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In late March I attended one day of the National eXtension Conference (#nexconf) in Sacramento. I went to see Harold Jarche and Jane Hart speak but must say I enjoyed the whole thing. Jane was the ...
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Nevermore Sithole's curator insight,
March 10, 2014 11:53 AM
14 ways to add value when curating content
SyReach's curator insight,
July 7, 2014 4:53 AM
SyReach Notes now offers a full coverage of personal KM needs: Seek with integrated watch module and search engines, Sense with note and article edition, linking and knowledge building. Share by email or publish to Scoop.it selected resources linked to your articles!
CedricBorzee's curator insight,
January 22, 2014 5:01 PM
The author points 3 criteria for Learning Networks to emerge : - user ownership - user independence - user self-determination Then 3 "values" - that could also be defined as "Attitudes" - Openness - Integrity Last part is on how to "nurture" the right climate for Learning Networks to thrive. |


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Seeking Customer Relationship Officer- Business Loan ( 1 - 6 yrs)
Skywings Advisors Private Limited
RS 1,00,000 To 2,00,000 Ahmedabad, Bhavnagar, Gandhinagar, Himatnagar, Jamnagar, Junagadh, Morbi, Rajkot, Surat, Vapi
Designation: up to 15k + Incentives + Allowances Qualification: Minimum 12th Pass Experience: Minimum 1yr in NBFC Reporting To: Branch Manager Roles & Responsibilities: 1) Sourcing the Business Loan cases in the market to SME's through Busin...
Key Skills : mortgage loans,business loan,microfinance,loan,nbfc,sales,marketing,business development
Hiring for Associate Sales Manager ( 1 - 6 yrs)
Skywings Advisors Private Limited
RS 1,00,000 To 2,00,000 Bhavnagar, Junagadh, Morbi, Rajkot, Surat, Vapi
Company Name: Vistaar Financial Services Pvt. Ltd. Designation: up to 15k + Incentives Qualification: Minimum 12th Pass Experience: Minimum 1yr in NBFC Reporting To: Branch Manager Roles & Responsibilities: • Achievin...
Key Skills : microfinance,business loan,mortgage loans,loans,sales,marketing,business development
Sales Manager Life Insurance L8 ( 3 - 12 yrs)
Satvam Consulting Private Limited
RS 2,00,000 To 3,00,000 Hyderabad, Dibrugarh, Jorhat, Junagadh, Rajkot, Jind, Kaithal, Belgaum, Hubli, Kannur, Indore, Jodhpur, Jhansi
Company: Branch Of Leading Private Sector Life Insurance Company Job Profile: 1. Recruit & Train Insurance Advisors 2. Sell Insurance Products Through Advisors 3. Keep The Insurance Advisors Active And Productive 4. Achieve The Ta...
Key Skills : sales,team sales,insurance sales officer,area sales manager,sales manager,branch sales manager
Sawasdee Hotel Chiang Mai Thailand
RS 1,00,000 To 10,00,000 Hyderabad, Kakinada, Nizamabad, Visakhapatnam, Chandrapur Bagicha, Guwahati, Junagadh, Rajkot, Belgaum, Bijapur, Thrissur, Kochi, RampurBaghelan, Pune, Satara, Alwar, Asansol, Kulti
Sales management is attainment of an organization's sales goals in an effective and efficient manner through planning, staffing, training, leading and controlling organizational resources. A Sales Manage r is also responsible for an efficient networ...
Key Skills : head sales,sales manager,sales,marketing,business development
Banking Manager ( Accounting and Finance ( 0 - 1 yrs)
Indian Jobs Sea Recruitment and Placement Consultants
RS 3,50,000 To 9,00,000 Ahmedabad, Ankleshwar, Bharuch, Bhavnagar, Bhuj, Jamnagar, Junagadh, Porbandar, Rajkot, Surat, SurendranagarDudhrej, Vadodara, Valsad, Vapi
Promoting and marketing the branch and its products Meeting with customers and resolving any problems or complaints Ensuring there's a high level of customer service Monitoring sales targets Reporting to head office
Key Skills : banking manager,account manager,finance management
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Register with us now to apply to these jobs
Sales Development Manager- Hdfc Life ( 1 - 6 yrs)
Skywings Advisors Private Limited
RS 1,00,000 To 2,00,000 Ahmedabad, Godhra, Junagadh, Navsari, Rajkot, Surat, Vadodara, Valsad, Vapi, Kottayam, Thiruvananthapuram, Jalgaon, Madurai, Nagercoil, Tirunelveli
We have urgent openings for position of Sales Development Manager (SDM) Company:-Hdfc Life Insurance Company Limited Qualification Required: Graduation Experience Required: At least 6 Months in sales Job Purpose : To recruit, ...
Key Skills : sales / marketing,agency sales,channel sales,direct sales,insurance,insurance advisor,insurance agent,sales executive,marketing,business development...
Agency Manager and Banca (marketing / Sales / Advertising) ( 0 - 2 yrs)
Indian Jobs Sea Recruitment and Placement Consultants
RS 2,00,000 To 3,00,000 Ahmedabad, Anand, Bharuch, Bhavnagar, Jamnagar, Junagadh, Mehsana, Nadiad, Palanpur, Rajkot, Surat, Vadodara
An agency sales manager\'s primary responsibility is to manage agency channel sales for the company. He/ she is responsible for managing agents, training agents and achieving sales targets for the team. Primary job responsibilities of an agency sales...
Key Skills : good commucation skills.,sales management business development retail sales sales marketing sales executive sales manager business development...
Navodaya Consultancy Services
RS 1,00,000 To 4,00,000 Anand, Ankleshwar, Bharuch, Junagadh, Rajkot, Surat, Vadodara
Agriculture-Area Sales Manager A Leading Fertilizer Company Location Baroda Preferably From The Same Trade Touring Job Bio Tech In Agriculture Experience-Minimum-1 Year Salary As Per Industry Norms All Districts
Key Skills : area sales manager,area sales officer,sales,marketing,business development
Riddhi Beverages
RS 2,00,000 To 3,00,000 Dwarka, Jamnagar, Junagadh, Porbandar, Rajkot, Veraval, Somnath
Handling a Team of Sales Executives Responsible for Completion of Targets Every Month Responsible for Marketing.
Key Skills : sales,marketing,sales manager,sales management,sales head,sales officer
Manager - Marketing Excellence ( Pharma ) ( 3 - 9 yrs)
Navodaya Consultancy Services
RS 3,50,000 To 9,00,000 Bhuj, Jamnagar, Junagadh, Kandla, Mehsana, Mundra, Porbandar, Rajkot, Vadodara
Job Description - Brand Building across SBU's for relevant business unit - Internally collaborate with multiple teams. - Analyses data trends like IMS, SMSRC etc - Monitoring Brand performance, Execution & measure effectiveness of In Clin...
Key Skills : marketing manager,business development manager,sales executive,pharma engineer

subset: commoncrawl


text:
Study of Weekly Radiotherapy for Bladder Cancer
This trial is active, not recruiting.
Condition | bladder cancer |
Treatments | standard planning radiotherapy, adaptive planning radiotherapy |
Sponsor | Institute of Cancer Research, United Kingdom |
Collaborator | Cancer Research UK |
Start date | April 2014 |
End date | July 2017 |
Trial size | 64 participants |
Trial identifier | NCT01810757, CCR3973, CRUK/12/055, ICR-CTSU/2013/10039 |
Background Localised muscle invasive bladder cancer (MIBC) is life-threatening and can cause significant symptoms. Around 50% of patients with MIBC who are referred for radiotherapy are unfit for standard radical treatment (surgery or daily radiotherapy with chemotherapy), but would have a normal life expectancy if their cancer were adequately controlled. Retrospective studies suggest that radiotherapy which is given weekly using fewer fractions and higher doses (hypofractionated), may be an alternative where daily radiotherapy is not an option.
Radiotherapy treatment is planned based on information from a CT scan which shows the position and shape of the bladder. This plan needs to take into account the fact that the bladder's shape and position can change, depending on how full it is and because of where it is in relation to the bowel. A safety margin is therefore added around the bladder on the planned treatment, to reduce the risk of missing any of the bladder with the radiotherapy.
It is now possible to take scans of the bladder's position before each treatment and adjust the position of the treatment plan accordingly to ensure the bladder is fully covered by it. In this study we are also looking at whether it is possible to design a series of treatment plans with different size safety margins and then choose one that fits best for each particular day. This is called 'adaptive radiotherapy'. This technique may enable accurate treatment delivery using smaller safety margins and this might help to reduce side effects.
In patients with MIBC not suitable for cystectomy or daily radiotherapy we aim to assess:
1. whether treatment using adaptive planning can be successfully delivered at multiple sites across the UK and results in acceptable levels of toxicity
2. the local tumour control rate achieved by hypofractionated weekly radiotherapy
3. the requirement to treat with adaptive planning.
How results will be used Results will provide robust evidence for use of hypofractionated radiotherapy and assess whether this is a plausible and worthwhile treatment in this patient population. The randomised element of the trial will support the implementation of image-guided adaptive radiotherapy for bladder cancer in the UK. HYBRID will provide evidence on the benefits or otherwise of this methodology and inform the development of further trials in this and other patient groups.
Study Design
Allocation | randomized |
Endpoint classification | safety study |
Intervention model | parallel assignment |
Masking | open label |
Primary purpose | treatment |
Primary Outcomes
Measure |
Proportion of patients experiencing severe acute non-genitourinary side effects following radiotherapy.
time frame:
12 weeks from start of radiotherapy
Secondary Outcomes
Measure |
Local control
time frame:
3 months
Eligibility Criteria
Male or female participants at least 18 years old.
Inclusion Criteria: - Written informed consent - Age ≥18 years - Histologically confirmed invasive bladder carcinoma (T2-T4a N0 M0; any histological sub-type) - Unsuitable for radical cystectomy or daily fractionated radiotherapy for any reason (including performance status, co-morbidity, patient refusal) - Expected survival >6 months - WHO performance status 0-3 - Willing to undergo post treatment cystoscopy Exclusion Criteria: - Nodal or metastatic disease - Concurrent malignancy - Previous pelvic radiotherapy - Urinary catheter in-situ - Any other contra-indication to radiotherapy (e.g. inflammatory bowel disease) - Unable to attend for post treatment follow up
Additional Information
Official title | A Multicentre Randomised Phase II Study of HYpofractionated Bladder Radiotherapy With or Without Image Guided aDaptive Planning |
Principal investigator | Robert Huddart |


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AshlandBaking necessitava di un nuovo design di logo e ha lanciato un contest su 99designs.
È stato scelto un vincitore tra 218 design presentati da 45 designer.
ashland Baking Company/ http://www.ashlandbakingcompany.com
We are a small artisan bakery located in Ashland, WI on the Chequamegon Bay of Lake Superior. Our business is located in the historic downtown shopping area and shares the block wth a food co-op and a popular coffee house. We are the creators of european style artisan breads, pastries, desserts & deli items. We also provide full service catering and wedding cakes. We wholesale our products to restaurants, health food stores, local grocery stores.
We are all about from-scratch handmade baking, using high quality ingredients. Our products are 100% hand made. -This is the most important aspect of what we do.
We take what we do very seriously, but we still manage to be a hip cool place, that people enjoy coming to.
Wholesalers, locals, college students, tourists, eco-tourists, brides, event planners, local restaurants
Must include the words: "Ashland Baking Company"
May or may not include the words "Ashland, WI"
Must look good in 1 or 2 colors, 4-color is okay as long as it also looks good in black and white, as well as reversed out. We are open to your ideas about color.
Must be modern & sophisticated and very easy to read.
Must work for labels, signage, brochures, shirts, hats, variety of retail uses.
MUST NOT be clip arty, cartoonish or look like every other bakery logo out there (ie. wheat, loaf of bread)
Winning designer must provide: eps. psd, jpg, gif, fonts & pms colors.


