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Crash Bandicoot: The Wrath of Cortex – FAQ/Walkthrough
FAQ/Walkthrough by wayalla
Version: 1.2 | Updated: 06/01/03
CRASH BANDICOOT: THE WRATH OF CORTEX ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~ FAQ/Walkthrough ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~ Created by Aaron Baker (Wayalla) ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~ Email firstname.lastname@example.com ~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~ Version 1.2 of Document ~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ======================================================================= THIS DOCUMENT CONTAINS........ • A full walkthrough getting you past the level, which includes getting all of the 25 crystals in the games, and plus getting through the 5 secret levels. • A look at the games Characters, Controls, Vehicles, The Story, Items, Game Modes and Crate types. So really, part of the instruction manual. • A walkthrough to getting the gems in each of the levels, weather they are hitting all the crates or taking the death routes, it's in here. • Hints and Tips for every single level showing you the best way to aquire all of those relics needed to get the gems. • Full Boss FAQ teaching you how to beat crunch and the elemental mask in each of the boss battles. • Finally, a secrets section telling you everything else that you need to know about the game, like the special powers, ending and any other secret tricks. ======================================================================= VERSION 1.0 - 5/24/03 --------------------- - Complete version of document, submitted to gamefaqs and IGN. Was on IGNs Most Wanted FAQs, so I scored 3 months of Insider. - Full walkthrough to getting the crystals. VERSION 1.1 - 5/31/03 --------------------- - Started Gem Walkthrough, completed a few levels. Crystal walkthrough already complete. - Added a walkthrough to the 5 secret hub levels. - Done all of the gem section VERSION 1.2 ----------- - Started the Relic Walkthrough, not fully complete. - Spell checked the first part of document. ____________________________ | I. Introduction | | II. Controls | | III. The Story So Far | | IV. Vehicles | | V. Items And Pickups | | VI. Crate Types | | VII. Game Modes | | VIII. Characters | | IX. Walkthrough | | X. Boss FAQ | | XI. Relic Hints/Tips | | XII. Gems Walkthrough | | XIII. Secrets | | IX. Ending Things | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ I. INTRODUCTION [01] Information [02] Table of Contents [03] Introduction II. CONTROLS [01] Crash Bandicoot [02] Coco Bandicoot [03] Menu Commands [04] Vehicles III. THE STORY SO FAR [01] Intruction Manual Story [02] Putting it briefly IV. VEHICLES [01] Firefly [02] Glider/Space Fighter [03] Copter-Pak [04] Jeep Buggy [05] Scooter/Snowboard [06] Submarine [07] Mech Robot V. ITEMS AND PICKUPS [01] Wumpa Fruit [02] Aku-Aku [03] Crates [04] Crystals [05] Gems [06] Relics VI. CRATE TYPES [01] Wooden crates [02] Advanced goodies [03] Explosive Crates [04] Switch Crates [05] Steel Type Crates [06] Time Trial Boxes VII. GAME MODES [01] Basic Mode [02] Destroying Crates Mode [03] Death Route Mode [04] Time Trial Mode VIII. CHARACTERS [01] Crash [02] Coco [03] Crunch [04] Tiny Tiger [05] Dingodile [06] N Tropy [07] N Gin IX. WALKTHROUGH [01] Artic Antics [02] Tornado Alley [03] Bamboozled [04] Wizards and Lizards [05] Compactor Reactor [06] Jungle Rumble [07] Sea Shell Shinanigans [08] Banzai Bonsai [09] That Sinking Feeling [10] H2 Oh no [11] The Gauntlet [12] Tsunami [13] Somkey and the Bandicoot [14] Eskimo Roll [15] Fahrenheit Frenzy [16] Avalanche [17] Droid Void [18] Crashteroids [19] Coral Canyons [20] Weathering Heights [21] Crash and Burn [22] Gold Rush [23] Medievil Madness [24] Crate Balls of Fire [25] Cortex Vortex [26] Knight Time [27] Ghost Town [28] Ice Station Bandicoot [29] Solar Bowler [30] Force of Nature X. BOSS FAQ [01] Rumble in the Roks [02] Drain Damage [03] Crashes to Ashes [04] Atmospheric Pressure [05] Crunch TIme XI. RELIC HINTS/TIPS [01] Sapphire Times [02] Gold Times [03] Platinum Times [04] Basic Hints XII. GEMS WALKTHROUGH [01] Breaking all Crates [02] Death Route Gems [03] Special Gems [04] Gem Platforms [05] GEM LEVEL WALKTHROUGH XIII. SECRETS [01] Special Powers [02] Wizards and Lizards [03] Ending 1 [04] Real Ending [05] Bonus Areas [06] Ending Movie IX. ENDING THINGS [01] Copyright [02] Email Policy [03] Credits [04] Websites [05] The End *********************************************************************** I. INTRODUCTION *********************************************************************** This being a really addicting game, I have decided to write this guide on it. So far it is just a complete walkthrough to get through all of the levels and collect the gems, but I might want to expand it to finding the secret gems, collecting the relics and the bonus areas. I must admit, I haven't had the game that long (got the game in the middle of may), which is a week ago from when I am writing this. So, here is my FAQ to Crash Bandicoot: The Wrath of Cortex, also known as Crash Bandicoot 4. Here is the intro to the game. Wrath is a terrible thing to waste. When we last saw crash bandicoot he had just defeated Dr. Neo Cortex and Uka Uka was finally going to take some time off. So there he was, with his Super Smart sis, Coco, and his friendly companion, Aku Aku, soaking up little rays on the beach. But, as we all know, diabolical evil always finds a way to ruin crashes day. Somewhere else in the galaxy, Uka Uka holds a "Bad-guy convention" in a newly built space station. The attendees are Dingodile, N Troy, Tiny, N Gen and of course Dr. Neo Cortex. Uka Uka is furious, evils productivity is way down and something has to be done. Luckily, over the past couple of years, Dr. Neo cortex has been working on Crunch, who will surely crunch crash forever. *********************************************************************** II. CONTROLS *********************************************************************** Well, even before you want to start off playing the game, you need to learn the controls. Here they are. CRASH ----- X - Jump in the air Square - Spin crash around Circle - When Running: Slide - When in the air: Bellyflop - Standing still: Duck - When ducking: Crawl R1 - Same as above Triangle - Show status screen L1 - Nothing L2 - Nothing R2 - Crash Dash (if you have it) COCO ---- X - Jump in the air Square - Roundhouse kick Circle - When in the air: Stomp - When on ground: Kick R1 - Same as above Triangle - Show status Panel L1 - Nothing L2 - Nothing R2 - Dash (if you have it) MENU ----- X - Select something Start - Same as above (for most menus) Triangle - Go back to last screen * For vehicle controls, see the section "Vehicles." *********************************************************************** III: STORY *********************************************************************** * Taken straight from the manual. Wrath is a terrible thing to waste. When we last saw crash bandicoot he had just defeated Dr. Neo Cortex and Uka Uka was finally going to take some time off. So there he was, with his Super Smart sis, Coco, and his friendly companion, Aku Aku, soaking up little rays on the beach. But, as we all know, diabolical evil always finds a way to ruin crashes day. Somewhere else in the galaxy, Uka Uka holds a "Bad-guy convention" in a newly built space station. The attendees are Dingodile, N Troy, Tiny, N Gen and of course Dr. Neo Cortex. Uka Uka is furious, evils productivity is way down and something has to be done. Luckily, over the past couple of years, Dr. Neo cortex has been working on Crunch, who will surely crunch crash forever. * Read the next page in the instruction manual for more, and see the opening movie of the game. PUTTING IT BRIEFLY: They unleash the elemental masks and crunch to try and kill Crash and the world. Simple as that. *********************************************************************** IV: VEHICLES *********************************************************************** FIREFLY ------- Control - X button to fire Tips - Hold down the X button to lock onto an enemy. Then when it has the clear lock on to the enemy, then let go of the X button. GLIDER ------ Control - X button to fire cannon or the lasers - R2 or L2 to Barrel roll to that direction Tips - Always use the barrel roll, it can be good to get out of the way of incoming obstacles. COPTER PACK ----------- Control - Up/Down buttons move crash to the top or bottom - X to move forward, Circle to move backward - Press square to turn around Tips - Not much to say here, as you only get to use this for one level. JEEP ---- Control - X button to accelerate Tips - Just hold down the acceleration button all the time when using this. SCOOTER/SNOWBOARD ----------------- Control - X button to jump - Hold down circle to get a speed burst Tips - Really nothing to say here, just hold down the circle button to speed away. SUB --- Control - Square to shoot torpedo - X to release depth charge Tips - Gain to control, hold up on the analogy stick lightly to slide up and not change direction. MECH ---- Control - Hold down square and release to fire bazooka - Press X to jump Tips - Always use the bazooka to shoot obstacles that are in front of you, like nitro's and enemies so that you wont die. *********************************************************************** V: ITEMS/PICKUPS *********************************************************************** WUMPA FRUIT ----------- This is all of that stuff lying around on the ground and in the air in the levels. Collect 100 of the wumpa fruit and you will be awarded an extra life. Sometimes the wumpa fruit can give you a certain path to go sot hat you don't hit nitros. AKU AKU ------- Hit one of these crates and Aku Aku will appear. He can take hitas for you. here are the health cycles: With no Aku Aku, Crash will die with one hit With a Aku Aku mask, crash will die in two hits With another Aku Aku mask, crash will die in three hits With three Aku Aku masks, crash will be invincible for a short period of time, before returning to above. CRATES ------ For the different types of crates, please see the section makred "Crates." The crates contain different things, and lay all arond the level. CRYSTALS -------- To obatin a crystal, battle it out to the end of the level. Near the end of the level will be a crystal. GEMS ---- To get a gem, find the secret passage way, or just break open every crate in the level. RELIC ----- Beat the level in a certain amount of time. See the relic section for more information. *********************************************************************** VI: CRATE TYPES *********************************************************************** CRATE ----- The basic crate. Break it open and inside will be some wumpa fruit, or nothing at all. BOUNCY BOX ---------- These things will take 5 hits to destroy, and can be used for bouncing off to reach high places. SUPRISE BOX ----------- Says that there is a suprise in these boxes, but all it will be is nothing or some wumpa fruit, or a bunch of wumpa fruit. AKU AKU BOX ----------- TCollect two and you ar at full health. Collect a third and crash will become invincible. CHECKPOINT CRATE ---------------- Smahs these open for a checkpoint. If you die in the level, you will be returned to your closest one that you smahsed. CRASH CRATE ----------- What you need - more lives. Bash open one of these crates and inside will be an extra life for you. TNT CRATE --------- Do not slide or spin one of these things, or you will die. Jump on it and it will take 3 seconds to explode. SLOT BOX -------- When you see something you want appear on it, quickly smash it. SOme things include an extra life, some health and some wumpa fruit. OUTLINE BOX ----------- Hit a ! crate in the level and these boxes will be unlocked. They appear as different, preset things. SWITCH BOX ---------- hit one of these and they will unlock the outline boxes as I just mentioned above. NITRO CRATE ----------- Run into them and you are dead. You cannot break these until the end of the level, so avoid them until then. NITRO SWITCH BOX ---------------- because the nitros in the level cannot be broken by crash's attacks, hot this crate to explode all of the