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Individual Values
For a Quick way to calculate, use our IV Calculator
There's a lot of things that influence what stats you get when you finally overcome the odds and receive a pokemon at level 100. Say you have a Salamence, and you decide to battle someone else's level 100 Salamence. Your Salamence uses Dragon Claw and takes half of the opponents HP away. In return, the other Salamence uses Dragon Claw as well and takes all of your Salamence's HP away. "What gives? Shouldn't the attacks do the same amount of damage?" Well, no. More than likely, the Salamence that got knocked out probably had lower HP and Special Defense than usual, along with Special Attack. This is influenced by a lot of values, but in particular, Individual Values.
Individual Values have the most influence on any stat of any pokemon. It's what makes every single pokemon unique and have different stats. Say we have the mega-defensive bug type, Shuckle, and it's EV trained in both defense and special defense and it's at level 100, and a neutral nature. If we look at the base stats for this pokemon's defense and special defense, they both say 230, so you'd figure there wouldn't be much of a difference, right? Well, in reality, there can be a pretty wide difference. At level 100, this Shuckle has a defense stat that is 466, and a Special Defense stat equaling 542. Quite a wide difference there, about 80 points separated. A person using this Shuckle had better watch out for attack based moves if they are relying on defense.
As for technical information pertaining to Individual Values, the equation for it will –usually- give a number between 0 and 31. Keep in mind that the equation's we have to the IV's are not the same as in the game, but they are extremely close. With these equations, it's best to calculate it closest to level 50 as possible for accurate results. If you're looking to calculate a pokemon's IVs that you have trained, then hopefully you know the Effort Points it gained. If you don't then the math will be completely inaccurate if you just stick the stats in the equation. If you don't already know, Hidden Power is calculated completely on IV's.
Now that I've showed how much they can affect stats, let's grab the equation for determining a pokemon's Individual Value. Keep in mind that this is NOT for Hit Points. That has its own equation.
IV = ((Math.Ceiling(Stat / Stat) - 5) * 100 / Level Value ) - 2 * Base Stat – Effort Points / 4
…And you probably don't know what Math.Ceiling means either. It's basically a term used when you want something rounded up, like to the Ceiling. If it was rounding down, like to a floor, it would be Math.Floor. Simple right? There's also a flaw in this equation, as it counts all of the Effort points, not the ones that have been added to the stat which is what we want outta there, so this equation is a little more accurate.
IV = ((Math.Ceiling(Stat / Stat) - 5) * 100 / Level Value) - 2 * Base Stat – Math.Floor(Effort Points / 4)
As for the HP Individual Value equation, here it is without edit:
Hit Point IV = (( Stat - Level - 10 ) * 100/Level ) - 2 * BaseStat - EV/4
Of course, we face the same problem as the other equation, so here's the edited version:
Hit Point IV = ((Stat – Level Value - 10) * 100 / Level Value ) - 2 * BaseStat – Math.Floor(EV / 4)
As you can see there's a lot of things you need in order to do these equations to get the Individual Value that this returns to you. The most important thing you need is the stat, apparently. The second thing you need is the Stat, which is basically what effect the personality has towards your stats. Now because we know that Natures can give a +10% increase towards a stat, or a -10% decrease towards a stat, we need to convert that to an actual number so that it can work in the equation.
If the Nature gives a +10% increase to a stat, then the Stat = 1.1
The last thing you need are the Effort Points gained from battle, which are explained in another guide. Effort Points are equal to zero if you never battled with it yet, or used rare candies to level up, or even used the daycare to level up. Anyway, suppose I went through Colosseum twice and caught two Forretress. Let's find all we can about the information we need about them so we can determine the IVs.
Forretress 1
Forretress 2
Forretress's Base stats 'Base Stats
Seems like a lot of information, doesn't it? Well I can't argue with you there, but that's everything we need to do the equations out now. Let's use this information to find the IV of Attack of Forretress 1 first:
IV = ((Math.Ceiling(Stat / Stat) - 5) * 100 / Level Value) - 2 * Base Stat – Math.Floor(Effort Points / 4)
27, eh? That's actually almost close to the best it can be. Let's see how Forretress 2 does for the same test:
IV = ((Math.Ceiling(Stat / Stat) - 5) * 100 / Level Value) - 2 * Base Stat – Math.Floor(Effort Points / 4)
Wondering what the ~ is meaning? It's algebra for "about". As I stated before, these formulas will not be as accurate as the real things, but they are pretty darn close. At level 5 these equations won't be very accurate at all, so it's best to level up to at least 25 I recommend. Anyway, you get the idea for the main 5 stats, so let's just do the Hit Points one now cause I'm lazy. :P
Forretress 1:
If you look at Forretress 2's HP, it's 130, which is 9 points higher than this Forretress. It's a perfect example of when these equations can be inaccurate. The best thing you could do at this point is level it up further to get a bigger difference in the stats.
So how can I influence IV's? Well since IVs are given to a pokemon upon meeting, the best thing you can do is just receive a pokemon with high IV's. This means doing one of two things, or both. Catching pokemon a large amount of the same species of pokemon is an okay way, but you'll need a large stock of pokeballs and catching pokemon from the wild usually results with average/lower than average IVs. The second way to obtain IVs is breeding. Pokémon that are bred usually result with normal/higher than normal IVs. This is not true for every single pokemon however, as you can still get low IVs with breeded pokemon and uber IVs with wild pokemon. There really isn't much you can do to get good IVs except for persistent effort to get good IVs, just make sure you have the patience for it.
X & Y Mechanics
Pokémon X & Y have added to the IV system somewhat. In these games, if any Pokémon is captured in the wild that is in the No Eggs egg group, it will have 3 IVs at 31. In addition to this, if you capture a Pokémon in Friend Safari, they will automatically have two IVs at 31. This allows for even better breeding, especially when the new effect of the Destiny Knot item is in effect.
