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Featured Document - Delegate's card
In 1896 the Socialist International met in London. Edward Aveling was in charge of its organisation. His partner, Eleanor Marx, (daughter of Karl) was secretary of the 'Hotels Committee', which meant the delegates' accommodation. In charge of printing and publicity was H.A. Barker, who had formed an early Socialist organisation, the Labour Union. Barker wrote to Walter Crane, the Socialist artist to design the delegates' admission card, 'knowing that our cause is your cause, we feel certain that if time permits, you will once more lend the heavy gift of your unrivalled art to the world's toilers.'
printed matter, England, 1896
Author(s): Crane, Walter
Keyword(s): international organizations
Person(s): Barker, H.A. Aveling, Edward Marx, Eleanor
Organisation(s): Socialist International
Institute: LHASC
Inv. Nr.: LP/BAR/28/1
Contact the Labour History Archive at the People's History Museum


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In case you haven't heard, TWIN PEAKS is being revived by Showtime with original series creators Mark Frost and David Lynch returning with the majority of the original cast.
While the plot is still unknown, Showtime recently revealed that the series will be returning on Showtime on Sunday May 21st with a 2-hour premiere. In total there will be 18 episodes of the new season.
There is no doubt that TWIN PEAKS is easily one of the most unique and creative shows on television. It has influenced countless television series' and films over the years since it originally aired back in 1990-1991.
I was a latecomer to the series, but managed to watch the entire series and the 1992 prequel movie FIRE WALK WITH me a few years back and am now a huge fan. If you have not yet seen this show, it's not too late to catch up before we get new episodes in May.
TWIN PEAKS returns May 21st 2017

subset: commoncrawl


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Posts Tagged cycle
Saturday 29th March – Henley Express
Posted by chrisplatts77 in Daily Blog on March 29, 2014
Today I went on a quick paced cycle to Henley on Thames and back. 145km. So it was a good distance for ironman training.
I arrived at Richmond park this morning just before 8. There were 8 of us. 3 of us with roadies and the rest on their TT's. I was a bit pissed off about this as I would have taken mine if I'd known I could. Club has policy of not using TT on group rides, but at least I know with this group for next time. Well the pace from the beginning was quick. Averaging 35km/hr+. I took my turns at the front due to the head wind – wish others pulled their weight , but hey I got a better work out!! I also practised nutrition and used only electrolytes in my drink for first 2 hours then switched to 4:1 carb protein drink- 500ml every hour and backed up with 2 gels. Had a coffee and flapjack for 20mins in Henley which was beautiful next to the river.
This made me think that my pace could be much higher than I'm planning. I was taking the lead more often than not and was at the front powering on. I'm stronger than I think. I got back home and bricked the cycle with a 5.5km run which I did in 28mins- this included a stop for the toilet as I had a case of runners stomach – maybe the gels??? The first 2km are so hard after that long ride, my backs hurting, my lungs feel sharp and legs ache. Also stomach dicky so even more difficult. Then after 2km it's comes easier and easier – I suppose that's why I'm only instructed to brick 5km or 15/20mins for that very reason.
I enjoyed today but my God I was aching afterwards and now I'm shattered. I'm supposed to do a long run tom but I think I should rest my knee as it's hurting still from Tuesdays run!!! I'll see how I feel but the weather is gonna be lush again tomorrow and it would be nice to get out and run first thing.
Tonight met mum and my sister and she took me for a meal at pizza express and then back to mine for chocolate fudge cake and double cream. Tomorrow big roast dinner and I'm making a large egg custard mmmm. I burned 4000kCal today so I can!!!! Haha. Jumped on scales earlier too and in the 75's now – first time ever!!! On target for my 73kg race weight.
Happy training all!!!!


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USN-1709-1: OpenStack Nova vulnerability
29 January 2013
nova vulnerability
A security issue affects these releases of Ubuntu and its derivatives:
- Ubuntu 12.10
- Ubuntu 12.04 LTS
- Ubuntu 11.10
Nova volume could be made to expose volumes from other users.
Software Description
- nova - OpenStack Compute cloud infrastructure
Phil Day discovered that nova-volume did not validate access to volumes. An authenticated attacker could exploit this to bypass intended access controls and boot from arbitrary volumes.
Update instructions
The problem can be corrected by updating your system to the following package versions:
- Ubuntu 12.10
- nova-volume - 2012.2.1+stable-20121212-a99a802e-0ubuntu1.1
- python-nova - 2012.2.1+stable-20121212-a99a802e-0ubuntu1.1
- Ubuntu 12.04 LTS
- nova-volume - 2012.1.3+stable-20120827-4d2a4afe-0ubuntu1.1
- python-nova - 2012.1.3+stable-20120827-4d2a4afe-0ubuntu1.1
- Ubuntu 11.10
- nova-volume - 2011.3-0ubuntu6.11
- python-nova - 2011.3-0ubuntu6.11
To update your system, please follow these instructions: https://wiki.ubuntu.com/Security/Upgrades.
In general, a standard system update will make all the necessary changes.


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Go to Jobbank.ph and click 'Register'
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On your dashboard, check the 'Matching Jobs' section. These are the jobs that match your qualifications. If you want to explore more jobs available in Jobbank.ph, click the 'Find More Jobs' button found at the bottom part of the page. You will be redirected to the Jobs page of Jobbank.ph. Browse for Jobs that match your qualifications.
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Apply for a job in an instant by completing the short application form found at the bottom of the Job Advertisement. Just wait for interview invitations sent by employers.
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"American cuisine" used to be regarded as something of a misnomer. Immigrants to America adapted the culinary traditions of their home countries, improvising with what they could find in our markets. Some of the dishes that evolved, like the round, 8-cut pizzeria pizza and General Tso's chicken, have been so widely adopted that they now seem more American than foreign. The uniquely American foods that emerged from this experimentation, like the famous hamburger, seem to symbolize our culture's stereotypically simple, casual approach to food.
But American cooking has matured, adopting and freely combining flavors, ingredients and techniques from around the globe even as authentic regional cuisines from everywhere become more readily available. All this cross-pollination is sowing a fertile field of recipes whose most American characteristic is their creativity. For example, at Biryani, an Indian restaurant in Monroeville, the most exciting section of the menu is the one labeled "Indo-American."
Biryani is the second restaurant to be opened by chef Amarjit "Billu" Singh and his American wife, Amy. The first, Billu's Indian Grill, demonstrated a deft hand with the tandoor and a fluency in dishes from his native Punjab. Recently, the Singhs decided to upgrade to a larger space in Jonnet Plaza, which they painted in rich colors and decorated with artwork of temples and peacocks. The dining room, and Mrs. Singh's attentive service, were warm and welcoming.
On the menu, a short greatest-hits list of traditional Indian dishes (such as chicken tikka masala, palak paneer) takes a backseat to chef Billu's original Indo-American specialties. There are several lunchtime variations on wraps — "naanwiches" and kathi rolls — that package Indian foods in the American hand-held tradition. But the Indo-American menu also consists of a half-dozen dishes that range from near-universal foods, like fried chicken and catfish, to true fusion items. These include lamb burger and tamarind shrimp skewer, the latter with a fennel salad in sweet onion vinaigrette. In between are several typical American entrees with Indian inflections — or, if you prefer, vice versa — such as tandoor lamb chop with cheddar mashed potatoes.
In these items, real thought has gone into translating Indian flavors and preparations into forms and combinations that are worth eating even if you love Indian cuisine at its most authentic. The best example was the lamb burger, which placed a simple lamb patty on a semi-soft semolina roll with mint-garlic yogurt sauce and "Asian" cabbage slaw. The tender, lightly spiced lamb on a bed of crisp, tangy vegetables, rounded out with the creamy, herbal sauce, tasted as inevitably delicious as the classic combination of lettuce-tomato-pickle. The side of pretty good fries, dusted with subcontinental spices (seemingly a chili-heavy masala) were tasty on their own, and addictive dipped in the garlic aioli that we borrowed from our kids' fried chicken.
— Which was very good, if not quite as life-changing as the lamb burger. The meat, butchered into smaller chunks than is typical in the States, was moist and flavorful within, suggesting perhaps a tandoor-style yogurt marinade, and coated with a thin, crisp crust. It was even better in wing format (available as an appetizer), where the crust seemed a touch thicker and a dusting of spices added some zing.
We recalled the fried catfish fondly from chef Billu's previous menu; here we had it as part of an appetizer sampler. It featured terrifically tender, flaky, juicy fish within an almost magically light and crispy batter coating. The only hitch was too much salt dominating the seasonings in that batter.
Another welcome holdover was spicy ground lamb (seekh) kebabs. Unlike many chefs, Billu doesn't overdo these in the tandoor, instead allowing just a hint of char while ensuring that the meat remains juicy and tasting of itself, not just its spicing.
Of traditional Indian dishes, we tried chana masala and, of course, biryani. The former eschewed tomatoes to let the chick peas take center stage, while the latter — we ordered goat — was wonderfully savory and subtly spicy, without raisins, nuts or other distractions from the elemental flavors of meat cooked with onions and basmati rice. Like all our dishes at Biryani, these were plentifully seasoned, but not spicy.
If the hamburger symbolizes an America that cannot spare the time — or the table manners — to sit down to dine with a knife and fork, let Biryani's lamb burger symbolize something else: the open-minded culture and creative fusion that come from the merging of global tastes and traditions.