nitros. SPRING CRATES ------------- Jump on these to lift you up to higher places. You will need to break it afterwards, though. IRON SPRING CRATE ----------------- DOes the same as above, but this time you don't need to break it afterwards if you want to get the gem. STEEL CRATES ------------ These appaear with like an X on them. The spin move wont open them, so use the bellyflop or the stomp to open them. TIME BOX -------- These only appear in time trial room. Spin it open and the timer will freeze for that amount of time. ANVISIBILITY CRATE ------------------ When spun, crash becomes invisible for a short amount of time. On the screen you will appear as an outline. *********************************************************************** VII: GAME MODES *********************************************************************** CRYSTAL MODE ------------ Basic mode, just try and complete the level normally and you will find the crystal at the end. Simple enough, and will be the first thing that you do. CLEAR GEM MODE -------------- Try and break open all of the crates in the level. This includes Nitros (which you will have to wait to the end of the level) TNTs and all over crates, including life crates and health crates. At the end will be your reward. COLOURED GEM MODE ----------------- To get this, you must find the death route. To be able to unlock the death route, you must not die in the level until that point. The death route will take you to the gem. RELIC MODE ---------- Time trial mode. Collect the time trial boxes to freeze the timer for that set amount of time. Simple enough. There are Sapphire, Gold and Platinum relics. *********************************************************************** VIII: CHARACTERS *********************************************************************** CRASH BANDICOOT --------------- The main hero of the game. He is called on from time to time to try and stop Cortex destroying the world. He was taken from his jungle paradise and subjected to Dr Neo Cortex's evolvo ray, crash was the pinnacle of Cortex's genereic manipulation. COCO BANDICOOT -------------- Well she sure doesn't look like a bandicoot. Coco is Crash's little sister, whi os fully playable in this game, but only on certain levels. She enjoyes Hong Kong Martial arts and riding her scooter. CRUNCH ------ The new super weapon made by Neo Cortex, who only really wants to get rid of Crash Bandicoot. He has been generically creeated just for that, and that only. TINY ---- Only role he plays in the game is showing up to the evil meeting and stopping you in the ball levels. Don't let his name fool you, he really isn't small. DINGODILE --------- Another person who was crated by Neo Cortex. Dingodile, as his name suggests, is half Dingo, and half Crocodile. He looks funny. He also has a big flamehtorwer. N TROPY ------- Known for his diabolical work in quantum warp technology and his time twister deicde. N Tropy can be found disturbing the temporal flow by creating time paradoxes for laughs. N GIN ----- Half man, hlaf machine. This guy has a Nuke stuck in his head. Dr N Gin is Neo Cortex's right hand man and is a sicentific genius in robotics and cybernetics. *********************************************************************** IX: WALKTHROUGH *********************************************************************** NOTE: Walkthrough will contain spoilers NOTE: This is a basic walkthrough, as well as getting the clear gem NOTE: Will not list location of crystal, as I have already obtained it in each level beforehand. ======================================================================= 1: ARTIC ANTICS ======================================================================= The first level in the game, so obvioy his will be the easiest level in the game. You should have no trouble getting through this level. If you do, then I would hate to see what you are like in the later levels. I kid I kid. Now lets start with the walkthrough to Crash Bandicoot: The Wrath of Cortex. Run up and collect the wumpa froot in front of you. Run up and get rid of the crates any way you want. In the next part will pe penguins that run side to side. Easy just go through when there are no penguins running across. You shouldn't even get hurt here. Avoid the pit on your left and bounce up and hit the crates. Bounce on or avoid the TNT and run up and smash the next crate. Jump over the gap, avoid the penguin spinning along and hit the checkpoint. note that the penguin can only be destroyed when it is not doing that spinning thing. If you hit the penguin while it is spinning, you will die. If you hit the penguin when you are spinning and so is it, then you will just rebound off of it. Avoid the pit after the checkpoint. Run up to the part with a little bridge and one little path in between it. You should be able to easily run across here. if you die or something, then a little trick (if your using the analog stick, which I would say most people do), just press up on the analog stick a little bit, in other words, slightly move it up, so not all the way. Crash will just walk along like this, allowing for extreme perfection, which we all want. Collect the fruit as you go, and avoid the penguin spinning. Collect more of the fruit up ahead, and then run and jump on the crates that take 5 hits to destroy, where you will see the ice. On the ice is one of those ! boxes, as well as afew nitros. You have to try and go to the box with the ! on it. So, once again, slightly tap the analog stick up so that you don't go to far, and spin the box. Run to where the new boxes are, spin them, collect the wumpa fruit and avoid the punguin attacking by spinning around. Jump over the pit, and get the extra life. Jump on the next carte 5 times to break it, and also jump on the TNT and let it explode. Avoid the jumping whale thing, and go to the next boxes. Hold R1 and press the X button to get on top of them, and then use a bellyflop (R1 or the Circle button) to get rid of them. Slide across to the other side of the ice. Avoid the pit on your left, and grab some health. Continue forward and avoid the skiers as they come to you. Just go past when they arn't out. Run to the next set of crates and break them all. Hit the TNT and then run. Jump to the next set of crates, watch out for the enemy and destroy them all. Run into the little cave and get the checkpoint. Collect the wumpa fruit. Jump across the pits here. It should be easy to tell which way that you have to go. Avoid the penguin at the end. Bellyflop the boxes with the X marked on them, and run and jump on the TNT to get it to explode. Run away, and in three seconds it will explode. Ignore the penguins spinning and run out of this section and hit the checkpoint, where the camera will change. Hit all of the crates and get the wumpa fruit inside them. Once again those ones with the X will have to be bellyflopped, so better yet, bellyflop them all. Collect the wumpa fruit from the little path by the water. Do the bonus section if you want. There is an extra life on the island to your left, so get it and return to the path. Run and collect more wumpa fruits amd I suggest sliding all of the crates here. Run across the wooden bridge, use the bouncy crate to get the two crates full of wumpa fruits above you and hit the last switch. Go to the portal and you have completed the level. ======================================================================= 2: TORNADO ALLEY ======================================================================= If you are using the numbers in which you do the levels, then this will obviously be the second level in the game that you do. This level is quite an easy level to complete. You get to use your very first vehicle in the game, and you must destroy those things that are making the tornados. Just go around shooting only at those things, don't worry about anything else but those things making the tornados. If the enemy gets in your way of firing, well then thats there problem. Keep firing at them. If you want to get them gem here, there are balloons around the place. Shoot all of these baloons and you can grab the gem. There are 15 of them around, so shoot them all down if you want to get the gem. If you are new to the game, well then you can just forget about the gem right now, and go and shoot down all of the things making the tornados. The things making them will not take damage when you are very far away from them, so, get closer to them. It is best to ignore the fire of any enemies, so just focus plainly on the enemy tornado makers. Once you shoot down all of the 6 tornado makers, then you have completed the level. Oh, and if you get caught in a tornado, which I should hope you wouldn't, you wil lose %25 of your health. So don't. Once your health does get to 0, well, then you die. Enough said. ======================================================================= 3: BAMBOOZLED ======================================================================= Okay, this time it is a ball level. You are put in one of those balls like what they use in gladiotr to go around the level in. Controlling these is actually suprisingly easy, if you do one thing though. Make sure that you use the analog stick while controlling the ball. It will make it 100 times easier. The reson for this is that you can slightly press up or dwon on the analog stick to make the ball go slow, which you cannot do when you are using the D-Pad, so I davise you to use the analog stick. If the ball is going too fast, then press the opposite direction of what it is going to make it slow down. Sometimes it is better just to go slowly around the level, so that you make sure that you don't fall off any cliffs and things, which really there are not really any of in this level, so you don't have to worry about it. Sometimes you can go off the edge on the curling bits, but that has only happened to me one time, and I ender up landing back on a track near the end of the level, so it did work out pretty good, and it was also a relic race, but I still didn't get the Platinum, still only Sapphire. Head up, collect the fruit and go around the tree with the wooden stuff as the path. Break open the crates and collect the wumpa fruits that lay inside it. Go up the elevator. Break open the next crate and once again go around the tree. Collect more Wumpa fruits and go to the curly bit. Follow it all the way as it curves down. There is no real cliffs that you can fall over here, or no nitros at the bottom of the curly section, so you can really go as fast as you like, although there are some crates on your way if you are going for the gem. The curly bit does go for some time, and contains alot of wumpa fruits and some of the crates. Try to follow the path of wumpa fruits along it. When you come to the end, there is a checkpoint and also a barrier stopping you from falling off the edge. Head to your left. Go up the ramp, collect all the stuff on your trails and take the path around. You will see nitros above, just ignore them. I think you pass over them some time later in the level, so forget about them now. So continue down, and go down the next curly section. Continue and collect the wumpa fruits and hit the crates down here. When you are at the end, hit the crates, and continue forward and go around the tree using the wooden path section. Stick to the inside, or the path of wumpa fruits. When you reach the T - Section, head to the left of screen. Avoid the nitros, and roll down the ramp. Do it slowly, and stick to the middle. Hit the crates and get the wumpa fruit, ad the head back up to the right of screen. Go to the elevator, go up and collect the 4 lives that lay up the top here. If you can't find the elevator, it is just before the tree with the wodden planks aroun dit. Wait for it to come down, and then let it take you up. Anyway, continue past the wooden planks, collect the fruit. Hit the next 4 crates and go around the next tree. Now you will be at the curly secction. Take the wump fruit path down, hitting the crates as you go along. Keep going down, and you will reach a large open section. Hit the four crates, and continue down and continue up the ramp and all the way down. Hit the crates at the end. Now you will be out of the curly section. I think the path on the left of screen contains