IV's are also given to you in the form of Characteristics in the Status Screen. Click here for details
Sun & Moon Changes
Pokémon Sun & Moon did in fact change how you can see IVs. In this game, when you go to the IV Judge, he won't help you with your Pokémon, but when you hatch 20 eggs, he will open up the IV Judging part of the Box, allowing for you to get a graph detailing all of your Pokémon's data with a simple tap of them in the box.
In addition to this, when you use the unique feature, S.O.S. Battles, the Pokémon you encounter will get higher IVs as you continue the chain, with the wild Pokémon having up to 4 IVs at 31.
There is another feature also added into Pokémon Sun & Moon. This is called Hyper Training. When you have a Pokémon that is Level 100, you can take him to Mr. Hyper in Hau'oli City where, in exchange for a Bottle Cap, will bring one of your Pokémon's stats up to its highest potential or if you have found a rare Gold Bottle Cap you can improve all 6 stats at once. This change is superficial and only appears in battle and on the status screen. The IV is still as it was for the purposes of Hidden Power calculation and breeding, so you can't Hyper Train a Ditto to be perfect and then use it for breeding.
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Class A Truck Driver, Full Time / $3000 Sign on Bonus / Est. w2: $72K/ No Touch / Home Weekends
- Employer
- Ryder
- Location
- Hampstead, MD
- Posted
- Nov 09, 2018
- Closes
- Nov 12, 2018
- Function
- Driver
- Industry
- Automotive, Delivery and Transportation
- Career Level
- Experienced (Non-Manager)
- Hours
- Full Time
Position Description NOW HIRING FULL TIME CLASS A DRIVERS in Hampstead, MD $3,000 SIGN-ON BONUS Estimated w2: $72K Apply Now! For more information, please call Nick at 904-541-8566 About the position: Full Time, Solo Class A Driving Position Pay: Estimated w2: $72K Home Time: Regional / Mon-Fri / Home Weekends! Dispatch Time: Early AM between 2-6AM Equipment: Sleeper cab with APU connections / 53' dry van Product: Clothing Freight Handling: No Touch freight - live unload Safety Boot Allowance: $100 Uniforms: Provided by Ryder, maintained by driver Full Benefits Package! Medical, Dental, Vision, 401k & much more! Time Off: Paid Vacation / Personal Days / Holiday Pay Consistent pay check! Paid Every Friday! Direct Deposit Available About Ryder: Great Company! Ryder Ranks 62nd out of 500 of the Best Employers (Forbes Magazine) AND Ranked 3rd in the Transportation/Logistics Industry (Fortune Magazine) Great Earning Potential Growth Opportunities Consistent Paycheck Strong Safety Culture Safe & Reliable Equipment Stability: Ryder has been in business since 1933 & employs over 8,000 drivers nation-wide! Benefits: Full, Comprehensive Benefit Package. Health, Dental, Vision, Prescription, 401k, Employee Stock Purchase Program & much more! Ryder Maintenance: Issues while on the road? Ryder has over 800 Maintenance Facilities across the country. 24 hour, 7 day Road Side Assistance Program Safety is a priority at Ryder! Qualified candidates cannot have more than a combination of 2 tickets/accidents in the last 2 years OR more than 2 accidents in the past 3 years. Please note: In order to be considered for employment with Ryder as a Class A Driver - you must meet one of the experience levels listed below. This experience must be verifiable & the driving experience must be in a Tractor Trailer, Combination Unit: 12 months experience within the past 3 years, OR 2 years' experience within the last 5 years, OR 5 years' experience within the last 10 years Ryder drivers earn excellent money, get paid weekly and enjoy a great benefits package which includes medical, dental, prescription and vision insurance, 401(k), discount employee stock purchase program, credit union and much more. If you are ready to take the next step in your career, we invite you to apply today. #INDdriver Requirements Minimum 22 years of age Pass a Ryder Drug Test Pass a Ryder Background and Motor vehicle check including Drug and alcohol verification from previous employers for the last 3 years Pass a DOT physical Pass a Ryder road test Provide appropriate CDL and endorsements for the position Must have Class A verifiable experience in a tractor trailer or comparable vehicle: 12 months experience within the past 3 years, OR 2 years' experience within the last 5 years, OR 5 years' experience within the last 10 years Ability to follow written and/or oral instructions Ability to read, interpret and apply laws, rules, regulations policies and/or procedures Important Note: Additional requirements may be required in different locations and/or accounts. Responsibilities This position is primarily responsible for safely driving a commercial vehicle and requires compliance with safety & DOT Regulations, continuous training and customer service. Additional Responsibilities include, but are not limited to: Ensuring compliance with applicable federal and/or state laws, regulations, and/or agency rules, standards and guidelines Detecting and eliminating or minimizing safety hazards Maintaining accurate records and logs Loading/Unloading freight or assisting in the loading/unloading of freight if required by customer Other tasks as assigned Ryder is proud to be an Equal Opportunity Employer and Drug Free workplace. All qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, sex, sexual orientation, gender identity, age, status as a protected veteran, among other things, or status as a qualified individual with disability.

subset: commoncrawl


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New Site Offers Four Free Games And 60-Minute Free Trials Of All Titles, Making It Easy To Find Games That Go Anywhere
MILPITAS, CALIFORNIA, March 4, 2008 - SanDisk Corporation (NASDAQ:SNDK) and Big Fish Games Inc. today announced a new web site offering a large library of casual games that run on USB flash drives enabled with U3™ smart technology.
The new site (http://www.bigfishgames.com/sandisk) currently offers 56 game titles, and is expected to offer 100 titles by summer. Visitors can download and play games free for one hour. Full versions of the games can be purchased for $19.99, or $6.99 with a Game Club subscription from Big Fish Games. U3 smart technology, developed by SanDisk, allows applications to run from a USB flash drive, without having to be installed on the host computer.
