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A base can be loosely defined as an area that contains a player's NPCs, crafting stations, and storage chests, all housed together for convenience. It can be built as crudely or as lavishly as you see fit, as long as it contains those three essential elements.
In singleplayer, it is recommended to build your base near the world's original spawn point. This allows you to easily respawn or teleport to your base before you have access to Beds.
- 1 Room types
- 2 Outposts
- 3 Base Defense
- 4 Appearance
Room types[edit | edit source]
NPC Houses[edit | edit source]
An NPC house is an enclosed structure which NPCs will move in. As houses can share walls, floors, ceilings and doors, multiple NPC houses usually become rooms within a larger building.
This content is transcluded from House.A house must be fully enclosed with the following features:
- The side walls (vertical blocks) can be made of blocks, Doors, Platforms or Tall Gates.
- The floor and ceiling (horizontal blocks) can be made of blocks, Trap Doors or Platforms. The whole floor cannot be made of platforms.
- Including the above frame (floor, side walls, and ceiling), a house must have at least 60 total tiles, but less than 750.
- The house must include a light source, a "flat surface" item, and a "comfort item". The smallest and simplest items which qualify are respectively a torch, a workbench, and a chair.
- The NPC needs at least one solid (non-platform) block to stand on at night, and (except ) a 2x3 area unobstructed by foreground blocks. These blocks may not be directly adjacent to either of the 2 side walls of the house. The NPC standing area may overlap with the flat or comfort items, but not with the light source.
- A house must have at least one "entrance", which can be a Door or Tall Gate in a side wall, a Trap Door in the ceiling or floor, or a Platform in the ceiling, floor, or side walls. This entrance does not need to be usable by the NPC (for example, NPCs can't use trap doors) nor does it have to lead "outdoors".
NPCs might have trouble defending against enemies, so players will need to make sure that enemies cannot get at NPC houses. See "Base Defense" below for more details.
NPC houses can be built from any obtainable Blocks, as long as there are no more than 250 Corruption or Crimson blocks nearby. However, using grass blocks can bring in vines and other plants. Using sand as the floor will allow cacti to grow.
Bedroom[edit | edit source]
A base should also include a room containing a Bed in which the player will spawn in upon death or when using a Recall Potion, Magic Mirror, Ice Mirror, or Cell Phone. Note that the bed must be chosen as the player's spawn point, merely placing it will not make it work. This room can also double as an NPC house (the bed counts as a "comfort item"). Placing the Nurse here is a popular option, especially if you have an arena nearby; this allows a player to teleport home for healing or buff removal in the middle of a fight. The Merchant or another vendor NPC is another option.
Unlike regular NPC houses, it is important to be able to exit a bedroom once you spawn there -- especially if the Nurse is in there, you may need to quickly lure bosses away from her and your other vulnerable NPCs.
Crafting Area[edit | edit source]
A base should also include a crafting area in which the Player can craft items. This area should contain the most-used crafting stations like the Work Bench, Furnace, Anvil, Placed Bottle and Tinkerer's Workshop. Additionally, it's useful to assign the Guide to the crafting area, as this will allow the player to look up recipes for items.
Please note that putting all crafting stations together has the downside of forcing the player to scroll through every potential crafting option to find the one that they need. You can check the expanded table instead (by pressing the Hammer button in Desktop version).
It may be useful to separate your crafting room into two sections: the stations used most often, and the stations used less often.
Although extremely unlikely, if Altars spawn in a convenient location you may consider building your crafting area with the altar inside. This would cause your crafting area to be underground.
Storage[edit | edit source]
As you gather loot from your adventures, you will eventually exceed your inventory capacity, which will require you to use Storage items like Chests. Using a variety of different containers can help you recall where you stored certain items, as can using decorative items, statues, signs, or renaming them. Usually, players put similar types of items into the same containers (for example: "Building Materials", "Crafting Ingredients", "Ammunition", "Potion Ingredients", "Ores and Gems"). Some players may even wish to organize their crafting area to provide some structure and place supplies near their matching crafting stations. It is best to avoid assigning NPCs to your main storage area, as you cannot right-click chests when NPCs are standing in front of them. However, some may rate nearby storage for their related items, notably the Dye Merchant, Painter, and Clothier.
Note: Organization is extremely important due to the large volumes and many types of items encountered while playing Terraria.
Players may wish to organize their storage items the same way between all worlds so that they don't have to remember a new pattern for each one.
Putting all the containers near each other allows the player to use the "Quick Stack to Nearby Chests" feature to automatically put all items in the player's inventory into the chests where they belong. Marking your key items and supplies as "favorites" will avoid accidentally leaving them in your base before an expedition.
It may be useful to keep associated items in outposts near their biomes, e.g. make a base close to the Jungle, and store things you would get in the jungle in it. These outposts might include useful teleportation rooms, to quickly gain access to the biome from home and to that storage area.
It is highly recommended to build the storage area first as it is important in your base especially if you don't want to forget where you put your useful items. Also, make sure you don't trash something you thought was useless as it can sometimes help you in some instances.
Garden[edit | edit source]
A dedicated garden can keep the player supplied with a steady variety of Herbs for Potions. Nearby landscape can also be used to grow Trees or (later) Pumpkins.
Trees can be grown with a two block gap between acorns, so it helps to paint every third dirt block a different colour so you remember where to plant Acorns.
Roof Access[edit | edit source]
The player may consider adding access to the roof, usually to gather the stars that can fall on a large base, or for other reasons, like a Minecart Station or Skybridge.
Travel[edit | edit source]
Minecart Track can be used to make an easy and cheap way to get around your world quickly. Even for a Large world, less than two stacks of iron bars will make enough tracks to span the entire world (and the tracks can also be found and collected underground). If the tracks are laid atop platforms or blocks, the railroad can double as a sky bridge for collecting Fallen Stars. In Desktop and Console versions, once reaching Hardmode you can also make sky bridges out of Conveyor Belts to automatically gather the stars that fell. A Hellevator with ropes or platforms can provide easy access to Caverns and the Underworld.
Once the player has reached Hardmode, a Teleporter network may be useful for players who need to get to far outposts quickly. Setting up the network is a fairly lengthy and expensive project, but can be done by stages as time and money allow. A Grand Design can significantly speed up this process due to its ability to place large amounts of wire with a single click.
Probably the easiest option for a teleporter network is to run wire along the skybridge (or otherwise out of the way), avoiding rail junctions, torches, and other incidental mechanisms. The player can set up a linear chain from base to base along the surface, then add branches to reach underground and sky outposts. This can be extended as the player cares about particular areas, and can link existing mini-bases and refuges. For example, the Jungle branch might have stops for the surface base, cavern fishing, a Plantera arena, a cleared hive, the Jungle Temple, and the Underworld.
Alternatively, the player can set up a central teleporter room, where hoiks and other advanced techniques can allow a rapid choice of destinations.
Outposts[edit | edit source]
Outposts are small bases that are used as a staging area for exploration, farming, and fishing of the Biome they are built-in. Outposts usually contain basic facilities as well as means of transport between them, like a Teleporter system or a Railway. Once a player has progressed past a biome they may expand their outpost into a full base, and terraform the surrounding biome more to suit their needs better. It is also worthwhile to set up outposts at various depths, such as in the Jungle's Cavern layer.
Contents:[edit | edit source]
Most outposts should include at least the following parts.
- Bedroom: This is a valid room containing a Bed. Whenever the player wants to farm a specific biome, they can set their spawn point using the bed so they do not need to travel back to the outpost when they die.
- Storage area: Several chests to store local supplies and items gathered from the biome.
- Crafting area: The outpost should include basic Crafting stations so the player doesn't need to return to their base to craft simple items. Most common here will be Work Benches, Furnaces and Anvils, but a Heavy Work Bench may come in handy, and the biome's crafting station is certainly appropriate.
A teleporter to the main base instead of those could also work and will be even more convenient, but it's only possible late in the game.
Optional facilities include:
- A Fishing spot: This allows fishing in a specific biome (and depth) without being bothered by enemies. This involves a water pool of at least 300 blocks, which can be natural, modified, or completely artificial. This should at least be enclosed and lit, and optionally walled off against enemy spawns. Honey and Lava fishing spots are also possible; they can be made anywhere or adopted where they appear naturally.
- NPC Houses: These serve multiple purposes:
- Spare rooms for new or dislocated NPCs
- Reduce or eliminate enemy spawns in the vicinity.
- Any vendor NPC can be used to sell off collected items.
- Some NPCs will sell certain items only if they are housed in the appropriate biome. Especially the Witch Doctor sells several items from the Jungle, and the Painter has special paintings for most biomes.
Suggested outposts[edit | edit source]
These are some of the outposts that a player can make in their world, and a short description of why they would be useful. Several of these are specifically needed in Hardmode to farm Biome Keys for the Dungeon chests: Snow, Jungle, Hallow, and either Corruption or Crimson. In Hardmode, the latter three also contain Biome Mimics with rich drops.
Desert[edit | edit source]
A surface desert outpost can provide shelter during sandstorms, and allow easy gathering of Cactus (and Pink Prickly Pears), and occasional Antlion Mandibles, as well as farming of Palm Trees and collection of the occasional Scorpion. In Hardmode, also allows hunting for Forbidden Fragments, and the variant desert types can provide Dark and Light Shards. The local crafting station is the Glass Kiln.
The proper desert can also grant access to the Underground Desert biome. Here, the player can obtain Desert Fossils, and in Hardmode, Desert Spirit Lamps .
Snow[edit | edit source]
Building an outpost on the surface allows the collection of Penguins for sale and farming of Boreal Trees. In Hardmode, the Ice Golem offers several drops, and there are more drops to farm underground, including Frozen Turtle Shells and the several drops of Ice Mimics. Fishing offers several useful rewards, notably (in Hardmode) the valuable Scaly Truffle (in an area that is also infected with Hallow or the evil biome). The local crafting station is the Ice Machine.
Furthermore, snow is not corruptible (although ice blocks are), so if a player seeks sanctuary from the Corruption or the Crimson, they can build in a snow biome.
Ocean[edit | edit source]
An Ocean outpost is one of the more useful outposts, offering Shark Fins, Coral, Purple Mucos, Black Ink, Lime Kelp, and other items. Palm Trees can also be farmed here. The easiest method for an outpost is to simply build on the coast, dedicated players with good equipment can build an underwater base (see below). Fishing here rates a special mention for the number of valuable fish and items which can be caught. Only here can Duke Fishron be summoned and fought. In Hardmode, Pirate Maps are dropped here, and fighting an event here (including the Pirates themselves) can get several.
The Corruption[edit | edit source]
An outpost in the corruption allows the player to farm Vile Mushrooms and Rotten Chunks, as well as providing access to the Eater of Worlds, and Demon Altars. In Hardmode, the more important drops are underground; Cursed Flames and Souls of Night are both crucial. To improve farming, players may wish to clear out an area underground and connect it to their base. Unlike the Crimson, there is no local crafting station for Corruption.
The Crimson[edit | edit source]
An outpost in the crimson allows the player to farm Vertebrae, Vicious Mushrooms, as well as providing access to summon the Brain of Cthulhu and Demon Altars. In Hardmode, the underground is where to find Ichor and Souls of Night. To improve farming, players may wish to clear out an area underground and connect it to their Crimson base. The crafting station is the Meat Grinder.
Floating Islands[edit | edit source]
Farming Harpies for Feathers and Wyverns for Souls of Flight requires an accessible platform high in the sky. Players can use an existing Floating Island or just build their way up. An arena-style area with wooden platforms makes the fights easier, while a player-walled base provides a refuge from their spawning. Conveniently, most floating islands have a house containing a Skyware Chest, which can be used to shelter yourself from Harpies. If the walls are broken and replaced by the player, it will also prevent Wyvern spawns while inside. Fishing here can provide several unique catches, including Sky Crates providing any items missing from the chests. However, only the chests can provide the local crafting station, the Sky Mill.
Jungle[edit | edit source]
Placing outposts in the Jungle at various depths helps with gathering and farming of various resources, and provides secure bases for exploration and storage of your loot. The vegetation provides Rich Mahogany, Moonglow and Sky Blue Flowers, along with critters for bait or Grub Soup. frogs are plentiful here, and sell fairly well. The underground enemies can provide Vines, Jungle Spores, and Stingers. Players may also gather several useful accessories in the jungle, notably the Bezoar and Nature's Gift. Fishing outposts should be set up at various depths, as the catches vary. Building a house for the Witch Doctor gives you access to items that he sells only here.
After defeating the Queen Bee, her hive can be used as another outpost, which not only provides honey but allows fishing for Honeyfins. She can also drop the local crafting station, the Honey Dispenser.
In Hardmode, even more drops and resources appear, notably Life Fruit and Chlorophyte Ore. Plantera's Bulbs and the Jungle Temple represent major boss fights, and having a safe house nearby can be quite handy.
Glowing Mushroom biome[edit | edit source]
These glowing blue areas are rare, but braving their deadly enemies allows you to collect Glowing Mushrooms for crafting and potions, along with Mushroom Grass Seeds to spread the unearthly glow elsewhere. The unique Glowing Snails can also be caught here. Creating an NPC House in a mushroom biome allows you to buy the seeds directly from the Dryad, but more importantly, allows Truffle to spawn in Hardmode. Creating a Surface Glowing Mushroom biome can let you bring Truffle somewhere more convenient, but the underground version is the only place to catch Truffle Worms.
Dungeon[edit | edit source]
An outpost near the Dungeon, and perhaps one next to one of its passageways can provide helpful staging areas for exploring and looting the area. Locked Gold Chests provide a variety of items, and if they prove insufficient, a fishing spot here can supplement them with Dungeon Crates. The enemies provide a variety of drops as well; Bones can be had in quantity, while the Nazar and Tally Counter are important for later crafts. In Hardmode, there are more drops, especially Ectoplasm. Two crafting stations come from here: The thematic Bone Welder and the useful Alchemy Station. The Bewitching Table can also be useful for summoners.
The Underworld[edit | edit source]
The Underworld has valuable resources not found elsewhere, notably Hellstone. Players often construct Hellevators to provide easy access to the Underworld, and one of the Ruined Houses can easily be spawn-proofed by breaking and replacing its walls. Several enemy drops are useful, but in particular, the Voodoo Demon provides a Guide Voodoo Doll used for summoning the Wall of Flesh. After defeating that boss for the first time, Hardmode begins, and afterward Living Fire Blocks can drop from any underworld enemy. Farming the Wall of Flesh can provide many useful items, especially Emblems used for crafting. The Ruined Houses provide the Hellforge, which is not only the local crafting station but a component of the Hardmode Forges. The Shadow Chests provide a variety of other powerful items.
