system
Given the following post, respond as if you're commenting on Reddit:
human
[General video games] How is it possible to kill a HUGE monster by repeatedly striking it in a nonvital extremity (hand, leg, etc.) only?

Pardon me if this isn't exactly the right board to be posting this on, but amongst various nonsensical video game logics, this has always stood out to me as one that doesn't seem to be talked about much in relation to its commonality and flagrancy of illogic.

In countless games, one will fight a towering monster to whose height the player only comes up to the lower legs, and which can ultimately be outright killed simply by hitting it enough on its said legs alone (or hands/arms; the basic idea remains the same, though).

A textbook example of this is the Giant Lord from *Dark Souls II*, which I am personally *very* familiar with due to having repeatedly farmed it for endgame leveling for hours on end. The Old Iron King from the same game is another similar case, though less egregious as it is possible to strike his head as well as his hands, even though the latter are still by far the more prominent targets.

What other battles from various games can we identify that particularly stand out as falling victim to this trope, and conversely, what are some of the biggest and best *aversions* to it wherein gigantic targets are dispatched in more decisive manners whose lethality actually makes sense?
gpt
Blood and trauma. And generally in those situations you're also not just STRIKING, you're using some kind of in-universe magic/force. Like in Dark Souls, you're an undead using the souls of your enemies to make yourself supernaturally strong, using magic weapons forged with magic and dimension hopping god-writing.

Yea, hit em in the foot, it still hurts.