text:
Just got a question for everyone ...
I have a 9000 and a couple other blackberries. I recently aquired an 8310 that was on BES and I used a downloaded policy file that I found on blackberryOS to get rid of the little red lock by password in security options (regedit-HKEY_CURRENT_USER\Software\Research In Motion\BlackBerry\Policy Manager-new string value- used location of downloaded file) Everything worked well on the 8310, meaning that the red lock was gone from password and I could finaly disable it and all was well I thought.
Because I tether with my 9000, when I plugged it in to Desktop Manager I think something happened because now the apps before that never asked me for permission to allow now are and Ubertwitter is not working and I get the following message : the application Ubertwitter has attempted to open a connection to a location inside the firewall and outside the firewall which is not allowed by your IT policy. Is there any way to get the little red lock off enabled in the firewall settings?
This is what I have done so far to try and cure it:
Deleted the whole process on my computer to get the password feature on the 8310 unlocked.
Removed and reinsatlled Desktop Manager.
Wiped 9000 using BBSAK and restored everything (with backups of the apps and device that were made before I did the whole 8310 policy thing.)
I am running XONZ Hybrid 2.1 (by far the best hybrid ever thanks to XONZ)
Deleted and reinstalled Ubertwitter.
And now I don't know what else to do. So I turn to the BlackberryOS community for help.
Thank you.


text:
Dewar's Baby Harem Pants
Dewar's Baby Harem Pants
Harem style baby pants are made completely from pieces of repurposed tshirts. Graphic is on the back side of the pants, and front side is solid colored. Pants are 6-9 month size, stretchy, and machine washable.
All products offered for sale through this site are created from repurposed and recycled authentic goods. No printing services are offered in association with this site or its products. All trademarks and copyrights appearing on the goods available from this site are the property of their respective owners and the owners of this site have no rights therein.
Add To Cart

subset: commoncrawl


text:
A woman's breasts are not sandwiches.
Nor are females cattle, sitting idle waiting for a milking.
Now, if we did share the same mental wiring as the mooing, grass-grazing set, none of us would grapple with the breastfeeding concept or wonder how to transition from seeing breasts as sexualized body parts to providers of milk for newborns. But we're not, and the pressure for new moms to breastfeed is intense.
It's worse than a pushy gym sales guy trying every angle to get you to sign on the dotted line, and perhaps more severe than getting cornered by a Scientologist recruitment member.
It is this incessant force -- which whacks moms-to-be over the head with a good pounding of guilt, shame and eyebrow-raising judgment should they dare wonder whether breastfeeding is right for them -- that turns some gals off.
Now, before going any further, let me say this: I am planning to breastfeed come June when our son is born, as breast milk contains antibodies that help reduce the risk of infections and certain types of diseases.
That said, it feels completely unnatural to me.
Realizing that at this moment in time, questioning breastfeeding is like voluntarily diving into a politically-correct snake pit, I know I am not alone.
A recent book review in the The Globe and Mail confirmed my suspicions that other women are also examining parenthood and the exhaustive realities of breastfeeding, as newborns typically feed every two to three hours.
The book, entitled The Conflict: How Modern Motherhood Undermines the Status of Women, written by Elisabeth Badinter, is getting a ton of ink. It's bound to.
In it, Badinter challenges, among other things, the expectation that maternal instincts automatically demolish all other roles a woman might have played until the onset of parenthood, that with arrival of baby, even the most successful, career-minded women will magically transform into selfless, coo-cooing creatures ready to breastfeed on demand around the clock.
The other day a neighbour and father of a two-month-old told me about the scorn women receive even if they're unable to breastfeed. His wife couldn't due to surgery she'd had, but regardless, she tried, going so far as to hire an at-home lactation consultant and rent a hospital-grade pump.
"Even if you physically can't, you'll be told it's your fault," he warned.
The modern-day message is this: Not breastfeeding equals appallingly bad parenting.
But before it gets lost in the shuffle, allow me to return to the aforementioned breasts as sandwiches analogy, which derives from a rather unpleasant breastfeeding class.
I signed up because a friend asked me to and, at $10 a pop, it seemed a small price to pay to try and warm up to the idea.
It didn't work.
Watching the instructor turn an oversized stuffed breast into a makeshift sandwich, bring it to her mouth and pretend to chomp down to demonstrate how a person would naturally eat it (for the record, don't hold your sandwich vertically, but horizontally) was OK the first time, but three or four sandwich demos later, I'd reached my hoagie limit.
Her goal was to illustrate the proper positioning of a breast to baby's mouth, a message the class certainly got the first time around.
Still, not all was lost.
After a lengthy finger-wagging lecture by the borderline lactation radical, she asked to hear our concerns.
Finally, we speak!
When she reached me, I told the truth: I was desperately struggling with shifting years of programming that's impressed upon me that breasts are sexual, sexy and fun and instead embrace their more pragmatic purposes as lactation devices.
Then, all really was lost.
What followed was a long diatribe about a woman's rights to breastfeed in public.
Ah, yeah, not quite what I was getting at.
I am not rattled by women breastfeeding wherever they find convenient. The obstacle is my own self-image as a sexual being -- a gal who has long enjoyed her body for reasons that have nothing to do with babies.
While I am thrilled to bits to soon meet the person who has been squirming in my belly all these months, that hasn't stopped the wrestling match of questions in my mind.
And, hopefully it never will. After all, we are not cattle.
For now though, I will just keep chugging forward trying to find satisfactory answers. Hopefully they will come before mid-June.
Meantime, I've got to run -- I am pretty sure there's a sandwich in the fridge with my name on it (which I'll be sure to hold correctly when eating).


text:
Navy officers and enlisted personnel wear various gold, silver or pewter insignia on the left breast to indicate special qualifications. Some insignia are worn above the ribbons; some are worn below. Command-At-Sea pins are worn on the right breast while the individual is serving in that capacity, as are Presidental and Vice Presidential Service badges. Identification badges are worn on the upper left pocket by members of the Joint Chiefs of Staff staff and those assigned to the Office of the Secretary of Defense staff.
|Naval Astronaut
|Naval Astronaut (NFO)
Naval Aviator
Naval Flight Officer
|Naval Aviation
Supply Corps
|Aviation Experimental
Psychologist and
Aviation Physiologist
|Flight Surgeon
Naval Aviation Observer
Dirigible Pilot
|Enlisted Aviation
Warfare Specialist
|Naval Parachutist
|Basic Parachutist


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Meet the Authors/Illustrators
Your opportunity to meet and get autographs from favorite adult and children's authors and illustrators. Check the Final Exhibit Guide and the onsite newspaper for more details on author signings.
Albert Whitman & Company: Booth #2123
Saturday, July 11
11am-12n: author-illustrator Maryann Cocca-Leffler, signing Princess K.I.M. and the Lie that Grew and other titles
2pm-3pm: illustrator Will Terry, signing Three Little Gators and other titles
3pm-4pm: author Dori Hillestad Butler, signing The Truth About Truman School and other titles
Sunday, July 12
11am-12n: illustrator Bob Raczka, signing Summer Wonders and other titles
2pm-3pm: author Wendie Old, signing The Halloween Book of Facts and Fun and other titles
3pm-4pm: author Sean Callahan, signing A Wild Father's Day and other titles


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|Maryville, Tenn,
|High School:
|William Blount HS
A walk-on member of the Golden Eagle roster in 2013, Sarah is a 2012 graduate of William Blount High School...did not compete during the past year...returning to competition as a sophomore.
AT TECH (IN 2013-14): Sarah made her debut during the cross country season, running in three of Tech's six meets as a true freshman...posted a 14:16.77 at Western Carolina in a two-mile race...ran her career-best 5K time of 21:51.69 at Jacksonville State.
HIGH SCHOOL: Four-year letterwinner in both track and cross country at William Blount High School under coach Chris Frary...also lettered four years in basketball...was an all-district selection on the cross country course.
PERSONAL: The daughter of Terry and Susan Wilson...born April 3, 1994 in Maryville, Tenn....full name is Sarah Elizabeth Wilson...majoring in civil engineering with emphasis on environmental science...younger sister of former Golden Eagle distance runner Emily Chaney.


text:
The District of Columbia's ethics board found evidence that D.C. Council member Jim Graham violated the city's code of conduct for elected officials when he intervened in the lottery contracting process, but the board says it's not pursuing the matter because it has no authority to punish him.
The board investigated whether Graham improperly offered to support a developer's bid for the lottery contract in 2008 in exchange for the developer's withdrawal from a project at a Metro station. It found that he lost impartiality and gave preferential treatment to another developer that had contributed to his campaign.
But the board said it can't sanction Graham because his actions occurred before the board was created.
A federal grand jury also is investigating the lottery contracting process, including Graham's involvement.