SanDisk and Big Fish Games are also providing four popular games at the site for free: "Atlantis," an action-puzzle game; "Magic Vines," a puzzle board game; "Mystery Case Files: Detective Training," a hidden object game; and "Sudoku," the number-placement puzzle game.
SanDisk will add a direct link for the new site to the on-screen U3 Launchpad. The U3 Launchpad with the link will be included on SanDisk Cruzer® Micro flash drives beginning in the second quarter of 2008. When users click this "Games for your drive" link, they will be taken directly to the new site.
"Casual games are a perfect companion for SanDisk's Cruzer flash drives, because our customers often have a few minutes to play when they're away from home - in the office, at school, at a friend's house, or at an Internet café - where it isn't appropriate or even possible to install a game on the computer itself," said Ittai Golde, Senior Director of Product Marketing for the USB Division at SanDisk. "By offering a wide selection of Big Fish titles on the new Web site, users of U3 flash drives can discover games that are just right for them."
"SanDisk's reputation for innovation in flash storage devices makes them the ideal partner in bringing our games to this platform," said Paul Handelman, Vice President of Business Development for Big Fish Games. "This partnership gives new and existing Big Fish Games customers the flexibility and convenience of having their game library with them at all times."
More information on U3 is available at http://www.sandisk.com/U3.
About Big Fish Games
Big Fish Games is a global leader and innovator in the online games industry, producing and delivering the world's best games and game experiences. Big Fish Games Studios develops and publishes the industry's leading brands for computers, mobile devices and consoles. Its portfolio of hit games includes Mystery Case Files®, Hidden Expedition™, Azada™ and Fairway Solitaire™. Big Fish Games' portal at www.bigfishgames.com distributes more games worldwide than any other online site and offers visitors a rapidly expanding selection of content by launching A New Game Every Day!™
About SanDisk
SanDisk Corporation, the inventor and world's largest supplier of flash storage cards, is a global leader in flash memory - from research, manufacturing and product design to consumer branding and retail distribution. SanDisk's product portfolio includes flash memory cards for mobile phones, digital cameras and camcorders; digital audio/video players; USB flash drives for consumers and the enterprise; embedded memory for mobile devices; and solid state drives for computers. SanDisk (http://www.sandisk.com/corporate) is a Silicon Valley-based S&P 500 company, with more than half its sales outside the United States.
SanDisk's web site/home page address: http://www.sandisk.com
SanDisk's product and executive images can be downloaded from http://www.sandisk.com/corporate/mediakit/
SanDisk, the SanDisk logo and Cruzer are trademarks of SanDisk Corporation, registered in the U.S. and other countries. U3 is a trademark of U3, LLC. Other brand names mentioned herein are for identification purposes only and may be trademarks of their respective holder(s).
This press release contains certain forward-looking statements, including expectations for new product introductions, specifications, applications, markets, pricing, customer acceptance and customers that are based on our current expectations and involve numerous risks and uncertainties that may cause these forward-looking statements to be inaccurate. Risks that may cause these forward-looking statements to be inaccurate include among others: market demand for our products may grow more slowly than our expectations, there may be a slower adoption rate for these products in new markets that we are targeting, our products may not be available at the prices, dates or in the geographies we anticipate, our products may not perform as expected, and the other risks detailed from time-to-time under the caption "Risk Factors" and elsewhere in our Securities and Exchange Commission filings and reports, including, but not limited to, Form 10-K and our quarterly reports on Form 10-Q. We do not intend to update the information contained in this press release.
|SanDisk Corporation
|Mike Langberg
|(408) 801-7358


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Outdoor Benches
Outdoor benches invite customers to make themselves at home and enjoy their stay. Choose weather-resistant, upholstered chairs for the ultimate in cozy seating or easy-to-maintain metal or plastic benches that can endure the weather for season after season. Classic, park bench seating is also available, with nostalgic slat designs in wood and metal.


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Up until now, we've been using Android's AudioFlinger for playing back and recording audio. Starting with tomorrow's image, that is no longer true. Instead we're talking directly from PulseAudio to ALSA, or the Android audio HAL when necessary.
In short, here's how PulseAudio now works:
- For normal playback and recording, PulseAudio talks directly to alsa-lib, just as on the desktop.
- For detecting whether a headphone/headset is plugged in or not, PulseAudio now has code for reading that from the Android kernel, through the "switch" interface.
- For normal mixer setup, we use ALSA UCM mixer files.
- For setting up voice calls, we talk to the Android Audio HAL through a PulseAudio module.
This provides somewhat of a compromise between features and porting effort: By using the ALSA library whenever we can, we can access PulseAudio's timer scheduling and dynamic latency features. Having the straightest path possible for playing back music should help efficiency (and in extension, battery life). At least in theory – we haven't actually done measurements.
Using the Audio HAL for everything mixer related would have been optimal, but it turns out that the audio HAL is too smart: it refuses to set up the mixer, unless PCM data is also sent to it, which is what we wanted to avoid. So then we had to set up the mixer manually too. However, we still could not avoid using the Audio HAL altogether: when starting and stopping voice calls, the Audio HAL talks to the modem and other components in the kernel to route the voice call between the modem and the sound card. Hence we ended up with this compromise approach.
Current status
At the time of this writing, this is working best on Nexus 4. The Galaxy Nexus works for the most part, except for bug 1217072. I intend to add Nexus 7 support shortly. If anyone wants to help testing Nexus 10, let me know.
For porters: if you need to do the same
Unfortunately, this means some additional work for porters, because you need to write UCM mixer files. What's worse, UCM is lacking good documentation. For that reason, I hesitated somewhat before deciding to actually use UCM at all, but it's the closest we have to a standard for setting up mixers on embedded devices right now.