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Horses for Sale in North Carolina
Childs Dream Pony Show Champ Child Safe
Kid Safe Has won many many reserves and grand champions in her divisions Shorty has no pony bad habits, is very friendly and easy to handle clips loads ...
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Every Little Girls Dream Show Welsh X
On YouTube Strawberry Shortcake is a safe N delightful small pony welsh cross that has been shown regularly winning many Grands and Reserves. She is a f...
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Show Champ Dream Pony Welsh X Kid Safe
Every Childs Dream Pony Wonderful and very Sweet Kid Safe Shorty is being shown at hunter shows winning many many Grands Reserves Always in Top Ribbons ...
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Bay Qh gelding
Easily caught, easy keeper, loads well, stands for farrier. Needs confident experienced rider. Purchased as a green 2 year old, was being ridden regular...
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Cremello/perlino Stallion for sale
Cremello / perlino Andalusian Stallion for sale Cremello / perlino stallion imported from Spain October 2009 . We believe Jade is the Only Double Cream ...
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Good Strong Gelding
11 yr old beautiful deep bay gelding. Reg name Two Eyed Kodee Rain. 15. 1h, Very stocky old foundation Quarter horse, easy going needs a little riding ...
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Black Mare-Blaze and 4 white stockings
Nice 4 year old Black mare. By Nv Congo, Black (Bey Shah X Lady Tornado) out of Dantilla Shabah, Black (sba Bahim Azim X Sb Jabaskadawn) . Has a nice bl...
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Handsome and Fancy
Mr T is quiet enough for a child or timid amateur but still fancy enough to do well at shows. He is registered but never raced or trained to race. Mr T ...
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Very laid back and an intelligent horse. Has had saddle on and ready for any training. He does not bite, kick, or buck. Used to electric fences, dogs, ...
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Very charming gypsy vanner stallion
I have Other pics of Mara . Mara is being offered for adoption - He has beauty and excellent temperament. Gentle and easy to handle. Very flashy movem...
Horses For Sale


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This collection of previously published articles gives an overview of some of the things George Monbiot tries to fight: undemocratic power, corruption, deception of the public, environmental destruction, injustice, inequality and the misallocation of resources, waste, denial, the libertarianism which grants freedom to the powerful at the expense of the powerless, undisclosed interests, complacency. Monbiot is one of the most vocal, and eloquent, critics of the current consensus. In How Did We Get into This Mess?, he brilliantly anatomises the state we are in: the devastation of our environment, the crisis of inequality, the corporate take over of Nature, our obsessions with growth and profit and the decline of the political debate over what to do. While his diagnosis of the problems in front of us is clear-sighted and reasonable, he also develops solutions to challenge this politics of fear.
There are currently no reviews for this product. Be the first to review this product!
George Monbiot writes a weekly column for The Guardian, and is the author of a number of books, including Heat: How to Stop the Planet Burning, The Age of Consent: A Manifesto for a New World Order, Captive State: The Corporate Takeover of Britain and Feral: Searching for Enchantment on the Frontiers of Rewilding. He is the founder of The Land is Ours, a peaceful campaign for the right of access to the countryside and its resources in the United Kingdom. He was presented with a United Nations Global 500 Award for outstanding environmental achievement by Nelson Mandela.


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I am so thankful that I have come across Joshua's Jewelry. We received our gorgeous wedding rings and they are more beautiful than we expected. The...Read More ->
We just received my fiance's ring yesterday, and she loves it. She's already gotten many compliments on it. Customer service was great and the shipping...Read More ->
We received our ring much more quickly than we could ever hope for and were so relieved when it arrived. It was more than we hoped for - it was perfect!...Read More ->
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This is your resource to discuss support topics with your peers, and learn from each other.
Thank you for visiting the BlackBerry Support Community Forums. BlackBerry will be closing the BlackBerry Support Community Forums Device Forums on April 1st (Developers, see below) BlackBerry remains committed to providing excellent customer support to our customers. We are delighted to direct you to the CrackBerry Forums, a well-established and thorough support channel, for continued BlackBerry support. Please visit http://forums.crackberry.com or http://crackberry.com/ask. You can also continue to visit BlackBerry Support or the BlackBerry Knowledge Base for official support options available for your BlackBerry Smartphone. "When we launched CrackBerry.com 10 years ago, we set out to make it a fun and useful destination where BlackBerry Smartphone owners could share their excitement and learn to unleash the full potential of their BlackBerry. A decade later, the CrackBerry community is as active and passionate as ever and I know our knowledgeable members and volunteers will be excited to welcome and assist more BlackBerry owners with their questions." - Kevin Michaluk, Founder, CrackBerry.com Developers, for more information about the BlackBerry Developer Community please review Join the Conversation on the BlackBerry Developer Community Forums found on Inside BlackBerry. |
I have been loaned a Bold 9780. How do I set it up to do the following please? I don't mind being referred to a manual. I'm looking for the documentation now...
Sychronise MS Outlook data
1) Tasks
2) Calendar
3) Contacts
4) OneNote (would be nice)
Synchronise other data
5) Files
Can the Bold display these?
a) Excel & Word docs
b) PDFs
c) BMPs.
If the phone is reset and synchronised, do outstanding reminders re-appear?
Solved! Go to Solution.
These articles may be of use in your quest:
So, please start with those, and then come back with any clarifications you need.
Good luck!
I've been through all this now and am gradually getting the BB to work. It's been a bit of a struggle though and there are outstanding issues that I'm dealing will bit by bit.
For example, I was getting a server error message with no idea about the cause. After a bit of digging it turns out that my carrier (O2) can route my connection to BB services. It activates at midnight. We shall see...


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StarTech.com 2 Port Panel Mount USB 3.0 Cable - USB A to Motherboard Header Cable F/F - USB internal to external cable - USB Type A (F) to 20 pin IDC (F) - 1.6 ft - blue
Expanded cable management, Rear/vertical cable management, Organizes data and power cables, Offers tool-less mounting
CRU DataPort Data Express MoveDock - Storage mobile rack - 3.5" - SATA 3Gb/s - 300 MBps - USB 3.0 - silver
Tripp Lite's SmartRack Fixed Heavy-Duty Shelf SRSHELF4PHDTM accommodates tower units, monitors and other equipment.
Bandwidth hungry? Your solution is here:
Quad-bay high capacity storage with lightning fast performance.
Store your servers, network and telecommunications equipment in an adjustable 42U open-frame rack
Sonnet RackMac Mini - Rack mounting chassis - 1U - for Apple Mac mini (Mid 2010, Mid 2011)
Tripp Lite 10in Hook and Loop Velcro Cable Management Ties 10-pack 10pc 10" - Cable tie - 9.8 in - black (pack of 10)
Tripp Lite 18U Rack Enclosure Server Cabinet 33" Deep w/ Doors & Sides - Rack enclosure cabinet - black - 18U - 19"
Black Box - Rack mounting kit
Black Box Tablet Depot - Cabinet unit for 20 tablets
Black Box Elite QuietCab - System cabinet dust filter kit - 24U - for P/N: QCE24U
Black Box 4-Post Open Rack - Rack - 15U - 19"
Black Box NetBook Cart - Cart for 20 notebooks
Black Box Netbook Locker - Cabinet unit for 12 netbooks/tablets
Black Box 4-Post Rack - Rack - 42U - 19"
Improve the cooling flow and appearance of your racks and cabinets
The RK419WALVO 4U 19-inch Steel Side Mount Rack is a Wall Mountable 4U solid steel rack, providing a robust solution for mounting your telecom, network or server equipment. This server rack can be mounted in a server room, office, or above a doorway.
CAT 5e grade 110 style connectors with color-coded labeling for T568A and 568B wiring schemes.
The SRW12US33 12U Wall Mount Rack Enclosure Cabinet is designed to integrate wall-mounting, easy equipment access, and cable management in IT network applications with limited floor space.
Hinged Body model features 12U front and rear adjustable position 19" rack rails, swing-out body design to allow for easy rear equipment access, provisions for field addition of optional top and/or bottom cooling fan,provisions to support mounting options
APC - Open bottom PDU cable trough - black
Increase peripheral and equipment accessibility with this vented sliding cabinet shelf
Black Box - Rack stabilizing foot kit
Accessory for 7230CABINET


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With a Little Help from My Friends
John Lennon & Paul McCartney/arr. Sharon - Hal Leonard Corporation
A cappella
As featured on NBC's The Sing-Off, this soulful a cappella setting of the Beatles classic is for soloist with choir, reminiscent of Joe Cocker's famous solo rendition. If you have the voices to do it justice, you won't be disappointed! �
Select a Product
My Library


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Here is a backpack I made for my grandson's Birthday. It was made from a lambswool pullover I found at Goodwill. I liked all the different shades of gray in it, and so I tried to incorporate that into the design. His middle name is Bear, and so of course I had to put a bear on it.
I continue to love making felt play food. Recently I've started working with 100% wool felt as oppose to acrylic. The difference in how they feel, look, and work, makes the price difference well worth it.
The bow tie pasta was super easy to make, and everyone (including Anna) loves "cooking" with it. I am probably going to have to make a bunch more, since they also enjoy fighting over who gets to play with it.
The breakfast set is suppose to have two pieces of bacon and two pancakes, but they disappeared before I could take a picture of them. The pancake showed up later, but the bacon is still
missing. Was it eaten? All the food is a little smaller than scale. I have tried to stay fairly consistent with it, since I can remember hating the tiny banana next to the giant donut, and other such scale faux pas in my own play food.
This is something I whipped up in just a few moments, but it has been extremely useful. A glasses retainer strap for Abriel. We had to get her a new pair of glasses to have as a back up pair, (she has already broken her first pair) but the new ones can not be worn with her Croakies retainer strap. Her glasses fall down her little button nose without a strap, so I thought, why not use my favorite materiel to make a strap? So here is my felted wool glasses retainer strap. It is a lambs wool, angora, spandex blend, so it's very soft and has a little stretch. It seems much more comfortable than neoprene. It's one flaw is that it is an extreme pain to put back on the glasses after she rips it off. Which she does, frequently, many times a day, much to the annoyance of her dear Mama. I am pretty sure I can fix this flaw though, and I will soon be making a new strap. Right now however, I am off to make a felt pizza.


