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Mancos Bluejays basketball coach Mike Glover used one word to describe his team's home game Saturday night.
Hot shooting Telluride came to town and opened up a 16-4 lead, and led comfortably from start to finish.
Mancos couldn't match the Miners' intensity, as the Bluejays fell 62-49.
"They embarrassed us," Glover said. "I feel like we got out-worked, we didn't have senior leadership. I felt like we got embarrassed the entire game."
The game came a couple weeks after the Bluejays (6-5, 2-1 2A San Juan Basin League) triumphed 66-60 at Telluride in overtime. The Miners (7-2, 3-0 2A SJBL) even suffered a heartbreaking setback the night before in a 2-point loss at Dolores.
However, it was Telluride that appeared to have fresh legs and a level head. Mancos, on the other hand, started slow and couldn't dig itself out of the crater-sized hole that was created. The Miners led by as many as 25 points.
"It was just a rough start for us," Mancos guard Brandon Hood-Farley said. "We just need to come back next week and finish our homestand winning games."
Telluride came out firing behind Brooks Rogers and Tristan Purdy, as the Miners built a 16-4 lead after one quarter. Wyatt Cox had both buckets for Mancos in the opening frame.
To start the second quarter, Hood-Farley and Kolton Miller hit back-to-back baskets for Mancos to cut the score in half at 16-8. With the crowd starting to get back in it, Telluride countered with five straight points to increase its lead to 13 at 21-8.
The visitors lead grew to 34-17, before Mancos made it 34-22 at halftime.
What little momentum the Bluejays did have, certainly didn't carry over into the third quarter.
Telluride kept hitting wide open 3 after wide open 3 and built a 56-31 lead early in the fourth quarter.
Cox and Hood-Farley admirably tried to rally the Bluejays back. Mancos out-scored Telluride 20-12 in the final frame, but it was too little, too late.
"Everything we talked about at the start of the game, is the things that we didn't get done," Glover said. "We didn't rebound, we didn't make our free throws, we didn't make our layups - we got embarrassed."
Cox finished with a Mancos team high 15 points, while Hood-Farley chipped in 12.
"We need to limit (the opponent's) offensive rebounds. That's what killed us tonight," Hood-Farley said. "They had four offensive rebounds the first possession and that just kind of set the tone. We can't let that happen."
The Bluejays don't have time to dwell on the past. Mancos hosts 3A Bayfield (1-9) tonight at 6:30.
"Bayfield's always good and I know they'll be ready," Glover said. "We're going to have to come back and play a game that is hopefully worth watching. We were not worth watching tonight."
Mancos stays at home, and steps back into league play with two games Friday and Saturday against Norwood and Ridgway at 7 and 6 p.m.


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In her own words: living with Crohn's disease
Jane was diagnosed with Crohn's disease in August of 1998. She is married, has two stepchildren and two children of her own. She runs a business out of her home, making presentation pieces for parties, weddings, and other special events. Her flu-like symptoms led to a diagnosis of Crohn's disease. She was in remission for two years before having a flare up that landed her in the hospital. A few weeks after leaving the hospital, she was diagnosed with breast cancer. Now, two years later, Jane is in remission from both the Crohn's disease and breast cancer. "I've learned to not take life for granted. Life is a precious gift."
What was your first sign that something was wrong? What symptoms did you experience?
I had flu-like symptoms. I had a low-grade temperature, no energy, and diarrhea. But the diarrhea was somewhat normal for me. I would get diarrhea before my period, or if I had a lot of stress. So I never thought twice about the fact that the diarrhea was an indication that something was wrong. But then I started experiencing severe abdominal pain. I would take Tylenol, and that would take the edge off, but then I would feel horrible again. I was having tests done along the way. I had also started to lose some weight. Then it got to the point where every time I ate, I had pain. I also got a case of iritis, which is an inflammation of your iris.
What was the diagnosis experience like?
My father-in-law is a gastroenterologist, so I was describing my symptoms to him. He said, "I think you have Crohn's," and I just laughed at him. A few weeks later, the pain had gotten so bad, it was unbearable. I went the next day to my internist and I told her I had Crohn's. She was skeptical, but went ahead and scheduled a small bowel follow-through. I was told by several people not to expect a diagnosis right away because they often can't see it just from this test. However, my condition was raging enough that they were able to make the diagnosis of Crohn's.
What was your initial and then longer-term reaction to the diagnosis?
My initial reaction was "Thank God, I'm not going crazy." My next reaction was "Now what?" I knew there was no cure for the disease, and it's prone to flaring up. I was scared. I was someone who had been healthy; I was never really sick; I never had habits I had to break; I was never in the hospital except to have a baby. I was freaked out by having to be on an enormous amount of medication. I was the kind of person that if I got a cold, I would drink orange juice and chew vitamin C instead of taking pills. I was also someone who could only swallow one pill at a time. Now, I can throw down eleven at once.
I guess I was scared, a little angry. But the fear and the anger made me realize that I had to be an advocate for myself. I had to learn as much as I possibly could, and make sure I asked my doctor lots of questions. At that point, I felt like the only control I had was knowledge.
How is Crohn's disease treated?
I'm still on medication. When I had my flare up that put me in the hospital, I altered my diet substantially. I altered my diet when I was first diagnosed, but I made more significant changes after leaving the hospital. I take 20–25 medications a day. That includes a vitamin and iron pill, but I also take many medications related to the Crohn's. I had a flare up in April of 2000, which put me in the hospital for six days. I was having the same symptoms that I initially had before the diagnosis. I was constantly uncomfortable, and I had lost a lot of weight. They did a CAT scan, and the next day they put me in the hospital. I was on IV fluids and IV antibiotics. They chose to treat it medically, instead of surgically.
Did you have to make any lifestyle or dietary changes in response to having Crohn's disease?
It was hard to go out places. There were many things I couldn't eat, like salads. When you go to someone's house you don't want to say, "Hey, can you just fix me a baked potato?" It required that I learn to deal with that kind of situation. I had to stay away from things like popcorn and other foods that are hard to digest. Because it was awkward, for a long time I just didn't go out. I wanted to stay close to home. As I began to tell people, it was easier to get out and do things. My husband and I used to love to eat Chinese food, but now there is nothing that makes me more nauseous. I didn't look forward to meals. For four years, I ate very cautiously. There were so many foods that made me hurt. Now that I'm in remission, I just try to be careful, but I don't deprive myself of some of the foods I really enjoy.
Did you seek any type of emotional support?
I discovered the Crohn's and Colitis Foundation because my doctor gave me a free membership. I went to a symposium, and at that symposium, I met my best friend. She's fabulous, and she has Crohn's. She understands me and I understand her. If I didn't have her, I would be six feet under. The Crohn's and Colitis Foundation is great! My husband and my doctors have also been very supportive.
Does having Crohn's disease have any impact on your family?
I just was not available to do what I usually do. I tried really hard to do as much as I could, but it was very difficult. I had very little energy. My girls were frequently frustrated by my inability to do things for them. They were too young to fully "get" what was going on. They were 9 and 10 at the time. They weren't real sensitive, and that really bothered me. It hurt. My husband on the other hand, was so supportive, and so understanding. Constantly trying to even things out for me. I'm very fortunate. My extended family was also very wonderful. It's a very difficult thing to deal with because it's chronic. It was frustrating during the process of trying to find out what was wrong. Then once they knew, they had to deal with it and accept it.
What advice would you give to anyone living with Crohn's disease?
I would tell them to seek out someone who's been through it. Someone who could talk about gas and farts, and not be embarrassed. It's not a visible disease, so it's very easy to feel alone. Get involved and raise awareness. It's a way to feel like you have control. Do as much as you can to help. Be part of the solution. I kept a journal, which was helpful for me to express how I was feeling, as well as to have an accurate record to share with my doctor. The biggest thing is to find a way out of the fear.