Hallow [edit | edit source]
When Hardmode begins, one of your existing outposts may well find itself in the Hallow, but if not you can easily set one up. Enemies here provide Pixie Dust and Unicorn Horns for crafting, plus other drops for use or sale. A large, flat area is best for gathering these. The Underground Hallow can provide Crystal Shards (excellent for cash farming) and Souls of Light, along with various other enemy drops. (Hallowed Mimics rate special mention.)
Base Defense[edit | edit source]
Player-made structures don't come with protection against enemies. Having monsters wandering around plant farms may be no big deal but many would prefer their NPC areas to be protected. If you have already built a base on the ground, and don't want to move, move your chest room within your town of NPCs, this will prevent monster spawns. Place Peace Candles around your house if it is large to minimize spawns. In a Normal mode world, the presence of NPCs will itself suppress ordinary spawning of enemies; each NPC on-screen will reduce the spawn rate, and 3 NPCs on-screen will completely suppress enemy spawns, even at night or when Raining.
However, Events are another story: While on most platforms NPCs can defend themselves, individuals can easily be overwhelmed by even Blood Moon enemies, especially in Hardmode. In Expert mode, even ordinary night spawns can be an issue. Once the Mechanic is rescued, actuated blocks can be used to block off entrances and uncover lava pits during events, then switched back to normal afterward.
General points[edit | edit source]
- By far the easiest way to defend your NPCs is to build a floating base above the ground, with Ropes or flight as the only means of access. This will not prevent NPCs from living at your base. They can teleport to houses at night, that they cannot otherwise reach (while offscreen). Structures do not need to rest on surfaces unless built from the few materials that obey gravity (sand, silt, and slush, but don't do that). Once built, the terrain surrounding the base can be dug out to create a moat around it, preventing easy access to most monsters.
- This is the only way to defend your base against enemies that can pass through walls, such as Wraiths. Wraiths can move upwards while passing through blocks, but cannot float upwards through empty tiles.
- Flying enemies like Demon Eyes can still reach floating bases, but cannot open Doors. They are not a threat if your base is sealed off.
- Enemies cannot break open doors if they are unable to stand in front of them. Elevating a door at least two blocks above the ground will grant absolute protection against enemies that can open doors.
- You may additionally guard the entrance with a pit to trap enemies, though your NPCs may also fall in. See "Offensive Traps" below for details on using lava to automatically kill enemies that fall into your pit(s).
- Enemies also cannot force open doors if a piece of furniture, like a Chest or platform, is directly against the inside of the door. Players will have to face away from the house to open the door from the outside.
- You can place platforms in the floor or ceiling of an NPC house, or your base, instead of using Doors. This will stop NPCs from moving outside their houses and endangering themselves. However, flying enemies can pass through such platforms, and some enemies can jump or fall through. A layer of actuated blocks can be used to seal off your base for events.
- Every base should have at least some chests, which will prevent Meteorites from falling within 35 blocks of them. Meteorites also will not fall within 35 blocks of an NPC, nor on-screen for any player.. See the Meteorite page for more details on protecting areas from Meteorites.
- Once the Mechanic is present, you can use actuators (or active stone) and appropriate Pressure Plates, to create a player only door that doesn't require the use of the mouse. Simply actuate a section of wall and link it to some type of pressure plate that can only be triggered by the player, so that enemies are unable to enter, and NPCs cannot escape. You can also add defenses using traps as discussed below. Once you reach Hardmode, a Sensor can let the player pass through such doors without even having to step on a pressure plate.
Offensive traps[edit | edit source]
Generally, placing lava and wired traps near the area where your NPCs are housed is risky, but can be effective if the NPCs are well-contained. Offensive traps can provide a bit of aid during invasions, but generally, the best practice in the event of an invasion is to fight somewhere other than your base. Nevertheless, the following tips may be useful if you want to set up a structure that can automatically kill enemies with little to no danger to yourself.
Lava Pits[edit | edit source]
- Pits can be lined with a thin layer of lava to quickly kill most enemies.
- Lava pits should be covered over with actuated blocks to make them safe for normal passage; they can be quickly "switched on" for an invasion or other events, and switched off afterward.
- Players will normally want a tunnel beneath the lava pit, to safely collect drops from the slain enemies.
- Lava will not destroy valuable items of any Rarity higher than white.
- Lava destroys items only if they are submerged to higher than the midpoint of their sprite, so a thin layer will not destroy larger items. Note that the sprites for coins are progressively larger for higher denominations; if you want to collect coins along with other drops, you should fine-tune the depth of your lava to destroy copper coins, but not silver or higher. In practice, this translates to one bucket of lava per 6 to 8 blocks of pit length.
- The reason for letting copper coins burn, is that there is a global limit of 400 loose items in each world. If this limit is exceeded, the oldest loose items in the world will despawn, with no consideration for their value or rarity. Stacks count as a single item, but even so, copper coins are dropped in such numbers that most events can easily reach the limit.
Other Traps[edit | edit source]
Note that Spikes and Hellstone can only damage players, not monsters. However, after rescuing the Mechanic from the Dungeon, you can wire traps to deal damage in more versatile ways:
- A very simple mechanism is a buried Geyser wired to a single Pressure Plate.
- Dart Traps can be wired to a Timer to fire continuously without further input.
- Fire rate can be staggered by using a "rainstick" mechanism, as shown to the side. The mechanism is activated by manually falling through the platforms with the pressure plates on them. Note that the Traps must be moved into the background with Actuators, and the Actuators must be removed after doing so. 28 Dart Traps are required for continuous fire if the rainstick is set up in a Γ shape, and 21 if set up in an L shape (as shown).
- Super Dart Traps, Spear Traps, and Flame Traps can replace the Dart Traps in the above mechanism once you have access to the Jungle Temple. Use a hammer to rotate them as you see fit.
- Spiky Ball Traps are the easiest to set up; they need only be attached to a 1 Second Timer to work. Dropping the Spiky balls from a great height is not necessarily advantageous, as you want to maximize the time the balls spend bouncing near the ground to damage groups of enemies. Instead, embed the traps in the ground and hammer them twice so they roll out the spiky balls more gently.
Multiplayer Security[edit | edit source]
It is a sad truth of Terraria that nothing you do in-game will prevent a hostile player from damaging or destroying your base if they have the means to do so. No base can ever be completely safe, even from a griefer armed with only a Copper Pickaxe and some Wood. The following realistic tips can help protect your base by reducing your likelihood of encountering a griefer or reverting the damage that they might cause.
- Only play with people that you trust, or have known for a long time.
- Otherwise, if hosting, save a backup copy of your world and character files, so you can restore them to their previous versions if something unexpected happens.
- Another method for hosts is to turn Autosave off, and if your base is damaged, exit Terraria directly by closing the window. All progress since the world was last loaded will be lost, but the damage will also be reverted.
- If you are playing on a public server, you may be able to protect your structures using the server's built-in TShock commands. Most populated public servers run TShock.
- If none of the above options work, build your base out of Lihzahrd bricks to stop simple griefers.
Appearance[edit | edit source]
While your initial houses might be simple boxes of dirt or wood, over time you can do much better than that, producing a base that is not only functional but interesting to look at. You will be gathering a variety of materials and items over time, and one of your NPCs (the Painter) is specifically devoted to improving the appearance of your builds. Terraria is a sandbox offering vast opportunities for creativity. Over time, you can reshape your bases and create varied structures, ranging from elegant simplicity to intricate complexity, realistic to fantastic, and from the beautiful to the terrifying or hideous. Several periods of the game are particularly good for such work:
- Late pre-Hardmode is an excellent time to work on your base, as you have no incoming threats or time limits in play.
- After defeating the first Mechanical Boss, the Steampunker will arrive, offering some useful items that can add capabilities to your base, notably Teleporters, Sensors, and Conveyor Belts.
- After defeating Plantera you will have a relatively quiet period where biome spread is less of a problem, and the last of your NPCs will have arrived (except perhaps Santa Claus).
- And of course, after defeating the Moon Lord you will be master of your world, with access to all possible materials (except perhaps for the alternate evil biome).
General suggestions[edit | edit source]
Here are some suggestions and ideas for elaborating your base:
- Build your base's walls more than one tile thick. This creates a more sturdy or cozy feel, and allows for the inside and the outside layer to be different.
- Don't limit yourself to rectangles! With hammered blocks, you can make a variety of forms, from symmetrical circles (this tool will help) and triangles to asymmetrical complexities and sprawling organic blobs.
- Remember that paint is cheap -- if you like the pattern or texture of something(be it a block, wall, or piece of furniture) but it's the wrong color for your build, change the color! This forum thread offers "swatches" to show what all the blocks and walls look like with various kinds of paint.
- Likewise, torches come in a variety of colors and brightnesses (in Hardmode, there's even a rainbow torch), and gemspark and living fire blocks add more flexibility. Even campfires can be made in several colors, and some furniture lighting offers subtler variations. Glass panes can provide natural light, and stained glass can modify it.
- There are some special considerations for what blocks to use in your base:
- Use of bare dirt blocks may result in the occasional Blinkroot plant spawning atop them, and nearby grass can spread onto the dirt. This also applies to mud in the jungle biome.
- Grass will spawn "tall grass" plants on it. Jungle grass will also spawn larger jungle plants, and perhaps Mahogany Trees. Either may also spawn herbs or dye plants according to the biome.
- If grass blocks are exposed from below (such as a roof/ceiling) they will also grow vines beneath them, which may be unsightly. Putting blocks or platforms beneath a grass layer will prevent vine growth.
- Using Snow or Ice blocks can cause snowflakes to fall nearby. This is a purely visual effect.
- Sand requires support, and even with that support, it makes building and rearranging things difficult. Sand blocks can also grow cactus, and occasionally spawn desert enemies such as Vultures.
- Stone, grass, ice, and sand or sandstone are also vulnerable to being transmuted by infectious biomes. All of these except grass have brick forms which are not vulnerable.
- Using larger amounts of certain tiles can create a different biome within your base. This can be helpful when creating biomes for easy nearby access, or could be a nuisance when unintended music, mobs, or weather begins to appear. For more information see biomes or Guide:Artificial biomes.
- Some simple decorations can quickly turn any NPC house into one that fits their theme or challenges it. For example add some Plants and a Flower Wall to the house of your Dryad, some Bottles and a Bed for your Nurse, a Crystal Ball for your Wizard, an Ammo Box for your Arms Dealer, or some Christmas decoration for Santa Claus. All NPCs have some items that suit their theme, allowing you to build some nice houses for all. Or you can go for contrast, sticking them in a room that they'd presumably hate with a burning passion, say flowers and bright colors for the Tax Collector, or a bare stone cell for the Dye Trader... malicious housing can be fun!
Particular Structures[edit | edit source]
And some ideas for additional structures, either as part of your base, outposts, or just built for fun:
- Castles: One of the most popular constructions in Terraria is a castle. Of course, you can build a simple symmetric castle, but this tends to look rather boring. A good way to build a more interesting castle is by building some tower tops of varying sized and varying heights, and then connecting them. For colors, the Gray Bricks and Red Bricks combine well, while some more expensive bricks may look good for the throne room. Use your imagination to build the way you like it.
- Mines: Not only is it handy to have direct access to a large mine but it looks great too. Using some Wooden Beams, Planked Walls and torches you can make simple and good-looking mines for yourself.
- Tree House: You can either build your treehouse or edit a Living Tree. Make sure to use some more natural blocks and walls to make it look better.
- Outposts: Since you'll be building some outposts and secondary bases anyway, you can decorate them in the style of their biome or some contrasting style.
- Arenas: Likewise, there's no reason a boss arena can't also look good.
- Themed Houses: There are many furniture themes in Terraria. For example, take a look at the different Doors that are available. You can make a house (or other structure) for each of those themes.
- Pyramid: Make a giant above-ground pyramid, half maze and half trapped to make a worthy burial chamber.
- Domes: Build large glass domes (or other shapes) to display your work.
- Treasure Chamber: You may not have noticed yet, but you can place Coins, Bars and Gems. This can be used to make a great looking treasure chamber.
- Atlantis: You can build cities everywhere... why not underwater? See below for more details.
- Sky Tower: Build a tower reaching into space, or remodel a floating island. Watch out for Harpies and Wyverns!
- Museum: There are many items to display in Terraria. For example you can make rooms to display Statues, Paintings, Trophies, Armors, Banners, Butterflies, Critters, and Weapons.
- Pixel Art: Using different colored blocks, you can make images inside your world. Gemspark Blocks and their walls make good illumination, especially if you want your creation to be visible in the dark or underwater.
- Church/Temple: Make a place of worship for the faithful... be they a congregation seeking holy worship, or depraved cultists gathering for dark rituals.
- Zoo: Statues can let you keep various Critters and even enemies on display.
Underwater bases[edit | edit source]
Building underwater is fairly difficult, as you tend to drown, you move slowly underwater and it's dark. Normally you will want to drain the water out of your building as well. You will also need a way to easily enter and leave your house. Luckily there are solutions to all those problems (see the Liquids page for more tips):
- For building underwater, you can use Gills Potion or a Neptune's Shell, allowing you to breathe underwater. Lacking those, you can work in short bursts with a Jellyfish Necklace. Or you can start with a valley, or an area you've already drained as below, build in comfort, and then flood the area outside your base.
- For light underwater, you can use a Light Pet, or some of the lighting items which do work underwater: Cursed/Ichor Torches, Gemspark Blocks, Candles, Candelabras, Chandeliers, most Lanterns, Fireplaces and Light Posts.
- To drain the water from an area, there are several options:
- You can use pumps or a stack of buckets to take it elsewhere.
- in Hardmode, you can deploy the Super Absorbant Sponge.
- The "chest trick" works as follows: Prepare a dry 2x2 hole at the bottom of the pool, surrounded by solid blocks. Put 3 or 4 buckets of honey or lava in over the chest, then mine the top to let the water in. Since there is no place to put the obsidian or honey block, the water will simply be destroyed.
- To get into your underwater house without flooding it, you can make an entrance from below (platforms can be useful), or in Hardmode you can use a wall of Bubble blocks.
- You can even build a true underwater base, lit with waterproof methods, to be inhabited with the aid of a Neptune's Shell. (Note that NPCs will not accept a flooded house!)