text: The Spectacular Last Flight of Space Shuttle Endeavour In Ultra-HD VideoJesus Diaz9/22/12 7:35amFiled to: watch thisSpaceShuttleEndeavourVideoClips25EditPromoteShare to KinjaToggle Conversation toolsGo to permalink Famed cinematographer and Gizmodo friend Vincent Laforet went to Los Angeles International Airport to capture the last flight of space shuttle Endeavour using a RED Epic camera at 5K resolution with Canon 800mm 5.6 lens in slow motion—-96 frames per second. Advertisement I always get sad looking at the space shuttles being ferried to their final destination. Such a sweet machine retired to sleep forever in a museum. Endeavour is going to rest the California Science Center.The best shot was his test before Endeavour arrived, because the increasing heat caused optical waves in his final video above, as he explains in his blog.Here's a shot of his gear: Reply25 repliesLeave a reply


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Do you feed your dog or cat fish? Is it bought at the grocery store or is it expensive, wild caught, not farm raised, New Zealand fish depleting your wallet to the tune of $100 a month per pet? Evidently it doesn't matter because regardless in what country the fish were caught chances are very high that the fish was processed in CHINA. This article, brought to us by Truth About Pet Food, needs to be read by all because it not only affects pet food and human food too. Yes even wild caught Alaskan Salmon is shipped to China for processing then shipped back to us for distribution. What's going on in the China processing plants? Read more,..
As if there has not been enough press about the Jerky Pet Treats imported from China, Truth About Pet Food found that NOT ONE national retailer has removed the jerky treats imported from China from store shelves! Don't know about you but I agree with Susan Thixton that we've got to get the attention of individual store managers. Sounds like a huge effort but as you will read in this article, all we have to do is target our local Walmart on Black Friday. Genius plan because if Walmart caves in all of the other retailers will follow suit! Read more here and get energized and organized.......
As always do your own research to determine what is right for you and for your pet.


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How to Speak Dog: Mastering the Art of Dog-Human Communication
By: Stanley Coren (author)PaperbackIn Stock
Communication is crucial in any relationship - especially when one of you happens to be a dog. Drawing on substantial research in animal behaviour, Stanley Coren demonstrates that the average house dog can distinguish at least 140 words and can interact at a level approaching that of a human two-year-old. While actual conversation of the sort Lassie seemed capable of in Hollywood myth-making remains in the realm of fantasy, this book shows us that a great deal of real communication is possible between humans and dogs beyond the simple giving and obeying of commands. How to Speak Dog not only explains the sounds, words, actions and movements which will help owners to communicate most effectively with their dogs; it also deciphers the signs and signals our dogs are giving to us. With easy-to-follow tips on how humans can mimic the language dogs use to talk to one another, original drawings illustrating the subleties of canine body language and a handy visual glossary, How to Speak Dog gives dog lovers a whole new range of essential skills with which to improve their relationship with their dogs. No EU Toy Safety hazard warning applicable.Create a review
About Author
Stanley Coren is a professor of psychology at the University of British Columbia in Canada. His bestselling dog books include HOW DOGS THINK (1416502254) and HOW TO SPEAK DOG (1416502262) both currently available in Pocket paperback editions, as well as the perennial classic THE INTELLIGENCE OF DOGS recently reissued in a fully revised and updated edition (1416502874).Product Details
- publication date: 21/03/2005
- Format: Paperback
- Number Of Pages: 368
- weight: 246
Delivery Information
- Saver Delivery: Yes
- 1st Class Delivery: Yes
- Courier Delivery: Yes
- Store Delivery: Yes


text:
Lamb Sandwiches with Red Onion & Arugula
Total Time:
- 1 large Red Onion
- 1 can tomato sauce
- 1 tbsp. ground cumin
- ¼ tsp. ground cinnamon
- Kosher salt and pepper
- 4 clove garlic
- 2 lb. boneless leg of lamb
- 1 small baguette
- 4 tbsp. lowfat Greek yogurt
- 2 c. arugula
- Cut ¾ of the onion into ¼-in.-thick wedges. Refrigerate the remaining ¼ onion until just before serving.
- In a 5- to 6-qt slow cooker, whisk together the tomato sauce, cumin, cinnamon, ½ tsp salt and ¼ tsp pepper.
- Add the onion, garlic and lamb and toss to combine. Cook, covered, until the lamb is tender and easily pulls apart, 7 to 8 hours on low or 4 to 5 hours on high.
- Using two forks, shred the lamb, then gently toss in the cooking liquid. Cut the bread into 4 pieces, then split each in half. Thinly slice the reserved onion. Spread the yogurt on the bread and form sandwiches with the lamb, sliced onion and arugula.
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Photographer's Note
Some of the most intense portraits I have ever taken comes from Haiti. I always intended to capture the spirit of the people, the humanity in my travels but nothing really beats that when you are in Haiti. I have taken a lots of portraits of people in Haiti and I think it make sense for me to share with the rest of the World how humanity looks in the fringes of despair. Joseph, a survivor from the 2010 Haitian Earthquake has that all written in his face.
pajaran has marked this note useful
Photo Information
- Copyright: Andy Vinods (vinodsh) (40)
- Genre: People
- Medium: Color
- Date Taken: 2012-04-13
- Categories: Daily Life
- Camera: Canon 5D Mark II, Canon USM L 24-105mm
- Exposure: f/5.6, 1/125 seconds
- More Photo Info: view
- Photo Version: Original Version
- Date Submitted: 2014-05-10 22:34
Viewed: 1530
Points: 0


text:
Provoke is a Scrabble word. Scrabble point value for provoke: 16 points. |
Provoke is a Words with Friends word. Words with Friends point value for provoke: 16 points. |
Above are the results of unscrambling provoke. Using the word generator and word unscrambler for the letters P R O V O K E, we unscrambled the letters to create a list of all the words found in Scrabble, Words with Friends, and Text Twist. We found a total of 36 words by unscrambling the letters in provoke. Click these words to find out how many points they are worth, their definitions, and all the other words that can be made by unscrambling the letters from these words. If one or more words can be unscrambled with all the letters entered plus one new letter, then they will also be displayed.
1. provide the needed stimulus for |
Words that start with provoke | Words that end with provoke | Words that contain provoke |
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text:
Fine & Rare 18/19th C Jiaqing Mark & Period Chinese Famille-Rose Bowl
Directory: Antiques: Regional Art: Asian: Chinese: Porcelain: Pre 1837 VR: Item # 1288967
Please refer to our stock # CC250 when inquiring.
View Seller Profile
United Kingdom / Hong Kong
By Appointment Only
Tel: (852) 93080250
Guest Book
A fine and rare 18th / 19th century Chinese famille-rose porcelain bowl, Jiaqing mark and period, the large bowl well potted with wavy rim, finely decorated around the exterior with groups of eight detached flowering branches, all above a band of sixteen iron-red shield-form cartouches containing flowers, interior of the bowl painted with two birds and two flowers, surrounding a circular pattern of peaches, bat, and green leaves, top rim gilded, base of the bowl glazed white and inscribed with the Jiaqing reign mark and is of the period. (Wooden stand not included)
DATE : Chinese, Qing Dynasty, mark and period of Jiaqing (1796 – 1820).
MARK : iron-red six-character Jiaqing seal mark on base.
SIZE : approximately 2 3/8" (6 cm) high; about 7 1/8" (18.2 cm) diameter.
CONDITION : in excellent condition, minor wear to glaze and gilding; just a tiny rim chip professionally repaired. No any other damage or repair noted.
SHIPPING : Inclusive.


text:
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This week's overall winner was Tom Leece from the Mail with 15.5. The Telegraph's top scorer was Mehreen Khan with 13.5. They thought it was slightly harder than last week. See if you agree.
There are 20 questions with three bonuses, so a possible 23 points.
1. The author Tom Clancy died this week. His first novel was described by Ronald Reagan as 'the perfect yarn'. What was it called?
2. Who wrote the original Daily Mail article about Ralph Miliband, headlined The Man who hated Britain, which led to Ed Miliband's demand for a right of reply?
Bonus, in which country was Ralph Miliband born?
3. Racing presenter John McCririck is claiming he was axed by Channel 4 because of his age. How old is he?
4. Boris Johnson told the Tory party conference it was time to cut the 'yellow Lib Dem ______ from around our necks.' What is the missing word?
First bonus, the phrase 'finish the job' or 'finishing the job' was used how many times in David Cameron's conference speech?
Second bonus, on the final day of the conference Samantha Cameron wore a sleeveless blue teal pencil dress from Asos. According to both the Mail and the Telegraph how much did it cost?
5. Yahya Jammeh is president of which country?
6. A Lottery ticket goes up from £1 to £2 tomorrow. What is the new prize money for matching three balls?
7. A survey by travel website Skyscanner revealed that 90 per cent of airline passengers believe what should be banned on short haul flights?
8. Helen Fielding has revealed that, in her third Bridget Jones book, Mark Darcy has been killed off and Bridget is a 51-year-old widow. What is the book called?
9. Which Olympic Gold medal winner intends to a stand as a Tory MEP candidate?
9. Which Olympic Gold medal winner intends to a stand as a Tory MEP candidate?
10. What is to be introduced to Canterbury Cathedral for the first time in more than 900 years.
11. John Boehner was in the headlines this week? Who is he?
12. Hundreds of African migrants drowned after a boat capsized near a tiny island near Sicily. What is the island called?
13. Former Labour leader Neil Kinnock was escorted from his seat after over-celebrating at a football match at which ground?
14. Which company's pre-tax profits fell by 24 per cent to £1.39 billion?
15. Amanda Hutton was convicted of the manslaughter of her son by starving him to death. At which court?
16. Mia Farrow hit the headlines with the suggestion that her son Ronan was fathered by Frank Sinatra. Mia Farrow has been married twice, once to Sinatra, but who was her other husband?
17. Which illegal online drug website has been closed down by the FBI?
18. Plans have been revealed to rebuild Crystal Palace. The original building was destroyed in a fire in which year?
19. Who has landed a new job with Paddle 8 Auction House?
20. Why was Christopher Seale in trouble?


