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Unsure, Sandberg challenges -- and wins
Phillies get call overturned in key spot against Braves
PHILADELPHIA -- When Phillies manager Ryne Sandberg looked into the dugout in the fifth inning of the Phillies' 1-0 victory over the Braves on Thursday, he expected to see Larry Bowa give him a thumbs up or thumbs down, letting him know whether to challenge the on-field call that Braves runner Andrelton Simmons was safe on a steal of second base.
Instead, after getting off the phone with video tech Kevin Camiscioli, the bench coach merely shrugged.
"That's not what I was looking for. That's a new sign he just threw in," Sandberg said with a laugh.
But the game was a 0-0 tie. If the call stood, Simmons was in scoring position. Sandberg decided to take a shot. He challenged. And after a minute and 47 seconds, the replay official in New York overturned the call. Simmons was out in what was potentially a big play in the Phils' one-run win.
"As it turned out, [Simmons'] hand came off later on after the play. I didn't really see that until I got back to the bench," Sandberg said. "It was one of those things -- to use one before it gets too late. The way A.J. Burnett was pitching, a bloop right there or something, that could be a run. So it was worth the risk."
Here's how the play developed: After Simmons singled against Burnett to lead off the top of the fifth, Gerald Laird struck out. Simmons was running on the pitch and beat the throw from catcher Wil Nieves.
But he also slid past the base. When Phillies shortstop Jimmy Rollins noticed, he reached back to tag Simmons as he was scrambling back to second. Second-base umpire Bill Welke ruled that he made it back in time.
Sandberg came out to discuss the call and wait for Bowa to give him a signal. But all Bowa did was spread his hands. Sandberg decided to challenge anyway, and, when the play was overturned, he retained his challenge. As it turned out, he didn't need it.
His immediate thought when he saw Bowa's indecision: "I looked back at him, and he wouldn't even look at me," Sandberg said, laughing again. "He wasn't much help this time."

subset: commoncrawl


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Universal Radio Chargers » Charger Accessories » DCK-2
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Web.com has 30 years of experience helping over 3 million small businesses succeed online.
Whether you're looking to build a new website, drive customers to your existing site, or promote your site through social media we have the tools you need.
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The victim is this case had his credit card taken by a suspect at the Kinko's Fed Ex (650 Orchard Park Rd) West Seneca.
The resident reported finding a bicycle in their yard which
did not belong to them in the Indian Church Rd./ City Line are of the Town of West Seneca in mid August 2012. Upon
review of home security system it was discovered that a W/M possibly teen had dumped a bicycle and stolen a bicycle belonging to another resident of the area .
If you can identify or believe you may know the subject in the video Contact the West Seneca Police Detective Bureua @ 716-674-3154
Crimestopper Case #D49-11-109664
If you can Identify this suspect please Contact: WSPD CrimeStoppers
Crimestoppers West Seneca Police Case#D49-11-116870 larceny hardware store.
2-W/M' entered store multiple expensive tool kits. Larger suspect W/M approx.6'2" has tattoo Rt.Arm. Suspects Left scene in possibly gold/tan toyota camry.09/21/2011
WSPD Anonymous TipLine 716-675-8423
The Town of West Seneca and the West Seneca Police Department are very excited about a service that is available to West Seneca residents.
The name of the service is "Are you OK?"
The "Are You OK?" program is designed for older adults, disabled persons, shut-ins who live alone, or anyone in West Seneca who needs to be checked upon daily.
"Are You OK?' is a computerized telephone calling system which will be operated free of charge by the West Seneca Police Department.
The system calls each enrolled subscriber every day of the year at the same time of day.
When the subscriber picks up the phone he or she will be asked to press a number on their telephone dialpad.
They will be then greeted by a recorded message.
If the Subscriber fails to answer the telephone after several attempts, or if there is a busy signal several times in a row, the computer immediately notifies the police dispatcher
who will then send a patrol car to check on the person.
During the Holidays, vacations, or any other time the subscriber plans to be away, a simple call to the police department (716-674-2280) will stop the calls for as long as needed.
The system is now in use in over 183 cities & towns throughout the United States and Canada.
It has saved a number of lives and reduced worry and anguish for countless citizens and their family and friends.
"Are You OK?" provides a daily checkup on the subscriber and alerts the police if he or she is unable to answer the telephone.
If the subscriber fails to answer the telephone for any reason, a police patrol car will be sent to investigate.
There will be no charge of any kind for this service.
It is very important to understand that "Are You OK?' is not intended to take the place of LifeLine, Life Phone, or any other service which a person is now using.
In fact, we urge people to use LifeLine or similiar services in addition to "Are You OK?".
The "Are You OK?" calls will be made in the morning between the hours of 07:00 AM - and 11:00 AM.
Each subscriber will be asked to choose an hour during which he or she prefers to be called.
The calls will always be made in the same order, so people will quickly learn exactly when to expect them.
Everyone who signs up for this service will be asked to fill outa short form with medical and other information which the police may need in an emergency.
This information will be totally confidential. It will be kept under lock & key at the Police Department and only be used by police if needed.
If you wish to sign up, or if you think you might be interested and would like to talk about it to someone, Please call Dispatcher Richard Galli at the West Seneca Police Department (716-674-2280).
Anytime Saturday through Wednesday between 8:00 AM -4:00 PM.
He will take your name and someone will be in touch with you shortly after.
Or if you prefer send your Name____________ Phone#______________________ Best Time to Call____________________
Mail to : "ARE YOU OK?'
c/o Dispatcher Richard Galli
West Seneca Police Department
1250 Union Road
West Seneca, NY 14224


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Lately I get these Rip Van Winkle moments. They pelt me around the ears and leave me dazed. They started last year, and in 2018 kept on coming.
<img src="https://www.jbhifi.com.au/FileLibrary/ProductResources/Images/261759-L-LO.jpg">
It happened again this week with the retirement of radio newsman Tony Sarabia. Sarabia is a fixture at Chicago public radio WBEZ, filing local stories, hosting a daily politics and culture interview show, Morning


