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The Revolution in Cardiac Care
More than 1,300 cardiovascular leaders convened in Boston May 1-3 for the 2017 World Medical Innovation Forum.
The three-day event, which was hosted by Partners Innovation, highlighted the emerging revolution in cardiac care through the use of powerful new genomic, electronic and other tools to treat some of the most long standing and vexing challenges in modern medicine.
"The event provided an important platform for the exchange of ideas between academia and industry and highlighted some key areas where innovation could improve cardiac care," said Michael Mahoney, chairman and CEO of Boston Scientific, the stakeholder sponsor for the event. "We're excited about the potential for future growth in this sector and believe that many of the products in our development pipeline can play a key role in advancing patient care."
First Look and Austen-Braunwald Award
The First Look Session opened the Forum providing attendees a chance to hear 19 early-career investigators present potentially game-changing, new approaches to cardiovascular care. Their work covered everything from using lifestyle factors to modify genetic risk for heart disease to modeling cardiovascular disease in zebrafish to using exercise to improve cardiac and cancer outcomes in cancer survivors.
Two investigators— BWH's Ben Olenchock, MD, PhD, and MGH's Steven Lubitz, MD —were each recipients of the $10,000 Austen-Braunwald Award in recognition of their excellent presentation and the enormous potential of their work.
Dr. Olenchock's research focuses on developing novel mouse models of remote cardioprotection while Dr. Lubitz is investigating the genetic basis and clinical implications of atrial fibrillation.
The Role of Innovation
This year's Forum again centered on the indispensable role that innovation plays in improving patient outcomes, enhancing device and diagnostic technologies, and improving treatments for cardiac disease. Participants also acknowledged the push-pull between the demand for affordable pricing and the need to generate additional funding to drive new innovation efforts.
"All of us as stakeholders in the community need to be thinking about new ways to both embrace innovation and embrace it at an appropriate price, which reflects the value of that innovation and enables us to continue to invest in the processes that result in new therapies," said Robert Bradway, Chairman and Chief Executive Officer of Amgen.
Leaders from innovation, policy, care delivery, academia, and insurance fields discussed potential collaborative solutions to affordability as part of an engaging, hour-long discussion moderated by Peter Slavin, MD, President of Massachusetts General Hospital.
Robert Ford, Executive Vice President for Medical Devices at Abbott, said he believes the pharmaceutical and biotech industries are at a "transformative moment" when it comes to innovation and access.
"There are no more funds in the system," Ford said. "If one product or technology gets covered, it comes at the expense of something else. So, I think we need to transform the way we are thinking about our role to not only develop innovation to improve lives but also our role more broadly in society."
Plenary Sessions
Plenary sessions focused on a variety of key clinical issues in cardiac care, including device development and the challenges of managing atrial fibrillation, heart failure and peripheral artery disease.
In the panel discussion on peripheral artery disease, participants said one challenge in developing effective treatments is the lack of awareness about the widespread impact of the disease.
"Society has to recognize the enormity of this ailment that affects millions in this country, but unfortunately the majority of people have never heard of it," said Douglas Drachman, MD, Director of the MGH Cardiology and Interventional Cardiology Fellowship Programs.
Fireside Chats
In one of many compelling Fireside Chats during the Forum, Robert Califf, MD, cardiologist and former Commissioner of the FDA, noted that innovation in therapeutic cardiac devices has recently outpaced the development of new drugs for cardiac patients.
One reason for the lag in drug development is that it will take a breakthrough product to top the affordable, effective therapies that are already on the market, Califf said. "For $4 a month at Walmart, [patients] can purchase a bunch of highly effective drugs for cardiovascular disease, and so you've got to beat stuff that really works."
The Disruptive Dozen
The capstone event of the Forum was the announcement of the Disruptive Dozen, the 12 technologies predicted to have the greatest impact on cardiovascular care in the next decade. Click here to see the complete list.
See You Next Year
Registration for the 2018 World Medical Innovation Forum in Boston is now open. The event will take place April 23-25, 2018 and the topic will be Artificial Intelligence and foundational impact on every aspect of medicine and the business of health care.
World Neuroscience Innovation Forum
In March, the World Neuroscience Innovation Forum was held at the Francis Crick Institute in London. The event saw senior corporate executives, top clinicians, venture investors, and leading researchers from the U.S. and Europe convene to battle Alzheimer's, multiple sclerosis, and other neurodegenerative diseases that afflict one in six people around the world.
"Neurodegenerative and related diseases are among the greatest challenges confronting contemporary society and their enormous growth represent a potential economic cataclysm." said Rudolph E. Tanzi, PhD, Vice-Chair of Neurology, Director of Genetics and Aging Research Unit, Massachusetts General Hospital, and Joseph P. and Rose F. Kennedy Professor of Neurology, Harvard Medical School. "This global gathering of some of the world's top neuroscience leaders catalyzed new connections, conversations and thinking around these unprecedented challenges."
The Forum's highly interactive panel discussions focused on topics ranging from investment priorities, to innovative therapies, to the impact of neurodegeneration on the health care system, as well as keynote sessions with lead Forum sponsors Biogen and Eli Lilly.
Printed from https://innovationblog.partners.org/revolution-cardiac-care · Published 06 Nov 2018


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Half Girlfriend 3rd Day Collection: 1st Sunday Box Office Of Arjun Kapoor & Shraddha Kapoor Starrer
Half Girlfriend 3rd Day Collection: It is an Indian romantic drama movie based on the novel of the same name written by Chetan Bhagat.The flick is directed by Mohit Suri and on an opening day, it had a decent start in the Silver Screens. Yes, 25-30% occupancy registered in the morning shows. The Film features Arjun Kapoor and Shraddha Kapoor in the lead roles. Other stars are Rhea Chakraborty, Seema Biswas, Vikrant Massey. Let's read full details on Half Girlfriend 3rd Day Collection.
Half Girlfriend 3rd Day Collection On 21st May 2017
After a first day collection of Rs 10.27 crore, Half Girlfriend witnessed a 3.51% increase in its total collection on Saturday and Sunday. The Mohit Suri-directed film made Rs 10.63 crore on its second day and it's expected to collect total 12 crore on Sunday
Half Girlfriend had a bigger release across 2500 screens as compared to its competitor, Irrfan and Saba Qamar-starrer Hindi Medium, which was released in 1126 screens.
Half Girlfriend' has not only managed to stand out with its immense hype and pre-buzz,but also recorded a fantastic opening of Rs 10.27 crore, in the face of the 'Baahubali' wave and the IPL match factor.
- Half Girlfriend First (1st) Day 19th May 2017 Box Office Collection (1st Friday): Rs 10.27 Crore
- Half Girlfriend Second (2nd) Day 20th May 2017 Box Office Collection (1st Saturday): Rs 10.63 Crore
- Half Girlfriend 3rd Day Collection Rs 10-15 Crore
Few Facts About Half Girlfriend Movie Box Office Collection
- For Arjun Kapoor opening is much better than Ki and Ka and Tevar while for Shraddha Kapoor opening is better than that of Rock On 2 and Ok Jaanu.
- Half Girlfriend opening is 5th highest of 2017 after Baahubali 2 Raees , Badrinath Ki Dulhania and Jolly LLB 2 while being higher than Kaabil.
Total Collection Of movie is expected to raise in upcoming days, as it's getting good word of mouth. I will soon update more box office business done by this film.

subset: commoncrawl


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We were finally able to turn off the a/c last night and get some cooler breezes into the motorhome. We just hate having to close all the windows and run the noisy a/c all the time, especially here at the beach. Yesterday was just so hot and humid that even with the seabreeze, it was still miserable.
We slept with the windows open but I almost turned the a/c back on a few times. It wasn't quite as cool as we would have liked it.
This morning it's still cool and there are nice ocean breezes coming into the motorhome. The kitties are all enjoying the nice breeze and watching the seagulls and Pelicans.
Al went for a sunset kayak paddle last night. There were some storm clouds on the horizon, but we didn't see any lightning.
I was able to get a few sunset photos, but there was a layer of clouds blocking the final sun setting into the water. It was still very pretty .
On the picture below, if you look real closely, you can see Al in his kayak. He's in the middle of the frame right below the horizon. It looks like he's a long way out, which he is, but the water is probably 3 feet deep!
We haven't decided what we will do today. Right now we're just enjoying the cool air and beautiful view, while drinking our coffee and watching Fox News. It's nice to camp with all the comforts of home :)


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Full Sheet Set - Tracks
Let your little one start making some of their own decisions. With these fun prints, this sheet set is sure to brighten up your little one's sleep space.
Matching is made easy with Pehr Designs duvet covers that pair perfectly with the full sheet sets.
- 1 Fitted Sheet (76"L x 54"W x 16"H)
- 1 Flat Sheet (81"W x 98"L)
- 2 Standard Pillow Case (30"L X 20"W)
Product Availability
Reserve Full Sheet Set - Tracks at This Location
We will contact you via email shortly (if submitted during business hours) with details about your pickup. Items will be held for 24 hours once we confirm your reservation.
If you need assistance please call: and we will be happy to help you.


