes of New York from 1975 to today
- Travis' New York Locations: We visit the famous locations in New York City 2006, and compare them to the same locations in 1975
- Storyboard to film comparisons with Martin Scorsese introduction
- Animated photo galleries
- Original screenplay
Number of Discs


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Plus Size Flounce Printed Blouson Tankini Set - Xl
Size XL 2XL 3XL 4XL 5XL Size Guide
Fit US Size:14, Fit US Size:16, Fit US Size:18, Fit US Size:20, Fit US Size:22,
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Plus size tankini swimsuit covers a flounce top detailed with allover print, empire waist, supportless padded cups and adjustable shoulder straps to make for a suitable fit. And a solid boyleg swim bottom. Tier flounce details make this suit more adorable.
- The fabric of this suit is Nylon and Spandex
- Non-support design won't push your body, then you can have comfortable wearing experience
- Please remember to wash it by hand and do not iron
Swimwear Type: Tankini
Material: Nylon,Spandex
Bra Style: Padded
Support Type: Wire Free
Pattern Type: Print
Waist: Natural
Weight: 0.3500kg
Package Contents: 1 x Top 1 x Bottom
- Receiving time = Processing time + Shipping time
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Siggy21Height:4' 6" Bust size:32AA Body Shape:Hourglass
- I love this swimsuit. It fits true to size. It also is very well made, the materials used are of an excellent quality. Did I mention how cute this swimsuit is? And it was free (YES FREE). I won it on the spinning game, Rosegal is a great company, and I will be a costumer for life! Thank you Rosegal!!!
- Size:4XL Color:WHITE AND BLACK
LynnWeight:190Lbs Height:5' 2" Bust size:38C Body Shape:Apple
- I am 190 lbs, 5'2, bust 44c, 61 years old. Ordered 5x. The bathing suit fits very well and is very comfortable. I usually have to hem all my suits. This one is the perfect length to cover my stomach. I swim a lot and do not like when it hangs all over the place when coming out of the water.
- Size:4XL Color:WHITE AND BLACK
Paulette StoltzHeight:4' 6" Bust size:32AA Body Shape:Hourglass
- This is the best ever! I not only wore it for swimming, I also wore the top just as a top when it was crazy hot outside. Comfortable, beautiful and worth every penny! Now my problem is, I've lost weight and it's too big... I could cry....
- Size:4XL Color:WHITE AND BLACK
- By Barbara Jul-25/2018 07:07:05
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Thank you for your inquiry. They are 2 piece


text: Hey Guys I was wondering if anyone knows the best option, to move all my data from one Incredible to another. My replacment should be here in a couple of days. I know Appbrain will keep my program list so I know what to install, and Gmail will keep my contacts so I can just resync the new phone. But other then that, whats the best way to take over test msgs, pictures, sound files etc.. I guess files etc.. backup on card, then put on computer? What about texts and mms's Thanks p.s Oh and when I get the new phone, and after i've made sure its working, what should I do to the old one, before sending it back, to make sure any changes and personal info I have done to the phone is all gone? Thanks


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Published in The Snapper the week of October 18.
Representation matters.
In the media, people crave to see someone like them, someone who is going through similar struggles, but has come through the other side. We need this advocacy in the media; for many it's the only thing keeping them going.
Bo Burnham is a prime example of someone who is absolutely essential in today's society; perhaps even the unsung hero of mental health awareness and relatability.
Burnham is a 26-year-old comedian with an eccentric edge and a knack for puns. Though he frequently comes out with new material, his three perhaps most publicized pieces were those that were offered in their entirety for free on YouTube or Netflix: Make Happy, what. and Words, Words, Words.
Unlike most comedians, he doesn't gain his edge from making fun of different groups of people. Most of his work is self-inflicted and consists of introspection and songs that outline the nature and intricacies of humanity.
Upon watching his 2013 special, "what.," for what seemed to be the hundredth time since its conception, it was easy to realize the pain in some of his words spoken. Especially after his 2016 special, "Make Happy," deeper decoding of what his songs meant subconsciously occurred.
No one is disputing the fact that Bo Burnham likely has some sort of depression, or some other monster he's fighting; it's evident in the way he carries himself, in the way that he speaks and acts.
Burnham's personal battle with these things is not iconic because he's struggling through it silently; he's brought many issues to the forefront of his work.
