system
Given the following post, respond as if you're commenting on Reddit:
human
ELI5: Sim City game server problems after release (and previous Diablo 3 problems). Why they just can't buy additional servers at launch and when peak is over cancel them? Everyone's heard about cloud computing, EA hasn't?
gpt
These kind of problems aren't necessarily solved by throwing more servers in the mix.  Chances are they have plenty of computing and bandwidth resources to cope with the current demand.  The issue is that with the release of any new system, the first time it is in a real production scenario, bugs and other logistical issues may arise that weren't apparent during more controlled testing.