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I think I can finally upload this tutorial on another awesomely made face in a porcelain or ceramic form. There is still some minor tweaks I'd like to add to the face to perfect it a little, but let me just get this done so that you can at least enjoy the drawing and tutorial aspect of the concept sketch. This tutorial is going to be on "how to draw a Mardi Gras Mask"", step by step. This sketch was inspired by the man's face that I submitted a couple days ago. I wanted to do something similar in a female form, so I went ahead and made a Mardi Gras Mask and tweaked it just a bit. Instead of keeping the face perfect, I added some imperfections like the cracks on the face, the red substance dripping from her lips, and her void eyes. I personally think it came out awesome, but then again I could be wrong. The man's face as well as this one is amongst my favorite tutorials I have done in a while as far as original concepts go. Anyways, have fun drawing a Mardi Gras mask, and let's see how creative you can be when adding your own personal tweaks. Have fun and enjoy!
DragoArt members upload artwork and drawing tutorials! They are also allowed to leave comments on tutorials, profiles, etc. Many more features, as well; it's way better than just being a boring guest! Register Now!


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Freaking News
Stained Glass Mona Lisa - pictures
Da Vinci Art
2863 days ago
5 comments
contest picture
The Coup DE tat of the United States Press Red 'X' Society·Wednesday, March 1, 2017 by Tracy Mapes SACRAMENTO,California--In America, it has long been held that there is a sacred bond between the United States Government, and the People of the United States. That bond is the unbendable document called the Constitution of the United States, and, as I am about to embark, this bond has been broken by the Corruption of Our Central Bodies of Government, Executive, Legislature, Judiciary, Agency, and the Press. This means that while Americans have been kept busy with the non-essential, info-tainment of the Press, both Print and Broadcast, these bodies along with all key positions in the Government of the United States, have been subverted and replaced with loyalist Felons and Street Prostitutes as legitimate Journalists, Political Appointees, Judges, and even Entertainment Personnel. This means that along with the Silent Subversion of the 1st Amendment of Our Constitution, a facade of disinformation has cloaked the atrocity with unfounded fears of the necessity to increase the National Security risks assessed to convince the Citizens of the United States that loss of their personal freedoms, restriction on travel, and the production of Fake News in warranted to maintain the Secrecy of the Criminal Enterprise Our Government has become. I became aware of this situation in quite an unconventional manner. As I have described over the past 8 years, to United States Government agencies including the Department of Defense, Department of Justice, the Federal Bureau of Investigation, Congress, the United States Senate, and News Media alike, without material response, I met over 150 Pimps, Prostitutes, and Individuals involved in criminal acts in the related to the before mentioned street crimes on the streets of Sacramento, California during the late 1980s and early 1990s. Since my involvement with these persons over a 7 year period, 2 of the persons involved in narcotics use and prostitution have become Presidents of the United States of America. With the addition of a First Lady, a Supreme Court Justice, State Senator, City Mayor, and County District Attorney of Sacramento, there are nearly 150 persons that have been placed, appointed, hired, or infiltrated into the Newsrooms of America. One could look at this as a miracle of some great proportion, but in fact, the pattern sings of racketeering, espionage, and the criminal manipulation of All Avenues of Control and Command of the United States Government and the Media. And, after engaging in the Pledge of Allegiance to the Flag of the United States of America ...I find this UN-Acceptable. The Red X Society was formed as an Idea, to redress this wrong, and hold those accountable for this Horrific Tragedy of United States Government Miss-Management, and urge All Americans to display the Red X until this matter is resolved in accordance with the written word of the U.S. Constitution. Red 'X' Society sacramentovalleynews.com
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Call 800-788-7885 or your travel agent and book your trip today!
Or... Select one or more travel options:
Onboard Tauck riverboats, families have boatloads of fun! There's always something exciting to do on ship, from kid-friendly cooking classes to karaoke night; our Tauck Directors, recruited for their love of working with families, know how to make sure guests of every age have a great time. Gracious shared spaces create just the right atmosphere both for making new friends and enjoying time with your family.
Family-Friendly Cabins & Suites
Our cabins offer flexibility to accommodate families of various sizes in maximum comfort and space. Tauck riverboats feature more 300-sq.-ft suites than any other ships on Europe's rivers in part because we chose to maximize interior square footage instead of adding step-out balconies. These spacious Tauck Suites offer an ideal arrangement for families, housing up to four family members together; our suites feature in-room movies, stocked minibar, 400-thread-count bed linens, roomy walk-in closets, marble baths, and luxurious toiletries – sumptuous amenities that every age can enjoy.
Onboard Entertainment
While river cruises don't offer the Broadway-style extravaganzas or amusement park rides of some ocean cruises, kids and adults stay absorbed and happy aboard our riverboats with tastings of authentic regional foods, lively demonstrations by local experts, cooking classes, entertainment by local performers, and games and activities orchestrated by our Cruise Director and Tauck Directors. Create costumes for a Carnival party on Castles on the Rhine: Family Riverboat Adventure… savor chocolate and crêpe making demos on Bon Voyage! France Family River Cruise… learn to make strüdel and enjoy Sound of Music night on Blue Danube: Family Riverboat Adventure, and much more.
Onboard Amenities
Our floating hotel becomes your home away from home. Enjoy unlimited free WiFi. Work out in the fitness center. Visit the hair salon. Have a massage. Hang out in our comfortable lounge. On the Sun Deck, available 24 hours, you'll find a Jacuzzi or a plunge pool, a putting green, and ample space for relaxing and taking in the 360-degree views of the passing scenery – or kite-flying! Our complimentary bicycles and helmets are perfect for jaunts on shore.
Dining Options
Choose from two indoor dining venues with open seating and flexible dining times for families – The Compass Rose, our main dining room, and our more intimate spot featuring casual fare (Arthur's or The Bistro). Chef-prepared meals are regionally inspired to reflect each destination and include kid-friendly and vegetarian options. Weather permitting, we offer outdoor dining on the Sun Deck, or you can just stretch out on a patio chair any time of day and we'll bring you a drink and one of our always available snacks, like a hot pretzel. Enjoy unlimited complimentary beverages onboard, including regional wine, beer and premium spirits, in addition to specialty coffee, tea, water and soft drinks.
The Company of Like-Minded Families
Most people don't realize how much fun it can be to travel with other families who enjoy the same types of activities you do! Giving kids the opportunity to socialize with other kids their own age not only takes some of the burden off the adults, but also can lead to lifelong friendships. On a Tauck riverboat, new friends are right there with you – and parents and grandparents enjoy the camaraderie too. We even know families who've met on Tauck Bridges trips and continued to travel together afterward!
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Available at the end of July, the Tauck Bridges 2016 eBrochure will provide all the details of next year's family adventures. Join the list and we'll let you know as soon as it's ready! In the meantime, check out all our 2016 trips on our Family Destinations page.
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Mary Boege was named South Tama Schools Director of Finance and Operations at the Dec. 17 meeting of the school board. Boege will replace Joanna Hofer Her salary was set at $84,000 annually.
Hofer announced her retirement effective Jan. 1 on Oct. 15. She served in the position for more than four and one-half years. Hofer was reported paid $86,902 in the year-end South Tama salary report made in July.
Other employee hires included
Brett Karkosh - assistant varsity wrestling Coach, effective Jan. 20, 2013 - $2784;
Marry Fasse-Shaw for half-time co-director of the spring play, effective Dec. 20 - $1179.25;
Jeff Niedermann - half-time 9th grade girls basketball coach, effective Jan. 20, 2013 - $1,060
Dustin Peska - half-time 9th grade girls basketball coach, effective Jan. 20, 2013 - $1,113
Resignations were accepted from Jim Hall, 9th grade girls basketball coach, effective Dec. 6, and Wannita Lightfield, 5th grade teacher, effective immediately.
Board members also set the procedure for bidding for a replacement school bus.
Currently the district uses a 1996 bus with a lift to transport students, and needs to be replaced according to the plans to purchase at least one bus per year to keep all buses in good running order and up to date. The bus would be paid for using capital projects fund.
Two bids will be used, one for a complete 65 passenger bus, F.O.B. Tama, and the second bid for a trade-in allowance for the 1996 21 passenger lift bus.
The second bid is with the agreement the school district still has the right to sell, trade or keep the bus. If traded in the school district will have the right to keep possession until the new bus is delivered. Bids will be due on Tuesday, Jan. 15.
Also, based on the district's student enrollment report to the State of Iowa, the district is eligible to apply to the School Budget Review Committee for up to $165,051 modified allowable growth for Dropout and Dropout Prevention. The board approved the application.