subset: commoncrawl


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Photo galleries: Commuters use Highway 38 for first full day since Sunday tragedy | More Yucaipa bus crash galleries
View: Out-of-service order
The federal government on Friday called the company that owns the bus that crashed near Yucaipa, killing eight people, an immediate hazard to public safety and ordered it to shut down immediately.
"Safety is our No. 1 priority, and we will not tolerate unsafe bus conditions on our nation's roads," said U.S. Transportation Secretary Ray LaHood in a statement. "We will not allow safety to be compromised."
The order comes five days after the bus, owned by Scapadas Magicas Tours, based in National City near the Mexican border, crashed and rolled over on Highway 38 on its way back from Big Bear Lake. The crash killed seven of the passengers and the driver of a pickup who collided head-on with the bus.
More than 20 others were hurt, some critically.
The trip was from from Tijuana to Big Bear Lake and back.
Regulators said a post-crash investigation of the company's two other buses that had been operating in the U.S. found serious mechanical safety violations. The buses were immediately placed out of service.
Inspectors said the company also failed to have its vehicles regularly inspected.
The company failed 36percent of its safety inspections in the past two years, according to federal transportation records.
Those records showed that 25 of the company's vehicles had been inspected over the past two years but only 16 passed inspection, exceeding the national average failure rate of 21 percent, according to the Federal Motor Carrier Safety Administration.
The company is based at a small office in an industrial office park in National City, southeast of San Diego.
On Friday, no one answered the door at the office. A sign directed deliveries to the property managers' office. A representative of the property owner said Scapadas Magicas would not be commenting and asked journalists to leave.
None of the company's two other buses were visible at the office park, nor were National Transportation Safety Board officials or law enforcement personnel.
The order comes on the heels of calls from Sens. Barbara Boxer and Dianne Feinstein for stronger bus safety regulations in a letter to LaHood.
The letter, dated Feb. 7, asks LaHood to coordinate closely with the National Transportation Safety Board to develop stronger regulations.
California's two U.S. senators, both Democrats, wrote in the letter that the "greatest tragedy of Sunday's accident is that it was not an isolated incident."
They said that since 1990, there have been more than 180 motor coach crashes and fires, which have killed 334 people and injured more than 3,000.
The NTSB is investigating the crash. While the cause is not known, witnesses said mechanical problems could have been a factor.
The senators' letter was called "right on target" by Brenda Knight, niece of Fred Richardson, 72, of Mountain Home Village, who died from injuries sustained when the bus plowed into his Ford pickup truck east of the Mill Creek Ranger Station.
"If you read this letter, it looks like it has been a problem for a long period of time now," she said. "There are some companies out there that have high standards and really good ones, but it appears (Scapadas Magicas Tours) is not one of those."
In addition to Richardson, the seven other fatal victims of the crash were: Guadalupe Olivas, 61, Elvira Garcia Jimenez, 40, and Victor Cabrera Garcia, 13, all of San Diego, and Aleida Adriana Arce Hernandez, 38, Rubicelia Escobedo Flores, 34, Mario Garcia Santoyo, 32, and Liliana Camerina Sanchez Sauceda, 24, all of Tijuana.
A number of those injured in the crash remained hospitalized Friday.One adult female was at Arrowhead Regional Medical Center in Colton. Another adult female was discharged Thursday afternoon, and an adult male was discharged Friday.
No update on five victims, one a girl, at Loma Linda University Medical Center was available on Friday.
Staff photographer Gabriel Luis Acosta contributed to this report.
Reach Beau at via email, call him at 909-483-9376, or find him on Twitter @InlandED.
Reach Kristina via email, or call her at 909-793-3221, or find her on Twitter @TheFactsKris.


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It's not by chance that the upscale Montreal neighbourhood of Westmount boasts one of the most opulent and unadulterated collections of Victorian architecture in Canada. No vinyl siding, no steel front doors, no PVC balcony railings have ever sullied the city's houses. Since the late 1800s and early 1900s, when the sunny southwestern slope of Mount Royal was being transformed from bucolic farmland into a bourgeois suburb of row houses, apartment buildings and elegant hillside mansions, Westmount has been proud of its streetscapes.
It is the city's steadfast — some would say iron-fisted — determination to preserve its architecture that led the federal government to name Westmount as a historically significant site last month.
In bestowing the prestigious designation, Parks Canada described it as one of Canada's iconic neighbourhoods, lauding the city for its long-standing role in safeguarding its architectural heritage, which is "emblematic of the Victorian and post-Victorian suburb in Canada."
That Westmount is so very Victorian may come as a surprise. Most people think of fancy fretwork and gingerbread details when they think of Victoriana. But the architecture of the Victorian era embraces a panoply of styles and inspirations. It covers not only the whimsically painted row houses of Lewis, Abbott and Irvine Streets, below St. Catherine Street, but also Westmount's classical stone mansions, its mansard-roofed townhouses, and fancy brick Queen Anne grandes dames with their sprawling balconies and stained glass windows.
"The so-called Victorian house that people usually think of, with its gingerbread fretwork and exuberant decoration, is just one of many styles of Victorian architecture," explained architect Bruce Anderson, who has been a leading force in the conservation of Westmount's architectural heritage, as he takes a visitor on a walking tour.
Our stroll through lower Westmount one morning last week was like a trip back in time. The houses here seem little changed from their early days — on the outside at least. Just south of Sherbrooke Street West, on the west side of Metcalfe Street, sits an attached row of five brick and sandstone houses, perfectly preserved examples of the eclectic and picturesque style of Victorian architecture known as Queen Anne, with Tudor half timbers in the gables and intricately carved lintels above the doorways. Just down the street, a stucco British colonial cottage with a rambling porch and an octagonal tower bears witness to another expression of Victorian style, with its classical paired columns and arched windows.
Walk a little farther still and there's a set of paired houses in one more Victorian style popular in Montreal in the late 1800s: the Second Empire style. It features a mansard roof in multi-coloured slate and ornate wrought iron crestings. Around the corner on de Maisonneuve Boulevard, yet another face of Victoriana reveals itself in the facade of a pair of sombre Gothic revival houses with pointed-arch appliques and deep-set doorways.
"Over the 70-year period that we think of as Victorian, things changed stylistically, from the symmetrical classical style preferred by the barons of industry in the mid-1800s to the exuberance of the late Victorian period, which includes Queen Anne and exotic Moorish and Hindi styles, with their domes and colours," Anderson explained.
In a single city block in southeastern Westmount, Anderson has pointed out no fewer than five architectural house styles that fall under the umbrella known as Victorian, a period that covers Queen Victoria's reign from 1837 to 1901 and, in architectural terms, two decades beyond.
That this eclectic collection of Victorian architecture has endured, untouched by the kinds of ill-conceived and unrestrained improvements that have left their pockmarks on other old Montreal neighbourhoods over the generations, is a testament to the city's dogged preservation efforts. These date all the way back to the period between 1890 and 1914, when Westmount was emerging as the centre for Montreal's English-language elite. Early on, the fledgling suburb passed a municipal bylaw encouraging the creation of green spaces. Its schools, churches and municipal buildings were designed by prominent architects. In 1913 and 1914, Westmount adopted a city plan and formed an architecture and urban planning board. Soon after, it adopted rules governing building materials and setbacks. It introduced zoning laws limiting non-residential construction projects.
"Great care was taken in the planning of these neighbourhoods and the construction of these buildings. It is our job to protect this heritage," says Joanne Poirier, the architect who has been Westmount's director of urban planning for the last 25 years.
"Homeowners always have their own agendas, but they need guidance," she said. "One bad renovation can affect the integrity of an entire row of homes. It can throw the whole street off balance."
In the 1990s, Westmount introduced a set of guidelines and established 39 "character areas" throughout the city, each with its own designations and characteristic features. Every single house was surveyed and assigned an architectural rating based on how well its architectural features had been preserved.
To this day, any work pertaining to a building's exterior or to its landscaping — from the choice of front door, windows, even the angle of the roof on an addition — requires the approval of the city's board of inspection and, in more complicated cases, the planning advisory committee, which meets every two weeks to review the files of residents seeking to renovate, expand or build new homes.
