| mdl 1.5; | |
| import ::tex::*; | |
| import GlassUtils::apply_roughness_influence; | |
| import GlassUtils::get_color; | |
| import GlassUtils::get_volume_absorption; | |
| import ::anno::author; | |
| import ::anno::copyright_notice; | |
| import ::anno::description; | |
| import ::anno::display_name; | |
| import ::anno::hard_range; | |
| import ::anno::in_group; | |
| import ::anno::key_words; | |
| import ::anno::soft_range; | |
| import ::anno::unused; | |
| import ::anno::usage; | |
| import ::base::tangent_space_normal_texture; | |
| import ::base::texture_coordinate_info; | |
| import ::df::fresnel_layer; | |
| import ::df::microfacet_ggx_smith_bsdf; | |
| import ::df::scatter_mode; | |
| import ::state::normal; | |
| import ::state::texture_coordinate; | |
| import ::state::texture_tangent_u; | |
| import ::state::texture_tangent_v; | |
| import ::tex::gamma_mode; | |
| import ::tex::wrap_mode; | |
| export material GlassWithVolume( | |
| uniform bool thin_walled = false [[ | |
| ::anno::in_group("Material", "", "") | |
| ]], | |
| uniform color transmission_color = color(1.f, 0.00609700009f, 0.00609700009f) [[ | |
| ::anno::in_group("Transmission", "", ""), | |
| ::anno::usage("") | |
| ]], | |
| uniform texture_2d roughness_texture = texture_2d() [[ | |
| ::anno::description("The input texture"), | |
| ::anno::in_group("Roughness", "", ""), | |
| ::anno::usage("") | |
| ]], | |
| uniform float ior = 1.34100008f [[ | |
| ::anno::in_group("Material", "", ""), | |
| ::anno::usage("") | |
| ]], | |
| uniform texture_2d transmission_color_texture = texture_2d() [[ | |
| ::anno::description("The input texture"), | |
| ::anno::in_group("Transmission", "", "") | |
| ]], | |
| float roughness_texture_influence = 1.f [[ | |
| ::anno::in_group("Roughness", "", ""), | |
| ::anno::usage("") | |
| ]], | |
| float roughness = 0.f [[ | |
| ::anno::in_group("Roughness", "", ""), | |
| ::anno::usage("") | |
| ]], | |
| uniform texture_2d reflection_color_texture = texture_2d() [[ | |
| ::anno::description("The input texture"), | |
| ::anno::in_group("Reflection", "", ""), | |
| ::anno::usage("") | |
| ]], | |
| uniform color reflection_color = color(1.f, 1.f, 1.f) [[ | |
| ::anno::in_group("Reflection", "", ""), | |
| ::anno::usage("") | |
| ]], | |
| float depth = 0.00100000005f [[ | |
| ::anno::description("Controls how much light is absorbed through the surface"), | |
| ::anno::display_name("Volume Absorption"), | |
| ::anno::in_group("Volume", "", ""), | |
| ::anno::usage(""), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::hard_range(0.f, 1000.f) | |
| ]], | |
| uniform texture_2d normal_map_texture = texture_2d() [[ | |
| ::anno::description("The input texture"), | |
| ::anno::in_group("Normal Map", "", ""), | |
| ::anno::usage("") | |
| ]]) | |
| = | |
| let { | |
| bool tmp0 = thin_walled; | |
| material_surface tmp1( | |
| ::df::fresnel_layer(ior, 1.f, ::df::microfacet_ggx_smith_bsdf(GlassUtils::apply_roughness_influence(roughness_texture, roughness, roughness_texture_influence), GlassUtils::apply_roughness_influence(roughness_texture, roughness, roughness_texture_influence), GlassUtils::get_color(reflection_color_texture, reflection_color), ::state::texture_tangent_u(0), ::df::scatter_reflect, ""), ::df::microfacet_ggx_smith_bsdf(GlassUtils::apply_roughness_influence(roughness_texture, roughness, roughness_texture_influence), GlassUtils::apply_roughness_influence(roughness_texture, roughness, roughness_texture_influence), thin_walled ? GlassUtils::get_color(transmission_color_texture, transmission_color) : color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_transmit, ""), ::state::normal()), | |
| material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); | |
| material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); | |
| color tmp3 = ior; | |
| material_volume tmp4( | |
| vdf(), | |
| thin_walled ? GlassUtils::get_color(transmission_color_texture, transmission_color) : GlassUtils::get_volume_absorption(depth, GlassUtils::get_color(transmission_color_texture, transmission_color)), | |
| color(0.f, 0.f, 0.f)); | |
| material_geometry tmp5( | |
| float3(0.f), | |
| 1.f, | |
| ::base::tangent_space_normal_texture(normal_map_texture, 1.f, false, false, ::base::texture_coordinate_info(::state::texture_coordinate(0), ::state::texture_tangent_u(0), ::state::texture_tangent_v(0)), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f)); | |
| hair_bsdf tmp6 = hair_bsdf(); | |
| } in | |
| material( | |
| thin_walled: tmp0, | |
| surface: tmp1, | |
| backface: tmp2, | |
| ior: tmp3, | |
| volume: tmp4, | |
| geometry: tmp5, | |
| hair: tmp6); | |