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kb33 necesitaba un nuevo diseño de página web y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 140 diseños de 34 diseñadores freelance.
lucid marketing
a boutique agency creating custom new media marketing programs to connect brands with mothers
http://beingwicked.com/ well balanced
http://www.caitlinworthington.com/ very feminine
http://www.fellswoop.com/ clean, but too much wasted space above the fold
http://nataliadevalle.com.ar/ creative presentation
http://www.fishrestaurantcharleston.com/ nice layering
http://www.fullcreative.com/ nice layering
bringing companies closer to moms
a boutique agency creating custom new media marketing programs to connect brands with mothers
expect strategic and creative thinking
require professionalism with personal service
celebrate an expertise in motherhood
demand service and value
anticipate conversations in new media
get a solution that fits your business needs
page elements
navigation bar and social media links
client logos in horizontal row near bottom of page
twitter feed window
a boutique agency creating custom new media marketing programs to connect brands with mothers.
unique approaches are necessary with today's mothers having unprecedented control over media and content. innovative marketers drive results when people are engaged by way of conversation...not interruption. our team brings together a vital combination of technical expertise, strategic reasoning and creative savvy that can connect your business with moms.
lucid brings companies closer to moms with...
social media
web sites
product sampling
strategic planning
creative design
companies seek out lucid marketing for it's strategic thinking, new media tactical knowledge, and ability to conduct creative, targeted and relevant mom-marketing programs that solve their needs.
founded by kevin burke (linkedin, twitter, facebook, blog) in 1998, he is the rare man in a moms' world leading the new media and marketing revolution. like many men, kevin spent a good part of his life trying to better understand women. :-) however, unlike most men, he turned that pursuit into a career having also founded momswhoblog, momreports, light iris, and partnered in hearditfromamom. his appreciation and knowledge of motherhood is genuine, deep, and remarkable – at least he thinks so. ;-) and fortunately, a few clients think so too.
page elements
navigation bar and social media links
icons for each service listed above
[within sidebar]
logos for momswhoblog, momreports, lightiris, hearditfromamom. See zip file.
kevin burke headshot
movie moms program developer & online marketing manager
"Lucid Marketing is an integral member of our Disney team that we rely on for their online marketing expertise."
Todd Nisbet, Director of Online, Disney Interactive
"Lucid Marketing has given us greater insight into our customer's behavior and how to effectively use email to communicate with them."
John Flynn, Executive Director, Marketing, Buena Vista Home Entertainment
brand name purveyor and strategic communication planner
"Lucid Marketing has been instrumental in the development and implementation of effective customer communication for us."
Greg Forgatch, President
online marketer of 'study buddy' & 'shortcuts.com'
"Kevin is one of the finest marketers I've ever had the pleasure of working with. Kevin has a proactive approach to working with partners, and employs unique and compelling marketing techniques. He is a forward thinking marketing leader, who is highly respected by colleagues and partners alike. I can't speak highly enough of Kevin and would work with him again in a heart beat." Top qualities: Great Results, Expert, Creative
Sonya Schweitzer, Marketing Program Director
social media marketer of new children's product line
"I had the good fortune to work with Kevin Burke and Lucid Marketing when we were initiating our first outreach efforts into the unknown world of moms and bloggers. Kevin provided us with his insight, careful guidance and creativity to develop various initiatives which successfully raised awareness of our brand to that particular audience. I look forward to working with him again in future on other creative initiatives." Top qualities: Personable, Expert, Creative
Deborah Kelly, Public Relations Manager
brand identity purveyor
"Kevin Burke is a wordsmith genius when it comes to deriving the pure essence of a brand name. This a rare talent indeed and we enjoyed the process of finding our company name ( ChildGood) to the delight of everyone involved." We did check out all the competition prior but with Kevin he shone and reflected back to us the magic company name for us and this is truly a gift."
Maria Del Rey, Founder
american bronzing
creator of marketing plan and new web site
"I own an old business that needed to be brought up to date in our online presence. Kevin did just that...he walked me through each step in redesigning my website as well as creating a completely new (and executable) marketing plan. And most important...he LISTENED to me. Some consultants think they have all the answers. But Kevin's ability to listen to my ideas and background helped make this experience not only profitable...but enjoyable! Kevin...thanks for all your help! I'll recommend you to ANYONE who needs help reaching the "moms market."
Bob Kaynes, President & CEO
online & blogger marketer of family game, 'boogie'
"The analysis equates to a solid ROI – in other words, money well spent by my math. Thanks so much."
Heather Price, Senior Manager
p&g vocalpoint
recruiter of influential mothers
"Over three years, Lucid has continued to deliver 50% more quality connectors than other methods."
Bo Schuerman, Digital Marketing Manager
mommy mitten
consultant to marketing planning
"Kevin assisted me with the creation and implementation of my marketing plan. He was incredibly knowledgable, accessible and awesome to work with. I highly recommend him to anyone who is looking to get a boost to their marketing efforts." Top qualities: Great Results, Personable, Creative
Amy Sapirstein, Founder
family matters
social media planner of family game, 'family matters'
"Kevin brings a tremendous experience base which he applies to any/all client problems that come his way. He listened intently, asked great questions and helped me think about and execute my marketing in a way I had never fully considered. And he was spot-on!" Top qualities: Great Results, Expert, High Integrity
David Schoenberger, CEO & Founder
financial education institute
market strategy and web site development
"I highly recommend Kevin Burke for his insight, responsive actions and 'dead-on' intuition. When it comes to projects that involve Mom's as decision makers, I know of no other resource with the perspective and sensitivity required to appeal to this segment." Top Qualities: Great Results, Expert, Creative
Steven Lauterback, CMO
mommy's medicine cabinet
consultant to online marketing planning
"Kevin did a great job in helping us develop a marketing plan for our new product launch for Mommy's Medicine Cabinet.com. I would recommend him, particularly for any project targeting moms. Kevin is a consummate professional!" Top qualities: Personable, Good Value, High Integrity
Mike Thomas, CEO
amersham health
customer insights researcher
"They were great in executing and delivering the research we needed to move forward with a recommendation to the executive team. But watch out when you go to lunch with Kevin, He's a spiller."
Danielle Cianfaro, Analyst
meridian health
strategic and blogger marketing planner
curate gifts
social media marketing planner
steph & gregg show
strategic marketing planner
genworth financial
developer of women's financial show, 'your worth'
knowledge adventure
online marketer of edutainment software, 'jumpstart'
word-of-mouth marketer of college planning 529 plans
page elements
navigation bar and social media links
client logos replace company name above. See zip file for logos. Include role lucid played, the quote and individual's name & title when available.
Produce a new web site design that gives business people confidence that lucid marketing has expertise in helping companies market their products to mothers.
Design a web site experience that emphasizes a visual experience with focused copywriting.
Depth & dimension preferred.
No hard edges or angles. Curves preferred.
Feminine appeal.
Only use images of moms and kids that show a portion of their face or not their face at all.
If images of moms and/or kids are included, each page will need a different image.
Make use of 'white-space' to improve readability and create the feeling of sophistication and elegance of an upscale business.
Client logos on the home page look best when arrange with several of them side by side in a row all in the same palette such as grey.
Serif fonts are better.
Minimize user web page scrolling. Make effective use of the top of each page so the most important information to each individual page is viewed without scrolling.
Emphasize ease of navigation.
Easy to read.
Incorporate green (Hex: #CEE6C2), but not too much.
Incorporate blue (Hex: #0081B7), but not too much.
Brand Personality
Modern, Tech-Savvy, Minimalistic, Feminine, Expert, Online, Social, Strategic, Creative, Personal Service
Key words
marketing, mom, strategic, online, word-of-mouth, social media, feminine, motherhood, technology, design, creative, women, bloggers, promotions
Tag Line
"bringing companies closer to moms"
Attached is a wireframe (page layout) idea that might work, but is not required. In it, I imagine a large image of a mom in the background.


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Fast Track Delivery Driver - Taunton
Taunton (Somerset) Energy / Materials / Mechanics
Job description
£8.00 per hour (£6.78 if under 21)
· Role area
· Contract type
· Job reference
· Location
Fast Track Delivery Driver – the role:
With 95% coverage across the country, our same-day Fast Track delivery service is market leading and demonstrates our drive to remain the UK's number 1 multichannel retailer.
As a Fast Track Delivery Driver with us you'll be delivering products to our customers, making sure there are no disappointed faces on birthdays and anniversaries all over the country. We'll provide you with the knowledge, equipment and skillset that you need, including our advanced routing technology.
With a variety of shift patterns between 5am and 10.30pm, we have contract sizes of 20 hours with overtime opportunities available.
Fast Track Delivery Driver – the person:
A passion for delivering fantastic customer service
Previous experience within a service-driven environment is beneficial but not essential
Great communication skills
A team player in-store and out on the road
Friendly, happy and self-motivated
Keen to develop and progress your career with Argos
You will also need the following:
Full, manual UK Driving licence
Minimum of 1 years driving experience
No serious driving convictions
Confidence to drive a Mercedes Sprinter van, and demonstrate this in an assessment
Fast Track Delivery Driver – the benefits:
£8.00 per hour (£6.78 if under 21)
An initial holiday allowance of 22 days per year pro rata (which increases with service)
Share save
Staff discount in Argos/Habitat/Sainsbury's (after qualifying period)
Company pension scheme.
Argos – the business:
With over 850 stores across the UK and Ireland - on High Streets, Retail Parks, and inside Sainsbury's – there has never been a more exciting time to join our business.