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I was finally able to get some pictures loaded! Big sigh of relief! I hope that you enjoy them!
Have to have the light switch plate!
Baker's rack in my kitchen.
Top of entertainment center.
The mantle. I love this banner that I made.
My mom made this aged piece for me. I cried when I unwrapped it because it was just so thoughtful.
I love this little board that I found at one of my favorite local shops. I had to make it "french" and it was easy with the movable letters.
And of course, what else could be more french then Marie Antoinette? I love this unmounted stamp from Character Constructions.


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Saturday, September 19, 2015
The Race Goes To The Swift
The trouble is, like a lot of other cultural experiences that have passed into folk-memory, the decade-old EQ gameplay experience is hard to communicate meaningfully to those who didn't encounter it when it it was in its prime. As the years roll on it becomes increasingly clear that you had to be there to understand just how very, very much more fluid, complex, intelligent and interesting the quotidian combat mechanics of a bog-standard, leveling PUG were in the MMORPGs of the first half-decade of the 21st century.
Just telling people how it was back in the day is hardly likely to convince anyone who didn't get to experience it for themselves. And, of course, there will always be pushback from those were there but who thought the things I'm portraying as positives were largely problems to be solved. That, after all, is how we got to WoW and thence to where we are today.
It might be easier if we'd had YouTube and Twitch and all the rest of the streaming, videoing self-recorders to document the everyday lives of a few of the half-million people playing EQ at its peak. Moving pictures do trigger emotions well. At the time, though, I rarely thought to take a screenshot during combat let alone a video so words will have to do what they can alone.
In discussing DPS and The Trinity in the light of the experiences of those days a key point that should be remembered is that DPS often wasn't thought of as a full role at all. Even when it was credited with being a bona fide job it was seen as a highly specialized one. Most six-person groups would only take one pure DPS class, maybe two at a push if they were different classes.
When compiling a group, something I did often once I gained the confidence and couldn't con someone else into doing it, I'd usually allow just one space for pure DPS. Since Mrs Bhagpuss often played a rogue or a monk (DPS of a sort although a lot more useful and versatile, being one of the best pulling classes in the game and a very fair off-tank when required) it didn't generally leave much opportunity for anyone else to fill that slot in groups that she or I were leading. Consequently I didn't get to meet all that many DPS specialists, which might have colored my view if it wasn't for the fact that there weren't all that many of them looking for groups in the first place.
Everyone just had so many more important things to think about and so many more interesting options. There was so much to do in those days. Really, who would want to play pure DPS? Even most of the Wizards had probably rolled that way for ports. The long list of key tasks, all of which featured well ahead of just inflicting damage, included but was by no means limited to tanking, healing, slowing, hasting, pulling, crowd control, mana replenishment, buffing, debuffing and, of course, rezzing.
While all that was going on the DPS just somehow filled itself in in the background. The tank did a lot of constant DPS to hold aggro, almost everyone did their bit and it added up just fine. Having more than one person who was only going to stab things in the back seemed like a huge waste of resources.
For the other five non-DPS-specialists, as I said, dealing damage was something you'd fit in between all the other things that were taking up most of your attention. You'd throw in a nuke when you could, apply and refresh your dots as the opportunity allowed, but it was the bit no-one particularly cared about. If you missed a round, or several, no-one would either notice or care. As a cleric I prided myself on never doing any damage at all. If I had to smite it was a sign something had gone badly wrong.
That general lack of interest, affection or desire for causing damage is one of the biggest differences between MMORPG combat then and now. Another, and the underlying reason, I believe, that perceptions on what's required have changed so much, is that over the years combat got faster. Much, much faster. It isn't just that DPS has somehow, perhaps almost without anyone meaning for it to happen, become an end in itself. That's merely a symptom. The real problem is the inexorable pick-up in pace that still hasn't peaked.
MMO combat used to be almost stately; highly tactical, it was more about thinking than doing. Increasingly the reverse is true. Modern MMO combat isn't necessarily less complex but it requires an entirely different set of skills, ones far closer to other forms of video gaming, where everything, all the time requires action, reaction, movement. Like the shark, if a group isn't moving forward it's dead in the water, or so the wailing and moaning that breaks out should anyone dare to pause to take a breath would seem to suggest.
When we did dungeons more than a decade ago no-one, and I mean no-one, cared how fast we did them. I cannot recall a single time when anyone commented negatively on how long it took to kill a mob, let alone complained that it took too long. The important thing was that it died and we didn't and that was a function not of patience but of difficulty.
Mobs were tough. Tougher than you. Always. The idea of racing through a dungeon never arose because it would have been impossible. Even though the standard respawn time was somewhere around a now-unimaginable 18 minutes, still in normal dungeon play it was often difficult for a full group to clear a whole room before the respawns began.
Difficulty levels in EverQuest peaked (unintentionally, as we discovered years later) in the Gates of Discord expansion but even by the time we got to Planes of Power, for players in my weight class each single pull was taking 2-3 minutes with another 1-2 minutes recovery time. If we managed twenty pulls in an hour we'd think we were kings. Most sessions it was four slow, arduous, careful pulls followed by a misstep that sent anyone left alive running for the zone-line yelling "Train to zone!". And that was outdoors!
In dungeons that louche, lax, relaxed attitude wouldn't wash. There, the focus was on a) getting in b) clearing a space and c) holding it. If the group was very confident we might "crawl", moving through the dungeon, doing a) and b) repeatedly as we moved from one room to the next while foregoing c) altogether. If we did, we knew we were almost certainly going to get in above our heads and wipe, eventually. We wouldn't even attempt a crawl unless we had a porting class (druid or wizard) with us to get us out when we'd had enough. There was no Gate spell, recall or hearthstone for half the classes in the game. Either you got a port or you walked out. And you weren't walking out.
Before the arrival of the sixth expansion Lost Dungeons of Norrath, (one of my personal favorites and the one where I and many, many others finally learned how to play effectively and efficiently in groups), which introduced the Instance to EQ, all dungeons were both persistent and open. Everything respawned. There were many roamers and some of them were other players and groups. About every mob you saw was powerful enough to kill any one player-character easily. Many were powerful enough to wipe the whole group. It wasn't always easy to tell which was which.
As I recall the main problem was too many people wanting to volunteer their own, particular skills and the discussions of their relative merits that always followed. And if you were crawling through the dungeon you'd have that discussion afresh at every junction, every doorway. Old EQ vets often reminisce about the social aspects of grouping but in my memory we talked far more about game mechanics than we did about our real lives. That's one of the things I miss most about the silent groups of the modern game - that technical to and fro.
Despite all the preparations situations frequently got out of hand. When they did, everyone in the group needed to be able to think on his or her feet, to adapt and innovate. DPS was rarely a solution to a problem because no one character ever had the resources to just burn something down. Just a single add might tie up most of the the groups resources. More might mean a wipe and a wipe might mean ten or even twenty minutes just to get started again. At such moments the last thing you needed was someone standing around blasting away and hoping for a miracle.
There would be times, many times, when a bad pull, a resisted spell or a roamer arriving at an inopportune moment meant all six players going into triage mode. As a cleric I remember so many fights where every member of the group was dealing separately with adds, moving them into corners, locking them down, taking them out of contention using whatever tactics their wits and their spell selection suggested. I had to keep all of them and myself alive long enough for order to reassert itself. When it was all over we were either sitting down recovering our breath and our mana and laughing our heads off or lying on the dungeon floor hoping like fun that someone with a rez had managed to camp out. Oh, wait...that'd be me.
That was what passed for a normal leveling session back in the day. Is it any wonder people who had that nightly experience find the current vogue for speed-runs unsatisfying? Not least because in some important ways we aren't playing the same kind of game at all.
Over the last couple of years I've done dungeons in FFXIV and Fractals in GW2. I'm not for a moment suggesting they are easier. In some important ways they are much harder. But it's the kind of challenge that I don't enjoy. Everything comes down to dodging out of shapes on the floor, countering specific scripted events or burning hard and never stopping. It's a young person's game now. When I was younger it was almost the opposite.
In essence the core gameplay of MMORPGs like EverQuest and Dark Age of Camelot consisted of risk assessment and resource management. They were first and foremost games of strategy, planning, tactics and logistics. More chess than Twister. Combat was merely how the gameplay expressed itself.
That's why DPS didn't seem to be anything special and why it's so hard to take it seriously now, (although I'm quite sure that Mrs Bhagpuss, as a dedicated DPS specialist herself, would have a different view. She did then, too). Of course, even back in the day there did have to be DPS. Progress would have come to a halt without it but then so it would had the pulling stopped or the mana run out or no-one was slowing (even by the time we reached Velious fighting unslowed mobs had become like trying to stop a buzzsaw by grabbing the blade).
It was a game of specialists and the loss of a key role might mean a rest for the whole team while a replacement was recruited, although usually someone had a second-best to offer. We'd muddle on with that while the group leader sent tells to find something more suitable.The one role whose departure would never bring pulls to a halt was the DPS specialist. Without him or her little would change except that the fights would take longer and no-one much minded that.
The thing is, for all we talk about it now, back then nothing was ever all about the Holy Trinity. It was a game designed around collective responsibility, around creativity, around imagination. There was rarely much agreement over who was theoretically best in class for each role and function and even if there had been it still came down to who was available.
We filled the roles with the best people we knew not the best classes and that applied equally to DPS specialists, the few we encountered. If I couldn't find the best people, though, I'd go with whoever we could get and then we improvised. With six spaces in the group and many classes able to handle multiple responsibilities we could have filled more slots with more DPS classes even then. We didn't because there weren't that many LFG. DPS was not what most players wanted to be doing most of the time.
It's not what I want to be doing most of the time now, either. It never has been. And yet for years and years it's almost all I do. Solo, duo, group, zerg: all the games, all DPS, all the time. At least that's how it feels. DPS players may feel they have the short end of the staff with the long queues but that's just a marker of the way what was once a niche specialization has grown to overwhelm an entire genre.
Whether the engine of change can be thrown into reverse I very much doubt. Those slow, thoughtful, careful, groups, who took each goblin on its merits and watched neither a clock nor a meter are gone for good. They say you can't win an MMO but it seems you can win a genre. Good game, DPS. We're all in your world now.
7 comments:
What a wonderful post.ReplyDelete
I've never played EQ, but from the sounds of it early WoW (where I started) still had at least some traces of this kind of gameplay. The average dungeon took two hours, and you wanted to bring different classes for things like buffs and crowd control.
Part of what drove me away from WoW was the insane speed that people expected in the group content after the introduction of the dungeon finder. One of my last dungeons before I unsubbed had everyone rush off the moment they spawned in, kill things without stopping, and leaving all the loot behind because again, looting would have required a second of pausing to click on the sparkles. It felt absolutely inane to me, yet apparently it's exactly what a lot of people want from their MMO experience.
I'm hoping that just like with the whole theme park / sandbox discussion, there will eventually be some sort of pushback in favour of slower and more cerebral gameplay again.Replies
Vanilla WoW is a very intriguing bridge between the old and the new. Some of the developers working on it were big EQ players and part of their intent was to make a better EverQuest. They certainly made a more successful one.Delete
I'm heavily disadvantaged in commenting on the transition because by the time I finally bought a copy of WoW it was about halfway through the WotLK period. I'd been led to believe, by people I knew who had played Vanilla and by a lot that I'd read, that even in the early days WoW was a much-simplified version of EQ. Dumbed down was the phrase often used.
Coming in with low expectations I actually found WoW to be much better than I expected and the more I read about what it had been like in its early days the more I wished I'd played back then. I think, though, that no matter how much more complex Vanilla WoW was than it became later, it was always, entirely intentionally, an easier version of the DIKU-MUD format, pared down and made accessible to a non-specialist audience.
If things had stopped there it would probably all have worked out for the best but you know how it is - once you start sawing the legs off the table to make it stand straight you end up with a flat piece of wood lying on the floor.
I honestly think you need to name WoW as a primary culprit here in establishing the MMO combat of the next generation. While it may be true that vanilla was still somewhat slower, I do not recall a time where our holy trinity groups were about versatility or being creative - it was always very much 3 roles set in stone, in a way more than later when WoW went a bit more hybrid. WoW made trinity combat incredibly straightforward and it's never been a big CC game (or one for many different strategies). What you describe as EQ's combat sounds more like a collective effort at mob-herding really, certainly more appealing than all the fastfood dungeon grinds for loot in WoW later.ReplyDelete
In the end, this too is encounter design; classes go from there and adjust. When you don't have continuously the same unforgiving mechanics for some roles but not others, combat opens up to more options. But today's MMOs usually offer tank&spank and that's it.
I would also argue that the early MMO audience was just different - more about adventure and trying out new things and seeing how far you can go. It was not as competitive yet or meritocratic as it became later on, with one big focus on endgame. You only care about 'slacker DPS' if you have a competitive mindset, frankly that's what bugs me about healers/tanks bashing DPS (or Murf's rant). Why is it such an issue that not everyone carries their weight in the exact same way - what happened to diversity? If you're not tank/healer material and can't take the pressure, play something else; there should be some role or class for people to do that. MMOs are not a rat race.Replies
See my reply to Shintar re WoW. WoW changed everything, sometimes for the better, sometimes not.Delete
I think you are spot on about the change in audience. Even when EQ was the big beast in the MMO jungle with half a million subscribers the entire MMORPG genre was a rounding error in the accounts of the video game industry. Leave aside that ordinary people hadn't heard of MMORPGs - most gamers hadn't heard of them.
The people who played MMORPGs back then were mainly people who'd played either MUDs or tabletop RPGs or both. They weren't schoolkids or FPS players or someone's grandmother playing to keep in touch with the grandkids on the other side of the world (although a surprising number were of that kind of age). They were people who liked thick rule books, roleplaying and complexity.
WoW broke that niche wide open so that anyone willing to play a video game at all was likely to be found playing WoW. No-one really knows for sure how that happened but ease of access, soloability and reduced complexity were surely all factors. There's no reason we shouldn't have niche MMOs again with the same or greater complexity as the old ones but they will always be niche and part of the problem for the last decade has been that WoW's vast success has made even a niche of 100,000 subscribers look like abject failure.
This was a really interesting read for me as someone who has never played Everquest. One of the things I miss the most about early WoW (Vanilla/TBC) was that crowd control was a big deal in dungeons. As a hunter I was technically a pure DPS class but if I wasn't crowd controlling on every pull then that was really unusual. It was also normal for heroic dungeons to take a good few hours and the more difficult ones required voice chat of a sort.ReplyDelete
I do kind of miss those days.
great post but many players even right at eh beginning of EQ were counting DPS as a metric. Also fast pace was already being pushed early on even tho the game was playable at a slower pace you ahd groups out htere that were clearing 4-5 camps worth of mobs because of proper DPS utilization by all the classes including support classes etc. and use of things like regen tics(sitting for the moment your regen tic happened to increase resource sustain) which also tied into agro management cause it allowed you to do more damage without pulling agro as a caster due to only getting the agro penalty for sitting for fractions fo a second rather than all the time while resting.ReplyDelete
Also the pace was very much up to the player through alot of hte mechanics you mentioned these were all used to squeeze dps out of the group pulling/CC were all used in good groups to reduce downtime of DPS from your entire group.
But I do agree that DPS was the role you can play without in EQ1 the most but thats more because it was available from every class than because it was not important. EQ like I said let you set your own pace nowdays games/communities have higher standards for pace(something many of us like I said also had back in EQ just it was not required).
What modern games lack is depth to combat in forms of resource management pulling/cc and cross class benefits more so than they are too fast/frantic. Along with persistent and meaningful worlds/progresion+pacing but thats a different topic and combat only ties into it.
having proper DPS along with a couple trics like that med kiting trick i outlined and pull tricks like FD splitting faction/distance splitting using things like snares roots mobility kiting LOS etc. were what set good groups that plowed EQ even in the most difficult GOD areas. And allowed for things like train busting etc. You make EQ sound like a lot harder game than it was the toolsets just had a lot of depth and took a lot of knowledge and skill to fully utilize the content was never actuality tuned hard it was just gated by good design and depth.
Alot of the reason I think games are so frantic nowdays is they are desperately trying to add difficulty for the highest calliber of player but they are doing it wrong like you say they are just adding simple mechanic saturatino and pacing difficulty not alot of depth and teamwork difficulty.Replies
I agree with all of that! Honestly, I could have written a 10,000 word thesis on group management and tactics and still left out half of what was going on in a normal session. It's the complexity and depth of options that set EQ (and other similarly-structured early MMORPGs) apart from what the genre has become.Delete
People certainly did parse damage right back even when I was first playing. None of the guilds or regular groups I ran with ever used any kind of formal parsing that fed into deciding who to include or exclude but many of us, me included, did parse our own and the group's damage out of curiosity. The reason I still have some chat logs going back to 2000 is mainly because I was parsing damage from them. I actually ran more add-ons in EQ than in any other MMO, even those that were designed to be played with Add-ons.


