text:
Scottish independence: Yes vote 'risk to jobs'
Defence Secretary Philip Hammond has predicted that a vote for Scottish independence would put defence jobs at risk.
Speaking to defence workers in Glasgow, he claimed the UK's shared defence forces provide benefits of scale.
SNP defence spokesman Angus Robertson said Mr Hammond was spreading "myths and misinformation" in Scotland.
The SNP has said that, in the event of a "yes" vote, all existing military bases in Scotland would be retained.
It has insisted, however, that nuclear submarines would be removed from their base on the Clyde.
Mr Hammond said: "Successive UK governments have deliberately chosen to sustain our sovereign capability - albeit at a financial premium.
"As a result no complex warships for the Royal Navy have been procured from outside the UK since the start of the 20th Century - except during the two world wars.
"Today that policy and the Royal Navy's scale delivers billions of pounds of investment and sustains thousands of Scottish jobs directly and indirectly, and I believe it is neither in Scotland's interest nor the rest of the United Kingdom's to put that at risk."
Mr Hammond also claimed the government of an independent Scotland would have to pay part of the cost of removing the Trident base from the Clyde.
He said: "If we did have to move the Trident nuclear deterrent from Faslane as a result of the negotiations that happen after any independence vote, it would take about 10 years at least to design and construct a suitable alternative site. It would cost a very large amount of money.
"I can't say precisely how much, but it would be many billions of pounds. And that timescale and that cost would have to be taken into account within the overall negotiations."
Asked if an independent Scotland would pay part of these costs, he replied: "Absolutely, it would pay part of that bill. Those costs would have to be taken into account as part of the overall settlement."
Defence co-operation
Commenting after the defence secretary's speech, the SNP's leader in Westminster and defence spokesman Angus Robertson said: "Another day, another scare story.
"Scotland is a maritime nation but we have no maritime patrol aircraft. They used to be based here until they were all scrapped by the UK government.
"We are a maritime nation but we have no maritime naval patrol vessels.
"Independence gives us the advantage of being able to make better decisions - so we have those maritime capabilities, so we have the things that we need as opposed to the things that we don't want, like Trident."
'Threads of a rope'
Mr Hammond's speech followed comments by the first sea lord about the prospect of Scottish independence.
Admiral Sir George Zambellas told the BBC that it would be like "pulling threads out of rope".
Sir George said: "I believe very strongly that, for a premier league navy, respected around the world, with a big responsibility, for us to be divided would be less efficient for both the UK and Scotland.
"The nature of our military construct, infrastructure, basing, people, equipment and the families who support a hard-pressed navy, all of those add up to a construct which doesn't bear dividing its efficiency, and my job is to provide the navy as efficiently as I can.
"The way we do business means that if you try to pull some threads out of the rope it's much less efficient, and that applies particularly to the navy because it's so hard-pressed.
But Col Stuart Crawford, who has advised the SNP on defence matters, said an independent Scotland would be "more than capable" of running its own armed forces.
He told the BBC Scottish forces would have a regional, not global, focus.
He said: "Scotland would be more than capable of running its own armed forces should the country become independent.
"We shouldn't imagine that those armed forces would be a microcosm of the UK's armed forces - not just 10% of the UK inventory if you like.
"It would be something much more modest with a different focus."
The Scottish independence referendum is scheduled for September 18.


