text:
"Nobody likes to hear it, because it's dull, but the reason you win or lose is darn near always the same - pitching."
- Hall of Fame Major League manager Earl Weaver
NASHVILLE, Tenn. – This fall Lipscomb Lady Bisons softball coach Kristin Ryman has been getting long looks at four pitchers.
Returning to the mound for their senior seasons are Heather Parker and Ashley Anderson. Working to get a chance to contribute on the mound are freshmen Taylor Neuhart and McCarley Thomas. They are under the tutelage of new assistant coach Megan Smith.
Sophomore Tanner Sanders is limited in workouts this fall due to an injury.
All four of the healthy pitchers are expected to see time in the circle Wednesday night when Trevecca Nazarene visits Draper Diamond for a doubleheader starting at 4:30.
"I think we are off to a really good start this year having those three core pitchers back," Ryman said. "We just have to get Tanner healthy.
"As a group they are working hard and they are working efficiently. They are learning how much control mentally they have in a game. But they are also learning where they need to be mentally…not trying to do too much and not getting too far ahead of themselves."
Ryman credits Smith, who has a masters with a concentration in sports psychology, with providing a positive and constructive approach to the mental game of each pitcher.
"Megan has done a really good job of talking mentality with them and helping them each grow in that area," Ryman said. "She is an even-keeled type of personality.
"She will get feisty and fired up when she needs to, but she is much more even-keeled kind of like I am. The girls react well to that. They know what to expect one day to the next."
Smith is working with the pitchers as a group, but she is also tailoring messages based on each one's personality.
"Megan is going to tell them what they need to work on, but she puts a great deal of emphasis on coaching each of them the way they need to be coached according to what their strengths are," Ryman said. "We always want to try to make the weaknesses stronger, but to a certain degree you have to play to your strengths."
Ryman views the pitching depth as a plus, both in terms of the Atlantic Sun's three-game series with each team as well as preconference tournaments.
"Even if all five of them are not at the point this spring where they can throw a full seven innings on their own; if they can throw a good four or five innings at a time that will help us," Ryman said. "We can use them in combinations and we can keep them fresh.
"I would love it if they can throw a full seven. But if they can't, having that depth will be important."
Sanders is working as much as she can both on the field and in the weight room. Ryman expects her to be ready for the spring.
"Tanner is a workhorse," Ryman said. "I told Megan that Tanner is going to take in as much as she can and try to learn and be better.
"I think that is going to play to her advantage as she comes back from the injury. She is not going to throw in any fall games, but hopefully she is to the point later this fall where she can be full go."
Neuhart may get to start against Trevecca in one of the games. Her two appearances this fall have been in relief. Ryman wants her to cut down on her walks and let the defense help her out.
"Taylor is a perfectionist," Ryman said. "We are trying to get her to work through some things. We want her to try to stay in the moment. It is good to be hard on yourself at some moments, but you can't expect yourself to be perfect.
"She has very high standards. She is learning what it takes to from one inning to the next and one pitch to the next to be successful."
Parker was a model of consistency last season. Her fall appearances have followed that same approach.
"Heather hits her spots more often than not," Ryman said. "There is nothing flashy about her. Teams at times can watch her pitch and almost overlook her. I love it. She is a model of consistency.
"She has a good head on her shoulders. She thinks the game really well. She is a pitcher who has a plan in mind. On any given pitch she knows where she needs to put the ball. There is something to be said for someone who knows how to pitch."
Anderson will be out to rebound from a season where injuries and illness gave her problems.
"If Ashley gets a ground ball she expects an out," Anderson said. "She expects the defense to play well behind her.
"She is feisty. She wants to win. Right now, I think she is pitching with a chip on her shoulder. She wants to prove to us that she can do it."
The Lady Bisons close out the fall schedule Saturday at 1 p.m. when Middle Tennessee visits for a doubleheader.


