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Utilizing Interactive Tabletops for Educational Games

There exists a multitude of different platforms for educational games. As technology continues to mature, various new devices will arise, some of which may yield substantial benefits for such educational applications. In this paper, we discuss the potential effectiveness of one particular device for educational games, interactive tabletops. We introduce what we believe are the key reasons why interactive tabletops are appropriate for this domain. In addition, we present two of the games we have developed for evaluating our claims. Although we have not yet conducted a complete user evaluation, we will provide some of our impressions from preliminary