In his song, "Can't Handle This" from "Make Happy," it starts off on a Kanye West-esque type of rant in which he rants with excessive autotune and begins talking about the diameter of a Pringles can. It starts off silly and laden with jokes and jabs towards Chipotle and Pringles.
Half way through the song, however, it takes an introspective turn, in which he says, "Look at them, they're just staring at me / Like, "come and watch the skinny kid with a steadily declining mental health / And laugh as he attempts / To give you what he cannot give himself."
Despite his mental conditions, he puts on shows and continues to create content, because it makes him happy, and overall makes the consumers of the product happy.
For some people, these lyrics have no meaning to them; they're just words, he's just complaining. But for some people, this representation says a lot about the sore absence of honesty about mental illness in the media.
Of course, that song is only one instance of him bringing these issues to the forefront, but as a long-time fan of Bo's, it's easy to notice such intricacies in his other forms of art.
For someone who struggles daily with issues with relatively moderate depression, self-image and body confidence problems, Burnham's work gives hope that success can come from even the worst of times. He's an exemplary role model for this upcoming generation.
To feel alone in this world is a horrible thing, but Burnham is consistently showing consumers that it's not something we're fighting on our own.
And, to be honest, it's just nice to know that someone is going through something similar.


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Posts Tagged 'The Lone Gunmen'
Chillpak Hollywood Hour #609
On this week's brand new installment #609, your friends in podcasting discuss the adventures they are looking forward to in 2019. From an update on a certain graphic novel, to an X-Files convention in Illinois in June where the Lone Gunmen will reunite, from Phil's wedding weekend, to the three or four feature film projects they will be working on, Dean and Phil point the compass of their brains to a journey on the map of the entire infinite! Then, they welcome a special guest, producer and host of Succotash, Tyson Saner! And if you can't get enough of hearing Dean and Phil, or hearing ABOUT their film, The Lady Killers check out this interview Tyson did with them all about the movie!
Chillpak Hollywood Hour #608
Your friends in podcasting get 2019 underway with this epic 69 minute installment. As you loyal listeners know, last week, Dean and Phil only got through the first nine months of 2018 as they examined how and when the 52 best films (according to critics) and some of the biggest hits were released. This week, Dean and Phil tackle the final three months of the year, discussing no less than 20 awesome movies. Then, they switch gears to briefly discuss episodic binge-watching, tackling several television shows, including "The Man in the High Castle", "The Marvelous Mrs. Maisel", "Norm Macdonald Has a Show" and more! Finally, Dean and Phil wrap things up by celebrating the lives of a brilliant comedic actor, the male half of one of the most iconic recording duos of the 1970′s, and a nun who became a television star. Happy New Year from YOUR Chillpak Hollywood Hour!
Chillpak Hollywood Hour #607
Your friends in podcasting ring out the old on the last day of 2018 by tackling the recently announced partnership between iTunes and theatrical film distributor A24, and by looking at the calendar year that was and analyzing week by week how the biggest movie hits and best films of the year were released. They only make it through the end of September, but at least 29 films get discussed, so keep those Netflix queues handy! Thanks for spending some of your year with us and we'll see you again in 2019!
Chillpak Hollywood Hour #606
Your friends in podcasting connected via Skype on Christmas Morning to slide down your virtual chimney and stuff your audio stocking full of podcasty goodness! Topics include comic book cataloging, engagement party advice, the role of the arts in the heart of a nation, travel guardian angels, an all-time great voice, a punk rock pioneer, and two actresses-turned-directors who are big reasons why we don't need to say "female directors" any more. We can just start calling them "directors". Happy Holidays! We think you will really enjoy this festive, 68 minute installment of YOUR Chillpak Hollywood Hour!
Chillpak Hollywood Hour #605
As the holidays approach, it's the season of self-congratulation in Hollywood, where awards are being handed out and award shows are being planned. Dean and Phil weigh in on the controversy surrounding the Academy's choice of Oscar hosts, and where they go from here. A filmmaker who never won major awards, but who left an enduring legacy, is remembered in "Celebrity Deaths". Steve Coogan is a comedic actor (writer and producer) who is a source of contention between Dean and Phil. Your friends in podcasting roll up their sleeves and analyze his gifts and review his two 2018 big-screen releases: Ideal Home and Stan & Ollie. This leads into a terrific discussion of pathos and of the enduring film catalog of Laurel and Hardy.