text:
ERROR 0x274d: No connection could be made because the target machine actively refused it.
"Fun" is implicit in all team activities and noting such would be redundant. The team operates game servers on which games are played and to ignore the irreducible goal of pursuing enjoyment would be to operate a team for the sake of operating a team, wasting everyone's time. A more detailed explanation of Team Interrobang's version of "fun" is enumerated by the team values outlined below.
Fairness - Players who show no prior malice are entitled to a quality game experience on our servers and our extra abilities should be used to enforce a consistent high quality of gaming. Responses to infractions should be consistent and reasonable. Preferential access to team resources must be based on merit and ability.
Empowerment - The influence of team members should be both high and diffuse. Where possible, the abilities and responsibilities of members should be expanded as well as the membership who has access to non-public information and game options. Members should have avenues to express grievances and air ideas and these avenues must be easy to access. In no case should a player be expected to show deference due to age, experience, skill, team standing or some other attribute.
Community - While the game itself is fun, exceptional value is derived from connecting with other people. The team provides non-game avenues for people to connect and allow the free discussion of appropriate topics. The game is not an end until itself and the people involved should be of primary concern.
Funmanship - Ideas provide the energy that keep gaming exciting and novel gameplay is a key way to engage membership and maintain the technical competence of the team. Innovating competitions remove the traditional emphasis on serious action and focus activities on the community rather than the game.
The intent of the infraction penalties are to achieve our Team Goal while preserving our Team Values.
An action is broadly considered an infraction if it interferes with delivering an enjoyable game experience in accordance with our team's values. Should an action not undermine fun or our values, and inflict no harms, the status of that action as a rules violation should be reconsidered.
Team Interrobang has no categorical standard for appropriateness; it's determined by participants in the server. If someone is genuinely offended or annoyed by another player's speech it is that player's responsibility to air this feeling and it is the responsibility of present admins to ask the player to stop the speech if found to be offensive. This floating standard may not be used to try to simply reduce the conversation on the server as this would interfere with both community and fairness. Server participants who repeatedly attempt to stifle obviously appropriate speech or attempt to use this standard to cause server discord are considered griefing.
Definition: Text, sound, or image broadcasts that unintentionally interfere with gameplay or the social environment of a server.
Philosophy: Pursuing community is impossible in an environment that players consider hostile or where players are barred from meaningful participation. These conditions make enjoyment of the server difficult, violating both community and funmanship.
Examples: A player plays a sound clip ever time he or she dominates a player. A player enters a long text string after each kill. A player repeatedly tells graphic jokes or uses of-color language with no obvious intention to harm ("that's gay").
Exceptions: Topical conversation among players that is polite and appropriate is not abusive. Socially accepted terms for groups or attributes (the network TV standard) in and of themselves are not offensive content.
Escalation: Warning - Temporary Mute/Gag - Session Mute/Gag - ** Long-term Mute/Gag . A player with a history of chronic and obvious infringing speech may receive further consequences as per discussion by the Team Full and Senior Admins after a team discussion.* - If a player is broadcasting such that the player can't be asked via voice to stop, the player may mute the player, issue the warning, then unmute the player. ** - An appropriately warned player who regularly fails to meet the acceptable standard for server broadcasts may be barred from broadcasting across sessions.
Definition: Activities intended to harm the intended server experience or a repeated failure to meaningfully participate in the server.
Philosophy: Players who act with the intent of impairing their team violate fairness. Griefing produces a hostile server environment that is not easily avoidable, which violates funmanship. Repeated exposure to griefers will make players skeptical of server play, violating the value of community.
Example: In a server with alltalk off, a player communicates strategy to the opposing team or talks loudly when another player talks. A player builds up an ubercharge, activates it on another player and ends the uber once the ubered player engages the opponent. A player misleads his team members about novel functionality of a custom map. An engineer builds a teleporter specifically to aid enemy spies. A player actively interrupts other players' attempts to talk. A player enters several text strings quickly to bury new chat comments. A player responds to a request to tone down broadcast abuse by broadcasting more.
Exceptions: Bad play is not griefing nor is ignorance of game functionality. Some element of mischief or ignoring requests to meaningfully participate must be identified for an incident to be considered griefing. One could claim that being killed harms one's server experience but this type of engagement is intended by the game.
Escalation: Warning - Kick - 1+ Day Ban - 7+ Day Ban
Definition: Actions that attempt to personally degrade, attack or harm a person or group of people.
Philosophy: Video games serve as a place of separate identity for those who wish to maintain one. Harmful violations of this veil threaten the value of community. Discussions of personal details or personal attacks create a hostile server environment violating the value of funmanship.
Example: A player repeatedly brings up embarrassing personal details about another players after being requested to not do so. A player commits hatespeech. A player singles out another player for excessive harsh criticism for in-game actions.
Exceptions: A player claiming another player is hacking is not harassment if issued in good faith or when presented with evidence. While this is a poor way of airing the grievance, repeated claims without substantiation would be considered harassment.
Escalation: Warning* - 1+ Day Ban - 7+ Day Ban. *- Some egregious actions like coordinated personal attacks across media or circulating compromising or highly embarrassing information may be escalated after consultation with the Admin Corps.
Definition: Repeatedly killing players as they exit either the doored portion of the respawn area or another exit with limited visibility. The two criteria are repetition and lack of options after exiting the respawn for the person killed. If a player puts stickies in front of the respawn as you run by with the intel that's fine as it's not repeated. Standing there and repeatedly dropping stickies as your friend runs up the spiral is spawn killing. Any doored exit must be clear as must any area to where a respawn-exiting player may make a choice of how to go forward.
Philosophy: Spawn killing regularly creates game scenarios that players find extremely frustrating. Spawn killing negates the enjoyment intrinsic to respawning and rejoining active play.
Example: On ctf_2fort, the area in front of the main respawn (the respawn with a single exit) must be clear but the spiral/grate, battlement exit, or courtyard may be camped as by that point the respawn-exiting player had three movement options. The battlement-area of the secondary respawn (respawn with two exits) must be clear to the point where the respawn-exiting player could continue straight across the battlement or exit to the ground. The secondary respawn exit that opens to the ground floor must be open and free of repeat fire but either exit may be camped.
Spawn killing on payload maps or other maps with open respawns: It is not considered spawn killing to kill players emerging from an area your team does not have access to if there are at least one other exit that player may have taken from the barred area.
Example: On Gravelpit, red may kill blue team members as they emerge from either the Point A or Point B exit as there is another exit option.
Exceptions: Some maps change respawns based on team progress. A change of respawns for a team does not require the other team to move, destroy, or abandon their existing encampment. If the encampment is destroyed, rebuilding it would be considered spawn killing. On maps where an objective occurs immediately outside a respawn area, engagement at the respawn area is allowed. Spawn killing is defined by successfully killing players. Someone lurking in front of a spawn trying to punch people isn't killing until the player repeatedly kills other people.
Escalation: Warning - Kick - 1+ Day Ban - 7+ Day Ban
Definition: Actions outside intended player ability which disrupt the stability of the server, circumventing server restrictions or prevent the participants in the server from completing the map's objectives.
Philosophy: Players receive no positive experience from a non-functioning server and repeated server outages make players hesitant to play on team servers harming community. Asymmetric disruptions to the game violate the value of fairness.
Example: A player executes a console command which causes the game server to crash. A player as a spectator takes the intelligence on a CTF map or as a spectator prevents the movement of the cart on a PL or PLR map. A player uses a coding error to gain access to admin commands.
Exceptions: Players may sometimes trigger game events that result in a server crash, if unintended the action is not a major exploit. If the action is repeated, it is then considered an exploit.
Escalation: 7+ Day Ban
Definition: Actions performed by a player outside the server's intended actions, which modify the play experience.
Philosophy: Exploits often prove disruptive to a team, which violates fairness. Players with an express interest in detracting from the enjoyment of other players or distracting from regular engagement violates the value of funmanship and community.
Example: A player finds a way to gain access to a normally inaccessible area and uses it for strategic gain. A player finds a way to change the weapon model being displayed.
Exceptions: Limitations in hardware can create scenarios where a player does not render properly or may see things that are intended to be unviewable, these are not exploits except when actively used by the player for strategic advantage. Game glitches are not uncommon and are not exploits unless a player purposefully tries to trigger them.
Escalation: Warning - 1+ Day Ban* - 7+ Day Ban
Definition: Modifying VAC-protected local game content or running a 3rd party program to modify the game experience to gain an in-game advantage.
Philosophy: Hacking provides for a very asymmetrical game experience by modifying the game experience, which violates fairness.
Example: A player uses a 3rd party tool to modify in game colors to make opposing players easier to identify. A player changes a protected game file to allow himself or herself to see through walls or barriers.
Exceptions: Scripts and keyboard shortcuts are not considered hacks. In-game actions or scripts that provide unintended functionality are considered exploits.
Escalation: Permanent Ban
Note: If one can do it accidentally, the action is considered an Exploit - Major.
Definition: Actions, or threats of action, that are intended to disrupt the stability of the server or a player's access to our servers by disrupting or congesting an executable process or network capabilities.
Philosophy: Denial of service prevents us from fulfilling our overarching team goal. Players receive no positive experience from a non-functioning server. Threats to destabilise the server and deny players service must be considered serious declarations of intent until proven otherwise as the nature of an attack is such that a defense is required to allow us to continue operating. Attacks on other players with these methods constitute a deliberate attempt to prevent that player from being able to participate on our servers and constitute a denial of service.
Example: A player floods a server with packets, generating in-game lag or crashing the server. A player utilizes bugs in Steam message functions to prevent another player from being able to meaningfully participate.
Exceptions: It is often difficult to determine specifically which player initiated an attack when one comes and to escalate appropriately during one, as our ability to administrate in-game requires a functional server. Preference should be given to identification of attackers through server logs. It is possible to make the threat of a denial of service attack without intending to follow through; it is impossible to reliably know the intent of a player making these threats, though players may be warned not to make these threats before action is taken.
Escalation: Permanent Ban
Definition: Actions taken by players to bypass an admin action stemming from a previous infraction.
Philosophy: Infraction responses attempt to correct a rules violation in a server; actions that circumvent that action reduce rules efficacy, violating fairness and empowerment. An environment where circumventing admin actions is allowed and trivial can create a hostile server environment, violating the value of community.
Example: A player changes his or her name to untypable characters to avoid a kick or ban. A player leaves and immediately returns to avoid a mute. A player uses another account to access a server after he or she was banned.
Exceptions: Players are often disconnected from servers for unknown reasons. A player resuming an infringing action upon return demonstrates departure with the intent to circumvent, whereas simply reconnecting should not be assumed to be circumventing.
Escalation: Kick - 1+ Day Ban - 7+ Day Ban. Escalation for circumventing admin action should always start at a level above the original infringing action.
Definition: Claiming game attributes and abilities within a server that one doesn't possess, claiming to be a person who one isn't, or claiming to represent team Interrobang when one does not. Philosophy: Authentication of players in a server environment is often difficult and acting as a representative of the team or a specific person when one is not can cause significant harm to community.
Example: A player enters the the server with the tags [?] and threatens players with admin actions. A player logs in with another player's name.
Exceptions: There are teams which use the interrobang as their insignia, in these cases impersonation begins when the player attempts to convey that he or she is an admin on a Team Interrobang server. A player on the inactive roster is not impersonating if under the impression that he or she still has admin powers and attempts to use these powers in good faith.
Escalation: 1+ Day Ban - 7+ Day Ban - N/A
Definition: Using admin abilities to explicitly impair player experience.
Philosophy: Misuse of admin powers threatens the ability to roll out new admin powers, which harms empowerment. Admin actions that harm player trust harm the value of community.
Example: An admin kicks a player for a fleeting expletive without warning. An admin recommends a player perform an exploit and then seeks a ban for the player for performing it. A player is repeatedly muted, gagged, or silenced without warning or reason.
Exceptions: It is possible to accidentally execute a disruptive admin command. Immediate attempts to fix such an error will suggest whether an act was malicious or not.
Escalation: Warning - 3-day Probation - 7-day Probation - Loss of Membership
Definition: Using admin abilities to severely disrupt the stability or operations of a server.
Philosophy: Admin powers grant players access to functionality vital to maintain a quality server environment. Many of these abilities can cause long lasting damage to player opinion of a server harming community. Arbitrary usage of server-altering abilities can make players averse to new game modes, harming funmanship.
Example: An admin purposefully kicks all players. An admin changes the map without player input and without warning with the intent of angering players.
Exceptions: It is possible to accidentally execute a disruptive admin command. Immediate attempts to fix such an error will suggest whether an act was malicious or not.
Escalation: 7-day Probation - Loss of Membership
Definition: Failure to prevent repeated misconduct on a server where the intent of the player action is both malicious and obvious.
Philosophy: Standards of behavior are often ambiguous enough that an admin could reasonably not act when another would, but some actions committed in server are sufficiently excessive that a failure to act would be to completely neglect the basic value exchange of membership. Additionally, failure to stop unambiguously harmful actions can severely harm player opinion of the team.
Example: A player in server is using a noclip hack and is flying about with the intelligence in clear view of the admin. A player is airing soundclips which are clearly hatespeech that the admin is failing to stop even after player request and having otherwise indicated that the admin's sound is on. Aiding a player in committing an exploit which is disruptive to the game like holding spawn doors open or launching a player into a normally inaccessible location with the intent to crash or disrupt the server.
Exceptions: Hardware issues or handicaps often prevent a player from being completely aware of the server condition. Some proof of engagement over the medium of the ignored player action must exist.
Escalation: Warning - 7-day Probation - Loss of Membership
While not technically a rules violation there is a defined procedure for dealing with players that are away from the game while logged into a server (AFK).
Definition: Not providing game input while on a team. Momentary diversions are always possible and the upper end of being AFK is automatically taken care of by plugins. Members may intervene if the plugin is not being triggered due to scripted input or movement caused by other players or in cases where the level of action on a server is high and even a short departure would tilt the game.
Philosophy: Players participate in a server to play. Having members on one's team that are not participating is demoralizing and often provides the opposing team a strategic advantage in terms of active players.
Example: A player sits in respawn for serveral minutes while trying to fix a sound issue. A player repeatedly melee attacks a wall in a non-active area of a map.
Exceptions: Engineers who've built anything in a non-trivial area of the map are not considered AFK as long as their buildings are in use or in an area that would reasonably receive use.
Escalation: Move to Spectator after a voice or text notification as appropriate. If a player repeatedly returns to a team only to not play, he or she is circumventing an admin action and should be kicked.
Members on probation lose access to admin commands as well as their reserved slot. While the player does not lose his or her tags he or she is still responsible for maintaining server order even if doing so requires contacting another admin to perform an admin command. A member may also be put on probation while under investigation for another infraction.
|1st Infraction
|2nd Infraction
|3rd Infraction
|4th Infraction
|Broadcast Abuse
|Temp Mute/Kick
|Session Mute/Kick
|Long-Term Mute/Ban
|Spawn Killing
|1+ Day Ban
|7+ Day Ban
|1+ Day Ban
|7+ Day Ban
|1+ Day Ban
|7+ Day Ban
|1+ Day Ban
|7+ Day Ban
|Exploit - Major
|7+ Day Ban
|7+ Day Ban
|Exploit - Minor
|1+ Day Ban
|7+ Day Ban
|Permanent Ban
|Circ. Admin Action
|1+ Day Ban
|7+ Day Ban
|Member Only
|Admin Abuse - Minor
|3-day Probation
|7-day Probation
|Loss of Membership
|Admin Abuse - Major
|7-day Probation
|Loss of Membership
|Severe Negligence
|7-day Probation
|Loss of Membership