text:
A team of 200 priests comment on daily Gospel
Liturgical day: Wednesday 22nd in Ordinary Time
Gospel text (Lk 4,38-44): Leaving the synagogue, (…) at sunset, people suffering from many kinds of sickness were brought to Jesus. Laying his hands on each one, He healed them (…).
Sacrament of "Anointing of the sick"
(based on texts by Benedict XVI)
(Città del Vaticano, Vatican)
Today, moved by so much suffering, Christ not only allows himself to be touched by the sick, but He makes their miseries His own. God —as God– cannot suffer but He can suffer with. Man is worth so much to God that He Himself became man in order to suffer with man in an utterly real way. Thus, by redeeming man through pain, Jesus has redeemed the very pain (He has given it a new meaning): now man can join his suffering to the savior pain of Christ the Redeemer.
With the sacrament of "Anointing of the sick" our Church prays for the sick and helps them join the suffering Lord. It is not by sidestepping or fleeing from suffering that we are healed, but rather by our capacity for accepting it, maturing through it and finding meaning through union with Christ, who suffered with infinite love. Really, to every human suffering, there has entered "One" who shares suffering and endurance; in all suffering "con-solatio" is diffused, the consolation of "touching" God's participating love.
—O Jesus, help us to grow in humanity by being more capable of suffering for love (without complaining!).