the crystal, so go past the nitros and collect it. Once again, I am not sure because I already collected it before hand. Go up the ramp, and to the elevator. Collect the wumpa fruits just before this, and go along the bridge. Hit the crates at the end, and also the nitro exploder. Jump down and go into the portal, which is the end of the level. ======================================================================= 4: WIZARDS AND LIZARDS ======================================================================= A pretty simple level this one is. This was the very first level in the game that I played. Id din't exactly complete it first time, but I still thought that it was quite easy. This will also be your very first chase level. I advise you just to try and complete the level first time around. Do not try and get the clear gem as of yet, otherwise you will lose alot of lifes being chased. Okay, so now lets start the level. Hit the first crate open, jump on the crate and get the wumpa fruits out of the one above it. Once they are both destroyed, head to the right. Spin the top two crates off, and bodyslam the boxes with the X. Approach the very first enemy. He has a shiled so that you can use your spin attacks on him. The only real part of him that isn't protected is the below part of him. Slide to get rid of him. Up abit will be a wizard. They fire magic that goes slow, but homes in on you. Avoid it for awhile and it will just go away. Spin them, slide them or do whatever to get rid of it. Just to the right of screen will be a bird. Use your spin attack to get rid of it, but first get the crates from next to the wizard. Hit open the next crate, and slide the guy with the shield. Collect the fruit and knock the next lizard away. Get the checkpoint. Run around the corner, and the chase will start. The camera will change, to show the enemy behind you. You have to run from this guy. Continue forward and jump over the very first pit, which is on the right side of the screen. Hit the next crates in front of you, avoid the pit on the left of screen and then the next one on the right side of the screen. Do not fall down these ones, and ignore any crates that are out of the way, for now at least. Run into the little room and the enemy will get stuck. You are free from running for now. Collect the stuff inside the crates and when you are ready, sprint out the door. The enemy will once again begin to chase you away. Avoid the first pit on the right of screen, and up farther will be a pit on the left. There are no nitros in this section, so you don't need to worry about getting hit by them, for now. Keep on running, and go past those guys with the balls on a stick (they have a name, but I forgot it, starts with a M I think.) There are no more pits around to the next checkpoint, so you don't need to worry about jumping or anything else like that. Continue into the next room, destroy the crates and get the checkpoint. Now comes the hard part. There are nitro boxes around this next part. Avoid the pit just to your left, run forward, and stick to the left. Jump over the nitro boxes, and make sure you have the exact timing. Jump over the next gap, avoid the nitro and stick to the left. Jump over the few nitros, and the dragon will destroy them. Run to the bridge, and continue across and he will no longer chase you anymore. Nit the checkpoint, spin the bird and slide the enemy with the shield. Bounce off the crates to collect the fruit, bounce on the TNT and run. Hit the boxes, dodge the balls coming from the fire and go around the corner. Either slide or leave the boxes under the ntiro, and get rid of the enemy with the shield. Collect the life. Around the corner will be withes, throwing that stuff at you. Press the all nitros explode box to get rid of them all. Go to the portal. ======================================================================= 5: COMPACTOR REACTOR ======================================================================= This level is slightly harder than the other few that you have played. It will take abit of skill to complete this, but if you have done the other 4 levels pretty easily, then this one will still be pretty easy. This time around you get to use a mine cart for the first part of the level. Press right to get the left wheels of the cart off the ground, and press right to get the left wheels off the ground. So if you want to tilt to the right, then press right. Same for left. As you run forward, crash bandicoot will automatically hop in the cart. Keep the cart going along all the way. When you see a crate that needs to be exploded that may contain a life or wumpa fruit, titlt out to get it. Follow the path all the way along, also tilting to avoid the nitros as they come. When you reach the end, it will automatically crash you and you will be in the reactor section. If you keep failing in the last section, well leanr dodging techniques and learn from your mistakes. There are alot of goodies on the mine cart track, so collect them all. They will prove very useful. Get the checkpoint, go past the drills when they are not down. Avoid the things being thrown and spin the enemy. Avoid the drills when they come together. There will be a guy with a flame thrower here. Best thing to do is to jump over him to avoid the flames, and then spin him from behind. Hit the TNT, and run past the drills. Gte to the next bit with the crushers and the two enemies throwing that stuff at you. Go along the middle section here to avoid the things exploding on you, and go up the middle and spin them both. Hit the crates, and in the next setion, avoid the rock when it comes down, and stick to either the right or left so the enemy doesn't hit you. Spin the enemy, and go through the section where the explosions are occuring from the enemies throwing things. Spin them. Avoid the rock, and jump over the flames and spin the guy from behind. Continue and you will see the bonys section. Go on it if you want. Head around the corner, get the checkpoint. Camera changes. Go on the travelator. Those things come down and attemp to stomp you. Slide through them when they are up. Once out, jump over the beam, jump over the next little one and then crawl under the next. Jump onto the bouncy arrow, hit the box with the ! on it. Jump onto the TNT, and then jump down. Collect the lifes, and jump over the explosion and spin the enemy. Slide under the next stompers. The crates in this next section will take 5 hits to totally destory, thats if you want the Wumpa fruits or the gem at the end. Continue forward, jump onto land, and you will be near the cortex sign. Kill the enemy up ahead. Avoid the explosion, spin the enemy. Jump over the flames and spin the guy. Avoid the lasers, spin the flame guy, hit the explode all nitros box and go to the portal. ======================================================================= 6: JUNGLE RUMBLE ======================================================================= To start off with, this is just another one of those jumping levels. But, halfway through, things will change and the level will get abit harder. You will see what I eman in a minute. Run up, destroy the crates and collect the fruit as you go along. Avoid the arrows coming from the guy, then spin him. Hit the TNT then run. Spin the guys with the arrows, and watch out that you don't get hit by any of the arrows, or you will die. Hit the ! crate and collect the wumpa fruit, but watch out for the nitro. Avoid it. Continue up forward, knock the crates away and kill the next enemy with the arrow. Run around the arrow and spin the guy from behind. Go under the little temple thing. Come out the other side, run up and get the chekpoint. Dodge the arrows, spin the enemies and grab the fuit and destroy the crates. There is also an extra life here. Run down to where alot of the iron crates are. Knock the crates that have the wumpa fruit on them. You can bodyslam to get rid of afew of the X boxes, but the pure iron ones stay. Continue up farther, and into the river. Hit the crates as you go along, and collect the wumpa fuit. Ignore the boxes on the side, as the nitros will get them when you explode them at the end. Continue up farther. Get the the checkpoint, and you now get to use a jeep. Yep, this is one of those run away from something levels. Hold down the X button to drive, and go over the jumps and hit the crates as you go along. There are afew nitor crates along the way also, so be careful about which crate that you are going to hit. Whichever way, continue down the river, going over the jumps and avoiding the pits. If you just want to complete the level, stay in the midle of the road. This way you can quickly just tap left or right when the time comes so that you can go over the bridge. Simple enough. Also the technqiue that will help you the most is to follow the wumpa fruit trail. It will always kead you to the way that the jump is, and not to where the pit is. In the middle of the last jump is an extra life. Get it, and continue forward. Hit the ! switch and go to the portal, and you have completed the level. ======================================================================= 7: SEA SHELL SHINANIGANS ======================================================================= I seriously could not be bothered writing a walkthrough for this level. I hate all of the underwater levels. So, here I will just give you some basic tips that wil help you. You first start off just as crash in flippers and a snorkel on. Crashes only attack here is the spin attack. Use it to get rid of any unwanted enemies as well as opening up the crates. You will eager for a checkpoint in this level. It is very hard, and the controls are pretty hard as well. Get used to them as soon as you start the level. Press and hold down the X button to get a speed burst. When you are near a crate, spin it to open it, just like in all of the other levels. Just touch the tops of the TNT, and then get out of there to watch it explode. Later on in the level, you will get to use a submarine. Press the square button to fire a missile, and press the X button to release a Dpeth Charge. A normal missile will go to the right of screen, the depth charge will be dropped below you. You cannot hamr yourself with your own attacks, for example being in the explosion of the depth charge. So, if an enemy is in front of you, shoot them using a missile. If they are below you, then use a depth charge. It may be wise to take this level slowly. The reason for this being that alot of enemies can appear out of no where, some being fast, and if you hit an enemy, you die pretty much straight away. So, battle through the level, and shoot the enemies at the come. Must admit, this level does have a really good background, and it seems like the ripped of Donkey Kong. At the end, do what you always do, hit the all nitros explode crate, and go to the portal after collecting the crystal, which I have no idea where it is (see notes.) ======================================================================= 8: BANZAI BONSAI ======================================================================= The first time that you get to use Coco, crashes sister. This is also the very first game that you get to actually play as her. Learn the controls for Coco as you start. Remember that she doesn't get any of Crashes special things that he earns after each boss, so you will have to make do with what you have got. hit open the crates and collect the wumpa fruit at the start of the level. Jump across to the platform, and then to the next. Stomp all of the boxes and collect what is inside it. Then jump across to the next platform. Collect everything here and jump to the platforms sticking out. Avoid the pelican with his beak, and hit the TNT. Avoid the explosion, go through the little doorway section. Jump across to the first platfrom when it comes out, and then to the next platfrom when it comes out. Get the checkpoint, go to the next two platforms when they fully come out. Stomp the boxes at the end and collect the stuff inside of them. Jump on the platforms here and quickly jump to the next before they go in. Get rid of the reptile and hit the crates, or stomp them. Avoid the pelican, hit the TNT and then run up into the maze. Head around the maze the only way you can