text:
On 6 April 1971, eight engineers in the Advanced Concepts & Missions Division, NASA Headquarters Office of Advanced Research and Technology (OART), completed a blueprint of NASA's future. Their detailed report was strictly internal and of limited circulation. Had the OART team's plan become more widely known, it would surely have generated controversy. This was because it proposed to end U.S. lunar exploration with Apollo 15 so that the Saturn V rockets earmarked for missions 16, 17, 18, and 19 could be used to launch into Earth orbit a series of four "interim" space stations, each more capable than the last, between early 1976 and late 1983.
Although their plan seems like an Apollo massacre, it would in fact have deprived the United States of two manned moon missions, not four. By the time the OART team proposed it, NASA had already cancelled three Apollos. First was Apollo 20, nixed in January 1970 so that its Saturn V rocket could launch 85-ton Skylab, a temporary space station, into low-Earth orbit (LEO). Next to go were Apollo 15 and Apollo 19 in September 1970. These were scrapped to free up funds for NASA's hoped-for 12-man Space Station and the fully reusable winged Space Shuttle that would deliver its crews and supplies. NASA subsequently renumbered its surviving Apollo missions, so the cancelled missions are more commonly known as Apollo 18 and Apollo 19 today.
OART's proposed Interim Space Station (ISS) program was, in effect, an evolutionary extension of the Skylab Program. Skylab A and its backup, Skylab B, employed 22-foot-diameter Saturn S-IVB rocket stages as their basic structure. The S-IVB was the third stage of the three-stage Saturn V moon rocket and the second stage of the two-stage Saturn IB rocket. From top to bottom, the stage comprised the Instrument Unit (the "electronic brain" of the Saturn V or Saturn IB rocket of which the S-IVB was part), a large tank for liquid hydrogen fuel, a small tank for liquid oxygen oxidizer, and a restartable J-2 rocket engine.
Through the addition of decks, life-support equipment and consumables, and experiment apparatus, the S-IVB hydrogen tank became the Orbital Workshop (OWS), Skylab A's main habitable volume. The OWS had bolted to its top the Airlock Module (AM), which was in turn linked to the Multiple Docking Adapter (MDA) at Skylab A's front. The MDA would include a main axial docking port and a back-up radial port. Besides the OWS, MDA, and AM, Skylab A had mounted on a truss attached to the MDA an Apollo Telescope Mount (ATM) with instruments for viewing the Sun. The ATM included four electricity-generating solar arrays arranged in "windmill" fashion. These augmented two large solar-array "wings" on Skylab A's sides. The empty liquid oxygen tank served as a dumpster, and a radiator replaced the J-2 engine.
Skylab A was commonly referred to simply as Skylab, since no firm plan existed to launch Skylab B. When the OART engineers completed their report, NASA planned to launch Skylab in late 1972 and then, over about nine months, launch three crews to it atop Saturn IB rockets in Apollo Command and Service Module (CSM) spacecraft. Each three-man crew would live and work on board Skylab for up to 56 days. Skylab would operate under ground control between crew visits.
The OART engineers applied the term "interim" to their eight-and-half-year program because they intended for it to lead from Skylab to a permanent Space Station through "evolutionary, gradual, and step-wise spacecraft systems development." Beginning about three years after the third and final Skylab crew returned to Earth, a new interim station would reach LEO every two and a half years. Each would be staffed continuously for from 360 to 420 days.
Because NASA planning was in flux and their interim station program spanned the better part of a decade, the OART engineers sensibly made no assumptions about the precise form that NASA's eventual permanent Space Station might take. They went so far as to acknowledge that the Station/Shuttle Program might be delayed or abandoned in favor of some new space goal before the interim station program ran its course. For planning purposes, however, they offered a timeline in which NASA's permanent Station became operational in late 1987, about six years after the Shuttle's maiden flight and a little more than three years after the last interim station crew returned to Earth.
In keeping with the $3.31-billion Fiscal Year 1972 NASA budget President Nixon's Office and Management and Budget had requested from Congress in January 1971, the OART engineers assumed a steady NASA annual budget of $3.3 billion throughout the interim station program. They estimated that each interim station would cost $2 billion, of which about $330 million would be spent on hardware development, $500 million on experiments, and $1.6 billion on spacecraft hardware. Their program would cost an average of about $500 million annually.
Interestingly, just 13 days after the OART team completed its report, the Soviet Union launched Salyut 1, the world's first space station. The Soviets had during 1969-1970 made known publicly - most notably in an October 1969 speech by Soviet leader Leonid Brezhnev - their intention to establish Earth-orbiting stations, so it is tempting to suppose that OART's study was in part motivated by Soviet statements. In fact, in January 1970, the U.S. Central Intelligence Agency completed a report, classified "Secret," in which it suggested that the Soviets might construct a series of stations, each larger and more capable than the last, culminating, perhaps, in a $5-billion, 150-ton station between 1976 and 1980. The OART engineers did not, however, mention the Soviet space program in their report.
Like Skylab, the interim stations would reach LEO atop two-stage Saturn V rockets. The first, designated ISS-A, would operate in a a 245-nautical-mile (nm) orbit inclined 28.5° relative to Earth's equator. The OART team envisioned that ISS-A would be built from Skylab B. Like the other three stations in its series, ISS-A would lack an ATM. The OART engineers calculated, based on Skylab experience, that ISS-A would at launch weigh at least 57.25 tons. To this would be added during development and assembly some or all of a 30-ton "growth allowance." This meant that ISS-A could in its final form weigh as much as 87.25 tons at launch from Earth and still attain its operational orbit.
NASA would launch the first three-man ISS-A crew in an Apollo CSM-derived spacecraft within a day or two of the station's launch. No more than 16 hours after liftoff, the astronauts would pilot their spacecraft to a docking at one of ISS-A's two MDA docking ports.
The CSMs that delivered astronauts to the interim stations would differ in many ways from those of Apollo and Skylab. To begin with, they would employ a new-design launch vehicle. The OART engineers considered using either the Saturn IB or the Titan-IIIM developed for the canceled U.S. Air Force Manned Orbiting Laboratory before they settled on a hybrid of the two. Dubbed the "SRM-S-IVB," it would include a first stage comprising a cluster of three 10-foot-diameter, seven-segment Titan-type solid-propellant rocket motors and an S-IVB second stage. The SRM-S-IVB, which OART estimated would cost $80 million to develop, would be capable of launching a 28.7-ton payload from Kennedy Space Center, Florida, to a 245-nm orbit at 28.5° of inclination. For comparison, the Saturn IB could launch about 17.5 tons to the same orbit.
The interim station CSMs would, like their Apollo and Skylab counterparts, comprise a conical Command Module (CM) and a drum-shaped Service Module (SM). Their CMs would be upgraded to operate for 90 days in space while docked with an interim station, but otherwise would be very similar to their Apollo and Skylab counterparts. Each would carry three astronauts, weigh 6.3 tons, and splash down at sea at mission's end.
The SM, on the other hand, would undergo many alterations. OART proposed to replace the SM's propellant tanks, which were sized for a voyage to lunar orbit and back, with smaller Apollo Lunar Module tanks, because the SM needed to carry only enough propellants for rendezvous and docking maneuvers and an end-of-mission deorbit burn. The SM electrical system could also be simplified and reduced in size. These changes would free up four of the six 175-cubic-foot bays clustered around the SM's cylindrical core for conversion into cargo bays. The four bays would be capable of transporting a total of about 10 tons of supplies and equipment. The SM would weigh 8.6 tons without cargo.
In some respects, the interim station CSM design resembled the 1963 North American Aviation MODAP logistics spacecraft design. Converting the Apollo/Skylab CSM into the interim station CSM would cost $100 million, the OART team estimated.
Nozzles in the CM could supply water, oxygen, and nitrogen from tanks installed in the SM cargo bays to hoses linked to storage tanks inside the interim station, but solid cargo could be transferred only through spacewalks. The spacewalking astronauts would, however, have to travel only about 15 feet to reach the SM from the AM. They would open panels in the SM's sides and transfer cargo to the open AM hatch by affixing it to a clothesline-like "endless line" similar, perhaps, to one used on the moon to convey sample boxes and film from the base of the LM ladder to the LM ascent stage hatchway. Cargo items as large as 3.5 feet wide by 12 feet long could be removed from the SM bays and moved into the AM, the OART team estimated.
The SM could transport only "up" cargo, for it would be cast off to burn up in Earth's atmosphere after it performed the end-of-mission deorbit burn. "Down" cargo - for example, biological samples and film - could only reach Earth in the CM. The OART engineers estimated that, by removing all lunar mission equipment from the CM, enough return capacity could be created to enable it to transport to Earth all experiment results that a three-man crew was likely to generate during a 90-day stint on board an interim station.
Retooled to support "biotechnology" research, ISS-A would be continuously occupied for 360 days. Four three-man crews would live and work on board for 90 days each. During crew rotations, the replacement crew would dock at the vacant MDA port and six men would temporarily inhabit ISS-A.
Biotechnology would be ISS-A's research emphasis because its crews would need to demonstrate that astronauts could remain fit and competent throughout a 90-day stay in space, the standard crew stay-time on board the ISS stations. In addition, it would seek to advance medicine in general through study of the human organism in novel conditions. Most of the experiments performed in the ISS series would have a similar dual purpose; that is, to advance the cause of spaceflight and to provide tangible benefits to people on Earth.
ISS-A's mission would, the OART team explained, continue and expand the biomedical research program begun on board Skylab. In addition to copies of Skylab experiment apparatus, experiments launched on board ISS-A would include a 1750-pound "Manned Onboard Centrifuge" – a centrifuge large enough to spin a human - and a 1300-pound Integrated Medical and Behavioral Laboratory Measurement System (IMBLMS). The IMBLMS would be linked to operational control systems throughout ISS-A to monitor crew performance. Centrifuge, IMBLMS, and "peripheral equipment" such as a bicycle ergometer, an experiment airlock, and a sound-proofed work area would together cost $72 million.
Astronauts on board the interim stations would work for 10 hours per day, six days per week. At any one time, two-thirds of the crew on an interim station would focus on its experiment programs, while the rest would maintain systems and perform housekeeping chores. For ISS-A, this meant that, during any particular working day, two of the three astronauts on board would focus on experiments while the third served as space handyman. Forty-five man-hours per week would be spent on IMBLMS experiments and 55 man-hours per week on experiments involving the centrifuge. Other experiments - for example, assessment of techniques for weightless maintenance of life-support equipment intended for more than a year of continuous use - would require a total of 30 man-hours per week.
The OART team estimated that Skylab's six solar arrays and batteries for storing electricity for the night part of its orbit would produce about six kilowatts of continuous power and have a total mass of 7.5 tons. The ATM arrays and OWS arrays would each produce about half of Skylab's electricity. The team assumed that ISS-A's solar arrays and batteries would weigh the same as Skylab's, but would produce between six and 10 kilowatts of continuous electricity. In the absence of an ATM, the ISS-A solar array configuration would necessarily differ from that of Skylab.
Of the stations in its series, ISS-A would most resemble Skylab. Beginning with ISS-B, larger crews and more complex experiment programs would drive evolutionary modifications to the ISS design, though all would retain the basic MDA-AM-OWS layout.
The first three-man ISS-B crew would arrive for a 90-day stint beginning in July 1978, one-and-a-half years after ISS-A's last crew returned to Earth. A second three-man crew would reach the station a month later. The resulting six-man crew would work together for 60 days, then the first three-man crew would return to Earth. A third three-man crew would arrive almost immediately to replace them. Thirty days later, the second crew would return to Earth and a fourth would replace them. The seventh three-man ISS-B crew would return to Earth in July 1979 and not be replaced, and the eighth and last three-man crew would splash down a month later, about 390 days after ISS-B reached space.
ISS-B's main mission would be to perform experimental Earth surveys, which the OART team grouped into five categories. These were: agriculture/forestry/geography; geology/mineralogy; hydrology/water resources; oceanography; and meteorology. The station would revolve around the Earth in an orbit inclined 50° relative to the equator, so that it could pass over the "most populace [sic] and agriculturally productive areas of the Earth." ISS-B astronauts would spend 90 man-hours per week testing, calibrating, and modifying a $40-million, 4700-pound suite of 19 experimental sensors covering the spectrum from ultraviolet through visible light to infrared and microwave. They would also continue biomedical experiments; for example, the OART team allotted 70 man-hours per week to continuation of the IMBLMS program begun on board ISS-A.
ISS-B solar arrays and batteries would produce between seven and 15 kilowatts of continuous electricity for experiments and station operations. As with ISS-A, the OART team did not specify ISS-B's solar array configuration, though they implied that it would have a larger collecting area than the ISS-A configuration.
ISS-C, scheduled for launch in January 1981, and ISS-D, scheduled for launch on NASA's last Saturn V rocket in July 1983, would have many similarities. Each would have a full crew complement of nine, making more challenging NASA's reliance on the three-man ISS CSM for crew rotation and resupply. Surprisingly, though the OART engineers acknowledged that, based on their own NASA flight schedule, the reusable Space Shuttle would begin flights in late 1981, they elected (for the sake of "simplicity") not to consider using it for ISS-C and ISS-D crew rotation and resupply.
Monthly ISS CSM launches in January, February, and March 1981 would bring ISS-C's population to nine. Only a month after its third crew arrived, its first crew would complete its 90-day stint on board the station and would return to Earth. NASA would immediately launch a fourth crew to replace them. ISS-C and ISS-D would each receive 12 three-man crews. The stations would support nine men for 360 of the 420 days each was occupied. Flights to ISS-C and ISS-D would bring to 36 the total number of ISS CSMs and SRM-S-IVB boosters launched in the interim station program.
The OART engineers explained that ISS-C astronauts would "evaluate in terms of direct Earth economic benefits the use of the space environment for materials processing and manufacture." Specifically, they would spend 95 man-hours per week performing "space exploitation" experiments in the space environment. Taking advantage of weightlessness and nearly pure vacuum, the astronauts would manufacture large crystals, exotic composite materials, and biological compounds impossible (or at least very difficult) to create under terrestrial conditions. Manufactured materials and compounds would splash down with returning astronauts as "down" cargo in the ISS CM.
ISS-C would, however, also see a 45-day artificial-gravity test that would preempt space exploitation experiments. The OART engineers provided few details of the artificial-gravity experiment, though they did explain that the spent S-II second stage of the Saturn V that launched ISS-C into orbit would serve as a counterweight for the station. The linked spent stage and stage-based station would then be spun end over end to create acceleration which the astronauts in ISS-C would feel as gravity.
The ISS-C/ISS-D solar array configuration would be identical to that of ISS-B; technological advancements would, however, enable their power systems to provide no less than 15 kilowatts of continuous electricity. The astronauts would also test Isotope Brayton nuclear power units in order to evaluate them for use on NASA's permanent Space Station. The Isotope Brayton units would not reach space attached to ISS-C and ISS-D; rather, they would be launched separately, possibly atop Titan rockets. The OART engineers did not describe how they would rendezvous and dock with the interim stations. The five-ton ISS-C Isotope Brayton unit would generate six kilowatts of electricity; the more advanced six-and-a-half-ton ISS-D unit would produce 15 kilowatts, doubling that station's electrical supply.
Biomedical experiments would continue during the ISS-C and ISS-D missions. The third and fourth stations of the ISS program would be more crowded than their predecessors, offering an opportunity for the study of complex human interactions on board spacecraft. The ISS-C biomedical program would also include assessment of the effects of spin-induced artificial gravity.
ISS-D would include three free-flying astronomy modules as well as instruments mounted on the station. The $50-million Cosmic Ray Physics Laboratory would weigh in at a whopping 26,700 pounds. The $125-million, 6195-pound Solar Astronomy Module would include "larger versions" of the solar astronomy instruments in the Skylab ATM. The $130-million, 6000-pound Stellar Astronomy Module would carry a telescope with a three-meter mirror. For comparison, the Hubble Space Telescope's mirror is one meter across. Astronauts would regularly collect exposed film from the free-flying modules, though how they would reach them was not explained. Some station-mounted astronomy instruments would make use of an experiment airlock.
The OART engineers estimated that, by the time the last ISS-D crew returned to Earth, NASA would have accrued the equivalent of more than two years of permanent Space Station biomedical data and operations experience from its four interim stations. This would, they concluded, constitute the interim station program's chief benefit to U.S. spaceflight; specifically, it would
enable the [permanent] Space Station to start its effective experimental usefulness almost at initial manning. . . [because] most of the human and operational uncertainties of long duration spaceflight would have been removed by. . .results [from the] four earlier interim space station flights.
Study of an Evolutionary Interim Earth Orbit Program, Memorandum Report MS-1, J. Anderson, L. Alton, R. Arno, J. Deerwester, L. Edsinger, K. Sinclair, W. Tindle, and R. Wood, Advanced Concepts and Missions Division, Office of Advanced Research and Technology, NASA Headquarters, 6 April 1971.
Intelligence Report: Aims and Costs of the Soviet Space Station Program, SR IR 70-1-S, Directorate of Intelligence, Central Intelligence Agency, January 1970.