subset: commoncrawl


text:
Logging In
Q. How do I know if I am logged in to Nemeta?
A. Your Nemeta username will be visible on the top right-hand corner of each page of the site. You will not be able to access any of the units (lessons) within the site unless you are logged in.
Q. I cannot see where to login.
A. On the top right hand corner of the homepage click on "L……."
Q. I have forgotten my password. When I try to reset it I get taken to a link that will not allow me to reset my password.
A. A glitch in the site is creating this problem. Simply write to admin, stating your user account name and we will reset it for you, giving you a temporary password which you will be able to change once you are back in to your user account.
We have found that most issues are correlated with browsers. We recommend using Chrome or Firefox to access Nemeta.
Q. I am not able to access the material in the courses.
A. Ensure you are logged into the site first. There are two routes to access the course units after you have clicked on the START COURSE button:
- Via the Curriculum: Scroll to the "course curriculum" at the bottom of each course landing page and click on the units there
- Via Start Course/Continue Course: To begin the course click on the START COURSE button on each landing page, using the CONTINUE COURSE button when returning to the course
Q. Why am I not able to access links to new material in Nemeta, provided in emails from The Maine Terton?
A. You need to be LOGGED IN already or the links will not work for you.
Q. I am having problems with some of the courses. I see the site very dimly, while the blue wheel in the middle is spinning, and I can't read the text.
A. This has been happening for people who use the Internet Explorer (or Edge, i.e. Microsoft) browser. Using a different browser will remedy this problem.
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- Move your cursor to Messages, causing a second-level menu to appear
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- Hover your mouse cursor over the text, "Howdy, [Your Name]" at the upper right (in any page)
- The dropdown that appears will show, from the top down, your profile photo, your name as given in your profile, and your Username.
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A. Try using the PDF option. There is also the PrintFriendly browser extension, which may work for you (and could even be useful with other Websites).
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A. We are working to get this fixed.
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A. On the homepage, or a course page, click on the top bar menu TREEHOUSE button. The dropdown menu will show MEMBER FORUM. Click on that option. Then you will need to register to use the forum by clicking on the link in green titled REGISTER. Once you've registered, use the CLICK HERE TO ENTER green text (link) beneath the image of the two horses.
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A. Select PLANETARY TANTRA on the menu options at the top of each page of Nemeta. Click on PT FORUM in the dropdown menu. Then you will need to SUBSCRIBE to use the forum.
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A. Click on your profile picture/name which takes you to your user account dashboard. Click on "activity" and your school activity will be visible, including your forum comments, which have a delete function.
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A. This happens when you copy and paste text into Nemeta from a source that contains HTML tags. If it happens to you, please go to the extra trouble of fixing it. You can do so by following the simple steps:
- Edit your Nemeta post
- Select and copy the section of text that contains the HTML tags ("problematic text")
- Paste the problematic text into a plain text editor on your computer (bad example: Notepad in Windows; other free options are available online for Windows or Mac) that will discard the HTML tags
- Select all the text as it appears in the plain text editor and copy it
- Select all the problematic text in your Nemeta post (if it's not still selected from step 2) and replace it with the "cleaned" text (paste the text now in your clipboard over the selected text); at this point the text should contain NO HTML tags
- Again Save your Nemeta post
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A. Go to your user dashboard by clicking on your profile name/picture, then click on the ACTIVITY tab. (See also the following FAQ if you are still having an issue after doing this.)
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A. Please contact admin to alert them and they can publish it. In such a case, the thread will have been shunted into the SPAM category, and its display suppressed, via an automatic, algorithmic feature of the forums software, and human judgment is required to redeem it.
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A. The image you want to share has to be on the Web somewhere, such that you can get a Web link to it. The recommended way to ensure that this will work for you, and that you (not some third party) have control over the image's existence at a given Web address, is to first sign up for a free cloud storage account that will let you share a file publicly and—this is key—view it in a browser without downloading it.
- Microsoft's OneDrive does not appear to facilitate this, try as one may to get it to work; if anyone succeeds with OneDrive, feel free to explain how you did it in an email and we'll add the instructions here
- With DropBox, you can do it as described in this article: Using Dropbox to Host Images on your Website
- There are good alternatives to the aforementioned storage options, such as a free pCloud account; with pCloud, once you're set up with an account and the pCloud sync app on your computer:
> Right-click the image file you want to share (on your hard drive – just be sure the file is sync'ed to cloud storage) and select Share | Copy Download Link
> Paste the download link into the browser to view the image online
> Right-click the image in the browser and select View Image, which will get you the image displayed on a black background in the browser
> Copy the image address, which will start with "https://api.pcloud.com/getpubthumb" and use that link to the image, as described below
- A final option, recommended for anyone who has a blog or a large Website (such as Nemeta?) is to sign up for a free CDN (content delivery network) account, which you can research online if interested, and follow the platform-specific instructions for publicizing your images and whatever else you add to your CDN
By whatever means you get a link to the online copy of your image, when you are editing your post or reply, click on the image icon at the far right of the toolbar above the content you are creating, and use your image link (which you should have copied to the clipboard; just paste it into the field) as the image Source; you can also add a Description; in most cases, it's best to let the editor use the default Dimensions (don't put anything in the height and width fields, and leave the Constrain proportions option checked. (Reference the screenshot below.)
Downloading MP3s
Q. I want to download an MP3 audio but cannot.
A. Contact admin, referencing the MP3 you want. We are having to manually add the files as attachments to each unit and sometimes need a reminder to do so.