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Roger Daltrey credits the Who's very existence to being brought up in the aftermath of World War II. Daltrey, who's now 74, recently published autobiography, Thanks A Lot Mr. Kibblewhite: My Story, which chronicles his family's life both during and following the war.
Daltrey explained to The Big Issue, that the Who was all about taking the initiative to create its own future, recalling, "We were a generation of builders who grew up with nothing. Everything had been destroyed by war. When you have nothing, if you want something you f***ing build it. I made my first electric guitar, a copy of a Fender, and we were building a band. John (Entwistle) joined -- we were different characters but got on and he was a genius bass player. Pete (Townshend) joined, and, f*** me, he was a different class altogether. He had the ability, through his writing and intellect, to write songs of a different caliber to anyone else. I happily gave up the guitar, it was completely incompatible with being a sheet metal worker. My hands were cut to shreds after unloading 10 tons of steel. So that was the gang. And when (Keith) Moon joined, it was the key to the starter. Vroom. Off it went, like a jet engine. Even then, our energy was different to any other band."
Daltrey shed light on how he was able to retain his sense of self while fronting the loudest band in rock and commanding some of the biggest audiences in music history: "I have done what I always dreamed of but I haven't changed inside from being that kid. Fame is a weird thing. We all wanted to be rich and famous, which we became. But you are still the same blokes. I don't want to be that star on a pedestal, I was always uncomfortable with that. I lock myself away in the country now and I'm a bit of a recluse, but that is out of choice. I like to be with the grandkids and the family."
He went on to explain that no matter what, the Who's bond was unbreakable: "Even with all the anger, angst and paranoia, there was always a deep respect and that is why the Who stayed together. You can have all that stuff, but when you get home, there was a deep caring for each other. It is family. Don't f***ing get in the middle of it -- you wouldn't last two seconds!"
2018 marks the 40th anniversary of the death of Who drummer Keith Moon, who died at age 32. Moon's death, which was ruled accidental, was caused by an overdose of Heminevrin, a medication prescribed to help alleviate alcohol withdrawals, mixed with alcohol. When asked what, if anything he would say to his late bandmate, Daltrey said, "I would love to go back and have one last conversation with Moon. What would I say to him? You silly f***er! No, I don't know whether I would say anything. I would just like to hug him. We loved him. We didn't know about rehab in those days. We did our best with what little we did know, but it was hard. A good day out with Moon could be one of the best and funniest days in your life. A bad day out with him could be your worst nightmare."
Roger Daltrey told us that the Who growing up in the shadow and rubble of bomb cratered England after World War II essentially made them into the band they became: "It gave us incredible opportunities because it was a blank canvas to paint on. Y'know, a lot of people have said to me, 'And you were all very poor' -- and I say, 'No, actually, we weren't very poor, we were incredibly wealthy! We didn't have much money, but that's got (laughs) nothing to do with. . . ' Y'know, everybody just equates that with poverty now. The community becomes stronger through the war and imagination, and there's something about need and not easy accessible excess (laughs) -- which is what we're in today -- (that) makes you very creative. And that's what we did."AUDIO: ROGER DALTREY ON POST-WAR LONDON


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Advantech WebAccess 8.3.2 and below is vulnerable to a stack buffer overflow vulnerability. A remote authenticated attacker could potentially exploit this vulnerability by sending a crafted HTTP request to broadweb/system/opcImg.asp.
Source: MITRE
Published: 2018-10-22
Updated: 2018-12-03
Type: CWE-119
Base Score: 9
Vector: AV:N/AC:L/Au:S/C:C/I:C/A:C
Impact Score: 10
Exploitability Score: 8
Severity: HIGH
Base Score: 8.8
Vector: CVSS:3.0/AV:N/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H
Impact Score: 5.9
Exploitability Score: 2.8
Severity: HIGH


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Baby Massage
When to start
You can start to massage your baby from any age but wait until you are comfortable handling your little one and start off with small sessions with a few simple stokes, say five minutes, if they are very young and work up to longer times. Go with your baby and massage for as little or as long as they enjoy it.
Benefits of baby massage
There are many benefits to infant massage including:
- Promotes a strong bond between parent and baby
- Helps baby to feel loved and secure
- Parents start to become familiar with their baby's visual cues
- Increases parental confidence in handling their baby
- Decreases stress and tension for parents and child
- Relaxes baby and helps with sleep and settling
- Encourages development of flexibility and co-ordination
- Promotes stimulation of immune, circulatory and digestive systems
- Can help to relieve wind, constipation and colic
Which oils/lotions?Use pure cold pressed vegetable, nut (do not use if there are nut allergies in the family) or fruit oils. Sweet almond oil is very popular as its light, easily absorbed into the skin and has a minimal aroma. Alternatively you can use a mixture of sorbolene and glycerine. You should steer clear of scented oils.
The perfect massage environment
Go for a dimly-lit room or one filled with gentle sunlight. Make sure the room temperature is adequate, especially in colder months, and avoid areas that are draughty. You may like to try playing some smoothing music. Alternatively you can sing or talk quietly to your baby. As your baby grows you can incorporate games and rhymes into the massage.
You can massage your baby on the bed (but be sure to keep a hand on them at all times) or the floor. Padded change mats covered with towels and blankets are great. If your baby is very small you might prefer to massage him/her on your knee.
top reads
Check out these books for more information on baby massage:
- Baby Massage — Dr Alan Heath and Nicki Bainbridge
- Massage Your Baby with Love — Maxine Green
- Baby Touch — Wendy Kavanagh
- Buy books about baby massage


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This precious image is Kimono Pip and you can find her HERE. I just love the sweet images that Sally Ann creates. Her talent is never ending. This image was debuted in April of this year and I knew right away I needed it to create a birthday card for my grand daughter. So here it is! I hope you enjoy it as much as I do! I paper pieced the kimono which gave the look I was wanting.
My Recipe:


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The Army on Friday released the names of the three soldiers killed by Army Spc. Ivan Lopez during a shooting spree Wednesday at Fort Hood, Texas, before Lopez, 34, turned the gun on himself.
They are Sgt. 1st Class Daniel Michael Ferguson, 39, from Mulberry, Fla.; Staff Sgt. Carlos Alberto Lazaney Rodriguez, 38, from Aguadilla, Puerto Rico; and Sgt. Timothy Wayne Owens, 37, from Effingham, Illinois.
Ferguson was serving as a transportation management coordinator with the 49th Transportation Center, Movement Control Battalion at Fort Hood.
He entered the active Army as a private in July 1993, and was promoted October 2004. He had served four deployments, the most recent in Afghanistan from June 2012 to March 2013. Before that, he served in Iraq from September 2009 to May 2010, and two prior deployments in Kuwait.
He was awarded a Bronze Star Medal, as well as various other service awards.
Rodriguez served as a unit supply specialist with the 21st Combat Support Hospital, 1st Medical Brigade at Fort Hood.
He first joined the Army in January 1994, and was promoted May 2006. Rodriguez deployed twice to Iraq, July 2009 through July 2010, and again from April 2007 to April 2008.
He also deployed to Kuwait from December 1998 to April 1999. He received a number of service medals, including four Army Commendation Medals.
Owens served as a motor transport operator with 13th Sustainment Command at Fort Hood, the same unit that the gunman Lopez served in.
He enlisted in June 2004, and was promoted March 2007. He served in Kuwait from January to December 2010, and in Iraq from January to December 2005.
He was awarded three Army Commendation Medals, among other awards.
16 others were wounded during the shooting.


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Outsource Inbound Marketing activities to team of experts, so that you can focus on building your business.
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We fix any issues related to your website for a month.
Any changes to be made on your website or fixing an issue, we are your go-to guys.


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Nattkemper, Dieter and Ziessler, Michael and Frensch, Peter A. (2010) Binding in voluntary action control. Neuroscience & Biobehavioral Reviews, 34 (7). pp. 1092-1101. ISSN 0149-7634
Nattkemper, Ziessler & Frensch 2010 submitted version.pdf - Submitted Version
Download (669kB) | Preview
The last decade has seen a proliferation of empirical studies that seek to understand how the cognitive system links voluntary motor actions with their perceptual effects. A view that has found considerable support in this research is the ideomotor approach to action control which holds that actors select, initiate, and execute a movement by activating anticipatory codes of the movement's sensory effects. We, first review the empirical evidence from different paradigms showing that effects of voluntary actions become anticipated during response production. In a second step we survey empirical data investigating the nature of the mechanisms that link voluntary motor actions with their intended and expected perceptual effects. We argue that the integration, or binding, of perceptual and motor codes occurs in action planning where features of intended effects are selectively bound to features of the actions that are selected to achieve these effects in the environment. As a final step we will summarize empirical findings that may elucidate the particular roles of effect-code activation in response production and control.
|Item Type:
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|NOTICE: this is the author's version of a work that was accepted for publication in Neuroscience & Biobehavioral Reviews. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Neuroscience & Biobehavioral Reviews,34(7), 2010 DOI: 10.1016/j.neubiorev.2009.12.013
|Action planning, Effect anticipation, Ideomotor theory, Motor control
|B Philosophy. Psychology. Religion > BF Psychology
|Faculty / Department:
|Faculty of Science > Psychology
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|Date Deposited:
|06 Sep 2013 13:17
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A fantastic touch of class to a lawn wedding, our Caravan bar can give a focal point, talking point and great photo opportunities for the wedding party to make the day a memorable one.
We will come early to set up, provide 2 staff, the serving ice, the glassware, napkins and drink dispensers. You just provide the drinks (pre chilled) and an idea of the style of bar you were hoping for and we will do the rest.
Party Party Party
Parties big or small the Caravan Bar converts any space into an instant attraction. We can provide additional party props like lawn games, wine barrel bar leaners, seating, tea trolleys, warm throws for late nights, candles and much much more.
Be sure to check out the Props page for our ever increasing range of add ons.
Staffed Caravan Bar
This package includes:
delivery*, set up, pack up and take away.
2 bar staff for up to 5 Hours
Champagne Flutes for up to 100 Guests
Chillers and ice for serving (15 bags)
recycling bin (bags stay on site)
straws and napkins
2 glass drink dispensers
Internal Caravan staging
Extra glassware hire is available
For Functions over 130 guests a third staff member is required..
Extra serving hours $79 for both staff
You will need to pre chill your drinks
*Free delivery Auckland area, from Orewa to Drury
Coffee Anyone?
How to end the perfect day? With A great tasting coffee of coarse.
We have a top of the line Nesspresso station available for hire which delivers perfect coffee, with steamed milk for a cafe style coffee with every cup.
Wrap up your event in style or give your party goers an extra kick in the pants to keep on partying!
** Not available with self-staffed caravan bar hire
Price Minimum $150
up to 50 Cups of coffee
Machine and staff Hire
complimentary tea
Porcelain cups
serviettes, spoons, sugar, milk
additional cups $2 ea


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September 6 - 22
Lost Boy
by Ronald Paolillo
Directed by Amelia Caldwell
Despite finding fame as a writer, James M. Barrie is dissatisfied with his work and his life. He returns to his hometown in Scotland to visit his mother, who still blames him for the long-ago death of his older brother on a skating pond. Haunted by the tragic accident and his mother's harsh words, James slowly begins to confront his family's tragic past with the help of an unexpected friendship and his own gift for storytelling. This wonderful retelling of the birth of Peter Pan will warm the hearts of audiences everywhere who remember the magic and mystery of The Boy Who Wouldn't Grow Up.


