system
Given the following post, respond as if you're commenting on Reddit:
human
Does my standard PC use more floating point calculations, or more integers?

Assuming that I dont run computer games.

I think that computer games might use a lot of floating points, but what about "normal" programs?
gpt
Integers get a work-out any time you're dealing with pointer arithmetic. Under the hood, this includes pretty much all code that works with arrays or structs, which is the majority of code in general. Even the large floating-point areas of game graphics include a decent chunk of integer arithmetic, from the indices into arrays or matrices of floats (although this is cut down on GPUs that act on whole arrays rather than individual elements). 

Almost all data in a real-world application is a compound object represented in-memory as either a struct or a hash table. In either case, a program will access data contained in that struct through integer (or bitwise) operations: pointer arithmetic in the case of a struct, or hashing functions + array access in the case of a hash table. This is doubly-true for programs written in high-level or garbage-collected languages, where even very simple values are embedded in a larger structure that contains type and GC values. Memory allocation and garbage collection are also integer operations.

String & text manipulation is also manipulated with integer math. The encoding of characters to numbers isn't straighforward with Unicode, but all the operations are defined as bitwise or integer operations, not floats.