text:
- Tutorials
- Best Practices
- Assets, Objects and serialization
Assets, Objects and serialization
Geprüft mit Version: 2017.3
Schwierigkeitsgrad: Advanced
This is the second chapter in a series of articles covering Assets, Resources and resource management in Unity 5.
This chapter covers the deep internals of Unity's serialization system and how Unity maintains robust references between different Objects, both in the Unity Editor and at runtime. It also discusses the technical distinctions between Objects and Assets. The topics covered here are fundamental to understanding how to efficiently load and unload Assets in Unity. Proper Asset management is crucial to keeping loading times short and memory usage low.
1.1. Inside Assets and Objects
To understand how to properly manage data in Unity, it is important to understand how Unity identifies and serializes data. The first key point is the distinction between Assets and UnityEngine.Objects.
An Asset is a file on disk, stored in the Assets folder of a Unity project. Textures, 3D models, or audio clips are common types of Assets. Some Assets contain data in formats native to Unity, such as materials. Other Assets need to be processed into native formats, such as FBX files.
A UnityEngine.Object, or Object with a capitalized 'O', is a set of serialized data collectively describing a specific instance of a resource. This can be any type of resource which the Unity Engine uses, such as a mesh, sprite, AudioClip or AnimationClip. All Objects are subclasses of the UnityEngine.Object base class.
While most Object types are built-in, there are two special types.
A ScriptableObject provides a convenient system for developers to define their own data types. These types can be natively serialized and deserialized by Unity, and manipulated in the Unity Editor's Inspector window.
A MonoBehaviour provides a wrapper that links to a MonoScript. A MonoScript is an internal data type that Unity uses to hold a reference to a specific scripting class within a specific assembly and namespace. The MonoScript does not contain any actual executable code.
There is a one-to-many relationship between Assets and Objects; that is, any given Asset file contains one or more Objects.
1.2. Inter-Object references
All UnityEngine.Objects can have references to other UnityEngine.Objects. These other Objects may reside within the same Asset file, or may be imported from other Asset files. For example, a material Object usually has one or more references to texture Objects. These texture Objects are generally imported from one or more texture Asset files (such as PNGs or JPGs).
When serialized, these references consist of two separate pieces of data: a File GUID and a Local ID. The File GUID identifies the Asset file where the target resource is stored. A locally unique(1) Local ID identifies each Object within an Asset file because an Asset file may contain multiple Objects.
File GUIDs are stored in .meta files. These .meta files are generated when Unity first imports an Asset, and are stored in the same directory as the Asset.
The above identification and referencing system can be seen in a text editor: create a fresh Unity project and change its Editor Settings to expose Visible Meta Files and to serialize Assets as text. Create a material and import a texture into the project. Assign the material to a cube in the scene and save the scene.
Using a text editor, open the .meta file associated with the material. A line labeled "guid" will appear near the top of the file. This line defines the material Asset's File GUID. To find the Local ID, open the material file in a text editor. The material Object's definition will look like this:
--- !u!21 &2100000 Material: serializedVersion: 3 ... more data …
In the above example, the number preceded by an ampersand is the material's Local ID. If this material Object were located inside an Asset identified by the File GUID "abcdefg", then the material Object could be uniquely identified as the combination of the File GUID "abcdefg" and the Local ID "2100000".
1.3. Why File GUIDs and Local IDs?
Why is Unity's File GUID and Local ID system necessary? The answer is robustness and to provide a flexible, platform-independent workflow.
The File GUID provides an abstraction of a file's specific location. As long as a specific File GUID can be associated with a specific file, that file's location on disk becomes irrelevant. The file can be freely moved without having to update all Objects referring to the file.
As any given Asset file may contain (or produce via import) multiple UnityEngine.Object resources, a Local ID is required to unambiguously distinguish each distinct Object.
If the File GUID associated with an Asset file is lost, then references to all Objects in that Asset file will also be lost. This is why it is important that the .meta files must remain stored with the same file names and in the same folders as their associated Asset files. Note that Unity will regenerate deleted or misplaced .meta files.
The Unity Editor has a map of specific file paths to known File GUIDs. A map entry is recorded whenever an Asset is loaded or imported. The map entry links the Asset's specific path to the Asset's File GUID. If the Unity Editor is open when a .meta file goes missing and the Asset's path does not change, the Editor can ensure that the Asset retains the same File GUID.
If the .meta file is lost while the Unity Editor is closed, or the Asset's path changes without the .meta file moving along with the Asset, then all references to Objects within that Asset will be broken.
1.4. Composite Assets and importers
As mentioned in the Inside Assets and Objects section, non-native Asset types must be imported into Unity. This is done via an asset importer. While these importers are usually invoked automatically, they are also exposed to scripts via the AssetImporter API. For example, the TextureImporter API provides access to the settings used when importing individual texture Assets, such as PNG files.
The result of the import process is one or more UnityEngine.Objects. These are visible in the Unity Editor as multiple sub-assets within the parent Asset, such as multiple sprites nested beneath a texture Asset that has been imported as a sprite atlas. Each of these Objects will share a File GUID as their source data is stored within the same Asset file. They will be distinguished within the imported texture Asset by a Local ID.
The import process converts source Assets into formats suitable for the target platform selected in the Unity Editor. The import process can include a number of heavyweight operations, such as texture compression. As this is often a time-consuming process, imported Asset are cached in the Library folder, eliminating the need to re-import Assets again on the next Editor launch.
Specifically, the results of the import process are stored in a folder named for the first two digits of the Asset's File GUID. This folder is stored inside the Library/metadata/ folder. The individual Objects from the Asset are serialized into a single binary file that has a name identical to the Asset's File GUID.
This process applies to all Assets, not just non-native Assets. Native assets do not require lengthy conversion processes or re-serialization.
1.5. Serialization and instances
While File GUIDs and Local IDs are robust, GUID comparisons are slow and a more performant system is needed at runtime. Unity internally maintains a cache(2) that translates File GUIDs and Local IDs into simple, session-unique integers. These are called Instance IDs, and are assigned in a simple, monotonically-increasing order when new Objects are registered with the cache.
The cache maintains mappings between a given Instance ID, File GUID and Local ID defining the location of the Object's source data, and the instance of the Object in memory (if any). This allows UnityEngine.Objects to robustly maintain references to each other. Resolving an Instance ID reference can quickly return the loaded Object represented by the Instance ID. If the target Object is not yet loaded, the File GUID and Local ID can be resolved to the Object's source data, allowing Unity to load the object just-in-time.
At startup, the Instance ID cache is initialized with data for all Objects immediately required by the project (i.e., referenced in built Scenes), as well as all Objects contained in the Resources folder. Additional entries are added to the cache when new assets are imported at runtime(3) and when Objects are loaded from AssetBundles. Instance ID entries are only removed from the cache when an AssetBundle providing access to a specific File GUID and Local ID is unloaded. When this occurs, the mapping between the Instance ID, its File GUID and Local ID are deleted to conserve memory. If the AssetBundle is re-loaded, a new Instance ID will be created for each Object loaded from the re-loaded AssetBundle.
For a deeper discussion of the implications of unloading AssetBundles, see the Managing Loaded Assets section in the AssetBundle Usage Patterns article.
On specific platforms, certain events can force Objects out of memory. For example, graphical Assets can be unloaded from graphics memory on iOS when an app is suspended. If these Objects originated in an AssetBundle that has been unloaded, Unity will be unable to reload the source data for the Objects. Any extant references to these Objects will also be invalid. In the preceding example, the scene may appear to have invisible meshes or magenta textures.
Implementation note: At runtime, the above control flow is not literally accurate. Comparing File GUIDs and Local IDs at runtime would not be sufficiently performant during heavy loading operations. When building a Unity project, the File GUIDs and Local IDs are deterministically mapped into a simpler format. However, the concept remains identical, and thinking in terms of File GUIDs and Local IDs remains a useful analogy during runtime. This is also the reason why Asset File GUIDs cannot be queried at runtime.
1.6. MonoScripts
It is important to understand that a MonoBehaviour has a reference to a MonoScript, and MonoScripts simply contain the information needed to locate a specific script class. Neither type of Object contains the executable code of script class.
A MonoScript contains three strings: assembly name, class name, and namespace.
While building a project, Unity compiles all the loose script files in the Assets folder into Mono assemblies. C# scripts outside of the Plugins subfolder are placed into Assembly-CSharp.dll. Scripts within the Plugins subfolder are placed into Assembly-CSharp-firstpass.dll, and so on. In addition, Unity 2017.3 also introduces the ability to define custom managed assemblies.
These assemblies, as well as pre-built assembly DLL files, are included in the final build of a Unity application. They are also the assemblies to which a MonoScript refers. Unlike other resources, all assemblies included in a Unity application are loaded on application start-up.
This MonoScript Object is the reason why an AssetBundle (or a Scene or a prefab) does not actually contain executable code in any of the MonoBehaviour Components in the AssetBundle, Scene or prefab. This allows different MonoBehaviours to refer to specific shared classes, even if the MonoBehaviours are in different AssetBundles.
1.7. Resource lifecycle
To reduce loading times and manage an application's memory footprint, it's important to understand the resource lifecycle of UnityEngine.Objects. Objects are loaded into/unloaded from memory at specific and defined times.
An Object is loaded automatically when:
The Instance ID mapped to that Object is dereferenced
The Object is currently not loaded into memory
The Object's source data can be located.
Objects can also be explicitly loaded in scripts, either by creating them or by calling a resource-loading API (e.g., AssetBundle.LoadAsset). When an Object is loaded, Unity tries to resolve any references by translating each reference's File GUID and Local ID into an Instance ID. An Object will be loaded on-demand the first time its Instance ID is dereferenced if two criteria are true:
The Instance ID references an Object that is not currently loaded
The Instance ID has a valid File GUID and Local ID registered in the cache
This generally occurs very shortly after the reference itself is loaded and resolved.
If a File GUID and Local ID do not have an Instance ID, or if an Instance ID with an unloaded Object references an invalid File GUID and Local ID, then the reference is preserved but the actual Object will not be loaded. This appears as a "(Missing)" reference in the Unity Editor. In a running application, or in the Scene View, "(Missing)" Objects will be visible in different ways, depending on their types. For example, meshes will appear to be invisible, while textures may appear to be magenta.
Objects are unloaded in three specific scenarios:
Objects are automatically unloaded when unused Asset cleanup occurs. This process is triggered automatically when scenes are changed destructively (i.e. when SceneManager.LoadScene is invoked non-additively), or when a script invokes the Resources.UnloadUnusedAssets API. This process only unloads unreferenced Objects; an Object will only be unloaded if no Mono variable holds a reference to the Object, and there are no other live Objects holding references to the Object. Furthermore, note that anything marked with HideFlags.DontUnloadUnusedAsset and HideFlags.HideAndDontSave will not be unloaded.
Objects sourced from the Resources folder can be explicitly unloaded by invoking the Resources.UnloadAsset API. The Instance ID for these Objects remains valid and will still contain a valid File GUID and LocalID entry. If any Mono variable or other Object holds a reference to an Object that is unloaded with Resources.UnloadAsset, then that Object will be reloaded as soon as any of the live references are dereferenced.
Objects sourced from AssetBundles are automatically and immediately unloaded when invoking the AssetBundle.Unload(true) API. This invalidates the File GUID and Local ID of the Object's Instance ID, and any live references to the unloaded Objects will become "(Missing)" references. From C# scripts, attempting to access methods or properties on an unloaded object will produce a NullReferenceException.
If AssetBundle.Unload(false) is called, live Objects sourced from the unloaded AssetBundle will not be destroyed, but Unity will invalidate the File GUID and Local ID references of their Instance IDs. It will be impossible for Unity to reload these Objects if they are later unloaded from memory and live references to the unloaded Objects remain. (4)
1.8. Loading large hierarchies
When serializing hierarchies of Unity GameObjects, such as during prefabs serialization, it is important to remember that the entire hierarchy will be fully serialized. That is, every GameObject and Component in the hierarchy will be individually represented in the serialized data. This has interesting impacts on the time required to load and instantiate hierarchies of GameObjects.
When creating any GameObject hierarchy, CPU time is spent in several different ways:
Reading the source data (from storage, from an AssetBundle, from another GameObject, etc.)
Setting up the parent-child relationships between the new Transforms
Instantiating the new GameObjects and Components
Awakening the new GameObjects and Components on the main thread
The latter three time costs are generally invariant regardless of whether the hierarchy is being cloned from an existing hierarchy or is being loaded from storage. However, the time to read the source data increases linearly with the number of Components and GameObjects serialized into the hierarchy, and is also multiplied by the speed of the data source.
On all current platforms, it is considerably faster to read data from elsewhere in memory rather than loading it from a storage device. Further, the performance characteristics of the available storage media vary widely between different platforms. Therefore, when loading prefabs on platforms with slow storage, the time spent reading the prefab's serialized data from storage can rapidly exceed the time spent instantiating the prefab. That is, the cost of the loading operation is bound to storage I/O time.
As mentioned before, when serializing a monolithic prefab, every GameObject and component's data is serialized separately, which may duplicate data. For example, a UI screen with 30 identical elements will have the identical element serialized 30 times, producing a large blob of binary data. At load time, the data for all of the GameObjects and Components on each one of those 30 duplicate elements must be read from disk before being transferred to the newly-instantiated Object. This file reading time is a significant contributor to the overall cost of instantiating large prefabs. Large hierarchies should be instantiated in modular chunks, and then be stitched together at runtime.
Unity 5.4 note: Unity 5.4 altered the representation of transforms in memory. Each root transform's entire child hierarchy is stored in compact, contiguous regions of memory. When instantiating new GameObjects that will be instantly reparented into another hierarchy, consider using the new GameObject.Instantiate overloaded variants which accept a parent argument. Using this overload avoids the allocation of a root transform hierarchy for the new GameObject. In tests, this speeds up the time required for an instantiate operation by about 5-10%.
AA Local ID is unique from all the other Local IDs for the same Asset file. ↩
Internally, this cache is called the PersistentManager. ↩
An example of an Asset created at runtime would be a Texture2D Object created in script, like so:
var myTexture = new Texture2D(1024, 768);↩
The most common case where Objects are removed from memory at runtime without being unloaded occurs when Unity loses control of its graphics context. This may occur when a mobile app is suspended and the app is forced into the background. In this case, the mobile OS usually evicts all graphical resources from GPU memory. When the app returns to the foreground, Unity must reload all needed Textures, Shaders and Meshes to the GPU before scene rendering can resume. ↩

