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Twitch Build Guide by utopus
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Ability Order
Deadly Venom
Twitch Passive Ability
I am a 1900 ELO player. I am the designated jungler on my ranked team, "Anthrax Sandwich"
Here are my stats:
The following document is a guide for beginners/intermediate level Twitch players who wish to improve their gameplay! I will help you learn how to play twitch as as an AD carry.
Twitch, is often misconceived to be a troll player, where in reality, Evelynn is really the troll character ;)
In this guide, you will learn many strategies used by pro Twitch players, and myself. Although the first couple games as twitch may be difficult like the first games played with any character, once you get the hang of him, you'll be triple/quadra killing people in no time! =)
As a side note, If you disagree with my reasoning or decisions for any part of this guide, PLEASE tell me! I love hearing different opinions on things! Leave a comment, send me a PM, or e-mail me at email@example.com
+Best or 2nd best late game scaling of any ADC
+Really long range abilities
+Venom Cask and Contaminate make it easy to catch runners
+Very Strong harasser
+Potential for tons of damage to an entire team!
+Mastering twitch makes you a better player.
+Outduels most other carries
-Brings little CC to fights
-Reliant on a decent team composition for effective use
-Gets focused in team fights, if he's too close
-No quick escape spells (besides Flash)
-Cannot lane bottom without a support
-Early game is nothing special
-Gets messed up by assassins
|Flat Attack damage is really the way to go. As with most AD carries, attack damage/level ( Greater Mark of Scaling Attack Damage) and attack speed runes ( Greater Mark of Attack Speed) just don't quite do the same damage.
|Because you are twitch, and you already have ungodly low amounts of armor and Magic resist, I Strongly suggest you use Greater Seal of Armor for armor.
|An alternative to Greater Seal of Armor is greater seal of health. With the recent armor buff, koreans actually mathematically proved that these health seals give you much more survivability early game.
In addition to having low armor, Twitch also has really low magic resist. Twitch has enough trouble surviving already! Getting Greater Glyph of Resist makes twitches' weak early game more forgiving against heavy AP supports like Annie and Leona
Greater Glyph of Scaling Magic Resist is an okay alternative as well.
|Greater Quintessence of Attack Damage Yields a strong early game damage boost. You can capitalize on this to increase the damage from your contaminate, harass, and farm capabilities.
|Running Greater Quintessence of Life Steal yields an early game advantage, but in a different sort of way. Running 3 of these quintessences allows for faster recovery of hitpoints after trades. With this in mind, these quintessences are best for twitch when he has a poke support that likes to trade often. While these quintessences limit your burst capabilities early game, they make it easier to stay in lane, and force your opposing lane to recall more often.
|Twitch, of all players should really have this ability. He has no other instant way of escaping a bruisers, like Kha'Zix, or Xin Zhao. Flash, if it doesn't get you safely away from an enemy champion, will usually give you enough time for your Ambush invisibility to come into effect. Flash is also good for chasing enemy runners, and juking riven's Wind Slash, or to better reposition yourself in team fights (you will later find out that position is everything)
You have more lee-way with your summoner spell. Heres what i think:
|A very strong summoner spell, and one that has recently gained a lot of favor among ADCs. One of my favorites. While it doesn't mitigate as much damage as Barrier, the extra utility this gives is invaluable. The extra movespeed burst this gives can sometimes be just enough to escape a jungle gank, or bad skirmish. Also, the fact that heal removes grievous wounds helps at all stages of the game, as it allows you to regain a significant amount of health from lifestealing.
This is another strong summoner spell to get. Cleanse will remove some of your early game kill potential, because you cannot grab Ignite. However, cleanse gives you a much stronger dueling presence. Not taking cleanse in high level play can be harmful to your laning phase. Not taking cleanse means that in a bot lane fight, an ADC can nullify the effects of your ignite, and your supports' exhaust, while you will take the full duration of Exhaust.
Later in the game, Cleanse helps you deal with any extra CC that an enemy can throw at you.
|Another Strong Defensive Summoner Spell. Twitch has difficulty kiting bruisers compared to other carries. This Summoner spell is great to give you an extra defensive boost to help survive any burst.
|Deadly Venom: Twitch's basic attacks infect the target, dealing 2/4/6/8 damage every second for 6 seconds. Stacks up to 6 times.
- The effectiveness of twitch's abilities varies on the amount of stacks of Deadly Venom an opponent has on them.
|Ambush: After 1.25 seconds, Twitch becomes invisible for 4/5/6/7/8 Seconds. While stealthed, twith gains 20% bonus movement speed. If twitch attacks a unit while stealthed, he gains 30/40/50/60/70% Attack Speed for 5 seconds
This is one of twitch's core spells. Early game, this ability implements an effective jungle invasion. It serves as an escape spell and a decent initiator.
- Use this early game to check bushes
- Middle game, this ability allows for escapes, easy ganks, relatively safe lane pushing, and excellent map awareness.
- Late game, this spell allows for ridiculously high DPS thanks to its attack speed buff, continued map awareness, escapability, and positioning for your Rat-ta-tat-tat
- note: Avoid roaming if the other teams has started to buy excessive pink wards and oracles. This usually applies late game, but can apply mid game as well
|Venom Cask: Twitch hurls a cask of venom that explodes in an area, adding 2 stacks of Deadly Venom, and slowing targets hit by 25/30/35/40/45% for 3 seconds.
This ability gives twitch a very heavy slow, which is great for getting a couple more hits off on your enemies, and then picking them off with your Contaminate.
- Keep in mind that Venom Cask has an incredibly long range. If you feel safe, you can use this to slow any enemies that are chasing one of your teammates, too.
- This ability resets your autoattack timer, giving you the ability to outduel many other carries during the early levels.
- Use this ability after trades to cause your Deadly Venom to reset its' duration. This is very important and can make a significant difference in trading.
|Contaminate: Deals 20/35/50/65/80 physical damage to enemies infected with Deadly Venom. Contaminate deals an additional 15/20/25/30/35 (+.2 Ability Power) (+.25 Bonus Attack damage) Physical damage per stack of Deadly Venom on them.
This ability is HUGE for twitch! Contaminate, at maximum stacks, can do around 300-400 damage to champions (armor accounted for), just in the early game. While this is insignificant late game, this chunks enemy champions in the early game. This is why I max this first; It best ensures that I get a kill early game
- Early game, this turns out to be a very strong way of harassing the opponents. it costs a lot of mana though , so try not to use it, unless you find yourself at full mana
- Effective at Kill-Stealing your allies' kills. I suggest taking the kill anyways; It's better to assure your team a kill, than even risk having the enemy Flash + Locket of the Iron Solari away at the last moment. Anyways, It really isn't considered kill-stealing, if the gold and experience is going to the AD carry now, is it? ;)
|Rat-ta-tat-tat: For 7 seconds, Twitch gains 300 attack range, bonus 20/28/36 Attack Damage, and his basic attacks become piecing bolts that deal 20% less to subsequent targets, down to a minimum of 40% damage.
Using this spell separates good Twitches from bad ones. This spell can easily lead to a quadra or a penta kill, and if not that, and easy win in a team fight. Conversely, using this spell poorly can lead to your death, and the loss of a game.
- This spell makes you have a longer attack range than turrets. Use this to push and knock down a low turret, if you think that you it's safe to do so.
- This ability merits its own section in the guide.
- In team fights, you can use this as a range extender to damage assassins from afar.
-I Put a point in on Ambush at level 4, because I just do not feel secure enough without my 4 second invisibility spell. It is an effective initiator into a bot lane fight, or as an escape spell. Putting a point in on W, allows you to more effectively use your ult, and chase down escapers during your laning phase in particular.
- If you are getting pressured against a kill lane, leading a jungle invasion, or need to facecheck brush, get Ambush at level 1.
-I max Rat-ta-tat-tat whenever possible. It's just simply amazing.
-I max Contaminate first, because it (in my opinion) most easily secures a kill. The range on your Contaminate is huge, so if an enemy champion tries to run, you can just throw down an Ignite, then hit Contaminate which more often than not, guarantees a kill, especially if you have a support that can do some damage
-Next I max Ambush, because the attack speed increase can be quite nice, especially around that time of the game. Additionally, this will give you more time to roam safely.
-I max Venom Cask last, to help me ('my team') finish off those pesky runners, and to help me kite bruisers and assassins in team fights. I Only need one point in Venom Cask at level 2, because it can set up ganks well, and its effect allows you to outduel most other ADC.
Good Supports:
Thresh, Leona, Morgana, Annie, Sona, Nami, Lulu, Alistar, Blitzcrank, Zyra, Taric, Fiddlesticks
Okay Supports:
Nunu & Willump, Soraka, Janna, Shen, Karma(outdated, will update soon), Kayle
Read The section below, for the reasons as to why i grouped individual champions in these tiers
I rank my supports in their Ability to hard CC, tank damage, dual-sustain, and engage.
Strong Supports:
|Thresh is a really strong support for twitch. He offers good peel in team fights, gives twitch an escape ability, and a reliable, very strong CC for twitch.
- Death Sentence's passive provides noticeable early game damage. DON'T OVERLOOK THIS! Plus, the active provides a great displacement + stun on a target. If he lands this on a carry, it is devestating. Synergizes with Rat-ta-tat-tat
- Dark Passage Gives a nice shield to help against harass, plus it gives you an escape mechanism. This is very helpful in team fights, and relocating to a more favorable position. While this is not as good as a heal during the laning phase, the shield seems to be good enough of a defensive boost. Dark Passage solves twitches' inability to escape from bruisers.
- Flay is a good CC. It yields good damage early game, that can also displace an enemy carry, making jungle ganks & duels in lane a lot easier. Late game, this is an amazing peel for you.
- The Box is a good CC. It deals good damage, and applies a nasty slow effect. The box synergizes well with Rat-ta-tat-tat if thresh can box in several people.
|Leona's Sunlight can apply a nasty damage debuff on your targets, and she has good defenses. Keep in mind that your Deadly Venom Damage over time effect procs the sunlight debuff. HOWEVER, keep in mind, that you are twitch, and you still do not have any sustain, this combination is typically very effective against a bottom lane that has not many ways to disengage.
- Leona is a very strong support for twitch, but she is
Very hardto lane with. You two must play offensively, and have very good coordination! You must be ready and able and in position to hit any Champion Leona hits with her spells, while still being able to farm Creep score. Twitch doesn't have a dash or spell that deals damage on its' own, like Piltover Peacemaker, so he needs to followup leona's Zenith Blade with as many autoattacks as possible.
- Sunlight yields a massive increase in Twitches already pretty high damage, as Deadly Venom is capable of proccing sunlight.
- Leona's abilities can stun a single target for up to 3.25 seconds with Zenith Blade and Shield of Daybreak, and can stun a group for 1.5 seconds (with her ultimate, Solar Flare. She has a lot of CC
- Dark Binding is the strongest invading spell in the entire game.