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by Yinjie Qiu
The fine fescue species, which include Chewings fescue, hard fescue, sheep fescue, strong creeping red fescue, and slender creeping red fescue, have been shown to perform well as turfgrasses in low-input environments in temperate climates such as in Minnesota. Fine fescues grow well in the shade or sun, have reduced mowing requirements, and possess good drought tolerance.
Fine fescues are often planted in mixtures, rather than as a single species, because the different species have complementary characteristics that work together to form a good quality turf stand. There are often, however, differences in performance among these species for traits such as disease resistance and tolerance to traffic. Yet when fine fescues are planted in mixtures, it is difficult to establish final community composition because the species are so similar morphologically (Figure 1). This presents a challenge for turfgrass researchers because it is difficult to determine which species in a mixture is performing better or worse for a given trait.
At the University of Minnesota, we are working on a technique to quickly determine fine fescue mixture species composition, which will benefit turfgrass researchers across the country. To do this, we are utilizing the chloroplast genome. Unlike the nuclear genome, which is influenced by contributions of genes from both parents, the smaller chloroplast genome is only inherited maternally and the makeup of the genome evolves very slowly. For these reasons, chloroplast genes have been widely used as a sort of DNA barcode to identify the origin of plants because they are highly conserved within a single plant species. We are using sequencing technology to capture the chloroplast genes of the fine fescue species. By comparing differences between fine fescue species' chloroplast genes, we are able to develop genetic markers that can provide us a fast and easy way for fine fescue species identification. Species identification, and potentially quantification of each species, using genetic markers will be done through the Polymerase Chain Reaction (PCR), which is a fast and accurate molecular biology method used to amplify a targeted DNA region. The reaction usually takes around 90 minutes and is followed by gel electrophoresis, which helps to visualize the DNA fingerprints of each species (Figure 2).
With this powerful tool in hand, we can study the dynamics of fine fescue mixtures under different environmental conditions. This knowledge could potentially help us design fine fescue mixtures that perform well under different environment conditions.
This research is supported under a grant, "Increasing Low-Input Turfgrass Adoption Through Breeding, Innovation, and Public Education", from the USDA-NIFA through the Specialty Crop Research Initiative.