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Were you a guest at this wedding? Below is just a selection of my favourite shots from the day, but why don't you take a look at their online gallery and download some photos... for free!
Simply click HERE - Then get the password from Susie + Mike, and download as many HI-RES images as you want!


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Mathew Hall necesitaba un nuevo diseño de impreso o envases y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 15 diseños de 9 diseñadores freelance.
We are Texas' leading employer organization. Representing companies from the largest multi-national corporations to small businesses in nearly every community of our state, TAB works to improve the Texas business climate and to help make our state's economy the strongest in the world.
For more than 85 years, TAB has been on the front lines of the legislative, regulatory, and judicial battlefields, fighting for every issue that impacts business to ensure that employers' opinions are being heard.
Among State Legislators and their staff, TAB is one of the best known of the statewide organizations and considered by a majority as THE voice of business in Texas. Over 90% of legislators and their staff rated TAB as better than other organizations in communicating their postion on issues.
This piece is going to be used in an email sent to our members, friends and influential business partners and politicians throughout Texas inviting them to an elite event celebrating years of Texan leadership.
They are fairly conservative and VERY TEXAN :)
The invite needs to make use of all copy points outlined in the attached copy document and include the following elements:
1. As this is going to be coding into an e-blast it needs to have a call-out box or integrate a RSVP button graphic somewhere within.
2. See attached copy for the Invitation. Feel free to arrange in order based on design.
3. Main header image needs to be a very clean, clear Dallas, TX skyline.
4. The look and feel for the piece needs to be very conservative and clean, but we would like to incorporate a feel of elegance and demur into the design. When the project was originally discussed with the client they used the word "bling" to describe the feeling they were going for. We would like to incorporate this "bling" while not being gaudy.
5. There needs to be a screenshot of the mapped location (when you type the address into google maps use that image) and drop it in. We will then take that and make it click through to the destination.
6. Document Setup: 8.5 X 11, full color, full bleed (no trim)
5. Final File needs to be provided in all RAW formats (.psd, .ai, etc)


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I have been out of the game for about 8 years and looking to get back into it. If you know of an adventure I could join please let me know.
Oh, sorry. I was working on a character. As it currently stands I intend to participate.
I'm using visitor message because I've already used all of my pm's for today. In regards to the dark sun inspired pbp game, there are only 3 openings and one of them just filled, if you are planning on participating then let me know asap even if your sheet isn't ready.
The 300 (+7)