subset: commoncrawl


text:
Hopkins The Master Pensioner
Kelly was so totally of out the realm from the first round on, that many commented that it would've been more merciful or humane, if Hopkins had KO'd Kelly to spare him the 12 round humiliation.
[Sports: Boxing]
Last night in Atlantic City's, Boardwalk Hall, in New Jersey, we witnessed a proven fact that the boxing ring is indeed is "A Place For Old Men", if you are Bernard "The Executioner" Hopkins.
He administered a "text book" dismantling of the invincible, undefeated, World Middleweight Champion, Kelly "The Ghost" Pavlik by a 12 round-one-sided, unanimous decision. Kelly should thank God that the fight was "a catch-weight" contract fight -170 lbs.- or else he would've been an ex-champ.
Kelly was so totally of out the realm
from the first round on, that many commented that it would've been more
merciful or humane, if
"The Fighter Of The Year"---"The Upset Of The Year"---"The Loser Of The Year"---"The Fight Of The Year"---, was witnessed in one fight, in one Atlantic City ring, because those who "mortgaged" the ranch on the sure thing slam-dunk victory by Pavlik over Hopkins, are probably beating a path to Wall Street for "bail-out" monetary support.
Bernard Hopkins with this victory over Kelly Pavlik proved without a shadow of a doubt, that when he is in the ring, the ring is "No Place For Young Men".
This perhaps clarifies why Hopkins
stopped his "trash talk" of his opponent -Pavlik- like with Tito
Trinidad, and Winky Wright, and was so "diplomatic" at the press
conferences, praising Pavlik as the best fighter around and his "toughest
challenge". Hopkins the master psychologist actually had already
"defeated" Pavlik with all of his praises, leading the lamb to
slaughter. Kelly actually bought into his invincibility over
As Kelly returned to his corner right after the second round, he looked lost, realizing that he bit off more than he could chew.
I watched every corner after every
round, and in Kelly's corner there was desperation and pleas to do things he
realized that he could not do against
Yet in
In the later rounds you could hear Jack Lowe telling Pavlik that, "you got to knock him out, don't let him steal this from you." Desperation, desperation, desperation in a losing cause, as Kelly stumbled back to his desperate corner, round after humiliating round with no way to solve the puzzle.
What's next for the Executioner? Perhaps a re-match with Roy Jones, Jr., one of his yesteryear conquerors, if Jones gets by Joe Calzaghe next month in Madison Square Garden. Roy Jones being an eye witness to Bernard's victory over Pavlik perhaps is saying to himself, "If this old man could it, then I could beat this youngster, Calzaghe".
But, "aye, there is the
rub", as William Shakespeare would always say, Calzaghe is "no
youngster", he is as old as Roy Jones. So the Executioner will have to fight the winner of this "Senior
Citizen " fight. Speaking of Senior Citizens, should I come out of
retirement and try my luck at a young pup?
Latest comments
- Ann GarrisonFebruary 22,2018 @ 08:03 PM
I think you have "Filtered HTML" turned on here. If you switch to "Full HTML," it will probably...
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This morning watching out the front door I observed this juvenile squirrel playing and foraging in the yard. Shot these photos through the window glass.
Eastern Gray Squirrel
While many of Oklahoma's native wildlife species have a tough time adjusting when humans move into their habitat, the Eastern gray squirrel (Sciurus carolinensis) is certainly an exception to the rule.
Gray squirrels use our attics for homes, our power lines as highways and our bird feeders as their personal buffet tables. They inhabit the eastern half of the U.S., and have adapted well to our backyards and parks.
The gray squirrel is a medium sized – measuring around 17 inches from nose to tail and weighing approximately one pound. Both sexes are the same size and covered with soft fur that may range in color from light gray to light red.
The most notable physical feature of the gray squirrel is its large, bushy tail, which is comprises about half its total length. In fact, the Latin word for squirrel, sciurus, comes from a Greek word meaning tail. The tail has many important functions other than looks. It acts as a rudder when the acrobatic animal jumps from tree to tree, as a sun shade, as a warm covering during the winter, and as a signal to other gray squirrels indicating an individual's mood. The tail can even be used to distract a pursuing predator.
Gray squirrels live 10 to 12 years and typically do not roam far from the place where they were born. Their home range consists of between 1 and 7 acres of mast-bearing hardwood trees. Mast is any hard fruit such as acorns, hickory nuts, pecans or walnuts and is among the squirrels favorite foods. However, these aerial acrobats are part of the rodent family and are opportunistic feeders that may eat flowers, buds, fruit, cones and samaras (fruit of maple trees), even mushrooms depending on what is in season
They prefer cavities in the trees to escape predators, for winter shelter and to raise their young. When cavities aren't available, they will also build a nest out of leaves and twigs high in a tree.
Although the squirrels can reproduce year round, most litters are born in the spring. After a gestation period of 42 days, a litter of 3 to 5 blind, hairless babies are born and the mother assumes all parenting roles until the young squirrels are able to fend for themselves at about three months of age.
While in the nest, young squirrels are vulnerable to snakes and raccoons and once they grow up they are constantly on the look out for other predators including foxes, bobcats, coyotes, hawks and even owls. In urban areas, dogs, cats and cars can also take their toll on squirrel populations.
Squirrels are well known for the habit of burying and hiding nuts during the fall to supplement their winter diet. The nuts are usually very close to the surface and the squirrels do not remember where the nuts are, but find them using their keen sense of smell. Inevitably, a large percentage of these cached nuts are never found and come up as seedlings the next spring.
So, next time you watch an eastern gray squirrel scurrying around your yard, local park or the forest, enjoy the sight and take pleasure in knowing that it is doing its part to refurbish the forest habitat.


text:
Beginning with Balloon Fight this week, Nintendo is releasing NES and SNES console classics over a new Virtual Console for the Wii U. Eurogamer noticed that the NES version of Balloon Fight in the EU runs slower—50 Hz compared to 60 Hz for the NTSC version of the game we get here in the U.S.. The slower speed accounts for the slower refresh rates of PAL TVs in the 1980s. (That video of F-Zero, uploaded in 2011, gives you an idea of the difference.)
Naturally, everyone over there has noticed. Now, I see two ways to look on this:
• How the fuck dare Nintendo release us a version inferior to the United States?! This is 2013, and if I can't play a 25-year-old Balloon Fight at 60 Hz my Wii U experience is ruined and I want my money back. What's that? It cost 30p? I want treble damages!
• Wow! Nintendo is so committed to authenticity it even re-releases the game playing at the same speed it did when I was but a lad! Thanks Nintendo!.
Yeah, I think we know how most chose to react.
Nintendo using inferior 50Hz mode for European Wii U Virtual Console [Eurogamer]
YouTube video uploaded by Vyothric


text:
When Quality Counts!
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Called 3mm size but is actually slightly thinner 2.85 - 2.97 mm so it works great with machine with Bowden extruders.
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• 1 kg of filament on a spool total weight around 1.40 kg
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PrimaPLA™ is a very nice material, it´s non-toxic and has a pleasant smell when printing. Because of its thermal characteristics it's easy to get great prints. Filament from 3D Prima comes on a transparent spool which makes it easy to see how much filament is left on the spool.
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So, when quality counts – choose PrimaPLA™.