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Warm-up activities, curriculum extensions, skill builders, literacy games, substitute lessons, or just for fun: this collection of reusable activity sheets in PDF is one-stop shopping for all of these purposes and more.
Each idea below can be used with any day's edition of The New York Times. Where necessary, an activity includes separate directions to the teacher, though most are self-explanatory enough to be handed directly to students.
And for a visual explaining how Page One of The New York Times is laid out, and what each section is called, you might show your students this graphic (PDF).
General Graphic Organizers
Around the World With Different Currencies
Chart for figuring out the values of various nations' currencies
Branching Out
Organizer for collecting Times articles about each of the three branches of the United States government
Comparing Two or More Texts
Use with our new Text to Text series, or for comparing texts of any kind.
Double-Entry Chart for Close Reading
Columns for recording specific lines or details from a text and noting comments, questions and observations about them.
Election Analysis
K/W/L Activity: Who Are the Candidates?
Presidential Candidate Research
Where Do the Candidates Stand on Important Issues?
Television Commercial Analysis Chart
Fact/Question/Response Chart
Students note facts from a Times article, then pose questions and personal responses
Identifying Cause and Effect
Organizer for noting the causes and effects of an event covered in The Times
K/W/L Chart
Students note what they know and want to know on a topic, and then record what they learned after reading a Times article
Lab Experiment
A template for stating the purpose and hypothesis of an experiment; explaining the procedure; recording, analyzing and discussing results; and drawing conclusions.
Multiple Points of View
Organizer for identifying up to four points of view on a single topic covered in The Times
The One-Pager
Students create a one-page reaction to a Times article by pulling out a quote, posing a question and illustrating an aspect of the story
Primary Document Analysis Questions
Basic questions that can be applied to thinking about any primary document.
Students list both the problems and the solutions suggested in a Times article about a particular issue; they then brainstorm their own additions to both lists.
Page One Bingo
Students play Bingo by identifying and analyzing aspects of the front page of any day's Times
The New York Times Scavenger Hunt
A news literacy game for students to "hunt" through any edition of The Times
Student (NYTimes.com) | Student (New York Times in print)
Arts Section Bingo
Created for Kids' Night on Broadway, this special Bingo game can be used with any day's Arts section.
Geography Bingo
Students play Bingo to see how the National Geography Standards can be met by reading The Times
Grammar, Punctuation, Spelling and Usage Bingo
Students play bingo to find examples of language usage in The Times.
Literature Quote Bingo
Students apply famous quotes from literature to current or historical real-life events.
Student (and here is an older version of the same game: Student)
Mix and Match: A Contest to Match Headlines to Their Articles
A news literacy game for students to try to identify which headlines correspond to which articles
Page One Meeting
Students use a list of Times articles to determine which are most important and deserve front-page placement
Picking Stocks Using The New York Times
Students create mock stock portfolios for, and practice investing in, leading companies covered in The Times
Students write a mock postcard to and/or from a subject in a Times article
Saying What's Unsaid
Students add speech and thought bubbles to New York Times photographs
Science, Health and Technology Bingo
Students play Bingo to identify information in science, technology and health articles in any day's Times
The Shapes of The Times
Simple geometry activity in which students find circles, squares, rectangles and triangles in the pages of The Times
Weathering the Storm With The New York Times
Students use the forecast in the paper to create weather-related PSA's
World History Bingo
Students play Bingo to see how the Global History standards can be met by reading The Times
Discussion Starters
One-Question Interview
Students interview classmates or others on a topic related to a Times article, then draw conclusions
The 5 W's and an H
Students summarize the answers to the questions Who? What? Where? When? Why? How? about a Times article
Around the Globe With The New York Times
A world map, labeled by region (not continent), for identifying where Times coverage is focused
Censoring the Press
Chart for identifying articles published in The Times that would be censored in other countries
Connecting The New York Times to Your World
Students reflect on how a Times article relates to their lives, experiences and learning.
Culture Shot
Students clip and write about a Times photo that represents a "snapshot" of American culture
Debatable Issues
Chart for listing arguments on two sides of a controversial issue covered in The Times
New York Times Reading Log
Students read a Times article and then record what they learned and what it means to them
Reading Hard News With a Soft Touch
Students generate feature article ideas based on hard news stories in The Times
Reading and Reacting to 'Teenagers in The Times'
Students can react, keep notes, pose questions and record ideas while scanning our monthly Teenagers in The Times feature
Supporting Opinions With Facts
Students pull viewpoints and supporting facts from a Times opinion article, then develop a counterpoint
Word Play
A Graph Is Worth a Thousand Words, or At Least 50
Students write a textual explanation of a graph clipped from The Times
A Graphic Interpretation
Students use data provided in a Times article to create a graph or chart
Let It Flow!
Students try to put paragraphs cut from a Times opinion piece back into the correct sequence
List, Group, Label
Students sort a list of words pulled from a Times article by discerning patterns and word associations, then guessing the topic of the article
Play-By-Play Sports Descriptions
A writing activity based on descriptive language in a Times sports article
Punctuate This!
Students "scrub" punctuation marks out of a Times article, then put the needed marks into a partner's "scrubbed" article
Vocabulary Log
A chart for developing vocabulary using words in The Times
What's in a Name?
Students rewrite the titles of arts and entertainment vehicles and then play a game
Teachers, what should we add? Let us know.


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Student in Focus: Kara Sun, Artist
Kara Sun ('20) is a talented artist whose recent creation, "Smash," is now featured in Berry Center of the Fawcett Library. At Webb, she is enrolled in Honors Studio Art and is an active contributor to on-campus Art Cafés.
An interview with Kara Sun ('20) about her artwork: "Smash"
S = Sydney
K = Kara
S: Why are you interested in art?
K: From a young age, I have always been interested in art as both a hobby and as a platform for self-expression. I guess you could say that I gained my early interest through my background, because of family members and growing up immersed in a very creative and artistic environment. Art been a constant influence in my life, shaping the ways I perceive media and appreciate other people's works. Also, I took acrylic painting lessons for four years and especially enjoy painting Claude Monet-inspired pieces of work.
S: How has Webb been a platform for you to express your artistic talents?
K: Webb is a really unique boarding school because the art department offers a wide variety of activities and tools for the community. You could experiment with ceramics, acrylic, watercolor, sculpture, paper mache, charcoal, digital media, film, and so much more during your four years here. My teacher, Mrs. Horejsi, has really encouraged all my friends and me to foster our own individual creative thoughts and develop them into pieces of art. I love how each quarter we work on our own independent creative project. When I told Mrs. Horejsi about my idea for "Smash" this past February, she was all up for it!
S: Can you elaborate more on the process of creating "Smash"?
K: I wanted to create a piece that really represents who I am as a person and my identity, so I created a Super Smash Bros. video game piece that included 72 different characters to represent each of their individuality. Each day, I outlined the character on transfer paper and redrew everything using black Sharpie. This entire process took about a month and a half.
S: Why did you dedicate "Smash" to "GSJ and Video Game Lovers?""
K: First of all, I dedicated it to my siblings, Gordon, Sarah, and Jordan, because this piece brings back so many nostalgic memories of times spent at a regular day school hanging out after school playing Super Smash with them. I also dedicated "Smash" to video game lovers of all kinds because I hope other people can appreciate my art and connect with all the characters I included in my piece.
S: Why did you choose Berry Center to hang your artwork?
K: I chose Berry Center because that's where all of the guys play Smash every day during lunch and I thought my artwork would be the perfect blend of nostalgia and fun for the room.
S: If you can summarize your artistic style in five words, what would they be?
K: Funny, free-spirited, passionate, uniquely me
S: What art projects are you interested in pursuing in the future?
K: I plan to use watercolor dilutions over the summer to make the colors less saturated and reestablish "Smash" in the library. My senior year, I will be joining the Journalism program as my elective, but still want to work independently to develop my art and further experiment with charcoal and drawing.
Imagine being Editor-in-Chief for the Webb Canyon Chronicle, VWS all-school president, co-captain of the varsity tennis and water polo teams, and a big-time...