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Site Search Enter Key Words: City Council - Agendas are posted on the City
Calendar when available. City of Terrell Boards & Commissions Volunteer for a Board or Commission |
Ask The Mayor Q. - Why was the issue of red light cameras not presented to the citizens? Shouldn't we have an opportunity to vote on whether they should be used, since, after all, they are installed and maintained with taxpayer money?
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Trevor Phillips, chairman of the Commission for Racial Equality (CRE), said he was disconcerted that debate surrounding the issue "seems to have turned into something really quite ugly".
He told told BBC One's Sunday AM: "I ... really would not want to be a British Muslim because what should have been a proper conversation between all kinds of British people seems to have turned into a trial of one particular community, and that cannot be right.
"My job I guess is to be the referee here and to say stop. We need to have this conversation but there are rules by which we have the conversation which don't involve this kind of targeting and frankly bullying."
He appealed for a calm debate while likening the row to unease over Rastafarian culture 20 years ago. "Today, because we've talked about it and people have gotten used to people who wear dreadlocks, it's completely unremarkable."
He added: "We can do this, we just need to be calmer about it and speak more openly and honestly about our fears."
He defended House of Commons leader Jack Straw's right to raise the issue of Muslim women wearing the veil, saying he started the debate "in a perfectly courteous and proper way".
And he appealed for Aishah Azmi, the Muslim teaching assistant who lost her fight to wear a veil in class, to decide against continuing with an appeal though the courts.
He said: "She would be doing everyone, including herself, a great favour were she to decide either that she would comply with the requirements for teaching in the classroom or decide she didn't want to do that job. It's up to her.
"But I think she would be doing the nation a favour, and I think we would all feel very warm to her, if she said, 'Okay, I understand the issue here and I'm going to take a solution which doesn't involve more working through the courts."
- More about:
- Trevor Phillips


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Browsing School of Psychology (Conference Papers) by Title
Now showing items 1-17 of 17
Capturing hearts and minds: preparing an organization for effective implementation of behaviour-based safety
(Irish Ergonomics Society, 2013)Many companies fail to successfully implement behaviour based safety (BBS) programmes within their organisation. Often failures are linked to the implementation strategy rather than the programmes themselves. BBS can be ... -
Creating a safety culture: What are the consequences.
(2012)Getting our work done safely is an ethical and financial imperative. An effective safety culture depends on the consequences for behaviour at every level of the organisation. The safety culture of an organization is not ... -
Defining perceptual synchrony
(Kijima Printing Co., 2007)How does neuronal activity bring about the interpretation of visual space in terms of objects or complex perceptual events? If they group, simple visual features can bring about the integration of spikes from neurons ... -
Developing behaviour-based solutions that last: Examples from industry.
(Irish Ergonomics Society, 2011)Organizational behaviour management (OBM) is an approach to enhancing the performance of organizations. Based originally on the theories of B. F. Skinner and other psychologists, OBM practitioners ... -
Effective design of total worker health interventions for lone workers: examples and implications for the Irish context
(Irish Ergonomics Society, 2014)Workplace safety does not exist in a vacuum. Individuals come to work with a variety of advantages and disadvantages derived from their off-work activities. Extra-workplace behaviors and attitudes are likely to have greater ... -
The effects of goal-setting on feedback requests.
(Irish Ergonomics Society, 2012)Prior research suggests that performance feedback enhances the effect of a goal on performance. The current study examined the effect of goal level on feedback solicitation. Participants were exposed to five ... -
Electrophysiological correlates of flicker-induced form hallucinations
(The International Society for Psychophysics, 2010-10)Form hallucinations can be reliably induced using temporally modulated light within a specific frequency range (15-30Hz). The neural substrates of such states have yet to be established with certainty. Brain activity of 5 ... -
Evidence for impaired integration-segmentation processes and slowed synchrony coding in dyslexics
(Pabst Science Publishers, 2001)Using a primed figure-detection task we were able to reveal the existence of two distinct groups of dyslexics. One group is characterized by a significant impairment of visual integration-segmentation processes, resulting ... -
Expectancy, not memory determines identical search rates in static and dynamic displays.
(International Society for Psychophysics, 2005)Search rates are often used as a measure of search efficiency. Horowitz & Wolfe employed this measure to compare static and dynamic visual search (Horowitz & Wolfe, 1998). Based on identical search rates, they argued that ... -
Fechner's colors are induced by flickering monochromatic light
(Pabst Science Publishers, 2001)Fechner described the phenomenon of inducing illusory colors by means of rotating blackand- white disks. The induced spectral illusions were later termed "Fechner's colors". Similar color perceptions can be induced by ... -
Modeling as part of perception: a hypothesis on the function of neural oscillations
(Pabst Science Publishers, 2001)We argue that the effectiveness of synchronization of oscillatory neural activities coding simple features, as it relates to perceptual organization, may originate in the temporal characteristics of resonance that develops ... -
New measures of functional (but not perceptual) continuity in visual grouping
(International Society for Psychophysics, 2004)The benzodiazepine, Lorazepam enhances the efficiency of inhibitory GABA-A synapses in the cortex, which stabilize postsynaptic, excitatory activity by synchronizing their own discharges at around 40 Hz. Lorazepam treatment ... -
Process timing and its relation to the perception of tonal harmony
(Editora Legis Summa Ltda, 2002)Recent advances in auditory research suggest that gamma-band synchronization of frequency-specific cortical loci could be responsible for the integration of pure tones (harmonics) into harmonic complex tones. Thus far, ... -
Some effects of negative delays upon the perception of causal relatedness
(The International Society for Psychophysics, 2004)We examined the effects of negative delays on the perception of causality using a variation of the paradigm originated by Michotte (1954) and as an extension to similar work conducted by Kanizsa and Vicario (1968). In our ... -
Structural imbalance and aesthetic preference in domestic chicks
(The International Society for Psychophysics, 2010-10)In Arnheim¿s (1954/1974) theory of structural balance, an image is more aesthetically pleasing when it demonstrates balance between multiple internal sources of directed perceptual force. Areas of balance and preferred ... -
Temporal structure and inner psychophysics: A glimpse of equilibrium?
(The International Society for Psychophysics, 2010-10)It has been suggested that the synchronization of spatially distributed neural assemblies at fast frequencies in the range 20 - 80 Hz (the ¿gamma¿ band) is instrumental for binding the separate feature-elements of a figure ... -
The visual hallucinatory response to flickering polychromatic light.
(The International Society for Psychophysics, 2004)Our understanding of human visual perception generally rests on the assumption that conscious visual states represent, in some qualitative fashion, a complex interaction between spatially structured variations in the ambient ...