go. This isn't exactly a maze, but they hjave tried to make it look like one. Hit the wizards, and jump on the repltiles. Collect the wumpa fruits and hit the crates when you see them. Leave the crate with the nitro on. Hit the checkpoint, run forward. At the end of this section, walk down to the little step and the jump over, otherwise you wont be able to make it over, and you will die. Watch out for the fish that jumps up and tries to get you. I'm not sure how you get that life, you can;t double jump with coco at all throughout the game. Try to hit the guy throwing the swords before he even chucks one. Hit the reptiles on the head. Avoid the flying fish and go onto the turntable. Collect the crates above and jump over to the next platfrom. Hit all of the boxes so that the nitro is left, then leave it there. It can be exploded later. Jump to the next platform, which will sink after awhile. Avoid the flying fish. Avoid the nitros fully unless you want to get the two crates in the middle. Collect the wumpa fruit off the wierd floor section, then quickly jump off before it collapses. Kill the warrior guy. Collect the fruit up here if you want. Jump through the little hole and get the checkpoint. Hit the guy using the gong, and hit the TNT and then run. Collect the wumpa fruit and use the up arrow to bounce to the roof. Use the roof as a bouncy and jump over to the next section. If you keep dying trying to get over, then easily go closer to the edge when using the roof to bounce. Simple enough. Go to the edge of the next section and jump over to the wodden planks. Smash the crates, collect the fruit. Use the roof to bounce over again. Kill the wizard and jump down and get the checkpoint. Jump over to the very small platforms, and watch your step. It's easy to die here. Destroy the two crates, and jump to the right of screen. Watch out for the fire, hit the TNT, avoid the nitros, hit the ! box to get rid of the nitros and go into the portal and you have completed the level. ======================================================================= 9: THAT SINKING FEELING ======================================================================= Ohh, this time you get to use a vehicle as well. All you need to know with this vehicle is that you hold down the X button when you are near an enemy, and it will lock on to it. Once the lock on has completed, you can then let go of the X button and it will fire a bazooka. In this level you need to shoot the ships out of the water. There are 4 ships altogether. But, the ships don't die in one shot. In fact, it will take 3 hits before it decides to explode. You can either go around three times shooting each ship once, or just pick on the one shop, and go back and forth shooting it. The choice is yours. There are other enemies around also, but the best bet here is to just ignore every other enemy, and fire straight to the enemy ship. Keep shooting at them all, and they will eventually explode. Once you defeat them all, you will automatically get the crystal and the level will end. ======================================================================= 10: H2 OH NO ======================================================================= In this level, you have to use a sub. I hate most of the underwater levels (even though there is only 2) because I cannot control the submarine that good. If you want to slide upwards without the submarine turning, then slightly press up on the analog stick. Same with down, except you slightly press dwon on the analog stick. Move forward (well, to the right of screen, which I will be using as forward) and run into the first few crates. Collect the wumpa fruit. Go the other side of the next crate and slowly move back to get the extra life as well as the wumap fruit hidden inside the other box. Shoot the TNT, and make sure you are away from it. Head forward and shoot the jellyfishes using use missiles. Up ahead will be two nitros. Shoot them, and when the thing falls from the top, stay back or just shoot it. Either way it will explode in the end. Destroy the next enemy, and stop here as one of those X things will fall down. Continue forward and watch out for the next two of those things that fall from above. Drop a sea charge on the nitros and the TNTs and shoot the deep sea diver. Go over the nitro crates, but stop here as the thing falls from above once again. Shoot the next enemy going from left to right and dodge the thing that falls from the sky again. Shoot the next fish and go into the cave. You have nearly completed the submarine section of the level. Destroy the fish before it, and smash open the crates. Go out of the water, and you will now be on land. Break open the first set of crates. Hit the checkpoint and collect the Wumpa fruit and the camera will chnage. You can walk through this water here, so do that. Knock open the firs two crates. Run to the right to avoid the guy throwing things. Spin him to get rid of him, or slide him or any other attack. Hit the TNt and then run. Collect the wumpa fruit and go into the next little cave where the Cortex sign is. This next section is very, very hard. You must make it over to that first crate. Jump over, bounce off it to the next crate. Jump over to the steel crates. THere are 6 of these steel crates here, so you will me safe for now. Jump over to the next set which has one steel crate and a normal crate. Jump to the next set and over to the lot of 6 steel crates. Jump over, dodge the flames by jumping and spinning the enemy. Hit the chekpoint, run and jump over the top of the nitros. Head to the left of the tunnel, and stick to that wall. This way you wont get hit. Spin the first guy, and thent he second. Smash up the crates and collect what is inside them. You come to another hard section. Get your timing exaclty right, and jump to the next stations. Use your shadow to see where you will land if you are not sure. Get out of this section, and jump straight through the middle here so you avoid the flames. Then spin both the enemies. Slide under and collect the health. Dodge the explosions and run to where the nitro is. Slide under and crack open the crates if you want. Now you come to another hard spot. Continue to jump all the way over and land on the crates, not in the water. There was some health back farther, so you can actually get hit by the water once, and once only. Jump and spin the flame thrower guy. Use the bouncy arrow to get the life, and aoid the explosions and spin the the two enemies thrwoing those things at you. Head around the corner and hit the eel on it's head. Do the same to the next one. Go through the middle to where no explosions are, and spin both guys. Run up into the tunnel and colect the fruit. Jump over the steel boxes and take out the next two enemies. Avoid the nitros, Run into the water here (it wont hurt you, guaranteed) Avoid the lasers, run up, and hit the ! box. Hit the next few boxes as well and go to the ending portal just past the lasers. Phew, long level. ======================================================================= 11: THE GAUNTLET ======================================================================= Yeah, this level has it's fair share of hard parts. From the start, break open the first few crates and jump the gap. Collect the wumpa fruit. Fully avoid the trap door and slide the enemy. Jump across the next trap door. Break open the next set of crates. Up here there is two sets of trap doors. Step on one, and then go across to the other. Then quickly jump to plain land again. Press the box with the ! on it and go across the bridge thing created by the steel blocks. Avoid the axes coming down. Run across when it is safe. Slide the enemy and keep going up and the camera will blur because of the fire. Run up the stairs, following the wumpa fruit trail. Hit the first checkpoint, and break open the next set of crates. Avoid both of the hammers by running through when they are not about to cruch you. Hit the Tnt and get the life. Avoid the balls coming down by going across just as one has past you. Jump across to the next platform. Jump to the next little platform when it comes out, so wait for it. Do the same for the next platform. Follow the wumpa fruit down for afew boxes, and use the bouncy crates to get back up. Avoid the spike as they come out, and run across when they are not about to kill you. Jump up to the next platform and get up to where the next crate is. Jump to the next platform when it is out, and jump down by the nitros, but not on them. Avoid that thing that comes down, run under it when it is up. Get the life on top of the TNT and the next life on top of the bouncy crate that takes 5 hits to destroy. You can follow the wumap trail down to the bonus if you want. If you don't, continue forward. Easily walk under the first maces and over the trap door. Jump over the spinning blades. Jump over the next trap door, and walk under the things flying above you. Collect the wumpa fruit. Jump or crawl under the blades going around. Run up the next set of stairs, and destroy the crates up farther. Get up top first and then take out the wizard and slide in and grab the health. Hit the checkpoint and jump onto the TNT. Bounce off of it and to the next platform. Jump over the sneak little nitro and onto the next section. Jump over the TNT to the back, and hit the few crates here first. Then hit the TNT and let it explode. Get the extra life, and explode the TNTs. Run up the stairs before the bed of nails gets you. Get the extra life, hit the TNT and run. Go under that thing that punches you into the ground and finally hit the box with the ! on it and run to the portal. ======================================================================= 12: TSUNAMI ======================================================================= Another one of the Coco levels. This time you get to use a vehicle in the level. It's not for awhile though. Leanr her controls just as you start the level. Run forwrad, avoid the first enemy and jump and hit the ! sing. Then destroy the crates. Get the extar life on the right side, and avoid the next few enemies. Just up ahead, break open the crates and collect whats inside them. Run farther up, and the camera will chnage. Hit the seal on the head by jumping on it. Jump across the next gap and hit the eel. Jump across the next and get rid of the warrior before he can fire at you. Jump across the boats and collect the life and destroy the crates and hit the eels on the head by jumping on them. Get to Coco's scooter and the chasing section will begin. Hold down the circle button to get a speed burst. The title wave (I think in china and places like that they call it a tsunami, hence the name of the level.) Hold it down and move the scooter left to right breaking crates and avoiding enemies. You are the only one quick enough to survive. At the end, hit the checkpoint. Hit the ! to explode all Nitro boxes and you are complete. ======================================================================= 13: SMOKEY AND THE BANDICOOT ======================================================================= Alright! A fun level. This time you get to use a jeep like the one you use in level 6. You get to race 5 other opponents. There are jumps and pits around the level that you must try and avoid hitting, otherwise you will most likely die if you fall down one. At the beginning of each jump, there is a turbo boost. Try to hit this all the time. It will give you a bigger boost than any other of the competitors. There are crates along the way on the track, so hit them. If you hit a competitor, you will both slow down. This is bad if you are coming something like last, so try to not make it happen unless you are near a pit or something. Sometimes if you are lucky, if you are going over a pit at a very big speed, what happens is that you actually jump the pit. Sometimes the pits are not even big anough for the jeep's to fit down. Oh, and no, the opponents don't fall down the pits. Come in first place and you get the crystal and complete the level. ======================================================================= 14: ESKIMO ROLL ======================================================================= This is another one of those long levels, but not really too hard levels. You once again (for