text:
My name is Blake Robinson and I am a Composer & Orchestrator for Games, Movies and Television. Feel free to poke around my portfolio and check out my music. You can find a contact form at the bottom of the page if you have any questions or would like to utilise my skills.
Whether you're looking for a full blown orchestral score for your production, or you're just needing your mockups to be given a little spit and polish, I can work with you to produce the high quality music you need within today's tight deadlines.
I have extensive experience working with the sounds of the orchestra and can compose original music to suit your needs, whether it's a symphonic suite, an electronic ambience or a joyful jingle.
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Brief Synopsis
Two enemies join forces to save their men during a retreat from the North Koreans.
On September 6, 1950, at the beginning of the Korean War, Lt. Benson and his platoon are stranded on a hillside, unable to contact division headquarters on their radio and unable to advance because their truck is beyond repair. After it is discovered that one of the men has been quietly bayoneted by a Korean sniper, Benson realizes that their one slim chance for survival is to embark on the arduous march to hill 465, where the division is located. A short time after they begin, Benson sees a speeding jeep on the horizon and determines to commandeer the vehicle. As the jeep barrels through the platoon, Sgt. Nate Lewis stops it, angering the driver, Montana, a sergeant who is accompanying his shell-shocked colonel. Brashly telling Benson "we're licked," Montana explains that the colonel, who cannot speak or walk, was too close to an exploding mine. Benson orders Montana to take the colonel out of the jeep, then tells his men to load their gear onto it. Montana draws a knife on Benson, but acquiesces and gently carries the colonel to the shade of a tree. The men then start off, walking alongside the slowly moving jeep. Sgt. Killian, the platoon mechanic, tells his young friend Cpl. Zwickley, who is feverish and afraid, that he can ride in the jeep. A short time later, radioman Sgt. Riordan is finally able to reach division, but just as he makes contact, a sniper shoots out the handset. When the sniper is shot out of the trees and no one from the platoon takes credit, Montana comes forward, admitting that he did it. Benson then draws out another sniper but when he holds his hands up in surrender, Montana goes against orders and kills him. Benson is enraged at what Montana has done until he sees that Montana correctly ascertained that the Korean had a pistol in his hat. Now realizing that he can use Montana's experience, Benson agrees to let him come with the platoon, allowing the colonel to ride and Zwickley drive. When the group resumes their slow advance, Killian is assigned to the rear watch. Unaware that he is being observed, when Killian stops to rest and pick some flowers for his helmet, he is killed by a bayonet in his back. A short time later, when the men reach a stopping point, Benson orders Montana to relieve Killian. Realizing that something is wrong, Montana calls for Benson, who puts himself into the line of fire to retrieve Killian's helmet. Hearing what has happened, an hysterical Zwickley calls out for Killian, but Benson stops him and gives him Killian's flower-adorned helmet. As they travel on, Montana recognizes faint noises in the brush signaling more snipers. After he sits down and pretends to doze, two snipers sneak up from behind him, but Montana quickly opens fire, apparently killing both. As Benson chastises Montana again for impulsively killing an enemy soldier, one of the snipers grabs his communication device and quickly broadcasts a message before Montana kills him. Because Benson knows some Korean, he tells Montana that the sniper was reporting their position, and moments later, they are barraged by enemy shells. With only six miles to go to hill 465, Benson recognizes that they must leave their position. He orders his men to wait for a lull in the shelling pattern then quickly run past the danger zone in pairs of two, in alphabetical order. When Benson calls out Montana's name, he refuses to leave the colonel, saying that his real name is Joseph R. Willomet. Most of the men make it through the shelling, and when only Montana, Zwickley, Benson and the colonel are left, they carefully move the jeep to safety. Advancing to within an hour of hill 465, as they slowly walk through a wooded area, Lewis finds a mine among the fallen leaves. Worried that his men will panic, Benson orders them to divide into two columns, one column to follow his footsteps and the other to follow Montana's. Montana balks at the order, saying that he must take care of the colonel, but when the colonel tries to say something, Montana realizes that he wants him to follow Benson's orders. Near the end of the minefield, a Korean soldier drops down from the trees and begins to fight Montana. Benson orders Montana not to shoot, and the Korean puts his hands up. He then gives Benson a UN flier and says, in Korean, that he is tired of fighting. Still suspicious, Benson orders him to lead them through the minefield. At the foot of hill 465, Benson then sends the Korean up the hill to see if anyone will fire. When a barrage of gunfire kills him, Benson assumes that the soldiers at the top are American. A moment later, three men in American uniforms appear at the top of the hill and call out "Hey, G.I.s." Although some of Benson's men are elated, Montana immediately opens fire and kills the three soldiers, who, when their bodies roll down the hill, are revealed to be Korean. After lashing out at Montana for always being right and for saying it is better to shoot first and ask questions later, Benson breaks down, yelling that they are all alone, that nothing exists beyond the hill. That evening, as they take refuge in a cave, Benson recovers his composure as the loyal Riordan and others sneak up the hillside to see the ridge. Benson then allows Montana to leave with the colonel, even though Montana thinks Benson is a fool to think that only twelve men can take the hill. As the men prepare to attack the hill, Benson tells Zwickley that he can stay in the cave, but Zwickley, now wearing Killian's helmet, summons the courage to join the maneuver. Benson goes forward to draw enemy fire, while his men take position. From a distance, the colonel sees what is happening and, without Montana realizing it, starts to come to life. The colonel then rushes out of the jeep toward the action. Montana yells after him, but the colonel keeps going, even after he is temporary knocked down by the force of an exploding grenade. Using all of his strength, the colonel gets to the top of the ridge and kills two Korean gunners but is himself killed by a third. When his body rolls down the hill, Montana finds him and drags him to safety. As Montana lovingly tries to make the colonel comfortable, the colonel smiles and says "son," then he hands Montana two Silver Stars from his pocket. Wracked with grief for the man who had been like a father to him, Montana opens fire on the enemy. A short time later, Montana and Benson appear to be the only Americans alive. Although Benson is despondent and bitterly says that Montana should kill him if he wants to keep killing, Montana suggests that the two of them could take the hill. Although he is sure it is hopeless, Benson agrees. As they exchange fire and grenades with the Koreans at the top of the hill, Benson and Montana are joined by Riordan, the only other G.I. still alive. Exhausted, they fall asleep and wait for certain death in the morning. However, when they awaken, they hear the sound of approaching American forces. Now Benson asks for the Silver Stars that the colonel had given Montana, medals that the colonel did not have time to hand out. As Benson reads the names of all of his men who have died, Montana tosses the medals over the hill in their memory. When Montana asks if he will say anything about the colonel, Benson replies, "I don't think we have to say anything for him."
Cast & Crew
Additional Details
|MPAA Ratings:
|Premiere Info:
|World premiere in Los Angeles: 25 Jan 1957
|Release Date:
|Production Date:
An Anthony Mann production
|Black and White
|Distributions Co:
|United Artists Corp.
|Production Co:
|Security Pictures, Inc.
|United States
|not available
|not available
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A "Forgotten War"
David H. 2019-05-06
Men In War is a quality film about soldiers early in the Korean War. While obviously filmed in the hills around LA, its first rate acting and Anthony... MORE>
Great Movie
believable 2019-01-08
I agree,this film & Steel Helmet are excellent films of Korean War.Catches your attention from the start. MORE>
Excellent War Drama
Christine 2017-07-07
I see other reviews are mixed but I think this is one of the best war movies ever and I have it in my "top five." Great acting all around and... MORE>


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In recognition of Black History Month, we will highlight the uniquely African-American tradition of hymn lining.
The practice of lining hymns can be traced back to the 17th century when printed hymnals were scarce and many churchgoers—both slaves and whites—could not read.
A church elder or minister who could read would "line out," or recite a hymn line by line, which in turn was repeated by the congregation. These hymns, such as "Amazing Grace" or "What a Friend We Have in Jesus," persisted and evolved in African-American churches after emancipation.
As Deacon at the Mount Pleasant Missionary Baptist Church, Troy Demps continues to practice hymn lining, and believes there is a more focused connection with the Holy Spirit among the congregation when the hymnal is set aside. Through the Florida Department of State's Folklife Apprenticeship Program, he taught hymn lining in order to preserve the tradition and was awarded the Florida Folk Heritage Award in 2003.
This podcast features performances from Troy Demps and his apprentices at the Florida Folk Festival as well as a 1995 interview with folklorist Bob Stone.
Download: MP3