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Use Your DNA to Pinpoint Your English Origin
A commercial 37 marker Y chromosome DNA test will potentially provide one with the names of many hundreds of individuals with whom one shares a common male ancestor, but what often perplexes people is how one can match many individuals with different Surnames? The answer is quite simple. Roughly 1,000 years ago one's direct medieval male ancestor, the first for example to call himself 'Bennett' was living in close proximity to others with whom he was related but who assumed other surnames like Seymour, Coad and French. Given that 1,000 years have passed since surnames were adopted, there will be many descendants of these individuals some of whom today will undergo DNA testing. Hence the surnames of one's medieval ancestor's neighbours will be reflected in today's DNA test results.
In early 19th Century UK census data surnames could still be found concentrated in the County from which they originate. Hence when one examines the distribution pattern of the surnames that reappear as a genetic match to you, one can pinpoint the place of origin of one's ancestors, what I like to call the Paternal Ancestral Genetic Homeland. The Genetic Homeland is the area where one's ancestors lived for hundreds if not thousands of years. It is the area where one's ancestors left their mark in the place names of that area and in the DNA of its current inhabitants. Since modern science can pinpoint a Genetic Homeland it can also be used to confirm it by DNA testing individuals from the pinpointed area.
To view a short You Tube video tutorial demonstrating how to make sense of your own DNA results click here, or you can read a Case Study! Not had a DNA test? Then click on the 'Are You A Warrior' banner on this webpage (top right) and select the Y-DNA37 test. If you have had a Y-DNA test then contact me (Dr Tyrone Bowes) by clicking here. The Consultation is FREE.
Click here if you have Irish Origins