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Came across this post on dpreview.com:
"Sears Online is now selling a new, made-in-Japan, Ultralife 2200ma (not 2100ma) sealed in plastic battery that comes with a full two-year warranty. Existing clones recently have been a totally no-name Chinese 2200, with no warranty, or a better-known Ultralife with only 2100ma, and with only a one-year warranty. So the new battery is definitely a step in the right direction. My D1X and D1H cameras are happ(ier) campers as a result."
Price: $18.99.
http://forums.dpreview.com/forums/read. ... e=34574871
Direct link to sears.com: http://www.sears.com/shc/s/p_10153_1260 ... +Nikon+EN4
New D1-series replacement batteries
Discuss Nikon E2, E3 (incl. Fujix DS-505, 515 and 56x models), the original Nikon D1 and other discontinued Nikon DSLRs. Ask questions, post general comments, anecdotes, reviews and user tips.
Post Reply
2 posts • Page 1 of 1
Re: New D1-series replacement batteries
Thanks for the hint Jarle, but I think for Europeans the German ebay is the best and the cheapest source to buy replacements for the EN-4. From 17.70 Euro and up to 3000 mhA with at least one year warranty (compulsory for those located in Germany). And no import taxes and additional VAT, etc.
I am using them daily and no pain at all.
I am using them daily and no pain at all.
D1/D1X/D1H/D2H/D2X etc.
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2 posts • Page 1 of 1


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Christmas is always a special time, but Puzzlewood forest makes it even more magical!
With events throughout December, you can experience the inspirational landscape that has appeared in many movies and TV shows including Star Wars and Doctor Who.
Children are encouraged to explore the woods (under adult supervision!) and open their mind to the fantastic.
Event Details
- Date: –
- Venue: Puzzlewood
- Location: Forest of Dean
- Tags: River Wye Lodge, The Anchor, Family Friendly, Holly Tree House
For more information, please visit the Puzzlewood website for more details and admission prices. Group bookings are available.


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A tile set is a graphic resource for drawing levels and other static components of your game. A tile set is comprised of a single image that is then split into different "cells" (tiles), and each tile can be place into the room editor to create a complete image. Below you can see two example sprites that can be used as tile sets:
These are the most common ways that people create tile sets - either all jammed up together or with little spaces separating them out, and GameMaker Studio 2 can handle both types. Essentially all tilesets must be comprised of images that fit within a clearly defined grid, with each cell of the grid being the exact same size (note that while the images shown above are all made up of square tiles, a tile set can be made from rectangular tiles too). When creating your tilesets, keep in mind that the top left grid cell must always be empty as this is the tile that GameMaker Studio 2 will use for "empty" tiles in a room and for erasing existing tiles (and even if you have pixels in that part of the image they will be ignored).
When you first create a tile set resource the tile set editor window will open with the following options:
Here you can give a name to your tile set. Names can only be alpha-numeric and may only use the underbar "_" symbol, and they cannot start with a number.
Here you can select the sprite resource from which to create our tile set. Clicking on the main button will open the Asset Explorer where you can choose the sprite you wish to use for the tile set:
You can also click on the New Sprite button button to create a new sprite resource (which will open the Sprite Editor for the new resource within the workspace for editing), or you can edit the currently selected sprite using the Edit Sprite button , or even choose to edit the sprite image itself in the Image Editor by pressing the button.
By default when you open a tile set the Tile Set Properties window will also be shown (see below), but if you close it then you can click the button here to reopen it again.
The Tile Set Properties window is for designating the base tile size (default is 16px square), the offset amount and the separation between tiles (these last two options are for use with sprites like the one shown above where there are gaps between the individual parts of the tiles). You can also set the Output Border values for the tile set image, which controls how the image will be stored on disk and add extra pixels around each tile as required.
Due to how tiles are rendered they need to be prepared beforehand with a border around each one to "smear" the edges. The image shown below illustrates how tiles are generally mapped by the device graphic drivers, with the red line around the tile showing where the U,V coordinates are mapped to (The letters "U" and "V" are used to describe the 2D texture mesh because "X", "Y" and "Z" are already used to describe room and object spatial coordinates):
As you can see it picks the center of the texel (a texel is just a pixel in a texture map) to map directly when drawing the image in the room. Now at a scale of 1:1, this is all well and good, but what will happen when we scale this tile down? The issue with scaling down is that when you shrink, the UVs also scale down and try to fit into a more compressed space, but this obviously can't happen, so the graphics driver picks which texels to draw based on the available pixel centers. So, if we are "just" moving into a new screen pixel then, because the graphics drivers use the center of the pixel to decide what to draw with, it'll pick a texel surrounding the tile, not a texel on the tile itself.
Shown above is a tile being draw scaled down into 6 screen pixels, and this shows that when you overlap a little into the next screen pixel, the graphics driver has to make a choice to either drop that texel, or it try and fill it with what it thinks is a valid texel. Let's just say that in this case it decides to draw the overlapped texel into the screen pixel, and, since it's now clearly outside our tile it gets this pixel from either the next tile, or the little bits of space you provided around the tiles, which means that when it shrinks you'll get cracks between tiles "glitches" in how they are drawn and this is where a lot of confusion arises... Each graphics driver and device actually does this in its own way, meaning that the results can be unpredictable and look terrible... but if you're careful and plan ahead you can work around it.
With high end games if you draw from a single texture (not on a texture page or texture atlas), you have the option of using a texture mode called clamp and what this does is repeats the last row of texels infinitely off into the distance, allowing you to scale without problems as it forces the hardware to get the last row of pixels no matter what. This is what the Output Border settings here do for you:
Shown above is a "fixed" tile sprite and you can see it now has a repeated section around each tile meaning that when the hardware overruns, it will always pick the last texel from the tile rather than one of the spaces or the tile after that. So, when creating a tile set, keep in mind that if you are going to be zooming the game view in or out or are going to be rendering the tiles scaled, you may need to have a higher Output Border width or height than the default value of 2.
The final option in the tile set properties is Disable Source Sprite Export. This is checked by default, and what it does is flags the source sprite resource to be omitted when the texture page for your project is being generated. This works under the assumption that a sprite used as a tile set will not be getting used for anything else, and so only needs to be exported once. However if you are using the base sprite resource for anything other than tiles, then you would want to un-check this so that the base sprite and the tile set are both added into the texture page on compile.
Each of the buttons in the Editors section will open a different editor for specific tile set functionality. You can create tile set brushes based on multiple tiles together, animated tiles, using different tiles as individual frames, and you can also create auto-tiles that will "join" together based on the tiles that surround them. Each of these editors is explained in detail below.
These are the tools you can use to preview the sprite selected for the tile set. You can use them to zoom in and zoom out (along with / + the mouse wheel ) or use the to make it 1:1 again. You can also click the Window Fit button to make the entire room canvas fit within the current editor workspace (this will zoom in/out as appropriate to make it fit).
Another feature is that you can switch the grid view on or off by clicking the button, as well as set the colour for the grid to be used (clicking the button). When the grid is active it will show a coloured outline for each of the tiles in the grid, respecting the settings for separation, etc... You can edit the colour and alpha of the grid by clicking the arrow beside the Grid icon.
This section is the tile set Preview window. You can use the middle mouse button to pan around here, with the mouse wheel scrolling the image and / + the mouse wheel being used to zoom in and out. You can also use the different buttons in the Preview Toolbox to change the zoom and enable/disable the grid cell overlay.
Once you have set up the basic properties for your tile set in the main editor, you can open any one of three other editors to add further tile set information. Each editor corresponds to a different functionality, but all are based on the current image selected for the tile set. So, you can have a single large tile set and in it incorporate your auto-tiles and animated tiles, etc... The sections below explain each of the editors in detail:
By default when you "paint" tiles onto a tilemap layer in the room editor, you select a single tile and paint with that. However, tilesets are almost always designed to have sections that fit together in different ways to form whole sections. For example, an RPG tile set may have landscape feature tiles that can be connected to create larger or smaller features depending on the number of tiles used. Now, placing multiple features like this on a room layer would require you to go back and forth many times to change tile, which is not good for your workflow. To resolve this, we have added tile Brushes to the tile set editor, available when you click on the Brush Builder button:
In the Brush Builder you have the original tile set on the left and a blank "canvas" on the right. You can now select any tile from the left and paint it on the right to create custom "brushes" which you can then use in the room editor. Note that you can click and hold the left mouse button then drag on the tile set to select multiple tiles to paint into the brush canvas and you can also hold down / + to add specific individual tiles or hold down + to remove specific tiles. The following image shows our previously mentioned landscape features as an example of three custom brushes made from a single tile set:
On the right you can see three features that we've made (highlighted orange in the image). Notice how we've left a gap of one tile between each feature - this is because any touching group of tiles will be treated as a single brush in the room editor, so we leave a gap of one tile to show that each set is a distinct brush we want to create. While creating your brushes, you paint with the left mouse button and delete with the right mouse button . You can also zoom the tile sheet or the brush canvas using / and the mouse wheel when the mouse is over one of the windows, or you can pan around using + or the middle mouse button . Note that you can also use the preview tools within the editor windows to change the zoom levels of either window.
At the top right you can see the currently selected tool, and you can also set the size of the brush that you want to paint with. The default size is 1, which is a single tile, but if you set it to higher values then you can paint (and erase) with a larger brush composed of the selected tile repeated, as shown in the image below:
The toolbox is where you can select the tool to use for many different tasks in the tile set editor, some of which will depend on whether you have anything defined in your autotile library. A brief outline of each tool is given below (note that when you have selected a tile layer in the Room Editor, then this toolbox is displayed at the top of the room workspace):
This is the pencil tool. It uses the selected tile to paint in the Room Editor with the left mouse button and you can erase with the right mouse button . With the eraser tool you can use the left mouse button to erase a given tile in the room editor. This is the selection tool, which can be used to define an area of the tile layer for working on. You can click the left mouse button and then drag the mouse to create a rectangular area, or you can press / + to add multiple selections and + to remove areas of the selection. To clear the selection you can press . When you have an area of a tile layer selected, the rest of the tools (Pencil, Flip, Rotate, etc...) will only work within the selected area. Note that you can also copy (/ + C) and cut (/ + X) selected tiles within the room editor which will then switch the tool to the Pencil and permit you to paint the room layer with the selected tiles. Tiles copied/cut in this way can be pasted into the Brush Builder too. Clicking this tool enables the Auto tiling paint style. When this is active you can select any tile from the Autotile Library, and then paint it into the room layer and GameMaker Studio 2 will automatically change it to match the surrounding tiles, as long as you have correctly set up the Auto Tile Tab. Clicking the Flip tool with the left mouse button (or using the keyboard shortcut "X" ) will flip the tile currently selected for drawing along the horizontal axis, without changing drawing tool (if you have a custom brush selected for drawing, the whole brush will flip). If you have no tile selected for drawing, but do have a group of tiles selected on a canvas, then the flip tool will Flip the selected tiles. Clicking the Mirror tool with the left mouse button (or using the keyboard shortcut "Y" ) will mirror the tile currently selected for drawing along the vertical axis, without changing drawing tool (if you have a custom brush selected for drawing, the whole brush will mirror). If you have no tile selected for drawing, but do have a group of tiles selected on a canvas, then the Mirror tool will mirror the selected tiles. Clicking the Rotate tool with the left mouse button (or using the keyboard shortcut "Z" ) will rotate the tile currently selected for drawing 90° clockwise, without changing drawing tool (if you have a custom brush selected for drawing, the whole brush will rotate). If you have no tile selected for drawing, but do have a group of tiles selected on a canvas, then the Rotate tool will rotate the selected tiles.
Below the tools, you can find two different sections for selecting any autotile or animated tiles that have been created using the current tile set image. A single sprite that is used for a tile set can have many, many, single cell images in it, and these can be combined in the Animation or Autotile editor to create custom brushes which will show up in these sections and can be used in conjunction with regular static tiles to create brushes (note that an animated tile will animate regardless of whether you have selected it from the library or from the base tile set).
Once you have set up all the brushes you require, you can then use them to paint tiles onto any tilemap layer within the room editor.
Tiles are generally considered to be static cells within the game room, however with GameMaker Studio 2 it is possible to animate them, just as you would a sprite. Why not just use sprites, you ask? Well, sprites have a certain processing overhead due to them being associated with a bounding box and the way in which they are rendered, but tiles have a much lower processing overhead and so are faster to render. This does come at a price however, in that with tile set animations you are limited to creating animations that must be a power of two in length - ie: of 2, 4, 8, 16, etc... frames - and they must obviously be created within the tile grid, and they must all animate at the same speed (on a per-tile set basis). However, even with these limitations, animated tiles are a powerful feature that can be used to add life and colour to otherwise static environments and backgrounds.
To create a tile animation you must first have a tile set that has the required tiles all within the one sprite image (but not as sprite frames, so a single large sprite frame with all the animation images within it), and then in the tile set editor you click on the Tile Animation button to bring up the Animation Editor:
The example image above is a single image with all animation frames contained within it, but it should be noted that the image could also contain other non-animation tiles too, since you can use a single massive tile set and then "cherry pick" the parts of it that you want to create the animation from. For example, you could have a large landscape tile set with trees, earth and water, and within the tile set have multiple tiles to be animated to make the water ripple.
To create a tile animation you first have to add an animation to the animation library by clicking the Add Animation button , which will add an empty animation strip to the library and request that you select a number of frames to be used:
You will then be presented with a view of each empty animation frame, with the initial frame highlighted for you:
If you then go back to the tile set image on the left of the editor you can click on any tile to add it into the animation and the frame will advance to the next one. Clicking successive tiles will fill up the animation, which you can then preview by clicking on the "play" button beside the frames:
Once you have done that your animation will become part of the animation library and when you enter the room editor you can select it and place it within the room. Note that if you select any of the tiles from an animation to place in a room, that tile will animate from the tile onwards, so you can "desynchronise" an animation by placing separate frames within the room and they will all animate. The only caveat to this is that the animation speed will always be the same, since it is defined for the whole tile set and not individual animations within the library.
A few things to note about tiles that are being used in animations:
- If the tile has its own animation specified (so there is an animation where it is set as the first tile) then it will use that animation.
- If the tile doesn't have its own animation but is used in only one other animation, then it will use that animation starting at the first position that tile is present in the animation.
- If the tile doesn't have its own animation and is used in multiple other animations, then it will not animate at all. You will need to explicitly specify an animation with it as the first tile.
The Auto Tile feature is an incredibly powerful tool that can be used to make level building much easier, whether it is for a top down or side on view project. Essentially, you create an autotile library, and then whenever you lay down a tile from that library it will "connect" with those tiles that are around it to create a seamless wall or platform.
Before you start using the autotile feature however, it is very important that you have set up the tile set sprite correctly and that you choose an appropriate type of autotile. The types available to you are 47 tile autotiles, or 16 tile autotiles, with (in general) 16 tiles being used for top down (since they give nicer transitions) and 47 being used for platformer/side on views, but that is by no means a hard and fast rule and will depend on how you want your final project to look.
The image below shows a typical 47 tile and 16 tile tile set for autotiling:
Now, just looking at the images doesn't really tell you how they will fit together so we'll open the Autotile Editor from the Tile Set Editor and add them. The Autotile Editor looks like this:
Note that the sprite being used has ALL the tiles we require (and can also have other tiles, since you can pick and choose which ones to be in the autotile). You can now click on the 47 tile button in the Templates area to create a new 47 tile library entry and it will bring up the template to use for selecting the tiles you need:
In the template, the light grey area represents the outside edge of the tile being used and the darker grey is the "fill" area. To add a tile into the template, simply click on the first available template cell and then select the tile to add from the left:
If you make a mistake, simply select the autotile that you want to remove and select the "empty" tile from the tile set. After you have added them all in you can check the tiles against the template by clicking the "Show Template" button at the top, and this will toggle the template overlay on the final autotile, as shown in the image below:
If you want to make a 16 tile autotile, the proceedure is exactly the same as that explained above, only instead of using the 47 tile template you use the 16 tile template:
We now have some autotiles in our autotile library taken from a tile set. These can be used in the room editor by simply creating a tilemap layer and then selecting one of the autotiles from the library (which will select automatically the autotile brush from the top of the room editor) and painting in your room. The tiles will now "auto-magically" connect up to create properly sequenced tile maps.
Please note that the behaviour of an autotile around the room edges will depend on the Open Or Closed Edges button . By default when an autotile is placed along the edge of a room, it will choose a tile as if the outside of the room was empty (ie: it'll give the room an "edge"). However if you click this button, the autotile will tile the room as if the area outside was filled with tiles and so choose tiles that blend and have no "edge".