- Dark Binding has a high base damage early game, and a very long duration. A morgana that can land several bindings early game can force a recall. Her landing a binding on a weakened champion that is caught out of place will more likely result in a kill. Lastly, this spell is really good at setting up ganks/dives with a jungler.
- Black Shield can help you get away from ganks, reposition safely, help stop CC locks from some champions, or just mitigate some harass that you might be taking.
- Soul Shackles can help force all-ins that will likely end up in your favor. It is also very strong follow up CC in team fights.
|A very strong support. While she provides few defensive bonuses for twitch, annie provides lane presence by way of CC & tons of damage. Few supports, or even ADCs can match her early game damage.
- Pyromania gives very strong CC.
- Disintegrate, along with her passive charged allows for easy, and usually safe trades in lane. Incinerate as a follow up makes her one of the highest damage dealing supports you can get.
- Is fairly tanky early game due to Molten Shield
- Long autoattack range; Will have the longest autoattack range come patch 4.4
- Summon: Tibbers, when prepared for correctly, is an instant AoE stun. Allows for good all-ins, when you hit level 6, along with good initiates for team fights
|A great support. She is a force to be reckoned with early game. You and her will win most trades early game, beacause of her attack speed buffs. Late game, she most useful because of her ult, Crescendo. Her lane presence falls off hard after level 7, though due to her squishiness. Be sure to use her early level aggression to force opposing ADCs out of lane.
- Her Aria of Perseverance will help heal both her, and you/ one of your buddies.
- Her Song of Celerity, although not quite as good as a Shurelya's Reverie, is quite effective for engaging/escaping fights, or just roaming. Early game, the on hit effects of this help set up jungle ganks well.
- Finally, her Hymn of Valor - her slow/damage debuff can be quite effective if she uses it well with her passive. Don't overlook it's early game damage
- Crescendo: Large AoE Damage/stun? Yes, please! Combos with Rat-ta-tat-tat
|Your success laning with a Nami is totally based on skill. With an experienced nami, the lane will turn into a total kill lane. At worst, the lane is a passive farm lane. Her passive movespeed steroid will probably save your life a couple times.
- Aqua Prison is a tough to land skillshot. However, it is an AoE stun that synergizes well with Rat-ta-tat-tat. A nami that can land this spell will win team fights. Hitting this spell in lane will secure a kill, or force a flash.
- Ebb and Flow is a Damage/Healing ability. Early game, this will be her main contribution to duels. It provides a surprisingly strong heal, and some nice damage too. However, this ability does not scale well into the mid-late game.
- Tidecaller's Blessing gives you an attack steroid. It gives a slight damage boost for the late game, but is mostly used to help you duel the opposing carry during the laning phase.
- Tidal Wave offers good peel and kiting capabilities for team fights. Decent synergy with Rat-ta-tat-tat.
- An experienced lulu will use Glitterlance well, harassing the opposing bottom lane, so you don't have to.
- In the early levels, Lulu/twitch lane will win trades in small pokes/exchanges. Avoid long, drawn out fights, until you are sure you have the upper hand due to good harassment!
- Help, Pix!: The shield this gives you pales in comparison to say, Janna's Eye Of The Storm, but it has more utility as early game harassment. Don't overlook the damage this can deal.
Late game, Lulu shines because of Wild Growth. It allows for any character she casts it on, to become substantially tankier for a short duration! Twitch loves the feeling of being tanky, especially if he doesn't have to buy any extra items!
|Great as a support. He makes up for his weak early game (1-3) with his ability to set-up future ganks well. Additionally, he has a noticable late game presence and acts as a fine offtank with Unbreakable Will
- Absolutely Amazing CC: ~1 second stun on target + 1-1.5 second stun on AoE
- He can tank damage for you early game, and your team late game! Gotta love Unbreakable Will!
- Triumphant Roar acts as a dual-sustainer! =)
- He may run in to mana problems, though, so try and work with him by positioning yourself to be able to attack a carry in case he is able to land off a knocked airborne combo
- Alistar's Pulverize + Headbutt combo, allows for your auto attacks to amount to more or less, 350 damage. In the early game, that can be nearly half of a carries' total health pool right there. If your jungler adds another CC to that, you can easily get 6 stacks off of your poison, which is another 350-ish damage. Combo with Ignite, and its nearly impossible for the enemy support to heal through that burst...
- The plants zyra can produce from Rampant Growth yield strong, sustained damage, and can be effectively used to zone other carries.
- deadly bloom has a very long casting range, and will allow for "free" harassment against most carries.
- Grasping Roots scales very well in terms of damage. If she throws some spores down on her roots, she'll get plants that do a lot of damage, and slow. Getting a snare + spore combo on an ADC will probably win a trade, or secure a kill if your jungler is coming to help.
- Stranglethorns deals a lot of damage. It provides excellent CC, and most importantly, it synergizes with Rat-ta-tat-tat, because it will allow you always have the range advantage over other carries - especially when complemented with her Grasping Roots (which is very easy to land if your opponents are airborne.
|Blitzcrank is an amazing support. He can create a large zoning area by simply standing in brush. He can be built as an off-tank, except he helps secure kills exceptionally well. He has no sustain, but can engage early game fights well, and can help you commit to fights with his peeling power. We weary when playing champions with good poking power, like Caitlyn, Lulu, and Ezreal.
- Rocket Grab yields excellent killing potential - early and late game. It wins games
- Being one of the best defensive supports in the game, he can make tower dives against you much harder than they should be. If your blitzcrank is good, he can Rocket Grab a carry/tank into your tower and force a Flash.
- Power Fist is an amazing CC that can also do excellent damage.
- Static Field Allows for AMAZING lockdown of AP carries, especially late game. This is especially good, since most assassins with mobility (like Katarina or Kassadin) cannot just jump in and kill you immediately
|LOVE him as a support. Possibly one of the best supports you can have, because of his good offensive and defensive buffs, stun, tankiness, and early game sustain. His nerfs to Dazzle allow him to get easily bullied by ranged supports in lane, however.
- Dazzle allows you to get several stacks off of your target, and a possible kill if your jungler helps gank too!
- Imbue is amazing at sustaining you and him, and can have a short cool down relative to other supports; Especially early game.
- Shatter gives you tremendous amounts of armor (great for sustaining) and can give your enemies a nasty armor debuff, which can basically make your attacks deal them true damage in the early game. He has great late game presence, too, because he can Radiance, giving you extra attack damage. Who doesn't want free AD? I'll tell you who - the Sivir on the other team who is getting her socks rocked!
|Okay, bet you didn't see this one coming. Even after the nerfs, supportlesticks is still a really strong support for twitch, falling just behind Sona, and is approximately tied with Taric, because of his great single target lock-down.
- Terrify ensures that you can freely auto-attack the opposing carry for 2.25 seconds.
- Fiddlesticks has great self-sustain in lane, and can safely harass the carry bot with Reap
- Deals noticeable damage with Bountiful Harvest and Crowstorm. Additionally, Bountiful Harvest is an effective way to tank & secure key objectives like dragon and baron.
'Meh' Supports
Nunu & Willump has a nice sustain, a very long slow Ice Blast, and a very nice attack speed/move speed buff with Blood Boil. Finally, his ult, Absolute Zero, forces opponents to either a) Focus fire on nunu, b) run like hell or in the unfortunate case of fighting against a soraka c) CC nunu; Be that as it may, all case, saving the last one, allow you to attack the enemy freely. Twitch Likes free hits.
If you can get him to tank the enemies' hits, he'll be an effective support. Easier said than done though.
|I put Soraka on the bottom of the strong support list because although her Astral Blessing and Infuse will mitigate a lot of damage, soraka has serious trouble sustaining two people unless both she and you play passively. I don't like this, because twitch deals so much damage, that i think i should capitalize on it, rather than use it to solely last-hit. Do not ask for her as a support if you are playing against a Leona, Blitzcrank, or anyone who can force you to commit to fights
- Yes, her armor buff from her Astral Blessing helps a TON, but i do not view it as too much of a help, because a good team will notice the target of her heal, and then just switch targets.
- Her Infuse is quite good for spamming abilities, silencing the enemy, AND harassing the enemy! Twitch already has a fast mana regeneration, but the infinite mana from this ability means that he can safely AND effectively harass his enemy from afar! ( Venom Cask + Contaminate is probably one of the safest, and most reliable harassment means against a non-sustainable opposing bot lane)
- Soraka's Wish changes games. It has saved so many of my teammates - me among them!
|A good support. Her Howling Gale knocks enemies airborne, which if coordinated right, will allow for massive damage. It also acts as a good disengage. The bad thing about Janna, is that she is incredibly squishy. Twitch isn't too tanky either. She cannot tank damage for you without risking her life as well.
- If she uses her Zephyr's slow on an enemy too, the carry/support will likely have to pop their flash to escape the massive damage about to come, unless they have their support right there to peel for them a little.
- Eye Of The Storm allows you to effectively zone enemies, and gives you a large attack damage bonus, if you are lucky enough to get into a fight with them. It is difficult for a janna to always land an ideal shield, so if her skills as a janna support are in question, just play your lane safe.
- Monsoon, if well placed, can function to separate you from an enemy, or to separate an enemy from the rest of their team = free kill :) In the early game, this will protect you from tower dives.
Overall a very strong support; The only downside is that she has trouble dealing with burst lanes that have champs like Graves, Draven and Blitzcrank.
|Shen isn't really a "support", nor is it easy to lane with him. He can secure a kill easily with Shadow Dash + you + help from a jungler, but he is much better top. Regardless, having him on your team is an invaluable asset to you and your team.
- Although his heals through Vorpal Blade could be quite good, your heals depend on the amount of damage you can deal. This means that it is difficult to regain health AND avoid pushing the lane.
- Although he may suffer a little late game due to possible lack of farm, his Shadow Dash taunt is quite effective
- You and your team are guaranteed a safer game, since his Stand United is global, and gives a nice shield!
Although with all of his buffs, I wouldn't see why he would go bot support, rather than solotop
|Yes, karma seems like an excellent supplement to twitch's laning phase, and end-game in particular. But Since she lacks reliable hard CC, and is pretty squishy herself, do not pick her vs burst lanes.
- Karma's Gathering Fire synergizes well with the passivity of the bottom lane. Due to the occasional passivity of the bottom lane, karma can easily keep >1 stack of Mantra up.
- Inner Flame is a strong damaging ability in brawls in bottom lane, when your opposing laners are fighting you, and are forced to stay in the AoE of inner flame. It has a low cooldown too, so it can be spammed easily in lane for safe harassment. This may end up pushing your lane though
- Focused Resolve allows for effective disengages and chases. With twitches' low AA range pre-6 though, it won't have much offensive use in early fights that you have with her. If karma does not use this ability defensively, she is trying to set up a gank or kill.
- Inspire gives a good shield and can help you kite and disengage from fights. Take advantage of the temporary movespeed buff to distance yourself from bruisers in team fights, as it is difficult for twitch to kite against bruisers otherwise.
