system
Given the following post, respond as if you're commenting on Reddit:
human
ELI5 - What exactly makes the Playstation 3 so hard to program for compared to the Xbox 360?

I have heard from a lot of places that the PS3 is/was "a nightmare to program for," but no one can seem to explain exactly what it is that makes it that way. What about a game's code has to be changed to work with it and why is it so hard to do? It seems like developers who specialized in the PS3 could do some amazing things with it.
gpt
Xbox 360: three horses.

PS3: one horse and TEN THOUSAND HAMSTERS. 

Everyone knows how to build horse-drawn sleighs, but hamsters are new territory. If you add up how much power you can get out of the system, the PS3 wins hands down, but the hamsters are hard to get organised and if you just naively take the sleigh you built for 360 and plug the PS3's one horse into it, ignoring the hamsters, it's not gonna work very well.