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Things to consider when planning an unforgettable eco vacation
What is the best way to travel in a responsible manner? First, it is important to have a clear picture of what responsible travel actually means. In general terms, what sets responsible travel apart from conventional travel is its emphasis on conservation, education, and participation in the activities of local communities. Now that we know this, we can start thinking about ways in which we can incorporate these concepts when planning our ideal vacation.
- When choosing your travel destination, try to find environmentally friendly means of getting there. Planes emit the most carbon dioxide per traveler, so try reaching your vacation spot by train or bus, to minimize the emission of greenhouse gases. It may take you a bit longer to get there, but you will be reducing your carbon footprint considerably.
- Once you reach your destination, try to avoid taxis or renting cars, and travel on foot or using public transport to get from place to place.
- Try to stay at green hotels- hotels that are committed to minimizing their impact on the environment and emphasize sustainability. Hotels with energy reduction practices, waste management, and other environmentally sound policies are always good options. Take a look at the hotels on this website for some ideas.
- If you are thinking of bringing back souvenirs, try buying local merchandise. Souvenirs manufactured ion the other side of the globe not only imply more fuel costs and unnecessary greenhouse gas emissions, but they do nothing to contribute to local the communities. Souvenirs made locally generate direct benefits for the communities you visit.
- Take your digital camera. Digital photos don't carry developing costs and there is not need for film.
- Don't buy packaged snacks which create unnecessary waste. Eat organic foods, which are grown implementing techniques that reduce pollution and conserve water and soil. Not only are they grown employing environmentally friendly practices, but they taste better.
These are just a few easy tips we can consider when planning our vacation. After all, our trips don't just carry a monetary price; they carry an environmental price as well.
Ecotrotters.com - Eco Articles - Tips for responsible trave