Chillpak Hollywood Hour #604
In the second of two face-to-face episodes recorded this past week while Dean was in Los Angeles, your friends in podcasting discuss two "Celebrity Deaths" and three current cinematic releases. The creator of "SpongeBob SquarePants" and the woman who co-wrote "American Graffiti" and who gave Princess Leia her fighting, courageous spirit are the celebrities remembered by Dean and Phil. The documentary "They'll Love Me When I'm Dead" (about Orson Welles' 15 year-long effort to make the unparalleled "The Other Side of the Wind"), the heist thriller "Widows" from director Steve McQueen ("Shame", "12 Years a Slave") and "If Beale Street Could Talk" from director Barry Jenkins ("Moonlight") are the movies Dean and Phil go into great depth discussing. on YOUR Chillpak Hollywood Hour.
Chillpak Hollywood Hour #603
When does one planned show become TWO shows? When Dean and Phil are recording in person in Los Angeles! Dean stopped by the historic building Phil calls home (where Oscar-nominated filmmaker Adam McKay once resided) and on this episode they discuss such wide-ranging topics as the death and life of U.S. President George H.W. Bush, the forthcoming film Vice (from Adam McKay!) about former vice-president Dick Cheney, some good news coming out of the recent California fires, the live variety stage show Phil produced on his 50th birthday, Dean's efforts to pack up his L.A. abode and his recent Michigan adventures. All that plus a plug for their dark comedy The Lady Killers in the wake of the #MeToo moment for Neil Degrasse Tyson, and an Oscar-winning filmmaker and a legendary magician turned character actor are remembered in "Celebrity Deaths".
Chillpak Hollywood Hour #602
Do you know what Stan Lee's real name was and why he changed it? Did you know that during the 1940′s and 50′s conservatives weren't just on a witch hunt against suspected communists but against superhero comic books as well? Join your friends in podcasting as they remember the comic book giant in "Celebrity Deaths" and discuss his cultural impact, his legacy and the controversies in which he found himself. Then, Phil sits down in the woods with filmmaker Ilana Rein, to discuss her narrative feature debut Perception. Long-time listeners might recall that Ilana served as Dean and Phil's co-host during their 26 hour Mayan podcastathon, back in 2012. So, it's great to finally have her back to discuss her work. Then, Dean and Phil get into a fascinating discussion about how much films can change from script to screen, using the upcoming Netflix post-apocalyptic action epic Bird Box movie as a case in point. Finally, the joy of still having so many amazing movies from the past to discover and enjoy gets celebrated, with an awesome little mystery film from the late 1970′s taking center stage. YOUR Chillpak Hollywood Hour. Enjoy!
Chillpak Hollywood Hour #601
On the agenda in another action-packed installment of YOUR Chillpak Hollywood Hour is a full report on Dean and Phil's movie The Lady Killers at the historic BAL Theatre, and a full report on what makes that theater so darn historic, the aftermath of the devastating California fires, Orson Welles' The Other Side of the Wind, movie pacing, and in "Celebrity Deaths", an innovator in motion picture title design, a country music and television icon, a screenwriting legend, a beloved television villainess, and a Shakespearean actor who gave one of the all-time great big screen performances without actually appearing on-screen are all remembered.
Chillpak Hollywood Hour #600
Seven important notes about this week's show:
1) It's our 600th episode!
2) It features a brand new version of the theme song appropriate to Dean's relocation to the Motor City.
3) A horrible recording problem leads to a few choppy transitions at the start of the show and to an extremely bad electronic hum during the first 25 minutes or so of the show.
4) We have done the best we can to get rid of the hum and to at least make these first 25 minutes listenable, and you will want to bear with us as those minutes contain very personal conversation between Dean and Phil about things they love lost in the current SoCal fires, what they love that is seriously threatened by those fires, and about a great Canadian actor of Dean's acquaintance who died this month. There is also a great story about baby diapers!
5) Several amazing movies get discussed – including the Sandra Bullock starring post-apocalyptic, action-horror vehicle Bird Box, the Coen Brothers rather amazing Western anthology feature The Ballad of Buster Scruggs, Alfonso Cuaron's seminal black-and-white memory piece Roma and Dean and Phil's very own The Lady Killers, which Dean has finally seen!
6) The show is 72 minutes long, with about 45 minutes of that boasting clean audio!