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Technical Problem With This Chapter?
Author: Tari
Story: Meurtrissure
Part: Meurtrissure
Rating: Teens
Setting: Pre-HBP
Status: Completed
Reviews: 6
Words: 3,776
Updated: May 18, 2004, 5:05pm
WARNING: This story contains strong language.
"Check," Ron said, looking over at a disappointed Hermione.
"Just once," Hermione groaned. "If I could just win once before next week, I'd be happy."
Ron laughed, "That's been your goal ever since first year, hasn't it? Beating me at chess before we leave seventh year? Well, it's never going to happen." He looked her over appraisingly as she contemplated the board. She was biting her lip ever so slightly, the way she always did when she was concentrating. Ron had been envious of those teeth for as long as he could remember. He definitely wouldn't mind a nibble.
He forced himself to look back at the chessboard and put that thought to the back of his mind. It did no good to think like that. No good at all. Nothing would come from it. Ever.
"Go on, then. Make your move," Ron said, kicking her gently under the board.
Harry leaned over from his spot on the sofa and glanced down at the game. He chuckled softly before falling back down and staring once again at the roaring flames in the fireplace. His recent subdued manner was becoming highly frustrating for Ron. He almost would have preferred Harry going off on rants as he had their fifth and sixth years than to pensive state in which he now seemed to be stuck.
"Hey, Harry. Play winner, will you?" Ron suggested.
Harry shrugged indifferently. "Maybe."
Ron sighed slightly, wishing he knew how to help his friend. But before he could think of any tactics for that task, Hermione kicked him rather violently, saying, "Your move."
Ron looked back at the board. He had no idea what Hermione had just done, but no matter. He saw his next move as clear as day. "Checkma-"
But Ron got no further.
The chess pieces rattled and fell to the ground as the tower began to shake. As a deafening boom swept through the common room, Ron's eyes rushed to meet Hermione's, then they, together, met Harry's.
Breathless, Ron watched as Harry sprung from his seat to look out the nearest window.
Ron sat, planted in his seat. It couldn't be what they feared, could it? Not at Hogwarts.
Harry turned slowly back towards the common room with a grave look carved onto his face. "They're coming."
An hour later, Ron was trying to get Hermione to breathe calmly. She was shaking like mad and extremely close to hyperventilating. He couldn't blame her though, not after what had just happened with Malfoy out in the corridor.
Hermione had been trembling continuously for the past five minutes, ever since… ever since the red light of her stunning spell hit Malfoy and he fell back onto the suit of armour, a spear running straight through his black heart.
Ron had grabbed Hermione and got her away from there as fast as he could, leaving a paling Draco Malfoy and a hysterical Pansy Parkinson behind them.
Ron pulled her quietly into an empty corridor so she could regain her composure. She needed to be alert now, but they didn't have much time; Ron heard the fighting in the distance, closer now than it had been even five minutes before.
"Hermione…" Ron began.
"I'm fine, Ron." Hermione said stoutly. She looked anything but fine, but her eyes had come more into focus. "I'm fine," she repeated, looking Ron straight in the eye, resolutely.
Ron didn't have time to decipher whether she really was fine or not as three tall figures in dark hooded cloaks came around the corner at that moment. Death Eaters.
She raced down the corridor, away from the blast, praying her friends weren't hurt. Hermione had been separated from Ron after that first scuffle with Death Eaters at least a half hour ago, and she hadn't seen Harry in well over twice that.
She didn't know if they were alive or dead. There was no way to know if any of her friends were still breathing, as she hadn't seen anyone for the past fifteen minutes, friend or enemy. Hermione vaguely wondered if anyone was still living.
She ran through the halls of Hogwarts looking for someone—anyone to prove there was still life somewhere. She ran past familiar classrooms filled with memories of years past. She wondered, briefly, if they would all be tainted with this one horrific night.
She wondered how many more deaths she would have to see before this was over as she ran down a flight of stone steps. Would she even make it through the night?
Hermione reached the bottom and started towards the first floor, East Wing, when she found herself suddenly hurled to the ground, her wand flying from her hand. Her attacker straddled her and began clawing and punching Hermione's face all the while screeching "Filthy Mudblood bitch. You killed him! You killed him!"
Hermione stuck her hands out to block the attack and kicked with all her might. It took a minute, but she managed to free herself, and she quickly sprang to her feet and looked to identify her attacker.
"Parkinson," Hermione whispered as the Slytherin got to her knees. An apparently wandless, Pansy Parkinson was panting furiously. Her hair, usually perfectly placed, was wild, and she had a look of insane raw hatred mounted on her face.
The two girls stared at each other for a minute, neither one moving, when suddenly Parkinson lunged forward again. She caught Hermione around her waist causing her to fall back; yet where they should have come in contact with the floor, there was nothing, and the two girls fell slightly farther before hitting the sharp corners of the stairs leading down to the ground floor. Hermione tried to scream out in pain but found she could not. Her left shoulder bore the brunt of the fall and began to burn in agony. The pair continued falling down the flight and Hermione registering dully where her body hit each stair before one final blow to the head as she reached the landing. She groaned and forced herself to remain conscious. She had to get up. If she didn't now she never would.
She rolled onto her right, less painful side, and came face to face with Parkinson's wide-open, lifeless eyes. Letting out a yelp, she pushed herself into a sitting position, shuffling away from the dead Slytherin girl. She felt her hand brush up against something, but barely registered it. All she saw was the unnatural twist in Parkinson's neck and her dead eyes staring coldly up at her.
Hermione forced herself to look down. Her wand was resting next to her hand. She wasn't defenceless anymore.
She struggled to her feet. Even with her head a throbbing mess, she knew full well she couldn't stay here. She took one last look at Parkinson and fled, with a prominent limp, away from the stairwell and into the Muggle Studies wing. She passed by her third year classroom and turned right, down another hallway when she noticed the familiar red hair she was looking for.
She tried to run faster but couldn't. "Ron," she said, at almost a whisper. "Ron!" The second call came a bit louder, though not by much, but it was enough, and the redhead whipped around.
"Hermione," he said in a rasped voice, rushing toward her. "Oh, God." He looked as though he would be sick.
"Ron, you're ok," Hermione said, grabbing him in her arms as soon as he was in reach. "The blast… I didn't know…" but she couldn't go on. She wasn't making sense anymore. Stepping back from the hug, but still holding onto Ron's arms, she looked into his eyes, frantic for news. "Harry. Where's Harry?"
"He's fine. I saw him not long ago." Ron said shortly. There was a concern in Ron's eyes Hermione had barely ever seen before. It frightened her. "Oh, Hermione," Ron lifted his hand to her head, and brushed her hair from her face. It was only then that she realized it was soaked with blood. She winced as the pain registered in her head. "What happened?" Ron asked.
"Pansy Parkinson pushed me down the stairs," Hermione said, wincing at the freshness of the memory. She saw an anger enter into Ron's eyes entwined with his concern.
"I'll kill her. Where is she," Ron looked over Hermione's shoulder as though expecting to see her there.
Hermione tried to laugh ironically, but it came out sounding more like a cough. "No need. She's already dead. She fell with me and the fall broke her neck."
An unidentifiable look ran over Ron's face and Hermione had to force herself to remember to breathe. Ron slowly lifted his wand to Hermione's head and muttered a simple disinfecting spell to which Hermione winced as it stung slightly. "It won't stop the bleeding, but it might help…" he said, concern evidently ripping through his voice. It made Hermione weak in the knees.
Then Ron did something he had never done before. He hugged her.
She was stunned. Ron had never voluntarily hugged her before; it had always been she who initiated an embrace.
Suddenly, as though he realized what he had just done, Ron pulled back. Or did he? He was still so close. So very close. She felt his breath hitting her cheek and she looked up into his eyes. They seemed to be on fire, despite their watery blue shade, and his lips were so close… and getting closer.
Yes. This is what she wanted.
Centimetres apart, however, an explosion followed closely by a scream burst out from down the hall. The two Gryffindors broke fiercely apart, turning towards the noise. They glanced quickly at each other, knowing what they had to do, and took off to rejoin the battle.
* * *
Harry didn't know where his friends were. He didn't know if he would ever see them again, alive or dead. But he pushed those thoughts to the back of his mind. Now wasn't the time. Now there was only one thing.
He was here, at Hogwarts. Somewhere in the castle. And Harry would find him and finish this once and for all. He would finish this even if that meant he had to die in the process.
That was his purpose after all, wasn't it? That was what the prophecy said; that damned prophecy that had hurt so many fucking people. The prophecy that killed his parents, that broke down the friendship of the Marauders. The prophecy that got Neville's parents attacked, driving them to insanity. That fucking prophecy that Harry couldn't even bloody well make out fully. No matter how many times he went over it, there wasn't anything definite there.
Either must die at the hand of the other for neither can live while the other survives….
Those were the words that stuck with Harry the most. Would they both be dead by the end of the night?
It didn't matter. His own life didn't matter now. Harry would kill Voldemort and if that meant he would have to die too, so be it. He was sick of the bullshit.