But to give you a two-minute crash course in UCM and how it's used in Ubuntu Touch – start by having a look in /usr/share/alsa/ucm/apq8064-tabla-snd-card/ directory. You'll need to create a similar directory for your device. You'll find the right directory name if you look in /proc/asound/cards.
Second, look at apq8064-tabla-snd-card.conf. Rename and copy into your own UCM directory. If you're making a tablet image (that can't make voice calls), you can remove the VoiceCall part (and the corresponding file).
Third, look at the HiFi file. This is where all fun happens. Notice the device names, which are hardcoded into telepathy-ofono and need to match: "Speaker", "Earpiece" and "Headphone" for playback, plus "Handset" and "Headset" for recording.
Fourth, if you need voice calls, also look at the VoiceCall file. Btw, the verb names "HiFi" and "VoiceCall" also need to match.) This is largely empty, because the mixer setup is handled by the Audio HAL, but there is a twist here that took a while to get right: For PulseAudio's UCM to work, it needs to open a PCM device. However, at the time where UCM tests this, the voice call is not yet set up. So, you might need to set up the mixer just a little, so that the PCM can open. (On desktops, PCM can always open, regardless of mixer state. This is not always true on embedded devices, that are using ASoC.) It's a bonus if you can find a PCM that actually plays back audio, because then you can get notification sounds while on the phone.
And this concludes the two minute crash course – happy porting!
(Side note: Sorry if the permalink – or comment pages etc – to this blog leads you to a blank page. I've reported the bug to the relevant team in Canonical, but at the time of this posting, they are looking into it but have not yet fixed it.)


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See all of the report data, coverage and analysis of USDA's March 28 Prospective Plantings and Grain Stocks reports.
News and Analysis
Corn Heads for Bear Market After U.S. Stockpiles Beat Estimates
Corn headed for a bear market, falling by the most since mid-June, after USDA reported that stockpiles were larger than estimated and acreage may expand to the highest since 1936.
Lackluster Grain Demand Sparks Selloff
Stocks of corn and soybeans remain extremely tight but corn stocks are nowhere near as tight as expected, according to UDSA's quarterly Grain Stocks report.
Prices Plummet on High Acreage Forecast
This week's USDA reports provided two pieces of price-plunging news: larger-than-expect grain stocks and record acreage estimates.
Power Hour: Corn Leads Grain Plunge on Ample Stocks
Corn plunged the most in nine months, sparking a slump in soybeans and wheat, after USDA said domestic inventories were bigger than analysts forecast.
Record Acres, Larger Stocks Pressure Corn Limit Down
The wait is over. USDA's Prospective Plantings report shows producers intend to plant a record number of acres to corn, which comes as no surprise.
Prospective Plantings Report: Highlights of 9 Key Crops
Learn which states are planting record high or low amounts of these major U.S. crops.
Soybean Acreage Seen Lower; Corn Plantings Most Since 1936
U.S. farmers will sow fewer acres with soybeans this year, the government said, surprising analysts who were expecting a gain.
AgWeb Radio: Midday Commentary 3-28-13
Bob Utterback of Utterback Marketing says it was a bearish report. Corn is down the limit, beans and wheat are heading lower perhaps to the limit. The stocks report was larger than the highest estimates.
Blog Commentary
Cash Grain Insights: Grains Slide Lower Overnight
The Allendale Wake-Up Call: Old Crop New Crop Spreads See More Liquidation
Hedging Corn and Soybeans: USDA Report for 3/28/13
Grain Hedge: Corn Trades Down Lock-Limit After Quarterly Grain Stocks Released
Prospective Plantings
2013 Prospective Plantings: Crop Area Planted, Harvested, Yield
2013 Prospective Plantings: Corn
2013 Prospective Plantings: Soybeans
2013 Prospective Plantings: All Wheat
2013 Prospective Plantings: Cotton
2013 Prospective Plantings: Sorghum
2013 Prospective Plantings: Rice
Grain Stocks
Grain Stocks: Corn Stocks Drop by 10%, Soybeans Down 27%
March 2013 Grain Stocks: Stocks by Position, Month
March 2013 Grain Stocks: Corn Stocks
March 2013 Grain Stocks: Soybean Stocks
March 2013 Grain Stocks: All Wheat Stocks
Live Discussion
Read what farmers are saying about the upcoming reports. See: Markets & Economy
Find out what traders and others are saying about the reports on Twitter: AgWeb's Market Tweets
See how the reports are affecting prices. Visit the AgWeb Markets Center.


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Alerts/ Disasters
Headlines (last 30 days)
- Govt. Angola: More than 200,000 children to be vaccinated against polio in Angola. 13 Jul 2019
Most read reports
- Govt. Angola: Over 200,000 children benefit from polio vaccine. 13 Jul 2019
- ICRC: Angola/DRC: The unaccompanied children of Lóvua Refugee Camp share their stories. 17 Jul 2019
- Govt. Angola: Angola: Biometric Registration Update as of 15 July 2019. 19 Jul 2019
- APOPO: Creating a safer future in Uíge. 23 Jul 2019
- UNHCR: Angola: Inter-Agency Operational Update (1 – 31 May 2019). 12 Jul 2019
On Monday 16 October 2017 the Council adopted the EU Annual Report on Human Rights And Democracy in the World in 2016.
2016 was a challenging year for human rights and democracy, with a shrinking space for civil society and complex humanitarian and political crises emerging. In this context, the European Union showed leadership and remained strongly committed to promote and protect human rights and democracy across the world.
Part I: Operational Requirements and Shortfalls
Overview of the 2007 Programme of Work
As the end of 2007 nears, the number of people the World Food Programme is seeking to support has risen to 83 million. The amount of food assistance required to assist these people is valued at US$3.4 billion. Considering resources mobilized thus far in 2007, the current level of funding falls short by some US$653 million.
