#import "../templates/interior_template.typ": *
#show: chapter.with(chapter_name: "Character Creation")

= Character Creation

#show: columns.with(2, gutter: 1em)

#block(breakable: false)[
  === Step 0: Get a character sheet
  TODO.
]

#block(breakable: false)[
  === Step 1: Choose Distinctions
  - One for your personality & sleeper life.
    #quote[Examples: Rebellious Ex-Barista, Insecure Artist...;]
  - One for your Awakened affiliation.
    #quote[Examples: Hermetic Adept Major, A Verbena Witch, A NWO Agent...;]
  - One for your focus.
    #quote[Examples: High Ritual Magick, Witchcraft, Dominion...;]
]

#block(breakable: false)[
  === Step 2: Assign Attributes
  Each attribute defaults to #spec_c.d4 and you have 12 points to step them up.
]

Maximum attribute value at character creation is #spec_c.d10.

#block(breakable: false)[
  === Step 3: Assign Skills
  Each Skill defaults to #spec_c.d4 and you have 16 points to step up skills.
]

Maximum skill value at character creation is #spec_c.d10.

#block(breakable: false)[
  === Step 4: Spheres
  You have 6 points to spend on sphere rating, starting on #spec_c.d4, maximum Sphere rating at character creation is #spec_c.d8.
]

At least one point must be assigned to Tradition's affinity Sphere, to reflect your training in Tradition's specialty.

#block(breakable: false)[
  === Step 5: Assign Specialties, Signature Assets, and additional Powers
  Players have 9 points to spend on these options:
]

- One point to buy a Signature Asset;

- One point to step up a Signature Asset;

- One point to buy a Specialty;

- Two points to buy a new Sphere;

- Two points to step your Sphere up;

- Two points buy a new locked SFX;

At character creation Signature Assets may not be larger than #spec_c.d8.

#block(breakable: false)[
  === Step 6: Assign SFX and Quintessence Pool
  Write down your SFX. Assign #spec_c.d6 #spec_c.d6 to the Quintessence pool, this is your Quintessence pool size.
]