subset: commoncrawl


text:
Volvo Scheduled Maintenance Service Center
With over 20 years of experience, T&K Transmission & Total Car Care has the expertise to keep your Volvo running at its optimal level of performance. Our Irving staff of certified service technicians uses state of the art computer automotive diagnostic software and special tools to determine what is wrong with and how to repair your Volvo.
The T&K Transmission Scan and Protect Check Services are a systematic and comprehensive external evaluation of the overall performance and condition of your vehicle. At the Irving T&K we are proud to say that we have serviced the Northwest Dallas region for over 20 years. As a member of both the Better Business Bureau and Chamber of Commerce, we are committed to quality work and customer service.
We can repair/rebuild both manual and automatic transmissions back to Volvo factory specifications.
We are capable of working the following Volvo vehicles: C30, C70, Cross Country, S40, S60, S70, S80, S90, V40, V50, V70, V90, XC60, XC70, and XC90.
Whether you are looking for normal factory maintenance to be performed on Volvo, a check engine light to be diagnosed, or a transmission issue to be resolved, we have made it our mission to be YOUR one stop shop.
Volvo Services Provided:
- A/C Repair
- Brake Repair: Pads, Rotors, Sensors, ABS System
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- Engine Repair: Running Rough, Check Engine Light On, Noises, etc.
- Scheduled Maintenance: Tune-ups, Oil Changes, Coolant & Power Steering Flushes, etc.
- Transmission Repair
- Power Steering Repair
- Electrical Diagnostics
- Suspension Repair: Struts, Mounts, Control Arms, etc.
We'll Keep You Rolling
From tune-ups, oil changes, brake service, or transmission repair - you name it!
T&K is the total package when it comes to Complete Auto Care. At T&K Automotive Specialists in Irving, we're more than just experts in transmissions; we're the right spot before and after things go wrong with your ride.


text:
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Tainan, Taiwan
Tainan is the former capital of Taiwan and is the oldest city in the country, just north of the port city of Kaohsiung on the west coast.
April 22nd 2017
We woke up in Tainan and worked our way north to Changhua to see the roundhouse before returning on the bullet train to Taipei from Taichung.This image viewed 1 times, as of last night.


text:
Dependable Comfort
Enjoy free WiFi and free breakfast
Our pet-friendly hotel offers time-saving amenities, like free WiFi, to stay in touch with home and office. Stay productive in our business center. Our comfortable rooms include a hair dryer, refrigerator, microwave, cable TV, and access to guest laundry facilities. Begin each day with a free, 8-item SuperStart breakfast.
Real Local Experiences
Enjoy local attractions at Crystal Lake, or tour Lakeside Legacy Arts Park
Shop in downtown Crystal Lake, or across the street at Crystal Point Mall. Walk to the North Wall Rock Climbing Gym for an unconventional workout. We are just one mile from Crystal Lake, which offers swimming, boating, sailing, and fishing in the summer and ice-skating in the winter. Visit historic Dole Mansion in Lakeside Legacy Arts Park. Colonial Antique Mall and Woodstock Opera House are both a short drive from our hotel.
Plan Your Group Travel With Us
Book your wedding party, sports team, or other group travel at our hotel. Submit your request for information about special rates on blocks of rooms.


text:
Towns to pay $3.5M in deadly cop raid
BRIDGEPORT -- Five years ago, a heavily armed special weapons and tactics team charged into a small ranch home in Easton -- guns drawn and flash grenades exploding -- and killed a Norwalk man who was quietly watching porn on TV in the den.
Now five towns will pay $3.5 million to settle a lawsuit brought by the victim's family.
In a joint statement, officials from Easton, Monroe, Trumbull, Wilton and Darien all maintained their police were not responsible for the death of Gonzalo Guizan that day, said the lawyer for the home's owner.
The settlement, believed to be the largest in the state for a police shooting, says otherwise.
"This is a clear admission of misconduct on their (the towns') part," said Gary Mastronardi, who represents the homeowner, Ronald Terebesi, who reportedly barely escaped with his life during the raid.
"There is undisputed evidence Guizan and Terebesi were huddled in a corner when police shot," Mastronardi said. "This is just the first of two shoes that have dropped."
Terebesi's lawsuit against the town for emotional suffering and damage to his house in the raid is pending.
The town had been under pressure to settle the case ever since a federal judge last summer refused to dismiss the lawsuit, ruling there was sufficient evidence for a jury to determine the police team used unreasonable and excessive force against Guizan and Terebesi. While the towns filed an appeal of that decision, they also began negotiating a settlement in the case.
Morgan Rueckert, the lawyer for the Guizan family, confirmed a deal had been reached, but would not comment.
Speaking for all the towns involved in the case, Easton First Selectman Thomas Herrmann said: "While the defendants, police departments and officers from Darien, Easton, Trumbull, Monroe and Wilton maintain they were not responsible for the unfortunate death of Mr. Guizan, the insurers for the defendants, who will bear the full cost of the settlement, believed that it was best to resolve the matter rather than incur further attorneys' fees, which were anticipated to be significant.
"The defendants concurred, further believing it was important to facilitate the Guizan family being relieved of the combined burden of litigation."
Former Easton Police Chief John "Jack" Solomon's lawyer, Catherine Nietzel, said Tuesday that the raid was based on a valid search warrant.
The raid on Terebesi's home at 91 Dogwood Drive, Easton, on May 18, 2008, was organized by Solomon who, according to pretrial depositions, had been under pressure to do something about Terebesi, who was considered a blot on an otherwise prestine neighborhood.
Terebesi, who entertained exotic dancers at his home and was once found passed out in the house as a result of drug abuse, had been the subject of neighborhood meetings. The situation escalated when the boyfriend of one of the dancer's shot up Terebesi's house.
On the morning of May 18, a dancer called Easton police to say she had seen a small amount of drugs in Terebesi's home. The woman later admitted she had left the house after a dispute with him.
At about 2 p.m. members of the Southwest Regional Emergency Response Team, dressed in body armor, left the Easton Emergency Medical Service offices after being warned by Solomon and others that Terbesi was armed and would most likely shoot at police.
Solomon and the team leaders drove off in sport-utility vehicles while the rest boarded their large armored transport, with several of the men standing on the transport's running boards.
As they rolled into the quiet neighborhood, residents either ran into their homes or let curiosity get the better of them. One woman followed the two snipers as they got off the transport and headed into the woods near Terebesi's house.
With a video camera rolling, the men lined up with Monroe Officer Michael Sweeney in the lead, the large metal shield held close to his chest. Right behind him was Trumbull Officer Brian Weir, his M4 assault rifle pointed over Sweeney's shoulder.
At that point, they began to count down. At "one" there was the sound of breaking glass and the explosions of flashbang grenades at the other side of the house. The back door was smashed open and the group went in, Weir yelling, "Police, warrant."
There was another explosion as a flashbang went off; Sweeney yelled "I'm hit, I'm hit," and then there was the sound of gunfire.
It was over in less than 16 seconds.
A lifeless Guizan, 33, lay on the floor with six gunshot wounds, one through his left hand that penetrated his chest, two shots to the abdomen, one in the left groin, one to the right knee and one to the right upper arm. Terebesi, who had been pinned by Sweeney, was handcuffed and dragged out of the house.
Team members searched the room and found two crack pipes and a tin containing a small amount of cocaine, but no guns.
Sweeney received his department's Office of the Year award for his part in the raid. In later interviews with State Police and in depositions, he claimed he fired at Guizan because he felt his life was in danger.
As Sweeney had entered Terebesi's home, the third flashbang had gone off. Debris from the explosion had hit him in the chest and foot, and he mistakenly thought someone in the house was shooting at him, reports said.
When he yelled that he had been hit, Weir, believing his comrade was under attack, fired one shot but didn't hit anyone.
Sweeney said later that he had taken three or four steps into the room and then looked to his right where he saw Terebesi and Guizan in a corner of the room.
He said he took two or three shuffle steps toward them. At that point, he said Terebesi and Guizan came toward him. Terebesi pushed and pulled on Sweeney's shield while Guizan grabbed at Sweeney's gun hand, he said, pulling it down.
Sweeney said he began to lose his grip on his pistol and began firing until he felt Guizan let go of his gun. According to the video, this whole confrontation would have occurred in about a second. Weir said later he saw no struggle between Sweeney and the two men.
During a deposition, Sweeney asked: "Why didn't we just knock on the door?"
firstname.lastname@example.com; 203-330-6308; http:// twitter.com/dantepfer