Additional resources amounting to approximately US$800 million are required before the end of 2007 to ensure uninterrupted food aid deliveries for ongoing activities.
Mr Poul Nielson
European Commissioner for Development and Humanitarian Aid


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Nokia 6288, a 3G slide phone that adds high-quality video playing capabilities to its mix of features. Outfitted with a 2-megapixel and a VGA camera, the Nokia 6288 makes it easy to share videos and participate in two-way video calls.
Top, New and Popular Wallpapers for Nokia 6288. The collection of Free Wallpapers for Nokia 6288 right here to be download. We update the collection of Wallpapers daily.
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Nereus Science and Engineering Papers
1. Jonathan Fildes, Robot Sub Aims for Deepest Ocean. BBC News, 6 May 2009.
2. Michael V. Jakuba, Louis L. Whitcomb, Dana R. Yoerger, and Andrew D. Bowen. Toward Under-Ice Operations with Hybrid Underwater Robotic Vehicles. In Proceedings of the 2008 IEEE/OES Autonomous Underwater Vehicle Workshop (AUV08), October 14, 2008.
3. Andrew D. Bowen, Dana R. Yoerger, Chris Taylor, Robert McCabe, Jonathan Howland, Daniel Gomez-Ibanez, James C. Kinsey, Matthew Heintz, Glenn McDonald, Donald B. Peters, Barbara Fletcher, Chris Young, James Buescher, Louis L. Whitcomb, Stephen C. Martin, Sarah E. Webster, Michael V. Jakuba. The Nereus Hybrid Underwater Robotic Vehicle for Global Ocean Science Operations to 11,000m Depth. In Proceedings of IEEE/MTS Oceans 2008, Quebec, September 17, 2008.
4. Barbara Fletcher, Chris Young, James Buescher, Louis L. Whitcomb, Andrew Bowen, Robert McCabe, Dana R. Yoerger. Proof of Concept Demonstration of the Hybrid Remotely Operated Vehicle (HROV) Light Fiber Tether System. In Proceedings of IEEE/MTS Oceans 2008, Quebec, September 17, 2008.
5. Louis L. Whitcomb, Michael V. Jakuba, James C. Kinsey, Stephen C. Martin, Sarah E. Webster, Jonathan C. Howland, Chris L. Taylor, Daniel Gomez-Ibanez, and Dana R. Yoerger. Navigation and Control of the Nereus Hybrid Underwater Vehicle for Global Ocean Science to 11,000m Depth: Preliminary Results. In Proceedings of the Fourteenth Yale Workshop on Adaptive and Learning Systems, Yale University, June 4, 2008
6. Stephen C. Martin and Louis L. Whitcomb. Preliminary Results in Experimental Identification of 3-DOF Coupled Dynamical Plant for Underwater Vehicles. In Proceedings of IEEE/MTS Oceans 2008, Quebec, September 16, 2008.
7. Mark A. Grosenbaugh, Brian Bingham, Louis L. Whitcomb, and Jason I. Gobat. Numerical Simulation of the Deployment of a Hybrid ROV Optical Fiber Tether. In Proceedings of the 26th International Conference on Offshore Mechanics and Arctic Engineering: OMAE2007. San Diego, June 12, 2007.
8. M.V. Jakuba, D.R. Yoerger, L.L. Whitcomb. Longitudinal Control Design and Performance Evaluation for the Nereus 11,000 m Underwater Vehicle. In Proceedings of IEEE/MTS Oceans 2007, Vancouver, pp.1-10, Sept. 30, 2007
9. Vicki L. Ferrini, D. J. Fornari, T. M. Shank, J. C. Kinsey*, M. A. Tivey, S. A. Soule, S. M. Carbotte, L. L. Whitcomb, D. Yoerger, and J. Howland, Sub-Meter Bathymetric Mapping of Volcanic and Hydrothermal Features on the East Pacific Rise Crest at 9° 50' N. Geochemistry, Geophysics, & Geosystems, 8, Q01006, doi:10.1029/2006GC001333, January 2007.
10. James C. Kinsey and Louis L. Whitcomb. Adaptive Identification on the Group of Rigid Body Rotations and its Application to Precision Underwater Robot Navigation. IEEE Transactions on Robotics, 23(1):124-136, January 2007, doi:10.1109/TRO.2006.886829.
11. James C. Kinsey and Louis L. Whitcomb. In-situ Calibration of Attitude and Doppler Sensors for Precision Underwater Vehicle Navigation: Theory and Experiment. IEEE Journal of Oceanic Engineering, 32(2):286-299, April 2007, doi:10.1109/JOE.2007.893686.
12. James C Kinsey, Ryan M. Eustice, and Louis L. Whitcomb, Underwater Vehicle Navigation: Recent Advances and New Challenges. In Proceedings of the IFAC Conference on Manoeuvring and Control of Marine Craft, Lisbon, Portugal, Sept. 2006.
13. Stephen C. Martin, Louis L. Whitcomb, Dana Yoerger, and Hanumant Singh. Mission Controller for High Level Control of Autonomous and Semi-Autonomous Vehicle Operation. In Proceedings of IEEE/MTS Oceans'2006, Boston, September 2006.
14. C. Young, B. Fletcher, J. Buescher, L.L. Whitcomb, D. Yoerger, A. Bowen, R. Mccabe, M. Heintz, R. Fuhrmann, C. Taylor, and, R. Elder. Field Tests of the Hybrid Remotely Operated Vehicle (HROV) Light Fiber Optic Tether. In Proceedings of IEEE/MTS Oceans'2006, Boston, September 2006.
15. Howland, N. Farr, S. Singh, "Field Tests of a New Camera/Led Strobe System," In Proceedings of IEEE/MTS Oceans'2006, Boston, September 2006.