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Home > Member Center > Membership > Member Benefits > The Erie County Bar Foundation
The Erie County Bar Foundation exists for the primary purpose of providing assistance to attorneys in need. Formed in 1957 by a small group of concerned lawyers who wanted to help a colleague who had fallen on hard times, the Foundaiton is the only organization of its kind in the United States.
Dedicated exclusively to helping lawyers in times of personal and professional crisis, the Foundation assists attorneys with medical expenses, job losses, emotional difficulties, family crises and other difficulties. No person or problem is categorically excluded. All services provided are individualized and completely confidential.
In addition to its attorney assistance services, the Foundation's chartered purpose also includes sponsoring programs and activities designed to facilitate public understanding of the law and promote lawyer professionalism.
Completely dependent upon voluntary contributions to provide essential services to Erie County lawyers and carry out its educational mission, the Foundation conducts an annual fundraising campaign each November. Donations are accepted year-round to recognize and honor members of the profession. Names of honorees and donors are published each month in the Bulletin. To contribute to "the company of friends" you may download the donor form below.
Foundation Donor Slip pdf
Foundation Application pdf
Foundation Contact Information: Donations - Heidi Mahon at 716-852-8687 or e-mail at email@example.com, Confidential Assistance: Anne Noble at 852-8687 or e-mail at email@example.com.


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If you're looking for information over the 29 sports associations at Maastricht University then you're in the right place.
Welcome to our website!
Who are we?
Sports Council MUSST (Maastrichtse Universitaire Studenten Sport Stichting) is the coordinating body for all Student Sport Associations (SSAs) in Maastricht and is governed by students for students. The council has been established indefinitely and is not driven by making profit. The main aim for the Sports Council is to promote the practice of sports by students from Maastricht University.
SSA video
Opening hours
The Opening Hours of the MUSST office are Monday till Friday from 12:00 – 16:00 hrs.
|11 Fri
Veluweloop @ Universitair Sportcentrum De Bongerd
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iLEARN is an ATO (Accredited Training Organization)
For an online verification of accreditations, do a research with
The ITIL Continual Service Improvement training course looks in-depth at the principles and methods set out in the Continual Service Improvement phase (supply and management of IT services) of the Service Lifecycle without going into detail of specific processes.
Classroom courses are confirmed approximately three weeks before the actual start of the course, reaching the minimum number of participants required. For this reason, please, contact us before making any payments.
The qualification Continual Service Improvement explains to privates and to organizations how review the products and services created by following the strategy, design, transition and operation phases of IT Service Lifecycle and it offers a guide on how this process should be organized and run. This module also includes guide on the tools and technologies that can be used to support activities of Continual Service Improvement and how to assess the risks and critical success factors.
IT professionals who want to learn about the concepts and elements of the ITIL Continual Service Improvement phase of the Service Lifecycle and understand how this phase can be carried out to guarantee the quality of the IT Services offered ( CIO, CTO, manager, supervision team, IT architects, IT consultants, IT auditors, those in charge of security and resources who deal with the processes or the activities of the Continual Service Improvement Management Phase). The course may also be of interest to those intending to obtain the Expert or Master level qualification.
The ITIL Continual Service Improvement course allows to gain a complete overview of the Continual Service Improvement management phase.
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photo 1 of 94
UFC 169 Weigh-in Photo Gallery
January 31, 2014
94 Photos
UFC 169 Q&A and weigh-in event at the Prudential Center on January 31, 2014 in Newark, New Jersey.
Getty Images reserves the right to pursue unauthorized users of this image or clip. If you violate our intellectual property you may be liable for: actual damages, loss of income, and profits you derive from the use of this image or clip, and, where appropriate, the costs of collection and/or statutory damages up to $150,000 (USD).


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When you are digging in the garden do you ever wonder about the world down under? I'm not talking about Australia but the microscopic life that lives just under our feet. An unseen communal of bacteria, fungi, nematodes and protozoa – microorganisms that may be micro-small but are macro-mighty when it comes to building healthy soil.
Resist working up soil before planting so as not to tear up long strands of fungi networks.
In case you can't recall from biology class or maybe never really understood the whole microorganism business, here is a simple breakdown as to why these tiny guys (and gals?) are so important.
An island in your yard for trees and hardy perennials mulched with wood chips will help create the right environment for fungi to thrive and lessen any compaction problems.
Microorganisms down under work 24/7 to:
• Decompose organic matter
• Replenish soil nutrients
• Make humus
• Help roots grow
• Get nutrients up to the plant
• Break down herbicides and pesticides
• Destroy "bad guys"
• Help control diseases
And you thought soil was boring, right? Turns out there is an underground community of microbial workers that combine their natural talents to form a balanced soil food network that helps make your soil happy, healthy and productive so you can grow the best possible plants.
So, we can all agree that bacteria, fungi and nematodes are vital to healthy garden soil, but without a powerful microscope how can we be sure we have a good supply of microbes?
With some old-fashioned common sense and a few questions, I feel confident you can deduce your garden's microbial condition by asking yourself a few questions:
1. Do you use chemical fertilizers? In plant and soil science classes I was taught that plants see no difference in organic or inorganic (Chemical) fertilizer. Well, they may not see the difference but the results are definitely different and once you start applying chemical fertilizers you have to continue because, you guessed it, created addicts.
Vegetables and annual flowers do best when the soil has a higher ratio of bacteria to fungi.
Straw mulch in the kitchen garden provides more food for the bacteria that help veggies grow.
This may sound harsh, but the truth is, when you apply chemical fertilizer you kill off mass amounts of microbes so the plants become dependent on the inorganic fertilizer and can't do without it.
2. Is rototilling or turning soil part of your spring and fall garden ritual? This may seem like a good idea, spread some fertilizer or compost, and then work it into the soil. In reality, rototilling and hand digging or turning actually breaks up long strands of fungi and makes the soil particles so fine that there are no longer any air pockets, devastating soil structure along with microbe diversity, two very important factors of healthy soil. Along comes rain or overhead watering and the soil starts to compact, plus you have brought weed seeds into the light that now are happy to germinate.
3. After a good rain, does your garden puddle? This is one sign that your soil is compacted and doesn't allow drainage. Compacted soil changes in structure and chokes out microbial diversity. Nematodes and protozoa become small in number or disappear, while many fragile root fungi (mycorrhizal) drown which causes an imbalance – making your plants at risk for nutrient deficiencies, disease, root rot and perhaps eventual death.
If you answered yes to any of the above questions, you probably already surmised your underground friends are struggling, died an ugly death or simply vacated the premises. But no worries, you can fortify or rebuild a microbial network with a little know-how and some muscle in as little as six months.
Step one: Add organic matter and some homemade microbes in the form of compost. Compost and compost tea (use an aquarium pump to bubble tea) are teaming with microscopic life to add to or create a community of microbes doing their jobs to boost your soil's ability and fertility to grow healthy flora by working together.
Compost will also help the soil structure by adding space for air and allowing water to drain properly. Aerating compacted soil and spreading a ½-1 inch of compost will go a long way to get the healing process started.
Raised beds are a creative fix for areas that have been compacted or where the amount of soil is impeded by rocky terrain or heavy soil that doesn't naturally drain well.
Step two: As gardeners we know that mulch helps to keep moisture in and weeds out of our soil but it also helps to keep soil from compaction. It is also vital to our hard working microbes since they like many of us really love to eat. Applying green mulches like grass clippings, straw, alfalfa meal and comfrey around annuals and vegetables will ramp up needed food sources for bacterial microbes which are necessary for good growth and development.
Trees need mycorrhizal fungi to grow strong roots help resist diseases. Raised beds help microorganisms thrive and are a quick fix for rocky terrain or areas that don't drain well.
Most trees, shrubs and perennials need a soil with more fungi activity (think forest floor) so spreading a layer of brown, carbon mulch like woodchips, pine straw, and brown leaves can help create the right environment for fungi to thrive. Up to 2 inches of mulch should be plenty.
Mulch spread on top of compost works like a microbial sandwich inoculating both the soil and the mulch to amp up bacteria and fungi production. But, according to Jeff Lowenfels and Wayne Lewis, authors of Teaming with Microbes, to have an even bigger effect on plants, a nutrient cycler needs to be added on top of the mulch in the form of what they term as a "protozoa soup." This soup is easy to make yourself by soaking fresh grass clippings, alfalfa, hay or straw in de-chlorinated water for three to four days. They recommend an aquarium air pump and air stone to keep the soup aerobic. Simply pour soup on top of mulch and get ready for some great results.
With the right environment and a little help from millions of unsung microbial heroes, you can have soil that is alive and kicking, which in turn grows strong, healthy plants, which makes you look good and just might create a little garden envy in your neck of the woods.
A version of this article appeared in a May 2015 print edition of State-by-State Gardening.
Photography courtesy of Cindy Shapton.