7) We wish you all a "Malkovich Hug"!


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This webinar is brought to you by 1800RESPECT as part of the Stand Together against Domestic and Family Violence campaign during the 16 Days of Action, 25 November – 10 December. Please see below.
To receive special webinar invitations or recordings as well as new resources, videos, and Apps released by 1800RESPECT during the 16 Days of Action please register for the updated 1800RESPECT Frontline Worker Toolkit here. This will include a short and important video by Rosie Batty about responding safely to domestic violence.
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Gröna Lund's Best Nightmares
How the Swedish amusement park transformed a dated haunted house into a newly scary experience
by Juliana Gilling
In the September edition of Funworld, ABBA's Björn Ulvaeus reveals that the new "Mamma Mia! The Party!" themed restaurant show is coming to Gröna Lund in 2016. This year, the Swedish amusement park unveiled a new attraction that is scaring and delighting visitors in equal measure. Funworld Extra finds out more.
A neon sign flickers ominously above "House of Nightmares," the new scare attraction at Gröna Lund amusement park on Stockholm's waterfront. "House of Nightmares" is the latest incarnation for the historic building—originally a theatre which once hosted stars such as Marlene Dietrich. During the 1970s it was rebuilt as "Cinema 2000," showing high-resolution films on a giant concave screen. Then, in 1991, it became "Spökhuset," the park's popular walk-through haunted house. For 2015, it has undergone a full makeover as the "House of Nightmares" at a cost of $3.4 million (€3 million). Around 300 guests an hour—over the age of 13—are now shaking in their shoes within its walls.
As the new story goes, the Victorian mansion has served as a hideout for Dr. Morphio, who began his career helping people understand and quell their nightmares in 1950s New Orleans. A familiar figure on the carnival and television circuits, Dr. Morphio became the subject of scandal over his questionable practices and fled the USA. He continued his mind-bending experiments in Stockholm, extracting people's darkest nightmares and bringing their night terrors to life. His "House of Nightmares" was discovered recently by a documentary film crew and the public can now take a peek inside.
Guests start in the creepy laboratory where patients are having their worst dreams drained from their brains. From there they tour the mansion, home to a hideous array of nightmares including clowns, spiders, snakes, zombies, chainsaws, and spooky dolls. Actors hide in the darkness, primed to frighten unnerved guests. Animatronic characters and props, Pepper's Ghost illusions, video projections, and ultraviolet illuminations combine to heighten the dramatic effect. Balconies tilt alarmingly and send shrieking guests out into the daylight all too briefly—in full view of spectators below, which helps to drum up further business. Eventually, should guests not already have run screaming from the building, they will witness the return of the despicable doctor from the dream dimension.
Peter Osbeck, Gröna Lund's ride manager, and Drew Hunter, vice president of creative design at Sally Corporation, were involved in the project from the start. They explain how the dream became a reality (and not a nightmare).
How did Gröna Lund and Sally Corporation come to work together on "House of Nightmares"?
Peter Osbeck: Everything I do is about getting the right feeling. That's what makes a great attraction and a great personal relationship. We thought Sally built and created cool things and I've known John Wood [Sally Corporation CEO] for years—he's a great guy. I have a lot of trust in what he does. He's also a very good business partner to work with and his staff are excellent. We had a really good project together.
Drew Hunter: Sally Corporation had wanted to work with Gröna Lund for many years. We finally did when we built the enormous animatronic flying dragon at their "Blå Tåget" dark ride, inspired by the imaginative concept design by park artist Joakim Hansen. Based on our work and the wonderful professional relationship we had established with their team, Gröna Lund's management called us when they wanted to update their haunted walk-through.
What was the brief?
Hunter: Gröna Lund wanted to use their existing haunted house facility, creating a new backstory and improved guest experience throughout. They didn't want any major route changes, which might result in lengthy, involved and expensive construction. They wanted a scary show, populated with live actors, featuring special effects, dynamic scenics, lighting, and sound. Ultimately, they sought a world-class, highly themed, one-of-a-kind, scream-inducing walk-through attraction. It would be their big park addition and publicity push for 2015.
What kind of visitor experience did you want to deliver?
Hunter: Both Sally and Gröna Lund had the same vision from the start: The show was designed to be scary but also stylish and, above all, fun. We avoided scenes of blood and gore. We wanted guests to have as many opportunities as possible to be terrified, but to exit screaming and laughing.