It was ending tonight.
* * *
Ron rushed into the Great Hall with Hermione at his side. What he saw amazed him and all Ron could do was stare. An entire wall was missing, as well as a good portion of the adjacent wall. Half of the ceiling was gone, while the remaining half was still and devoid of its magic. There were no discernable shapes, no clouds, no moon, no stars. There was nothing. Ron heard Hermione take a sharp intake of breath and he reached out and grabbed her hand.
He wasn't sure what had happened, but there seemed to be a new unspoken understanding between he and Hermione. Ever since they almost kissed in the hallway.
A rather large raindrop fell onto Ron's shoulder, and he could hear more drops falling around him as it began to pour. He felt Hermione's hand slip away as she turned to battle a faceless Death Eater. Ron was about to turn and help her when he spotted something out of the corner of his eye. He turned and had just enough time to yell out a shielding charm as a curse sped towards him.
He recognized the Death Eater as Mulciber. Throwing a hex at him, followed in quick succession by a stunning spell, Mulciber easily blocked the first, but he wasn't prepared for the stunning charm that hit him square in the chest. He fell to the floor and Ron quickly bound Mulciber as an extra precaution.
Ron turned around to help Hermione. He didn't want to leave her side. He wanted to protect her, but the place where Hermione had been a few minutes ago was empty. Looking wildly around, trying to get a glimpse of her bushy hair, he was disheartened to see she was nowhere in sight. An overwhelming sinking feeling immersed Ron as horrifying images flashed through his mind. Ron could feel the bile rising, but he swallowed it down and pushed his thoughts to the back of his mind. He couldn't allow himself to think like that. Hermione was fine; she had to be.
A raindrop landed on his nose and Ron realized that it wasn't a raindrop. Looking up to the inanimate ceiling, a chill ran through him. The ceiling looked like it was melting, dropping tears of colour over the battle scene. Ron was struck with the thought that it would be beautiful if it weren't for the fact that the scene was so horrific.
Ron saw his friends, in various states of health, fighting their common enemies. He saw flashes of green and red and blue as spells were thrown in every corner of the hall. Ron started as a bolt of green flew inches from his face. Ron turned ready to defend himself and his friends knowing full well that he would gladly lay down his life to protect the ones he loved.
* * *
Hermione ran over towards his broken body holding out her wand screaming, "Enervate" desperately praying it wasn't what it looked like. She fell to her knees next to Ron's unconscious form frantically muttering the seemingly ineffective spell.
"No!" No, this couldn't be happening. Hermione's wand fell through her fingertips and made a dull thud as it hit the floor. One moment of stillness, waiting for movement. A breath. Anything. Please.
When nothing happened she collapsed onto Ron's terrifyingly still chest.
"Ron! No… no. Enervate…please," she muttered. "Please, Ron, Enervate." She broke down into uncontrollable sobs, muttering incoherent words. It just couldn't be. It couldn't end like this. Ron wasn't… he couldn't be…
But there was a nagging in the back of her mind. He's gone. He's not breathing; and he won't ever take a breath again. Give up, Hermione. It's hopeless.
"No!" Hermione wailed against Ron's chest.
"Hermione?" a voice questioned. She felt the speaker put a hand on her shoulder, which Hermione tried to shake off. She didn't want comfort, she was alive, while Ron wasn't. She didn't deserve comfort.
"Go away. Leave me alone," Hermione whimpered as she started rocking back and forth. "Just go away." She clutched Ron's shirt, now damp with her tears as well as blood shed from both of them.
"Hermione?" the voice repeated. It had a touch of concern, but she didn't want to hear it. It didn't matter; nothing mattered now.
At that moment, the still rock of Ron's body Hermione had been leaning on with her full weight stirred ever so slightly. She froze.
"Hermione?" the voice came again. Only then did she realize where the voice was coming from. Beside her. Beneath her. She knew that voice.
She raised her head tentatively, turning it ever so slightly to her right. Her hair had somehow managed to completely cover her face, but it did not dim the pair of concerned blue eyes staring into hers. A wave of intense relief washed over Hermione, but relief was not strong enough a word. What she was feeling was more powerful than anything she had ever felt before. The tears that had stopped moments ago began flowing freely down her cheeks. Ron awkwardly pulled himself into a sitting position.
"Ron!" she managed before falling back down onto the redhead, this time on his shoulder. "You're alive. You're ok," she breathed hoarsely. And before she realized what she was doing, she raised her head from his shoulder and placed her lips on his. It was fierce and intense. Four years of desire flooded forward as though a dam had been broken and there was nothing left to contain her pent up reserve of emotion. All control was lost. Ron kissed her back with the same amount of wanting, pushing her hair from her face and cupping her chin with his hands.
Electricity flowed through her body as Ron moved his hands to her back, slowly, almost painfully slow. Hermione ran her right hand over his shoulder and up his neck, placing it on the back of his head and pulled, desperate to get as much of Ron as possible. But Ron winced and drew in a painful breath at this sudden movement. Hermione instantly loosened her grasp and it was then she realized that her hand and Ron's head were both caked with blood.
Hermione looked cautiously into Ron's eyes, pushing her stray hair out of her face with her left hand. There was such an intensity of emotion emanating from them, Hermione was sure she would have fallen back to the ground if Ron's arms weren't wrapped firmly around her. The look terrified and exhilarated her at the same time and Hermione wouldn't have traded it for the world.
"I thought you were dead," she said weakly.
"So did I," Ron replied, sounding amazed.
"You're hurt," Hermione found herself saying and she silently cursed her for sounding so stupid. Of course he was hurt; they were all hurt.
Ron looked away, as though ashamed of his injury. "Yeah, well," he tried, his gaze coming to a rest on Hermione's left side. "So are you."
Hermione laughed despite herself, which quickly dissolved into a sob. Ron once again looked Hermione in the eye, with the same intense look he had just given her before. "Hermione," he rasped, desire ringing through his voice.
She leaned forward, drawn by an inexplicable force and once again found her lips resting on Ron's. This kiss, though not as fierce as the first, lacked none of its intensity. It was a more timid, questioning kiss. Hermione found herself being amazed this was finally happening, and no less in a battlefield after a gory fight. She knew Ron was thinking something along the same lines.
They pulled away slowly and Ron gave a noise that sounded very much like a laugh. Hermione opened her eyes and looked questioningly into Ron's eyes, the blue practically absent; his pupils were so large.
"I've been wanting to do that for years," he rasped.
Hermione let out a laugh of her own. "Me too." She pulled him closer for another quick kiss.
They parted, Ron looking at her with a lopsided smile that suddenly flickered. His voice changing to a more serious tone he asked, "Where's Harry? What's happening? Where's Voldemort?"
Hermione let her relief show to Ron as she broke the news, "He's ok, Harry's alive. He…" She swallowed hard, still unable to believe the truth. "He killed Voldemort. Its over. Its over."
Hermione saw relief wash over Ron as well. She pulled him in, dropping her head on his shoulder knowing full well she had no intention of ever letting go.
* * *
Harry looked down at the mass that contained the remains of Voldemort. Cloth and ash. That was all that was left. No flesh. Voldemort wasn't human; there wouldn't be flesh. Harry leaned against the wall and slid down into a sitting position; his elbows leaning on his knees, his head cradled in his hands.
He had done it. And had survived. It was over.
Harry proved he could kill. Several times over, in fact. He felt a sickening rise in his stomach, and hoped he would never have to prove that again.
A tingling sensation started scratching at the backs of his eyes and Harry dug his hands beneath his glasses and pressed deeply into his eyes. He wouldn't do that. He lifted his head, willing his tears to subside and he looked around the Great Hall.
The wreckage, the carnage. Bodies. They were everywhere. Slumped over rocks and tables. Covered in blood and burns. Some wounded, others lifeless. Students and professors among them both. Friends as well as the enemies.
And for what?
There was a fire blazing in a far corner of the Hall. Harry made out Luna standing next to it. She was alive, but next to her was Neville, dead. Harry looked around noting his friends who had not survived, and those who had. But he had yet to see the two people who he called his best friends, and fear began to invade his chest.
And then his eyes caught them and Harry felt a fierce tugging sensation in his chest, replacing the fear, as he was abruptly reminded why they had been fighting. What the war had been about. Harry suddenly felt drained.
Life. They were going to be able to live. In peace, for now. Hopefully.
And love. That most importantly.
He felt a renegade tear fall down his dirt-streaked cheek, but did nothing to banish it; he didn't have the energy. Instead he dropped his left arm from his knee and grasped for the small hand of the person sitting next to him. The person, who minutes earlier, risked her life for his. Defending him against Death Eaters as he went after Voldemort. She defended him, as he knew he would have, and would always, defend her.
"Thank you, Ginny," Harry whispered.
She tightened her grasp on Harry's hand and Harry felt her head leaning on his shoulder moments later. He leaned his head on Ginny's and smiled faintly.
* * * * * * * * * * * * * * * * * * * * *
A/N: I owe thanks to several people who have helped bring this fic to where it is now. Many, many thanks to Jalyn, Black Angel, Alex, and GinnylovesHarry (big hugs!). And of course, a big thank you to anyone reading this now! Bisous!!
Help keep Phoenixsong Running - Donate