16. Barbara Fletcher, Chris Young, Louis L. Whitcomb, Andy Bowen, Dana Yoerger, Mark Grosenbaugh, and Brian Bingham. The Hybrid Remotely Operated Vehicle (HROV): New Challenges and Opportunities. In Proceedings of Underwater Intervention 2005, New Orleans, February 2005.
17. S. Weston, J. Stachiw, R. Merewether, M. Olsson, and G. Jemmott. "Alumina Ceramic 3.6 in Flotation Spheres for 11 KM ROV/AUV Systems." OCEANS 2005: In Proceedings of MTS/IEEE. (1):172-177, September 2005.
18. R. Cooke. Back to the Bottom. NATURE 437 (7059):612-613, September 29, 2005.
19. Andrew D. Bowen, Dana R. Yoerger, Louis L. Whitcomb, Daniel J. Fornari. Exploring the Deepest Depths: Preliminary Design of a Novel Light-Tethered Hybrid ROV for Global Science in Extreme Environments. Journal of the Marine Technology Society. 38(2) :92-101, Summer 2004.
20. S.E. Webster and A. D. Bowen. Feasibility Analysis of an 11,000 m Vehicle with a Fiber Optic Microcable Link to the Surface. IEEE/MTS OCEANS 2003, pp 2469-2474.
21. Louis L. Whitcomb, Jonathan C. Howland, David A. Smallwood, Dana R. Yoerger, and Tim E. Thiel. A New Control System for the Next Generation of US and UK Deep Submergence Oceanographic ROVs. In Proceedings of the 1st IFAC Workshop on Guidance and Control of Underwater Vehicles, GCUV '03, Pages 137-142, April 9-11, 2003, Newport, South Wales, UK.
22. James C. Kinsey and Louis L. Whitcomb. Preliminary Field Experience with the DVLNAV Integrated Navigation System for Manned and Unmanned Submersibles. In Proceedings of the 1st IFAC Workshop on Guidance and Control of Underwater Vehicles, GCUV '03, Pages 83-88, April 9-11, 2003, Newport, South Wales, UK. Awarded IMarEST Prize for Best Paper by an Author Under 30 to first author James C. Kinsey.
23. Andrew Bowen, Louis L. Whitcomb, and Dana R. Yoerger. Hybrid Robotic Vehicle for Operations at 11,000 Meters: Project Progress to Date. In EOS: Transactions of the American Geophysical Union Fall Meeting Supplement, 85(47) Abstract B13A-016, San Francisco, December 2004.
24. Vicki Ferrini, D. Fornari, T. Shank, M. Tivey, D. S. Kelley, D. Glickson, S. M. Carbotte, J. Howland, L. L. Whitcomb, and D. Yoerger. Very High Resolution Bathymetric Mapping at the Ridge 2000 Integrated Study Sites: Acquisition and Processing Protocols Developed During Recent Alvin Field Programs to the East Pacific Rise and Juan de Fuca Ridge. In EOS: Transactions of the American Geophysical Union Fall Meeting Supplement, 85(47) Abstract B13A-016, San Francisco, December 2004.
25. Stevhen Ashley. Down to the Deep: Crossbreeding to make Exploring the Abyss Routine. Scientific American, December, 2003.
26. Louis L. Whitcomb, James C. Kinsey, Dana R. Yoerger, Chris L. Taylor, Andrew D. Bowen, Barrie B. Walden, and Daniel J. Fornari. Navigation Upgrades to the National Deep Submergence Facility Vehicles D.S.V. Alvin, Jason 2, and the DSL-120A. In EOS Transactions of the American Geophysical Union 2003 Fall Meeting Supplement, 84(46) Abstract OS32A-0225, San Francisco, December 2003.
27. Andrew D. Bowen, Dana R. Yoerger, and Louis L. Whitcomb. Hybrid ROV (HROV) For 11,000 Meter Operations. In EOS Transactions of the American Geophysical Union 2003 Fall Meeting, 84(46) Abstract OS32A-0228, San Francisco, December 2003.
28. Robert Elder, Andrew D. Bowen, Matthew Heintz, Matthew Naiman, Christopher Taylor, William Sellers, Jonathan C. Howland, and Louis L. Whitcomb. Jason 2: A Review of Capabilities. In EOS Transactions of the American Geophysical Union 2003 Fall Meeting Supplement, 84(46) Abstract OS32A-0226, San Francisco, December 2003.
Nereus Technical Reports[1] C. Machado. Design Considerations for the 11 km Hybrid Remotely Operated Vehicle (HROV) Woods Hole Oceanographic Institution's Newest Vehicle. Paper and Presentation for SNAME Student Paper Night 2/8/2007.
[2] J.D. Stachiw, D. Peters, and G. McDonald. "External Pressure Housings" OCEANS 2006[3] J.D Stachiw. "Completion of Ceramic Cylinder Fabrication Phase of 11 KM HROV Project" Technical Report, February 2006.
Nereus in the News
Meet the creatures that live beyond the abyss
From BBC News, Published on January 22, 2010
Nereus Soars to the Ocean's Deepest TrenchNew hybrid deep-sea vehicle descends 6.8 miles in the Challenger Deep
Source: Oceanus Magazine
Hybrid Remotely Operated Vehicle Nereus Reaches Deepest Part of the OceanNereus is first vehicle to enable routine scientific investigation to the deepest ocean depths worldwide
Source: Media Relations
New Hybrid Deep-sea Vehicle Is Christened NereusUnique underwater vehicle is named in nationwide student contest
Source: Oceanus Magazine
Realizing the Dreams of da Vinci and VerneA diverse fleet of innovative deep-submergence vehicles heralds a new era of ocean exploration
Source: Oceanus Magazine
Robot sub aims for deepest ocean
From BBC News, Published on May 6, 2009
Science in Depth--Mini Subs Unlock Mysteries Deep Below the Ocean's Surface
From Scientific American, Published April 8, 2009
To Explore the Deepest Ocean, Nereus Past and Nereus Future Have One Thing in Common?Change!
