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Implementation of C++11
AB: In several presentations at Build, you discussed some of the delays in implementing C++ features in Visual C++ 11. This chart, however, shows that very few language features made it into the release. When might we see features lie variadic templates? Is that something we might see between [major] releases of Visual Studio? And when will the features missing in the standard be delivered?
HS: The best I can do is repeat the answer that I've given because we don't preannounce products. So, all I can say is "Yes, we're interested." I've said that variadics are mostly implemented and ready to go into some other vehicle, not Visual C++ 11 or VS 11. But don't assume that means, "Oh, great, they only release every two or three years, so it's going to be two or three years after VS 11." As to what exactly that means: We're definitely looking at options to get that into people's hands. It would be premature of me to say anything more specific right now. Hopefully, in the coming months, we'll have more to say about that.
AB: Well, is there a commitment at Microsoft to implement the entire set of new C++11 features or is it like your answer on C99 where features will be based on your perception of customer demands and customer requests?
HS: Oh, it's clear that the vast majority of features are things our customers want, that we want, that we think are good. C++11 is nothing like C99. Like I said, the C99 project did interesting things that were kind of niche, kind of off the rails, from being a general-purpose focus. That did not happen to C++11. As you know, we were highly conformant this past decade to the previous standard, C++98, except for only one or two things. We were 100% conformant, except mainly for
export template, which has always been a hotly debated feature as to whether it's wise and how expensive it is to implement. And we never did because we felt it was too difficult, plus we never became convinced that it gave benefit to users to justify the complexity. I don't know of any such feature in C++11, now that
export itself has been removed. Interestingly, C++11 did not deprecate it. Usually, you deprecate a feature. The C++ committee did not deprecate
export. They decided to simply remove it, because it was not something that should be in the standard. It was the biggest obstacle I know of for anyone, including us, to producing a fully conforming C++11 compiler.
AB: OK, so the plan is to implement C++11 as fully or almost as fully as you did with C++98?
HS: Yes. We think it's a great standard and we want to implement it. And we look forward to continuing to implement more and more of it.
C++ Renaissance
AB: One of the terms frequently heard at the Build conference was "C++ Renaissance." I'd like to know what it means to you. And what is Microsoft doing differently in how it values C++?
HS: The C++ renaissance has two aspects. One is commenting on C++ resurgence across the industry. And, second, particularly at Microsoft, if you look at the short history of C++, it was really only in the decade that started in the mid-90s that people started getting interested in managed languages. Java came along. Then C# came along. And it was completely appropriate. Those languages are good and useful. They optimize for programmer productivity. And that's exactly the right thing to optimize for, if that's your primary cost. And during that decade we didn't do all that much exciting stuff, especially with user interfaces. We deployed across the industry a bunch of computers with nice windows that had WIMP windows, icons, menus, and pointers. And we called it good for a decade. And it was only in the last few years that we're starting to see with the iPhone, the touch interface, and augmented reality Kinect, especially that we're seeing a whole new kind of user interface. And, of course, all those features now require processing power. We're demanding that the computer do more for us. At the same time, because of the increasing issue of power consumption in mobile devices and in data centers, we're being asked to do more work with less hardware. That's where efficient languages get to be important again, just like they always have been in the history of our industry except for those 10 years.
AB: Managed languages still have their place, no?
HS: Managed languages are perfectly appropriate where your goal is to optimize programmer productivity above all else, even at the cost of performance…by having always available garbage collection that you can't turn off, always available metadata, always available JIT execution, and a virtual machine…whether you're actually using it or not, you bear the cost. But, you make the programmer so much more productive. Great. That's what you should optimize for if your biggest cost and constraint is programmer productivity. But more and more, at least part or all of your of your application needs to optimize for performance per dollar, or performance per watt, performance per transistor because you can only put so many of them in a device. And that's why C++ is the preeminent language, because it's the king of performance per dollar. That's why it's making a comeback.
AB: And what does that translate to at Microsoft?
HS: At Microsoft, the same kinds of forces have been at work. As you've seen with Windows 8, it's been public knowledge for the last few weeks, that Windows 8 is built around this nice, OO, class, and exception, interface-based API-based system in WinRT and it's all native code. And the reason for that is performance and efficiency. So we've really seen a resurgence of in C++ at Microsoft. And I think in this particular release I haven't counted, but I'll bet we shipped twice as many features in this release for native C++ developers, most of whose code can and should be written in standard C++, than in any two previous releases that I can think of. And that's reflective of the investment in C++-based technology.
AB: So, to quote a presenter at Build, this is Microsoft "showing C++ some more love"?
HS: In this release, you're seeing .NET get love, and JavaScript and HTML get love, and C++ get love. And they're all equal on WinRT. It's not just a .NET world like it had been. Actually, even during that decade when managed code was preeminent across the industry, the Windows team was still using primarily native code the whole time. But a lot of the external messaging came from the developer tools division, which was really heavily invested in managed code. That made is sound like all of Microsoft was really doing that, but that was not quite the case.
AB: It's my impression that products like Microsoft Office never got rewritten into .NET. Is that right?
HS: To my knowledge Office is still written in native code. It uses managed code where appropriate. For example, a lot of the server stuff has been written in C#. The desktop stuff, as far as I know, is all native code.
AB: Thank you, Herb. This has been very helpful. It's good to get clarity on C and C++ features as they'll be implemented going forward. I might check back with you in a year to see how Microsoft has delivered on these features.
HS: Very well.


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There is a shifting pattern of spam email that I get. A while back, it was practically non-stop gay porn; I commented on this a while back, and laughed it off, which apparently annoyed the people who'd been sending it to me. I think they expected me to be stressed and conflicted and angry at getting photographs of muscular young men with large penises, but really…it doesn't bother me at all. So lately the supply of hunky naked men posing in my in-box has all but dried up.
Instead, my previous criticisms have prompted a flood of commercial spam from middle eastern sites, and the malicious spammers have switched to signing me up for right-wing newsletters. It's as if they think I don't know how to use the delete key, or how to create spam filters. Usually they're destroyed on sight, but one caught my eye — it was talking about a new theory of evolution.
You might be wondering what the old theories of evolution are. One is creationism, the biblical story; another is intelligent design creationism; and the third is the scientific theory of evolution, which he also calls the "particle-clang theory", that it's all about particles randomly banging together. According to this email, all three of those are wrong, and the true answer is something completely different. Are you ready for it?
The answer may be found in a fourth alternative, a transdimensional theory that says we weren't exactly dropped off; but that we walked in from another dimension. We know from watching the Morph sensation that I have written about extensively on my site www.stuartwilde.com that this world is not always solid.
When the Morph appears strongly in a room, it seems as if there are fast-moving striations that move across your vision with many vortexes and swirls in it. You can put your hand up in it and your hand will dematerialize. It sounds extraordinary but we have seen that phenomena more than a thousand times. I've also seen humans completely dematerialize in front of my eyes and not reappear for ten minutes or more. I've done it myself with others watching. This phenomenon of dematerialization has now been seen by me and others over a thousand times, since I first discovered it in the spring of 2001. So we have become convinced.
One night, I was out in a garden teaching a mate of mine from Montreal how to dematerialize, when a golden ring of light formed on the lawn. It appeared from nowhere. There was no obvious source to the light or any beam shining down from above. It was just there. So I told my mate to walk out and stand in the ring of gold, and he did that and 'blip' he was gone. He came back into view a while later, but when he was gone, he was totally out of sight. I could clearly see the distant trees through the area where he had been standing.
The other dimensions I write about, that Paul Dirac postulated (1930) exist as antiparticle worlds, and seem to our perception to be placed at arm's length to us. They are close, not out in space a million miles away. So if a human can dematerialize and walk out of here, then it might also be possible, that at some point in ancient history, humans walked into this 3-D world from another more rarefied dimension close at hand, the walk-in theory might be possible. It's certainly food for thought.
Are Humans Older than our Universe?
The problem with all the other theories of origins of man is that they look at the earth and humans as solid. Once you realize that the planet's solidity is an illusion and that it also exists in a non-solid, hazy-wave, transdimensional form, then it is perfectly feasible that a human could walk out of a multi-dimensional, non-solid, close-by hyperspace into the 3-D earth plane and become solid flesh and blood once he or she got here.
Then particle-clang looks silly as the origins of our humanity and all of life on earth could well have begun in an eternal, twenty-six dimensional hyperspace that might have existed for trillions upon trillions of eons, before this universe came into being, just 13.8 billions years ago. It is probable that no modern scientist has ever seen the dematerialization of the human body so the Fourth Alternative would never have occurred to them.
Humans and the animals could be very old, much older than our universe. It is also very possible that our Universe is just one of hundreds of thousands, maybe millions of universes, that various human species have evolved in, over timeframes that are so astronomical in length, they boggle the mind.
© Stuart Wilde 2009 - www.stuartwilde.com
Here below is a P.S. about the origins of man that I saw in the Mirror World as a vision.
The Origins of Man in the Mirror World-Aluna
Stuart Wilde
The mystical shamans of South America call the Mirror World, the Aluna. In the Aluna, there is a record of the origins of man on earth. In there, it is shown that man walked in naked from another dimension, but he was initially a bit of an automaton, unable to cope. It was as if his brain was not as yet activated to deal with a world of three dimensions and gravity, so he initially lay down on the ground and fell asleep.
While he slept, a being came to him from another world, and it placed six psilocybin mushrooms on his chest, three down one side and three down the other. When the man woke, he found the mushrooms and being hungry, he ate them. Awhile later, the mushrooms' affect took hold of him, and his brain that had been previously dormant, clicked into action, and the man rose and stumbled off to find others, who had also walked into this three dimensional plane on exactly the same day. I would presume women got here in the same way, at the same time as the men.
What is fascinating is that the anthropologist and ethnobotanist Terence McKenna, who wrote Food of the Gods, knew about the mushroom activation of human consciousness theory, but he did not consider the Fourth Alternative I have suggested, the walk-in theory discussed above.
He also believed humans evolved from a primitive state akin to automatons, but he did not say where those primitive beings came from, but he did suggest that they then took the mushrooms, and so they developed the self-aware consciousness that we know today.
I have no idea how we will ever prove the walk-in theory, because by its very nature it left no trace of what happened, but as creationism and evolutionism are mathematically ludicrous and open to question, it might be an idea to consider the possibility of walk-ins.
A sophisticated form of the intelligent design theory might be right in the end, as it doesn't preclude walk-ins, and when dealing with other dimensions in hyper-space, one isn't constrained by the tightness of a few billion years, that particle-clang theory asks us to believe in.
I reckon we walked in here just as the animals and the insects did, and that life is trillions-upon-trillions of eons older than our rather new universe.
Totally dingleberries with a big red clown nose on.
What always gets me about these loons isn't their grand wacky theories of everything that explain absolutely nothing, but the casual asides: "I was out in a garden teaching a mate of mine from Montreal how to dematerialize". Right. OK. I would love to meet this guy, see him standing in front of me in all his lumpy solidity, and ask him to dematerialize for me. I suspect he has a nice patter of prepared excuses for why he can't just do it right then.
(Also on FtB)
- Log in to post comments