text: It's an adventurous kind of day on the blog! Today, I'll be taking you on a tour of Camp Grizzly – an awesome, camping-themed birthday party for 4-year-old Jack, styled by our own Elizabeth Draeger – Cardstore's senior product manager, and party-planner extraordinaire. When she's planning a party, the first […] Read More »


text:
Seems like a themed party that didnt work out.
The chase for yields continues as free money drops from the sky. Everyone is massively printing money which has literally thrown the global economy is disarray, losing its much needed equilibrium for an actual recovery to set in.
Post Fraser & Neave bidding war saga, it seems the play on inflation was right. It remains that globally, the scenario where an ever increasing pool of capital is chasing a limited set of assets and options.
Some continued signs of the staggering chase includes:
- US$1.1B acquisition of "Tumblr", a microblogging and social network site which in the past 7 years has recognized close to or 0 revenues. (Nice!)
- "Twitter" was last valued at US$1B, and investors were quoting on its fast growth in revenues, estimated to hit an "eye popping" US$1B. (What about earnings? to speak the least)
- "Oxley Holdings", a Singapore based residential real estate development company setting up a S$300M MTN Programme and issuing S$150M 4 year unsecured at barely over 5.10% (Have fun reading their financials)
- "Croesus Japan REIT IPO popped up 20% on IPO day, with yields of over 8%. (The BOJ Put at work! Mind you, the so called shopping malls are suburban "Wal-Mart" type of malls)
- India Tata Communications/Steel/Auto each raised debt funding in Asian markets despite their financials. Subsequently they raised the money and Tata Steel wrote down assets by US$1.6B within a coincidentally close date after the fund raising. (Check the financials)
- The US$23B "Heinz" acquisition carried a valuation tag of over 14x trailing EBITDA while peers are 10-11x. Note Buffett is this case is the financier, not the acquirer.
- Claims of China's hyper-inflated trade surplus with on the ground testimonials! See the article courtesy of Bloomberg HERE (I wonder what goods people trade this days with that sort of quantum)
- In the 2011-2012, we also saw US$1B acquisition of photo sharing site, "Instagram", game acquisitions such as the US$200M acquisition of "Draw Something", a mobile game application and Hewlett Packard (HP)'s US$11B acquisition of software provider, "Autonomy Inc".
- Asian equities are also enjoying high valuations. Thailand, Philippines, Indonesia etc are having across the board price to book of 2.6-3x which may be anecdotal but sure is a record event.
It may be all happy and rosy with rising asset prices. However the world is usually force-neutral. When theres a cause, theres an effect. Costs are creeping up (technically not true, they are silently moving up aggressively) and it seems that costs are likely to rise exponentially more than sales can grow.
This is far more true when Asia is known to not be a product/service leader and naturally with low levels of automation and/or innovative internal processes. Further, if one would assume a higher level of automation or better internal process, dont forget the capex to implement it, which is of course is much higher upfront now. The underlying value of an enterprise (of which price is partly based on), is the end result of these interactions. For sure, when you cannot successfully maintain a low cost level commensurate with a higher sales level to generate profits, a manager would cut the next most obvious and immediate cost, the raw materials or inputs. That translates to a lower commodity price level which we have witnessed and certain to persist.
As I write this on a related note, I regretfully read that theres 3 new suicide cases at Foxconn plants in China.
It is tough to fight the tide, and it sure looks like its getting stronger.
Perhaps I should just get a drink and sit back for a while.


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Loose: New Groupie Comes Out Saying Bobby Valentino Ate Her Coochie & Bootay Hole While She Was On Her Period & Says Michael Beasley Of The Miami Heat Ate Her Dookie Shoot Too (Puts His Number Out On Blast)
Kat Stacks done opened up the doors. Heres what one of our viewers told us "Me & 4 mill flo rida's old road manager were walking out of club play last night for Bobby Valentino show & we pulled this girl..she jumed in our car mad & drunk cause Bobby V kicked her out of VIP & she had ate his ass before but, he was shocked to see her show up to club. While talking to her it comes out that Michael Beasley of the Miami heat ate her ass too..She gives both their addresses as proof"
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The Mountains ~
So there is a LOT of pictures to see and this wasn't even half of them. :0) . We hope you enjoy!
So i notice all the pictures are not in order...SUPRISE SUPRISE... however i notice my captions are messed up as well. WEIRD. However you can start from the top or the bottom your choice.
The Denver Zoo!
i see it.
Casa Bonita
Downtown Aquarium
big this fish was
We were to excited of feeding them.
Elitches Garden
As Bryan and I was going through the pics. we notice a smudge on some of them
which we think they might of been a spirit, who attach them-self to Bryan.
( the smudge (or spirit) is in a different spot each time.)
this is the only pic with the kids that had the smudge
The third one...this one was towards the evening.
Denver Colorado!


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Posted by Editoress on 06/20/12
The Carve series is new for Specialized in 2012. The company has a huge number of 29er models across its range, from entry-level to $10,000-plus carbon full suspension bikes. The intent of the Carve range is to offer an aluminum-framed 29-inched wheeled hardtail mountain bike in the $1000 to $2500 price range.
There are three models of Carve: the Carve Comp 29, the Carve Expert 29 (our test bike) and the Carve Pro 29. The same frame is used in all three, with the differences coming in the component spec. The component differences are in such areas as the fork, derailleurs and shifters. Items such as the wheels and cockpit and saddle are common between models.
The heart of the Carve is the frame. It represents much of what can now be done with aluminum. It is multi-shaped, tapering here and flaring there. The process of hydroforming certainly shows that aluminum is still a current material for bicycles. Specialized calls this alloy M4SL. The seat tube has a subtle rearward curve, the chainstays flair out from the BB to provide lots of tire clearance. The top tube goes from fat at the front to tiny at the seat cluster. However, you've got to look closely to actually see all of the effort that has gone into the frame. The Carve is available in five sizes, going from 39cm (15.5") up to a gigantic 58cm (23") for riders between 6'5" and 6'7". Our test bike was a 53 cm (21"). It was a substantial bike.
The word subtle keeps coming to mind. The bike is entirely black and white. Don't think of it as dull, though. It has an assortment of patterns that, at least to my eye, are extremely attractive. The components have also been selected to follow the B&W theme. It's a great looking bike.
The front fork is an 80mm RockShox Recon Silver TK SL, complete with lockout. It has an alloy steerer and is tapered from 1 1/2" to 1 1/8". The drivetrain is Shimano Deore. This includes shifters, front derailleur and 175mm cranks with 42/32/24 rings. The rear derailleur is upgraded to an XT Shadow. The cassette is also Shimano and is an 11-36 10-speed configuration. Brakes are the Shimano M446 hydraulic discs. The front rotor is 180mm (a nice touch), with the rear a standard 160mm.
Wheels are largely Specialized in-house items. Don't worry. They are always quality products. Hubs are the Formula Stout 29, rims are Alex Carve Stout 29, and 32 black anodized spokes finishes them off. Tires are the Specialized Ground Control 29x2.1 and they are tubeless ready.
The Specialized cockpit is done with a straight, over-sized bar and shorty stem. The seatpost features a micro-adjust head to accommodate the 143mm Specialized Carve SL cromoly-railed saddle. Grips are Specialized Body Geometry XCT dual compound. They have an ergo shape to get some of the weight on to your palm. Pedals are alloy platform style, which likely will be replaced immediately.
I was fortunate enough to have the Carve Expert 29 for the better part of two months. I used it as my everyday bike over most of that time. All told, I put in about 600 kilometres on it. It rode rocks at Hilton Falls. I used it to ride sweep on a very muddy Paris To Ancaster. It rode tight single track at Puslinch. It proved to be reliable throughout.
The first impression is a good one. The Carve Expert 29 is an extremely attractive, well-spec'd bike. However, there are some concerns. It is not light. Our test bike came in at 12.4 kg (27 pounds 7 ounces) without pedals. Much of that can be attributed to the wheels. The front comes in at 2.1 kg (4 pounds 10 ounces) and the rear at 2.8 kg (6 pounds 3 ounces). Combined, that is over one-third of the weight of the complete bike. You notice that immediately. Acceleration isn't the fastest and climbing suffers. But you do have 30 gears, which helps considerably. You might not be the fastest up the hill, but you will get there.
Like many riders I have being using forks with 100mm or more of travel over the last few years. It was a bit of an eye opener to go back to 80mm. My overall assessment of the fork is that it functions well but there is a good deal of weight there for not a whole lot of benefit. I think I'd be much happier with a 100mm travel fork on this bike. Of course that would require a whole bunch of messing with geometry. I really noticed the shorter travel when encountering rougher trail. Having said that, the larger 29" wheels do help soak up the bumps.
Once you do get the Carve Expert 29 up to speed it is quite pleasant. The big wheels maintain momentum well. The shifting function is excellent, and never missed a beat in a wide variety of conditions. I wasn't familiar with this model of Shimano disc brake. They performed well in a variety of conditions, with only a little noise in really wet or really dusty conditions. The 180mm front rotor helps to provide good stopping power.
I have some criticisms on the cockpit. First, the bar is a ridiculously wide 28". That is free ride width. Just about everyone, myself included, is going to need to cut these bars. The wide bar, combined with being a big bike, meant that it was not the best machine for tight single track.
Secondly, the grips, although attractive, weren't the most comfortable. I have regular round Specialized grips on another of my bikes and they are more comfortable. As well, black and white isn't the wisest choice for a mountain bike. Even after one ride in dry conditions the white part of the grip was turning grey. My wife coined the term "insta-grey". Only serious scrubbing would get them close to white again.
Saddle starting to fray
As mentioned above I got some serious miles on the Carve Expert 29. It was showing some signs of wear in a couple of areas. The saddle, although quite comfortable, was starting to fray around the rear scuff material. As well, the anodizing on the Deore cranks disappeared rather quickly. This certainly detracted from the beautiful cosmetics.
Black anodizing on the Deore cranks disappeared rather quickly
I would suppose that one of the most important questions to address is who is this bike for and what is its intended purpose? I think it is for someone who is budget conscious who needs a good all around mountain bike with 29 inch wheels. Could you race it? Yes, although you'll have a bit of a weight penalty. Could you commute or just ride around with it? Most definitely. With a few cockpit tweaks it would get you around with a minimum of problems.
Maybe the final decision is the price. The suggested retail price is $2000. I was able to find it on line for as low as $1499, and it is selling in the local shops for similar prices. That is a lot of bike for a pretty reasonable price. I feel that it will last for quite a few years based on my experience.
Check out the extensive lineup of Specialized bikes at www.specialized.com
By Mike Badyk
|Return to Canadian Cyclist homepage | Back to Top