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Almond Orchards Flooded in California to Restore Groundwater
Researchers from the University of California, Davis are studying whether almond orchards can be used to restore water to depleted aquifers. The excess water in the irrigation system from recent storms is being used to flood the farm of Nick Blom in Modesto to see if the aquifer that is 45 feet underground can be recharged to pre-drought levels.
Scientists at UC Davis are studying whether flooding almond orchards during the winter time can help pull California out of a chronic groundwater overdraft, at least in some areas. UC Davis hydrologist Helen Dahlke says soils have to be suitable for it – but researchers have mapped that out.
In order to increase water supply reliability new large-scale approaches need to be explored to actively recharge California's groundwater aquifers at times when excess surface water is available. California's Central Valley groundwater aquifers offer storage for approximately 50 million acre-feet of water that have been pumped over the past 70 years but could be replenished through establishment of local groundwater banks.
However, in order to achieve groundwater sustainability and to sustain California's agricultural productivity and importance as one of the World's leading food supplier California needs 1) to overcome legal, institutional and managerial impediments to groundwater recharge and (2) develop new technological approaches to recharge groundwater at larger scales. Irrigated agriculture covers approximately 9 million acres of land in California and utilizes approximately 80% of California's water supply to produce food and fiber.
Because of the existing irrigation and water conveyance infrastructure that California's irrigation agriculture provides large amounts of surface water could potentially be distributed onto agricultural fields during winter storms to recharge groundwater. However, knowledge gaps as to suitable locations, technical implementation and long-term operation remain. This project is aiming to close some of these knowledge gaps by assessing the physical, operational, economic and to some extent legal feasibility of agricultural groundwater banking (ag-GB) on agricultural land.
Research activities
- Determine the most probable locations for ag-GB based on available soils, climatic, water supply and water infrastructure information using analysis tools such as GIS, and surface and groundwater modeling.
- Establish a knowledge database on the crop physiological performance of selected crops to flooding.
- Develop crop-specific and soil-landscape specific management guidelines and flooding suitability crop indices to assist stakeholders in mitigating the risk of yield loss due to ag-GB.
- Develop decision support tools for growers and stakeholders to estimate the on-farm costs and benefits of ag-GB.
The first step is a GIS analysis to find suitable ag-GB locations based on soil properties, available groundwater storage, land use, availability and connectedness to excess surface water and conveyance systems. This analysis is currently conducted for the entire Central Valley and will highlight where areas of concern with declining groundwater levels are meeting areas that have physical surface properties (e.g. conducive soils) to facilitate groundwater recharge.
In a next step we will conduct a water budget analysis for the most suitable sites to identify and quantify water supplies, water use, rainfall and groundwater use. This will provide input data for a hydro-economic model and a coupled surface water-groundwater model which we will use to simulate how much water could potentially recharge for a given parcel size and infiltration rate (e.g. 50 acre field). This model will also be used to estimate the time span that recharging water will take to reach the groundwater, how constituents are moved with the recharging groundwater, where the groundwater is moving and how much of the banked water can be recovered.


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By: Toby Wyatt
Steelhead fishing is unexpectedly better than we expected it to be. Prior to the season the Idaho Department of Fish & Game thought we were going to have a dismal return on the Clearwater River. However, there's far more fish showing up than we expected. It's been a good year for us. We are probably averaging 10 fish a day, which is good anywhere.
From now to March is prime time to catch steelhead on the Clearwater and we will be fishing daily. This year there is more A-Run fish than the big ones. Meanwhile, there's also a lot of fish that are eight to 10 pounds and a few that are 15 pounds. We do have a shortage of the really big ones this year. We are catching one-to-two fish a day that are over 10 pounds whereas on a normal year we would get four-to-five fish a day larger than 10 pounds. Regardless, action is consistent. We are far better off than some predicted in the fall.
How long will the run last? We are never sure. But, every year it tails off somewhere in March. Action will be steady until that time and could last through the month. One of the reasons I believe the bite has been so good is water conditions have been favorable. We have had few high and muddy days and few low and clear days. Those are the times when it gets tough. We are supposed to get a little rise in the next few days, but I'm not expecting the river to blow up. Right now we are fishing from Orofino (near the hatchery) on downstream for roughly 10 miles. Steelhead are scattered throughout the entire section.
While many methods were effective early in the season it's been a bait show lately. We've been using Pink BorX O Fire cured roe almost exclusively. We've been drifting roe clusters about the size of a nickel. I've been running 12-pound Maxima Hi Vis as a main line and 10-pound Maxima Ultragreen leaders. All roe is fished on a No. 4 Gamakatsu hook.
While not so much lately we have been using a few pegged beads, too. When it comes to beads I've been fishing them pegged with two Fire Balls tipped on a No. 2 hook. I've had super good luck with the Pink Shrimp Fire Balls and haven't tried other colors yet. We haven't been using this method lately because the water has been off color. When the water clears up again the bead/Fire Balls will be put to work.
Oh, early this season the plug bite was good. When it was we ran plugs tipped with Fire Balls to give us strong scent (the Pink Shrimp have lots of scent). We aren't doing that now, but I thought I'd throw that tip in just in case you are fishing plugs on your favorite river.
Editor's Note: Toby Wyatt operates Reel Time Fishing. For more info on his Clearwater River jet boat steelhead trips please visit http://reeltimefishing.com or https://www.facebook.com/reeltimefish.


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Experienced Maritime Injury Attorney
Frank Butler is one of Florida's most experienced maritime injury attorneys. He can help you with representation related to maritime injury and death cases.
- If your claim is a maritime claim, the statute of limitations is usually shorter than under most State Court claims.
- A vessel owner can file a Limitation action against you to limit your recovery.
- U.S. Coast Guard Rules of Road governs the conduct of vessels in "navigable water".
- If you are injured on a vessel, that vessel may also be responsible for your injury.
- If you are injured on a vessel that has no insurance, you may be able to sue the vessel.
You should be very careful to choose an attorney who specializes in this law.
There is little safety oversight on JetSki rentals, boat rentals, or parasail companies.
- If you are injured within a fully enclosed lake, your claim may not be maritime in nature but you need to know what it is.
- In maritime law the owner of a vessel is responsible for the safe entry and exit of passengers.
- Maritime law places many duties on a captain of a vessel for the safety of his passengers.
Call 888BoatLaw: Your Boating Accident Attorney
When you need an experienced boating accident attorney with more than twenty years of experience handling boating accident cases, Jet Skis and boating collisions, call us at 888-Boat-Law (888-262-8529) to represent you. There is never any charge to discuss your case. You should pursue your case quickly! We will want to obtain any video, photographs, and witness identities. Also it is important that we get the vessels involved examined before they are repaired or destroyed. This is your case. Pursue it quickly!
Here are 5 questions you can ask to help your decision.
- Ask the potential attorney how many total cases they are handling right now.
- Ask how long they have been practicing law.
- Ask how long they have been with that particular law firm.
- Ask how many cases they have filed suit on in the last 12 months.
- Ask how many trials they have conducted in the last 12 months, 24 months.
Many high-volume firms go through attorneys who will come and go quickly to another law firm. Many times law firms are hiring attorneys with only a couple of years' experience and then loading them down with heavy caseloads. Another hallmark of high-volume firms is that they don't want to file suit for you—and this is because it is time-consuming. Therefore, some of the high-volume firms will not file suit, will not go to trial for you, but will simply take whatever the insurance company will throw them on your case. In short, they "Flip" your case, and go on to the next case without regard to whether you are obtaining a fair result. Don't Hire Flipper As Your Lawyer.
- We will call you by your name.
- We will not assign a number to your case.
- We will timely call you back.
- We will keep you informed on what's going on in your case.
- We will not resolve your case without your authorization.
- We will fight for the best result in your case.
- We will not just flip your case to be able to get to the next case.


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Wed, 2 November 2011
A Black Agenda Radio commentary by Glen Ford
Western mercenaries are flocking to Libya, to protect the hordes of western businessmen that have descended on the country. An historic crime becomes a "gold rush" for those that destroyed the society's infrastructure and covet her resources. "Libya's nominal new rulers in the Transitional National Council are in a rush to sell off the nation's birthright before they've even got it in their hands."
Western Mercenaries and Corporations Pouring Into Libya
A Black Agenda Radio commentary by Glen Ford
"The French made sure they were first in line to get a piece of the spoils."
Western security firms – a polite term for mercenary outfits – are cramming planes into Libya to make the country safe for an invasion of western capitalists, the real beneficiaries of NATO's war. So frenzied is the crush of war capitalists and their hired gunmen seeking to cash in on the Libyan catastrophe, the New York Times tell us a $5 cab ride from Tripoli's airport to downtown hotels now costs $800. The head of the U.S.-Arab Chamber of Commerce calls it a "gold rush," as officials of the government established by force of NATO airpower lay out the red carpet for the foreign hordes. Libya's nominal new rulers in the Transitional National Council are in a rush to sell off the nation's birthright before they've even got it in their hands.
The huge influx of big, burley western mercenaries is most ironic, since the so-called rebels' principal call to arms was that Moammar Gaddafi was maintained in power by paid gunmen from sub-Saharan Africa. They used the false specter of a black mercenary presence to turn the rebellion into a race war that claimed the lives of untold thousands of black Libyans and immigrant workers – an ethnic cleansing that no doubt still unfolds and will forever mark the new regime as racist to its core. That same regime now embraces a real world invasion of Euro-American mercenaries. White and money, indeed, makes right, in the new Libya.
The bodies of the dead had not yet been buried in Sirte, the seaside city virtually leveled by months of NATO bombing – and where all of the citizens' vehicles were stolen by riotous rebel gunmen – before trade delegations from France and Britain began descending on Tripoli. The French, who were so eager to be first in aggressive, unprovoked war, made sure they were also first in line to get a piece of the spoils. A delegation of businessmen from 80 French companies arrived a whole week before their Libyan hosts' gunmen butchered Col. Gaddafi and scores of other prisoners. We're sure the French raised glasses of champagne to mark the occasion.
"White and money, indeed, makes right, in the new Libya."
Of course, foreigners and their money were all over Tripoli before the Europeans and Americans decided that a Shock and Awe assault on Libya would put them in a better position to deal with the uncertainties of the Arab Spring. Foreign investment in Libya increased 25-fold between 2002 and 2010. Gaddafi, by all accounts, had come to an accommodation with foreign capital. European and Asian corporations were transforming the face of Tripoli. Corporate logos on countless construction sites testified to Gaddafi's determination to "normalize" relations with the imperial powers and the world in general. In recent years, he released from prison hundreds of Islamic fighters, as part of that "normalization." It would be his undoing.
So, before NATO's war, there was no question of western access to Libya – and certainly no threat of withholding oil. It is not access, but the terms of access, that makes the difference between war and peace with imperialism. For the Americans, the French and the British, the price of peace is one's national sovereignty. Oh – and keeping out the Chinese, 30,000 of whom were forced to leave Libya when the bombs started falling. It is doubtful that they will be back in such numbers, until after the current regime is, itself, overthrown.
For Black Agenda Radio, I'm Glen Ford. On the web, go to BlackAgendaReport.com.
BAR executive editor Glen Ford can be contacted at email@example.com.
Direct download: 20111102_gf_LibyaBusiness.mp3
Category:general -- posted at: 8:22am EDT


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Up in Smoke… Now What?
The legalization of medical and recreational marijuana is leaving many employers shifting on unsteady and unfamiliar ground. Employers have rights and responsibilities; let us help you with the changes coming. The recent amendments involving the use of marijuana in Missouri and Illinois are not unique; 33 states have legalized marijuana for medical use and 11 states have legalized its recreational use, although there is still a federal ban on the substance.