subset: commoncrawl


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Visiting the Subaru Telescope
Suspension of Summit Facility Tour Program:
The public tour program at the Subaru Telescope's summit facility will be suspended until further notice due to various circumstances surrounding the observatory.
- This tour program at the Subaru Telescope is only for the pre-arranged guests.
- Only a true 4-wheel drive vehicle is allowed to access the Maunakea summit area.
- Schedule is subject to change and there could be a last minute cancellation. Inform us how to contact you the day before and on the day of the tour.
- Pay special attention to the local condition. When there is a severe weather condition imminent or occurring in the Island of Hawaiʻi, there will be no tours at the Subaru Telescope.
[Example] extremely strong wind at the summit area of Maunakea, icing of the buildings, brush fire nearby, snow or ice on the mountain road, hurricane warning, flash flood watch etc.
If the access road is not passable or blocked, you can not go through. We will not be conducting the facility tour in such a case anyways. Descend to the safe area to park your car (even down to the Maunakea's Visitor Information Station), and try to communicate with the tour coordinator or corresponding staff of the Subaru Telescope. Even if the road is passable, please be careful with the falling objects in the vicinity of the buildings.
How are the tours organized?
- The tour program is open to everybody except for those with the following conditions: younger than 16 years old, pregnant, with respiratory, cardiac or circulatory conditions, or have been diving within 24 hours.
- The tour of the Subaru Telescope allows visitors to see up-close one of the world's most powerful astronomical telescopes.
- Our summit guide will meet the scheduled visitors outside of the telescope enclosure (i.e., the dome) at a pre-appointed time and will escort them inside of the enclosure. No walk-ins are accepted.
- The tour will last approximately 40 minutes. Visitors will see the telescope and the primary mirror recoating facilities.
- Tours are offered up to 10 days a month and begin at 10:30 am, 11:30am, and 1:30 pm, usually on Tuesdays and Thursdays.
- In order to make sure that we have sufficient staff at the telescopet to handle unexpected situations, tours are limited to weekdays only.
- Tours will be either in Japanese or English, but only one language per tour.
- Minimum one-week advance reservations are necessary and must be made through this webpage.
- The number of people per tour is up to 8 visitors. This number limit is set by how many people our summit guide can safely usher through the enclosure.
- If a tour participant wishes to publish an article or images based on the tour beyond the scope of personal use, please submit a media coverage request and obtain other ncessary permits prior to the tour.
The Tour
1. Transportation to Maunakea.
Transportation to the summit of Maunakea is the responsibility of the visitor. Please be aware that the choices of transportation to the summit of Maunakea are extremely limited and four wheel drive is required. It is either with your own 4WD vehicle, a 4WD car rented from Harper's, or by chartering one of the eight licensed tour operators authorized to go to the summit of Maunakea. We are not able to accept visitors coming with other commercial transportation like taxis. The drive from Hilo or Kona to the Maunakea summit area takes approximately 3 hours, depending on the weather and traffic. This includes a one hour rest at the Maunakea's Visitor Information Station at the 9000 ft (2800 m) level of Maunakea to acclimatize to the high altitude.
2. Meeting at the Subaru Telescope.
There is a designated visitor parking area at the foot of the telescope enclosure. Subaru's summit guide will greet visitors at the door on the side of the enclosure a few minutes before the time of the tour. There are no restrooms along the tour route so make sure you use the restroom before you arrive at the Subaru Telescope.
3. Our guide leading visitors for a 40 minutes tour.
Before the tour, all visitors must sign a liability waiver form. Minors need a parent's or legal guardian's signature as well. The telescope enclosure is not a building designed for human comfort but as a giant scientific instrument! The tour route includes two elevators and narrow corridors. All participants will wear hard hats for the entire duration of the tour. Visitors need to wear their own covered shoes.
4. Viewing the Subaru Telescope from a balcony.
The balcony is 40 feet (12 meters) high. Try not to drop anything! Visitors will return along the same route and will be able to see the primary mirror recoating facilities at the end of the tour.
Special Conditions
The scope of our tour is tailored to optimize the visitors' comfort and safety, to ensure the smooth operation of the telescope, and to protect Maunakea and its people.
- For the safety, visitor must wear covered shoes. No flip-flops are allowed inside the telescope building.
- The high altitude of the summit area of Maunakea presents a substantial health hazard to visitors. Tours are NOT open to people younger than sixteen, people with health concerns that may make them susceptible to high altitude sickness, and people who are pregnant. Please read the University of Hawaii Institute for Astronomy's information bulletins on Maunakea health hazards for more information about the risks associated with traveling to high altitude. We ask you to obtain sufficient health insurance to cover any medical costs you may incur due to illness or injury during your visit to Maunakea. Please read this message from Ranger Kimo Pihara about Maunakea protocol.
- Due to the sacredness of Maunakea, Subaru Telescope asks that all visitors treat the mountain with dignity and respect and act accordingly. The summit environment is fragile and appropriate behavior is expected.
- Visitors will not be able to look through the telescope, because our telescope is equipped with digital instruments and does not have an eyepiece. The surface of the primary mirror is not visible because it is covered to prevent dust accumulation.
- To read about the latest discoveries from the Subaru Telescope, please go to our website.
- Photographs are welcome, but sometimes flash photos may not be allowed due to telescope operations.
- Before joining the Subaru Telescope tour, please read the Procedures and Guidelines for Subaru Telescope Summit Facility Tours.
Medical Alert
The summit of Maunakea has an elevation of 13796 ft (4205 m). The air pressure in the summit region is less than 60 % of that at sea level, and the body must work harder to obtain oxygen. Altitude sickness is a risk for all visitors. All visitors should expect a reduction in both their physical and mental capabilities. The stress caused by the high altitude environment can also worsen any existing health problems.
Dryness, cold, and increased UV radiation also contribute to physical discomfort at high altitude.
Before deciding to visit Maunakea, please review University of Hawaii Institute for Astronomy's information bulletins on Maunakea health hazards to familiarize yourself with the dangers of high altitude and how to maximize your safety and comfort while on the mountain.
How can I sign up?
- You may sign up for a tour on our website as soon as the tour schedule becomes available.
- The tour schedule for a particular month will be posted on the website three months in advance except for the downtimes posted above. For example, the schedule for May becomes available on the first work day of February.
- Sign up at least one week in advance. Sign up is on a first-come first-served basis.
- To sign up, please visit our tour calendar webpage. Details of the sign up process are described on the bottom of the tour calendar page. The basic steps are:
- Check the tour calendar for dates and times of tours.
- Click on the tour of your choice.
- Agree to the basic conditions of the tour.
- Enter information about you and your group.
- Confirm the details of your reservation.
More Questions?
If you have further questions about the tours, please contact us from our inquiry form.To make a reservation please go to our sign up page.
Visiting the summit area of Maunakea
The summit area of Maunakea is open to the public during day light hours. For more information on Maunakea and the facilities on Maunakea, please visit the web site of the Onizuka Visitor Information Station.