the third time in the game) get to use the ball. Remember the controls? Make sure that you are uisng the analog stick when controling it. It makes it alot easier. If you are going too fast, pull back the opposite direction of the analog stick. If you want to go slow, push the analog stick in the direction you want to go slow, but not all the way. Lets start the level. Go dwon the steep cliff, and here you will realise that the ball leaves marks in the snow. Collect the wumpa fruit and go across the bridge. Avoid the holea across the bridge, open up the crates and go to where Tiny is. To get past him easily, go to the left. He always leaves a gap where you can get past to his left. Saty on the side in the next section and hit the checkpoint. Roll down the side and go under the pipe. Don't be sucked into the hole in the middle here. Go up one of the sides and onto flat land. Hit open the crates. Roll dwon, avoid the big pit and the nitro while collecting the wumpa fruit as you roll. Avoid the holes, hit the crates (that are not nitros) and go to the side and hit the penguin. Move along the side so that you don't go into any holes. Wacth out for the fire coming from tiny, move to the side to avoid it. Move to the very top side here, kill the penguin and move up to where the target is on the block. Roll onto the first target bloock, and then onto the next using the corner of each one. Avoid fire again and rolldown and up the path collecting the fruit as you go. Kill the penguin, roll past the fire pits and past the holes. Up ahead will be another set of targets. Roll onto the first one, and onto the one that doesn't move. When the next one comes along, roll onto it. When the two cross over, roll onto the next one. At the end is the checkpoint. Hit it. Go across the bridge, and avoid the fire. Stick to the sides and hit the ! box. Hit the rest of the crates and avoid the fire. Then go to the portal. ======================================================================= 15: FAHRENHEIT FRENZY ======================================================================= Easy level to start off with this. Just follow the wumpa fruit and the path of crates to the first checkpoint. Spin to open it. Avoid the lasrs and the fire coming from above and below. Move upi and down to avoid the lasers hitting you, and hit the next checkpoint. Crash wont have that copter thing on him now. Avoid the fire, jump over the flamethrower guy and spin him then. Jump over the firey pit and get rid of the two guys throwing the chemical stuff at you. Hit the TNT, which will explode the nitro. Then bellyflop the X crates. Jump the firey gap, hit the few crates and run forward. Go on the traveltor, and at the end, avoid the nitros. Spin the enemy. Jump across the gap and avoid the first laser by just walking under it. Jump the next one. Jump over the firey pit when the next laser stops, then run forward quickly before it starts again. Easily walk under the last one. Jump over the guy with the flame thrower and spin him from behind. Hit the chekpoint, and the cmaera changes. Use the bouncy crate to destroy the crates above you. Then bodyslam the rest below you. Go under the stomper when it is up. Wait to there is no fire coming out from the tubes and then run past quickly. Slide if you think your not going to make it. Camera changes back. Jump over the two firey pits and kill the guy with the flamethrower. Jump over the flames and then spin him from behind. Camera changes back. Get rid of the few crates here. Run across under the fire, and hit the ? box, whcih will look wierd because you are in X ray mode. Avoid the lava, and the nitro. Avoid the things trying to stomp you down and then spin the enemy throwing the chemical stuff at you. Go under the next few stompers, and then jump across the lava pit and avoid the nitros. Now you will be out of the X - Ray mode and into normal game mode play again. Bash open the first few crates, and head around the corner. Camera changes. Jump over the flame thrower guy, and then spin him from behind. Spin open the checkpoint, run on the travellator and keep pressing forward to get to the end. Hit the ! box which will make alot of other boxes under you appear. Get the extra life. Camera changes again. Jump over the lasers. Go onto the next travelator whcih will try and take you back. Go under the first laser, and jump the second. Don't let it take you back into the last one. Just generally walk under the next laser. Camera turns back. Now this time you can't jump over the flame guy and then spin him, so you will need to spin him from the front. Jump and spin him so that he can't flame you. Jump over the firey pit and avoid the nitros. Avoid the two guys explosions from the chemcals and spin them both. Those two guys are the last two enemies in the level. Then hit the ! box and all the nitros will explode. Go to the portal. ======================================================================= 16: AVALANCHE ======================================================================= Okay, it's time for another one of the chasing levels. This level is pretty good, because you get to ski and also use Crash's sister, Coco. Run forward from the start and collect the wumpa fruit. Hit the crates, continue forward and avoid the two penguins when they go past. Avid the skier up ahead also. Hit the next crates and jump on the TNt, then run over the bridge while collecting the wumpa fruit. Jump across to the next little platform, and to the next and back safely on land. Hit the next lot of crates, and continue up forward. There is a bonus here, so go on it if you want to. Hit the chekpoint, run up and use the bouncy crate to get the other crates that are up high. Run down the slope, and you will have trouble with your balance. Continue down following the path of wumpa fruit, and jump over the nitros at the end. Watch out for the nitro in the middle of the road here. Avoid the penguin spinning in the middle, and once again jump over the nitros. Kick or avoid the next penguin. Go between the middle of the next two nitros. Hit the crates up farther and run into the cave. Hit the chekpoint at the end. Here is where the avalanche part starts. You will hop onto a snowboard. Hold down the circle button to get a speed burst. To get all of the wumpa fruit at the crates, follow the path of fruit as it goes in between the flags. Continue going down hittin the crates, collecting the fruit and jumping over the nitros when nessecary by pressing the X button. Once at the end, you will automatically get off the board, ans you now just have to go to the end of the level. ======================================================================= 17: DROID VOID ======================================================================= Back to good old crash again. At the start, run forward and collect the wumpa fruit and break open the crates. Jump over the gap, uisng double jump if nessecary. Avoid the sets of lasers going next to you and kill the robot guy. Jump across to the next gap when the laser beams are vertical to each and paralell. This way you will not be harmed by them. Hit the bouncy crate and crash will garb on to the stuff above him. Move upwards and kill the few robots that are in your path by spinning them. Collect all of the wumpa fruits around, and there is alot of them. Also, there is afew other crates with the fruit in it and also some extra lifes. At the end, hit the checkpoint and explode the TNT. Now we come to the electronic section. Let the hangining stuff above you get electrfied. When it goes off being electrified, then jump up there and move your way across. It will then becvome electrified, and you wont die. Jump on the steel crate and wait to the floor below you is not electrified. Then run, kill the enemy and jump on the steel box with the ! on it. Wait here, and the hanging stuff above you will be electrified, and then the ground again. As soon as the ground isn't electrified, run to the next steel crate. Repeat the same process in going to the steel boxes, where you can't get hurt by the elctricity. When you are at the three set, you must wait for the electricity to go on the ground, then jump up and swing across to the next platform, where a bonus level will be. Go onto it if you want. Jump across to the next platform and get into the bot. Press the X button to jump, and hold down the sqaure button to aim, and release it to fire. Hit the chekpoint, and fire up at the extra life, and you will get it. Target the nitros up here or just try to get a good lock on on the enemies. They are hidden behind steel crates. This will test your aiming. Avoid the explosions of the guy throwing chemicals or whatever they are. Shoot him, jump across, watch out for the robot going from computer to computer. Jump across the next gap, collect the wumpa fruit and jump on the crates with the X on them to open them. Follow the path of wumpa fruits, avoid or kill the robots and break open the next 4 crates. Destroy the next crate, kill the robot in the small area and run forward. More wumpa fruits. Bash open the next crate and kill the next robot guy. Shoot the nitro, jump across next gap and crash into the boxes on the left. Shoot the next enemies, collect fruits, destory crates and get to the next checkpoint. Avoid all of the robots here. There is a clear path in the middle of them. Jump the next gap, collect the fruit. Shoot the ntrios or the enemies in this next part and stand back so that you don't get hit by any fire. Jump over the steel crates. Jump over the next gap, avoid the two robots and hit the box with the ! on it. Run up to where the new boxes spawned to. Destroy some more crates, shoot enemies and blah blah blah. Avoid the nitros, as usual or just shoot them with the bazooka. Checkpoint. Shoot the guys in between the steel crates. Stand back abit from them so that you don't get hit. Destroy the nitro on top, then jump over the steel crates. Get to the checkpoint, and the camera changes. Run and crush the crate and avoid the enemy and the nitro. Shoot it and you wont die. Run forward, and shoot the enemy out of the way. Then make a long leap over to the next platform. Destroy the enemy with the bazooka first. Run to the right of screen, shoot the nitro to explode both boxes here. Shoot the nitros all the way along. Let the enemy explode by itself just here, then jump over. Bang into the ! box to explode all nitros in the level. Jump over the very last gap in the level, and go to the portal. ======================================================================= 18: CRASHTEROIDS ======================================================================= You get to use Coco in a vehcile this time. Just shoot down those things net to the big ones going to destroy the earth. Simple enough. Take out the planes around them first, then conentrate on the thing orbiting it, then focus on the main one. Then, shoot it all down. Try to avoid being hit by the airoplanes, because they will reduce your health by 25%. Use your lasers to shoot them all down. ======================================================================= 19: CORAL CANYONS ======================================================================= I absolutely hate underwater levels, and this level is no exception. I hate using the sub, it isn't quick, and has alot of pains when controlling it. Damn underwater levels. Okay, from the start, either hit with the sub the crates, or fire the missiles at them. Your first enemy will be one of those fish things, so shoot it with a missile. Do you remember the controls for the sub? Well, pess rhe square button to fire a missile, and press the X button to release a dpeth charge. If you want to slide up without turning the ship fully around, slightly hold in the leeft analog stick. On with the level now. Shoot the next fish thing, and either wait to the end of the level or drop a depth charge into the nitros below you. Continue forward, and shoot on eof the jellyfish things and go through the space where it was and out the over side to safety. On the ground is some fruit. Collect it, and follow the bottom of the ocean. One of those bombs will come from above. make sure that you are back enough, then wait for it to hit the bottom and explode. Shoot the nitro, and continue on forward. Avoid