Anybody in Westmount wishing to undertake renovations must come in to see the urban planning department, bringing with them all the necessary documentation, in order to determine whether the proposed changes will respect the "defining characteristics" of the building and the overall "unity" of the streetscape.
Slate or copper roofs must be re-done in slate or copper, not in asphalt shingles, however exorbitant the cost of replacing the originals with like materials. A new front door (allowed only when the old door is beyond repair) must be a wooden replica of the original. Completely forbidden anywhere: vinyl siding (except in the most minor ways), sliding windows (except on basement windows and then only if they replace existing sliders) and PVC balcony railings.
"It's not that we want to completely freeze these houses in time. A big back door off the kitchen that looks out onto the garden is a lovely idea. But we will require that these be French doors and not sliding patio doors," Poirier said. (What's more, she'll want to see an architect's drawing of the new doors before the job is allowed to begin.)
"All this is a lot of work, and a lot of attention paid to small details. But it is what makes Westmount Westmount."


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My Google search indicates that prior uses of the word combo "rouged individualism" were all typos from people who were badly misspelling "rugged," e.g.:
The Pacific Northwest has the group identity of "Rouged Individualism". There are plenty of positive aspects of this perspective, but as is obvious, plenty of pitfalls as well. So now I'm independent and capable but by using my strengths, not trying to be something I'm not.Plenty of pitfalls... and pitbulls wearing lipstick... and rouge....
ADDED: This post was inspired by wyo sis's riffing in the comments about a different misspelling of "rugged" — "rugid":
rugid individualism(Sarah is everywhere!)
I like that!
I think I'll start using it.
It has a refudiated ring to it.
AND: Meade makes a visual pun for "rugged individualism," using my photo of the "Pioneer Family" sculpture and his photoshopping (anti)skill:


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Gold Filled Script Letter Charm I, 24g
Model: GF166
Gold Filled Script Letter Charm I, 24g
- Height: 12mm
- Width: 6mm
- Thickness: 24g
- Top loop accommodates up to an 18g jump ring.
These Script Letters are punched out of metal sheet, just like our blanks, creating a nice and light charm. Great for a charm bracelet, necklace, or you can even cut the loop off, give it a quick filing and solder it onto a blank for a custom pendant!
This item does not have any reviews yet.


text:
Purchasing of any item does not transfers its copyrights. Two options for commercial licenses - Basic or Extended, and an Upgrade option, are possible if you'd like to use my designs to create works for profit. If you have any questions please contact us.Read more
Instant download digital paper pack with 14 high quality hand painted seamless tileable backgrounds.
Use them for your own creations in scrapbooking or decoupage, to creating Baby showers event cards and whatever you would like!
- 14 JPG files
- 12 x 12 inches
- high resolution 300 dpi
Tank you for stopping by,
Tags: Digital Paper, watercolor, fashion, girl boss, african american, eyes, lashes, polka dots, summer, plants, peonies, floral, spring, coffee, fashion blog, fashion blogger


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After a shower or bath following your long, hard day, you deserve to step onto a bath mat that is highly absorbent as well as luxurious to the touch. And of course, your bath mat must not slip, not even on a dry, smooth surface like tile or marble. Finally, it must also be beautiful to complement every bathroom décor.
The Norwex Bath Mat provides an ultra-soft and safe stepping surface right out of the shower or bath. The mat's super-thirsty microfiber absorbs up to ten times its weight. Soft, breathable and extremely durable, our Bath Mat dries quickly so it's ready every time. Best of all, you can choose from three colors that blend into every décor.
Caring for Microfiber
Customers Also Bought :
Norwex Makes Your Home a Safe Haven


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Click on picture to return to Native American Photographs Gallery I
Links to other pictures in this gallery are listed below picture.
If you are thinking of using this image, please read this. Thank you.
If you decide to use this list below as navigation, then please avoid pressing the mouse button on the large picture above, as this will result in returning you to the main gallery page and not the next picture.
If you get time, check out our Hairpipe Choker Sets for a special gift for someone. All handmade by Barbara Shiningstar, an enrolled member of Metis of Maine and New Brunswick.


text:
Just Born Ruffled Medallions 3 Piece Crib Bedding Set
Browse all deals at Babies R Us
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AppMap: Exploring User Interface Visualizations
Architectural issues in the construction of an object-oriented word processor, InterWord
As-Killing-as-possible vector fields for planar deformation
Asymetric Flow Control for Data Transfer in Hybrid Computing Systems
Autodesk: The Secret Star Behind Oscar-Winning Visual Effects
Automated Extraction of System Structure Knowledge from Text
Automated transformation of design text ROM diagram into SysML models
Automatic Extraction of Causally Related Functions from Natural-Language Text for Biomimetic Design
Automatic Extraction of Function Knowledge from Text
Babble: Supporting Conversation in the Workplace
Benefits of Visualization in the Mammography Problem
Beyond heuristics: A novel design space model for generative space planning in architecture
Big Data and the Built Environment
BIM-based Building Performance Monitor
BIM-based Parametric Building Energy Performance Multi Objective Optimization
Biologically Inspired Design
Biologically Meaningful Keywords for Functional Terms of the Functional Basis
Biotechnology software in the digital age: are you winning?
Blocks-to-CAD: A Cross-Application Bridge from Minecraft to 3D Modeling
Boom Chameleon
Boom Chameleon: Simultaneous capture of 3D viewpoint, voice and gesture annotations on a spatially-aware display
Boundary element based multiresolution shape optimisation in electrostatics
Branching Support Structures for 3D Printing
Branching Support Structures for 3D Printing
Bricks: Laying the Foundations for Graspable User Interfaces
Bringing Research Articles to Life with Animated Figures
Building Information Modeling and Heritage Documentation
Building Performance Implications of Occupant Mobility
CADament: A Gamified Multiplayer Software Tutorial System
Can we design an industry classification system that reflects industry architecture?
Candid Interaction: Revealing Hidden Mobile and Wearable Computing Activities
Chronicle: Capture, Exploration, and Playback of Document Workflow Histories
ChronoFab: Fabricating Motion
Cinematic Meeting Facilities Using Large Displays
CircuitMagic: Automatic Capture of Handdrawn Electronic Symbols and Component Selection in an Electronic EDA CAD System using Machine Learning Techniques
Citeology: Visualizing Paper Genealogy
CMC surfaces condensing to geodesic rays and segments in Riemannian manifolds
Comet and Target Ghost: Techniques for Selecting Moving Targets
Community Enhanced Tutorials: Improving Tutorials with Multiple Demonstrations
CommunityCommands: Command Recommendations for Software Applications
Comparison of User Performance in Mixed 2D-3D Multi-Display Environments
Compatibility and Interaction Style in Computer Graphics
Computational Brick Stacking for Constructing Free-Form Structures
Computer Mediated Communication among Teams: What are "Teams" and how are they "Virtual"?
