system
Given the following post, respond as if you're commenting on Reddit:
human
ELI5: Why is 24 FPS unplayable in video games, but looks fine to me in movies/TV shows?
gpt
A lot of these responses are correct but are missing a critical point; That is that games require input and interaction while movies and television are passively observed.

When a game renders a low amount of frames per second, *especially* when it dips under ~30 FPS, the player can feel the difference much more because it takes more time for input to be read and then displayed on the screen. 

In other words, this means that every action a player makes in such a scenario feels sluggish and unresponsive because when our brains are expecting to perceive a change much faster than we do. It can cause an element of frustration and it certainly does not help in immersing the player into the game as they are effectively being constantly reminded that something is wrong.

Television and movies on the other hand require no input from those watching it so utilizing lower frame rates - so long as they are constant - is far more comfortable than if we were to play a game at the same FPS.