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Over the summer, we presented 15 memorable games and goals from the club's first 15 seasons. We also asked you the fans who the top 15 players in club history were.
To be clear, you won't see numbers ranking the players. That's because this isn't a countdown but rather a series to honor 15 great players in Fire history.
In the first installment of the series last week, we named Jesse Marsch, Logan Pause and Chris Rolfe to the #Fire15. Today,
Today, DaMarcus Beasley, Ante Razov and Chris Armas join them...
DaMarcus Beasley - The youngest player to ever appear for the Fire, DaMarcus Beasley began his very promising career as a 17-year-old in Chicago during the 2000 season.
The future U.S. international would go on to appear in 134 competitive matches, tallying 18 goals and 28 assists as he dazzled fans with his speedy and ability on the dribble.
Beasley would use his early time with the Fire to make appearances on the first of three U.S. World Cup teams in 2002 before springing to Dutch giants PSV Eindhoven midway through the 2004 season.
Ante Razov – There is no doubt and little argument about forward Ante Razov's inclusion on the #Fire15 list. One of the all-time leading goal scorers in MLS, Razov holds the distinction by a country mile for the Fire, tallying 95 across 196 competitive games from 1998-2004. Razov's strike rate is more impressive when you consider the next player on the list is Chris Rolfe who has 49 goals at the moment.
Razov led the team in scoring in five of his seven seasons (playing only half a season in 2001) and tallied his career high of 25 competitive goals in 2000.
QUOTABLE: "I took pride in my craft. I wasn't the fastest guy, I wasn't the best dribbler but I knew how to shoot and get myself in position and do the best with what your talents are. I worked at that constantly and I was never harder on anyone than myself. We had such a good group [in those early years] that everyone demanded the best from everyone." – Ante Razov on the All-In Podcast (September 10, 2012)
Chris Armas – Much like Razov, Armas is a necessity on this list. The second captain in club history, Armas is also one of the longest tenured Fire players of all-time, playing from 1998-2007. The former U.S. international joins C.J. Brown and Zach Thornton as the only three players in club history to be part of all six domestic titles.
The Ring of Fire honoree is one of a number of American players including Razov, Thornton and Jesse Marsch that built the core and found their career stride with the club's early successes.
An honest, hard-working player, Armas racked up 13 goals in 272 competitive appearances. Perhaps most surprisingly, the Fire captain sits second all-time in assists with 53, behind only Peter Nowak at 60.
QUOTABLE: "I believed the little things added up to big things. I knew that on game day, I wasn't going to be pushing magic buttons, I wasn't that type of player. It sounds cliché but literally, working at technique, technique and technique. Being able to execute that in games and being able to work at the craft every day. That meant coming early and staying afterwards. I felt like I had some ability but it was followed up by hard work and the mentality, staying grounded." – Chris Armas Blast from the Past Q&A (September 11, 2012)
Stay tuned to Chicago-Fire.com as we name the rest of the #Fire15 players in the month leading up to the club's Anniversary match on Wednesday, October 3 vs. Philadelphia (TICKETS) and 15th Anniversary Party to be held Monday, October 8 at the Chicago History Museum. (TICKETS).
Re-watch Episode 1 featuring Jesse Marsch, Logan Pause and Chris Rolfe


text: There is a great selection of friendly accommodation in Aviemore and the Cairngorms National Park to choose from. We are sure to have a bed and breakfast, guest house, hotel or a resort to suit you. If you are looking for self catering, log cabins, camping caravanning or a hostel look no further than the links below. Please use the 'Accommodation Finder' service to contact multiple businesses who may be able to accommodate you and your needs.


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Good morning ladies and gentlemen of the press;
A short time ago, the CWCA was formed with a mandate to assemble the young cricketers of Cricket Web into organised competition - with a view to eventually having a CricketWeb side in international competition.
We sought to develop a domestic competition, so that these young players may have the oppurtunity to compete, and demonstrate their abilities to compete at a higher
With about 40 players keen to take part in the competition, we formed 3 centralised, CricketWeb teams. These teams will be the breeding ground for all future CricketWeb players, with the important task to enhance their development and prepare them for international competition.
The season one captains of the teams will be JD Hurricane, Jake Howe and Spas Delev. The remainder of each squad will be selected by these captains via the CWCA Player Draft, in season one running from Sept 7-9. Team names are to be selected by captains prior to draft commencement.
In order to have these young sides play in a diverse, competitive competition - offering a vast array of challenges and experiences to aid their development - we decided to arrange an additional 3 invitational sides; and formed a 6 team First-Class League, a 6 Team One-Day League, and a 6 team T20 cup; for our inaugural season.
It is our hope and intent that in the near future these competitions will be filled be CW teams only.
We decided to form these three invitational XI's based on three concepts - the best of the past, the best of the future, and the best guys still in the game. Whilst obviously we weren't able to attract the very biggest names - we are only an emerging league, and our means are limited - our officials have worked incredibly hard to assemble a group of players whom we believe will be great competition for our youngsters, and aid them immeasurably in their development and preparation for international cricket; whilst also increasing our profile and exposure internationally, to aid our bid to see international cricket played in Cricket Web.
The teams are known as Legends XI, Futures XI, and Wanderers XI; their composition is as follows -
G Flower
M Slater
S Fleming (c)
M Waugh
M Goodwin
C Hooper
A Hollioake
R Jacobs (wk)
A Kumble
H Streak
G McGrath
U Chand (c)
K Braithwaite
W Bosisto
B Azam
C Bancroft
Q de Kock (wk)
C Bowes
R Vishwakarma
L Madushanka
R Topley
H Singh
B Taylor
H Gibbs
B Hodge
M Samuels
S Ervine
A Flintoff (c)
T Taibu (wk)
N ul-Hasan
GB Hogg
D Nannes
C Langeveldt
The CWCA will now release all further information regarding schedule, fixtures, drafting, etc. to the public.
I will field any questions, after which today's conference will conclude, thank you.


text:
Layered Photo Collages Made Easy
If you saw the photo collage on my "1,000" layout on p. 53 of the June 2009 issue, you may be wondering, "How did she do that?" It's easier than you think to achieve this really amazing effect! Try it for yourself in Photoshop Elements by following these easy steps:
1. Open photo. Create new document and click and drag photo onto new document in project bin. Tightly crop (so only the face shows) into a square. Drag corner of photo to make the image tiny. Duplicate this layer (go to Layer > Duplicate Layer) and position directly beside the original. Select both layers, duplicate and reposition. Now select all four layers in the layers palette and repeat the above steps.
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text:
October 2nd, 2019 IRC Meeting
- 1 Review
- 2 Decisions/Endorsements
- 3 Projects
- 4 Tasks
- 5 Tabled Projects
- 6 Upcoming Events
- 7 Participants
- 8 Summary
- 9 Minutes
9/27 Flood the Seaport Protest
- Videos posted at: https://www.youtube.com/watch?v=emYClDDp-UM&list=PLx2c_9B8YzXnRtbYo1ivh1svleL5Fsn_m
- New set of protests starting October 7th
Goals for Q3:
- Organize meetups
- Organize election
- Organize Fundraiser(s)
- Organize candidate trainings
- Revise platform
Regional Meetings
Leader: jokeefe
Looking at late October or November for the Holyoke meetup.
Malt is looking for a place/date for a Worcester meetup the month after the Holyoke meetup.
Video Newsletter
Leader: Joseph
- Next pirate news recording scheduled for Sunday Sept 8th, 18:30.
Democracy and Dogfood (Tech)
Next meeting will be October 5th, 11am-1pm, possibly at E5. Topics are:
- find discussion/voting system;
- update CCTV cameras to include older cameras outside North America we didn't include;
- write an app to record the location/ownership of CCTV cameras;
- set up torrents for PirateCon videos (creynolds);
- post remaining audio for PirateCon talks (srevilak).
National Party
Computer Donations
- jokeefe contacting friend who refurbishes computers for a non-profit
- Archived https://piratenpad.de/p/MassPiratesComputerDonations - move to wiki
Statement on Alabama/Ohio/Georgia Abortion ban bills/laws
Fight bills to make the Film Credit Permanent
H.2419 would make the film tax credit permanent. It is supposed to expire in 2023. The bill has 100+ signatures this time around. jokeefe will submit testimony.
National Platform reform/remake
Tabled Projects
These have been on our agenda for a long time. How do we make them a reality?
Boston Sex Worker Petition
Non-pirate guest speakers for Pirate News
CCTV camera map
Video Newsletter guest speakers
FOSS Tutorials
Worcester farm group is interested in having some FOSS tutorials. Perhaps:
- how to do basic labels in GIMP,
- work through a few sample spreadsheets related to seed cost and
- similarly applicable real-world situations, depending on the needs of the group
Basically how to do graph design & product management with open source tools. Malt will put together a one paragraph description of what we need and we can mail it out to ask pirates to help.
Upcoming Events
- 10/5, 11am-1pm, Democracy and Dogfood (Tech) Meeting, Arlington
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Ashton Kutcher may look a lot like Kelso from "That 70s Show" in "jOBS," but the sitcom star is getting serious as Steve Jobs in the upcoming biopic.
The film's first clip, provided by Entertainment Tonight, shows a more mature Kutcher passionately trying to convince Steve Wozniak, played by Josh Gad ("1600 Penn"), that his software is a hot commodity.
Spoiler alert. He's right.
Also read: Steve Jobs Biopic Gets Release Date From Open Road
Joshua Michael Stern's film detailing "the major moments" that influenced the Apple co-founder between 1971 and 2001 premieres at Sundance on Friday before Open Road Films releases it in theaters on April 19.
Watch the video:


text:
LepiMAP is a citizen science project which aims to determine the distribution and conservation priorities of butterflies and moths on the African continent. LepiMAP is building the 21st century distribution maps for Africa's butterflies and moths. It is a partnership between the Lepidopterists' Society of Africa and the Animal Demography Unit at the University of Cape Town.
The purpose of the Animal Demography Unit (ADU) is to contribute to the understanding of biodiversity, and thus provide input to biodiversity conservation. We achieve this through programmes that involve citizen scientists, long-term monitoring, research and innovative statistical modelling.
Read more...
The Lepidopterists' Society of Africa (known mainly as LepSoc) was initiated as an NGO in 1983. LepSoc created a forum for lepidopterists to communicate with each other. LepSoc's focus has shifted from specialists and collectors to a wider, more public conservation-focused approach.
Read more...
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License
Copyright © 2020 Animal Demography Unit • Department of Biological Sciences • University of Cape Town
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2013 aPubsoft Halloween Promotion-All Products Get 15% Coupon from Oct 25 to Nov 5
15% OFF all aPubsoft Products Coupon: APUB-99VN-SALE
Welcome to Celebrate 2013 aPubsoft Halloween Promotion Discount zone!
After collecting some Blu-rays, you probably would like to make some Blu-ray HD contents into your own film. To get the work done, you may want to import Blu-ray to Final Cut Pro for editing. However, the Final Cut Pro only accepts DV, HDV, P2 MXF (DVCProHD), XDCAM, and 2K film formats and does not support Blu-ray importing. Fortunately, there is an easy way to add Blu-ray movies to Final Cut Pro. Here's how.
To fix the issue, the best way is to convert Blu-ray to Apple ProRes codec which is the best supported video format by FCP. Nowadays there are seldom Blu-ray applications developed for Mac users, not to mention a program that can rip Blu-ray to Apple ProRes 422 codec for Final Cut Pro Editing. However, aPubsoft Blu-ray to ProRes Converter for Mac can help you. With it, y ou can fast rip/convert Blu-ray movies to Apple ProRes 422 for FCP without quality loss in a fast speed on Mac OS X (Mavericks included). Now download this program and follow the guide below to complete you task.
How to convert Blu-ray to ProRes 422 for Final Cut Pro on Mac
Note: For Ripping Blu-ray to FCP on Mac, a Mac compatible BD driver is needed.
Step 1. Load Blu-ray movies
Insert the Blu-ray disc you want to convert into your BD drive and click "Load Blu-ray" icon to import the Blu-ray movies. Loaded Blu-ray movies can be previewed in the right preview window and you're free to take snapshots of your favorite Blu-ray movies. In addition, you can select the subtitle and audio track as you like.
Step 2: Select output format
Set the right output format from the drop down profile list, here choose "Final Cut Pro > Apple ProRes 422 (*.mov)" as output format.
Tip: You can click on "Settings" button to adjust audio and video parameters. Bit rate, aspect ratio, frame rate, sample rate, and channels are all changeable in the following interface, so you can adjust them according to your own requirements.
Step 3: Start to rip Blu-ray movies to ProRes
After all press "Convert" button to start the Blu-ray to Apple ProRes 422 conversion for FCP under Mac OS X. After the conversion, import the ripped video files to your FCP and edit them with ease.
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Geoff Huston, an Australian researcher whose predictions about IPv4 depletion dates have proven uncannily accurate over the years, is still not certain that IPv6 will get deployed in time to avert an addressing crisis across the Internet.
Despite the success of last week's World IPv6 Launch Day - in which 60 access networks and 3,000 websites including Google, Facebook and Yahoo enabled support for IPv6 -- Huston says there hasn't been enough market momentum surrounding IPv6 to declare it a sure thing. While Huston concedes that the event caused a rise in IPv6 usage to about 1% in the United States, he says the protocol needs to be at a 20% usage rate to ensure that it will succeed.
SLIDESHOW: Why the Internet needs IPv6
I chatted with Huston from Canberra, where he is chief scientist of APNIC and an adjunct research fellow at the Centre for Advanced Internet Architectures. Here are excerpts from our conversation:
Has World IPv6 Launch Day changed your pessimistic view of IPv6?
No. Last year, we actually saw in the three to four months leading up to World IPv6 Day [a 24-hour trial of IPv6 services], an exponential increase in IPv6 usage. When I look now at the same set of statistics -- the number of networks that announce IPv6 on their Autonomous System Numbers, the number of entries in the IPv6 inter-domain routing table -- that sharp rise that happened 13 months ago didn't appear last month. It's almost like the folk that were going to play in IPv6, started to play a year ago, and the threshold for everybody else is too high. That leads me to the relatively pessimistic view about the business issues around IPv6. The customers are not going to fund this with incremental payments. The industry -- particularly the last-mile access industry -- is having a tough time coming up with the amount of money required. I'd love to be optimistic about IPv6; I just can't see it in the data.
Are you pessimistic even in the United States, which had some of its largest ISPs including Comcast, AT&T and Time Warner participate in World IPv6 Launch Day?
Yes. We measure about 600,000 random people a day to see who is using IPv6 to access YouTube. The U.S. on average had about 0.6% of customers selecting IPv6. It jumped to 0.95% over the last two weeks. To say that IPv6 usage rising from 0.6% to 0.95% is a dramatic jump is [not true.] If we were talking about increasing from 1% to 20%, I'd say, "Let's break out the champagne." Once we get to that kind of number, there's an assured outcome. Maybe I'm a tough one. Maybe the glass is half-empty. But 0.95% is not brilliant. There's still an amazing amount of work that has to happen. One in 100 is not critical mass.
You have predicted a shortfall of 800 million IPv4 addresses developing between 2012 and 2014. What about allocated-but-unused IPv4 addresses? Could they solve this shortfall?
I look at the sales projections of Apple and folk in the Android area. They're forecasting this year along the lines of 300 million to 400 million new mobile subscribers, and the same for next year, and the year after. Even if you were capable of taking the 1.84 billion unadvertised IPv4 addresses and reusing them, that would buy only three more years of life for IPv4. And we can't get them all because a lot of them are tightly tied up in networks. Yes, some IPv4 address space is being released into secondary markets. That market is inevitable, but it's a short-term palliative measure. It's not a cure. IPv4 can't cut it if what you want at the end is one network.
There's a growing market for allocated-but-unused IPv4 addresses in the U.S. primarily from bankruptcy sales. The IPv4 addresses are selling for anywhere from $8 to $13 per address. Is this price too high, too low, or just right in your opinion?
Inside a data center, an IPv4 address is worth a lot more than $10 each -- orders of magnitude more. Once you get into a market where the highest bidder gets the good, I think the prices that you are quoting me are [going to go up]. They are too low. If we go down this path of IPv4, and we're able to keep the IPv4 secondary market open enough, I suspect the pricing is going to be much higher than $10. That's going to be painful for this industry. Are rising prices for IPv4 addresses going to propel us into IPv6? I really hope so, but it's hard to tell right now.
How is the U.S. doing in terms of IPv6 adoption compared to the rest of the world?
Where the U.S. has a cable infrastructure, it has a little more control over CPE and in that case it is actually possible to turn on IPv6 without the users doing anything. Cable providers are better off than DSL providers in terms of upgrading to IPv6. The other thing that's different for the U.S. is the move by Verizon with 4G LTE. They're reinventing most of their mobile services. Verizon understood that if they wanted a coherent mobile network, it had to be IPv6. They wrote it into all of their specs and said that all of their suppliers had to be IPv6. I haven't seen many countries where a carrier has taken such a bold move.
Is last-mile infrastructure the biggest challenge to IPv6 deployment?
Yes. This is one of the hardest problems that our industry faces. Over the last 10 years, we have made the last mile the subject of intense competitive pressure. Revenue per consumer per month is measured in pennies instead of dollars. The issue for them is twofold: One, they have to upgrade their internal equipment, but they are sitting on equipment that they don't want to replace.
The second problem is that the one thing most last-mile access providers absolutely dread is when the customer rings up the call center. It costs a huge amount of money to run a call center, upwards of $60 to have the phone answered. The last thing you want is to have more phone calls. When you introduce a second protocol on the wire, the Internet can appear to go very slow. Sometimes Web pages take 30 to 40 seconds to load. Sometimes in IPv6, you don't get there. So you might ring up the help desk number. Carriers dread more phone calls from the customer. So that's why the last-mile access providers want to wait until their competitors deploy IPv6. They don't want to be at the front of the pack.
You've said it isn't clear which path the Internet will take: IPv4 with carrier-grade NATs or IPv6. Do you still think that's true after World IPv6 Launch Day?
Yes. It's the service providers that hold the fate of the Internet in their hands. The more we prevaricate, the more they are forced to put in carrier-grade NATs that constrain the Internet and give them the ability to exploit that equipment and regain a revenue stream from the content. At that point, life gets pretty bleak. All of a sudden, content is no longer open and uniformly accessible. Content has to pay a tax to the carrier. The incumbent content providers will pay because they have to. They're rich enough anyways. But any new content is completely locked out of the network. How do we prevent that? The carriage industry needs to understand that they are utilities like water or sewage. It's an ugly job, but somebody has to do it. Yes, it spins a dollar, but it doesn't spin a million. Getting them to accept that is quite hard. To unlock the Internet, the carriers' aspirations have to be stomped on.
What policies could be enacted to make this happen?
Policymakers don't want to kill the goose that lays the golden egg. They don't want to legislate the Internet where it creates hostility with investors. I think legislators really, really hope that those carriage folk get the message and go to IPv6 so they won't be forced to legislate. There are no clear answers here, which is why I say, in all the news about IPv6, there is still room for pessimism.
What advice would you offer a room full of U.S. CIOs about IPv4 depletion and IPv6 adoption?
IPv6 is in everybody's interest, including the enterprise. If I was an enterprise network manager, what I would do is make sure that any equipment I'm buying from here on through is protocol neutral. I would want equipment that is not just paying lip service to IPv6, but can demonstrate IPv6. I would be doing my security infrastructure and my firewalls with IPv6. I'd be doing that now. I'd be enabling my public services -- Web, email -- with IPv6. I'd be doing that now because if I wait I'm going to be in the middle of a rush, and the price is going to be 10 times higher for those who wait.
The age of the laptop is over. The enterprise infrastructure is going to be LTE devices, iPads and smartphones. Work is going to go with the employee; the employee isn't coming to work. The rational enterprise is going to see that [trend] and will be quietly building up capability in IPv6. Mobility is changing business in the same way that the fax, telephone and even the PC changed business. The next wave is just as dramatic and just as fun. IPv6 is going to be fundamental to that change.
What would it take for you to be optimistic about IPv6?
If we get to 20% usage in the U.S., this is all over. If China did it, watch out. Or if Germany did it, watch out. My metric is not number of routes, number of domain names, number of Autonomous System Numbers, not even traffic. I want to see it in users' day-to-day activities. If 20% of the users in America use IPv6, the future of IPv6 is assured.
Read more about lan and wan in Network World's LAN & WAN section.
This story, "Leading Internet prognosticator still pessimistic about IPv6" was originally published by Network World.