text:
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For immediate equipment service needs please call us at:
For more information about our equipment service offerings, please request information below.


text:
Crawford Gribben. Writing the Rapture: Prophecy Fiction in Evangelical America. Oxford: Oxford University Press, 2009. xi + 258 pp. $29.95 (cloth), ISBN 978-0-19-532660-4.
Reviewed by Peter Althouse (Southeastern University)
Published on H-Pentecostalism (October, 2009)
Commissioned by Gene Mills (Florida State University)
Unto the (Popular) Ends of the Earth
The commercial success of Tim LaHaye and Jerry B. Jenkins's Left Behind novels has created renewed scholarly interest in evangelical literature. Crawford Gribben's Writing the Rapture traces the history of prophecy fiction from its diverse and heterodox beginnings, through various contortions and conflicting positions, as it reflected dispensational premillennialism and evangelical culture. The author's premise is that prophecy fiction provides snapshots of popular evangelical culture, and while the book investigates the chronology of prophecy fiction in history, its method is better described as cultural analysis.
Prophecy fiction is a type of literature and film that focuses on the future end of the age. However, despite its eschatological aspirations, it is really about the present. Prophecy fiction, insists Gribben, attempts to critique modernity by creating antimodern anxieties among religious conservatives, and by providing a "comprehensive mythology" for American life, in order to reassure evangelicals that they have a divine destiny in the face of marginality and apparent cultural deterioration. Ironically, evangelicals are themselves steeped in a modernist worldview and have appropriated modernist principles for their own purposes. Certainly, the use of a specific type of "literal biblical hermeneutic" collapses the text into uniform and unilateral principles that can be systematized into a comprehensive order, and the development of a dispensational schemata of chronological time attempts to place order on the world, similar to the rationalizing and compartmentalizing principles of modernity. Yet the undertone of Gribben's arguments is that the social policies and practices of Anglo-Saxon superiority, America's "manifest destiny" to build civilization through subjugation of native peoples, and the binary opposites of modernity expressed in sociopolitical tensions are evidence of modernist appropriations.
The chapters in the book represent six periods of the shifting foci in prophecy fiction, starting with its eclectic beginnings, orthodox consolidations, the period of the Great Wars, the Cold War, evangelicalism's renewed political engagement, and finally the Left Behind phenomenon. Although Gribben is very good at tracing the rise of dispensational premillennialism to an elite circle at Trinity College Dublin and Oxford University in the 1820s and 1830s, later to be popularized by John Darby and the Scofield Reference Bible, I find it curious that Gribben presupposes that this particular eschatology constitutes evangelical orthodoxy, even as he reveals that in each time period different constellations of ideas were at work. He also seems to imply that evangelicalism is defined by fundamentalism even though fundamentalism historically emerged in the 1920s, and despite the fact that nineteenth-century evangelicalism was defined by a postmillennialist belief in the church's responsibility and activity to make way for the kingdom of God in this world. Perhaps, as Gribben argues, the shift from postmillennialism to premillennialism and its corresponding shift from religious optimism to pessimism and the insertion of a "secret rapture" helped evangelicals deal with the seemingly overwhelming problems of urbanization, industrialization, large-scale immigration, and global conflicts, but at the cost that evangelicals abdicated their responsibilities in the political, economic, and social spheres. Certainly, claiming that dispensational premillennialism defines evangelical eschatology can be maintained only with a narrow view of what constitutes evangelical Christianity. Left unstated in Gribben's discussions is the fact that in the history of Christianity, millennialism itself is a heterodox position and dispensationalism is a novel belief.
By Gribben's own account, dispensational premillennialism and its insistence on a secret rapture (evangelicals cannot seem to decide if this rapture occurs before, during, or at the end of the Great Tribulation) has waned with the rise of Pentecostal-Charismatic Christianity, which has strongly influenced evangelical beliefs in the latter half of the twentieth century. Although Jerry Falwell's Moral Majority exerted influence for evangelicals in America to engage politics as a way of advocating for fundamentalist Christian values, the real impetus for social engagement has come from the Pentecostal-Charismatic sector. Frank Peretti's Piercing the Darkness (1986) and Pat Robertson's New World Order (1991) and fictional piece The End of the Age (1995) focus on prophecy, but shift away from dispensationalism and a belief in the rapture. Peretti critiqued the prophetic determinism and "dispensational escapism" to suggest that the "future was open and that the spiritual condition of America could be changed" (p. 111). Robertson not only "distanced himself from the dispensationalism he had once endorsed," but also embraced the distinctly Pentecostal eschatology of the "latter rain," which expected a great spiritual revival and "widespread social transformation" ushering in the end of the age (p. 120). Significantly, Peretti was an Assemblies of God pastor who became a carpenter and Robertson was a Southern Baptist minister with charismatic sentiments, who vied for the American presidency. With the loss of an Antichrist figure external to the United States at the end of the Cold War, either in German leaders during the world wars or Communist leaders during the Cold War, evangelicals started to look inside the United States, to "pedophilic satanic cults," and eventually to New World Order conspirators to define the adversary, as a way to assess the perceived deterioration of American values (p. 107). Interestingly, evangelicals shifted from separation and apathy to political engagement as the hallmark of evangelical activity. Underneath the surface of these discussions is the rising influence of Pentecostal-Charismatic Christianity on the cultural landscape of evangelicalism, significantly changing its ethos and identity.
Despite these points, Gribben's monograph is an excellent and nuanced evaluation of a sorely underdeveloped area, and offers insight into the hopes and fears of American evangelicalism, at least at the popular level. He has brought together disparate primary sources, and offers a nuanced reading of prophecy fiction and its role in defining popular evangelicalism. The book has stimulated new ways of thinking on the role of fiction in defining evangelical beliefs, norms, and values, and invites further research to determine what level of influence prophecy fiction has on evangelicalism outside the United States and comparisons between popular and professional theologies in the evangelical religion.
: Prophecy Fiction in Evangelical America
(p. 3-4)
(p. 107)
If there is additional discussion of this review, you may access it through the network, at: https://networks.h-net.org/h-pentecostalism.
Peter Althouse. Review of Gribben, Crawford, Writing the Rapture: Prophecy Fiction in Evangelical America.
H-Pentecostalism, H-Net Reviews.
October, 2009.
URL: http://www.h-net.org/reviews/showrev.php?id=24686
|This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.


