system
Given the following post, respond as if you're commenting on Reddit:
human
[Halo] I'm a mechanic stationed aboard The Pillar of Autumn. She's a decent ship, except that the service corridor seems like it's been designed to be difficult to navigate. What gives?

I mean hell, I've fallen out of my Warthog multiple times because of ramps in seemingly pointless locations. There's even ramps built into a curved hallway. Who thought this would be a good idea?
gpt
The Pillar of Autumn is an outdated, retrofitted ship that was originally designed with durability in mind first and foremost, perhaps to an excessive degree. Her reactor does not have the highest output in the fleet, but by God it will remain a stable power source unless deliberately overloaded. She does not have the the most efficient engines in the fleet, but by God they'll keep her mobile even after a grueling inter ship slug fest in deep space. She is not the most heavily armed ship in the fleet, but she is probably the most heavily armored. Her internal layout is a goddam rabbit warren of tunnels, switch backs, elevators, vehicle ramps, stair cases, ladders, and crawl spaces, but that's because they are twisting around to accommodate the lattice work of redundant support beams that form her super structure. In a more conventionally designed ship, their would be a logical layout of navigable paths for crew, supplies and vehicles to move around the ship. But this is not a conventional ship. This is the Pillar or Autumn, a flying rock that will plow through a plasma bombardment, a slipspace jump, and an atmospheric crash landing with only superficial exterior damage. The downside is that  vehicles travel via walkways, supplies travel via crawlspaces, and crew travel via dumbwaiters, all because the shortest line between points A and B has ten tons of titanium armor blocking it off.