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About the show
Let Scandal! take you into the heart of the newsroom at The Voice - and into the lives and beds of the investigative reporters, photographers and editors who will go to any lengths to break the story first. Be there as they uncover disturbing truths, and experience the daily drama as their personal ambitions and ethics collide with professional challenges. For compulsive viewing that will forever change the face of South African television, tune in and feel all the heat and glamour for yourself on e.tv's Scandal.


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Mark Zuckerberg was refreshingly candid speaking today at TechCrunch Disrupt.
One part of his talk that's going to draw a lot of scrutiny was when he was talking about the company's search efforts.
Zuckerberg said that Facebook has one billion queries on a daily basis and it's basically doing that without trying.
He then hinted that Facebook is going to start trying.
He said that search is increasingly headed towards answering people's questions. Facebook, which has a trove of data on users, is "uniquely positioned" to deliver answers for users.
Facebook has a team of engineers working on improving the search engine.
He said, "At some point, we'll do it."
Google's highly lucrative business is built on search. If Facebook could capture even a fraction of the revenue Google captures it would be a huge boon for the company's top and bottom lines.
Don't Miss: DEAR FACEBOOK: Jump Into Search And Triple Your Stock Price
Get the latest Google stock price here.


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Tuesday, 4 December 2007
The SI joint and the Superhero
My back/pelvic pain has now localized to the SI (sacroiliac) joint and it is quite painful to walk and is even getting painful to lay down. There is a hormone released in pregnancy called relaxin that loosens the ligaments, especially in the pelvis, to get ready for child birth. This is truly a beautiful thing (if it weren't so painful). I have previously alluded to the fact that my pelvis is very small and my hips have always been basically the same circumference as my waist. That seems to be changing: my legs are actually measurably farther apart!
The only thing I've found that makes my pain better is moving around. Swimming is the best thing. So I've been swimming, doing the elliptical, biking and doing yoga every day. I feel better after I'm done exercising, but then by night I am in pain again. The best analgesic is having sex and after that I can fall asleep :).
So what is the plan? Well, I've done quite a bit of reading into SI joint instability in pregnancy. The first treatments are physical therapy and manipulation. So tomorrow I'm going to a chiropractor (for the first time in my life and I am SCARED) and Friday I'm going to physical therapy. This is all covered by insurance, thank goodness. (As an aside, if you get diagnosed with this condition, called "pelvic loosening", in Denmark you get medical leave for the rest of your pregnancy with full pay. Unfortunately that's not the case here, but I think I can work without a problem.)
Hopefully I'll be running again soon. It sounds like both physical therapy and manipulation are highly effective. I can't wait to let you know how they turn out.
In the meantime, the ice and snow have not stopped SR from running. On Sunday there was a 5k race downtown here. I was a gleeful spectator, but was worried as people slipped and fell all over the place. The ice-covered path hardly affected SR. He won the race by about a minute over the second place finisher with a time just over 17 minutes.
He looked so strong and happy at the end. Sometimes it seems like he is not another human like the rest of us, but a superhero. Just before he crossed the finish line, two young girls were saying "Wow, look at that guy! He's so fast!"
"That's my husband!" I said smiling and laughing. Okay, so we're not married yet, but who cares, he's mine and I'm perhaps the luckiest girl in the world.
Running Song of the Day: Something Pretty by Patrick Park
4 comments:
- Run Forrest said...
I had a lot of sciatic (sp?) pain with my pregnancy. I found that doing cat stretches would help a lot. It apparently takes some of the pressure off of the nerves and ligaments ect. You probably already know what I mean. The stretch where you are on all fours and you arch your back up while tilting your pelvis in and tucking your head down then releasing. My son seemed to have a nasty habit of laying on my sciatic nerve and that seemed to be the only thing that would shift him.
You probably also know that the width of your hips on the outside isn't a real indicator of how much room there is in your pelvis. In case your worried about not being able to deliver.
- 4 December 2007 at 19:07
- sea legs girl said...
I'll have to try the cat (probably not while at work now, though). I used to do that but had forgotten about that creature pose.
And, yeah, I do know about the size of the pelvis on the outside not being a good indication of the inside (good point), but I just have a FEELING it's got to be small based on the rest of my bones. But then again I'm sure the baby will be small, too. We'll just hope he's smaller.
- 5 December 2007 at 00:46
- Lisa said...
Good for SR! Great race! I'm sorry about your troubles. I hope things improve!
- 6 December 2007 at 18:05
- nabil said...
check this SI JOINT VIDEO
- 11 July 2010 at 04:09


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There is an open house scheduled for the SRSNE superfund site at 90 Lazy Lane, across the street from the police station.
The open house is set for Saturday, Sept. 7, 10 a.m. to 3 p.m. and will include EPA, CTDEEP and representatives of the potentially responsible parties' group will present information and answer questions about the upcoming in-situ thermal remediation, and the wide variety of other cleanup activities going on at the site, which include investigating the extent of solvents in groundwater, preventing further migration of contaminated groundwater by pumping and treating the water using UV/oxidation, and monitoring on-going bioremediation of solvents in groundwater by naturally occurring bacteria.
A very significant phase of the remediation is under construction right now, and will become operational later this year.
This phase of the work is called "in-situ thermal remediation", which is expected to remove approximately 1,000,0000 pounds of solvent from the soil under 2 acres of the site. This will be the largest treatment project of its' sort to date in the world.
This process will use electrical heaters bring about 50,000 cubic yards of soil at the site to the boiling point, evaporate the solvents, then capture them with a vacuum system and thermally oxidize them prior to release to the atmosphere.
The SRSNE Site was first placed on EPA's National Priorities List of Superfund Sites in 1983. The site closed in 1991, and has been in active investigation and remediation since then, with about $50 million spent to date.
A comprehensive cleanup plan (the "Record of Decision") was issued by EPA in 2005.
A final financial settlement and agreement to implement the necessary work was reached between EPA, CTDEEP, DOJ, CT AG and the potentially responsible parties Group (SRSNE's former customers) in 2008.
There is a lot of additional information about the site at EPA's website at www.epa.gov/region1/superfund/sites/srs and at the Group's website at www.srsnesite.com.
Open house set for superfund site
There is an open house scheduled for the SRSNE superfund site at 90 Lazy Lane, across the street from the police station.


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From the moment your students step into the classroom, they'll have more access to the math content than ever before. enVisionMATH includes everything you need to motivate, engage, and teach all learners inside every lesson.
Whether you choose to use print, digital, or a combination of print and digital teaching tools, students are engaged and interacting with math content from the very beginning of the lesson.
enVisionMATH meets the needs of today's learners. Your students won't have to "power down" when they enter the enVisionMATH classroom. It's the next generation of math access. enVisionMATH.