From NOAA, Published March 6, 2007
Down to the Deep
Crossbreeding to make exploring the abyss routine
Published in Scientific American, December 2003
Challenging the Deep
Published by Miller, a leading manufacturer of arc welding and cutting equipment.


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EventsThe Marvelous Wonderettes
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Time: 12:30 pm - 4:00 pm
Contact Name: Lisa Green
Contact Phone Number: 262-284-6850
Admission Fee: Yes
Location: Memories Ballroom
It's the 1958 Springfield High School prom, meet Betty Jean, Cindy Lou, Missy, and Suzy, four girls with hopes and dreams. As we learn about their lives and loves, the girls serenade us with classic '50s hits including "Lollipop," "Dream Lover," "Stupid Cupid," and "Lipstick on Your Collar." Act two, the Wonderettes reunite to take the stage and perform at their ten-year reunion. We learn about the highs and lows the girls have experienced in the past decade and are charmed to find that no matter what life throws their way, they will conquer it together. Featuring over 30 classic '50s and '60s hits, The Marvelous Wonderettes will keep you smiling in this must-take musical trip down memory lane!
Tickets: $48 plus tax
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Military-related phrases for foreign language learners. With phrases and audio.
Using this app, you can select an English phrase and view its translation and how to pronounce it in the foreign language.
This app was originally developed as an entry to the 2010 CIO/G6 "Apps for the Army" competition, and it is based on the modules publicly available online from the U.S. Defense Language Institute.


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BANNER ELK, N.C. --- Former Lees-McRae men's soccer standout Thomas Rusling has been named the new assistant men's soccer coach at Lees-McRae College, announced head coach Lee Squires Friday afternoon.
"I am delighted to get Tom on board. He gave his all for the program in his four years as player, proving to be a leader with a passion for the team and the College," praised Squires. "I have no doubt that passion and leadership will remain as he enters his coaching career. It's a big day for the program, allowing us to become more efficient and achieve greater success, pushing the program to new levels. I am excited to work with Tom."
A Sheffield, England native, Rusling continues his time with the Bobcats after a highly-touted four-year career as a LMC goalie. During his freshman campaign, he was tabbed to the Conference Carolinas All-Conference squad before earning third-team recognition as a sophomore.
Rusling continued to impress when he finished 30th in the nation in save percentage (0.802), 31st in total saves (81) and 42nd in saves per match (4.76) as a junior. He amassed 50 saves and blanked seven opponents with a 1.20 goals against average in his final year as a Bobcat.
"It's great to remain part of a program that was so special to me during my playing days. I'm excited to work with Coach Squires and hopefully I can have a good impact on the team," stated Rusling. "Nothing would be more pleasing to me than helping the Bobcats to claim a few Conference Carolinas championships."
The Englishman graduated from Sheffield College and played club soccer for Barnsley FC in Barnsley, England.


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LETTER- Commuters know what they're doing
Randy Salzman in his elitist essay ["Dumb drivers: Choosing congestion over inspiration," July 24] shakes his nanny finger at American drivers and scolds them because they "ain't" logical, according to his self-defined criteria. He draws upon the irrefutable support of a comic strip character to bolster his case.
Salzman has determined that drivers should spend their gas dollars driving their families to vacation destinations rather than on commuting to work. Perhaps retired grandparents have that choice. Working families have to get to a job as their first priority. Public transportation choices are limited or impractical in practice for many commuters. At this time of residential real estate disaster, his advice to move and live closer to the job is brilliantly irrational. Equally so is his notion that recreational "driving is more financially desirable because it boosts the economy much more than our typical commutes." So taking a vacation trip is more rational than driving to work to earn a living?
In his third argument for vacation driving, he claims that with four people in the car we "are getting better gas milage in the process." A heavier car gets better gas milage than a lighter car?
What American drivers are exercising as they commute is their hard-earned right to make individual choices as to what is in their best interest. Drivers are well aware of the cost of gasoline, the drudgery of sitting in traffic jams, and alternate commute choices. And yet, after considering all options, many choose the car commute as their logical choice, while perhaps wishing they were elsewhere on vacation.
For truly irrational behavior, look no further than the U.S. Congress which refuses access to our own known oil reserves, thereby forcing our petrodollars into the pockets of Hugo Chavez and others in foreign countries.
Perhaps Salzman yearns for the allure of central planning logic to solve the dilemma posed by "dumb drivers" and American "idiots." I suggest that he take a driving vacation and read The Fatal Conceit by F. A. Hayek.
Charles G. Battig, M.D.


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The thousands of hours I've spent focussing on this skillset results in faster, better and more intuitive action.
Just think how good you were when you first started learning your trade & compare it to now.
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I set up Digitangle to focus on my love for online marketing. I have the pleasure of working with some great PR, marketing and web design agencies, where I consult, train or deliver work to fill the gap between the technical, marketing, and human world.
The variety keeps things interesting, but the same underlying principles apply whatever type of business it is. I help great companies who need help or advice with training, marketing planning or website optimisation such as The Institute of Direct & Digital Marketing (The IDM), The Lowry Theatre and WorkMobile.
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That just happened. They just did that. We—you—just did that! The United States lost today to Germany in their final group stage match. But they only lost 1-0, while Portugal beat Ghana 2-1, which means that the USMNT have pulled off what many thought to be the impossible: They entered the Group of Death, took on all comers, made it through pretty scathed but whole, and are now moving on to the Round of 16.
And now that they're safely through, it's finally kosher to state what we all, deep in our hearts, know to be true. They backed into the knockout rounds. Ghana trounced the USMNT, beating them in every way but one, thanks to a late John Brooks header.