|I've always love having Kayle on my team. While she is best solotop, she still can be a support for twitch. For a while I firmly believed that supports should be able to dish out a reasonable sum of damage, too. And she can do that, especially if she has a strong early game. As un-kosher as it may be, you should consider giving her 5 or so CS, so she can buy a fast philosopher's stone as Kayle sometimes has mana/gold problems.
Having a Kayle on your team will give you the most survivability, when facing some of your hard counters.
- Kayle lacks hard CC, but may make up for it in the amount of damage she can dish out to an enemy champion.
- Finally, her Intervention combined with the movement speed buff from Divine Blessing make it quite easy to escape from a team fight, help you commit to a fight, or in rare cases, help you get back into a fight.
- Finally, please look carefully at the duration of Intervention; 3 seconds of invulnerability is ~Huge~. 3 seconds is usually enough for twitch to mow everyone down, and to life-steal his way back up from near-death moments.
- Kayle lacks any hard CC; Other support champions have some sort of Area-of-Effect, team wide buff, or CC. Taric has Radiance, Sona has Crescendo, Janna has Monsoon, and even Soraka with Wish, they all have some sort of Area-of-Effect, team-wide Buff or CC.
- Kayle lacks the ability to effectively harass, or initiate in bottom lane, because of the short casting range of her Reckoning
- Much of her late game damage potential is lost, if she is denied farm
****ing Hilarious Supports:
|If you haven't seen this combo, prepare to laugh. I read on a forum that someone wanted to make a combo, where twitch would go Ambush, and zilean would cast his Time Bomb on him. So when you would run ( Ambushed, of course) next to the enemy champions, they would take a nasty nuke. This is quite literally 'stealth bombing'
If you can make it to mid game easily, he turns out to actually be a pretty fun support. His ultimate allows you to come back to life after death. This proves to be useful, as it will allow you to survive any pounding enemy bruisers will do.
This is why i recommend having an offensive support, like the ones I mentioned earlier, will allow you to push lane, and act threatening enough for you to reposition yourself in lane without getting zoned severely. Should your support suck, or elects for a more passive playstyle, you should ask your jungler to hop in and gank often, as you will find yourself pushed to your tower often.
With the new vision changes, twitches' Ambush has become more difficult to stop.
Twitch thrives in a constant combat environment. By this, i don't mean that you should always try to go all-in on their AD carries, but rather that the best way to abuse Twitches' early game damage is by keeping Deadly Venom up, at a high stack level, for as long as possible. For instance, let's say you're level 3 or something, and decide to trade with the opposing ADC, and both of you trade 4 Autoattacks. After your fourth autoattack, you immediately Contaminate, and then disengage. 5 or so Seconds later, you Venom Cask the ADC. Then, another 6 seconds later, you immediately Contaminate again. From your initial autoattack exchange, you took 4 Autoattacks worth of damage. (~250). Your opposing ADC took 4 Autoattacks worth of damage(250), 150 from Contaminate ,48 True Damage from Deadly Venom, then 72 more true damage from Deadly Venom's stack increase and duration reset, and then 200 more physical damage from your second Contaminate. Because you stayed in extended combat, you dealt them 120 More true damage, and 350 More physical damage (after resistances)... At level 3, that's what you did
I suggest that you only hit them when they come up to farm. When the enemy ADC last hits a ranged minion, they are briefly locked into that attack animation. During this time, you can freely attack them with very little cost to you. Try not to get too cocky though. If they are at low enough health so that you think that you can go in for the kill, back off for a little bit, and Ambush them. It usually works =)
Sometimes, you may want to play mind games with your opponents, and occasionally Ambush. Still, try to manage your mana well, though. Doing this will
Freak your opponents out, possibly making them lose CS, AND
make it easier for your jungler to set up ganks
Lastly, remember that it's okay to lose a minion here and there. It's not worth it to kill a caster minion, and take 300 damage and possibly die in return. Know when it's safe to CS through good brush control/vision, smart positioning, and attentiveness remembering your opponents' Cooldowns.
These two openings are in my opinion, the most effective. While twitch doesn't have the greatest early game damage, it's certainly nothing to laugh at either. Getting a high stack count of Deadly Venom & Contaminateing will likely result in a won exchange. In terms of laning, twitch becomes particularly strong trades after level 4.
Until you get Ambush at level 4, twitch does lack early game mobility, and could have trouble escaping from an early level gank.
This item path is strong if you and your support are looking to all in your opposing laners.
Item Sequence
An alternative build path, which i prefer against low damage front liners ( Zac & Amumu e.g.) is as follows:
Item Sequence
After early game is over, I suggest you get an attack speed item, and a Last Whisper somewhere along the way. These will increase your damage dramatically, especially if your opponents are building armor. If nobody on your opposing team is building armor, I rush my Infinity Edge
After you get Infinity Edge item, your damage will spike. What's best about this item, is that if you use it with your ult and crit, Rat-ta-tat-tat, Twitch will apply critical strike damage to every enemy he crits. Yes, that's right - Everyone. This means you can tear apart the enemy AP carry, and AD carry, and Support. Of course you can shred the bruisers too, but they will be more difficult to deal with.
~~Your Core Build~~
I suggest getting Infinity Edge + Statikk Shiv and then getting a defensive item like Banshee's Veil or Guardian Angel or Mercurial Scimitar - only building into Last Whisper once my opponents start building significant amounts of armor. Any of the above three core items yield a massive spike in your damage output.
|: This is your main damage dealer. This dramatically increases the critical strike damage you do, give a likable amount of CSC, and a fat amount of damage!
|Okay. This item is okay for twitch. It gives twitch a team-wide armor stacking debuff, extra health, attack damage, and a small yet still significant amount of armor penetration. It synergizes well with Rat-ta-tat-tat. The reasons why this item isn't always optimal is because for twitch, it will take a significant amount of time for the armor reduction debuff to really add up, and because twitch simply cannot use the Cooldown reduction as well as some other carries. Champions build into Black Cleaver because it's a rather inexpensive upgrade path after one buys The Brutalizer. However, this item isn't particularly good for twitch. The Brutalizer's strength comes in the early game, and twitch just simply lacks the damage needed in order to make this item dominate opposing laners. However, it is important to note that it works very well if you have an AD bruiser that could also capitalize on the armor penetration - like Darius, Lee Sin, Jayce, Zed, or Kha'Zix
|GOOD It is inexpensive, gives you a small amount of AD, but is effective at what it does - it helps you shred tanks. It makes the armor stacking they do next to useless. Being probably the only person on your team who can deal consistent, sustained damage, it is ultimately your responsibility to drop tanks. While they are obviously not your first priority, you will need this item, or Black Cleaver to really shred down the effectiveness of their defensive items. I start itemizing for this right immediately when i see two or more people on the enemy team starting to buy armor
Strong! Everyone's been there. The enemy team has a fed-to-the-heavens corporate mundo, that has a full tank build with 4.5k health, 170 armor, and somehow, as much AD as you. This is my solution, friends. It is the king of tank shredders. The passive will give you a noticeably high amount of life back, and the base stats on the item aren't bad either and really hurt that mundo! The cost effectiveness of this item sharply decreases the less tankiness the opposing team runs, though.
Every single stat on this item works well for twitch. The passive of this item synergizes very well with Rat-ta-tat-tat. However, the true beauty of this item is the item's active. The active on this item makes twitch a true terror during the end of the laning phase. The active from Blade of the Ruined King gives twitch a large amount of burst damage during the early game, and gives him that little extra edge of damage needed for twitch to easily secure kills. Additionally, this item scales well into the mid/late game for twitch, offering both offensive, and defensive stats necessary for twitch. The large burst of damage/healing/MS steal allows for twitch to more easily survive assassin's bursts, kite bruisers, and more easily re-position twitch in team fights. This is especially helpful, since twitch has no dash abilities.
|Good! Bloodthirster gives you a nice amount of life steal and damage. If you get this item early game, it allows you to stay in lane forever, and also trade well with the opposing lane, with the spike of AD it gives you. Getting this early game allows you to safely and easily charge up the stacks, so that the bloodthirster will have max stacks by the time you get into the mid game and start team fighting. This best shines in team fights, when you choose to Rat-ta-tat-tat however. EACH target you hit will leech some of your life back! This allows twitch to sustain a little in team fights, if he isn't CC'ed. There have been situations where my health bar has literally gone from two bars, to eighteen bars, and back again several times!
|Gives you a spell shield every 45 seconds. This spell shield gives you protection from Rocket Grab, Dark Binding, or any other Crowd control spell, that could easily allow you to be focused. Additionally, the MR this item gives helps negate damage dealt from Thornmail, and gives you a layer of protection against nuke champions like Veigar and LeBlanc, both of whom have either the mobility, or the CC to take you down, otherwise. Also gives health, which is something that never hurts on a twitch :)
- If you cast your Ambush right before you die, you can resurrect already stealthed!
|GOOD A rather standard item for an AD carry. I buy it late game, because any extra mobility I can get my hands on helps greatly! The extra mobility allows you to more easily Ambush away, if you get caught in an awkward situation in addition to better positioning myself in team fights. This also gives me a +30% Critical Strike Chance, which always works well with my ultimate. The Attack Speed buff from Phantom Dancer yields is just another perk :)
|GOODThis item is about as good as Phantom Dancer. I buy a zeal during the mid-game and upgrade it to stattik shiv by the end game. While it does not offer as useful barebone stats as phantom dancer its passive offers great splitpushing power, a nice source of alternative damage during team fights which both make up for its lower stats. I get this item if my team composition is either imbalanced damage source (AD excessive e.g.), or if my team has nobody with great splitpushing powers ( Nasus, Singed). Also, for every person you damage with rat tat-tat-tat technically counts as an attack, for stattik shiv charges, so this item's passive damage bonus can get applied many times in team fights.
Against an AP heavy team:
|GOODThis item is especially great against AP heavy teams, because it gives some cheap, early magic resist. It also gives tenacity, so any CC's those AP carries may throw at you will be much less effective at stopping you!
|GOODHexdrinker is a very effective Item against an AP heavy team. The extra shield you get helps a lot with surviving those pesky Requiems, or surviving Leblanc's Mimic. As for Maw of Malmortius, I would actually suggest against getting this unless absolutely necessary; Although maw's passive is AWESOME, I find that I don't live long enough for the AD bonus to make the difference, should I be focused. Plus Maw itself is too expensive for what it's worth.