Confirmation and Cognitive Bias in Design Cognition
Consensus Meshing
Considering Multiscale Scenes to Elucidate Problems Encumbering 3D Intellection and Navigation
Constant mean curvature hypersurfaces in the (n+1)-sphere by gluing spherical building blocks
Contextual Animation of Gestural Commands
Convolutional Neural Networks for Steady Flow Approximation
Corticomotor Excitability of Arm Muscles Modulates According to Static Position and Orientation of the Upper Limb
Coupling Stochastic Occupant Models to Building Performance Simulation Using the Discrete Event System Specification (DEVS) Formalism
Creating Life Through Generative Design
Creating Principal 3D Curves with Digital Tape Drawing
Cross-sectional Structural Analysis for 3D Printing Optimization
Crosstalk in Surface Electromyography of the Proximal Forearm During Gripping Tasks
Crowdsourced Fabrication
Customizing the Behavior of Interacting Occupants using Personas
Deformations of minimal Lagrangian submanifolds with boundary
Delta: A Tool for Representing and Comparing Workflows
Demo: Semantic Human Activity Annotation Tool Using Skeletonized Surveillance Videos
DEPICT: a Graphical Interface for Systems Analysis and Design
Depiction of Fire and Other Gaseous Phenomena Using Diffusion Processes
Deploying CommunityCommands: A Software Command Recommender System Case Study
Design and Evaluation of a Command Recommendation System for Software Applications
Design Loop: Calibration of a Simulation of Productive Congestion Through Real-World Data for Generative Design Frameworks
Design of a Graphics Database in Support of Computer-Aided Information Systems Development
Design problem solving with biological analogies: A verbal protocol study
Design Tools for the Rest of Us: Maker Hardware Requires Maker Software
Design-to-Fabricate: Maker Hardware Requires Maker Software
DesignDEVS: Reinforcing Theoretical Principles in a Practical and Lightweight Simulation Environment
Designing and Programming Self-Folding Sheets
Designing DEVS Visual Interfaces for End-User Programmers
Designing for AM: Integrating Mesh-Based Modelling Techniques with Parametric CAD
Designing the User Experience at Autodesk
DesignScript: Origins, Explanation, Illustration
DeskCube: using Physical Zones to Select and Control Combinations of 3D Navigation Operations
Development of an Architecturally Comprehensive Database of Forearm Flexors and Extensors from a Single Cadaveric Specimen
Development of Discrete Event System Specification (DEVS) Building Performance Models for Building Energy Design
Diffraction Shaders
Digital Campus Innovation Project: Integration of Building Information Modelling with Building Performance Simulation and Building Diagnostics
Digital Dérive: Reconstructing Urban Environments based on Human Experience
Digital tape drawing
Dirichlet energy for analysis and synthesis of soft maps
Discovery of intrinsic primitives on triangle meshes
Dive In! Enabling Progressive Loading for Real-Time Navigation of Data Visualizations
Doubling constructions for constant mean curvature tori in the 3-sphere
Draco: Bringing Life to Illustrations with Kinetic Textures
Dream Lens: Exploration and Visualization of Large-Scale Generative Design Datasets
DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design
Duet: Exploring Joint Interactions on a Smart Phone and a Smart Watch
Dynamic 2D Patterns for Shading 3D Scenes
Dynamic Opacity Optimization for Scatter Plots
Dynamic Refraction Stereo
Dynamic Refraction Stereo
Earth mover's distances on discrete surfaces
Effective Analogical Transfer Using Biological Descriptions Retrieved with Functional and Biologically Meaningful Keywords
Effects of Abstraction on Selecting Relevant Biological Phenomena for Biomimetic Design
Effects of Team Size on Participation, Awareness, and Technology Choice in Geographically Distributed Teams
Efficient Geometrically Exact Continuous Collision Detection
Egocentric Analysis of Dynamic Networks with EgoLines
ElectroTutor: Test-Driven Physical Computing Tutorials
Ellis Auditorium: The Design of a Scalable, Fun and Beautiful, Socializing Webcast Experience
EM-Cube: Cube-shaped, Self-Reconfigurable Robots Sliding on Structure Surface
Embedded Rationality: A Unified Simulation Framework for Interactive Form-Finding
Embedded sensors and feedback loops for iterative improvement in design synthesis for additive manufacturing
Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics
Equivariant gluing constructions of contact-stationary Legendrian submanifolds in the (2n+1)-sphere
Evaluating Collaborative Features of Critical Care Systems: A Methodological Study of Information Technology in Surgical Intensive Care Units
Evaluation of Loop Subdivision Surfaces
Evaluation of the Carpal Tunnel Based on 3-D Reconstruction from MRI
Evolutionary engagement in an ongoing collaborative work process: a case study
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
ExoSkin: On-Body Fabrication
Experimental Evaluation of Sketching on Surfaces in VR
Exploiting Causal Independence Using Weighted Model Counting
Exploiting Structure in Weighted Model Counting Approaches to Probabilistic Inference
Exploratory Sequential Data Analysis for Multi-Agent Occupancy Simulation Results
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Exploring Generative 3D Shapes Using Autoencoder Networks
Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
Exploring the Collective Categorization of Biological Information for Biomimetic Design
Exploring the Conformal Constraint Equations
Exploring the Design Space of Multiscale 3D Orientation
Exploring the Hedonic Quality of Slow Technology
Extending Explicitly Modelled Simulation Debugging Environments with Dynamic Structure
Extensible Computational Design Tools for Exploratory Architecture
Extraction and Transfer of Biological Analogies for Creative Concept Generation
Fast bio-inspired computation using a GPU-based systemic computer
Fast Fluid Dynamics on the Single-chip Cloud Computer
Fast Pattern Matching on the Cell Broadband Engine.
FaST Sliders: Integrating Marking Menus and the Adjustment of Continuous Values
Faster Command Selection on Touchscreen Watches
Flows on Surfaces of Arbitrary Topology
Fluid Control Using the Adjoint Method
Folding Angle Regulation by Curved Crease Design for Self-Assembling Origami Propellers
Four-Bar Linkage Synthesis Using Non-Convex Optimization
From Games and Films to Molecular Simulation and Design
From Intuition to Precision
Functional maps: a flexible representation of maps between shapes
Game-like Navigation and Responsiveness in Non-game Applications
GamiCAD: A Gamified Tutorial System for First Time AutoCAD Users
GEdit: a testbed for editing by contiguous gesture
Generalized doubling constructions for constant mean curvature hypersurfaces in the (n+1)-sphere
Generative Urban Design: Integration of financial and energy design goals in a generative design workflow for residential neighborhood layout
Genetic Constructor: An Online DNA Design Platform.
Geometric Modeling of Multi-Material Printed Objects
Geppetto: Enabling Semantic Design of Expressive Robot Behaviours
Gestures in Human-Computer Communication
Gluing constructions amongst constant mean curvature hypersurfaces in the (n+1)-sphere
Grand challenges for modeling and simulation: simulation everywhere—from cyberinfrastructure to clouds to citizens
Grand Challenges on the Theory of Modeling and Simulation
Graspable User Interfaces
Growing Details
Guiding Real-world SAT Solving with Dynamic Hypergraph Separator Decomposition
Hacking the President's DNA
Hamiltonian stationary Lagrangian tori in Kähler manifolds
Handle Flags: Efficient and flexible selections for inking applications
Hardware implementation of a bio-plausible neuron model for evolution and growth of spiking neural networks on FPGA
Hierarchical Encapsulation and Connection in a Graphical User Interface: a Music Case Study
High-Precision Surface Reconstruction of Human Bones from Point-Sampled Data
History Assisted View Authoring for 3D Models
HMDs, Caves & Chameleon: A human-centric analysis of interaction in virtual space
Housing Agency System: Mass-Customization System for Housing
HoverCam: Interactive 3D Navigation for Proximal Object Inspection
How do people organize their electronic desktops?
How smart materials will literally reshape the world around us
HybridSpace: Integrating 3D Freehand Input and Stereo Viewing into Traditional Desktop Applications
HydroRing: Supporting Mixed Reality Haptics Using Liquid Flow
HyperMark: Issuing commands by drawing marks in HyperCard
Implanted User Interfaces
Implicit structure for pen-based systems within a freeform interaction paradigm
Informal DEVS Conventions Motivated by Practical Considerations
Instrumental Geometry
Integrated Spatial-Structural Optimization in the Conceptual Design Stage of Project
Interacting with smoke and fire in real time
Interaction and Outeraction: Instant Messaging in Action
Interaction Techniques for 3D Modeling on Large Displays
Interactive Hatching and Stippling by Example
Interactive Instruction in Bayesian Inference
Interactive Modeling with Mesh Surfaces
InternetExpress: An Inter-Desktop Multimedia Data-Transfer Service.
Investigating How Online Help and Learning Resources Support Children's Use of 3D Design Software
Investigating the Feasibility of Extracting Tool Demonstrations from In-Situ Video Content
IP-QAT: In-Product Questions, Answers & Tips
Issues in Combining Marking and Direct Manipulation Techniques
Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments
JOIN: an integrated platform for joint simulation of occupant-building interactions
Keeping Your Distance: Remote Usability Testing or the Lab--Which is Best?