Next were Portugal, in the rainforest. USA rolled them. The Americans dominated most of the match in possibly their greatest performance against elite competition since like 1950, maybe, and deserved all three points. But two lapses—one at start of the match, and one at its death—saw two Portugal goals, and the game ended in a draw. Instead of qualifying for the knockout stage of the tournament right then, the USMNT went into the Germany needing, basically, to not get blown out.
They didn't! This was partly because of a pretty gnarly flood in Recife that flooded the city streets and soaked the pitch, turning the match into an ugly mudwrestling bout, with bodies flying everywhere, the Germans surging forward and the Americans holding onto their opponent's leg for dear life with one eye on the Portugal-Ghana scoreboard. The Americans didn't create a real chance until the end of the game, while Germany, likely the best team in the world, missed chance after chance save one, denied by a stupendous performance from keeper Tim Howard, and the very elements themselves. Midway through the second half, it started to feel like this shit was meant to be.
They survived, which was all they had to do, but it was an objectively terrible performance. It was concerning. In fact, this whole tournament has been concerning. And USMNT fans should all be pretty pumped about that!
The Americans have failed to put in a complete performance in Brazil yet. Our best player, center midfielder Michael Bradley, looks like the greatest soccer player to ever put on an American jersey when he looks good. At this year's World Cup, however, he was dominated in the first match, gravely erred in the second, and today, looked to be playing in galoshes. His first touch was worse, probably, than yours, and while he provided defensive support, he struggled to get up the pitch to link with Dempsey, who was too often left on an island, holding the ball up with no one to play it to.
As hilarious as it is that Brad Davis is at the World Cup, it wasn't all that awesome to see him starting today. Because yes, relatively speaking, he sucks. His replacement Alejandro Bedoya came on with a half-hour to play, and he sucked too.
It doesn't feel like manager Jürgen Klinsmann has quite found his best lineup yet, or even his best formation. Even so, there are bright spots.
Some people are whispering or screaming that Klinsmann should look into benching Bradley. This is dumb. But it would be accurate to say the Americans were able to advance in spite of Bradley. They were able to do so, more than anything else, because Jermaine Jones turned, seemingly overnight into Michael Bradley. Jones has always gotten a bad rap with American fans, and though he was never dope, per se, the harsh criticism was a little unfair to his skill and tenacity as an all-action midfielder. Still, this tournament, Jones has made an Aaron Ramsey-like transformation, and has comfortably been the Americans' best player in each of the first three matches. Remember this?
And if Jones is our best, then his complement in the defensive midfield, Kyle Beckerman, is the USMNT's most consistent. He's a calming influence, seemingly invisible at times, but always there, always clean and tidy when the ball's at his feet, and stepping into passing lanes when it's not.
There is nothing sexy about wide midfielder Graham Zusi's game, but when he's in, he affects the match. He came on as a sub against Ghana and had the winning assist to Brooks. He started against Portugal and hooked up Dempsey for the go-ahead goal nine minutes from time. Today against Germany, he got the nod and nearly scored a great goal from outside the box.
Center back Besler is a stud, but there's a question as to whether Geoff Cameron or Omar Gonzalez slots in better next to him. Cameron is the better player, but fucked up against Portugal for their first goal. Gonzalez (who was looked over for substitute Brooks in the first match) started today against Germany and didn't make a mistake all game...which probably means he's due. Klinsmann has a tough choice to make, but the play of Fabian Johnson and, shockingly, old man DaMarcus Beasley on the right and left flanks have more than acquitted themselves against Cristiano Ronaldo and Germany's murderer's row of midfielders. (Ghana...not so much, but let's forget about that.)
So, the USMNT have some flaws, but what matters is that they grit and ground and lucked through Group of Death, and now Bradley is presumably going to revert to form, and anyway Klinsmann has a chance to make it right.
Luckily, we here at Deadspin have partnered with the good folks at Howler, and we put our heads together to come up with a plan going forward for the knockout stages. Without Jozy Altidore, a 4-1-2-1-2 doesn't make much sense, and besides, the Americans don't have the players for it. But a 4-2-3-1 is also worrisome for a number of reasons. Jones, weirdly, seems like a more viable attacking option behind the striker than Bradley, but it's probably better to give him the option of going forward instead of number 10 responsibilities. And though Bradley remains a must-start, as well as Jones, Beckerman, and Zusi, a fifth midfielder hasn't appeared who could play on the left.
There are, however, some good attacking options on the bench, the best of whom is probably Aron Jóhansson. The Iceman is too slight to hold down the center forward position on his own, and besides, playing with his back to goal, shrugging off towering center backs ain't his game. At his club, Dutch side AZ, however, he scored 26 goals in all competitions last season, and he was a terror cutting in from the left onto his right to create havoc.
So let's play him there, on the left wing, and see what he can do. It might behoove Klinsmann to switch to a 4-3-3 and see what comes of it. Dempsey could lead the front line, with Zusi whipping in crosses from a deeper position. Jones and Bradley can hold down the center of the midfield, allowing both Bradley and Jones to get forward at times, and Beckerman would shield the back four of Beasley, Besler, Cameron, and Johnson. Of course, Howard stays in goal.
Whatever Klinsmann decides, it's obvious he'll have to make some changes. The Americans are a flawed group who have yet to put in a great performance at the World Cup. And yet here we are, safely out of the Group of Death, talking Round of 16 tactics.
Let's do this.
Screamer is Deadspin's soccer site. We're @ScreamerDS on Twitter. We'll be partnering with our friends at Howler Magazine throughout the World Cup. Follow them on Twitter,@whatahowler.
Photo Credit: Getty


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Make: Asks is a weekly column where we ask you, our readers, for responses to maker-related questions. We hope the column sparks interesting conversation and is a way for us to get to know more about each other.
In the past two years I've recorded over fifty original mix tapes for my own personal enjoyment. I just can't give up on a medium I love.
This week's question: What obsolete technology or media do you still use on a regular basis, and why?
Post your responses in the comments section.


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