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Questions and Answers on Creation and the Angels
35. What do we mean when we say that God is the Creator of heaven and earth?
35. What do we mean when we say that God is the Creator of heaven and earth?
When we say that God is the Creator of heaven and earth we mean that He made all things from nothing by His almighty power.
(a) Only God can create, that is, make something from nothing, because creation requires infinite power, which God alone possesses.
(b) All things except God depend on a cause for their existence and hence must have been created by God.
(c) God did not have to create the world; He did so freely.
(d) God preserves all creatures; otherwise, they would at once return to nothingness. He also governs all things, and in the divine government of the world nothing does or can happen unless God wills or permits it.
(e) Evil is the lack of some perfection. God does not will physical evil in itself but only insofar as it is connected with some good.
(f) God wills or permits the physical evils of life in order to punish sin, to make sinners repent, to try the just and make them worthy of everlasting reward, or to be the occasion of some other greater good.
(g) God permits but does not will moral evils.
36. Which are the chief creatures of God?
The chief creatures of God are angels and men.
(a) It is a matter of faith that God the Creator produced out of nothing creatures both spiritual and corporal, angelic and earthly.
37. What are angels?
Angels are created spirits, without bodies, having understanding and free will.
(a) Reason alone cannot prove that the angels exist. Reason indicates, however, that just as there are purely material creatures, and creatures composed of both matter and spirit, so also it is fitting that there should be purely spiritual creatures.
(b) Angels are spiritual beings inferior to God and superior to man.
(c) Sacred Scripture frequently speaks of the angels and mentions three by name: the Archangels Michael, Gabriel, and Raphael.
(d) The nine "choirs" of angels are the Seraphim, Cherubim, Thrones, Dominations, Virtues, Powers, Principalities, Archangels, and Angels.
(e) The exact number of angels is unknown, but Sacred Scripture indicates that their number is very great.
38. What gifts did God bestow on the angels when He created them?
When God created the angels He bestowed on them great wisdom, power, and holiness.
(a) God bestowed upon the angels supernatural grace by which they could gain eternal happiness.
(b) The angels were given the opportunity to merit the reward of heaven by remaining faithful to God.
39. Did all the angels remain faithful to God?
Not all the angels remained faithful to God; some of them sinned.
(a) We do not know the exact nature of the test to which God put the angels that they might prove themselves worthy of eternal happiness.
(b) The angels who were unfaithful committed a serious sin, for which they were punished.
40. What happened to the angels who remained faithful to God?
The angels who remained faithful to God entered into the eternal happiness of heaven, and these are called good angels.
41. What do the good angels do in heaven?
In heaven the good angels see, love, and adore God.
42. How do the good angels help us?
The good angels help us by praying for us, by acting as messengers from God to us, and by serving as our guardian angels.
(a) The Old and the New Testament refer frequently to the work of the good angels among men. A good angel was the "rude of God's chosen people (Exodus 23:20); the protector of Tobias was a good angel (Tobias 5 ff.). The Archangel Gabriel announced the glad tidings of the Incarnation to Our Blessed Mother (Luke 1:28).
(b) Although angels are pure spirits, they can be seen by man when on special occasions God permits them to take on bodies or the appearance of bodies, which are visible to the human eye.
43. How do our guardian angels help us?
Our guardian angels help us by praying for us, by protecting us from harm, and by inspiring us to do good.
(a) It is a matter of faith that angels are deputed as the guardians of men.
(b) It is commonly held that each individual has a special guardian angel.
44. What happened to the angels who did not remain faithful to God?
The angels who did not remain faithful to God were cast into hell, and these are called bad angels, or devils.
(a) The devils, or the evil spirits, were created by God, not as bad beings but as good beings. By their own free acts, they chose evil and thereby became bad angels.
45. What is the chief way in which the bad angels try to harm us?
The chief way in which the bad angels try to harm us is by tempting us to sin.
(a) Devils are sometimes permitted to enter the body of a man and to exercise power over his faculties—a state known as diabolical possession; or the,, are permitted to torment a person from without—a state known as diabolical obsession.
(b) Diabolic possession and obsession are permitted by God to show forth His glory, to punish sin, to bring sinners to repentance, or to give occasion for the exercise of virtue.
(c) When the devil uses the body of a possessed person to say or do evil things, the person is not guilty of sin, provided he does not freely consent.
(d) Exorcism is the act of driving out or warding off evil spirits from persons, places, or things possessed or infested by them. The Church received from Christ the power of exorcism.
(e) An exorcist is one who has power, conferred by a bishop, to exorcise demons. The order of exorcist is the third of the four minor orders of the Western Church. Only with the permission of his bishop is a priest allowed to use his power of exorcising evil spirits.
46. Do all temptations come from the bad angels?
Some temptations come from the bad angels; but other temptations come from ourselves and from the persons and things about us.
(a} The bad angels, the persons and things about us, and we ourselves can excite the senses and be an inducement to sin.
47. Can we always resist temptations?
We can always resist temptations, because no temptation can force us into sin, and because God will always help us if we ask Him.
(a) God does not demand the impossible; however He warns us that in our efforts to overcome temptation we must not rely entirely on ourselves but must seek His help.
(b) God permits us to be tempted in order to make us realize our weakness, to test our faith, and to help us by His grace to strengthen virtue by practice and to obtain the reward of eternal life.
(c) The most effective means of overcoming temptation are prayer, mortification, frequent Confession and Holy Communion, and avoiding idleness and the near occasion of sin.


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Cover-up? False flag? Wacky conspiracy theory?
Watch and decide for yourself:
Transcript and links here.
Cover-up? False flag? Wacky conspiracy theory?
Watch and decide for yourself:
Transcript and links here.
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The protests in Ferguson, Missouri over the past week came to a tense head on Wednesday evening, as heavily-armed police officers — many wearing military-style uniforms and gear — fired rubber bullets and tear gas into the crowd to get them to disperse.
As we have seen in many small-town police departments, some officers in Ferguson, with a population of 21,000, looked more like soldiers than members of law enforcement as they responded to protests after a cop shot an unarmed, black 18-year-old.
In fact, the St. Louis County and Ferguson police departments have both received equipment previously used by the military under the Pentagon's 1033 program in recent years.
We looked over some of the photos from recent days and identified equipment that is similar to that used in military operations overseas. While some of these items have obvious crossover from military to police usage, others being used — like sniper rifles being aimed at unarmed crowds and armored vehicles — seem to serve more to intimidate rather than help with crowd control.
It's worth noting that while the majority of demonstrators have been defiant, but peaceful, some have been seen throwing rocks, Molotov cocktails, and bottles. However, the local police tactics have not been successful in deescalating the situation, and on Thursday, Missouri Gov. Jay Nixon (D) pulled and replaced them with State Highway patrolmen (The situation has drastically calmed down in response).
Here's what some officers were wearing:


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Directly fronting the Intracoastal in ultra-private Bay Colony, this custom-built showplace is one of a select number of properties here that stage the spectacular Intracoastal view while also having deepwater dockage on the other side, large enough for a 100+/- foot vessel, making it a yachter's paradise. Overlooking the expansive 300+/- foot-wide waters of the Intracoastal, with its passing yachts, this six-bedroom residence is finely crafted in stunning living spaces inside and outdoors that come together as an impressive entertaining venue. At the beautifully landscaped front entry, graceful archways are a signature element of this stylish take on traditional Mediterranean design.
Inside, the rotunda foyer brings guests into the monumental window-walled living room that looks out on the Intracoastal, centering the view on a spa between the awning-covered entertainment lanai and infinity pool that also highlight this resort setting lined with statuesque palm trees along the waterfront. Grandly sized while warmly inviting, the family room also opens its doors to the waterfront terrace. In another wing, next to the office/library, the master suite is fashioned as a sumptuous haven, opening to the waterfront terrace from its bedroom, sitting room/study, and one of two luxurious baths. Private baths also serve all other bedrooms including another first-floor suite presently outfitted as a high-tech theater room. As impressive for its design and workmanship as it is for its rare front-to-back waterfront setting on the Intracoastal, this distinguished residence is one of the finest estates in prestigious Bay Colony.
North Compass Drive, Fort Lauderdale, Florida. An exclusive, ultra-private waterfront community on the western shore of the Intracoastal, Bay Colony is set behind a guard-gated entry and has its own patrol service. The quiet setting in northeast Fort Lauderdale is minutes away from charming Lauderdale-by-the-Sea, with its sugar-sand beach and wonderful shopping and dining options. Downtown Fort Lauderdale's world-class attractions are a short drive away.
Directly fronting 120+/- feet on the Intracoastal, this Mediterranean-inspired estate also fronts 120+/- feet on a tree-lined, deep-draft waterway, right across the street from its front entrance, with full-service dockage. Approached by a beautifully landscaped motor court, this stately residence designed by architect Gregory A. Jones was custom built in 2005. Banks of windows and glass doors overlook the Intracoastal Waterway, where swaying palms and lush plantings highlight the lavish outdoor entertainment space featuring a Pebble Tec infinity pool, a separate spa adorned with garden statues, and an awning-covered lanai stepping down by the concrete dock that extends the lounge terrace over the waterfront.
Exceptional custom finishes are the hallmark of this stately residence totaling 7,815+/- square feet with six bedrooms, seven full baths, two powder rooms, and a three-bay garage. Impact-rated glass is used for all windows and exterior doors. Crestron smart-house electronics integrate the Lutron audio/video/lighting systems, and the central vacuum system is an added convenience.
First Floor: Arched double doors enter the soaring rotunda-style foyer hosting the sweeping staircase with custom wave-motif balustrades. Continuing the intricately embellished ceiling treatments and marble floors, the grand two-story window-walled living room overlooks the Intracoastal - opening to the terrace - and showcases a floor-to-ceiling fireplace between architecturally designed wall treatments. Classic columns mark the entry into the warmly elegant open dining room, served by a butler's pantry with Miele dishwasher and U-Line ice-maker. Outfitted with finely crafted millwork, granite counters, and a pantry, the hardwood-floored chef's kitchen has a Wolf gas range, double ovens, warming drawer and microwave, plus a GE Monogram convection/microwave oven, dual Sub-Zero refrigerators/freezers, and dual Miele dishwashers. Separated by a bar counter, the expansive family room is wrapped with arch-topped French doors opening to the waterfront terrace, and incorporates a casual dining bay. Converted from a bedroom, the custom-designed theater room has a large-format screen, high-tech components, and a full bath. Across the foyer, the custom-fitted office/library opens to a front terrace. Double doors enter the sumptuous waterfront master suite opening to the terrace and Intracoastal view from its tray-ceilinged bedroom and sitting room/study. Wardrobe rooms accompany the suite?s two richly appointed baths - one opening to the terrace, the other featuring a jetted tub, glassed shower, and separate water closet. Leading to the front terrace, the guest bedroom has a walk-in closet and en-suite bath.
Second Floor: Open to the living room below, the dramatic loft is fitted with custom built-ins. The three privately placed bedrooms all have walk-in closets, en-suite baths, and balconies - two overlooking the Intracoastal and one facing the other waterway.
- List Price
- $6,800,000
- Property Type
- Single Family
- Lifestyle
- Deepwater Inlet
- Bedrooms
- 6
- Total Square Feet
- 7,815
- AC Square Feet
- 7,131
- Garage Spaces
- 3
- Year Built
- 2005
- Taxes
- $73,338
- Tax Year
- 2018
- New Construction
- No
- Built-Ins
- Closet Cabinetry
- Elevator
- Fireplace
- Volume Ceilings
- Wet Bar
- Carpeted Floors
- Marble Floors
- Wood Floors
- Arched Windows
- Blinds/Shades
- Impact Glass
- Breakfast Area
- Formal Dining
- 2 Master Bathrooms
- Bidet
- Dual Sinks
- Separate Tub & Shower
- Whirlpool/Spa
- Pets Allowed
- Yes
Here is the estimated breakdown for this property's mortgage and tax payments. Feel free to adjust any of the values.
Results received from this calculator are designed for comparative purposes only, and accuracy is not guaranteed.
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Follow RFF News on your cell phone. Text follow rff to 40404 you will receive txt messages with RFF News
0 Members and 1 Guest are viewing this topic.
</] I am enjoying the show tonite... LOL Carrie & Bo's little duet was great.. I'm happy that Carrie won, as I prefer women singers over the male ones but Bo winning would have been ok too.While I really don't believe that the show is totally rigged, you do have to admit that the judges do influence things... but, then, that's why they are there, to give a professional opinion... (if not a little bit of bed warmth??? |( If he did, lucky stiff... you shouldn't be kissing and telling... *
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Product Description
All designs will download instantly after payment! Design files are downloaded as a zip file. You will need to be able to open the zip file and extract the files you need for your embroidery machine. You will also need the software/hardware to transfer the design to your embroidery machine in order to use this file. The zip file will contain the above machine formats each insides its own folder.
This bow requires felt or vinyl or other non-fraying fabrics.
Comes in a 3″ and 4″ size. 3″ bow fits in the 4×4 hoop in 2 hoopings, 5×7 hoop in 1 hooping, 4″ requires the 5×7 hoop. Stitches all the pieces of the bow, then you assemble it onto a clip or barrette with e6000 or a hot glue gun.


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Improvisation News necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 92 diseños de 24 diseñadores freelance.
Improvisation News
ImprovisationNews.com is filled with news, reviews and interviews all about the world of improv. Our site re-launch will incorporate social networking modules that will make us a sort of "Facebook" for the niche improv community.
Our audience is improvisers and their fans from around the world; however, most of our readers are clustered in NYC, Chicago and LA. Readers tend to be fun, edgy, artistic, quirky, but professional.
Readers tend to be 18-35.
We're looking for a quick turn around time on the logo design as the web design is already underway; so the early bird may just get the worm in this case.
A mock-up of the website we're launching can be found at: http://www.bitcart.net/in.com/
The logo re-design must include the same / similar color palette as the attached existing logo (greens, yellows, greys) and the abbreviation "IN" must be called out in some way as it is a theme throughout the site.
I'd be curious to see a design with two of the keys from one of those 1920s typewriters as they hit the paper with an "I and an N" on them.
Or, maybe something that captures the idea of bringing a community together (the world of improv), communication, the world (as in world news), etc.
Or entering a new world as captured by the door in the current logo?
Playing with the word "pro" in Improvisation is another call possible call out...
Just ideas...
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


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WhatDog for iOS by Ryan
A simple dog recognition app
License: Apache 2.0
Language: Swift
Sponsored with ❤ by Instabug
Understand How Your App is Doing with Real-Time Contextual Insights From Your Users
Receive bug reports that automatically capture all app details; network requests, repro steps, and session details. And get real-time crash reports with stack trace details up to the line that caused the crash to help you catch and fix issues much faster. It takes less than a minute to integrate the SDK and you can forward all issues to your favorite tools like: Jira, slack and many more. This is just the beginning!


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Browse by Medical Category
Friday, August 17, 2012
LUNDER LANDMARK: Top row, from left, Peter Dunn, MD, executive medical director of Perioperative Services; Maureen Hemingway, RN, OR clinical nurse specialist; Kristen Provost, RN; Curry; and Scott Farren, RN, clinical nurse manager for Neurosurgery and Vascular Surgery. Bottom row, Morrissey; Christina Simon, surgical technologist; Michele Szabo, MD, Anesthesia; and Jeremy Herrington, MRT, Radiology
On Aug. 1, MGH staff performed the first surgical case in the Lunder Building using intraoperative magnetic resonance imaging (iMRI). The portable iMRI machine, which can move between operating rooms (OR) 86 and 87 on Lunder 4, allows surgeons immediate access to detailed, real-time images – enhancing the accuracy, safety and efficiency of complex surgical procedures. It is estimated that only 20 hospitals nationwide have iMRI capabilities.
"iMRI has been used before at the MGH, but it didn't work the way we needed it to and wasn't as powerful," says Lisa Marie Morrissey, RN, nursing director for the OR. "Thanks to the collaboration of many departments and months of preparation and training, the first procedure using iMRI in the Lunder went smoothly and successfully."
The technology enabled neurosurgeon Will Curry, MD, and a multidisciplinary team to clearly see the patient's brain tumor while removing it, reducing the risk of damaging other parts of the brain and helping confirm the successful removal of the entire tumor.
"The image quality was fantastic, and the process was seamless," Curry says. "The capacity to perform high-resolution intraoperative MRI will help make tumor resection more thorough and safer, further improving patient outcomes."
This first procedure was the culmination of efforts of an extensive interdisciplinary team – including staff from OR Administration, Imaging, Clinical Engineering, Perioperative Nursing, Neurosurgery and Anesthesia, Critical Care and Pain Medicine – in conjunction with NBBJ Architects and Turner Construction.
Read more articles from the 08/17/12 Hotline issue.
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Paul Denver necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 90 diseños de 23 diseñadores freelance.
Southern Cross Ski Club, http://www.southerncrossskiclub.com.au
We are a small private Ski Club located at Mt Buller in Victoria, Australia.
The club was built in the 60s.
We are now in the process of revamping a new web site for the club and would like to modernise the old logo which was created 40 years ago!
As you will see from the current web site, the old logo was inspired by the Australian flag which features the Southern Cross.
Due to name of the club being "Southern Cross Ski Club", incorporating the Southern Cross in the new logo would be important.
The new Web site which isn't live yet will have a white background, we will also use this logo on letterhead and also apparel such as vests & caps.
The culture of the club is very much suited to young families.
The target market for the club is young families.
The aim for new logo is to incorporate the Southern Cross into a modern ski club logo...open to all suggestions and fresh ideas.
Very important to retain the name "Southern Cross Ski Club" in the logo.
The logo will be on a white background and will be used on apparel.
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