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About Merck & Co., Inc.
Merck makes medicines for many maladies, from stuffy noses and asthma to hypertension and arthritis. The pharmaceutical giant's top products include diabetes drugs Januvia and Janumet, cancer drug Keytruda, HPV vaccine Gardasil, cholesterol combatants Vytorin and Zetia, and hypertension fighters Cozaar and Hyzaar. In 2017, Keytruda was the first cancer drug based on tumor genetics to be approved by the FDA; it has been approved for metastatic lung cancer and for several other indications. In addition, Merck makes childhood and adult vaccines for such diseases as measles, mumps, pneumonia, and shingles, as well as veterinary pharmaceuticals through Merck Animal Health. In addition, the company provides analytics and clinical services and technology to the health care sector.
Merck operates through four segments: Pharmaceutical, Animal Health, Healthcare Services, and Alliances. The Pharmaceutical segment, which accounts for more than 75% of revenues, includes human pharmaceuticals and vaccines. It has a broad portfolio of marketed and development-stage pharmaceuticals in areas including respiratory health, metabolism, infectious disease, cardiovascular, immunology, women's health, endocrinology, and oncology.
The other segments are much smaller. Animal Health develops, manufactures, and markets animal health products including vaccines. The Healthcare Services segment provides offerings around data analytics and clinical services. Alliances is largely composed of results from a partnership with AstraZeneca (which was terminated in mid-2014).
Best-selling drugs in the Pharmaceutical segment include type 2 diabetes drugs Januvia and Janumet, which bring in about $5.9 billion in revenues annually. Other products earning more than $2 billion include cancer drug Keytruda, HPV vaccine Gardasil, and cholesterol medications Zetia and Vytorin. Meanwhile, $1 billion top sellers include HIV therapy Isentress, hepatitis treatment Zepatier, and chickenpox vaccine ProQuad.
Despite its blockbuster successes, Merck is subject to the same threat to its bottom line as all pharmaceutical companies large and small: patent expiration. To offset the financial impact of patent losses, the company works to release new drugs to replace the aging products.
Geographic Reach
Merck markets its products in over 140 countries, with its largest market -- the US -- accounting for around 45% of revenues. Some international products are marketed under the MSD (short for Merck Sharp & Dohme) brand. The EMEA (Europe, Middle East, and Africa) region accounts for about 30% of sales, while the Asia/Pacific region (minus Japan) accounts for 10%. Japan accounts for nearly 10%, and Latin America brings in about 5%.
Merck's US commercial operations are based in Pennsylvania. Its domestic pharmaceutical business is based in Pennsylvania and New Jersey. The Animal Health segment is also headquartered in New Jersey.
The company operates principal research facilities in California, New Jersey, Pennsylvania, Massachusetts, and Nebraska. Outside of the US, it has research facilities in China and Switzerland.
Merck's US manufacturing operations are headquartered in New Jersey. It has another nine production facilities throughout the nation and in Puerto Rico. Outside of the US, it owns or has interests in manufacturing sites and other properties in Japan, Singapore, South Africa, and other countries in Asia, the Americas, and Western Europe.
Sales and Marketing
Merck markets its products through direct sales forces and international distributors. Customers include drug wholesalers, retailers, pharmacies, government agencies, and health care providers. Animal health products are sold to veterinarians, animal producers, as well as distributors. Some of Merck's products are sold through partnerships or joint ventures with other drug makers. For instance, Johnson & Johnson markets anti-inflammatory drugs Remicade and Simponi in the US, while Merck has marketing rights in Europe, Russia, and Turkey.
The company spent $2.1 billion on advertising and promotion in 2017; it spent the same amount in 2016.
Financial Performance
Despite having a few blockbusters in its portfolio, Merck's revenues fell in 2014 and 2015. Revenues have since been climbing but have yet to reach the $44 billion mark that Merck surpassed in 2013. New drug launches, such as the releases of Keytruda and Zepatier, have helped boost sales. However, these gains have been offset by the launches of generic competitors of such products as Zetia (aka Ezetrol) and Remicade. Net income has been quite volatile, coming in at figures between $2.4 billion and $11.9 billion over the past five years.
In 2017 revenue increased 1% to $40.1 billion, as the company launched new drugs (including Keytruda, which was given approval for several new indications) and the Animal Health business performed well. Sales of Pneumovax 23 and Adempas increased that year, too. Additionally, Merck reported international vaccine sales that were previously made in partnership with Sanofi Pasteur. But a number of Merck's drugs have recently lost their patent exclusivity, which has brought an array of generic and biosimilar competitors to the market. In the US alone, sales dropped 6% in 2017. International sales rose 6% that year.
Net income fell 39% to $2.4 billion in 2017. Taxes on income, which rose from $718 million to $4.1 billion, had an impact on profits. The company took a charge to repatriate foreign profits under new federal tax laws.
The company ended 2017 with $6.1 billion in cash and cash equivalents, or 6% less than what it had at the end of 2016. Operating activities provided $6.4 billion and investing activities provided $2.7 billion, but financing activities -- primarily proceeds from the issuance of debt in 2016 -- used $10 billion that year.
Merck is investing in the development of new drugs, and in securing additional approvals for existing drugs, in order to combat sales declines from patent losses. In 2016 and 2017, Merck lost market exclusivity for drugs including Zetia, Vytorin, Cubicin, and Cancidas. One of the key strategies to fill its pipeline is to seek out external opportunities in the R&D arena. For example, it is working with AstraZeneca to study cancer drugs Lynparza and selumetinib. In 2017 it acquired Rigontec and Vallée, adding more products to its pipeline. The company also targets international markets, including emerging and developed nations, by partnering with others. Brazil, China, and Japan are target markets, as are nations in the Middle East, Africa, and Eastern Europe.
The company has additionally ramped up its own R&D activities to push new products through its pipeline, with a focus on bringing its most promising late-stage candidates to market. Its clinical-stage candidates are being studied in several disease areas including cancer, cardiovascular disease, diabetes, infectious disease, inflammatory disease, and respiratory disease. R&D expenses totaled $10.2 billion in 2017, up from $10.1 billion in 2016 and $6.7 billion in 2015.
In addition to creating new medicines, the company works to gain approval for new indications on existing drugs. In 2017 it received several such approvals, such as expanded indications for Keytruda. In fact, the company is betting big on Keytruda, which has become a top seller (nearly tripling its sales in 2017) and has had positive results shrinking tumors. There are more than 700 clinical trials for the drug, which is being tested for more than 30 types of cancer. This heavy focus on Keytruda accounts for a significant part of Merck's total R&D budget.
Like all pharmaceuticals these days, Merck faces pressure to lower the prices of its drugs. In mid-2018, the company announced plans to cut the price of Zepatier by 60% and to cut the prices of several other drugs by 10%.
Mergers and Acquisitions
Merck acquired privately held firm Antelliq for $2.4 billion in 2019. Antelliq specializes in digital devices for animal identification and tracking, which can help predict and treat disease. Its technology is used on livestock, pets, and fish and aquaculture.
In another deal, Merck is buying biotech Immune Design for some $300 million. It will gain access to Immune Design's two in vivo technology platforms, which are being used to develop vaccines, especially for cancer.
The company acquired Australian biotech Viralytics for $394 million in mid-2018. Viralytics is a vaccine-based cancer specialist; its Cavatak oncolytic is being tested on its own and in combination with Merck's Keytruda for its effect on tumors. In 2017 the company acquired German start-up Rigontec in a deal valued at some $603 million. Both of those deals boosted Merck's immuno-oncology platform.
In 2017, Merck acquired a controlling stake in Vallée, a Brazil-based animal health products firm, for $400 million. With that purchase, the company strengthened its Latin American operations, particularly in the livestock animal market.
In 2016 the company bought IOmet, a UK drug discovery firm with a focus on immuno-oncology and cancer metabolism, for $150 million. It then acquired Afferent Pharmaceuticals for $500 million in cash plus milestone payments of up to another $750 million. Afferent is developing a couple of treatments for chronic cough.
Kenilworth, NJ 07033-1310
Phone: 1 (908) 740-4000
Employer Type: Publicly Owned
Stock Symbol: MRK
Stock Exchange: , NYSE
EVP Global Services and CFO: Robert M. Davis
Chairman and CEO: Kenneth C. Frazier
EVP and CIO: Clark Golestani
Employees (This Location): 277
Employees (All Locations): 69,000
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|View Month : View Day : View Event
Sunday, January 12, 2020
|OK Conceal/Open/Constitutional Carry Class Co-ed
|TRCGC Indoor Range
|Start Time:
|10am to 6pm
SDA class - Open/Conceal/Constitutional Carry
For both men and womnen. No shooting experience required. Loaner guns available.
Contact Sherry Strong at 918.724.6544, firstname.lastname@example.com, email@example.com or Nick at 918.906.2193, email@example.com.
Class is $50 for non-members of TRCGC and $40 for members. Cash, check or money order made out to Tulsa Red Castle Gun Club.
Class is approximately 7 - 8 hours. We begin at 10 a.m. Once you make your reservation by contacting us, we will send to you
via email all pertinent information; i.e. what you will need to bring, etc.