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Since I last wrote, life has been quite intensely filled, mostly by getting to grips with my new job. So far I've been working morning shifts, meaning that I have to get up at 5:00. I am a receptionist in a hostel that's only a short tram journey from where I am living. I try to remind myself that making a lot of mistakes in the beginning is normal, and am getting gradually better at not putting myself down for it! For the most part, though, I am having fun; my team is cool, the atmosphere is pleasant, I'm learning new skills, and I love the fact that the working languages are German and English. I also get to de-scale my French once or twice a week, depending on the clients.
Last week was nice as Alex and Andrew, my Leicester friends, were in Berlin. I showed them around my area a bit, including going to Dolores for burritos. The best part of their burritos is the smoky peanut sauce... wow. The one I had was called Vegan Lover - it's a little more expensive than Vegan Friend, but it was a special occasion!
Since I was getting up early, I wasn't able to participate in enjoying Berlin's nightlife with them (which I'm still pretty ignorant about, really, given that this is one reason Berlin is a popular place to visit). It's taking a bit of getting used to, this new schedule. By the time I get home from a shift, usually around 16:00, it's all I can do not to take a nap. Harder still, the days are slowly but surely getting darker!
This isn't how I envisioned living in a big city, and I feel a bit guilty about it, given that there are so many cool places on my doorstep. It takes a lot of organisation; I actually need to spend a lot of time simply finding things to do, through the internet or otherwise, so that I don't end up feeling like I have wasted an evening. It's quite a challenge, as I am generally inclined towards more solitary activities, but I need to be constantly putting myself out there if I am ever to truly find my feet in this city. Es dauert ja eine Weile, um neue Freundschaften zu knüpfen...
Speaking of which, Jo Moore recently interviewed me for her blog, Twisted Sleeve, which is geared towards shy and introverted girls. I specifically talk about how travelling and learning languages has helped my confidence. Have a read here, if you like!


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Cute, although the little doggie with the halo doesn't look too impressed. :wah:
Type: Posts; User: abbey; Keyword(s):
Cute, although the little doggie with the halo doesn't look too impressed. :wah:
So his estate has now been froze as his "Victims" are threatening to sue.. Quelle surprise!
If you have Comet gift cards/vouchers, for safety use then in store (not online) asap tomorrow morning for goods you can buy there and then. If it its going into administration then they could become...
Happy Birthday Bryn x:-4
It's amazing how they exist!
This should keep the buggars away tonight :wah:
:-4Too cute
I watched the programme last night and I was shocked, I never realised there were food banks in the UK!
I spoke to my sister who works for the benefits agency and she said that chits are given out...
Yes thankyou.
mmm....sounds lovely! :-3
oiy oiy Savaloy :)
I wonder what it means by " A sufficient number of faggotts"
One of the replies :wah:
It seems to me that the police are going after anyone that they're sure of a conviction ie Gary Gltter, they can't touch Saville so have to bring a conviction about to save face.
I just find it...
Each to there own!
I happen to live in the town that the girls who were molested live and I saw 1st hand the way he works.
Maybe if he had been more credible people would have listened and not have seen it for what it was, him trying to deflect.
Throw in bestiality and incest and they'll have a full set!
Forumgarden is very slow and unresponsive when I use internet explorer, it works fine on chrome.
Good news indeed and just shows what chinless wonders this government are, Christ, they do more u-turns than a learner driver!
Hell, He frightens the crap out of me in broad daylight!


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Jeep XJs are some seriously capable vehicles able traverse some gnarly terrain without breaking a sweat. But with great capability comes great responsibility. What happens when you forget to take your XJ off-roading? It goes off-roading anyway.
The Austin Fire Department claims that this Jeep Cherokee ended up in a strange spot because the owner was trying to unload a TV near his apartment and accidentally hit the gas instead of the fat pedal.
But we know the truth. Sometimes XJs get confused. Their creator (AMC) designed them to smash boulders and rip up muddy farmer's fields. But people try to domesticate them—to drive them to, dare I say it—the mall.
But it's hard to keep these XJs tamed. This Austinite XJ owner made one too many Best Buy runs, and the XJ just couldn't take it. It saw what appeared to be a 45 degree ramp and got excited.
"AN RTI RAMP!" the XJ exclaimed in excitement. But the XJ forgot that it was stock, and that its departure angle was not even close to 45 degrees. And that the staircase was too narrow. What resulted was a bunch of broke stairs and an XJ high-centered on its rear axle.
Sometimes XJs get confused.
Hopefully this one gets fixed up and back on the road. Or off it.
Oh, and hey look! The Austin Police department helped Scooby the dog get down from the third floor. It's not the first time a Scooby had to get extracted from Jeep territory (hey-o!).


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We invite one-page proposals for an edited volume on "digitalSTS" that advance our understanding of digital objects, phenomena, processes, and methods in Science and Technology Studies. Proposals will be solicited and adjudicated in one of three categories: (1) Theories and Cases, (2) Methods, and (3) Making. To best tailor your proposed submission, we outline the three categories and their expectations below.
Strong contributions will draw direct connections to topics, literatures, and inquiries of central importance to STS. They may also engage contributions from intersecting fields such as anthropology, communications, media studies, computer-supported cooperative work, and human-computer interaction. We encourage the broadest possible participation from individuals and groups working across Science and Technology Studies and its constitutive or intersecting domains.
In line with the principles and practices of the growing digitalSTS community, this Call for Proposals (and Things!) was generated by community members at the digitalSTS Workshop at 4S in October 2013. Submissions will be discussed and adjudicated in an open, online peer review format before the Editorial Team will select and solicit papers. We welcome all members of the STS community to participate in the process of reviewing proposals.
Online Submission System will open in early April, 2014
Submissions Due May 15, 2014
Review period: May 16, 2014 – June 15, 2014
Please see our FAQ, or email the digitalSTS editorial team at email@example.com.
Jump to the full descriptions of the three sections here:
(1) Theories and Cases
(2) Methods
(3) Making.
Theories and Cases (a.k.a. "the Handbook"):
Submissions to the "Theory and Cases" section should explore or propose significant or novel contributions to STS theory through new empirical engagements with digital environments, objects, or practices. Through such studies, we aim to not only build a corpus of theory around the digital within STS, but also to contribute to larger theoretical and methodological debates within the field (for example: social construction, actor-networks, ontologies, expertise, feminist STS, policy, etc.). In its broadest form, work in this section will address itself to two very general questions: How can STS help us think, act, and engage differently around 'the digital'? And how can engagement with the digital help in turn to change the way we imagine, theorize, and practice STS? To this end, we invite papers that explore (but are not limited to) the following questions and domains:
- Materiality and Ontologies: Digital artifacts challenge the "hardness" or "obduracy" of objects in unexpected ways. What type of material is the digital or in what ways is it material? What difference does (digital) materiality make? And what do digital materials do? Specific topics might include: the relationships between users, designers, and other workers; algorithmic processes and constructivism; embodied aspects of the digital; specific textures of the digital such as determinism, obduracy, pliability, enabling and constraining; digital spatiality and material practices; digital object relations and the embedded networked artefact.
- Power, Politics, and Participation: The digital is commonly taken to be universal, but empirically is rarely so. Further, shifts toward "big" and "open" have pressed upon previous configurations of designer and user, empowered and underrepresented, reconfigured certain constraints of time and geography, and/or produced new forms of circulation to attend to. What influences the uneven circulation of knowledge, artifacts and people? How do big and universal things get big and universal (and what are the consequences for things that don't)? How do digital forms and infrastructures reveal, extend, or reconfigure power relations (including those built around gender, class, ethnicity, race, age, location, or possibly new and emerging lines of division we haven't yet thought to theorize? How should we study and think about things like platforms, algorithms, networks, and other sites at and through which politics and publics are configured?
- New forms of work, organizing, and labor: The digital produces new forms of organization and labor: crowdsourcing, contract work, DIY and pro-am communities, mechanical turk, user innovation, etc. Many of these live within and embed particular values, experiences, and ideologies of work (e.g. start-up culture). Further, there are significant shifts in the core collaborative practices of science, business, government, and transnational commerce associated with the move to digital tools, systems and technologies more generally. How are the boundaries and experiences of work being reconstituted, and along which lines? How can we understand the status of digital work, workarounds in practice, and the artful interworking between formal infrastructures and informal interaction? How are hierarchies of value and reward in digital labor established (e.g. design vs. repair, head work vs. hand work), and how do they get challenged and contested?
We also welcome papers and submissions on related topics such spatiality, temporality, postcolonialism, gender, race, personhood and subjectivity, affect, and digital utopianism.
Section edited by Janet Vertesi and Steve Jackson. Back to top.
Methods and Methodologies (a.k.a. "the Fieldguide")
Today, studies of science, technology, and the digital span a wide range of socioeconomic, political and material contexts. With this diversity comes a variety of methodological approaches, from temporary design interventions to long-term online field research. In some cases, the very nature of these settings and their organization invites researchers to integrate existing methods in new ways or develop new approaches altogether. How might we characterize these novel methods? What do digital approaches bring to more established forms of inquiry? What kinds of methodological work cut across varying digital domains?
We seek submissions that address methods and methodologies for studies of the digital, broadly construed, and novel approaches that draw on the enabling capacities of digital methods for investigations of STS topics. The digital presents many novel topics and also provokes a re-examination of existing objects of analysis for STS. We are open to many styles and approaches for these submissions, such as demonstrations of particular methods through exemplary studies, reflexive responses to familiar methodologies, or accounts of hands-on practical approaches.
In particular, we encourage contributions that engage the following five themes, generated by the methods team of the digitalSTS workshop at 4S in October 2013. These themes only scratch the surface of possible methodological topics to explore, and we hope will serve to inspire submissions that explore all forms of engagement with questions of method:
- How are the Field Site and Archive Constituted? What is a field site or archive in the age of distributed practice, online interaction, proliferating non-humans, and multimediated communication? How do we investigate them? How should we rethink past field sites that may have always been more virtual than previously thought, such as labs? How do we combine the methods that have become central to STS with emerging approaches, such as network analyses, design and making? What can the multiple lineages of ethnography and archival research in STS and beyond contribute to the study of the digital?
- Appropriating digital methods: Just as those we study are increasingly working in distributed and interdisciplinary teams, so too are STS scholars. What are the unique challenges, lessons learned or best practices for STS scholarship that is online, team based or cross-disciplinary? Further, in the recent past of STS we have been more likely to analyze formal methods, such as quantification and classification systems, rather than drawing on their analytic strengths in our own work. And yet, perhaps the tide is turning, opening new avenues to draw on network analytics, automated forms of data collection and combinations with archival and ethnographic methods. How should these methods be brought into the field, what dangers may we face?
- How do we participate and intervene on our objects of study? What is the role of intervention and participation for STS? How do we contribute to the world? How does participation contribute to our scholarship? These questions are not new to STS, but does the digital offer new opportunities, challenges or dangers? How do we as STS scholars intervene with new publics within or outside the academy? How do we participate in the waves of archive digitization and increasing data collection and storage?
- Ethics, Justice and Dangerous methods: What are the dangerous methods? Either because of the findings they produce (too thin ethnographically? To ahistorical?) or because of their ethical implications (i.e., screen scraping of sexuality apps). What will the proliferation of new traces reveal about the worlds of science and technology and how can we prepare for futher developments?
- Ephemera that may only fit into a digital text: For the online publication, we will consider research 'ephemera' that usually do not appear in final published manuscripts. We will consider experimental or exploratory pieces, such as recounting terrible mistakes in research, sharing research protocols or sharing untold stories. We welcome new formats, multimedia and interactive submissions. What is the role of design thinking as an STS method? Finally, as sharing data becomes more important across the academy, STS too will be confronted with the challenges of curating our data to preserve it for future reuse, along with the critical issues of privacy, and proper documentation to sustain meaning in new contexts.
Section edited by David Ribes and Daniela Rosner. Back to top.
Making: A Call for Things (a.k.a. "the Scrapbook")
This section of the Handbook issues a "Call for Things" targeted at an audience of scholars, designers and makers as well as hybrid identities such as scholar/makers. The call is intended to bring together texts as well as visual materials (such as diagrams, images, prototypes, videos) that use design/making to engage with themes and theories about STS (such as power, materiality), design/making for STS (such as how visual materials and hands-on methods can be incorporated into STS) and design with STS (such as collaborations between scholars and makers).
- Objects/Artifacts, including: i) Objects, artifacts, diagrams, maps, pictures, images, prototypes, videos (along with the evaluation guidelines and/or criteria for assessing the work); ii) Theory/Methods Cards (short text, image and example of an STS concept/theory that could be useful to practitioners OR a design/making methods that could be useful to STS scholars); or iii) Submission for an Exhibit of Things.
- Texts, including: iv) Text about STS engagement with design/designers/making/makers; v) Texts about professional/personal scholar/maker identities (music, hobbies, cooking, knitting); vi) Texts about collaborations between scholars/makers; vii) Texts about how to evaluate or create systems of peer review of these things, artifacts and objects.
- Examples, Criteria and Guidelines, including: viii) Texts that provide criteria for evaluating/validating prototypes; ix) Platform examples (useful for critique and peer review); and x) Examples of made things that have value for advancing theory/methods within STS.
The envisioned publication format currently involves an electronic edition and hard copy of the book. However, digital publication is evolving rapidly and we are actively investigating opportunities that allow for interactive media. We encourage creative responses to this call that engage with the challenges of publication, evaluation, and display of digitalSTS objects.
Section edited by Carl DiSalvo, Laura Forlano, and Yanni Loukissas. Back to top