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I am a software engineer and I would like to create an open source project, using the jazz-soft libraries, for creating a reverse chord finder.
The basic use case is as follows.
User has a MIDI enabled guitar (with Roland GK-3a pickup or some other pitch to midi device).
MIDI device is sending MIDI data into the computer through whatever MIDI interface, in my case it would be a Boss GP-10.
User plays a chord on the guitar
Reverse chord finder takes all the note on information and pulls out possible chord candidates from some chord table/map.
Once the chord candidates are located the all the possible versions of these chords will be displayed in chord charts, starting with the most likely candidate first.
- by most likely I mean logic is implemented based on basic music theory. For instance, the root note is usually in the bass so start there. It gets tricky once you get into inversions and voice leading etc.
Would love to get some feedback from the forum, and I just discovered jazz-soft last night, great great product IMHO.
David Paterson


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Terrence Malick Gossip
Terrence Malick gossip, latest news, photos, and video.
Christian Bale looks hot for Malick
A trailer for Terrence Malick's Knight Of Cups was released yesterday. It's expected to be screened in competition at the Berlin Film Festival in February. Knight Of Cups was filmed concurrently with another Malick project – the one with Ryan Gosling, Michael Fassbender, and Rooney Mara about love and the Austin music scene. Full Story
Michael Bay, 3D, and the will of the artist
Written by Sarah Earlier this week Michael Bay sent a letter to the projectionists at movie theaters, imploring them to screen Transformers 3 with the 3D specs he specified. If you haven't heard of this controversy: as 3D has gained popularity with filmmakers and audiences (though I would say that audience interest is waning), movie theaters have invested a ton of money into getting the newest and best in 3D technology—new projectors, new light bulbs, new lenses, special training for projectionists on how to operate the equipment. Full Story


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RobertLewis necesitaba un nuevo diseño de botón o icono y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 114 diseños de 16 diseñadores freelance.
10LA Media
We are shortly releasing 3 apps as a motivational aid for those in personal recovery from addiction. These will consist of inspirational messages delivered daily to their phone. We require application icons for the 3 variations on our App. Although the App is the same we require icons that will appeal to the specialist niche sectors
The 3 buttons and their focus will be
Experience, strength and hope
for those in recovery from alcoholism.
Hope, faith and Courage
will focus on chemical addiction
Will include all addictions including, Gambling and Eating disorders.
There are no target demographics for our audience which will include all ages and professions internationally so we are not aiming for any trend setting designs. Simple, eye catching and pleasing are our requirements.
Experience, strength and hope
Could utilize a triangle within a circle, and use blue and white as the colour palette. see google images 'Alcoholics Anonymous' for ref.
Hope, faith and Courage
White on dark Green. Ref: Pantone 342c
Warm spiritual shades of purple Ref: Pantone 2587 or 246c background
The 'purpose' of these icons is to alert customer to our product. In respect of their anonymity there should be no reference to the problem, ie images of drink or drugs etc.
- PSD or AI source file with well-layered components
- PNG exports of the various design elements that are ready-to-use
* Application icon
57 x 57 pixels with 90 degree corners
72 ppi, RGB, flattened,No shine; no gloss
No transparency
24 bit PNG image file format
* AppStore icon
512 x 512 pixel more detailed version of Application icon
72 ppi, RGB, flattened,No shine; no gloss
No transparency
High Quality JPEG or Tiff file format
Please do not scale up smaller art work as this could appear pixalated and blurry. PNG image file formats are not acceptable for large application icon.
Please also state the shine parameter (UI Prerendered Icon key) within your submitted binary and correctly specify any desired shine to achieve final results.


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Paul Krugman continues his Chicken Little tour in service to his new book, End This Depression Now!, by giving the Obama campaign a little free advice. Did I say "free"? Actually, it comes at a steep, steep price:
In his book, which hit shelves May 1, Krugman laments the "shadow of economic catastrophe" we live in, and the opportunity cost of huge stockpiles of underutilized human and physical capital. The government should put that to work, Krugman says, first by reversing the state layoffs of teachers, firefighters and other employees, and then ideally with a New Deal-style public works push to rebuild American infrastructure by putting the unemployed to work. But even though GOP opposition makes that all but impossible, Krugman believes it's a mistake for Obama not to go the extra mile and at least tell voters what more he would do if only he could.
"There is a political danger to Obama, which is that [Mitt] Romney can go around saying, 'The economy is still lousy,' which is true," Krugman said. "And the fact that Obama has never made a really clear case for his own economic leadership hurts. Now, I still think Obama will probably win, because there are other issues, but they have created a trap for themselves on the economic policy front by allowing themselves to own a weak economy in a way that they shouldn't, because a lot of the problem has been tortured opposition from the Republicans."
The White House's narrative developed amid strong political headwinds. Pressure not only from Republicans but many Democrats and even administration officials, along with a broad establishment consensus, compelled Obama to pivot to deficit-reduction, after the Democrats' 2010 congressional losses and in the face of an exploding national debt.
I'm pretty sure that a proposal to spend another $2 trillion in stimulus spending would just about put a bow on the election for Mitt Romney, not Barack Obama. That became very clear after 2010, when Republicans won a landslide in House elections that hadn't been seen in a midterm since 1938. However, the notion that Obama pivoted to deficit reduction is rather ludicrous. His proposed FY2013 budgets reduced the deficit to $900 billion, which is better than the four straight trillion-dollar-plus deficit budgets Obama signed — remember, he signed the FY2009 budget after the Democratic Congress played keep-away with George W. Bush — but it's hardly a reduction to pre-Obama levels.
On the other hand, Krugman does correctly identify the inherent contradiction in Team Obama's campaign:
"They've tied themselves up in knots because they've bought into this notion that it would sound wrong to admit that they haven't been able to do everything that they really should have done," Krugman told TPM in an interview following the release of his new book, "End This Depression Now!" "It's incredible — they can't quite make up their minds on whether the theme is that Republicans are standing in the way of doing what has to be done, or things are really good and America's back on track. The problem is that you can't perceive both of those lines at the same time."
No, they have to argue that the 2009 stimulus worked, when it obviously didn't. They can't blame GOP recalcitrance for that, either; Democrats locked Republicans out of the drafting of that stimulus package, and then passed it themselves without any GOP votes in the House and only three in the Senate, including one who later switched parties (Arlen Specter). They own the 2009 stimulus package, and they own the results.
Speaking of results, the Romney campaign released another campaign ad today, attacking Obama on his promises of economic resurgence:
How do you define "progress"? Probably not with these economic statistics. No matter what Krugman claims now, the Obama administration proposed the $800 billion stimulus and predicted it would stop joblessness from rising above 8%, and it hasn't been below 8% since. That's failure no matter how one wants to spin it.
Update: Liz Peek slams Krugman's "left-wing bullying" of Ben Bernanke:
Paul Krugman vaulted over the line recently, issuing an ad hominem attack on Fed Chair Ben Bernanke for not doing enough to boost the economy. Krugman's anxiety that the stuttering recovery will bounce President Obama from the White House seems to have loosened his already-fragile grip on reality. His conclusion – that "right-wing bullying" is holding Bernanke back – seems especially nonsensical, even for the truculent Mr. Krugman. …
Krugman's frustration is understandable. Many Americans are still without jobs, and income growth is tepid. However, driving the nation full tilt towards the next financial cliff is not the answer. Leadership and pro-business measures such as those adopted in Canada and Germany in recent years – an approach consistently undervalued by the Obama White House – would better help us get back on the speedway.
Fortunately, the Fed is in the hands of a sober driver, who appears immune to right-wing bullying. Let us hope he will resist Krugman's left-wing bullying as well.
I think that's a safe bet. Is anyone taking Krugman's advice these days? Anyone? Bueller? Bueller?


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Experience the best in sun, sand and sea
Angsana Laguna Phuket is located in scenic Bang Tao Bay, Phuket's most coveted resort address. Just 20 minutes from bustling Phuket Town and the Phuket International Airport, lies the contemporary beachfront resort with unrivalled access to the emerald waters of the Andaman Sea.
Angsana Laguna Phuket features vibrant and stylish rooms and facilities designed for the dynamic cosmopolitan traveller.


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