text: Let's say your goal is to observe all known species in a particular biological category. Once a week you go out and collect specimens to identify, or maybe you just bring your binoculars to do some spotting. How long will it take you to cross off every species on your list? I've been wondering this


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Prices shown on this page are estimated lowest prices only. Found in the last 45 days.
Below is a list of countries and territories in Asia. Select a country or territory to see a list of all the airlines which fly there and then compare prices of flights for each airline.
Skyscanner allows you to find the cheapest flights to Asia without having to enter specific dates or even destinations, making it the best place to find cheap flights for your trip to Asia. Use the links at the side of the page to browse for flight information or use the flight search controls above to start a new search.
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Prices shown on this page are estimated lowest prices only. Found in the last 45 days.


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PlanetVape is an upscale vaporizer store located in the GTA. We have everything the vaporist requires including a wide selection of The Best Vapes On The Planet, extractors, screens, concentrate vapes, grinders, portables, and all the accessories needed to give you the best vape experience. We stock many unique and modern vape accessories as well as all major brands. Need something you don't see, just ask. Peace and Love PV
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text: Happy Friday! To celebrate, here's our favorite moment from the Syfy original movie Dinocroc Vs. Super-Gator. In which a horror movie director, who's clearly supposed to be one of the makers of the Saw series, has two hawt babes in his jacuzzi and tries to get them to show him their best horror-movie screams. Only to be interrupted by a ravenous beastie. Excellent.


text:
phaseonedirector necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 95 diseños de 37 diseñadores freelance.
PhaseOne Design Builders is a professional design build firm that offers complete design and construction services to clients in the financial and medical fields. We need a logo to be used in a variety of marketing collaterals. Looking to freshen up our current logo. Characteristics of new logo should be professional, creative, contemporary.
Desired Color Scheme:
Any new colors welcome but also try to match colors from website. Interested in seeing logo with new colors as well as current logo colors.
Desired Style:
Contemporary, professional, creative
Accepted File Formats:
Standard Web Formats (.jpg, .gif or .png); Vector Formats (.eps, .pdf or .ai); Layered Formats (.psd or .tiff)
Current Logo: http:// http://www.phaseonebuilders.com
Colors of New Logo: Open to any new colors. Also would like to see our current logo colors used with possibly adding a third color to add more pop. Our company website will be redesigned so don't base you designs from the current website.
New Logo MUST have "Design Builders" in it somewhere. Slogan not neccesary.
Characteristics of New Logo: professionalism, creativity, and contemporary.
Keep in mind that our firm's clients are bank and medical owners. Try to build a logo that what be attractive to them.
Use: It should be possible to use the logo in color, grayscale, and black & white.
Formats: Please make logo in vector formats along with other raster formats (eps, psd, ai, jpeg, gif)
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


text:
Why Latinos stick with Obama
Post Independent
Glenwood Springs, CO Colorado
CHICAGO – In a 2011 column, I said President Obama believed that Latino voters were stupid. It pains me to say this, but lately I've begun to wonder whether Latino voters indeed aren't thinking clearly when it comes to immigration.
In that column, I expressed hope that Latino voters would punish Obama at election time for failing to live up to his promise to lead on immigration reform. I observed that he'd been spectacularly insulting in how he'd gone about doing outreach on the issue earlier that year.
Calling on such public policy luminaries as Don Francisco, the host of a weekly variety show and jiggle-fest, "Sabado Gigante," and Piolin Sotelo, a California-based shock jock, to be part of a group of "influential Hispanics," Obama got them to publicly state that he must obey the letter of the law and wait for Congress to act. At that time, I also quoted immigrant activists who were trying to get Latinos to the polls, but asking them not to vote for the president in order to send Obama a message.
Despite some influential Hispanics actually calling for a no-Obama vote in the days leading up to the election, we know the president won with hefty Latino support. Still, at the end of January, Obama traveled to Las Vegas to deliver his support for a compromise, leaving those who were paying attention to the substance of his remarks to note, as did Julianne Hing in a tweet, "Obama's very first immigration reform promise is more of the same: enforcement, enforcement, enforcement."
In mid-February, USA Today reported that last year U.S. immigration officials intentionally increased expulsions of immigrants convicted of minor crimes such as traffic violations in order to meet their criminal deportation targets.
Soon after, when the president's framework for an immigration reform was leaked, tongues started wagging that Obama was actually hoping to tank a grand immigration bargain so Democrats could have a hammer with which to pummel Republicans during the 2014 midterm elections and the 2016 presidential race.
The evidence that Obama is not really leading on immigration is incontrovertible, but he's still got Latinos wrapped around his little finger.
According to a recent survey by the Pew Hispanic Center and USA Today: "There has been a complete turnaround in how Hispanics view Obama's handling of immigration." Today, 63 percent approve while only 27 percent disapprove.
"In November 2011, that margin was reversed: 28 percent of Hispanics approved of the job Obama was doing on immigration policy while 59 percent disapproved," Pew reports. Overall, 44 percent of Americans approve of how Obama is handling immigration policy, compared with 43 percent who disapprove. "Approval is up 12 points from November 2011 and marks the first time in Obama's presidency that disapproval has not outweighed approval," a change that Pew says was "driven in large part by improved ratings from Hispanics."
I'm infuriated that Obama is manipulating voters with this issue and I just don't understand why other Latinos aren't angry, too. Are we just that dumb?
"No, it comes down to three things: status, partisanship and trust," said Stephen A. Nuno, an assistant professor in the department of politics and international affairs at Northern Arizona University. "For one, Latinos are very diverse and they're as split along class lines as is the rest of the country. You have Latinos that aren't affected by immigration policy, such as the wealthy Latinos who have been in the U.S. for multiple generations. And, of course, status also can mean citizenship status, which is varied among Latinos as well.
"Then there's partisanship," Nuno told me. "Party is as important to Latinos as to other folks. Latinos are loyal to Democrats, and when your party is doing something wrong, even to the people you empathize with the most, you're more likely to give them that latitude.
"Last is trust. When you distrust the alternative so much, you're willing to tolerate a lot more from the one you do trust. It's kind of like a battered child who still loves their parents – they might beat you but they're your parents so you still trust them."
This is what happens when a whole body of voters get dehumanized and demonized by an opposing party: They become unable to realize how disrespected, neglected and taken for granted they are by their own.
It isn't just gullibility, it's tragedy.
– Esther Cepeda's email address is email@example.com.
Start a dialogue, stay on topic and be civil.
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FreeRider SEN HID Wirefree Bluetooth Joystick
The Portset FreeRider SEN Wirefree Bluetooth Joystick provides the ability to simulate a mouse from a 4 way switch with the addition of 3 additional switch inputs. These additional switches offer right and left click and a toggled highlighter for drag and drop. The Bluetooth Joystick also incorporates the facility of quick flick left and Read more


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About Las Vegas Surgery Center
Las Vegas Surgery Center is a freestanding, multi-specialty ambulatory surgery center where surgeons perform a broad range of outpatient surgical procedures.
Founded in 1983 and fully licensed by the state of Nevada and the federal Medicare programs and is AAAHC accredited.
Las Vegas Surgery Center offers a safe, convenient, highly qualified alternative to inpatient hospitalization.
Today, outpatient surgery in the freestanding setting has become more than accepted; it has grown to be the preferred alternative.


text:
AXIS Store Data Manager is a software program that is installed on a local server for gathering, storing and managing data from cameras running AXIS Store Optimization Suite and AXIS Loss Prevention Suite applications.
The supported applications are:
AXIS Store Data Manager dynamically groups, filters and drills down data, and then exports them to a business intelligence application of your choice for viewing.
AXIS Store Data Manager also doubles as a system-health monitoring solution. It monitors camera connections and sends an email alert if there are problems retrieving data.