good Great! we can have a cleanse once every 90 seconds! This item can be O.K. if the enemy team is stock full of CC's ( Vladimir, Urgot, Warwick, Malzahar, and Skarner), but teams usually do not run that much control. With that in mind, you must ask yourself, "is it really worth cleansing out of this 1 second stun? How much more time attacking would I Really save if I cleansed through this stun (accounting for Latency and Reaction)?"
The answer is, NOT MUCH! I tend to refrain from buying this unless their team has >1 suppressors.
Lastly, get this when you are playing against a Mordekaiser... and keep that pinky glued that that '1' button for his Children of the Grave.
|GOOD I usually never get this item, because I don't like the idea of on-hit twitch. However, the extra on-hit effect simply cannot be overlooked, since it can synergize quite well with Rat-ta-tat-tat. Hitting the enemy with Rat-ta-tat-tat will give you (almost instantly) the 4 magic resist stacks Wit's End gives. In other words, you will effectively get 50 Magic resist from this item, plus a fair amount of damage, and a fair amount of attack speed, for a nice sum of gold. Note that this will not benefit your Life steal as well as other items will
[icom=warmog's armor]Good against champions with poor AP ratios When i have to fight against champions like a fed Vel'Koz or Singed, this is usually my go-to item. These kinds of champions do deal a lot of damage, but have poor scalings on their abilities. The health that warmogs offers gives an extra buffer zone, so that i can survive their primary damaging abilities (e.g. Life Form Disintegration Ray)
Against AD heavy teams
Final items to consider:
NOTE:PLEASE GET THIS IF THE ENEMY TEAM HAS A Fiora, A Warwick, A Swain, A Dr. Mundo OR ANYONE WITH LOADS OF LIFESTEAL; I find that their massive life steal is a particularly sticky problem to deal with; This helps. Alot.
In a matter of less than five or so seconds, you have single handedly dealt every person on the enemy team 3000 damage - And my prediction is low-balling it! That being said, if you can hit several champions (ideally, the Carries + Support) you will have just won a battle for your team; You will destroy their front line in 10 shots, and most carries would either be dead, or near death after 5 shots. Since positioning is so key to wining team battles as twitch, my next section will focus only on the usage of twitch's Rat-ta-tat-tat.
The following picture gives you a good idea as to when & where you would want to fire your ult. Please note that using your ultimate may not always be a good idea, as it makes your auto attacks become skill shots - they will not lock on, and you CAN miss!
Green zones: Spots where you will likely hit many champions with your ult. It is desirable to have team fights in these areas. You can be easily defended by your team while attacking
Yellow spots: Spots where Your ult will probably only hit several enemy champions if they are CC'ed. You have some natural protection, but staying close to your support is very important for maintaining your survival! In these zones, it is difficult for bruisers to get to you, but assassins can burst you down if you aren't careful
Orange Spots: Spots where your ult can hit several champions, but your enemy team can reposition themselves somewhat easily, so that they can escape your ult. Additionally, it is somewhat easy for the enemy team to get to you and focus you in these areas. Avoid fighting here if at all possible. This area offers some natural protection against assassins, but bruisers can reach you somewhat easily. In these spots, save ambush as an escape/reposition spell if you know the bruisers can jump you.
Red Zones: Avoid fighting here if at all possible. It is unlikely that you hit several carries, and there are no natural barriers protecting you from the enemy bruiser.
In this zone, you will need to kite. Save Ambush for repositioning, NO EXCEPTIONS! Avoid fighting here if at all possible. If a fight that happens, don't run away - True plague rats do not fear death.
Thanks to sukero for the awesome image!
~Hit Rat-ta-tat-tat (If appropriate) and Let 'er rip!
~After 3 or so seconds of your engagement, weigh in on the team fight - Ask yourself:
Am I losing this fight? Do I think my team will start to run away soon?
~TWITCH IS STILL NOT A TANK! Stay behind your team, so that enemies will have a harder time getting to you!
~Twitch is not a tank! Don't engage at the same time as your buddies! Wait a second or so, so that all of the enemy bruisers and supports have used up their CC's!
~TWITCH IS NOT A TANK!!!!! Know when it's smart to leave a teammate to die. If one of your noob teammates overextends and gets ganked in a 1v5 without a flash, dishing out some damage will not help your teammate survive, and it probably won't yield you a kill either. In fact, it would probably lead to your death if you just engaged out of your invisibility.
Here are some of the Particularly nasty Characters that mess twitch up a little. I judge the difficulty of each individual character based on their killing power, their ability to avoid CC, and their ability to avoid death. The suggestions i give may likely mess with your build, but it (in my opinion) is amongst the few ways you can stop these characters from hard-countering you.
Lane Counters:
Twitch outduels most ADCs, the exceptions being Caitlyn early game and maybe Corki. Twitch gets countered by the supports.
Leona: 9/10
She counters you pretty badly in lane. You can get chain CC'ed for 3+ seconds, she deals a ton of damage, and after she hits level 6, Solar Flare can zone you pretty well from getting CS. Shes too tanky for you to harass without risking dying. Having Morgana support is a must, as her Black Shield muffles her Zenith Blade + Shield of Daybreak CC, as well as reduce the damage you will like take from her Sunlight procs.
- There are no items you can get to counter her during the early game.
- Try to CS on your side that is closer to river, so that you will have time to react if she zenith blades from brush. If that is not an option, have your support ward brush and try your best to dodge those lances.
- Never try to CS under 60% health. She can jump you and stun lock you to death if you don't flash up. That said, be sure to stock up on potions.
- Freeze lane. Note that if leona is still playing aggressively, a towerdive is imminent.
- Getting Heal against a leona is a must!
- Always stay behind your front line, so if she tries to engage with a solar flare, you can help damage the opposing front line.
More coming soon!
Lee Sin: 10/10
I honestly believe that Lee sin is the counter to Twitch players. As far as a twitch player is concerned, this guy basically has a built-in Oracle's Elixir, which he can use more or less, once every 5 seconds. What makes it worse, is that he is very mobile, tanky, and hard to kill! Fortunately, many people don't really know how to play Lee Sin, so if you face one, you will likely be able to stop him before he does too much harm.
Zed 6/10
The nerfs hurt his kill potential. If you find yourself being jumped frequently in team fights, and dying to
Xin Zhao 4/10
While Xin is typically flamed for dropping off hard late game, that is not the case when he plays against a twitch. Xin's movespeed makes it hard to escape without Ambush, and Audacious Charge's ridiculously large casting range makes it very difficult to escape.
Three Talon Strike Makes it more difficult to Flash + Ambush
His massive lifesteal and armor makes it very difficult to 1v1 unless you have Ignite; even THEN, the battle's in his favor!
Garen 6/10
Garen is most dangerous when he is lurking around brush. His Spin-to-win ( Decisive Strike + Judgment + Demacian Justice) Makes it VERY difficult to escape, and even harder to live! That combo by itself can kill you, and there's very little you can do about it!
With that in mind, you should stay nice and close with your support; They'll help out a lot :)
Twisted Fate 5/10
Oh man, this guy is annoying! While he tends to be a source of many of your kills in the early game, he can be such a pain late game! While you probably won't get sniped down from the low range of the gate on Destiny, or just a standard battle between you and the Twisted Fate, a 10-second reveal on twitch is devestating - more than enough time for the enemy team to find you and beat you down.
Tryndamere 9/10
This guy can be so imbalanced some time. While having only 5 seconds of immortality ( infinite rage) doesn't seem like a lot, It tends to be more than enough time for him to punch you down, and more often than not, your entire team. The few ways to counter him is to:
- Have someone on your team be Lux, Morgana, or Alistar. These people have snares that absolutely devastate much of the Damage he will be throwing at you.
- Ask one or two teammates to get Exhaust. This will shut down his DPS
- position yourself so that your Rat-ta-tat-tat hits 4-5 people. This will give you 40-100% lifesteal, depending on the amount of enemies you hit and the stacks on Bloodthirster, but this gives amazing sustainability for surviving!
- Buy a Guardian Angel or (if you REALLY need to counter him a Randuin's Omen).
While these will kill your damage output, It will give you the survivability necessary to survive tryndamere. If tryndamere is carrying his team, I suggest you get both of these, since an insta-dead Twitch is not a very useful twitch.
Fizz 8/10
- counter with a Guardian Angel, or by having a Morgana/ Kayle on your team. Fizz's abilites are meant to burst you down; With that in mind, he really can't sustain himself, or deal continuous damage to you
- Heal helps a lot because of its' grievous wounds removal. Just make sure you use it once you are sure fizz can no longer use Seastone Trident to reapply the grievous wounds debuff.
Riven 8/10
- STAY AWAY FROM HER! You're going to need help from your team to draw some of her hard-hitting fire! Always try to get a CC on her. In a team fight, she is your most dangerous threat.
Kassadin 7.9/10
Here is my list of what to expect from this hooligan
- This guy is mobile! He WILL get to you, so don't even try to position yourself away from him. Still try and maintain a healthy distance from the rest of the enemy team, though!
- He will burst, and he will hurt. So long as your Mid did not feed him, you should be able to survive a burst rotation though. The gap will be enough time for a support to either heal you, or CC him.
- When fighting against Kassadin's team, life steal is your friend!
Rengar: 7.5/10
Rengar (or Fox Mccloud) can be dealt with at most stages of the game. While he doesn't pose a direct threat to you, you should be careful
- Thrill of the Hunt does not reveal invisible units, but it does give their general location. If you have Ambush leveled a decent amount, you should be able to get away from him, if he is chasing you.
- Battle Roar acts as a tank steroid and a self-heal... Be sure to pop an early Ignite on him, or buy a Executioner's Calling and use it often. Rengar can regain a lot of health this way... he can regain much more if his Bloodthirster has full stacks.
- Bola Strike acts as a pretty good gap closer. If he is particularly fed, think of investing in an early Phantom Dancer for mobility
- When in doubt, stick close to your support. Rengar is all Attack damage, so Taric is a good counterpick.
- If you are at all bit worried about rengar, don't hesitate to blow an Exhaust on him. It can really mess him up
Teemo 3/10
Bruiser teemo will beat you in one-on-one encounters at all stages of the game. In team fights, Counter him by either getting a Yorick solotop, or having someone on your team be a very large, immovable wall, like Cho'Gath.
- You scale throughout the game. Bruiser teemo does not. Be aware that the team teemo is on needs some sort of momentum to shift the game in their favor - whether it be kills, objectives, or towers. Try give them as little as possibe.
Well done, Shneems!
Well done, TommyLee!
Congrats to ilovemonkeybutts on his platinum promotion series! Well done, friend!
Props to bowen!
Please, If you have other hilarious/awesome games you've played with twitch, please PM me, E-mail me @ firstname.lastname@example.com, or post a link in the comment section below
PLEASE either PM me or post your questions/comments/advice into the comment section below! If you enjoyed reading my guide, or found it helpful, upvoting it or +repping me helps me out a lot!
Feel free to use any information as you like, but I ask that if you were to use information in my guide in a document, could you give me props? thanksss!
thankyou for your time,
E-mail: firstname.lastname@example.com