Keyframe Control of Smoke Simulations
Keynote talk at Eurographics 2017
Kitty: Sketching Dynamic and Interactive Illustrations
Large displays in automotive design
Learning Hatching for Pen-and-Ink Illustration of Surfaces
Leveraging Cloud Computing and High Performance Computing Advances for Next-generation Architecture, Urban Design and Construction Projects
Leveraging Community-Generated Videos and Command Logs to Classify and Recommend Software Workflows
Lifecycle Building Card: Toward Paperless and Visual Lifecycle Management Tools
Living in the Cloud: key takeaways
Maestro: Designing a System for Real-Time Orchestration of 3D Modeling Workshops
Magic Desk: Bringing Multi-Touch Surfaces into Desktop Work
Magic Finger: Always-Available Input through Finger Instrumentation
Making Shapes from Modules by Magnification
Mathematical modeling and synthetic biology
Medusa: A Proximity-Aware Multi-touch Tabletop
Meltables: Fabrication of Complex 3D Curves by Melting
Mimic: Visual Analysis of Online Micro-interactions
Model-based neuroanatomy: Tractography validation, white-matter connections and geometrical organization
Modeling and Simulation of Skeletal Muscle for Computer Graphics: A Survey
Modeling through self-assembly
Modern Software Product Support Processes and the Usage of Multimedia Formats
MOOD: From Bucket Based Learning to Socially Mediated, Highly Contextual Learning Experiences
Motion Amplifiers: Sketching Dynamic Illustrations Using the Principles of 2D Animation
MouseLight: Bimanual interactions on digital paper using a pen and a spatially-aware mobile projector
MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable Papercraft
Multi-level Interaction in Parametric Design
Multi-Objective Optimization in Architecture
Multi-Scale Stochastic Modelling of Complex Natural Phenomena
Multimodal selection techniques for dense and occluded 3D virtual environments
Multiple scattering as a diffusion process
Multiscale 3D Navigation
Multiscale 3D Reference Visualization
Multiscale Representation of Simulated Time
NanoStylus: Enhancing Input on Ultra-Small Displays with a Finger-Mounted Stylus
Natural Language Problem Definition for Computer-Aided Mechanical Design
Nature-based Hybrid Computational Geometry System for Optimizing Component Structure
Net Promoter Scores and the Value of a Good User Experience
No Need to Stop What You're Doing: Exploring No-Handed Smartwatch Interaction
Notes on Adjoint Control of Graphical Simulations
Notes on the History of Radial menus, Pie menus and Marking menus
Nucleus in Autodesk Maya
Nucleus: Towards a Unified Dynamics Solver for Computer Graphics
Office Central
On discrete Killing vector fields and patterns on surfaces
On Expert Performance in 3D Curve-Drawing Tasks
On Subdivision Schemes Generalizing Uniform B-spline Surfaces of Arbitrary Degree
On the Definition of a Computational Fluid Dynamic Solver using Cellular Discrete-Event Simulation
On the Velocity of an Implicit Surface
Parameters Tell the Design Story: Ideation and Abstraction in Design Optimization
Parametric Human Project Scope and Vision
Parts of the SUM: A Case Study of Usability Benchmarking Using the SUM Metric
Patina: Smart Heatmaps for Visualizing Application Usage
PearlView: Non-Disruptive Hyper-List Browsing
Pen-Based Computing
PenLight: Combining a Mobile Projector and a Digital Pen for Dynamic Visual Overlay
Performing Incremental Bayesian Inference by Dynamic Model Counting
Perturbative solutions of the extended Einstein constraint equations
PhenoBlocks: Phenotype Comparison Visualizations
PhenoLines: Phenotype Comparison Visualizations for Disease Subtyping via Topic Models
PhenoStacks: Cross-Sectional Cohort Phenotype Comparison Visualizations
Photography Changes What We Think "Reality" Looks Like
Physics-based Generative Design
PieCursor: Merging Pointing and Command Selection for Rapid In-place Tool Switching
Pineal: Bringing Passive Objects to Life with Embedded Mobile Devices
Planning to Fold Multiple Objects from a Single Self-Folding Sheet
Position Statement: Design Studio Culture in HCI
Position-based Elastic Rods
Post-Deployment Usability: A Survey of Current Practices
Posture-dependent Changes in Corticomotor Excitability of the Biceps After Spinal Cord Injury and Tendon Transfer
Pouch Motors: Printable Soft Actuators Integrated with Computational Design
Practical Aspects of the DesignDEVS Simulation Environment
Prediction of Forearm Muscle Activity During Gripping
Printone: Interactive Resonance Simulation for Free-form Print-wind Instrument Design
Programmable Matter by Folding
Programming and Controlling Self-Folding Robots
Programming the Cell Broadband Engine Examples and Best Practices
Progress towards Multi-Criteria Design Optimisation using DesignScript with SMART Form, Robot Structural Analysis and Ecotect Building Performance Analysis
Project Discover: An application of generative design for architectural space planning
Pteromys: Interactive Design and Optimization of Free-formed Free-flight Model Airplanes
Q&A: Jos Stam, Autodesk Principal Research Scientist
Quad/Triangle Subdivision
Random Caustics: Natural Textures and Wave Theory Revisited
Ray Tracing in Non-Constant Media
Ready, Set, Innovate! Autodesk Tournament Tests Students' Left and Right Brains
Real-Time Compression of Time Series Building Performance Data
Real-Time Fluid Dynamics for Games
Real-Time Occupancy Detection using Decision Trees with Multiple Sensor Types
Reconstructing the Surface of Inhomogeneous Transparent Scenes by Scatter Trace Photography
Reducing Cognitive Bias in Biomimetic Design by Abstracting Nouns
Regularizing a singular special Lagrangian variety
Rendu realiste de surfaces par la methode du ray tracing
Results of the Enumeration of Costas Arrays of Order 27
Results Of The Enumeration Of Costas Arrays Of Order 29
Retrieving Causally Related Functions from Natural-language Text for Biomimetic Design
RetroFab: A Design Tool for Retrofitting Physical Interfaces using Actuators, Sensors and 3D Printing
Review for article "Beyond Being There: The promise of multimedia communications"
Robotic Origamis: Self-Morphing Modular Robots
Safe 3D Navigation
Same Stats, Different Graphs: Generating Datasets with Varied Appearance and Identical Statistics through Simulated Annealing
Sampling, synthesis, and input devices
Scale Independence in Marking Menus
Schedule-Calibrated Occupant Behavior Simulation
Searching for Software Learning Resources using Application Context
Selection Manipulation Protocol: An interface to application Data
Sensing in Nature: Using Biomimetics for Design of Sensors
Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis
Sensor-enabled Cubicles for Occupant-centric Capture of Building Performance Data
Sentient Data Access via a Diverse Society of Devices
Should the Neural–mechanical Behaviour of a Muscle be Coupled or Co-vary?
ShowMotion: Camera Motion based 3D Design Review
SIGGRAPH Computer Graphics Technical Achievement Award
Simulating the Behavior of Building Occupants using Multi-agent Narratives: A Preliminary Study in a Generic Hospital Ward
Simulating the Sensing of Building Occupancy
Simulating Use Scenarios in Hospitals using Multi-Agent Narratives
Simulation and the Future of Design Tools for Ecological Research
Simulation-Based Architectural Design
Situated Information Spaces and Spatially Aware Palmtop Computers.