text: Korean Job Discussion Forums :: View topic - Lee's elder brother, ex-aide get jail terms Speak Korean Now! Korean Job Discussion Forums"The Internet's Meeting Place for ESL/EFL Teachers from Around the World!" FAQ Search Memberlist Usergroups Register Profile Log in to check your private messages Log in Lee's elder brother, ex-aide get jail terms Korean Job Discussion Forums Forum Index -> Current Events Forum View previous topic :: View next topic Author Message NohopeSeriouslyJoined: 17 Jan 2011Location: The Christian Right-Wing Educational Republic of Korea Posted: Thu Jan 24, 2013 6:01 am Post subject: Lee's elder brother, ex-aide get jail terms This is very surprising. Quote: President Lee Myung-bak was dealt a another blow on Thursday as his elder brother and a former aide were convicted of taking illegal funds from failing saving banks. A lower court sentenced his brother Lee Sang-deuk, 72, a former Saenuri Party lawmaker, to two years in prison and fined him 750 million won ($702,000). He was arrested in 2012 for allegedly receiving hundreds of millions of won from two financial institutions and a business group from 2007 to 2011. The banks were at risk of being shut down by financial regulators due to capital shortages and making unsubstantiated loans. Chung Doo-un, Saenuri lawmaker and the president's long-time confidant, was detained at court after the court sentenced him to one year in prison. He was accused of receiving bribes from the savings bank and also for transporting the bribes to the elder Lee. Chung must also pay a forfeiture of 140 million won. President Lee, who earned the nickname "bulldozer" as head of Hyundai Engineering and Construction, had a soft spot for his older brother. In his autobiography, President Lee described the elder Lee, 78, as someone whom he "feared" and "admired" at the same time. Indeed, over the past five years, the elder Lee was frequently described by pundits as the "Regent King," for the supposed supreme influence he yielded over the president. President Lee is reportedly considering granting special pardons to his older brother and other close confidants in jail, against opposition from within his own party. Speculation spurred that President Lee would grant a special pardon to his older brother during the Lunar New Year's Day in early February following rumors that Lee's defense lawyers would not appeal the verdict. South Korean presidents have traditionally granted pardons on national holidays, but by law, the pardons can only be granted to those whose verdict is finalized and not to those in the process of appeal. Other close confidants of President Lee who have been awaiting trial, such as Choi See-choong who is often described as the president's mentor, have also foregone the appeals process reportedly in the hopes of winning a pardon. Criticism against the presumed special pardons have mounted within the ruling Saenuri Party since Cheong Wa Dae officials confirmed that the president was considering granting pardons to members of his inner-circle who were in jail for corruption. "While the presidential pardon is a constitutional right of the president, it must be exercised in accordance with the common sensibility of the people," said Lee Hye-hoon, a close aid to President-elect Park, adding that the planned pardons would be "running against common sense." http://nwww.koreaherald.com/view.php?ud=20130124000832 Back to top nautilusJoined: 26 Nov 2005Location: Je jump, Tu jump, oui jump! Posted: Thu Jan 24, 2013 7:57 am Post subject: Re: Lee's elder brother, ex-aide get jail terms NohopeSeriously wrote: This is very surprising. Ah..sarcasm. People get into politics to make money. I was initially disillusioned by this realization as well. Back to top Display posts from previous: All Posts1 Day7 Days2 Weeks1 Month3 Months6 Months1 Year Oldest FirstNewest First Korean Job Discussion Forums Forum Index -> Current Events Forum All times are GMT - 8 Hours Page 1 of 1 Jump to: Select a forum Forums:----------------FAQJob-related Discussion ForumGeneral Discussion ForumOff-Topic ForumTravel ForumCurrent Events ForumTechnology ForumBuy/Sell/Trade Forum You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot vote in polls in this forum This page is maintained by the one and only Dave Sperling. Contact Dave's ESL Cafe Copyright © 2018 Dave Sperling. All Rights Reserved. Powered by phpBB © 2001, 2002 phpBB Group TEFL International Supports Dave's ESL Cafe


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Is there a way to change the press and hold character picker in a way that it automatically choose a certain character.
I'm German using an US keyboard (on purpose, I don't want to switch back to a German one) and if I press and hold 'a' I get a lot of options. I don't care about any of them but the 'ä'. I know how to eliminate the other choices (thanks to How to add characters to the press and hold character picker in OS X Lion?) but I don't even want to chose. I want to hold and press the 'a' and would love for the 'ä' to just appear without me having to choose it.


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Opinion: Don't Discount the Snowden Snubs
Editorial board member Matt Kaminski on why Hong Kong and Russia helped former security contractor Edward Snowden escape U.S. authorities.
This transcript has been automatically generated and may not be 100% accurate.
... I ... wanna news out of that we can about Edward Snowden first Egoista Hong Kong ... spends a couple weeks there and then he shows up in Vladimir Putin's ... Russia despite US requests to extradite him ... so so much for the Asian pivot and the Russian reset editorial board member ... Matt Kaminski is here to discuss map ... the Hong Kong I thought the U S had an extradition treaty with Hong Kong ... what does it say about our prestigious they ... just won in twenty ... oh so the US economy and your means living ... over the weekend when he was like to board a flight to Moscow he had told his American passport such as the queues Ecuadorean ... refugee status papers to get through ... I think was a Hong Kong the first thing that ... China was clearly involved in as coming out now they said they'd ... had the final say ... letting him go ... but they also says that China was happy to have them there for awhile ... he could expose American hypocrisy on cyber surveillance ... but the new one a long-term irritants ... in a long drawn out fight over takes fish in ... Stoughton was popular in China and Hong Kong so the lead and how it's interesting that this happens right after that that that China summit in California apparently ... of relations didn't warm after that between two leaders let let's turn outs of either Putin's ... on Russia what does Putin get out of housing soon ... as you can for for so we're not sure we're still in exactly is doing a sign that had a week to week said today they use their in Moscow but no one's seen him ... a mean come on today's flights which has seats ... book to Havana ... again it's a mixed as the China this is in it and consider the Middle East you where ... you couldn't can poke the US in the nineties used anti Americanism for years to ... legitimize him self and in Russia ... I don't think you want Stoughton around for too long aam you know is happening the Snowden we know if the ... ex KGB comical the FSB ... is going to miss for computers the Seaway has their or ... or question him ... but Sony battery of good news in no mood to satisfy American ... on ... a quest to turn him over ... obeyed not for me said no yet so so we'll see what happens when this to say about U S prestige and power in the world ... if we have to countries that supposedly we're were focused on ... weakness a ship in a riotous Russian reset ... and yet we can get them to turn on for a single guy ... who is so important to us to our national security but the sunset ... well I mean I think it says that you not since the mid eighteen seventies has the US had ... it has been Theodoor respected less than it is now ... I mean what's amazing ... about Hong Kong is that people thought that clearly Hong Kong which was being dependent on the part of China ... would comply with its dating do so ... the awesome music ususally have the leverage diplomatic ... to get what it means is very frustrating for them I think the Aussie November Clears guilt ... can aid Obama said I'm going to restore America's standing in the world ... this is a small but possibly very telling example ... to our influence is limited ... and it is because it is a weenie ... and in other countries I assume around the world are watching this ... this isn't just confined to the skin nations and if you are in line in you're looking at that that this situation what lessons did Iran ... will ... cure Irani derive plenty lessons of the last of the foreigner half years I've been reading a lesson now in Syria where the elusive blown through ... numerous red lines on when would take to get involved ... and when I even getting involved there ... aam I think you know this assertive ... been ... portion the pattern of our foreign policy ... you know it's it's one thing to say that we want to restore our standing a moral standing in the world ... but the problem is that a lot of these countries especially countries that are not democracies and I'm ... you know with respect power ... and ... we've settled last four years earlier of power in decline with priests were cutting a military budget honestly ... Hussein with the animal people the world ... we don't want to be like George Bush on the country's what to do ... but it sends a signal of weakness ... and whether right or not that Saddam is being received ... well the snow the snobs and their lessons none of them particularly ... encouraging ... editoral board member Matt Kaminski thanks think you're being on the show


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No Paul revolution at convention
TAMPA, Fla. — The Republican establishment has quelled the Ron Paul Revolution, at least for 2012.
Using a mix of charm and procedural hardball, Mitt Romney's campaign and his allies who control the Republican National Committee have ensured that the Texas congressman will neither speak nor be formally nominated at next week's convention. It's a significant victory for Romney, who could have been faced with a raucous rebellion from the Paul crowd if he hadn't extended an early, and diplomatic, olive branch to what's become a key constituency.
Story Continued Below
The libertarian septuagenarian controls the state delegations from Nevada, Iowa and Minnesota. But a candidate needs five states to be officially recognized on the floor. Paul supporters have made claims to Louisiana, Massachusetts, Oregon, Oklahoma and Maine. But Romney's coterie of lawyers skillfully used the rules and interpersonal negotiations to peel each away.
( Also on POLITICO: GOP delegate tracker)
The 168-member Republican National Committee approved a report Thursday by the Romney-friendly "committee on contests" that invalidated Paul delegates elected in Maine based on irregularities at the state convention. The RNC voted to split the at-large delegation in half, effectively depriving Paul of control.
( Also on POLITICO: Full convention coverage)
Paul's high command and key supporters were disappointed by their defeats but surprisingly conciliatory. Most are adamant that there will be no trouble during the televised proceedings that begin Monday.
"We knew we were walking into a snake pit, but you've got to put up the fight," said Virginia delegate Christopher Stearns, who worked closely with the Paul campaign on the convention platform and the rules. "You've got to have a discussion. Otherwise, it appears as though there's nothing going on."
"It was a fair hearing, and I thought it was an acceptable environment," Stearns added. "The majority rules, and the will of [the] minority shall be heard. It's unfortunate, but that's the circumstances we have right now."
To dissuade Paul supporters from disrupting this week's pomp and circumstance, the Romney campaign and its surrogates have bent over backward to show respect to the Paul forces. There have been months of previously unreported, behind-the-scenes phone calls and meetings between Romney and Paul acolytes to try to build bridges and reach compromise agreements. The establishment made significant concessions on the platform to the Paul folks even before the group convened, and then they allowed up-or-down votes on proposals from Paul supporters during pre-convention meetings at the Marriott hotel here.