the next bomb, and watch out for the octopus. Shoot it, or avoid it. There are four more bombs in this next section. Make sure that they don't hit you, or you will be dead. Hit the crates on the bottom of the ocean also. Up ahead will be some more of those bomb things. Wait for them to hit the bottom. Shoot the deep sea diver guy as well. After that, there are afew more bombs. Let them hit the bottom, or shoot them on the way down. Either way is good. Go forward and shoot whatever the heck that thing is. Shoot one of the jellyfish and then sneak through where there place was. Move forward, and avoid that shark thing. Another bomb thing comes down from the top unexpectedly. Avoid it. Dwon the bottom of the ocean is a checkpoint, hit it with the sub. Down the bottom will be a speedy fish, eliminate it using the depth charges, or just ignroe it altogether. Avoid the nitros and the fishes in this next section. Fisnish the submarine part of the level simply like this. I have listed the tactics for each enemy above, so you can use that to get to the end. Then we come into the bit with crash. Press the X button to swim, press the square button to spin. Avoid the nitros all together, and watch that you don't sink towards the bottom. Hit the checkpoint. All the rest of the enemies you can just spin them, or attack them like this. I think I have said enough for this level. At the end, go in the portal. ======================================================================= 20: WEATHERING HEIGHTS ======================================================================= A nice jumping level. I like these sorts of levels in Crash Bandicoot. It's better than controlling the sub, which I conside to be a pain to try and control properly. Anyway, lets get on with the walkthrough. Run forward and hit the first sets of crates, every single one of them. Jump the gap and jump over the flames to the enemies back. Then, either leave him and run, or spin him away. Break the crates, hit the TNT and run. Spin the two robots here. Avoid the guy firing a gun, just move to either the left or right, because he never changes where he aims to. Hit the TNT in the next set of crates, and then run. That should explode the nitros also. Jump the next gao, break all of the crates, avoid the falems and spin the guy. Grab the health in the middle of the TNT first before setting off the TNTs, otherwise you could lose that health or even lose your life. This next bit is simple to understand. When the fan isn't going around like crazy, then go through. If you decide to go through when the fan is going around, then you will die, or lose some health.Run around the corner and stick to the left or the right to avoid the guy throwing that stuff on you. Once again he never changes his aim. Get rid of him and hit the checkpoint. Kill the flaming guy, walk forward, explode the crates and jump onto the hanging stuff above you. Swing all the way over to the end of the section, spinning the enemies on the way. Grab the extra life, then hit the box with the ! on it. Let the TNT explode. Get onto the bonus platform if you want. Bounce off the bouncy crate and collect the wumpa fruit. Hit the TNT on the next platform and jump over to the next one. Hit the crates here. Jump onto the next hanging stuff. Avoid the enemy as he explodes himself, then jump the gap. Avoid the fire and break the crates up ahead. Avoid the next load of fire just after jumping over the gap. After the next gap, hit the checkpoint. Go under the first two lasers, jump over the next two, walk under the next, easily go under the next, jump over both if possible, jump over, walk under and finally walk under the last laser. In the X ray vision, walk under the first two and jump over the next. Walk under and then jump over the last one. This next bit is pretty simple. Just wait until the fan stops and then jump over the nitros. Do that will all of the fans. go under the lasers, break the crates, bodslam the one with the X on it and run and hit the ! button to explode all of the nitros in the level. Run to the portal. ======================================================================= 21: CRASH AND BURN ======================================================================= Ohh, a fire level. This is a pretty easy level to complete. In fact, it is so damn easier than the levels underwater using crash in the flippers as well as controlling the submarine. Thankfully, there is no more sea levels in this game. Start the next level by breaking the first few crates and collecting the wumpa fruit. Then run and make a big leap to the platform with the N sign. Only a hige normal jump will be required, not the double jump. Once on it, it will take you over to the next section. Get the stuff from inside the crates here, and hit the TNT and then run forward. Spin away the crab. Avoid the gorillas when the come past. Run forward, and collect some health. The next section is filled with nitros. Run and jump over the one on the left, because it is a single nitro, and you have the least chance of getting hit. Hit the checkpoint. When near the fire, jump to the next platform out on the fire. Do the zigzag over to the next few platforms and back safely on land again. Don't be in the way of the suicide bird. Jump over thr fire and hit the ! box. Jump over the nitros. Jump onto the platform out on the fire and quickly jump back to safe land. Be on the left side here, as the bird will attempt to suiceide, as well as knock open some crates for you. Kill the reptile and go on the bonus if you want. hit the checkpoint. Jump across to the platform when it is in the middle, then jump back to safe land. Hit the crates, avoid the suicide birds. Jump over the pipe thing and avoid the suicide bird at the end. Let it die by itself. Break all of the crates in the next area. Jump across to the platform and let it take you over. Jump over the ntiros, and jump over to the platforms. Be quick about jumping, as the platforms fall into the lava if you stay on there too long, because of your weight. Hit the checkpoint. Camera changes. Avoid the first lot of nitros. Take the little elevator down, collect the wumpa fruit and use the bouncy crate to get up. Avoid the rock by jumping, and get all the way to the top. The skeleton doesn't move or anything. Continue upwards, collect the wumpa fruit and the camera changes, hit the checkpoint. Sprint it past the volcanos. Jump across the next fire pit, and jump to the next platform. Jump across and avoid the suicide bird. Avoid the next rockfalls, just srpint past them. Go to the bridge and run across it destroying the crates. Hit the ! to blow up all nitro boxes in the level. Run to the portal. ======================================================================= 22: GOLD RUSH ======================================================================= This is actually quite a simple enough level to complete. It really doesn't have anything too hard, so you should be able to fly through this level with absolutely no problems as all. Lets start. Run forward and collect the wumpa fruit. Go under the little arc and spin the crates. Continue forward and spin those spikey things to get rid of them, or you can just avoid them. Run up and either stick to the left or the right side of the track, because the bird swoops down in the middle of the track. So avoid the bird swoop and crush open all the crates, if you want to get the wumpa fruit you will need to slide under. hit the TNT and then continue forward. Hit the next spikey thing and bounce of the spriny crate to bounce and get the other crates. Knock the donkey out the way and either avoid the spikey things or spin them, then jump across the gap. Contninue forward, hit teh crates ans stick to the left or right to avoid the birds. Jump the gap and spin the crabe. Continue up forward and the camera changes. Hit the ehcekpoint, run along hitting the crates and exploding the TNT. At the end, spin all 4 crates and jump across to the platforms out above the sheer drop. Get to the other side. Kill the next few enemies and get on the bonus platform if you want to. Run across the bridge, avoid the bird and jump over the nitros. Jump across the net pit and get the checkpoint. Grab on to the hanging stuff above you. Gte the crates, drop down and get back up on the new section. Spin the crab away and either drop down and make a leaping jump, or stay on, which is slow boring way. Run across to the other side. Hop on the cart, and press X repetively to make it go faster. Go also if you want to try and get all of the crates. Press square to raise crashes feet. Get to the ned. Jump on the hanging stuff. Jump across and hit the crates and spin the crabs up here. Jump down, camera chnages. hit the checkpoint and after the blast from the dynamite, then run through. Watch out for the donkey on the left. Hit the next crab and donkey and run up farther. If you anna get the wumpa fruit here, then slide and get the cratesm but one turns to TNT, so watch out and slide when it isn't TNT. Camera changes again. Jump over the TNT and collect the extra life. Bounce on the TNT then run. Avoid the TNT and hit the bouncy crate. Use it to launch up and hit the crates above. Then hit the TNT and run. Spin the crab, avoid the nitros and hit the wooden crates first. Hit all the spikey things along here and hit the checkpoint. Run up the slope, hit the crates behind you near the nitros. Use the bouncy steel crate to get up. Slide under the TNT to garb an extra life. Camera chnages. Jump over the gap and hang on to the wodden planks. Hit the crates over the right side. Take the wooden planks all the way over to near the end of the level. Shoot the nitros or avoid them. Slide under the TNT to get the wumpa fuirt, then explode them. Avoid the dynomite, collect the TNT and jump the wooden planks. Spin the crab. Drop down not on one of the nitros, then either shoot them or avoid them. Avoid the dynomtaite, then hit the TNT and jump in the air. It will hit the switch. Jump across and hit the Two non nitros boxes. Hit the last crates, bounce off the bouncy crate and hit the ! box to explode all nitros and run to the portal. ======================================================================= 23: MEDIEVIL MADNESS ======================================================================= Another one of those ball levels. This level is pretty easy also, but pretty long as well. Roll down the slope taking it slowly and avoid the pits. The two bridges bottom of screen lead over. Hit the crates, and stick to the upper most part here. Get across to the over side. Put full power and go up the ramps. Avoid the nitros at the end. I'm not exactly sure what these next things do, but it seems like to me nothing. Collect the crates in between them. Continue around and hit the crates in the next section. Make sure you stick to the side railin, but it goes away half way around. Hit the checkpoint after the second one. Avoid the wheels, and either go to the left or right of Tiny. Go up the slopes. Hit the crates along the way. Avoid those punching things. Hit the checkpoint and take the elevator up. Jump onto the wall and collect the wumpa fruit and hit the crates. If you are just looking to complete the level, then keep pressing down right on the analog stick to get over the water. Once off, you will hit the wall and bounce away, still hold down right. Avoid the nitros and go up the upper side of the big slope. Instead of going to where Tiny is, head to where the arrow points you to. Then go to the left and hit the checkpoint. Stcik to the lower section so you avoid the flame. Get to the maze. Break the boxes before it. I can't give you directions for the maze, because it would just confuse you. So, this bit you will have to do yourself. At the path with the crystal, continue rolling forward and you will land in a curly path. Go down and head to the left to get the ! box to explode all nitros. Then head back and go to the portal. ======================================================================= 24: CRATE BALLS OF FIRE ======================================================================= Ah, another run away level. You also get to use the robot again in this lvel.. to run away from the fire that will be chasing you. Now, lets start the level. Spin