Sketch-Sketch Revolution: An Engaging Tutorial System for Guided Sketching and Application Learning
Skillometers: Reflective Widgets that Motivate and Help Users to Improve Performance
Smart Makerspace: An Immersive Instructional Space for Physical Tasks
Social Affordances: Understanding Technology Mediated Social Networks at Work
Social Presence with Video and Application Sharing
Socially Translucent Systems: Social Proxies, Persistent Conversation, and the Design of "Babble"
Societies of Specialized I/O Devices
Soft maps between surfaces
Solutions for Scalability in Building Information Modeling and Simulation-Based Design
Some Design Refinements and Principles on the Appearance and Behavior of Marking Menus
Space Layout in Occupant Behavior Simulation
SpaceAnalysis: A Tool for Pathfinding, Visibility, and Acoustics Analyses in Generative Design Workflows
Spatial Information Modeling of Buildings Using Non-Manifold Topology with ASM and DesignScript
Special Issue: Simulation for Architecture and Urban Design
Spotlight: Directing Users' Attention on Large Displays
Stable Fluids
Staggered Poses: A Character Motion Representation for Detail–Preserving Editing of Pose and Coordinated Timing
Stam on Maya's nCloth
Statistics of Infrared Images
Stochastic Dynamics: Simulating the Effects of Turbulence on Flexible Structures
Stochastic Dynamics: Simulating the Effects of Turbulence on Flexible Structures
Stochastic Rendering of Density Fields
Stroke Parameterization
Stroke Pattern Analysis and Synthesis
StyleCam: Interactive Stylized 3D Navigation using Integrated Spatial & Temporal Controls
Supporting Creative Concept Generation by Engineering Students with Biomimetic Design
Supporting Handoff in Asynchronous Collaborative Sensemaking Using Knowledge-Transfer Graphs
Supporting Subtlety with Deceptive Devices and Illusory Interactions
Survey-Based Simulation of User Satisfaction for Generative Design in Architecture
Sustainability through Computation
Swift: Reducing the Effects of Latency in Online Video Scrubbing
Swifter: Improved Online Video Scrubbing
Swimming Upstream in Sustainable Design
Swipeboard: A Text Entry Technique for Ultra-Small Devices That Supports Novice to Expert Transitions
SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in Situ
Synchronous Editing: Integrating an object-oriented database into an object-oriented application
Systemic computation using graphics processors
Tactum: A Skin-Centric Approach to Digital Design and Fabrication
Team Size and Technology Fit: Participation, Awareness and Rapport in Distributed Teams
Temporal Thumbnails: Rapid Visualization of Time-Based Viewing Data
The Adoption and Use of 'BABBLE': A Field Study of Chat in the Workplace
The Art of Fluid Animation
The BioweatherMap Sees The Germs Around Us
The Buzz Metric: A Graph-based Method for Quantifying Productive Congestion in Generative Space Planning for Architecture
The challenge of irrationality: fractal protein recipes for PI
The Design and Evaluation of Marking Menus
The Design and Evaluation of Multi-Finger Mouse Emulation Techniques
The design and evaluation of multitouch marking menus
The design of a GUI paradigm based on tablets, two-hands, and transparency
The Development and Validation of Equations to Predict Grip Force in the Workplace: Contributions of Muscle Activity and Posture
The DEVS Formalism
The Effect of Landmarks and Bone Motion on Posture-Related Changes in Carpal Tunnel Volume
The Effect of Time-based Cost of Error in Target-directed Pointing Tasks
The Effect of Visual Appearance on the Performance of Continuous Sliders and Visual Analogue Scales
The Effects of Posture on Forearm Muscle Loading During Gripping
The Enumeration of Costas Arrays of Order 28 and Its Consequences
The Envoy System: An Open Architecture for Agents
The Future of Rendering
The Hotbox: efficient access to a large number of menu-items
The Limits of Expert Performance Using Hierarchic Marking Menus
The Method of Cyclic Intrepid Projections: Convergence Analysis and Numerical Experiments
The Parametric Human Project: Building a Probabilistic Atlas of Human Anatomy
The Prevention of Mode Errors Through Sensory Feedback
The Rockin'Mouse: Integral 3D manipulation on a plane
The role of visual and kinesthetic feedback in the prevention of mode errors
The Role of Visualization in the Naturalization of Remote Software Immigrants
The Software That Will Take Digital F/X to the Next Level of Awesome
TinkerCell: modular CAD tool for Synthetic Biology
ToolClips: An investigation of contextual video assistance for functionality understanding
TouchCuts and TouchZoom: Enhanced Target Selection for Touch Displays using Finger Proximity Sensing
Toward a Multi-Level and Multi-Paradigm Platform for Building Occupant Simulation
Toward a Unified Representation System of Performance-Related Data
Toward Better Surface Tracking for Fluid Simulation
Toward the Digital Design Studio: Large Display Explorations
Towards Coherent Image Space Stylization of Animated 3D Shapes
Towards integrated performance-driven generative design tools
Towards the Development of a Biomechanical Ontology to Support the Initiatives of the Parametric Human Project
Towards the Photonic Nose: A Novel Platform for Molecule and Bacteria Identification
Towards Visualization of Simulated Occupants and their Interactions with Buildings at Multiple Time Scales
Towards Voxel-Based Algorithms for Building Performance Simulation
Tracking Menus
Translating Terms of the Functional Basis into Biologically Meaningful Keywords
Trigger Action Circuits: Leveraging Generative Design to Enable Novices to Design and Build Circuitry
Triggering Triggers and Burying Barriers to Customizing Software
Turbulent Wind Fields for Gaseous Phenomena
TutorialPlan: Automated Tutorial Generation from CAD Drawings
TwitApp: In-product Micro-Blogging for Design Sharing
Two times Technical Achievement Award winner is presenting at the DANSIS Seminar
Typing on Glasses: Adapting Text Entry to Smart Eyewear
Understanding Analogical Reasoning in Biomimetic Design: An Inductive Approach
Unsupervised Image to Sequence Translation with Canvas-Drawer Networks
Upper Extremity Anatomy, Kinesiology, and Function
Use of Controlled Natural Language to Input Problem Definition for Computer-Aided Design
User Experience and Likelihood to Recommend: Linking UX and Net Promoter Score
User Interfaces for Volumetric Displays
User learning and performance with marking menus
Using a Systems Lens and Transaction Data to Visualize the Architecture of the Economy
Using General Modeling Conventions for the Shared Development of Building Performance Simulation Software
Using Templates and Mapping Strategies to Support Analogical Transfer in Biomimetic Design
Video Browsing by Direct Manipulation
Video Lens: Rapid Playback and Exploration of Large Video Collections and Associated Metadata
ViewCube: A 3D Orientation Indicator and Controller
Virtual Reality for Palmtop Computers
Visual Simulation of Smoke
Waken: Reverse Engineering Usage Information and Interface Structure from Software Videos
Wasserstein propagation for semi-supervised learning
WeBuild: Automatically Distributing Assembly Tasks Among Collocated Workers to Improve Coordination
What is Hot in CHI
When It Gets More Difficult, Use Both Hands - Exploring Bimanual Curve Manipulation
Why Distance Matters: Effects on Cooperation, Persuasion and Deception
Witnessing the Invisible; Storytelling for Understanding and Design
Wrist and Carpal Tunnel Size and Shape Measurements: Effects of Posture
Wrist Splint Effects on Muscle Activity and Force During a Handgrip Task
YouMove: Enhancing Movement Training with an Augmented Reality Mirror
Your Paper is Dead! Bringing Life to Research Articles with Animated Figures
- Any -
A. Castelfranco
A. Nguyen
Aaron Berliner
Aaron Deardon
Aaron Hertzmann
Aaron Heuckroth
Aaron Virshup
Abdullah A.M. Al Sokkar
Abhijit Karnik
Abigail Sellen
Abraham Arevalo
Achim Menges
Achuta Kadambi
Adam Menter