text:
Hey Guys,
Did you ever see a celebrity and just automatically think 'I want their wardrobe.'?
For me this person is Mollie King.
I was never a huge fan but after watching the band's reality show Chasing the Saturdays, I instantly fell in love.
If you are in a girl group that is in the public eye a lot, there's no denying that you're going to have a good sense of style. One reason I think Mollie has the best style is because she wears affordable outfits.
Most clothes you see her in can be picked up from most shops such as Zara, H&M and so on.
Another thing I love is that she doesn't complicate an outfit. She doesn't go over the top, just uses a simple bag or belt to make what she is wearing that bit better.
Any girl of any age can wear what she wears and I feel this works as The Saturdays fan base goes from all ages.
Is there any Celebrity styles you are loving at the moment?
Also don't forget to vote for my blog in the OOHLALA Blog Awards if you enjoy reading it.

subset: commoncrawl


text:
[box]This piece appears courtesy of the East Nashvillian magazine, where it was originally published in the March-April 2013 issue. [/box]
It was really good to see you today. In the face you're peaceful, and there's still a glimmer in your eyes. You knew me when you saw me. You might not have been able to place me or come up with a name, but you knew I was somebody from your life. The one you had before wheelchairs and nursing homes, when you could still read your bible, still talk to me on the telephone, still remember who I am.
Your friendliness astounds me. You could run for office. You have a remarkable facility for having never met a stranger even when you have no idea who anyone is. You have a smile for everybody, even as you introduce my sister to the nurse as your youngest grand baby. Every time you meet me for the first time, you charm my socks off because you're so darn happy to meet me. My son comes forward to greet you; you take a gander at his T-shirt and exclaim, "The Ramones! I love 'em!" Gabba gabba hey! We accept you, one of us.
You're ninety years old today. Ninety years. I wonder what sort of wisdom a person might possess at ninety that transcends faulty cognitive wiring. This I know: Your sense of humor is razor sharp. You laugh at me every time I make a funny face and every time I don't as well. You say, "I'm sure glad you're here." Sometimes I wish you'd throw a "son" in there, but you don't — and you aren't going to. Deep down it doesn't matter. You know you know me. Somehow. The details aren't important. You're here. I'm here. We're together. That alone is precious as perfect jade.
You don't carry around your bible everywhere anymore. I don't know what your concept of God is now, or if you're wired into the godhead in a way I can't conceive of. Looking into your eyes now is like looking into a baby's — or a puppy's. There's no way to tell what's on your mind and no way for you to tell me; not that it seems to distress you. Indeed, you radiate more contentment now than you ever have.
They say living well is the best revenge. The pain's gone now. When you were 9 or 10 years old, sitting at the table in a sharecropper's shotgun shack, your own father fixed you with a withering gaze and, without prelude, hissed, "You're about the ugliest thing I ever did see!" And then he stormed out the front door. You smiled because you were sure it was a joke and sure he'd poke his smiling face back inside the door and let you know he was joking. But he wasn't joking, and he didn't come back. A life that was already hard got harder.
At 16 you married Dad. The honeymoon was awkward, maybe non-existent. You wound up in the bedroom, and a slick-haired 20-year-old version of my father ignored you, sat down on the edge of the bed, removed his socks and started digging at his toenail with his pocketknife, utterly shutting you out. As the minutes dragged by you eventually put on your nightgown and went to bed with him showing you his back.
Years went by. You'd think with a preacher for a husband that a dinnertime bible study and devotional would be a no-brainer, but Dad shot that down pretty fast. "I don't see no point in prayin' just 'cause it's dinnertime!" he declared. Okay, then.
You've outlived them all. We buried Dad 13 years ago, and, for many years after, heaven help the unfortunate soul who brought up his name! That was asking for an hour dissertation. Now that doesn't happen. He's deader than he's ever been. The last time you mentioned Dad was three or four years ago when you encouraged me to stop by the house and see him because he was lonely. I went along with it. Sure, Mom, I'll stop by and see him.
I'm 50 years old now. I don't feel 50. I don't even know what it's supposed to feel like. I get the impression that you don't feel 90 either. Call it a hunch. It's been four or five years since we've had a proper mother-son conversation of the sort where I'd be able to pour my heart out to the only mom I've got. That's not going to happen again. But even though I know that, I still know I'm going to fall apart when you arrive at your great gettin' up morning — when it's final, done, and I'll never again see your smiling, fearless face, so happy to see me, whoever I am.
I love you.


text:
Ten people were injured during a multiple-vehicle traffic accident on the Dan Ryan Expressway this evening. According to the Illinois State Police (ISP) alcohol may have been a factor in the accident.
The accident happened on the inbound Dan Ryan near 69th Street (in Chicago's Grand Crossing neighborhood on Chicago's South Side) at approximately 6:55 p.m. The accident involved two box trucks, and four cars. One of the cars was a limousine.
Among those ten people injured, three were seriously-to-critically hurt; another person was in fair-to-serious condition; and six people were treated on the accident scene. None of the injuries appeared to be life-threatening.
Additional details and possible updates can be seen in a variety of media sources including the July 3 Chicago Sun-Times article titled "10 hurt in crash with limo on Dan Ryan Expressway" as well as the July 3 Chicago Tribune article titled "4 sent to hospitals, 6 treated on scene of Dan Ryan crash."
Should you be involved in a vehicle accident, there are certain actions you should take in order to protect your rights. Elman Joseph Law Group, LLC has compiled a reference document titled "10 Steps You Should Follow After an Auto Accident."
Elman Joseph Law Group, LLC (ElmanLaw.com) concentrates in Personal Injury and Wrongful Death cases involving vehicle accidents (car, motorcycle, bike, bus, pedestrian, truck, etc.) This intense focus allows us to consistently achieve winning verdicts and settlements for our clients.
Should you be involved in a car accident, there are certain actions you should take in order to protect your rights. You should not assume – especially without proper legal representation – that you will receive appropriate compensation for your injuries, hardships and/or losses. To speak directly with a trial lawyer from Elman Joseph Law Group, LLC immediately, call (773) 392-8182 at any time. There is no fee for this consultation.