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Nowadays, you can expect everything from miniaturization. Welcome to detail in the world of smartphones and customized games. In February we will see FINAL FANTASY XV: POCKET EDITION, the incarnation of her older brother, but this time it is adapted for all players riding in communications or waiting in the waiting room.
The new Square Enix game, which is one of the best known jRPG series, will hit our phones with Android and iOS in February. Leaks about the premiere and the information about FINAL FANTASY XV: POCKET EDITION appeared in the App Store application. If you want to find new products, you can find more information on the official website with the possibility of preorder games. The new Final Fantasy for smartphones will be a production that will show us the story of the fifteenth part of the series in a new, simplified and can be said sweet form of chibi.
Everyone can test FINAL FANTASY XV: POCKET EDITION
The game will be available for free for download on both Android and iOS devices.Thanks to this we will be able to try if the game will be liked before buying it. We will get 2 out of 10 available chapters for free. What's more interesting, the game will consist entirely of actions performed by touching the screen. Thanks to this solution, we will not see on the screen a nuisance mushroom or action buttons that have recently been trying to force us the developers of mobile games. When it comes to specifying Apple phones, the game will be available for devices running from iOS version 11.1. The app will also work on all iPhone 6s and newer. It will require a minimum of 8GB of space. Final Fantasy XV: Pocket Edition will be available on February 9, 2018.


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Music news round-up: Weds 10 October
The first single to be taken from Green Day's album ¡Dos! album will be 'Stray Heart' which will be released on 12th November, the same day as the album.
'Don't Deny Your Heart' will be the next single released from Hot Chip's In Our Heads album. A 12" (RUG500T) featuring a remix of the track from Justus Könche b/w a JD Twitch Optimo remix of 'Flutes' will be available from 26th November.
Dawn McCarthy and Bonnie "Prince" Billy release a Christmas single — comprised of two songs from the Everly Brothers' catalog, 'Christmas Eve Can Kill You' and 'Lovey Kravezit' on 19 November via Domino.
Dexys have announced details of the release of a new single, 'Incapable Of Love' which will be released through BMG Rights Management on Monday 29th October 2012.
Blur is the first name confirmed for the two editions of Primavera Sound 2013 in Barcelona and Porto. These two concerts mark the band's live return to Spain and Portugal and will be the only dates that they will play in these countries next year.
Walk The Moon have announced details of a UK tour for February 2013. The band, who are currently supporting Fun on their UK and European tour and who released their self-titled album Monday October, will play the following shows:
Wednesday 20th February – Manchester Academy 3
Thursday 21st February – Glasgow King Tuts
Sunday 24th February – Leeds Cockpit 2
Monday 25th February – Bristol Thekla
Tuesday 26th February – Birmingham The Temple
Wednesday 27th February – London Scala
The Wedding Present have announced TOQUIWA as the first non-Wedding Present signing to the Scopitones label. TOQUIWA, formerly Pinky Piglets, are a Tokyo three-piece who have already conquered their native Japan and will release their debut UK release TOQUIWA on limited edition CD and digitally via Scopitones on October 22nd, 2012.
Little Comets play:
October 2012
Tues 16th Manchester, The Manchester Ritz
Wed 17th Hull,The Welly
Thurs 18th Edinburgh,The Electric Circus
Fri 19th Glasgow, King Tuts
Sat 20th Newcastle, O2 Academy
Mon 22nd Leeds,The Cockpit
Tues 23rd Birmingham, O2 Academy 2
Wed 24th Norwich, Open
Thurs 25th Sheffield, O2 Academy 2
Fri 26th Bristol, Fleece
Sun 28th Portsmouth, Wedgewood Rooms
Mon 29th Brighton, Concorde
Tues 30th Oxford, O2 Academy 2
Wed 31st Nottingham, Rescue Rooms
November 2012
Thurs 1st London, Koko
They release their new album Life Is Elsewhere on 15th October.


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Evaluation of Desperate Dependency 4 – Daleth
Psalm 119:25–32
Welcome to another segment of the Evaluation of Desperate Dependency! If you would like to start at the beginning of this series using the Evaluation of Desperate Dependency and Psalm 119, click here. You can also find a listing of all the previous posts in this series at the bottom of this post.
We pick up with Psalm 119:25–32 for the Evaluation of Desperate Dependency 4. As you read the psalmist's words, consider you natural tendencies in the situations he describes. For example, when you lie in the dust, is your automatic response to ask God to revive you by His Word? When you weep in sorrow, what is your go to response? Grab some ice cream?
Psalm 119:25–32
Consider the text of the Daleth section of Psalm 119.
25 I lie in the dust;
revive me by your word.
26 I told you my plans, and you answered.
Now teach me your decrees.
27 Help me understand the meaning of your commandments,
and I will meditate on your wonderful deeds.
28 I weep with sorrow;
encourage me by your word.
29 Keep me from lying to myself;
give me the privilege of knowing your instructions.
30 I have chosen to be faithful;
I have determined to live by your regulations.
31 I cling to your laws.
LORD, don't let me be put to shame!
32 I will pursue your commands,
for you expand my understanding. (NLT)
Could You Have Written Psalm 119:25–32?
Would you respond as the psalmist responded? Are you continuously seeking solutions from God's Word? Carefully evaluate your honest reactions when life challenges you. Do you really want the Lord to keep you from lying to yourself, or would you just like to remain in your comfort zone thinking you are desperately dependent on God? Mark the statements that currently and consistently (more often than not) describe you.
❏ When I feel like I am lying in the dust, the word of the Lord revives me.
❏ I told the Lord my plans and He answered me. Now I ask the Lord to teach me His plans.
❏ I ask the Lord to help me understand the meaning of His commandments. I meditate on His wonderful deeds.
❏ When I weep with sorrow I ask the Lord to encourage me by His word.
❏ I ask the Lord to keep me from lying to myself because I want the privilege of knowing His instructions.
❏ I am faithful and determined to live by the Lord's regulations.
❏ I cling to the laws of the Lord. I ask the Lord to not let me be put to shame.
❏ I pursue the commands of the Lord because He expands my understanding.
Perhaps you need to pause right now and admit that you don't find Christ relevant to every area of your life. Just because the rest of us fall in that same boat, and we do, that doesn't mean that we don't have to confess falling short of the abundance Christ offers to us! He desires to be the solution to every issue that you face. Will you let Him?
Extra Credit
Are you processing the Evaluation of Desperate Dependency with someone else? If you are really brave and want to know more about yourself, you might consider asking someone close to you to complete the Evaluation of Desperate Dependency with you in mind. Would someone else agree with your evaluation of yourself? God does place people in our lives to assist us in our growth process. So, ask someone in the body of Christ to offer their perspective on your spiritual maturity.
Leave a Comment and let us know your experience with the Evaluation of Desperate Dependency 4.
May you grow in desperate dependency!
Click on the links below to go to the previous installments of the Evaluation of Desperate Dependency.
Evaluation of Desperate Dependency Ps. 119:1–8
Evaluation of Desperate Dependency 2 Ps. 119:9–16
Evaluation of Desperate Dependency 3 Ps. 119:17–24
(excerpts from Desperate Dependency by J. Kirk & Melanie D. Lewis)
You may find a complete version of the Evaluation of Desperate Dependency in Desperate Dependency and on our DDC Resources page.
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The year, 2011, now marks the 150th anniversary of the American Civil War, and because of that, almost weekly we are hearing of new events and upcoming film projects that plan to be released in the next four years. If you are an avid reader of this site, you now know about the planned premiere and release of the Gods and Generals Director's Cut, as well as one for Gettysburg. I have been in further contact with Brian Mallon in the last few days, and though I cannot say anything just yet, there may be some even bigger news coming here to FNYTSF.
There is also the Steven Spielberg film about Abraham Lincoln coming out in the next few years, and now whispers are floating around about a massive TV miniseries titled, To Appomattox, which will cover the entire war ala Band of Brothers and John Adams style. That will no doubt be spectacular.
So please keep checking back on this site and section for any news surrounding the Civil War anniversary, and of course, I have billed this site as the unofficial news outlet for Gods and Generals. I also must mention again at how kind and helpful Mr. Mallon has been, for reasons other than the interview. It truly is amazing at how some people whom you have never even met will go out of their way to try to help you. He also informed me that director Ron Maxwell read the interview and loved it, and that really makes me happy because it was his two Civil War films that turned me into the enthusiast I am today. We also plan on meeting up at the premiere in Manassas if I am able to get down there, which I am going to try very hard to do.
Just in case anyone else is wondering about the poster advertising the G & G director's cut that appeared in my last article, I made it on Photoshop. Feel free to use it until Warner Brothers releases the official one.