Rich Hill [senior designer at Sally], John Wood, and I began by travelling to Stockholm to learn as much as we could about the old attraction. We wanted to become familiar with all aspects of the show as well as every square metre of the show building [around 500 square metres] and the park's dreams for the new one. After a few days on site, we developed six themed concepts we pitched to Peter and the park's owners [Johan Tidstrand and Mattias Banker]. Those ideas were quickly narrowed down to three. We returned to [Sally headquarters in] Jacksonville, Florida, and expanded on the three concepts with titles, backstories, and lists of possible scenes and gags. Finally, the Gröna Lund management team chose their favourite concept: "The House of Nightmares."
Osbeck: "House of Nightmares" was a great story. The concept was easy to work with and it could also be changed. Everybody's had nightmares and there are lots of nightmares out there!
How did you approach the re-development?
Osbeck: We are an amusement park for families, so we didn't want to show any executions, torture, or corpses. Also, you don't really get scared of blood and gore, you just think, "Whoa, that's disgusting." We have the zombie thing but that's fiction.
The key is to create a strange, scary atmosphere with mystery and music. There are animatronics in there—some of the best I've seen—but when you're walking around and, suddenly, someone jumps out at you, that's when you get scared. At least 90 percent of our guests get really scared. We have between five and six actors working in "House of Nightmares," and it was planned for them from the beginning. Since we have live actors and they can move around, it's never the same experience twice.
In our old haunted house, certain scenes had not been redone for years, but it was still popular and it made us a substantial amount of money every year. The living actors kept it alive. In "House of Nightmares" there are places where it is possible to add new things, which is important. Now the spaces are dark—which is also scary—but after a couple of years we might add something fresh to keep the house up to date.
What influenced the design?
Hunter: We needed a central character for the attraction. Movies and literature are full of mad doctors, and people love their ghastly antics, so we structured the story around this misguided dream doctor. We thought if Dr. Morphio had created all these amazing machines in his secluded mansion, he would have needed to use whatever he could find. Visually, we went with the quasi-steampunk/handyman-gone-wrong style of equipment that a mad scientist might build.
We also use a great deal of video in the attraction. Much of it is influenced by the look of early television programmes. Dr. Morphio hosted a TV show and guests can see what appear to be vintage kinescope clips of that programme.
What were the project's main challenges?
Osbeck: To fit things in, which was very well done by Sally. When you build something new you can plan the house after the effects. Here we had to do it the other way around.
Hunter: Probably the most daunting challenge was to design the new show to fit the existing spaces. We altered the route slightly in several places, but we mainly kept the same route guests experienced for over 20 years. A few major elements from the old show remained; the big formal staircase fit so beautifully into our Grand Hall scene that we left it just as it was.
Our challenge was to make everything appear new and captivating and atmospheric amid the old structure. We installed new lighting, sound, and scenery throughout. Even though the "House of Nightmares" is not a ride, it was extremely challenging from a technical standpoint. Systems were installed to control the animatronics, sound, lighting, video projections, and so much more. We spent many weeks on site in Stockholm working with the technical and construction crews to get all aspects of the attraction right.
Which elements of the attraction are you most pleased with?
Osbeck: The overall feeling that the "House of Nightmares" creates with the actors, the gags, the music, and everything. It's extremely effective. I'm also very pleased with the facade. I was standing looking at it yesterday and I'm so happy that we were able to do this in-house with Joakim Hansen—it's of such a high standard. The cast-iron railings are from the U.S.. The sign is real neon because it's much better than LED. The lamps were custom built by a Swedish blacksmith. The statues are cast in concrete and there's a fountain. In the garden we have real, scary plants—no nice plants!
I love to do it like that. When I build a themed attraction, I want to use as much authentic material as possible, especially where people get close. If you can afford it, you get a much better feeling. Our owners, Johan and Mattias, think exactly the same way. Fake looks fake. Here, it's going to be real and it's going to be well done.
Hunter: The balance of quality scenics, animatronic characters, special effects, video, sound, lighting, and live performers is quite exquisite. And I am thrilled with the original soundtrack musical score specially composed for "House of Nightmares" by Jamie DeFrates.
