= UI

== HUD
There will be a HUD visible at all times (except in screenshot mode). It will have indicators for health, what element the player is using, how charged the special attack is, what equipment the player is using, and the current objective.

== Inventory
There will be an inventory screen which shows the player's items, what they have equipped, and the player themself, similar to Minecraft and Breath of the Wild's inventory screens.

== Objectives
There will be a screen that shows the player their objectives.

== Lore
There will be a lore screen that has information about the world that the player has encountered.