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Features PACER's National Bullying Prevention as a partner on the Safety Center, Bullying Prevention Hub. Facebook also supports activities during National Bullying Prevention Month providing outreach opportunities, sharing information to safety pages, and collaborating on resources.
Corporate & Celebrity Partners
Thank you to our corporate and celebrity partners who have provided support through financial contributions and outreach to prevent bullying and promote kindness, acceptance, and inclusion. Through the years, each of these companies and individuals, past and present, contributed to make it possible to reach millions with the message, "Together, we can create a world without bullying."
Instagram supports activities during National Bullying Prevention Month, including participation in #KindComments is a global initiative to promote and foster positive engagement online. By transforming walls into colorful beacons of kindness, Instagram hopes to create positive spaces for people to gather in real life and encourage visitors to take a photo or video in front of the wall and share #KindComments on (and off) Instagram. PACER's National Bullying Prevention Center and Instagram are also offering Instagram Safety Tips, which are designed to help you stay safe and secure online.
Disney's Choose Kindness Campaign
PACER's National Bullying Prevention Center partnered with Disney's "Choose Kindness" campaign. "Choose Kindness" was a bullying prevention campaign created by Disney ABC Television Group's efforts to encourage children and parents across the nation to help put an end to bullying by choosing kindness.
Planet Fitness, Inc.
Partners with PACER's National Bullying Prevention Center as part of their Judgement Free Generation® initiative to end bullying and promote kindness. Together, the partners developed "Bullying Prevention 101," an educational resource to help teachers, counselors and other educators build environments defined by kindness, acceptance and inclusion.
The Adventure Park is inviting kids, teens, adults, and groups to have a zip and a climb in the trees while raising awareness for bullying prevention! The six Adventure Parks operated nationally by Outdoor Ventures will donate for every climber at the Parks during the month of October 2019.
Disney's Friends for Change
Partners to create a "Bullying Prevention Action Kit," along with a poll for kids to pledge to address bullying in their local community.
Supported PACER's National Bullying Prevention Center to encourage young people to love the skin they're in and to be confident advocates for themselves and others.
TLC supported bullying prevention through Give A Little TLC, a national multiplatform campaign dedicated to empowering viewers to make a difference in the lives of those in need by giving a little of their time, support and compassion.
EA's Play to Give partners with PACER's National Bullying Prevention Center to celebrate the importance of inclusion and play and the positive connections it makes for all the diverse players around the world.
The Buckle believes that good business starts with good people doing good and giving back. It's a passion and a genuine willingness to make an impact. And so together, Buckle chooses to take a stance against bullying with PACER's National Bullying Prevention Center by contributing 10% of the purchase price from select Buckle Believes styles to support bullying prevention.
Dr. Seuss Enterprises and Random House Children's Books
Dr. Seuss's beloved character, The Cat in the Hat, has declared his candidacy for President of the United States in the 2016 election, as the one-and-only Kids' Candidate. The Cat in the Hat wants to show kids that every vote counts, and every voice matters. On the ballot are his supporters and their causes, including "kindness for all" sponsored by PACER's National Bullying Prevention Center.
Grubhub (Twin Cities), the nation's leading online and mobile food ordering company, is partnering with PACER's National Bullying Prevention Center to increase awareness for kindness, acceptance and inclusion.
Partnered with the "design online" custom T-shirt company, as part of its "Be Good to Each Other" campaign. The campaign takes a stand for kindness, acceptance and inclusion and uses the power of custom T-shirts to do good.
Connect. Share. Love. That is the driving theme LilGadgets follow when building both their headphones and their business. And that is why they believe in supporting causes like bullying prevention – to create a school environment that is as safe and comfortable as possible.
Stick Together
Duck® brand partnered with PACER's National Bullying Prevention Center to spread the word with its "Stick Together™" program for its annual "Rolls Across America" Tour and a limited edition "Stick Together Against Bullying" print tape.
Life is Strange, by Square Enix
Square Enix, the publisher of the video game "Life is Strange," partnered with PACER's National Bullying Prevention Center for the #EverydayHeroes campaign, where individuals shared their own stories about bullying, standing up for what's right, or helping a friend in need.
HopeLine From Verizon
HopeLine from Verizon sponsored the "What Parents Should Know About Bullying" online curriculum, Mall of America event featuring Bethany Mota, and bullying prevention workshops for parents.
Green Giant
Encouraged parents to "raise a giant." To help parents raise kids who are strong inside and out, to do their best in life to be a giant and to help children learn how to address, prevent and stop bullying.
Partnered on the Lace Up Against Bullying campaign to encourage everyone to take steps to prevent bullying.
Holiday Hill Enterprises, LLC
The Legend of Spookley the Square Pumpkin and screenings of Spookley the Square Pumpkin , the movie
About: Spookley the Square Pumpkin and Holiday Hill Farm
The Legend of Spookley the Square Pumpkin, written and created by Joe Troiano, tells the story of a square pumpkin living in a round pumpkin patch on Holiday Hill Farm. Spookley faces ridicule from his patch-mates but overcomes this when he saves the patch from being destroyed by a terrible storm. All the pumpkins in the patch learn that the things that make you different are the things that make you special. Visit the resources which accompany the book or video.
Before Rudolph and his luminous red nose saved the holidays, he was teased for being different from his peers. Celebrate our differences by embracing what makes each of us Shine Bright.
IBM - Activity Kits for Volunteers
IBM's Activity Kits provide everything you need—step-by-step instructions and supporting materials such as presentations—to conduct a volunteer activity at a school or community organization.
Explore the dangers and signs of cyber-bullying with parents or teachers.
This one-hour presentation for adults discusses kids' online activities, the growing phenomenon of cyber-bullying, and how parents or teachers can recognize its symptoms and intervene, along with tips for helping kids.
Internet Safety Coaching
Make a presentation to adults about helping children stay safe while online.
In coordination with a school or school district, volunteers make a presentation describing what our children can experience in the online world, and how to help them be safe.
Control Your Online Identity
Help teenagers learn to protect their personal data online.
This presentation helps students learn how to protect their personal data and control how they present themselves online.
Bethany Mota
YouTube superstar Bethany Mota knows firsthand the pain and feelings of isolation that came with being targeted by bullying. Bethany and PACER's National Bullying Prevention Center teamed up to send a powerful message to young people.
Nick Vujicic
Motivational speaker and author Nick Vujicic teamed up with PACER's National Bullying Prevention Center during National Bullying Prevention Month in October to speak out about bullying prevention at schools and on social media, where he has millions of followers. Vujicic was born without arms and legs, and has faced countless challenges and obstacles throughout his life, including being the target of bullies.
Cool Beans Music & East Coast Recording Company - All About Bullies ... Big and Small Audio CD
This wonderful collection of music about bullying has made a tremendous impact for children everywhere. Produced by an all-volunteer crew of creative talent, "All About Bullies… Big and Small" won the Grammy Award for Best Children's Album , the highly-coveted Parent's Choice Gold Award for music, the NAPPA Gold Award and was cited into the historical logs of the U.S. Congress for its outstanding achievements.


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So – you're looking for the cheapest car insurance quote you can find? That's understandable, given today's economic environment and the fact that every household has its purse-strings pulled tight. Who wouldn't want to buy the cheapest car insurance available?
But be careful. If you aren't aware of some minimum necessary insurance coverages, you could quickly find out that you are under-insured, or worse, not insured at all. That's when the cheapest car insurance quote suddenly turns into an expensive nightmare. To avoid that nightmare, consider these three steps before you jump on the cheapest car insurance quote available.
1. Check with your state to make sure you are buying at least the minimum required liability coverage. Each state sets its own liability limits. If you're shopping for insurance from multiple sources, you're probably getting quotes from large national insurance providers. It's up to you to know the minimum liability coverage required by the state in which you live.
2. Think objectively about the amount and type of driving that you do. Minimum required coverages may not be enough — and we're not just talking race car driving here — if you drive neighborhood kids in the carpool every day, the minimum state-required liability insurance may not be adequate for your potential risk. Be honest with yourself about the amount of coverage you might need in a worst case scenario.
3. Remember that when another driver causes an accident, it's the responsibility of each driver's insurance company to collect from the at-fault party and their insurance provider. So it's important to have your policy with an insurance provider that is financially stable and in a position to legally pursue the at-fault party. Choosing a small, unknown or relatively new company simply because they provided the cheapest car insurance quote could result in "no insurance" at all.
The bottom line — be smart. It's fine to shop for multiple insurance quotes, but remember that the cheapest car insurance quote isn't always the best car insurance quote. To reduce risk, and save a little time, you may want to shop for multiple quotes from one online quote provider who only has relationships with the top insurance companies.