It's always a challenge to work in another country. But with the enthusiastic encouragement and collaboration of Peter, in concert with Gröna Lund's superb management and marketing team, Patrik Ekermann and his park construction and electronics team, Marcus Persson of Kreativ Teknik, the video experts at PRC Digital and CROP in Jacksonville, and all the incredible talent at Sally Corporation, it was a wonderful experience from the project's beginning to its opening.
What tangible impact has "House of Nightmares" had on business this season?
Osbeck: On the park it's always difficult to pinpoint the impact, but people have been talking a lot about it outside the park. There's been great interest. The amount of guests in the house has risen quite a lot, so that's good for business. We are pleased with the investment, both in terms of the publicity and guests' reactions.
"It's also important how much money we make on it. It's the only attraction in the park where you have to pay up front because we don't want people buying park wristbands and running around in there, time after time. We charge about €6. Some people say, "Why isn't it included in the wristband?" Well, because we have six live actors in there and they cost a lot of money and it's still only half the price of a movie ticket. So there are not many complaints on the price.
What's the one key thing you'd like people to take away from "House of Nightmares"?
Osbeck: A great scare and a good laugh—that's what it's all about. The absolute best response is when people come out screaming, laughing, and pointing at each other saying, "Ha, ha, you were so scared in there!" You've created a lot of laughs between friends and a great memory.
Hunter: When guests exit the "House of Nightmares" and they are screaming or smiling or laughing—or they are doing all at the same time—then they have been entertained. Each time that happens, all of us at Sally Corporation and Gröna Lund know we have helped create a fun and fright-filled attraction for guests to enjoy for many years to come.
Gröna Lund's Publicity Prank
Gröna Lund spooked people on the streets of Stockholm with a scary trick to introduce the "House of Nightmares." An outdoor poster dared people to preview the attraction by scanning a QR code on their mobile phones, leading to a nerve-jangling surprise: https://www.youtube.com/watch?v=3ECpxfJ3Zy8
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TELLER Marvin is P7-poorer because his bosses at the MRTA refuses to apply a campaign by the Bangko Sentral ng Pilipinas (BSP) encouraging the use of .10 & .05 coins.
I have collected such iris-sized coins, the lowest denomination punched with a hole like a micro-donut, from supermarket cashiers and on pavements my scuffed shoes pound everyday. This proves the dictum that if you look where you're going, you'll stumble on money.
Apparently, the streets, really, are littered with cash.
Just last week, I picked up a crumpled paper on top of a walkway under the EDSA-Quezon Avenue flyover, aiming to throw it away properly. Lo and behold, it was a P20. Bought a couple of candies with it and gave them to street urchins thrusting boxes for alms to pedestrians.
I avoid giving them coins, especially the ones Marvin said he has to replace out of his pockets.
"Aabonohan po kasi namin yan, sir," he told me when I paid for a one-way ticket with the rust-colored coins I ceremoniously taped in groups of P1.
I asked Marvin why they don't tear down a poster, displayed on the glass window beside Teller No. 3, from the BSP encouraging the use of coins. He just shrugged. I was waiting for him to roll his eyes to make me feel like the loony I was as my mother told me I was sometimes, especially as a long line began to form at my back.
But maybe because I have white hair, Marvin may have just refused to show me a WTF-this-guy-thinks behavior. I got my ticket but I felt somehow guilty, like a pimply-teen caught sucking on a joint.
I checked with the BSP and was told the campaign encouraging the use of coins is still on and, in fact, extended up to February next year.
"It's our advocacy as part of our Tulong Barya program to support children's schooling," a BSP corporate affairs staff told me. I looked for the ever-cordial Tita Fe but was told she's in a meeting.
But the guy at the other end of the line was equally helpful, adding the monetary board even inked a deal with the Philippine Retailers Association to encourage the use of coins by their members. A circular was also issued enjoining all government agencies to support such cause.
The staff was surprised when I told him about Marvin's predicament. He promised they will look into it.
"That's unusual for the MRTA to do," he said when I shared the Metrorail Transit Authority (MRTA) bosses apparently pressure their underlings to discourage the public in using the coins.
Hence, I'm not surprised anymore why some consumers give the coins the worth of the sometime smelly thing that comes out of a human hole.
Marvin's whining means the coins are worth shit; equally so is their valuing of the BSP campaign.
I can't blame the public for throwing these coins like they were that 4-letter word synonymous to excrement.
Indeed, if MRTA people like Marvin whine to discourage its use, what's the point of keeping the coins?