text:
Spring Water Masa Tortillas
We're not saying this was an easy recipe to develop. On the contrary. But the number of hours we invested takes most of the guesswork out of the equation for you. As is true of any dough, though, preparing the masa dough for our corn tortillas represents the challenge of handwork.
Cooking Remarks
Long before pot-au-feu, boeuf en daube, and coq au vin joined the chorus line of French braises, Native Americans put a lid on the art of slow cooking. The delicacy of their clay pots demanded an equal delicacy of technique—one that kept things well under the boiling point. When we began working on this fresh masa recipe we knew attention would be the operative word. Attention notwithstanding, we had a tough time keeping our stovetop heat consistently supportive: the water sometimes crept up to an angry boil and sometimes languished sullenly below a simmer. Unexpected evaporation required constant vigilance and fresh infusions of water, and cooking times remained unpredictable. At this point, we went American old school and bought a brand new slow cooker. A ceramic lining and high and low heat settings make a slow cooker a modern-day clay pot, and its timer function makes it a babysitter extraordinaire. All the ruminations we put the corn through, the permutations of different heat settings and cooking times came down to a single, simple formula: limewater and corn cooked on low heat for 5½ hours. No stirring, no liquid adjustments, no problem.
When you are adding liquid to the cooked hominy, whether in the form of sweet corn milk or water, be aware that the dough must be extremely fine and wet enough to produce steam—and thus air pockets. If you get the masa to the proper consistency and the griddle temperature right, you can crank tortillas out at a surprisingly effortless pace.
Initially, we rolled the tortillas out by hand between sheets of heavy plastic. It's not difficult—the flour tortillas we developed recently are more difficult to roll out. But after making the recipe multiple times, we broke down and ordered a tortilla press. There was no looking back.
The addition of sweet corn solids and corn milk came to us as a way of introducing a mild sweetness into the tortillas, along with some moisture. You may opt to skip the corn and simply use hot water instead.
Lime stains. Anyone with a shower stall knows that. Even our slow cooker developed a fine ring of lime that resisted scrubbing. So we turned to our favorite household cleaner: Mr. Clean Magic Eraser. Don't laugh. This noncaustic, nonabrasive sponge can wipe a stain off of anything with very little effort.
Liming makes the starches in corn extremely sticky. After you transfer the warm, just-made masa to a mixing bowl, soak the food processor bowl, blade, and lid in cold water right away. Cold water loosens sticky masa; hot water just makes it worse.
equipment mise en place
For this recipe, you will need a box grater; a fine-mesh strainer; a small bowl; a food processor; a rubber spatula; a heavy, well-seasoned square or round griddle, or a 10-inch nonstick skillet; a tortilla press and a heavy quart-sized zipper-lock bag or a rolling pin and a heavy half-gallon-sized zipper-lock bag; a pair of scissors; a baking sheet; a pastry brush; and a long metal spatula for flipping the tortillas.
1ear fresh sweet corn, shucked (optional)
1recipe Fresh Whole Hominy, just cooked, flushed of pericarp, and still hot
½teaspoon fine sea salt
Vegetable oil for brushing
Grate the ear of corn (if using) on the large holes of a box grater set over a plate to catch the juices. Strain the pulp through a fine-mesh strainer set over a small bowl (fig. 1.1). Set aside the solids in the strainer and the corn milk.
Add half of the hot hominy and ¼ teaspoon salt to the food processor and process until very fine. Stop the processor at intervals, and, using a rubber spatula, scrape the more finely processed dough, now called masa, near the blade up from the bottom and the coarser masa near the top down toward the blade. The idea is to get the masa as uniformly fine as possible. Repeat the stop-and-start processing, using a rubber spatula to manipulate the masa, until it begins to chase itself around the bowl. Lift the food processor lid and feel the masa; it should feel stiff and sticky. Add 1 tablespoon corn solids from the strainer and 2 teaspoons corn milk (or water if you are not using fresh corn) and process until combined. Feel the masa again; it should feel slightly wetter. Wet your hands and carefully scrape the masa out of the processor into a mixing bowl. Remove the blade and, using the rubber spatula, scrape the masa clinging to it and to the inside of the food processor bowl into the mixing bowl. Repeat the process with the remaining hominy, salt, and fresh corn (or water), adding the resulting masa to the mixing bowl. Lightly knead the masa in the bowl to combine the 2 batches—it will be sticky. Cover the bowl and let the masa rest and hydrate for about 15 minutes (fig. 2.1).
Meanwhile, soak the food processor bowl and parts in cold water in the sink. Heat a heavy 10-inch square or round griddle, preferably well-seasoned cast-iron, or a 10-inch nonstick skillet over medium-high heat. If you'll be using a tortilla press, with scissors, remove the top of a quart-size zipper-lock bag, cutting just below the zipper (fig. 3.1). Snip along the side seams and the bottom, creating 2 squares of plastic. If using a rolling pin instead of a tortilla press, cut apart a gallon-size zipper-lock bag in the same manner.
Divide the masa into 14 or 15 equal pieces. Roll each piece between your palms into a ball—it should be about the size of a golf ball. If you have a digital kitchen scale, each one should weigh about 1.3 ounces. (The size of the masa balls is important. If they are too small, once pressed, the tortillas may be too thin; if too large, they may be too thick.) Set the balls on a baking sheet and cover lightly with plastic wrap. Brush the griddle with a thin coating of oil and blot the excess with paper towels.
If using a tortilla press: Open the press, place a plastic sheet on the bottom plate, and brush it very lightly with oil (fig. 5.1). Place a masa ball on the plastic and flatten it with the palm of your hand (fig. 5.2). Brush the masa lightly with oil and cover with the second plastic sheet (fig. 5.3). Close the tortilla press (fig. 5.4). (You don't have to bear down on it—it's perfectly capable of pressing a tortilla without much pressure.) Open the press (fig. 5.5), then moisten your hands lightly with water and pull off the top layer of plastic. Lift the bottom sheet of plastic and invert the tortilla onto your damp palm (fig. 5.6). Release the tortilla onto the hot griddle. If the griddle is the right temperature, the tortilla will sizzle softly. After about 10 seconds it should begin to puff in places. After 20 seconds, use a long metal spatula to loosen the tortilla. Flip the tortilla when it is lightly golden and spotty brown (fig. 5.7). (You'll want to rewarm and crisp the tortillas just before serving, so don't overcook them at this point.) Repeat with the remaining masa balls.
If hand-rolling the tortillas: Place a sheet of plastic on the counter and brush it lightly with oil. Place a masa ball on the plastic and flatten it with the palm of your hand. Brush the masa very lightly with oil and cover with the second plastic sheet. Using the rolling pin, roll the ball into a 6-inch round of even thickness. Moisten your hands lightly with water and pull off the top layer of plastic. Lift the bottom sheet of plastic and invert the tortilla onto your damp palm. Release the tortilla onto the hot griddle. If the griddle is the right temperature, the tortilla will sizzle softly. After about 10 seconds it should begin to puff in places. After 20 seconds, use a long metal spatula to loosen the tortilla. Flip the tortilla when it is lightly golden and spotty brown. (You'll want to rewarm and crisp the tortillas just before serving, so don't overcook them at this point.) Repeat with the remaining masa balls.