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|Search Results (32 videos found)
|Build Your Vocabulary
Dramatizes the story of a father, who, after finding himself at a loss for words at a public meeting, follows his son's lead and starts a campaign of vocabulary improvement....
Genre: Ephemeral
Keywords: Literacy;Words;Self-improvement;
Duration: 00:10:20
Popularity (downloads): 151
|Star-Spangled Banner, The (Version II)
Technicolor image of American flag flying accompanied by words and music of U.S. national anthem.
Genre: Ephemeral
Keywords: Patriotism;National anthems: U.S.;Flags ;
Duration: 00:01:14
Popularity (downloads): 2842
|It's Your America (Part I)
The U.S. War Department described this film in the following words: 'An American soldier, during his combat career, realizes the greatness of his country and determines to assume his share...
Genre: Ephemeral
Keywords: World War II: Postwar issues;Citizenship;Patriotism;
Duration: 00:16:58
Popularity (downloads): 64
|Hyde Park School, room 2
Four rows of preadolescent children, both boys and girls, are standing in front of a blackboard on which the words "Kansas City, Missouri" can be seen. Each boy and girl...
Genre: Historical
Keywords: Schools; Actuality--Shorts;
Duration: 00:00:48
Popularity (downloads): 485
|Kindergarten ball game
A row of approximately twenty-five children under the age of six can be seen facing the camera. They stand in front of a long blackboard with the words "Kansas City,...
Genre: Historical
Keywords: Games; Play; Actuality--Shorts;
Duration: 00:00:55
Popularity (downloads): 508
|Old Chinese Proverb: One Picture Is Worth Ten Thousand Words, An
A tour through the Jerry Fairbanks studios in Hollywood, showing the production of animation, TV films, industrial and advertising films.
Genre: Ephemeral
Keywords: Motion pictures: Production;Motion pictures: Sponsored;Advertising: Motion pictures;
Duration: 00:22:06
Popularity (downloads): 425
|NASASciFiles - Patents
NASA Sci Files segment exploring the Patent and Trademark Museum and explains what patents and trademarks are.
Genre: Educational
Keywords: NASA Sci Files; Inventions; Patents; Trademarks; Museum; Words; Names; Symbols; Sounds; Smells; Colors; Copyright; Intellectual Property; Property Right;
Duration: 00:01:34
Popularity (downloads): 1377
|Central high school, gymnastic drill
The cameraman placed his equipment at the edge of a school yard where supervised gymnastics were being conducted by high school students. Male students can be seen doing the long...
Genre: Historical
Keywords: High school students; Gymnastics--Training; Actuality--Shorts;
Duration: 00:00:56
Popularity (downloads): 874
|Semantic Highlighting
Video demonstration from the 1998 CHI conference. One method for locating information on the World Wide Web is to use a search engine (SE). Given a set of terms,...
Genre: Educational
Keywords: CHI; semantic; highlighting; information retrieval; visualize
Duration: 00:08:06
Popularity (downloads): 1058
|The chimney
Filming of a popular vaudeville gag. Opens on a stage with a painted backdrop of a lake and forest. From opposite sides of the stage enter a chimney sweep, covered...
Genre: Historical
Keywords: Chimney sweeps--Drama; Millers--Drama; Soot--Drama; Flour--Drama; Affray--Drama; Silent films; Slapstick comedies; Vaudeville; Shorts;
Duration: 00:00:31
Popularity (downloads): 855


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This grilled pork is a bomb. No, I'm not lying or exaggerating but it is; even my pastor confirmed! I got this recipe from my good friend, Jay, who is a chef at a Thai restaurant. He created several menu to several restaurants. He didn't give me measurement as he adjusted the taste as he went. I tweaked the recipe and used my own measurement. The result is delish with a kick from Korean hot pepper paste (Gochujang).
This dish is also perfect for BBQ outing or appetizer.
2 Tbs oyster sauce
3 Tbs light soy sauce
3 Tbs seasoning sauce.I used Golden mountain brand.
1 Tbs sugar
1 apple, peeled, cored, cubed, and pureed
1 full cup papaya, peeled, cubed, and puree
3 Tbs Korean hot pepper paste (Gochujang). This is spicy so please be careful. You can decrease the amount for less spicy
1 Tbs sesame oil
1/4 cup toasted sesame seeds
Bamboo skewers
- Soak bamboo skewer in water overnight or at least 6 hours (until they are fully submerged with water)
- Add everything except pork and sesame seeds in a blender. Blend until mixed well.
- Cut pork into slice or small cube. Pour in the sauce. Marinate it overnight. If using apple and pear, marinating it a few days works best to get all the flavor.
- Thread each piece of pork with a skewer. Leave about 1/4 of skewer left for grilling and handling.
- Grill on medium high heat or about 375 F until it's cooked through.
- Serve with couscous or fresh lettuce and other fresh vegetable.
|After marinating overnight
|These bad boys are ready to go on a grill


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Susan Beal
About the Author
SUSAN BEAL is the author of Super Crafty, Bead Simple, and Button It Up. She also writes for craft magazines and websites. Susan has contributed to Handmade Nation, Craft Corps, Appliqué Your Way, and many other books, and was featured in the film Handmade Nation. She lives in Portland, Oregon with her husband, Andrew, and their daughter, Pearl. You can find more of her work at www.susanbeal.com or visit her blog at www.westcoastcrafty.com.


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The best way to improve conditions in an office sometimes requires getting out of the office. Simply changing the circumstances can provide a differing perspective that can open employee's and manager's to often overlooked possibilities. By creating a more innovative crew through a Florida corporate offsite event, your company is much more likely to find a variety of methods to achieve success.
A Florida corporate offsite event can prove extremely effective by getting employees out of the office for a variety of reasons including:
Getting people out of their comfort zones
Reducing distractions
Fights against the resistance to change
Shows that the issues being discussed are more important
Enhances the feeling that the gathering is special
Allows for outside consultants to have home field advantage
Let THEY improv know the size of your group and we can provide you with ideas and a quote for a tailor-made show to make your Florida corporate offsite event or private party a success. Whether you are looking to engage in a team building workshop, trying to enhance morale, to provide a meetings and incentives gathering, or to get people to bond through a group activity, THEY improv has a selection of programs that can assist you to meet that goal!
With a variety of improv comedy, game shows and murder mystery dinners for entertainment, and scavenger hunts, carnivals and mini-Olympiads for group challenges, THEY improv can put something together for almost any occasion. Contact us today to learn about how we can help you succeed in business without really trying!
Once you contact us, we'll discuss your needs for employee entertainment and work with you to develop a program that will meet your needs and remain within your budget. This includes getting an understanding of how many people will be in attendance, their background, the goals, and any language or other issues.
Email us at email@example.com or call (866) 219-4386 with information about your Florida corporate offsite event, team building workshop or private party including:
Location and date for your gathering (we usually rely on you for the venue)
Size of your group (the options for 10 people are very different than 1,000)
Desired length (30 / 60 / 90 minutes for entertainment, 2/4/6/8 hours for other)
Available equipment onsite
Special needs that you may have
THEY improv will then follow-up and provide you with a proposal for presenting your show. Contact us today to find out how you can improve your business when THEY improv.
Whether you are in the Keys, Miami, Fort Lauderdale, West Palm Beach, Boca Raton, Jupiter, the Space Coast, Orlando, Ft. Myers, Naples, Sarasota, Tampa, St. Pete, Jacksonville, Tallahassee, Pensacola, Daytona Beach or anywhere else in the Sunshine State, THEY improv is prepared to help you!
Contact us today to find out more about how THEY improv can help your business. Email the director of THEY improv at email@example.com or call (866) 219-4386.
THEY improv hopes that you will contact them soon to find out how THEY can serve your needs for your next Florida corporate event, private party, company holiday party, interactive game show or murder mystery dinner.


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I am trying to construct an array and write to a file in this format, i.e. the file's content should be something like this
hero_pairscore=( askdjfh sdf,sdlkfj lksf,dfgdf,dsflkgj,asdlkf ....)
Where the elements are separated by
comma. I wrote the following code for this.
#set -x
while read line
$( IFS=",";hero_pairscore+=( "$line" )
done < true_pairscore.txt
echo "hero_pairscore=( ${hero_pairscore[@]} )" > embed.txt
But the resultant file contains only this
hero_pairscore=( ). What is wrong with my code and how can I correct it to give the desired output?