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Release Title: Transformers 2008
Bluray Release Date: Sep 02, 2008
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Storyline: For centuries, two races of robotic aliens–the Autobots and the Decepticons–have waged a war, with the fate of the universe at stake. When the battle comes to Earth, all that stands between the evil Decepticons and ultimate power is a clue held by young Sam Witwicky (Shia LaBeouf). An average teenager, Sam is consumed with everyday worries about school, friends, cars and girls. Unaware that he alone is mankind's last chance for survival, Sam and his friend Mikaela (Megan Fox) find themselves in a tug of war between the Autobots and Decepticons. With the world hanging in the balance, Sam comes to realize the true meaning behind the Witwicky family motto–"No sacrifice, no victory!"
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Release Title: Transformers: Revenge of the Fallen 2009
Bluray Release Date: Oct 20, 2009
Certification: Rated PG-13
Storyline: The battle for Earth continues in this action-packed blockbuster from director Michael Bay and executive producer Steven Spielberg. When college-bound Sam Witwicky (Shia LaBeouf) learns the truth about the ancient origins of the Transformer robots, he must accept his destiny and join Optimus Prime and Bumblebee in their epic battle against the Decepticons, who have returned stronger than ever with a plan to destroy our world.
Genre: Action | Adventure | Sci-Fi
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Movie Information:
Release Title: The Transformers: The Movie 1986
Bluray Release Date: 8 August 1986
Certification: Rated U
Storyline: It is the year 2005. And the battle between the heroic Autobots led by Optimus Prime and the evil Decepticons led by Megatron and StarScream. Two warring factions of transforming robots from the planet Cybertron. The Autobots must save their home planet from an evil entity known as Unicron, who's ready to consume anything that stands in its way. At the same time, they must defend themselves from an all-out attack from the Decepticons. Along the way, lives are lost, battles are fought, and a new Autobot leader is born as another dies.
Genre: Animation | Action | Adventure | Family
Language: English
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Info Hash: 22A9B46A123FA6892027CBF0F11BFCA6CB244B77
Transformers: www.imdb.com/title/tt0418279
Transformers: Revenge of the Fallen: www.imdb.com/title/tt1055369
The Transformers: The Movie 1986: www.imdb.com/title/tt0092106
- Transformers Revenge of the Fallen 2009 BRRip {MnM-RG H264}.mp4 (1.8 GB)
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"My favorite law professor once told me to be the change that I have always wanted to see by making a difference in someone's life one case at a time."
Ms. Leveille concentrates her practice in business litigation, insurance defense, personal injury; property litigation, and real estate law. As a seasoned civil litigator, Ms. Leveille excels at managing a complex, high-volume caseload, as well as motion practice, discovery and negotiations.
"Early in my law school education I learned the strength of each case lies in the details, so I focused on honing my research skills and being detail oriented so that I can achieve the best possible results for my clients. This has been my approach throughout my career as an attorney, and my clients benefit every day."
My greatest professional accomplishment Is being able to serve as a mentor to so many potential law students and new lawyers, because before, during, and after I attended law school several people in the legal profession took it upon themselves to help mentor me into the advocate that I am today.
• University of Florida, Certification in Healthcare Risk Management, 2015
• Florida A & M University College of Law, J.D., 2010
• University of Central Florida, B.S., 2005
The Florida Bar, 2010
• Lead Liaison for NAACP Legal Redress committee 2010
• Labor Law Book Scholarship Recipient 2009
• Clinic Senior Editor Southern Region Black Law Journal 2009
• President of Impact Movement Organization 2003
• Dean's List Recipient University of Central Florida 2002
• Community Christian Center Market place Ministry Leader 2017-2018
• Advocates of Justice founder (AOJ) 2017
• Haitian Lawyers Association member 2016-2017
• Gospel Fellowship Praise team 2013
• Chair intern of NAACP Legal Redress Committee 2010
• Vice-President Christian Law Society 2010
• Women's Law Society member 2009-2010
• Caribbean Law Society Member 2009-2010
The hiring of a lawyer is an important decision that should not be based solely upon advertisements. Before you decide, ask us to send you FREE written information about our qualifications and experience. This website is designed for general information only. The information presented should not be construed to be formal legal advice nor the formation of an attorney-client relationship.


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Kelan Ige
HKN Professional Biography
Kelan Ige is a junior at the University of Hawaii at Manoa studying Electrical Engineering with a focus on systems. His academic interests include programming, circuit design, machine learning, and system analysis and optimization. After graduating with a bachelor's degree in Electrical Engineering, Kelan plans to look for a job that will allow him to continue to work in areas that he is interested in as well as grow his technical expertise. Outside of school, Kelan has a variety of hobbies and interests including playing soccer, watching football, playing board games, and reading.
Q: What video game / movie / TV show would you want to live in and why?
I want to live in the world of Harry Potter because the magic and magical beasts would be very cool to interact with or even just to see.
Q: Where is your hometown and favorite place on the island?
My hometown is Honolulu, and my favorite place on the island is wherever home is.
Q: What would you like to accomplish the most from your "bucket" list?
Travel around Europe.
Q: What inspired you to join HKN?
The opportunity to connect with other individuals in my major that are in the pursuit of excellence.


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No, not the LaMonte Young/ Tony Conrad/ John Cale (etc) project, the Los Angeles 80's rock band. Managed to snag two bits o' vinyl by them, to add to my copy of the Chris D.- produced The Days of Wine and Roses, always a favourite of mine (sample "Halloween" off it here): I grabbed the green EP that came out before it (sample - not my favourite song, and it's actually not working on my computer, but its the only tune obvious on Youtube from that release) and the LP that came next, returning them to my collection after many stray years. The first EP and LP - both from around 1982, near as I can make out - had considerable cred with hipsters of the day, since they were heavily reminiscent of the Velvet Underground. Neither of those songs really will demonstrate that, but also see here and here. Lotta people liked them around that time.
Then they changed. Kendra Smith left, and for whatever reason, the band drifted away from the VU towards some kind of American roots rock. Since he said it in my presence before I thunk it myself, I need to credit a guy I used to know (Randy, I think his name was... something beginning with R) for saying the band was shifting to a Springsteenian model - tho' it's an obvious observation, and I'd've come up with it on my own no prob. He had nothing but derision for the Dream Syndicate, because of this - saw them completely losing any credibility, which, as I recall, was sort of the critical consensus with that album. I can't say much for side one of it (or the rest of their subsequent releases), but I have to admit, I've always been rather fond of side two. "Merrittville" was the first song I ever heard by the band, on CBC's Brave New Waves program, and it had an appealing anti-suburban teen angst element to me then - the place named in the song became a sort of cipher for Maple Ridge, and I developed a baby-duck attachment to it, which was what led me to explore their previous releases in the first place (the title track is cool, as well, and then there's "The John Coltrane Stereo Blues" - tho' this version is better than the one on the LP). But then (shhh), I don't completely reject Springsteen, either.
Please don't tell Richard Meltzer I said that.
EDIT - Holy cow, check out this early in-store performance footage!


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GhostAnjo wrote:Most of the time he'll only whistle the same loud tune over and over again, which sounds like he's whistling for a dog . He does this when I leave the room ,or when people are talking to each over from across different rooms , or someone other than me enters and leaves the room with me in the room or not, or he'll do it at random inside and outside of his cage, mainly when he's not getting attention at that moment but he'll sometimes do it when he is getting attention. I can sometimes get him to stop when I cover his cage.
GhostAnjo wrote:Occasionally he'll imitate the squeaking of dog toys, as well as make tooting, and mumbling sounds that make it seem like he's trying to talk but he's been doing that since one week after I got him.
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It is vital that we put a moral margin between us and sin, between us and temptation. I don't know many people who put three bullets in a gun, and then spin it and say, "I wonder how many times I can click it and it will be okay?" I never met someone (although there are a few on our television) who has said "I wonder how close I can get to this deadly snake before I get bitten?
But yet, for some reason, when it comes to temptation, people are almost always asking, "How close can I get to the edge without getting bitten?" For example, "If I'm dating somebody, how far can I go? How far is too far?" In other words, if there is a line somewhere, I want to know where it is, because I want to get right up to that line. Or how much alcohol can I drink before it becomes a sin? How big is a lie before it's bad? Is a little white lie okay?
1 Corinthians 16:18-20 '18Flee from sexual immorality. All other sins a man commits are outside his body, but he who sins sexually sins against his own body. 19Do you not know that your body is a temple of the Holy Spirit, who is in you, whom you have received from God? You are not your own; 20you were bought at a price. Therefore honour God with your body'.
What is the first word – Flee! The Bible does not say flirt, the Bible does not say, get close to; but the Bible says "Flee from sexual immorality." Greek word that's translated as flee, is the word pheugo (fyoo'-go), it means is to run away; it means to shun; it means to escape; it means to distance oneself. Pheugo from sexual immorality; flee, get out of town, put some distance there, put some margin between you and temptation! Don't ask yourself, "How close can I get?" But, the wise person is going to put significant margin, significant distance between themselves and temptation.
Do you want tostudy the Old Testament with me in 2020?
If so, why not to sign up to receive future devotions directly by email. It's totally free, just enter your detail below and starting tomorrow you will receive a devotional each day directly by email.