text:
Matt Clarke from Australia calls himself the "biggest Walker fan in the world." (He's referring to former NBA/current Idaho Stampede player Antoine Walker, in case you don't share his passion.) We will not attempt to disprove that claim. If anyone else on this galaxy happens to own Walker's Timberwolves jersey from the 2007-08 season, when Minnesota was 22-60 and Employee #8 played in just 46 games, then that's certainly admirable.
But there's only one Matt Clarke.
Walker, for his part, has re-signed with the Stampede just in time for his latest child support court date.
Via Dime.


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Research organisations
Environment and Trade in a World of Interdependence
The ENTWINED programme, that ran between 2007-2013 was funded by the Swedish Foundation for Strategic Environmental Research, Mistra, which invests in research for sustainable development.
ENTWINED was initiated in January 2007 in response to a Mistra call for research on "policy alternatives for managing the trade and environment interface", which reflected the need to investigate how to better integrate environmental aspects into international trade negotiations in our increasingly entwined global economy. Mistra awarded funding for ENTWINED for a seven year period through to the end of 2013.
ENTWINED´s objective was "to provide scientific knowledge, and to provide tools to support Swedish and other European negotiators and stakeholders in integrating environmental aspects into the international trade regime".
At a more practical level, the objective was to on the one hand study issues at the intersection of international economics, environmental economics and trade law, and on the other hand to engage on issues with stakeholders who have a role to initiate change.