text: It's always hard to find ways to get your kids interested in science. For decades, dinosaurs have been the go-to resource for parents looking to inspire their kids to pursue knowledge, but with the rising sophistication of videogames parents now have new options for igniting the fact-based part of their child's imaginations. Kids have always loved building things and solving problems, but before videogames, the best tools we could offer them were Lincoln Logs and Legos. Today, we can give them a whole lot more. Here are eight games you can use to help prepare your child's brain for a life of building and engineering. Above: Kerbal Space Program: To put it simply, Kerbal Space Program is a rocket-ship simulator. You snap together your own rocket from a variety of different engines, capsules etc. and try to blast off the planet. If your ship doesn't make sense it'll explode mid-flight or just fall over on the launch pad. The physics are real, but it's considerably easier to launch a Kerbal rocket than a real one. After launch, what's next is up to you. You'll have to proceed in baby steps as you get better at the game. First you need to design a capable rocket. Then you learn to achieve orbit, and bring your astronaut home safely. Then launch a satellite, or go straight for a moon landing. It's not just for kids, either. This is a game that GeekMoms and GeekDads can play along with their kids. Young ones will love designing new rockets, while Mom and Dad will check the telemetry on the moon landing approach vector. Great for kids, or anyone who keeps a portrait of Elon Musk above the fireplace. Platforms: PC Price: $23 Ages: 10 and up Buy It Image courtesy: SquadMinecraft: At its most basic, Minecraft is like a high-tech version of Lego that allows players to build whatever they can imagine (as long as they can mine the proper materials from the ground). But once you delve deep into the gameplay you'll find a whole lot more is possible. At its most complex, Minecraft is a wonderland of forges, pistons, switches and outside-the-box thinking. The best thing about it is that you can learn the game at your own pace. You might simply build a dirt house for yourself when you first play the game. Sooner or later, though, you're going to want to upgrade. Then you might learn how to rig up a simple switch-based door, or build a forge to craft weapons to defend yourself. It can sound complex, but the learning takes place in baby steps with simple curiosity driving kids forward to see what else is possible. In today's world of instant answers, Minecraft is a great option for parents hoping to encourage kids to seek their own solutions to complex problems. Platforms: PC, Xbox 360 Price: $20 to $27 Ages: 8 and up Buy It Image courtesy: MojangWorld of Goo: Minecraft can be an intimidatingly large first step into the world of videogame engineering. If you're looking to simply get your kid to develop their own solutions to simple problems, then World of Goo is an outstanding answer. It's a puzzle game in which you stretch out little gooballs to make a scaffolding that can function as a bridge, ladder, building, etc. It can be as simple as building a bridge over a small gap, but gradually grows more complex as different types of materials (floating, exploding, etc.) are introduced into the problem. World of Goo is like the videogame equivalent of those popsicle-stick bridges they made us build in high school. Many of the same principles are at work, but there's no messy glue and it's vastly more adorable. Platforms: iOS, PC, Wii, Mac, Android, Linux, OnLive Price: $5 to $10 Ages: 7 and up Buy It Image courtesy: 2D BoyAmazing Alex: If you're looking for something for the younger crowd then Amazing Alex might just be perfect. You play as Alex, a seemingly bored young child with a penchant for creating extraordinary machines out of household objects. In your unending quest to pop all the balloons, knock over all the books, and get all the balls in the basket, you'll have to create your own chain reactions to get the job done. Float a balloon up to the shelf to knock over the book that hits the switch and sets off the spring loaded boxing glove which launches the toy pig into the basket. Success! It's a great kids' title because it uses objects they already know and understand to create puzzles they can easily wrap their brains around. Every kid knows balloons float, balls roll downhill, and a tower of boxes falls over if pushed. The developer uses that to create some clever, yet easy to understand puzzles to challenge kids. Platforms: iOS Price: $0.99 Ages: 6 and up Buy It Image courtesy: RovioFantastic Contraption: Similar to the previous game on this list, Fantastic Contraption tasks you with building a simple machine to accomplish a goal. But there's an important difference: It's free! You can go try it out now on Flash gaming sites. The game asks you to build a vehicle that can move a square from one zone to another zone. It's that simple. Of course, that's never quite as easy as it sounds. Your designs have to evolve quickly as they grow from simple two-wheeled cars to 10-wheel behemoths that can climb piles of rubble. This game will be suitable for slightly older kids than Amazing Alex, as it requires a more active imagination, and its challenges can be much harder. But since it's free we pretty much recommend it for everybody with even a passing interest in problem solving. Platforms: PC (browser) Price: Free Ages: 8 and up Play It Free Image courtesy: InXile EntertainmentSpaceChem: Most of the games so far have focused on building structures, but construction isn't the only kind of engineering. SpaceChem might just do the trick if you're trying to build a tiny chemical engineer. In SpaceChem you play as a scientist tasked with constructing an assembly-line system to create certain types of chemicals by forming and breaking chemical bonds. It might sound like a boring edutainment game, but this was actually a hit with hardcore gamers. It's been praised by critics for its open-ended problem solving, meaning you can invent your own solutions to problems. And the best part is that it's also based on real chemical and atomic science, so players will even pick up some knowledge about titanium oxide bonds while flexing their gray matter. Platforms: PC, Mac, Linux, iOS, Android Price: $5 to $10 Ages: 12 and up Buy It Image courtesy: Zachtronics IndustriesPatterns: Though Patterns is currently only available in a limited alpha version, it's showing a considerable amount of promise in the realm of player creativity. Similar to Minecraft, players gather materials from the ground, then build things. There's a big difference though. The world of Patterns is made of triangles, not cubes, and as any high school geometry student could tell you: You can make just about anything out of triangles. Taking another step beyond Minecraft, Patterns allows you to fashion your own new shapes and three-dimensional pieces by snapping them together in the pattern creator. Now this might not sound terribly exciting, but it's an immensely powerful toolset when combined with the ambition and general boredom of the average kid. If you've ever seen the astounding things people have been able to create with the limited toolset of Minecraft then you can imagine the beginnings of what Patterns will enable people to do. It's a perfect example of a game unleashing people's creative construction potential, and teaching them to create what their brain imagines. Platforms: PC Price: $10 (for Alpha version) Ages: 10 and up Buy It Image courtesy: Linden LabsBanjo Kazooie: Nuts and Bolts: Though it's based on the popular Nintendo 64 game, this 2008 Xbox 360 title doesn't have too much in common with those older games. This take on the series had players snapping together their own custom vehicles to complete challenges like races, ramping for big air or flying to the finish line. What you create is completely up to you. The challenge is not just about having the skill to complete the competition, but learning to build sturdy and efficient vehicles. Nuts and Bolts is very much in the same spirit as Kerbal Space Program, but with a much more beginner-friendly appeal. It lures kids in with its beautiful, cartoonish art style while subtly helping them develop an instinct for designing reliable vehicles. Your kids wont be applying for a job at Chrysler based on what they learn, but it could help plant the seed of interest. Platforms: Xbox 360 Price: About $15-20 Ages: 10 and up Buy It Image courtesy: Microsoft Studios


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Startup Europe is an initiative of the European Commission designed to connect startups, investors, accelerators, entrepreneurs, corporate networks, universities and the media through an array of networks. Startup Europe is advised by a group of high level recognised Tech leaders at the Startup Europe high level group of advisors. Furthermore, it intends to connect local startup ecosystems around Europe and enhance their capacity to invest in other markets such as Silicon Valley or India.
Not less important, it celebrates the European entrepreneurs' success, making it visible and rewarding (e.g. Startup Europe Awards).
Startup Scaleup initiative
The Startup Scaleup initiative is based on a communication from the European Commission (Europe's next leaders: the Startup and Scaleup Initiative), released in 2016, which two main objectives are:
- to remove barriers to scaling up in the single market with ecosystem building projects;
- to develop networking opportunities, enhancing the startup ecosystem - by connecting clusters, people, and local ecosystems across Europe.
Additionally, it responds to the demands of the technology founders addressed within the Startup Manifesto and Scaleup Manifesto.
The initiative also includes activities to help startups finding international outreach. Through the One Stop Shop, startups and ecosystem builders have easy access to all the funding services and other support offered at EU level.
Along the Startup Scaleup initiative, the Commission further explores measures to;
- facilitate uptake of new technologies;
- create better opportunities for access to finance and skills;
- maximise the effectiveness of Europe's ecosystems.
Startup Europe and the European Commission cooperate to increase the impact of its initiatives and accelerate the growth of the European startup scene.
Digital Innovation and Scale-up Initiative (DISC)
Launched at 2019 Digital Assembly, this joint initiative of the European Commission, the European Investment Bank, the European Investment Fund, the European Bank for Reconstruction and Development, and the World Bank and the International Financial Corporation, addresses the underinvestment in the Central, Eastern and South Eastern Europe (CESEE)'s digital economy and is setting up the first regional investment facility that specifically targets digital innovations and the scale-up of digital startups in the region.


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Only time will tell if we are past the worst of the debt crisis in Europe, or simply enjoying a calm amidst the storm. In either case, the crisis in Greece and the fears of its spread into Spain, Italy and Portugal have led many financial analysts and commentators to seriously consider what had once been mostly the domain of crackpots--the notion that the euro could collapse and vanish altogether.
This is no small matter. Of the 10 largest economies in the world, four use the euro as their currency. Roughly 330 million Europeans use the euro every day, while nearly 200 million people use currencies that are pegged to the euro (many of them in Africa). It is also the second most-used currencies as a reserve currency, with roughly one-quarter of the world's reserves held in euros.
Step 1 - Panic
The immediate consequence of the collapse of the euro would most likely be a great deal of volatility and chaos. Given that market participants generally loath chaos, it would probably mean some ugly days for global stock markets and lower interest rates in the U.S. as investors flea into U.S. government bonds. In a perhaps ironic twist, though, it would not be entirely shocking if some markets rose on the news--investors in Britain, Germany and countries like Denmark and Sweden may see the fall of the euro as beneficial to their countries.
Step 2 - Pay More, Get the Same
With the euro disappearing, there would be an increase in the costs of doing business with and within Europe. Banks do not exchange money for free, and so companies would face higher transaction costs as the number of their operating currencies would increase. In other words, companies would not necessarily have any expectation of selling more product to the current euro zone (in fact, there could be lower demand), and those sales would now be more expensive.
In addition, risk has a price and the risk of multiple volatile exchange rates would impose an economic cost as well. It is difficult to price the cost of exchange rate volatility, but economists have theorized over the years that it could be a figure in the range of 1-5%, expressed both as a percentage of assets or revenue involved and national growth rates.
The liquidity of financial instruments like stocks and bonds that are currently denominated in euros would also likely decline. Here too would be additional costs, as lower liquidity almost always means higher trading costs.
Step 3 - Less Growth
The disappearance of the euro would likely support the value of the dollar, at least on a short to medium-term basis. While some countries that currently use the euro as a reserve currency would likely be happy to use the German deutschemark in its place (and perhaps the French franc as well), it most likely would not be on a one-for-one basis. Consequently, more reserves would be shifted to other currencies and the dollar would be the most logical beneficiary. Though that may sound good now, it would be bad for exporters and it would likely lead our politicians to delay even further in implementing necessary financial reforms here at home.
Longer term, growth rates across Europe would likely decline. Many of the euro's member countries currently enjoy lower interest rates than they would have otherwise. In fact, this ready access to relatively cheap debt is a large part of what got countries like Greece and Spain into this mess in the first place. Evaluated solely on their merits, many of these countries would see significant, if not punishing, increases in the cost of their debt. What those higher rates would take out of economic growth would likely offset (if not surpass) the gains that would come from the initially lower currency exchange rates.
The disappearance of the euro and the reemergence of individual currencies would also raise the specter of competitive devaluations and depreciation (depending upon the individual currencies policies set up in the wake of the euro). This policy, often referred to as "beggar thy neighbor," basically involves making your imports more expensive and your exports cheaper. It works well enough until your neighbors catch on and try it on you--then you all realize that there is nobody left to buy your exports and the game stops working.
The Bottom Line
Although countries like Germany, France and The Netherlands want to support the euro, there is a limit to this patience, particularly in Germany. While Germany has certainly benefited from the euro and would see exports drop in its absence (its current customers would not be able to afford as much), the country should not pay more to keep the euro than it would lose from going back to the D-mark.
Should this all occur, there would be a painful period of adjustment and then our economic and investment lives would go on from there. Would this catapult countries like Brazil into new prominence or give a leg up to nations like Turkey? Only time will tell, but investors should keep a wary eye on the continent--if your investment philosophy is predicated on stable growth and low interest rates throughout Western Europe, you may need to revise that outlook for some time to come.