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Personally, I blame Matt of the Mottblog. All I did was paint up a handful of Tau ('A fistful of Tau') and he had to go and say, I've got 1500 pts of Marines I don't use, fancy making that into an army?
So here I am a few weeks later the proud owner (thanks to ebay) of 22 fire warriors, 4 pathfinders, 8 drones, a devilfish and a Hammerhead gunship. I've never actually played 40K in its current form, so with this as my starting point, I'm going to begin with a basic force of about 1000pts, to which I can add more as I get some experience. Here's my first attempt at playing with a list, to give me something to aim at:
Commander - Shas'el, Cyclic ion blaster, Shield generator, Command and control node, Hard wired drone controller and marker drone - 125pts
2x Bodyguard - Fusion blaster, flamer, targeting array, hard-wired multi-tracker, hard wired target lock - 142 ptsTroops
3 teams of 7x Fire Warriors and 2x Gun Drones - Shas'ui with markerlight and drone controller, Photon Grenades - 351pts
Fast Attack
Pathfinder Squad, 4x pathfinders (1 with Rail Rifle 3 pulse carbines), 2x Gun Drones - Photon Grenades, EMP grenades, Shas'ui, Bonding knife, Drone Controller - 99pts
Devilfish Transport - Smart missile system, Disruption Pod - 105pts
Heavy Support
1x Hammerhead - Targeting array, Railgun, smart missile system, disruption pod, target lock - 150pts
972 total
What I really ought to do is get rid of a project as a kind of 'gaming karma', maybe those epic Orks I've never really done anything with.
Watch this space for progress...


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Fronc Reaches Sentinels
Sarna News
|Fronc Reaches Sentinels
|Unit Profile (as of 3145)
|Parent Formation
|Fronc Colonial Military[1]
The Fronc Reaches Sentinels were founded by the Fronc Reaches during the Jihad for the purpose of defending the small Periphery nation from external threats - internal threats being the province of the Colonial Marshals at the time. Land-rich, the Reaches government attempted to boost recruitment for the Sentinels by offering land-grants to freelance mercenaries and dispossessed MechWarriors alike in exchange for loyalty and service.[2]
The Jihad[edit]
By 3079 the Sentinels were working hard to integrate new arrivals with fighting experience into their ranks and to reach a point where the Sentinels could be considered a professional combat command. While the Sentinels were considered to be a brigade, their numbers were still small at this point, consisting of slightly more than a battalion of BattleMechs augmented by locally produced Vedette and Hetzer Combat Vehicles.[2]
Hampering the efforts of the Sentinels was a continuing shortfall in the number of volunteers needed; while the aspiration was to use the Sentinels' armor formations to defend important objectives such as industrial sites while the 'Mech forces acted as a mobile reaction force, the reality was that without the numbers needed the Sentinels remained sorely understrength.[2]
Despite the lack of numbers, the first unit of the Sentinels to form up, the First Fronc Cuirassiers, was considered to be a reliable unit - a reflection of the loyalty engendered by the land grants each was offered, although there was a danger that the loyalty expressed was tied more to the euphoria of being effectively appointed to the rank of minor nobility and would decline accordingly with time.[2]
The Dark Age[edit]
The Sentinels began to expand in 3082 with the founding of the second regiment within the brigade, the Second Fronc Cuirassiers. The Second were established as a result of petitioning by Force Marshal Dirk McEvans, leader of the Colonial Marshals and aide to President Carver Trondel, after the First Fronc Cuirassiers had reached half-strength, and was founded to honor the victims of the Bloody Tricentennial attacks launched by the Word of Blake which killed thousands of civilians on the Reaches world of Spencer.[3]
The Sentinels were drawing on the benefits of the exchange programme between the Fronc Reaches and the Filtvelt Coalition, with graduates of the Filtvelt Academy taking up commands within the Second Cuirassiers, bringing the benefits of their seasoning in the coalition. By 3085 both units were demonstrating more skill and experience and were focussed on fighting off the small-unit raids by pirates that were typical to the region.[3]
The Fronc Reaches Sentinels expanded during the Dark Age, adding a third regiment of Cuirassiers to the brigade roll in 3128; the additional forces were needed as a result of the expansion of the Fronc Reaches through colonization efforts.[1] Despite the addition of a third regiment the Sentinels actually grew relatively slowly during the Dark Age, certainly far more slowly than the military-industrial sectors of the Reaches economy, and the sale of surplus production provided a substantial boost to the economy of the reaches.[4] The military academies within the Fronc Reaches continued to grow during the Dark Age, and while the Marshalry Academy on Fronc was apparently the most successful and well-funded[5] the Sentinelry Academy on Rockwellawan responsible for supporting the Sentinels presumably expanded as well.
The Fronc Reaches Sentinels have no brigade-level commanding officer; instead, the brigade appears to report directly to President and his Force Marshal aide.
- In 3085 the unit reported to President Carver Trondel and his military aide, Force Marshal Dirk McEvans (who at that time was also commander of the Colonial Marshals.[6]
- In 3145 the unit reported to President Thomas Ganson and his military aide, Force Marshal Billie Hendricks.[1]
Units of the Fronc Reaches Sentinels[edit]
Color Scheme and Unit Insignia[edit]
This section is a stub. You can help BattleTechWiki by expanding it.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Field Manual: 3145, p. 199, "Fronc Reaches"
- ↑ 2.0 2.1 2.2 2.3 2.4 Field Report: Periphery, p. 11, "Fronc Reaches"
- ↑ 3.0 3.1 Field Manual: 3085, p. 147, "Fronc Reaches"
- ↑ Field Manual: 3145, p. 186, "Fronc Reaches"
- ↑ Field Manual: 3145, p. 190, "Fronc Reaches"
- ↑ 6.0 6.1 Field Manual: 3085, p. 152, "Fronc Reaches"


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wacompadpenman o_0?!
Love this. Thanks so much man, it was really inspiring.
you're welcome dude! :)
It's looking very very good
or should I rather say
ich mag es sehr! ;)
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
this one was fun to do - the whole concept, ideas and already existing media from "galactopticon" is really inspiring, and in my eyes this blue guy is already a legend.
glad you like it guys.
till next time i hope this mod will become successful and famous!
link: Moddb.com


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Sorry, there are no products in this collection.
These beautiful brush markers have water-based color and coordinates with our line of inks. Apply color straight from the marker, or dilute it with water for a softer look. The 20ml refill bottles are not just for refilling your Watercolor Brush Markers, they can also be used as liquid watercolor straight out of the bottle!


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Yesterday, I had the pleasure of working with a new client — not in the capacity of declutterologist, but in my role regarding my review and input for home projects.
Growing up, my parents had two HVAC companies and between the two endeavors, my Dad worked for an HVAC company (so did my brother for a little while). My Dad would take me along with him to pick up blueprints for HVAC installations and explain the blueprints to me and then take me to the job site and walk me through it explaining what utility or fixture or wall was going to be located.
As I got older, these site visits became quizzes to see if I could tell from just a framed out house how the final room layout would look and where plumbing, electricity and HVAC would run. No peaking at the blueprints.
When I entered my teens, my poor dad! I didn't want to do that boring stuff anymore – I wanted him to take me shopping instead! LOL. Well, between him, my brother and my best friend's boyfriend, instead of always shopping, I was taught how to work on cars. As my Dad said, "You never know if the people you are with would know what to do if you all got a flat tire or had mechanical problems. I want to make sure at least you know what you are doing." Call me a tomboy. With growing up with my dad taking me fishing, hunting, to construction site visits, and now teaching me about car repairs, it's no wonder I hated wearing dresses or heels when I was younger — I was such a tomboy!! (thanks Dad by the way 🙂
Back to the present, when my new client contacted me, she was in a panic. The contractor was not performing the duties of a general contractor and not communicating effectively with her. I met with her the next day and had the pleasure of meeting one of the contractor's project managers – not impressed. Unfortunately there is always going to be a male/female issue when it comes to home improvement / construction skills. I don't believe I will ever see that change in my lifetime; however, when I typed up for my client the work order list that the contractor SHOULD HAVE PROVIDED so that she could see all the tasks and how they related and be able to communicate with her contractor, that's where the rubber hit the road and they found out that I may be a Fix It Diva, but I know my way around a remodeling job (and construction site, etc.). My client is in the last week or so of what has been for her and her family over 3 months of frustration. I'm grateful that she allowed me to intervene and help her get on the same communication page with her contractor. Now let's see if they actually finish the job…stay tuned!


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This post recounts an unusual event from May 5th 1965 at Radio Caroline. Keen to do things differently from the BBC, the decision was made to invite renowned jazz musician Jimmy Smith aboard, who was in London to record a soundtrack for the film Where The Spies Are and to perform at the Royal Festival Hall. Jimmy brought a precious Hammond B3 organ with him, and his band, for an on-air performance live from the deck of the Mi Amigo. Simon Dee introduced them, and then Jimmy and drummer Tony Crombie, and guitarist Tony Thorne performed two tunes titled Hip Ship Blues and Satin Doll. Despite the experience of freezing on the windswept deck, Jimmy Smith also recorded several jingles that were played on Radio Caroline North.
Born in Norristown, Pennsylvania, on Dec. 8, 1925, Jimmy Smith initially learned piano at home from his father and mother, he was a prodigy and was renowned for his endless ability to improvise without repetition. After service in the war, he went on to study bass and piano at music schools in Philadelphia, despite being unable to read music - a fact his teachers never discovered! He experimented with the Hammond organ starting in 1951, but it took him until 1955 before he had finally found a sound that was distinctivey his own. He got work playing in some of New York's most famous clubs, including Cafe Bohemia and Birdland. Offered a contract with Blue Note soon after, his 1956 album New Sounds On The Organ pushed the organ as a jazz instrument. In particular, since he was not always accompanied by a bass player in his trio, Jimmy would use his knowledge of bass to play those lines himself, giving more depth to his sound, while mimicing horn players on the other hand to give it a punchy sound. The gospel tinged, bluesy style of 'soul jazz' Jimmy Smith developed was an influence on every other organist, including r&b artist Ray Charles.
In 1963, Smith left Blue Note to record for Verve. Later in life he recorded for the Concord label. He died aged 79 at his home in Scottsdale, Arizona in February 2005.
Recording made by Dick Morecraft and is available permanently at Radio London's Radio Caroline Scrapbook. Photographs from the book 'Radio Caroline' by John Venmore-Rowland. Jimmy Smith facts from report by Arthur Spiegelmann. Some good Jimmy Smith bio pages are this one by Bob Blumethal, and an interview conducted by Pete Fallico at jazzateria.com.