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Classical in a manner that recalls Mikio Naruse's "Scattered Clouds" (1967), "Cold Bloom" dramatizes the tormented love between a widow and the man responsible for her husband's death. By setting his story against an industrial landscape rife with post-3/11 despair, Nipponese helmer-scribe Atsushi Funahashi invests timeless themes of love and forgiveness with national relevance. Observing his protags' painful repression with the same verisimilitude of "Nuclear Nation," his docu on Fukushima evacuees, Funahashi invokes his compatriots' courageous ability to overcome the past and embrace an uncertain future. A warm welcome by fests could be extended to special-interest TV slots.
Both blue-collar workers at a small factory in Hitachi, a town in Ibaraki prefecture, Shiori (Asami Usuda, enthralling) and Kenji (Yo Takahashi) have a blissful marriage. Kenji's invention has earned the company a new contract from Kitami, a major hydro-engineering firm, and he and Shiori have a mortgage, and plan to have a baby.
Popular on Variety
Their happiness is short-lived. Kenji is crushed to death on the job; Shiori's in-laws seize the meager compensation and disown her, and the factory loses Kitami's contract. Most unbearable of all, Shiori has to go to work every day and see Kenji's closest co-worker, Takumi (Takahiro Miura, green but memorable), whose carelessness caused the accident. No amount of hostility from Shiori or humiliation by colleagues can impel him to quit.
Maintaining an unhurried tempo and an air of hushed reverence, the pic furtively hints at Shiori's loneliness and despondency even as she soldiers on, until a series of revelations by Takumi culminates in a liberating finale.
The pain that engulfs the film is compounded by the factory's atmosphere of inexorable entropy, marked by layoffs and disgruntled employees. It's rare for a contempo Nipponese meller to focus so unblinkingly on the country's labor problems and corporate malpractice, making Shiori's factory the microcosm of an industrial sector rocked by recession and paralyzed by nuclear fallout. The scene in which Shiori has to beg Kitami executives to renew her factory's contract, even though their slack safety measures led to her husband's death, is both poignant and scathing.
Although 3/11 is not conspicuously written into the script by Funahashi and Murakoshi, the sudden tragedy that befalls the protags holds up a psychological mirror to a nation's collective misfortune and the gross injustice it suffers. The film's Japanese title means "under a row of sakuras in full bloom," and a sakura tree indeed plays an inspiring role in the drama, symbolizing the pivotal moment when the Japanese, like trembling petals, are poised to plunge into the unknown.
Faultless technical elements, especially the crisp sound effects and sonorous piano score, go a long way toward alleviating the initial morose tone and muted perfs. While the dim indoor lighting effectively makes the factory resemble a Victorian sweatshop, Koichi Furuya's compositions of forlorn seaside locations pave the way for marvelous traveling shots that render the finale's emotional payoff all the more exhilarating.


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|Happy Hanukkah Car Magnet. This 6" Chanukah Car Magnet is manufactured and printed in the USA. We print on premium quality, super-thick (.030) magnetic material with top quality, UV protected inks. Be sure to remove, clean and reposition your magnet and vehicle once every week.
Excellent prices, fast delivery. Thank you for carrying exactly what I was looking for. Very ... read more


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Ep 4: Manuel Noriega | Prologue
Clip: Episode 4 | 2m 14s
Watch Manuel Noriega rise through the Panamanian military to become chief of intelligence – and then, military dictator. He spied for the United States, but in the end, money laundering, drug trafficking and political crimes led to his downfall.
Aired: 01/30/19Video has closed captioning.
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A Cream Production in association with Twin Cities Public Television, Inc. and PBS.