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Microsoft on Wednesday began fielding requests from people who wish to have themselves removed from the company's Bing search results in the wake of the European Union's May 'right to be forgotten' ruling.
That ruling allows any of the European Union's 500 million citizens to petition Internet search services to remove results on them that are considered to be "inadequate, irrelevant or no longer relevant." Failure to comply with this law can result in fines.
But the ruling only applies in Europe, meaning search results removed will still be available outside of Europe. And removing search results on an individual does not mean that person's information has been removed from the Internet.
Thus far, the ruling has gained the most notoriety for its application to Google's search engine. The original case concerned a Spanish man who wished to have 15-year-old information on his bankruptcy removed from the company's search results.
In order for individuals to request removal, they must submit a form available on the Bing website. The information required on the form includes documentation verifying your identity, your role in society, and the specific pages you wish to have blocked in search results.
It explains, however, that the information submitted will be used to determine the importance of protecting an individual's privacy versus the public interest of keeping that information free and available, in addition to protecting freedom of expression. This means that "making a request does not guarantee that a particular search result will be blocked," the form notes.
Google came under fire earlier this month when it first began removing search results, including the removal of news posts from the the Guardian newspaper and the BBC. These removals raised questions of free speech, leaving many to wonder whether a private company like Google should be the arbiter on information on the Web. When the Internet is often the first and only place people turn to for information, removal from Internet search results could be viewed as akin to removal from the public record.
Privacy concerns have been a major concern in Europe since Edward Snowden's revelations of National Security Agency spying one year ago. In a recent example of these concerns, Germany announced last month that US telecom firm Verizon Communications would no longer be allowed to operate in the country. This bout illustrated that in Europe, different from the US, privacy concerns often tend to be directed more toward private companies than toward governments, according to Elizabeth Goiten, co-director of the Brennan Center for Justice's Liberty and National Security program at New York University Law School.
"In Europe, people have traditionally been less concerned about their own governments and more concerned about private companies," Ms. Goiten said in an interview with The Monitor. "It's traditionally been the opposite in the US."
The Wall Street Journal reported Thursday that Microsoft has confirmed it will attend a meeting next Thursday in Brussels with EU privacy regulators to discuss concerns over the 'right to be forgotten' ruling. While Yahoo and Google have also been invited to the meeting, neither has confirmed whether they will attend the meeting, the Journal reports.
This decision comes just as Microsoft announced it will cut 18,000 jobs over the next year, as it integrates its recently acquired Nokia Devices and Services, which will account for 12,500 of the job cuts, according to an e-mail from Microsoft chief executive Satya Nadella to all Microsoft employees Thursday morning.
Microsoft shares were up 1.5 percent as of Thursday afternoon. Microsoft will release its next earnings report on July 22, where Mr. Nadella will share further specifics on Microsoft's plans.


text:
Products offered
Types of accounts offered The products listed above can be placed, free of charge, in any of the following accounts:
Épargne Placements Québec's products are also eligible for self-directed retirement savings plans and funds.
Québec Savings Bonds issued before 1996 These savings bonds, which were issued in the form of physical certificates, have matured and stopped bearing interest. Information on how to redeem these bonds can be obtained by contacting an investment officer of Épargne Placements Québec.
Épargne Placements Québec 's products are intended for the following types of purchasers:
Purchasers must be domiciled in Québec and are subject to the rules of Québec law.
Épargne Placements Québec began operations on May 2, 1996.
Financial Administration Act , R.S.Q., chapter A-6.001 Regulation respecting savings products , chapter A-6.001, r. 9
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This week felt more focused on relaxing now that all the county fair projects are in (the 4-H ones in mid-July, and the open class ones in late-July to now). Sophia and Olivia spent a lot of time reading and taking it easy this week. A well-deserved break after working so hard for the summer. I began planning for the upcoming homeschool year.
Saturday, August 2 - While the girls rested, the pets did the same. Aspen and Lucy seem comfortable resting as Aspen has her paws around Lucy's shoulders.
Sunday, August 3 - Sophia wrote her report to the Ann Bancroft Foundation for her adventure trip that she took last month. It was nice to reflect back upon it and look at all the new experiences she gained.
Monday, August 4 - We picked up our projects from the county fair as well as our checks. Stopped at the bank and cashed them and then went to Target where another driver who wasn't paying attention hit our car. Needless to say, that became the focus of the rest of the day.
Tuesday, August 5 - We volunteered at the nursing home by helping with "Fair Games."
The seniors had a lot of fun playing games and winning prizes.
All the seniors won something for their effort.
There was even face painting.
It was a fun way to spend an afternoon.
Wednesday, August 6 - Construction work continued on the bathroom. It's coming along and we're seeing some major changes each day which is nice.
The girls spent time with Mary this afternoon. They went swimming at a nearby park and then went to the library.
Thursday, August 7 - Another day of relaxing for the girls and planning for me. It seems strange to have big blocks of time open and not having anything planned.
Friday, August 8 - Now that the bathroom has been completed, we are done with house repairs for a little while. We used today to put things back where they belonged and continued to catch up with reading that we have wanted to do.


