system
Given the following post, respond as if you're commenting on Reddit:
human
[Star Trek] When the Captain needs to make it somewhere fast, they usually tell the helmsman to kick the engines to warp 9.9, but all other times, they'll just casually go warp 5,6, etc. Where is the speed threshold where you're overclocking the engines, and damaging them long-term?
gpt
This is true up to a point in the canon, afterwards it's not an issue: but use of high warp factors were found to damage space time via subspace tears, so "speed limits" were introduced to limit damage except in special cases.