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Tokyo meeting today -- other than "business [overview] and strategy," of course. All the same, with the rumor mill in high gear about a possible PSP2 debut, we decided to take a chance and fly halfway across the world. Will it end up a worthy excursion with momentous payoff? Some fiscal and corporate chatter? A new Japanese ad campaign featuring a terribly dubbed Kevin Butler? Follow along!
Live from Sony's Tokyo event
Sponsored Links
7:45AM Kaz just showed off a huge list of developers that are also onboard. No surprise, but we're a little hurt that none of them spilled the beans.
7:42AM He doesn't have anything to show, sadly, and he's gone with a whimper.
7:42AM "When you consider [insert all of NGP's features here], the possibilites are endless."
7:41AM "I'm delighted to announce that Call of Duty will be coming to NGP." Surprise!
7:40AM Now Philip Earl from Activision.
7:39AM Seems like Epic is just adding NGP interface to its existing mobile strategy, which makes a lot of sense.
7:38AM He's also showing of Dungeon Defenders, which currently is on Android.
7:37AM It looks about iPhone 4 quality, but obviously there's a bit more going on in the scene.
7:36AM Showing Unreal Engine 3. Starting with the same Citadel demo from the iPhone, but taking it a step further, with a full living environment and realtime-rendered characters.
7:36AM Now Tim Sweeney from Epic Games. He says "thank you very much" in our mother tongue! We're near tears.
7:34AM Hideo envisions using the exact same game on the PS3 and the NGP. You play the game on your PS3 at home, and out and about you play the same game and same save on your NGP. A beautiful dream, indeed. "This dream is going to come true in the near future, and right now I'm working on this project. I'm sorry right now I can't disclose further information, but I'd like to present what we're doing at E3."
7:33AM Hideo caveats that the clip was actually pulled straight from the PS3 version and rendered on the NGP, which is rendering it at 20 fps. Naturally some graphical reductions will happen for any actual title on the NGP, but it's still pretty impressive.
7:30AM If this level of graphics can actually be pulled off in gameplay we'll be very, very impressed.
7:29AM It's Old Man Snake and his adorable robo friend from MGS 4.
7:29AM It's a cutscene rendered in realtime, but it looks pretty amazing. By far the best so far.
7:28AM Now we've got Metal Gear Solid test video.
7:28AM Now, Hideo Kojima from Konami!
7:27AM Kaz is back, and none to soon.
7:27AM He's working on a new series, but also might go back to old series and add in NGP features.
7:27AM You can select an enemy, you can select multiple enemies, and you can select enemies in the distance. "Using the innovative touchpad I'm sure we can develop a new title that looks and feels different than what we've had in the past."
7:25AM This UI looks really bad. Maybe they should've stuck to those cutscenes like Capcom and Sega? At least the graphics look great.
7:24AM He's showing off a Dynasty Warrior game. Still have a ton of enemies, but now you touch them to kill them instead of button mashing. We've come so far!
7:23AM Next! Akihiro Suzuki from Tecmo Koei.
7:22AM It's the zombie version of Yakuza. It's just a demo for now.
7:22AM And now Zombies bust in!
7:21AM Really great quality, showing full facial animation in the cutscene. Seems like he's spending more NGP power on polygons and a little less on shaders, contrary to Capcom.
7:20AM Now showing a demo video.
7:19AM "When we have new hardware, developers think about three things. Capability of the hardware, interface, communications infrastructure."
7:18AM Next up: Toshihiro Nagoshi from Sega.
7:18AM It looked pretty good, but certainly a lot of jaggies.
7:17AM The Lost Planet demo was done in just a few weeks.
7:17AM Not announcing any new titles today, but will announce some soon.
7:17AM "Just like the PS3. Only difference is the geometry capabilities. The same lighting shaders, same physics as the PS3."
7:16AM So, that was emulation, "the first part." But we're getting ready for NGP as well. Showing simulated images for NGP: a realtime cutscene for Lost Planet 2.
7:14AM He's controlling it with dual analog sticks. "I must say, the stick feels great! You can quote me, that's my first impression of this."
7:13AM This is actually his first time playing it on an actual NGP, he's only seen developer devices before now. "I'm a little nervous."
7:13AM Now here's Monster Hunter Third, the download version, running on the NGP.
7:12AM "Two things I would like to convey to you today... But first, Monster Hunter." New version of Monster Hunter sold 4 million copies, and a portable version is coming.
7:10AM Here's Jun Takeuchi with Capcom.
7:10AM So that's first party demos, but of course third parties are on board with the NGP as well.
7:09AM Alright, place your bets now: is the Xperia Play a PS Suite device, or a full PlayStation with all these fancy NGP-style games? We're guessing the former.
7:08AM Kaz hopes PS Suite content on phones will stimulate users into getting an actual NGP for the full-on experience.
7:08AM NGP and PlayStation Suite. "Content that operates on smartphones will operate on PlayStation.
7:06AM Same gyro sensor and accelerometer as the PlayStation Move.
7:06AM Getting a demo of Hot Shots Golf. Very touch-centric UI. Tap the avatar to get a hello. Tap into the "eye" view and you can get a view from the avatar's point of view, which can be moved around as if the NGP is a camera, thanks to the gyroscope. You even look down and place the golf ball with your finger.
7:02AM Okay, now for "Converging Real and Virtual."
7:02AM This reminds us of some of the Ovi Store stuff Nokia was trying to do.
7:01AM You can also rate games from the Near app.
7:01AM Sounds like this might be Sony's solution to game discovery... instead of putting it all in the store, you just see what's popular in your area, learn more about it, and get funneled into the PS Store for a purchase.
7:00AM Showing the "Near" app, which does the tracking. For each area you've been, it shows the most popular game in that area. You can also look over a history of who was nearby at each location, based on a map of avatars. Tap onto an avatar and you can see what other games that user plays.
6:59AM NGP tracks your location over time and creates of map of where you've been. That's not creepy at all!
6:57AM "Wouldn't you like to know the very titles that are being played in your area?"
6:57AM Now for Location-based Entertainment.
6:57AM Now, the 3G connection. Realtime updates. No mention of multiplayer just yet, however.
6:56AM As far as wel can tell LiveArea refers to everything UI-wise in NGP, including the home screen, but also each game gets its own LiveArea.
6:55AM You can hop in and out of a game from LiveArea. There's also a friend feed, showing achievements and purchases of your friends in the particular game.
6:54AM LiveArea UI is the main UI of the whole device. Think of the Android home screens, just turned on their side. Swipe up or down to see more screenfuls of games or apps.
6:52AM Next, "LiveArea," a "Game-oriented communication platform."
6:51AM Now, front and touchpad simultaneously, using the thumb and index finger of one hand, to grab Deviants and fling them.
6:51AM Now we're checking out a demo of "Little Deviants." You touch the back touchpad to lift the ground under the Deviants to move them around, or tap the pad to make them jump. Two fingers just lifts more of the ground into bigger hills.
6:48AM Actual UI of the device is being shown. Touch, Grab, Trace, Push, Pull are potential interactions with the front and rear touchpad.
6:48AM Now Kaz is talking the UI in general. Another rehash: dual analog, front and rear cameras, front and rear touchpad.
6:47AM That's it for the demo. Seems to combine everything a PSP or PS3 controller can do, with very iPhone-like interface elements.
6:46AM Now he's using the touchscreen to select different parts of the cliff to climb up, instead of analog stick + button to progress. Now he drew a line up the cliff and Nathan follows that route. Uses the gyro sensor for aiming.
6:44AM Now he's using the back touchpad with two fingers to simulate a hand-over-hand climb up another vine.
6:44AM The Uncharted gameplay uses the sticks and buttons, but you can also touch the screen to go over an obstacle, or tilt the device to control the swinging on a vine.
6:43AM The dual analog sticks are a new "micro" design that is apparently more like the DualShock design.
6:42AM They showed off the great viewing angle abilities of the OLED screen. "Great for people like me who like to play games laying down."
6:41AM "It's overwhelming."
6:41AM It looks really nice. Not quite PS3 level, but there are still plenty of polygons and lighting effects.
6:41AM Now we're getting a demo of Uncharted, running live on an NGP.
6:40AM Also showed off Little Big Planet, Resistance, and Uncharted. Looks like they're really going all out.
6:40AM Showing off some upcoming games. Including Killzone! A "Reality Fighters" title looks hilarious, putting fighters in an augmented reality setting.
6:38AM Also supports social user interaction adding the fun of social gaming in the portable world.
6:37AM "The ultimate entertainment experience." Advantages include the large screen, first dual analog sticks in the history of portable gaming. Front and rear touchpads.
6:37AM Shuhei Yoshida, president of worldwide studios, is out to talk about the potential of new games.
6:36AM Man, this is really great.
6:36AM It will be released this holiday season.
6:36AM 3G and WiFi.
6:36AM Uses flash cards for games -- it looks like an SD card, but there's a curve to it that might suggest it's proprietary.
6:35AM "The most advanced CPU int its class. There are also motion sensors, and front and rear cameras.
6:35AM That screen is a 5-inch OLED, with 960 x 544 resolution. That's 4x a PSP.
6:34AM Hard to tell how slim it is, but it's not exactly paper thin. Again, very PSP-like.
6:34AM The touch back is probably the biggest surprise, lots of opportunity for new interaction there.
6:33AM Kaz has one in hand! It really does look like a PSP, perhaps a bit taller, due to the screen.
6:33AM 3G data.
6:33AM Dual analog sticks, front and back touchpads. High-res screen.
6:32AM It looks like the PSP!
6:32AM Our goal for NGP is to transform every aspect of the user's life into entertainment.
6:31AM "The power is now in your hands."
6:31AM No device is being shown, but there are a ton of social features. The tag line is "Play Life." Leaderboards, messaging, avatars.
6:29AM "Ultimate Portable Entertainment." Now we're getting a video.
6:29AM Five new concepts. Revolutionary User Interface. Social Connectivity. Location-based Entertainment. Converging Real and Virtual (augmented reality). PlayStation Suite Compatibility.
6:28AM Sony is also dedicated to creating in the ultimate of handheld gaming. Announcing the "Next Generation Portable," the successor to the PSP.
6:28AM Alright, next! Portable.
6:28AM PlayStation Suite is due to be available by the end of this calendar year.
6:27AM "The possibilities to create new kinds of entertainment are virtually limitless."
6:27AM "What would happen if numerous devices that exist around the world that support our platform were added to the PlayStation family?"
6:26AM "We envision PlayStation Suite as an initiative that is essential to the world of portable entertainment."
6:25AM Sony will also launch PlayStation Store for Android devices.
6:25AM "Hardware agnostic framework that simplifies the content development process." Existing partners will have access, but Sony is also looking to reach out to more developers.
6:24AM PlayStation Suite also has a new development framework for developing mobile-specific titles. "Hardware-neutral Game Framework."
6:24AM He's showing a screenshot with screen overlay controls on top of a PSP game.
6:23AM "We will first emulate the first generation PSP titles to be available on PS Suite devices."
6:23AM "We will perform content quality testing on devices to ensure the quality of playback."
6:22AM "We also launch a new licensing program called 'PlayStation Certified.'"
6:22AM "A new development framework for the development of entirely new content."
6:22AM Cross Platform, Cross Device. For Android phones and tablets.
6:21AM "PlayStation Suite extends the PlayStation experience beyond the PSP, by providing PlayStation content to other devices."
6:21AM "Today we are announcing PlayStation Suite."
6:21AM "We also see it as our mission to help the content creators to reach the users."
6:20AM "These phone devices are finally technically ready for PSP-like performance."
6:20AM Now the smartphones are competing, and Sony seems interested in playing ball. Oh really?
6:19AM "There was a time that the only way to play a game outside was to carry a portable gaming console like the PSP."
6:19AM "Now, the environment surrounding the world of portable gaming has undergone a radical transformation since the launch of the PSP five or six years ago."
6:18AM Now, outside the home. "Games are nearer to you than ever, and are accessible at any time."
6:18AM So, that's "Home." Now it's "Cross Platform." The graphic also shows "Portable" in our slideshow future.
6:17AM PlayStation Network launched in 2006, and today over 80 percent of PS3 consoles are connected to the internet. PS Network has 69 million accounts all over the world, with 1.4 billion content downloads.
6:16AM First up? The home. A PS3 is equipped with a Cell processor, Blu-ray, HDMI outputs. A new slim design, a 3D firmware update. "With these technological innovations, the PS3 became significantly different than its precessors."
6:14AM But today... "I'd like to speak about a whole new world. The future will one day become reality, which is why we must keep on coming up with new visions of the future, and making them come true."
6:14AM He sees the PlayStation 3 as the primary application of that 2005 vision, though he admits it hasn't all arrived yet.
6:13AM "A lot of what we envisioned back then has materialized in the daily lives of our users."
6:12AM A city in 3D, a car in 3D, golf in 3D. Kaz is back. "When reality is digitized into data, it becomes your own version of reality, over which you have complete control."
6:12AM "We wanted to start by showing a vision of the future that we had back in 2005." The video is kicking off. It's pretty thrilling. About linking live camera information with 3D data. "When images are linked to digital information, reality can be controlled." "Reality becomes data."
6:10AM "Let me start with showing you some video footage, it's the same clip we showed at E3 five and a half years ago."
6:10AM "At CES I asked you to look forward to new products and services... and today I'm excited to share with you the first of those announcements from SCE."
6:09AM "It's been a while since we've had a PlayStation Meeting."
6:09AM Kaz Hirai is out!
6:08AM Jams are starting to get loud! This could be a good sign.
6:08AM Starting to get the munchies... maybe they'll announce an edible PSP? Or they could just start! "The meeting will start momentarily." They've been saying that all hour, and we're starting to lose hope. Even though it's only seven minutes past. Damn our American impatience.
6:05AM The presser will be conducted in Japanese, and we're wired in with an earpiece for live English translation. If the service breaks down on us we'll probably just spam these updates with "PSP2 PSP2 PSP2 PSP2" etc.
3:01PM We just switched our timestamps over to Tokyo local time for the sake of not confusing / confusing you.
0:55AM Remind us to call the Sony execs while they're on stage: we're sure all of them are rocking the Xperia Play in pocket. What, do you think they'd settle for any of SE's other recent phones?
0:50AM About 15 minutes to go before we start. We're getting some bilingual announcements: smoking is not allowed. Woah, we've got a white balance lady! Very pro.
0:24AM There's a shot of the ballroom. We'd pay $5 if Kaz descends to the stage on one of those chandeliers.
0:17AM The projector screen reads "PlayStation Meeting 2011," which sounds more like an informal parent / teacher chat than a press conference. When walking past a door on our way in we're pretty sure we spied a slide in its place that read "revolutionizing user interface." That sounds like a touchscreen PSP 2 to us. Right? Please?
0:12AM We just got a seat in the cavernous hotel ballroom Sony is hosting this event at. Some jazzy dance beats are keeping our thoughts positive, but if we don't get a PSP2 announcement we're not sure if sweet jams can keep us from a spiral of depression.