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Samba4 has a number of new server roles, lets talk about what they do. Also, keep in mind that if you want to change the role it's a good idea to re-provision.
This makes your Samba4 server behave based on the configuration of the security setting. The security setting will be interpreted as it was in Samba3. The options are: auto, user, domain, ads
# provision \ --domain=edoceo.lan \ --adminpass=t00_easy \ --server-role=auto \ --use-ntvfs \
We still got errors in the logs, like this:
task_server_terminate: [Cannot start Winbind (standalone configuration): Failed to find record for BORON in /var/lib/samba/private/secrets.ldb: No such object: (null): Have you provisioned this server (BORON) or changed it's name?]
But it
This one can run by itself or it can join and participate a Windows Domain. This option also can be used with map to guest to create an open file and print server.
This one must be joined into an existing Windows Domain (which could also be Samba3 or Samba4 based). Need to have the encrypted passwords = yes, can map with Winbind.
Run Samba4 like it's a NT4/Samba3 Domain Controller.
Runs a classic Samba backup domain controller, providing domain logon services to Windows and Samba clients of an NT4-like domain. Useful for a redundant logon service.
The big-daddy, Active Directory Domain Controller providing logon services for WindowsXP through Windows8.
# provision \ --domain=edoceo \ --realm=edoceo.lan \ --adminpass='Pass1234' \ --server-role=dc \ --dns-backend=NONE \ --use-ntvfs


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Indiana University President Michael A. McRobbie presided today over the groundbreaking ceremony for University Hall, a $22.9 million, five-story building at Indiana University-Purdue University Indianapolis, calling it another important milestone in the development of the campus.
McRobbie said University Hall will provide a home for of one of IU's newest schools -- the Indiana University Lilly Family School of Philanthropy -- as well as critically needed additional space for a school that is the oldest program of its kind in the United States: the IU School of Social Work.
"These schools embody Indiana University's commitment to excellence in teaching, research, service and engagement," McRobbie said. "The work done at the Lilly Family School of Philanthropy and the IU School of Social Work helps to affect positive social change and has an enormous impact on the lives of thousands of people across the state, across the nation and around the world, and this new facility will play a critical role in the future success of these valuable schools."
Located at the corner of New York Street and University Boulevard, University Hall will also house various offices serving the IU community.
"University Hall will be the first permanent home of the world's first school of philanthropy," said Gene Tempel, founding dean of the IU Lilly Family School of Philanthropy. "It is a tangible indication of philanthropy's importance in today's culture and of Indiana University's leadership in this dynamic and rapidly expanding field of study.
"Bringing our people and programs together under one roof will provide more room and more opportunities for our growing student body," Tempel said. "It will further enhance the synergy and engagement among our faculty, staff and students, and with our colleagues in other IU schools who share our commitment to understanding and strengthening philanthropy, nonprofit organizations and voluntary service."
The IU Lilly Family School of Philanthropy was inaugurated 10 months ago and is named in honor of the Lilly family's philanthropic leadership and the generous support of the Lilly family and Lilly Endowment Inc. for the school and IU. The world's first school dedicated to education and research about philanthropy, it prepares students, philanthropy professionals, donors and volunteers to be thoughtful innovators and leaders who create positive and lasting change.
"I am eager to see work on University Hall get underway," said Michael Patchner, dean of the IU School of Social Work. "This building will help provide me with an answer to one of the greatest questions facing any dean: where to put the people we hire."
Patchner said University Hall will provide the school with new and different types of space for its students, staff and faculty. "We see the new space in University Hall as providing new ways for our students and faculty to come together to further enhance their academic experience at the School of Social Work."
About the Lilly Family School of Philanthropy
The Indiana University Lilly Family School of Philanthropy is dedicated to improving philanthropy to improve the world by training and empowering students and professionals to be innovators and leaders who create positive and lasting change. The school offers a comprehensive approach to philanthropy through its academic, research and international programs and through The Fund Raising School, Lake Institute on Faith & Giving, and the Women's Philanthropy Institute. Follow us on Twitter @IUPhilanthropy or "Like" us on Facebook.
About the Indiana University School of Social Work
For more than 100 years, the Indiana University School of Social Work has been working to help people face and overcome problems that threaten to derail their lives. The School of Social Work traces its history to the Department of Social Service, which opened in Indianapolis in 1911. That makes the School of Social Work the oldest professional social work education program in the United States that began and continuously functions as part of a university. Today the School of Social Work offers Associate, Bachelor and Master's degrees in Social Work and has the only social work doctoral program in Indiana. In addition, the School is the home of the Department of Labor Studies, which offers Associate and Bachelor degrees in Labor Studies.


text:
Practical Credit Crisis Tips for Students and Families
The following advice includes several tried but true tips. Most good advice doesn't change just because one is in a financial crisis.
Borrow Smart
Apply for Student Financial Aid
Ask for Help
Continue Saving for College
|Home | Loans | Scholarships | Savings | Military Aid | Other Types of Aid | Financial Aid Applications
Answering Your Questions | Calculators | Beyond Financial Aid | Site Map | About FinAid®
|Copyright © 2020 by FinAid Page, LLC. All rights reserved.
Mark Kantrowitz, Founder


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Filed under: Ustaz Shamsuri | Leave a comment »
Dalam keadaan sekarang di mana harga barangan dan servis melambung-melambung tinggi, eloklah kita mengambil langkah berjimat cermat supaya poket kita tidak bocor besar.
Antara tips untuk berjimat cermat yang boleh kita amalkan ialah:
1. Beli barang pada harga borong/pukal.
2. Beli barangan second hand @ lelong murah.
3. Musim Promosi & Megasale.
4. Manfaatkan kelebihan iTalk & MyMode.
5. Kitar Semula / Recycle.
6. Gunakan banyak Member/Privillege Card
7. Beriadah di tempat awam.
8. Kurangkan hiburan banyakkan bacaan.
9. Kurangkan makan di fast food restaurant.
10. Masak & Makan di rumah.
11. Rancang perjalanan & jimat petrol.
12. Semak bil utiliti bulanan anda.
13. Jimat letrik & air.
14. Kelebihan PruBSN Takaful Medical Card.
15. Tukarkan 'garbage' kepada 'money'.
16. Guna Kad Kredit dengan Bijak
17. Beli domain & hosting masa promosi.
18. Dial Up vs Streamyx.
19. Bayar Bil Online.
20. Berhenti Merokok.
Copyright © 2007 RahsiaEbiz.Com
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A scientist at the National Institute of Nutrition and Seafood Research (NIFES) has called on the industry to back an increase in research into the benefits of eating seafood as a product, not just more work into omega-3 fatty acids. Livar Froyland, principal scientists with NIFES, said that although some of the individual components of seafood have been explored, such as the much-discussed omega-3 fatty acids, there is a real lack of studies into the effects of eating seafood as a whole.
Seafood was not fulfilling its potential as a healthy product, since it was not championing all of its benefits, besides omega-3, he said. This was because governments demand rigorous evidence into the health benefits of a product before it is allowed to be sold as such, and at present such claims cannot be made due to a lack of studies. Speaking at the Norwegian Seafood Export Council (NSEC)'s conference in Brussels in April, he said that without convincing research governments will not open the doors. There has been a lot of research into omega-3, he said, but not about the whole product.
While the cardiovascular benefits of omega-3 are well-established positives of seafood components, the less-established potential benefits such as mental health treatment were as yet largely unexplored, said Froyland, adding that it is known that a lack of iodine is a major contributor to mental retardation and declining mental health. Also, selenium is vital for a healthy antioxidant system in the body, while there are early suggestions protein in fish can help protect against Type 2 diabetes. Yet, these additional claims are as yet largely unsupported in the mainstream literature.
Figures from NIFES reveal in 1999, 60 percent of all global deaths were estimated to have been caused by "lifestyle diseases" such as cardiovascular disease, diabetes and mental health issues. By 2020, this figure is expected to increase to 73 percent. Given the recognised benefits of products contained within seafood, Froyland asked if this meant the individual components are healthier than the seafood itself. No, he answered, capsules do not replace fish. Seafood was in a great position to help people at risk of such lifestyle diseases, Froyland said, but we cannot extrapolate benefits from research into individual components and claim that the food does the same. We are not realising the full potential of the food, he said.
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Blackness Castle
See for yourself why this mighty fortress is known as 'the ship that never sailed' – with its pointed stem, square stern and tall mast.
Cairnpapple Hill
Find a magnificent henge monument at the summit of a hill.
Castlelaw Hill Fort
Explore an impressive defensive site among the Pentland Hills just south of Edinburgh.
Chesters Hill Fort
Find out about one of Scotland's best-preserved hillforts, built in the first millennium BC and occupied for several centuries.
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Visit a popular Edinburgh landmark in this well-preserved dovecot dating to the 1500s.
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Step inside Edinburgh's 'other castle', once a rural retreat from Scotland's capital.
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Make the connections between this lordly residence and some of Scotland's most exciting moments.
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Walk in the footsteps of Roman soldiers on the empire's main road through the south of Scotland.
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Most of the home in Australia re running on the various kinds of technologies and the various equipment that are used in our daily life. It is also noteworthy that when you buy for simple and routine products and appliances for the home, you might not have to explore a lot and you can find them easily on various stores online and also offline.
Due to the high demand of these products, many manufacturers may offer deals and price reduction of and on and customers may not have to worry about buying them through various stores and can have them whenever they need.
Due to the availability of the wide range of products in this line, people may not resist their desire to have all the appliances and accessories at home so that when they need them, they should have them in their homes.
Mostly, steam mops, rice cooker, blender, vacuum sealer, ice cream maker and the hot water system are a few of the most common things you can see in each and every home in Australia. Though not all of the home might have the same brand, the same version or the same model because people may vary in their preferences and getting the best kind of accessory for their use, but still the common categories are there and they might affect the way people buy the products online and offline.
It is always better to have most of the kinds of appliances at home when you need to be sure that you are fully prepared to perform any of the task at home. But having extra appliances which have similar functions is never a good idea. Rather, it is better to have things which may provide you the best solution for the various kinds of tasks at home.
Appliances like the weber bbq and products by dyson and other companies may provide quality features without letting you waste your money on useless products.