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Sonic Colors
Redirected from Sonic Colours
this wiki
Eggman! I am going to save this planet! And I am going to free these aliens! No copyright law in the universe is going to stop me!
— Sonic the Hedgehog
Sonic Colors (ソニック カラーズ Sonikku karāzu?) in Japan and North America, titled Sonic Colours in Europe and Australia, is a platform video game for the Wii and Nintendo DS. It was first announced on 26 May 2010 in an Italian press release by Sega which included a teaser trailer.
In this game, Sonic the Hedgehog and Miles "Tails" Prower investigate Dr. Eggman's Incredible Interstellar Amusement Park, where Dr. Eggman admits to the public that he has turned over a new leaf and has created an amusement park to make up for his past deeds. The park is revealed to be a cover for Eggman, who is capturing nearby planets and kidnapping the natives: an alien race known as the Wisps. With the power of the Wisps, Sonic visits each of the planets to stop the doctor's plan.
Sonic Team examined criticism of previous Sonic titles from critics and fans and tailored the game to match. The resulting changes included an amalgamation of 2.5D and 3D level designs and graphics, and omission of a core "gimmick" such as the sword in Sonic and the Black Knight.[3][4] One of the first developments made was the decision that the setting should not be part of the "Sonic storybook" lines, and instead simpler, fun roots seen in the classic 2D titles, to avoid the issues that have plagued the recent 3D titles, and contains an amusement park. Sonic Team then realized that "any sort of terrestrial amusement park would be too small to contain Sonic's adventures." From this came the idea of an interplanetary park, which would allow for more creativity and variance in the game. The music was then written to "expand beyond the usual 'cool' Sonic sound and focus on making fun, up-tempo music that will really get players' blood pumping."[3]
During the development, Takashi Iizuka intended Sonic Colors to be aimed at children, stating that the game is intended to be "...played by children of probably between six and twelve years old to make sure that everyone can play it and have fun with it", but with no exception to the hard-core fans.[5][6] While Iizuka had previously admitted that it is "nearly impossible to please all Sonic gamers".[7] This statement alienated some critics and core gamers who enjoyed previous entries such as Sonic Unleashed and Sonic the Hedgehog 4: Episode I.[8] Sega of America later assured that the game is intended for a wider demographic, aiming to make it accessible for both younger consumers and core fans.[9] Sega also admitted that the game was also designed to appeal to Mario fans,[10] and added that "So from that perspective we hope that fans of Mario will really be able to enjoy playing as Sonic in Sonic Colours."[11] Iizuka later explained his comment, stating the game is a proper mainstream platforming title for the Wii and Nintendo DS, intending to expand on the audience gained from the Mario & Sonic series.[12] Also, in the way of the development, the daytime stages of Sonic Unleashed was put as inspiration for the game too.[13]
Another huge improvement that was added to the game, is the "Color Powers". Which lizuka described as a way to avoid including more characters to differ gameplay elements. "As by now we can essentially have different types of gameplay, but not only that, but by empowering Sonic with the different color powers". Orbot and especially Cubot were added so they can add "real fun and joyous aspect to the story " as well.[14] The script for Sonic Colors was written by "MadWorld" and "Happy Tree Friends" writers, Ken Pontac and "Warren Graff", so it better suits the western audience and children.[15]
After supposedly developing a sense of remorse for his past misdeeds, Dr. Eggman opens an amusement park called Dr. Eggman's Amazing Interstellar Amusement Park, which is located in space made up of several planet-sized attractions, in order to make up for his transgressions. Suspicious of the doctor's intentions, Sonic and Tails investigate in the amusement park before the opening day. As they comment on how pretty the place is, they see Orbot and Cubot chasing two alien-like creatures; Sonic promptly rescues them, and ends up discovering wonderful powers with some of them. The aliens are called Wisps, and one of them that Sonic saved is named Yacker. In order to communicate with Yacker, Tails builds a translator in his Miles Electric. Through communicating with Yacker (albeit with complications due to the fact that the translator has several glitches that scramble the words), they learn that the other Wisps have been kidnapped by Dr. Eggman, who plans to harness their energy, called Hyper-Go-On, for his nefarious schemes.
Allying with the Wisps and using their powers, Sonic visits multiple planets, liberating the Wisps and shutting down the generators that link them to the amusement park. Eventually, Sonic soon learns that Dr. Eggman is transforming the Wisps into Nega-Wisps and using them as fuel for a mind-control cannon to make Earth the star attraction of his theme park. When Dr. Eggman tries to fire the cannon at the world, a piece of wreckage, created when Sonic destroyed the first boss, causes it to malfunction and explode.
As the amusement park begins to explode, Sonic sends Tails back down the space elevator while Sonic faces Dr. Eggman who is using a powerful robot that harnesses the negative energy of the Wisps. With the help of every type of Wisp, Sonic defeats Eggman with the Final Color Blaster. The malfunctioning cannon creates a black hole that consumes the amusement park and the defeated Eggman. While even Sonic is unable to outrun the black hole, all of the Wisps use their energy to neutralize the black hole and save Sonic as he lies fainted. Yacker changes the Nega Wisps back to normal. Sonic wakes up back on Earth, breathing heavily and looking tired. Tails reprimands Sonic for pushing him into the space elevator but thanked him for handling Eggman all by himself. Yacker arrives to thank them before returning to his planet along with the Wisps.
Nintendo DS
The Nintendo DS version of the game has the same scenario, but more brief and no jokes added. The difference is that the translator works perfectly in the DS version. After each world is beaten, Sonic unlocks missions for that planet and his friends appear in it (none of his other friends did not appear in the Wii version). Thus, after all of the Chaos Emeralds are collected from Special Stages, there is a special boss called Nega-Mother Wisp. She is actually Yacker's mother who is possessed by the Negative Hyper-go-on energy. Sonic has no choice but to fight her in the form of Super Sonic.
After fighting her, she is able to turn back to her normal form, Mother Wisp. Sonic found out that she is not only Yacker's mother but is the mother of all Wisps and the creator of Planet Wisp. Eggman captures the Mother Wisp before the cutscene "Hyper-go-ons Charging" as it can be assumed the "giant alien" was her. At this point Sonic had just cleared Aquarium Park. However, Eggman does lose control of the Mother Wisp before Sonic clears the third mission in Asteroid Coaster, but he has already turned her into a Nega-Wisp by then.
Image | Characters | Biography |
Sonic the Hedgehog | Sonic is a hedgehog who loves freedom and the truth. He can't leave anyone in need of help and he's spent years rescuing victims from Dr. Eggman's conniving schemes. He knows better than to believe the rotund scientist, especially when Dr. Eggman claims he's doing something nice. | |
Miles "Tails" Prower | Tails is a flying, two-tailed fox who helps Sonic out on his many adventures. Tails' mechanical genius often gets them out of trouble and helps them stay just ahead of Dr. Eggman's henchmen. In Sonic Colors , Tails builds a translator that lets them communicate with the Wisps who are being captured by Dr. Eggman. | |
Yacker | Yacker is a curly haired White Wisp who barely escaped from Dr. Eggman's evil robots. He asks Sonic and Tails to help him save the Wisps who are being held captive and the three of them set out on their journey. | |
Dr. Eggman | Despite being a scientific genius with an IQ of 300, Dr. Eggman's evil plans are constantly foiled by Sonic. He's convinced everyone of his generosity with his impressive theme park – everyone but Sonic that is. What is he really after...? | |
Orbot | Orbot was built by Dr. Eggman to wait on him hand and foot. Though Orbot obeys Dr. Eggman faithfully, he really does not like him very much. | |
Cubot | Cubot is another one of Dr. Eggman's creations, paired with Orbot to perform various duties. He likes Dr. Eggman, but he is lazy and tries to get out of doing any work. |
- Sonic the Hedgehog/Super Sonic
- Virtual Hedgehog (exclusively for co-op) (Wii version)
- Mii (exclusively for co-op) (Wii version)
- Dr. Eggman
- Miles "Tails" Prower
- Yacker
- Orbot
- Cubot
- Knuckles the Echidna (DS version)
- Amy Rose (DS version)
- Silver the Hedgehog (DS version)
- Blaze the Cat (DS version)
- E-123 Omega (DS version)
- Rouge the Bat (DS version)
- Shadow the Hedgehog (DS version)
- Charmy Bee (DS version)
- Vector the Crocodile (DS version)
- Espio the Chameleon (DS version)
- Cream the Rabbit (DS version)
- Cheese (DS version)
- Big the Cat (DS version)
- Chao (DS version)
- Mother Wisp (DS version)
- Nega-Mother Wisp (DS version)
- Egg Pawn
- Spinner
- Buzz Bomber
- Burrobot
- Mole
- Moto Bug (Big and Small)
- Crabmeat
- Spiny
- Orbinaut
- Chopper (Big and small)
- Jawz
- Sandworm
- Aero-Chaser
- Big Chaser
- Eel
- Asteroid Coaster sub-boss
Voice actors
This game (not counting Sonic Free Riders) is the first game in the main series to feature the new English voice cast, with all voices except for Eggman's being changed.
Role | English voice | Japanese voice |
Sonic the Hedgehog | Roger Craig Smith | Jun'ichi Kanemaru |
Miles "Tails" Prower | Kate Higgins | Ryo Hirohashi |
Yacker | Utako Yoshino | |
Dr. Eggman | Mike Pollock | Chikao Ohtsuka |
Orbot | Kirk Thornton | Mitsuo Iwata |
Cubot | Wally Wingert | Wataru Takagi |
Announcer | Roger Craig Smith | Fumihiko Tachiki |
DS-exclusive characters
The Areas (except the Special Stages in the Nintendo DS version) are accessed by a world map. The 8 Areas listed below, Challenge Mode (aka Egg Shuttle where each Act is played consecutively), and the Options Menu can be selected from the World Map (Wii version).
The Wii version, including boss fights, features seven Acts for each of the first six Areas, while the seventh Area (Terminal Velocity) has three. In addition, the Game Land Area serves as the game's Special Stage equivalent, containing seven "Zones" with three Acts each, making a grand total of 66 stages to play through.
A wonderful space park with a view of Sonic's home planet, the visitors riding in their hover cars can enjoy shopping, sight-seeing and lots of fun in the luxurious paradise. Centered around a lush tropical vegetation and urban industrialism, this resort is just to relax and enjoy.
A very "sweet" and joyous land comprised of different types of food ranging from candies to hamburgers and even to popcorn. This planetoid is very distinct from the others and the entire landscape is a mixture between military industrialism and a seemingly infinitely layered cake ground. Sweet Mountain is very beautiful with its candy cane grind rails to its towering burgers, even its mechanical side is breathtaking. Additionally, one of the most beautiful features is its pinkish, peach-orange sky.
Starlight Carnival is a space armada set in the darkness of space illuminated by the glowing neon lights that cover everything in sight. The space fleet comes out of worm holes, which transport it around space and bring its big festive light show around the dark space. The tour along pathways of light, through festive starships and across their illuminated and colorful decks is truly an amazing experience.
Planet Wisp is the home planet of the Wisps. It was once a lush and harmonious little planet in far away space, but the evil Dr. Eggman took the peaceful Wisps' home planet with a powerful tractor beam, and it is currently being constructed into a theme park, so this Area is off-limits to park-goers. Planet Wisp is filled with very prominent alien vegetation with a beautiful Earth-like sky, but, due to Eggman, machinery takes at least half of the planet, and lakes of toxic waste can be seen taking over the once clear waters.
Aquarium Park is a gorgeous and amazing oriental-themed underwater aquarium. Visitors can enjoy the amazing city of pagodas and the countless pools and aquariums filled with all sorts of sea life (and mechas). The Aquarium Park is a planet with a flooded surface; therefore, it's made up of many underwater spheres holding cities and sea life combined. Its most comical and famous location is its sushi restaurant "The Bucket-O'-Sushi", where apparently the food is terrible. They have recently added fish to the menu, primarily an endangered and rare species.
Asteroid Coaster is a theme park centered around wild and dangerous rides. The large rock planet is surrounded by a huge, endless asteroid field, that's also used for the countless roller coasters. These rides run through the asteroid field, vast space, and large planetoids filled with toxic sludge in dangerous curves, loops, and corkscrews in spiky, draconic, skeletal roller coaster carts.
The Asteroid Coaster is the wild, cool, and awesome world for the boyish love of danger, action, and extreme rides.Terminal Velocity is a hay-wire space speedway that takes place on the space elevator, a transportation tower connecting Sonic's home world to Dr. Eggman's amusement park with extreme acceleration and velocity. After a system failure it starts to crumble, leading chunks of the pathway ascending from out of place.
Game Land is Dr. Eggman's artificial planet of arcade games, that houses its most popular game, the Sonic Simulator, in which players run through 21 levels with an optional pal. Here, the player can unlock levels by collecting Red Rings from the other amusement parks to in turn finish the third Act of each level which gives the player a Chaos Emerald.
Note: Game Land's levels act as Special Stages. If a set of three Acts are completed, the player gets a Chaos Emerald at the end of the third. As with most Sonic games, collecting all 7 Chaos Emeralds awards the player with the ability to transform into Super Sonic, although it has to be enabled using the Options Menu.
