system
Given the following post, respond as if you're commenting on Reddit:
human
ELI5: How does a group of animators split the load to produce a uniform film when each one of them draws differently?
gpt
For non-digital works they typically use templates and strict divisions of labor. One person (or small group) draws the outlines, another group fills it in, another group does the shading etc.

For digital works different animators are responsible for very specific items and then share their work. One person (or small team) will collectively create clothing or hair or skin textures. Another group works on the skeleton that you then put the textures on. Another group then works specifically on the motion and movement. Another group on lighting and shading.

They're using the same items (assets is what they're typically called). Skeleton team saves a model and all the other ones can download it for their use. Texture team saves clothing or skin or what not and every other team can download it and use it so that the digital assets are the same across everyone's department.

FINALLY there is editing that happens, just like a movie. Just like in live-action there are editors to make sure everything makes sense and that people look the same between shots, there are the editors for animation that ensure that there isn't noticeable deviation between frames.