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Product Code: SAM/14210
Here is where you can buy a single or multiple samples of a Silver XL Deep Gift Box without ribbon.
Perfect for larger items such as handbags, clothing, soft furnishings or to use as a keepsake box or as specialty food hamper gift packaging.
If you have any queries please contact us: email@example.com
If you need a good quality protective mailing carton to send the gift box with your own product contents packed inside we can help with a mailing carton to exactly fit the assembled gift box.


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Squirrel busters are the most effective squirrel resistant feeders we know about. These feeders work on gravity, with the food ports closing up when large birds or squirrels sit on the perches.
Availability: In stock
Seed Feeder
Feed from a seed feeder
The trigger weight of the Squirrel Buster Seed Feeder can be adjusted to suit your individual garden requirements. The Squirrel Buster feeder is rust proof, indestructible to squirrels and comes with a manufacturer's two year guarantee (terms and conditions apply). Suitable for a range of bird seeds.
Not what you are looking for? View our range of Squirrel Proof Bird Feeders.
All prices in our catalogue and on our website include delivery; there are no hidden extra costs. Orders received by 3pm Monday to Friday will be dispatched on that day using a next working day delivery service. Therefore an order placed on Tuesday morning should be delivered on Wednesday and an order placed on Friday will be delivered on Monday.
We don't deliver on Saturdays or Bank Holidays. We offer a no sigature delivery service; simply advise us where to leave your bags.
Live food orders and orders less than 1kg in weight will come by Royal Mail.
If you have not received your order within 7 working days please contact us on 01775 630208.
We now deliver to all of mainland UK and Northern Ireland with no extra delivery charge. Please note that some postcode areas that are classed as Scottish Islands and Highlands may take 2-3 working days to arrive. For deliveries outside of these areas a £10 charge will be applied.Postcode areas affected include HS, IV41 – IV49, IV51, IV55 and IV56, KA27 and KA28, KW15 to KW17, PA20, PA41 to PA49, PA60 to PA78, PH42 to PH44, ZE, Isle of Man
We are unable to deliver to the Republic of Ireland or the Channel Islands.
4.78 Average
18 Reviews
Geock Brown
Does exactly what is says on the tin as it were....great product and very well made.
Lesley Glover
It seems to be working! The squirrels are still trying to hang from the tree to get the seed but they give up quickly as it is so difficult for them. The birds love it and my seed is lasting so much longer. Very pleased.
Elizabeth Little
If you have problems with squirrels stealing bird food, this is a good seed feeder.
Great at deterring Grey Squirrels and overall better value than a regular feeder inside a guardian. Only trouble is that Ring-Neck Parakeets can stand on one perch and bend round to another that is still open. Smaller birds love this feeder and overall I'm not losing as much seed.
Joanna Ford
Great at preventing the squirrels from getting the seeds
Mr Brian Woolland
Excellent. Easy to use... and does exactly what it's meant to. The problem I have with other bird feeders is that magpies, jackdaws and pigeons get most of the bird seed before the smaller birds get a look in. This works v well. And has attracted all manner of smaller birds to the garden - which is why I bought this second Squirrel Buster...
Mrs Susan McEwan
Great concept, hence the 5 stars. Sadly, our damned squirrel has worked out how to hang from the central pole from which the feeders hang and thrust his mouth into the seed hopper and eat without touching the weight-activated bars! Have moved the feeder further from the pole hoping to foil him. We'll see.......
Mrs janet peacock
Excellent product, does exactly what it says and keeps squirrels and large birds off the feeder. They give up after a few futile attempts.
Great, bought one last year, now bought three more!
Mr Paul Beasley
Very pleased with feeder and service from Vine House Farm. Squirrels have tried every trick but have been unsuccessful. They do ok though from our other feeders.
Mrs Moira Dwyer
A bit early to comment perhaps ! It has only been in place for six days .
A squirrel has made a couple of attempts ( both unsuccessful ) but the birds are still a bit puzzled — they haven't got the hang of perching on little perches In order to feed ! However the nuthatch has managed to feed by hanging upside down from the cage !
Mr Andrew Sanders
My placement of the feeder was vital. I hung it off a branch of a pyrochantha tree and in no time at all small birds of all sorts visited the feeder. All was going well until an adventurous squirrel shimmied down the hanger and ended up by dislodging the feeder which crashed to the ground. I replaced it and so far there has been no further squirrel interference. So I rate your feeder as Good with the potential to be very good.
Dr Linda Derrick
I have tried other squirrel proof bird feeders and have found they don't work. But this one does. So fat robins and tits (including a long tailed tit) and waiting for the finches.
Mrs Helen Stewart
It certainly works! We have had a squirrel totally puzzled by it despite many attempts to get to the seeds. The feeder itself is solidly built. The only problem we have at the moment is our birds are ignoring it and feeding from the traditional one. We shall have to wait and see what happens when the older feeder is empty.
Mr Mischa Scorer
A beautifully made and efficient bird-feeder. It is attracting more birds than my previous more basic feeders- they seem to like the semi circular perches and the way they have access to the seeds. The construction makes cleaning very easy. Delivery was speedy and the packaging excellent. Would recommend to anybody.
Miss Harriet English
Finally a squirrel buster that works! I'm delighted with this. Easy to assemble and refill. I'm afraid the squirrels and pigeons now have to contend with what falls on the ground.
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Featured on The Food Networkon 01/16/2018 at 6:25 pm
Posted In: Updates
Aloha! The Food Network recently posted an article/slideshow called "50 States of Pancakes – The Best Pancakes in Every State!". Click the following link to view! Can you guess which one of ours made the list? 😉
Food Network – 50 States of Pancakes


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I just read an article on Jay McMahon running for attorney general of Massachusetts where he calls Maura Healey a "left-wing loony liberal political activist" ("Bourne lawyer offers stark contrast in AG's race," Sept. 6, Page A5).
Could we please stop with the insulting name-calling? This is not only insulting to the opposition candidate, but also to the voter. Someone who does not have a platform or ideas resorts to name-calling. Frankly, I have had enough of this on the national level. I will never support a candidate who cannot give dignity and respect to an opponent or a campaign. Let's restore civility to our political process.
Ellen Lewis
Monument Beach


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The Seychelles Arts Festival returned for its second edition with twenty four sculptures and artists combined with twenty four photographers lined up in the grounds of the National Cultural Centre in Victoria for the second edition of Arts Fair held May 2-3, 2014.
The Arts Fair which is officially cemented in the National Arts Council calendar of events, showcased a dynamic and inter disciplinary pool of different forms of arts and new opportunities of discovering new artistic talents and creative expressions. The highlight was a new brand, "Mavrik," a local appellation created by Seychellois artist Cindy Socrate, together with her counterparts. Anne Roselness surfaced with a fascinating creation of glass painting. National Arts Council said this edition was an ideal platform for artists to indulge in daily work of the Council. Jimmy Savy, Chief Executive Officer of National Arts Council said work of the council "should remain visible to the general public". This edition of Arts Fair was offset with pouring rain, discouraging mass visitors.
However it did not discourage artistes, sculptures, photographers, poets and musicians to come down in numbers embracing the unpredicted weather and sell their art works. Despite much enthusiasm among the National Arts Council team, second edition of Arts Fair felt short of becoming a thrilling success. This event was also the opportunity for Minister Alain St.Ange, the Minister responsible for Tourism and Culture to meet the Chairperson of the different Creative Arts Associations and to discuss the opening of the Arts Gallery in the National Cultural Centre. Minister St.Ange has agreed to meet the artists in the coming month to set the dye for the Official Opening of the Arts Gallery which will also house the National Collection of paintings presently being kept in storage. The Minister toured all the exhibits accompanied by Mr. Jimmy Savy, the CEO of the National Arts Council and the Chairpersons of the different Creative Arts Associations.