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Plea deal could allow 5-year-old's murderer to be let out early for good behavior
The father of a five-year-old boy slain in 1975 has vowed to murder the man who did it "as aggressively and painfully as he killed my son" if he is released from prison early.
John Foreman told WPRO-AM radio that he blamed himself for accepting a plea deal that saw Michael Woodmansee convicted of the second-degree murder of his son Jason in South Kingstown, Rhode Island.
Woodmansee was sentenced to 40 years in prison in 1982, but the plea bargain deal allowed him to be released early for good behavior. This could happen as soon as August, the Providence Journal reported.
In the interview, Foreman claimed a journal kept by Woodmansee, which has not been released by police, details how the killer had eaten the young boy's flesh.
"I do intend, if this man is released anywhere in my vicinity, or if I can find him after the fact, I do intend to kill this man," Foreman added.
"I cannot think, I cannot sleep. All I think about is trying to find a way to get this man to kill him," he told WPRO-AM.
Foreman said he wanted to kill Woodmansee "as aggressively and painfully as he killed my son."
He said he remembered only one detail contained in the journal, that Woodmansee "ate the flesh of my son."
In the interview, Foreman said his decision to accept a plea deal had been "spineless."
"I've got myself to blame for that ... allowing him to be released early to become a predator to someone else. I'm to blame for all that and I'll make that right," he said.
Foreman said his son was a "well-behaved boy, very smart, very intelligent for his age."
He added that he had been full of "hopes and dreams" for his son. "I know he was going to be somebody. I had real hopes for this young boy," Foreman said.
Amy Kempe, a spokeswoman for Attorney General Peter Kilmartin, said in a statement Monday that he was concerned and outraged about Woodmansee's scheduled release, The Associated Press reported.
Kempe said Kilmartin had asked Rhode Island's Department of Corrections to look into ways to keep Woodmansee in prison.
Kempe added that the attorney general's office would work with the Department of Corrections to examine the legal options.
Patricia Coyne-Fague, chief legal counsel for the Department of Corrections, said that the only way an inmate could lose his entitlement to early release for good behavior was if he did something wrong.
Coyne-Fague said the early release was based on a law first introduced in 1872. It was last changed significantly in 1960.(Story continues below)
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Killer of South Kingstown boy Jason Foreman to be released in August, 12 years early
By Tom Mooney - Journal Staff Writer
SOUTH KINGSTOWN –– Michael Woodmansee had been put away for good.
|The Woodmansee house, at 34 Schaeffer St., in Wakefield,
where Jason Foreman was killed in 1975 and his body hidden until 1982.
Or that's how revulsion and hope fused over the years in the village of Peace Dale, distorting memories. In people's minds, the monster who killed 5-year-old Jason Foreman in 1975 and kept the boy's shellacked bones and skull on his bedroom dresser would remain behind bars forever.
But Woodmansee, who in 1982 tried to strangle the local paperboy and ended up confessing to killing Jason, wasn't sentenced to forever. He got 40 years to serve.
Now, because of a prison reward system that shaves 10 days or more a month off inmates' sentences for good behavior, the perpetrator of one of Rhode Island's most detestable crimes is scheduled to be released 12 years sooner.
"Certainly there would not have been any anticipation of him getting out in 28 years," said Superior Court Judge Susan E. McGuirl, who as a state prosecutor in 1983 agreed to the plea bargain that spared the Foreman family a trial and revelations of possible other atrocities never made public.
The Foremans, the police and the hundreds of volunteers who searched for days for the missing boy — only to learn the horrific truth seven years later — just wanted Woodmansee gone for a very long time.
McGuirl knew Woodmansee might earn some time off his sentence. But 12 years? "That is shocking."
Jason Foreman disappeared on a perfect May day in 1975, the 25th birthday of his mother, Joice Foreman.
She last heard her son's laughter around 3:30 p.m. through the open kitchen window along Schaeffer Street, a short lane that runs up a gradual hill behind the Peace Dale fire house.
Michael Woodmansee, then 16, lived with his father in a grungy two-story house about a third of the way up the hill. The Foremans lived farther up the hill, on the other side of the street.
Jason was out back playing in the sunshine with his older brother John and three other boys. Their play took them into a small stand of woods, where they threw rocks at each other in a brief squabble over a fort, then out into the parking lot of an adjacent housing complex.
Around 4 p.m. Jason — blond, blue eyed and small for his 5 years — shouted "I'm going home," and ran down toward the fire station at the base of the hill. The start of Schaeffer Street was no more than 30 yards away. He would pass the Woodmansee house on the way home.
Michael Woodmansee was a heavy-set junior at South Kingstown High School, a loner who often carried a satchel of books for company.
He sat on the cement steps in front of his house as Jason approached.
Years later, he would tell police and a psychiatrist that he had been thinking about "what it would be like" to kill someone. He thought it would be easy, easy to get away with it, and some form of fun.
He called Jason Foreman over to help him with something.
"I just saw him at the wrong time," Woodmansee would say.
Once the boy was in the house, Woodmansee stabbed him once in the chest with a kitchen knife.
For about an hour, "I kept checking to see if he was really dead."
Then Woodmansee placed the body in a plastic bag and took it into the basement.
He intended to bury the body under the foundation, but when he realized the floor was concrete, he wrapped the body in a rug and put it into a trunk.
Woodmansee would say that he didn't think about the body much until four or five years later, when his father said he was thinking of cleaning up the cellar and throwing out the trunk.
Around 4:30 the afternoon Jason disappeared, John Foreman began driving around the neighborhood looking for his son.
By 5:30, the boy had missed supper and the search became frantic.
By 7 p.m., the town's fire horn sounded for volunteers.
Over the next eight days, one of the largest searches in the state's history combed through the woods and bogs and ponds and backyards of South Kingstown. Eight hundred volunteers from at least four states stretched out over the town's 64 square miles amid the thwop-thwop-thwop of helicopters and barking bloodhounds.
Among those searching were Sharon and John Carney, who had moved next door to Woodmansee — with their two young children — a year before Jason disappeared.
Police searched neighborhood houses from basement to attic –– all except for the Woodmansee house.
Because Woodmansee's father, Franklin, was a police reservist, the police told him to check his own house for Jason.
An informal search for Jason went on for years, with police detectives traveling around the country following up on leads of small boys resembling Jason showing up in New Jersey, Montana, western Pennsylvania and California.
Throughout it all, Jason's mother, Joice –– who died in 2000 at the age of 50 –– continued to believe her boy was alive.
"Maybe a religious group took him, or maybe someone who had just lost a child took him," she said in a 1981 story. "I won't give up hope. They'll have to give me damn good proof that he isn't alive."
That proof would eventually come from Woodmansee's own lips, when another neighborhood boy ran home with a harrowing tale.
Patrick Strickland was in his 20s, and one of the newest recruits in the South Kingstown police department that April day in 1982 when Dale Sherman's father, Elwood, reported that Michael Woodmansee had tried to strangle his son.
Officer Strickland went out to the Shermans' house, there at the bottom of Schaeffer Street.
There came a moment, as the elder Sherman described to Strickland what had happened that Thursday afternoon, when both men suddenly looked at each other and then said at the same time: "Jason Foreman."
"Mr. Sherman and I both knew, or at least had a very strong feeling, that Michael was responsible for that," recalls Strickland.
Dale Sherman, 14, delivered papers on the street. That afternoon, Woodmansee called him over, invited him in and gave him liquor.
Sherman passed out. He told police he awoke to find Woodmansee strangling him with a red bandanna.
He freed himself and raced home.
Sherman's father, who had been desperately searching for his son, confronted Woodmansee and punched him. As Officer Strickland was leaving the Sherman house, Franklin Woodmansee flagged down Strickland to complain about his son being punched.
Strickland suggested that both he and Michael come down to the station to talk.
Strickland had grown up in town and knew Michael Woodmansee. Strickland's wife's grandparents lived behind Woodmansee.
At the station, Strickland began questioning Michael Woodmansee, first about the attack on Dale Sherman and then, slowly, suggesting Woodmansee might have something else to talk about.
Nervous, Woodmansee wouldn't budge. Police held him overnight. Strickland went home that night knowing his hunch was correct.
The next morning, he approached South Kingstown Police Chief Vincent Vespia: Let me have another crack at him.
Back in the interrogation room, Strickland remained calm.
"You've known me for many years, Michael," he recalls saying. "And I think you have something that's been bothering you for many years. I know you're scared, but we're going to protect you, no one's going to hurt you. We're the police and we have to protect you."
Woodmansee broke down and admitted he had killed Jason Foreman all those years earlier.
Strickland told him: You know, Michael, we're going to search your house. Is there anything there we should know about?
Woodmansee said the police would find a journal. But he was emphatic: Everything in there is just fiction. He said it over and over. It's fiction.
Inside the house, the police did find a journal which, they said, detailed what Woodmansee had done to Jason.
They also found a box of bones on top of Woodmansee's bedroom dresser.
A state medical examiner said the box contained a small jaw, a skull, arm and leg bones, and a few spine and rib bones.
The most striking aspect of the bones, the doctor said, was that all traces of flesh appeared to have been purposely removed.
"To be crude," said Dr. Arthur C. Burns, "it's a matter of boiling them with lye, a weak lye-type solution and soap."
The mixture, he said "dissolves the tissue and allows it to be taken off the bones very cleanly."
The bones had also been shellacked.
On Feb. 24, 1983, a trembling Woodmansee, having been found competent to stand trial, took the witness stand in Superior Court and admitted to a second-degree charge of murder.
Superior Court Judge Thomas H. Needham accepted the plea bargain that would spare the Foremans any further ordeal — including details of what the killer may have done — and said that the length of the sentence assured that justice had been done.
Needham ordered all evidence in the case sealed, including Woodmansee's written account. His journal has remained under lock and key with Vespia since then. Its contents, said Vespia, are "absolutely terrible."
But, citing Needham's order, Vespia would not discuss any details in the journal.
In 1997 when Woodmansee asked to see the Parole Board –– sparking community outrage and a petition signed by thousands of people to keep him behind bars –– Vespia said he had Needham's permission to divulge the journal's contents to the board, if needed, to persuade the members to keep Woodmansee locked up. But Woodmansee eventually withdrew his request.
"This is one of the worst cases I've ever seen and I've been around the block a few times," the 72-year-old Vespia said last week. "He deserves to be incarcerated for life as a guarantee that our citizens do not experience this kind of animalistic behavior again.
"I think he lost his right [to freedom] the day he killed Jason Foreman."
Last Tuesday, Rhode Island sheriffs drove to a medium-security prison in Gardner, Mass., to retrieve Woodmansee, who now, at 52, has served virtually all his sentence out of state for his own safety.
Balding, and wearing large-framed glasses and a trim moustache, the 6-foot-tall, 288-pound Woodmansee stepped onto the grounds of the Adult Correctional Institutions in Cranston around 12:30 p.m., his first step toward freedom.
Woodmansee is currently scheduled to be released sometime in August. But prison officials say they wanted to bring him back to Rhode Island months earlier to start preparing him for transition back into society. The process will include a mental health evaluation.
"His release date is approaching," said corrections department spokeswoman Tracey Zeckhausen. "Having him here will allow us to develop a discharge plan."
Woodmansee, through Zeckhausen, declined to talk to a reporter about his case.
For those who know the story of what happened on Schaeffer Street, the "Watch for Children" sign at the base of the hill can be haunting.
Sharon Carney, who had lived next door to the Woodmansee house when Jason vanished, and still does, gasped –– "Oh God" –– when told about Woodmansee's scheduled release.
"I thought he was in prison for life," she said. "Wasn't he found incompetent? Is he well enough to get out? He wasn't all there, then."
Over the years many neighbors have moved away, said Carney. Among those who remain, what happened in the house next door to hers is "something we don't ever talk about.
"Too gruesome."
Woodmansee was being held in the ACI's high-security facility Thursday morning as John Foreman, Jason's father, was on his hands and knees in the family's appliance store, clipping wires in the back of a dishwasher.
His other son, John Foreman V, who now owns the shop two miles from Schaeffer Street, stood above him, holding a cup of coffee.
At a reporter's mention of Woodmansee's name, the younger Foreman pointed his coffee cup down at his father.
The elder Foreman paused and steadied his hands on the floor. Then he began a slow shake of his head before he picked up the wire cutters again.
He would not say a word.
Over the years it had always been Joice Foreman, Jason's mother, who spoke about their unspeakable sorrow.
A few hours later, though, John Foreman took a walk to his truck in the parking lot, carrying with him a cell phone and a few scribbled thoughts that tried to put into words the emotions brewing within him.
He dialed the reporter's phone number.
He did have something to say.
"Over the years," he said, starting to read, "I have blocked out all memories of what happened to Jason Douglas — that was his middle name. The tragic end to his life is too painful to think about.
"I have been able to visit Jason and his mother, Joice, at their gravesite with only love in my heart for them. But now I'm afraid to visit, now that the terrible memories are back to haunt me and my family. There is no forgiveness in me, only revenge."
He said he expected Woodmansee to serve all 40 years of his sentence "because of the way he did kill Jason. It's one thing to kill somebody, but to kill him that way … "
John Foreman didn't expect to feel this way so soon.