All the Areas above (besides Game Land), once selected, will take the player to the stage-specific Area Map. Each Area Map has 6 Acts and a boss selectable, and 7 "S" ranks and 30 Special Rings to be earned. However, Terminal Velocity being the final Area has only two Acts selectable plus the final boss, with no Special Rings to collect.
Special Stages
The Nintendo DS version has Special Stages in which by completing each, a Chaos Emerald will be received. It is entirely similar to the Special Stages that were used in Sonic Rush, except instead of collecting Rings, Sonic will have to collect colorful balls, like in Sonic Heroes. The player needs to collect the spheres of the same colors as the top screen. The rainbow ones can be collected at any time and count as 2 spheres. If they have a number on them, they count as the number they have. There are also checkered ones, that if the player has collected all of them, a 10 sphere bonus will be received. Also, there is a special checkered sphere before the end of each round (there are three rounds, each one requiring a different sphere color), and if the player touches it, many required colorful spheres will roll from one side to the other. But the player has to be careful as touching any balls that aren't in the right color will shove them out of the course, disabling their collection.
Sonic Colors is the first game in the Sonic the Hedgehog series to introduce the Wisps, the following games they appear in being Sonic Generations and in Sonic Lost World. Wisps are an alien race, whose members serve as power-ups used in the game. Utilizing a certain Wisp makes Sonic use its Hyper-go-on to activate different Color Powers, which can be used by the player to reach alternate paths, collect Special Rings, destroy enemies or simply to proceed through the stage.
Wisp | Color | Description |
White | Fills the Boost Gauge allowing the player to activate the Boost. | |
Red (DS version exclusive) | Transforms the player into a fire ball which helps it destroy enemies and dash through obstacles | |
Orange | Allows the player to reach higher areas whilst transforming into a rocket. | |
Yellow | Allows the player to drill underground. | |
Green (Wii version exclusive) | Allows the player to transform into a hovercraft to float towards higher areas and dash through a trail of rings in order to gain speed. | |
Cyan | Allows the player to transform into a laser in order to reach areas and destroy enemies at an extremely fast speed. | |
Blue (Wii version exclusive) | Transforms hindering blocks into blue rings to access through the level | |
Pink (Wii version exclusive) | Pink Wisps allow the player stick onto vertical walls whilst curling into a spike ball. | |
Purple (Wii version exclusive) | Transforms the player into a giant head with large fangs, allowing it to break through obstacles whilst 'chomping'. | |
Violet (DS version exclusive) | Transforms the player into a giant ball which sucks in enemies and obstacles. |
The game had its own soundtrack called Vivid Sound X Hybrid Colors produced by Wave Master. It also consists of the main themes and the in-game level music.
The theme song of the game is Reach for the Stars, sung by Jean Paul Makhlouf from the band Cash Cash. The ending theme of the game is Speak With Your Heart, which is also sung by Cash Cash.
Differences between the Nintendo DS and the Wii versions
- The Wii version features a similar gameplay to Sonic Unleashed, while the Nintendo DS version features a gameplay similar to Sonic Rush and Sonic Rush Adventure. This also affects the cutscenes and the game mechanics.
- The Wii version features six Acts and a boss per Zone (except in Terminal Velocity), while the DS version features two Acts and a boss per Zone.
- In the Wii version, Terminal Velocity has two Acts and a Boss, while the DS version has only a Boss. However, during the beginning of the Boss, Sonic goes through the area like an Act.
- There are eight types of Wisps usable in the Wii version, while in the Nintendo DS version five Wisps are usable. This makes the Green, Pink, Purple, Blue Wisps exclusive for the Wii, and the Red and Violet Wisps for the Nintendo DS.
- The bosses are different between consoles, and the gameplay is different too:
- The first and fourth boss are Rotatatron and Refreshinator in the Wii version, while in the Nintendo DS version the bosses are Globotron and Drillinator.
- During the second and fifth boss, Sonic starts inside the ship and then outside in the Wii version, while in the Nintendo DS version Sonic fights outside the ship directly.
- The third and sixth boss has two frigates in the Wii version, but in the Nintendo DS version it has only one.
- During the boss Frigate Skullian, the ship is bigger than Frigate Orcan and it has a cargo under it, and Sonic runs on a beam of light like the ones from Starlight Carnival in the Wii version. But in the Nintendo DS version, Frigate Skullian is so smaller than Frigate Orcan and the cargo is behind it just like a train; it has a big yellow weak spot like Sonic Rush and Sonic Rush Adventure, and Sonic runs on a path with a similar design of the Skullian.
- In the Wii version, the game begins with the first Act, and the first cutscene where Sonic and Tails went to Tropical Resort is after the second Act. In the DS version the game begins with the first cutscene, and then the Acts.
- The scene where they go by the elevator is a remembrance from Sonic when they are in Tropical Resort for the first time in the Wii version, while in the DS version that scene really happens and then they are there for the first time.
- After that, they found Orbot and Cubot chasing the Wisps in the Wii version, while in the DS version Sonic goes through Act 1 to test the stage and then they found Orbot and Cubot chasing the Wisps.
- Yacker is accompanied by a Cyan Wisp in the Wii version, while in the DS version he's accompanied by a White Wisp.
- After that, they found Orbot and Cubot chasing the Wisps in the Wii version, while in the DS version Sonic goes through Act 1 to test the stage and then they found Orbot and Cubot chasing the Wisps.
- The scene where they go by the elevator is a remembrance from Sonic when they are in Tropical Resort for the first time in the Wii version, while in the DS version that scene really happens and then they are there for the first time.
- In the Wii version, the Miles Electric translator functions badly, which makes a lot of jokes during the cutscenes, while in the DS version the translator functions correctly and all the jokes were removed.
- In the Wii version, Yacker disappears from Sonic and Tails during Planet Wisp, while in the DS version he disappears after Aquarium Park, as he appears in all stages' Wisp appearances (except in Asteroid Coaster).
- The cutscenes where Eggman, Orbot and Cubot are sucked by the black hole and then they are missing in space do not appear in the DS version.
- In the Wii version, the Chaos Emeralds can be obtained in Game Land after collecting the Red Star Rings, while in the DS version the Emeralds can be collected by clearing the Special Stages (which also are exclusive to the Nintendo DS version).
- In the Wii version, the Special Rings serve to access Game Land, while in the DS version the Special Rings serve to unlock illustrations and music.
A preview of the Official Nintendo Power Magazine gaming studios said that the action was fast, the levels were nice and long, and that there were loads of different routes available through each level. Their favorite Wisp was the Drill Wisp. In the end they mentioned that Sonic was at his best at mimicking Mario elements similar to 2010's hit game Super Mario Galaxy 2. They said the game will be the equivalent of all-daytime stages of Sonic Unleashed. As of 2011, the game has nearly sold 2 million copies worldwide.[16]
IGN said that Sonic Colors might be, "The best Sonic game of this generation", praising its level design and fully-packed action with vibrant colors. It also was also nominated as the Best of E3 by IGN, but however, it did not win. Sonic Colors was nominated for Best Platformer Game at Gametrailers E3 2010 awards. Later IGN had given their own review giving it a very positive score of 8.5 which is awarded as the "Editors Choice award" on IGN's behalf on both DS and Wii.
For the Nintendo DS version they had said that it is one of Sonic's best portable platformers and it had a little classic touch in it. They said that upward slopes and pits was very frustrating, but the boss-fights were great. They said that the levels were very fun as it had great pacing, but one major problem was that the game had no checkpoints and that the player would have to start from the beginning of the level even if the player is in a boss-fight.
For the Wii version, they said that it is one of the most attractive looking games for the Wii that year because of its great animation. They said the music was good for the huge amount of visual stages, from Casino, to parks and interstellar space areas. In addition, they were pleased in the fact that the cast of characters was greatly reduced.
They noted that the game's platforming was good and was similar the platforming of the Mario series. They complained on the game having many extra competitions that made it frustrating, and that the Co-op screen wasn't very fun, noting that "one screen isn't enough for two Sonics."
Reviews for the game were mostly positive, with a Metacritic ranking of 78 for the Wii version and 79 for the DS version,[17][18] and a GameRankings score of 78.84% for the Wii version and 77.07% for the DS version. IGN gave both versions a score of 8.5 and an Editor's Choice Award, calling it "the best Sonic game in 18 years," praising its gameplay, level design and vivid graphics, while criticising some difficulty spikes later in the game, as well as the two player co-op, stating, "One screen isn't enough for two hedgehogs."[19][20] IGN also gave the Wii version the 'Quick Fix Award' in their Best of 2010 awards.[21] Famitsu gave the Wii version 34/40 while the DS version scored 32/40.[22] NGamer gave the Wii game 86%, praising its gameplay and soundtrack, though criticizing some easy and "rehashed" bosses.[23][24] Nintendo Power gave the Wii version of Sonic Colors 9 out of 10, praising the game as "an unequivocal success", and gave the DS version 7.5 out of 10, criticizing the game's short length. On the Nintendo Power awards, Sonic Colors won "Best Wii Graphics" and was nominated for "Best Wii Game of the Year."[25] Official Nintendo Magazine gave the game 86% for the Wii version and 85% for the DS version.[26] WiiMagazin, a German gaming magazine, gave the Wii version a 92% and the DS version a 90% rating praising a remark saying, "There is a God, and he's a Sonic-fan".[27] Joystiq gave the game 4 out of 5 stars, saying "Sonic Colors succeeds where so, so many other Sonic games have failed."[28] Eurogamer gave the Wii version 8/10, calling it "stupefyingly fast and utterly thrilling."[29] GameSpot gave the Wii version an 8 out of 10 praising the game's level design, sense of speed, and graphics, but criticizing its bare-bones, poorly-designed co-operative play.[30] CNET reviews gave the game 4 stars, praising that the game offers a mix of 3D action and classic Sonic side-scrolling with dazzling visuals and exhilarating platforming.[31] 1UP gave the Wii version a B+ rank, calling it "the best 3D Sonic in ages."[32] Wired gave the Wii version a 7/10, praising its "Excellent music, colorful graphics" and "fun and varied level design" while criticising its "somewhat twitchy jumping controls" and the fact that later levels "are filled with cheap deaths."
GameTrailers was more critical of the game, citing unresponsive controls and underused Wisp powers, giving the Wii version a 6.4,[33] preferring the DS version, which scored a 7.9.[34] GamesRadar gave the Wii version 7/10, praising the game's replayability while criticizing some 'horribly cheap deaths'.[35] Game Informer gave the Wii version a 7.0 score, criticizing floaty physics and inconsistent difficulty,[36] though it did award the DS version a score of 8.5, saying "Dimps continues its run of entertaining titles with Sonic Colors."[37]
- Orbot's name was first officially known in this game.
- Eggman's plot is a combination of his classic plots (kidnapping animals, the Wisps) and modern plots (harnessing the powers of foreign beings, also the Wisps).
- Like the modern plots, the beings in question betray him (the Nega Wisps, despite having been sapped of their energy, dislike him and subsequently join with Sonic; also, the Mother Wisp broke out of Eggman's control as a Nega Wisp in the DS version).
- This is the last Sonic game on the Nintendo DS, as well as the last Sonic game on the Wii.
- This is the second game to feature three bosses with counterparts as the three next bosses, the first being Sonic Heroes.
- If a customer pre-ordered Sonic Colors at GameStop, the customer got a free hat with the look of Sonic's blue quills on their head.
- This game marks the first time Sonic is able to perform a Double Jump since Sonic R.
- Note that the Double Jump replaced the Jump Dash. However, the Jump Dash can be pulled off by boosting in midair when the boost gauge is empty, much like the PS2/Wii version of Sonic Unleashed.
- Sonic Colors is the second Sonic game in which the main plot consists of Dr. Eggman attempting to take over the world by controlling its citizens' minds with a powerful weapon, the first being Sonic Jump.
- The Wisps in the DS version are different than those in the Wii version, with the exception of the Orange, White, Yellow and Cyan Wisps. They can also be used in a different way, depending on the version.
- In the E3 demo, when Sonic would activate the "Drill Power", the announcer would say, "Spin!", but in the final version of the game, he says, "Drill!" Also, before activating the power of any Wisps, the announcer would say, "Color!" in the demo version, but in the final build he does not say anything until Sonic activates the power.
- This is the first time Sonic can perform a Stomp attack on a handheld console.
- When Eggman's mind-control machine explodes, it hits the moon instead of the earth. This is a direct reference to Sonic Adventure 2.
- While the Nintendo DS version of Sonic Colors uses the gameplay engine from Sonic Rush, only the Trick system was removed and the Homing Attack is mapped to the jump button.
- This is the first main series 3D Sonic game where Sonic can transform into Super Sonic during the normal stages, though he cannot fight bosses.