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From Achieve Any Goal by Brian Tracy. It's Not Where You Start—It's How You Finish When I was eighteen, I left high school without graduating. My first job was as a dishwasher in the back of a small hotel. From there, I moved on to washing cars and then washing floors with a janitorial service. […]
Super positive experiences with most businesses may be rare indeed, but they are a way of life for the companies that have it right. Customer service is not a department. It is an attitude. It is a culture. It is a collective way of seeing the world. "Wowing" customers is not the exception. It is the rule. Exceeding expectations is not a surprise. It is planned and executed with diligence, ease and grace.
Take Disney, for example. Imagine you are standing in line waiting for a ride in one of the parks. You notice a sign that indicates you will be in line for 35 minutes. Is this a guess? Is this like listening to an airline attendant telling you the plane you are waiting for is scheduled to leave on time in ten minutes when there is no plane at the gate? Disney not only knows how long you will wait, but they pad it by a few minutes so you "think you made good time" when you get on the ride in 33 minutes. Instead of being disappointed or simply satisfied, you feel good.
If you are serious about "wowing" your customers and growing your business through genuine best practices, The How of Wow! is for you. Some of the secrets revealed in this book may surprise you. After all, if everyone knew these secrets and everyone applied them, they wouldn't be secrets.
You can purchase The How of Wow! and other great books at the Inspired Faith Giftstore from Beliefnet, just click here.
Reprinted by Permission of Simple Truths (c) 2012


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The One Light of Chanukah
by Reb Gutman Locks at Mystical Paths
How many lights are there on the fifth night of Chanukah? Did you say "five?" If so, sorry, you are mistaken. Try again. Did you say, "Six"? (adding in the shamash. (the candle that serves to light the other candles). If so, sorry, you are mistaken, again.
To find out the correct answer to this very important question, watch the animation below…
From ThereIsOne... (flash animation)


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Seagate Reveals Three Enterprise-class Hard Drives
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Seagate Extends its Enterprise Portfolio
Seagate announced three new enterprise-class hard disk drives aimed at optimizing traditional data centers as well as emerging cloud infrastructures.
Seagate's 3.5-inch Enterprise Value HDD, also known as the Constellation CS, provides cloud data centers with the scalable affordability they need to meet demands in low workload and 24 by 7 replicated environments. In addition the 7200rpm Enterprise also supports up to a maximum rack density of 114TB per square foot, and consumes as much as 29% less power when compared to other high-capacity enterprise drives. Offering up to 3TB of storage, it incorporates the Seagate Instant Secure Erase, designed to reduce data erasure times with a proven 6Gbps SATA interface for easy integration in lower workload solutions.
Also known as the Constellation ES.3 with capacities of up to 4TB, the sixth-gen Seagate Enterprise Capacity 3.5 hard drive comes equipped with a maximum rack density of 152TB per square foot and fourth-gen SAS interface for high data integrity, 1.4M hour MTBF, and enhanced vibration tolerance for consistent 24 by 7 enterprise performance. On top of integrating the Seagate PowerChoice for increased power savings during idle periods, the drive also includes Seagate's Self-Encrypting Drive technology, an SED FIPS security option, and Seagate Instant Secure Erase for easy drive disposal.
The Seagate Enterprise Performance 10K HDD, also known as the Savvio 10K.6, is a 2.5-inch 10K-rpm enterprise hard disk drive which is a perfect replacement for power-hungry, lower capacity, 3.5-inch 15K-rpm HDDs, or slower performing 2.5-inch 10K-rpm HDDs. It delivers up to 21% faster performance than previous generations, and is able to match sustained data transfer rates found in 15K-rpm, 3.5-inch drives. This drive offers up to 900GB of storage with built-in security. Similar to the Seagate Enterprise Capacity, the Enterprise Performance 10K HDD also comes loaded with the Seagate Instant Secure Erase feature.
Full press release at the following page.
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The Nokia 2660 continues the company's tradition of simple, quality phones for making calls. Like the Nokia 2320, it shuns a camera and most of today's "in" features in favor of making calls and sending messages. But just so it isn't entirely dull, the 2660 also offers Bluetooth and a voice recorder. Though its design is basic and easy to use, the 2660 stumbles a bit on the performance side. Call quality was acceptable, but the phone is slow on the inside. If you want a contract, the 2660 is free with a two-year commitment. You also can get it with AT&T's GoPhone prepaid service.
The Nokia 2660 is nothing more than your basic clamshell phone. And that's perfectly fine, as we'd rather have a phone that's plain and user-friendly than stylish and frustrating. The silver-and-black color scheme is decidedly retro and the compact size (3.43 inches long by 1.76 inches wide by 0.84 inch deep) and clean lines make it portable. At 2.89 ounces, the 2660 does have a wispy feeling in the hand; it doesn't feel like it would take a beating.
See, we told you it was a simple phone.On the top of the phone you'll find a covered flap for the 2.5mm headset jack and the proprietary Nokia charger jack. Normally, we'd raise a stink about both, but on such a simple phone they're really not an issue. On the other hand, we will complain about the lack of a dedicated volume rocker. That means you'll have adjust the sound level using the navigation toggle when you're on a call.
The exterior display is small (about the size of a postage stamp) and has a simple blue and white resolution (96×68 pixels). Yet, it shows all the information you need including the date, time, signal strength, and battery life. You can change the clock format and backlight time. When the display goes dim, however, the time is still visible. The main display is 1.8 inches. As you'd expect, the resolution (65,536 colors; 160×120 pixels) is rather low, but it's fine for a free handset. Though graphics and photos won't look great, the menu interface is simple and intuitive. You can change the standby font color and font size.
The navigation array has a spacious design. There's a four-way toggle with a central OK button, two soft keys, and the Talk and End/power controls. Only the toggle is raised, but we didn't have any problems. We did miss a dedicated back key, though. The keypad buttons are spacious as well and they feature large backlit numbers. The keys are tactile even if they don't feel particularly sturdy.
The 2660's phone book holds 400 contacts with room in each entry for five phone numbers, an e-mail address, a company name and job title, a formal name, a nickname a street address, a birthday, and notes. You also can pair contacts with photos, but you'll need to be creative with images since the handset doesn't have a camera. You can also organize contacts into groups. Ringtones are another matter, though. Only groups can store ringtones, and the phone comes with only seven polyphonic tones.
Basic features include text and multimedia messaging, an alarm clock, a calendar, a to-do list, a notepad, a calculator, a timer, and a stopwatch. On such a basic phone, we like that Nokia threw in Bluetooth and a voice recorder. You also get instant messaging and AT&T Mobile Email, though neither service is worth your time with the clunky Web-based interface and alphanumeric keypad.
The 2660 comes with one game (Tetris), but you can use the WAP 2.0 Web browser to buy additional Java titles. You can personalize the phone with color themes, alert tones, wallpaper, and screensavers. More options are available from AT&T's Media Mall application.
We tested the Nokia 2660 in San Francisco using AT&T service. Call quality was good on the whole. As mentioned, we'd prefer a dedicated volume rocker, but the phone gets sufficiently loud. At the highest volume levels there was a bit of static, or "GSM buzz," but it wasn't bothersome. The audio quality also was a tad hollow, though our callers sounded natural. We also had no trouble getting a signal, but keep in mind that the dual-band (GSM 850/1900) 2660 won't work outside North America.
On their end, callers said we sounded fine. They could tell we were using a cell phone, and some callers mentioned that the handset picks up wind noise. Yet, for what it is, the 2660 delivers acceptable sound quality. Speakerphone quality is below average. The volume doesn't get loud and the audio was distorted. Bluetooth headset calls are fine, though your experience will depend on the headset.
Unfortunately, the 2660 is surprisingly slow for such a simple phone. There's a noticeable lag when moving between menu icons and up to 2 seconds to move forward and backward through some menu options. We'd accept that on a high-end smartphone, but it's irritating on a low-end model like this.
The 2660 has a rated battery life of 7 hours talk time and 13 days standby time. According to FCC radiation tests the 2660 has a digital SAR of 1.01 watts per kilogram.