I still do, even after that exchange with Marvin but only because they now look good inside a glass bottle, something BSP Governor Amando M. Tetangco Jr. frowned upon in 2005.
That year, Tetangco said "roughly 10 billion pieces of coins [are] in circulation or about 100 pieces of coins for every Filipino. "
"This is double the regional average of 50 coins per person! And yet, the perception of a coin shortage persists," he said.
Notably, the MRTA was the source of that perception.
But I now doubt these coins can pay for an MRT ticket much less given as alms for the street urchins scattered like the coins in the metropolis.
I can only pray that the attitude towards coins by government employees like Marvin is different when it comes to street children in grime-covered and tattered clothes who sleep on the MRT concrete floors.


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My source The Intercept Blog
Heyy V!
UmmHmmmm ...I like when I hear telling it like it is and no whacking off around the bushes, good vid, it has everything we all need to know.
I'm getting utterly pissed when I see dumbass Muslims are buying into the MSM juuish myth about obl's second death, such as the article on Vets Today:
Killing OBL is the right thing....
There are more articles like this written by the duped Muslims on the web, How can they buy into all that juuish myth .. beyond my comprehension!
I feel like screaming... no you dumbass! How could you kill a dead man twice?? Bury him at the sea ..Hello? OH ...please check out my posting at Greg's about water burial in Islam.
So .. I came up with this conclusion:
obl was a lil juu goldberg fish, lived in an empty gefilte fish jar. When he died, he went down the proper way ....
through loo ....
to play with other dead juu fishes on the other side - also known as HELL! eh eh eh☺
Great find, V!
He lived there his whole life but never heard a thing.
No surprise.
And he says no Osama, no way.
(I would think it would be a major source of gossip had Osama really there)
Hey musique,..Yep, I've been wtf?ing for 48 hrs straight, I'm almost(almost) all the wtf?'d out!
If you people want to see some really cloying sychophantic disinfo' that is so cheesy, corny, hammed-up and just plain stoopit, it defies a thousand wtf?'s; ya hafta see the TV Gnu's in rothschalia!
I have too many brain-cells left to cope with it...
Let's roll...Aaaaarghh!
Hey Timster,..Taa, bro. (I'm brushing up on my Maori, in case I bail to NZ, grin) Don't you just love the witnesses' matter of fact incredulity? That Al jizzear'ole shill nearly had "hype fail" in camera, coooeee!
Hey Penny,...I lived for many months at a stretch in small communities in S.E.A and the new folks in town stand out like a sore thumb, everyone knows everything about everyone, period. The world's most wanted patsy would be 'The Goss'!
Such shyte, even for the YTB ('Yids That Be', grin).
In fact it is such a ham-fisted farce, I am thinking the YTB might even be planning to make the yanks, the fall guy for some revelatory expos'ay.
marantha, nice to see you here.


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We travel home to our Desert Stronghold. Just outside of the entrance we notice the rotting corpses of some of our staff. Luceat (eagle) flies over the building and sees a Yuan-Ti priestess sacrificing a staff member; his skin dries, cracks, and eventually becomes scale-like. The staff member, now snake-like, joins about 7 others who look just like him.
We kill 'em easily!
After the battle, we find a note describing a meeting that will take place in 2 months between the Yuan-Ti that we just encountered and a drow emissary. The meeting will take place between the desert and the Elven forest.
A day or two later, with Droden no longer going bare-neck, we decide to venture to the Elf city to create a better world (ecourage more open trading between the Cities and other civilizations.
On the way, we encounter some large insects and an Spirit-Speakin' Ettin. They die too.


text: Hello everyone, i just recently purchased my Droid Razr Maxx about a week ago and had a couple of questions.... First of all, i do NOT have the unlimited data plan so im wondering since im at 1g out of 4g will i get my phoned turned off? (this is from youtube,apps,music,facebook) (also i did this in about a week) and secondly is there anyway to make more room for my phone? i honestly dont know how much space i have available as to seeing i got my phone about a week ago. I know i may sound stupid but without unlimited data i dont know how much im using, and the My Verison app isnt helping much -.-


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Etymon(redirected from etyma)
Also found in: Dictionary, Thesaurus, Medical, Wikipedia.