Adi Robertson
Aditya Dhoot
Aditya Khosla
Adrian Butscher
Adrian Cheung
Adrien Treuille
Ahmad Ansari
Aidin Balo
Ailie Fraser
Ajanthi Vasantharoopan
Akanksha Vyas
Alain Viel
Alan Kingstone
Alex Babkin
Alex Halperin
Alex Tessier
Alex Yang
Ali Hashemi
Alicia J. Davis
Alina Gvozdik
Allison McGeer
Aly Abdelalim
AM Tyrrell
Amirsaman Farrokhpanah
Andrea Bunt
Andreas Tolk
Andres Rutnik
Andrew Hessel
Andrew Kimoto
Andrew Ko
Andrew Marsh
Andy Cockburn
Andy Lee
Andy Nogueira
Andy Sageman-Furnas
Ankur Mehta
Anna Almberg
Anne Agur
Anne Bryden
Anne Loomis
Anni He
Annie Sun
Anning Hu
Anoop Gupta
Anthony Ruto
Antoine McNamara
Anton Semechko
Antonio Torralba
Anugraha Raman
Aparajit Pratap
Ara Danielyan
Ariel Schwartz
Aron Szekely
Ashok K. Goel
Asif Amirguliyev
Athina Panotopoulou
Athina Papadopoulou
Awad Faddoul
Azam Khan
B. Wandell
Barbara M. Willey
Barbara Van Waarden
Barrett Ens
Ben Doherty
Ben Komalo
Ben Lafreniere
Bernard Haan
Beverly Harrison
Bill (Rui) Zhang
Bill Albert
Bill Buxton
Björn Hartmann
Bo Yi
Bokyung Lee
Bonnie Nardi
Boxin Shi
Branko Kolarevic
Brenda Laurel
Bret Hoehn
Brian M. Kelly
Brian Upbin
Burak Gunay
Byoungkwon (Kwon) An
Carl Gutwin
Carlo Quinonez
Carlos Olguin
Carrie McKnelly
Carrie Peterson
Cesar Rodriguez
Charles Loop
Chin-Yi Cheng
Chris Almond
Chris De Paoli
Chris Venter
Christian Holz
Christian Raulf
Christina M Agapakis
Christophe Audouze
Christopher Lueg
Christopher Menezes
Clayton Hotson
Conan Huang
Cory Mogk
Craig Goehler
Craig Simms
Cynthia Sung
Dae Jeon
Dale Zhao
Damon Lau
Dan McAdams
Dan Raviv
Dan Rumery
Daniel A. McAdams
Daniel Birch
Daniel Dikovsky
Daniel Jin
Daniel M. Aukes
Daniel Mercier
Daniel P. Puzzo
Daniel Tesfay
Daniel Wigdor
Daniela Rus
Danil Nagy
Danil Nagy
Danlan Zhou
Danyel Fisher
Darrel Goertzen
Dave Parker
David Benjamin
David Delp
David Garcia
David Ledo
David N. Smith
David Thomasson
Davide Schaumann
Day Lee
Deepak Chandran
Derek Nowrouzezahrai
Derek Nowrouzezahrai
Devin R Burril
Di (Tony) Liu
Dianne Gault
Dion Amago
Don Almeida
Dongwoon Lee
Dorothy Silverman
Drew Hylbert
Duncan Brinsmead
Duncan Meech
E. B. Boyd
Ebenezer Hailemariam
Ed Pataky
Eitan Peri
Eli Groban
Elliot Hawkes
Emily Whiting
Eric Hulteen
Eric Languenou
Eric Perreault
Erich Bratton
Erik D. Demaine
Erin Bradner
Essex Edwards
Eugene Fiume
Evan Atherton
Evan Burak
Evangelos Kalogerakis
F. Pacard
F. Pestilli
Fanny Chevalier
Farhad Javid
Fehmi Cirak
Finale Doshi-Velez
Florencio Mazzoldi
Francesca Sarzetto
Francisca Gil-Ureta
François Guimbretière
Francois Sillion
Francois Thomas
Fraser Anderson
Frazer Seymour
G. Zhang
Gabriel Wainer
Gale Moore
Gareth Jones
Gareth O'Brien
Gary Hardock
Günther Of
Geoffrey A. Ozin
George Church
George Fitzmaurice
ginger coons
Gloria Mark
Gonzalo Ramos
Gord Kurtenbach
Graham Binks
Gregory M. Hallihan
Guillaume Picinbono
Haijun Xia
Hali Larsen
Hans Kellner
Hans Vangheluwe
Hans Vangheluwe
Hanspeter Pfister
Heather Kerrick
Heinz H Bauschke
Helmut Friedrich
Henrik Wann Jensen
Hesam Salehipour
Hiroshi Ishii
Hiroto Tanaka
Holger Graf
Hongbo Zhang
Hooman Shayani
Hsiang-Ting (Tim) Chen
Huaijun Wu
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Autodesk Research is proud to announce and congratulate George Fitzmaurice, Ph.D. on being nominated and awarded entry into the prestigious ACM CHI Academy!
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7/30/2019 The Riches of His Wife
To accompany the much needed fiscal consolidation exercise across the EU currently being put in place, ACCA (the Association of Chartered Certified Accountants)fully endorses the importance of better coordination of taxation matters at national, EU and international level
The global accountancy body supports in particular the priority given on promoting and broadening the scope of the automatic exchange of information between taxadministrations at the EU and global levels. In that vein, we look forward to the forthcoming European Commission proposal - expected for June - to amend the Savings Taxation directive in order to extend, as from 2015, the total tax transparency requirement on member states to dividends, royalties and capital gains.
Chas Roy-Chowdhury, head of taxation at ACCA says: 'There has probably never before been a time when so much political capital has been invested in this issue.Progress on automatic exchange of information in the area of taxation of savingswould be a very significant step, given that the issue has been discussed for many years but unanimous agreement has been impossible so far. If the IT arrangements can be sorted, the automatic exchange system has the potential to work quite effectively.'
'ACCA also welcomes the call from EU leaders for quick agreement on the packageof measures aiming to strengthen the fight against VAT fraud entailing the EU Directives on the quick reaction mechanism and on the reverse charge mechanisms. Similarly it would be useful, as a complementary measure, to strengthen the Code
of Conduct on business taxation,' Chas Roy-Chowdhury adds.
On another note also addressed by EU leaders, John Davies, head of technical atACCA points out: 'The European Commission is right to pursue a co-ordinated approach to the regulation of financial crime. Tax offences are likely to constitutea significant element of money laundering activity in most countries, and it makes sense for offences in that area to come within the scope of the revised directive on money laundering. This will mean that regulated parties, such as accountants and banks, will be presented with a clear obligation to pass on to the authorities any knowledge or suspicion they have of tax evasion on the part of their clients. We also welcome the EU executives renewed commitment to the publication by companies of details of their beneficial ownership: mandatory disclosure bycompanies of this information will make it much easier for regulated parties to
fulfil their responsibilities.'
'In a globalised world, it is not enough to confine our thinking to Europe. We also need to address the challenges of taxation in the digital economy. We therefore look forward to the publication of the results of the OECD Initiative on base erosion and profit shifting, as we believe this should pave the way towards afairer approach to taxation.
'It is vital that we find solutions to many of the long-standing technical elements of international tax law which have not kept pace with changes in technologyand corporate mobility, and have led directly to many of the concerns about theaccountability of multi-national companies. We cannot turn back the clock on how business is conducted but we can modernise the law to make sure that the princ
iples of tax are properly applied in the changed circumstances. We therefore need meaningful improvement to solve the problems of the digital age. This will notbe an easy task since there are likely to be winners and losers but the projectis a crucial one,' Chas Roy-Chowdhury concludes


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For those who've never built BlackBerry 10 apps before, Cascades is the Qt-based UI framework for creating native visual applications on the BB10 platform (HTML5 is the principal non-native option). To get started with Cascades, head over to BlackBerry's developer site for instructions. After downloading the SDK, go to the Getting Started tab (under the Documentation tab) and check read the Introduction and Environment setup instructions.
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The IDE is QNX's Momentics, an Eclipse-based tool suite that comes with all the BB10 goodies out of the box. You get two new perspectives tailored to BlackBerry development; the Qt Modeling Language (QML) Editing perspective and the QNX System Information perspective. QML is a language heavily based on JavaScript. In fact, it has a built-in JavaScript interpreter, so you can write JavaScript almost everywhere in QML. Figure 1 shows its place in the stack for the code I'll show in this article.
Figure 1: The development stack.