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Our Choices in the Wake of Jerry Sandusky's Sentencing
A commentary from Stop It Now!
October 10, 2012
Despite his claims of innocence and conspiracy, the prison term handed down yesterday against former Penn State football coach Jerry Sandusky will effectively keep him locked away for the rest of his life. And it puts the rest of us at a collective crossroads in our own lives.
The sentence by Judge Cleland has received a near-universal endorsement from anyone familiar with the sordid details of Sandusky's sexual abuse of at least 10 boys over a 15-year period. Sandusky was convicted of 45 counts of sexual abuse against the boys, who had come under his influence while he served as a Penn State coach and as the founder of Second Mile, a program for at-risk youth.
Sandusky's charitable works, his professions of innocence, and his goofy grin have revealed him to be a complex archetype and an easily-demonized caricature of a predatory sexual manipulator. These two images respectively offer a great opportunity and a significant danger, for educating adults about how to prevent future sexual abuse of children.
And so, we must choose.
We have an unprecedented opening to use this case's stunning lessons about ignorance, self-interest and responsibility to closely examine widespread, false assumptions about the dynamics of child sexual abuse and how to prevent it. These assumptions make us all susceptible to becoming silent bystanders who, like many in Sandusky's midst, fail to protect vulnerable children due to self-protective confusion, fear or misunderstanding.
Or we can seek reassurance in the caricature and congratulate ourselves for putting away a man who many equate with evil. We can punish the callous individuals and institutions who we believe should have stopped Sandusky. We can consider our duty done. We can convince ourselves that "they" were the problem and "we" would have done better. That's the danger of this scenario.
Let's be clear. Almost all adults are convinced they would speak up and intervene if they became aware of a child at risk of being sexually abused. But research and the experience of many survivors of sexual abuse demonstrate that more often than not, adults don't speak up.
Why? Because we all want to view people that we know as "good", and to believe naively that we'll recognize the "bad" ones.
One of the greatest barriers to preventing childhood sexual abuse is this either/or thinking. This thinking held up Jerry Sandusky as a widely-admired savior of kids, and has now turned him into the bogey man. When any of us has to choose between two extremes of saint or devil, we're generally reluctant to recategorize someone we respect into the negative category without absolute proof. But research shows that most people who sexually abuse children are complicated individuals with good qualities as well as a horribly destructive problem. They are not solely manipulative monsters.
To stay safe, kids need the adults in their lives to embrace that complex reality.
Only then do adults realize that it's possible to start challenging behaviors that confuse children about what's okay and what isn't. That's real prevention.
Every child needs adults in their life who've educated themselves about warning sign behaviors and situations that may indicate an increased risk of abuse.
Children need adults who are knowledgeable about healthy sexual development and age appropriate sexual behavior. Children need the adults in their families, programs, schools, and faith communities to speak up - and to follow up.
Showering alone with a young boy – that's a warning sign.
Sharing a bedroom alone on a trip – that's a warning sign.
Gifts and favors, special rules, secrets – they're all warning signs.
Adults like Penn State coaches, administrators and Second Mile officials didn't need to determine that Sandusky had bad intentions or an evil personality to take decisive action. They only needed to recognize that he was violating good, interpersonal boundaries. Whatever his intentions, he was setting dangerous precedents. Those are the warning signs that adults can learn to recognize and use to prevent abuse – before it happens.
As satisfying as Sandusky's long sentence may feel, preventing abuse will always have a much greater positive impact on our children, families and communities, than punishment will after the fact.
At the end of the day, that's our choice.


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Published by Sue Style
Originally from Yorkshire I've lived and worked in Spain, France, Mexico and Switzerland, now based in southern Alsace. Author of nine books, the most recent about Switzerland's finest farmhouse cheeses, I'm currently working on the tenth, devoted to Switzerland's finest wines and the people who make them. I freelance for anyone who'll buy my stuff (FT Weekend, How To Spend It online, Decanter, Culture Cheese Mag et al) plus I give cooking workshops and lead bespoke vineyard tours in Alsace and Baden. View all posts by Sue Style


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In this Industry Spotlight, David Bentley walks you through his automotive design process. Watch, as David details the features and functions used to create this pavement pounding exotic. You'll see features like Panel Loops, the Noise Maker plugin, Insert Meshes, Clipping brushes and a host of others used to bring this project to life.
"I put this series of videos together on design sketching in ZBrush because I've had a number of requests from friends and professionals who ask me where they can go for a design tutorial in ZBrush. They see sculpting in ZBrush as a huge conceptual design opportunity. I hope viewers will find these videos useful and learn from my own experiments."
"I currently am an Assistant Professor in the Entertainment Arts Department at the College for Creative Studies in Detroit where I work with game and animation students focusing on character, environment and concept design. Prior to teaching, I worked for Autodesk as a Maya AE or Product Specialist and later as a Solutions Engineer in Global Automotive accounts working with designers at all the major automotive companies. I began my professional career in the Automotive industry at General Motors as a Creative Designer. I am a freelance illustrator, designer, and trainer at Bentley Design, living in Michigan with my wife and four children."
"Migrating from the automotive industry (where I felt limited in my ability to create forms in 3D) into the entertainment industry, helped me see that the workflows I was learning for games and conceptual design are a perfect fit for concept creation in design."
"ZBrush offers me the ability to explore form and shape in real-time. I think of my initial sculpts as quick 3D gesture sketches. I will try to capture a basic shape or emotion and once captured I then am free to refine those 3D sketches and create full 3D concepts ready to be shown to clients whether it is a creature or a car design. ZBrush also has introduced the history slider making it very easy to make iterations by duplicating or cloning the tool (model) and scrubbing back into the history to look at new alternatives. There are so many ways to create designs in ZBrush and I've just touched on a few in producing these videos. I am constantly amazed at what I see in the galleries at ZBrushCentral and how artists adapt the tools to create innovative designs with life and energy. I fully expect the design industry to explode with innovation and creativity as they begin to adopt tools like ZBrush into their creation pipeline. ZBrush is a tool, just like a pen or a marker, that should be part of any creative designers tool-bag."
-David Bentley
You can view more of David's artwork HERE.
VIDEO #1 Introduction
David introduces the initial concept, layout and overall direction for the project while giving a brief outline of his career and artistic background.
VIDEO #2 Brushes and Masks
David illustrates the use of various brushes packaged with your copy of ZBrush to generate the basic structure and form for his automotive design.
VIDEO #3 Car Design Part 1
Follow along as David goes deeper into the design process, while expanding on the features used to generate a sleek shape for his vehicle.
VIDEO #4 Car Design Part 2
Watch, as David moves closer to completion and brings the entire concept car to a more refined level with the addition of some finishing touches.
VIDEO #5 Tire Tread Sculpting-Wheel Rim Creation
With Radial Symmetry and simple primitives, David shows how quickly you can create your own wheel and tire combinations.
VIDEO # 6 DynaMesh Seat-Polygroups & Sculpting
Using Masking, Clipping brushes, Polygroups, Deformation sliders, Dynamesh and Groups Loops; David demonstrates his approach to designing the seats for his concept car project.
VIDEO # 7 Seat Alphas & Seat cushions with Panel Loops
David takes these seats to new levels of realism using Alphas and Panel Loops. Follow along as he demonstrates cool ways to include everything from surface details to stitches and cut-outs.
VIDEO # 8 Seat Materials and Patterns with Noisemaker
In this video, customized materials are added to the overall design of the car seats while implementing the NoiseMaker plug-in to generate additional surface patterns.
VIDEO # 9 Seat Time-lapse
David gives us a time lapsed breakdown of the final design choices for the seats in his custom car.
VIDEO # 10 Interior Sculpting
We jump into the design of the interior details for the dashboard using Dynamesh, Clipping Brushes, Polygroups and the Deformation Palette.
VIDEO # 11 Interior Panel Loops & Interior Details NEW!!
David combines the functionality of Panel Loops and MicroMesh features to demonstrate a more free-flowing design process.
VIDEO # 12 Final Turntable NEW!!
The final unveiling and Posterized turntable of the David Bentley designed concept car.