Related to etyma: Trivial Pursuit
a form or meaning from which a word in a modern language is derived. For example, the Russian verb vnushat' ("to inspire") is derived from two etymons: the preposition V ъ n ("in") and the noun ukho ("ear"). Etymons are identified through scientific etymological research. The establishment of etymons plays an important role in the study of problems in such areas as ethnogeny, ancient substrata, the historical development of language, and relationships between languages.


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|Primavera Robin-8x8-oil on panel
Here, I really wanted to capture the sunlit warmth of the robin and the reddish buds/berries against the coolness of the blue green evergreen. I also had a great time playing with the brush edges in this because of all the different textures--branches, feathers, spiky evergreen foliage, etc.
Speaking of birds, the Daily Paintworks painting challenge this week is chickens, which as many of you know are very popular art subject. And I know art buyers seem have a fondness for farm fouls as well. I'm often asked at an art festival if I have chicken or rooster paintings. But, as a city artist, I don't have a lot of chicken photos handy, so I may use the photo Carol posted. We'll have to wait and see...
Summer Art Market News
As I've mentioned before I'll be taking many of my posted paintings to the Summer Art Market on June 11-12, 2011, so if you are in Denver be sure to stop by and say hi. FYI, in the spirit of daily deals, closer to the Art Market I'll post a very special Colorful Connection Blog Readers discount coupon for everyone so be looking for that in a future post.
Thanks for stopping by, have a wonderful rest of your weekend!


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Vera Bradley Medium Zip Cosmetic Bag in Painted Medallions
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UV ink for wraps
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8). Main Resin, Photoinitiators, colorants, additives
9). High stability and No Color distortion.
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Stunning Leotards at the 2015 Secret Classic
The Secret Classic is the start of the competitive season in the United States and with it comes some fabulous leotards. Here were some of my favorites from both junior and senior sessions and both podium training and actual competition.
All photos were from either Christy Ann Linder or USA Gymnastics


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Japanese band OKAMOTO'S "Headhunt" will be the first OP for Durarara!!x2 Shou. According to the official website of the band, anime director Takahiro Omori personally approached them for the project.
Tag: Durarara!!
New (デュラララ!!) Durarara!! Manga Starts on 18th November
Square Enix's GFantasy magazine will be publishing a new Durarara!! (デュラララ!!) manga based on Ryohgo Narita's original light novels. The manga will be published on 18th November's issue.Aogiri will do the illustrations.
Durarara!!x2 PV Released! (Video)
Durarara!!x2 PV was just released online. It was originally streamed during the Dengeki Bunko festival. Aoba, Izaya and his sisters, Kida Masaomi, Ryuugamine Mikado and Anri are all in the video! Celty and her beloved[…]
Durarara!! x Hello Kitty Announced. Meet Hello Celty!
Celty Sturluson will be getting her very own Hello Kitty makeover. The Durarara!! x Hello Kitty collaboration will be fully reveled soon. Meanwhile, you can visit the 2014 Dengeki Bunko Autumn Festival and get some[…]
Durarara!!x2 Family Mart Special Promo Clear File
Durtarara!!x2 is going to the family market. All over Japan ( with the exception of Okinawa) certain items will give you a free clear file with the new Durarara!!x2 characters, info and images.There are thee[…]
Urban Anime Series You MUST Watch
Hey guys! I am trying to be as much of use to the otaku as I can, so I am starting a new type of posts which are – guides. In these posts I will[…]
Durarara!!x2 Poster Released
The main visual art for the upcoming new Durarara!!x2 TV series adaptation of Ryohgo Narita's original light novels was just released on the official Durarara!! website. Check it out!


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2012 Lock pick with light (B)
VVDI Key Tool $249.00
OBDSTAR X300 DP Plus $1599.00
New Arrival:
Launch X431 CRP429C
JMD Handy Baby II
- Shipping:
Free Shipping Standard Flat Rate Shipping Service
Estimated delivery time: 7-15 working days.See details»
- Weight:
- Returns:
- Return for refund within 30 days,buyer pays return shipping.Read details »
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- Write a Comment
Lock pick with light(B) 2012
This series lock pick tool is designed for high quality steel which was imported from Germany. These tools take down and install easily. It is durable in use.
Unique design with light, it makes you convenient when you work in dark. And the battery can be replaced.
For different cylinder, you can change the corresponding needles. The needles can be added according client's request.
If the key was broken in the cylinder, you can take it out easily by using this tool.
2018 Hobdii Christmas Sale, Up to 50% Off!!!
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