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The mower could be your friend throughout that time when you should do some yard cleansing. Its efficiency depends upon exactly how you deal with the maker.
Trimming the grass is a job feared by lots of, yet it's an overwhelming job that needs to be done. As the saying goes, it's a filthy task, however someone's reached do it.
That stated, you, as the king of your very own yard, needs to maintain the lawn from expanding also thick or lengthy. Else, you wind up with a backyard that looks much more like a woodland.
Watch the video below to learn more about lawn mower repair:
As well as it has actually concerned that day when you needed to do it. You begin with the preparation job-- getting anything that is not lawn or weed. Points that are also large or also tough.
You obtain your equipment out of the storage space as well as attempt to begin it yet it will not. Just what took place? Just what would certainly you have done to avoid it?
Mower upkeep is very important if you wish to ensure that you'll have your equipment running when you require it one of the most. Below are 7 suggestions to obtain one of the most from it.
1. Do some prep job prior to trimming the grass
Get particles like branches, rocks, branches as well as various other points that are not weed or turf. These points could be run over by your lawn mower as well as break or plain the blades.
2. Maintain your lawn mower tidy
Cutting the yard is not something that you do everyday so the maker is normally maintained in storage space for a very long time. Throughout those times that it's not being used, it might collect dust.
Look for dried out yard or various other dried out plants that might have gathered throughout the previous mowing. Pets might additionally leave nests as well as particles inside it and also some might have eaten on the cord.
Maintaining your device tidy makes sure that you'll have it functioning effectively on the following mowing routine.
3. Guarantee the battery functions
Batteries shed fee when left still. You might discover it dead after a month so you need to make certain that it's totally billed prior to usage.
Like the batteries of an automobile, you could should inspect the water degrees in particular batteries. Re-fill with pure water if needed.
Battery links are prone to rust and also build-up as well as this could create irreversible damages if left unattended. Cleaning up these links guarantees it does not take place.
4. Adjustment ignition system and also oil
Like your vehicle, your mower efficiency hinges on exactly how tidy the oil gets on its engine. Altering the oil must be done if you really did not do it when you kept it a couple of months back.
Some producers define oil brand names as well as kinds that ought to be made use of in their makers. Ensure you abide by it.
Changing the ignition system assists maintain the device running in peak efficiency. It's additionally simple however you should make certain you do not over-tighten or cross-thread
5. The ideal gas for the best circumstance
The gas you utilize throughout summer season might not appropriate throughout the cooler months. Examine the maker's gas requirements to understand exactly what gas kind must be utilized depending upon the period.
Fresh gas relates to an engine that runs much more successfully. Some gas kinds do not included stabilizers so they should be thrown away if the mower was not made use of for a long time.
6. Maintain the carburetor tidy
Old gas, otherwise supported, could fumble the lawn mower's carburetor. There are ingredients readily available that might aid you repair this issue.
If the additive cannot do its work, you could need to uncouple the carburetor as well as tidy it. Simply comply with the suggestions from the lawn mower's handbook on how you can cleanse it.
7. Adjustment your mowing practices
Transforming your mowing design as well as routine additionally assists you obtain one of the most from your mower. Right here are some suggestions: -Adjustment the trimming instructions or pattern every so often making the yard stand high as well as straight. -Prevent reducing as well boldy. At one of the most, reduced just 1/3 off the top of the turf blades so it could expand much deeper and also obtain even more nutrients and also water from the dirt. -Cut inning accordance with weather patterns. Prevent trimming throughout dry spells to allow the turf save water and also expand much healthier.
Keep in mind that cutting the grass isn't really simply maintaining your backyard tidy. It's likewise regarding enhancing the landscape design of your back or front backyard.
The mower is your ideal friend in doing that as well as in order to maintain your device in leading form, you should deal with it. Simply adhere to the mower techniques and also ideas in this post.
And also it has actually come to that day when you had to do it. You begin with the preparation job-- selecting up anything that is not yard or weed. Points that are as well large or also tough.
You obtain your maker out of the storage space as well as attempt to begin it however it will not. Exactly what occurred?
For all of your lawn mower repair needs in Reno, contact the experts at Greg's Small Engine Repair today.


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How well does your business strategy address potential moves by the competition? Make sure your business strategy is not created in a vacuum. It must address the current competitive scenario and likely future competitor moves.
Additional Resources for Entrepreneurs
Search Engine MarketingSocial Marketing OptimizationBusiness Forms Business in the Jungle - Business in Fiction - NegotiatingRadio Ad Costs Newspaper Advertising RatesCity-Specific Resources for Entrepreneurs Small Business InsuranceGlobal EntrepreneurshipChina & Entrepreneurs


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- "Bogey 1212 here. 9662 is dead. I have the traitor in my sights. Executing Order 66."
- ―Bogey 1212
Bogey 1212 was a clone trooper and member of Bogey Squad during the Great Jedi Purge on Kashyyyk.
Under Clone Commander Faie, 1212 and his squad hunted down Jedi Master Quinlan Vos after he survived the initial Order 66 attack. After his partner was killed by a tree trap, the lone clone trooper was about to finish the injured Jedi "traitor" but was quickly shot in the back by the Wookiee Chak.
- Republic 83: Hidden Enemy, Part 3 (First appearance)
Notes and referencesEdit
- ↑ 1.0 1.1 1.2 1.3 1.4 clone troopers in the Databank (content now obsolete; backup link)
- ↑ 2.0 2.1 2.2 Star Wars: Republic: Hidden Enemy
In other languages
Community content is available under CC-BY-SA unless otherwise noted.


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Photo credit to Josh Wool
The Ghost of Paul Revere is ready to haunt Philadelphia with their latest album's genre-defying hymns and harmonies when they come to the Boot & Saddle this Friday!
The Portland, Maine-based "holler folk" band builds on the success of their 2014 debut full-length, Believe, and their 2015 EP, Field Notes Vol. 1, by taking a different approach to their recording process for Monarch. They decided to record the music they wanted without considering how to present them in the live setting.
"It enabled us to get a lot more adventurous with our ideas," says bassist/singer Sean McCarthy talking to Rock On Philly in a phone interview. "We wanted to explore where we could take the sound while still staying true to who we are."
The band initially headed to the beautiful and isolated Great North Sound Society studio, which is a converted 18th century farmhouse in Maine. They later went back to The Halo Studio to finish the record. "There was definitely more strategy involved in the production. The point of this album was to try new things and have more collaboration in the actual arrangement of the songs. This time around, we could use our imaginations a little more," explains McCarthy. For the first time, the band incorporated drums, cellos, and piano into their Americana sound.
The preliminary songwriter rotates between members McCarthy, singer/guitarist Griffin Sherry, and banjo player Max Davis. "The songwriter comes to the band with the foundation of the song, and from there we will add our own parts to it and just throw in the harmonies whenever it feels right," says McCarthy. This communal experience results in a wide range of styles on Monarch, from the stomp-your-feet fun of opener "Little Bird," the more traditionally bluegrass "Avalanche," the personal and raw "Montreal," and optimistic closer "Chrysalides."
After creating the record, the challenge became how to take Monarch out on the road. "It was to a certain extent more unfamiliar than difficult because we never had to translate studio songs into a live version before. It was a bit of a transition," McCarthy explains. Each show on their tour differs from the other because they occasionally add some additional players to fill out the sound. However, "the energy is still the same" no matter the lineup, McCathy maintains.
The group is very excited to return to Philly on Friday. "We always make a trip to Whiskeyhickon for Dalessandro's for a good cheesesteak and Yuengling, and then Reading Terminal Market," says McCarthy.
You can purchase tickets here for tomorrow evening's show (21+ only). And listen to Monarch below!


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Conor McGregor as we all know is a popular mixed martial artist and a boxer. He is a well-known former UFC lightweight champion. The guy is not destined to spend any moment of his career quietly. We all are aware of the incoming news storm when he locked his horns with the Floyd Mayweather. The guy knows how to cash his popularity and to remain in the news for a longer time.
So I believe that it is not in his nature to sit back and allow the world to pass by him. A recent stir regarding the Conor McGregor was caused by the famous rapper 50 Cent. 50 Cent claimed that he would beat Conor McGregor in a street fight after the UFC lightweight champion called him out.
Conor was on a Press tour when he randomly called out the rapper a b**** and then he further preceded to call him out a 'fake money b****'. Conor did not take a second to claim that 50 Cent will soon go bankrupt.
The above video is where the 50 Cent released a response to Conor. 50 Cent didn't take a second to call him a white boy and a fool. Looks like this kind of fight will keep going on between the two celebrities.
Several days after the McGregor was beaten by Mayweather, after he lost the game, 50 Cent started talking trash about McGregor. Someone during a Press Conference asked him that if he could take down Conor McGregor to which he replied, "In the street yeah! come on! he weighs 150 Pounds man."
A few weeks later after his claims made into the headlines, another reporter asked him if he will still go forward to fight with McGregor and he went off.
Right now, when he's at 154 pounds?" 50 clarified. "I'm 225 right now! They don't understand this is heavyweight shit going on around here. I hit them, they see a white light. They hear a message. Slow down, boy. They think Jesus is talking to them. Outside the confinements of the sport. If you got into a [street] fight, it's a different thing.
There are other numerous occasions when 50 Cent went ahead to bash Conor.
The rapper didn't end here and he further posted a series of pictures to attack McGregor.
The Conor McGregor has not fought a UFC match in nearly 14 months and his fellow fighters are currently calling him out so let's see when does his next match happens.
A few weeks back the bantamweight champion TJ Dillashaw mocked Conor McGregor by saying that he is not Connor as he is going to be actively defending his belts. He further added that he is not afraid to fight unlike Conor McGregor. Mayweather retired after defeating McGregor in boxing.