- The Wii version is the first main series 3D game in which the final boss is fought between Sonic and Eggman, with the former in his base form. Both of these things would re-occur in the two versions of Sonic Lost World.
- The Nintendo DS version has Super Sonic fight the Nega-Mother Wisp instead.
- An unused Eggman voice clip reveals that the Wisps' Hyper-go-on energy is more powerful than Chaos energy. This may not be the case though, as Super Sonic is able to beat Nega-Mother Wisp in the DS version.
- During one of Eggman's announcements, he mentions a yellow car with license plate "1NOM155" is about to get hit by an asteroid. This could be a reference to Crazy Taxi (another Sega game), as one of the characters, Axel, drives a taxi with the same license plate.
- Towards the end of the game, the Miles Electric's screen is shown. Earlier in the game, Tails says that the translations on there are in binary code, but the code shown on the device is in hexadecimal format (Tails may have switched it to a better code offscreen). The bottom line of code translates to: "If you can read this, you're a geek!".
- Unlike the other games, Sonic does not get an extra life upon gaining 100 Rings in the Wii version. However, he does in the Nintendo DS version.
- By achieving an A/S Rank on any Act, the player will earn 1/3 lives in both versions, respectively. But in the Wii version, the player must reach for all the lives. In the DS version they are automatically added instead.
- When Sonic attacks the "text" while in the results screen (using techniques such as Sonic Boost and Stomp), an extra life may pop out.
- In the DS version, Cheese is missing his bow-tie.
- The DS version uses some CGI cutscene footage from the Wii version such as the opening, but still uses speech bubbles for characters in most cases.
- Sonic acts surprised that Dr. Eggman captured an entire planet, even though he has already done this with the Little Planet in Sonic the Hedgehog CD.
- During an Act, when Super Sonic mode is activated, any Wisps' power cannot be used except from the White Wisp.
- This is the first 3D Sonic game where, if the player starts a new game, the player is taken to the first stage immediately rather than showing a cutscene first or even saving a file.
- The DS version of this game takes the drowning tune out of Sonic Rush.
- In the cutscene after the credits to show what happens to Eggman after the ending, Cubot says "What's up with those things anyway?" However, the subtitles say "What's up with those guys anyway?"
- In the back of the box of the game (the US version), there is a text that says "And preform new moves". It is supposed to say "And perform new moves." Ironically, this is not a misspelling of any sort, but rather the wrong word.
- Also, in the instruction manual (both versions), "Nega Wisp" is accidentally misspelled as "Mega Wisp".
- This game is one of the few games where the regular boss fights are against Eggman's unmanned robots rather than Eggman in a manned robot.
- When Orbot installs a new voice chip for Cubot, he says "The think bone's connected to the talk bone... the talk bone's connected to the mouth bone". This is a reference to Dem Bones, a traditional song written by James Weldon Johnson.
- In the Nintendo DS version of Sonic Colors, "aquarium" is misspelled as "acquarium."
- This is the first Sonic game in which none of the Areas are on Earth, they are all on individual planets.
- The Wii version is the first main series Sonic game in which the Chaos Emeralds are not involved in the story.
- The Frenzy and Void wisps are revealed as Nega-Wisps in the Wii version manual and in the final cutscene.
- According to a Nintendo magazine from Mexico, named Club Nintendo, this game is considered as a spin-off title. However, this game is actually a main series title from the Sonic franchise.
- During the cutscene where Tails first translates Yacker, Sonic "breaks the fourth wall" by looking at the screen, saying that he is "gonna stick with aliens, if that's okay with everyone."
- The different colored levels in Game Land show similarities to levels in the different Areas, such as that the green levels appear similar to those in Tropical Resort.
- When Sonic runs, his fists are noticeably not closed when they're behind his back. Instead, they are left open, similar to his running animation in Sonic Adventure and Sonic Adventure 2, except when boosting, they remain closed. The same thing occurs in Sonic Generations.
- Even though Eggman says he already has a revenge plan at the end of the game, it is unknown what this "plan" could be, as in Sonic Generations, he seems to abandon it in favor of the Time Eater.
- In the English version of Sonic Colors, Sonic makes it clear that he will call the Wisps "aliens". In the Japanese version, Sonic always calls them by their correct name, Wisps.
- However, in the unused English voice clips, Sonic does refer to them as Wisps.
- Some parts of the final boss theme sounds similar to "Endless Possibility" from Sonic Unleashed.
- In the DS version, using the Sonic Boost on the water surface or underwater changes it from a rainbow color to its traditional color.
- In the final cutscene, where Sonic is captured by the black hole, Wisps that are exclusive to either version of the game both appear, as they rescue Sonic is dissipate the black hole. i.e. A Blue Wisp helps save Sonic in the DS version.
- In the DS version, Blaze's English voice actor is credited in the game's credits as Berra Hudson, her 4Kids voice actor (misspelled as Bella Hudson), while she was voiced by Laura Bailey.
- This is the only Nintendo DS game to feature the new voice actors after the 4Kids voice actors.
- ↑ 1.0 1.1 1.2 1.3 Sonic Colors Wii. IGN. Retrieved on 5 May 2014.
- ↑ 2.0 2.1 2.2 Sonic Colors DS. IGN. Retrieved on 5 May 2014.
- ↑ 3.0 3.1 Thomason, Steve (July 2010). "Fresh Canvas". Nintendo Power (256): 50–57.
- ↑ Sonic Colours 'not for core gamers' - Iizuka. CVG (August 13, 2010). Retrieved on January 8, 2011.
- ↑ http://www.officialnintendomagazine.co.uk/article.php?id=19283
- ↑ http://info.sonicretro.org/Takashi_Iizuka_interview_by_Digital_Chumps_%28September_3,_2010%29
- ↑ Andy Robinson (August 2, 2010). Sega: 'Nearly impossible' to please all Sonic fans. CVG. Retrieved on January 8, 2011.
- ↑ Jim Sterling (August 13, 2010). Sonic Colors developer tells you to stop being excited. Destructoid. Retrieved on January 8, 2011.
- ↑ Jim Sterling (September 8, 2010). Sega: Sonic Colors is for everyone!. Destuctoid. Retrieved on January 8, 2011.
- ↑ New Sonic has been designed to appeal to Mario fans. VideoGamer.com. Retrieved on January 22, 2012.
- ↑ Dutton, Fred. Sonic redesigned to appeal to Mario fans. EUROGAMER.net. Retrieved on January 22, 2012.
- ↑ Svend Joscelyne (September 14, 2010). Sonic Colours Producer, Takashi Iizuka - Interview. Spong.com. Retrieved on January 8, 2011.
- ↑ http://www.segabits.com/wp-content/uploads/2010/10/ONM7.jpg
- ↑ https://www.nintendo.co.uk/News/2010/Q-A-Sonic-Colours-for-Wii-and-Nintendo-DS-252405.html
- ↑ Timothy Torres (June 17, 2010). E3 2010: Sonic Colors Wii. 2D-X.com. Retrieved on January 8, 2011.
- ↑ Stevie Grant (February 9, 201). Sonic Colours sold close to 2 million. Sega Addicts. Retrieved on January 7, 2016.
- ↑ Sonic Colors for Wii. Metacritic. Retrieved on January 8, 2011.
- ↑ Sonic Colors for DS. Metacritic. Retrieved on January 8, 2011.
- ↑ Arthur Gies (November 8, 2010). Sonic Colors Wii Review. IGN. Retrieved on January 8, 2011.
- ↑ Anthony Gallegos (November 8, 2010). Sonic Colors DS Review. IGN. Retrieved on January 8, 2011.
- ↑ Best Quick Fix 2010 – Sonic Colors – Wii. IGN. Retrieved on January 8, 2011.
- ↑ RawmeatCowboy (November 9, 2010). Famitsu - review scores. GoNintendo. Retrieved on January 8, 2011.
- ↑ NGamer Reviews Sonic Colours Wii, Supports Miis.
- ↑ Ngamer Staff (November 9, 2010). Sonic Colours Review. CVG. Retrieved on January 8, 2011.
- ↑ Nintendo Power Gives Sonic Colours 9/10.
- ↑ Tristan Oliver (October 28, 2010). ONM: 86% for Sonic Colors Wii, 85% for DS. tssz. Retrieved on January 8, 2011.
- ↑ WiiMagazin gives Sonic Colors 92%.
- ↑ Randy Nelson (November 10, 2010). Sonic Colors review: A bolt from the update. Joystiq. Retrieved on January 8, 2011.
- ↑ Al Bickham (November 11, 2010). Sonic Colours Wii Review – Page 1. Eurogamer. Retrieved on January 8, 2011.
- ↑ Jane Douglas (November 12, 2010). Sonic Colors Review. GameSpot. Retrieved on January 8, 2011.
- ↑ Sonic Colors Review (Wii). CNET. Retrieved on January 8, 2011.
- ↑ Taylor Cocke (November 16, 2010). Sonic Colors Review for DS. 1UP.com. Retrieved on January 8, 2011.
- ↑ Sonic Colors Review Pod (Wii). GameTrailers (November 9, 2010). Retrieved on January 8, 2011.
- ↑ Sonic Colors Review Pod (DS). GameTrailers (November 9, 2010). Retrieved on January 8, 2011.
- ↑ Matthew Keast (November 9, 2010). Sonic Colors. GamesRadar. Retrieved on January 8, 2011.
- ↑ Tim Turi (November 9, 2010). Sonic Drops the Ball Juggling the Second and Third Dimensions - Sonic Colors - Wii. Game Informer. Retrieved on January 8, 2011.
- ↑ Tim Turi (November 9, 2010). Dimps Crafts Another Amazing 2D Sonic Game. Game Informer. Retrieved on January 8, 2011.
External links
- Official English Site
- Official Japanese site
- Sonic Colors at Wikipedia, the free encyclopedia
Characters | Sonic | Tails | Dr. Eggman | Yacker | Orbot | Cubot | Cream** | Cheese** | Milk** | Knuckles** | Rouge** | Vector** | Espio** | Charmy** | Amy** | Big** | Omega** | Shadow** | |
Wisps | Regular Wisps | White | Cyan | Yellow | Orange | Blue* | Green* | Pink* | Red** |
Nega-Wisps | Purple* | Violet** | Nega-Mother Wisp** | |
Misc. | Mother Wisp | Yacker | |
Color Powers | Laser | Drill | Rocket | Cube | Hover | Spikes | Frenzy | Burst | Void | Final Color Blaster | |
Moves/techniques | Air Boost | Assist* | Boost Mode** | Crouch* | Double Jump* | Drift* | Grind Step | Grinding | Homing Attack | Hop* | Jump Dash | Kick boost | Slide | Skydiving | Spin Dash | Spin Jump | Sonic Boost | Stomp | Super Sonic Boost | Ring Dash* | Wall Jump | |
Locations | Earth | Moon | Dr. Eggman's Incredible Interstellar Amusement Park | Bucket O'Sushi* | Options Satellite* | Egg Shuttle* | Special Stages** | |
Areas | Tropical Resort | Sweet Mountain | Starlight Carnival | Planet Wisp | Aquarium Park | Asteroid Coaster | Terminal Velocity | Game Land | |
Enemies | Batbot** | Big Chaser* | Buzzer | Chopper | Crabmeat* | Egg Chaser | Egg Pawn (Egg Pawn Ogre**) | Jawz | Larva* | Mole | Moto Bug* | Sandworm* | Sea Monster | Spinner (Electro Spinner, Metal Spinner*) | Spiny* | Sprinkler | Uni Uni** | |
Bosses | Rotatatron* | Globotron** | Captain Jelly | Frigate Orcan | Refreshinator* | Drillinator** | Admiral Jelly | Frigate Skullian | Asteroid Coaster sub-boss* | Nega-Wisp Armor | Nega-Mother Wisp** | |
Red Star Rings | Tropical Resort | Sweet Mountain | Starlight Carnival | Planet Wisp | Aquarium Park | Asteroid Coaster | |
ViViD SOUND X HYBRiD COLORS | Reach for the Stars | Speak with Your Heart | |
English voice actors | Roger Craig Smith (Sonic) | Mike Pollock (Eggman) | Kate Higgins (Tails) | Travis Willingham** (Knuckles) | Cindy Robinson** (Amy) | Kirk Thornton** (Shadow) | Wally Wingert (Cubot) | Quinton Flynn** (Silver) | Laura Bailey** (Blaze) | Karen Strassman** (Rouge) | Michelle Ruff** (Cream) | Keith Silverstein** (Vector) | Troy Baker** (Espio) | Colleen O'Shaughnessey** (Charmy) | Vic Mignogna** (Omega) | |
Japanese voice actors | Junichi Kanemaru (Sonic) | Chikao Ōtsuka (Eggman) | Ryo Hirohashi (Tails) | Nobutoshi Kanna** (Knuckles) | Taeko Kawata** (Amy) | Koji Yusa** (Shadow) | Rumi Ochiai** (Rouge) | Daisuke Ono** (Silver) | Nao Takamori** (Blaze) | Sayaka Aoki** (Cream) | Kenta Miyake** (Vector) | Yuuki Masuda** (Espio) | Youko Teppozuka** (Charmy) | Taiten Kusunoki** (Omega) | |
Other | Accelerator Gun | Auto Running | Billiard Ball | Blue Block* | Blue Ring* | Bomb | Boost Gauge | Bottomless pit | Chaos Emerald | Container (Black Mound) | Dash Panel | Dash Rail | Dash Ring | Egg Gun | Egg Medal* | Egg Spear | Fan | Fountain | Goal Ring | Grind Rail | Hang Glider | Health Gauge** | Hint Ring* | Miles Electric | Mind Control Ray | Movable box | Moving Crate | Optical Cable | Prism | Pulley | Question Capsule* | Rank | Ramp | Red School | Ring | Shuttle loop | Slot Machine | Spring | Special Ring | Spring Pole | Switch | Thorn Spring | Time Attack** | Tractor beam generator | Underground Pipe | Virtual Hedgehog* | Wide Spring | Wisp Capsule | Wisp Gauge | Zip Line |
1991-1997 | Sonic the Hedgehog (1991, Sega Genesis) • Sonic the Hedgehog 2 (1992, Sega Genesis) • Sonic the Hedgehog CD (1993, Sega CD) • Sonic the Hedgehog 3 (1994, Sega Genesis) • Sonic & Knuckles (1994, Sega Genesis) |
1998-2004 | Sonic Adventure (1998, Dreamcast) • Sonic Adventure 2 (2001, Dreamcast) • Sonic Heroes (2003, multi-platform) |
2005-2009 | Shadow the Hedgehog (2005, multi-platform) • Sonic the Hedgehog (2006, multi-platform) • Sonic Unleashed (2008, multi-platform) |
2010-2016 | Sonic the Hedgehog 4: Episode I (2010, multi-platform) • Sonic Colors (2010, multi-platform) • Sonic Generations (2011, multi-platform) • Sonic the Hedgehog 4: Episode II (2012, multi-platform) • Sonic Lost World (2013, multi-platform) |
Upcoming | Sonic Mania (2017, multi-platform) • Sonic Forces (2017, multi-platform) |
Game Gear | Sonic the Hedgehog (1991) • Sonic the Hedgehog 2 (1992) • Sonic Chaos (1993) • Dr. Robotnik's Mean Bean Machine (1993) • Sonic Drift (1994) • Sonic the Hedgehog Spinball (1994) • Sonic Triple Trouble (1994) • Sonic Drift 2 (1995) • Tails' Skypatrol (1995) • Tails Adventure (1995) • Sonic Labyrinth (1995) • Sonic Blast (1996) |
Game Boy Advance | Sonic Advance (2001) • Sonic Advance 2 (2003) • Sonic Pinball Party (2003) • Sonic Battle (2003) • Sonic Advance 3 (2004) • Sonic the Hedgehog Genesis (2006) |
Nintendo DS | Sonic Rush (2005) • Sonic Rush Adventure (2007) • Mario & Sonic at the Olympic Games (2008) • Sega Superstars Tennis (2008) • Sonic Chronicles: The Dark Brotherhood (2008) • Mario & Sonic at the Olympic Winter Games (2009) • Sonic & Sega All-Stars Racing (2010) • Sonic Classic Collection (2010) • Sonic Colors (2010) |
PlayStation Portable | Sega Genesis Collection (2006) • Sonic Rivals (2006) • Sonic Rivals 2 (2007) |
Nintendo 3DS | Sonic Generations (2011) • Mario & Sonic at the London 2012 Olympic Games (2012) • Sonic & All-Stars Racing Transformed (2012) • Sonic Lost World (2013) • Super Smash Bros. for Nintendo 3DS (2014) • Sonic Boom: Shattered Crystal (2014) • Mario & Sonic at the Rio 2016 Olympic Games (2016) • Sonic Boom: Fire & Ice (2016) |
Other | Sonic the Hedgehog Pocket Adventure (1999, Neo Geo Pocket Color) • Sonic X (Leapster) (2005) |