text: Believe You Can Be Sales Page Graphics (3) ← Previous Next → Author Recent Posts Follow AlongTrina LynneTrina Lynne is the founder and lead writer of AmbitiousEndeavors.Org and IMeanReallyDude.Com. She has been writing professionally for over 8 years and assisting writers almost just as long. Follow AlongLatest posts by Trina Lynne (see all) Stop Dropping "F" Bombs - April 30, 2018 Taking Ambitious Endeavors to New Heights - October 20, 2017 Start NOW!!! - September 22, 2017


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SCREAMINATOR on the AppStore
We are very excited to announce that the new SCREAMINATOR iOS app is finally ready on the AppStore!
You can visit the Official SCREAMINATOR Website for more info.
Get ready to SCREAM!
We are very excited to announce that the new SCREAMINATOR iOS app is finally ready on the AppStore!
You can visit the Official SCREAMINATOR Website for more info.
Get ready to SCREAM!
Here I present a little Python script I wrote to resample 48kHz audio files to 44.1kHz (16 bits).
The script uses a Kaiser Window instead of a Rectangular Window to better filter out the aliasing. Here it is the Kaiser Windowed Impulse Response used in this script:
As you can see, the lower ribs are smoothed out compared to just a impulse response (rectangularly windowed), so that the aliasing will be much more silenced using this Keiser Window. More information in the great article by Julius O. Smith on resampling.
To apply the filter, I used an algorithm based on the "efficient polyphase filter bank with resampling" found on page 129 (Figure 4.3-8d) of the book "Multirate Systems and Filter Banks" by Vaidyanathan.
The code is fully documented. If you have any comments or questions, or find any bug, please let me know.
Oh, and just to let you know: Python is the next and much better version of Matlab.
Diana (or Dynamic Interactive Audio and Noise Analyzer) is a small piece of software that I wrote as an assignment for the course Music, Computing, and Design I, taught by Ge Wang at CCRMA.
It analyzes the signal from your default input and shows it in a nice OpenGL 3D way. It also implements a simple pitch detection algorithm to tell you what note you are whistling. You can find the source code, download and more info here.
The program is quite cool (and pretty useless too), and I had a lot of fun writing it, but what I like the most is its name. And now some awesome screenshots:


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Villa Mirandola – Exquisite holiday retreat in Chianti
Features and Amenities:
- Location: Chianti Siena Tuscan Countryside
- City: Castelnuovo Berardenga
- Typology: Country House Noble Villa
- Size: Sleeps 10
- Bedrooms: 6
- Bathrooms: 8
Description in Detail
Villa Mirandola is a delightful villa, immersed in the picturesque Chianti landscapes of Siena province, just one hour away from Florence airport. Placed in the middle of vineyards, olive groves and woods, Villa Mirandola is literally a corner of paradise, where guests can enjoy their holiday with family and friends, in a very private and exquisite location.
Dating from the 16th century, Villa Mirandola was carefully restored in 2002, using top line materials and maintaining its so much-appreciated Tuscan style. The property comprises the main villa with an additional guesthouse, divided in 2 apartments, a beautiful garden and a 10 x 5 meters swimming pool.
On the ground floor of the main villa there is a large well-equipped kitchen, one dining room, one master bedroom with a king size bed and a Jacuzzi bathroom, one grand living room, and an outside porch, where guest can enjoy eating "al fresco".
Going up to the first floor, we will find one queen size bedroom with a private bathroom, one bedroom with twin size beds, one living room that opens into a terrace with a splendid view over the vineyards surrounding the property, and a large living room/ bedroom with a private bathroom. On the second floor, there is a study with two beds and a half bathroom.
Ground floor
- 1 kitchen
- 1 dining room
- 1 king size bedroom with private bathroom
- 1 living room
First floor
- 1 queen size bedroom with private bathroom
- 1 double bedroom
- 1 living room with a large terrace
- 1 large living room/ bedroom with private bathroom
Second floor
- 1 study room with 2 beds and a half bathroom
- 2 apartments
- Telephone/ Fax
- TV Cable, DVD/ CD player
- Wi-Fi
- Ice Maker
- Toaster
- Microwave
- Pizza oven
- Air conditioning
- Heating
- Fireplace
- Mosquito screens
- Washer & dryer
- Swimming pool
- Garage
- House alarm
- Gate control with video camera
- daily cleaning and cooking: 5h/ day, 6 days/ week. The guests must do their own grocery shopping. If the cook does the shopping, the shopping hours will be removed from the hours they are paid for. The cleaning and cooking schedule will be established from 8:00 am – 1:00 pm or from 9:00 am – 2:00 pm.
- pool/ garden cleaning service
EXTRA SERVICES (payable locally)
- driver (on request)
- extra hours for cleaning or laundry
- final cleaning ONLY if the house is left in a BIG mess
Prices vary depending on the rental period. Contact us for a quote.
Florence is at 45 minutes' drive distance.
Siena: 20 minutes' drive distance.
Castelnuovo Berardenga is a lovely small town with enchanting surroundings, interesting architecture, beautiful gardens, and historical sites. Here is where one of the most important and interesting events in Siena area happens – the Castelnuovo Berardenga Grape Festival. It takes place on the last week of September and it attracts many visitors due to its high quality activities, such as: allegorical carriages and traditional costumes parades, numerous tastings of typical food products and excellent Chianti wines, and many more.
Do you like this property?
Contact us
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Luxurious Secrets of Florence
Florence is an ancient city with incredible artwork and in a way, it's an...


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The Directors Guild of Canada, BC District Council (DGC BC) is a labour organization representing key creative and logistical personnel in the film and television industry in British Columbia. The DGC BC Collective Agreement covers Directors, 2nd Unit Directors, Production Management, Assistant Director and Locations Departments, as well as Production Assistants. The BC film and television industry has grown, and the DGC BC is now expanding their team, and is currently looking to hire for three positions:
- Assistant Business Agent
- Administrative Assistant
- Receptionist
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