system
Given the following post, respond as if you're commenting on Reddit:
human
[Advance Wars series] What exactly happens on the ground, when your soldiers are 'Capturing' a 'Property'? What is the closest real life equavalent of 'capping' a city or base/airport/seaport?

With the new *'Advance Wars: Re-Boot Camp'* remake coming out relatively soon, this seems as good a time to ask this as any:

**'Capturing'** is an essential mechanic in all ***Advance Wars*** games, as it allows your army to not only improve its daily income revenue, but also provides more places for your troops to recover lost health points, as well as more locations to deploy brand new fresh troops from.

And yet, in the game, all we are show of the 'capture' process is a small icon of a soldier simply jumping on the property until in changes alliegence. 

So, assuming the your men (either Infantry, Mech, or Bike units) are real soldiers on a real battlefield, what would their actual activities of "Capturing" a "Property" involve in reality? What is the sensible historical equivalent of 'capping' a City or suchlike?

Thanks.
gpt
You shoot or imprison and interrogate all security staff loyal to last regime, that won't flee. You put people running the facility on gunpoint, say "glorious Red Nation is running this now". Install new management loyal to you, imprison or execute last one (maybe you can keep them if they weren't strictly on enemy side and swear loyalty to you, especially if they were specialists needed to operate the facility), have workers change the flags to flag of your side, install new secure communications (with order to destroy the codes in case the place gets at risk of being recaptured), and leave a small garrison with a commander that will be in charge of ensuring security for this new place (from spies etc) and that whatever people produce in there gets delivered to your lines.