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Analysts, pundits, and press have gone back and forth on whether or not the gaming industry is recession proof. Console makers and big-name publishers want to believe that this is the case, but not every game or console can be a blockbuster that tops the NPD sales numbers month after month. However, according to a new report from Wisconsin-based new media company Networked Insights, topping the NPD charts may not be the only barometer for success in the game industry.
The chief premise of the report is that games with buzz have utility that reaches beyond the NPD sales numbers; games that don't crack the top ten sales list each month haven't necessarily failed given that future interest (and sales) will be spurred by online interactions. Effectively, the more interactions there are about and within a game online, the greater the opportunity for in-game advertisers to capitalize on an active player-base and the more likely a game is to enjoy long-tail sales.
The report focuses on the NPD top 10 games for the month of October, contrasting the sales numbers for the software with an index that Networked Insights calls "interactions." The interactions measurement is equivalent to "buzz," or how much the gaming community is talking about and playing a given game.
Source: Networked Insights 2008
Of the ten titles that made Networked Insights' interactions index list, four did not make the NPD list for the same month. Far Cry 2, Grand Theft Auto IV, Rock Band 2, and Guitar Hero: World Tour were heavily discussed and played during the month according to the report but didn't sell enough to make NPD's chart.
Still, there is a considerable amount of overlap. Fable II, for instance, topped both the NPD chart and the interactions index.
Source: NPD 2008
Networked Insights pooled the data for the report from "more than 17,000 different social media and networking websites, millions of online conversations, and over 120 million unique users." Interactions such as content creation through online communities (namely GameSpot and GameFAQs) were tabulated along with page views for these websites, listen counts for podcasts, number of shared links, and other data to create the overall "interactions" count for a given game. Avoiding a common pitfall, Networked Insights made a distinction between the vocal minority and the silent majority online, giving the silent majority an 85 percent weight compared to the 15 percent vocal minority.
The new report supports the notion that social community and online interaction play a key role in making certain games "popular." The report pays specific attention to Sony's LittleBigPlanet, which failed to make a splash on the NPD numbers but has continued to sell copies and engage eager gamers thanks to the online community. It also supports the notion that, as many would suspect, online buzz can and does generate sales. While such online buzz generates sales, it doesn't necessarily ensure a chart-topper.
It should be noted that some games with no social component still did quite well. Fallout 3 has no online multiplayer or community component and yet handily cracked the top ten overall sellers on the NPD list for the month. Likewise, Saints Row 2 didn't have nearly as much buzz as other titles like Guitar Hero: World Tour, yet it too cracked the top ten in sales. But on the whole, games with strong multiplayer options and community features are doing well both with the online community and at retail.
Online buzz and community features may not produce assured blockbusters, but creating social-savvy software will be a key focus regardless. Developers and publishers will continue to maximize profits with supplementary income from in-game advertising and look to increase long-tail sales through fostering active, vocal, and influential communities. It's very much the mentality that has made MMORPG games prosper: get other people talking about the game and corraling friends into online play and the game will generate profit well past launch. Non-subscription games with these features are attractive and keep people talking about them long after release in much the same way. Expect to see more online social features tightly integrated into games and more user-created content coming to console games in 2009.
For the time being, we're going to safely assume that hard sales data will remain the key barometer for game companies going, but the evolving industry has certainly reached the point where the NPD barometer isn't quite the be-all, end-all that it once was.


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POLO Motorcycle Helmets: Better Safe Than Sorry!
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Hi girls. Are you looking for an easy recipe to make your own homemade tanning lotion to get that nice and sexy dark, golden tan? If you stumble on this post, you probably are... If you don't have time to buy a bottle of tanning lotion or if you don't want to spend a … [Read more...] about How to make your own homemade tanning lotion
Getting a makeover
hi dear readers, myawesomebeauty.com is getting its design... so stay tuned. We will be online very soon :) … [Read more...] about Getting a makeover


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6 Things not to buy before Christmas
JACKSONVILLE, Fla. – Every year, DealNews.com archives the biggest discounts, particularly on brand name items. This season, their detailed studies of that information reveal what's truly a good deal during the pre-holiday sales rush, and what isn't. Unfortunately, not everyone has the luxury of giving gifts after the holidays, but if you're shopping for yourself, the list below includes what you should buy AFTER Christmas according to DealNews.
Brand Name HDTVs
The January Consumer Electronics Show is the premiere tech show for TV manufacturers, as this is when they debut their 2014 lineup. Soon after that, retailers will react by cutting prices on 2013 models. Last year in February, DealNews reported name-brand 55" 3D LCD HDTVs dropped an extra 6% in price, compared to their best November prices. In some cases the savings are even more significant, so depending on the TV you're looking at you could be in for a savings of $50 or much, much more.
Fitness Gear
Rather than buy your workout gear now, wait until next month when you'll see a ton of sales on fitness goods. So whether you're looking for equipment for your home or a new wardrobe that you can strut at the gym, it's worth waiting a few more weeks. Stores that DealNews said to keep an eye on to keep an eye on include Athleta, Joe's New Balance, and REI, which had sales of 50%, 60%, and 50% off respectively last year.
Home Furniture
Several manufacturers will release new 2014 furniture collections in February, forcing retailers to clear their old inventory in January. The result is solid home furniture deals from the likes of Pottery Barn and Home Depot, to name a few.
Consumer Electronics
We're seeing a lot of new gadgets, from home theater systems to new Android tablets. For bargain hunters, it also means heavy discounts on this year's tech in late January and throughout early February. DealNews.com said you can expect deep discounts on 2013 HDTVs, Android tablets, digital cameras, and high-end laptops.
Clothing & Accessories
Practically every apparel store will have an after-Christmas sale on the 26th of December. However, not all sales are created equal. For maximum savings, DealNews recommended Banana Republic, Club Monaco, GAP, and French Connection, all of which had the websites "best of the year," Editors' Choice-level sales on the day after Christmas in 2012. Honorable mentions also go to Saks Fifth Avenue and 6pm, both of which offered their biggest percent-off sales along with no-minimum free shipping.
Christmas Decorations
While it may seem odd to buy Christmas treats and decorations days after the holiday, late December is the perfect time to stock up on decorations for next year's celebration. For treats, they recommend looking at Godiva, which traditionally discounts its chocolates by up to 40% off. Also, be sure to check stores like Neiman Marcus, which last year took up to 51% off its selection of Godiva chocolates. For holiday decorations, both Home Depot and Lowe's had particularly aggressive deals (up to 75% off) on all things Christmas last year.
Copyright 2013 by News4Jax.com. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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The staff of the U.S. Securities and Exchange Commission just released a study regarding financial literacy among investors as required by section 917 of the Dodd-Frank Wall Street Reform and Consumer Protection Act.
Studies reviewed by the Library of Congress indicate that U.S. retail investors lack basic financial literacy. According to their research, the most effective existing private and public efforts to educate investors include programs that are:
- Research-based
- Goal oriented
- Emphasize important investor education concepts
- Easily accessible
- Delivered efficiently
- Relevant to their target audience
- Targeting specific groups including young investors, lump sum payout recipients, investment trustees, the military, underserved populations, and the elderly
- Promoting the importance of checking the background of investment professionals
- Promoting Investor.gov as the primary federal government resource for investing information
- Promoting awareness of the fees and costs of investing
Click here to read the full SEC report.