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Joburg-based M(x) Blouse might rap, but they don't consider themselves a hip-hop artist. Born at the end of 2016 as a creative outlet for KZN-born Sandiso Ngubane, M(x) Blouse's first release was "WTF(SQUARED)" in collaboration with Joni Blud. The release made an impact and led to a performance at Braam's Pussy Party and which was followed in May 2017 by the release of their debut EP 'Believe the Bloom'. Produced with a heavy boom-bap influence and a lot of mistakes along the way thanks to naiveté, the EP nevertheless was a valuable learning for M(x) Blouse. "I think it's true what they say, if you wanna do something, just jump in and hope to swim. Because after that I started seeing more interest from other people saying let's work."
Fast-forward a year and the latest single from M(x) Blouse has sonically moved away from boom-bap, exploring areas such as kwaito and gqom. Produced by Thor Rixon, Stiff Pap's Jakinda and Albany Lore, the track has helped M(x) Blouse push themselves as an artist. "It's been amazing for me to just take a cue from them and how they do things and incorporating my rap into that. It's opened up a huge scope for what I can do as an artist rather than trying to stick strictly to rapping in a hip-hop sense. So the growth has been crazy." Another major growth-point for M(x) Blouse has been the switch to vernacular. "It just feels so comfortable, feels authentic, but I must add that I don't necessarily feel like people rapping in English are not authentic. It would be a ridiculous notion to say that considering how much English is a part of our lives in South Africa. But for me specifically, writing in vernacular and mixing it with English just feels natural to me because that's just how I speak."
The single, "Is'phukphuku", Zulu for idiot, speaks of freedom and those that encroach on it, the idiot being those who restrict the freedoms of others trying to have a good time. "The beat to me just communicated a sense of freedom and I wasn't necessarily thinking this is a song about freedom but that's eventually what it came to be. In the second verse I talk about this dude who approaches a woman. She's trying to have fun, he offers her a drink and she's like 'nah, I'm cool bra, but thanks', but he takes that the wrong way and starts calling her a bitch. That to me is someone who is making a space unsafe for someone. That sort of became what the track is about, but it really didn't start off that way, it just clicked in the end."
The video that accompanies the single is a visual feast featuring M(x) Blouse in South African fashion from the likes of ALC Man, Nicholas Coutts, with jewellery by Stefany Roup and Lorne, while dancers and supporting cast can be seen rocking Nicola W35T, and Art Club & Friends, with headgear by Crystal Birch. "I identify as non-binary. So it was important for me to express that stylistically, so the styling very much communicates that I'm not bound by gender in terms of what I wear. When you dress how you feel it doesn't matter how you express yourself in terms of fashion. People always raise an eyebrow. So I really wanted a video that expressed that kind of quirk, if I can call it that, and being in a space as someone who is different you always seem like a fish out of water. I wanted to find a space where me and the people that I'm with would just look like a bunch of weirdos in the space, so we ended up going to a fish and chip shop!"
An EP or album isn't on the cards for the next year at least, but M(x) Bloue will be releasing music this year. "I do have one or two more singles that I want to put out before the end of the year, but there's also the Thor Rixon collaboration which is a house track, I'm very excited about it." They are also looking to perform more in 2018. "What I've been trying to do is, at least here in Joburg, gather like-minded artists and do our own shows. So I'm hoping that's going to pan out real soon."
Having found a way to touch on social issues much like their hip-hop idols such as Nas and Lauryn Hill, without boxing themselves within hip-hop, M(x) Blouse is able to push themselves creatively. "I don't even know what genre to say I am doing at the moment, but I'm happy to be exploring the limits of what I have to offer."
Photography – Aart Verrips
Styling – Bee Diamondhead


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The last appointments of the season is fast approaching for the Bianconeri. In particular, that of Sunday is one that is a highly-anticipated affair, because it will be the last home match for Juve, when they face Atalanta. And as happened in the last few seasons, the last home match means a great party and, of course, the presentation of the Scudetto.
In view of this challenge, Juve returned to training today, after a two-day break following the trip to Rome. The players, who found themselves at the JTC this the afternoon, worked on the field, focusing both on the physical side of things and shooting and with the ball. Mario Mandzukic and Daniele Rugani trained with the group.
Tomorrow, instead, the training is set for the morning.


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I mean, what's so important about a birthday? We were born on a certain date in a certain year and we are definitely not going to be born again and again on the same date. So, what's the point of celebrating our birthday?
When we were kids, we were excited about celebrating birthdays because we could go to school with our birthday dress (mine was in summer holidays, so I never had this opportunity), distribute chocolates to friends (and eat more than what we give), throw a party at our house and call in friends/neighbors to have fun, eagerly wait for them to leave so that we can open the gifts, and in general we want to hog the limelight for that one day.But why do people aspire to celebrate their birthdays even after they become adults?
During college, we are expected to give a treat to our friends and suddenly we find that so many people have become our best friends! So, we take them to a shop and these people eat as if they did not have lunch on that day (some of them don't). After the bill is paid, we get to participate (read: be on the receiving side) in the event of birthday bums. If you don't know what that is, it's better not to. Somehow, I escaped from this every year 🙂
When we start working, the first thing in the morning (of the B-day) we find a happy birthday mail to all our colleagues from the friendly HR team. That's it, all hell breaks loose. People plan where to go for lunch, what desserts to order, where to have ice-creams/juices, how many (more) people can be called, etc and inform you just before lunch time. These days, one can't say I don't have money, because a trip to the ATM is included immediately. One can't even say it's month end and my finances are tight – Everyone knows we have credit cards! Damn these things.
During the evening, the normally-busy-friends-and-cousins-on-their-birthdays are already present in your home! Oh, they become so friendly and even offer their planning services so that you can have fun! Of course, they bring a small cake which they make you cut and drench your face into it, once you cut it. Well, you get the whole cake for yourself, but you can't eat even a bit of it. Then its going out and helping many shop keepers run their business 🙂
It's no use trying to keep your birthday secret. There are so many online services that remind people (often weeks in advance). Remember the birthday calender where you once innocently gave your birth date? Even otherwise, there is facebook!
And then there are wives (Disclaimer: I am not married) who expect you to remember their birthdays, their cousin's daughter's birthday, their grandparent's cousin's daughter's birthday….. Well, you get the drift right? Even if you forget one birthday, you are in deep trouble. And if that one birthday happens to be their's, well you know the consequences. And they love surprises during their birthday. That's why we surprise them by forgetting that very day. Why can't they understand this simple logic? 🙂
Birthdays are the most meaningless forget-worthy days which remind us of the number of years of our wasteful existence on this earth. Period.
Destination Infinity


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PERFORMANCE: Monitor is to send a contingency planning team to Queen Elizabeth Hospital King's Lynn to develop options for securing sustainable patient services at the financially troubled foundation trust.
It is just the third time Monitor has sent a contingency planning team into a trust since the regime was introduced. Previously, CPTs were appointed to Peterborough and Stamford Hospitals FT in February 2013 and to Mid Staffordshire FT in October 2012. The team's work at Mid Staffordshire cost £2.5m.
The regulatory body plans to run a tender to choose who will carry out the King's Lynn work, which is expected to begin in July.
The team will be tasked with making recommendations to the foundation trust regulator about options for ensuring sustainable patient services at the trust.
In a statement issued at midday today, Monitor said: "The trust has been in breach of its operating conditions since January 2012 and was placed into special measures in October 2013. At the time, Monitor had concerns that it was providing poor quality care and had weak leadership.
"Since then, an interim Chair, Chief Executive and Nursing Director have been appointed and progress has been made in several areas, particularly in [accident and emergency]. However, the trust is still forecasting that it will make a £13 million deficit in 2013-14."
Monitor's regional director Mark Turner said the trust is "suffering serious financial problems".
"The people of King's Lynn expect good quality care to be provided and our team of experts will work closely with the trust management and with local commissioners to ensure the services patients need are provided in a sustainable way."
Chief executive Manjit Obhrai said: "We have always acknowledged that the trust faces long-term financial difficulties, which is why our regulator is providing additional support to work alongside our management team.
"They will be looking at the wider health economy within the region, to ensure our services are sustainable for the future."
Monitor statement
Source date
March 2014