text:
Ralph Oct. 4, 1904 Dec. 24, 1960
Sylvia May 9, 1911 Nov. 3, 2000
Contributed on 8/27/08 by bur122
Email This Contributor
Record #: 48703
On this site you can upload gravestone photos, locate ancestors and perform genealogy research. If you have a relative buried in Arkansas, we encourage you to upload a digital image using our Submit a Photo page. Contributing to this geneology archive helps family historians and genealogy researchers locate their relatives and complete their family tree.
Submitted: 8/27/08 • Approved: 8/27/08 • Last Updated: 8/29/12 • R48703-G48703-S3


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Computer Simulation Confirms the Possibility of Time Travel
Using photons, Australian scientists managed to create a model in which quantum particles can move back in time. As it turned out, the laws of standard quantum mechanics may be violated at the same time. Physicists from the University of Queensland in Australia set out to simulate a computer experiment, which could prove the possibility


text:
I think I will relax here for awhile and watch R-Chee while he prepares a yummy recipe that I can eat too!
Monday, February 17, 2014
Molting and Munching Monday
I think I will relax here for awhile and watch R-Chee while he prepares a yummy recipe that I can eat too!
5 comments:
- Dana Orsborn said...
Hi Jimmie!
You are so cute!
I bet you were so full after that delicious meal!
We can't wait to hear more from you.
Tell Melissa and Archie we said hello!
-Dana, Daisy & Bruce - 6:05 AM
- kimmons said...
HI Jimmie!
Cute birdie! Glad you enjoyed your meal. My keets LOVE strawberries, too. So does Giorgi the pug. Yum! - 9:11 AM
- Sketching with Dogs said...
You are getting more handsome every day Jimmie! Can't wait for the grand unveiling when you get all your new feathers.
That meal looks extra yummy!
Dip and Elliot x - 12:51 PM
- Laura said...
You're so colorful and cute, Jimmie! We can't wait to see you in full bloom!
- Tweedles -- that's me said...
Hi Jimmie
Its so exciting to hear about your new feathers that are coming in, and all the changes that are happening to your eyes too!
Your momma is taking such good care of you!
I love all your colors- all the colors you were and are changing to everyday!
love twee - 6:21 PM


text:
- 1 pound beef stew meat
- 1/2 teaspoon salt
- 1/2 teaspoon coarsely ground pepper
- 1/4 cup all-purpose flour
- 3 teaspoons canola oil, divided
- 1 pound sliced baby portobello mushrooms
- 2 garlic cloves, minced
- 1 cup reduced-sodium beef broth
- 1 cup white wine or additional broth
- 1 teaspoon dried thyme
- 1 teaspoon dried rosemary, crushed
- 2 tablespoons cornstarch
- 2 tablespoons water
- 1 tablespoon butter
- 1/3 cup chopped celery
- 1/3 cup chopped onion
- 1 cup uncooked long grain rice
- 1/3 cup dried cranberries
- 2 cups reduced-sodium beef broth
- Sprinkle beef with salt and pepper, then toss with flour to coat lightly; shake off excess. In a Dutch oven, heat 2 teaspoons oil over medium heat; brown beef. Remove from pan.
- In same pan, saute mushrooms in remaining oil over medium-high heat until tender. Add garlic; cook and stir 1 minute. Add broth, wine, thyme and rosemary, stirring to loosen browned bits from pan. Return beef to pan; bring to a boil. Reduce heat; simmer, covered, until beef is tender, 2 to 2-1/2 hours.
- Mix cornstarch and water until smooth; stir into stew. Bring to a boil; cook and stir until slightly thickened, 1-2 minutes.
- For pilaf, in a saucepan, heat butter over medium-high heat; saute celery and onion until tender. Add rice and cranberries; cook and stir until rice is lightly browned, 3-4 minutes. Stir in broth; bring to a boil. Reduce heat; simmer, covered, until rice is tender, 15-20 minutes. Fluff with a fork. Serve with stew. Yield: 4 servings.
Originally published as Portobello Beef Stew with Cranberry Pilaf in Taste of Home
December/January 2011, p43
Full-Bodied White Wine
Enjoy this recipe with a full-bodied white wine such as Chardonnay or Viognier.
Reviews for Portobello Beef Stew with Cranberry Pilaf
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Reviewed Jan. 26, 2013
"Easy and delicious! Looks fancy and tastes great without a lot of effort. The only thing I would change is to use a little more stew beef in it next time."
Reviewed Jan. 20, 2011
"Very satisfying. Love the pilaf!"
Reviewed Dec. 29, 2010
"Great without the cranberries :) definately delicious."


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