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Knox awaits verdict from Italy's highest court
ROME (AP) — Amanda Knox on Monday was "very anxious" as Italy's top criminal court was hearing arguments from prosecutors appealing her acquittal in the murder of her roommate, her lawyer said.
"She's carefully paying attention to what will come out," attorney Luciano Ghirga said as he arrived at Italy's Court of Cassation. "This is a fundamental stage. The trial is very complex."
Prosecutors are asking the high court to throw out the acquittals of American Knox and her Italian ex-boyfriend in the murder of 21-year-old British student Meredith Kercher, and order a new trial.
Knox, now 25, and Raffaele Sollecito were arrested in 2007, shortly after Kercher's body was found in a pool of blood in her bedroom in the rented apartment she shared with Knox and others in the university town of Perugia. Her throat had been slashed.
The two were initially convicted and given long prison sentences: 26 years for Knox, 25 for Sollecito. But in 2011 the appeals court acquitted them, criticizing virtually the entire case mounted by prosecutors in the first trial. The appellate court noted that the murder weapon was never found, said that DNA tests were faulty and added that Knox and Sollecito had no motive to kill Kercher.
After nearly four years behind bars, Knox returned to her hometown of Seattle and Sollecito resumed his computer science studies.
In the second and final level of appeal, prosecutors are now seeking to overturn the acquittals, while defense attorneys say they should stand.
"We're here to defend that sentence," said Sollecito's attorney, Giulia Bongiorno, who called the entire trial "an absurd judicial process."
If the court does order a retrial, Knox would not have to return to Italy, as there is no requirement for defendants to be in court.
Knox and Sollecito have both maintained their innocence, though they said that smoking marijuana the night Kercher was killed had clouded their recollections.
Prosecutors have alleged that Kercher was the victim of a drug-fueled sexual assault.
A young drifter from Ivory Coast, Rudy Guede, was convicted of the slaying in separate proceedings and is serving a 16-year sentence. Kercher's family have resisted theories that Guede acted alone.
The lawyer for the Kercher family, Francesco Maresca, was at the court Monday, as was Sollecito's father.
The court is also hearing Knox's appeal against a slander conviction for having accused a local pub owner of carrying out the killing. The man was held for two weeks based on her allegations, but was then released for lack of evidence.
Copyright 2013 Associated Press. All rights reserved. This material may not be published, broadcast, rewritten, or redistributed.


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U.S. Secretary Arne Duncan last week took the unusual step to comment about Colorado's effort to change teacher tenure laws and create a new educator evaluation system — a rarity because seldom does a White House cabinet member give his opinion about state legislation.
Duncan, former head of Chicago's school system, told Post reporter Lynn Bartels in an exclusive interview that he was impressed that the Colorado branch of the American Federation of Teachers was supporting Senate Bill 191.
"I want to commend the Colorado Federation of Teachers for showing courage and leadership and putting children first," Duncan said. "We all know that teacher evaluation systems around the country aren't working. They're not working for adults. They are not working for children. We have to be willing to think differently. I commend them for having the courage to work on this."
Colorado AFT represents about 2,500 teachers in Douglas County only and is smaller than the Colorado Education Association, which has 40,000 members and has been vehemently fighting Senate Bill 191.


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A Night In The Life Of Bryant McKinnie (Minnesota Vikings) (Starring Lil Kim, Yung Berg, Freddy P, Lil Scrappy & Buckeey of VH1)
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text: Nov | 23 (0) No More Soggy Feet! Gore-Tex + Brooks About Kristen Kristen has worked for Brooks since summer 2011 and is an addicted runner. She ran in the Big 10 conference for The Ohio State University where she recently finished her master's degree in Communication. Kristen is now running half-marathons (with a PR of 1:18:41) and full marathons (2:45:46). Kristen is a 2012 Olympic Marathon Trials qualifier. View all posts by Kristen Previous Posts 0 Comments


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Just to feed my curiosity, if you don't, that's fine too. I'll try to be as general as possible.
A couple questions:
Is there a specific target date that you have in mind for your comeback?
Is there anything that you can tell us about the new story? Things like: are most of the guys of the previous comic coming back? Will there be new main characters as well?
Are you considering different approaches to dealing with the story? Your art style?
What should we expect of the new comic?
How has this time away from doing the comic helped you?


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If you are thinking of doing credit repair keep these tips in mind:
1. Get a copy of your credit report from credit repair service and dispute any negative accounts on each of them. The three major credit bureaus are Trans Union, Experian, and Equifax.
2. When disputing negative accounts (collections, late payments, repossessions, etc.) remember that the credit bureaus must investigate and verify each account within 30 days or delete the item in dispute.
3. When challenging errors on your credit reports by mail always use the certified and return receipt mail. This will let you know if and when your letters were delivered to the credit bureaus.
4. Do not get discouraged when doing credit repair. If the credit repair services are able to verify that the accounts you are disputing with them are in fact yours continue disputing them every 30 days. People have found that a prolonged amount of credit repair efforts have given them the best results.
5. Pay your bills on time!Read More....


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Hi all! Long time since I've been on this board, I hope all is well.
Anyway, I wanted to know what your relationships with your families are like. Have they disowned you or vice versa? Are you still "in the closet"? How do you deal with them and what kind of a relationship do you think apostates should have with their families?
I've been cursed with a toxic family, they suck the life out of me(not even other muslim families are like ours). It's just a very out of control, dysfunctional household. They think I'm muslim and yet they treat me this way, and I can't help but to think of how they would treat me if they found out about my apostasy. I know my family aren't good for my wellbeing, but I have never lived without them and I don't know how to do so. Some day, I'll just have to learn, I guess. Could I really lead a double life, sneak around, hiding my true self and live in misery for the rest of my life? I don't think so. Although my parent/parents are to be blamed for this chaos and pain, somewhere in my heart I love them and feel bad for them. There's a part of me that thinks that they're this way because of Islam( it really is...)... but just how far can one go to actually choose to follow a cult's orders no matter the unhapiness it brings you, the idiocity of it all, the consequences etc. AND make your children suffer along the way?
According to my parent/parents their choices are their business and it should not affect me. I'm sorry, I may be young but I'm not stupid. When you have children, EVERYTHING you do INVOLVES them and AFFECTS them. I just thought that was selfish and immaturely said by my family. Am I wrong? I just wish I was born to considerate parents. They treat me like this, not knowing that I'm an apostate...and I can only imagine what would happen if they found out. I'm pretty certain I'd be disowned.
Sorry for writing all this mess, I just don't have anyone to talk to about this and I needed to vent( even if there aren't enough details), and even I don't know how, but I try. I guess what I'm asking is: do you think my family truly cares about me? Although they sometimes say they love me, their actions shows otherwise. They always blame for their mess ups, they're never supportive about the things I like etc. At the end of the day,though, I always for some reason want to look out for them,love and help them with WAKING up. A part of me says you just can't change people, and another says "you haven't tried hard enough, try more". Just when is it enough?
Thanks for taking the time to read my story, I can't wait to hear yours! I hope things will get clearer for me.


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About 24,000 lightning strikes have been recorded in wild weekend weather in NSW.
The Bureau of Meteorology said the state's highest rainfall was recorded at Coffs Harbour, with 160mm in the 24 hours to 9am (AEDT) on Sunday.
Wind gusts of up to 100km/h were also recorded in the state's north.
The NSW State Emergency Service (SES) was kept busy, with 150 call outs on Saturday and Sunday, most from the northern NSW township of Woodburn.
Most of the strikes occurred on Saturday in northern NSW, which was hit by a large storm cell, a spokesman from Weatherzone told AAP.
Strikes were also recorded just south of Sydney and on the south coast, where a storm whipped up a massive water spout in the ocean off Batemans Bay.
At least four houses will have to be demolished in Woodburn after a devastating storm hit at about 7pm (AEDT) on Saturday.
The town, located south of Ballina with a population of about 350, was lashed with 100km/h winds and 75mm of rain in 25 minutes.
SES local controller Jim McCormack said it was a "miracle" no one had been seriously injured.
A NSW SES spokeswoman said the south coast town of Bermagui had also been affected by storms on Sunday, with six call outs.
A Bureau of Meteorology spokesman said there was "nothing exceptional" about forecasts across NSW for the coming week.
However, he said there was a possibility of more storms hitting northern NSW next weekend.


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Do you love the Super Smash Bros. series but don't actually own a Nintendo console? (Actually, that sounds really unlikely, kinda like saying "D'you like Blizzard games but have never owned a PC?") In the event you haven't played Nintendo's frantic, over-the-top, guest star-filled brawler, then you're in luck.
PC indie developer Dan Fornace has created an 8-bit "de-make" of Smash Brothers called Super Smash Land, which re-imagines Smash Bros. as an original Game Boy title. Watching the trailer above made me think this could've easily been a real GB title back in the day -- it looks just spot on. Dan seems to have absolutely nailed the look and feel of the era perfectly. The best bit about the game? It's free and you can download it now!
In an interview with Piki Geek, Dan says that although there's only four fighters right now, he's adding Mega Man and a mystery female character to round out the roster to six playable classic characters. This is looking like a real fun project; it looks the part and sounds great (the soundtrack is available via the website on a "pay what you want" basis) and I can't wait to give it a go.
Super Smash Land Releases Today [Piki Geek]
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Sprint Script?
Chat and ask questions about the RPG Maker Mode here.
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Sprint Script?
Is it possible to add a way to sprint? I mean a way for you to press a button(shift for instance) and have the player move faster than normal walking.
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Moulded rubber temple tip accents provide ultra-smooth comfort and cutting-edge detail.
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