Cascades is used to create visual applications using C++ and/or QML. It's worth mentioning that Cascades is built directly on top of the BlackBerry 10 native SDK, so anything you need from the native SDK is also available.
To test your applications, you need either the simulator or an actual device. The simulator is a VMWare image, so you have to obtain a suitable player first. There are a few things to know about each environment: In the simulator, you do not have access to every feature. For example, there's no access to the phone API, nor is there full video codec support. If you opt to test on a real device, you'll need to go through an app-signing process and debug-token creation. Despite the hassle, if you can get your hands on a device, you should opt for that.
What's Different on the Q10?
In terms of development and environment, working with the Q10 is the same as for the Z10, except that you'll need to use the Dev Alpha C simulator if you are working with a simulator. Double check to ensure your app's screens display correctly on the Q10's square display. Also, be sure to remember BlackBerry power users: Consider their keyboard shortcut expectations.
The less conspicuous things you'll need to think about are the display technology (OLED) and pixel density.
1:1 Aspect Ratio
The Q10's screen dimensions are 720px by 720px. With this reduced vertical real estate, you want to limit the amount of vertical space your items take. Things such as margins and padding should be kept to the barest essentials. If you have listviews with large items, you should consider creating shorter versions of them for vertically restrained views. You'll also want to have less static chrome, so anything that doesn't need to be kept on the screen should scroll away or hide itself when not required.
If you're porting your app from the Z10 and did your homework before writing your QML, especially around layouts, you shouldn't have much trouble. Adapting your views to the 1:1 aspect ratio is mostly a straightforward layout exercise. The homework you should have done (and continue to do) includes:
- Avoid AbsoluteLayout (use StackLayout and DockLayout instead)
- Controls designed with StackLayout can specify relative space needs (in relation to siblings) by using the spaceQuota property of their layoutProperties
- Avoid hard coding widths and heights
- Minimize vertical real estate usage
- Wrap anything that doesn't fit vertically in a ScrollView
Hopefully, you'll be able to write your code in a screen-size independent way, but in case you can't and need to have device-specific assets, you can always make use of the static asset selector shown in Figure 2.
Figure 2: The static asset selector. (Source: https://developer.blackberry.com.)
Basically, the project's assets can be organized into folders that hold specific assets for specific resolutions that will be automatically selected when the application starts.
If you need to size and position things dynamically, you might also need information from the DisplayInfo class. Unfortunately, it's not available in QML by default; however, it's easy to expose it via a call to qmlRegisterType:
// MyApplication.cpp #include <bb/device/DisplayInfo> MyApplication::MyApplication(bb::cascades::Application *app) : QObject(app) { // Register MyViewModel so it can be instantiated from QML qmlRegisterType<MyViewModel>("com.example.MyApplication", 1, 0, "MyViewModel"); // Register DisplayInfo so it can be instantiated form QML qmlRegisterType<bb::device::DisplayInfo>("com.example.MyApplication", 1, 0, "DisplayInfo"); // create scene document from main.qml asset // set parent to created document to ensure it exists for the whole application lifetime QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this); // create root object for the UI AbstractPane *root = qml->createRootObject<AbstractPane>(); // set created root object as a scene app->setScene(root); }
For this to work, you'll need to add a library to your .pro file:
#MyApplication.pro APP_NAME = MyApplication CONFIG += qt warn_on cascades10 LIBS += -lbbdevice include(config.pri)
Then use it in QML:
Container { attachedObjects: DisplayInfo { id: displayInfo } preferredWidth: displayInfo.pixelSize.width }
Because this class already exposes its members as Q_PROPERTY, you can just use it as is in QML.


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According to my new close friend Wikipedia, we'll call him Wiki, the correct definition for the genre Soundtrack is that it "refers to three related concepts: recorded music accompanying and synchronized to the images of a motion picture, television program or video game; a commercially released soundtrack album of music as featured in the soundtrack of a film or TV show; and the physical area of a film that contains the synchronized recorded sound." Since I was young I have had a special love for movie soundtracks. Not only do I love movies and music but to have them together is a whole other experience. I love how just by the addition of something like strings or even a full on song it can allow someone to fully embrace the mood of a scene or an underlying message. Imagine how boring it would be to read the credits of a movie without music behind it. So many classic movies are known for their musical themes, for example: Indiana Jones, Star Wars, Jaws, E.T., Gone with the Wind, the list goes on. It's incredible how when I listen to a soundtrack it can take me right back to a scene in a movie and make me laugh or cry all over again. One song in particular that moves me is "Let Go" by: Frou Frou (Imogen Heap, before she went solo) which was in Garden State. I always see Sam (Natalie Portman) crying on the steps not wanting to "let go" of Andrew (Zach Braff), then he leaves and she's crying in the phone booth, he's on the plane and the next thing we know he's decided to come back to her! What a perfect ending. Another memorable one is "Colorblind" by Counting Crows in the movie Cruel Intentions when Annette (Reese Witherspoon) is going up on the escalator to find Sebastian (Ryan Phillippe) is right at the top waiting for her to tell her he's in love with her. Some of my favorite instrumental (or mostly instrumental) soundtracks are Braveheart, Edward Scissorhands, The Titanic, The Horse Whisperer, The Man in the Iron Mask, Jurassic Park, Bed of Roses, Meet Joe Black. The Truman Show, and the Prince of Egypt (which also includes the well known song "When You Believe" performed by Whitney Houston and Mariah Carey). The soundtrack for Baz Luhrmann's version of Romeo and Juliet is pretty good too, with songs like "When Doves Cry", "LoveFool", and "Kissing You" (which plays during the scene that Romeo first discovers Juliet). Some fun ones are My Girl, Now and Then, My Best Friend's Wedding, Juno, Grease, Moulin Rouge, and Mission Impossible. Just to name a few out of the ordinary ones I am particularly intrigued by: The Saint, Virgin Suicides, Vanilla Sky, and Eternal Sunshine of the Spotless Mind. I also loved the original music written for the movie Once, which won a 2008 Academy Award for Best Original Song (for the song "Falling Slowly") and received a Grammy nomination for the soundtrack as a whole. Needless to say I really really really really like movie soundtracks. Enough rambling for one night, happy listening!
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C++ Reading List, May 28, 2013 The new C++11 standard has led to a flood of new books and updates to classics. These are the core books you need.
C++ Primer, 5th Edition
by Stanley Lippman, Josée Lajoie, and Barbara Moo
For many years, the C++ Primer has been the definitive tutorial to C++. This edition has been updated for the C++11 standard and completely rewritten. At 900 densely packed pages, it explores in great detail every nook and cranny of the language. This is perhaps an understatement. The tone and contents of the book are far removed from what the word "primer" in the title would imply. There is no section for "coming up to speed quickly" on the language. Rather, there is an almost indefatigable quality to the text as it makes sure to cover every aspect of the language and to foresee the possible problems a C++ programmer might encounter. Ever wonder what havoc would be caused by marking a destructor as a C++11 "deleted function"? Nor have I. But it's answered in detail in this book with references to other sections for additional supporting information.
The book covers only the language, as such. There are passing discussions of the library and an appendix that summarizes the various header files and algorithms in the library. (For an excellent presentation on the C++ library, I recommend the excellent The C++ Standard Library: A Tutorial and Reference, which is discussed next). Between the two books, it's fair to say, almost anything you'd want to know about C++ is explained thoroughly. While Stroustrup's C++ Programming Language, 4th Ed., reviewed earlier, appears to be a competitor to this volume, Stroustrup's tome is primarily a reference book with explanations and occasional counsel, whereas this volume is much more pragmatic. It discusses problems that occur if you use features incorrectly, contains a lot more code, and in general, offers far more guidance than the Stroustrup book.
My only hesitation about this book is that it's clearly designed for readers who already know the basics of the language. I would not recommend this book to students or even experienced programmers getting into C++ for the first time. The level of detail is too great to read fast enough to become productive quickly in the language. But for existing C++ developers, especially those wanting to use the new features in C++11, this book is an excellent choice.


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