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Placer planners OK use permit for Tahoe biomass plant
TRUCKEE, Calif. – The Placer County Planning Commission last week approved a conditional use permit and certified the environmental impact report for a proposed biomass facility on Cabin Creek Road near the Placer/Nevada County line border.
The project will consist of a two-megawatt facility that will use woody biomass from the surrounding U.S. Forest Service, state and private forestlands as part of ongoing wildfire fuel reduction efforts.
It includes construction of an 11,000-square foot building that would house the power-generating and emissions-control equipment, and a one-acre fuel storage area.
The proposed project would capture the renewable biomass source, and without burning it, convert the biomass to gas, which in turn will power an internal combustion engine that would turn turbines to produce electricity.
According to previous reports, the project will go before the Placer County Board of Supervisors for final approval at a to-be-determined date.
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MAẒLIAḤ, JUDAH B. ABRAHAM PADOVA:(Redirected from PADUA or PADOVA FAMILY.)
Italian Talmudist, cabalist, and poet; rabbi of Modena, where he died Aug. 10, 1728. He was the author of two works: "Tokaḥat Megullah" and "'Oẓerot Sheleg" (the latter cabalistic in nature); and of the following poems:
Judah had two sons: Manasseh Joshua of Modena, brother-in-law of Isaiah Bassani (c. 1750), some of whose responsa have been preserved; and Menahem Azariah, rabbi of Florence (c. 1775), an authority in the Law and a prolific preacher, who also wrote various poems, many of which were liturgical. The genealogy of the family is traced to Abraham b. Samuel of Padua, who married in 1530.
- Senior Sachs,
V08p393001.jpg, Nos. 12a, 20-32, 47;
- Zunz, Literaturgesch. pp. 447, 552;
- Landshuth, 'Ammude ha-'Abodah, pp. 192 et seq.;
- Nepi-Ghirondi, Toledot Gedole Yisrael, pp. 163, 172, 239.


text: I Gotta Be Make Mine Custom! A much younger Taffin shooting a Mag-na-port Stalker. I 42 n the 1950s I discovered Elmer Keith and his writings, which often covered customized sixguns. He had about a half-dozen highly customized .44 Special Single Action Colts and I was mesmerized by the beauty, combined with practical function of those sixguns. Fifty years later I found myself placing those same sixguns in the Elmer Keith Museum. In between those two happenings I set about to make most of my sixguns me. I know this article is going to tweak my friend Mike Venturino. We really are friends, and in many ways we think alike — however there are also many ways we take divergent paths. I had my first article published in 1967. It was written as I spent the summer in the Payette National Forest. Mike's first feature appeared in the early 1970s and was written as a college assignment. Over the years we have followed each other's works, and certainly noticed how each of us has changed in several ways. I've especially noticed how Mike has gone astray in his view of custom sixguns. In those early years he had two .44 Magnums which he personalized to his specifications; a Ruger Super Blackhawk which he cut back to 51/2" and a S&W which was also trimmed to 5". Both of these were distinctly his, and then he got bored or lazy or something and I have never seen another sixgun of his that was changed, except for occasionally adding aftermarket grips. Mike, you were on the trail of the Perfect Packin' Pistol and somehow took a fork in the road. A New Duke? If you've noticed the photos of Mike recently he's getting smaller and smaller, and in his newfound skinny-ness perhaps he now has enough energy to get back to work customizing or personalizing some of his sixguns. Mike, readers are waiting to see what we do; waiting for us to lead. I know this is true by how many have been customizing Ruger Blackhawks since I started writing about them nearly 30 years ago. I did not start the trend; that honor belongs to Skeeter Skelton. I've just tried to carry the torch. When it comes to customizing the sixgun, or semiauto for that matter, I'm a firm believer in "Don't fix what ain't broke!" Nor do I believe in adding a lot of doodads to a self-defense gun. Thanks to the influence of customizers, most factory semiautos come already "customized" with features custom makers were adding back in the 1950s and 1960s. About all any of the modern semis need is a good trigger job. When it comes to sixguns we are living in a time when we have our choice of the best revolvers ever made. They are stronger, held to tighter tolerances, most often shoot better than their 50-year-old counterparts. And relatively speaking, WWW.AMERICANHANDGUNNER.COM • MAY/JUNE2010


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AntiSlavery Studies
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Before the Emancipation Proclamation was adopted by all of the states and effectively ended slavery in the United States, slaves that were looking for a better life were forced to use the Underground Railroad to escape to the north where they could enjoy a life of freedom. The Underground Railroad was a secret network of places that a slave could stay as they traveled across the southern states. These places were maintained by abolitionists who were sympathetic to the plight of the slaves and willing to help them achieve their freedom. Because the punishment for running away could be very harsh, including death in some cases, the journey was quite dangerous and these stops along the Underground Railroad were essential in providing safe passage to the slaves.
The routes used to find freedom led to not only the northern states, but also to Mexico and on ships that sailed to other foreign countries. Although a true number is unable to be calculated, most historians believe that over 100,000 slaves were able to use the network successfully to escape the poor living conditions in the southern states. Contrary to what the name implies, the Underground Railroad was not a railroad at all. The reason it was given this title is because the code used to communicate information frequently used railroad terms, with safe locations being called stations and those giving shelter known as conductors on the railroad. In addition to individual efforts, many churches were also involved in the struggle, helping slaves move north without being captured.
One of the reasons that the Underground Railroad was very effective is that there was no central governing party and the conductors had only a limited knowledge of the route and the methods of transport. In this manner, the railroad could not be compromised by a single person who would have full knowledge of all of the operations. Instead, a person that was sympathetic to the cause would only be aware of the next station and how to transport the slave there. Also, all of the information was transmitted by word of mouth so that no paper trail was left to document the routes that were used.
For most of the slaves that escaped, the traveling conditions could be difficult. Because of the risk of capture, the most effective time to travel was at night, with limited light and a slower pace. The most common mode of transportation was with a wagon or on foot, but boats and trains were also used in some cases. Instead of having a direct route to the north, it was safer in the majority of situations to take an indirect line to the destination. In this manner, it would be difficult for slave owners to track down the exact movements of the escaped slave and led to many more successful escapes.
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text:
Political flier flap in Trumbull
TRUMBULL -- Two Democrats seeking a berth on the Board of Education distributed political fliers that either did not identify their respective campaign treasurers or identify who paid for the election literature, as required by state law.
But a Republican Party boss says he won't file a complaint.
"It's a technical violation of the law, as I understand it," Trumbull Republican Town Committee Chairman Jack Testani said. "People want to know who is paying for your campaign fliers and they do have the right to know that."
"Am I going to file a complaint about it?" he said. "No. We're all human and we (Republicans) have made mistakes, too."
"What I do think is that this shows that the Democratic Party is disjointed, unorganized getting out of the gate," he said. "And that's left a void with individual candidates left to fend for themselves and put out their own campaign literature, with not much help from the party."
Seven candidates are running to fill four vacancies on the Trumbull Board of Education in the November election.
Over the weekend, Democrats Tom Tesoro, a former labor attorney who is vice present of human resources at Standard Motor Products, and Laine McHugh, a physical therapy, went door-to-door introducing themselves to voters, and distributing their campaign fliers, which contain their candidate biographies.
State election law requires that candidates' printed material provide a disclaimer that identifies who paid for the material, the identity of the candidate who approved it and the name of the campaign treasurer, if the candidate is on a party's slate.
Both Tesoro and McHugh are part of the Democratic Town Committee's slate of candidates. McHugh's campaign literature does not identify who paid for her fliers or provide any disclaimer whatsoever.
"I paid for my fliers, not the party," McHugh said. "No one told me that there had to be a disclaimer on it," she said, adding that "in my opinion, I'm running for a seat on the Board of Education, which should be nonpartisan."
Tesoro credited Testani with having a fair and reasonable reaction to the violation.
"Six weeks is definitely enough time for us to get out and get known among the electorate," Tesoro said.
Democrats will be holding a workshop for candidates in the coming days on what they need to know to wage an effective campaign that complies with state election laws, he said. They also will release a brochure naming the party's full slate of candidates.
"As a party, we're a bit like starting a Porsche on a cold day," Tesoro said. "At first, it takes a little time to turn over the engine and get going. But once we do, we roar."
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