the first crates then run and jump and swing over past the nitros. Land over the other side, jump the little gap then run and jump and swing over to the over side, spinning the enemy on the hanging stuff. Run to the right of screen and wait to the platform is flat, then jumo iver onto them. Hang on to the hanging stuff if it oges onto the side. Garb the health, run and get the checkpoint. Jump over the next three platforms, spin the crates and run and jump across the gap. Crash the four crates then run and get into the robot. Shoot the enemy then run and jump across the three gaps. Then run away from the fire by just holding down down on the analog stick. Continue running down, avoiding the enemies and jumping across the gaps. Pretty simple, and also avoid the nitros. At the end, the camera will chnage. Jump across the gap and hit the checkpoint. Let the two enemies explode then jump across to the platforms when they are flat. Quickly move off of them onto safe land. Continue around dodging the enemies, jumping the lasers for the remaning part of the level. Pretty simple. Avoid being hit, and shoot the nitros when it comes to the part with the guys firing through the holes. Hit the ! to explode all Nitro boxes, and run to the portal. ======================================================================= 25: CORTEX VORTEX ======================================================================= If you have followed the levels by the numbers, then this level will probably be the last level in the game that you do, and hopefully complete. Lets start. Oh, there is no running or anything like that in this level, it is just plain level jumping, but of course is a very hard level to complete. Avoid the first laser by jumping over it when it is down. Do the same to the next one, and walk through the gaps between the fire and electricity. Grab the extra life of the nitro box, and continue forward. Run and jump across to the platforms. Avoid the laser by jumping over it when it is down. Grab yourslef some goodies here. With the guy and the shield, you can either use the death tornado spin to force him back off the edge, or jump over him and spin him from behind. Whicever way is good. Continue to jump over the platforms. With the platform going up and down and the electricity above it, jump to the platform when it is at it's lowest and jump and avoid the electricity. Then jump over to the next platforms. Don't use the double jump or jump too high, or you will be shocked and die. Do the same for the next platforms. Shoot the nitros first if you need to. Hit the checkpoint, then go under the lasers. Runa and jump across the platforms dodging the nitros and the lasers and fire. Jump across the electric pit and get an extra life. Kill the guy with the gun, avoid the nitros and jump over the electric pit. Avoid the fire, hit the Tnt, grab the elxtra life. Run and hit open the checkpoint. Kill the enemy throwing checmicals. Jump over the next electric pit, go past the fire, hit the TNT then run. Grab the three Aku Aku masks, then run destroying all the nitros and enemies. Jump across the gaps and avoid the lasers. Hit the box with the ! on it to explode all nitro boxes in the level. Now do the final boss and you have completed the game. ======================================================================= 26: KNIGHT TIME ======================================================================= Not much to say about this level. You do get to use coco. Avoid those cuters by jumping just as one goes past and then jump over the next one if you think that it is going to hit you. Being dark, it can cause some confusion. When you come to the trap door, step on it then jump across before it collapses on you. Just a note with coc, when you hit a crate by bouncing on it, hold down the X button to get a higher jump. Use this to get any up high lifes or anything. ======================================================================= 27: GHOST TOWN ======================================================================= This level is pretty easy to do just about anything on. The gems and the relics are really easy. This is one of the very few levels that I have actually got a Platinum relic on, and getting the other two gems was simple. The main thing you need to know about the mine cart is speeding up. Press and hold the up button to speed up. The first gem will be aquired by just defeating the opponent, which can easily be done by doing 3 laps and speeding up and not hitting the nitros. You can take a different track by leaning the way of the new track, and you will go that way. When getting the breaking all of the crates gem, take a different path each lap. Also slow right down, so that you can get the crates without any hassle. Remember that you don't have to win in order to get this gem. The relic is easy, as the boxes are spread out throughout the course and all. Not much else to say here. ======================================================================= 28: ICE STATION BANDICOOT ======================================================================= Always hold down X in this. You need to go through all of the rings for this challenge, in order to get the gem. You will usually hit the guy on the magic carpet, which will be a real pain. Try to go on the upper part of the ring, because the opponent will not go up that high, so you wont hit him. If you do hit him, you will slow down, which is defenetly what you don't want. Once you are past him, the rest should be easy, just remember that up is down and down is up pn the analog stick or the D - Pad. Getting the other gem is quite easy, either spin the crates, or use the propellor to cut down the parachute and it will fall to the ground and break. You can use this method for the nitros, or just hit the ! box to explode all of the nitros anyway, so it really doesn't matter too much what you do. Do the same for the relic race also. ======================================================================= 29: SOLAR BOWLER ======================================================================= Giving you a complete walkthrough on this level will be way too hard, it would defenetly confuse you, so I wont even attempt to give you a walkthrough. Once you find out where the end of the level is, I am sure that you can work out how to get there again. Just memorise it. Remember to try and take every single route when attempting to get the gem, because crates are everywhere in the level. The second gem is hidden somewhere in the level, so lok around. It will be near some crates, so you will need to get this gem in order to get the gem from breaking all of the crates in the level. In the relic race, remember the path that you used just to complete the level and you will be fine. ======================================================================= 30: FORCE OF NATURE ======================================================================= Pretty simple enough level. The relic race is very easy. All you need to do here is hold down the circle button and Coco and the scooter will go very fast. Hit the relic boxes as they come and you will get a good time no doubt. The gem is hidden in the level also, I'm not actually sure where, because it just popped up and I must of grabbed it and I didn't know. Getting the crate from breaking all the boxes in the level is hard. You will need to knock down 39 normal, wooden crates (this includes the one above the nitros near the end, but if you don't get it, don't worry, when you explode all of the nitro boxes, then it will be destroyed. When you knock that ! box to the left of screen near the end, it should take your total crates fully up and you ashould get the gem. *********************************************************************** X: BOSS FAQ *********************************************************************** BOSS 1: RUMBLE IN THE ROKS -------------------------- A pretty easy boss battle to start off with. Crunch will go into a ball, and you will be in a ball as well. Unfortuneately, if you hit him, then you will be the one to lose health. The solution to the problem: Don't hit him. First, there will be two rocks going around the outside. You have to try and hit them and bring them your colour. Avoid the rock if it turns his colour, and then hit it when it becomes neutral again. Once both rocks are your colour, then crunch will lose health. Next, there will be three rocks. Repeat what you did above. Try and keep moving along the outside so that you don't get hit by him, and hit the rocks as they either come into you, or you might have to move abit to hit them. Once all three are hit, crunch will lose some more health. Do the same with the 4 rocks, and you have beaten him. BOSS 2: DRAIN DAMAGE -------------------- Pretty hard this one. At the first stop, jump over the beam to to the next lot of platforms and spin Crunch when you see him. Next, he will use beam and then fire. Avoid the beam by jumping over it to the next platform, then duck under the fire. Spin crunch. Next, he does the beam, fire and makes bubbles come up. They wont hurt you, so do the same with the beam and the fire as above. Do the same again with the last one. Spin him at the end and you are complete. BOSS 3: CRASHES TO ASHES ------------------------ Bah, pretty easy enough battle here. Just keep on running, and jump and use the double jump to get over the rocks that come straight for you. When you get to the end, chaase Crunch back up with the Mech, and when you are close to him, fire. He will be hurt. Run away again, and doge the rocks by jumping when need be. Go past the bridge, get in the robot. Then chase him back up, but going to the left or the right of the rocks that he lays. Repeat the third time and avoid the rocks that he is laying and they move. Remember not to use your weapon (by pressing the sqaure button) until you are near crunch where the fire is. If you do, it will slow you down and no health will be taken off. BOSS 4: ATMOSPHERIC PRESSURE ---------------------------- Here is how to dodge the attacks: Attack 1: Energy ball: Use the barrle roll Attack 2: Alot of energy balls. Shoot them or barrel roll Attack 3: Laser: Go under it then over it Attack 4: Massive attack: Get in the space you can see when he uses it. Shoot crunch when he is turning electrified. When he is about to fire the first energy ball, shoot at his hand. Keep firing at him, and this will take down his health. When he is shooting all of the energy balls, BOSS 5: CRUNCH TIME ------------------- Simple battle, really. Here is now to avoid the attacks. Rock Avalanche: Just move around the place, and avoid the rocks. Never stand still or you will get hit. Ice Bricks: Just don't get in the way of it. Simple as that. It doesn't come towards you, but the main problem is that other attacks occur when these things come down. Fire: Stay on the line when they are about to hit, then move to the side that doesn't have the steam on it, quickly. Just avoid it like that. Lasers: Hah, simple as simple could be. Head to nearest where crunch and Cortex are, and stand in between two sets of lasers, and you will be fully safe. When all of the attakcs end, then pull out your bazooka and hit crunch. Then spin Cortex when he is thrown down. *********************************************************************** XI: RELIC HINTS *********************************************************************** LEVEL 1: ARCTIC ANTICS Sapphire Relic: 01:15 Gold Relic: 00:50 Platinum Relic: 00:37 LEVEL 2: TORNADO ALLEY Sapphire Relic: 02:00 Gold Relic: 01:20 Platinum Relic: 01:00 LEVEL 3: BAMBOOZLED Sapphire Relic: 01:15 Gold Relic: 00:35 Platinum Relic: 00:25 LEVEL 4: WIZARDS AND LIZARDS Sapphire Relic: 01:15 Gold Relic: 00:45 Platinum Relic: 00:35 LEVEL 6: JUNGLE RUMBLE Sapphire Relic: 02:00 Gold Relic: 01:20 Platinum Relic: 01:12 LEVEL 7: SEA SHELL SHENANIGANS Sapphire Relic: 01:23 Gold Relic: 01:07 Platinum Relic: 00:52 LEVEL 8: BONZAI BONSAI Sapphire Relic: 01:30 Gold Relic: 01:00 Platinum Relic: 00:45 LEVEL 9: THAT SINKING FEELING Sapphire Relic: 03:30 Gold Relic: 02:20 Platinum Relic: 01:10 LEVEL 10: H2 OH NO Sapphire Relic: 01:45 Gold Relic: 01:00 Platinum Relic: 00:50 LEVEL 11: THE GAUNTLET Sapphire Relic: 01:30 Gold Relic: 00:50 Platinum Relic: 00:40 LEVEL 12: TSUNAMI Sapphire Relic: 01:30 Gold Relic: 00:45 Platinum Relic: 00:40 LEVEL 13: SMOKEY AND THE BANDICOOT Sapphire Relic: 01:20 Gold Relic: 01:10 Platinum Relic: 01:00 LEVEL 14: ESKIMO ROLL Sapphire Relic: 01:25 Gold Relic: 00:45 Platinum Relic: 00:34 LEVEL 15: FAHRENHEIT FRENZY Sapphire Relic: 02:00 Gold Relic: 01:20 Platinum Relic: 01:10 LEVEL 21: CRASH AND BURN Sapphire Relic: 01:45 Gold Relic: 01:20 Platinum Relic: 01:15 LEVEL 22: GOLD RUSH Sapphire Relic: 02:15 Gold Relic: 01:45 Platinum Relic: 01:30 LEVEL 23: MEDIEVAL MADNESS Sapphire Relic: 01:40 Gold Relic: 01:10 Platinum Relic: 01:00 LEVEL 24: CRATE BALLS OF FIRE Sapphire Relic: 02:20 Gold Relic: 01:55 Platinum Relic: 01:40 LEVEL 25: CORTEX VORTEX Sapphire Relic: 01:40 Gold Relic: 01:05 Platinum Relic: 00:58 BASIC HINTS - Always try and get the 3 second ones, it is especially worth risking it if you are near the start of the level, because you will just return there if you happen to lose. - You don't lose any lives when in Time Trial mode, so feel free to try as many times as you like to attempt and get the record scores. - Break every box that you can see in the open. Bounce on them, spin them, slide them and do anything to get them. Simple enough. - Once you get the special speed boost power, hold down the R2 button to srpint faster. This will give you a way faster time, and will even give you a chance at getting the Platinum relics. - Hit a box to freeze the time for that amount of time. For example, hit a box with a 3 on it to freeze the timer for 3 seconds. - Keep on running all the way, otherwise you will never make it in time. Keep on running. LEVEL BY LEVEL RELIC HINTS -------------------------- ARTIC ANTICS - Easy enough, should get this by yourself. TORNADO ALLEY - To start the timer, shoot down the parachute with the clock attached to it. Shoot the other parachutes down, they contain time as well. BAMBOOZLED - Go really fast using the ball. In some places, you can take shortcuts by rolling over the edge and landing on a bit below near the end of the level. Otherwise, just keep on speeding. WIZARDS AND LIZARDS - Easy enough, keep on running, hit all of the crates, ignore some when being chased in order not to die. COMPACTOR REACTOR - To get a speed boost, hold down the up button on the analog stick or the D - Pad. Lean out to hit the boxes, and you will get this one fine. JUNGLE RUMBLE - Nothing much here, always speed up when using the jeep. SEA SHELL SHINANI.. - Keep pressing X when you are just normally swimming. When you have the sub, keep firing the depth charge's to hit the crates and stop the timer. A hard level. *********************************************************************** XII: GETTING THE GEMS *********************************************************************** Gems can be aquired by doing the following: 1) Breaking all crates in a level (inlcuding nitros and bonus crates) 2) Finding the Death Route and going to the end of it 3) Doing something special in the level 4) Gem Platforms BREAKING ALL CRATES GEMS ------------------------ Here, you have to break every single crate in the level and you will get this gem. If a crate is on the ground, spin it. If one is up high, then jump and get it. - Make sure you have finished the game first before trying to get all of the crates. The reason for this is that you will need the bazooka and defenetly the double jump before attempting to get the gems. - If a box is out of reach by jumping, or just plain out of reach, use the bazooka. It will destroy the box for you if you hit the crate with the wumpa fruit bullet. - Use your double jump to get thosr tricky boxes that are up high. - Explosions can cause other crates to explode. Just a thought there. - Do the bonus level. You will need to collect all the crates in here as well for you to get the gem. Don't leave until you have gotten all of them, otherwise you are pretty much stuffed, because you can't go back in there. - If there is a section that you know where you wont be able to go back after a certain point (Eg, Farrenheight frenzy, after you finish with the copter.) Trail back and make sure you got every crate before moving on. - Always break the nitro box at the end, nitros count in this as well remember. Or, you can just use the bazzoka to destroy the nitro crates when you see them. - Wumpa fruits don't count. DEATH ROUTES ------------ - Go through the level without dying, and somewhere in the level will be a special Skull platform. Go on it and it will take you to the death route. - If you die in the death route, you will be taken back to the last checkpoint. You will lose a life, and you still can play it again. - If you die at all in the main level you cannot acess the death route. This DOESN'T include the death route it'self or the bonus areas. SPECIAL GEMS ------------ - Just do something special in the level. An example of this is in Avalanche where you just have to ski throughthe flags. Nothing much. GEM PLATFORMS ------------- - Gem platforms don't appear in many levels. - To open up a gem platform, you first must gem that coloured gem hidden around the levels. They are gotten from some of the death routes. Search around. Level by Level Gem Hints ======================== ..................... WARP ROOM 1 .................................... LEVEL 1: Meh, nothing much to say about this. Make sure you take the bonus area and get the crates when going for the first gem. The death route is located near the bonus areas. Run up the platforms and avoid the Nitros and get the gem. LEVEL 2: Tricky gems to get here. First of all, do not concentrate on the generators of the tornados at all. There will be crates with aparchutes on them througout the level. Go around shooting the parachute and the crate will break. Repeat on all. LEVEL 3: The ball level. Not much to say here. There is afew secret crates near the end, by the elevatro, so head to the left and avoid the nitros and hit the crates. LEVEL 4: There is a death route here, so make sure that versing the dragon you don't die. In order not to die, try using the double jump (when you get it) to get over those holes and avoid the nitros. The clear gem is easy here because the dragon will knock away the crates that you leave behind, so you don't need to go after every crate. Bonus. LEVEL 5: There are 2 gems in here. First, the breaking the crates one. When you are on the mine kart, hold down the down button to slow you down. This menas that you have more accuracy when getting the crates and so you don't hit the nitros while getting the crates. The rest of the level is fairly easy. To take the Next gem way, first get the yellow gem from a different level, then you can take that path. Avoid the nitros and slow down. ....................... WARP ROOM 2 ................................... LEVEl 6: Make sure that you don't miss the bonus area that is just located before you get into the jeep. Get onto it and get the 49 crates in here, the biggest in any bonus level. The pigs will also break the crates you leave behind only when they are chasing you. When you get into the tunnels, do not hold down X so that you can see the crates in the tunnel from a mile away. LEVEl 8: Ooh, a really tough level. Mostly hit the TNTs to break the crates next to them. Near the end with the nitros surrounding the one box and the life, you need to jump over there. Hit and grab the life, and then kick the bouncy crate. Rest is simple. To get the death route, first get the red gem from level 21. Hit the warriors into the nitros. At the end, you get a new power and also a gem. LEVEl 10: Always drop charges to the bottom of the ocean floor to get the crates down there. Continuously drop them everywhere because some are hidden throughout the level. Also shoot afew. Next bit is simple, make sure you bounce off the ones in the electrified water and get back to the steel crates. ......................... WARP ROOM 3 ................................. LEVEL 11: One again a death route. Go through the level without dying and find it near the staircases. You cannot get back up top of the level when at the end, so there is no turning box when you see how many crates you got. LEVEL 12: A hard level. Coco cannot double jump, and the tital wave doesn't break the crates. Go slow at first, then speed up. Gem route is near the end. Jump over to the boats, use the crates and hold down X to get bigger air. Get to the end and grab the gem. *********************************************************************** XIII: SCRETS *********************************************************************** SPECIAL POWERS Defeat boss 1 - Tip toe across nitro boxes Defeat boss 2 - Double Jump Defeat boss 3 - Crash Tornado Defeat boss 4 - Bazooka Defeat boss 5 - Crash Dash WIZARDS AND LIZARDS TRICK Press the select button as you get the timer to be transporteded to the end of the level. ENDING 1 Collect the crystals and defeat Crunch REAL ENDING Collect the cyrstals and the gems and return to the crunch battle. Defeat him again. BONUS Not really a secret, but whatever. There are platforms that can take you to secret places. The crates you get here count towards the total in the end, so get them. If you die in bonus, you don't lose a life. ENDING MOVIE ************************************************************************ ********************************************************************** ******************MASSIVE SPOILER WARNING****************************** ************************************************************************ ********************************************************************** Do not read past here if you don't want to know whjat happens when you collect all 46 gems: The evil mask (damn, forgot his name) blames not winning on Cortex, so fires some magic stuff at him but misses cortex. It hits part of the vortex they are in. Crunch is no longer controlled by cortex. Because of the explosion, the cortex vortex was going to explode. The evil mask once again blames it on Cortex for ducking out of the way of the magic. Coco then comes in a plane, and Crash and Crunch hop in. Crunch is no longer controlled by cortex and they land safely and he thanks crash, coco and aku aku. Uka Uka and Cortex land on some little island and chases around Cortex saying "It's all your fault." While Cortex is screaming "I will have my revenge crash bandicoot." ************************************************************************ ********************************************************************** ******************END OF MASSIVE SPOILERS****************************** ************************************************************************ ********************************************************************** *********************************************************************** IX: ENDING THINGS *********************************************************************** COPYRIGHT --------- This FAQ is copyright Aaron Baker 2003 This FAQ is copyright Wayalla 2003 EMAIL POLICY ------------ Feel free to email me with any questions, comments and contributions at firstname.lastname@example.com CREDITS ------- IGN - relic times Me - for Writing this document CJayC - for hosting it Steven Ng - for hosting it WEBSITES -------- The following places can use my FAQ without asking: http://faqs.ign.com www.gamefaqs.com The latest updates will be at: www.gamefaqs.com THE END ------- Hope you enjoyed my FAQ. Go here for some more of my work: www.gamefaqs.com/fatures/recognition/24572.html << or >> http://users.ign.com/about/wayalla
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The Ravens will open the season against the Pittsburgh Steelers with two surprising inactives.
The team deactivated outside linebacker Sergio Kindle and rookie wide receiver Tandon Doss for Sunday's contest. Kindle appeared to fare decently in limited time in the preseason, but Albert McClellan, a second-year player, is more productive on special teams.
Doss, the organization's fourth-round pick, was considered a candidate for the No. 3 receiver role, but fellow rookie LaQuan Williams, an undrafted free agent, plays more special teams. The decision to scratch Doss would seem to cement rookie Torrey Smith as the No. 3 receiver.
The Ravens also deactivated linebackers...

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