text:
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text:
It's probably been covered, but the search facility in this software is clunky, cumbersome, and practically useless. I used advanced search using the terms: forward + attachments
I have an email with a bunch of jpg attachments that I want to forward to a friend. How do I do that in Barca, which seems not to want to cooperate?


text:
< EclipseLink | Building
Optimizing SVN
- If you notice a slowdown of network/disk transfers or your CPU is around 50% when moving a lot of files - the SVN cache scope must be minimized. It turns out that TSVNCache.exe (part of TortoiseSVN) is caching all I/O not just during SVN transactions.
- 1) Depending on the files transfered or the dest being a network/usb drive your TSVN may use upto 30% of your CPU.
- See the following - thanks Ron.
- Disabling TSVN cache
- In TortoiseSVN Settings, under Icon Overlays, set your Status cache to either Shell or None.
- I have it set to None.
- 2) Disable Virus protection - aka NAV
- Not recommended, but by being very carefull you will not incur CPU and HD cycles on any file transfer.
Configuring SVN
- To change the diff viewer from the default do the following
- right click TortoiseSVN | Settings | External Programs | Diff Viewer = "C:\Program Files\Beyond Compare 2\BC2.exe"


text:
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text:
|HOF Class of '11
Dominic DeFilippi worked in the Academy's Athletics Department for nearly 20 years. An avid Mariners supporter, DeFilippi was the Sports Information Director for over 15 years and the Athletic Association Business Manager for three, As Business Manager, he generated funds in excess of $100,000, all of which helped to support the growing department. For 18 years he was the "Voice of the Mariners" to all home football and basketball games.
In the sixties, DeFilippi coached the pistol team. He also founded and served as Officer-in-Charge of the Star Spangled Banner Brigade, which consisted of Midshipmen who carried the American Flag in a horizontal position for ceremonial events. The newly-found military oriented unit was introduced to the professional sports world by the Midshipmen and to the collegiate level via the Cotton, Sugar, and Gator Bowls in 1970. IN the late 1970's, when the Academy moved to compete at the NCAA Division-II level, it was DeFilippi who designed the new varsity letter; a red-white-blue block "M."


text:
Dozens of frustrated Allegiant Air passengers bound for Phoenix belted out a 1990s hit after being stuck in Las Vegas for hours.
A video posted on YouTube by Dustin Kaelberer showed the passengers singing the R Kelly hit "I Believe I Can Fly" after being stuck on two planes at McCarran International Airport for about five hours.
"Pretty much everybody was just, if you don't laugh about it, you cry," Kaelberer told Las Vegas TV station KVVU.
Kaelberer said he boarded the first plane at 10:30 a.m., expecting an 11:10 a.m. departure for Phoenix. He said the first plane was pushed back and sat on the tarmac for about 45 minutes before it was pulled back to the terminal, but the passengers did not get off the aircraft.
The first plane was pushed back a second time and again sat on the tarmac for about a half hour before it was pulled back to the terminal, he said. This time the passengers were allowed to exit.
About 40 minutes later, the passengers boarded a second plane, pushed back and again sat on the tarmac for about a half hour, Kaelberer said.
He said the second plane was pulled back to the terminal, and passengers were kept on the plane. He said about an hour after boarding the second plane, it was pushed back and finally took off for Phoenix.
Kaelberer said that while stuck on the plane, there was no air and several passengers became ill. He said some passengers even asked for water, and they were told there was no water on the airplane.
"People were getting nose bleeds, they were throwing up in the bathrooms because of the heat," Kaelberer told KVVU.
The high temperature in Las Vegas on Sunday was 110 degrees, according to the National Weather Service.
It was during the final pushback that one of the passengers began playing "I Believe I Can Fly" on his phone, Kaelberer said.
Instead of getting angry about their ordeal, the passengers decided to laugh it off and vent their frustrations by singing along.
Kaelberer said the passengers were promised compensation for their ordeal, but he has yet to receive it.
Brian Davis, spokesman for Allegiant Air, said the flight was delayed about four hours and passengers were stuck on the aircraft for two stretches of more than an hour.
He said there was air on the plane but it wasn't at full power. He did admit it got quite warm onboard.
Davis said passengers were provided free beverages on the airplane and a $100 credit for future travel with Allegiant.20516284
Distributed by Internet Broadcasting. This material may not be published, broadcast, rewritten or redistributed.


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JACKSON, MI, Apr 25, 2014 (Marketwired via COMTEX) -- Earlier this year, the Gerdau facility located in Knoxville, Tennessee began searching for a lighting solution that could replace their current metal halide fixtures and withstand the heat of its facilities, while maintaining enough lumens to create visibility in its dimly lit locations. Gerdau is a leading producer of long steel in the Americas and one of the largest suppliers of special steel in the world. With over 45,000 employees, it has industrial operations in 14 countries -- in the Americas, Europe and Asia -- which together represent an installed capacity of over 25 million metric tons of steel per year. Gerdau's Knoxville steel mill in the Lonsdale community has operated for 110 years under various names and owners, and Gerdau took over the mill's operations in 1999 and employs nearly 240 local residents there.
The steel re-bar giant reached out to EverLast(R) Lighting to find a solution that would meet their lighting specifications where LED had failed. "Gerdau had tried to replace the metal halide fixtures with different LED lines in all three of their plant locations in Knoxville, and were not pleased with the performance of the LEDs," explained Bruce Sizemore, Representative of Sizemore Performance located in Walland, Tennesse. "Based on their findings, we knew that we had to find a fixture that would be able to perform in their facility, with little maintenance."
Specifically, the LED fixtures were not able to withstand the heat or the environment of the Gerdau facilities. "The ceilings in the plant are about 140-160 degrees and the lens on the LED fixtures began to melt off," explained Steve Trefethen, Green Technician at Gerdau Steel. "We also have a lot of steel dust that floats in our air and eventually the dust begins to compile onto each fixture. The result of the weight of the compiled dust ultimately unhinged each fixture from the area it was installed sending it crashing to floor."
As a result of the LEDs failing to meet specifications, Gerdau moved forward with replacing several hundred metal halide fixtures with EverLast(R) induction high bay fixtures and were exceptionally pleased. "In addition to a plethora of product, and application issues the LED was extremely expensive, and the light output was not as optimal as the EverLast(R) Induction fixtures. Furhtermore, Gerdau needed a fixture that was compatible with DC power, and we were able to convert from AC to DC with the EverLast(R) line pretty easily," commented Sizemore. "The staff at the facilities were shocked at the aesthetics of new lighting."
EverLast(R) induction light fixtures last up to 100,000 hours which is double the life of an LED. They are also available with a dimmable option, providing even more energy savings while areas are vacant. "Gerdau is now enjoying about a 70 percent savings on their overall energy consumption compared to their previous fixtures, and are very pleased with the induction technology." stated Sizemore.
The EverLast(R) High Bay fixtures are commonly used in large scale facilities and can be found installed in COBO Hall in Detroit, Michigan, the Tulsa Expo Center in Tulsa, Oklahoma, and Lambeau Field, home of the Green Bay Packers in Green Bay, Wisconsin.
About EverLast(R) Lighting: EverLast(R) Lighting, Inc. is a sister company of Full Spectrum Solutions, Inc. and has quickly grown into the leading manufacturer of energy-efficient lighting solutions for roadway, parking structure, facility and area lighting applications. For additional product information, visit www.everlastlight.com, call 888-383-7578 or send an email to firstname.lastname@example.com.
For press inquiries, contact Kyle Leighton at 517-783-3800 ext.231 or email at email@example.com. If you would like to support EverLast(R), please follow EverLast(R) on Twitter or visit them on Facebook.
Kyle Leighton 517-783-3800 ext. 231 email@example.com
SOURCE: EverLast Lighting
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